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Hotel Volt
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;--------------------------
;--------------------------
;Revolt .INF file structure
;Revolt .INF file structure
;--------------------------
;--------------------------
NAME 'Hotel Volt';The name of the level as seen in-game
NAME 'Hotel Volt';The name of the level as seen in-game
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STARTPOS 6828.
-802. 11118 ;Start position of the car
STARTPOS 6828.
-802. 11118 ;Start position of the car
STARTPOSREV -13311. 37. 18925 ;Start position of the car
STARTPOSREV -13311. 37. 18925 ;Start position of the car
STARTROT 0.25 ;Start rotation of the car (0 - 1)
STARTROT 0.25 ;Start rotation of the car (0 - 1)
STARTROTREV 0.75 ;Start rotation of the car (0 - 1)
STARTROTREV 0.75 ;Start rotation of the car (0 - 1)
FARCLIP 24000 ;Far clipping distance (draw distance)
FARCLIP 24000 ;Far clipping distance (draw distance)
FOGSTART 23000 ;Fog start (slightly less than FARCLIP)
FOGSTART 23000 ;Fog start (slightly less than FARCLIP)
FOGCOLOR 255 140 0 ;Fog and background color
FOGCOLOR 255 140 0 ;Fog and background color
VERTFOGSTART 0 ;Vertical fog start (as in rooftops)
VERTFOGSTART 0 ;Vertical fog start (as in rooftops)
VERTFOGEND 0 ;Vertical fog end (as in rooftops)
VERTFOGEND 0 ;Vertical fog end (as in rooftops)
WORLDRGBPER 80 ;RGB percent of original world gouraud
WORLDRGBPER 80 ;RGB percent of original world gouraud
MODELRGBPER 80 ;RGB percent of original model gouraud
MODELRGBPER 80 ;RGB percent of original model gouraud
INSTANCERGBPER 80 ;RGB percent of original instance gouraud
INSTANCERGBPER 80 ;RGB percent of original instance gouraud
MIRRORS 0 0.75 0 256 ;Type - mix - intensity start - distance
MIRRORS 0 0.75 0 256 ;Type - mix - intensity start - distance
MP3 'nhood1.mp3'
MP3 'nhood1.mp3'
REDBOOK 4 9
REDBOOK 4 9
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;-------------------------- ;Revolt .INF file structure ;-------------------------- NAME 'Hotel Volt';The name of the level as seen in-game STARTPOS 6828.-802. 11118 ;Start position of the car STARTPOSREV -13311. 37. 18925 ;Start position of the car STARTROT 0.25 ;Start rotation of the car (0 - 1) STARTROTREV 0.75 ;Start rotation of the car (0 - 1) FARCLIP 24000 ;Far clipping distance (draw distance) FOGSTART 23000 ;Fog start (slightly less than FARCLIP) FOGCOLOR 255 140 0 ;Fog and background color VERTFOGSTART 0 ;Vertical fog start (as in rooftops) VERTFOGEND 0 ;Vertical fog end (as in rooftops) WORLDRGBPER 80 ;RGB percent of original world gouraud MODELRGBPER 80 ;RGB percent of original model gouraud INSTANCERGBPER 80 ;RGB percent of original instance gouraud MIRRORS 0 0.75 0 256 ;Type - mix - intensity start - distance MP3 'nhood1.mp3' REDBOOK 4 9
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;-------------------------- ;Revolt .INF file structure ;-------------------------- NAME 'Hotel Volt';The name of the level as seen in-game STARTPOS 6828. -802. 11118 ;Start position of the car STARTPOSREV -13311. 37. 18925 ;Start position of the car STARTROT 0.25 ;Start rotation of the car (0 - 1) STARTROTREV 0.75 ;Start rotation of the car (0 - 1) FARCLIP 24000 ;Far clipping distance (draw distance) FOGSTART 23000 ;Fog start (slightly less than FARCLIP) FOGCOLOR 255 140 0 ;Fog and background color VERTFOGSTART 0 ;Vertical fog start (as in rooftops) VERTFOGEND 0 ;Vertical fog end (as in rooftops) WORLDRGBPER 80 ;RGB percent of original world gouraud MODELRGBPER 80 ;RGB percent of original model gouraud INSTANCERGBPER 80 ;RGB percent of original instance gouraud MIRRORS 0 0.75 0 256 ;Type - mix - intensity start - distance MP3 'nhood1.mp3' REDBOOK 4 9
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