Untitled diff

Created Diff never expires
2 removals
33 lines
2 additions
33 lines
<Item>
<Item>
<name>EXP_TAG_BOMB_STANDARD_WIDE</name>
<name>EXP_TAG_BOMB_STANDARD</name>
<damageAtCentre value="500.000000" />
<damageAtCentre value="500.000000" />
<damageAtEdge value="500.000000" />
<damageAtEdge value="500.000000" />
<networkPlayerModifier value="2.000000" />
<networkPlayerModifier value="2.000000" />
<networkPedModifier value="1.000000" />
<networkPedModifier value="1.000000" />
<endRadius value="12.000000" />
<endRadius value="6.000000" />
<initSpeed value="50.000000" />
<initSpeed value="50.000000" />
<decayFactor value="-2.000000" />
<decayFactor value="-2.000000" />
<forceFactor value="60.000000" />
<forceFactor value="60.000000" />
<fRagdollForceModifier value="0.002000" />
<fRagdollForceModifier value="0.002000" />
<fSelfForceModifier value="1.000000" />
<fSelfForceModifier value="1.000000" />
<directedWidth value="0.000000" />
<directedWidth value="0.000000" />
<directedLifeTime value="0.000000" />
<directedLifeTime value="0.000000" />
<camShakeName>GRENADE_EXPLOSION_SHAKE</camShakeName>
<camShakeName>GRENADE_EXPLOSION_SHAKE</camShakeName>
<camShake value="0.8500000" />
<camShake value="0.8500000" />
<camShakeRollOffScaling value="1.000000" />
<camShakeRollOffScaling value="1.000000" />
<shockingEventVisualRangeOverride value="-1.000000" />
<shockingEventVisualRangeOverride value="-1.000000" />
<shockingEventAudioRangeOverride value="-1.000000" />
<shockingEventAudioRangeOverride value="-1.000000" />
<minorExplosion value="false" />
<minorExplosion value="false" />
<vfxTagHashName>EXP_VFXTAG_BOMB_STANDARD</vfxTagHashName>
<vfxTagHashName>EXP_VFXTAG_BOMB_STANDARD</vfxTagHashName>
<fragDamage value="1500.000000" />
<fragDamage value="1500.000000" />
<bAppliesContinuousDamage value="false" />
<bAppliesContinuousDamage value="false" />
<bPostProcessCollisionsWithNoForce value="true" />
<bPostProcessCollisionsWithNoForce value="true" />
<bDamageVehicles value="true" />
<bDamageVehicles value="true" />
<bDamageObjects value="true" />
<bDamageObjects value="true" />
<bOnlyAffectsLivePeds value="false" />
<bOnlyAffectsLivePeds value="false" />
<bIgnoreExplodingEntity value="false" />
<bIgnoreExplodingEntity value="false" />
<bNoOcclusion value="false" />
<bNoOcclusion value="false" />
<explodeAttachEntityWhenFinished value="false" />
<explodeAttachEntityWhenFinished value="false" />
<bCanSetPedOnFire value="true" />
<bCanSetPedOnFire value="true" />
<bCanSetPlayerOnFire value="true" />
<bCanSetPlayerOnFire value="true" />
</Item>
</Item>