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<Item type="CAmmoProjectileInfo">
<Item type="CAmmoProjectileInfo">
<Name>AMMO_TANK</Name>
<Name>AMMO_KHANJALI_CANNON_HEAVY</Name>
<Model>w_lr_rpg_rocket</Model>
<Model>w_lr_rpg_rocket</Model>
<Audio />
<Audio />
<Slot />
<Slot />
<AmmoMax value="100" />
<AmmoMax value="100" />
<AmmoMax50 value="100" />
<AmmoMax50 value="100" />
<AmmoMax100 value="100" />
<AmmoMax100 value="100" />
<AmmoMaxMP value="100" />
<AmmoMaxMP value="100" />
<AmmoMax50MP value="100" />
<AmmoMax50MP value="100" />
<AmmoMax100MP value="100" />
<AmmoMax100MP value="100" />
<AmmoFlags />
<AmmoFlags />
<AmmoSpecialType>None</AmmoSpecialType>
<Damage value="0.000000" />
<Damage value="0.000000" />
<LifeTime value="0.500000" />
<LifeTime value="0.350000" />
<FromVehicleLifeTime value="0.000000" />
<FromVehicleLifeTime value="0.000000" />
<LifeTimeAfterImpact value="0.000000" />
<LifeTimeAfterImpact value="0.000000" />
<LifeTimeAfterExplosion value="0.000000" />
<LifeTimeAfterExplosion value="0.000000" />
<ExplosionTime value="0.000000" />
<ExplosionTime value="0.000000" />
<LaunchSpeed value="400.000000" />
<LaunchSpeed value="500.000000" />
<SeparationTime value="0.000000" />
<SeparationTime value="0.000000" />
<TimeToReachTarget value="10.000000" />
<TimeToReachTarget value="10.000000" />
<Damping value="0.000000" />
<Damping value="0.000000" />
<GravityFactor value="0.000000" />
<GravityFactor value="0.000000" />
<RicochetTolerance value="0.000000" />
<RicochetTolerance value="0.000000" />
<PedRicochetTolerance value="0.000000" />
<PedRicochetTolerance value="0.000000" />
<VehicleRicochetTolerance value="0.000000" />
<VehicleRicochetTolerance value="0.000000" />
<FrictionMultiplier value="1.000000" />
<Explosion>
<Explosion>
<Default>TANKSHELL</Default>
<Default>TANKSHELL</Default>
<HitCar>DONTCARE</HitCar>
<HitCar>DONTCARE</HitCar>
<HitTruck>DONTCARE</HitTruck>
<HitTruck>DONTCARE</HitTruck>
<HitBike>DONTCARE</HitBike>
<HitBike>DONTCARE</HitBike>
<HitBoat>DONTCARE</HitBoat>
<HitBoat>DONTCARE</HitBoat>
<HitPlane>DONTCARE</HitPlane>
<HitPlane>DONTCARE</HitPlane>
</Explosion>
</Explosion>
<FuseFx />
<FuseFx />
<TrailFx>proj_tank_trail</TrailFx>
<TrailFx>proj_xm_khanjali_railgun_trail</TrailFx>
<TrailFxUnderWater />
<TrailFxUnderWater />
<FuseFxFP />
<PrimedFxFP />
<TrailFxFadeInTime value="0.000000" />
<TrailFxFadeInTime value="0.000000" />
<TrailFxFadeOutTime value="0.000000" />
<TrailFxFadeOutTime value="0.000000" />
<PrimedFx />
<PrimedFx />
<DisturbFxDefault />
<DisturbFxDefault />
<DisturbFxSand />
<DisturbFxSand />
<DisturbFxWater />
<DisturbFxWater />
<DisturbFxDirt />
<DisturbFxDirt />
<DisturbFxFoliage />
<DisturbFxFoliage />
<DisturbFxProbeDist value="0.000000" />
<DisturbFxProbeDist value="0.000000" />
<DisturbFxScale value="0.000000" />
<DisturbFxScale value="0.000000" />
<GroundFxProbeDistance value="2.500000" />
<LightOnlyActiveWhenStuck value="false" />
<LightOnlyActiveWhenStuck value="false" />
<LightFlickers value="false" />
<LightFlickers value="false" />
<LightSpeedsUp value="false" />
<LightBone />
<LightBone />
<LightColour x="0.000000" y="0.000000" z="0.000000" />
<LightColour x="0.000000" y="0.000000" z="0.000000" />
<LightIntensity value="0.000000" />
<LightIntensity value="0.000000" />
<LightRange value="0.000000" />
<LightRange value="0.000000" />
<LightFalloffExp value="0.000000" />
<LightFalloffExp value="0.000000" />
<LightFrequency value="0.000000" />
<LightFrequency value="0.000000" />
<LightPower value="0.000000" />
<LightPower value="0.000000" />
<CoronaSize value="0.000000" />
<CoronaSize value="0.000000" />
<CoronaIntensity value="0.000000" />
<CoronaIntensity value="0.000000" />
<CoronaZBias value="0.000000" />
<CoronaZBias value="0.000000" />
<ProjectileFlags>DestroyOnImpact ProcessImpacts</ProjectileFlags>
<ProjectileFlags>DestroyOnImpact ProcessImpacts</ProjectileFlags>
<ProximityActivationTime value="3.000000" />
<ProximityTriggerRadius value="-1.000000" />
<ProximityFuseTimePed value="1.000000" />
<ProximityFuseTimeVehicleMin value="0.500000" />
<ProximityFuseTimeVehicleMax value="0.050000" />
<ProximityFuseTimeVehicleSpeed value="30.000000" />
<ProximityLightColourUntriggered x="0.000000" y="0.000000" z="0.000000" />
<ProximityLightFrequencyMultiplierTriggered value="4.000000" />
<ChargedLaunchTime value="1.000000" />
<ChargedLaunchSpeedMult value="1.199000" />
<ClusterExplosionTag>GRENADE</ClusterExplosionTag>
<ClusterExplosionCount value="5" />
<ClusterMinRadius value="5.000000" />
<ClusterMaxRadius value="10.000000" />
<ClusterInitialDelay value="0.500000" />
<ClusterInbetweenDelay value="0.250000" />
</Item>
</Item>