Untitled diff

Created Diff never expires




0: [004B3850]
0: [004B3850]
Script:{
Script:{
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Unk_87C50592(Unk=0x2)
Unk_87C50592(Unk=0x2)
Script_End()
Script_End()
}
}


1: [017EB3D5]
1: [017EB3D5]
Script:{
Script:{
WHOLE_HIT(Unk=0x2)
WHOLE_HIT(Unk=0x2)
Asynchronous_Timer(Frames=1)
Asynchronous_Timer(Frames=1)
Unk_E940DCC2(Unk=0x5, Unk=0x0, Unk=1.7, Unk=0x0, Unk=0x0)
Unk_E940DCC2(Unk=0x5, Unk=0x0, Unk=1.7, Unk=0x0, Unk=0x0)
Unk_37ED7029(Unk=0x8, Unk=0x32)
Unk_37ED7029(Unk=0x8, Unk=0x32)
Generate_Weapon(ID=0x5)
Generate_Weapon(ID=0x5)
Asynchronous_Timer(Frames=25)
Asynchronous_Timer(Frames=25)
Unk_86EB40DD()
Unk_86EB40DD()
Asynchronous_Timer(Frames=28)
Asynchronous_Timer(Frames=28)
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Asynchronous_Timer(Frames=45)
Asynchronous_Timer(Frames=45)
Set_bit(Unk=0x21000016)
Set_bit(Unk=0x21000016)
Script_End()
Script_End()
}
}


2: [0317F126]
2: [0317F126]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
External_Subroutine(Unk=0x6DB20AB7)
External_Subroutine(Unk=0x6DB20AB7)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
External_Subroutine(Unk=0x4FBD2A28)
External_Subroutine(Unk=0x4FBD2A28)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


3: [03AA1FC0]
3: [03AA1FC0]
Script:{
Script:{
Subroutine(Hash=0x449D9574)
Subroutine(Hash=0x449D9574)
Script_End()
Script_End()
}
}


4: [03B789CB]
4: [03B789CB]
Script:{
Script:{
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
Unk_50730439(Unk=0, Unk=0, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=0, Unk=0, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


5: [044DA8FC]
5: [044DA8FC]
Script:{
Script:{
Subroutine(Hash=0x99E49994)
Subroutine(Hash=0x99E49994)
Script_End()
Script_End()
}
}


6: [05C54786]
6: [05C54786]
Script:{
Script:{
Subroutine(Hash=0x36B7565D)
Subroutine(Hash=0x36B7565D)
Script_End()
Script_End()
}
}


7: [06690ABA]
7: [06690ABA]
Script:{
Script:{
External_Subroutine(Unk=0x7EFCFF98)
External_Subroutine(Unk=0x7EFCFF98)
Script_End()
Script_End()
}
}


8: [0B42849C]
8: [0B42849C]
Script:{
Script:{
Subroutine(Hash=0x4C750E28)
Subroutine(Hash=0x4C750E28)
Script_End()
Script_End()
}
}


9: [0B6AE2B4]
9: [0B6AE2B4]
Script:{
Script:{
Subroutine(Hash=0xDCB0133D)
Subroutine(Hash=0xDCB0133D)
Script_End()
Script_End()
}
}


A: [0B784DF2]
A: [0B784DF2]
Script:{
Script:{
Subroutine(Hash=0x2B837BA0)
Subroutine(Hash=0x2B837BA0)
Script_End()
Script_End()
}
}


B: [0C660475]
B: [0C660475]
Script:{
Script:{
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Unk_965E035A()
Unk_965E035A()
Asynchronous_Timer(Frames=17)
Asynchronous_Timer(Frames=17)
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


C: [0CC803A3]
C: [0CC803A3]
Script:{
Script:{
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_745B20A7(Unk=0x11000010)
Unk_745B20A7(Unk=0x11000010)
Script_End()
Script_End()
}
}


D: [0EA73BD8]
D: [0EA73BD8]
Script:{
Script:{
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Clear_bit(Unk=0x2100000D)
Clear_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=39)
Asynchronous_Timer(Frames=39)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


E: [107D38F2]
E: [107D38F2]
Script:{
Script:{
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
Unk_50730439(Unk=0, Unk=32, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=0, Unk=32, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


F: [135C86F7]
F: [135C86F7]
Script:{
Script:{
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Script_End()
Script_End()
}
}


10: [14B86FF8]
10: [14B86FF8]
Script:{
Script:{
External_Subroutine(Unk=0x36783DB2)
External_Subroutine(Unk=0x36783DB2)
Script_End()
Script_End()
}
}


11: [168D716B]
11: [168D716B]
Script:{
Script:{
Subroutine(Hash=0xEED45ECD)
Subroutine(Hash=0xEED45ECD)
Script_End()
Script_End()
}
}


12: [17DB0241]
12: [17DB0241]
Script:{
Script:{
Asynchronous_Timer(Frames=2)
Asynchronous_Timer(Frames=2)
Set_Frame_Duration(Speed=2)
Set_Frame_Duration(Speed=2)
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
Generate_Weapon(ID=0x3)
Generate_Weapon(ID=0x3)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Set_Frame_Duration(Speed=2)
Set_Frame_Duration(Speed=2)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


13: [18612A5F]
13: [18612A5F]
Script:{
Script:{
Subroutine(Hash=0xD42A6A40)
Subroutine(Hash=0xD42A6A40)
Script_End()
Script_End()
}
}


14: [192152A3]
14: [192152A3]
Script:{
Script:{
Set_Armor(State=0x1, Type=0x0)
Set_Armor(State=0x1, Type=0x0)
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
External_Subroutine(Unk=0xC8F9E44F)
External_Subroutine(Unk=0xC8F9E44F)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
External_Subroutine(Unk=0xFC7E1BE8)
External_Subroutine(Unk=0xFC7E1BE8)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Set_Armor(State=0x0, Type=0x0)
Set_Armor(State=0x0, Type=0x0)
MOT_SET_RATE(Unk=0.6)
MOT_SET_RATE(Unk=0.6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


15: [1A65EEA6]
15: [1A65EEA6]
Script:{
Script:{
Subroutine(Hash=0xD62EAEB9)
Subroutine(Hash=0xD62EAEB9)
Script_End()
Script_End()
}
}


16: [1A89BEB6]
16: [1A89BEB6]
Script:{
Script:{
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
Grab_Collision(ID=0x0, Bone=0x0, Size=3, Z=0, Y=7, X=4, Action=0x3F, Air/Ground=0x3, Unk=0x0, Unk=7, Unk=10.7)
Grab_Collision(ID=0x0, Bone=0x0, Size=3, Z=0, Y=7, X=4, Action=0x3F, Air/Ground=0x3, Unk=0x0, Unk=7, Unk=10.7)
External_Subroutine(Unk=0x49FA5BDD)
External_Subroutine(Unk=0x49FA5BDD)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Terminate_Grab_Collisions()
Terminate_Grab_Collisions()
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


17: [1ADF749F]
17: [1ADF749F]
Script:{
Script:{
Subroutine(Hash=0x971B322A)
Subroutine(Hash=0x971B322A)
Script_End()
Script_End()
}
}


18: [1BA6EBD5]
18: [1BA6EBD5]
Script:{
Script:{
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
Generate_Weapon(ID=0x3)
Generate_Weapon(ID=0x3)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Asynchronous_Timer(Frames=12)
Asynchronous_Timer(Frames=12)
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


19: [1C9FD162]
19: [1C9FD162]
Script:{
Script:{
Asynchronous_Timer(Frames=30)
Asynchronous_Timer(Frames=30)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Script_End()
Script_End()
}
}


1A: [1CF0419D]
1A: [1CF0419D]
Script:{
Script:{
Unk_425848C8(Unk=0x5, Unk=0x9)
Unk_425848C8(Unk=0x5, Unk=0x9)
Script_End()
Script_End()
}
}


1B: [1D1238F2]
1B: [1D1238F2]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Set_bit(Unk=0x2100001B)
Set_bit(Unk=0x2100001B)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
IS_FLAG_WORK(Unk=0x2000007A)
IS_FLAG_WORK(Unk=0x2000007A)
TRUE(Unk=0x20)
TRUE(Unk=0x20)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=16, Angle=0x169, KBG=0x57, WBKB=0x0, BKB=0x32, Size=4, Z=0, Y=10, X=17, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=10, Stretchy X=7)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=16, Angle=0x169, KBG=0x57, WBKB=0x0, BKB=0x32, Size=4, Z=0, Y=10, X=17, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=10, Stretchy X=7)
FALSE(Unk=0x1E)
FALSE(Unk=0x1E)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=9.6, Angle=0x169, KBG=0x57, WBKB=0x0, BKB=0x32, Size=3, Z=0, Y=10, X=14, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=10, Stretchy X=8)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=9.6, Angle=0x169, KBG=0x57, WBKB=0x0, BKB=0x32, Size=3, Z=0, Y=10, X=14, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=10, Stretchy X=8)
Synchronous_Timer(Frames=3)
Synchronous_Timer(Frames=3)
IS_FLAG_WORK(Unk=0x2000007A)
IS_FLAG_WORK(Unk=0x2000007A)
TRUE(Unk=0x20)
TRUE(Unk=0x20)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=5, Angle=0x169, KBG=0x46, WBKB=0x0, BKB=0x3C, Size=1.5, Z=0, Y=8, X=0, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=2, Stretchy X=0)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=5, Angle=0x169, KBG=0x46, WBKB=0x0, BKB=0x3C, Size=1.5, Z=0, Y=8, X=0, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=2, Stretchy X=0)
FALSE(Unk=0x3)
FALSE(Unk=0x3)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Synchronous_Timer(Frames=9)
Synchronous_Timer(Frames=9)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


1C: [1DDF4AA6]
1C: [1DDF4AA6]
Script:{
Script:{
Asynchronous_Timer(Frames=19)
Asynchronous_Timer(Frames=19)
Unk_E74D94EE(Unk=0x0)
Unk_E74D94EE(Unk=0x0)
Script_End()
Script_End()
}
}


1D: [211A601B]
1D: [211A601B]
Script:{
Script:{
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=6, Angle=0x60, KBG=0x50, WBKB=0x0, BKB=0x32, Size=3.5, Z=0, Y=5, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=6, Angle=0x60, KBG=0x50, WBKB=0x0, BKB=0x32, Size=3.5, Z=0, Y=5, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x3E8, Damage=6, Angle=0x60, KBG=0x50, WBKB=0x0, BKB=0x3C, Size=3.5, Z=0, Y=1.5, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x3E8, Damage=6, Angle=0x60, KBG=0x50, WBKB=0x0, BKB=0x3C, Size=3.5, Z=0, Y=1.5, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x2, GID=0x0, Born=0x16, Damage=6, Angle=0x60, KBG=0x50, WBKB=0x0, BKB=0x46, Size=3, Z=-1, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x2, GID=0x0, Born=0x16, Damage=6, Angle=0x60, KBG=0x50, WBKB=0x0, BKB=0x46, Size=3, Z=-1, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


1E: [21E49500]
1E: [21E49500]
Script:{
Script:{
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=5.5, Z=0, Y=10, X=12, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x1, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=5.5, Z=0, Y=10, X=12, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x1, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


1F: [224117F6]
1F: [224117F6]
Script:{
Script:{
Asynchronous_Timer(Frames=17)
Asynchronous_Timer(Frames=17)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Script_End()
Script_End()
}
}


20: [22D587C4]
20: [22D587C4]
Script:{
Script:{
MOT_SET_RATE(Unk=0.5)
MOT_SET_RATE(Unk=0.5)
Unk_F6D9DCF6(Unk=0x3, Unk=1.1)
Unk_F6D9DCF6(Unk=0x3, Unk=1.1)
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0x78015C48)
External_Subroutine(Unk=0x78015C48)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
MOT_SET_RATE(Unk=0.8)
MOT_SET_RATE(Unk=0.8)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Unk_F6D9DCF6(Unk=0xA, Unk=1)
Unk_F6D9DCF6(Unk=0xA, Unk=1)
Script_End()
Script_End()
}
}


21: [2343778B]
21: [2343778B]
Script:{
Script:{
Subroutine(Hash=0x224117F6)
Subroutine(Hash=0x224117F6)
Script_End()
Script_End()
}
}


22: [24888B77]
22: [24888B77]
Script:{
Script:{
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=-12.5, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=5, Stretchy X=-5)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=-12.5, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=5, Stretchy X=-5)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=24)
Asynchronous_Timer(Frames=24)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=14, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=5, Stretchy X=6)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=14, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=5, Stretchy X=6)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


23: [2978F979]
23: [2978F979]
Script:{
Script:{
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


24: [297B19D2]
24: [297B19D2]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0xA77F5925)
External_Subroutine(Unk=0xA77F5925)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


25: [29BAE301]
25: [29BAE301]
Script:{
Script:{
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Unk_50730439(Unk=14, Unk=11, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=14, Unk=11, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


26: [29BB09D8]
26: [29BB09D8]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0x94CEFF71)
External_Subroutine(Unk=0x94CEFF71)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


27: [2ADB8841]
27: [2ADB8841]
Script:{
Script:{
Subroutine(Hash=0x6DEC02F5)
Subroutine(Hash=0x6DEC02F5)
Script_End()
Script_End()
}
}


28: [2B837BA0]
28: [2B837BA0]
Script:{
Script:{
Asynchronous_Timer(Frames=17)
Asynchronous_Timer(Frames=17)
Generate_Weapon(ID=0x3)
Generate_Weapon(ID=0x3)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Unk_0F39EC70(Unk=0x1)
Unk_0F39EC70(Unk=0x1)
Asynchronous_Timer(Frames=32)
Asynchronous_Timer(Frames=32)
Unk_0F39EC70(Unk=0x2)
Unk_0F39EC70(Unk=0x2)
Script_End()
Script_End()
}
}


29: [2B893AB9]
29: [2B893AB9]
Script:{
Script:{
External_Subroutine(Unk=0xBC64B03D)
External_Subroutine(Unk=0xBC64B03D)
Script_End()
Script_End()
}
}


2A: [2C4B208A]
2A: [2C4B208A]
Script:{
Script:{
Subroutine(Hash=0x9DD471AC)
Subroutine(Hash=0x9DD471AC)
Script_End()
Script_End()
}
}


2B: [2CC6900C]
2B: [2CC6900C]
Script:{
Script:{
Asynchronous_Timer(Frames=2)
Asynchronous_Timer(Frames=2)
Unk_965E035A()
Unk_965E035A()
Script_End()
Script_End()
}
}


2C: [2DACD56A]
2C: [2DACD56A]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Set_bit(Unk=0x21000011)
Set_bit(Unk=0x21000011)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
External_Subroutine(Unk=0xC189E41B)
External_Subroutine(Unk=0xC189E41B)
Unk_42998FB4(Unk=0x1)
Unk_42998FB4(Unk=0x1)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


2D: [32872E4C]
2D: [32872E4C]
Script:{
Script:{
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
External_Subroutine(Unk=0xA871C206)
External_Subroutine(Unk=0xA871C206)
Unk_42998FB4(Unk=0x0)
Unk_42998FB4(Unk=0x0)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


2E: [334B3207]
2E: [334B3207]
Script:{
Script:{
Asynchronous_Timer(Frames=1)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=2)
Set_Frame_Duration(Speed=2)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Script_End()
Script_End()
}
}


2F: [33A7B0A5]
2F: [33A7B0A5]
Script:{
Script:{
Subroutine(Hash=0x135C86F7)
Subroutine(Hash=0x135C86F7)
Script_End()
Script_End()
}
}


30: [3513E434]
30: [3513E434]
Script:{
Script:{
Subroutine(Hash=0x1BA6EBD5)
Subroutine(Hash=0x1BA6EBD5)
Script_End()
Script_End()
}
}


31: [3623A4FC]
31: [3623A4FC]
Script:{
Script:{
Unk_96114CFC(Unk=0x0, Unk=0x2)
Unk_96114CFC(Unk=0x0, Unk=0x2)
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
IS_FLAG_WORK(Unk=0x2000007A)
IS_FLAG_WORK(Unk=0x2000007A)
TRUE(Unk=0x7)
TRUE(Unk=0x7)
Unk_96114CFC(Unk=0x0, Unk=0x1)
Unk_96114CFC(Unk=0x0, Unk=0x1)
FALSE(Unk=0x5)
FALSE(Unk=0x5)
Unk_96114CFC(Unk=0x0, Unk=0x0)
Unk_96114CFC(Unk=0x0, Unk=0x0)
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
Set_Frame_Duration(Speed=2)
Set_Frame_Duration(Speed=2)
Asynchronous_Timer(Frames=28)
Asynchronous_Timer(Frames=28)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Script_End()
Script_End()
}
}


32: [363EB040]
32: [363EB040]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
Hitbox(ID=0x2, GID=0x0, Born=0x3E8, Damage=3, Angle=0x62, KBG=0x14, WBKB=0x0, BKB=0x1E, Size=4, Z=0, Y=5.5, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x2, GID=0x0, Born=0x3E8, Damage=3, Angle=0x62, KBG=0x14, WBKB=0x0, BKB=0x2D, Size=4, Z=0, Y=5.5, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x3E8, Damage=3, Angle=0x58, KBG=0x14, WBKB=0x0, BKB=0x1E, Size=4, Z=0, Y=1.5, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x3E8, Damage=3, Angle=0x58, KBG=0x14, WBKB=0x0, BKB=0x2D, Size=4, Z=0, Y=1.5, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x0, GID=0x0, Born=0x16, Damage=3, Angle=0x50, KBG=0x18, WBKB=0x0, BKB=0x23, Size=3, Z=-1, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x0, GID=0x0, Born=0x16, Damage=3, Angle=0x50, KBG=0x18, WBKB=0x0, BKB=0x2D, Size=3, Z=-1, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Unk_853CD75E(Unk=0x1)
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Unk_477705C2(Unk=0x1000008A, Unk=0x3, Unk=0x1)
Unk_477705C2(Unk=0x1000008A, Unk=0x3, Unk=0x1)
TRUE(Unk=0x4)
TRUE(Unk=0x4)
Set_bit(Unk=0x21000011)
Set_bit(Unk=0x21000011)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Unk_2DA7E2B6(Unk=0x2F, Unk=0x5, Unk=0x3DCCCCCD)
Unk_2DA7E2B6(Unk=0x2F, Unk=0x5, Unk=0x3DCCCCCD)
TRUE(Unk=0x4)
TRUE(Unk=0x4)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
Clear_bit(Unk=0x21000011)
Clear_bit(Unk=0x21000011)
Script_End()
Script_End()
}
}


33: [36783DB2]
33: [36783DB2]
Script:{
Script:{
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Unk_965E035A()
Unk_965E035A()
Asynchronous_Timer(Frames=17)
Asynchronous_Timer(Frames=17)
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


34: [37035510]
34: [37035510]
Script:{
Script:{
Generate_Weapon(ID=0x5)
Generate_Weapon(ID=0x5)
Unk_425848C8(Unk=0x5, Unk=0x8)
Unk_425848C8(Unk=0x5, Unk=0x8)
Script_End()
Script_End()
}
}


35: [383906E4]
35: [383906E4]
Script:{
Script:{
Asynchronous_Timer(Frames=2)
Asynchronous_Timer(Frames=2)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Unk_87C50592(Unk=0x2)
Unk_87C50592(Unk=0x2)
Script_End()
Script_End()
}
}


36: [3B54595C]
36: [3B54595C]
Script:{
Script:{
Subroutine(Hash=0xEC773EBD)
Subroutine(Hash=0xEC773EBD)
Script_End()
Script_End()
}
}


37: [3B723EBE]
37: [3B723EBE]
Script:{
Script:{
Asynchronous_Timer(Frames=12)
Asynchronous_Timer(Frames=12)
Set_Frame_Duration(Speed=1.3)
Set_Frame_Duration(Speed=1.3)
Asynchronous_Timer(Frames=32)
Asynchronous_Timer(Frames=32)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Script_End()
Script_End()
}
}


38: [40046586]
38: [40046586]
Script:{
Script:{
Generate_Weapon(ID=0x5)
Generate_Weapon(ID=0x5)
Unk_425848C8(Unk=0x5, Unk=0xB)
Unk_425848C8(Unk=0x5, Unk=0xB)
Script_End()
Script_End()
}
}


39: [405F24F2]
39: [405F24F2]
Script:{
Script:{
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
IS_FLAG_WORK(Unk=0x2000007A)
IS_FLAG_WORK(Unk=0x2000007A)
TRUE(Unk=0x4F)
TRUE(Unk=0x4F)
Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=13, Angle=0x5F, KBG=0x5A, WBKB=0x0, BKB=0x30, Size=5, Z=0, Y=6.5, X=-1, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=13, Angle=0x5F, KBG=0x5A, WBKB=0x0, BKB=0x30, Size=5, Z=0, Y=6.5, X=-1, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x3E8, Damage=13, Angle=0x5F, KBG=0x5A, WBKB=0x0, BKB=0x30, Size=5, Z=0, Y=2, X=-1, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x3E8, Damage=13, Angle=0x5F, KBG=0x5A, WBKB=0x0, BKB=0x30, Size=5, Z=0, Y=2, X=-1, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x2, GID=0x0, Born=0x16, Damage=13, Angle=0x5F, KBG=0x5A, WBKB=0x0, BKB=0x30, Size=4, Z=-1, Y=0, X=0, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x2, GID=0x0, Born=0x16, Damage=13, Angle=0x5F, KBG=0x5A, WBKB=0x0, BKB=0x30, Size=4, Z=-1, Y=0, X=0, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
FALSE(Unk=0x4D)
FALSE(Unk=0x4D)
Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=7.8, Angle=0x5F, KBG=0x5A, WBKB=0x0, BKB=0x30, Size=3, Z=0, Y=6, X=-1, Element=0x2, Trip=0, Hitlag=0.7, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=7.8, Angle=0x5F, KBG=0x5A, WBKB=0x0, BKB=0x30, Size=3, Z=0, Y=6, X=-1, Element=0x2, Trip=0, Hitlag=0.7, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x3E8, Damage=7.8, Angle=0x5F, KBG=0x5A, WBKB=0x0, BKB=0x30, Size=3, Z=0, Y=2, X=-1, Element=0x2, Trip=0, Hitlag=0.7, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x3E8, Damage=7.8, Angle=0x5F, KBG=0x5A, WBKB=0x0, BKB=0x30, Size=3, Z=0, Y=2, X=-1, Element=0x2, Trip=0, Hitlag=0.7, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x2, GID=0x0, Born=0x16, Damage=7.8, Angle=0x5F, KBG=0x5A, WBKB=0x0, BKB=0x30, Size=3, Z=-1, Y=0, X=0, Element=0x2, Trip=0, Hitlag=0.7, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x2, GID=0x0, Born=0x16, Damage=7.8, Angle=0x5F, KBG=0x5A, WBKB=0x0, BKB=0x30, Size=3, Z=-1, Y=0, X=0, Element=0x2, Trip=0, Hitlag=0.7, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Synchronous_Timer(Frames=4)
Synchronous_Timer(Frames=4)
IS_FLAG_WORK(Unk=0x2000007A)
IS_FLAG_WORK(Unk=0x2000007A)
TRUE(Unk=0x24)
TRUE(Unk=0x24)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=5, Angle=0x41, KBG=0x50, WBKB=0x0, BKB=0x2D, Size=3, Z=0, Y=8, X=0, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=2, Stretchy X=0)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=5, Angle=0x41, KBG=0x50, WBKB=0x0, BKB=0x2D, Size=3, Z=0, Y=8, X=0, Element=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x7, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=2, Stretchy X=0)
Delete_Hitbox(id=0x1)
Delete_Hitbox(id=0x1)
Delete_Hitbox(id=0x2)
Delete_Hitbox(id=0x2)
FALSE(Unk=0x3)
FALSE(Unk=0x3)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=24)
Asynchronous_Timer(Frames=24)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=27)
Asynchronous_Timer(Frames=27)
Clear_bit(Unk=0x2100000D)
Clear_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


3A: [4124946A]
3A: [4124946A]
Script:{
Script:{
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Unk_96114CFC(Unk=0x0, Unk=0x2)
Unk_96114CFC(Unk=0x0, Unk=0x2)
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
IS_FLAG_WORK(Unk=0x2000007A)
IS_FLAG_WORK(Unk=0x2000007A)
TRUE(Unk=0x7)
TRUE(Unk=0x7)
Unk_96114CFC(Unk=0x0, Unk=0x1)
Unk_96114CFC(Unk=0x0, Unk=0x1)
FALSE(Unk=0x5)
FALSE(Unk=0x5)
Unk_96114CFC(Unk=0x0, Unk=0x0)
Unk_96114CFC(Unk=0x0, Unk=0x0)
Script_End()
Script_End()
}
}


3B: [413980D6]
3B: [413980D6]
Script:{
Script:{
Clear_bit(Unk=0x21000011)
Clear_bit(Unk=0x21000011)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=5, Angle=0x169, KBG=0x7C, WBKB=0x0, BKB=0x46, Size=7, Z=0, Y=12, X=16, Element=0x5, Trip=0, Hitlag=1.6, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x8, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xC, Stretchy Z=0, Stretchy Y=12, Stretchy X=14)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=5, Angle=0x169, KBG=0x7C, WBKB=0x0, BKB=0x46, Size=7, Z=0, Y=12, X=16, Element=0x5, Trip=0, Hitlag=1.6, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x8, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xC, Stretchy Z=0, Stretchy Y=12, Stretchy X=14)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


3C: [4224A9FB]
3C: [4224A9FB]
Script:{
Script:{
Throw_Specifier(ID=0x1, Born=0x0, Damage=0, Angle=0x3C, KBG=0x64, WBKB=0x0, BKB=0x0, Element=0x0, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Throw_Specifier(ID=0x1, Born=0x0, Damage=0, Angle=0x3C, KBG=0x64, WBKB=0x0, BKB=0x0, Element=0x0, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Set_Loop(Iterations=-1)
Set_Loop(Iterations=-1)
Unk_477705C2(Unk=0x1100000B, Unk=0x1, Unk=0x0)
Unk_477705C2(Unk=0x1100000B, Unk=0x1, Unk=0x0)
TRUE(Unk=0x2E)
TRUE(Unk=0x2E)
Synchronous_Timer(Frames=6)
Synchronous_Timer(Frames=6)
Special_Hitbox(ID=0x1, GID=0x1, Born=0x0, Damage=0.8, Angle=0x3C, KBG=0x64, WBKB=0x64, BKB=0x0, Size=3, Z=0, Y=8, X=14, Element=0x13, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x8, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x8, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x1, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x1, GID=0x1, Born=0x0, Damage=0.8, Angle=0x3C, KBG=0x64, WBKB=0x64, BKB=0x0, Size=3, Z=0, Y=8, X=14, Element=0x13, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x8, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x8, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x1, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Goto(Unk=-52)
Goto(Unk=-52)
Script_End()
Script_End()
}
}


3D: [444C0291]
3D: [444C0291]
Script:{
Script:{
Set_Frame_Duration(Speed=0.8)
Set_Frame_Duration(Speed=0.8)
Script_End()
Script_End()
}
}


3E: [453B4E68]
3E: [453B4E68]
Script:{
Script:{
Subroutine(Hash=0xEB786D3F)
Subroutine(Hash=0xEB786D3F)
Script_End()
Script_End()
}
}


3F: [4542565E]
3F: [4542565E]
Script:{
Script:{
Asynchronous_Timer(Frames=18)
Asynchronous_Timer(Frames=18)
Unk_E74D94EE(Unk=0x26)
Unk_E74D94EE(Unk=0x26)
Script_End()
Script_End()
}
}


40: [4769A19F]
40: [4769A19F]
Script:{
Script:{
Generate_Weapon(ID=0x5)
Generate_Weapon(ID=0x5)
Unk_425848C8(Unk=0x5, Unk=0x8)
Unk_425848C8(Unk=0x5, Unk=0x8)
Script_End()
Script_End()
}
}


41: [48FD31CB]
41: [48FD31CB]
Script:{
Script:{
Asynchronous_Timer(Frames=20)
Asynchronous_Timer(Frames=20)
REVERSE_LR()
REVERSE_LR()
Unk_50730439(Unk=17, Unk=13, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=17, Unk=13, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


42: [494FB40D]
42: [494FB40D]
Script:{
Script:{
Throw_Specifier(ID=0x0, Born=0x0, Damage=9, Angle=0x5D, KBG=0x1E, WBKB=0x0, BKB=0x64, Element=0x1A, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Throw_Specifier(ID=0x0, Born=0x0, Damage=9, Angle=0x5D, KBG=0x1E, WBKB=0x0, BKB=0x64, Element=0x1A, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Throw_Specifier(ID=0x1, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Element=0x0, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Throw_Specifier(ID=0x1, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Element=0x0, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
Throw_Applier(ID=0x0, Bone=0x1A, Unk=0x11000005, Unk=0x11000006, Unk=0x11000007)
Throw_Applier(ID=0x0, Bone=0x1A, Unk=0x11000005, Unk=0x11000006, Unk=0x11000007)
Script_End()
Script_End()
}
}


43: [4B6236D7]
43: [4B6236D7]
Script:{
Script:{
Subroutine(Hash=0x4509EDDD)
Subroutine(Hash=0x4509EDDD)
Script_End()
Script_End()
}
}


44: [4C750E28]
44: [4C750E28]
Script:{
Script:{
Asynchronous_Timer(Frames=12)
Asynchronous_Timer(Frames=12)
Set_Frame_Duration(Speed=1.2)
Set_Frame_Duration(Speed=1.2)
Asynchronous_Timer(Frames=22)
Asynchronous_Timer(Frames=22)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Script_End()
Script_End()
}
}


45: [4E38AB85]
45: [4E38AB85]
Script:{
Script:{
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=11, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=5, Stretchy X=5)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=11, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=5, Stretchy X=5)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=24)
Asynchronous_Timer(Frames=24)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=-14, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=5, Stretchy X=-5)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=-14, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA, Stretchy Z=0, Stretchy Y=5, Stretchy X=-5)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


46: [4F90F5D2]
46: [4F90F5D2]
Script:{
Script:{
Asynchronous_Timer(Frames=23)
Asynchronous_Timer(Frames=23)
Unk_50730439(Unk=18, Unk=15, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=18, Unk=15, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


47: [51C12B1A]
47: [51C12B1A]
Script:{
Script:{
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_745B20A7(Unk=0x11000010)
Unk_745B20A7(Unk=0x11000010)
Script_End()
Script_End()
}
}


48: [52892616]
48: [52892616]
Script:{
Script:{
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Unk_87C50592(Unk=0x2)
Unk_87C50592(Unk=0x2)
Script_End()
Script_End()
}
}


49: [52BF734B]
49: [52BF734B]
Script:{
Script:{
MOT_SET_RATE(Unk=0.5)
MOT_SET_RATE(Unk=0.5)
Unk_F6D9DCF6(Unk=0x6, Unk=1.4)
Unk_F6D9DCF6(Unk=0x6, Unk=1.4)
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Set_bit(Unk=0x21000011)
Set_bit(Unk=0x21000011)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
External_Subroutine(Unk=0x2A3973EF)
External_Subroutine(Unk=0x2A3973EF)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
MOT_SET_RATE(Unk=0.8)
MOT_SET_RATE(Unk=0.8)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=25)
Asynchronous_Timer(Frames=25)
Unk_F6D9DCF6(Unk=0xC, Unk=1)
Unk_F6D9DCF6(Unk=0xC, Unk=1)
Asynchronous_Timer(Frames=26)
Asynchronous_Timer(Frames=26)
Unk_745B20A7(Unk=0x11000004)
Unk_745B20A7(Unk=0x11000004)
Script_End()
Script_End()
}
}


4A: [54F1017D]
4A: [54F1017D]
Script:{
Script:{
Asynchronous_Timer(Frames=1)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5)
Set_Frame_Duration(Speed=0.5)
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Script_End()
Script_End()
}
}


4B: [5911ED5D]
4B: [5911ED5D]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Set_bit(Unk=0x21000011)
Set_bit(Unk=0x21000011)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
External_Subroutine(Unk=0xF5477682)
External_Subroutine(Unk=0xF5477682)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=25)
Asynchronous_Timer(Frames=25)
Script_End()
Script_End()
}
}


4C: [59D1FD57]
4C: [59D1FD57]
Script:{
Script:{
Asynchronous_Timer(Frames=41)
Asynchronous_Timer(Frames=41)
Set_Armor(State=0x1, Type=0x0)
Set_Armor(State=0x1, Type=0x0)
Asynchronous_Timer(Frames=51)
Asynchronous_Timer(Frames=51)
External_Subroutine(Unk=0xC6F6D0D6)
External_Subroutine(Unk=0xC6F6D0D6)
Set_Armor(State=0x0, Type=0x0)
Set_Armor(State=0x0, Type=0x0)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Synchronous_Timer(Frames=10)
Synchronous_Timer(Frames=10)
Unk_BB400CDA(Unk=0x3, Unk=0x0, Unk=0x2)
Unk_BB400CDA(Unk=0x3, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


4D: [5AB2B2A4]
4D: [5AB2B2A4]
Script:{
Script:{
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Script_End()
Script_End()
}
}


4E: [5ADD4C79]
4E: [5ADD4C79]
Script:{
Script:{
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Clear_bit(Unk=0x2100000F)
Clear_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


4F: [5B503B4D]
4F: [5B503B4D]
Script:{
Script:{
Unk_425848C8(Unk=0x5, Unk=0x9)
Unk_425848C8(Unk=0x5, Unk=0x9)
Script_End()
Script_End()
}
}


50: [5C4D24BA]
50: [5C4D24BA]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
External_Subroutine(Unk=0x8F5590F9)
External_Subroutine(Unk=0x8F5590F9)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
External_Subroutine(Unk=0xDE3BA125)
External_Subroutine(Unk=0xDE3BA125)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


51: [5C5E5525]
51: [5C5E5525]
Script:{
Script:{
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Unk_965E035A()
Unk_965E035A()
Asynchronous_Timer(Frames=17)
Asynchronous_Timer(Frames=17)
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


52: [5C844B36]
52: [5C844B36]
Script:{
Script:{
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Set_Frame_Duration(Speed=2)
Set_Frame_Duration(Speed=2)
Asynchronous_Timer(Frames=13)
Asynchronous_Timer(Frames=13)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=17)
Asynchronous_Timer(Frames=17)
Generate_Weapon(ID=0x3)
Generate_Weapon(ID=0x3)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Unk_0F39EC70(Unk=0x1)
Unk_0F39EC70(Unk=0x1)
Asynchronous_Timer(Frames=32)
Asynchronous_Timer(Frames=32)
Unk_0F39EC70(Unk=0x2)
Unk_0F39EC70(Unk=0x2)
Script_End()
Script_End()
}
}


53: [5DC621E5]
53: [5DC621E5]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0x93B1CBBC)
External_Subroutine(Unk=0x93B1CBBC)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


54: [5DCB2AF4]
54: [5DCB2AF4]
Script:{
Script:{
Unk_F6D9DCF6(Unk=0x2, Unk=0.4)
Unk_F6D9DCF6(Unk=0x2, Unk=0.4)
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_F6D9DCF6(Unk=0x4, Unk=2.6)
Unk_F6D9DCF6(Unk=0x4, Unk=2.6)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
External_Subroutine(Unk=0x31898597)
External_Subroutine(Unk=0x31898597)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Unk_F6D9DCF6(Unk=0x14, Unk=1)
Unk_F6D9DCF6(Unk=0x14, Unk=1)
Script_End()
Script_End()
}
}


55: [5F52B259]
55: [5F52B259]
Script:{
Script:{
Set_Loop(Iterations=10)
Set_Loop(Iterations=10)
External_Subroutine(Unk=0xD37D02B4)
External_Subroutine(Unk=0xD37D02B4)
Unk_1AFDA8E6(Unk=0x0, Unk=0x0, Unk=0x0, Unk=-2, Unk=5.2)
Unk_1AFDA8E6(Unk=0x0, Unk=0x0, Unk=0x0, Unk=-2, Unk=5.2)
Unk_1AFDA8E6(Unk=0x1, Unk=0x0, Unk=0x0, Unk=-2, Unk=-5.2)
Unk_1AFDA8E6(Unk=0x1, Unk=0x0, Unk=0x0, Unk=-2, Unk=-5.2)
Unk_1AFDA8E6(Unk=0x2, Unk=0x0, Unk=0x0, Unk=8, Unk=5.2)
Unk_1AFDA8E6(Unk=0x2, Unk=0x0, Unk=0x0, Unk=8, Unk=5.2)
Unk_1AFDA8E6(Unk=0x3, Unk=0x0, Unk=0x0, Unk=8, Unk=-5.2)
Unk_1AFDA8E6(Unk=0x3, Unk=0x0, Unk=0x0, Unk=8, Unk=-5.2)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Goto(Unk=-29)
Goto(Unk=-29)
Script_End()
Script_End()
}
}


56: [60216DF8]
56: [60216DF8]
Script:{
Script:{
Subroutine(Hash=0x9E895D8D)
Subroutine(Hash=0x9E895D8D)
Script_End()
Script_End()
}
}


57: [60D9B972]
57: [60D9B972]
Script:{
Script:{
Subroutine(Hash=0x40228F20)
Subroutine(Hash=0x40228F20)
Script_End()
Script_End()
}
}


58: [60DC32D7]
58: [60DC32D7]
Script:{
Script:{
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Set_Frame_Duration(Speed=1.4)
Set_Frame_Duration(Speed=1.4)
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Generate_Weapon(ID=0x3)
Generate_Weapon(ID=0x3)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Set_Frame_Duration(Speed=2)
Set_Frame_Duration(Speed=2)
Asynchronous_Timer(Frames=12)
Asynchronous_Timer(Frames=12)
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


59: [61C011E8]
59: [61C011E8]
Script:{
Script:{
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Unk_2D942090(Unk=0x1)
Unk_2D942090(Unk=0x1)
Script_End()
Script_End()
}
}


5A: [66264190]
5A: [66264190]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=7, Angle=0x1E, KBG=0x37, WBKB=0x0, BKB=0x3C, Size=5, Z=0, Y=4.5, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=7, Angle=0x1E, KBG=0x37, WBKB=0x0, BKB=0x3C, Size=5, Z=0, Y=4.5, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x3E8, Damage=7, Angle=0x1E, KBG=0x37, WBKB=0x0, BKB=0x3C, Size=5, Z=0, Y=1, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x3E8, Damage=7, Angle=0x1E, KBG=0x37, WBKB=0x0, BKB=0x3C, Size=5, Z=0, Y=1, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x2, GID=0x0, Born=0x16, Damage=7, Angle=0x1E, KBG=0x37, WBKB=0x0, BKB=0x3C, Size=5, Z=-1, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x2, GID=0x0, Born=0x16, Damage=7, Angle=0x1E, KBG=0x37, WBKB=0x0, BKB=0x3C, Size=5, Z=-1, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Asynchronous_Timer(Frames=13)
Asynchronous_Timer(Frames=13)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=22)
Asynchronous_Timer(Frames=22)
Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=7, Angle=0x1E, KBG=0x37, WBKB=0x0, BKB=0x3C, Size=5, Z=0, Y=4.5, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x0, GID=0x0, Born=0x3E8, Damage=7, Angle=0x1E, KBG=0x37, WBKB=0x0, BKB=0x3C, Size=5, Z=0, Y=4.5, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x3E8, Damage=7, Angle=0x1E, KBG=0x37, WBKB=0x0, BKB=0x3C, Size=5, Z=0, Y=1, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x1, GID=0x0, Born=0x3E8, Damage=7, Angle=0x1E, KBG=0x37, WBKB=0x0, BKB=0x3C, Size=5, Z=0, Y=1, X=-1, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x2, GID=0x0, Born=0x16, Damage=7, Angle=0x1E, KBG=0x37, WBKB=0x0, BKB=0x3C, Size=5, Z=-1, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Hitbox(ID=0x2, GID=0x0, Born=0x16, Damage=7, Angle=0x1E, KBG=0x37, WBKB=0x0, BKB=0x3C, Size=5, Z=-1, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xA)
Asynchronous_Timer(Frames=26)
Asynchronous_Timer(Frames=26)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Fra