Terraria.Localization.Content.zh-Hans

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{
{
"GameTitle": {
"GameTitle": {
"0": "Terraria: 挖,苦工!快挖!",
"0": "Terraria: 挖,劳工!快挖!",
"1": "Terraria: 壮观的泥土堆",
"1": "Terraria: 神土",
"10": "Terraria: 砖块挖掘机",
"10": "Terraria: 挖土之王",
"11": "Terraria: 没有奶牛层,也没有奶牛关!",
"11": "Terraria: 没有奶牛层,也没有奶牛关!",
"12": "Terraria: 可疑的眼球",
"12": "Terraria: 可疑的眼球",
"13": "Terraria: 紫金大陆",
"13": "Terraria: 紫色草地",
"14": "Terraria: 寸土不留!",
"14": "Terraria: 寸土不留!",
"15": "Terraria: 物竞天择",
"15": "Terraria: 物竞天择",
"16": "Terraria: 地球冒险",
"16": "Terraria: 地球冒险",
"17": "Terraria: 挖矿什么的我才不关心呢",
"17": "Terraria: 挖矿什么的我才不关心呢",
"18": "Terraria: 有矿自有天相",
"18": "Terraria: 有矿自有天相",
"19": "Terraria: 终结者Ⅱ: 审判粘土",
"19": "Terraria: 审判粘土",
"2": "Terraria: 绝世精金!",
"2": "Terraria: 绝世精金!",
"20": "Terraria: 惊魂泰拉镇",
"20": "Terraria: 惊魂泰拉镇",
"21": "Terraria: 强迫探索症",
"21": "Terraria: 强迫探索症",
"22": "Terraria: 开发者大镖客",
"22": "Terraria: 开发者大镖客",
"23": "Terraria: 史莱姆的崛起",
"23": "Terraria: 史莱姆的崛起",
"24": "Terraria: 现在有更多东西会干掉你了!",
"24": "Terraria: 现在有更多东西会干掉你了!",
"25": "Terraria: 向导死亡的谣言被夸大了",
"25": "Terraria: 向导死亡的谣言被严重夸大了",
"26": "Terraria: 我同情这些工具...",
"26": "Terraria: 我同情这些工具...",
"27": "Terraria: 洞窟探险者惊讶道“那是什么!?”",
"27": "Terraria: 洞窟探险者惊讶道“那是什么!?”",
"28": "Terraria: 所以当我说起1.2版本要更新的时候...",
"28": "Terraria: 所以当我说起“一些关于PC版更新的东西...”",
"29": "Terraria: 愿块块与你同在",
"29": "Terraria: 愿块块与你同在",
"3": "Terraria: 无敌的沙块",
"3": "Terraria: 无敌的沙块",
"30": "Terraria: 即将推出最好的电脑",
"30": "Terraria: 远超生命",
"31": "Terraria: Terraria: Terraria",
"31": "Terraria: Terraria: Terraria",
"32": "Terraria: 1D重制版",
"32": "Terraria: 现已推出1D",
"33": "Terraria: 即将在你身边的电脑上上映",
"33": "Terraria: 即将在你身边的电脑上上映",
"34": "Terraria: 我要除以0!!!",
"34": "Terraria: 我要除以0!!!",
"35": "Terraria: 现已加入音效",
"35": "Terraria: 现已加入音效",
"36": "Terraria: 快按Alt-F4",
"36": "Terraria: 快按Alt-F4",
"37": "Terraria: 我同情那个工具",
"37": "Terraria: 我同情这些工具...",
"38": "Terraria: 兄弟你“傻”块了吧?",
"38": "Terraria: 兄弟你疯了吧?",
"39": "Terraria: 挖矿吉日",
"39": "Terraria: 挖矿吉日",
"4": "Terraria Ⅲ: 向导归来",
"4": "Terraria Ⅲ: 向导归来",
"40": "Terraria: 你能重新挖它吗?",
"40": "Terraria: 你能重挖它吗?",
"41": "Terraria: 我什么都不知道--啊啊啊!",
"41": "Terraria: 我不知道--啊啊啊!",
"42": "Terraria: 那紫色的尖玩意儿是什么!?",
"42": "Terraria: 那紫色的尖玩意儿是什么!?",
"43": "Terraria: 我想成为向导",
"43": "Terraria: 我想成为向导",
"44": "Terraria: 克苏鲁疯了...还弄丢了眼睛!",
"44": "Terraria: 克苏鲁疯了...还弄丢了眼睛!",
"45": "Terraria: 不是蜜蜂!!!",
"45": "Terraria: 不是蜜蜂!!!",
"46": "Terraria: Maxx的传说",
"46": "Terraria: 麦克斯传说",
"47": "Terraria: Cenx的邪教",
"47": "Terraria: Cenx邪教",
"48": "Terraria Ⅱ: 机械舞",
"48": "Terraria Ⅱ: 机械舞",
"49": "Terraria: 试试《我的世界》吧!",
"49": "Terraria: 试试《我的世界》吧!",
"5": "Terraria: 圣战兔子",
"5": "Terraria: 圣战兔子",
"50": "Terraria: 试试《太空边缘》吧!",
"50": "Terraria: 试试《太空边缘》吧!",
"51": "Terraria: 我只想知道金子在哪?",
"51": "Terraria: 我只想知道金子在哪?",
"52": "Terraria: 现在有更多鸭子!",
"52": "Terraria: 现在有更多鸭子!",
"53": "Terraria: 9 + 1 = 11",
"53": "Terraria: 9 + 1 = 11",
"54": "Terraria: 使命召唤: 无限世纪之花",
"54": "Terraria: 无限世纪之花",
"6": "Terraria: 僵尸博士之血月魔宫传奇",
"6": "Terraria: 骷髅博士与血月神庙",
"7": "Terraria: 史莱姆公园",
"7": "Terraria: 史莱姆公园",
"8": "Terraria: 这山独比那山高",
"8": "Terraria: 这边的草地更绿",
"9": "Terraria: 五岁以下儿童不宜食用小块块",
"9": "Terraria: 五岁以下儿童不宜食用小块块",
"55": "Terraria: 试试《地牢守护者Ⅱ》吧!",
"55": "Terraria: 试试《地牢守护者Ⅱ》吧!",
"56": "Terraria: 闭嘴,开挖!"
"56": "Terraria: 闭嘴,开挖之外传!"
},
},
"Achievements": {
"Achievements": {
"ARCHAEOLOGIST_Description": "杀死骷髅博士。",
"ARCHAEOLOGIST_Description": "杀死骷髅博士.",
"ARCHAEOLOGIST_Name": "考古学家",
"ARCHAEOLOGIST_Name": "考古学家",
"BALEFUL_HARVEST_Description": "到达南瓜月的第15波攻击,恶魔潜伏在金秋丰收之中。",
"BALEFUL_HARVEST_Description": "南瓜月事件中达到第15波,恶魔潜伏于秋收之际.",
"BALEFUL_HARVEST_Name": "邪恶丰收",
"BALEFUL_HARVEST_Name": "邪恶丰收",
"BEGONE_EVIL_Description": "用强大而神圣的锤子砸碎恶魔或猩红祭坛。",
"BEGONE_EVIL_Description": "用强大的神圣之锤粉碎一个恶魔祭坛.",
"BEGONE_EVIL_Name": "滚开,恶魔!",
"BEGONE_EVIL_Name": "驱散,邪恶!",
"BEHIND_THE_MASK_Description": "杀死疯狂信徒,一位拥有强大法术的疯狂魔法师。",
"BEHIND_THE_MASK_Description": "杀死邪教徒,一位拥有强大法术的疯狂魔法师.",
"BEHIND_THE_MASK_Name": "面具背后",
"BEHIND_THE_MASK_Name": "面具背后",
"BIG_BOOTY_Description": "用一把特别的钥匙打开地牢中的其中一个神秘大宝箱。",
"BIG_BOOTY_Description": "用一把特别的钥匙打开地牢中的其中一个神秘大宝箱.",
"BIG_BOOTY_Name": "丰厚战利品",
"BIG_BOOTY_Name": "丰厚战利品",
"BLOODBATH_Description": "在血月之夜中活下来,在这一夜间事件中,河流被染红,怪物蜂拥而至。",
"BLOODBATH_Description": "在血月之夜中活下来,在这一夜间,河流被染红,怪物蜂拥而至.",
"BLOODBATH_Name": "大屠杀",
"BLOODBATH_Name": "大屠杀",
"BONED_Description": "打败骷髅王,地牢中被诅咒的守卫。",
"BONED_Description": "打败骷髅王,被诅咒的地牢守护者.",
"BONED_Name": "粉身碎骨",
"BONED_Name": "粉身碎骨",
"BUCKETS_OF_BOLTS_Description": "打败三个夜间出没的危险机械怪物:双子魔眼、毁灭者和机械骷髅王。",
"BUCKETS_OF_BOLTS_Description": "打败三个在夜间出没的危险机械怪物: 双子魔眼,机械毁灭者及机械骷髅王.",
"BUCKETS_OF_BOLTS_Name": "万矢齐发",
"BUCKETS_OF_BOLTS_Name": "万矢齐发",
"BULLDOZER_Description": "共破坏10,000个图格。",
"BULLDOZER_Description": "破坏10,000个方块.",
"BULLDOZER_Name": "推土机",
"BULLDOZER_Name": "推土机",
"ChallengerCategory": "挑战者",
"ChallengerCategory": "挑战",
"CHAMPION_OF_TERRARIA_Description": "打败月亮领主。",
"CHAMPION_OF_TERRARIA_Description": "打败月球领主.",
"CHAMPION_OF_TERRARIA_Name": "泰拉瑞亚战士",
"CHAMPION_OF_TERRARIA_Name": "泰拉战神",
"CollectorCategory": "收藏家",
"CollectorCategory": "收集",
"Completed": "成就已完成!{0}",
"Completed": "成就已完成! {0}",
"COMPLETELY_AWESOME_Description": "获得一把迷你鲨。",
"COMPLETELY_AWESOME_Description": "获得一把迷你鲨.",
"COMPLETELY_AWESOME_Name": "妙不可言",
"COMPLETELY_AWESOME_Name": "妙不可言",
"DAVY_JONES_LOCKER_Description": "打败荷兰飞盗船,四处抢劫的船队。",
"DAVY_JONES_LOCKER_Description": "打败飞翔荷兰人号,四处抢劫的船队.",
"DAVY_JONES_LOCKER_Name": "戴维·琼斯之箱",
"DAVY_JONES_LOCKER_Name": "戴维·琼斯之箱",
"DECEIVER_OF_FOOLS_Description": "杀死宁芙。",
"DECEIVER_OF_FOOLS_Description": "杀死染血女神.",
"DECEIVER_OF_FOOLS_Name": "傻瓜骗子",
"DECEIVER_OF_FOOLS_Name": "傻瓜骗子",
"DO_YOU_WANT_TO_SLAY_A_SNOWMAN_Description": "征服雪人军团,疯狂雪人暴徒的欢乐家族。",
"DO_YOU_WANT_TO_SLAY_A_SNOWMAN_Description": "征服雪人军团,疯狂雪人暴徒的欢乐家族.",
"DO_YOU_WANT_TO_SLAY_A_SNOWMAN_Name": "想要杀死雪人吗?",
"DO_YOU_WANT_TO_SLAY_A_SNOWMAN_Name": "你想杀一个雪人吗?",
"DRAX_ATTAX_Description": "用神圣锭和三个机械老怪的灵魂制作斧钻或镐斧。",
"DRAX_ATTAX_Description": "用神圣锭与三个机械Boss的灵魂制作神圣钻头或镐斧.",
"DRAX_ATTAX_Name": "斧钻战队",
"DRAX_ATTAX_Name": "斧钻战队",
"DUNGEON_HEIST_Description": "从地牢的活尸处偷取钥匙,打开其中一个珍贵的金箱。",
"DUNGEON_HEIST_Description": "从地牢的怪物中偷取钥匙,打开其中一个珍贵的大金箱.",
"DUNGEON_HEIST_Name": "地牢大劫案",
"DUNGEON_HEIST_Name": "地牢大劫案",
"DYE_HARD_Description": "尽可能在每个染料栏中装备一种染料。",
"DYE_HARD_Description": "在每个染料栏中都装备染料.",
"DYE_HARD_Name": "处处遍染",
"DYE_HARD_Name": "处处遍染",
"ExplorerCategory": "探险家",
"ExplorerCategory": "探索",
"EXTRA_SHINY_Description": "开采你的世界新获赐的强大矿石。",
"EXTRA_SHINY_Description": "开采在你的世界中新获赐的强大矿石.",
"EXTRA_SHINY_Name": "光彩夺目!",
"EXTRA_SHINY_Name": "光彩夺目!",
"EYE_ON_YOU_Description": "打败克苏鲁之眼,只在夜间出没的危险眼球怪。",
"EYE_ON_YOU_Description": "打败克苏鲁之眼,只在夜间出没的危险眼球怪.",
"EYE_ON_YOU_Name": "盯着你",
"EYE_ON_YOU_Name": "盯着你",
"FASHION_STATEMENT_Description": "在所有三种社交栏中装备盔甲或浮华服饰。",
"FASHION_STATEMENT_Description": "在所有三种时装栏中装备盔甲或服饰.",
"FASHION_STATEMENT_Name": "时尚宣言",
"FASHION_STATEMENT_Name": "时尚宣言",
"FAST_AND_FISHIOUS_Description": "完成第50个渔夫任务。",
"FAST_AND_FISHIOUS_Description": "完成第50个渔夫任务.",
"FAST_AND_FISHIOUS_Name": "游刃有鱼",
"FAST_AND_FISHIOUS_Name": "游刃有鱼",
"FISH_OUT_OF_WATER_Description": "打败猪龙鱼公爵,大海中的变异怪兽。",
"FISH_OUT_OF_WATER_Description": "打败猪鲨公爵,大海中的变异怪兽.",
"FISH_OUT_OF_WATER_Name": "离水之鱼",
"FISH_OUT_OF_WATER_Name": "离水之鱼",
"FREQUENT_FLYER_Description": "花费1个以上的金币接受护士的治疗。",
"FREQUENT_FLYER_Description": "花费1个以上的金币接受护士的治疗.",
"FREQUENT_FLYER_Name": "屡攻飞行怪",
"FREQUENT_FLYER_Name": "回头客",
"FUNKYTOWN_Description": "打造或发现地表上的发光蘑菇地。",
"FUNKYTOWN_Description": "打造或发现发光蘑菇地.",
"FUNKYTOWN_Name": "时髦小镇",
"FUNKYTOWN_Name": "时髦小镇",
"GELATIN_WORLD_TOUR_Description": "打败每一种史莱姆!",
"GELATIN_WORLD_TOUR_Description": "打败所有种类的史莱姆!",
"GELATIN_WORLD_TOUR_Name": "明胶世界之旅",
"GELATIN_WORLD_TOUR_Name": "明胶世界之旅",
"GET_A_LIFE_Description": "吃一个生命果,这种果子长在茂密的地下丛林草地中。",
"GET_A_LIFE_Description": "吃一个生命果,这种果子长在茂密的地下丛林草地中.",
"GET_A_LIFE_Name": "重获新生",
"GET_A_LIFE_Name": "重获新生",
"GLORIOUS_GOLDEN_POLE_Description": "获得一根金钓竿。",
"GLORIOUS_GOLDEN_POLE_Description": "获得黄金钓竿.",
"GLORIOUS_GOLDEN_POLE_Name": "荣耀金杆",
"GLORIOUS_GOLDEN_POLE_Name": "荣耀金杆",
"GOBLIN_PUNTER_Description": "击败哥布林入侵,一群低贱、野蛮、粗暴的尖耳朵战士和暗影焰巫士。",
"GOBLIN_PUNTER_Description": "击败哥布林入侵,一群低贱,野蛮,粗暴的尖耳朵战士与暗影焰巫士.",
"GOBLIN_PUNTER_Name": "哥布林草民",
"GOBLIN_PUNTER_Name": "哥布林草民",
"GOOD_LITTLE_SLAVE_Description": "完成第10个渔夫任务。",
"GOOD_LITTLE_SLAVE_Description": "完成第10个渔夫任务.",
"GOOD_LITTLE_SLAVE_Name": "三好小奴隶",
"GOOD_LITTLE_SLAVE_Name": "三好小奴隶",
"HEAD_IN_THE_CLOUDS_Description": "装备一对翅膀。",
"HEAD_IN_THE_CLOUDS_Description": "装备一对翅膀.",
"HEAD_IN_THE_CLOUDS_Name": "冲上云霄",
"HEAD_IN_THE_CLOUDS_Name": "冲上云霄",
"HEART_BREAKER_Description": "发现并粉碎第一颗地下水晶之心。",
"HEART_BREAKER_Description": "发现并粉碎地下的生命水晶.",
"HEART_BREAKER_Name": "碎心",
"HEART_BREAKER_Name": "心碎",
"HEAVY_METAL_Description": "获得由铁或铅制成的砧子。",
"HEAVY_METAL_Description": "获得由铁或铅制成的砧子.",
"HEAVY_METAL_Name": "重金属",
"HEAVY_METAL_Name": "重金属",
"HEX_EDUCATION_Description": "打败哥布林召唤师,掌控黑暗烈焰的巫师。",
"HEX_EDUCATION_Description": "打败哥布林召唤师,掌控黑暗烈焰的巫师.",
"HEX_EDUCATION_Name": "魔法教训",
"HEX_EDUCATION_Name": "魔法教训",
"HOLD_ON_TIGHT_Description": "装备第一个爪钩。",
"HOLD_ON_TIGHT_Description": "装备钩爪.",
"HOLD_ON_TIGHT_Name": "钩紧!",
"HOLD_ON_TIGHT_Name": "钩紧!",
"ICE_SCREAM_Description": "到达霜月的第15波攻击,节日季将迅速沦为疯狂暴动。",
"ICE_SCREAM_Description": "霜月事件中达到第15波,节日之欢迅速恶化为疯狂.",
"ICE_SCREAM_Name": "寒冰尖啸",
"ICE_SCREAM_Name": "寒冰尖啸",
"INDEPENDENCE_DAY_Description": "打败母舰,火星入侵者的宿主。",
"INDEPENDENCE_DAY_Description": "打败火星飞碟,火星入侵者的宿主.",
"INDEPENDENCE_DAY_Name": "独立日",
"INDEPENDENCE_DAY_Name": "独立日",
"INTO_ORBIT_Description": "在这儿你只能往下走!",
"INTO_ORBIT_Description": "在这儿你只能往下走!",
"INTO_ORBIT_Name": "进入轨道",
"INTO_ORBIT_Name": "进入轨道",
"ITS_GETTING_HOT_IN_HERE_Description": "深入洞穴探险,到达熔岩地狱。",
"ITS_GETTING_HOT_IN_HERE_Description": "深入洞穴探险,到达熔岩地狱.",
"ITS_GETTING_HOT_IN_HERE_Name": "越来越热",
"ITS_GETTING_HOT_IN_HERE_Name": "这里正在变热!",
"ITS_HARD_Description": "在你的世界里释放古老的光明与黑暗之魂,打败无比强大的敌人,利用耀眼夺目的宝藏(和彩虹!)净化世界。",
"ITS_HARD_Description": "在你的世界里释放古老的光明与黑暗之魂,打败无比强大的敌人,利用耀眼夺目的宝藏(与彩虹!)净化世界.",
"ITS_HARD_Name": "举步维艰!",
"ITS_HARD_Name": "举步维艰!",
"IT_CAN_TALK_Description": "在蘑菇群落里建造一栋房屋并让松露人住进来。",
"IT_CAN_TALK_Description": "在蘑菇群落里建造一栋房屋并让蘑菇人住进来.",
"IT_CAN_TALK_Name": "它能说话?!",
"IT_CAN_TALK_Name": "它能说话?!",
"I_AM_LOOT_Description": "发现一个地下金箱并偷看里面有什么。",
"I_AM_LOOT_Description": "发现一个地下宝箱并偷看里面有什么.",
"I_AM_LOOT_Name": "我是战利品!",
"I_AM_LOOT_Name": "我是战利品!",
"JEEPERS_CREEPERS_Description": "摸索进入地下蜘蛛洞。",
"JEEPERS_CREEPERS_Description": "摸索进入地下蜘蛛洞.",
"JEEPERS_CREEPERS_Name": "毛骨悚然",
"JEEPERS_CREEPERS_Name": "毛骨悚然",
"KILL_THE_SUN_Description": "活着度过比黑夜还黑的日食之日,到处都是可怕生物。",
"KILL_THE_SUN_Description": "活着度过比黑夜还黑的日食之夜,到处都是可怕的生物.",
"KILL_THE_SUN_Name": "食日",
"KILL_THE_SUN_Name": "日食",
"LIHZAHRDIAN_IDOL_Description": "打败石巨人,丛林蜥蜴部落的石脸祭祀神像。",
"LIHZAHRDIAN_IDOL_Description": "打败石巨人,丛林蜥蜴部落的石脸祭祀神像.",
"LIHZAHRDIAN_IDOL_Name": "丛林蜥蜴之神",
"LIHZAHRDIAN_IDOL_Name": "丛林蜥蜴之神",
"LIKE_A_BOSS_Description": "获得召唤老怪的物品。",
"LIKE_A_BOSS_Description": "获得Boss的召唤物.",
"LIKE_A_BOSS_Name": "怪气外露",
"LIKE_A_BOSS_Name": "怪气外露",
"LUCKY_BREAK_Description": "活着从高处跌落并且只剩下一丁点生命值。",
"LUCKY_BREAK_Description": "活着从高处跌落并且只剩下一丁点生命值.",
"LUCKY_BREAK_Name": "时来运转",
"LUCKY_BREAK_Name": "幸运的跌落",
"MARATHON_MEDALIST_Description": "总共步行26.2英里。",
"MARATHON_MEDALIST_Description": "总共步行26.2英里.",
"MARATHON_MEDALIST_Name": "马拉松奖牌得主",
"MARATHON_MEDALIST_Name": "马拉松冠军",
"MASTERMIND_Description": "打败克苏鲁之脑,这个巨大的恶魔大脑常常出现在毛骨茸然的猩红之地。",
"MASTERMIND_Description": "打败克苏鲁之脑,这个巨大的恶魔大脑常常出现在毛骨茸然的血腥之地.",
"MASTERMIND_Name": "最强大脑",
"MASTERMIND_Name": "最强大脑",
"MATCHING_ATTIRE_Description": "在所有三个盔甲栏(头部、胸部和脚部)中装备盔甲。",
"MATCHING_ATTIRE_Description": "在所有三个装备栏(头部,胸部及腿部)中装备盔甲.",
"MATCHING_ATTIRE_Name": "全副武装",
"MATCHING_ATTIRE_Name": "全副武装",
"MECHA_MAYHEM_Description": "同时与双子魔眼、毁灭者和机械骷髅王战斗并获胜。",
"MECHA_MAYHEM_Description": "同时与双子魔眼,机械毁灭者及机械骷髅王战斗并获胜.",
"MECHA_MAYHEM_Name": "机甲混战",
"MECHA_MAYHEM_Name": "机甲混战",
"MINER_FOR_FIRE_Description": "使用最热的材料制作熔岩镐。",
"MINER_FOR_FIRE_Description": "使用最热的材料制作狱岩镐.",
"MINER_FOR_FIRE_Name": "烈焰矿工",
"MINER_FOR_FIRE_Name": "烈焰矿工",
"NoCategory": "无",
"NoCategory": "无",
"NOT_THE_BEES_Description": "穿上一整套蜜蜂盔甲使用蜜蜂枪射击。",
"NOT_THE_BEES_Description": "穿上整套的蜜蜂盔甲并使用蜜蜂枪射击.",
"NOT_THE_BEES_Name": "伪蜜蜂!",
"NOT_THE_BEES_Name": "不是蜜蜂!",
"NO_HOBO_Description": "建造一栋足够大的房屋,让第一个城镇的NPC(如向导)住进来。",
"NO_HOBO_Description": "建造一栋足够大的房屋,让第一个城镇的NPC(如向导)住进来.",
"NO_HOBO_Name": "有家可归",
"NO_HOBO_Name": "有家可归",
"OBSESSIVE_DEVOTION_Description": "打败远古信徒,地牢女巫团的狂热首领。",
"OBSESSIVE_DEVOTION_Description": "打败远古信徒,地牢女巫团的狂热首领.",
"OBSESSIVE_DEVOTION_Name": "虔诚信仰",
"OBSESSIVE_DEVOTION_Name": "虔诚信仰",
"OBTAIN_HAMMER_Description": "通过制作或其他方式获得第一把锤子。",
"OBTAIN_HAMMER_Description": "通过制作或其他方式获得锤子.",
"OBTAIN_HAMMER_Name": "停!锤子时间到!",
"OBTAIN_HAMMER_Name": "停一下!锤子时间!",
"OOO_SHINY_Description": "用镐开采第一块矿石。",
"OOO_SHINY_Description": "用镐开采矿石.",
"OOO_SHINY_Name": "哦!亮闪闪!",
"OOO_SHINY_Name": "哦哦!闪闪发光!",
"PHOTOSYNTHESIS_Description": "开采叶绿矿石,一种深藏在最稠密的植物中的有机矿石。",
"PHOTOSYNTHESIS_Description": "开采叶绿矿石,一种深藏在最稠密的植物中的有机矿石.",
"PHOTOSYNTHESIS_Name": "光合作用",
"PHOTOSYNTHESIS_Name": "光合作用",
"PRETTY_IN_PINK_Description": "杀死粉史莱姆。",
"PRETTY_IN_PINK_Description": "杀死小粉.",
"PRETTY_IN_PINK_Name": "粉红佳人",
"PRETTY_IN_PINK_Name": "粉红佳人",
"PRISMANCER_Description": "获得一根彩虹魔杖。",
"PRISMANCER_Description": "获得一把彩虹魔杖.",
"PRISMANCER_Name": "七彩法师",
"PRISMANCER_Name": "七彩法师",
"PUMPKIN_SMASHER_Description": "打败南瓜王,万圣节前夕的恐怖领主。",
"PUMPKIN_SMASHER_Description": "打败南瓜王,万圣节前夕的恐怖领主.",
"PUMPKIN_SMASHER_Name": "南瓜粉碎者",
"PUMPKIN_SMASHER_Name": "南瓜粉碎者",
"RAINBOWS_AND_UNICORNS_Description": "骑着独角兽使用彩虹枪射击。",
"RAINBOWS_AND_UNICORNS_Description": "骑着独角兽使用彩虹枪射击.",
"RAINBOWS_AND_UNICORNS_Name": "彩虹和独角兽",
"RAINBOWS_AND_UNICORNS_Name": "彩虹与独角兽",
"REAL_ESTATE_AGENT_Description": "让所有可以的城镇NPC住在你的世界里。",
"REAL_ESTATE_AGENT_Description": "让所有城镇NPC住在你的世界里.",
"REAL_ESTATE_AGENT_Name": "房地产经纪人",
"REAL_ESTATE_AGENT_Name": "房地产经纪人",
"ROBBING_THE_GRAVE_Description": "从难对付的地牢怪兽那儿获得稀世珍宝。",
"ROBBING_THE_GRAVE_Description": "从难以对付的地牢怪兽那儿获得稀世珍宝.",
"ROBBING_THE_GRAVE_Name": "盗墓",
"ROBBING_THE_GRAVE_Name": "盗墓",
"ROCK_BOTTOM_Description": "唯一的出路是向上!",
"ROCK_BOTTOM_Description": "唯一的出路是向上!",
"ROCK_BOTTOM_Name": "最底层",
"ROCK_BOTTOM_Name": "最底层",
"SERVANT_IN_TRAINING_Description": "完成第1个渔夫任务。",
"SERVANT_IN_TRAINING_Description": "完成第1个渔夫任务.",
"SERVANT_IN_TRAINING_Name": "受训仆人",
"SERVANT_IN_TRAINING_Name": "受训仆人",
"SICK_THROW_Description": "获得泰拉悠悠球。",
"SICK_THROW_Description": "获得泰拉悠悠球.",
"SICK_THROW_Name": "非凡投掷",
"SICK_THROW_Name": "非凡投掷",
"SlayerCategory": "杀手",
"SlayerCategory": "战斗",
"SLAYER_OF_WORLDS_Description": "打败泰拉瑞亚中的每个老怪。",
"SLAYER_OF_WORLDS_Description": "打败泰拉瑞亚中所有的Boss.",
"SLAYER_OF_WORLDS_Name": "世界杀手",
"SLAYER_OF_WORLDS_Name": "世界级杀手",
"SLIPPERY_SHINOBI_Description": "打败史莱姆王,所有黏滑生物的首领。",
"SLIPPERY_SHINOBI_Description": "打败史莱姆王,所有黏滑生物的首领.",
"SLIPPERY_SHINOBI_Name": "黏滑忍者",
"SLIPPERY_SHINOBI_Name": "黏滑忍者",
"SMASHING_POPPET_Description": "使用炸药或可靠锤子,在世界的邪恶地带中粉碎暗影珠或猩红之心。",
"SMASHING_POPPET_Description": "使用炸药或可靠的锤子,在世界的邪恶地带中粉碎暗影珍珠或血腥之心.",
"SMASHING_POPPET_Name": "碎得漂亮,小乖乖!",
"SMASHING_POPPET_Name": "碎得漂亮,小乖乖!",
"STAR_DESTROYER_Description": "打败月亮上的四个天塔。",
"STAR_DESTROYER_Description": "打败月亮之上的四个神柱.",
"STAR_DESTROYER_Name": "灭星者",
"STAR_DESTROYER_Name": "灭星者",
"STAR_POWER_Description": "使用坠落之星制作魔力水晶并使用它。",
"STAR_POWER_Description": "使用落星制作魔力水晶并使用它.",
"STAR_POWER_Name": "星之魔力",
"STAR_POWER_Name": "星之魔力",
"STICKY_SITUATION_Description": "在史莱姆雨中活下来,在此期间胶状生物会成群结队地从天而降。",
"STICKY_SITUATION_Description": "在史莱姆雨中活下来,在此期间胶状生物会成群结队地从天而降.",
"STICKY_SITUATION_Name": "黏黏糊糊",
"STICKY_SITUATION_Name": "黏黏糊糊",
"STILL_HUNGRY_Description": "打败血肉墙,它是世界的主宰与核心,会在大型的燃烧献祭后出现。",
"STILL_HUNGRY_Description": "打败血肉之墙,它是世界的主宰与核心,会在大型的燃烧献祭后出现.",
"STILL_HUNGRY_Name": "野心依旧",
"STILL_HUNGRY_Name": "野心依旧",
"STING_OPERATION_Description": "打败蜂王,统治丛林蜂巢的女王。",
"STING_OPERATION_Description": "打败蜂后,统治丛林蜂巢的女王.",
"STING_OPERATION_Name": "蜇刺行动",
"STING_OPERATION_Name": "蜇刺行动",
"SUPREME_HELPER_MINION_Description": "共完成200个渔夫任务。",
"SUPREME_HELPER_MINION_Description": "共完成200个渔夫任务.",
"SUPREME_HELPER_MINION_Name": "终极得力仆从!",
"SUPREME_HELPER_MINION_Name": "终极得力仆从!",
"SWORD_OF_THE_HERO_Description": "获得一把汲取了日月精华的锋刃锻造而成的泰拉刃。",
"SWORD_OF_THE_HERO_Description": "获得一把汲取了日月精华的锋刃锻造而成的泰拉之刃.",
"SWORD_OF_THE_HERO_Name": "英雄之剑",
"SWORD_OF_THE_HERO_Name": "英雄之剑",
"TEMPLE_RAIDER_Description": "攻破丛林神庙坚不可摧的墙。",
"TEMPLE_RAIDER_Description": "攻破丛林神庙坚不可摧的墙.",
"TEMPLE_RAIDER_Name": "神庙入侵者",
"TEMPLE_RAIDER_Name": "神庙入侵者",
"THERE_ARE_SOME_WHO_CALL_HIM_Description": "杀死蒂姆。",
"THERE_ARE_SOME_WHO_CALL_HIM_Description": "杀死提姆.",
"THERE_ARE_SOME_WHO_CALL_HIM_Name": "有人要杀他...",
"THERE_ARE_SOME_WHO_CALL_HIM_Name": "有些人叫我...Him",
"THE_CAVALRY_Description": "装备坐骑。",
"THE_CAVALRY_Description": "装备坐骑.",
"THE_CAVALRY_Name": "骑兵",
"THE_CAVALRY_Name": "骑兵",
"THE_GREAT_SOUTHERN_PLANTKILL_Description": "打败世纪之花,蔓生在丛林深处的畸形怪花。",
"THE_GREAT_SOUTHERN_PLANTKILL_Description": "打败世纪之花,蔓生在丛林深处的畸形怪花.",
"THE_GREAT_SOUTHERN_PLANTKILL_Name": "大南方植物终结者",
"THE_GREAT_SOUTHERN_PLANTKILL_Name": "南方植物终结者",
"THROWING_LINES_Description": "投掷悠悠球。",
"THROWING_LINES_Description": "投掷悠悠球.",
"THROWING_LINES_Name": "扔绳子",
"THROWING_LINES_Name": "扔绳子",
"TIL_DEATH_Description": "杀死僵尸新郎。",
"TIL_DEATH_Description": "杀死僵尸新郎.",
"TIL_DEATH_Name": "至死不渝...",
"TIL_DEATH_Name": "至死不渝...",
"TIMBER_Description": "砍倒第一棵树。",
"TIMBER_Description": "砍倒第一棵树.",
"TIMBER_Name": "木材!!",
"TIMBER_Name": "木材!!",
"TIN_FOIL_HATTER_Description": "击败火星人入侵,不属于这个世界的外星人会让你乱了套,令你心神不宁。",
"TIN_FOIL_HATTER_Description": "击败火星人入侵,不属于这个世界的外星人会让你乱了套,令你心神不宁.",
"TIN_FOIL_HATTER_Name": "锡箔帽商",
"TIN_FOIL_HATTER_Name": "锡箔帽商",
"TOPPED_OFF_Description": "在没有配饰或增益的情况下获得最大生命值和魔力值。",
"TOPPED_OFF_Description": "在没有饰品或增益的情况下获得最大生命值与魔力值.",
"TOPPED_OFF_Name": "满满当当",
"TOPPED_OFF_Name": "满满当当",
"TROUT_MONKEY_Description": "完成第25个渔夫任务。",
"TROUT_MONKEY_Description": "完成第25个渔夫任务.",
"TROUT_MONKEY_Name": "顽皮鳟鱼",
"TROUT_MONKEY_Name": "顽皮鳟鱼",
"VEHICULAR_MANSLAUGHTER_Description": "通过开矿车辗轧敌人来打败敌人。",
"VEHICULAR_MANSLAUGHTER_Description": "乘坐矿车来辗轧阻挡你的敌人.",
"VEHICULAR_MANSLAUGHTER_Name": "开车谋杀",
"VEHICULAR_MANSLAUGHTER_Name": "开车谋杀",
"WALK_THE_PLANK_Description": "击败海盗入侵,这群来自海上的劫匪不仅要抢你的战利品...还要你的命!",
"WALK_THE_PLANK_Description": "击败海盗入侵,这群来自海上的劫匪不仅要抢你的战利品...还要你的命!",
"WALK_THE_PLANK_Name": "稳走跳板",
"WALK_THE_PLANK_Name": "稳走跳板",
"WATCH_YOUR_STEP_Description": "掉进险恶的地下机关。",
"WATCH_YOUR_STEP_Description": "掉进险恶的地下机关.",
"WATCH_YOUR_STEP_Name": "当心脚下!",
"WATCH_YOUR_STEP_Name": "当心脚下!",
"WHERES_MY_HONEY_Description": "发现丛林深处的巨蜂蜂巢。",
"WHERES_MY_HONEY_Description": "发现丛林深处的巨蜂蜂巢.",
"WHERES_MY_HONEY_Name": "我的蜂蜜在哪儿?",
"WHERES_MY_HONEY_Name": "我的蜂蜜在哪儿?",
"WINTERHEARTED_Description": "打败冰雪女王,在最寒冷夜晚里出现的邪恶女巫。",
"WINTERHEARTED_Description": "打败冰霜女王,在最寒冷的夜晚里出现的邪恶女巫.",
"WINTERHEARTED_Name": "冷若冰霜",
"WINTERHEARTED_Name": "冷若冰霜",
"WORM_FODDER_Description": "打败世界吞噬怪,居住在腐化之地的巨虫。",
"WORM_FODDER_Description": "打败世界吞噬者,居住在腐化之地的巨虫.",
"WORM_FODDER_Name": "虫粮",
"WORM_FODDER_Name": "虫粮",
"YOU_AND_WHAT_ARMY_Description": "同时控制九个召唤仆从。",
"YOU_AND_WHAT_ARMY_Description": "同时控制九个召唤物.",
"YOU_AND_WHAT_ARMY_Name": "你和哪路神仙啊?",
"YOU_AND_WHAT_ARMY_Name": "你是哪路神仙啊?",
"YOU_CAN_DO_IT_Description": "让你的角色安然度过第一晚。",
"YOU_CAN_DO_IT_Description": "让你的角色安然度过第一晚.",
"YOU_CAN_DO_IT_Name": "你能行!"
"YOU_CAN_DO_IT_Name": "你能行!"
},
},
"CLI": {
"CLI": {
"AutomaticPortForward": "自动转发端口?(是/否): ",
"AutomaticPortForward": "自动转发端口?(y/n): ",
"AvailableCommands": "可用命令:",
"AvailableCommands": "可用指令:",
"BanMessage": "已从服务器封禁。",
"BanMessage": "已从服务器封禁.",
"Ban_Command": "封禁",
"Ban_Command": "ban",
"Ban_Description": "从服务器封禁玩家。",
"Ban_Description": "从服务器封禁玩家.",
"Ban_Example": "封禁<player>",
"Ban_Example": "ban <玩家名>",
"Ban_Usage": "用途:封禁<player>",
"Ban_Usage": "用法: ban <玩家名>",
"ChooseDifficulty": "选择难度: ",
"ChooseDifficulty": "选择难度: ",
"ChooseEvil": "选择世界恶魔: ",
"ChooseEvil": "选择邪恶种类: ",
"ChooseSize": "选择大小: ",
"ChooseSize": "选择大小: ",
"ChooseWorld": "选择世界: ",
"ChooseWorld": "选择世界: ",
"Clear_Command": "清除",
"Clear_Command": "clear",
"Clear_Description": "清除控制台窗口。",
"Clear_Description": "清空控制台窗口.",
"ClientWasBooted": "{0}已踢出:{1}",
"ClientWasBooted": "{0} 已踢出: {1}",
"Corrupt": "腐化",
"Corrupt": "腐化",
"Crimson": "猩红",
"Crimson": "血腥",
"Dawn_Command": "黎明",
"Dawn_Command": "dawn",
"Dawn_Description": "将时间更改为黎明。",
"Dawn_Description": "更改时间至黎明.",
"DeleteConfirmation": "确定要删除{0}?",
"DeleteConfirmation": "确定要删除 {0}?",
"DeleteWorld_Command": "删除",
"DeleteWorld_Command": "d",
"DeleteWorld_Description": "删除世界",
"DeleteWorld_Description": "删除世界",
"DeleteWorld_Example": "删除<number>",
"DeleteWorld_Example": "d <序号>",
"Dusk_Command": "黄昏",
"Dusk_Command": "黄昏",
"Dusk_Description": "将时间更改为黄昏。",
"Dusk_Description": "更改时间至黄昏.",
"EnterServerPassword": "服务器密码(按enter表示不设置): ",
"EnterServerPassword": "服务器密码(回车以设置为无密码): ",
"EnterWorldName": "输入世界名称: ",
"EnterWorldName": "输入世界名称: ",
"ExitNoSave_Command": "退出并不保存",
"ExitNoSave_Command": "退出但不保存",
"ExitNoSave_Description": "关闭服务器但不保存。",
"ExitNoSave_Description": "关闭服务器但不保存.",
"Exit_Command": "退出",
"Exit_Command": "退出",
"Exit_Description": "关闭服务器并保存。",
"Exit_Description": "关闭服务器并保存.",
"FPS_Command": "fps",
"FPS_Command": "fps",
"HelpHint": "键入“帮助”可查看命令列表。",
"HelpHint": "输入“help”可查看指令列表.",
"Help_Command": "帮助",
"Help_Command": "help",
"Help_Description": "显示命令列表。",
"Help_Description": "显示指令列表.",
"InvalidCommand": "无效命令。",
"InvalidCommand": "指令无效.",
"KickMessage": "已从服务器踢除。",
"KickMessage": "已从服务器踢除.",
"Kick_Command": "剔除",
"Kick_Command": "kick",
"Kick_Description": "将玩家踢出服务器。",
"Kick_Description": "将玩家踢出服务器.",
"Kick_Example": "踢除<player>",
"Kick_Example": "kick <玩家名>",
"Kick_Usage": "用途:踢除<player>",
"Kick_Usage": "用法: kick <玩家名>",
"ListeningOnPort": "侦听端口{0}",
"ListeningOnPort": "监听端口 {0}",
"MaxPlayers_Command": "最大玩家数",
"MaxPlayers_Command": "maxplayers",
"MaxPlayers_Description": "显示最大玩家数量。",
"MaxPlayers_Description": "显示最大玩家数量.",
"Midnight_Command": "午夜",
"Midnight_Command": "midnight",
"Midnight_Description": "将时间更改为午夜。",
"Midnight_Description": "更改时间至午夜.",
"MOTD": "每日消息:{0}",
"MOTD": "公告: {0}",
"MOTD_Command": "每日消息",
"MOTD_Command": "motd",
"MOTD_Description": "显示每日消息。",
"MOTD_Description": "显示服务器公告.",
"NewWorld_Command": "新",
"NewWorld_Command": "n",
"NewWorld_Description": "新世界",
"NewWorld_Description": "新建世界",
"No": "否",
"No": "no",
"NoMOTD": "欢迎来到{0}!",
"NoMOTD": "欢迎加入 {0}!",
"Noon_Command": "正午",
"Noon_Command": "noon",
"Noon_Description": "将时间更改为正午。",
"Noon_Description": "更改时间至正午.",
"NoPassword": "未设置密码。",
"NoPassword": "未设置密码.",
"NoPlayers": "无玩家连接。",
"NoPlayers": "当前无玩家连接.",
"OnePlayerConnected": "1个玩家已连接。",
"OnePlayerConnected": "1位玩家已连接.",
"Password": "密码:{0}",
"Password": "密码: {0}",
"PasswordDisabled": "密码已禁用。",
"PasswordDisabled": "密码已禁用.",
"PasswordSet": "密码:{0}",
"PasswordSet": "密码: {0}",
"Password_Command": "密码",
"Password_Command": "password",
"Password_Description": "显示密码。",
"Password_Description": "显示密码.",
"PlayerLimit": "玩家限制:{0}",
"PlayerLimit": "玩家限制: {0}",
"PlayersConnected": "{0}个玩家已连接。",
"PlayersConnected": "{0}位玩家已连接.",
"Playing_Command": "游戏中",
"Playing_Command": "playing",
"Playing_Description": "显示玩家列表。",
"Playing_Description": "显示玩家列表.",
"Port": "端口:{0}",
"Port": "端口: {0}",
"Port_Command": "端口",
"Port_Command": "port",
"Port_Description": "显示侦听端口。",
"Port_Description": "显示监听端口.",
"Random": "随机",
"Random": "随机",
"Save_Command": "保存",
"Save_Command": "save",
"Save_Description": "保存游戏世界。",
"Save_Description": "保存游戏世界.",
"Say_Command": "说",
"Say_Command": "say",
"Say_Description": "发送消息。",
"Say_Description": "发送消息.",
"Say_Example": "说<words>",
"Say_Example": "say <信息>",
"Say_Usage": "用途:说<words>",
"Say_Usage": "用法: say <信息>",
"Server": "泰拉瑞亚服务器{0}",
"Server": "Terraria 服务器 {0}",
"ServerMessage": "<Server> {0}",
"ServerMessage": "<服务器> {0}",
"ServerStarted": "服务器已启动",
"ServerStarted": "服务器已启动",
"SetInitialMaxPlayers": "最大玩家数(按enter表示8): ",
"SetInitialMaxPlayers": "最大玩家数量(留空以设置为默认8): ",
"SetInitialPort": "服务器端口(按enter表示7777): ",
"SetInitialPort": "服务器端口(留空以设置为默认7777): ",
"SetMOTD_Command": "每日消息",
"SetMOTD_Command": "motd",
"SetMOTD_Description": "更改每日消息。",
"SetMOTD_Description": "更服务器公告.",
"SetMOTD_Example": "每日消息<words>",
"SetMOTD_Example": "motd <公告>",
"SetPassword_Command": "密码",
"SetPassword_Command": "password",
"SetPassword_Description": "更改密码。",
"SetPassword_Description": "更改服务器密码.",
"SetPassword_Example": "密码<pass>",
"SetPassword_Example": "password <密码>",
"Settle_Command": "放置",
"Settle_Command": "settle",
"Settle_Description": "放置所有水域。",
"Settle_Description": "平衡液体.",
"ShortNo": "否",
"ShortNo": "n",
"ShortYes": "是",
"ShortYes": "y",
"Time": "时间:{0}",
"Time": "时间: {0}",
"Time_Command": "时间",
"Time_Command": "time",
"Time_Description": "显示游戏时间。",
"Time_Description": "显示游戏时间.",
"Version_Command": "版本",
"Version_Command": "version",
"Version_Description": "显示版本号。",
"Version_Description": "显示版本号.",
"WaterIsAlreadySettling": "水域已放置",
"WaterIsAlreadySettling": "平衡液体中...",
"Yes": "是",
"Yes": "yes",
"DisplaySeed": "世界种子:{0}",
"DisplaySeed": "世界种子: {0}",
"EnterSeed": "输入种子(随机留空):",
"EnterSeed": "输入种子(留空以设置为随机): ",
"NoValidSeed": "本世界在不支持种子的较旧版本中生成。",
"NoValidSeed": "此世界在不支持种子的旧版本中生成.",
"Seed_Command": "种子",
"Seed_Command": "Seed",
"Seed_Description": "显示世界种子。"
"Seed_Description": "显示世界种子."
},
},
"Controls": {
"Controls": {
"RightClick": "右键点击"
"RightClick": "右键"
},
},
"Currency": {
"Currency": {
"Copper": "铜",
"Copper": "铜币",
"DefenderMedals": "护卫奖章",
"DefenderMedals": "守卫者勋章",
"Gold": "金",
"Gold": "金币",
"Platinum": "铂金",
"Platinum": "铂金币",
"Silver": "银"
"Silver": "银币"
},
},
"Enemies": {
"Enemies": {
"MoonLord": "月亮领主",
"MoonLord": "月球领主",
"TheTwins": "双子魔眼"
"TheTwins": "双子魔眼"
},
},
"Error": {
"Error": {
"BadHeaderBufferOverflow": "标头错误导致读取缓冲区溢出。",
"BadHeaderBufferOverflow": "标头错误导致读取缓冲区溢出.",
"CaptureError": "保存捕获数据时出错。正在重试...",
"CaptureError": "保存收集的数据时发生错误.正在重试...",
"DataSentAfterConnectionLost": "尝试在断开连接后将数据发送至客户端",
"DataSentAfterConnectionLost": "尝试给丢失连接的客户端发送数据",
"Error": "错误",
"Error": "错误",
"ExceptionNormal": " 普通异常:{0}",
"ExceptionNormal": " 普通异常:{0}",
"LaunchFromSteam": "请从 Steam 客户端启动游戏。",
"LaunchFromSteam": "请从Steam上启动游戏.",
"LoadFailed": "加载失败!",
"LoadFailed": "加载失败!",
"LoadFailedNoBackup": "加载失败!找不到备份。",
"LoadFailedNoBackup": "加载失败! 找不到备份.",
"NetMessageError": "消息 {0} 出错",
"NetMessageError": "信息错误:{0}",
"ServerCrash": "服务器崩溃:{0}\n{1}\n请将 crashlog.txt 发送至 support@terraria.org",
"ServerCrash": "服务器崩溃:{0}\n{1}\n请将文件[crashlog.txt]发送至[support@terraria.org]以帮助我们解决这个问题",
"TriedToRunServerTwice": "尝试在同一台计算机上运行两个服务器",
"TriedToRunServerTwice": "尝试在同一台电脑上运行两个服务器(若需运行两个服务器,请设置不同端口)",
"UnableToCapture": "无法捕获。",
"UnableToCapture": "无法捕获截图.",
"UnableToLoadWorld": "无法加载世界:",
"UnableToLoadWorld": "无法加载世界:",
"UnableToWritePreferences": "无法在以下位置写入文件:{0}",
"UnableToWritePreferences": "无法在以下位置写入文件:{0}",
"InvalidLobbyFlag": "-大厅旗帜已使用,没有\"{0}\"或\"{1}\"。请忽略它。"
"InvalidLobbyFlag": "-大厅旗帜已使用,没有\"{0}\"或\"{1}\".请忽略它."
},
},
"Game": {
"Game": {
"Actuators": "制动器",
"Actuators": "促动器",
"BallBounceResult": "触地前,触击{0}{1}次!",
"BallBounceResult": "触地前,拍打{0}共{1}次!",
"BedObstructed": "你的床被挡住了。",
"BedObstructed": "你的床被挡住了.",
"BlueWires": "蓝电线",
"BlueWires": "蓝色电线",
"DroppedCoins": "掉了{0}",
"DroppedCoins": "掉落 {0}",
"EnemiesDefeatedAnnouncement": "已打败第{0}个{1}!",
"EnemiesDefeatedAnnouncement": "已打败第{0}个{1}!",
"EnemiesDefeatedByAnnouncement": "{0}打败了第{1}个{2}!",
"EnemiesDefeatedByAnnouncement": "{0}打败了第{1}个{2}!",
"FinalWave": "最后一波",
"FinalWave": "最后一波",
"FirstWave": "第一波",
"FirstWave": "第1波",
"GreenWires": "绿电线",
"GreenWires": "绿色电线",
"HasTeleportedTo": "{0}已传送至{1}",
"HasTeleportedTo": "{0} 已传送至 {1}",
"HouseChair": "椅子",
"HouseChair": "椅子",
"HouseDoor": "门",
"HouseDoor": "门",
"HouseLightSource": "光源",
"HouseLightSource": "光源",
"HouseMissing_1": "这个房屋缺少{0}。",
"HouseMissing_1": "这间房屋缺少:{0}.",
"HouseMissing_2": "这个房屋缺少{0}和{1}。",
"HouseMissing_2": "这间房屋缺少:{0}&{1}.",
"HouseMissing_3": "这个房屋缺少{0}、{1}和{2}。",
"HouseMissing_3": "这间房屋缺少:{0}、{1}&{2}.",
"HouseMissing_4": "这个房屋缺少{0}、{1}、{2}和{3}。",
"HouseMissing_4": "这间房屋缺少:{0}、{1}、{2}&{3}.",
"HouseTable": "桌子",
"HouseTable": "桌子",
"InvasionPoints": "{0}点",
"InvasionPoints": "{0}分",
"InvasionWave_Type1": "{0}:{1}",
"InvasionWave_Type1": "{0}:{1}",
"InvasionWave_Type2": "{0}:{1}和{2}",
"InvasionWave_Type2": "{0}:{1}&{2}",
"InvasionWave_Type3": "{0}:{1}、{2}和{3}",
"InvasionWave_Type3": "{0}:{1}、{2}&{3}",
"InvasionWave_Type4": "{0}:{1}、{2}、{3}和{4}",
"InvasionWave_Type4": "{0}:{1}、{2}、{3}&{4}",
"InvasionWave_Type5": "{0}:{1}、{2}、{3}、{4}和{5}",
"InvasionWave_Type5": "{0}:{1}、{2}、{3}、{4}&{5}",
"InvasionWave_Type6": "{0}:{1}、{2}、{3}、{4}、{5}和{6}",
"InvasionWave_Type6": "{0}:{1}、{2}、{3}、{4}、{5}&{6}",
"InvasionWave_Type7": "{0}:{1}、{2}、{3}、{4}、{5}、{6}和{7}",
"InvasionWave_Type7": "{0}:{1}、{2}、{3}、{4}、{5}、{6}&{7}",
"InvasionWave_Type8": "{0}:{1}、{2}、{3}、{4}、{5}、{6}、{7}和{8}",
"InvasionWave_Type8": "{0}:{1}、{2}、{3}、{4}、{5}、{6}、{7}&{8}",
"JoinGreeting": "当前玩家:{0}。",
"JoinGreeting": "当前玩家:{0}.",
"NPCTitle": "{1}{0}",
"NPCTitle": "{1}{0}",
"PlayerDeathTime": "{0}在{1}前死了",
"PlayerDeathTime": "{0}在{1}前死了",
"PvPFlag": "(玩家对决)",
"PvPFlag": "(PVP)",
"RedWires": "红电线",
"RedWires": "红色电线",
"SpawnPointRemoved": "生成位置已移除!",
"SpawnPointRemoved": "重生点已移除!",
"SpawnPointSet": "生成位置已设置!",
"SpawnPointSet": "重生点已设置!",
"TeleportTo": "传送至{0}",
"TeleportTo": "传送至{0}",
"Time": "时间:{0}",
"Time": "时间:{0}",
"Wave": "波数:{0}",
"Wave": "第{0}波",
"WaveCleared": "已清理{0}波",
"WaveCleared": "已完成 {0}",
"WaveMessage": "第{0}波:{1}",
"WaveMessage": "第{0}波:{1}",
"YellowWires": "黄电线",
"YellowWires": "黄色电线",
"BirthdayParty_1": "好像{0}正在开派对",
"BirthdayParty_1": "{0}好像正在开派对",
"BirthdayParty_2": "好像{0}和{1}正在开派对",
"BirthdayParty_2": "{0}与{1}好像正在开派对",
"BirthdayParty_3": "好像{0}、{1}和{2}正在开派对"
"BirthdayParty_3": "{0},{1}好像与{2}正在开派对"
},
},
"GameUI": {
"GameUI": {
"ActuationDeviceOff": "制动设备关",
"ActuationDeviceOff": "促动器安装:关闭",
"ActuationDeviceOn": "制动设备开",
"ActuationDeviceOn": "促动器安装:开启",
"BaitPower": "{0}%鱼饵力",
"BaitPower": "{0}%鱼饵力",
"BaitRequired": "需要鱼饵才能抓鱼",
"BaitRequired": "需要鱼饵才能钓鱼",
"Bright": "明亮",
"Bright": "明亮",
"Buy": "购买",
"Buy": "购买",
"BuyWithValue": "购买({0})",
"BuyWithValue": "购买({0})",
"Cancel": "取消",
"Cancel": "取消",
"Change": "更改",
"Change": "更改",
"Clear": "清除",
"Clear": "晴",
"Cloudy": "多云",
"Cloudy": "多云",
"CompassCenter": "中心",
"CompassCenter": "中心",
"CompassEast": "{0}以东",
"CompassEast": "{0}' 东边",
"CompassWest": "{0}以西",
"CompassWest": "{0}' 西边",
"CraftingWindow": "制作窗口",
"CraftingWindow": "制作窗口",
"Depth": "{0}的",
"Depth": "{0}'",
"DepthLevel": "级别",
"DepthLevel": "地平线",
"Disabled": "已禁用",
"Disabled": "已禁用",
"DPS": "每秒{0}伤害",
"DPS": "{0}伤害/秒",
"EastWind": " ({0} mph东风)",
"EastWind": " ({0}英里/时 东风)",
"Enabled": "已启用",
"Enabled": "已启用",
"EnemiesNearby": "附近有{0}个敌人!",
"EnemiesNearby": "附近有{0}个怪物!",
"Expert": "专家",
"Expert": "专家",
"Faded": "褪色",
"Faded": "暗淡",
"FirstQuarter": "上弦月",
"FirstQuarter": "上弦月",
"FishingPower": "{0}点渔力",
"FishingPower": "{0}垂钓力",
"FishingWarning": "警告!",
"FishingWarning": "警告!",
"FullFishingPower": "{0}({1}%)点渔力",
"FullFishingPower": "{0}({1}%)垂钓力",
"FullMoon": "满月",
"FullMoon": "满月",
"HairStyle": "发型",
"HairStyle": "发型",
"HeatDistortion": "热变形:{0}",
"HeatDistortion": "热浪扭曲:{0}",
"HeavyRain": "暴雨",
"HeavyRain": "暴雨",
"Hidden": "隐藏",
"Hidden": "隐藏",
"LayerCaverns": "洞穴",
"LayerCaverns": "洞穴",
"LayerSpace": "太空",
"LayerSpace": "太空",
"LayerSurface": "地表",
"LayerSurface": "地表",
"LayerUnderground": "地下",
"LayerUnderground": "地下",
"LayerUnderworld": "地狱",
"LayerUnderworld": "地狱",
"LightRain": "小雨",
"LightRain": "小雨",
"MechanicalRulerOff": "机械标尺关",
"MechanicalRulerOff": "机械标尺:关闭",
"MechanicalRulerOn": "机械标尺开",
"MechanicalRulerOn": "机械标尺:开启",
"MostlyCloudy": "大部多云",
"MostlyCloudy": "大部多云",
"NewMoon": "新月",
"NewMoon": "新月",
"NoDPS": "无",
"NoDPS": "无伤害数据",
"NoEnemiesNearby": "附近没有敌人",
"NoEnemiesNearby": "附近没有怪物",
"NoKillCount": "杀敌数不可用",
"NoKillCount": "杀怪数不可用",
"NoRareCreatures": "附近没有稀有生物",
"NoRareCreatures": "附近没有稀有生物",
"Normal": "普通",
"Normal": "普通",
"NotEnoughWater": "水量不够!",
"NotEnoughWater": "水不够!",
"NoTreasureNearby": "附近没有宝藏",
"NoTreasureNearby": "附近没有宝藏",
"OneEnemyNearby": "附近有1个敌人!",
"OneEnemyNearby": "附近有1个怪物!",
"OreDetected": "在附近发现{0}!",
"OreDetected": "侦测到{0}!",
"Overcast": "阴天",
"Overcast": "阴天",
"PaintSprayerOff": "喷漆器关",
"PaintSprayerOff": "油漆喷雾器:关闭",
"PaintSprayerOn": "喷漆器开",
"PaintSprayerOn": "油漆喷雾器:开启",
"PartlyCloudy": "局部多云",
"PartlyCloudy": "局部多云",
"PlayerDistance": "({0}英尺)",
"PlayerDistance": "({0}英尺)",
"PrecentFishingPower": "{0}%渔力",
"PrecentFishingPower": "{0}%垂钓力",
"QuickStackToNearby": "快速堆叠至附近的宝箱上",
"QuickStackToNearby": "快速堆叠至附近箱子",
"Rain": "雨",
"Rain": "雨",
"RulerOff": "标尺关",
"RulerOff": "标尺:关闭",
"RulerOn": "标尺开",
"RulerOn": "标尺:开启",
"SettingsMenu": "设置菜单",
"SettingsMenu": "设置菜单",
"SortInventory": "将物品栏分类",
"SortInventory": "整理背包",
"Speed": "{0} mph",
"Speed": "{0}英里/时",
"StormEffects": "暴风雨影响:{0}",
"StormEffects": "沙尘暴与暴风雪效果:{0}",
"ThirdQuarter": "下弦月",
"ThirdQuarter": "下弦月",
"WaningCrescent": "残月",
"WaningCrescent": "残月",
"WaningGibbous": "亏凸月",
"WaningGibbous": "亏凸月",
"WaxingCrescent": "娥眉月",
"WaxingCrescent": "娥眉月",
"WaxingGibbous": "盈凸月",
"WaxingGibbous": "盈凸月",
"WestWind": " ({0} mph西风)",
"WestWind": " ({0}英里/时 西风)",
"WireModeForced": "机械显示:始终显示",
"WireModeForced": "电路显示:始终显示",
"WireModeNormal": "机械显示:正常",
"WireModeNormal": "电路显示:正常",
"Gameplay": "游戏设置",
"Gameplay": "游戏设置",
"GameZoom": "缩放:{0}% ({1}%)",
"GameZoom": "画面缩放:{0}% ({1}%)",
"LightingUpdateEveryFrameOff": "快速照明关闭",
"LightingUpdateEveryFrameOff": "快速照明:关闭",
"LightingUpdateEveryFrameOn": "Rapid Lighting On",
"LightingUpdateEveryFrameOn": "快速照明:开启",
"Misc": "其他",
"Misc": "其他",
"QualityHigh": "高",
"QualityHigh": "高",
"QualityLow": "低",
"QualityLow": "低",
"QualityMedium": "中",
"QualityMedium": "中",
"QualityOff": "关",
"QualityOff": "关闭",
"UIScale": "UI比例:{0}% ({1}%)",
"UIScale": "UI比例:{0}% ({1}%)",
"WaveQuality": "进攻波质量:{0}",
"WaveQuality": "水波效果:{0}",
"ZoomCategory": "缩放"
"ZoomCategory": "缩放"
},
},
"Misc": {
"Misc": {
"ForceWaterSettling": "迫使流水停止。",
"ForceWaterSettling": "强制平衡液体中...",
"ResolutionChanged": "分辨率更改为:{0}x{1}。",
"ResolutionChanged": "分辨率更改为:{0}x{1}.",
"ShortDays": "天",
"ShortDays": "天",
"ShortHours": "时",
"ShortHours": "时",
"ShortMinutes": "分",
"ShortMinutes": "分",
"ShortSeconds": "秒",
"ShortSeconds": "秒",
"WaterSettled": "流水已停止。"
"WaterSettled": "液体已平衡完毕."
},
},
"Net": {
"Net": {
"CheatingInvalid": "检测到尝试作弊的操作:无效踢除",
"CheatingInvalid": "检测到尝试作弊的操作: 无效踢除",
"CheatingLiquidSpam": "检测到尝试作弊的操作:液体刷屏",
"CheatingLiquidSpam": "检测到尝试作弊的操作: 液体刷屏",
"CheatingProjectileSpam": "检测到尝试作弊的操作:射弹刷屏",
"CheatingProjectileSpam": "检测到尝试作弊的操作: 抛射物刷屏",
"CheatingTileRemovalSpam": "检测到尝试作弊的操作:移除图格刷屏",
"CheatingTileRemovalSpam": "检测到尝试作弊的操作: 移除物块刷屏",
"CheatingTileSpam": "检测到尝试作弊的操作:添加图格刷屏",
"CheatingTileSpam": "检测到尝试作弊的操作: 放置物块刷屏",
"ClientConnecting": "{0}正在连接...",
"ClientConnecting": "{0} 正在连接...",
"ClientPlaying": "({0}) {1}正在玩游戏",
"ClientPlaying": "({0}) {1} 正在游戏",
"ClientRequestedWorldInfo": "({0}) {1}请求了世界信息",
"ClientRequestedWorldInfo": "({0}) {1} 请求世界数据",
"ClientsConnected": "{0}个客户端已连接",
"ClientsConnected": "{0} 客户端已连接",
"ClientSendingData": "({0}) {1}正在发送玩家数据...",
"ClientSendingData": "({0}) {1} 正在发送玩家数据...",
"ClientStatusComplete": "({0}) {1} {2}:完成!",
"ClientStatusComplete": "({0}) {1} {2}: 完成!",
"ConnectingTo": "连接到{0}",
"ConnectingTo": "连接至 {0} 中...",
"EmptyName": "空名称。",
"EmptyName": "空名称.",
"FoundServer": "发现服务器",
"FoundServer": "找到服务器",
"IsReceivingTileData": "正在接收图格数据",
"IsReceivingTileData": "正在接收物块数据",
"LostConnection": "连接已丢失",
"LostConnection": "连接已丢失",
"NameTooLong": "名称太长。",
"NameTooLong": "名称太长.",
"RequestingTileData": "正在请求图格数据",
"RequestingTileData": "正在请求物块数据",
"RequestingWorldInformation": "正在请求世界信息",
"RequestingWorldInformation": "正在请求世界数据",
"SendingPlayerData": "正在发送玩家数据...",
"SendingPlayerData": "正在发送玩家数据...",
"ServerAutoShutdown": "本地玩家已离开。自动关闭开始。",
"ServerAutoShutdown": "本地玩家已离开.开始自动关闭服务器...",
"StatusComplete": "{0}:完成!",
"StatusComplete": "{0}: 完成!",
"WaitingForClients": "正在等待客户端..."
"WaitingForClients": "等待客户端..."
},
},
"Social": {
"Social": {
"Joining": "正在加入...",
"Joining": "正在加入...",
"JoiningFriend": "正在加入{0}...",
"JoiningFriend": "正在加入 {0}...",
"StatusInGame": "在线玩游戏。",
"StatusInGame": "连接游戏.",
"StatusJoining": "加入游戏。"
"StatusJoining": "加入游戏."
},
},
"UI": {
"UI": {
"Achievements": "成就",
"Achievements": "成就",
"Back": "返回",
"Back": "返回",
"Cancel": "取消",
"Cancel": "取消",
"Delete": "删除",
"Delete": "删除",
"Effects": "效果",
"Effects": "效果",
"EnterButton": "输入",
"EnterButton": "回车",
"EnterMessage": "输入消息:",
"EnterMessage": "输入消息:",
"EnterNewName": "输入新名称:",
"EnterNewName": "输入新名称:",
"Expert": "专家",
"Expert": "专家",
"ExpertDescription": "(更大的难度和战利品)",
"ExpertDescription": "(更高难度与更多奖励)",
"ExpertDescriptionFlavor": "为财富和荣誉为战,孩子。",
"ExpertDescriptionFlavor": "为了财富与荣誉而战吧,孩子!",
"Favorite": "收藏",
"Favorite": "收藏",
"Hardcore": "硬核",
"Hardcore": "困难",
"Keybindings": "快捷键绑定",
"Keybindings": "按键设置",
"Mediumcore": "中核",
"Mediumcore": "普通",
"More": "更多",
"More": "更多",
"MoveOffCloud": "移出云",
"MoveOffCloud": "关闭云同步",
"MoveToCloud": "移入云",
"MoveToCloud": "开启云同步",
"New": "新建",
"New": "新建",
"Normal": "普通",
"Normal": "普通",
"NormalDescription": "(标准泰拉瑞亚体验)",
"NormalDescription": "(标准的泰拉瑞亚体验)",
"NormalDescriptionFlavor": "你的旅程即将开始...",
"NormalDescriptionFlavor": "你的旅程即将开始...",
"Play": "开始游戏",
"Play": "开始游戏",
"RestoreButton": "恢复",
"RestoreButton": "恢复",
"Save": "保存",
"Save": "保存",
"SelectPlayer": "选择玩家",
"SelectPlayer": "选择人物",
"SelectWorld": "选择世界",
"SelectWorld": "选择世界",
"Softcore": "软核",
"Softcore": "简单",
"SpaceButton": "太空",
"SpaceButton": "空格",
"Submit": "提交",
"Submit": "提交",
"Unfavorite": "取消收藏",
"Unfavorite": "取消收藏",
"WorldCreatedFormat": "已创建:{0}",
"WorldCreatedFormat": "已创建:{0}",
"WorldSizeFormat": "{0}世界",
"WorldSizeFormat": "{0}世界",
"WorldSizeLarge": "大",
"WorldSizeLarge": "大",
"WorldSizeMedium": "中",
"WorldSizeMedium": "中",
"WorldSizeSmall": "小",
"WorldSizeSmall": "小",
"WorldSizeUnknown": "未知",
"WorldSizeUnknown": "未知",
"BartenderHelp": "埃特尼亚水晶",
"BartenderHelp": "艾特尼亚水晶",
"CopySeed": "复制种子:{0}",
"CopySeed": "复制种子:{0}",
"EnterSeed": "输入种子(随机留空)",
"EnterSeed": "输入种子(留空以设置为随机)",
"LoadingCode": "正在加载:",
"LoadingCode": "正在加载:",
"SeedCopied": "种子已复制",
"SeedCopied": "种子已复制",
"ZoomIn": "{$LegacyMenu.168}",
"ZoomIn": "{$LegacyMenu.168}",
"ZoomOut": "{$LegacyMenu.169}",
"ZoomOut": "{$LegacyMenu.169}",
"Ellipsis": "..."
"Ellipsis": "..."
},
},
"DeathSource": {
"DeathSource": {
"NPC": "{0},凶器是{1}。",
"NPC": "{0},凶手是{1}.",
"Player": "{0},凶器是{1}的{2}。",
"Player": "{0},凶手是{1}的{2}.",
"Projectile": "{0},凶器是{1}。"
"Projectile": "{0},凶手是{1}."
},
},
"DeathText": {
"DeathText": {
"Burned": "{0}无法把火扑灭。",
"Burned": "{0}无法把火扑灭.",
"Default": "{0}。",
"Default": "{0}.",
"Drowned_1": "{0}忘了呼吸。",
"Drowned_1": "{0}忘了呼吸.",
"Drowned_2": "{0}与鱼同眠。",
"Drowned_2": "{0}与鱼同眠.",
"Drowned_3": "{0}溺死了。",
"Drowned_3": "{0}溺死了.",
"Drowned_4": "{0}成了鲨鱼的食物。",
"Drowned_4": "{0}成了鲨鱼的食物.",
"Electrocuted": "{0}无法控制瓦数。",
"Electrocuted": "{0}无法控制瓦数.",
"Fell_1": "{0}摔死了。",
"Fell_1": "{0}摔死了.",
"Fell_2": "{0}没有反弹。",
"Fell_2": "{0}没有反弹.",
"Lava_1": "{0}被熔化了。",
"Lava_1": "{0}被熔化了.",
"Lava_2": "{0}被烧成了灰。",
"Lava_2": "{0}被烧成了灰.",
"Lava_3": "{0}试图在熔岩中游泳。",
"Lava_3": "{0}试图在岩浆中游泳.",
"Lava_4": "{0}喜欢在岩浆中玩耍。",
"Lava_4": "{0}喜欢在岩浆中玩耍.",
"Petrified_1": "{0}碎成渣了。",
"Petrified_1": "{0}碎成渣了.",
"Petrified_2": "{0}再也不能复原了。",
"Petrified_2": "{0}再也不能复原了.",
"Petrified_3": "{0}需要被清走了。",
"Petrified_3": "{0}需要被清走了.",
"Petrified_4": "{0}变成了另一个土堆。",
"Petrified_4": "{0}变成了另一个土堆.",
"Poisoned": "{0}无法找到解药。",
"Poisoned": "{0}无法找到解药.",
"Slain": "{0}被杀死了...",
"Slain": "{0}被杀死了...",
"Stabbed": "{0}被刺伤了。",
"Stabbed": "{0}被刺伤了.",
"Suffocated": "{0}无法呼吸。",
"Suffocated": "{0}无法呼吸.",
"Teleport_1": "{0}未能成形",
"Teleport_1": "{0}未能成形",
"Teleport_2_Female": "{0}的腿长到她的脑袋那儿了。",
"Teleport_2_Female": "{0}的腿长到她的脑袋那儿了.",
"Teleport_2_Male": "{0}的腿长到他的脑袋那儿了。",
"Teleport_2_Male": "{0}的腿长到他的脑袋那儿了.",
"TriedToEscape": "{0}试图逃跑。",
"TriedToEscape": "{0}试图逃跑.",
"WasLicked": "{0}被舔了。"
"WasLicked": "{0}被舔了."
},
},
"DeathTextGeneric": {
"DeathTextGeneric": {
"ArmTornOff": "{0}的胳膊断了",
"ArmTornOff": "{0}的胳膊断了",
"Chopped": "{0}被千刀万剐了",
"Chopped": "{0}被千刀万剐了",
"Cut": "{0}的腰被斩断了",
"Cut": "{0}的腰被斩断了",
"Decapitated": "{0}被斩首了",
"Decapitated": "{0}被斩首了",
"Destroyed": "{0}被毁了",
"Destroyed": "{0}被毁了",
"Dissected": "{0}被野蛮地解剖了",
"Dissected": "{0}被野蛮地解剖了",
"EntrailsRippedOut": "{0}的内脏被扯掉了",
"EntrailsRippedOut": "{0}的内脏被扯掉了",
"Eviscerated": "{0}被取出内脏",
"Eviscerated": "{0}的内脏被取出了",
"ExtremitiesDetached": "{0}被截肢了",
"ExtremitiesDetached": "{0}被截肢了",
"FaceTornOff": "{0}的脸被撕烂了",
"FaceTornOff": "{0}的脸被撕烂了",
"Flailing": "{0}的鞭刑终于停止了",
"Flailing": "{0}的鞭刑终于停止了",
"HeadRemoved": "{0}的脑袋搬家了",
"HeadRemoved": "{0}的脑袋搬家了",
"Impaled": "{0}被刺穿了",
"Impaled": "{0}被刺穿了",
"InnardsBecameOutards": "{0}看着自己的内脏变成了“外脏”",
"InnardsBecameOutards": "{0}看着自己的内脏变成了“外脏”",
"Mangled": "{0}的身体血肉模糊了",
"Mangled": "{0}的身体血肉模糊了",
"Massacred": "{0}被屠杀了",
"Massacred": "{0}被屠杀了",
"Murdered": "{0}被谋杀了",
"Murdered": "{0}被谋杀了",
"PileOfFlesh": "{0}变成了一滩肉",
"PileOfFlesh": "{0}变成了一滩肉",
"Plead": "{0}求死的愿望实现了",
"Plead": "{0}求死的愿望实现了",
"Removed": "{0}被踢出了{1}",
"Removed": "{0}被踢出了{1}",
"Ripped": "{0}被削肉去骨了",
"Ripped": "{0}被削肉去骨了",
"Ruptured": "{0}的重要器官毁了",
"Ruptured": "{0}的重要器官毁了",
"SkullCrushed": "{0}的头骨被压碎了",
"SkullCrushed": "{0}的头骨被压碎了",
"Slain": "{0}被杀死了",
"Slain": "{0}被杀死了",
"Snapped": "{0}被折成两半了",
"Snapped": "{0}被折成两半了",
"TornInHalf": "{0}被撕成两半了"
"TornInHalf": "{0}被撕成两半了"
},
},
"DungeonDefenders2": {
"DungeonDefenders2": {
"BartenderWarning": "埃特尼亚水晶排斥此区域并立即弹开,酒馆老板提到应将其放置在宽敞平坦的开阔区域...",
"BartenderWarning": "艾特尼亚水晶排斥此区域,水晶已被弹出,酒保说过应将其放置在宽敞平坦的开阔区域...",
"CantSummonTower": "It doesn't seem to work without an Etheria Crystal nearby...",
"CantSummonTower": "当附近没有艾特尼亚水晶时它似乎并不能运作...",
"InvasionProgressTitle": "撒旦军队",
"InvasionProgressTitle": "旧日军团",
"InvasionStart": "撒旦军队正在逼近!",
"InvasionStart": "旧日军团正在逼近!",
"InvasionWin": "撒旦军队已被打败!",
"InvasionWin": "旧日军团已被击败!",
"WaveComplete": "进攻波完成!"
"WaveComplete": "波数完成!"
},
},
"Key": {
"Key": {
"DOWN": "DOWN",
"DOWN": "下",
"UP": "UP"
"UP": "上"
},
},
"Language": {
"Language": {
"English": "English (英语)",
"English": "English (英语)",
"German": "Deutsch (德语)",
"German": "Deutsch (德语)",
"Italian": "Italiano (意大利语)",
"Italian": "Italiano (意大利语)",
"French": "Français (法语)",
"French": "Français (法语)",
"Spanish": "Español (西班牙语)",
"Spanish": "Español (西班牙语)",
"Russian": "Русский (俄语)",
"Russian": "Русский (俄语)",
"Chinese": "简体中文",
"Chinese": "简体中文",
"Portuguese": "Português brasileiro (巴西葡萄牙语)",
"Portuguese": "Português brasileiro (巴西葡萄牙语)",
"Polish": "Polski (波兰语)"
"Polish": "Polski (波兰语)"
}
}
}
}