-117 Removals
+86 Additions

Soldat 1.7.1 WM -> Soldat 1.7.2 WM

Created by:nosejj

1; The Official Soldat Weapons Mod:1;╔╦╗┬ ┬┌─┐ ╔═╗┌─┐┌─┐┬┌─┐┬┌─┐┬ ╔═╗┌─┐┬ ┌┬┐┌─┐┌┬┐ ╦ ╦┌─┐┌─┐┌─┐┌─┐┌┐┌┌─┐ ╔╦╗┌─┐┌┬┐
2; ║ ├─┤├┤ ║ ║├┤ ├┤ ││ │├─┤│ ╚═╗│ ││ ││├─┤ │ ║║║├┤ ├─┤├─┘│ ││││└─┐ ║║║│ │ ││
3; ╩ ┴ ┴└─┘ ╚═╝└ └ ┴└─┘┴┴ ┴┴─┘ ╚═╝└─┘┴─┘─┴┘┴ ┴ ┴ ╚╩╝└─┘┴ ┴┴ └─┘┘└┘└─┘ ╩ ╩└─┘─┴┘
4; www.soldat.pl - official website
5; http://gather.soldat.pl - competetive matchmaking community on Discord
6; http://sctfl.net - Soldat Capture the Flag League
7; https://forums.soldat.pl - official Soldat forums
8; Doc created on 31/12/2017
9;
10; Find out information about this document below.
11
12; Changelog from 1.7.1 to 1.7.2 (Steam release):
13; Work in progress ...
14
15;Codename: Papergun
16
17
2; Notes:18; Notes:
3; 1. Some settings for non-standard weapons won't work for example: reload time on stationary gun or grenade for obvious reasons19; 1. Some settings for non-standard weapons won't work for example: reload time on stationary gun or grenade for obvious reasons
4; 2. Soldat uses ticks for measuring time. 60 ticks = 1 second20; 2. Soldat uses ticks for measuring time. 60 ticks = 1 second
5; 3. e.g. 90 ticks = 1.5 second, 10 ticks = 0.16666667 second21; 3. e.g. 90 ticks = 1.5 second, 10 ticks = 0.16666667 second
6; 4. FireInterval, ReloadTime, Bink and StartUpTime are measured in ticks22; 4. FireInterval, ReloadTime, Bink and StartUpTime are measured in ticks
723
8; Damage Calculation:24; Damage Calculation:
9; The 'Damage' value does NOT represent the actual damage dealt by a bullet. The formula for calculating the final damage dealt by a bullet is the result of: [Damage] * [CurrentSpeed] * [HitboxModifier]25; The 'Damage' value does NOT represent the actual damage dealt by a bullet. The formula for calculating the final damage dealt by a bullet is the result of: [Damage] * [CurrentSpeed] * [HitboxModifier]
10; Note that your personal speed may inherit speed to the bullet.26; Note that your personal speed may inherit speed to the bullet.
11; CurrentSpeed = Speed + PlayerSpeed * Inherited Velocity27; CurrentSpeed = Speed + PlayerSpeed * Inherited Velocity
1228
13; Fireinterval:29; Fireinterval:
14; The rate of fire is measured in ticks. The lower the interval, the faster the weapon fires.30; The rate of fire is measured in ticks. The lower the interval, the faster the weapon fires.
1531
16; Ammo:32; Ammo:
17; Defines the size of a full clip.33; Defines the size of a full clip.
1834
19; Reloadtime:35; Reloadtime:
20; The reloadtime is measured in ticks. e.g. ReloadTime=360 will result in a 6 seconds reload period.36; The reloadtime is measured in ticks. e.g. ReloadTime=360 will result in a 6 seconds reload period.
2137
22; Speed:38; Speed:
23; The speed is the initial base speed of a bullet. speed affects damage and does also influence the 'self boost' amount for Spas-12 and XM214 Minigun.39; The speed is the initial base speed of a bullet. speed affects damage and does also influence the 'self boost' amount for Spas-12 and XM214 Minigun.
24; A fired bullet is affected by the velocity of the player (YourSpeed).40; A fired bullet is affected by the velocity of the player (YourSpeed).
25; A fired bullet loses its speed over time, which will then also result in less damage.41; A fired bullet loses its speed over time, which will then also result in less damage.
2642
27; Bullet Styles:43; Bullet Styles:
2844
29; 1 = Plain bullet45; 1 = Plain bullet
30; 2 = Frag grenade46; 2 = Frag grenade
31; 3 = Shotgun pellets47; 3 = Shotgun pellets
32; 4 = M79 grenade48; 4 = M79 grenade
33; 5 = Flame49; 5 = Flame
34; 6 = Punch50; 6 = Punch
35; 7 = Arrow51; 7 = Arrow
36; 8 = Flame arrow52; 8 = Flame arrow
37; 11 = Knife/Chainsaw53; 11 = Knife/Chainsaw
38; 12 = LAW missile54; 12 = LAW missile
39; 13 = Knife55; 13 = Knife
40; 14 = M2 bullet56; 14 = M2 bullet
4157
42; Example: changing the value 'BulletStyle=4' to 'BulletStyle=12' at the [M79] config, will result in LAW missiles being fired.58; Example: changing the value 'BulletStyle=4' to 'BulletStyle=12' at the [M79] config, will result in LAW missiles being fired.
4359
44; StartUpTime:60; StartUpTime:
45; The StartUpTime is measured in ticks. It is currently being used at the XM214 Minigun and the Barret.61; The StartUpTime is measured in ticks. It is currently being used at the XM214 Minigun and the Barret.
46; e.g. 'StartUpTime=120 will result in 2 seconds of a delay.62; e.g. 'StartUpTime=120 will result in 2 seconds of a delay.
4763
48; Bink:64; Bink:
49; If the player is hit by a bullet, his aim is not accurate for this amount of time, the mouse cursor in-game will then enlarge as an indicator.65; If the player is hit by a bullet, his aim is not accurate for this amount of time, the mouse cursor in-game will then enlarge as an indicator.
50; Negative values mean self-bink. The lower the number, the more inaccurate the weapon will get after firing.66; Negative values mean self-bink. The lower the number, the more inaccurate the weapon will get after firing.
5167
52; MovementAcc:68; MovementAcc:
53; Defines how much the aim is getting affected by the players movement, the higher the value, the more you have to be still to aim properly. Using the jet results in the aim to be affected the most.69; Defines how much the aim is getting affected by the players movement, the higher the value, the more you have to be still to aim properly. Using the jet results in the aim to be affected the most.
5470
55; BulletSpread:71; BulletSpread:
56; Defines how tight or loose the bullets will group when standing still.72; Defines how tight or loose the bullets will group when standing still.
5773
58; Recoil:74; Recoil:
59; Defines the amount that the cursor will fling up when fired.75; Defines the amount that the cursor will fling up when fired.
6076
61; Push:77; Push:
62; Defines the weight of a bullet, factors together with its velocity to push away the receiving player and objects (flags and kits) but NOT yourself (self boost).78; Defines the weight of a bullet, factors together with its velocity to push away the receiving player and objects (flags and kits) but NOT yourself (self boost).
6379
64; InheritedVelocity:80; InheritedVelocity:
65; In percent how much velocity the bullet inherits from the player. This will result in higher / lower damage values, depending of the direction you move to and in which speed you move.81; In percent how much velocity the bullet inherits from the player. This will result in higher / lower damage values, depending of the direction you move to and in which speed you move.
6682
67; Codename:
68; __ __ _ _ ____ _ _ _
69; | \/ |(_) _ __ (_) / ___|| | _ _ | |_ ___ | |__
70; | |\/| || || '_ \ | || | | || | | || __|/ __|| '_ \
71; | | | || || | | || || |___ | || |_| || |_| (__ | | | |
72; |_| |_||_||_| |_||_| \____||_| \__,_| \__|\___||_| |_|
73
74; Changelog from 1.7.0 to 1.7.1:
75;
76; - Damage value are now divided by 100 compared to all weapons.ini files before 1.7.1. (Example: 1.7.0 and earlier: "Damage=181" Now: "Damage=1.81")
77; - Speed values are now divided by 10.
78; - BulletSpread values are now divided by 100.
79; - Inherited Velocity values are now divided by 100.
80; - MovementAcc values are now divided by 200.
81; - Push values are now divided by 2500.
82; - Added HitboxModifiers for all weapons.
83; - Added option to set ReloadTime and Ammo for the Chainsaw.
84; - Reduced overall damage by 5% for: Desert Eagles, HK MP5, AK47, Steyr-AUG, Spas-12, FN-Minimi, XM214 Minigun, Ussocom and StatGun via the HitboxModifiers.
85; - Desert Eagles: MovementAcc: 0 -> 1.8 = 0.009
86; - AK-74: Damage: 111 -> 100.4 = 1.004
87; - AK-74: FireInterval: 11 -> 10 = 10
88; - AK-74: ReloadTime: 150 -> 165
89; - AK-74: Ammo: 40 -> 35
90; - AK-74: Speed 240 -> 246 = 2.46
91; - AK-74: Bink: 0 -> -12 = -12
92; - AK-74: MovementAcc: 0 -> 2.2 = 0.011
93; - AK-74: BulletSpread: 9 -> 2.5 = 0.025
94; - AK-74: Push: 35 -> 34.4 = 0.01376
95; - Steyr Aug: BulletSpread: 7 -> 7.5 = 0.075
96; - Ruger: 10% more leg damage, 5% more torso damage and 5% more headshot damage
97; - Ruger: FireInterval: 39 -> 45
98; - Ruger: ReloadTime: 84 -> 78
99; - Barret 15% less headshot damage and 10% more leg damage
100; - Barret: MovementAcc: 11 -> 10 = 0.05
101; - FN-Minimi: BulletSpread: 6 -> 6.4 = 0.064
102; - FN-Minimi: MovementAcc: 3 -> 2.6 = 0.013
103; - Minigun: Damage: 49 -> 46.8 = 0.468
104; - Minigun: ReloadTime: 260 -> 480 = 480
105; - Minigun: Push: 29 -> 26 = 0.0104
106; - Minigun: MovementAcc: 0 -> 12.5 = 0.065
107; - Ussocom: Ammo: 12 -> 14 = 14
108; - Ussocom: ReloadTime: 52 -> 60 = 60
109; - Chainsaw: Ammo: 0 -> 200 = 200
110; - Chainsaw: ReloadTime: 0 -> 110 = 110
111; - Chainsaw: FireInterval: 1 -> 2 = 2
112; - END
113
114; - Due to the divisions, older weapon.ini files will not work as intended, until you fix the values. You can find a weapons.ini converter at: https://github.com/Soldat/WMConverter83; - Due to the divisions, older weapon.ini files will not work as intended, until you fix the values. You can find a weapons.ini converter at: https://github.com/Soldat/WMConverter
11584
116; For help please visit:85; For help please visit:
117; #soldat.devs (on IRC QuakeNet)
118; http://www.forums.soldat.pl86; http://www.forums.soldat.pl
87; http://gather.soldat.pl/discord/ (Discord)
11988
120[Info]89[Info]
121Name=Default mod90Name=Default mod
122Version=1.7.191Version=1.7.2
12392
124[Desert Eagles]93[Desert Eagles]
125Damage=1.8194Damage=1.51
126FireInterval=2495FireInterval=24
127Ammo=796Ammo=7
128ReloadTime=8797ReloadTime=87
129Speed=1998Speed=19
130BulletStyle=199BulletStyle=1
131StartUpTime=0100StartUpTime=0
132Bink=0101Bink=0
133MovementAcc=0.009102MovementAcc=0
134BulletSpread=0.15103BulletSpread=0.15
135Recoil=0104Recoil=0
136Push=0.0176105Push=0.0176
137InheritedVelocity=0.5106InheritedVelocity=0.5
138ModifierHead=1.1107ModifierHead=1.08
139ModifierChest=0.95108ModifierChest=0.95
140ModifierLegs=0.85109ModifierLegs=0.95
141110
142[HK MP5]111[HK MP5]
143Damage=1.01112Damage=1.01
144FireInterval=6113FireInterval=6
145Ammo=30114Ammo=30
146ReloadTime=105115ReloadTime=105
147Speed=18.9116Speed=18.9
148BulletStyle=1117BulletStyle=1
149StartUpTime=0118StartUpTime=0
150Bink=0119Bink=0
151MovementAcc=0120MovementAcc=0
152BulletSpread=0.14121BulletSpread=0.14
153Recoil=0122Recoil=0
154Push=0.0112123Push=0.0112
155InheritedVelocity=0.5124InheritedVelocity=0.5
156ModifierHead=1.1125ModifierHead=1.0
157ModifierChest=0.95126ModifierChest=0.85
158ModifierLegs=0.85127ModifierLegs=0.80
159128
160[Ak-74]129[Ak-74]
161Damage=1.004130Damage=1.004
162FireInterval=10131FireInterval=10
163Ammo=35132Ammo=35
164ReloadTime=165133ReloadTime=150
165Speed=24.6134Speed=24.6
166BulletStyle=1135BulletStyle=1
167StartUpTime=0136StartUpTime=0
168Bink=-12137Bink=-11
169MovementAcc=0.011138MovementAcc=0.01
170BulletSpread=0.025139BulletSpread=0.012
171Recoil=0140Recoil=0
172Push=0.01376141Push=0.01376
173InheritedVelocity=0.5142InheritedVelocity=0.5
174ModifierHead=1.1143ModifierHead=1.0
175ModifierChest=0.95144ModifierChest=0.84
176ModifierLegs=0.85145ModifierLegs=0.80
177146
178[Steyr AUG]147[Steyr AUG]
179Damage=0.71148Damage=0.704
180FireInterval=7149FireInterval=7
181Ammo=25150Ammo=30
182ReloadTime=125151ReloadTime=150
183Speed=26152Speed=26
184BulletStyle=1153BulletStyle=1
185StartUpTime=0154StartUpTime=0
186Bink=0155Bink=0
187MovementAcc=0156MovementAcc=0.001
188BulletSpread=0.075157BulletSpread=0.075
189Recoil=0158Recoil=0
190Push=0.0084159Push=0.0084
191InheritedVelocity=0.5160InheritedVelocity=0.5
192ModifierHead=1.1161ModifierHead=1.0
193ModifierChest=0.95162ModifierChest=0.85
194ModifierLegs=0.85163ModifierLegs=0.80
195164
196[Spas-12]165[Spas-12]
197Damage=1.22166Damage=1.22
198FireInterval=32167FireInterval=32
199Ammo=7168Ammo=7
200ReloadTime=175169ReloadTime=175
201Speed=14170Speed=14
202BulletStyle=3171BulletStyle=3
203StartUpTime=0172StartUpTime=0
204Bink=0173Bink=0
205MovementAcc=0174MovementAcc=0
206BulletSpread=0.8175BulletSpread=0.8
207Recoil=0176Recoil=0
208Push=0.0188177Push=0.0188
209InheritedVelocity=0.5178InheritedVelocity=0.5
210ModifierHead=1.1179ModifierHead=0.88
211ModifierChest=0.95180ModifierChest=0.82
212ModifierLegs=0.85181ModifierLegs=0.82
213182
214[Ruger 77]183[Ruger 77]
215Damage=2.49184Damage=2.49
216FireInterval=45185FireInterval=51
217Ammo=4186Ammo=4
218ReloadTime=78187ReloadTime=90
219Speed=33188Speed=33
220BulletStyle=1189BulletStyle=1
221StartUpTime=0190StartUpTime=0
222Bink=0191Bink=0
223MovementAcc=0.03192MovementAcc=0.0275
224BulletSpread=0193BulletSpread=0
225Recoil=0194Recoil=0
226Push=0.012195Push=0.012
227InheritedVelocity=0.5196InheritedVelocity=0.5
228ModifierHead=1.2197ModifierHead=1.1
229ModifierChest=1.05198ModifierChest=1.028
230ModifierLegs=1.0199ModifierLegs=1.028
231200
232[M79]201[M79]
233Damage=1550202Damage=1550
234FireInterval=6203FireInterval=6
235Ammo=1204Ammo=1
236ReloadTime=178205ReloadTime=178
237Speed=10.7206Speed=10.7
238BulletStyle=4207BulletStyle=4
239StartUpTime=0208StartUpTime=0
240Bink=0209Bink=0
241MovementAcc=0210MovementAcc=0
242BulletSpread=0211BulletSpread=0
243Recoil=0212Recoil=0
244Push=0.036213Push=0.036
245InheritedVelocity=0.5214InheritedVelocity=0.5
246ModifierHead=1.15215ModifierHead=1.15
247ModifierChest=1216ModifierChest=1
248ModifierLegs=0.9217ModifierLegs=0.9
249218
250[Barret M82A1]219[Barret M82A1]
251Damage=4.45220Damage=4.45
252FireInterval=225221FireInterval=210
253Ammo=10222Ammo=6
254ReloadTime=70223ReloadTime=250
255Speed=55224Speed=55
256BulletStyle=1225BulletStyle=1
257StartUpTime=19226StartUpTime=19
258Bink=65227Bink=65
259MovementAcc=0.05228MovementAcc=0.05
260BulletSpread=0229BulletSpread=0
261Recoil=0230Recoil=0
262Push=0.018231Push=0.018
263InheritedVelocity=0.5232InheritedVelocity=0.5
264ModifierHead=1.0233ModifierHead=1
265ModifierChest=1.0234ModifierChest=1
266ModifierLegs=1.0235ModifierLegs=1
267236
268[FN Minimi]237[FN Minimi]
269Damage=0.85238Damage=0.85
270FireInterval=9239FireInterval=9
271Ammo=50240Ammo=50
272ReloadTime=250241ReloadTime=240
273Speed=27242Speed=27
274BulletStyle=1243BulletStyle=1
275StartUpTime=0244StartUpTime=0
276Bink=0245Bink=0
277MovementAcc=0.013246MovementAcc=0.013
278BulletSpread=0.064247BulletSpread=0.0613
279Recoil=0248Recoil=0
280Push=0.0128249Push=0.0128
281InheritedVelocity=0.5250InheritedVelocity=0.5
282ModifierHead=1.1251ModifierHead=1
283ModifierChest=0.95252ModifierChest=0.85
284ModifierLegs=0.85253ModifierLegs=0.8
285254
286[XM214 Minigun]255[XM214 Minigun]
287Damage=0.468256Damage=0.58265
288FireInterval=3257FireInterval=6
289Ammo=100258Ammo=80
290ReloadTime=480259ReloadTime=400
291Speed=29260Speed=28
292BulletStyle=1261BulletStyle=1
293StartUpTime=25262StartUpTime=0
294Bink=0263Bink=13
295MovementAcc=0.0625264MovementAcc=0.0373
296BulletSpread=0.3265BulletSpread=0.0233
297Recoil=0266Recoil=1
298Push=0.0104267Push=0.013
299InheritedVelocity=0.5268InheritedVelocity=0.5
300ModifierHead=1.1269ModifierHead=0.95
301ModifierChest=0.95270ModifierChest=0.92
302ModifierLegs=0.85271ModifierLegs=0.88
303272
304[USSOCOM]273[USSOCOM]
305Damage=1.49274Damage=1.49
306FireInterval=10275FireInterval=11
307Ammo=14276Ammo=14
308ReloadTime=60277ReloadTime=72
309Speed=18278Speed=18
310BulletStyle=1279BulletStyle=1
311StartUpTime=0280StartUpTime=0
312Bink=0281Bink=0
313MovementAcc=0282MovementAcc=0
314BulletSpread=0283BulletSpread=0
315Recoil=0284Recoil=0
316Push=0.02285Push=0.02
317InheritedVelocity=0.5286InheritedVelocity=0.5
318ModifierHead=1.1287ModifierHead=1
319ModifierChest=0.95288ModifierChest=0.85
320ModifierLegs=0.85289ModifierLegs=0.75
321290
322[Combat Knife]291[Combat Knife]
323Damage=2150292Damage=2150
324FireInterval=6293FireInterval=6
325Ammo=1294Ammo=1
326ReloadTime=3295ReloadTime=3
327Speed=6296Speed=6
328BulletStyle=11297BulletStyle=11
329StartUpTime=0298StartUpTime=0
330Bink=0299Bink=0
331MovementAcc=0300MovementAcc=0
332BulletSpread=0301BulletSpread=0
333Recoil=0302Recoil=0
334Push=0.12303Push=0.12
335InheritedVelocity=0304InheritedVelocity=0
336ModifierHead=1.15305ModifierHead=1.15
337ModifierChest=1306ModifierChest=1
338ModifierLegs=0.9307ModifierLegs=0.9
339308
340[Chainsaw]309[Chainsaw]
341Damage=50310Damage=50
342FireInterval=2311FireInterval=2
343Ammo=200312Ammo=120
344ReloadTime=110313ReloadTime=180
345Speed=8314Speed=8
346BulletStyle=11315BulletStyle=11
347StartUpTime=0316StartUpTime=0
348Bink=0317Bink=0
349MovementAcc=0318MovementAcc=0
350BulletSpread=0319BulletSpread=0
351Recoil=0320Recoil=0
352Push=0.0028321Push=0.0028
353InheritedVelocity=0322InheritedVelocity=0
354ModifierHead=1.15323ModifierHead=1.15
355ModifierChest=1.0324ModifierChest=1
356ModifierLegs=0.9325ModifierLegs=0.9
357326
358[M72 LAW]327[M72 LAW]
359Damage=1550328Damage=1550
360FireInterval=6329FireInterval=6
361Ammo=1330Ammo=1
362ReloadTime=300331ReloadTime=300
363Speed=23332Speed=23
364BulletStyle=12333BulletStyle=12
365StartUpTime=13334StartUpTime=13
366Bink=0335Bink=0
367MovementAcc=0336MovementAcc=0
368BulletSpread=0337BulletSpread=0
369Recoil=0338Recoil=0
370Push=0.028339Push=0.028
371InheritedVelocity=0.5340InheritedVelocity=0.5
372ModifierHead=1.15341ModifierHead=1.15
373ModifierChest=1.0342ModifierChest=1
374ModifierLegs=0.9343ModifierLegs=0.9
375344
376[Punch]345[Punch]
377Damage=330346Damage=330
378FireInterval=6347FireInterval=6
379Ammo=1348Ammo=1
380ReloadTime=3349ReloadTime=3
381Speed=5350Speed=5
382BulletStyle=6351BulletStyle=6
383StartUpTime=0352StartUpTime=0
384Bink=0353Bink=0
385MovementAcc=0354MovementAcc=0
386BulletSpread=0355BulletSpread=0
387Recoil=0356Recoil=0
388Push=0357Push=0
389InheritedVelocity=0358InheritedVelocity=0
390ModifierHead=1.15359ModifierHead=1.15
391ModifierChest=1360ModifierChest=1
392ModifierLegs=0.9361ModifierLegs=0.9
393362
394[Grenade]363[Grenade]
395Damage=1500364Damage=1500
396FireInterval=80365FireInterval=80
397Ammo=1366Ammo=1
398ReloadTime=20367ReloadTime=20
399Speed=5368Speed=5
400BulletStyle=2369BulletStyle=2
401StartUpTime=0370StartUpTime=0
402Bink=0371Bink=0
403MovementAcc=0372MovementAcc=0
404BulletSpread=0373BulletSpread=0
405Recoil=0374Recoil=0
406Push=0375Push=0
407InheritedVelocity=1376InheritedVelocity=1
408ModifierHead=1.0377ModifierHead=1
409ModifierChest=1.0378ModifierChest=1
410ModifierLegs=1.0379ModifierLegs=1
411380
412[Stationary Gun]381[Stationary Gun]
413Damage=1.8382Damage=1.8
414FireInterval=10383FireInterval=10
415Ammo=100384Ammo=100
416ReloadTime=366385ReloadTime=366
417Speed=36386Speed=36
418BulletStyle=14387BulletStyle=14
419StartUpTime=0388StartUpTime=0
420Bink=0389Bink=0
421MovementAcc=0390MovementAcc=0
422BulletSpread=0391BulletSpread=0
423Recoil=0392Recoil=0
424Push=0.0088393Push=0.0088
425InheritedVelocity=0394InheritedVelocity=0
426ModifierHead=1.1395ModifierHead=1.1
427ModifierChest=0.95396ModifierChest=0.95
428ModifierLegs=0.85397ModifierLegs=0.85
429398
430[Flamer]399[Flamer]
431Damage=19400Damage=19
432FireInterval=6401FireInterval=6
433Ammo=200402Ammo=200
434ReloadTime=5403ReloadTime=5
435Speed=10.5404Speed=10.5
436BulletStyle=5405BulletStyle=5
437StartUpTime=0406StartUpTime=0
438Bink=0407Bink=0
439MovementAcc=0408MovementAcc=0
440BulletSpread=0409BulletSpread=0
441Recoil=0410Recoil=0
442Push=0.016411Push=0.016
443InheritedVelocity=0.5412InheritedVelocity=0.5
444ModifierHead=1.15413ModifierHead=1.15
445ModifierChest=1414ModifierChest=1
446ModifierLegs=0.9415ModifierLegs=0.9
447416
448[Rambo Bow]417[Rambo Bow]
449Damage=12418Damage=12
450FireInterval=10419FireInterval=10
451Ammo=1420Ammo=1
452ReloadTime=25421ReloadTime=25
453Speed=21422Speed=21
454BulletStyle=7423BulletStyle=7
455StartUpTime=0424StartUpTime=0
456Bink=0425Bink=0
457MovementAcc=0426MovementAcc=0
458BulletSpread=0427BulletSpread=0
459Recoil=0428Recoil=0
460Push=0.0148429Push=0.0148
461InheritedVelocity=0.5430InheritedVelocity=0.5
462ModifierHead=1.15431ModifierHead=1.15
463ModifierChest=1432ModifierChest=1
464ModifierLegs=0.9433ModifierLegs=0.9
465434
466[Flamed Arrows]435[Flamed Arrows]
467Damage=8436Damage=8
468FireInterval=10437FireInterval=10
469Ammo=1438Ammo=1
470ReloadTime=39439ReloadTime=39
471Speed=18440Speed=18
472BulletStyle=8441BulletStyle=8
473StartUpTime=0442StartUpTime=0
474Bink=0443Bink=0
475MovementAcc=0444MovementAcc=0
476BulletSpread=0445BulletSpread=0
477Recoil=0446Recoil=0
478Push=0447Push=0
479InheritedVelocity=0.5448InheritedVelocity=0.5
480ModifierHead=1.15449ModifierHead=1.15
481ModifierChest=1450ModifierChest=1
482ModifierLegs=0.9451ModifierLegs=0.9
Editor
Original Text
Changed Text
Recommended videos