Description: "10K Damage Gun Game. Deal 10000 damage to win & 1000 to swap to the next hero from a list of 8 random DPS + 1 Tank (5th) & + 1 Supp (10th). No turrets. v8.3.0 Join my discord.gg/ZdukXgB Created by Jokaes#2263 -Original FFA by DarwinStreams Updated code & more: jokaes.github.io"
Description: "Damage Gun Game. v9.0.0 Deal damage to swap to the next hero, complete the list to win. Totally customizable in workshop settings!! No turrets. Join my discord.gg/ZdukXgB Created by Jokaes#2263 -Original FFA by DarwinStreams Updated code & more: jokaes.github.io"
}
}
lobby
lobby
{
{
Allow Players Who Are In Queue: Yes
Map Rotation: After A Game
Map Rotation: After A Game
Max Spectators: 12
Max Spectators: 12
Return To Lobby: Never
Return To Lobby: Never
}
}
modes
modes
{
{
Deathmatch
Deathmatch
{
{
disabled maps
enabled maps
{
{
Black Forest
Black Forest
Blizzard World
Castillo
Château Guillard
Château Guillard
Ecopoint: Antarctica
Ecopoint: Antarctica
Eichenwalde
Necropolis
Hanamura
Petra
Hollywood
King's Row
Lijiang Control Center
Lijiang Garden
Lijiang Night Market
Workshop Expanse Night
Workshop Island Night
}
}
}
}
General
General
{
{
Game Mode Start: Immediately
Game Mode Start: Immediately
Kill Feed: Off
Kill Feed: Off
Respawn As Random Hero: On
Respawn As Random Hero: On
}
}
}
}
heroes
heroes
{
{
General
General
{
{
Ashe
Ashe
{
{
Ultimate Ability B.O.B.: Off
Ultimate Ability B.O.B.: Off
}
}
Symmetra
Symmetra
{
{
Sentry Turret: Off
Sentry Turret: Off
}
}
Torbjörn
Torbjörn
{
{
Deploy Turret: Off
Deploy Turret: Off
}
}
}
}
}
}
}
}
variables
variables
{
{
global:
global:
0: heroList
0: heroList
1: timeCounter
1: timeCounter
2: gameIsAlmostDone
2: gameIsAlmostDone
3: leaderboard
4: randomSectionOfMap
4: randomSectionOfMap
5: arenaMap1
5: arenaMap1
6: arenaMap2
6: arenaMap2
7: arenaMap3
7: arenaMap3
8: arenaMap4
8: arenaMap4
9: damageNecessaryForNextHero
10: numberOfDpsHeroes
11: numberOfTankHeroes
12: numberOfSupportHeroes
13: tankHeroesInTheMiddleOfTheList
14: supportHeroesAtTheEndOfTheList
15: heroListIt
16: tempHeroList
17: tempHeroListSupport
18: tempHeroListTanks
19: heroListIt2
player:
player:
0: damageDone
0: damageDone
1: damageDisplayPos
1: damageDisplayPos
2: damageDisplayScale
2: damageDisplayScale
3: damageDisplayText
3: damageDisplayText
4: nextObjective
4: nextObjective
5: killYourselfPunishment
5: killYourselfPunishment
6: heroIcon
6: heroIcon
7: heroSwapEffect
7: heroSwapEffect
}
}
disabled rule("10K Damage Gun Game v8.3.0")
disabled rule("Damage Gun Game v9.0.0")
{
{
event
event
{
{
Ongoing - Global;
Ongoing - Global;
}
}
}
}
rule("Disable bulit-in game mode & start timer variables {Game in progress GLOBAL}")
rule("Disable bulit-in game mode & start timer variables {Game in progress GLOBAL}")