Untitled diff

Created Diff never expires
2 removals
16 lines
2 additions
16 lines




0: [3943B433]
0: [3943B433]
Script:{
Script:{
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=13, Angle=0x37, KBG=0x50, WBKB=0x0, BKB=0x32, Size=4.7, Z=0, Y=0, X=0, Element=0x14, Trip=0, Hitlag=1.3, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x19, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=11, Angle=0x37, KBG=0x50, WBKB=0x0, BKB=0x32, Size=4.7, Z=0, Y=0, X=0, Element=0x14, Trip=0, Hitlag=1.3, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x19, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Script_End()
Script_End()
}
}


1: [4A7103D4]
1: [4A7103D4]
Script:{
Script:{
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=4, Angle=0x37, KBG=0x50, WBKB=0x0, BKB=0x1E, Size=5, Z=0, Y=0, X=0, Element=0x14, Trip=0, Hitlag=1.3, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x19, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=4, Angle=0x37, KBG=0x50, WBKB=0x0, BKB=0x1E, Size=5, Z=0, Y=0, X=0, Element=0x14, Trip=0, Hitlag=1.3, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x19, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=11, Angle=0x37, KBG=0x50, WBKB=0x0, BKB=0x32, Size=5, Z=0, Y=0, X=0, Element=0x14, Trip=0, Hitlag=1.3, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x19, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=9, Angle=0x37, KBG=0x50, WBKB=0x0, BKB=0x32, Size=5, Z=0, Y=0, X=0, Element=0x14, Trip=0, Hitlag=1.3, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x19, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Unk_CC26B487(Unk=0x0, Unk=0x1)
Unk_CC26B487(Unk=0x0, Unk=0x1)
Unk_7A128321(Unk=0x1)
Unk_7A128321(Unk=0x1)
Script_End()
Script_End()
}
}