Diff
checker
Texto
Texto
Imagens
Documentos
Excel
Pastas
Legal
Enterprise
Aplicativo para desktop
Preços
Fazer login
Baixar o Diffchecker Desktop
Comparar texto
Encontre a diferença entre dois arquivos de texto
Ferramentas
Histórico
Editor live
Ocultar espaços em branco
Recolher inalteradas
Sem quebra de linha
Layout
Dividido
Unificado
Nível de detalhe
Inteligente
Palavra
Caractere
Estilos de texto
Alterar aparência
Realce de sintaxe
Escolher sintaxe
Ignorar
Transformar texto
Ir à primeira mudança
Editar entrada
Diffchecker Desktop
A maneira mais segura de usar o Diffchecker. Obtenha o aplicativo Diffchecker Desktop: seus diffs nunca saem do seu computador!
Obter Desktop
Untitled diff
Criado
há 8 anos
O diff nunca expira
Limpar
Exportar
Compartilhar
Os dois textos são idênticos
Não há diferença entre estes dois textos
0 remoções
Linhas
Total
Removido
Caracteres
Total
Removido
Para continuar usando este recurso, atualize para
Diff
checker
Pro
Ver preços
77 linhas
Copiar tudo
0 adições
Linhas
Total
Adicionado
Caracteres
Total
Adicionado
Para continuar usando este recurso, atualize para
Diff
checker
Pro
Ver preços
77 linhas
Copiar tudo
local Federalstorage = {}
local Federalstorage = {}
local Stage = 0
local Stage = 0
Citizen.CreateThread(function()
Citizen.CreateThread(function()
storageinit()
storageinit()
end)
end)
Citizen.CreateThread(function()
Citizen.CreateThread(function()
while true do
while true do
Wait(0)
Wait(0)
tick()
tick()
end
end
end)
end)
function storageinit()
function storageinit()
bank = AddBlipForCoord(-353.317, -54.1684, 49.0365)
bank = AddBlipForCoord(-353.317, -54.1684, 49.0365)
SetBlipSprite(bank, 304)
SetBlipSprite(bank, 304)
SetBlipAsShortRange(bank, true)
SetBlipAsShortRange(bank, true)
BeginTextCommandSetBlipName("STRING")
BeginTextCommandSetBlipName("STRING")
AddTextComponentString("Fleeca Job")
AddTextComponentString("Fleeca Job")
EndTextCommandSetBlipName(bank)
EndTextCommandSetBlipName(bank)
pickup = CreatePickup(GetHashKey("PICKUP_MONEY_SECURITY_CASE"), -354.009, -54.316, 49.046)
pickup = CreatePickup(GetHashKey("PICKUP_MONEY_SECURITY_CASE"), -354.009, -54.316, 49.046)
-- SetPickupRegenerationTime(pickup, 10000)
-- SetPickupRegenerationTime(pickup, 10000)
end
end
function tick()
function tick()
local playerPed = GetPlayerPed(-1)
local playerPed = GetPlayerPed(-1)
local playerCoords = GetEntityCoords(playerPed, 0)
local playerCoords = GetEntityCoords(playerPed, 0)
if(Stage==0) then
if(Stage==0) then
local location = GetEntityCoords(playerPed, 0)
local location = GetEntityCoords(playerPed, 0)
if (GetDistanceBetweenCoords( -353.317, -54.1684, 49.0365, location.x, location.y, location.z, true ) < 2 ) then
if (GetDistanceBetweenCoords( -353.317, -54.1684, 49.0365, location.x, location.y, location.z, true ) < 2 ) then
SetPedComponentVariation(playerPed, 9, 1, 0, 0)
SetPedComponentVariation(playerPed, 9, 1, 0, 0)
SetPlayerWantedLevel(GetPlayerPed(playerPed),4,false)
SetPlayerWantedLevel(GetPlayerPed(playerPed),4,false)
SetPlayerWantedLevelNow(GetPlayerPed(playerPed),false)
SetPlayerWantedLevelNow(GetPlayerPed(playerPed),false)
DrawMissionText("Escape the ~r~cops!", 10000)
DrawMissionText("Escape the ~r~cops!", 10000)
Stage = 1
Stage = 1
end
end
else if not(IsEntityDead(playerPed)) then
else if not(IsEntityDead(playerPed)) then
local location = GetEntityCoords(playerPed, nil )
local location = GetEntityCoords(playerPed, nil )
if (GetDistanceBetweenCoords( -353.317, -54.1684, 49.0365 , location.x, location.y, location.z, true ) < 42 )
if (GetDistanceBetweenCoords( -353.317, -54.1684, 49.0365 , location.x, location.y, location.z, true ) < 42 )
then
then
if(GetPlayerWantedLevel(GetPlayerPedScriptIndex(playerPed))<5) then
if(GetPlayerWantedLevel(GetPlayerPedScriptIndex(playerPed))<5) then
SetPlayerWantedLevel(GetPlayerPed(playerPed),5,false)
SetPlayerWantedLevel(GetPlayerPed(playerPed),5,false)
SetPlayerWantedLevelNow(GetPlayerPed(playerPed),false)
SetPlayerWantedLevelNow(GetPlayerPed(playerPed),false)
SetPlayerWantedLevel(GetPlayerPed(playerPed),4,false)
SetPlayerWantedLevel(GetPlayerPed(playerPed),4,false)
SetPlayerWantedLevelNow(GetPlayerPed(playerPed),false)
SetPlayerWantedLevelNow(GetPlayerPed(playerPed),false)
end
end
end
end
if not(IsPlayerWantedLevelGreater(GetPlayerPed(playerPed),0)) then
if not(IsPlayerWantedLevelGreater(GetPlayerPed(playerPed),0)) then
SetPedComponentVariation(playerPed, 9, 0, 0, 0)
SetPedComponentVariation(playerPed, 9, 0, 0, 0)
PlayMissionCompleteAudio("FRANKLIN_BIG_01")
PlayMissionCompleteAudio("FRANKLIN_BIG_01")
TriggerServerEvent('mission:completed', 500000)
TriggerServerEvent('mission:completed', 500000)
DrawMissionText("Good job! here is some ~y~cash.", 5000)
DrawMissionText("Good job! here is some ~y~cash.", 5000)
Stage=0
Stage=0
end
end
else
else
Stage = 0
Stage = 0
end
end
end
end
end
end
-- Text stuff
-- Text stuff
function DrawMissionText(m_text, showtime)
function DrawMissionText(m_text, showtime)
ClearPrints()
ClearPrints()
SetTextEntry_2("STRING")
SetTextEntry_2("STRING")
AddTextComponentString(m_text)
AddTextComponentString(m_text)
DrawSubtitleTimed(showtime, 1)
DrawSubtitleTimed(showtime, 1)
end
end
Diferenças salvas
Texto original
Abrir arquivo
local Federalstorage = {} local Stage = 0 Citizen.CreateThread(function() storageinit() end) Citizen.CreateThread(function() while true do Wait(0) tick() end end) function storageinit() bank = AddBlipForCoord(-353.317, -54.1684, 49.0365) SetBlipSprite(bank, 304) SetBlipAsShortRange(bank, true) BeginTextCommandSetBlipName("STRING") AddTextComponentString("Fleeca Job") EndTextCommandSetBlipName(bank) pickup = CreatePickup(GetHashKey("PICKUP_MONEY_SECURITY_CASE"), -354.009, -54.316, 49.046) -- SetPickupRegenerationTime(pickup, 10000) end function tick() local playerPed = GetPlayerPed(-1) local playerCoords = GetEntityCoords(playerPed, 0) if(Stage==0) then local location = GetEntityCoords(playerPed, 0) if (GetDistanceBetweenCoords( -353.317, -54.1684, 49.0365, location.x, location.y, location.z, true ) < 2 ) then SetPedComponentVariation(playerPed, 9, 1, 0, 0) SetPlayerWantedLevel(GetPlayerPed(playerPed),4,false) SetPlayerWantedLevelNow(GetPlayerPed(playerPed),false) DrawMissionText("Escape the ~r~cops!", 10000) Stage = 1 end else if not(IsEntityDead(playerPed)) then local location = GetEntityCoords(playerPed, nil ) if (GetDistanceBetweenCoords( -353.317, -54.1684, 49.0365 , location.x, location.y, location.z, true ) < 42 ) then if(GetPlayerWantedLevel(GetPlayerPedScriptIndex(playerPed))<5) then SetPlayerWantedLevel(GetPlayerPed(playerPed),5,false) SetPlayerWantedLevelNow(GetPlayerPed(playerPed),false) SetPlayerWantedLevel(GetPlayerPed(playerPed),4,false) SetPlayerWantedLevelNow(GetPlayerPed(playerPed),false) end end if not(IsPlayerWantedLevelGreater(GetPlayerPed(playerPed),0)) then SetPedComponentVariation(playerPed, 9, 0, 0, 0) PlayMissionCompleteAudio("FRANKLIN_BIG_01") TriggerServerEvent('mission:completed', 500000) DrawMissionText("Good job! here is some ~y~cash.", 5000) Stage=0 end else Stage = 0 end end end -- Text stuff function DrawMissionText(m_text, showtime) ClearPrints() SetTextEntry_2("STRING") AddTextComponentString(m_text) DrawSubtitleTimed(showtime, 1) end
Texto alterado
Abrir arquivo
local Federalstorage = {} local Stage = 0 Citizen.CreateThread(function() storageinit() end) Citizen.CreateThread(function() while true do Wait(0) tick() end end) function storageinit() bank = AddBlipForCoord(-353.317, -54.1684, 49.0365) SetBlipSprite(bank, 304) SetBlipAsShortRange(bank, true) BeginTextCommandSetBlipName("STRING") AddTextComponentString("Fleeca Job") EndTextCommandSetBlipName(bank) pickup = CreatePickup(GetHashKey("PICKUP_MONEY_SECURITY_CASE"), -354.009, -54.316, 49.046) -- SetPickupRegenerationTime(pickup, 10000) end function tick() local playerPed = GetPlayerPed(-1) local playerCoords = GetEntityCoords(playerPed, 0) if(Stage==0) then local location = GetEntityCoords(playerPed, 0) if (GetDistanceBetweenCoords( -353.317, -54.1684, 49.0365, location.x, location.y, location.z, true ) < 2 ) then SetPedComponentVariation(playerPed, 9, 1, 0, 0) SetPlayerWantedLevel(GetPlayerPed(playerPed),4,false) SetPlayerWantedLevelNow(GetPlayerPed(playerPed),false) DrawMissionText("Escape the ~r~cops!", 10000) Stage = 1 end else if not(IsEntityDead(playerPed)) then local location = GetEntityCoords(playerPed, nil ) if (GetDistanceBetweenCoords( -353.317, -54.1684, 49.0365 , location.x, location.y, location.z, true ) < 42 ) then if(GetPlayerWantedLevel(GetPlayerPedScriptIndex(playerPed))<5) then SetPlayerWantedLevel(GetPlayerPed(playerPed),5,false) SetPlayerWantedLevelNow(GetPlayerPed(playerPed),false) SetPlayerWantedLevel(GetPlayerPed(playerPed),4,false) SetPlayerWantedLevelNow(GetPlayerPed(playerPed),false) end end if not(IsPlayerWantedLevelGreater(GetPlayerPed(playerPed),0)) then SetPedComponentVariation(playerPed, 9, 0, 0, 0) PlayMissionCompleteAudio("FRANKLIN_BIG_01") TriggerServerEvent('mission:completed', 500000) DrawMissionText("Good job! here is some ~y~cash.", 5000) Stage=0 end else Stage = 0 end end end -- Text stuff function DrawMissionText(m_text, showtime) ClearPrints() SetTextEntry_2("STRING") AddTextComponentString(m_text) DrawSubtitleTimed(showtime, 1) end
Encontrar Diferença