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System1 vs System2
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[CompilerGenerated]
[CompilerGenerated]
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public partial struct SampleSystem
1
: ISystemCompilerGenerated
public partial struct SampleSystem
2
: ISystemCompilerGenerated
{
{
void __OnUpdate_6D4E9467(ref SystemState state)
void __OnUpdate_6D4E9467(ref SystemState state)
{
{
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var
tick
= __query_10241205
66
_0.GetSingleton
<Tick>();
var
tickEntity
= __query_10241205
82
_0.GetSingleton
Entity();
var tick = Internal.InternalCompilerInterface.GetComponentAfterCompletingDependency<Tick>(
ref __TypeHandle.__Module_EntitySystems_Tick_RO_ComponentLookup,
ref state,
tickEntity);
}
}
TypeHandle __TypeHandle;
TypeHandle __TypeHandle;
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EntityQuery __query_10241205
66
_0;
EntityQuery __query_10241205
82
_0;
struct TypeHandle
struct TypeHandle
{
{
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[ReadOnly] public ComponentLookup<Tick> __Module_EntitySystems_Tick_RO_ComponentLookup;
public void __AssignHandles(ref SystemState state)
public void __AssignHandles(ref SystemState state)
{
{
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__Module_EntitySystems_Tick_RO_ComponentLookup = state.GetComponentLookup<Tick>(true);
}
}
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}
}
void __AssignQueries(ref SystemState state)
void __AssignQueries(ref SystemState state)
{
{
var entityQueryBuilder = new EntityQueryBuilder(Allocator.Temp);
var entityQueryBuilder = new EntityQueryBuilder(Allocator.Temp);
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__query_10241205
66
_0 =
__query_10241205
82
_0 =
entityQueryBuilder
entityQueryBuilder
.WithAll<global::Module.EntitySystems.Tick>()
.WithAll<global::Module.EntitySystems.Tick>()
.WithOptions(EntityQueryOptions.IncludeSystems)
.WithOptions(EntityQueryOptions.IncludeSystems)
.Build(ref state);
.Build(ref state);
entityQueryBuilder.Reset();
entityQueryBuilder.Reset();
entityQueryBuilder.Dispose();
entityQueryBuilder.Dispose();
}
}
public void OnCreateForCompiler(ref SystemState state)
public void OnCreateForCompiler(ref SystemState state)
{
{
__AssignQueries(ref state);
__AssignQueries(ref state);
__TypeHandle.__AssignHandles(ref state);
__TypeHandle.__AssignHandles(ref state);
}
}
}
}
Diferenças salvas
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[CompilerGenerated] public partial struct SampleSystem1 : ISystemCompilerGenerated { void __OnUpdate_6D4E9467(ref SystemState state) { var tick = __query_1024120566_0.GetSingleton<Tick>(); } TypeHandle __TypeHandle; EntityQuery __query_1024120566_0; struct TypeHandle { public void __AssignHandles(ref SystemState state) { } } void __AssignQueries(ref SystemState state) { var entityQueryBuilder = new EntityQueryBuilder(Allocator.Temp); __query_1024120566_0 = entityQueryBuilder .WithAll<global::Module.EntitySystems.Tick>() .WithOptions(EntityQueryOptions.IncludeSystems) .Build(ref state); entityQueryBuilder.Reset(); entityQueryBuilder.Dispose(); } public void OnCreateForCompiler(ref SystemState state) { __AssignQueries(ref state); __TypeHandle.__AssignHandles(ref state); } }
Texto alterado
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[CompilerGenerated] public partial struct SampleSystem2 : ISystemCompilerGenerated { void __OnUpdate_6D4E9467(ref SystemState state) { var tickEntity = __query_1024120582_0.GetSingletonEntity(); var tick = Internal.InternalCompilerInterface.GetComponentAfterCompletingDependency<Tick>( ref __TypeHandle.__Module_EntitySystems_Tick_RO_ComponentLookup, ref state, tickEntity); } TypeHandle __TypeHandle; EntityQuery __query_1024120582_0; struct TypeHandle { [ReadOnly] public ComponentLookup<Tick> __Module_EntitySystems_Tick_RO_ComponentLookup; public void __AssignHandles(ref SystemState state) { __Module_EntitySystems_Tick_RO_ComponentLookup = state.GetComponentLookup<Tick>(true); } } void __AssignQueries(ref SystemState state) { var entityQueryBuilder = new EntityQueryBuilder(Allocator.Temp); __query_1024120582_0 = entityQueryBuilder .WithAll<global::Module.EntitySystems.Tick>() .WithOptions(EntityQueryOptions.IncludeSystems) .Build(ref state); entityQueryBuilder.Reset(); entityQueryBuilder.Dispose(); } public void OnCreateForCompiler(ref SystemState state) { __AssignQueries(ref state); __TypeHandle.__AssignHandles(ref state); } }
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