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public void OnClientDisconnect(int client) {
#pragma semicolon 1
char g_sid[32], g_nazwa[64];
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#define DEBUG
GetClientAuthId(client, AuthId_Steam2, g_sid, sizeof(g_sid));
GetClientName(client, g_nazwa, sizeof(g_nazwa));
#define PLUGIN_AUTHOR "Roberrtooo"
#define PLUGIN_VERSION "0.0.1"
PrintToChatAll("Gracz %s rozlaczyl sie z serwerem! \n Jego SID to: %s", g_nazwa, g_sid);
#include <sourcemod>
#pragma newdecls required
char g_cSteamID[64][64];
EngineVersion g_Game;
public Plugin myinfo =
{
name = "[Roberrt] Client Info on Disconnect",
author = PLUGIN_AUTHOR,
description = "",
version = PLUGIN_VERSION,
url = "roberrt.eu"
};
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public void OnPluginStart()
{
g_Game = GetEngineVersion();
if (g_Game != Engine_CSGO && g_Game != Engine_CSS)
{
SetFailState("This plugin is for CSGO/CSS only.");
}
}
public void OnClientAuthorized(int client, const char[] auth)
{
if (client == 0)
{
return;
}
Format(g_cSteamID[client], 64, auth);
PrintToConsoleAll("[ CS-4Frags.PL ] Gracz %N [%s] wchodzi na serwer...", client, g_cSteamID[client]);
PrintToServer("[ CS-4Frags.PL ] Gracz %N [%s] wchodzi na serwer...", client, g_cSteamID[client]);
}
}
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public void OnClientDisconnect(int client)
{
if (client == 0)
{
return;
}
PrintToConsoleAll("[ CS-4Frags.PL ] Gracz %N [%s] opuścił serwer...", client, g_cSteamID[client]);
PrintToServer("[ CS-4Frags.PL ] Gracz %N [%s] opuścił serwer...", client, g_cSteamID[client]);
Format(g_cSteamID[client], 64, " ");
}
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public void OnClientDisconnect(int client) { char g_sid[32], g_nazwa[64]; GetClientAuthId(client, AuthId_Steam2, g_sid, sizeof(g_sid)); GetClientName(client, g_nazwa, sizeof(g_nazwa)); PrintToChatAll("Gracz %s rozlaczyl sie z serwerem! \n Jego SID to: %s", g_nazwa, g_sid); }
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#pragma semicolon 1 #define DEBUG #define PLUGIN_AUTHOR "Roberrtooo" #define PLUGIN_VERSION "0.0.1" #include <sourcemod> #pragma newdecls required char g_cSteamID[64][64]; EngineVersion g_Game; public Plugin myinfo = { name = "[Roberrt] Client Info on Disconnect", author = PLUGIN_AUTHOR, description = "", version = PLUGIN_VERSION, url = "roberrt.eu" }; public void OnPluginStart() { g_Game = GetEngineVersion(); if (g_Game != Engine_CSGO && g_Game != Engine_CSS) { SetFailState("This plugin is for CSGO/CSS only."); } } public void OnClientAuthorized(int client, const char[] auth) { if (client == 0) { return; } Format(g_cSteamID[client], 64, auth); PrintToConsoleAll("[ CS-4Frags.PL ] Gracz %N [%s] wchodzi na serwer...", client, g_cSteamID[client]); PrintToServer("[ CS-4Frags.PL ] Gracz %N [%s] wchodzi na serwer...", client, g_cSteamID[client]); } public void OnClientDisconnect(int client) { if (client == 0) { return; } PrintToConsoleAll("[ CS-4Frags.PL ] Gracz %N [%s] opuścił serwer...", client, g_cSteamID[client]); PrintToServer("[ CS-4Frags.PL ] Gracz %N [%s] opuścił serwer...", client, g_cSteamID[client]); Format(g_cSteamID[client], 64, " "); }
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