Untitled diff

Created Diff never expires




0: [004B3850]
0: [004B3850]
Script:{
Script:{
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Unk_87C50592(Unk=0x2)
Unk_87C50592(Unk=0x2)
Script_End()
Script_End()
}
}


1: [017EB3D5]
1: [017EB3D5]
Script:{
Script:{
WHOLE_HIT(Unk=0x2)
WHOLE_HIT(Unk=0x2)
Set_Frame_Duration(Speed=0.8)
Set_Frame_Duration(Speed=0.8)
Unk_89CE242B(Unk=0, Unk=4, Unk=6, Unk=0)
Unk_89CE242B(Unk=0, Unk=4, Unk=6, Unk=0)
Unk_E940DCC2(Unk=0x14, Unk=0x0, Unk=1.7, Unk=0xBDCCCCCD, Unk=0x0)
Unk_E940DCC2(Unk=0x14, Unk=0x0, Unk=1.7, Unk=0xBDCCCCCD, Unk=0x0)
Unk_20DB2106(Unk=0x0, Unk=0x40C00000)
Unk_20DB2106(Unk=0x0, Unk=0x40C00000)
Unk_37ED7029(Unk=0x8, Unk=0x2D)
Unk_37ED7029(Unk=0x8, Unk=0x2D)
Unk_C565EF20(Unk=0x0, Unk=0x0)
Unk_C565EF20(Unk=0x0, Unk=0x0)
Unk_3AAAF7D0(Unk=0x0, Unk=0x1E, Unk=0x0, Unk=0x0, Unk=0x0, Unk=0xE1, Unk=0x0, Unk=0xFF)
Unk_3AAAF7D0(Unk=0x0, Unk=0x1E, Unk=0x0, Unk=0x0, Unk=0x0, Unk=0xE1, Unk=0x0, Unk=0xFF)
Asynchronous_Timer(Frames=41)
Asynchronous_Timer(Frames=41)
Unk_86EB40DD()
Unk_86EB40DD()
Unk_20DB2106(Unk=0x0, Unk=0x0)
Unk_20DB2106(Unk=0x0, Unk=0x0)
Script_End()
Script_End()
}
}


2: [0317F126]
2: [0317F126]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
External_Subroutine(Unk=0x6DB20AB7)
External_Subroutine(Unk=0x6DB20AB7)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
External_Subroutine(Unk=0x4FBD2A28)
External_Subroutine(Unk=0x4FBD2A28)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


3: [03B789CB]
3: [03B789CB]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Unk_50730439(Unk=0, Unk=-2.3, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=0, Unk=-2.3, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


4: [044DA8FC]
4: [044DA8FC]
Script:{
Script:{
Subroutine(Hash=0x99E49994)
Subroutine(Hash=0x99E49994)
Script_End()
Script_End()
}
}


5: [05C54786]
5: [05C54786]
Script:{
Script:{
Subroutine(Hash=0x36B7565D)
Subroutine(Hash=0x36B7565D)
Script_End()
Script_End()
}
}


6: [06690ABA]
6: [06690ABA]
Script:{
Script:{
External_Subroutine(Unk=0x7EFCFF98)
External_Subroutine(Unk=0x7EFCFF98)
Script_End()
Script_End()
}
}


7: [09CD4028]
7: [09CD4028]
Script:{
Script:{
Subroutine(Hash=0x2F47F85C)
Subroutine(Hash=0x2F47F85C)
Script_End()
Script_End()
}
}


8: [0C660475]
8: [0C660475]
Script:{
Script:{
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Unk_965E035A()
Unk_965E035A()
Script_End()
Script_End()
}
}


9: [0CC803A3]
9: [0CC803A3]
Script:{
Script:{
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_745B20A7(Unk=0x11000010)
Unk_745B20A7(Unk=0x11000010)
Script_End()
Script_End()
}
}


A: [107D38F2]
A: [107D38F2]
Script:{
Script:{
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Unk_50730439(Unk=0, Unk=32, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=0, Unk=32, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


B: [14B86FF8]
B: [14B86FF8]
Script:{
Script:{
External_Subroutine(Unk=0x36783DB2)
External_Subroutine(Unk=0x36783DB2)
Script_End()
Script_End()
}
}


C: [168D716B]
C: [168D716B]
Script:{
Script:{
Subroutine(Hash=0xEED45ECD)
Subroutine(Hash=0xEED45ECD)
Script_End()
Script_End()
}
}


D: [179B9744]
D: [179B9744]
Script:{
Script:{
Subroutine(Hash=0x392E98A5)
Subroutine(Hash=0x392E98A5)
Script_End()
Script_End()
}
}


E: [192152A3]
E: [192152A3]
Script:{
Script:{
Set_Armor(State=0x1, Type=0x0)
Set_Armor(State=0x1, Type=0x0)
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
External_Subroutine(Unk=0xC8F9E44F)
External_Subroutine(Unk=0xC8F9E44F)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
External_Subroutine(Unk=0xFC7E1BE8)
External_Subroutine(Unk=0xFC7E1BE8)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Set_Armor(State=0x0, Type=0x0)
Set_Armor(State=0x0, Type=0x0)
MOT_SET_RATE(Unk=0.6)
MOT_SET_RATE(Unk=0.6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


F: [1A89BEB6]
F: [1A89BEB6]
Script:{
Script:{
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Grab_Collision(ID=0x0, Bone=0x0, Size=2.6, Z=0, Y=6.6, X=4, Action=0x3F, Air/Ground=0x3, Unk=0x0, Unk=6.6, Unk=10.6)
Grab_Collision(ID=0x0, Bone=0x0, Size=2.6, Z=0, Y=6.6, X=4, Action=0x3F, Air/Ground=0x3, Unk=0x0, Unk=6.6, Unk=10.6)
External_Subroutine(Unk=0x49FA5BDD)
External_Subroutine(Unk=0x49FA5BDD)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Terminate_Grab_Collisions()
Terminate_Grab_Collisions()
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


10: [1BA6EBD5]
10: [1BA6EBD5]
Script:{
Script:{
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Unk_0F39EC70(Unk=0x1)
Unk_0F39EC70(Unk=0x1)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x28, KBG=0x64, WBKB=0x50, BKB=0x0, Size=2, Z=0, Y=7, X=3, Element=0x2, Trip=0, Hitlag=2.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=7, Stretchy X=3)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x28, KBG=0x64, WBKB=0x50, BKB=0x0, Size=2, Z=0, Y=7, X=3, Element=0x2, Trip=0, Hitlag=2.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=7, Stretchy X=3)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=3, Angle=0x4E, KBG=0x64, WBKB=0x50, BKB=0x0, Size=5, Z=0, Y=7, X=5, Element=0x2, Trip=0, Hitlag=2.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=7, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=3, Angle=0x4E, KBG=0x64, WBKB=0x50, BKB=0x0, Size=5, Z=0, Y=7, X=5, Element=0x2, Trip=0, Hitlag=2.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=7, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=3, Angle=0x66, KBG=0x64, WBKB=0x50, BKB=0x0, Size=3.5, Z=0, Y=7, X=15, Element=0x2, Trip=0, Hitlag=2.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=7, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=3, Angle=0x66, KBG=0x64, WBKB=0x50, BKB=0x0, Size=3.5, Z=0, Y=7, X=15, Element=0x2, Trip=0, Hitlag=2.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=7, Stretchy X=6.5)
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
SA_SET(Unk=0x2)
SA_SET(Unk=0x2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Extended_Special_Hitbox(ID=0x0, GID=0x1, Born=0x19, Damage=4, Angle=0x57, KBG=0x28, WBKB=0x0, BKB=0x44, Size=5, Z=0, Y=6, X=0, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=6, Stretchy X=0)
Extended_Special_Hitbox(ID=0x0, GID=0x1, Born=0x19, Damage=4, Angle=0x57, KBG=0x28, WBKB=0x0, BKB=0x44, Size=5, Z=0, Y=6, X=0, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=6, Stretchy X=0)
Extended_Special_Hitbox(ID=0x1, GID=0x1, Born=0x19, Damage=4, Angle=0x60, KBG=0x28, WBKB=0x0, BKB=0x44, Size=5, Z=0, Y=14.5, X=0, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=6, Stretchy X=0)
Extended_Special_Hitbox(ID=0x1, GID=0x1, Born=0x19, Damage=4, Angle=0x60, KBG=0x28, WBKB=0x0, BKB=0x44, Size=5, Z=0, Y=14.5, X=0, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=6, Stretchy X=0)
Unk_853CD75E(Unk=0x1)
Unk_853CD75E(Unk=0x1)
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Extended_Special_Hitbox(ID=0x2, GID=0x1, Born=0x19, Damage=4, Angle=0x5A, KBG=0x28, WBKB=0x0, BKB=0x62, Size=3.5, Z=0, Y=14.5, X=-10, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=6, Stretchy X=-10)
Extended_Special_Hitbox(ID=0x2, GID=0x1, Born=0x19, Damage=4, Angle=0x5A, KBG=0x28, WBKB=0x0, BKB=0x62, Size=3.5, Z=0, Y=14.5, X=-10, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=6, Stretchy X=-10)
Asynchronous_Timer(Frames=12)
Asynchronous_Timer(Frames=12)
Extended_Special_Hitbox(ID=0x0, GID=0x1, Born=0x19, Damage=4, Angle=0x55, KBG=0x28, WBKB=0x0, BKB=0x32, Size=5, Z=0, Y=6, X=0, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=6, Stretchy X=0)
Extended_Special_Hitbox(ID=0x0, GID=0x1, Born=0x19, Damage=4, Angle=0x55, KBG=0x28, WBKB=0x0, BKB=0x32, Size=5, Z=0, Y=6, X=0, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=6, Stretchy X=0)
Extended_Special_Hitbox(ID=0x1, GID=0x1, Born=0x19, Damage=4, Angle=0x60, KBG=0x28, WBKB=0x0, BKB=0x32, Size=3.5, Z=0, Y=14.5, X=0, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=6, Stretchy X=0)
Extended_Special_Hitbox(ID=0x1, GID=0x1, Born=0x19, Damage=4, Angle=0x60, KBG=0x28, WBKB=0x0, BKB=0x32, Size=3.5, Z=0, Y=14.5, X=0, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=6, Stretchy X=0)
Extended_Special_Hitbox(ID=0x2, GID=0x1, Born=0x19, Damage=4, Angle=0x5A, KBG=0x28, WBKB=0x0, BKB=0x46, Size=3.5, Z=0, Y=14.5, X=-12, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=6, Stretchy X=-12)
Extended_Special_Hitbox(ID=0x2, GID=0x1, Born=0x19, Damage=4, Angle=0x5A, KBG=0x28, WBKB=0x0, BKB=0x46, Size=3.5, Z=0, Y=14.5, X=-12, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=6, Stretchy X=-12)
Unk_853CD75E(Unk=0x1)
Unk_853CD75E(Unk=0x1)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Set_bit(Unk=0x21000018)
Set_bit(Unk=0x21000018)
Asynchronous_Timer(Frames=25)
Asynchronous_Timer(Frames=25)
Set_Frame_Duration(Speed=0.8)
Set_Frame_Duration(Speed=0.8)
Set_bit(Unk=0x21000015)
Set_bit(Unk=0x21000015)
Set_bit(Unk=0x21000016)
Set_bit(Unk=0x21000016)
Asynchronous_Timer(Frames=27)
Asynchronous_Timer(Frames=27)
Unk_0F39EC70(Unk=0x2)
Unk_0F39EC70(Unk=0x2)
Asynchronous_Timer(Frames=28)
Asynchronous_Timer(Frames=28)
Set_bit(Unk=0x21000017)
Set_bit(Unk=0x21000017)
Asynchronous_Timer(Frames=33)
Asynchronous_Timer(Frames=33)
Clear_bit(Unk=0x21000017)
Clear_bit(Unk=0x21000017)
Script_End()
Script_End()
}
}


11: [1C9FD162]
11: [1C9FD162]
Script:{
Script:{
Asynchronous_Timer(Frames=30)
Asynchronous_Timer(Frames=30)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Script_End()
Script_End()
}
}


12: [1D1238F2]
12: [1D1238F2]
Script:{
Script:{
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Set_bit(Unk=0x2100001B)
Set_bit(Unk=0x2100001B)
Asynchronous_Timer(Frames=19)
Asynchronous_Timer(Frames=19)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x3C, KBG=0x1E, WBKB=0x19, BKB=0x1E, Size=5.4, Z=0, Y=9, X=10, Element=0x2, Trip=0, Hitlag=1.5, SDI=0, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3C, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x3C, KBG=0x1E, WBKB=0x19, BKB=0x1E, Size=5.4, Z=0, Y=9, X=10, Element=0x2, Trip=0, Hitlag=1.5, SDI=0, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3C, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=3, Angle=0xAA, KBG=0x64, WBKB=0xA, BKB=0x0, Size=5.4, Z=0, Y=9, X=16, Element=0x2, Trip=0, Hitlag=1.5, SDI=0, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3C, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=3, Angle=0xAA, KBG=0x64, WBKB=0xA, BKB=0x0, Size=5.4, Z=0, Y=9, X=16, Element=0x2, Trip=0, Hitlag=1.5, SDI=0, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3C, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=3, Angle=0x0, KBG=0x64, WBKB=0xA, BKB=0x0, Size=5.4, Z=0, Y=9, X=10, Element=0x2, Trip=0, Hitlag=1.5, SDI=0, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3C, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=3, Angle=0x0, KBG=0x64, WBKB=0xA, BKB=0x0, Size=5.4, Z=0, Y=9, X=10, Element=0x2, Trip=0, Hitlag=1.5, SDI=0, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3C, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x3, GID=0x0, Born=0x0, Damage=3, Angle=0xB4, KBG=0x64, WBKB=0xA, BKB=0x0, Size=5.4, Z=0, Y=9, X=16, Element=0x2, Trip=0, Hitlag=1.5, SDI=0, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3C, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x3, GID=0x0, Born=0x0, Damage=3, Angle=0xB4, KBG=0x64, WBKB=0xA, BKB=0x0, Size=5.4, Z=0, Y=9, X=16, Element=0x2, Trip=0, Hitlag=1.5, SDI=0, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3C, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Unk_853CD75E(Unk=0x1)
Unk_853CD75E(Unk=0x1)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=24)
Asynchronous_Timer(Frames=24)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0xF, KBG=0x64, WBKB=0x5A, BKB=0x0, Size=3, Z=0, Y=9, X=5, Element=0x2, Trip=0, Hitlag=1.5, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3D, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0xF, KBG=0x64, WBKB=0x5A, BKB=0x0, Size=3, Z=0, Y=9, X=5, Element=0x2, Trip=0, Hitlag=1.5, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3D, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=2, Angle=0xF, KBG=0x64, WBKB=0x32, BKB=0x0, Size=6.1, Z=0, Y=9, X=10, Element=0x2, Trip=0, Hitlag=1.5, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3D, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=2, Angle=0xF, KBG=0x64, WBKB=0x32, BKB=0x0, Size=6.1, Z=0, Y=9, X=10, Element=0x2, Trip=0, Hitlag=1.5, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3D, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=4, Angle=0xAA, KBG=0x64, WBKB=0xA, BKB=0x0, Size=6.1, Z=0, Y=9, X=16, Element=0x2, Trip=0, Hitlag=1.5, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3D, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=4, Angle=0xAA, KBG=0x64, WBKB=0xA, BKB=0x0, Size=6.1, Z=0, Y=9, X=16, Element=0x2, Trip=0, Hitlag=1.5, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3D, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Unk_853CD75E(Unk=0x1)
Unk_853CD75E(Unk=0x1)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=28)
Asynchronous_Timer(Frames=28)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=13, Angle=0x169, KBG=0x77, WBKB=0x0, BKB=0x2A, Size=6.8, Z=0, Y=9, X=10, Element=0x2, Trip=0, Hitlag=1.8, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3E, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=13, Angle=0x169, KBG=0x73, WBKB=0x0, BKB=0x2A, Size=6.8, Z=0, Y=9, X=10, Element=0x2, Trip=0, Hitlag=1.8, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3E, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=12, Angle=0x169, KBG=0x77, WBKB=0x0, BKB=0x2A, Size=6.8, Z=0, Y=9, X=16, Element=0x2, Trip=0, Hitlag=1.8, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3E, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=12, Angle=0x169, KBG=0x73, WBKB=0x0, BKB=0x2A, Size=6.8, Z=0, Y=9, X=16, Element=0x2, Trip=0, Hitlag=1.8, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3E, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=6.5)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


13: [1DDF4AA6]
13: [1DDF4AA6]
Script:{
Script:{
Asynchronous_Timer(Frames=19)
Asynchronous_Timer(Frames=19)
Unk_E74D94EE(Unk=0x0)
Unk_E74D94EE(Unk=0x0)
Script_End()
Script_End()
}
}


14: [211A601B]
14: [211A601B]
Script:{
Script:{
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Hitbox(ID=0x0, GID=0x0, Born=0x19, Damage=8, Angle=0x5F, KBG=0x64, WBKB=0x0, BKB=0x2E, Size=5.6, Z=0, Y=12, X=-2, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x0, GID=0x0, Born=0x19, Damage=8, Angle=0x5F, KBG=0x64, WBKB=0x0, BKB=0x2E, Size=5.6, Z=0, Y=12, X=-2, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x19, Damage=8, Angle=0x5F, KBG=0x64, WBKB=0x0, BKB=0x2E, Size=5, Z=0, Y=8.5, X=-2, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x19, Damage=8, Angle=0x5F, KBG=0x64, WBKB=0x0, BKB=0x2E, Size=5, Z=0, Y=8.5, X=-2, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x2, GID=0x0, Born=0x19, Damage=8, Angle=0x5F, KBG=0x64, WBKB=0x0, BKB=0x2E, Size=6, Z=-1, Y=3, X=-2, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x2, GID=0x0, Born=0x19, Damage=8, Angle=0x5F, KBG=0x64, WBKB=0x0, BKB=0x2E, Size=6, Z=-1, Y=3, X=-2, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Extended_Hitbox(ID=0x3, GID=0x0, Born=0x0, Damage=8, Angle=0x5F, KBG=0x64, WBKB=0x0, BKB=0x2E, Size=4.5, Z=0, Y=21, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=16, Stretchy X=0)
Extended_Hitbox(ID=0x3, GID=0x0, Born=0x0, Damage=8, Angle=0x5F, KBG=0x64, WBKB=0x0, BKB=0x2E, Size=4.5, Z=0, Y=21, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=16, Stretchy X=0)
Synchronous_Timer(Frames=3)
Synchronous_Timer(Frames=3)
Delete_Hitbox(id=0x3)
Delete_Hitbox(id=0x3)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


15: [21E49500]
15: [21E49500]
Script:{
Script:{
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=5, Z=0, Y=10, X=8, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x1, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=5, Z=0, Y=10, X=8, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x1, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


16: [22D587C4]
16: [22D587C4]
Script:{
Script:{
MOT_SET_RATE(Unk=0.5)
MOT_SET_RATE(Unk=0.5)
Unk_F6D9DCF6(Unk=0x3, Unk=1.1)
Unk_F6D9DCF6(Unk=0x3, Unk=1.1)
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0x78015C48)
External_Subroutine(Unk=0x78015C48)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
MOT_SET_RATE(Unk=0.8)
MOT_SET_RATE(Unk=0.8)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Unk_F6D9DCF6(Unk=0xA, Unk=1)
Unk_F6D9DCF6(Unk=0xA, Unk=1)
Script_End()
Script_End()
}
}


17: [24888B77]
17: [24888B77]
Script:{
Script:{
Asynchronous_Timer(Frames=20)
Asynchronous_Timer(Frames=20)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=4.5, Z=0, Y=4.5, X=-18.5, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=4.5, Stretchy X=-5.5)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=4.5, Z=0, Y=4.5, X=-18.5, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=4.5, Stretchy X=-5.5)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=24)
Asynchronous_Timer(Frames=24)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=4.5, Z=0, Y=4.5, X=18.5, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=4.5, Stretchy X=6)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=4.5, Z=0, Y=4.5, X=18.5, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=4.5, Stretchy X=6)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


18: [2978F979]
18: [2978F979]
Script:{
Script:{
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


19: [297B19D2]
19: [297B19D2]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0xA77F5925)
External_Subroutine(Unk=0xA77F5925)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


1A: [29BAE301]
1A: [29BAE301]
Script:{
Script:{
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Unk_50730439(Unk=12, Unk=12, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=12, Unk=12, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


1B: [29BB09D8]
1B: [29BB09D8]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0x94CEFF71)
External_Subroutine(Unk=0x94CEFF71)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


1C: [2B893AB9]
1C: [2B893AB9]
Script:{
Script:{
External_Subroutine(Unk=0xBC64B03D)
External_Subroutine(Unk=0xBC64B03D)
Script_End()
Script_End()
}
}


1D: [2C4B208A]
1D: [2C4B208A]
Script:{
Script:{
Subroutine(Hash=0x9DD471AC)
Subroutine(Hash=0x9DD471AC)
Script_End()
Script_End()
}
}


1E: [2CC6900C]
1E: [2CC6900C]
Script:{
Script:{
Asynchronous_Timer(Frames=2)
Asynchronous_Timer(Frames=2)
Unk_965E035A()
Unk_965E035A()
Script_End()
Script_End()
}
}


1F: [2DACD56A]
1F: [2DACD56A]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Set_bit(Unk=0x21000011)
Set_bit(Unk=0x21000011)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
External_Subroutine(Unk=0xC189E41B)
External_Subroutine(Unk=0xC189E41B)
Unk_42998FB4(Unk=0x1)
Unk_42998FB4(Unk=0x1)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


20: [2F47F85C]
20: [2F47F85C]
Script:{
Script:{
WHOLE_HIT(Unk=0x2)
WHOLE_HIT(Unk=0x2)
Asynchronous_Timer(Frames=2)
Asynchronous_Timer(Frames=2)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x64, BKB=0x0, Size=14, Z=0, Y=10, X=4, Element=0x2, Trip=0, Hitlag=3, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x1F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x0, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=10, Stretchy X=20)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x64, BKB=0x0, Size=14, Z=0, Y=10, X=4, Element=0x2, Trip=0, Hitlag=3, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3B, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x1F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x0, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=10, Stretchy X=20)
Synchronous_Timer(Frames=3)
Synchronous_Timer(Frames=3)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
IS_FLAG_WORK(Unk=0x21000014)
IS_FLAG_WORK(Unk=0x21000014)
TRUE(Unk=0x26)
TRUE(Unk=0x26)
Set_Frame_Duration(Speed=0.5)
Set_Frame_Duration(Speed=0.5)
Unk_2DA7E2B6(Unk=0x100000A, Unk=0x4, Unk=0x0)
Unk_2DA7E2B6(Unk=0x100000A, Unk=0x4, Unk=0x0)
TRUE(Unk=0x11)
TRUE(Unk=0x11)
Unk_86EB40DD()
Unk_86EB40DD()
Unk_F0EF4C5F(Unk=0x20, Unk=0x0, Unk=0x40966666, Unk=0x0, Unk=0x0, Unk=0x41F00000, Unk=0xC1200000, Unk=0x43430000, Unk=0x1, Unk=0x11000006, Unk=0xA)
Unk_F0EF4C5F(Unk=0x20, Unk=0x0, Unk=0x40966666, Unk=0x0, Unk=0x0, Unk=0x41F00000, Unk=0xC1200000, Unk=0x43430000, Unk=0x1, Unk=0x11000006, Unk=0xA)
FALSE(Unk=0xF)
FALSE(Unk=0xF)
Unk_86EB40DD()
Unk_86EB40DD()
Unk_F0EF4C5F(Unk=0x20, Unk=0x0, Unk=0x40966666, Unk=0x0, Unk=0x0, Unk=0xC1F00000, Unk=0xC1200000, Unk=0x43430000, Unk=0x1, Unk=0x11000006, Unk=0xA)
Unk_F0EF4C5F(Unk=0x20, Unk=0x0, Unk=0x40966666, Unk=0x0, Unk=0x0, Unk=0xC1F00000, Unk=0xC1200000, Unk=0x43430000, Unk=0x1, Unk=0x11000006, Unk=0xA)
Asynchronous_Timer(Frames=36)
Asynchronous_Timer(Frames=36)
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


21: [32872E4C]
21: [32872E4C]
Script:{
Script:{
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
External_Subroutine(Unk=0xA871C206)
External_Subroutine(Unk=0xA871C206)
Unk_42998FB4(Unk=0x0)
Unk_42998FB4(Unk=0x0)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


22: [32ED105B]
22: [32ED105B]
Script:{
Script:{
Subroutine(Hash=0xE537E1D2)
Subroutine(Hash=0xE537E1D2)
Script_End()
Script_End()
}
}


23: [3513E434]
23: [3513E434]
Script:{
Script:{
Subroutine(Hash=0x1BA6EBD5)
Subroutine(Hash=0x1BA6EBD5)
Script_End()
Script_End()
}
}


24: [363EB040]
24: [363EB040]
Script:{
Script:{
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=2, Angle=0x44, KBG=0x19, WBKB=0x0, BKB=0x21, Size=3.3, Z=0, Y=9.1, X=5.5, Element=0x0, Trip=0, Hitlag=1.2, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x1, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=4.5)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=2, Angle=0x44, KBG=0x19, WBKB=0x0, BKB=0x21, Size=3.3, Z=0, Y=9.1, X=5.5, Element=0x0, Trip=0, Hitlag=1.2, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x1, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=4.5)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=2, Angle=0x23, KBG=0x19, WBKB=0x0, BKB=0x1C, Size=3.3, Z=0, Y=9.1, X=5.5, Element=0x0, Trip=0, Hitlag=1.2, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x2, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=4.5)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=2, Angle=0x23, KBG=0x19, WBKB=0x0, BKB=0x1C, Size=3.3, Z=0, Y=9.1, X=5.5, Element=0x0, Trip=0, Hitlag=1.2, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x2, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=4.5)
Extended_Special_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=2, Angle=0x37, KBG=0x19, WBKB=0x0, BKB=0x1C, Size=3.3, Z=0, Y=10, X=14.7, Element=0x0, Trip=0, Hitlag=1.2, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=4.5)
Extended_Special_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=2, Angle=0x37, KBG=0x19, WBKB=0x0, BKB=0x1C, Size=3.3, Z=0, Y=10, X=14.7, Element=0x0, Trip=0, Hitlag=1.2, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=4.5)
Unk_853CD75E(Unk=0x1)
Unk_853CD75E(Unk=0x1)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Set_bit(Unk=0x21000013)
Set_bit(Unk=0x21000013)
Script_End()
Script_End()
}
}


25: [36783DB2]
25: [36783DB2]
Script:{
Script:{
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Unk_965E035A()
Unk_965E035A()
Script_End()
Script_End()
}
}


26: [383906E4]
26: [383906E4]
Script:{
Script:{
Asynchronous_Timer(Frames=2)
Asynchronous_Timer(Frames=2)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Unk_87C50592(Unk=0x2)
Unk_87C50592(Unk=0x2)
Script_End()
Script_End()
}
}


27: [392E98A5]
27: [392E98A5]
Script:{
Script:{
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=2)
Asynchronous_Timer(Frames=2)
Unk_34BCD3F7(Unk=0x0, Unk=0x4, Unk=0x0)
Unk_34BCD3F7(Unk=0x0, Unk=0x4, Unk=0x0)
TRUE(Unk=0xEE)
TRUE(Unk=0xEE)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x46, KBG=0x64, WBKB=0x14, BKB=0x0, Size=7.5, Z=0, Y=9, X=17.7, Element=0x2, Trip=0, Hitlag=0, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=17.7)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x46, KBG=0x64, WBKB=0x14, BKB=0x0, Size=7.5, Z=0, Y=9, X=17.7, Element=0x2, Trip=0, Hitlag=0, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=17.7)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=3, Angle=0x122, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=7.5, Z=0, Y=14, X=17.7, Element=0x2, Trip=0, Hitlag=0, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=17.7)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=3, Angle=0x122, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=7.5, Z=0, Y=14, X=17.7, Element=0x2, Trip=0, Hitlag=0, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=17.7)
Unk_853CD75E(Unk=0x1)
Unk_853CD75E(Unk=0x1)
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x4D, KBG=0x64, WBKB=0x25, BKB=0x0, Size=7, Z=0, Y=9, X=11.7, Element=0x2, Trip=0, Hitlag=0.5, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=11.7)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x4D, KBG=0x64, WBKB=0x25, BKB=0x0, Size=7, Z=0, Y=9, X=11.7, Element=0x2, Trip=0, Hitlag=0.5, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=11.7)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=3, Angle=0x6E, KBG=0x64, WBKB=0x25, BKB=0x0, Size=8, Z=0, Y=9, X=12.7, Element=0x2, Trip=0, Hitlag=0.5, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=18.7)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=3, Angle=0x6E, KBG=0x64, WBKB=0x25, BKB=0x0, Size=8, Z=0, Y=9, X=12.7, Element=0x2, Trip=0, Hitlag=0.5, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=9, Stretchy X=18.7)
Unk_853CD75E(Unk=0x1)
Unk_853CD75E(Unk=0x1)
Asynchronous_Timer(Frames=13)
Asynchronous_Timer(Frames=13)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=25)
Asynchronous_Timer(Frames=25)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=6, Angle=0x32, KBG=0x8C, WBKB=0x0, BKB=0x1E, Size=9, Z=0, Y=17, X=12.7, Element=0x2, Trip=0, Hitlag=2.5, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=6, Angle=0x32, KBG=0x8C, WBKB=0x0, BKB=0x1E, Size=9, Z=0, Y=17, X=12.7, Element=0x2, Trip=0, Hitlag=2.5, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=