Forest Biome Ores
116 lines
<!-- *** Pine Forest: Ore Sub Biome: coalOre -->
<!-- *** Pine Forest: Sub Biome: Iron and heavy Short Grass -->
<subbiome prob="0.392">
<subbiome noise=".041, 0, .18" noiseoffset="1000, 111">
<layers>
<layers>
<layer depth="1" blockname="terrForestGround"/> <layer depth="3" blockname="terrDirt"/>
<layer depth="1" blockname="terrForestGround"/>
<layer depth="1" blockname="terrStone"> <resource blockname="terrGravel" prob="0.7830" rwgGenerationType="all"/> </layer>
<layer depth="3" blockname="terrDirt"/>
<layer depth="*" blockname="terrStone"> <resource blockname="terrOreCoal" prob="0.6500" rwgGenerationType="all"/> <resource blockname="terrGravel" prob="0.7830" rwgGenerationType="all"/> </layer> <layer depth="3" blockname="terrBedrock"/>
<layer depth="*" blockname="terrStone">
<resource blockname="terrOreIron" prob="0.7" rwgGenerationType="all"/>
<resource blockname="terrGravel" prob="1" rwgGenerationType="all"/>
</layer>
<layer depth="3" blockname="terrBedrock"/>
</layers>
</layers>
<decorations>
<decorations>
<decoration type="prefab" name="deco_coal_vein" checkresource="-7" onslopes="true" prob=".00657" rotatemax="3"/>
<decoration type="prefab" name="deco_iron_vein" checkresource="-7" onslopes="true" prob=".01" rotatemax="3"/>
<decoration type="block" blockname="resourceRock01" prob=".00033" rotatemax="3"/>
<decoration type="block" blockname="resourceRock01" prob=".0002" rotatemax="3"/>
<decoration type="block" blockname="resourceRock02" prob=".00033" rotatemax="3"/>
<decoration type="block" blockname="resourceRock02" prob=".0002" rotatemax="3"/>
<decoration type="block" blockname="cntForestRandomLootHelper" prob="0.00025"/>
<decoration type="block" blockname="plantShrub" prob=".001" rotatemax="7"/>
<decoration type="prefab" name="rock_form02" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="rock01" prob=".005"/>
<decoration type="prefab" name="rock_form01" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="rock02" prob=".005"/>
<decoration type="block" blockname="plantedCotton3Harvest" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeDeadPineLeaf" prob=".01" rotatemax="7"/>
<decoration type="block" blockname="rock01" prob=".001"/>
<decoration type="block" blockname="treeTallGrassDiagonal" prob=".05"/>
<decoration type="block" blockname="rock02" prob=".001"/>
<decoration type="block" blockname="treeShortGrass" prob=".95"/>
<decoration type="block" blockname="cntBirdnest" prob="0.001"/>
<decoration type="block" blockname="treeDeadPineLeaf" prob="0.007" rotatemax="7"/>
<decoration type="block" blockname="plantShrub" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeJuniper4m" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine12m" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine19m" prob="0.0015" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine27m" prob="0.002" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine31m" prob="0.002" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPineDry21m" prob="0.002" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine41m" prob="0.004" rotatemax="7"/>
<decoration type="block" blockname="plantedSnowberry3Harvest" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="plantedChrysanthemum3Harvest" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeOakLrg01" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeOakMed01" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeOakMed02" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeOakSml01" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeFirLrg01" prob="0.0005" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine48m" prob="0.0005" rotatemax="7"/>
<decoration type="block" blockname="treeStump" prob=".0002" rotatemax="7"/>
<decoration type="block" blockname="treeTallGrassDiagonal" prob=".35"/>
<decoration type="block" blockname="treeShortGrass" prob=".6"/>
</decorations>
</decorations>
</subbiome>
</subbiome>
<!-- *** Pine Forest: Ore Sub Biome: potassiumNitrate -->
<!-- *** Pine Forest: Sub Biome: Coal -->
<subbiome prob="0.412">
<subbiome noise=".041, 0, .18" noiseoffset="2000, 222">
<layers>
<layers>
<layer depth="1" blockname="terrForestGround"/> <layer depth="3" blockname="terrDirt"/>
<layer depth="1" blockname="terrForestGround"/>
<layer depth="1" blockname="terrStone"> <resource blockname="terrGravel" prob="0.7830" rwgGenerationType="all"/> </layer>
<layer depth="3" blockname="terrDirt"/>
<layer depth="*" blockname="terrStone"> <resource blockname="terrOrePotassiumNitrate" prob="0.6500" rwgGenerationType="all"/> <resource blockname="terrGravel" prob="0.7830" rwgGenerationType="all"/> </layer> <layer depth="3" blockname="terrBedrock"/>
<layer depth="1" blockname="terrStone">
<resource blockname="terrGravel" prob="0.75" rwgGenerationType="all"/>
</layer>
<layer depth="*" blockname="terrStone">
<resource blockname="terrOreCoal" prob="0.7" rwgGenerationType="all"/>
<resource blockname="terrGravel" prob="1" rwgGenerationType="all"/>
</layer>
<layer depth="3" blockname="terrBedrock"/>
</layers>
</layers>
<decorations>
<decorations>
<decoration type="prefab" name="deco_nitrate_vein" checkresource="-7" onslopes="true" prob=".00657" rotatemax="3"/>
<decoration type="prefab" name="deco_coal_vein" checkresource="-7" onslopes="true" prob=".007" rotatemax="3"/>
<decoration type="block" blockname="resourceRock01" prob=".00033" rotatemax="3"/>
<decoration type="block" blockname="treeStump" prob=".0002" rotatemax="7"/>
<decoration type="block" blockname="resourceRock02" prob=".00033" rotatemax="3"/>
<decoration type="block" blockname="cntForestRandomLootHelper" prob=".00025"/>
<decoration type="block" blockname="cntForestRandomLootHelper" prob="0.00025"/>
<decoration type="block" blockname="resourceRock01" prob=".00033" rotatemax="3"/>
<decoration type="prefab" name="rock_form02" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="resourceRock02" prob=".00033" rotatemax="3"/>
<decoration type="prefab" name="rock_form01" prob=".001" rotatemax="7"/>
<decoration type="prefab" name="rock_form02" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="plantedCotton3Harvest" prob="0.001" rotatemax="7"/>
<decoration type="prefab" name="rock_form01" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="rock01" prob=".001"/>
<decoration type="block" blockname="plantedCotton3Harvest" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="rock02" prob=".001"/>
<decoration type="block" blockname="rock01" prob=".001"/>
<decoration type="block" blockname="cntBirdnest" prob="0.001"/>
<decoration type="block" blockname="rock02" prob=".001"/>
<decoration type="block" blockname="treeDeadPineLeaf" prob="0.007" rotatemax="7"/>
<decoration type="block" blockname="cntBirdnest" prob=".001"/>
<decoration type="block" blockname="plantShrub" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="plantShrub" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="treeJuniper4m" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeJuniper4m" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine12m" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine12m" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine19m" prob="0.0015" rotatemax="7"/>
<decoration type="block" blockname="plantedChrysanthemum3Harvest" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine27m" prob="0.002" rotatemax="7"/>
<decoration type="block" blockname="plantedSnowberry3Harvest" prob=".002" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine31m" prob="0.002" rotatemax="7"/>
<decoration type="block" blockname="treeDeadPineLeaf" prob=".007" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPineDry21m" prob="0.002" rotatemax="7"/>
<decoration type="block" blockname="treeTallGrassDiagonal" prob=".35"/>
<decoration type="block" blockname="treeMountainPine41m" prob="0.004" rotatemax="7"/>
<decoration type="block" blockname="treeShortGrass" prob=".6"/>
<decoration type="block" blockname="plantedSnowberry3Harvest" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="plantedChrysanthemum3Harvest" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeOakLrg01" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeOakMed01" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeOakMed02" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeOakSml01" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeFirLrg01" prob="0.0005" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine48m" prob="0.0005" rotatemax="7"/>
<decoration type="block" blockname="treeStump" prob=".0002" rotatemax="7"/>
<decoration type="block" blockname="treeTallGrassDiagonal" prob=".28"/>
<decoration type="block" blockname="treeShortGrass" prob=".5"/>
</decorations>
</decorations>
</subbiome>
</subbiome>
<!-- *** Pine Forest: Ore Sub Biome: leadOre -->
<!-- *** Pine Forest: Sub Biome: Lead -->
<subbiome prob="0.442">
<subbiome noise=".041, 0, .18" noiseoffset="3000, 333">
<layers>
<layers>
<layer depth="1" blockname="terrForestGround"/> <layer depth="3" blockname="terrDirt"/>
<layer depth="1" blockname="terrForestGround"/>
<layer depth="1" blockname="terrStone"> <resource blockname="terrGravel" prob="0.7830" rwgGenerationType="all"/> </layer>
<layer depth="3" blockname="terrDirt"/>
<layer depth="*" blockname="terrStone"> <resource blockname="terrOreLead" prob="0.6500" rwgGenerationType="all"/> <resource blockname="terrGravel" prob="0.7830" rwgGenerationType="all"/> </layer> <layer depth="3" blockname="terrBedrock"/>
<layer depth="1" blockname="terrStone">
<resource blockname="terrGravel" prob="0.7" rwgGenerationType="all"/>
</layer>
<layer depth="*" blockname="terrStone">
<resource blockname="terrOreLead" prob="0.7" rwgGenerationType="all"/>
<resource blockname="terrGravel" prob="1" rwgGenerationType="all"/>
</layer>
<layer depth="3" blockname="terrBedrock"/>
</layers>
</layers>
<decorations>
<decorations>
<decoration type="prefab" name="deco_lead_vein" checkresource="-7" onslopes="true" prob=".00657" rotatemax="3"/>
<decoration type="prefab" name="deco_lead_vein" checkresource="-7" onslopes="true" prob=".007" rotatemax="3"/>
<decoration type="block" blockname="resourceRock01" prob=".00033" rotatemax="3"/>
<decoration type="block" blockname="cntForestRandomLootHelper" prob=".00025"/>
<decoration type="block" blockname="resourceRock02" prob=".00033" rotatemax="3"/>
<decoration type="block" blockname="resourceRock01" prob=".00033" rotatemax="3"/>
<decoration type="block" blockname="cntForestRandomLootHelper" prob="0.00025"/>
<decoration type="block" blockname="resourceRock02" prob=".00033" rotatemax="3"/>
<decoration type="prefab" name="rock_form02" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="treeStump" prob=".0004" rotatemax="7"/>
<decoration type="prefab" name="rock_form01" prob=".001" rotatemax="7"/>
<decoration type="prefab" name="rock_form02" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="rock01" prob=".001"/>
<decoration type="prefab" name="rock_form01" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="rock02" prob=".001"/>
<decoration type="block" blockname="rock01" prob=".001"/>
<decoration type="block" blockname="cntBirdnest" prob="0.0005"/>
<decoration type="block" blockname="rock02" prob=".001"/>
<decoration type="block" blockname="treeDeadPineLeaf" prob="0.04" rotatemax="7"/>
<decoration type="block" blockname="cntBirdnest" prob=".001"/>
<decoration type="block" blockname="plantShrub" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="plantShrub" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="treeJuniper4m" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeJuniper4m" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine12m" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine12m" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine19m" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeDeadPineLeaf" prob=".04" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine27m" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeTallGrassDiagonal" prob=".1"/>
<decoration type="block" blockname="treeMountainPineDry21m" prob="0.002" rotatemax="7"/>
<decoration type="block" blockname="treeShortGrass" prob=".5"/>
<decoration type="block" blockname="treeOakMed01" prob="0.001" rotatemax="7"/>
</decorations>
<decoration type="block" blockname="treeOakMed02" prob="0.001" rotatemax="7"/>
</subbiome>
<decoration type="block" blockname="treeOakSml01" prob="0.001" rotatemax="7"/>
<decoration type="block" blockname="treeFirLrg01" prob="0.0003" rotatemax="7"/>
<!-- *** Pine Forest: Sub Biome: Potassium Nitrate -->
<decoration type="block" blockname="treeMountainPine48m" prob="0.0005" rotatemax="7"/>
<subbiome noise=".041, 0, .18" noiseoffset="4000, 444">
<decoration type="block" blockname="treeStump" prob=".0004" rotatemax="7"/>
<layers>
<decoration type="block" blockname="treeTallGrassDiagonal" prob=".1"/>
<layer depth="1" blockname="terrForestGround"/>
<decoration type="block" blockname="treeShortGrass" prob=".5"/>
<layer depth="3" blockname="terrDirt"/>
<layer depth="1" blockname="terrStone">
<resource blockname="terrGravel" prob="0.75" rwgGenerationType="all"/>
</layer>
<layer depth="*" blockname="terrStone">
<resource blockname="terrOrePotassiumNitrate" prob="0.7" rwgGenerationType="all"/>
<resource blockname="terrGravel" prob="1" rwgGenerationType="all"/>
</layer>
<layer depth="3" blockname="terrBedrock"/>
</layers>
<decorations>
<decoration type="prefab" name="deco_nitrate_vein" checkresource="-7" onslopes="true" prob=".007" rotatemax="3"/>
<decoration type="block" blockname="treeStump" prob=".0002" rotatemax="7"/>
<decoration type="block" blockname="cntForestRandomLootHelper" prob=".00025"/>
<decoration type="block" blockname="resourceRock01" prob=".00033" rotatemax="3"/>
<decoration type="block" blockname="resourceRock02" prob=".00033" rotatemax="3"/>
<decoration type="prefab" name="rock_form02" prob=".001" rotatemax="7"/>
<decoration type="prefab" name="rock_form01" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="plantedCotton3Harvest" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="rock01" prob=".001"/>
<decoration type="block" blockname="rock02" prob=".001"/>
<decoration type="block" blockname="cntBirdnest" prob=".001"/>
<decoration type="block" blockname="plantShrub" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="treeJuniper4m" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="treeMountainPine12m" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="plantedChrysanthemum3Harvest" prob=".001" rotatemax="7"/>
<decoration type="block" blockname="plantedSnowberry3Harvest" prob=".002" rotatemax="7"/>
<decoration type="block" blockname="treeDeadPineLeaf" prob=".007" rotatemax="7"/>
<decoration type="block" blockname="treeTallGrassDiagonal" prob=".28"/>
<decoration type="block" blockname="treeShortGrass" prob=".5"/>
</decorations>
</decorations>
</subbiome>
</subbiome>