Untitled diff

Created Diff never expires




0: [00317D90]
0: [00317D90]
Script:{
Script:{
Subroutine(Hash=0x8DF53B25)
Subroutine(Hash=0x8DF53B25)
Script_End()
Script_End()
}
}


1: [004B3850]
1: [004B3850]
Script:{
Script:{
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Unk_87C50592(Unk=0x2)
Unk_87C50592(Unk=0x2)
Script_End()
Script_End()
}
}


2: [0317F126]
2: [0317F126]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
External_Subroutine(Unk=0x6DB20AB7)
External_Subroutine(Unk=0x6DB20AB7)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
External_Subroutine(Unk=0x4FBD2A28)
External_Subroutine(Unk=0x4FBD2A28)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


3: [03B789CB]
3: [03B789CB]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Unk_6E053790(Unk=0x1, Unk=0x0, Unk=0x2)
Unk_6E053790(Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


4: [03ED58B4]
4: [03ED58B4]
Script:{
Script:{
Set_Frame_Duration(Speed=0.8)
Set_Frame_Duration(Speed=0.8)
SEARCH(Unk=0x0, Unk=0x0, Unk=0x3, Unk=4, Unk=0, Unk=0, Unk=0, Unk=0x2, Unk=0x3F, Unk=0x3, Unk=0x0, Unk=0xF, Unk=0x1, Unk=0x0, Unk=0x1, Unk=0x0, Unk=0x0)
SEARCH(Unk=0x0, Unk=0x0, Unk=0x3, Unk=4, Unk=0, Unk=0, Unk=0, Unk=0x2, Unk=0x3F, Unk=0x3, Unk=0x0, Unk=0xF, Unk=0x1, Unk=0x0, Unk=0x1, Unk=0x0, Unk=0x0)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Add_Momentum(Vertical=-1, Horizontal=0)
Add_Momentum(Vertical=-1, Horizontal=0)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
Unk_E74D94EE(Unk=0x6A)
Unk_E74D94EE(Unk=0x6A)
Asynchronous_Timer(Frames=25)
Asynchronous_Timer(Frames=25)
Unk_B3EAA5C2(Unk=0x1E00009B)
Unk_B3EAA5C2(Unk=0x1E00009B)
Script_End()
Script_End()
}
}


5: [044DA8FC]
5: [044DA8FC]
Script:{
Script:{
Subroutine(Hash=0x99E49994)
Subroutine(Hash=0x99E49994)
Script_End()
Script_End()
}
}


6: [05C54786]
6: [05C54786]
Script:{
Script:{
Subroutine(Hash=0x36B7565D)
Subroutine(Hash=0x36B7565D)
Script_End()
Script_End()
}
}


7: [065F421D]
7: [065F421D]
Script:{
Script:{
Hitbox(ID=0x0, GID=0x0, Born=0x18, Damage=15, Angle=0x169, KBG=0x41, WBKB=0x0, BKB=0x3C, Size=3, Z=0, Y=3.6, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x14, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Hitbox(ID=0x0, GID=0x0, Born=0x18, Damage=15, Angle=0x169, KBG=0x41, WBKB=0x0, BKB=0x3C, Size=3, Z=0, Y=3.6, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x14, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Hitbox(ID=0x1, GID=0x0, Born=0x18, Damage=15, Angle=0x169, KBG=0x41, WBKB=0x0, BKB=0x3C, Size=3, Z=0, Y=0, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x14, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Hitbox(ID=0x1, GID=0x0, Born=0x18, Damage=15, Angle=0x169, KBG=0x41, WBKB=0x0, BKB=0x3C, Size=3, Z=0, Y=0, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x14, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Hitbox(ID=0x3, GID=0x0, Born=0x18, Damage=15, Angle=0x169, KBG=0x41, WBKB=0x0, BKB=0x3C, Size=4.5, Z=0, Y=8.5, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x14, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Hitbox(ID=0x3, GID=0x0, Born=0x18, Damage=15, Angle=0x169, KBG=0x41, WBKB=0x0, BKB=0x3C, Size=4.5, Z=0, Y=8.5, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x14, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Hitbox(ID=0x4, GID=0x0, Born=0x0, Damage=15, Angle=0x169, KBG=0x41, WBKB=0x0, BKB=0x3C, Size=7, Z=0, Y=8.5, X=13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x14, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Hitbox(ID=0x4, GID=0x0, Born=0x0, Damage=15, Angle=0x169, KBG=0x41, WBKB=0x0, BKB=0x3C, Size=7, Z=0, Y=8.5, X=13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x14, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Delete_Hitbox(id=0x4)
Delete_Hitbox(id=0x4)
Script_End()
Script_End()
}
}


8: [06690ABA]
8: [06690ABA]
Script:{
Script:{
External_Subroutine(Unk=0x7EFCFF98)
External_Subroutine(Unk=0x7EFCFF98)
Script_End()
Script_End()
}
}


9: [09C4ACE9]
9: [09C4ACE9]
Script:{
Script:{
Asynchronous_Timer(Frames=1)
Asynchronous_Timer(Frames=1)
Generate_Weapon(ID=0x1)
Generate_Weapon(ID=0x1)
Unk_425848C8(Unk=0x1, Unk=0x0)
Unk_425848C8(Unk=0x1, Unk=0x0)
Set_Frame_Duration(Speed=1.2)
Set_Frame_Duration(Speed=1.2)
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Unk_D1B837C2(Unk=0x2, Unk=0x0, Unk=0x1)
Unk_D1B837C2(Unk=0x2, Unk=0x0, Unk=0x1)
Asynchronous_Timer(Frames=25)
Asynchronous_Timer(Frames=25)
Set_Frame_Duration(Speed=0.8)
Set_Frame_Duration(Speed=0.8)
Unk_BB400CDA(Unk=0x2, Unk=0x0, Unk=0x1)
Unk_BB400CDA(Unk=0x2, Unk=0x0, Unk=0x1)
Asynchronous_Timer(Frames=45)
Asynchronous_Timer(Frames=45)
Set_Frame_Duration(Speed=2)
Set_Frame_Duration(Speed=2)
Script_End()
Script_End()
}
}


A: [0A7CDB4A]
A: [0A7CDB4A]
Script:{
Script:{
Asynchronous_Timer(Frames=1)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.9)
Set_Frame_Duration(Speed=0.9)
Unk_425848C8(Unk=0x0, Unk=0x0)
Unk_425848C8(Unk=0x0, Unk=0x0)
Unk_2B62F859(Unk=0x0, Unk=0x40200000)
Unk_2B62F859(Unk=0x0, Unk=0x40200000)
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=12)
Asynchronous_Timer(Frames=12)
Add_Momentum(Vertical=0.2, Horizontal=2)
Add_Momentum(Vertical=0.2, Horizontal=2)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x19, Damage=3, Angle=0x3C, KBG=0x2D, WBKB=0x0, BKB=0x5A, Size=2.7, Z=-2.5, Y=6.3, X=0, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x14, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x1E, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=2.5, Stretchy Y=6.3, Stretchy X=0)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x19, Damage=3, Angle=0x3C, KBG=0x2D, WBKB=0x0, BKB=0x5A, Size=2.7, Z=-2.5, Y=6.3, X=0, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x14, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x1E, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=2.5, Stretchy Y=6.3, Stretchy X=0)
Asynchronous_Timer(Frames=18)
Asynchronous_Timer(Frames=18)
Unk_0F39EC70(Unk=0x1)
Unk_0F39EC70(Unk=0x1)
Script_End()
Script_End()
}
}


B: [0C660475]
B: [0C660475]
Script:{
Script:{
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Unk_965E035A()
Unk_965E035A()
Script_End()
Script_End()
}
}


C: [0CC803A3]
C: [0CC803A3]
Script:{
Script:{
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_745B20A7(Unk=0x11000010)
Unk_745B20A7(Unk=0x11000010)
Script_End()
Script_End()
}
}


D: [0EA73BD8]
D: [0EA73BD8]
Script:{
Script:{
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=31)
Asynchronous_Timer(Frames=31)
Clear_bit(Unk=0x2100000D)
Clear_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


E: [107D38F2]
E: [107D38F2]
Script:{
Script:{
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Unk_50730439(Unk=0, Unk=31, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=0, Unk=31, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


F: [14B86FF8]
F: [14B86FF8]
Script:{
Script:{
External_Subroutine(Unk=0x36783DB2)
External_Subroutine(Unk=0x36783DB2)
Script_End()
Script_End()
}
}


10: [167541F5]
10: [167541F5]
Script:{
Script:{
Asynchronous_Timer(Frames=1)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=1.5)
Set_Frame_Duration(Speed=1.5)
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Script_End()
Script_End()
}
}


11: [168D716B]
11: [168D716B]
Script:{
Script:{
Subroutine(Hash=0xEED45ECD)
Subroutine(Hash=0xEED45ECD)
Script_End()
Script_End()
}
}


12: [192152A3]
12: [192152A3]
Script:{
Script:{
Set_Armor(State=0x1, Type=0x0)
Set_Armor(State=0x1, Type=0x0)
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
External_Subroutine(Unk=0xC8F9E44F)
External_Subroutine(Unk=0xC8F9E44F)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
External_Subroutine(Unk=0xFC7E1BE8)
External_Subroutine(Unk=0xFC7E1BE8)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Set_Armor(State=0x0, Type=0x0)
Set_Armor(State=0x0, Type=0x0)
MOT_SET_RATE(Unk=0.6)
MOT_SET_RATE(Unk=0.6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


13: [1A89BEB6]
13: [1A89BEB6]
Script:{
Script:{
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
Grab_Collision(ID=0x0, Bone=0x0, Size=2.6, Z=0, Y=8.5, X=4, Action=0x3F, Air/Ground=0x3, Unk=0x0, Unk=8.5, Unk=10.6)
Grab_Collision(ID=0x0, Bone=0x0, Size=2.6, Z=0, Y=8.5, X=4, Action=0x3F, Air/Ground=0x3, Unk=0x0, Unk=8.5, Unk=10.6)
External_Subroutine(Unk=0x49FA5BDD)
External_Subroutine(Unk=0x49FA5BDD)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Terminate_Grab_Collisions()
Terminate_Grab_Collisions()
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


14: [1C9FD162]
14: [1C9FD162]
Script:{
Script:{
Asynchronous_Timer(Frames=30)
Asynchronous_Timer(Frames=30)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Script_End()
Script_End()
}
}


15: [1D1238F2]
15: [1D1238F2]
Script:{
Script:{
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Set_bit(Unk=0x2100001B)
Set_bit(Unk=0x2100001B)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
External_Subroutine(Unk=0x8FDCE21B)
External_Subroutine(Unk=0x8FDCE21B)
Asynchronous_Timer(Frames=18)
Asynchronous_Timer(Frames=18)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


16: [1DDF4AA6]
16: [1DDF4AA6]
Script:{
Script:{
Asynchronous_Timer(Frames=19)
Asynchronous_Timer(Frames=19)
Unk_E74D94EE(Unk=0x0)
Unk_E74D94EE(Unk=0x0)
Script_End()
Script_End()
}
}


17: [211A601B]
17: [211A601B]
Script:{
Script:{
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=8, Angle=0x5E, KBG=0x54, WBKB=0x0, BKB=0x28, Size=8, Z=0, Y=24, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=8, Angle=0x5E, KBG=0x54, WBKB=0x0, BKB=0x28, Size=8, Z=0, Y=24, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=10, Angle=0x5C, KBG=0x54, WBKB=0x0, BKB=0x41, Size=5, Z=0, Y=13, X=2, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=13, Stretchy X=-2)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=10, Angle=0x5C, KBG=0x54, WBKB=0x0, BKB=0x41, Size=5, Z=0, Y=13, X=2, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=13, Stretchy X=-2)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


18: [21D5C538]
18: [21D5C538]
Script:{
Script:{
SEARCH(Unk=0x0, Unk=0x0, Unk=0x3, Unk=3.5, Unk=0, Unk=0, Unk=0, Unk=0x2, Unk=0x3F, Unk=0x3, Unk=0x0, Unk=0xF, Unk=0x1, Unk=0x0, Unk=0x1, Unk=0x0, Unk=0x0)
SEARCH(Unk=0x0, Unk=0x0, Unk=0x3, Unk=3.5, Unk=0, Unk=0, Unk=0, Unk=0x2, Unk=0x3F, Unk=0x3, Unk=0x0, Unk=0xF, Unk=0x1, Unk=0x0, Unk=0x1, Unk=0x0, Unk=0x0)
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
Unk_E74D94EE(Unk=0x6A)
Unk_E74D94EE(Unk=0x6A)
Asynchronous_Timer(Frames=25)
Asynchronous_Timer(Frames=25)
Unk_B3EAA5C2(Unk=0x1E00009B)
Unk_B3EAA5C2(Unk=0x1E00009B)
Script_End()
Script_End()
}
}


19: [21E49500]
19: [21E49500]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x5, Damage=2, Angle=0x50, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=4.8, Z=-0.5, Y=2.5, X=2, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x1, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x5, Damage=2, Angle=0x50, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=4.8, Z=-0.5, Y=2.5, X=2, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x1, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=19)
Asynchronous_Timer(Frames=19)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


1A: [22D587C4]
1A: [22D587C4]
Script:{
Script:{
MOT_SET_RATE(Unk=0.5)
MOT_SET_RATE(Unk=0.5)
Unk_F6D9DCF6(Unk=0x3, Unk=1.1)
Unk_F6D9DCF6(Unk=0x3, Unk=1.1)
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0x78015C48)
External_Subroutine(Unk=0x78015C48)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
MOT_SET_RATE(Unk=0.8)
MOT_SET_RATE(Unk=0.8)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Unk_F6D9DCF6(Unk=0xA, Unk=1)
Unk_F6D9DCF6(Unk=0xA, Unk=1)
Script_End()
Script_End()
}
}


1B: [233C5484]
1B: [233C5484]
Script:{
Script:{
Hitbox(ID=0x0, GID=0x0, Born=0x18, Damage=13, Angle=0x1C, KBG=0x38, WBKB=0x0, BKB=0x50, Size=3, Z=0, Y=6, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x15, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Hitbox(ID=0x0, GID=0x0, Born=0x18, Damage=13, Angle=0x1C, KBG=0x38, WBKB=0x0, BKB=0x50, Size=3, Z=0, Y=6, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x15, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Hitbox(ID=0x1, GID=0x0, Born=0x18, Damage=13, Angle=0x1C, KBG=0x38, WBKB=0x0, BKB=0x50, Size=2, Z=0, Y=2, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x15, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Hitbox(ID=0x1, GID=0x0, Born=0x18, Damage=13, Angle=0x1C, KBG=0x38, WBKB=0x0, BKB=0x50, Size=2, Z=0, Y=2, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x15, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Hitbox(ID=0x2, GID=0x0, Born=0x18, Damage=13, Angle=0x1C, KBG=0x38, WBKB=0x0, BKB=0x50, Size=2, Z=0, Y=-2, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x15, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Hitbox(ID=0x2, GID=0x0, Born=0x18, Damage=13, Angle=0x1C, KBG=0x38, WBKB=0x0, BKB=0x50, Size=2, Z=0, Y=-2, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x15, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Hitbox(ID=0x4, GID=0x0, Born=0x0, Damage=13, Angle=0x1C, KBG=0x3C, WBKB=0x0, BKB=0x56, Size=7, Z=0, Y=8, X=12, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x15, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Hitbox(ID=0x4, GID=0x0, Born=0x0, Damage=13, Angle=0x1C, KBG=0x3C, WBKB=0x0, BKB=0x56, Size=7, Z=0, Y=8, X=12, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x15, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Delete_Hitbox(id=0x4)
Delete_Hitbox(id=0x4)
Script_End()
Script_End()
}
}


1C: [24888B77]
1C: [24888B77]
Script:{
Script:{
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=-13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=-4)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=-13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=-4)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=22)
Asynchronous_Timer(Frames=22)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=4)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=4)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


1D: [259AB4BB]
1D: [259AB4BB]
Script:{
Script:{
Asynchronous_Timer(Frames=1)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=2)
Set_Frame_Duration(Speed=2)
Unk_477705C2(Unk=0x11000006, Unk=0x0, Unk=0x1)
Unk_477705C2(Unk=0x11000006, Unk=0x0, Unk=0x1)
TRUE(Unk=0x4)
TRUE(Unk=0x4)
External_Subroutine(Unk=0xBA0BB879)
External_Subroutine(Unk=0xBA0BB879)
Asynchronous_Timer(Frames=20)
Asynchronous_Timer(Frames=20)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=32)
Asynchronous_Timer(Frames=32)
Set_Frame_Duration(Speed=1.5)
Set_Frame_Duration(Speed=1.5)
Asynchronous_Timer(Frames=42)
Asynchronous_Timer(Frames=42)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Script_End()
Script_End()
}
}


1E: [2978F979]
1E: [2978F979]
Script:{
Script:{
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


1F: [297B19D2]
1F: [297B19D2]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0xA77F5925)
External_Subroutine(Unk=0xA77F5925)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


20: [29BAE301]
20: [29BAE301]
Script:{
Script:{
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Unk_50730439(Unk=14, Unk=10, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=14, Unk=10, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


21: [29BB09D8]
21: [29BB09D8]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0x94CEFF71)
External_Subroutine(Unk=0x94CEFF71)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


22: [2B893AB9]
22: [2B893AB9]
Script:{
Script:{
External_Subroutine(Unk=0xBC64B03D)
External_Subroutine(Unk=0xBC64B03D)
Script_End()
Script_End()
}
}


23: [2C42123B]
23: [2C42123B]
Script:{
Script:{
Unk_0A7BF1D4(Unk=0x0, Unk=0x1)
Unk_0A7BF1D4(Unk=0x0, Unk=0x1)
Unk_425848C8(Unk=0x0, Unk=0x24)
Unk_425848C8(Unk=0x0, Unk=0x24)
Asynchronous_Timer(Frames=110)
Asynchronous_Timer(Frames=110)
Unk_C436BF6E(Unk=0x0)
Unk_C436BF6E(Unk=0x0)
Script_End()
Script_End()
}
}


24: [2C4B208A]
24: [2C4B208A]
Script:{
Script:{
Subroutine(Hash=0x9DD471AC)
Subroutine(Hash=0x9DD471AC)
Script_End()
Script_End()
}
}


25: [2CC6900C]
25: [2CC6900C]
Script:{
Script:{
Asynchronous_Timer(Frames=2)
Asynchronous_Timer(Frames=2)
Unk_965E035A()
Unk_965E035A()
Script_End()
Script_End()
}
}


26: [2CF0167A]
26: [2CF0167A]
Script:{
Script:{
Asynchronous_Timer(Frames=30)
Asynchronous_Timer(Frames=30)
Script_End()
Script_End()
}
}


27: [2DACD56A]
27: [2DACD56A]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Set_bit(Unk=0x21000011)
Set_bit(Unk=0x21000011)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
External_Subroutine(Unk=0xC189E41B)
External_Subroutine(Unk=0xC189E41B)
Unk_42998FB4(Unk=0x1)
Unk_42998FB4(Unk=0x1)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


28: [2E944239]
28: [2E944239]
Script:{
Script:{
Subroutine(Hash=0xABD189D7)
Subroutine(Hash=0xABD189D7)
Script_End()
Script_End()
}
}


29: [32872E4C]
29: [32872E4C]
Script:{
Script:{
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
External_Subroutine(Unk=0xA871C206)
External_Subroutine(Unk=0xA871C206)
Unk_42998FB4(Unk=0x0)
Unk_42998FB4(Unk=0x0)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


2A: [32E9BFEF]
2A: [32E9BFEF]
Script:{
Script:{
Set_Frame_Duration(Speed=0.65)
Set_Frame_Duration(Speed=0.65)
Script_End()
Script_End()
}
}


2B: [363EB040]
2B: [363EB040]
Script:{
Script:{
Asynchronous_Timer(Frames=2)
Asynchronous_Timer(Frames=2)
Hitbox(ID=0x0, GID=0x0, Born=0x10, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x1E, Size=3, Z=2.5, Y=0, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x12, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x4)
Hitbox(ID=0x0, GID=0x0, Born=0x10, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x1E, Size=3, Z=2.5, Y=0, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x12, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x4)
Hitbox(ID=0x1, GID=0x0, Born=0x10, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x1E, Size=3, Z=0, Y=0, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x12, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x4)
Hitbox(ID=0x1, GID=0x0, Born=0x10, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x1E, Size=3, Z=0, Y=0, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x12, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x4)
Hitbox(ID=0x2, GID=0x0, Born=0xF, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x1E, Size=4, Z=0, Y=0, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x12, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x4)
Hitbox(ID=0x2, GID=0x0, Born=0xF, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x1E, Size=4, Z=0, Y=0, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x12, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x4)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


2C: [36783DB2]
2C: [36783DB2]
Script:{
Script:{
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Unk_965E035A()
Unk_965E035A()
Script_End()
Script_End()
}
}


2D: [383906E4]
2D: [383906E4]
Script:{
Script:{
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Asynchronous_Timer(Frames=12)
Asynchronous_Timer(Frames=12)
Unk_87C50592(Unk=0x2)
Unk_87C50592(Unk=0x2)
Script_End()
Script_End()
}
}


2E: [3D557B65]
2E: [3D557B65]
Script:{
Script:{
Unk_425848C8(Unk=0x0, Unk=0xC)
Unk_425848C8(Unk=0x0, Unk=0xC)
Script_End()
Script_End()
}
}


2F: [40451B52]
2F: [40451B52]
Script:{
Script:{
Generate_Weapon(ID=0x1)
Generate_Weapon(ID=0x1)
Unk_425848C8(Unk=0x1, Unk=0x0)
Unk_425848C8(Unk=0x1, Unk=0x0)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Unk_D1B837C2(Unk=0x2, Unk=0x0, Unk=0x1)
Unk_D1B837C2(Unk=0x2, Unk=0x0, Unk=0x1)
Unk_E74D94EE(Unk=0x6D)
Unk_E74D94EE(Unk=0x6D)
Asynchronous_Timer(Frames=35)
Asynchronous_Timer(Frames=35)
Unk_BB400CDA(Unk=0x2, Unk=0x0, Unk=0x1)
Unk_BB400CDA(Unk=0x2, Unk=0x0, Unk=0x1)
Script_End()
Script_End()
}
}


30: [405F24F2]
30: [405F24F2]
Script:{
Script:{
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Extended_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=4, Angle=0x16E, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=3.5, Z=0, Y=24, X=-3, Element=0x1A, Trip=0, Hitlag=1.2, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=21, Stretchy X=-8)
Extended_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=4, Angle=0x16E, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=3.5, Z=0, Y=24, X=-3, Element=0x1A, Trip=0, Hitlag=1.2, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=21, Stretchy X=-8)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=4, Angle=0x16E, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=3.5, Z=0, Y=24, X=3, Element=0x1A, Trip=0, Hitlag=1.2, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=24, Stretchy X=-3)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=4, Angle=0x16E, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=3.5, Z=0, Y=24, X=3, Element=0x1A, Trip=0, Hitlag=1.2, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=24, Stretchy X=-3)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Extended_Hitbox(ID=0x3, GID=0x0, Born=0x0, Damage=4, Angle=0x16E, KBG=0x64, WBKB=0x37, BKB=0x0, Size=4.2, Z=0, Y=23, X=0, Element=0x1A, Trip=0, Hitlag=1.2, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=15, Stretchy X=0)
Extended_Hitbox(ID=0x3, GID=0x0, Born=0x0, Damage=4, Angle=0x16E, KBG=0x64, WBKB=0x37, BKB=0x0, Size=4.2, Z=0, Y=23, X=0, Element=0x1A, Trip=0, Hitlag=1.2, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=15, Stretchy X=0)
Extended_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=4, Angle=0x16E, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=3.5, Z=0, Y=24, X=3, Element=0x1A, Trip=0, Hitlag=1.2, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=21, Stretchy X=8)
Extended_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=4, Angle=0x16E, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=3.5, Z=0, Y=24, X=3, Element=0x1A, Trip=0, Hitlag=1.2, SDI=0.5, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=21, Stretchy X=8)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=6, Angle=0x4C, KBG=0x70, WBKB=0x0, BKB=0x32, Size=5.2, Z=0, Y=24, X=4, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=24, Stretchy X=-4)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=6, Angle=0x4C, KBG=0x70, WBKB=0x0, BKB=0x32, Size=5.2, Z=0, Y=24, X=4, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=24, Stretchy X=-4)
Extended_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=6, Angle=0x46, KBG=0x70, WBKB=0x0, BKB=0x32, Size=5.2, Z=0, Y=24, X=-4, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=21, Stretchy X=-9)
Extended_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=6, Angle=0x46, KBG=0x70, WBKB=0x0, BKB=0x32, Size=5.2, Z=0, Y=24, X=-4, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=21, Stretchy X=-9)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Extended_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=6, Angle=0x46, KBG=0x70, WBKB=0x0, BKB=0x32, Size=5.2, Z=0, Y=24, X=4, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=21, Stretchy X=9)
Extended_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=6, Angle=0x46, KBG=0x70, WBKB=0x0, BKB=0x32, Size=5.2, Z=0, Y=24, X=4, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Stretchy Z=0, Stretchy Y=21, Stretchy X=9)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Delete_Hitbox(id=0x0)
Delete_Hitbox(id=0x0)
Delete_Hitbox(id=0x1)
Delete_Hitbox(id=0x1)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=41)
Asynchronous_Timer(Frames=41)
Clear_bit(Unk=0x2100000D)
Clear_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


31: [41477B2F]
31: [41477B2F]
Script:{
Script:{
Generate_Weapon(ID=0x1)
Generate_Weapon(ID=0x1)
Unk_425848C8(Unk=0x1, Unk=0x0)
Unk_425848C8(Unk=0x1, Unk=0x0)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Unk_D1B837C2(Unk=0x2, Unk=0x0, Unk=0x1)
Unk_D1B837C2(Unk=0x2, Unk=0x0, Unk=0x1)
Asynchronous_Timer(Frames=35)
Asynchronous_Timer(Frames=35)
Unk_BB400CDA(Unk=0x2, Unk=0x0, Unk=0x1)
Unk_BB400CDA(Unk=0x2, Unk=0x0, Unk=0x1)
Script_End()
Script_End()
}
}


32: [453B4E68]
32: [453B4E68]
Script:{
Script:{
Subroutine(Hash=0xEB786D3F)
Subroutine(Hash=0xEB786D3F)
Script_End()
Script_End()
}
}


33: [45EE8F79]
33: [45EE8F79]
Script:{
Script:{
Set_Frame_Duration(Speed=0.7)
Set_Frame_Duration(Speed=0.7)
Script_End()
Script_End()
}
}


34: [48FD31CB]
34: [48FD31CB]
Script:{
Script:{
Asynchronous_Timer(Frames=20)
Asynchronous_Timer(Frames=20)
Unk_50730439(Unk=-15, Unk=15, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=-15, Unk=15, Unk=0x1, Unk=0x0, Unk=0x2)
REVERSE_LR()
REVERSE_LR()
Script_End()
Script_End()
}
}


35: [494FB40D]
35: [494FB40D]
Script:{
Script:{
Throw_Specifier(ID=0x0, Born=0x0, Damage=6, Angle=0x58, KBG=0x50, WBKB=0x0, BKB=0x48, Element=0x0, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Throw_Specifier(ID=0x0, Born=0x0, Damage=6, Angle=0x58, KBG=0x50, WBKB=0x0, BKB=0x48, Element=0x0, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Throw_Specifier(ID=0x1, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Element=0x0, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Throw_Specifier(ID=0x1, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Element=0x0, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Asynchronous_Timer(Frames=19)
Asynchronous_Timer(Frames=19)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x17, Damage=2, Angle=0x50, KBG=0x64, WBKB=0x14, BKB=0x0, Size=3.8, Z=0, Y=0, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x4, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x1, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x17, Damage=2, Angle=0x50, KBG=0x64, WBKB=0x14, BKB=0x0, Size=3.8, Z=0, Y=0, X=0, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x4, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x1, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Asynchronous_Timer(Frames=26)
Asynchronous_Timer(Frames=26)
Throw_Applier(ID=0x0, Bone=0x1A, Unk=0x11000005, Unk=0x11000006, Unk=0x11000007)
Throw_Applier(ID=0x0, Bone=0x1A, Unk=0x11000005, Unk=0x11000006, Unk=0x11000007)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


36: [4B6236D7]
36: [4B6236D7]
Script:{
Script:{
Subroutine(Hash=0x4509EDDD)
Subroutine(Hash=0x4509EDDD)
Script_End()
Script_End()
}
}


37: [4DB053D3]
37: [4DB053D3]
Script:{
Script:{
Unk_425848C8(Unk=0x1, Unk=0x4)
Unk_425848C8(Unk=0x1, Unk=0x4)
Asynchronous_Timer(Frames=2)
Asynchronous_Timer(Frames=2)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=2, Angle=0x1E, KBG=0x96, WBKB=0x0, BKB=0x14, Size=6, Z=0, Y=8, X=7, Element=0x0, Trip=0, Hitlag=0.4, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x1, SFX Level=0x0, SFX Type=0x1, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x3, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=10)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=2, Angle=0x1E, KBG=0x96, WBKB=0x0, BKB=0x14, Size=6, Z=0, Y=8, X=7, Element=0x0, Trip=0, Hitlag=0.4, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x1, SFX Level=0x0, SFX Type=0x1, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x3, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=10)
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
Extended_Special_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=2, Angle=0x169, KBG=0x96, WBKB=0x0, BKB=0x14, Size=7, Z=0, Y=8, X=15, Element=0x0, Trip=0, Hitlag=0.4, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x1, SFX Level=0x0, SFX Type=0x1, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x3, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=17)
Extended_Special_Hitbox(ID=0x2, GID=0x0, Born=0x0, Damage=2, Angle=0x169, KBG=0x96, WBKB=0x0, BKB=0x14, Size=7, Z=0, Y=8, X=15, Element=0x0, Trip=0, Hitlag=0.4, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x1, SFX Level=0x0, SFX Type=0x1, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x3, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=17)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=2, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4, Z=0, Y=8, X=22, Element=0x0, Trip=0, Hitlag=0.4, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x1, SFX Level=0x0, SFX Type=0x1, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x3, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=2, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4, Z=0, Y=8, X=22, Element=0x0, Trip=0, Hitlag=0.4, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x1, SFX Level=0x0, SFX Type=0x1, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x3, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Unk_684264C9(Unk=0x2, Unk=9)
Unk_684264C9(Unk=0x2, Unk=9)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
Unk_684264C9(Unk=0x2, Unk=12)
Unk_684264C9(Unk=0x2, Unk=12)
Asynchronous_Timer(Frames=24)
Asynchronous_Timer(Frames=24)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=2, Angle=0x169, KBG=0x12C, WBKB=0x0, BKB=0xF, Size=5, Z=0, Y=8, X=22, Element=0x0, Trip=0, Hitlag=2, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x1, SFX Level=0x1, SFX Type=0x1, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x2, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=2, Angle=0x169, KBG=0x12C, WBKB=0x0, BKB=0xF, Size=5, Z=0, Y=8, X=22, Element=0x0, Trip=0, Hitlag=2, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x1, SFX Level=0x1, SFX Type=0x1, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x1, Absorbability=0x1, Rehit Rate=0x2, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


38: [4E38AB85]
38: [4E38AB85]
Script:{
Script:{
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=4)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=4)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=23)
Asynchronous_Timer(Frames=23)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=-13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=-4)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=-13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=-4)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


39: [4EDB24AA]
39: [4EDB24AA]
Script:{
Script:{
Subroutine(Hash=0xCB9EEF44)
Subroutine(Hash=0xCB9EEF44)
Script_End()
Script_End()
}
}


3A: [4F90F5D2]
3A: [4F90F5D2]
Script:{
Script:{
Asynchronous_Timer(Frames=18)
Asynchronous_Timer(Frames=18)
Unk_50730439(Unk=18, Unk=12, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=18, Unk=12, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


3B: [51C12B1A]
3B: [51C12B1A]
Script:{
Script:{
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_745B20A7(Unk=0x11000010)
Unk_745B20A7(Unk=0x11000010)
Script_End()
Script_End()
}
}


3C: [52892616]
3C: [52892616]
Script:{
Script:{
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Unk_87C50592(Unk=0x2)
Unk_87C50592(Unk=0x2)
Script_End()
Script_End()
}
}


3D: [529D842D]
3D: [529D842D]
Script:{
Script:{
Unk_477705C2(Unk=0x11000006, Unk=0x0, Unk=0x1)
Unk_477705C2(Unk=0x11000006, Unk=0x0, Unk=0x1)
TRUE(Unk=0x4)
TRUE(Unk=0x4)
External_Subroutine(Unk=0xBA0BB879)
External_Subroutine(Unk=0xBA0BB879)
Script_End()
Script_End()
}
}


3E: [52BF734B]
3E: [52BF734B]
Script:{
Script:{
MOT_SET_RATE(Unk=0.5)
MOT_SET_RATE(Unk=0.5)
Unk_F6D9DCF6(Unk=0x6, Unk=1.4)
Unk_F6D9DCF6(Unk=0x6, Unk=1.4)
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Set_bit(Unk=0x21000011)
Set_bit(Unk=0x21000011)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
External_Subroutine(Unk=0x2A3973EF)
External_Subroutine(Unk=0x2A3973EF)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
MOT_SET_RATE(Unk=0.8)
MOT_SET_RATE(Unk=0.8)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=25)
Asynchronous_Timer(Frames=25)
Unk_F6D9DCF6(Unk=0xC, Unk=1)
Unk_F6D9DCF6(Unk=0xC, Unk=1)
Asynchronous_Timer(Frames=26)
Asynchronous_Timer(Frames=26)
Unk_745B20A7(Unk=0x11000004)
Unk_745B20A7(Unk=0x11000004)
Script_End()
Script_End()
}
}


3F: [5911ED5D]
3F: [5911ED5D]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Set_bit(Unk=0x21000011)
Set_bit(Unk=0x21000011)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
External_Subroutine(Unk=0xF5477682)
External_Subroutine(Unk=0xF5477682)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=25)
Asynchronous_Timer(Frames=25)
Script_End()
Script_End()
}
}


40: [59D1FD57]
40: [59D1FD57]
Script:{
Script:{
Asynchronous_Timer(Frames=41)
Asynchronous_Timer(Frames=41)
Set_Armor(State=0x1, Type=0x0)
Set_Armor(State=0x1, Type=0x0)
Asynchronous_Timer(Frames=51)
Asynchronous_Timer(Frames=51)
External_Subroutine(Unk=0xC6F6D0D6)
External_Subroutine(Unk=0xC6F6D0D6)
Set_Armor(State=0x0, Type=0x0)
Set_Armor(State=0x0, Type=0x0)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Synchronous_Timer(Frames=10)
Synchronous_Timer(Frames=10)
Unk_BB400CDA(Unk=0x3, Unk=0x0, Unk=0x2)
Unk_BB400CDA(Unk=0x3, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


41: [59EF8E1A]
41: [59EF8E1A]
Script:{
Script:{
Asynchronous_Timer(Frames=46)
Asynchronous_Timer(Frames=46)
Unk_C436BF6E(Unk=0x0)
Unk_C436BF6E(Unk=0x0)
Script_End()
Script_End()
}
}


42: [5ADD4C79]
42: [5ADD4C79]
Script:{
Script:{
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Clear_bit(Unk=0x2100000F)
Clear_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


43: [5C4D24BA]
43: [5C4D24BA]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
External_Subroutine(Unk=0x8F5590F9)
External_Subroutine(Unk=0x8F5590F9)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
External_Subroutine(Unk=0xDE3BA125)
External_Subroutine(Unk=0xDE3BA125)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


44: [5C5E5525]
44: [5C5E5525]
Script:{
Script:{
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Unk_965E035A()
Unk_965E035A()
Script_End()
Script_End()
}
}


45: [5DC621E5]
45: [5DC621E5]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0x93B1CBBC)
External_Subroutine(Unk=0x93B1CBBC)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


46: [5DCB2AF4]
46: [5DCB2AF4]
Script:{
Script:{
Unk_F6D9DCF6(Unk=0x2, Unk=0.4)
Unk_F6D9DCF6(Unk=0x2, Unk=0.4)
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_F6D9DCF6(Unk=0x4, Unk=2.6)
Unk_F6D9DCF6(Unk=0x4, Unk=2.6)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
External_Subroutine(Unk=0x31898597)
External_Subroutine(Unk=0x31898597)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Unk_F6D9DCF6(Unk=0x14, Unk=1)
Unk_F6D9DCF6(Unk=0x14, Unk=1)
Script_End()
Script_End()
}
}


47: [5F52B259]
47: [5F52B259]
Script:{
Script:{
Asynchronous_Timer(Frames=1)
Asynchronous_Timer(Frames=1)
Set_Loop(Iterations=10)
Set_Loop(Iterations=10)
External_Subroutine(Unk=0xD37D02B4)
External_Subroutine(Unk=0xD37D02B4)
Unk_1AFDA8E6(Unk=0x0, Unk=0x0, Unk=0x0, Unk=-2, Unk=5.2)
Unk_1AFDA8E6(Unk=0x0, Unk=0x0, Unk=0x0, Unk=-2, Unk=5.2)
Unk_1AFDA8E6(Unk=0x1, Unk=0x0,
Unk_1AFDA8E6(Unk=0x1, Unk=0x0,