Untitled diff

Created Diff never expires
32 removals
181 lines
32 additions
181 lines
m_bClientSideFrameReset = false
m_bClientSideFrameReset = true
m_bLocked = false
m_bLocked = false
returndelay = -1
returndelay = -1
fademindist = -1
fademindist = -1
m_flGroundChangeTime = -29.684999465942
m_flGroundChangeTime = -32.069999694824
m_iBreakableCount = 0
m_iBreakableCount = 0
SetBodyGroup = 1
SetBodyGroup = 1
ResponseContext =
ResponseContext =
m_vecOrigin = -3992.000000 -6441.000000 252.250000
m_vecOrigin = -3992.000000 -6441.000000 252.250000
m_hOwnerEntity = [NULL Entity]
m_hOwnerEntity = [NULL Entity]
m_takedamage = 1
m_takedamage = 1
nextthink = -1980
nextthink = -2139
m_pParent = [NULL Entity]
m_pParent = [NULL Entity]
m_nPhysgunState = 2
m_nPhysgunState = 2
m_flElasticity = 1
m_flElasticity = 1
speed = 100
speed = 100
m_iIKCounter = 0
m_iIKCounter = 0
m_hBlocker = [NULL Entity]
m_hBlocker = [NULL Entity]
m_createTick = 67
m_createTick = 67
soundopenoverride = Doors.FullOpen3
soundopenoverride = Doors.FullOpen3
m_flSimulationTime = -28.680000305176
m_flSimulationTime = -0.96000099182129
m_iInteractions = 0
m_iInteractions = 0
globalname =
globalname =
m_pBlocker = [NULL Entity]
m_pBlocker = [NULL Entity]
m_flLastPhysicsInfluenceTime = -29.684999465942
m_flLastPhysicsInfluenceTime = -32.069999694824
m_bBlockLOSSetByPropData = true
m_bBlockLOSSetByPropData = true
rendercolor = 255 255 255 255
rendercolor = 255 255 255 255
m_hMaster = [NULL Entity]
m_hMaster = [NULL Entity]
m_OverrideViewTarget = 0.000000 0.000000 0.000000
m_OverrideViewTarget = 0.000000 0.000000 0.000000
m_flEncodedController = 0
m_flEncodedController = 0
RandomAnimation = false
RandomAnimation = false
PerformanceMode = 0
PerformanceMode = 0
m_nWaterType = 0
m_nWaterType = 0
PressureDelay = 0
PressureDelay = 0
BreakModelMessage =
BreakModelMessage =
ExplodeDamage = 0
ExplodeDamage = 0
m_lifeState = 0
m_lifeState = 0
m_hActivator = [NULL Entity]
m_hActivator = [NULL Entity]
fademaxdist = 0
fademaxdist = 0
modelindex = 358
modelindex = 358
m_pBoneManipulator = [NULL Entity]
m_pBoneManipulator = [NULL Entity]
m_bUsePuntSound = true
m_bUsePuntSound = true
model = models/props_c17/door01_left.mdl
model = models/props_c17/door01_left.mdl
m_strOverrideMaterial = 0
m_strOverrideMaterial = 0
spawnflags = 8192
spawnflags = 8192
m_bSequenceFinished = false
m_bSequenceFinished = true
axis = 0.000000 0.000000 1.000000
axis = 0.000000 0.000000 1.000000
m_iBreakableSkin = 0
m_iBreakableSkin = 0
m_flGroundSpeed = 0
m_flGroundSpeed = 0
m_hFlareEnt = [NULL Entity]
m_hFlareEnt = [NULL Entity]
m_nTransmitStateOwnedCounter = 0
m_nTransmitStateOwnedCounter = 0
max_health = 1
max_health = 1
target =
target =
rendermode = 0
rendermode = 0
body = 1
body = 1
DefaultAnim =
DefaultAnim =
m_hBreaker = [NULL Entity]
m_hBreaker = [NULL Entity]
ltime = 0
ltime = 0.89999997615814
m_iTransitionDirection = 0
m_iTransitionDirection = 1
playbackrate = 0
playbackrate = 1
m_vecAbsOrigin = -3992.000000 -6441.000000 252.250000
m_vecAbsOrigin = -3992.000000 -6441.000000 252.250000
m_nNewSequenceParity = 0
m_nNewSequenceParity = 1
damagefilter =
damagefilter =
soundunlockedoverride = DoorHandles.Unlocked1
soundunlockedoverride = DoorHandles.Unlocked1
m_iNumBreakableChunks = 0
m_iNumBreakableChunks = 0
LightingOrigin =
LightingOrigin =
m_bOriginalBlockLOS = false
m_bOriginalBlockLOS = false
m_flDmgModBullet = 1
m_flDmgModBullet = 1
m_bSimulatedEveryTick = true
m_bSimulatedEveryTick = true
m_flVPhysicsUpdateLocalTime = 0
m_flVPhysicsUpdateLocalTime = 0.89999997615814
m_nLastThinkTick = -1912
m_nLastThinkTick = -103
distance = 90
distance = 90
m_flAnimTime = -28.680000305176
m_flAnimTime = -1.5450000762939
m_fBoneCacheFlags = 0
m_fBoneCacheFlags = 0
m_hGroundEntity = [NULL Entity]
m_hGroundEntity = [NULL Entity]
m_vecAbsVelocity = 0.000000 0.000000 0.000000
m_vecAbsVelocity = 0.000000 0.000000 0.000000
m_pFlexManipulator = [NULL Entity]
m_pFlexManipulator = [NULL Entity]
MaxAnimTime = 0
MaxAnimTime = 0
slavename =
slavename =
soundcloseoverride = Doors.FullClose3
soundcloseoverride = Doors.FullClose3
m_flNavIgnoreUntilTime = -29.684999465942
m_flNavIgnoreUntilTime = -32.069999694824
puntsound =
puntsound =
m_iMaxBreakableSize = 5
m_iMaxBreakableSize = 5
fadescale = 0
fadescale = 0
m_flPrevAnimTime = -28.680000305176
m_flPrevAnimTime = -1.6499996185303
LightingOriginHack =
LightingOriginHack =
m_iTeamNum = 0
m_iTeamNum = 0
m_rgflCoordinateFrame = -1
m_rgflCoordinateFrame = 1.1924880638503e-008
m_bClientSideAnimation = true
m_bClientSideAnimation = true
m_flNextRandAnim = -29.684999465942
m_flNextRandAnim = -32.069999694824
m_GMOD_Vector = 0.000000 0.000000 0.000000
m_GMOD_Vector = 0.000000 0.000000 0.000000
effects = 0
effects = 0
m_GMOD_int = 0
m_GMOD_int = 0
StartDisabled = false
StartDisabled = false
m_GMOD_float = 0
m_GMOD_float = 0
m_MoveCollide = 0
m_MoveCollide = 0
physdamagescale = 0.10000000149012
physdamagescale = 0.10000000149012
m_flDefaultFadeScale = 0
m_flDefaultFadeScale = 0
m_GMOD_bool = false
m_GMOD_bool = false
m_strRealClassName = 112
m_strRealClassName = 112
m_hEffectEntity = [NULL Entity]
m_hEffectEntity = [NULL Entity]
hardware = 1
hardware = 1
m_nSimulationTick = -1980
m_nSimulationTick = -64
m_CollisionGroup = 0
m_CollisionGroup = 0
waterlevel = 0
waterlevel = 0
view_ofs = 0.000000 0.000000 0.000000
view_ofs = 0.000000 0.000000 0.000000
cycle = 0
cycle = 1
m_angRotation = 0.000000 180.000000 0.000000
m_angRotation = 0.000000 270.000000 0.000000
m_angAbsRotation = 0.000000 180.000000 0.000000
m_angAbsRotation = 0.000000 270.000000 0.000000
m_bAlternateSorting = false
m_bAlternateSorting = false
m_eDoorState = 0
m_eDoorState = 2
m_bAnimatedEveryTick = false
m_bAnimatedEveryTick = false
texframeindex = 0
texframeindex = 0
m_angRotationClosed = 0.000000 180.000000 0.000000
m_angRotationClosed = 0.000000 180.000000 0.000000
velocity = 0.000000 0.000000 0.000000
velocity = 0.000000 0.000000 0.000000
m_flMoveDoneTime = 0
m_flMoveDoneTime = -1
m_flDmgModClub = 1
m_flDmgModClub = 1
m_iszBreakableModel =
m_iszBreakableModel =
shadowcastdist = 0
shadowcastdist = 0
gravity = 0
gravity = 0
health = 0
health = 0
m_hDamageFilter = [NULL Entity]
m_hDamageFilter = [NULL Entity]
m_GMOD_EHANDLE = [NULL Entity]
m_GMOD_EHANDLE = [NULL Entity]
friction = 1
friction = 1
basevelocity = 0.000000 0.000000 0.000000
basevelocity = 0.000000 0.000000 0.000000
m_flDesiredShadowCastDistance = 0
m_flDesiredShadowCastDistance = 0
m_iszPhysicsDamageTableName =
m_iszPhysicsDamageTableName =
m_iName =
m_iName =
m_fFlags = 0
m_fFlags = 0
renderfx = 0
renderfx = 0
m_flDissolveStartTime = -29.684999465942
m_flDissolveStartTime = -32.069999694824
TeamNum = 0
TeamNum = 0
hitboxset = 0
hitboxset = 0
m_iEFlags = 12845056
m_iEFlags = 12845056
m_hMovePeer = [NULL Entity]
m_hMovePeer = [NULL Entity]
m_hMoveChild = [NULL Entity]
m_hMoveChild = [NULL Entity]
m_GMOD_QAngle = 0.000000 0.000000 0.000000
m_GMOD_QAngle = 0.000000 0.000000 0.000000
MinAnimTime = 0
MinAnimTime = 0
avelocity = 0.000000 0.000000 0.000000
avelocity = 0.000000 0.000000 0.000000
ajarangles = 0.000000 0.000000 0.000000
ajarangles = 0.000000 0.000000 0.000000
hammerid = 1481704
hammerid = 1481704
m_nPendingSequence = -1
m_nPendingSequence = -1
soundlockedoverride = DoorHandles.Locked1
soundlockedoverride = DoorHandles.Locked1
sequence = 0
sequence = 3
m_debugOverlays = 0
m_debugOverlays = 0
soundmoveoverride = Doors.Move3
soundmoveoverride = Doors.Move3
m_iGoalSequence = -1
m_iGoalSequence = 3
DisableBoneFollowers = false
DisableBoneFollowers = false
m_flDmgModExplosive = 1
m_flDmgModExplosive = 1
opendir = 0
opendir = 0
m_hDoorBlocker = [NULL Entity]
m_hDoorBlocker = Entity [274][entity_blocker]
m_iszBasePropData =
m_iszBasePropData =
m_hMoveParent = [NULL Entity]
m_hMoveParent = [NULL Entity]
m_iParentAttachment = 0
m_iParentAttachment = 0
m_hLightingOriginRelative = [NULL Entity]
m_hLightingOriginRelative = [NULL Entity]
m_bSequenceLoops = false
m_bSequenceLoops = false
forceclosed = false
forceclosed = false
m_hLastAttacker = [NULL Entity]
m_hLastAttacker = [NULL Entity]
touchStamp = 0
touchStamp = 61
classname = prop_door_rotating
classname = prop_door_rotating
m_bFirstBlocked = false
m_bFirstBlocked = false
m_flPoseParameter = 0
m_flPoseParameter = 0
m_bIsWalkableSetByPropData = false
m_bIsWalkableSetByPropData = false
m_flLastEventCheck = -29.684999465942
m_flLastEventCheck = -31.059999465942
m_hPhysicsAttacker = [NULL Entity]
m_hPhysicsAttacker = [NULL Entity]
skin = 2
skin = 2
spawnpos = 0
spawnpos = 0
m_angGoal = 0.000000 0.000000 0.000000
m_angGoal = 0.000000 270.000000 0.000000
m_preferredCarryAngles = -5.000000 0.000000 0.000000
m_preferredCarryAngles = -5.000000 0.000000 0.000000
m_angRotationOpenForward = 0.000000 90.000000 0.000000
m_angRotationOpenForward = 0.000000 90.000000 0.000000
m_hLightingOrigin = [NULL Entity]
m_hLightingOrigin = [NULL Entity]
m_angRotationOpenBack = 0.000000 270.000000 0.000000
m_angRotationOpenBack = 0.000000 270.000000 0.000000
m_flModelScale = 1
m_flModelScale = 1
m_bUseHitboxesForRenderBox = false
m_bUseHitboxesForRenderBox = false
m_nResetEventsParity = 0
m_nResetEventsParity = 1
parentname =
parentname =
minhealthdmg = 0
minhealthdmg = 0
m_MoveType = 7
m_MoveType = 7
ExplodeRadius = 0
ExplodeRadius = 0
m_nMuzzleFlashParity = 0
m_nMuzzleFlashParity = 0