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~~~~~~~~~~~~~~~
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Text File : 0
Text File : 0
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somewhere
somewhere
the first town
the first town
home
home
a friend’s house
a friend’s house
someone’s house
someone’s house
a lively town
a lively town
a boutique
a boutique
a shop
a shop
a simple town
a simple town
a Pokémon Center
a Pokémon Center
a castle
a castle
a hotel
a hotel
a town with a mysterious air
a town with a mysterious air
a windswept town
a windswept town
a gate
a gate
a town on a river
a town on a river
a lab
a lab
an aquarium
an aquarium
a town on a cliff
a town on a cliff
a gorgeous city
a gorgeous city
a Pokémon Gym
a Pokémon Gym
a school
a school
a large city
a large city
a building
a building
a stylish café
a stylish café
a secret base
a secret base
a museum
a museum
a studio
a studio
a train station
a train station
a battling spot
a battling spot
a beauty salon
a beauty salon
a restaurant
a restaurant
a high-class restaurant
a high-class restaurant
a seaside city
a seaside city
the inside of a tall building
the inside of a tall building
a city with a mysterious air
a city with a mysterious air
a riverside city
a riverside city
a snowcapped city
a snowcapped city
the Pokémon League
the Pokémon League
a palace
a palace
a cave
a cave
a forest
a forest
a tree-lined road
a tree-lined road
a riverside road
a riverside road
a tranquil road
a tranquil road
a road in bloom
a road in bloom
the Pokémon Day Care
the Pokémon Day Care
a rugged mountain pass
a rugged mountain pass
a stone-lined area
a stone-lined area
a road above the sea
a road above the sea
a mired road
a mired road
a sand-swept road
a sand-swept road
a leaf-strewn road
a leaf-strewn road
a snow-swept road
a snow-swept road
a factory
a factory
Victory Road
Victory Road
a snowy mountain
a snowy mountain
a power plant
a power plant
a field
a field
a ruin
a ruin
a sewer
a sewer
a safari
a safari
~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~
Text File : 1
Text File : 1
~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~
Text File : 2
Text File : 2
~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~
????? Pokémon
????? Pokémon
Seed Pokémon
Seed Pokémon
Seed Pokémon
Seed Pokémon
Seed Pokémon
Seed Pokémon
Lizard Pokémon
Lizard Pokémon
Flame Pokémon
Flame Pokémon
Flame Pokémon
Flame Pokémon
Tiny Turtle Pokémon
Tiny Turtle Pokémon
Turtle Pokémon
Turtle Pokémon
Shellfish Pokémon
Shellfish Pokémon
Worm Pokémon
Worm Pokémon
Cocoon Pokémon
Cocoon Pokémon
Butterfly Pokémon
Butterfly Pokémon
Hairy Bug Pokémon
Hairy Bug Pokémon
Cocoon Pokémon
Cocoon Pokémon
Poison Bee Pokémon
Poison Bee Pokémon
Tiny Bird Pokémon
Tiny Bird Pokémon
Bird Pokémon
Bird Pokémon
Bird Pokémon
Bird Pokémon
Mouse Pokémon
Mouse Pokémon
Mouse Pokémon
Mouse Pokémon
Tiny Bird Pokémon
Tiny Bird Pokémon
Beak Pokémon
Beak Pokémon
Snake Pokémon
Snake Pokémon
Cobra Pokémon
Cobra Pokémon
Mouse Pokémon
Mouse Pokémon
Mouse Pokémon
Mouse Pokémon
Mouse Pokémon
Mouse Pokémon
Mouse Pokémon
Mouse Pokémon
Poison Pin Pokémon
Poison Pin Pokémon
Poison Pin Pokémon
Poison Pin Pokémon
Drill Pokémon
Drill Pokémon
Poison Pin Pokémon
Poison Pin Pokémon
Poison Pin Pokémon
Poison Pin Pokémon
Drill Pokémon
Drill Pokémon
Fairy Pokémon
Fairy Pokémon
Fairy Pokémon
Fairy Pokémon
Fox Pokémon
Fox Pokémon
Fox Pokémon
Fox Pokémon
Balloon Pokémon
Balloon Pokémon
Balloon Pokémon
Balloon Pokémon
Bat Pokémon
Bat Pokémon
Bat Pokémon
Bat Pokémon
Diferencias guardadas
Texto original
Abrir archivo
~~~~~~~~~~~~~~~ Text File : 0 ~~~~~~~~~~~~~~~ somewhere the first town home a friend’s house someone’s house a lively town a boutique a shop a simple town a Pokémon Center a castle a hotel a town with a mysterious air a windswept town a gate a town on a river a lab an aquarium a town on a cliff a gorgeous city a Pokémon Gym a school a large city a building a stylish café a secret base a museum a studio a train station a battling spot a beauty salon a restaurant a high-class restaurant a seaside city the inside of a tall building a city with a mysterious air a riverside city a snowcapped city the Pokémon League a palace a cave a forest a tree-lined road a riverside road a tranquil road a road in bloom the Pokémon Day Care a rugged mountain pass a stone-lined area a road above the sea a mired road a sand-swept road a leaf-strewn road a snow-swept road a factory Victory Road a snowy mountain a power plant a field a ruin a sewer a safari ~~~~~~~~~~~~~~~ Text File : 1 ~~~~~~~~~~~~~~~ ????.? 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lbs. 4.6 lbs. 175.3 lbs. 2.2 lbs. 11.0 lbs. 62.8 lbs. 91.5 lbs. 15.9 lbs. 277.3 lbs. 30.9 lbs. 142.9 lbs. 881.8 lbs. 17.2 lbs. 107.4 lbs. 8.6 lbs. 260.1 lbs. 45.2 lbs. 119.0 lbs. 61.7 lbs. 19.4 lbs. 277.3 lbs. 77.2 lbs. 121.3 lbs. 14.3 lbs. 123.0 lbs. 11.0 lbs. 26.5 lbs. 62.8 lbs. 35.3 lbs. 485.0 lbs. 111.3 lbs. 23.8 lbs. 77.2 lbs. 335.1 lbs. 73.9 lbs. 264.6 lbs. 71.6 lbs. 157.0 lbs. 127.9 lbs. 46.3 lbs. 105.8 lbs. 13.2 lbs. 51.8 lbs. 47.2 lbs. 166.4 lbs. 103.2 lbs. 392.4 lbs. 436.5 lbs. 412.3 lbs. 158.7 lbs. 335.1 lbs. 445.3 lbs. 476.2 lbs. 438.7 lbs. 11.0 lbs. 11.0 lbs. 47.6 lbs. 115.1 lbs. 5.5 lbs. 43.0 lbs. 114.6 lbs. 16.8 lbs. 61.7 lbs. 180.6 lbs. 30.0 lbs. 81.6 lbs. 38.6 lbs. 71.6 lbs. 7.9 lbs. 22.0 lbs. 62.6 lbs. 25.4 lbs. 69.7 lbs. 5.7 lbs. 71.6 lbs. 121.3 lbs. 8.8 lbs. 61.7 lbs. 131.4 lbs. 5.1 lbs. 43.7 lbs. 20.9 lbs. 61.7 lbs. 14.6 lbs. 44.5 lbs. 106.7 lbs. 3.7 lbs. 7.9 lbs. 9.9 lbs. 86.4 lbs. 52.9 lbs. 102.5 lbs. 287.7 lbs. 12.1 lbs. 26.5 lbs. 2.6 lbs. 35.9 lbs. 89.3 lbs. 185.2 lbs. 190.5 lbs. 559.5 lbs. 4.4 lbs. 213.8 lbs. 24.3 lbs. 71.9 lbs. 24.3 lbs. 25.4 lbs. 132.3 lbs. 264.6 lbs. 793.7 lbs. 24.7 lbs. 69.4 lbs. 33.5 lbs. 88.6 lbs. 9.3 lbs. 9.3 lbs. 39.0 lbs. 39.0 lbs. 4.4 lbs. 22.7 lbs. 176.4 lbs. 45.9 lbs. 195.8 lbs. 286.6 lbs. 877.4 lbs. 52.9 lbs. 485.0 lbs. 177.2 lbs. 67.5 lbs. 157.6 lbs. 11.0 lbs. 33.1 lbs. 33.7 lbs. 180.8 lbs. 113.1 lbs. 170.6 lbs. 2.6 lbs. 45.4 lbs. 88.8 lbs. 115.7 lbs. 370.4 lbs. 339.5 lbs. 4.2 lbs. 52.0 lbs. 25.4 lbs. 72.3 lbs. 47.4 lbs. 238.1 lbs. 52.5 lbs. 133.2 lbs. 27.6 lbs. 150.4 lbs. 16.3 lbs. 357.1 lbs. 1.8 lbs. 48.5 lbs. 5.1 lbs. 27.6 lbs. 33.1 lbs. 67.5 lbs. 220.5 lbs. 2.2 lbs. 103.6 lbs. 30.9 lbs. 37.0 lbs. 565.5 lbs. 87.1 lbs. 193.1 lbs. 332.0 lbs. 115.7 lbs. 59.5 lbs. 49.8 lbs. 51.6 lbs. 19.2 lbs. 92.8 lbs. 243.6 lbs. 226.2 lbs. 209.9 lbs. 446.4 lbs. 1212.5 lbs. 507.1 lbs. 385.8 lbs. 451.9 lbs. 88.2 lbs. 132.3 lbs. 776.0 lbs. 2094.4 lbs. 455.2 lbs. 2.4 lbs. 134.0 lbs. 22.5 lbs. 213.8 lbs. 683.4 lbs. 13.7 lbs. 48.5 lbs. 121.3 lbs. 11.5 lbs. 50.7 lbs. 186.3 lbs. 4.4 lbs. 34.2 lbs. 54.9 lbs. 44.1 lbs. 69.4 lbs. 4.9 lbs. 56.2 lbs. 20.9 lbs. 67.2 lbs. 92.6 lbs. 2.6 lbs. 32.0 lbs. 69.4 lbs. 226.0 lbs. 125.7 lbs. 329.6 lbs. 7.5 lbs. 14.3 lbs. 51.4 lbs. 12.1 lbs. 84.9 lbs. 8.6 lbs. 65.0 lbs. 73.9 lbs. 7.3 lbs. 20.5 lbs. 13.9 lbs. 65.9 lbs. 44.8 lbs. 2.6 lbs. 33.1 lbs. 12.1 lbs. 73.4 lbs. 9.7 lbs. 60.2 lbs. 8.6 lbs. 96.6 lbs. 1.3 lbs. 42.3 lbs. 83.8 lbs. 133.4 lbs. 412.3 lbs. 33.1 lbs. 28.7 lbs. 53.8 lbs. 4.2 lbs. 238.1 lbs. 45.2 lbs. 123.5 lbs. 209.4 lbs. 231.5 lbs. 44.5 lbs. 119.0 lbs. 109.1 lbs. 661.4 lbs. 26.5 lbs. 135.6 lbs. 50.7 lbs. 97.9 lbs. 59.5 lbs. 15.4 lbs. 52.9 lbs. 143.3 lbs. 111.3 lbs. 298.7 lbs. 75.0 lbs. 396.8 lbs. 308.6 lbs. 623.5 lbs. 283.5 lbs. 305.6 lbs. 149.9 lbs. 83.8 lbs. 113.5 lbs. 56.2 lbs. 57.1 lbs. 93.7 lbs. 641.5 lbs. 75.0 lbs. 114.6 lbs. 749.6 lbs. 235.0 lbs. 58.6 lbs. 0.7 lbs. 0.7 lbs. 0.7 lbs. 0.7 lbs. 1505.8 lbs. 740.8 lbs. 948.0 lbs. 925.9 lbs. 1653.5 lbs. 188.7 lbs. 6.8 lbs. 3.1 lbs. 111.3 lbs. 4.6 lbs. 705.5 lbs. 8.8 lbs. 17.9 lbs. 35.3 lbs. 138.9 lbs. 21.8 lbs. 122.4 lbs. 330.7 lbs. 13.0 lbs. 54.0 lbs. 208.6 lbs. 25.6 lbs. 59.5 lbs. 9.0 lbs. 32.4 lbs. 134.5 lbs. 22.3 lbs. 82.7 lbs. 23.1 lbs. 67.2 lbs. 24.3 lbs. 61.7 lbs. 29.8 lbs. 63.9 lbs. 51.4 lbs. 133.4 lbs. 4.6 lbs. 33.1 lbs. 63.9 lbs. 65.7 lbs. 175.3 lbs. 39.7 lbs. 224.9 lbs. 573.2 lbs. 4.6 lbs. 23.1 lbs. 18.7 lbs. 89.1 lbs. 68.3 lbs. 27.6 lbs. 88.2 lbs. 191.8 lbs. 9.9 lbs. 37.5 lbs. 136.7 lbs. 122.4 lbs. 112.4 lbs. 5.5 lbs. 16.1 lbs. 45.2 lbs. 11.7 lbs. 129.0 lbs. 442.0 lbs. 1.3 lbs. 14.6 lbs. 14.6 lbs. 35.9 lbs. 39.7 lbs. 33.5 lbs. 73.6 lbs. 212.3 lbs. 82.7 lbs. 204.8 lbs. 61.7 lbs. 32.0 lbs. 440.9 lbs. 26.0 lbs. 66.1 lbs. 30.9 lbs. 3.3 lbs. 168.7 lbs. 36.4 lbs. 178.6 lbs. 20.9 lbs. 70.5 lbs. 68.3 lbs. 236.6 lbs. 27.6 lbs. 178.8 lbs. 12.8 lbs. 16.5 lbs. 12.8 lbs. 39.7 lbs. 97.0 lbs. 2.2 lbs. 17.6 lbs. 44.3 lbs. 12.1 lbs. 53.4 lbs. 12.6 lbs. 90.4 lbs. 126.8 lbs. 43.0 lbs. 203.9 lbs. 11.0 lbs. 13.0 lbs. 72.8 lbs. 2.2 lbs. 23.1 lbs. 72.8 lbs. 297.6 lbs. 69.7 lbs. 1.3 lbs. 31.5 lbs. 41.4 lbs. 242.5 lbs. 46.3 lbs. 112.4 lbs. 178.6 lbs. 0.7 lbs. 48.5 lbs. 177.5 lbs. 19.8 lbs. 76.1 lbs. 6.8 lbs. 28.7 lbs. 75.6 lbs. 39.7 lbs. 79.4 lbs. 232.6 lbs. 18.7 lbs. 573.2 lbs. 326.3 lbs. 17.0 lbs. 55.8 lbs. 24.3 lbs. 44.1 lbs. 78.3 lbs. 306.4 lbs. 202.8 lbs. 727.5 lbs. 22.5 lbs. 154.3 lbs. 208.6 lbs. 23.1 lbs. 90.4 lbs. 19.8 lbs. 87.1 lbs. 127.9 lbs. 72.8 lbs. 38.1 lbs. 110.2 lbs. 352.7 lbs. 63.5 lbs. 101.4 lbs. 551.2 lbs. 573.2 lbs. 440.9 lbs. 138.9 lbs. 134.5 lbs. 727.5 lbs. 760.6 lbs. 149.9 lbs. 716.5 lbs. 106.9 lbs. 14.3 lbs. 181.9 lbs. 19.8 lbs. 63.9 lbs. 198.4 lbs. 20.7 lbs. 32.0 lbs. 86.0 lbs. 15.4 lbs. 24.0 lbs. 88.2 lbs. 11.0 lbs. 93.5 lbs. 3.7 lbs. 35.3 lbs. 54.0 lbs. 5.5 lbs. 18.5 lbs. 37.5 lbs. 29.8 lbs. 179.7 lbs. 0.2 lbs. 2.0 lbs. 22.0 lbs. 68.3 lbs. 200.6 lbs. 17.6 lbs. 299.8 lbs. 61.7 lbs. 7.7 lbs. 18.7 lbs. 4.4 lbs. 9.9 lbs. 116.8 lbs. 1.1 lbs. 34.2 lbs. 7.7 lbs. 11.0 lbs. 7.7 lbs. 103.6 lbs. 68.3 lbs. 211.6 lbs. 16.1 lbs. 179.7 lbs. 18.3 lbs. 77.8 lbs. 13.2 lbs. 46.3 lbs. 57.3 lbs. 595.2 lbs. 55.6 lbs. 496.0 lbs. 51.8 lbs. 47.4 lbs. 4.9 lbs. 12.6 lbs. 6.2 lbs. 38.6 lbs. 331.8 lbs. 6.6 lbs. 15.4 lbs. 156.5 lbs. 11.0 lbs. 27.6 lbs. 219.4 lbs. 1113.3 lbs. 17.6 lbs. 187.4 lbs. 474.0 lbs. 447.5 lbs. 672.4 lbs. 19.4 lbs. 19.8 lbs. 429.9 lbs. ????.? lbs. 342.8 lbs. 243.6 lbs. 221.6 lbs. 222.9 lbs. 105.8 lbs. 89.3 lbs. 220.5 lbs. 130.1 lbs. 672.4 lbs. 174.2 lbs. 280.0 lbs. 72.8 lbs. 135.6 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 275.6 lbs. 137.8 lbs. 109.1 lbs. 562.2 lbs. 114.6 lbs. 106.7 lbs. 51.8 lbs. 870.8 lbs. 69.4 lbs. 97.0 lbs. 1.8 lbs. 1.8 lbs. 1.8 lbs. 28.7 lbs. 108.0 lbs. 114.6 lbs. 154.3 lbs. 134.0 lbs. 134.0 lbs. 134.0 lbs. 7.5 lbs. 7.5 lbs. 14.3 lbs. 14.3 lbs. 20.5 lbs. 13.9 lbs. 65.9 lbs. 209.4 lbs. 126.8 lbs. 407.9 lbs. 0.7 lbs. 0.7 lbs. 0.7 lbs. 0.7 lbs. 0.7 lbs. 1433.0 lbs. 11.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 39.7 lbs. 204.8 lbs. 43.0 lbs. 43.0 lbs. 43.0 lbs. 203.9 lbs. 203.9 lbs. 203.9 lbs. 138.9 lbs. 134.5 lbs. 149.9 lbs. 716.5 lbs. 716.5 lbs. 106.9 lbs. 14.3 lbs. 181.9 lbs. 181.9 lbs. 181.9 lbs. 181.9 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 0.2 lbs. 0.2 lbs. 0.2 lbs. 0.2 lbs. 2.0 lbs. 2.0 lbs. 2.0 lbs. 2.0 lbs. 2.0 lbs. 22.0 lbs. 22.0 lbs. 22.0 lbs. 22.0 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 18.7 lbs. 116.8 lbs. 7.7 lbs. 16.5 lbs. 33.1 lbs. 20.9 lbs. 30.9 lbs. 86.0 lbs. 474.0 lbs. ~~~~~~~~~~~~~~~ Text File : 2 ~~~~~~~~~~~~~~~ ????? Pokémon Seed Pokémon Seed Pokémon Seed Pokémon Lizard Pokémon Flame Pokémon Flame Pokémon Tiny Turtle Pokémon Turtle Pokémon Shellfish Pokémon Worm Pokémon Cocoon Pokémon Butterfly Pokémon Hairy Bug Pokémon Cocoon Pokémon Poison Bee Pokémon Tiny Bird Pokémon Bird Pokémon Bird Pokémon Mouse Pokémon Mouse Pokémon Tiny Bird Pokémon Beak Pokémon Snake Pokémon Cobra Pokémon Mouse Pokémon Mouse Pokémon Mouse Pokémon Mouse Pokémon Poison Pin Pokémon Poison Pin Pokémon Drill Pokémon Poison Pin Pokémon Poison Pin Pokémon Drill Pokémon Fairy Pokémon Fairy Pokémon Fox Pokémon Fox Pokémon Balloon Pokémon Balloon Pokémon Bat Pokémon Bat Pokémon Weed Pokémon Weed Pokémon Flower Pokémon Mushroom Pokémon Mushroom Pokémon Insect Pokémon Poison Moth Pokémon Mole Pokémon Mole Pokémon Scratch Cat Pokémon Classy Cat Pokémon Duck Pokémon Duck Pokémon Pig Monkey Pokémon Pig Monkey Pokémon Puppy Pokémon Legendary Pokémon Tadpole Pokémon Tadpole Pokémon Tadpole Pokémon Psi Pokémon Psi Pokémon Psi Pokémon Superpower Pokémon Superpower Pokémon Superpower Pokémon Flower Pokémon Flycatcher Pokémon Flycatcher Pokémon Jellyfish Pokémon Jellyfish Pokémon Rock Pokémon Rock Pokémon Megaton Pokémon Fire Horse Pokémon Fire Horse Pokémon Dopey Pokémon Hermit Crab Pokémon Magnet Pokémon Magnet Pokémon Wild Duck Pokémon Twin Bird Pokémon Triple Bird Pokémon Sea Lion Pokémon Sea Lion Pokémon Sludge Pokémon Sludge Pokémon Bivalve Pokémon Bivalve Pokémon Gas Pokémon Gas Pokémon Shadow Pokémon Rock Snake Pokémon Hypnosis Pokémon Hypnosis Pokémon River Crab Pokémon Pincer Pokémon Ball Pokémon Ball Pokémon Egg Pokémon Coconut Pokémon Lonely Pokémon Bone Keeper Pokémon Kicking Pokémon Punching Pokémon Licking Pokémon Poison Gas Pokémon Poison Gas Pokémon Spikes Pokémon Drill Pokémon Egg Pokémon Vine Pokémon Parent Pokémon Dragon Pokémon Dragon Pokémon Goldfish Pokémon Goldfish Pokémon Star Shape Pokémon Mysterious Pokémon Barrier Pokémon Mantis Pokémon Human Shape Pokémon Electric Pokémon Spitfire Pokémon Stag Beetle Pokémon Wild Bull Pokémon Fish Pokémon Atrocious Pokémon Transport Pokémon Transform Pokémon Evolution Pokémon Bubble Jet Pokémon Lightning Pokémon Flame Pokémon Virtual Pokémon Spiral Pokémon Spiral Pokémon Shellfish Pokémon Shellfish Pokémon Fossil Pokémon Sleeping Pokémon Freeze Pokémon Electric Pokémon Flame Pokémon Dragon Pokémon Dragon Pokémon Dragon Pokémon Genetic Pokémon New Species Pokémon Leaf Pokémon Leaf Pokémon Herb Pokémon Fire Mouse Pokémon Volcano Pokémon Volcano Pokémon Big Jaw Pokémon Big Jaw Pokémon Big Jaw Pokémon Scout Pokémon Long Body Pokémon Owl Pokémon Owl Pokémon Five Star Pokémon Five Star Pokémon String Spit Pokémon Long Leg Pokémon Bat Pokémon Angler Pokémon Light Pokémon Tiny Mouse Pokémon Star Shape Pokémon Balloon Pokémon Spike Ball Pokémon Happiness Pokémon Tiny Bird Pokémon Mystic Pokémon Wool Pokémon Wool Pokémon Light Pokémon Flower Pokémon Aqua Mouse Pokémon Aqua Rabbit Pokémon Imitation Pokémon Frog Pokémon Cottonweed Pokémon Cottonweed Pokémon Cottonweed Pokémon Long Tail Pokémon Seed Pokémon Sun Pokémon Clear Wing Pokémon Water Fish Pokémon Water Fish Pokémon Sun Pokémon Moonlight Pokémon Darkness Pokémon Royal Pokémon Screech Pokémon Symbol Pokémon Patient Pokémon Long Neck Pokémon Bagworm Pokémon Bagworm Pokémon Land Snake Pokémon Fly Scorpion Pokémon Iron Snake Pokémon Fairy Pokémon Fairy Pokémon Balloon Pokémon Pincer Pokémon Mold Pokémon Single Horn Pokémon Sharp Claw Pokémon Little Bear Pokémon Hibernator Pokémon Lava Pokémon Lava Pokémon Pig Pokémon Swine Pokémon Coral Pokémon Jet Pokémon Jet Pokémon Delivery Pokémon Kite Pokémon Armor Bird Pokémon Dark Pokémon Dark Pokémon Dragon Pokémon Long Nose Pokémon Armor Pokémon Virtual Pokémon Big Horn Pokémon Painter Pokémon Scuffle Pokémon Handstand Pokémon Kiss Pokémon Electric Pokémon Live Coal Pokémon Milk Cow Pokémon Happiness Pokémon Thunder Pokémon Volcano Pokémon Aurora Pokémon Rock Skin Pokémon Hard Shell Pokémon Armor Pokémon Diving Pokémon Rainbow Pokémon Time Travel Pokémon Wood Gecko Pokémon Wood Gecko Pokémon Forest Pokémon Chick Pokémon Young Fowl Pokémon Blaze Pokémon Mud Fish Pokémon Mud Fish Pokémon Mud Fish Pokémon Bite Pokémon Bite Pokémon Tiny Raccoon Pokémon Rushing Pokémon Worm Pokémon Cocoon Pokémon Butterfly Pokémon Cocoon Pokémon Poison Moth Pokémon Water Weed Pokémon Jolly Pokémon Carefree Pokémon Acorn Pokémon Wily Pokémon Wicked Pokémon Tiny Swallow Pokémon Swallow Pokémon Seagull Pokémon Water Bird Pokémon Feeling Pokémon Emotion Pokémon Embrace Pokémon Pond Skater Pokémon Eyeball Pokémon Mushroom Pokémon Mushroom Pokémon Slacker Pokémon Wild Monkey Pokémon Lazy Pokémon Trainee Pokémon Ninja Pokémon Shed Pokémon Whisper Pokémon Big Voice Pokémon Loud Noise Pokémon Guts Pokémon Arm Thrust Pokémon Polka Dot Pokémon Compass Pokémon Kitten Pokémon Prim Pokémon Darkness Pokémon Deceiver Pokémon Iron Armor Pokémon Iron Armor Pokémon Iron Armor Pokémon Meditate Pokémon Meditate Pokémon Lightning Pokémon Discharge Pokémon Cheering Pokémon Cheering Pokémon Firefly Pokémon Firefly Pokémon Thorn Pokémon Stomach Pokémon Poison Bag Pokémon Savage Pokémon Brutal Pokémon Ball Whale Pokémon Float Whale Pokémon Numb Pokémon Eruption Pokémon Coal Pokémon Bounce Pokémon Manipulate Pokémon Spot Panda Pokémon Ant Pit Pokémon Vibration Pokémon Mystic Pokémon Cactus Pokémon Scarecrow Pokémon Cotton Bird Pokémon Humming Pokémon Cat Ferret Pokémon Fang Snake Pokémon Meteorite Pokémon Meteorite Pokémon Whiskers Pokémon Whiskers Pokémon Ruffian Pokémon Rogue Pokémon Clay Doll Pokémon Clay Doll Pokémon Sea Lily Pokémon Barnacle Pokémon Old Shrimp Pokémon Plate Pokémon Fish Pokémon Tender Pokémon Weather Pokémon Color Swap Pokémon Puppet Pokémon Marionette Pokémon Requiem Pokémon Beckon Pokémon Fruit Pokémon Wind Chime Pokémon Disaster Pokémon Bright Pokémon Snow Hat Pokémon Face Pokémon Clap Pokémon Ball Roll Pokémon Ice Break Pokémon Bivalve Pokémon Deep Sea Pokémon South Sea Pokémon Longevity Pokémon Rendezvous Pokémon Rock Head Pokémon Endurance Pokémon Dragon Pokémon Iron Ball Pokémon Iron Claw Pokémon Iron Leg Pokémon Rock Peak Pokémon Iceberg Pokémon Iron Pokémon Eon Pokémon Eon Pokémon Sea Basin Pokémon Continent Pokémon Sky High Pokémon Wish Pokémon DNA Pokémon Tiny Leaf Pokémon Grove Pokémon Continent Pokémon Chimp Pokémon Playful Pokémon Flame Pokémon Penguin Pokémon Penguin Pokémon Emperor Pokémon Starling Pokémon Starling Pokémon Predator Pokémon Plump Mouse Pokémon Beaver Pokémon Cricket Pokémon Cricket Pokémon Flash Pokémon Spark Pokémon Gleam Eyes Pokémon Bud Pokémon Bouquet Pokémon Head Butt Pokémon Head Butt Pokémon Shield Pokémon Shield Pokémon Bagworm Pokémon Bagworm Pokémon Moth Pokémon Tiny Bee Pokémon Beehive Pokémon EleSquirrel Pokémon Sea Weasel Pokémon Sea Weasel Pokémon Cherry Pokémon Blossom Pokémon Sea Slug Pokémon Sea Slug Pokémon Long Tail Pokémon Balloon Pokémon Blimp Pokémon Rabbit Pokémon Rabbit Pokémon Magical Pokémon Big Boss Pokémon Catty Pokémon Tiger Cat Pokémon Bell Pokémon Skunk Pokémon Skunk Pokémon Bronze Pokémon Bronze Bell Pokémon Bonsai Pokémon Mime Pokémon Playhouse Pokémon Music Note Pokémon Forbidden Pokémon Land Shark Pokémon Cave Pokémon Mach Pokémon Big Eater Pokémon Emanation Pokémon Aura Pokémon Hippo Pokémon Heavyweight Pokémon Scorpion Pokémon Ogre Scorpion Pokémon Toxic Mouth Pokémon Toxic Mouth Pokémon Bug Catcher Pokémon Wing Fish Pokémon Neon Pokémon Kite Pokémon Frost Tree Pokémon Frost Tree Pokémon Sharp Claw Pokémon Magnet Area Pokémon Licking Pokémon Drill Pokémon Vine Pokémon Thunderbolt Pokémon Blast Pokémon Jubilee Pokémon Ogre Darner Pokémon Verdant Pokémon Fresh Snow Pokémon Fang Scorpion Pokémon Twin Tusk Pokémon Virtual Pokémon Blade Pokémon Compass Pokémon Gripper Pokémon Snow Land Pokémon Plasma Pokémon Knowledge Pokémon Emotion Pokémon Willpower Pokémon Temporal Pokémon Spatial Pokémon Lava Dome Pokémon Colossal Pokémon Renegade Pokémon Lunar Pokémon Sea Drifter Pokémon Seafaring Pokémon Pitch-Black Pokémon Gratitude Pokémon Alpha Pokémon Victory Pokémon Grass Snake Pokémon Grass Snake Pokémon Regal Pokémon Fire Pig Pokémon Fire Pig Pokémon Mega Fire Pig Pokémon Sea Otter Pokémon Discipline Pokémon Formidable Pokémon Scout Pokémon Lookout Pokémon Puppy Pokémon Loyal Dog Pokémon Big-Hearted Pokémon Devious Pokémon Cruel Pokémon Grass Monkey Pokémon Thorn Monkey Pokémon High Temp Pokémon Ember Pokémon Spray Pokémon Geyser Pokémon Dream Eater Pokémon Drowsing Pokémon Tiny Pigeon Pokémon Wild Pigeon Pokémon Proud Pokémon Electrified Pokémon Thunderbolt Pokémon Mantle Pokémon Ore Pokémon Compressed Pokémon Bat Pokémon Courting Pokémon Mole Pokémon Subterrene Pokémon Hearing Pokémon Muscular Pokémon Muscular Pokémon Muscular Pokémon Tadpole Pokémon Vibration Pokémon Vibration Pokémon Judo Pokémon Karate Pokémon Sewing Pokémon Leaf-Wrapped Pokémon Nurturing Pokémon Centipede Pokémon Curlipede Pokémon Megapede Pokémon Cotton Puff Pokémon Windveiled Pokémon Bulb Pokémon Flowering Pokémon Hostile Pokémon Desert Croc Pokémon Desert Croc Pokémon Intimidation Pokémon Zen Charm Pokémon Blazing Pokémon Cactus Pokémon Rock Inn Pokémon Stone Home Pokémon Shedding Pokémon Hoodlum Pokémon Avianoid Pokémon Spirit Pokémon Coffin Pokémon Prototurtle Pokémon Prototurtle Pokémon First Bird Pokémon First Bird Pokémon Trash Bag Pokémon Trash Heap Pokémon Tricky Fox Pokémon Illusion Fox Pokémon Chinchilla Pokémon Scarf Pokémon Fixation Pokémon Manipulate Pokémon Astral Body Pokémon Cell Pokémon Mitosis Pokémon Multiplying Pokémon Water Bird Pokémon White Bird Pokémon Fresh Snow Pokémon Icy Snow Pokémon Snowstorm Pokémon Season Pokémon Season Pokémon Sky Squirrel Pokémon Clamping Pokémon Cavalry Pokémon Mushroom Pokémon Mushroom Pokémon Floating Pokémon Floating Pokémon Caring Pokémon Attaching Pokémon EleSpider Pokémon Thorn Seed Pokémon Thorn Pod Pokémon Gear Pokémon Gear Pokémon Gear Pokémon EleFish Pokémon EleFish Pokémon EleFish Pokémon Cerebral Pokémon Cerebral Pokémon Candle Pokémon Lamp Pokémon Luring Pokémon Tusk Pokémon Axe Jaw Pokémon Axe Jaw Pokémon Chill Pokémon Freezing Pokémon Crystallizing Pokémon Snail Pokémon Shell Out Pokémon Trap Pokémon Martial Arts Pokémon Martial Arts Pokémon Cave Pokémon Automaton Pokémon Automaton Pokémon Sharp Blade Pokémon Sword Blade Pokémon Bash Buffalo Pokémon Eaglet Pokémon Valiant Pokémon Diapered Pokémon Bone Vulture Pokémon Anteater Pokémon Iron Ant Pokémon Irate Pokémon Hostile Pokémon Brutal Pokémon Torch Pokémon Sun Pokémon Iron Will Pokémon Cavern Pokémon Grassland Pokémon Cyclone Pokémon Bolt Strike Pokémon Vast White Pokémon Deep Black Pokémon Abundance Pokémon Boundary Pokémon Colt Pokémon Melody Pokémon Paleozoic Pokémon Spiny Nut Pokémon Spiny Armor Pokémon Spiny Armor Pokémon Fox Pokémon Fox Pokémon Fox Pokémon Bubble Frog Pokémon Bubble Frog Pokémon Ninja Pokémon Digging Pokémon Digging Pokémon Tiny Robin Pokémon Ember Pokémon Scorching Pokémon Scatterdust Pokémon Scatterdust Pokémon Scale Pokémon Lion Cub Pokémon Royal Pokémon Single Bloom Pokémon Single Bloom Pokémon Garden Pokémon Mount Pokémon Mount Pokémon Playful Pokémon Daunting Pokémon Poodle Pokémon Restraint Pokémon Constraint Pokémon Sword Pokémon Sword Pokémon Royal Sword Pokémon Perfume Pokémon Fragrance Pokémon Cotton Candy Pokémon Meringue Pokémon Revolving Pokémon Overturning Pokémon Two-Handed Pokémon Collective Pokémon Mock Kelp Pokémon Mock Kelp Pokémon Water Gun Pokémon Howitzer Pokémon Generator Pokémon Generator Pokémon Royal Heir Pokémon Despot Pokémon Tundra Pokémon Tundra Pokémon Intertwining Pokémon Wrestling Pokémon Antenna Pokémon Jewel Pokémon Soft Tissue Pokémon Soft Tissue Pokémon Dragon Pokémon Key Ring Pokémon Stump Pokémon Elder Tree Pokémon Pumpkin Pokémon Pumpkin Pokémon Ice Chunk Pokémon Iceberg Pokémon Sound Wave Pokémon Sound Wave Pokémon Life Pokémon Destruction Pokémon Order Pokémon Jewel Pokémon Mischief Pokémon Steam Pokémon ~~~~~~~~~~~~~~~ Text File : 3 ~~~~~~~~~~~~~~~ [~ 0] SEEN [VAR NUM3(0000)] OBTAINED [VAR NUM3(0000)] No. [VAR NUM3(0000)] [~ 7] [~ 8] TYPE HEIGHT [~ 11] WEIGHT [~ 13] ????? [~ 15] ???’??" ?,???.? lbs. Registration completed! [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] SEARCH Choose conditions and tap “SEARCH.” ORDER NAME TYPE COLOR SHAPE SEARCH By Number A to Z Heavy to Light Light to Heavy Tall to Short Short to Tall Not Caught Red Blue Yellow Green Black Brown Purple Gray White Pink --- --- --- [~ 55] [~ 56] [~ 57] [~ 58] [VAR PKNAME(0000)] [VAR LOCATION(0001)] [~ 61] [~ 62] [VAR NUM3(0000)] [VAR NUM3(0000)] Shiny Mega Evolution Shiny Mega Evolution Male Female [VAR PKNAME(0000)] [~ 71] [VAR PKNAME(0000)] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] CENTRAL KALOS POKÉDEX COASTAL KALOS POKÉDEX MOUNTAIN KALOS POKÉDEX NATIONAL POKÉDEX [VAR NUM3(0000)] ~~~~~~~~~~~~~~~ Text File : 4 ~~~~~~~~~~~~~~~ ???'??" 2'04" 3'03" 6'07" 2'00" 3'07" 5'07" 1'08" 3'03" 5'03" 1'00" 2'04" 3'07" 1'00" 2'00" 3'03" 1'00" 3'07" 4'11" 1'00" 2'04" 1'00" 3'11" 6'07" 11'06" 1'04" 2'07" 2'00" 3'03" 1'04" 2'07" 4'03" 1'08" 2'11" 4'07" 2'00" 4'03" 2'00" 3'07" 1'08" 3'03" 2'07" 5'03" 1'08" 2'07" 3'11" 1'00" 3'03" 3'03" 4'11" 0'08" 2'04" 1'04" 3'03" 2'07" 5'07" 1'08" 3'03" 2'04" 6'03" 2'00" 3'03" 4'03" 2'11" 4'03" 4'11" 2'07" 4'11" 5'03" 2'04" 3'03" 5'07" 2'11" 5'03" 1'04" 3'03" 4'07" 3'03" 5'07" 3'11" 5'03" 1'00" 3'03" 2'07" 4'07" 5'11" 3'07" 5'07" 2'11" 3'11" 1'00" 4'11" 4'03" 5'03" 4'11" 28'10" 3'03" 5'03" 1'04" 4'03" 1'08" 3'11" 1'04" 6'07" 1'04" 3'03" 4'11" 4'07" 3'11" 2'00" 3'11" 3'03" 6'03" 3'07" 3'03" 7'03" 1'04" 3'11" 2'00" 4'03" 2'07" 3'07" 4'03" 4'11" 4'07" 3'07" 4'03" 4'11" 4'07" 2'11" 21'04" 8'02" 1'00" 1'00" 3'03" 2'07" 2'11" 2'07" 1'04" 3'03" 1'08" 4'03" 5'11" 6'11" 5'07" 5'03" 6'07" 5'11" 13'01" 7'03" 6'07" 1'04" 2'11" 3'11" 5'11" 1'08" 2'11" 5'07" 2'00" 3'07" 7'07" 2'07" 5'11" 2'04" 5'03" 3'03" 4'07" 1'08" 3'07" 5'11" 1'08" 3'11" 1'00" 1'00" 1'00" 1'00" 2'00" 0'08" 4'11" 2'00" 2'07" 4'07" 1'04" 1'04" 2'07" 3'11" 3'07" 1'04" 2'00" 2'07" 2'07" 1'00" 2'07" 3'11" 1'04" 4'07" 2'11" 3'03" 1'08" 6'07" 2'04" 1'08" 4'03" 4'11" 2'00" 3'11" 4'11" 3'07" 30'02" 2'00" 4'07" 1'08" 5'11" 2'00" 4'11" 2'11" 2'00" 5'11" 2'04" 2'07" 1'04" 3'07" 2'00" 2'00" 2'11" 2'11" 6'11" 5'07" 2'00" 4'07" 5'11" 1'08" 3'07" 2'00" 4'07" 3'11" 2'04" 4'07" 1'04" 2'00" 2'04" 3'11" 4'11" 6'03" 6'11" 6'07" 2'00" 3'11" 6'07" 17'01" 12'06" 2'00" 1'08" 2'11" 5'07" 1'04" 2'11" 6'03" 1'04" 2'04" 4'11" 1'08" 3'03" 1'04" 1'08" 1'00" 2'00" 3'03" 2'04" 3'11" 1'08" 3'11" 4'11" 1'08" 3'03" 4'03" 1'00" 2'04" 2'00" 3'11" 1'04" 2'07" 5'03" 1'08" 2'07" 1'04" 3'11" 2'07" 4'07" 6'07" 1'08" 2'07" 2'07" 2'00" 3'03" 4'11" 3'03" 7'07" 0'08" 3'03" 2'00" 3'07" 1'08" 2'00" 1'04" 2'11" 6'11" 2'00" 4'03" 2'00" 4'11" 1'04" 1'04" 2'04" 2'00" 1'00" 1'04" 5'07" 2'07" 5'11" 6'07" 47'07" 2'04" 6'03" 1'08" 2'04" 2'11" 3'07" 2'04" 3'07" 6'07" 1'04" 4'03" 1'04" 3'07" 4'03" 8'10" 3'03" 3'11" 1'04" 2'11" 2'00" 3'07" 1'08" 4'11" 3'03" 4'11" 2'04" 4'11" 2'00" 20'04" 1'00" 3'03" 2'00" 3'07" 2'07" 5'03" 6'07" 2'00" 3'11" 2'00" 2'04" 4'11" 2'07" 3'07" 4'07" 1'04" 5'07" 5'11" 3'03" 2'00" 2'00" 3'07" 4'11" 2'00" 3'11" 5'03" 5'07" 5'11" 6'03" 4'07" 6'07" 14'09" 11'06" 23'00" 1'00" 5'07" 1'04" 3'07" 7'03" 1'08" 2'11" 3'11" 1'04" 2'07" 5'07" 1'00" 2'00" 3'11" 1'08" 3'03" 1'00" 3'03" 1'08" 2'11" 4'07" 0'08" 2'11" 2'11" 5'03" 1'08" 4'03" 0'08" 1'08" 2'11" 1'00" 3'11" 1'04" 2'04" 3'07" 1'04" 1'08" 1'00" 2'11" 3'11" 1'04" 3'11" 1'04" 3'11" 2'11" 2'11" 1'08" 3'03" 0'08" 1'04" 3'03" 1'08" 4'03" 1'08" 2'00" 2'00" 1'08" 3'03" 2'04" 4'07" 6'03" 2'00" 2'04" 3'11" 2'07" 6'07" 2'07" 4'03" 2'04" 4'03" 4'07" 1'04" 3'11" 3'03" 3'03" 7'03" 3'07" 3'11" 5'07" 7'10" 6'07" 5'11" 5'03" 4'11" 6'03" 3'03" 2'07" 6'07" 8'02" 2'11" 5'03" 4'07" 7'03" 4'03" 1'00" 1'00" 1'00" 1'00" 17'09" 13'09" 5'07" 12'02" 14'09" 4'11" 1'04" 1'00" 4'11" 0'08" 10'06" 1'04" 2'00" 2'07" 10'10" 1'08" 3'03" 5'03" 1'08" 2'07" 4'11" 1'08" 3'07" 1'04" 2'11" 3'11" 1'04" 3'07" 2'00" 3'07" 2'00" 3'03" 2'00" 3'03" 2'00" 3'07" 1'00" 2'00" 3'11" 2'07" 5'03" 1'04" 2'11" 5'07" 1'04" 2'11" 1'00" 2'04" 3'07" 2'00" 3'11" 4'07" 1'08" 2'07" 4'11" 4'03" 4'07" 1'00" 1'08" 3'11" 1'04" 3'11" 8'02" 1'00" 2'04" 1'08" 3'07" 3'03" 2'04" 3'03" 4'11" 2'00" 4'03" 3'03" 1'00" 4'07" 2'00" 3'07" 4'07" 1'08" 5'07" 2'04" 3'11" 1'08" 4'07" 2'00" 6'03" 2'04" 5'03" 1'04" 1'08" 1'04" 2'04" 4'11" 1'00" 2'00" 3'03" 1'08" 4'03" 1'04" 3'07" 4'03" 2'00" 6'03" 1'04" 1'08" 3'03" 0'08" 2'00" 3'11" 7'03" 3'11" 0'04" 2'07" 2'00" 3'03" 1'00" 2'00" 2'00" 0'08" 3'11" 6'11" 1'08" 3'03" 1'00" 2'00" 3'03" 2'00" 3'03" 5'11" 1'08" 8'06" 3'07" 1'04" 2'07" 2'04" 2'11" 4'07" 5'03" 3'03" 9'02" 1'08" 5'03" 5'03" 1'08" 4'11" 1'08" 3'11" 4'07" 1'00" 2'07" 4'07" 5'11" 3'07" 5'03" 6'11" 6'03" 6'07" 4'11" 4'11" 10'06" 9'06" 4'11" 9'10" 4'07" 2'00" 4'11" 1'04" 2'04" 5'03" 1'04" 3'03" 4'11" 1'00" 2'00" 4'11" 1'04" 3'03" 1'00" 2'04" 3'11" 1'00" 1'00" 3'11" 2'00" 4'11" 0'04" 0'08" 3'07" 2'11" 5'07" 2'00" 6'11" 3'11" 1'00" 2'00" 2'07" 2'07" 5'07" 0'08" 2'07" 1'04" 2'07" 1'04" 4'11" 1'08" 4'03" 1'08" 5'11" 1'08" 4'03" 1'08" 3'03" 2'07" 8'02" 4'03" 8'10" 3'03" 2'07" 0'08" 1'00" 1'00" 2'07" 6'07" 0'08" 1'04" 4'11" 1'04" 2'11" 3'03" 6'07" 1'08" 4'11" 9'10" 19'00" 16'05" 2'04" 1'08" 5'07" ???'??" 7'10" 5'07" 5'07" 5'03" 3'11" 4'07" 7'03" 5'07" 21'04" 6'11" 7'07" 4'11" 4'07" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 6'07" 5'07" 6'03" 8'02" 6'03" 5'03" 3'03" 7'03" 4'03" 5'11" 1'00" 1'00" 1'00" 3'11" 3'11" 5'11" 7'07" 5'07" 5'07" 5'07" 0'08" 0'08" 1'08" 1'08" 1'08" 1'00" 2'11" 6'03" 4'03" 8'10" 1'00" 1'00" 1'00" 1'00" 1'00" 22'08" 1'04" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 3'03" 4'03" 2'00" 2'00" 2'00" 6'03" 6'03" 6'03" 4'07" 9'10" 4'03" 11'10" 10'10" 4'07" 2'00" 4'11" 4'11" 4'11" 4'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 0'04" 0'04" 0'04" 0'04" 0'08" 0'08" 0'08" 0'08" 0'08" 3'07" 3'07" 3'07" 3'07" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 2'00" 5'07" 1'00" 1'08" 2'07" 2'04" 3'07" 5'07" 9'10" ~~~~~~~~~~~~~~~ Text File : 5 ~~~~~~~~~~~~~~~ One form Normal Normal Forme Plant Cloak Plant Cloak Overcast Form West Sea West Sea Rotom Altered Forme Land Forme Arceus Red-Striped Form Standard Mode Spring Form Spring Form Incarnate Forme Incarnate Forme Incarnate Forme Kyurem Ordinary Form Aria Forme Genesect Icy Snow Pattern Red Flower Red Flower Red Flower Natural Form Male Shield Forme Average Size Average Size Neutral Mode Mega Venusaur Mega Charizard X Mega Charizard Y Mega Blastoise Mega Alakazam Mega Gengar Mega Kangaskhan Mega Pinsir Mega Gyarados Mega Aerodactyl Mega Mewtwo X Mega Mewtwo Y Mega Ampharos One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form Mega Scizor Mega Heracross Mega Houndoom Mega Tyranitar Mega Blaziken Mega Gardevoir Mega Mawile Mega Aggron Mega Medicham Mega Manectric Sunny Form Rainy Form Snowy Form Mega Banette Mega Absol Mega Latias Mega Latios Attack Forme Defense Forme Speed Forme Sandy Cloak Trash Cloak Sandy Cloak Trash Cloak Sunshine Form East Sea East Sea Mega Garchomp Mega Lucario Mega Abomasnow Heat Rotom Wash Rotom Frost Rotom Fan Rotom Mow Rotom Origin Forme Sky Forme Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Blue-Striped Form Zen Mode Summer Form Autumn Form Winter Form Summer Form Autumn Form Winter Form Therian Forme Therian Forme Therian Forme White Kyurem Black Kyurem Resolute Form Pirouette Forme Genesect Genesect Genesect Genesect Polar Pattern Tundra Pattern Continental Pattern Garden Pattern Elegant Pattern Meadow Pattern Modern Pattern Marine Pattern Archipelago Pattern High Plains Pattern Sandstorm Pattern River Pattern Monsoon Pattern Savanna Pattern Sun Pattern Ocean Pattern Jungle Pattern Fancy Pattern Poké Ball Pattern Yellow Flower Orange Flower Blue Flower White Flower Yellow Flower Orange Flower Blue Flower White Flower Eternal Flower Yellow Flower Orange Flower Blue Flower White Flower Heart Trim Star Trim Diamond Trim Debutante Trim Matron Trim Dandy Trim La Reine Trim Kabuki Trim Pharaoh Trim Female Blade Forme Small Size Large Size Super Size Small Size Large Size Super Size Active Mode ~~~~~~~~~~~~~~~ Text File : 6 ~~~~~~~~~~~~~~~ For some time after its birth, it grows by gaining\nnourishment from the seed on its back. When the bud on its back starts swelling, a sweet\naroma wafts to indicate the flower’s coming bloom. After a rainy day, the flower on its back smells\nstronger. The scent attracts other Pokémon. From the time it is born, a flame burns at the tip of\nits tail. Its life would end if the flame were to\ngo out. When it swings its burning tail, it elevates the air\ntemperature to unbearably high levels. Its wings can carry this Pokémon close to an\naltitude of 4,600 feet. It blows out fire at very\nhigh temperatures. Shoots water at prey while in the water. Withdraws\ninto its shell when in danger. It is said to live 10,000 years. Its furry tail is\npopular as a symbol of longevity. The pressurized water jets on this brutal Pokémon’s\nshell are used for high-speed tackles. Its feet have suction cups designed to stick to any\nsurface. It tenaciously climbs trees to forage. This Pokémon is vulnerable to attack while its shell\nis soft, exposing its weak and tender body. The wings are protected by rain-repellent dust.\nAs a result, this Pokémon can fly about even\nin rain. Its poison stinger is very powerful.\nIts bright-colored body is intended to\nwarn off its enemies. While awaiting evolution, it hides from predators\nunder leaves and in nooks of branches. May appear in a swarm. Flies at violent speeds,\nall the while stabbing with the toxic stinger on\nits rear. It is docile and prefers to avoid conflict.\nIf disturbed, however, it can ferociously strike back. Very protective of its sprawling territorial area,\nthis Pokémon will fiercely peck at any intruder. It spreads its gorgeous wings widely to intimidate\nenemies. It races through the skies at\nMach-2 speed. Its fangs are long and very sharp. They grow\ncontinuously, so it gnaws on hard things to whittle\nthem down. The webs on its hind legs enable it to cross rivers.\nIt searches wide areas for food. Eats bugs in grassy areas. It has to flap its short\nwings at high speed to stay airborne. It has the stamina to fly all day on its broad wings.\nIt fights by using its sharp beak. Moving silently and stealthily, it eats the eggs of\nbirds, such as Pidgey and Spearow, whole. To intimidate foes, it spreads its chest wide and\nmakes eerie sounds by expelling air from its mouth. It has small electric sacs on both its cheeks.\nIf threatened, it looses electric charges from\nthe sacs. It can loose 100,000-volt bursts of electricity,\ninstantly downing foes several times its size. Disliking water, it lives in deep burrows in arid\nareas. It can roll itself instantly into a ball. Curls up into a spiny ball when threatened. It can\nroll while curled up to attack or escape. Small and very docile, it protects itself with its\nsmall, poisonous horn when attacked. When feeding its young, it first chews the food into\na paste, then spits it out for the offspring. The body is covered by stiff, needlelike scales.\nIf it becomes excited, the needles bristle outwards. Its large ears are flapped like wings when it is\nlistening to distant sounds. It extends toxic barbs\nwhen angered. An aggressive Pokémon that is quick to attack.\nThe horn on its head secretes a powerful venom. One swing of its mighty tail can snap a telephone\npole as if it were a matchstick. The moonlight that it stores in the wings on its back\napparently gives it the ability to float in midair. A timid fairy Pokémon that is rarely seen, it will run\nand hide the moment it senses people. While young, it has six gorgeous tails. When it\ngrows, several new tails are sprouted. Very smart and very vengeful. Grabbing one of its\nmany tails could result in a 1,000-year curse. If it inflates to sing a lullaby, it can perform longer\nand cause sure drowsiness in its audience. The body is soft and rubbery. When angered,\nit will suck in air and inflate itself to an\nenormous size. It has no eyes. Instead, it relies on its ultrasonic\ncries for echolocation to flit about in darkness. Once it starts sucking blood, it does not stop until\nit is full. It flies at night in search of prey. Its scientific name is “Oddium Wanderus.” At night,\nit is said to walk nearly 1,000 feet on its two roots.\n The honey it drools from its mouth smells so\natrocious, it can curl noses more than a mile away. It has the world’s largest petals. With every step,\nthe petals shake out heavy clouds of toxic pollen. Burrows under the ground to gnaw on tree roots.\nThe mushrooms on its back absorb most of\nthe nutrition. The larger the mushroom on its back grows,\nthe stronger the mushroom spores it scatters. Lives in the shadows of tall trees where it eats\nbugs. It is attracted by light at night. The wings are covered with dustlike scales.\nEvery time it flaps its wings, it looses highly\ntoxic dust. Its skin is very thin. If it is exposed to light,\nits blood heats up, causing it to grow weak. Extremely powerful, they can dig through even the\nhardest ground to a depth of over 60 miles. Adores round objects. It wanders the streets on a\nnightly basis to look for dropped loose change. Its lithe muscles allow it to walk without making a\nsound. It attacks in an instant. It has mystical powers but doesn’t recall that it has\nused them. That is why it always looks puzzled. The forelegs are webbed, helping to make it an\nadept swimmer. It can be seen swimming elegantly\nin lakes, etc. It lives in treetop colonies. If one becomes\nenraged, the whole colony rampages for no reason. It is always outrageously furious. If it gives chase,\nit will tenaciously track the target no matter\nhow far. It has a brave and trustworthy nature. It fearlessly\nstands up to bigger and stronger foes. Its magnificent bark conveys a sense of majesty.\nAnyone hearing it can’t help but grovel before it. The direction of the spiral on the belly differs by\narea. It is more adept at swimming than walking. Its two legs are well developed. Even though it can\nlive on the ground, it prefers living in water. A swimmer adept at both the front crawl and\nbreaststroke. Easily overtakes the best\nhuman swimmers. It senses impending attacks and teleports away to\nsafety before the actual attacks can strike. If it uses its abilities, it emits special alpha waves\nthat cause machines to malfunction. Its brain can outperform a supercomputer. Its IQ\n(intelligence quotient) is said to be around 5,000. Its whole body is composed of muscles.\nEven though it’s the size of a human child,\nit can hurl 100 grown-ups. It can lift a dump truck with one hand. Using that\npower, it helps people with heavy jobs. It uses its four powerful arms to pin the limbs of its\nfoe, then throws the victim over the horizon. Its bud looks like a human face. Because of the\nbud, it is rumored to be a type of legendary\nmandrake plant. It spits out Poison Powder to immobilize the enemy\nand then finishes it with a spray of Acid. Once ingested into this Pokémon’s body,\neven the hardest object will melt into nothing. Drifts in shallow seas. Anglers who hook them by\naccident are often punished by their stingers. It has 80 tentacles that move about freely.\nThey can sting, causing poisoning and sharp,\nstabbing pain. It is impossible to distinguish from rocks. It slams\nagainst others in contests of hardness. Rolls down slopes to move. It rolls over any\nobstacle without slowing or changing its direction. Even dynamite can’t harm its hard, boulder-like\nbody. It sheds its hide just once a year. Its legs grow strong while it chases after its parent.\nIt runs in fields and mountains all day. It gallops at nearly 150 mph. With its mane blazing\nferociously, it races as if it were an arrow. It lazes vacantly near water. If something bites its\ntail, it won’t even notice for a whole day. When a Slowpoke went hunting in the sea, its tail\nwas bitten by a Shellder. That made it evolve\ninto Slowbro. It moves while constantly hovering. It discharges\nThunder Wave and so on from the units at its sides. Generates strange radio signals. It raises the\ntemperature by 3.6 degrees Fahrenheit within\n3,300 feet. It always walks about with a plant stalk clamped in\nits beak. The stalk is used for building its nest. The brains in its two heads appear to communicate\nemotions to each other with a telepathic power. An odd species that is rarely found. The three\nheads respectively represent joy, sadness,\nand anger. Covered with light blue fur, its hide is thick and\ntough. It is active in bitter cold of\n-40 degrees Fahrenheit. Its streamlined body has little drag in water.\nThe colder the temperature, the friskier it gets. Appears in filthy areas. It thrives by sucking up\npolluted sludge that is pumped out of factories. A toxic fluid seeps from its body. The fluid instantly\nkills plants and trees on contact. Clamping on to an opponent reveals its vulnerable\nparts, so it uses this move only as a last resort. Its shell is extremely hard. It cannot be shattered,\neven with a bomb. The shell opens only when it\nis attacking. Born from gases, anyone would faint if engulfed by\nits gaseous body, which contains poison. It licks with its gaseous tongue to steal the victim’s\nlife force. It lurks in darkness for prey. Hiding in people’s shadows at night, it absorbs their\nheat. The chill it causes makes the victims shake. It usually lives underground. It searches for food\nwhile boring its way through the ground at 50 miles\nper hour. If you think that you had a good dream but you\ncan’t remember it, a Drowzee has probably eaten it. Seeing its swinging pendulum can induce sleep in\nthree seconds, even in someone who just woke up. It can be found near the sea. The large pincers\ngrow back if they are torn out of their sockets. Its pincers grow peculiarly large. If it lifts the\npincers too fast, it loses its balance and staggers. Usually found in power plants. Easily mistaken for a\nPoké Ball, it has zapped many people. It stores an overflowing amount of electric energy\ninside its body. Even a small shock makes\nit explode. Even though it appears to be eggs of some sort,\nit was discovered to be a life-form more like\nplant seeds. It is called “The Walking Jungle.” If a head grows\ntoo big, it falls off and becomes an Exeggcute. It always wears the skull of its dead mother, so no\none has any idea what its hidden face looks like. The bone it holds is its key weapon. It throws the\nbone skillfully like a boomerang to KO targets. If it starts kicking repeatedly, both legs will stretch\neven longer to strike a fleeing foe. The spirit of a pro boxer has infused this Pokémon.\nIt throws punches that are faster than a bullet train. Its tongue is twice the length of its body. It can be\nmoved like an arm for grabbing food and attacking. Lighter-than-air gases in its body keep it aloft.\nThe gases not only smell, they are also explosive. Very rarely, a sudden mutation can result in two\nsmall Koffing twins becoming conjoined as\na Weezing. It is inept at turning because of its four short legs.\nIt can only charge and run in one direction. It begins walking on its hind legs after evolution.\nIt can punch holes through boulders with its horn. It lays several eggs a day. The eggs are apparently\nrich in nutrients and extremely delicious. It tangles any moving thing with its vines. Their\nsubtle shaking is ticklish if you get ensnared. If it is safe, the young gets out of the belly pouch\nto play. The adult keeps a close eye on\nthe youngster. It makes its nest in the shade of corals. If it senses\ndanger, it spits murky ink and flees. It is capable of swimming backwards by rapidly\nflapping its winglike pectoral fins and stout tail. Its dorsal, pectoral, and tail fins wave elegantly in\nwater. That is why it is known as the water dancer. It makes its nest by hollowing out boulders in\nstreams with its horn. It defends its eggs with\nits life. It appears in large numbers by seashores. At night,\nits central core flashes with a red light. At the center of its body is a red core, which sends\nmysterious radio signals into the night sky. It is adept at conning people. It is said to be able\nto create walls out of thin air by miming. It slashes through grass with its sharp scythes,\nmoving too fast for the human eye to track. It speaks using a language that sounds human.\nResearch is under way to determine what is\nbeing said. It loves to feed on strong electricity. It occasionally\nappears around large power plants and so on. Born in the spout of a volcano, its body is covered\nby flames that shimmer like the sun. It swings its long pincer horns wildly to attack.\nDuring cold periods, it hides deep in forests. When it is about to tackle, it whips its body\nrepeatedly with its three long tails. In the distant past, it was somewhat stronger than\nthe horribly weak descendants that exist today. Rarely seen in the wild. Huge and vicious, it is\ncapable of destroying entire cities in a rage. Its high intelligence enables it to understand human\nspeech. It likes to ferry people on its back. It can freely recombine its own cellular structure to\ntransform into other life-forms. Thanks to its unstable genetic makeup, this\nspecial Pokémon conceals many different\npossible evolutions. It has evolved to be suitable for an aquatic life.\nIt can invisibly melt away into water. It accumulates negative ions in the atmosphere to\nblast out 10,000-volt lightning bolts. It has a flame bag inside its body. After inhaling\ndeeply, it blows out flames of nearly\n3,000 degrees Fahrenheit. A Pokémon that consists entirely of programming\ncode. It is capable of moving freely in cyberspace. Revived from an ancient fossil, this Pokémon uses\nair stored in its shell to sink and rise in water. Once wrapped around its prey, it never lets go.\nIt eats the prey by tearing at it with sharp fangs. This Pokémon was regenerated from the fossil of an\nancient creature. It protects itself with a hard shell. A slim and fast swimmer. It slices its prey with its\nsharp sickles and drinks the body fluids. This vicious Pokémon is said to have flown in\nancient skies while shrieking high-pitched cries. Its stomach can digest any kind of food,\neven if it happens to be moldy or rotten. A legendary bird Pokémon that is said to appear to\ndoomed people who are lost in icy mountains. A legendary Pokémon that is said to live in\nthunderclouds. It freely controls lightning bolts. One of the legendary bird Pokémon. It is said that\nits appearance indicates the coming of spring. This Pokémon is full of life energy. It continually\nsheds its skin and grows steadily larger. A mystical Pokémon that exudes a gentle aura.\nIt is said to have the ability to change the weather. It is said to make its home somewhere in the sea.\nIt guides crews of shipwrecks to shore. A Pokémon created by recombining Mew’s genes.\nIt’s said to have the most savage heart\namong Pokémon. Its DNA is said to contain the genetic codes of all\nPokémon, so it can use all kinds of techniques. It uses the leaf on its head to determine the\ntemperature and humidity. It loves to sunbathe. The buds that ring its neck give off a spicy aroma\nthat perks people up. Meganium’s breath has the power to revive dead\ngrass and plants. It can make them healthy again. It has a timid nature. If it is startled, the flames on\nits back burn more vigorously. Be careful if it turns its back during battle. It means\nthat it will attack with the fire on its back. It has a secret, devastating move. It rubs its blazing\nfur together to cause huge explosions. Its powerful, well-developed jaws are capable of\ncrushing anything. Even its Trainer must be careful. Once it bites down, it won’t let go until it loses its\nfangs. New fangs quickly grow into place. When it bites with its massive and powerful jaws,\nit shakes its head and savagely tears its victim up. It stands on its tail so it can see a long way.\nIf it spots an enemy, it cries loudly to warn its kind. It makes a nest to suit its long and skinny body.\nThe nest is impossible for other Pokémon to enter. It always stands on one foot. It changes feet so\nfast, the movement can rarely be seen. When it needs to think, it rotates its head\n180 degrees to sharpen its intellectual power. It is timid and clusters together with others.\nThe fluid secreted by its feet indicates its location. The spot patterns on its back grow larger or smaller\ndepending on the number of stars in the night sky. It lies still in the same pose for days in its web,\nwaiting for its unsuspecting prey to wander close. It attaches silk to its prey and sets it free. Later,\nit tracks the silk to the prey and its friends. Having four wings allows it to fly more quickly and\nquietly so it can sneak up on prey without\nits noticing. It shoots positive and negative electricity between\nthe tips of its two antennae and zaps its enemies. It blinds prey with an intense burst of light.\nWith the prey incapacitated, the Pokémon\nswallows it in a single gulp. It is not yet skilled at storing electricity.\nIt may send out a jolt if amused or startled. Many appear when the night skies are filled with\nshooting stars. They disappear with sunrise. It has a very soft body. If it starts to roll, it will\nbounce all over and be impossible to stop. A proverb claims that happiness will come to\nanyone who can make a sleeping Togepi stand up. They say that it will appear before kindhearted,\ncaring people and shower them with happiness. It usually forages for food on the ground but may,\non rare occasions, hop onto branches to peck\nat shoots. They say that it stays still and quiet because it is\nseeing both the past and future at the same time. It stores lots of air in its soft fur, allowing it to stay\ncool in summer and warm in winter. If its coat becomes fully charged with electricity,\nits tail lights up. It fires hair that zaps on impact. The tail’s tip shines brightly and can be seen from\nfar away. It acts as a beacon for lost people. When the heavy rainfall season ends, it is drawn\nout by warm sunlight to dance in the open. The tip of its tail is filled with oil that is lighter than\nwater, so it acts as a float. The bubble-like pattern on its stomach helps it\ncamouflage itself when it’s in the water. It disguises itself as a tree to avoid attack. It hates\nwater, so it will disappear if it starts raining. If Poliwag and Poliwhirl hear its echoing cry, they\nrespond by gathering from far and wide. It drifts on winds. It is said that when Hoppip gather\nin fields and mountains, spring is on the way. It spreads its petals to absorb sunlight. It also floats\nin the air to get closer to the sun. Even in the fiercest wind, it can control its fluff to\nmake its way to any place in the world it wants. Its tail is so powerful that it can use it to grab a\ntree branch and hold itself up in the air. It lives by drinking only dewdrops from under the\nleaves of plants. It is said that it eats nothing else. It gets energy from warm sunlight and is known for\nits habit of moving in pursuit of it. If it flaps its wings really fast, it can generate shock\nwaves that will shatter windows in the area. When the temperature cools in the evening,\nthey emerge from water to seek food along\nthe shore. This carefree Pokémon has an easygoing nature.\nWhile swimming, it always bumps into boat hulls. Its fur is so sensitive, it can feel minute shifts in the\nair and predict the weather...and its foes’ thoughts. When exposed to the moon’s aura, the rings on its\nbody glow faintly and it’s filled with a\nmysterious power. Feared and loathed by many, it is believed to bring\nmisfortune to all those who see it at night. When its head was bitten, toxins entered\nSlowpoke’s head and unlocked an\nextraordinary power. It likes playing mischievous tricks, such as\nscreaming and wailing to startle people at night. Shaped like ancient writing, it is a huge mystery\nwhether language or Unown came first. To keep its pitch-black tail hidden, it lives quietly in\nthe darkness. It is never first to attack. Its tail has a small brain of its own. Beware! If you\nget close, it may react to your scent by biting. It looks just like a pinecone. Its shell protects it\nfrom bird Pokémon that peck it by mistake. It remains immovably rooted to its tree. It scatters\npieces of its hard shell to drive its enemies away. It digs into the ground with its tail and makes a\nmazelike nest. It can fly just a little. It flies straight at its target’s face, then clamps\ndown on the startled victim to inject poison. It chews its way through boulders with its\nsturdy jaws. Its eyes can see in the\ndarkness underground. Small Pokémon flee from its scary face. It is,\nhowever, considered by women to be cute. It can make most any Pokémon run away simply by\nopening its mouth wide to reveal its big fangs. The small spikes covering its body developed from\nscales. They inject a toxin that causes fainting. It has a steel-hard body. It intimidates foes by\nupraising its eye-patterned pincers. It stores berries inside its shell. To avoid attacks,\nit hides beneath rocks and remains completely still. With its Herculean powers, it can easily throw\naround an object that is 100 times its own weight. Its paws conceal sharp claws. If attacked,\nit suddenly extends the claws and startles\nits enemy. Before food becomes scarce in wintertime, its habit\nis to hoard food in many hidden locations. Although it has a large body, it is quite skilled at\nclimbing trees. It eats and sleeps in the treetops. Its body is made of magma. If it doesn’t keep\nmoving, its body will cool and harden. Its body is as hot as lava and is always billowing.\nFlames will occasionally burst from its shell. If it smells something enticing, it dashes off\nheadlong to find the source of the aroma. Because the long hair all over its body obscures its\nsight, it just keeps charging repeatedly. They prefer unpolluted southern seas. Their coral\nbranches lose their color and deteriorate in\ndirty water. Using its dorsal fin as a suction pad, it clings to a\nMantine’s underside to scavenge for leftovers. It traps foes with the suction cups on its tentacles,\nthen smashes them with its rock-hard head. It carries food all day long. When someone is lost\nin the mountains, it shares that food. While elegantly swimming in the sea, it ignores\nRemoraid that cling to its fins seeking food scraps. Despite being clad entirely in iron-hard armor,\nit flies at speeds over 180 mph. To corner prey, they check each other’s location\nusing barks that only they can understand. The flames it breathes when angry contain toxins.\nIf they cause a burn, it will hurt forever. It stores energy by sleeping at underwater depths\nat which no other life-forms can survive. It is strong despite its compact size. It can easily\npick up and carry an adult human on its back. The longer and bigger its tusks, the higher its rank\nin its herd. The tusks take long to grow. With planetary development software installed,\nit became capable of working in space. The curved antlers subtly change the flow of air to\ncreate a strange space where reality is distorted. Once it becomes an adult, it has a tendency to let\nits comrades plant footprints on its back. To brush up on its fighting skills, it will challenge\nanyone. It has a very strong competitive spirit. If you are enchanted by its smooth, dance-like\nkicks, you may get a closer experience with one\nthan you’d like. It tests everything by touching with its lips,\nwhich remember what it likes and dislikes. Spinning its arms around to generate electricity\nmakes the area between its horns shine light blue. Its magma-like blood circulates throughout\nits body. Its body’s heat can top\n1,100 degrees Fahrenheit. Its milk is packed with nutrition, making it the\nultimate beverage for the sick or weary. This kindhearted Pokémon nurses sick Pokémon to\nhealth. It senses feelings of sadness. This rough Pokémon stores energy inside its body,\nthen sweeps across the land, shooting\noff electricity. It is said that when it roars, a volcano erupts\nsomewhere around the globe. Said to be the embodiment of north winds, it can\ninstantly purify filthy, murky water. Born deep underground, it comes aboveground and\nbecomes a pupa once it has finished eating the\nsurrounding soil. Its shell is as hard as sheet rock, and it is also very\nstrong. Its thrashing can topple a mountain. If it rampages, it knocks down mountains and buries\nrivers. Maps must be redrawn afterward. It is said to be the guardian of the seas. It is\nrumored to have been seen on the night of a storm. It will reveal itself before a pure-hearted Trainer by\nshining its bright, rainbow-colored wings. It has the power to travel across time, but it is said\nto appear only in peaceful times. Small hooks on the bottom of its feet catch on\nwalls and ceilings. That is how it can hang\nfrom above. It lives in dense jungles. While closing in on its\nprey, it leaps from branch to branch. It agilely leaps about the jungle and uses the sharp\nleaves on its arms to strike its prey. A fire burns inside, so it feels very warm to hug.\nIt launches fireballs of 1,800 degrees Fahrenheit. During a battle, the hot flame in its body increases.\nIts kicks have outstanding destructive power. When facing a tough foe, it looses flames from\nits wrists. Its powerful legs let it jump clear\nover buildings. To alert it, the fin on its head senses the flow of\nwater. It has the strength to heft boulders. Living on muddy ground that provides poor footing\nhas made its legs sturdy. It can swim while towing a large ship. It bashes\ndown foes with a swing of its thick arms. It has a very tenacious nature. Its acute sense of\nsmell lets it chase a chosen prey without ever\nlosing track. It chases down prey in a pack of around ten.\nThey defeat foes with perfectly\ncoordinated teamwork. A Pokémon with abundant curiosity. It shows an\ninterest in everything, so it always zigzags. It charges prey at speeds over 60 mph. However,\nbecause it can only run straight, it often fails. It lives among the tall grass and in forests. It repels\nattacks by raising up the spikes on its rear. It drinks dew that collects on its silk and waits for\nevolution. Its hard cocoon repels attacks. It has an aggressive nature. It stabs prey with its\nlong, narrow mouth to drain the prey’s fluids. It never forgets any attack it endured while in the\ncocoon. After evolution, it seeks payback. It violently flutters its wings to scatter toxic dust\nwhen attacked. It becomes active after sunset. It searches about for clean water. If it does not\ndrink water for too long, the leaf on its head wilts. It has a mischievous spirit. If it spots an angler,\nit will tug on the fishing line to interfere. The rhythm of bright, festive music activates\nLudicolo’s cells, making it more powerful. When it dangles from a tree branch, it looks just\nlike an acorn. It enjoys scaring other Pokémon. It lives deep in forests. With the leaf on its head,\nit makes a flute whose song makes\nlisteners uneasy. By flapping its leafy fan, it can whip up gusts of\n100 feet per second that can level houses. It dislikes cold seasons. They migrate to other\nlands in search of warmth, flying over 180 miles\na day. It dives at a steep angle as soon as it spots its\nprey. It catches its prey with sharp claws. It makes its nest on steep sea cliffs.\nRiding updrafts, it soars to great heights. It is a messenger of the skies, carrying small\nPokémon and eggs to safety in its bill. It is highly attuned to the emotions of people and\nPokémon. It hides if it senses hostility. It has a psychic power that enables it to distort the\nspace around it and see into the future. It has the power to predict the future. Its power\npeaks when it is protecting its Trainer. It appears as if it is skating on water. It draws prey\nwith a sweet scent from the tip of its head. It flaps its four wings to hover and fly freely in any\ndirection--to and fro and sideways. It spouts poison spores from the top of its head.\nThese spores cause pain all over if inhaled. It scatters poisonous spores and throws powerful\npunches while its foe is hampered by\ninhaled spores. If it eats just three leaves in a day, it is satisfied.\nOther than that, it sleeps for 20 hours a day. Its stress level rises if it cannot keep moving\nconstantly. Too much stress makes it feel sick. It is the world’s most slothful Pokémon. However,\nit can exert horrifying power by releasing pent-up\nenergy all at once. It can sometimes live underground for more than\n10 years. It absorbs nutrients from the roots\nof trees. Because it moves so quickly, it sometimes becomes\nunseeable. It congregates around tree sap. A most peculiar Pokémon that somehow appears in\na Poké Ball when a Nincada evolves. If it senses danger, it scares the foe by crying out\nwith the volume of a jet-plane engine. The shock waves from its cries can tip over trucks.\nIt stamps its feet to power up. Its roar in battle shakes the ground like a\ntremor--or like an earthquake has struck. It grows stronger by enduring harsh training. It is a\ngutsy Pokémon that can withstand any attack. It loves to match power with big-bodied Pokémon.\nIt can knock a truck flying with its arm thrusts. It swings its large, nutrient-filled tail around to fight\nopponents bigger than itself. Its magnetic nose consistently faces north.\nTravelers check Nosepass to get their bearings. It shows its cute side by chasing its own tail\nuntil it gets dizzy. It is highly popular among female Trainers for its\nsublime fur. It does not keep a nest. It dwells in the darkness of caves. It uses its sharp\nclaws to dig up gems to nourish itself. Attached to its head is a huge set of jaws formed\nby horns. It can chew through iron beams. When it evolves, it sheds the steel carapace that\ncovered its whole body and develops a new one. It habitually shows off its strength with the size of\nsparks it creates by ramming its steel body\ninto boulders. While seeking iron for food, it digs tunnels by\nbreaking through bedrock with its steel horns. It eats just one berry a day. By enduring hunger,\nits spirit is tempered and made sharper. Through yoga training, it gained the psychic power\nto predict its foe’s next move. It stores static electricity in its fur for discharging.\nIt gives off sparks if a storm approaches. It discharges electricity from its mane. It creates a\nthundercloud overhead to drop lightning bolts. It absorbs electricity from telephone poles. It shorts\nout its body to create crackling noises. It cheers on friends. If its friends are losing,\nits body lets off more and more sparks. It lives around clean ponds. At night, its rear lights\nup. It converses with others by flashing its light. With its sweet aroma, it guides Volbeat to draw\nsigns with light in the night sky. Roselia that drink nutritionally rich springwater are\nsaid to reveal rare coloration when they bloom. There is nothing its stomach can’t digest. While it is\ndigesting, vile, overpowering gases are expelled. It gulps anything that fits in its mouth. Its special\nenzymes can dissolve anything. It lives in massive rivers that course through\njungles. It swarms prey that enter its territory. It can swim at speeds of 75 mph by jetting\nseawater through its body. It is the bandit of\nthe sea. It eats one ton of food every day. It plays by\nshooting stored seawater out its blowholes with\ngreat force. The biggest of all Pokémon. It can dive to a depth\nof almost 10,000 feet on only one breath. The magma in its body reaches 2,200 degrees\nFahrenheit. Its hump gets smaller when it uses\nFire-type moves. If angered, the humps on its back erupt in a shower\nof molten lava. It lives in the craters of volcanoes. It burns coal inside its shell for energy. It blows out\nblack soot if it is endangered. It bounces around on its tail to keep its\nheart pumping. It carries a pearl from\nClamperl on its head. It uses black pearls to amplify its psychic power.\nIt does an odd dance to gain control over foes. The chances of two Spinda having identical spot\npatterns is less than one in four billion. It makes an inescapable conical pit and lies in wait\nat the bottom for prey to come tumbling down. It generates ultrasonic waves by violently flapping\nits wings. After making its prey faint, it melts the\nprey with acid. Known as “The Desert Spirit,” this Pokémon hides in\nthe sandstorms it causes by beating its wings. It prefers harsh environments such as deserts.\nIt can survive for 30 days on water stored in\nits body. Packs of them follow travelers through the desert\nuntil the travelers can no longer move. It constantly grooms its cotton-like wings. It takes\na shower to clean itself if it becomes dirty. On sunny days, it flies freely through the sky and\nblends into the clouds. It sings in a\nbeautiful soprano. Its fur would all stand on end if it smelled a Seviper\nnearby. Its sharp claws tear up its foes. Constant polishing makes the edge of the blade on\nits tail extremely sharp. It’s Zangoose’s archrival. It was discovered at the site of a meteor strike\n40 years ago. Its stare can lull its foes to sleep. It absorbs solar energy during the day. Always\nexpressionless, it can sense what its foe is thinking. Its whiskers make a superb radar. They are used to\nlocate prey, even in the murkiest of water. It makes its nest at the bottom of swamps.\nIt will eat anything--if it is alive, Whiscash will eat it. Its hardy vitality enables it to adapt to any\nenvironment. Its pincers will never release prey. Loving to battle, this Pokémon pinches all Pokémon\nthat enter its territory with its pincers and throws\nthem out. It moves by spinning on its foot. It is a rare\nPokémon that was discovered in ancient ruins. It is said that it originates from clay dolls made by\nan ancient civilization. It lived on the seafloor 100 million years ago and\nwas reanimated scientifically. It ensnares prey with its eight tentacles. It then\nmelts the prey with a strong acid before feeding. A Pokémon ancestor that was reanimated from a\nfossil. It lived in the sea and hunted with claws. Protected by a hard shell, its body is very sturdy.\nIt skewers prey with its claws to feed. It is the shabbiest Pokémon of all. It forms in\nschools and lives at the bottom of rivers. It is the world’s most beautiful Pokémon. There are\nmany works of art featuring Milotic. It has the ability to change its form into the sun,\nthe rain, or a snow cloud, depending on\nthe weather. It changes its shading to match its surroundings\nso it can sneak up on prey. Only its belly patterns\nstay fixed. It loves vengeful emotions and hangs in rows under\nthe eaves of houses where vengeful people live. Strong feelings of hatred turned a puppet into a\nPokémon. If it opens its mouth, its cursed\nenergy escapes. If it finds bad children who won’t listen to their\nparents, it will spirit them away--or so it’s said. Its body is hollow. It is said that those who look\ninto its body are sucked into the void. The bunch of fruit around its neck ripens twice a\nyear and is delicious. It’s a highly favored\ntropical snack. Emitting ultrasonic cries, it floats on winds to travel\ngreat distances. It appears when it senses an impending natural\ndisaster. As a result, it was mistaken as a\ndoom bringer. It grows strong by pushing up against others en\nmasse. It loves eating sweet fruit. In the snow country, certain folklore says a house\nwill prosper if a Snorunt lives there. It can instantly freeze moisture in the atmosphere.\nIt uses this power to freeze its foes. Its body is covered in fluffy fur. The fur keeps it\nfrom feeling cold while it is rolling on ice. Be it Spheal or Poké Ball, it will spin any round\nobject on its nose with the greatest of ease. It shatters drift ice with its strong tusks. Its thick\nlayer of blubber repels enemy attacks. It is protected by a sturdy shell. Once in a lifetime,\nit makes a magnificent pearl. It lives deep in the sea. With a tail shaped like a\nsmall fish, it attracts unsuspecting prey. Its swimming form is exquisitely elegant.\nWith its thin mouth, it feeds on seaweed\nthat grows between rocks. A rare Pokémon discovered during a deep-sea\nexploration. It has not changed in over\n100 million years. During the spawning season, countless Luvdisc\ncongregate at coral reefs, turning the waters pink. Dreaming of one day flying, it practices by leaping\noff cliffs every day. Its armored body makes all attacks bounce off.\nThe armor is too tough, however, making it heavy\nand somewhat sluggish. It’s uncontrollable if enraged. It flies around\nspouting flames and scorching fields\nand mountains. It converses with others by using magnetic pulses.\nIn a swarm, they move in perfect unison. It is formed by two Beldum joining together. Its two\nbrains are linked, amplifying its psychic power. Metang combined to form it. With four brains, it has\nthe intelligence of a supercomputer. The same rocks that form its body have been found\nin ground layers around the world. Its body is made of ice from the ice age. It controls\nfrigid air of -328 degrees Fahrenheit. Its body is said to be harder than any kind of metal.\nA study has revealed that its body is hollow. It can telepathically communicate with people. It\nchanges its appearance using its down that\nrefracts light. It understands human speech and is highly\nintelligent. It is a tender Pokémon that\ndislikes fighting. It is said to have widened the seas by causing\ndownpours. It had been asleep in a marine trench. This legendary Pokémon is said to represent the\nland. It went to sleep after dueling Kyogre. It flies in the ozone layer, way up high in the sky.\nUntil recently, no one had ever seen it. It is said to have the ability to grant any wish for\njust one week every thousand years. DNA from a space virus mutated and became a\nPokémon. It appears where auroras are seen. It undertakes photosynthesis with its body, making\noxygen. The leaf on its head wilts if it is thirsty. It knows where pure water wells up. It carries fellow\nPokémon there on its back. Small Pokémon occasionally gather on its unmoving\nback to begin building their nests. The gas made in its belly burns from its rear end.\nThe fire burns weakly when it feels sick. It uses ceilings and walls to launch aerial attacks.\nIts fiery tail is but one weapon. It tosses its enemies around with agility. It uses all\nits limbs to fight in its own unique style. Because it is very proud, it hates accepting food\nfrom people. Its thick down guards it from cold. It lives a solitary life. Its wings deliver wicked blows\nthat can snap even the thickest of trees. The three horns that extend from its beak attest to\nits power. The leader has the biggest horns. They flock around mountains and fields, chasing\nafter bug Pokémon. Their singing is noisy\nand annoying. It lives in forests and fields. Squabbles over\nterritory occur when flocks collide. When Staravia evolve into Staraptor, they leave the\nflock to live alone. They have sturdy wings. It constantly gnaws on logs and rocks to whittle\ndown its front teeth. It nests alongside water. It makes its nest by damming streams with bark and\nmud. It is known as an industrious worker. When its antennae hit each other, it sounds like the\nmusic of a xylophone. It signals its emotions with its melodies. Scientists\nare studying these melodic patterns. All of its fur dazzles if danger is sensed. It flees\nwhile the foe is momentarily blinded. Strong electricity courses through the tips of its\nsharp claws. A light scratch causes fainting in foes. Luxray’s ability to see through objects comes in\nhandy when it’s scouting for danger. Over the winter, it closes its bud and endures the\ncold. In spring, the bud opens and releases pollen. With the movements of a dancer, it strikes with\nwhips that are densely lined with poison thorns. A lifelong jungle dweller from 100 million years\nago, it would snap obstructing trees with headbutts. Its skull is as hard as iron. It is a brute that tears\ndown jungle trees while catching prey. It was generated from a fossil dug out of a layer of\nclay that was older than anyone knows. It has a\nsturdy face. Any frontal attack is repulsed. It is a docile\nPokémon that feeds on grass and berries. If its cloak is broken in battle, it quickly remakes\nthe cloak with materials nearby. When Burmy evolved, its cloak became a part of\nthis Pokémon’s body. The cloak is never shed. It flutters around at night and steals honey from\nthe Combee hive. It collects and delivers honey to its colony.\nAt night, they cluster to form a beehive and sleep. Its abdomen is a honeycomb for grubs. It raises its\ngrubs on honey collected by Combee. A pair may be seen rubbing their cheek pouches\ntogether in an effort to share stored electricity. It inflates the flotation sac around its neck and\npokes its head out of the water to see what is\ngoing on. Its flotation sac developed as a result of pursuing\naquatic prey. It can double as a rubber raft. It evolves by sucking the energy out of the small\nball where it had been storing nutrients. If it senses strong sunlight, it opens its folded\npetals to absorb the sun’s rays with its whole body. Its shape and coloration vary, depending on\nits habitat. It apparently had a huge shell for protection in\nancient times. It lives in shallow tidal pools. To eat, it deftly shucks nuts with its two tails.\nIt rarely uses its arms now. These Pokémon are called the “Signpost for\nWandering Spirits.” Children holding them\nsometimes vanish. It’s drowsy in daytime, but flies off in the evening in\nbig groups. No one knows where they go. When it senses danger, it perks up its ears.\nOn cold nights, it sleeps with its head tucked into\nits fur. The ears appear to be delicate. If they are touched\nroughly, it kicks with its graceful legs. Its cries sound like incantations to torment the foe.\nIt appears where you least expect it. Becoming active at night, it is known to swarm with\nnumerous Murkrow in tow. When it’s happy, Glameow demonstrates beautiful\nmovements of its tail, like a dancing ribbon. To make itself appear intimidatingly beefy, it tightly\ncinches its waist with its twin tails. There is an orb inside its mouth. When it hops,\nthe orb bounces all over and makes a\nringing sound. It protects itself by spraying a noxious fluid from its\nrear. The stench lingers for 24 hours. It sprays a stinky fluid from its tail. The fluid smells\nworse the longer it is allowed to fester. Implements shaped like it were discovered in\nancient tombs. It is unknown if they are related. Ancient people believed that petitioning Bronzong\nfor rain was the way to make crops grow. It prefers an arid atmosphere. It leaks water that\nlooks like tears when adjusting its moisture level. It habitually mimics foes. Once mimicked, the foe\ncannot take its eyes off this Pokémon. It carefully carries a round, white rock that it thinks\nis an egg. It’s bothered by how curly its hair looks. It can learn and speak human words. If they gather,\nthey all learn the same saying. It was bound to a fissure in an odd keystone as\npunishment for misdeeds 500 years ago. It nests in small, horizontal holes in cave walls.\nIt pounces to catch prey that stray too close. As it digs to expand its nest, it habitually digs up\ngems that it then hoards in its nest. It flies at speeds equal to a jet fighter plane.\nIt never allows its prey to escape. It conceals food under the long fur on its body.\nIt carts around this food stash and swallows it\nwithout chewing. The aura that emanates from its body intensifies to\nalert others if it is afraid or sad. By reading the auras of all things, it can tell how\nothers are feeling from over half a mile away. It enshrouds itself with sand to protect itself from\ngerms. It does not enjoy getting wet. It blasts internally stored sand from ports on its\nbody to create a towering twister for attack. It burrows under the sand to lie in wait for prey.\nIts tail claws can inject its prey with a\nsavage poison. It has the power in its clawed arms to make scrap\nof a car. The tips of its claws release poison. Inflating its poison sacs, it fills the area with an odd\nsound and hits flinching opponents with a\npoison jab. Its knuckle claws secrete a toxin so vile that even a\nscratch could prove fatal. It binds itself to trees in marshes. It attracts prey\nwith its sweet-smelling drool and gulps them down. After long exposure to sunlight, the patterns on its\ntail fins shine vividly when darkness arrives. To avoid detection by predators, it crawls along the\nseafloor using the two fins on its chest. When it swims close to the surface of the ocean,\npeople aboard ships are able to observe the pattern\non its back. In the spring, it grows berries with the texture of\nfrozen treats around its belly. It lives a quiet life on mountains that are perpetually\ncovered in snow. It hides itself by whipping\nup blizzards. They live in cold regions, forming groups of four or\nfive that hunt prey with impressive coordination. It evolved from exposure to a special magnetic\nfield. Three units generate magnetism. Their saliva contains lots of components that can\ndissolve anything. The numbness caused by their\nlick does not dissipate. It puts rocks in holes in its palms and uses its\nmuscles to shoot them. Geodude are shot at\nrare times. Its vines grow so profusely that, in the warm\nseason, you can’t even see its eyes. It pushes the tips of its two tails against the foe,\nthen lets loose with over 20,000 volts of power. It blasts fireballs of over 3,600 degrees Fahrenheit\nout of its arms. Its breath also sears and sizzles. It shares many blessings with people who respect\none another’s rights and avoid needless strife. This six-legged Pokémon is easily capable of\ntransporting an adult in flight. The wings on its tail\nhelp it stay balanced. Just like a plant, it uses photosynthesis. As a result,\nit is always enveloped in clear air. It lowers its body heat to freeze its fur. The hairs\nthen become like needles it can fire. Its flight is soundless. It uses its lengthy tail to\ncarry off its prey... Then its elongated fangs do\nthe rest. Its impressive tusks are made of ice. The population\nthinned when it turned warm after the ice age. Its programming was modified to enable it to travel\nthrough alien dimensions. Seems there might have\nbeen an error... A master of courtesy and swordsmanship, it fights\nusing extending swords on its elbows. It freely controls three small units called Mini-Noses\nusing magnetic force. The antenna on its head captures radio waves from\nthe world of spirits that command it to take\npeople there. Legends in snowy regions say that a woman who\nwas lost on an icy mountain was reborn as Froslass. Its body is composed of plasma. It is known to\ninfiltrate electronic devices and wreak havoc. It is said that its emergence gave humans the\nintelligence to improve their quality of life. It sleeps at the bottom of a lake. Its spirit is said to\nleave its body to fly on the lake’s surface. It is thought that Uxie, Mesprit, and Azelf all came\nfrom the same egg. It has the power to control time. It appears in\nSinnoh-region myths as an ancient deity. It has the ability to distort space. It is described as\na deity in Sinnoh-region mythology. Boiling blood, like magma, circulates through its\nbody. It makes its dwelling place in volcanic caves. There is an enduring legend that states this\nPokémon towed continents with ropes. It was banished for its violence. It silently gazed\nupon the old world from the Distortion World. Those who sleep holding Cresselia’s feather are\nassured of joyful dreams. It is said to represent\nthe crescent moon. It drifts in warm seas. It always returns to where it\nwas born, no matter how far it may have drifted. It starts its life with a wondrous power that permits\nit to bond with any kind of Pokémon. It can lull people to sleep and make them dream.\nIt is active during nights of the new moon. The blooming of Gracidea flowers confers the\npower of flight upon it. Feelings of gratitude are\nthe message it delivers. It is told in mythology that this Pokémon was born\nbefore the universe even existed. When it shares the infinite energy it creates,\nthat being’s entire body will be overflowing\nwith power. They photosynthesize by bathing their tails in\nsunlight. When they are not feeling well, their\ntails droop. When it gets dirty, its leaves can’t be used in\nphotosynthesis, so it always keeps itself clean. It can stop its opponents’ movements with just a\nglare. It takes in solar energy and boosts\nit internally. It loves to eat roasted berries, but sometimes it\ngets too excited and burns them to a crisp. When its internal fire flares up, its movements grow\nsharper and faster. When in trouble, it emits smoke. It has mastered fast and powerful fighting moves.\nIt grows a beard of fire. It fights using the scalchop on its stomach.\nIn response to an attack, it retaliates immediately\nby slashing. As a result of strict training, each Dewott learns\ndifferent forms for using the scalchops. One swing of the sword incorporated in its armor\ncan fell an opponent. A simple glare from one of\nthem quiets everybody. Extremely cautious, one of them will always be on\nthe lookout, but it won’t notice a foe coming\nfrom behind. When they see an enemy, their tails stand high,\nand they spit the seeds of berries stored in their\ncheek pouches. Though it is a very brave Pokémon, it’s also smart\nenough to check its foe’s strength and avoid battle. It has black, cape-like fur that is very hard and\ndecreases the amount of damage it receives. Being wrapped in its long fur is so comfortable\nthat a person would be fine even overnight on a\nwintry mountain. They steal from people for fun, but their victims\ncan’t help but forgive them. Their deceptively cute\nact is perfect. Stealthily, it sneaks up on its target, striking from\nbehind before its victim has a chance to react. It’s good at finding berries and gathers them from\nall over. It’s kind enough to share them\nwith friends. Ill tempered, it fights by swinging its barbed tail\naround wildly. The leaf growing on its head is\nvery bitter. This Pokémon lives in caves in volcanoes.\nThe fire within the tuft on its head can reach\n600 degrees Fahrenheit. When it gets excited, embers rise from its head\nand tail and it gets hot. For some reason, it\nloves sweets. The water stored inside the tuft on its head is full of\nnutrients. Plants that receive its water grow large. It prefers places with clean water. When its tuft runs\nlow, it replenishes it by siphoning up water with\nits tail. It eats the dreams of people and Pokémon. When it\neats a pleasant dream, it expels pink-colored mist. The dream mist coming from its forehead changes\ninto many different colors depending on the dream\nthat was eaten. These Pokémon live in cities. They are accustomed\nto people. Flocks often gather in parks and plazas. No matter where in the world it goes, it knows\nwhere its nest is, so it never gets separated from\nits Trainer. Males have plumage on their heads. They will never\nlet themselves feel close to anyone other than\ntheir Trainers. Its mane shines when it discharges electricity.\nThey use the frequency and rhythm of these flashes\nto communicate. They have lightning-like movements.\nWhen Zebstrika run at full speed, the sound of\nthunder reverberates. They were discovered a hundred years ago in an\nearthquake fissure. Inside each one is an\nenergy core. When it is healthy, its core sticks out. Always facing\nthe same way, it swiftly moves front to back and left\nto right. Compressing the energy from its internal core\nlets it fire off an attack capable of blowing away\na mountain. The heart-shaped mark left on a body after a\nWoobat has been attached to it is said to bring\ngood fortune. Anyone who comes into contact with the ultrasonic\nwaves emitted by a courting male experiences a\npositive mood shift. By spinning its body, it can dig straight through the\nground at a speed of 30 mph. More than 300 feet below the surface, they build\nmazelike nests. Their activity can be destructive to\nsubway tunnels. It touches others with the feelers on its ears, using\nthe sound of their heartbeats to tell how they\nare feeling. Always carrying squared logs, they help out with\nconstruction. As they grow, they carry bigger logs. This Pokémon is so muscular and strongly built that\neven a group of wrestlers could not make it budge\nan inch. Rather than rely on force, they master moves that\nutilize the centrifugal force of spinning concrete. By vibrating its cheeks, it emits sound waves\nimperceptible to humans. It uses the rhythm of\nthese sounds to talk. It lives in the water and on land. It uses its long,\nsticky tongue to immobilize its opponents. They shoot paralyzing liquid from their head bumps.\nThey use vibration to hurt their opponents. When it encounters a foe bigger than itself, it wants\nto throw it. It changes belts as it gets stronger. Tying their belts gets them pumped and makes their\npunches more destructive. Disturbing their training\nangers them. Since this Pokémon makes its own clothes out of\nleaves, it is a popular mascot for fashion designers. It protects itself from the cold by wrapping up in\nleaves. It stays on the move, eating leaves\nin forests. It keeps its eggs warm with heat from fermenting\nleaves. It also uses leaves to make warm wrappings\nfor Sewaddle. Its bite injects a potent poison, enough to paralyze\nlarge bird Pokémon that try to prey on it. It is usually motionless, but when attacked,\nit rotates at high speed and then crashes into\nits opponent. With quick movements, it chases down its foes,\nattacking relentlessly with its horns until it prevails. Perhaps because they feel more at ease in a group,\nthey stick to others they find. They end up looking\nlike a cloud. Like the wind, it can slip through any gap,\nno matter how small. It leaves balls of white\nfluff behind. Since they prefer moist, nutrient-rich soil, the areas\nwhere Petilil live are known to be good for\ngrowing plants. Even veteran Trainers face a challenge in getting its\nbeautiful flower to bloom. This Pokémon is popular\nwith celebrities. Red and blue Basculin usually do not get along,\nbut sometimes members of one school mingle with\nthe other’s school. They live buried in the sands of the desert.\nThe sun-warmed sands prevent their body\ntemperature from dropping. The special membrane covering its eyes can sense\nthe heat of objects, so it can see its surroundings\neven in darkness. They never allow prey to escape. Their jaws\nare so powerful, they can crush the body of\nan automobile. When it sleeps, it pulls its limbs into its\nbody and its internal fire goes down to\n1,100 degrees Fahrenheit. Its internal fire burns at 2,500 degrees Fahrenheit,\nmaking enough power that it can destroy a dump\ntruck with one punch. Arid regions are their habitat. They move\nrhythmically, making a sound similar to maracas. When it finds a stone of a suitable size, it secretes\na liquid from its mouth to open up a hole to\ncrawl into. Competing for territory, Crustle fight viciously.\nThe one whose boulder is broken is the loser of\nthe battle. Proud of its sturdy skull, it suddenly headbutts\neverything, but its weight makes it unstable, too. It can smash concrete blocks with its kicking\nattacks. The one with the biggest crest is the\ngroup leader. The guardians of an ancient city, they always fly\nthe same route while keeping watch for invaders. Each of them carries a mask that used to be its face\nwhen it was human. Sometimes they look at it\nand cry. Grave robbers who mistake them for real coffins and\nget too close end up trapped inside their bodies. Restored from a fossil, this Pokémon can dive to\ndepths beyond half a mile. It could knock out a foe with a slap from one of its\ndeveloped front appendages and chew it up, shell\nor bones and all. Said to be an ancestor of bird Pokémon, they were\nunable to fly and moved about by hopping from one\nbranch to another. It runs better than it flies. It takes off into the sky\nby running at a speed of 25 mph. Inhaling the gas they belch will make you sleep for\na week. They prefer unsanitary places. Consuming garbage makes new kinds of poison\ngases and liquids inside their bodies. To protect themselves from danger, they hide their\ntrue identities by transforming into people\nand Pokémon. Bonds between these Pokémon are very strong.\nIt protects the safety of its pack by tricking\nits opponents. These Pokémon prefer a tidy habitat. They are\nalways sweeping and dusting, using their tails\nas brooms. Cinccino’s body is coated in a special oil that helps\nit deflect attacks, such as punches. They intently observe both Trainers and Pokémon.\nApparently, they are looking at something that only\nGothita can see. According to many old tales, it creates friends for\nitself by controlling sleeping children on\nstarry nights. They can predict the future from the placement and\nmovement of the stars. They can see Trainers’\nlife spans. They drive away attackers by unleashing psychic\npower. They can use telepathy to talk with others. When their two divided brains think the same\nthoughts, their psychic power is maximized. When Reuniclus shake hands, a network forms\nbetween their brains, increasing their\npsychic power. They are better at swimming than flying, and they\nhappily eat their favorite food, peat moss, as they\ndive underwater. Swanna start to dance at dusk. The one dancing in\nthe middle is the leader of the flock. This Pokémon formed from icicles bathed in energy\nfrom the morning sun. It sleeps buried in snow. Snowy mountains are this Pokémon’s habitat.\nDuring an ancient ice age, they moved to\nsouthern areas. Swallowing large amounts of water, they make\nsnow clouds inside their bodies and, when angry,\ncause violent blizzards. The turning of the seasons changes the color and\nscent of this Pokémon’s fur. People use it to mark\nthe seasons. They migrate according to the seasons, so some\npeople call Sawsbuck the harbingers of spring. The energy made in its cheeks’ electric pouches is\nstored inside its membrane and released while it\nis gliding. For some reason they evolve when they receive\nelectrical energy while they are attacking Shelmet. These Pokémon evolve by wearing the shell\ncovering of a Shelmet. The steel armor protects\ntheir whole body. It lures Pokémon with its pattern that looks just like\na Poké Ball, then releases poison spores. It lures prey close by dancing and waving its\narm caps, which resemble Poké Balls, in a\nswaying motion. If its veil-like arms stun and wrap a foe, that foe will\nbe dragged miles below the surface, never\nto return. The fate of the ships and crew that wander into\nJellicent’s habitat: all sunken, all lost, all vanished. It gently holds injured and weak Pokémon in its\nfins. Its special membrane heals their wounds. They attach themselves to large-bodied Pokémon\nand absorb static electricity, which they store in an\nelectric pouch. When attacked, they create an electric barrier by\nspitting out many electrically charged threads. It absorbs the iron it finds in the rock while clinging\nto the ceiling. It shoots spikes when in danger. They attach themselves to cave ceilings, firing steel\nspikes at targets passing beneath them. The two minigears that mesh together are\npredetermined. Each will rebound from other\nminigears without meshing. A minigear and big gear comprise its body. If the\nminigear it launches at a foe doesn’t return, it\nwill die. Its red core functions as an energy tank. It fires the\ncharged energy through its spikes into an area. One alone can emit only a trickle of electricity,\nso a group of them gathers to unleash a powerful\nelectric shock. These Pokémon have a big appetite. When they\nspot their prey, they attack it and paralyze it\nwith electricity. They crawl out of the ocean using their arms.\nThey will attack prey on shore and immediately drag\nit into the ocean. Rumors of its origin are linked to a UFO crash site\nin the desert 50 years ago. It uses psychic power to control an opponent’s\nbrain and tamper with its memories. Litwick shines a light that absorbs the life energy of\npeople and Pokémon, which becomes the fuel that\nit burns. It arrives near the moment of death and steals spirit\nfrom the body. The spirits burned up in its ominous flame lose their\nway and wander this world forever. They mark their territory by leaving gashes in trees\nwith their tusks. If a tusk breaks, a new one grows\nin quickly. A broken tusk will not grow back, so it diligently\nsharpens its tusks on river rocks after the end of\na battle. Their sturdy tusks will stay sharp even if used to cut\nsteel beams. These Pokémon are covered in\nhard armor. Their snot is a barometer of health. When healthy,\ntheir snot is sticky and the power of their ice\nmoves increases. It freezes its breath to create fangs and claws of ice\nto fight with. Cold northern areas are its habitat. They are composed of ice crystals. They capture\nprey with chains of ice, freezing the prey at\n-148 degrees Fahrenheit. It evolves when bathed in an electric-like energy\nalong with Karrablast. The reason is still unknown. When its body dries out, it weakens. So, to prevent\ndehydration, it wraps itself in many layers of\nthin membrane. It conceals itself in the mud of the seashore.\nThen it waits. When prey touch it, it delivers a jolt\nof electricity. In fights, they dominate with onslaughts of flowing,\ncontinuous attacks. With their sharp claws, they\ncut enemies. Using the long fur on its arms like whips, it\nlaunches into combo attacks that, once started,\nno one can stop. It warms its body by absorbing sunlight with its\nwings. When its body temperature falls, it can no\nlonger move. Ancient science fashioned this Pokémon from clay.\nIt’s been active for thousands of years. It flies across the sky at Mach speeds. Removing\nthe seal on its chest makes its internal energy go\nout of control. Ignoring their injuries, groups attack by sinking\nthe blades that cover their bodies into their prey. Bisharp pursues prey in the company of a large\ngroup of Pawniard. Then Bisharp finishes off\nthe prey. Their fluffy fur absorbs damage, even if they strike\nfoes with a fierce headbutt. They will challenge anything, even strong\nopponents, without fear. Their frequent fights help\nthem become stronger. They fight for their friends without any thought\nabout danger to themselves. One can carry a car\nwhile flying. Their wings are too tiny to allow them to fly.\nThey guard their posteriors with bones that were\ngathered by Mandibuzz. Watching from the sky, they swoop to strike\nweakened Pokémon on the ground. They decorate\nthemselves with bones. It draws in air through its tail, transforms it into fire,\nand uses it like a tongue. It melts Durant and\neats them. They attack in groups, covering themselves in steel\narmor to protect themselves from Heatmor. Lacking sight, it’s unaware of its surroundings,\nso it bumps into things and eats anything\nthat moves. After it has eaten up all the food in its territory,\nit moves to another area. Its two heads do not\nget along. It responds to movement by attacking. This scary,\nthree-headed Pokémon devours everything in\nits path! The base of volcanoes is where they make their\nhomes. They shoot fire from their five horns to repel\nattacking enemies. When volcanic ash darkened the atmosphere, it is\nsaid that Volcarona’s fire provided a replacement\nfor the sun. It has a body and heart of steel. It worked with its\nallies to punish people when they hurt Pokémon. Spoken of in legend, this Pokémon used its\nphenomenal power to destroy a castle in its effort\nto protect Pokémon. Legends say this Pokémon confounded opponents\nwith its swift movements. Tornadus expels massive energy from its tail,\ncausing severe storms. Its power is great enough\nto blow houses away. As it flies around, it shoots lightning all over\nthe place and causes forest fires. It is\ntherefore disliked. When Reshiram’s tail flares, the heat energy moves\nthe atmosphere and changes the world’s weather. Concealing itself in lightning clouds, it flies\nthroughout the Unova region. It creates electricity\nin its tail. From the forces of lightning and wind, it creates\nenergy to give nutrients to the soil and make the\nland abundant. It generates a powerful, freezing energy inside\nitself, but its body became frozen when the energy\nleaked out. When it is resolute, its body fills with power and it\nbecomes swifter. Its jumps are then too fast\nto follow. Its melodies are sung with a special vocalization\nmethod that can control the feelings of those who\nhear it. This Pokémon existed 300 million years ago. Team\nPlasma altered it and attached a cannon to its back. Such a thick shell of wood covers its head and back\nthat even a direct hit from a truck wouldn’t faze it. They strengthen their lower bodies by\nrunning into one another. They are very\nkind and won’t start fights. When it takes a defensive posture with its fists\nguarding its face, it could withstand a bomb blast. As it walks, it munches on a twig in place\nof a snack. It intimidates opponents\nby puffing hot air out of its ears. When the twig is plucked from its tail,\nfriction sets the twig alight. The flame\nis used to send signals to its allies. Using psychic power, it generates a\nfiery vortex of 5,400 degrees Fahrenheit,\nincinerating foes swept into this whirl of flame. It protects its skin by covering its body in\ndelicate bubbles. Beneath its happy-go-lucky air,\nit keeps a watchful eye on its surroundings. Its swiftness is unparalleled.\nIt can scale a tower of more\nthan 2,000 feet in a minute’s time. It appears and vanishes with a ninja’s grace.\nIt toys with its enemies using swift movements, while\nslicing them with throwing stars of sharpest water. It has ears like shovels. Digging holes\nstrengthens its ears so much that they\ncan sever thick roots effortlessly. As powerful as an excavator, its ears\ncan reduce dense bedrock to rubble.\nWhen it’s finished digging, it lounges lazily. Despite the beauty of its lilting voice, it’s\nmerciless to intruders that enter its territory. The hotter the flame sac on its belly,\nthe faster it can fly, but it takes some\ntime to get the fire going. When attacking prey, it can reach speeds\nof up to 310 mph. It finishes its prey off\nwith a colossal kick. The powder that covers its body\nregulates its temperature, so it\ncan live in any region or climate. The beaks of bird Pokémon can’t begin\nto scratch its stalwart body.\nTo defend itself, it spews powder. The patterns on this Pokémon’s wings\ndepend on the climate and topography\nof its habitat. It scatters colorful scales. They set off on their own from their pride\nand live by themselves to become stronger.\nThese hot-blooded Pokémon are quick to fight. With fiery breath of more than 10,000 degrees\nFahrenheit, they viciously threaten any challenger.\nThe females protect the pride’s cubs. When it finds a flower it likes, it dwells on\nthat flower its whole life long. It floats in the\nwind’s embrace with an untroubled heart. When the flowers of a well-tended flower bed bloom,\nit appears and celebrates with an elegant dance. In times long past, governors of castles\nwould invite Florges to create flower gardens\nto embellish the castle domains. If it has sunshine and water, it doesn’t\nneed to eat, because it can generate\nenergy from the leaves on its back. They inhabit mountainous regions.\nThe leader of the herd is decided by\na battle of clashing horns. It does its level best to glare and pull a scary face,\nbut it can’t help grinning if anyone pats its head. It charges ahead and bashes its opponents like\na berserker, uncaring about any hits it might take.\nIts arms are mighty enough to snap a telephone pole. Historically, in the Kalos region, these Pokémon\nwere the designated guardians of the king. It has enough psychic energy to blast\neverything within 300 feet of itself,\nbut it has no control over its power. The eyeball patterns on the interior of its ears\nemit psychic energy. It keeps the patterns tightly\ncovered because that power is too immense. If anyone dares to grab its hilt, it wraps\na blue cloth around that person’s arm and\ndrains that person’s life energy completely. The complex attack patterns of its two swords\nare unstoppable, even for an opponent\ngreatly accomplished at swordplay. Apparently, it can detect the innate qualities\nof leadership. According to legend, whoever it\nrecognizes is destined to become king. In the past, rather than using perfume,\nroyal ladies carried a Spritzee\nthat would waft a fragrance they liked. Its scent is so overpowering that, unless a Trainer\nhappens to really enjoy the smell, he or she will\nhave a hard time walking alongside it. Because it eats nothing but sweets,\nits fur is as sticky sweet as cotton candy. Its sense of smell is 100 million times better than\na human’s, so even the faintest scent tells it about\neverything in the area. It’s like it can see with its nose! It flashes the light-emitting spots on its body,\nwhich drains its opponent’s will to fight.\nIt takes the opportunity to scuttle away and hide. It lures its prey close with hypnotic motions,\nthen wraps its tentacles around it before\nfinishing it off with digestive fluids. They stretch and then contract, yanking their\nrocks along with them in bold hops. They eat\nseaweed that washes up on the shoreline. Barbaracle’s legs and hands have minds\nof their own, and they will move independently.\nBut they usually follow the head’s orders. It looks just like rotten kelp. It hides from foes\nwhile storing up power for its evolution. Tales are told of ships that wander into\nseas where Dragalge live, never to return. Through controlled explosions of internal gas,\nit can expel water like a pistol shot.\nAt close distances, it can shatter rock. By expelling water from the nozzle in the back\nof its claw, it can move at a speed of 60 knots. The frills on either side of its head have cells\nthat generate electricity when exposed to sunlight. It stimulates its muscles with electricity,\nboosting the strength in its legs and enabling\nit to run 100 yards in five seconds. Its immense jaws have enough destructive\nforce that it can chew up an automobile.\nIt lived 100 million years ago. Nothing could stop this Pokémon\n100 million years ago,\nso it behaved like a king. This calm Pokémon lived in a cold land where\nthere were no violent predators like Tyrantrum. Using its diamond-shaped crystals,\nit can instantly create a wall of\nice to block an opponent’s attack. It wraps its ribbonlike feelers around\nthe arm of its beloved Trainer\nand walks with him or her. With its wings, it controls its position in the air.\nIt likes to attack from above, a maneuver that\nis difficult to defend against. It uses its tail to absorb electricity from\npower plants or from outlets in houses,\nand then it fires the electricity from its whiskers. It has slept underground for hundreds of millions\nof years since its birth. It’s occasionally found\nduring the excavation of caves. It’s covered in a slimy membrane that makes\nany punches or kicks slide off it harmlessly. Its four horns are a high-performance radar system.\nIt uses them to sense sounds and smells,\nrather than using ears or a nose. It attacks with retractable horns.\nIt throws a punch that’s the equivalent\nof the force of a hundred pro boxers. It never lets go of a key that it likes,\nso people give it the keys to vaults and\nsafes as a way to prevent crime. According to old tales, these Pokémon are\nstumps possessed by the spirits of\nchildren who died while lost in the forest. Using its roots as a nervous system,\nit controls the trees in the forest.\nIt’s kind to the Pokémon that reside in its body. It is said to carry wandering spirits\nto the place where they belong\nso they can move on. It enwraps its prey in its hairlike arms.\nIt sings joyfully as it observes the\nsuffering of its prey. Using air of -150 degrees Fahrenheit, they\nfreeze opponents solid. They live in herds\nabove the snow line on mountains. The way several Bergmite huddle\non its back makes it look like\nan aircraft carrier made of ice. Even a robust wrestler will become\ndizzy and unable to stand when exposed\nto its 200,000-hertz ultrasonic waves. The ultrasonic waves it emits from its ears\ncan reduce a large boulder to pebbles.\nIt swoops out of the dark to attack. When the horns on its head shine\nin seven colors, it is said to be\nsharing everlasting life. When its life comes to an end, it absorbs\nthe life energy of every living thing\nand turns into a cocoon once more. It’s hypothesized that it’s monitoring\nthose who destroy the ecosystem\nfrom deep in the cave where it lives. It can instantly create many diamonds\nby compressing the carbon in the air\nbetween its hands. It gathers things it likes and passes them through\nits loop to teleport them to a secret place. It expels its internal steam from the\narms on its back. It has enough\npower to blow away a mountain. ~~~~~~~~~~~~~~~ Text File : 7 ~~~~~~~~~~~~~~~ A strange seed was planted on its back at birth.\nThe plant sprouts and grows with this Pokémon. There is a plant bulb on its back.\nWhen it absorbs nutrients, the bulb is said to\nblossom into a large flower. By spreading the broad petals of its flower\nand catching the sun’s rays, it fills its body\nwith power. The flame on its tail indicates Charmander’s life\nforce. If it is healthy, the flame burns brightly. It lashes about with its tail to knock down its foe.\nIt then tears up the fallen opponent with\nsharp claws. When expelling a blast of superhot fire,\nthe red flame at the tip of its tail burns\nmore intensely. It shelters itself in its shell, then strikes back\nwith spouts of water at every opportunity. When tapped, this Pokémon will pull in its head,\nbut its tail will still stick out a little bit. It crushes its foe under its heavy body to cause\nfainting. In a pinch, it will withdraw inside its shell. For protection, it releases a horrible stench from\nthe antennae on its head to drive away enemies. A steel-hard shell protects its tender body.\nIt quietly endures hardships while\nawaiting evolution. It loves the honey of flowers and can locate\nflower patches that have even tiny amounts\nof pollen. Often found in forests and grasslands.\nIt has a sharp, toxic barb of around two inches\non top of its head. Almost incapable of moving, this Pokémon can only\nharden its shell to protect itself when it is\nin danger. It has three poisonous stingers on its forelegs and\nits tail. They are used to jab its enemy repeatedly. A common sight in forests and woods. It flaps\nits wings at ground level to kick up blinding sand. The claws on its feet are well developed.\nIt can carry prey such as an Exeggcute\nto its nest over 60 miles away. When hunting, it skims the surface of water\nat high speed to pick off unwary prey such\nas Magikarp. Living wherever there is food available,\nit ceaselessly scavenges for edibles\nthe entire day. It whittles its constantly growing fangs by gnawing\non hard things. It can chew apart cinder walls. Very protective of its territory, it flaps its short\nwings busily to dart around at high speed. With its huge and magnificent wings, it can keep\naloft without ever having to land for rest. The older it gets, the longer it grows.\nAt night, it wraps its long body around\ntree branches to rest. The pattern on its belly appears to be a frightening\nface. Weak foes will flee just at the sight of\nthe pattern. It raises its tail to check its surroundings.\nThe tail is sometimes struck by lightning\nin this pose. When its electricity builds, its muscles are stimulated,\nand it becomes more aggressive than usual. It burrows and lives underground. If threatened,\nit curls itself up into a ball for protection. If it digs at an incredible pace, it may snap off\nits spikes and claws. They grow back in a day. Although small, its venomous barbs render\nthis Pokémon dangerous. The female has\nsmaller horns. The female has a gentle temperament.\nIt emits ultrasonic cries that have the power\nto befuddle foes. It uses its scaly, rugged body to seal the entrance\nof its nest and protect its young from predators. It scans its surroundings by raising its ears out of\nthe grass. Its toxic horn is for protection. It raises its big ears to check its surroundings.\nIf it senses anything, it attacks immediately. It is recognized by its rock-hard hide and\nits extended horn. Be careful with the horn,\nas it contains venom. It is said that happiness will come to those who see\na gathering of Clefairy dancing under a full moon. Its hearing is so acute it can hear a pin drop over\nhalf a mile away. It lives on quiet mountains. When it is born, it has just one snow-white tail.\nThe tail splits from its tip as it grows older. It has nine long tails and fur that gleams gold.\nIt is said to live for 1,000 years. It captivates foes with its huge, round eyes,\nthen lulls them to sleep by singing a\nsoothing melody. Their fur feels so good that if two of them snuggle\ntogether, they won’t want to be separated. Even though it has no eyes, it can sense obstacles\nusing ultrasonic waves it emits from its mouth. Once it bites, it will not stop draining energy\nfrom the victim even if it gets too heavy to fly. During the day, it stays in the cold underground\nto avoid the sun. It grows by bathing in moonlight. Smells incredibly foul! However, around one out\nof a thousand people enjoy sniffing its\nnose-bending stink. The larger its petals, the more toxic pollen it\ncontains. Its big head is heavy and hard to hold up. Growing out of the bug’s back are mushrooms\ncalled tochukaso. The mushrooms grow\nwith the bug host. A mushroom grown larger than the host’s body\ncontrols Parasect. It scatters poisonous spores. Its big eyes are actually clusters of tiny eyes.\nAt night, its kind is drawn by light. The scales it scatters will paralyze anyone who\ntouches them, making that person unable to stand. Lives about one yard underground where it feeds\non plant roots. It sometimes appears aboveground. In battle, it digs through the ground and strikes\nthe unsuspecting foe from an unexpected direction. It is nocturnal in nature. If it spots something shiny,\nits eyes glitter brightly. Although its fur has many admirers, it is tough\nto raise as a pet because of its fickle meanness. It is constantly wracked by a headache.\nWhen the headache turns intense,\nit begins using mysterious powers. It appears by waterways at dusk.\nIt may use telekinetic powers\nif its forehead glows mysteriously. It’s unsafe to approach if it gets violently enraged\nfor no reason and can’t distinguish friends\nfrom foes. It stops being angry only when nobody else is\naround. To view this moment is very difficult. Very friendly and faithful to people. It will try to\nrepel enemies by barking and biting. A Pokémon that has long been admired for its\nbeauty. It runs agilely as if on wings. Its slick black skin is thin and damp. A part of its\ninternal organs can be seen through the skin as a\nspiral pattern. It can live in or out of water. When out of water,\nit constantly sweats to keep its body slimy. With its extremely tough muscles, it can keep\nswimming in the Pacific Ocean without resting. It sleeps for 18 hours a day. It uses a variety of\nextrasensory powers even while asleep. When it uses its psychic power, it emits strong\nalpha waves that can ruin precision devices. Its brain cells multiply continually until it dies.\nAs a result, it remembers everything. It hefts a Graveler repeatedly to strengthen\nits entire body. It uses every type of martial arts. Its muscular body is so powerful, it must wear a\npower-save belt to be able to regulate its motions. Its four ruggedly developed arms can launch\na flurry of 1,000 punches in just two seconds. Even though its body is extremely skinny, it is\nblindingly fast when catching its prey. The leafy parts act as cutters for slashing foes.\nIt spits a fluid that dissolves everything. Said to live in huge colonies deep in jungles,\nalthough no one has ever returned from there. Its body is virtually composed of water. It shoots\nstrange beams from its crystal-like eyes. The tentacles are normally kept short. On hunts,\nthey are extended to ensnare and immobilize prey. Found in fields and mountains. Mistaking them for\nboulders, people often step or trip on them. With a free and uncaring nature, it doesn’t mind\nif pieces break off while it rolls down mountains. It tumbles down mountains, leaving grooves\nfrom peak to base. Stay clear of these grooves. As a newborn, it can barely stand.\nHowever, through galloping, its\nlegs are made tougher and faster. Very competitive, this Pokémon will chase anything\nthat moves fast in the hopes of racing it. It is always vacantly lost in thought, but no one\nknows what it is thinking about. It is good at fishing\nwith its tail. An attached Shellder won’t let go because of\nthe tasty flavor that oozes out of its tail. The units at the sides of its body generate\nantigravity energy to keep it aloft in the air. A linked cluster formed of several Magnemite.\nIt discharges powerful magnetic waves at\nhigh voltage. The plant stalk it holds is its weapon. The stalk is\nused like a sword to cut all sorts of things. A two-headed Pokémon that was discovered as a\nsudden mutation. It runs at a pace of over 60 miles\nper hour. An enemy that takes its eyes off any of the\nthree heads--even for a second--will get\npecked severely. A Pokémon that lives on icebergs. It swims in the\nsea using the point on its head to break up ice. Its body is covered with a pure white fur.\nThe colder the weather, the more active\nit becomes. Sludge exposed to X-rays from the moon\ntransformed into Grimer. It loves feeding\non filthy things. They love to gather in smelly areas where sludge\naccumulates, making the stench around\nthem worse. Its hard shell repels any kind of attack.\nIt is vulnerable only when its shell is open. Cloyster that live in seas with harsh tidal currents\ngrow large, sharp spikes on their shells. Its body is made of gas. Despite lacking substance,\nit can envelop an opponent of any size and\ncause suffocation. If you get the feeling of being watched in darkness\nwhen nobody is around, Haunter is there. It hides in shadows. It is said that if Gengar\nis hiding, it cools the area by nearly\n10 degrees Fahrenheit. Burrows at high speed in search of food.\nThe tunnels it leaves are used as homes\nby Diglett. Puts enemies to sleep, then eats their dreams.\nOccasionally gets sick from eating only bad dreams. It carries a pendulum-like device. There once\nwas an incident in which it took away a child\nit hypnotized. If it senses danger approaching, it cloaks itself with\nbubbles from its mouth so it will look bigger. Its large and hard pincer has 10,000-horsepower\nstrength. However, being so big, it is unwieldy\nto move. It was discovered when Poké Balls were\nintroduced. It is said that there is\nsome connection. It explodes in response to even minor stimuli. It is\nfeared, with the nickname of “The Bomb Ball.” Its six eggs converse using telepathy. They can\nquickly gather if they become separated. Its three heads think independently. However,\nthey are friendly and never appear to squabble. It wears the skull of its dead mother on its head.\nWhen it becomes lonesome, it is said to cry loudly. It is small and was originally very weak.\nIts temperament turned ferocious when it began\nusing bones. The legs freely contract and stretch. The stretchy\nlegs allow it to hit a distant foe with a rising kick. The arm-twisting punches it throws pulverize even\nconcrete. It rests after three minutes of fighting. Its long tongue, slathered with a gooey saliva,\nsticks to anything, so it is very useful. Its thin, balloon-like body is inflated by horribly\ntoxic gases. It reeks when it is nearby. If one of the twin Koffing inflates, the other one\ndeflates. It constantly mixes its poisonous gases. Strong, but not too bright, this Pokémon can\nshatter even a skyscraper with its charging Tackles. Protected by an armor-like hide, it is capable of\nliving in molten lava of 3,600 degrees Fahrenheit. It is said to deliver happiness.\nBeing compassionate, it shares its eggs\nwith injured people. Many writhing vines cover it, so its true identity\nremains unknown. The blue vines grow its whole\nlife long. It raises its offspring in its belly pouch. It lets the\nbaby out to play only when it feels safe. Known to shoot down flying bugs with precision\nblasts of ink from the surface of the water. Its body bristles with sharp spikes. Carelessly trying\nto touch it could cause fainting from the spikes. It swims at a steady 5 knots. If it senses danger,\nit will strike back with its sharp horn. In the autumn spawning season, they can be seen\nswimming powerfully up rivers and creeks. Even if its body is torn, it can regenerate as long as\nthe glowing central core remains intact. Its central core glows with the seven colors of the\nrainbow. Some people value the core as a gem. Emanations from its fingertips solidify the air into\ninvisible walls that repel even harsh attacks. It tears and shreds prey with its wickedly sharp\nscythes. It very rarely spreads its wings to fly. It wiggles its hips as it walks. It can\ncause people to dance in unison with it. Electricity runs across the surface of its body.\nIn darkness, its entire body glows a whitish blue. Found near the mouth of a volcano.\nThis fire-breather’s body temperature is\nnearly 2,200 degrees Fahrenheit. It grips prey with its pincers until the prey is torn\nin half. What it can’t tear, it tosses far. After heightening its will to fight by whipping itself\nwith its three tails, it charges at full speed. It is virtually worthless in terms of both power and\nspeed. It is the most weak and pathetic Pokémon\nin the world. In ancient literature, there is a record of a Gyarados\nthat razed a village when violence flared. They have gentle hearts. Because they rarely\nfight, many have been caught. Their number\nhas dwindled. It has the ability to reconstitute its entire cellular\nstructure to transform into whatever it sees. A rare Pokémon that adapts to harsh environments\nby taking on different evolutionary forms. It prefers beautiful shores. With cells similar to\nwater molecules, it could melt in water. Every hair on its body starts to stand sharply on\nend if it becomes charged with electricity. It has a flame sac in its body. Its body temperature\ntops 1,650 degrees Fahrenheit before battle. A man-made Pokémon that came about\nas a result of research. It is programmed\nwith only basic motions. A prehistoric Pokémon that lived in the primordial\nsea, it swims by twisting its 10 tentacles about. Its tentacles are highly developed as if they are\nhands and feet. As soon as it ensnares prey,\nit bites. It is thought to have inhabited beaches 300 million\nyears ago. It is protected by a stiff shell. In the water, it tucks in its limbs to become more\ncompact, then it wiggles its shell to swim fast. It was regenerated from a dinosaur’s genetic\nmatter that was found in amber. It flies with\nhigh-pitched cries. It is not satisfied unless it eats over 880 pounds of\nfood every day. When it is done eating, it goes\npromptly to sleep. A legendary bird Pokémon. It can create blizzards\nby freezing moisture in the air. A legendary bird Pokémon that is said to\nappear from clouds while dropping enormous\nlightning bolts. It is said to be the legendary bird Pokémon of fire.\nEvery flap of its wings creates a dazzling flare\nof flames. It is called the “Mirage Pokémon” because so few\nhave seen it. Its shed skin has been found. Its crystalline orbs appear to give this Pokémon\nthe power to freely control the weather. It can fly in spite of its big and bulky physique.\nIt circles the globe in just 16 hours. It was created by a scientist after years of horrific\ngene-splicing and DNA-engineering experiments. Because it can use all kinds of moves, many\nscientists believe Mew to be the ancestor\nof Pokémon. A sweet aroma gently wafts from the leaf on its\nhead. It is docile and loves to soak up sun rays. A spicy aroma emanates from around its neck.\nThe aroma acts as a stimulant to restore health. The aroma that rises from its petals contains a\nsubstance that calms aggressive feelings. It is timid and always curls itself up in a ball.\nIf attacked, it flares up its back for protection. Before battle, it turns its back on its opponent to\ndemonstrate how ferociously its fire blazes. If its rage peaks, it becomes so hot that anything\nthat touches it will instantly go up in flames. It is small but rough and tough. It won’t hesitate to\ntake a bite out of anything that moves. If it loses a fang, a new one grows back in its\nplace. There are always 48 fangs lining its mouth. It usually moves slowly, but it goes at blinding\nspeed when it attacks and bites prey. When acting as a lookout, it warns others of danger\nby screeching and hitting the ground with its tail. The mother puts its offspring to sleep by curling up\naround them. It corners foes with speed. It has a perfect sense of time. Whatever happens,\nit keeps rhythm by precisely tilting its head in time. Its eyes are specially adapted. They concentrate\neven faint light and enable it to see in the dark. When the weather turns cold, lots of Ledyba gather\nfrom everywhere to cluster and keep each\nother warm. When the stars flicker in the night sky, it flutters\nabout, scattering a glowing powder. It spins a web using fine--but durable--thread.\nIt then waits patiently for prey to be trapped. It spins string not only from its rear but also from\nits mouth. It’s hard to tell which end is which. It flies so silently through the dark on its four wings\nthat it may not be noticed even when nearby. On the dark ocean floor, its only means of\ncommunication is its constantly flashing lights. Lanturn’s light can shine up from great depths.\nIt is nicknamed “The Deep-Sea Star.” It plays with others by touching tails and setting off\nsparks. This appears to be a test of courage. Because of its unusual, starlike silhouette, people\nbelieve that it came here on a meteor. Instead of walking with its short legs, it moves\naround by bouncing on its soft, tender body. The shell seems to be filled with joy. It is said that\nit will share good luck when treated kindly. It grows dispirited if it is not with kind people.\nIt can float in midair without moving its wings. Because its wings aren’t yet fully grown, it has\nto hop to get around. It is always staring\nat something. Once it begins to meditate at sunrise, the entire day\nwill pass before it will move again. Its fluffy coat swells to double when static\nelectricity builds up. Touching it can be shocking. Its fluffy fleece easily stores electricity. Its rubbery\nhide keeps it from being electrocuted. The tail’s tip shines brightly and can be seen from\nfar away. It acts as a beacon for lost people. Bellossom gather at times and seem to dance.\nThey say that the dance is a ritual to summon\nthe sun. The fur on its body naturally repels water. It can\nstay dry, even when it plays in the water. Its long ears are superb sensors. It can distinguish\nthe movements of living things on riverbeds. Although it always pretends to be a tree, its\ncomposition appears more similar to rock than\nto vegetation. Whenever three or more of these get together,\nthey sing in a loud voice that sounds like bellowing. Its body is so light, it must grip the ground firmly\nwith its feet to keep from being blown away. The bloom on top of its head opens and closes\nas the temperature fluctuates up and down. Blown by seasonal winds, it circles the globe,\nscattering cotton spores as it goes. It lives atop tall trees. When leaping from branch to\nbranch, it deftly uses its tail for balance. It may plummet from the sky. If attacked by a\nSpearow, it will violently shake its leaves. As the hot season approaches, the petals on this\nPokémon’s face become more vivid and lively. Its eyes can see 360 degrees without moving its\nhead. It won’t miss prey--even those behind it. This Pokémon lives in cold water. It will leave the\nwater to search for food when it gets cold outside. It has a sluggish nature. It lies at the river’s bottom,\nwaiting for prey to stray into its mouth. The tip of its forked tail quivers when it is predicting\nits opponent’s next move. The light of the moon changed Eevee’s genetic\nstructure. It lurks in darkness for prey. It hides any shiny object it finds in a secret\nlocation. Murkrow and Meowth loot one\nanother’s stashes. It has incredible intellect and intuition. Whatever\nthe situation, it remains calm and collected. It gets nourishment from fear that it absorbs into its\nred orbs. In daytime, it sleeps in darkness. Its flat, thin body is always stuck on walls. Its shape\nappears to have some meaning. It hates light and shock. If attacked, it inflates its\nbody to build up its counterstrike. While it sleeps, the head on its tail keeps watch.\nThe tail doesn’t need to sleep. It likes to make its shell thicker by adding layers of\ntree bark. The additional weight doesn’t bother it. It is encased in a steel shell. Its peering eyes are\nall that can be seen of its mysterious innards. When spotted, this Pokémon escapes backward by\nfuriously boring into the ground with its tail. It usually clings to cliffs. When it spots its prey,\nit spreads its wings and glides down to attack. Tempered underground under high pressure and\nheat, its body is harder than any metal. It has an active, playful nature. Many women like to\nfrolic with it because of its affectionate ways. It is timid in spite of its looks. If it becomes\nenraged, however, it will strike with its huge fangs. To fire its poison spikes, it must inflate its body by\ndrinking over 2.6 gallons of water all at once. This Pokémon’s pincers, which contain steel, can\ncrush any hard object it gets ahold of into bits. The berries stored in its jar-like shell eventually\nbecome a thick, pulpy juice. This powerful Pokémon thrusts its prized horn under\nits enemies’ bellies, then lifts and throws them. It feeds on eggs stolen from nests. Its sharply\nhooked claws rip vulnerable spots on prey. If it finds honey, its crescent mark glows. It always\nlicks its paws because they’re soaked with honey. With its ability to distinguish any aroma, it\nunfailingly finds all food buried deep underground. A common sight in volcanic areas, it slowly slithers\naround in a constant search for warm places. Its brittle shell occasionally spouts intense flames\nthat circulate throughout its body. It rubs its snout on the ground to find and dig up\nfood. It sometimes discovers hot springs. Although its legs are short, its rugged hooves\nprevent it from slipping, even on icy ground. It continuously sheds and grows. The tip of its head\nis prized as a treasure because of its beauty. It has superb accuracy. The water it shoots out can\nstrike moving prey from more than 300 feet away. It has a tendency to want to be in holes. It prefers\nrock crags or pots and sprays ink from them\nbefore attacking. It carries food rolled up in its tail. It has the habit of\nsharing food with people lost in mountains. If it builds up enough speed swimming, it can fly\nover 300 feet out of the water from the surface of\nthe ocean. After nesting in bramble bushes, the wings of its\nchicks grow hard from scratches by thorns. Around dawn, its ominous howl echoes through\nthe area to announce that this is its territory. Long ago, people imagined its eerie howls to be\nthe call of the grim reaper. It is said that it usually hides in underwater caves.\nIt can create whirlpools by yawning. As a sign of affection, it bumps with its snout.\nHowever, it is so strong, it may send you flying. It has sharp, hard tusks and a rugged hide.\nIts Tackle is strong enough to knock down a house. Further research enhanced its abilities. Sometimes,\nit may exhibit motions that were not programmed. Staring at its antlers creates an odd sensation\nas if one were being drawn into their centers. It marks its territory by using its tail like a\npaintbrush. There are more than 5,000\ndifferent marks. It is always bursting with energy. To make itself\nstronger, it keeps on fighting even if it loses. It fights while spinning like a top. The centrifugal\nforce boosts its destructive power by 10. Its lips are the most sensitive part of its body.\nIt always uses its lips first to examine things. It generates electricity by whirling its arms.\nHowever, it can’t store the energy it makes. It’s small, but its body temperature is over\n1,100 degrees Fahrenheit. Embers escape its\nmouth and nose when it breathes. If it is around babies, the milk it produces contains\nmuch more nutrition than usual. The eggs it lays are filled with happiness. Eating\neven one bite will bring a smile to anyone. The rain clouds it carries let it fire thunderbolts\nat will. They say that it descended with lightning. A Pokémon that races across the land. It is said\nthat one is born every time a new volcano appears. It races around the world to purify fouled water.\nIt dashes away with the north wind. It feeds on soil. After it has eaten a large mountain,\nit falls asleep so it can grow. Its body is as hard as bedrock. By venting\npressurized gas, it can launch itself like a rocket. In just one of its mighty hands, it has the power to\nmake the ground shake and mountains crumble. It sleeps in a deep-sea trench. If it flaps its wings,\nit is said to cause a 40-day storm. A legend says that its body glows in seven colors.\nA rainbow is said to form behind it when it flies. This Pokémon wanders across time. Grass and trees\nflourish in the forests in which it has appeared. It quickly scales even vertical walls. It senses\nhumidity with its tail to predict the next\nday’s weather. Its strongly developed thigh muscles give it\nastounding agility and jumping performance. The leaves that grow on its arms can slice down\nthick trees. It is without peer in jungle combat. It has a flame sac inside its belly that perpetually\nburns. It feels warm if it is hugged. Its kicking mastery lets it loose 10 kicks per\nsecond. It emits sharp cries to intimidate foes. It can clear a 30-story building in a leap.\nIts fiery punches scorch its foes. Its large tail fin propels it through water with\npowerful acceleration. It is strong in spite of\nits size. Its sturdy legs give it sure footing, even in mud.\nIt burrows into dirt to sleep. Its arms are hard as rock. With one swing, it can\nbreak a boulder into pieces. A Pokémon with a persistent nature, it chases its\nchosen prey until the prey becomes exhausted. It will always obey the commands of a skilled\nTrainer. Its behavior arises from its living in packs\nin ancient times. It walks in zigzag fashion. It’s good at finding\nitems in the grass and even in the ground. When running in a straight line, it can easily top\n60 miles an hour. It has a tough time with\ncurved roads. It loves to eat leaves. If it is attacked by a Starly,\nit will defend itself with its spiked rear. It wraps silk around the branches of a tree. It drinks\nrainwater on its silk while awaiting evolution. Vibrantly patterned wings are its prominent feature.\nIt sucks sweet flower nectar with its long mouth. Its body, which is made of soft silk, hardens over\ntime. When cracks appear, evolution is near. A nocturnal Pokémon. Drawn by streetlights, they\nmessily eat the leaves of trees lining boulevards. It looks like an aquatic plant and serves as a ferry\nto Pokémon that can’t swim. It lives at the water’s edge where it is sunny.\nIt sleeps on a bed of water-grass by day and\nbecomes active at night. If it hears festive music, all its muscles fill with\nenergy. It can’t help breaking out into a dance. It attaches itself to a tree branch using the top of\nits head. Strong winds can sometimes make it fall. The sound of its grass flute makes its listeners\nuneasy. It lives deep in forests. A Pokémon that was feared as a forest guardian.\nIt can read the foe’s mind and take\npreemptive action. It has a gutsy spirit that makes it bravely take on\ntough foes. It flies in search of warm climates. If its two tail feathers are standing at attention, it is\nproof of good health. It soars elegantly in the sky. Catching sea winds with its long wings, it soars\nas if it were a glider. It folds its wings to rest. It dips its large bill in the sea, then scoops up\nnumerous prey along with water. If its horns capture the warm feelings of people or\nPokémon, its body warms up slightly. The cheerful spirit of its Trainer gives it energy for\nits psychokinetic power. It spins and dances\nwhen happy. To protect its Trainer, it will expend all its psychic\npower to create a small black hole. They usually live on ponds, but after an evening\nshower, they may appear on puddles in towns. Its antennae have eye patterns on them. Its four\nwings enable it to hover and fly in any direction. It prefers damp places. By day it remains still in\nthe forest shade. It releases toxic powder from\nits head. Its short arms stretch when it throws punches. Its\ntechnique is equal to that of pro boxers. The way Slakoth lolls around makes anyone who\nwatches it feel like doing the same. Its heartbeat is fast and its blood so agitated that\nit can’t sit still for one second. The world’s laziest Pokémon. It moves to another\nspot when there’s no food left within its reach. Because it lived almost entirely underground, it is\nnearly blind. It uses its antennae instead. Its cry leaves a lasting headache if heard for too\nlong. It moves so quickly that it is almost invisible. A discarded bug shell that came to life. Peering into\nthe crack on its back is said to steal one’s spirit. It usually murmurs but starts crying\nloudly if it senses danger. It stops\nwhen its ear covers are shut. It shouts loudly by inhaling air, and then uses its\nwell-developed stomach muscles to exhale. Its howls can be heard over six miles away. It emits\nall sorts of noises from the ports on its body. It toughens up by slamming into thick trees over\nand over. It gains a sturdy body and\ndauntless spirit. It stomps on the ground to build power. It can send\na 10-ton truck flying with a straight-arm punch. A Pokémon that lives by water. It moves quickly on\nland by bouncing on its big tail. Its magnetic nose always faces north and draws\niron objects to its body to protect itself better. It can’t stop itself from chasing moving things,\nand it runs in a circle, chasing its own tail. It dislikes dirty places. It often searches for a\ncomfortable place in which to groom itself. It hides in the darkness of caves. Its diet of gems\nhas transformed its eyes into gemstones. It uses its docile-looking face to lull foes into\ncomplacency, then bites with its huge,\nrelentless jaws. It usually lives deep in mountains. However, hunger\nmay drive it to eat railroad tracks and cars. It loves iron ore. Groups of them fight for territory\nby bashing one another with their steel bodies. It claims an entire mountain as its own.\nThe more wounds it has, the more it has battled,\nso don’t take it lightly. It always trains deep in mountains. It levitates\nwhen it heightens its spiritual power\nthrough meditation. It elegantly avoids attacks with dance-like steps,\nthen launches a devastating blow in the\nsame motion. Using electricity stored in its fur, it stimulates its\nmuscles to heighten its reaction speed. It rarely appears before people. It is said to nest\nwhere lightning has fallen. It cheers on friends with pom-poms made of sparks.\nIt drains power from telephone poles. Exposure to electricity from Minun and Plusle\npromotes blood circulation and relaxes muscles. It communicates with others by lighting up its rear\nat night. It loves Illumise’s sweet aroma. Its fragrance attracts a swarm of Volbeat, so they\ndraw over 200 patterns in the night sky. It uses the different poisons in each hand\nseparately when it attacks. The stronger its aroma,\nthe healthier it is. It has a small heart and brain. Its stomach\ncomprises most of its body, with enzymes to\ndissolve anything. It swallows anything whole. It sweats toxic fluids\nfrom its follicles to douse foes. They form packs to attack boats and rip out their\nhulls to sink them. They live in rivers in the jungle. Its fangs rip through sheet iron. It swims at 75 mph\nand is known as “The Bully of the Sea.” It bounces playfully like a ball. The more seawater\nit swallows, the higher it bounces. It can sometimes knock out opponents with the\nshock created by breaching and crashing its big\nbody onto the water. Its humped back stores intensely hot magma.\nIn rain, the magma cools, slowing its movement. The volcanoes on its back have a major eruption\nevery 10 years--or whenever it becomes\nreally angry. You find abandoned coal mines full of them.\nThey dig tirelessly in search of coal. It bounces constantly, using its tail like a spring.\nThe shock of bouncing keeps its heart beating. It uses black pearls to amplify its psychic power.\nIt does a strange dance to control foes’ minds. No two Spinda have the same pattern of spots.\nIts tottering step fouls the aim of foes. It lives in arid deserts. It makes a sloping pit trap in\nsand where it patiently awaits prey. The ultrasonic waves it generates by rubbing its two\nwings together cause severe headaches. It hides itself by kicking up desert sand with its\nwings. Red covers shield its eyes from sand. It lives in arid locations. Its yellow flowers bloom\nonce a year. It becomes active at night, seeking prey that is\nexhausted from the day’s desert heat. For some reason, it likes to land on people’s heads\nsoftly and act like it’s a hat. It flies gracefully through the sky. Its melodic\nhumming makes you feel like you’re in a dream. It has feuded with Seviper for many generations.\nIts sharp claws are its biggest weapons. In battle, it uses its bladed tail to counter any\nZangoose. It secretes a deadly venom in its tail. Because it turns active on nights of the full moon,\nit is said to have some link to the lunar phases. Solar energy is the source of its power,\nso it is strong during the daytime.\nWhen it spins, its body shines. It coats its entire body with a slimy fluid so it can\nsquirm and slip away if grabbed. It claims a large swamp to itself. If a foe comes\nnear it, it sets off tremors by thrashing around. No matter how dirty the water in the river, it will\nadapt and thrive. It has a strong will to survive. It is a ruffian that uses its pincers to pick up and\ntoss out other Pokémon from its pond. It moves while spinning around on its single foot.\nSome Baltoy have been seen spinning on\ntheir heads. An ancient clay figurine that came to life as a\nPokémon from exposure to a mysterious ray\nof light. It disguises its tentacles as flowers to attract and\ncatch prey. It became extinct in ancient times. It lives in the shallows of warm seas. When the tide\ngoes out, it digs up prey from beaches. It is a kind of Pokémon progenitor. It uses its\nextending claws to catch prey hiding among rocks\non the seafloor. Its enormous, retractable claws can cut through\nmost anything. Its entire body is clad in\nsturdy plates. It eats anything, so it can even live in polluted\nstreams and lakes. No one pays any attention to it. Milotic is breathtakingly beautiful. Those that see it\nare said to forget their combative spirits. This Pokémon can change its cells, taking different\nforms based on the temperature and humidity. It can freely change its body’s color. The zigzag\npattern on its belly doesn’t change, however. It uses its horn to feed on envy and malice--\nor so it’s said. It’s very active at night. A doll that became a Pokémon over its grudge from\nbeing junked. It seeks the child that disowned it. It doggedly pursues its prey wherever it goes.\nHowever, the chase is abandoned at sunrise. Anyone who dares peer into its body to see its\nspectral ball of fire will have their spirit stolen away. It flies by flapping its broad leaves and gives\nthe sweet, delicious fruit around its neck\nto children. It uses the sucker on its head to hang from a tree\nor from eaves. It can produce seven different tones. It senses coming disasters and appears before\npeople only to warn them of impending danger. It tends to move in a pack with others. They cluster\nin a tight group to sleep in a cave. It is said that several Snorunt gather under giant\nleaves and live together in harmony. To protect itself, it clad its body in an armor of ice,\nmade by freezing moisture in the air. They can’t swim well yet, and they move much\nfaster by rolling. When they’re happy, they\nclap fins. It has a very sensitive nose. It touches new things\nwith its nose to examine them. It shatters ice with its big tusks. Its thick blubber\nrepels not only the cold, but also enemy attacks. When it evolves, it makes a mysterious pearl that\namplifies psychic powers when it’s held. It lives deep in the sea where no light ever filters\ndown. It lights up its small fishlike tail to\nattract prey. It lives at the bottom of the sea. In the springtime,\nits pink body turns more vivid for some reason. It has remained unchanged for 100 million years.\nIt was discovered during a deep-sea exploration. It lives in warm seas. It is said that a couple finding\nthis Pokémon will be blessed with eternal love. Its well-developed neck muscles and iron-like\nhead can smash boulders into pieces. Within its rugged shell, its cells have begun\nchanging. The shell peels off the instant it evolves. It becomes uncontrollable if it is enraged. It\ndestroys everything with shredding claws and fire. The magnetic force generated by its body repels\nthe ground’s natural magnetism, letting it float. It is formed by two Beldum joining together.\nIts steel body won’t be scratched if it collides\nwith a jet. With four linked brains, it’s more intelligent than a\nsupercomputer, and it uses calculations to\nanalyze foes. Its entire body is made of rock. If any part chips off\nin battle, it attaches rocks to repair itself. It is said to have slept in a glacier for thousands of\nyears. Its body can’t be melted, even by magma. Tempered by pressure underground over tens of\nthousands of years, its body cannot be scratched. It communicates using telepathy. Its body is\ncovered in down that refracts light to make\nit invisible. A highly intelligent Pokémon. By folding back its\nwings in flight, it can overtake jet planes. A mythical Pokémon said to have swelled the seas\nwith rain and tidal waves. It battled with Groudon. Said to have expanded the lands by evaporating\nwater with raging heat. It battled titanically\nwith Kyogre. It lives in the ozone layer far above the clouds and\ncannot be seen from the ground. Generations have believed that any wish written on\na note on its head will come true when it awakens. An alien virus that fell to earth on a meteor\nunderwent a DNA mutation to become\nthis Pokémon. Photosynthesis occurs across its body under the\nsun. The shell on its back is actually hardened soil. It lives along water in forests. In the daytime,\nit leaves the forest to sunbathe its treed shell. Ancient people imagined that beneath the ground,\na gigantic Torterra dwelled. Its fiery rear end is fueled by gas made in its belly.\nEven rain can’t extinguish the fire. It skillfully controls the intensity of the fire on its\ntail to keep its foes at an ideal distance. Its crown of fire is indicative of its fiery nature.\nIt is beaten by none in terms of quickness. It doesn’t like to be taken care of. It’s difficult to\nbond with since it won’t listen to its Trainer. It lives alone, away from others. Apparently, every\none of them believes it is the most important. It swims as fast as a jet boat. The edges of its\nwings are sharp and can slice apart drifting ice. They flock in great numbers. Though small, they\nflap their wings with great power. They maintain huge flocks, although fierce scuffles\nbreak out between various flocks. The muscles in its wings and legs are strong.\nIt can easily fly while gripping a small Pokémon. With nerves of steel, nothing can perturb it. It is\nmore agile and active than it appears. It busily makes its nest with stacks of branches and\nroots it has cut up with its sharp incisors. It chats with others using the sounds of its colliding\nantennae. These sounds are fall hallmarks. It crosses its knifelike arms in front of its chest\nwhen it cries. It can compose melodies ad lib. The extension and contraction of its muscles\ngenerates electricity. It glows when in trouble. Its claws loose electricity with enough amperage\nto cause fainting. They live in small groups. When its eyes gleam gold, it can spot hiding\nprey--even those taking shelter behind a wall. When it feels the sun’s warm touch, it opens its bud\nto release pollen. It lives alongside clear pools. Luring prey with a sweet scent, it uses poison whips\non its arms to poison, bind, and finish off the prey. It was resurrected from an iron ball-like fossil.\nIt downs prey with its headbutts. Its skull withstands impacts of any magnitude. As a\nresult, its brain never gets the chance to grow. It habitually polishes its face by rubbing it against\ntree trunks. It is weak to attacks from behind. When they lined up side by side, no foe could\nbreak through. They shielded their young in\nthat way. To shelter itself from cold, wintry winds, it covers\nitself with a cloak made of twigs and leaves. Its appearance changes depending on where it\nevolved. The materials on hand become a part of\nits body. It loves the honey of flowers and steals honey\ncollected by Combee. The trio is together from birth. It constantly gathers\nhoney from flowers to please Vespiquen. It houses its colony in cells in its body and releases\nvarious pheromones to make those grubs do\nits bidding. It makes fur balls that crackle with static electricity.\nIt stores them with berries in tree holes. It swims by rotating its two tails like a screw.\nWhen it dives, its flotation sac collapses. It floats using its well-developed flotation sac.\nIt assists in the rescues of drowning people. Sunlight colors it red. When the small ball is\ndrained of nutrients, it shrivels to herald evolution. During times of strong sunlight, its bud blooms,\nits petals open fully, and it becomes very active. Beware of pushing strongly on its squishy body,\nas it makes a mysterious purple fluid ooze out. When its natural enemy attacks, it oozes purple\nfluid and escapes. They work in large colonies and make rings by\nlinking their tails, apparently in friendship. A Pokémon formed by the spirits of people and\nPokémon. It loves damp, humid seasons. It carries people and Pokémon when it flies.\nBut since it only drifts, it can end up anywhere. Its ears are always rolled up. They can be forcefully\nextended to shatter even a large boulder. Extremely cautious, it quickly bounds off\nwhen it senses danger. It chants incantations. While they usually torment\ntargets, some chants bring happiness. If one utters a deep cry, many Murkrow gather\nquickly. For this, it is called “Summoner of Night.” It claws if displeased and purrs when affectionate.\nIts fickleness is very popular among some. It would claim another Pokémon’s nest as its own\nif it finds a nest sufficiently comfortable. Each time it hops, it makes a ringing sound.\nIt deafens foes by emitting high-frequency cries. It sprays a foul fluid from its rear. Its stench\nspreads over a mile radius, driving Pokémon away. It sprays a vile-smelling fluid from the tip of its tail\nto attack. Its range is over 160 feet. Ancient people believed that the pattern on\nBronzor’s back contained a mysterious power. In ages past, this Pokémon was revered as a\nbringer of rain. It was found buried in the ground. It prefers arid environments. It leaks water from its\neyes to adjust its body’s fluid levels. In an attempt to confuse its enemy, it mimics the\nenemy’s movements. Then it wastes no time in\nmaking itself scarce! It carries a round, egg-shaped rock in its belly\npouch and gives the rock to its friends. It mimics the cries of other Pokémon to trick them\ninto thinking it’s one of them. This way they won’t\nattack it. A Pokémon that was formed by 108 spirits. It is\nbound to a fissure in an odd keystone. It nests in horizontal holes warmed by geothermal\nheat. Foes who get too close can expect to be\npounced on and bitten. It loves sparkly things. It seeks treasures in caves\nand hoards the loot in its nest. When it folds up its body and extends its wings,\nit looks like a jet plane. It flies at sonic speed. It hides food under its long body hair. However,\nit forgets it has hidden the food. It uses the shapes of auras, which change\naccording to emotion, to communicate with others. By catching the aura emanating from others, it can\nread their thoughts and movements. It lives in arid places. Instead of perspiration,\nit expels grainy sand from its body. It brandishes its gaping mouth in a display of\nfearsome strength. It raises vast quantities of sand\nwhile attacking. It grips prey with its tail claws and injects poison.\nIt tenaciously hangs on until the poison takes. It takes pride in its strength. Even though it can\ntear foes apart, it finishes them off with\npowerful poison. Its cheeks hold poison sacs. It tries to catch foes\noff guard to jab them with toxic fingers. It has a poison sac at its throat. When it croaks,\nthe stored poison is churned for greater potency. It attracts prey with its sweet-smelling saliva, then\nchomps down. It takes a whole day to eat prey. The line running down its side can store sunlight.\nIt shines vividly at night. It lives on the deep-sea floor. It attracts prey by\nflashing the patterns on its four tail fins. The pattern on its back varies by region.\nIt often swims in a school of Remoraid. During cold seasons, it migrates to the mountain’s\nlower reaches. It returns to the snow-covered\nsummit in the spring. It blankets wide areas in snow by whipping up\nblizzards. It is also known as “The Ice Monster.” It lives in snowy regions. It carves patterns in trees\nwith its claws as a signal to others. Sometimes the magnetism emitted by Magnezone is\ntoo strong, making them attract each other so they\ncannot move. It wraps things with its extensible tongue. Getting\ntoo close to it will leave you soaked with drool. From holes in its palms, it fires out Geodude.\nIts carapace can withstand volcanic eruptions. It ensnares prey by extending arms made of vines.\nLosing arms to predators does not trouble it. As its electric charge amplifies, blue sparks begin\nto crackle between its horns. It blasts fireballs of over 3,600 degrees Fahrenheit\nfrom the ends of its arms. It lives in\nvolcanic craters. As everyone knows, it visits peaceful regions,\nbringing them gifts of kindness and\nsweet blessings. It prefers to battle by biting apart foes’ heads\ninstantly while flying by at high speed. When you see Leafeon asleep in a patch of\nsunshine, you’ll know it is using photosynthesis\nto produce clean air. By controlling its body heat, it can freeze the\natmosphere around it to make a\ndiamond-dust flurry. It observes prey while hanging inverted from\nbranches. When the chance presents itself,\nit swoops! A frozen Mamoswine was dug from ice dating back\n10,000 years. This Pokémon has been around a\nlong, long, long time. Additional software was installed to make it a better\nPokémon. It began acting oddly, however. Because it can sense what its foe is thinking,\nits attacks burst out first, fast, and fierce. It exudes strong magnetism from all over.\nIt controls three small units called Mini-Noses. It is said to take lost spirits into its pliant body and\nguide them home. It freezes foes with an icy breath nearly\n-60 degrees Fahrenheit. What seems to be its body\nis actually hollow. Research continues on this Pokémon, which could\nbe the power source of a unique motor. Known as “The Being of Knowledge.” It is said that\nit can wipe out the memory of those who see\nits eyes. Known as “The Being of Emotion.” It taught\nhumans the nobility of sorrow, pain, and joy. Known as “The Being of Willpower.” It sleeps at the\nbottom of a lake to keep the world in balance. A Pokémon spoken of in legend. It is said that time\nbegan moving when Dialga was born. It is said to live in a gap in the spatial dimension\nparallel to ours. It appears in mythology. It dwells in volcanic caves. It digs in with its\ncross-shaped feet to crawl on ceilings and walls. It is said to have made Pokémon that look like\nitself from a special ice mountain, rocks,\nand magma. This Pokémon is said to live in a world on the\nreverse side of ours, where common knowledge is\ndistorted and strange. Shiny particles are released from its wings like a\nveil. It is said to represent the crescent moon. When the water warms, they inflate the flotation sac\non their heads and drift languidly on the sea\nin packs. It is born with a wondrous power that lets it bond\nwith any kind of Pokémon. It chases people and Pokémon from its territory by\ncausing them to experience deep,\nnightmarish slumbers. It can dissolve toxins in the air to instantly\ntransform ruined land into a lush field of flowers. According to the legends of Sinnoh, this Pokémon\nemerged from an egg and shaped all there is in\nthis world. This Pokémon brings victory. It is said that Trainers\nwith Victini always win, regardless of the type\nof encounter. Being exposed to sunlight makes its movements\nswifter. It uses vines more adeptly than its hands. It moves along the ground as if sliding. Its swift\nmovements befuddle its foes, and it then attacks\nwith a vine whip. It only gives its all against strong opponents who\nare not fazed by the glare from Serperior’s\nnoble eyes. It can deftly dodge its foe’s attacks while shooting\nfireballs from its nose. It roasts berries before it\neats them. The more it eats, the more fuel it has to make the\nfire in its stomach stronger. This fills it with even\nmore power. It can throw a fire punch by setting its fists on fire\nwith its fiery chin. It cares deeply about its friends. The scalchop on its stomach isn’t just used for\nbattle--it can be used to break open hard berries\nas well. Strict training is how it learns its flowing\ndouble-scalchop technique. In the time it takes a foe to blink, it can draw and\nsheathe the seamitars attached to its front legs. Using food stored in cheek pouches, they can keep\nwatch for days. They use their tails to communicate\nwith others. Using luminescent matter, it makes its eyes and\nbody glow and stuns attacking opponents. The long hair around its face provides an amazing\nradar that lets it sense subtle changes in\nits surroundings. This very loyal Pokémon helps Trainers, and it also\ntakes care of other Pokémon. It rescues people stranded by blizzards in the\nmountains. Its shaggy fur shields it from the cold. Its cute act is a ruse. When victims let down their\nguard, they find their items taken. It attacks with\nsharp claws. Their beautiful form comes from the muscles they\nhave developed. They run silently in the night. It shares the leaf on its head with weary-looking\nPokémon. These leaves are known to relieve stress. It attacks enemies with strikes of its thorn-covered\ntail. This Pokémon is wild tempered. Very intelligent, it roasts berries before eating them.\nIt likes to help people. A flame burns inside its body. It scatters embers\nfrom its head and tail to sear its opponents. The water stored inside the tuft on its head is full\nof nutrients. It waters plants with it using its tail. The high-pressure water expelled from its tail is so\npowerful, it can destroy a concrete wall. This Pokémon appears before people and Pokémon\nwho are having nightmares and eats those dreams. The mist emanating from their foreheads is packed\nwith the dreams of people and Pokémon. This very forgetful Pokémon will wait for a new\norder from its Trainer even though it already\nhas one. Many people believe that, deep in the forest where\nTranquill live, there is a peaceful place where there\nis no war. Males swing their head plumage to threaten\nopponents. The females’ flying abilities surpass\nthose of the males. When thunderclouds cover the sky, it will appear.\nIt can catch lightning with its mane and store\nthe electricity. When this ill-tempered Pokémon runs wild, it\nshoots lightning from its mane in all directions. Its ear is hexagonal in shape. Compressed\nunderground, its body is as hard as steel. Because its energy was too great to be contained,\nthe energy leaked and formed orange crystals. The solar rays it absorbs are processed in its\nenergy core and fired as a ball of light. Its habitat is dark forests and caves. It emits\nultrasonic waves from its nose to learn about\nits surroundings. It shakes its tail vigorously when it emits ultrasonic\nwaves strong enough to reduce concrete to rubble. It makes its way swiftly through the soil by putting\nboth claws together and rotating at high speed. It can help in tunnel construction. Its drill has\nevolved into steel strong enough to bore through\niron plates. Using the feelers on its ears, it can tell how\nsomeone is feeling or when an egg might hatch. These Pokémon appear at building sites and help\nout with construction. They always carry\nsquared logs. With strengthened bodies, they skillfully wield steel\nbeams to take down buildings. It is thought that Conkeldurr taught humans how to\nmake concrete more than 2,000 years ago. By vibrating its cheeks, it emits sound waves\nimperceptible to humans and warns others\nof danger. When they vibrate the bumps on their heads, they\ncan make waves in water or earthquake-like\nvibrations on land. It increases the power of its punches by vibrating\nthe bumps on its fists. It can turn a boulder to\nrubble with one punch. When it tightens its belt, it becomes stronger. Wild\nThroh use vines to weave their own belts. Desiring the strongest karate chop, they seclude\nthemselves in mountains and train without sleeping. This Pokémon makes clothes for itself. It chews up\nleaves and sews them with sticky thread extruded\nfrom its mouth. Forests where Swadloon live have superb foliage\nbecause the nutrients they make from fallen leaves\nnourish the plant life. Upon finding a small Pokémon, it weaves clothing\nfor it from leaves by using the sticky silk secreted\nfrom its mouth. It discovers what is going on around it by using the\nfeelers on its head and tail. It is brutally aggressive. Protected by a hard shell, it spins its body like a\nwheel and crashes furiously into its enemies. It clasps its prey with the claws on its neck until it\nstops moving. Then it finishes it off with\ndeadly poison. When attacked, it escapes by shooting cotton from\nits body. The cotton serves as a decoy to distract\nthe attacker. They appear along with whirlwinds. They pull\npranks, such as moving furniture and leaving balls\nof cotton in homes. The leaves on its head are very bitter. Eating one\nof these leaves is known to refresh a tired body. The fragrance of the garland on its head has a\nrelaxing effect. It withers if a Trainer does not take\ngood care of it. Red- and blue-striped Basculin are very violent and\nalways fighting. They are also remarkably tasty. It moves along below the sand’s surface, except\nfor its nose and eyes. A dark membrane shields its\neyes from the sun. They live in groups of a few individuals. Protective\nmembranes shield their eyes from sandstorms. Very violent Pokémon, they try to clamp down on\nanything that moves in front of their eyes. Darumaka’s droppings are hot, so people used to\nput them in their clothes to keep themselves warm. When one is injured in a fierce battle, it hardens\ninto a stone-like form. Then it meditates and\nsharpens its mind. It uses an up-tempo song and dance to drive away\nthe bird Pokémon that prey on its flower seeds. It makes a hole in a suitable rock. If that rock\nbreaks, the Pokémon remains agitated until it\nlocates a replacement. It possesses legs of enormous strength, enabling it\nto carry heavy slabs for many days, even when\ncrossing arid land. Its skin has a rubbery elasticity, so it can reduce\ndamage by defensively pulling its skin up to\nits neck. It pulls up its shed skin to protect itself while\nit kicks. The bigger the crest, the more respected\nit is. The guardians of an ancient city, they use their\npsychic power to attack enemies that invade\ntheir territory. These Pokémon arose from the spirits of people\ninterred in graves. Each retains memories of its\nformer life. It has been said that they swallow those who get\ntoo close and turn them into mummies. They like to\neat gold nuggets. About 100 million years ago, these Pokémon swam\nin oceans. It is thought they also went on land to\nattack prey. They can live both in the ocean and on land. A slap\nfrom one of them is enough to open a hole in the\nbottom of a tanker. Revived from a fossil, this Pokémon is thought to\nbe the ancestor of all bird Pokémon. They are intelligent and will cooperate to catch\nprey. From the ground, they use a running start to\ntake flight. The combination of garbage bags and industrial\nwaste caused the chemical reaction that created\nthis Pokémon. It clenches opponents with its left arm and finishes\nthem off with foul-smelling poison gas belched from\nits mouth. It changes so it looks just like its foe, tricks it, and\nthen uses that opportunity to flee. Each has the ability to fool a large group of people\nsimultaneously. They protect their lair with\nillusory scenery. Minccino greet each other by grooming one another\nthoroughly with their tails. Their white fur feels amazing to touch. Their fur\nrepels dust and prevents static electricity from\nbuilding up. Their ribbonlike feelers increase their psychic\npower. They are always staring at something. Starlight is the source of their power. At night,\nthey mark star positions by using psychic power\nto float stones. Starry skies thousands of light-years away are\nvisible in the space distorted by their intense\npsychic power. Because their bodies are enveloped in a special\nliquid, they are fine in any environment, no matter\nhow severe. Since they have two divided brains, at times they\nsuddenly try to take two different actions at once. They use psychic power to control their arms,\nwhich are made of a special liquid. They can crush\nboulders psychically. When attacked, it uses its feathers to splash water,\nescaping under cover of the spray. Despite their elegant appearance, they can flap\ntheir wings strongly and fly for thousands of miles. The temperature of their breath is -58 degrees\nFahrenheit. They create snow crystals and make\nsnow fall in the areas around them. They cool down the surrounding air and create ice\nparticles, which they use to freeze their foes. If both heads get angry simultaneously, this\nPokémon expels a blizzard, burying everything\nin snow. Their coloring changes according to the seasons\nand can be slightly affected by the temperature and\nhumidity as well. They migrate according to the seasons. People can\ntell the season by looking at Sawsbuck’s horns. They live on treetops and glide using the inside of\na cape-like membrane while discharging electricity. These mysterious Pokémon evolve when they\nreceive electrical stimulation while they are in the\nsame place as Shelmet. Wearing the shell covering they stole from Shelmet,\nthey defend themselves and attack with two lances. It lures people in with its Poké Ball pattern, then\nreleases poison spores. Why it resembles a\nPoké Ball is unknown. They show off their Poké Ball caps to lure prey,\nbut very few Pokémon are fooled by this. They paralyze prey with poison, then drag them\ndown to their lairs, five miles below the surface. Its body is mostly seawater. It’s said there’s a\ncastle of ships Jellicent have sunk on the seafloor. Floating in the open sea is how they live.\nWhen they find a wounded Pokémon,\nthey embrace it and bring it to shore. Since it can’t generate its own electricity, it sticks\nonto large-bodied Pokémon and absorbs\nstatic electricity. They employ an electrically charged web to trap\ntheir prey. While it is immobilized by shock,\nthey leisurely consume it. When threatened, it attacks by shooting a barrage\nof spikes, which gives it a chance to escape by\nrolling away. By swinging around its three spiky feelers and\nshooting spikes, it can obliterate an opponent. Interlocking two bodies and spinning around\ngenerates the energy they need to live. By changing the direction in which it rotates,\nit communicates its feelings to others. When angry,\nit rotates faster. The gear with the red core is rotated at high speed\nfor a rapid energy charge. While one alone doesn’t have much power, a chain\nof many Tynamo can be as powerful as lightning. It wraps itself around its prey and paralyzes it with\nelectricity from the round spots on its sides.\nThen it chomps. With their sucker mouths, they suck in prey.\nThen they use their fangs to shock the prey\nwith electricity. It uses its strong psychic power to squeeze its\nopponent’s brain, causing unendurable headaches. Apparently, it communicates by flashing its three\nfingers, but those patterns haven’t been decoded. While shining a light and pretending to be a guide,\nit leeches off the life force of any who follow it. The spirits it absorbs fuel its baleful fire. It hangs\naround hospitals waiting for people to pass on. Being consumed in Chandelure’s flame burns up\nthe spirit, leaving the body behind. They use their tusks to crush the berries they eat.\nRepeated regrowth makes their tusks strong\nand sharp. Their tusks can shatter rocks. Territory battles\nbetween Fraxure can be intensely violent. They are kind but can be relentless when defending\nterritory. They challenge foes with tusks that can\ncut steel. Its nose is always running. It sniffs the snot back up\nbecause the mucus provides the raw material for\nits moves. They love the cold seas of the north. They create\npathways across the ocean waters by freezing their\nown breath. They are born in snow clouds. They use chains\nmade of ice crystals to capture prey. When it and Karrablast are together, and both\nreceive electrical stimulation, they both evolve. Having removed its heavy shell, it becomes very\nlight and can fight with ninja-like movements. Its skin is very hard, so it is unhurt even if stepped\non by sumo wrestlers. It smiles when\ntransmitting electricity. It takes pride in the speed at which it can use\nmoves. What it loses in power, it makes up for\nin quantity. It wields the fur on its arms like a whip. Its arm\nattacks come with such rapidity that they cannot\neven be seen. It races through narrow caves, using its sharp claws\nto catch prey. The skin on its face is harder than\na rock. The energy that burns inside it enables it to move,\nbut no one has yet been able to identify\nthis energy. It is said that Golurk were ordered to protect\npeople and Pokémon by the ancient people who\nmade them. Blades comprise this Pokémon’s entire body.\nIf battling dulls the blades, it sharpens them on\nstones by the river. This pitiless Pokémon commands a group of\nPawniard to hound prey into immobility. It then\nmoves in to finish the prey off. They charge wildly and headbutt everything.\nTheir headbutts have enough destructive force to\nderail a train. They crush berries with their talons. They bravely\nstand up to any opponent, no matter how strong\nit is. For the sake of its friends, this brave warrior of the\nsky will not stop battling, even if injured. Its wings are too tiny to allow it to fly. As the time\napproaches for it to evolve, it discards the bones\nit was wearing. They fly in circles around the sky. When they spot\nprey, they attack and carry it back to their nest\nwith ease. Using their very hot, flame-covered tongues,\nthey burn through Durant’s steel bodies and\nconsume their insides. Individuals each play different roles in driving\nHeatmor, their natural predator, away from\ntheir colony. They cannot see, so they tackle and bite to learn\nabout their surroundings. Their bodies are covered\nin wounds. The two heads do not get along. Whichever head\neats more than the other gets to be the leader. The heads on their arms do not have brains.\nThey use all three heads to consume and\ndestroy everything. Said to have been born from the sun, it spews fire\nfrom its horns and encases itself in a cocoon of fire\nwhen it evolves. A sea of fire engulfs the surroundings of their\nbattles, since they use their six wings to scatter\ntheir ember scales. It has a body and heart of steel. Its glare is\nsufficient to make even an unruly Pokémon obey it. Its charge is strong enough to break through a\ngiant castle wall in one blow. This Pokémon is\nspoken of in legends. Its head sprouts horns as sharp as blades. Using\nwhirlwind-like movements, it confounds and swiftly\ncuts opponents. The lower half of its body is wrapped in a cloud of\nenergy. It zooms through the sky at 200 mph. The spikes on its tail discharge immense bolts of\nlightning. It flies around the Unova region firing off\nlightning bolts. This legendary Pokémon can scorch the world with\nfire. It helps those who want to build a world\nof truth. This legendary Pokémon can scorch the world with\nlightning. It assists those who want to build an\nideal world. Lands visited by Landorus grant such bountiful\ncrops that it has been hailed as “The Guardian of\nthe Fields.” This legendary ice Pokémon waits for a hero to fill\nin the missing parts of its body with truth or ideals. It crosses the world, running over the surfaces of\noceans and rivers. It appears at scenic waterfronts. The melodies sung by Meloetta have the power to\nmake Pokémon that hear them happy or sad. This ancient bug Pokémon was altered by Team\nPlasma. They upgraded the cannon on its back. The quills on its head are usually soft.\nWhen it flexes them, the points become\nso hard and sharp that they can pierce rock. It relies on its sturdy shell to deflect predators’\nattacks. It counterattacks with its sharp quills. Its Tackle is forceful enough to flip a 50-ton tank.\nIt shields its allies from danger with its own body. Eating a twig fills it with energy,\nand its roomy ears give vent to air\nhotter than 390 degrees Fahrenheit. It has a twig stuck in its tail. With\nfriction from its tail fur, it sets the\ntwig on fire and launches into battle. It gazes into the flame at the tip of\nits branch to achieve a focused state,\nwhich allows it to see into the future. It secretes flexible bubbles from its chest and back.\nThe bubbles reduce the damage it would otherwise\ntake when attacked. It can throw bubble-covered pebbles with precise\ncontrol, hitting empty cans up to a hundred feet away. It creates throwing stars out of compressed water.\nWhen it spins them and throws them at high speed,\nthese stars can split metal in two. They use their large ears to dig burrows.\nThey will dig the whole night through. With their powerful ears, they can heft\nboulders of a ton or more with ease.\nThey can be a big help at construction sites. These friendly Pokémon send signals\nto one another with beautiful chirps\nand tail-feather movements. From its beak, it expels embers that set\nthe tall grass on fire. Then it pounces on\nthe bewildered prey that pop out of the grass. In the fever of an exciting battle, it\nshowers embers from the gaps between\nits feathers and takes to the air. When under attack from bird Pokémon,\nit spews a poisonous black powder\nthat causes paralysis on contact. It lives hidden within thicket shadows.\nWhen predators attack, it quickly bristles the fur\ncovering its body in an effort to threaten them. Vivillon with many different patterns are\nfound all over the world. These patterns\nare affected by the climate of their habitat. The stronger the opponent it faces,\nthe more heat surges from its mane\nand the more power flows through its body. The male with the largest mane of fire\nis the leader of the pride. It draws out and controls the hidden power\nof flowers. The flower Flabébé holds\nis most likely part of its body. It flutters around fields of flowers and cares for\nflowers that are starting to wilt. It draws\nout the hidden power of flowers to battle. It claims exquisite flower gardens as its territory,\nand it obtains power from basking in the energy\nemitted by flowering plants. Thought to be one of the first Pokémon to live in\nharmony with humans, it has a placid disposition. It can tell how its Trainer is feeling by\nsubtle shifts in the grip on its horns.\nThis empathic sense lets them run as if one being. It does its best to be taken seriously by its enemies,\nbut its glare is not sufficiently intimidating.\nChewing on a leaf is its trademark. Although it possesses a violent temperament,\nit won’t put up with bullying. It uses the leaf in\nits mouth to sense the movements of its enemies. Trimming its fluffy fur not only makes\nit more elegant but also increases the\nswiftness of its movements. The organ that emits its intense psychic power is\nsheltered by its ears to keep power from leaking out. When in danger, it raises its ears and\nreleases enough psychic power to\ngrind a 10-ton truck into dust. Apparently this Pokémon is born when a\ndeparted spirit inhabits a sword. It attaches itself\nto people and drinks their life force. When Honedge evolves, it divides into two swords,\nwhich cooperate via telepathy to coordinate attacks\nand slash their enemies to ribbons. Generations of kings were attended by these\nPokémon, which used their spectral power to\nmanipulate and control people and Pokémon. It emits a scent that enraptures those\nwho smell it. This fragrance changes\ndepending on what it has eaten. It devises various scents, pleasant and unpleasant,\nand emits scents that its enemies dislike in order\nto gain an edge in battle. To entangle its opponents in battle, it extrudes\nwhite threads as sweet and sticky as cotton candy. It can distinguish the faintest of scents.\nIt puts its sensitive sense of smell to use\nby helping pastry chefs in their work. Opponents who stare at the flashing of the\nlight-emitting spots on its body become\ndazed and lose their will to fight. It wields the most compelling hypnotic powers\nof any Pokémon, and it forces others to do\nwhatever it wants. Two Binacle live together on one rock.\nWhen they fight, one of them will move\nto a different rock. When they evolve, two Binacle multiply into seven.\nThey fight with the power of seven Binacle. Camouflaged as rotten kelp, they spray\nliquid poison on prey that approaches\nunawares and then finish it off. Their poison is strong enough to eat through\nthe hull of a tanker, and they spit it indiscriminately\nat anything that enters their territory. They knock down flying prey by firing\ncompressed water from their massive\nclaws like shooting a pistol. Their enormous claws launch cannonballs of\nwater powerful enough to pierce tanker hulls. They make their home in deserts. They can\ngenerate their energy from basking in the sun,\nso eating food is not a requirement. They flare their frills and generate energy.\nA single Heliolisk can generate sufficient\nelectricity to power a skyscraper. This Pokémon was restored from a fossil.\nIf something happens that it doesn’t like,\nit throws a tantrum and runs wild. Thanks to its gargantuan jaws, which could shred\nthick metal plates as if they were paper, it was\ninvincible in the ancient world it once inhabited. This ancient Pokémon was restored\nfrom part of its body that had been\nfrozen in ice for over 100 million years. The diamond-shaped crystals on its body\nexpel air as cold as -240 degrees Fahrenheit,\nsurrounding its enemies and encasing them in ice. It sends a soothing aura from its\nribbonlike feelers to calm fights. Although its body is small, its proficient\nfighting skills enable it to keep up with\nbig bruisers like Machamp and Hariyama. Its whiskers serve as antennas. By sending and\nreceiving electrical waves, it can communicate\nwith others over vast distances. Born from the temperatures and pressures\ndeep underground, it fires beams from the\nstone in its head. The weakest Dragon-type Pokémon,\nit lives in damp, shady places, so its\nbody doesn’t dry out. It drives away opponents by excreting a\nsticky liquid that can dissolve anything.\nIts eyes devolved, so it can’t see anything. This very friendly Dragon-type Pokémon\nwill hug its beloved Trainer, leaving\nthat Trainer covered in sticky slime. These key collectors threaten any attackers\nby fiercely jingling their keys at them. These Pokémon are created when\nspirits possess rotten tree stumps.\nThey prefer to live in abandoned forests. It can control trees at will. It will trap people\nwho harm the forest, so they can never leave. The pumpkin body is inhabited by a spirit\ntrapped in this world. As the sun sets,\nit becomes restless and active. Singing in eerie voices, they wander\ntown streets on the night of the new moon.\nAnyone who hears their song is cursed. It blocks opponents’ attacks with the\nice that shields its body. It uses cold air\nto repair any cracks with new ice. Its ice-covered body is as hard as steel.\nIts cumbersome frame crushes anything that\nstands in its way. They live in pitch-black caves. Their enormous ears\ncan emit ultrasonic waves of 200,000 hertz. They fly around on moonless nights\nand attack careless prey. Nothing can\nbeat them in a battle in the dark. Legends say it can share eternal life.\nIt slept for a thousand years in the form\nof a tree before its revival. When this legendary Pokémon’s wings and\ntail feathers spread wide and glow red,\nit absorbs the life force of living creatures. When the Kalos region’s ecosystem falls into\ndisarray, it appears and reveals its secret power. A sudden transformation of Carbink,\nits pink, glimmering body is said to be\nthe loveliest sight in the whole world. This troublemaker sends anything\nand everything to faraway places\nusing its loop, which can warp space. It lets out billows of steam and disappears into\nthe dense fog. It’s said to live in mountains\nwhere humans do not tread. ~~~~~~~~~~~~~~~ Text File : 8 ~~~~~~~~~~~~~~~ YES NO FORGET KEEP OLD MOVES! Give up on [VAR MOVE(0000)]! Don’t give up on [VAR MOVE(0000)]! ~~~~~~~~~~~~~~~ Text File : 9 ~~~~~~~~~~~~~~~ sunny cloudy rainy snowy blizzardy diamond dusty ~~~~~~~~~~~~~~~ Text File : 10 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] ~~~~~~~~~~~~~~~ Text File : 11 ~~~~~~~~~~~~~~~ [VAR PKNICK(0000)] [VAR ITEM2(0000)] [VAR MOVE(0000)] PP [VAR NUM3(0000)] / [VAR NUM3(0000)] HP [VAR NUM3(0000)] / [VAR NUM3(0000)] ATTACK [VAR NUM3(0000)] DEFENSE [VAR NUM3(0000)] SP. ATK [VAR NUM3(0000)] SP. DEF [VAR NUM3(0000)] SPEED [VAR NUM3(0000)] [VAR ABILITY(0000)] POWER [VAR NUM3(0000)] - ACCURACY [VAR NUM3(0000)] - Should the move [VAR MOVE(0000)]\nbe remembered? [~ 29] [~ 30] Give up trying to make [VAR PKNICK(0000)] remember\na move? [VAR PKNICK(0000)] remembered the move\n[VAR MOVE(0001)].[VAR BE05(0004)][VAR BE05(0006)] [VAR PKNICK(0000)] wants to remember\nthe move [VAR MOVE(0001)]!\c\nBut [VAR PKNICK(0000)] can’t learn more than\nfour moves.\c\nDelete an existing move to make room for\n[VAR MOVE(0001)]? Is it OK to forget the move [VAR MOVE(0000)]? 1, [WAIT 20]2, and[WAIT 20]... [WAIT 20]... [WAIT 20]... Ta-da![VAR BE05(0003)][VAR BE05(0005)]\c\n[VAR PKNICK(0000)] forgot how to use\n[VAR MOVE(0002)].\c\nAnd...\c\n[VAR PKNICK(0000)] remembered the move\n[VAR MOVE(0001)]![VAR BE05(0004)][VAR BE05(0006)] [VAR PKNICK(0000)] did not remember the move\n[VAR MOVE(0001)]. ~~~~~~~~~~~~~~~ Text File : 12 ~~~~~~~~~~~~~~~ Which move should [VAR PKNICK(0000)] learn? [~ 1] [~ 2] [VAR PKNICK(0000)] learned [VAR MOVE(0001)]! [VAR PKNICK(0000)] wants to learn the\nmove [VAR MOVE(0001)].\c\nHowever, [VAR PKNICK(0000)] already knows four\nmoves.\c\nShould a move be deleted and replaced with\n[VAR MOVE(0001)]? 1, [WAIT 20]2, and[WAIT 20]... [WAIT 20]... [WAIT 20]... Ta-da![VAR BE05(0003)][VAR BE05(0005)][VAR BE04]\c\n[VAR PKNICK(0000)] forgot how to\nuse [VAR MOVE(0001)].\c\nAnd...\c [~ 6] Give up on learning the move\n[VAR MOVE(0001)]? [VAR PKNICK(0000)] did not learn\n[VAR MOVE(0001)].\c [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] PP [VAR NUM2(0000)] [VAR NUM2(0000)] / [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] FORGET HM moves can’t be forgotten now. [~ 38] DEX NO. [VAR NUM3(0000)] NAME TYPE CATEGORY ACCURACY [VAR NUM3(0000)] POWER [VAR NUM3(0000)] HP [VAR NUM3(0000)] [VAR NUM3(0000)] ATTACK [VAR NUM3(0000)] DEFENSE [VAR NUM3(0000)] SP. ATK [VAR NUM3(0000)] SP. DEF [VAR NUM3(0000)] SPEED [VAR NUM3(0000)] [~ 61] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] ? [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [VAR NUM3(0000)] ??? [~ 72] [~ 73] [~ 74] -- -- Lv. ~~~~~~~~~~~~~~~ Text File : 13 ~~~~~~~~~~~~~~~ ――――― Pound Karate Chop Double Slap Comet Punch Mega Punch Pay Day Fire Punch Ice Punch Thunder Punch Scratch Vice Grip Guillotine Razor Wind Swords Dance Cut Gust Wing Attack Whirlwind Fly Bind Slam Vine Whip Stomp Double Kick Mega Kick Jump Kick Rolling Kick Sand Attack Headbutt Horn Attack Fury Attack Horn Drill Tackle Body Slam Wrap Take Down Thrash Double-Edge Tail Whip Poison Sting Twineedle Pin Missile Leer Bite Growl Roar Sing Supersonic Sonic Boom Disable Acid Ember Flamethrower Mist Water Gun Hydro Pump Surf Ice Beam Blizzard Psybeam Bubble Beam Aurora Beam Hyper Beam Peck Drill Peck Submission Low Kick Counter Seismic Toss Strength Absorb Mega Drain Leech Seed Growth Razor Leaf Solar Beam Poison Powder Stun Spore Sleep Powder Petal Dance String Shot Dragon Rage Fire Spin Thunder Shock Thunderbolt Thunder Wave Thunder Rock Throw Earthquake Fissure Dig Toxic Confusion Psychic Hypnosis Meditate Agility Quick Attack Rage Teleport Night Shade Mimic Screech Double Team Recover Harden Minimize Smokescreen Confuse Ray Withdraw Defense Curl Barrier Light Screen Haze Reflect Focus Energy Bide Metronome Mirror Move Self-Destruct Egg Bomb Lick Smog Sludge Bone Club Fire Blast Waterfall Clamp Swift Skull Bash Spike Cannon Constrict Amnesia Kinesis Soft-Boiled High Jump Kick Glare Dream Eater Poison Gas Barrage Leech Life Lovely Kiss Sky Attack Transform Bubble Dizzy Punch Spore Flash Psywave Splash Acid Armor Crabhammer Explosion Fury Swipes Bonemerang Rest Rock Slide Hyper Fang Sharpen Conversion Tri Attack Super Fang Slash Substitute Struggle Sketch Triple Kick Thief Spider Web Mind Reader Nightmare Flame Wheel Snore Curse Flail Conversion 2 Aeroblast Cotton Spore Reversal Spite Powder Snow Protect Mach Punch Scary Face Feint Attack Sweet Kiss Belly Drum Sludge Bomb Mud-Slap Octazooka Spikes Zap Cannon Foresight Destiny Bond Perish Song Icy Wind Detect Bone Rush Lock-On Outrage Sandstorm Giga Drain Endure Charm Rollout False Swipe Swagger Milk Drink Spark Fury Cutter Steel Wing Mean Look Attract Sleep Talk Heal Bell Return Present Frustration Safeguard Pain Split Sacred Fire Magnitude Dynamic Punch Megahorn Dragon Breath Baton Pass Encore Pursuit Rapid Spin Sweet Scent Iron Tail Metal Claw Vital Throw Morning Sun Synthesis Moonlight Hidden Power Cross Chop Twister Rain Dance Sunny Day Crunch Mirror Coat Psych Up Extreme Speed Ancient Power Shadow Ball Future Sight Rock Smash Whirlpool Beat Up Fake Out Uproar Stockpile Spit Up Swallow Heat Wave Hail Torment Flatter Will-O-Wisp Memento Facade Focus Punch Smelling Salts Follow Me Nature Power Charge Taunt Helping Hand Trick Role Play Wish Assist Ingrain Superpower Magic Coat Recycle Revenge Brick Break Yawn Knock Off Endeavor Eruption Skill Swap Imprison Refresh Grudge Snatch Secret Power Dive Arm Thrust Camouflage Tail Glow Luster Purge Mist Ball Feather Dance Teeter Dance Blaze Kick Mud Sport Ice Ball Needle Arm Slack Off Hyper Voice Poison Fang Crush Claw Blast Burn Hydro Cannon Meteor Mash Astonish Weather Ball Aromatherapy Fake Tears Air Cutter Overheat Odor Sleuth Rock Tomb Silver Wind Metal Sound Grass Whistle Tickle Cosmic Power Water Spout Signal Beam Shadow Punch Extrasensory Sky Uppercut Sand Tomb Sheer Cold Muddy Water Bullet Seed Aerial Ace Icicle Spear Iron Defense Block Howl Dragon Claw Frenzy Plant Bulk Up Bounce Mud Shot Poison Tail Covet Volt Tackle Magical Leaf Water Sport Calm Mind Leaf Blade Dragon Dance Rock Blast Shock Wave Water Pulse Doom Desire Psycho Boost Roost Gravity Miracle Eye Wake-Up Slap Hammer Arm Gyro Ball Healing Wish Brine Natural Gift Feint Pluck Tailwind Acupressure Metal Burst U-turn Close Combat Payback Assurance Embargo Fling Psycho Shift Trump Card Heal Block Wring Out Power Trick Gastro Acid Lucky Chant Me First Copycat Power Swap Guard Swap Punishment Last Resort Worry Seed Sucker Punch Toxic Spikes Heart Swap Aqua Ring Magnet Rise Flare Blitz Force Palm Aura Sphere Rock Polish Poison Jab Dark Pulse Night Slash Aqua Tail Seed Bomb Air Slash X-Scissor Bug Buzz Dragon Pulse Dragon Rush Power Gem Drain Punch Vacuum Wave Focus Blast Energy Ball Brave Bird Earth Power Switcheroo Giga Impact Nasty Plot Bullet Punch Avalanche Ice Shard Shadow Claw Thunder Fang Ice Fang Fire Fang Shadow Sneak Mud Bomb Psycho Cut Zen Headbutt Mirror Shot Flash Cannon Rock Climb Defog Trick Room Draco Meteor Discharge Lava Plume Leaf Storm Power Whip Rock Wrecker Cross Poison Gunk Shot Iron Head Magnet Bomb Stone Edge Captivate Stealth Rock Grass Knot Chatter Judgment Bug Bite Charge Beam Wood Hammer Aqua Jet Attack Order Defend Order Heal Order Head Smash Double Hit Roar of Time Spacial Rend Lunar Dance Crush Grip Magma Storm Dark Void Seed Flare Ominous Wind Shadow Force Hone Claws Wide Guard Guard Split Power Split Wonder Room Psyshock Venoshock Autotomize Rage Powder Telekinesis Magic Room Smack Down Storm Throw Flame Burst Sludge Wave Quiver Dance Heavy Slam Synchronoise Electro Ball Soak Flame Charge Coil Low Sweep Acid Spray Foul Play Simple Beam Entrainment After You Round Echoed Voice Chip Away Clear Smog Stored Power Quick Guard Ally Switch Scald Shell Smash Heal Pulse Hex Sky Drop Shift Gear Circle Throw Incinerate Quash Acrobatics Reflect Type Retaliate Final Gambit Bestow Inferno Water Pledge Fire Pledge Grass Pledge Volt Switch Struggle Bug Bulldoze Frost Breath Dragon Tail Work Up Electroweb Wild Charge Drill Run Dual Chop Heart Stamp Horn Leech Sacred Sword Razor Shell Heat Crash Leaf Tornado Steamroller Cotton Guard Night Daze Psystrike Tail Slap Hurricane Head Charge Gear Grind Searing Shot Techno Blast Relic Song Secret Sword Glaciate Bolt Strike Blue Flare Fiery Dance Freeze Shock Ice Burn Snarl Icicle Crash V-create Fusion Flare Fusion Bolt Flying Press Mat Block Belch Rototiller Sticky Web Fell Stinger Phantom Force Trick-or-Treat Noble Roar Ion Deluge Parabolic Charge Forest’s Curse Petal Blizzard Freeze-Dry Disarming Voice Parting Shot Topsy-Turvy Draining Kiss Crafty Shield Flower Shield Grassy Terrain Misty Terrain Electrify Play Rough Fairy Wind Moonblast Boomburst Fairy Lock King’s Shield Play Nice Confide Diamond Storm Steam Eruption Hyperspace Hole Water Shuriken Mystical Fire Spiky Shield Aromatic Mist Eerie Impulse Venom Drench Powder Geomancy Magnetic Flux Happy Hour Electric Terrain Dazzling Gleam Celebrate Hold Hands Baby-Doll Eyes Nuzzle Hold Back Infestation Power-Up Punch Oblivion Wing Thousand Arrows Thousand Waves Land’s Wrath Light of Ruin ~~~~~~~~~~~~~~~ Text File : 14 ~~~~~~~~~~~~~~~ ----- Pound Karate Chop Double Slap Comet Punch Mega Punch Pay Day Fire Punch Ice Punch Thunder Punch Scratch Vice Grip Guillotine Razor Wind Swords Dance Cut Gust Wing Attack Whirlwind Fly Bind Slam Vine Whip Stomp Double Kick Mega Kick Jump Kick Rolling Kick Sand Attack Headbutt Horn Attack Fury Attack Horn Drill Tackle Body Slam Wrap Take Down Thrash Double-Edge Tail Whip Poison Sting Twineedle Pin Missile Leer Bite Growl Roar Sing Supersonic Sonic Boom Disable Acid Ember Flamethrower Mist Water Gun Hydro Pump Surf Ice Beam Blizzard Psybeam Bubble Beam Aurora Beam Hyper Beam Peck Drill Peck Submission Low Kick Counter Seismic Toss Strength Absorb Mega Drain Leech Seed Growth Razor Leaf Solar Beam Poison Powder Stun Spore Sleep Powder Petal Dance String Shot Dragon Rage Fire Spin Thunder Shock Thunderbolt Thunder Wave Thunder Rock Throw Earthquake Fissure Dig Toxic Confusion Psychic Hypnosis Meditate Agility Quick Attack Rage Teleport Night Shade Mimic Screech Double Team Recover Harden Minimize Smokescreen Confuse Ray Withdraw Defense Curl Barrier Light Screen Haze Reflect Focus Energy Bide Metronome Mirror Move Self-Destruct Egg Bomb Lick Smog Sludge Bone Club Fire Blast Waterfall Clamp Swift Skull Bash Spike Cannon Constrict Amnesia Kinesis Soft-Boiled High Jump Kick Glare Dream Eater Poison Gas Barrage Leech Life Lovely Kiss Sky Attack Transform Bubble Dizzy Punch Spore Flash Psywave Splash Acid Armor Crabhammer Explosion Fury Swipes Bonemerang Rest Rock Slide Hyper Fang Sharpen Conversion Tri Attack Super Fang Slash Substitute Struggle Sketch Triple Kick Thief Spider Web Mind Reader Nightmare Flame Wheel Snore Curse Flail Conversion 2 Aeroblast Cotton Spore Reversal Spite Powder Snow Protect Mach Punch Scary Face Feint Attack Sweet Kiss Belly Drum Sludge Bomb Mud-Slap Octazooka Spikes Zap Cannon Foresight Destiny Bond Perish Song Icy Wind Detect Bone Rush Lock-On Outrage Sandstorm Giga Drain Endure Charm Rollout False Swipe Swagger Milk Drink Spark Fury Cutter Steel Wing Mean Look Attract Sleep Talk Heal Bell Return Present Frustration Safeguard Pain Split Sacred Fire Magnitude Dynamic Punch Megahorn Dragon Breath Baton Pass Encore Pursuit Rapid Spin Sweet Scent Iron Tail Metal Claw Vital Throw Morning Sun Synthesis Moonlight Hidden Power Cross Chop Twister Rain Dance Sunny Day Crunch Mirror Coat Psych Up Extreme Speed Ancient Power Shadow Ball Future Sight Rock Smash Whirlpool Beat Up Fake Out Uproar Stockpile Spit Up Swallow Heat Wave Hail Torment Flatter Will-O-Wisp Memento Facade Focus Punch Smelling Salts Follow Me Nature Power Charge Taunt Helping Hand Trick Role Play Wish Assist Ingrain Superpower Magic Coat Recycle Revenge Brick Break Yawn Knock Off Endeavor Eruption Skill Swap Imprison Refresh Grudge Snatch Secret Power Dive Arm Thrust Camouflage Tail Glow Luster Purge Mist Ball Feather Dance Teeter Dance Blaze Kick Mud Sport Ice Ball Needle Arm Slack Off Hyper Voice Poison Fang Crush Claw Blast Burn Hydro Cannon Meteor Mash Astonish Weather Ball Aromatherapy Fake Tears Air Cutter Overheat Odor Sleuth Rock Tomb Silver Wind Metal Sound Grass Whistle Tickle Cosmic Power Water Spout Signal Beam Shadow Punch Extrasensory Sky Uppercut Sand Tomb Sheer Cold Muddy Water Bullet Seed Aerial Ace Icicle Spear Iron Defense Block Howl Dragon Claw Frenzy Plant Bulk Up Bounce Mud Shot Poison Tail Covet Volt Tackle Magical Leaf Water Sport Calm Mind Leaf Blade Dragon Dance Rock Blast Shock Wave Water Pulse Doom Desire Psycho Boost Roost Gravity Miracle Eye Wake-Up Slap Hammer Arm Gyro Ball Healing Wish Brine Natural Gift Feint Pluck Tailwind Acupressure Metal Burst U-turn Close Combat Payback Assurance Embargo Fling Psycho Shift Trump Card Heal Block Wring Out Power Trick Gastro Acid Lucky Chant Me First Copycat Power Swap Guard Swap Punishment Last Resort Worry Seed Sucker Punch Toxic Spikes Heart Swap Aqua Ring Magnet Rise Flare Blitz Force Palm Aura Sphere Rock Polish Poison Jab Dark Pulse Night Slash Aqua Tail Seed Bomb Air Slash X-Scissor Bug Buzz Dragon Pulse Dragon Rush Power Gem Drain Punch Vacuum Wave Focus Blast Energy Ball Brave Bird Earth Power Switcheroo Giga Impact Nasty Plot Bullet Punch Avalanche Ice Shard Shadow Claw Thunder Fang Ice Fang Fire Fang Shadow Sneak Mud Bomb Psycho Cut Zen Headbutt Mirror Shot Flash Cannon Rock Climb Defog Trick Room Draco Meteor Discharge Lava Plume Leaf Storm Power Whip Rock Wrecker Cross Poison Gunk Shot Iron Head Magnet Bomb Stone Edge Captivate Stealth Rock Grass Knot Chatter Judgment Bug Bite Charge Beam Wood Hammer Aqua Jet Attack Order Defend Order Heal Order Head Smash Double Hit Roar of Time Spacial Rend Lunar Dance Crush Grip Magma Storm Dark Void Seed Flare Ominous Wind Shadow Force Hone Claws Wide Guard Guard Split Power Split Wonder Room Psyshock Venoshock Autotomize Rage Powder Telekinesis Magic Room Smack Down Storm Throw Flame Burst Sludge Wave Quiver Dance Heavy Slam Synchronoise Electro Ball Soak Flame Charge Coil Low Sweep Acid Spray Foul Play Simple Beam Entrainment After You Round Echoed Voice Chip Away Clear Smog Stored Power Quick Guard Ally Switch Scald Shell Smash Heal Pulse Hex Sky Drop Shift Gear Circle Throw Incinerate Quash Acrobatics Reflect Type Retaliate Final Gambit Bestow Inferno Water Pledge Fire Pledge Grass Pledge Volt Switch Struggle Bug Bulldoze Frost Breath Dragon Tail Work Up Electroweb Wild Charge Drill Run Dual Chop Heart Stamp Horn Leech Sacred Sword Razor Shell Heat Crash Leaf Tornado Steamroller Cotton Guard Night Daze Psystrike Tail Slap Hurricane Head Charge Gear Grind Searing Shot Techno Blast Relic Song Secret Sword Glaciate Bolt Strike Blue Flare Fiery Dance Freeze Shock Ice Burn Snarl Icicle Crash V-create Fusion Flare Fusion Bolt Flying Press Mat Block Belch Rototiller Sticky Web Fell Stinger Phantom Force Trick-or-Treat Noble Roar Ion Deluge Parabolic Charge Forest’s Curse Petal Blizzard Freeze-Dry Disarming Voice Parting Shot Topsy-Turvy Draining Kiss Crafty Shield Flower Shield Grassy Terrain Misty Terrain Electrify Play Rough Fairy Wind Moonblast Boomburst Fairy Lock King’s Shield Play Nice Confide Diamond Storm Steam Eruption Hyperspace Hole Water Shuriken Mystical Fire Spiky Shield Aromatic Mist Eerie Impulse Venom Drench Powder Geomancy Magnetic Flux Happy Hour Electric Terrain Dazzling Gleam Celebrate Hold Hands Baby-Doll Eyes Nuzzle Hold Back Infestation Power-Up Punch Oblivion Wing Thousand Arrows Thousand Waves Land’s Wrath Light of Ruin ~~~~~~~~~~~~~~~ Text File : 15 ~~~~~~~~~~~~~~~ The target is physically pounded with\na long tail, a foreleg, or the like. The target is attacked with a sharp chop.\nCritical hits land more easily. The target is slapped repeatedly, back\nand forth, two to five times in a row. The target is hit with a flurry of punches\nthat strike two to five times in a row. The target is slugged by a punch thrown\nwith muscle-packed power. Numerous coins are hurled at the\ntarget to inflict damage.\nMoney is earned after the battle. The target is punched with a fiery fist.\nThis may also leave the target with a burn. The target is punched with an icy fist.\nThis may also leave the target frozen. The target is punched with an electrified\nfist. This may also leave the target\nwith paralysis. Hard, pointed, sharp claws rake\nthe target to inflict damage. The target is gripped and squeezed from\nboth sides to inflict damage. A vicious, tearing attack with big pincers.\nThe target faints instantly if this attack hits. A two-turn attack. Blades of wind hit\nopposing Pokémon on the second turn.\nCritical hits land more easily. A frenetic dance to uplift the fighting\nspirit. This sharply raises the user’s\nAttack stat. The target is cut with a scythe or claw.\nThis can also be used to cut down thin trees. A gust of wind is whipped up by wings and\nlaunched at the target to inflict damage. The target is struck with large, imposing\nwings spread wide to inflict damage. The target is blown away, and a different\nPokémon is dragged out. In the wild,\nthis ends a battle against a single Pokémon. The user soars and then strikes\nits target on the next turn. This can\nalso be used to fly to any familiar town. Things such as long bodies or tentacles\nare used to bind and squeeze\nthe target for four to five turns. The target is slammed with a long tail,\nvines, or the like to inflict damage. The target is struck with slender,\nwhiplike vines to inflict damage. The target is stomped with a big foot.\nThis may also make the target flinch. The target is quickly kicked twice in\nsuccession using both feet. The target is attacked by a kick launched\nwith muscle-packed power. The user jumps up high, then strikes\nwith a kick. If the kick misses, the\nuser hurts itself. The user lashes out with a quick, spinning\nkick. This may also make the target flinch. Sand is hurled in the target’s face,\nreducing the target’s accuracy. The user sticks out its head and attacks\nby charging straight into the target.\nThis may also make the target flinch. The target is jabbed with a sharply\npointed horn to inflict damage. The target is jabbed repeatedly with a\nhorn or beak two to five times in a row. The user stabs the target with a horn\nthat rotates like a drill. The target\nfaints instantly if this attack hits. A physical attack in which the user\ncharges and slams into the target\nwith its whole body. The user drops onto the target\nwith its full body weight. This may also\nleave the target with paralysis. A long body or vines are used to wrap and\nsqueeze the target for four to five turns. A reckless, full-body charge attack for\nslamming into the target.\nThis also damages the user a little. The user rampages and attacks\nfor two to three turns.\nThe user then becomes confused. A reckless, life-risking tackle.\nThis also damages the user\nquite a lot. The user wags its tail cutely, making\nopposing Pokémon less wary and\nlowering their Defense stat. The user stabs the target\nwith a poisonous stinger.\nThis may also poison the target. The user damages the target twice in\nsuccession by jabbing it with two spikes.\nThis may also poison the target. Sharp spikes are shot at the target\nin rapid succession.\nThey hit two to five times in a row. The user gives opposing Pokémon\nan intimidating leer that lowers the Defense stat. The target is bitten\nwith viciously sharp fangs.\nThis may also make the target flinch. The user growls in an endearing way,\nmaking opposing Pokémon less wary.\nThis lowers their Attack stats. The target is scared off, and a different\nPokémon is dragged out. In the wild,\nthis ends a battle against a single Pokémon. A soothing lullaby is sung in a calming\nvoice that puts the target into a\ndeep slumber. The user generates odd sound waves from\nits body that confuse the target. The target is hit with a destructive shock\nwave that always inflicts 20 HP damage. For four turns, this move prevents the\ntarget from using the move it last used. The opposing Pokémon are attacked\nwith a spray of harsh acid. This may\nalso lower their Sp. Def stats. The target is attacked with small flames.\nThis may also leave the target with a burn. The target is scorched with an intense\nblast of fire. This may also leave the target\nwith a burn. The user cloaks itself and its allies in a\nwhite mist that prevents any of their stats\nfrom being lowered for five turns. The target is blasted with a\nforceful shot of water. The target is blasted by a huge volume\nof water launched under great pressure. The user attacks everything around it by\nswamping its surroundings with a giant wave.\nThis can also be used for crossing water. The target is struck with an icy-cold\nbeam of energy.\nThis may also leave the target frozen. A howling blizzard is summoned to strike\nopposing Pokémon. This may also leave\nthe opposing Pokémon frozen. The target is attacked with a peculiar ray.\nThis may also leave the target confused. A spray of bubbles is forcefully ejected\nat the target. This may also lower\nits Speed stat. The target is hit with a rainbow-colored\nbeam. This may also lower the target’s\nAttack stat. The target is attacked with a powerful\nbeam. The user can’t move on the next turn. The target is jabbed with a sharply\npointed beak or horn. A corkscrewing attack with a\nsharp beak acting as a drill. The user grabs the target and recklessly\ndives for the ground. This also damages\nthe user a little. A powerful low kick that makes the target\nfall over. The heavier the target,\nthe greater the move’s power. A retaliation move that counters any\nphysical attack, inflicting double the\ndamage taken. The target is thrown using the power of\ngravity. It inflicts damage equal to\nthe user’s level. The target is slugged with a punch thrown\nat maximum power. This can also be used\nto move heavy boulders. A nutrient-draining attack. The user’s\nHP is restored by half the damage taken\nby the target. A nutrient-draining attack. The user’s\nHP is restored by half the damage taken\nby the target. A seed is planted on the target. It steals\nsome HP from the target every turn. The user’s body grows all at once,\nraising the Attack and Sp. Atk stats. Sharp-edged leaves are launched\nto slash at the opposing Pokémon.\nCritical hits land more easily. A two-turn attack. The user gathers\nlight, then blasts a bundled beam on the\nnext turn. The user scatters a cloud of poisonous\ndust on the target. This may also poison\nthe target. The user scatters a cloud of numbing\npowder that paralyzes the target. The user scatters a big cloud\nof sleep-inducing dust\naround the target. The user attacks the target by scattering\npetals for two to three turns.\nThe user then becomes confused. The opposing Pokémon are bound\nwith silk blown from the user’s mouth\nthat harshly lowers the Speed stat. This attack hits the target with a shock\nwave of pure rage. This attack always\ninflicts 40 HP damage. The target becomes trapped within a\nfierce vortex of fire that rages for four\nto five turns. A jolt of electricity crashes down on\nthe target to inflict damage. This may\nalso leave the target with paralysis. A strong electric blast crashes down on the\ntarget. This may also leave the target\nwith paralysis. The user launches a weak jolt\nof electricity that paralyzes the target. A wicked thunderbolt is dropped\non the target to inflict damage.\nThis may also leave the target with paralysis. The user picks up and throws a small\nrock at the target to attack. The user sets off an earthquake that\nstrikes every Pokémon around it.\n The user opens up a fissure in the ground\nand drops the target in.\nThe target faints instantly if this attack hits. The user burrows, then attacks\non the next turn.\nIt can also be used to exit dungeons. A move that leaves the target\nbadly poisoned.\nIts poison damage worsens every turn. The target is hit by a weak telekinetic\nforce. This may also confuse the target. The target is hit by a strong telekinetic\nforce. This may also lower the target’s\nSp. Def stat. The user employs hypnotic suggestion\nto make the target fall into a deep sleep. The user meditates to awaken the power\ndeep within its body and raise its\nAttack stat. The user relaxes and lightens its body to\nmove faster. This sharply raises the Speed stat. The user lunges at the target at a speed\nthat makes it almost invisible.\nThis move always goes first. As long as this move is in use, the power\nof rage raises the Attack stat each\ntime the user is hit in battle. Use it to flee from any wild Pokémon.\nIt can also warp to the last Pokémon\nCenter visited. The user makes the target see a\nfrightening mirage. It inflicts damage\nequal to the user’s level. The user copies the target’s last move.\nThe move can be used during battle\nuntil the Pokémon is switched out. An earsplitting screech harshly lowers\nthe target’s Defense stat. By moving rapidly, the user makes illusory\ncopies of itself to raise its evasiveness. Restoring its own cells, the user\nrestores its own HP by half of\nits max HP. The user stiffens all the muscles in its\nbody to raise its Defense stat. The user compresses its body\nto make itself look smaller,\nwhich sharply raises its evasiveness. The user releases an obscuring cloud\nof smoke or ink. This lowers the\ntarget’s accuracy. The target is exposed to a sinister\nray that triggers confusion. The user withdraws its body into its hard\nshell, raising its Defense stat. The user curls up to conceal weak spots\nand raise its Defense stat. The user throws up a sturdy wall that\nsharply raises its Defense stat. A wondrous wall of light is put up to\nreduce damage from special attacks\nfor five turns. The user creates a haze that eliminates\nevery stat change among all the Pokémon\nengaged in battle. A wondrous wall of light is put up to\nreduce damage from physical attacks\nfor five turns. The user takes a deep breath and\nfocuses so that critical hits land\nmore easily. The user endures attacks for two\nturns, then strikes back to cause\ndouble the damage taken. The user waggles a finger and stimulates\nits brain into randomly using nearly\nany move. The user counters the target by mimicking\nthe target’s last move. The user attacks everything around it\nby causing an explosion.\nThe user faints upon using this move. A large egg is hurled at the target\nwith maximum force to inflict damage. The target is licked with a long tongue,\ncausing damage. This may also leave\nthe target with paralysis. The target is attacked with a\ndischarge of filthy gases.\nThis may also poison the target. Unsanitary sludge is hurled at the target.\nThis may also poison the target. The user clubs the target with a bone.\nThis may also make the target flinch. The target is attacked with an intense\nblast of all-consuming fire.\nThis may also leave the target with a burn. The user charges at the target and may make it\nflinch. This can also be used to climb a waterfall. The target is clamped and squeezed by\nthe user’s very thick and sturdy shell for\nfour to five turns. Star-shaped rays are shot at the opposing\nPokémon. This attack never misses. The user tucks in its head to raise its\nDefense in the first turn, then\nrams the target on the next turn. Sharp spikes are shot at the target\nin rapid succession.\nThey hit two to five times in a row. The target is attacked with long, creeping\ntentacles or vines.\nThis may also lower the target’s Speed stat. The user temporarily empties its mind to\nforget its concerns.\nThis sharply raises the user’s Sp. Def stat. The user distracts the target\nby bending a spoon.\nThis lowers the target’s accuracy. The user restores its own HP\nby up to half of its max HP.\nMay also be used in the field to heal HP. The target is attacked with a knee kick\nfrom a jump. If it misses, the user is\nhurt instead. The user intimidates the target with the\npattern on its belly to cause paralysis. The user eats the dreams of a sleeping\ntarget. It absorbs half the damage\ncaused to heal its own HP. A cloud of poison gas is sprayed\nin the face of opposing Pokémon.\nThis may also poison those hit. Round objects are hurled at the target\nto strike two to five times in a row. The user drains the target’s blood.\nThe user’s HP is restored by half the\ndamage taken by the target. With a scary face, the user tries to\nforce a kiss on the target. If it\nsucceeds, the target falls asleep. A second-turn attack move where\ncritical hits land more easily.\nThis may also make the target flinch. The user transforms into a copy of the\ntarget right down to having\nthe same move set. A spray of countless bubbles is jetted at\nthe opposing Pokémon.\nThis may also lower their Speed stats. The target is hit with rhythmically\nlaunched punches. This may also\nleave the target confused. The user scatters bursts of spores\nthat induce sleep. The user flashes a bright light that cuts\nthe target’s accuracy. The target is attacked with an odd\npsychic wave.\nThe attack varies in intensity. The user just flops and splashes around\nto no effect at all... The user alters its cellular structure to\nliquefy itself, sharply raising its\nDefense stat. The target is hammered with a large pincer.\nCritical hits land more easily. The user attacks everything around it\nby causing a tremendous explosion.\nThe user faints upon using this move. The target is raked with sharp claws or\nscythes quickly two to five times in a row. The user throws the bone it holds. The\nbone loops to hit the target twice,\ncoming and going. The user goes to sleep for two turns.\nThis fully restores the user’s HP and\nheals any status conditions. Large boulders are hurled at the opposing\nPokémon to inflict damage. This may also make\nthe opposing Pokémon flinch. The user bites hard on the target\nwith its sharp front fangs.\nThis may also make the target flinch. The user lowers its polygon count to\nmake itself more jagged, raising the\nAttack stat. The user changes its type to become the\nsame type as the move at the top of the\nlist of moves it knows. The user strikes with a simultaneous\nthree-beam attack. May also burn, freeze,\nor leave the target with paralysis. The user chomps hard on the\ntarget with its sharp front fangs.\nThis cuts the target’s HP in half. The target is attacked with a slash\nof claws or blades.\nCritical hits land more easily. The user makes a copy of itself using\nsome of its HP.\nThe copy serves as the user’s decoy. An attack that is used in desperation\nonly if the user has no PP. This also\ndamages the user a little. It enables the user to permanently learn\nthe move last used by the target.\nOnce used, Sketch disappears. A consecutive three-kick attack that\nbecomes more powerful with each\nsuccessive hit. The user attacks and steals the target’s\nheld item simultaneously. The user can’t\nsteal anything if it already holds an item. The user ensnares the target with thin,\ngooey silk so it can’t flee from battle. The user senses the target’s movements\nwith its mind to ensure its next\nattack does not miss the target. A sleeping target sees a nightmare\nthat inflicts some damage every turn. The user cloaks itself in fire and\ncharges at the target.\nThis may also leave the target with a burn. An attack that can be used only if the\nuser is asleep. The harsh noise may also\nmake the target flinch. A move that works differently for the\nGhost type than for all other types. The user flails about aimlessly to attack.\nThe less HP the user has,\nthe greater the move’s power. The user changes its type to make itself\nresistant to the type of the attack the\nopponent used last. A vortex of air is shot at the target to\ninflict damage.\nCritical hits land more easily. The user releases cotton-like spores\nthat cling to the opposing Pokémon,\nwhich harshly lowers their Speed stats. An all-out attack that becomes more\npowerful the less HP the user has. The user unleashes its grudge on the move\nlast used by the target by cutting 4 PP\nfrom it. The user attacks with a chilling gust\nof powdery snow.\nThis may also freeze the opposing Pokémon. Enables the user to evade all attacks.\nIts chance of failing rises if it is used\nin succession. The user throws a punch at blinding\nspeed. This move always goes first. The user frightens the target with a scary\nface to harshly lower its Speed stat. The user approaches the target\ndisarmingly, then throws a sucker punch.\nThis attack never misses. The user kisses the target with a sweet,\nangelic cuteness that causes confusion. The user maximizes its Attack stat in\nexchange for HP equal to half its max HP. Unsanitary sludge is hurled at the target.\nThis may also poison the target. The user hurls mud in the target’s face to\ninflict damage and lower its accuracy. The user attacks by spraying ink in the\ntarget’s face or eyes.\nThis may also lower the target’s accuracy. The user lays a trap of spikes at the\nopposing team’s feet. The trap hurts\nPokémon that switch into battle. The user fires an electric blast like a\ncannon to inflict damage and\ncause paralysis. Enables a Ghost-type target to be hit by\nNormal- and Fighting-type attacks. This also\nenables an evasive target to be hit. When this move is used, if the user faints,\nthe Pokémon that landed the knockout\nhit also faints. Any Pokémon that hears this song\nfaints in three turns, unless it switches\nout of battle. The user attacks with a gust of chilled air.\nThis also lowers the opposing Pokémon’s\nSpeed stats. Enables the user to evade all attacks.\nIts chance of failing rises if it is used\nin succession. The user strikes the target with a hard\nbone two to five times in a row. The user takes sure aim at the target.\nThis ensures the next attack does not\nmiss the target. The user rampages and attacks for two\nto three turns.\nThe user then becomes confused. A five-turn sandstorm is summoned\nto hurt all combatants except the\nRock, Ground, and Steel types. A nutrient-draining attack. The user’s\nHP is restored by half the damage\ntaken by the target. The user endures any attack with at least\n1 HP. Its chance of failing rises if it is\nused in succession. The user gazes at the target rather\ncharmingly, making it less wary.\nThis harshly lowers its Attack stat. The user continually rolls into the target\nover five turns. It becomes more powerful\neach time it hits. A restrained attack that prevents the\ntarget from fainting.\nThe target is left with at least 1 HP. The user enrages and confuses the target.\nHowever, this also sharply raises the\ntarget’s Attack stat. The user restores its own HP\nby up to half of its max HP.\nMay also be used in the field to heal HP. The user throws an electrically charged\ntackle at the target. This may also leave\nthe target with paralysis. The target is slashed with scythes or\nclaws. This attack becomes more powerful\nif it hits in succession. The target is hit with wings of steel.\nThis may also raise the user’s Defense stat. The user pins the target with a dark,\narresting look.\nThe target becomes unable to flee. If it is the opposite gender of the user,\nthe target becomes infatuated and less\nlikely to attack. While it is asleep, the user randomly uses\none of the moves it knows. The user makes a soothing bell chime\nto heal the status conditions of all the\nparty Pokémon. A full-power attack that grows more\npowerful the more the user likes\nits Trainer. The user attacks by giving the target a\ngift with a hidden trap. It restores\nHP sometimes, however. A full-power attack that grows more\npowerful the less the user likes\nits Trainer. The user creates a protective field\nthat prevents status conditions\nfor five turns. The user adds its HP to the target’s HP,\nthen equally shares the combined HP\nwith the target. The target is razed with a mystical fire\nof great intensity. This may also leave the\ntarget with a burn. The user attacks everything around it\nwith a ground-shaking quake.\nIts power varies. The user punches the target with full,\nconcentrated power.\nThis confuses the target if it hits. Using its tough and impressive horn,\nthe user rams into the target\nwith no letup. The user exhales a mighty gust that\ninflicts damage. This may also leave the\ntarget with paralysis. The user switches places with a party\nPokémon in waiting and passes along\nany stat changes. The user compels the target\nto keep using only the move\nit last used for three turns. An attack move that inflicts double damage\nif used on a target that is switching out\nof battle. A spin attack that can also eliminate\nsuch moves as Bind, Wrap, Leech Seed,\nand Spikes. A sweet scent that harshly lowers opposing\nPokémon’s evasiveness. This also lures wild\nPokémon if used in places such as tall grass. The target is slammed with a steel-hard\ntail. This may also lower the target’s\nDefense stat. The target is raked with steel claws.\nThis may also raise the user’s Attack stat. The user attacks last. In return, this throw\nmove never misses. The user restores its own HP.\nThe amount of HP regained varies\nwith the weather. The user restores its own HP.\nThe amount of HP regained varies\nwith the weather. The user restores its own HP.\nThe amount of HP regained varies\nwith the weather. A unique attack that varies in type\ndepending on the Pokémon using it.\n The user delivers a double chop with its\nforearms crossed.\nCritical hits land more easily. The user whips up a vicious tornado\nto tear at the opposing Pokémon.\nThis may also make them flinch. The user summons a heavy rain\nthat falls for five turns,\npowering up Water-type moves. The user intensifies the sun\nfor five turns, powering up\nFire-type moves. The user crunches up the target\nwith sharp fangs. This may also lower\nthe target’s Defense stat. A retaliation move that counters any\nspecial attack, inflicting double the\ndamage taken. The user hypnotizes itself into\ncopying any stat change made\nby the target. The user charges the target at blinding\nspeed. This move always goes first. The user attacks with a prehistoric power.\nThis may also raise all the user’s stats\nat once. The user hurls a shadowy blob at the\ntarget. This may also lower the target’s\nSp. Def stat. Two turns after this move is used,\na hunk of psychic energy\nattacks the target. The user attacks with a punch.\nThis may also lower the target’s Defense stat.\nThis move can also shatter rocks in the field. The user traps the target in a violent swirling\nwhirlpool for four to five turns. The user gets all party Pokémon to attack\nthe target. The more party Pokémon,\nthe greater the number of attacks. An attack that hits first and makes the\ntarget flinch. It only works the first turn\nthe user is in battle. The user attacks in an uproar for\nthree turns. During that time,\nno one can fall asleep. The user charges up power and raises\nboth its Defense and Sp. Def stats.\nThe move can be used three times. The power stored using the move Stockpile\nis released at once in an attack. The more\npower is stored, the greater the move’s power. The power stored using the move Stockpile\nis absorbed by the user to heal its HP.\nStoring more power heals more HP. The user attacks by exhaling hot breath\non the opposing Pokémon. This may also leave\nthose Pokémon with a burn. The user summons a hailstorm lasting five\nturns. It damages all Pokémon except the\nIce type. The user torments and enrages the\ntarget, making it incapable of using\nthe same move twice in a row. Flattery is used to confuse the target.\nHowever, this also raises the target’s\nSp. Atk stat. The user shoots a sinister, bluish-white\nflame at the target to inflict a burn. The user faints when using this move.\nIn return, this harshly lowers the target’s\nAttack and Sp. Atk stats. An attack move that doubles its power if\nthe user is poisoned, burned, or\nhas paralysis. The user focuses its mind before\nlaunching a punch. This move fails\nif the user is hit before it is used. This attack inflicts double damage on a\ntarget with paralysis. This also cures the\ntarget’s paralysis, however. The user draws attention to itself,\nmaking all targets take aim\nonly at the user. An attack that makes use of nature’s\npower. Its effects vary depending on the\nuser’s environment. The user boosts the power of the Electric\nmove it uses on the next turn. This also\nraises the user’s Sp. Def stat. The target is taunted into a rage that\nallows it to use only attack moves\nfor three turns. The user assists an ally by boosting\nthe power of that ally’s attack. The user catches the target off guard\nand swaps its held item with its own. The user mimics the target completely,\ncopying the target’s natural Ability. One turn after this move is used,\nthe target’s HP is restored by\nhalf the user’s max HP. The user hurriedly and randomly\nuses a move among those known\nby other Pokémon in the party. The user lays roots that restore\nits HP on every turn. Because it is\nrooted, it can’t switch out. The user attacks the target with great\npower. However, this also lowers the\nuser’s Attack and Defense stats. A barrier reflects back to the target\nmoves like Leech Seed and moves\nthat damage status. The user recycles a held item that\nhas been used in battle so it can be\nused again. An attack move that inflicts double the\ndamage if the user has been hurt by the\nopponent in the same turn. The user attacks with a swift chop. It\ncan also break barriers, such as Light\nScreen and Reflect. The user lets loose a huge yawn that\nlulls the target into falling asleep\non the next turn. The user slaps down the target’s held item, and\nthat item can’t be used in that battle. The move\ndoes more damage if the target has a held item. An attack move that cuts down the\ntarget’s HP to equal the user’s HP. The user attacks opposing Pokémon with\nexplosive fury. The lower the user’s HP,\nthe lower the move’s power. The user employs its psychic power to\nexchange Abilities with the target. If opposing Pokémon know any move\nalso known by the user,\nthey are prevented from using it. The user rests to cure itself of a\npoisoning, burn, or paralysis. If the user faints, the user’s grudge\nfully depletes the PP of the opponent’s\nmove that knocked it out. The user steals the effects of any attempts\nto use a healing or stat-changing move. The user attacks the target with a\nsecret power. Its additional effects vary\ndepending on the user’s environment. Diving on the first turn, the user floats\nup and attacks on the next turn. The user lets loose a flurry of open-palmed\narm thrusts that hit two to five times in\na row. The user’s type is changed depending on\nits environment, such as at water’s edge,\nin grass, or in a cave. The user stares at flashing lights to\nfocus its mind, drastically raising its\nSp. Atk stat. The user lets loose a damaging burst\nof light. This may also lower the target’s\nSp. Def stat. A mist-like flurry of down envelops and\ndamages the target. This may also lower\nthe target’s Sp. Atk stat. The user covers the target’s body with a\nmass of down that harshly lowers its\nAttack stat. The user performs a wobbly dance that\nconfuses the Pokémon around it. The user launches a kick that lands a\ncritical hit more easily.\nThis may also leave the target with a burn. The user covers itself with mud.\nThis weakens Electric-type moves\nfor five turns. The user continually rolls into the target\nover five turns. It becomes stronger\neach time it hits. The user attacks by wildly swinging its\nthorny arms. This may also make the\ntarget flinch. The user slacks off, restoring its own HP\nby up to half of its max HP. The user lets loose a horribly echoing\nshout with the power to inflict damage. The user bites the target with toxic\nfangs. This may also leave the target\nbadly poisoned. The user slashes the target with hard\nand sharp claws. This may also lower\nthe target’s Defense stat. The target is razed by a fiery explosion.\nThe user can’t move on the next turn. The target is hit with a watery blast.\nThe user can’t move on the next turn. The target is hit with a hard punch fired\nlike a meteor. This may also raise\nthe user’s Attack stat. The user attacks the target while shouting\nin a startling fashion.\nThis may also make the target flinch. An attack move that varies in power and\ntype depending on the weather. The user releases a soothing scent that\nheals all status conditions affecting\nthe user’s party. The user feigns crying to fluster\nthe target, harshly lowering its\nSp. Def stat. The user launches razor-like wind\nto slash the opposing Pokémon.\nCritical hits land more easily. The user attacks the target at full power.\nThe attack’s recoil harshly lowers the\nuser’s Sp. Atk stat. Enables a Ghost-type target to be hit by\nNormal- and Fighting-type attacks. This also\nenables an evasive target to be hit. Boulders are hurled at the target. This also\nlowers the target’s Speed stat by preventing\nits movement. The target is attacked with powdery\nscales blown by wind.\nThis may also raise all the user’s stats. A horrible sound like scraping metal\nharshly lowers the target’s\nSp. Def stat. The user plays a pleasant melody that\nlulls the target into a deep sleep. The user tickles the target into laughing,\nreducing its Attack and Defense stats. The user absorbs a mystical power from\nspace to raise its Defense and\nSp. Def stats. The user spouts water to damage opposing\nPokémon. The lower the user’s HP,\nthe lower the move’s power. The user attacks with a sinister beam of\nlight. This may also confuse the target. The user throws a punch from the shadows.\nThis attack never misses. The user attacks with an odd,\nunseeable power.\nThis may also make the target flinch. The user attacks the target with an\nuppercut thrown skyward with force. The user traps the target inside a harshly\nraging sandstorm for four to five turns. The target is attacked with a blast of\nabsolute-zero cold. The target faints\ninstantly if this attack hits. The user attacks by shooting muddy water\nat the opposing Pokémon.\nThis may also lower their accuracy. The user forcefully shoots seeds at the\ntarget two to five times in a row. The user confounds the target with speed,\nthen slashes.\nThis attack never misses. The user launches sharp icicles at the\ntarget two to five times in a row. The user hardens its body’s surface\nlike iron, sharply raising its\nDefense stat. The user blocks the target’s way with arms\nspread wide to prevent escape. The user howls loudly to raise its spirit,\nwhich raises its Attack stat. The user slashes the target with huge,\nsharp claws. The user slams the target with\nan enormous tree.\nThe user can’t move on the next turn. The user tenses its muscles to bulk up\nits body, raising both its Attack and\nDefense stats. The user bounces up high, then drops on\nthe target on the second turn. This may\nalso leave the target with paralysis. The user attacks by hurling a blob of mud\nat the target.\nThis also lowers the target’s Speed stat. The user hits the target with its tail.\nThis may also poison the target.\nCritical hits land more easily. The user endearingly approaches\nthe target, then steals the target’s\nheld item. The user electrifies itself, then charges.\nThis also damages the user quite a lot.\nThis may leave the target with paralysis. The user scatters curious leaves\nthat chase the target.\nThis attack never misses. The user soaks itself with water.\nThis weakens Fire-type moves\nfor five turns. The user quietly focuses its mind and\ncalms its spirit to raise its Sp. Atk and\nSp. Def stats. The user handles a sharp leaf like a\nsword and attacks by cutting its target.\nCritical hits land more easily. The user vigorously performs a mystic,\npowerful dance that raises its Attack and\nSpeed stats. The user hurls hard rocks at the target.\nTwo to five rocks are launched in a row. The user strikes the target with a quick\njolt of electricity.\nThis attack never misses. The user attacks the target with\na pulsing blast of water.\nThis may also confuse the target. Two turns after this move is used, the\nuser blasts the target with a\nconcentrated bundle of light. The user attacks the target at full power.\nThe attack’s recoil harshly lowers the\nuser’s Sp. Atk stat. The user lands and rests its body.\nIt restores the user’s HP by up to\nhalf of its max HP. Gravity is intensified for five turns,\nmaking moves involving flying unusable\nand negating Levitate. Enables a Dark-type target to be hit by\nPsychic-type attacks. This also enables\nan evasive target to be hit. This attack inflicts big damage on a\nsleeping target. This also wakes the target\nup, however. The user swings and hits with its strong\nand heavy fist.\nIt lowers the user’s Speed, however. The user tackles the target with a high-speed\nspin. The slower the user compared to the\ntarget, the greater the move’s power. The user faints. In return, the Pokémon\ntaking its place will have its HP restored\nand status conditions cured. If the target’s HP is half or less,\nthis attack will hit with double\nthe power. The user draws power to attack by using\nits held Berry.\nThe Berry determines the move’s type and power. An attack that hits a target using\nProtect or Detect. This also lifts\nthe effects of those moves. The user pecks the target. If the target\nis holding a Berry, the user eats it and\ngains its effect. The user whips up a turbulent whirlwind\nthat ups the Speed stat of the user and\nits allies for four turns. The user applies pressure to stress\npoints, sharply boosting one of its or\nits allies’ stats. The user retaliates with much greater\npower against the target\nthat last inflicted damage on it. After making its attack, the user\nrushes back to switch places with\na party Pokémon in waiting. The user fights the target up close\nwithout guarding itself. This also lowers\nthe user’s Defense and Sp. Def stats. The user stores power, then attacks.\nIf the user moves after the target,\nthis attack’s power will be doubled. If the target has already taken some\ndamage in the same turn, this attack’s\npower is doubled. This move prevents the target from\nusing its held item. Its Trainer is\nalso prevented from using items on it. The user flings its held item at the target\nto attack. This move’s power and effects\ndepend on the item. Using its psychic power of suggestion,\nthe user transfers its status conditions\nto the target. The fewer PP this move has,\nthe greater its power. For five turns, the user prevents the\nopposing team from using any moves,\nAbilities, or held items that recover HP. The user powerfully wrings the target.\nThe more HP the target has, the greater\nthe move’s power. The user employs its psychic power to\nswitch its Attack with its Defense stat. The user hurls up its stomach acids on\nthe target. The fluid eliminates the effect\nof the target’s Ability. The user chants an incantation toward\nthe sky, preventing opposing Pokémon\nfrom landing critical hits. The user cuts ahead of the target to steal and\nuse the target’s intended move with greater power.\nThis move fails if it isn’t used first. The user mimics the move used immediately\nbefore it. The move fails if no other move\nhas been used yet. The user employs its psychic power to\nswitch changes to its Attack and\nSp. Atk stats with the target. The user employs its psychic power to\nswitch changes to its Defense and\nSp. Def stats with the target. The more the target has powered\nup with stat changes, the greater\nthe move’s power. This move can be used only after the user\nhas used all the other moves it knows\nin the battle. A seed that causes worry is planted on\nthe target. It prevents sleep by making\nthe target’s Ability Insomnia. This move enables the user to attack\nfirst. This move fails if the target is not\nreadying an attack. The user lays a trap of poison spikes at the\nopposing team’s feet. They poison\nopposing Pokémon that switch into battle. The user employs its psychic power to\nswitch stat changes with the target. The user envelops itself in a veil made\nof water. It regains some HP every turn. The user levitates using electrically\ngenerated magnetism for five turns. The user cloaks itself in fire and charges the target.\nThis also damages the user quite a lot.\nThis may leave the target with a burn. The target is attacked with a shock wave.\nThis may also leave the target\nwith paralysis. The user lets loose a blast of aura power\nfrom deep within its body at the target.\nThis attack never misses. The user polishes its body to reduce drag.\nThis can sharply raise the Speed stat. The target is stabbed with a tentacle or\narm steeped in poison. This may also\npoison the target. The user releases a horrible aura imbued\nwith dark thoughts.\nThis may also make the target flinch. The user slashes the target\nthe instant an opportunity arises.\nCritical hits land more easily. The user attacks by swinging its tail as if\nit were a vicious wave in a raging storm. The user slams a barrage of hard-shelled\nseeds down on the target from above. The user attacks with a blade of air that\nslices even the sky. This may also make the\ntarget flinch. The user slashes at the target by\ncrossing its scythes or claws as if\nthey were a pair of scissors. The user vibrates its wings to generate a\ndamaging sound wave. This may also lower\nthe target’s Sp. Def stat. The target is attacked with a shock wave\ngenerated by the user’s gaping mouth. The user tackles the target while\nexhibiting overwhelming menace.\nThis may also make the target flinch. The user attacks with a ray of light that\nsparkles as if it were made of gemstones. An energy-draining punch. The user’s\nHP is restored by half the damage taken\nby the target. The user whirls its fists to send a wave\nof pure vacuum at the target.\nThis move always goes first. The user heightens its mental focus and\nunleashes its power.\nThis may also lower the target’s Sp. Def. The user draws power from nature and\nfires it at the target.\nThis may also lower the target’s Sp. Def. The user tucks in its wings and charges\nfrom a low altitude.\nThis also damages the user quite a lot. The user makes the ground under\nthe target erupt with power.\nThis may also lower the target’s Sp. Def. The user trades held items with the target\nfaster than the eye can follow. The user charges at the target using\nevery bit of its power.\nThe user can’t move on the next turn. The user stimulates its brain by thinking\nbad thoughts.\nThis sharply raises the user’s Sp. Atk. The user strikes the target\nwith tough punches as fast as bullets.\nThis move always goes first. An attack move that inflicts double the\ndamage if the user has been hurt by the\ntarget in the same turn. The user flash-freezes chunks of\nice and hurls them at the target.\nThis move always goes first. The user slashes with a sharp claw made\nfrom shadows.\nCritical hits land more easily. The user bites with electrified fangs.\nThis may also make the target flinch or\nleave it with paralysis. The user bites with cold-infused fangs.\nThis may also make the target flinch or\nleave it frozen. The user bites with flame-cloaked fangs.\nThis may also make the target flinch or leave\nit with a burn. The user extends its shadow and attacks\nthe target from behind.\nThis move always goes first. The user launches a hard-packed\nmud ball to attack.\nThis may also lower the target’s accuracy. The user tears at the target with blades\nformed by psychic power.\nCritical hits land more easily. The user focuses its willpower to its head\nand attacks the target.\nThis may also make the target flinch. The user lets loose a flash of energy at\nthe target from its polished body.\nThis may also lower the target’s accuracy. The user gathers all its light energy and\nreleases it at once. This may also lower the\ntarget’s Sp. Def stat. The user attacks the target by smashing\ninto it with incredible force.\nThis may also confuse the target. A strong wind blows away the target’s\nbarriers such as Reflect or Light Screen.\nThis also lowers the target’s evasiveness. The user creates a bizarre area in which\nslower Pokémon get to move first for\nfive turns. Comets are summoned down from the sky\nonto the target. The attack’s recoil\nharshly lowers the user’s Sp. Atk stat. The user strikes everything around it\nby letting loose a flare of electricity.\nThis may also cause paralysis. The user torches everything around it\nwith an inferno of scarlet flames.\nThis may also leave those hit with a burn. The user whips up a storm of leaves around\nthe target. The attack’s recoil harshly\nlowers the user’s Sp. Atk stat. The user violently whirls its vines or\ntentacles to harshly lash the target. The user launches a huge boulder at the\ntarget to attack.\nThe user can’t move on the next turn. A slashing attack with a poisonous blade\nthat may also poison the target.\nCritical hits land more easily. The user shoots filthy garbage\nat the target to attack.\nThis may also poison the target. The user slams the target\nwith its steel-hard head.\nThis may also make the target flinch. The user launches steel bombs that\nstick to the target.\nThis attack never misses. The user stabs the target with\nsharpened stones from below.\nCritical hits land more easily. If any opposing Pokémon is the opposite\ngender of the user, it is charmed, which\nharshly lowers its Sp. Atk stat. The user lays a trap of levitating stones\naround the opposing team. The trap hurts\nopposing Pokémon that switch into battle. The user snares the target with grass and\ntrips it. The heavier the target,\nthe greater the move’s power. The user attacks using a sound wave\nbased on words it has learned.\nThis confuses the target. The user releases countless shots of\nlight at the target. This move’s type varies\ndepending on the kind of Plate the user is holding. The user bites the target. If the target\nis holding a Berry, the user eats it and\ngains its effect. The user attacks with an electric\ncharge. The user may use any remaining\nelectricity to raise its Sp. Atk stat. The user slams its rugged body into the\ntarget to attack. This also damages\nthe user quite a lot. The user lunges at the target at a speed\nthat makes it almost invisible.\nThis move always goes first. The user calls out its underlings to\npummel the target.\nCritical hits land more easily. The user calls out its underlings to\nshield its body, raising its Defense\nand Sp. Def stats. The user calls out its underlings to\nheal it. The user regains up to half of its\nmax HP. The user attacks the target with a\nhazardous, full-power headbutt.\nThis also damages the user terribly. The user slams the target with a long tail,\nvines, or a tentacle.\nThe target is hit twice in a row. The user blasts the target with power\nthat distorts even time.\nThe user can’t move on the next turn. The user tears the target along with the\nspace around it.\nCritical hits land more easily. The user faints. In return, the Pokémon\ntaking its place will have its status and\nHP fully restored. The target is crushed with great force.\nThe more HP the target has left,\nthe greater this move’s power. The target becomes trapped\nwithin a maelstrom of fire that rages\nfor four to five turns. Opposing Pokémon are dragged into\na world of total darkness that makes\nthem sleep. The user emits a shock wave from\nits body to attack its target. This may\nalso harshly lower the target’s Sp. Def. The user blasts the target with a gust of\nrepulsive wind. This may also raise all the\nuser’s stats at once. The user disappears, then strikes the\ntarget on the next turn.\nThis move hits even if the target protects itself. The user sharpens its claws to\nboost its Attack stat and accuracy. The user and its allies are protected from\nwide-ranging attacks for one turn. The user employs its psychic power to\naverage its Defense and Sp. Def stats\nwith those of the target. The user employs its psychic power to\naverage its Attack and Sp. Atk stats\nwith those of the target. The user creates a bizarre area in which\nPokémon’s Defense and Sp. Def\nstats are swapped for five turns. The user materializes an odd\npsychic wave to attack the target.\nThis attack does physical damage. The user drenches the target in a special\npoisonous liquid. This move’s power is doubled\nif the target is poisoned. The user sheds part of its body\nto make itself lighter and sharply\nraise its Speed stat. The user scatters a cloud of irritating\npowder to draw attention to itself.\nOpponents aim only at the user. The user makes the target float with its\npsychic power. The target is easier to\nhit for three turns. The user creates a bizarre area\nin which Pokémon’s held items\nlose their effects for five turns. The user throws a stone or similar projectile\nto attack an opponent. A flying Pokémon\nwill fall to the ground when it’s hit. The user strikes the target with a fierce\nblow. This attack always results in a\ncritical hit. The user attacks the target with a\nbursting flame. The bursting flame damages\nPokémon next to the target as well. The user strikes everything around it\nby swamping the area with a giant sludge wave.\nThis may also poison those hit. The user lightly performs a beautiful,\nmystic dance. This boosts the user’s\nSp. Atk, Sp. Def, and Speed stats. The user slams into the target with its\nheavy body. The more the user outweighs\nthe target, the greater the move’s power. Using an odd shock wave, the user\ninflicts damage on any Pokémon of the same\ntype in the area around it. The user hurls an electric orb\nat the target. The faster the user is\nthan the target, the greater the move’s power. The user shoots a torrent of water\nat the target and changes\nthe target’s type to Water. Cloaking itself in flame, the user attacks.\nThen, building up more power,\nthe user raises its Speed stat. The user coils up and concentrates.\nThis raises its Attack and Defense stats\nas well as its accuracy. The user makes a swift attack on the target’s legs,\nwhich lowers the target’s Speed stat. The user spits fluid that works to melt\nthe target. This harshly lowers\nthe target’s Sp. Def stat. The user turns the target’s power\nagainst it. The higher the target’s Attack stat,\nthe greater the move’s power. The user’s mysterious psychic wave\nchanges the target’s Ability to Simple. The user dances with an odd rhythm that\ncompels the target to mimic it, making the\ntarget’s Ability the same as the user’s. The user helps the target and makes it\nuse its move right after the user. The user attacks the target with a song.\nOthers can join in the Round and make\nthe attack do greater damage. The user attacks the target with an\nechoing voice. If this move is used\nevery turn, it does greater damage. Looking for an opening, the user strikes\nconsistently. The target’s stat changes\ndon’t affect this attack’s damage. The user attacks by throwing a clump of\nspecial mud. All stat changes are\nreturned to normal. The user attacks the target with stored\npower. The more the user’s stats are\nraised, the greater the move’s power. The user protects itself and its allies\nfrom priority moves. The user teleports using a strange\npower and switches places with one of\nits allies. The user shoots boiling hot water at\nits target. This may also leave the target\nwith a burn. The user breaks its shell, which lowers\nDefense and Sp. Def stats but sharply\nraises its Attack, Sp. Atk, and Speed stats. The user emits a healing pulse which\nrestores the target’s HP by up to\nhalf of its max HP. This relentless attack does massive\ndamage to a target affected\nby status conditions. The user takes the target into the sky,\nthen drops it during the next turn.\nThe target cannot attack while in the sky. The user rotates its gears, raising its\nAttack and sharply raising its Speed. The target is thrown, and a different\nPokémon is dragged out. In the wild,\nthis ends a battle against a single Pokémon. The user attacks opposing Pokémon with fire.\nIf a Pokémon is holding a certain item, such as a\nBerry, the item becomes burned up and unusable. The user suppresses the target and\nmakes its move go last. The user nimbly strikes the target.\nIf the user is not holding an item,\nthis attack inflicts massive damage. The user reflects the target’s type,\nmaking it the same type as the target. The user gets revenge for a fainted ally.\nIf an ally fainted in the previous turn,\nthis move becomes more powerful. The user risks everything to attack its\ntarget. The user faints but does damage\nequal to its HP. The user passes its held item to the\ntarget when the target isn’t holding\nan item. The user attacks by engulfing the target\nin an intense fire. This leaves the target\nwith a burn. A column of water strikes the target. When\ncombined with its fire equivalent, the\ndamage increases and a rainbow appears. A column of fire hits the target. When used with\nits grass equivalent, its damage increases and\na vast sea of fire appears. A column of grass hits the target. When used with\nits water equivalent, its damage increases and\na vast swamp appears. After making its attack, the user\nrushes back to switch places with\na party Pokémon in waiting. While resisting, the user attacks the\nopposing Pokémon. This lowers the\nSp. Atk stat of those hit. The user strikes everything around it\nby stomping down on the ground.\nThis lowers the Speed stat of those hit. The user blows its cold breath on the\ntarget. This attack always results in\na critical hit. The target is knocked away, and a different\nPokémon is dragged out. In the wild,\nthis ends a battle against a single Pokémon. The user is roused, and its Attack\nand Sp. Atk stats increase. The user attacks and captures opposing\nPokémon using an electric net.\nThis lowers their Speed stat. The user shrouds itself in electricity\nand smashes into its target.\nThis also damages the user a little. The user crashes into its target while\nrotating its body like a drill.\nCritical hits land more easily. The user attacks its target by hitting\nit with brutal strikes.\nThe target is hit twice in a row. The user unleashes a vicious blow after\nits cute act makes the target less wary.\nThis may also make the target flinch. The user drains the target’s energy with\nits horns. The user’s HP is restored\nby half the damage taken by the target. The user attacks by slicing with a long\nhorn. The target’s stat changes\ndon’t affect this attack’s damage. The user cuts its target with sharp\nshells. This may also lower\nthe target’s Defense stat. The user slams its target with its flame-\ncovered body. The more the user outweighs\nthe target, the greater the move’s power. The user attacks its target by\nencircling it in sharp leaves. This attack\nmay also lower the target’s accuracy. The user crushes its targets by rolling\nover them with its rolled-up body.\nThis may also make the target flinch. The user protects itself by wrapping\nits body in soft cotton, which drastically\nraises the user’s Defense stat. The user lets loose a pitch-black shock\nwave at its target. This may also lower the\ntarget’s accuracy. The user materializes an odd\npsychic wave to attack the target.\nThis attack does physical damage. The user attacks by striking the target\nwith its hard tail. It hits the target two\nto five times in a row. The user attacks by wrapping its opponent\nin a fierce wind that flies up into the sky.\nThis may also confuse the target. The user charges its head into its\ntarget, using its powerful guard hair.\nThis also damages the user a little. The user attacks by throwing\nsteel gears at its target twice. The user torches everything around it\nwith an inferno of scarlet flames.\nThis may also leave those hit with a burn. The user fires a beam of light at\nits target. The move’s type changes\ndepending on the Drive the user holds. The user sings an ancient song and attacks\nby appealing to the hearts of the listening\nopposing Pokémon. This may also induce sleep. The user cuts with its long horn. The odd\npower contained in the horn does physical\ndamage to the target. The user attacks by blowing freezing\ncold air at opposing Pokémon.\nThis lowers their Speed stat. The user surrounds itself with a great amount\nof electricity and charges its target.\nThis may also leave the target with paralysis. The user attacks by engulfing the target\nin an intense, yet beautiful, blue flame.\nThis may also leave the target with a burn. Cloaked in flames, the user dances\nand flaps its wings. This may also\nraise the user’s Sp. Atk stat. On the second turn, the user hits the\ntarget with electrically charged ice.\nThis may also leave the target with paralysis. On the second turn, an ultracold,\nfreezing wind surrounds the target.\nThis may leave the target with a burn. The user yells as if it’s ranting about\nsomething, which lowers the Sp. Atk stat\nof opposing Pokémon. The user attacks by harshly dropping\nlarge icicles onto the target.\nThis may also make the target flinch. With a hot flame on its forehead, the user\nhurls itself at its target. This lowers the\nuser’s Defense, Sp. Def, and Speed stats. The user brings down a giant flame.\nThis move is more powerful when\ninfluenced by an enormous thunderbolt. The user throws down a giant thunderbolt.\nThis move is more powerful when\ninfluenced by an enormous flame. The user dives down onto the target\nfrom the sky. This move is Fighting\nand Flying type simultaneously. Using a pulled-up mat as a shield, the user\nprotects itself and its allies from damaging moves.\nThis does not stop status moves. The user lets out a damaging belch\nat the target. The user must eat a held\nBerry to use this move. Tilling the soil, the user makes it easier\nfor plants to grow. This raises the Attack\nand Sp. Atk stats of Grass-type Pokémon. The user weaves a sticky net around\nthe opposing team, which lowers their\nSpeed stat upon switching into battle. When the user knocks out a target\nwith this move, the user’s Attack stat\nrises sharply. The user vanishes somewhere, then strikes\nthe target on the next turn.\nThis move hits even if the target protects itself. The user takes the target trick-or-treating.\nThis adds Ghost type to the target’s type. Letting out a noble roar, the user\nintimidates the target and lowers\nits Attack and Sp. Atk stats. The user disperses electrically charged\nparticles, which changes Normal-type\nmoves to Electric-type moves. The user attacks everything around it.\nThe user’s HP is restored by half\nthe damage taken by those hit. The user puts a forest curse on the target.\nAfflicted targets are now Grass type as well. The user stirs up a violent petal blizzard\nand attacks everything around it. The user rapidly cools the target.\nThis may also leave the target frozen.\nThis move is super effective on Water types. Letting out a charming cry, the user does\nemotional damage to opposing Pokémon.\nThis attack never misses. With a parting threat, the user lowers\nthe target’s Attack and Sp. Atk stats.\nThen it switches with a party Pokémon. All stat changes affecting the target\nturn topsy-turvy and become the\nopposite of what they were. The user steals the target’s energy with a kiss.\nThe user’s HP is restored by over half\nof the damage taken by the target. The user protects itself and its allies from\nstatus moves with a mysterious power.\nThis does not stop moves that do damage. The user raises the Defense stat\nof all Grass-type Pokémon in battle\nwith a mysterious power. The user turns the ground under everyone’s feet\nto grass for five turns. This restores the HP of\nPokémon on the ground a little every turn. The user covers the ground under everyone’s feet\nwith mist for five turns. This protects Pokémon\non the ground from status conditions. If the target is electrified before it uses\na move during that turn, the target’s\nmove becomes Electric type. The user plays rough with the target\nand attacks it. This may also lower\nthe target’s Attack stat. The user stirs up a fairy wind\nand strikes the target with it. Borrowing the power of the moon,\nthe user attacks the target.\nThis may also lower the target’s Sp. Atk stat. The user attacks everything around it\nwith the destructive power of a terrible,\nexplosive sound. By locking down the battlefield,\nthe user keeps all Pokémon from\nfleeing during the next turn. The user takes a defensive stance while it protects\nitself from damage. It also harshly lowers the Attack\nstat of any attacker who makes direct contact. The user and the target become friends,\nand the target loses its will to fight.\nThis lowers the target’s Attack stat. The user tells the target a secret, and the target\nloses its ability to concentrate. This lowers\nthe target’s Sp. Atk stat. The user whips up a storm of diamonds\nto damage opposing Pokémon. This may\nalso raise the user’s Defense stat. The user immerses the target in superheated steam.\nThis may also leave the target with a burn. Using a hyperspace hole, the user appears\nright next to the target and strikes. This\nalso hits a target using Protect or Detect. The user hits the target with throwing\nstars two to five times in a row.\nThis move always goes first. The user attacks by breathing\na special, hot fire. This also\nlowers the target’s Sp. Atk stat. In addition to protecting the user from attacks,\nthis move also damages any attacker who\nmakes direct contact. The user raises the Sp. Def stat of an ally\nPokémon by using a mysterious aroma. The user’s body generates an eerie impulse.\nExposing the target to it harshly lowers\nthe target’s Sp. Atk stat. Opposing Pokémon are drenched in an odd\npoisonous liquid. This lowers the Attack,\nSp. Atk, and Speed stats of a poisoned target. The user covers the target in a powder\nthat explodes and damages the target\nif it uses a Fire-type move. The user absorbs energy and sharply raises\nits Sp. Atk, Sp. Def, and Speed stats\non the next turn. The user manipulates magnetic fields,\nwhich raises the Defense and Sp. Def stats\nof ally Pokémon with the Plus or Minus Ability. Using Happy Hour doubles\nthe amount of prize money\nreceived after battle. The user electrifies the ground under\neveryone’s feet for five turns.\nPokémon on the ground no longer fall asleep. The user damages opposing Pokémon\nby emitting a powerful flash. The Pokémon congratulates\nyou on your special day! The user and an ally hold hands.\nThis makes them very happy. The user stares at the target with its baby-doll\neyes, which lowers its Attack stat. This move\nalways goes first. The user attacks by nuzzling its electrified\ncheeks against the target. This also leaves\nthe target with paralysis. The user holds back when it attacks\nand the target is left with at least 1 HP. The target is infested and attacked for\nfour to five turns.\nThe target can’t flee during this time. Striking opponents over and over makes\nthe user’s fists harder.\nHitting a target raises the Attack stat. The user absorbs its target’s HP.\nThe user’s HP is restored by over half\nof the damage taken by the target. This move also hits opposing Pokémon\nthat are in the air. Those Pokémon are\nknocked down to the ground. The user attacks with a wave\nthat crawls along the ground.\nThose hit can’t flee from battle. The user gathers the energy of the land\nand focuses that power on opposing\nPokémon to damage them. Drawing power from the Eternal Flower,\nthe user fires a powerful beam of light.\nThis also damages the user quite a lot. ~~~~~~~~~~~~~~~ Text File : 16 ~~~~~~~~~~~~~~~ [VAR TRNAME(0000)] [VAR PKNICK(0000)] L [VAR NUM3(0000)] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] ~~~~~~~~~~~~~~~ Text File : 17 ~~~~~~~~~~~~~~~ Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark Fairy ~~~~~~~~~~~~~~~ Text File : 18 ~~~~~~~~~~~~~~~ Keep watching?\n YES NO April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nSantalune City Gym!\c\n...\c\nHooray!\nViola has arrived!\c\nShe’s fabulous! So fabulous!\nI’m so crazy about those eyebrows!\c\nThe barrette that Viola always wears\nis a birthday gift from Valerie!\c\nAwww. I want to have someone\nwho celebrates my birthday.\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nCyllage City Gym!\c\n...\c\nWhoa!\nGrant has arrived!\c\nHe’s good looking! So good looking!\nLean yet muscular. Fascinating!\c\nThat hairstyle of rolling stones into your hair\nis very popular among young people now!\c\nGrant is not only a Gym Leader\nbut also a leader in fashion!\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nShalour City Gym!\c\n...\c\nEeek.\nKorrina has arrived!\c\nShe’s cute! So cute!\c\nThe way she dresses up in costume-like\nclothing makes my heart go crazy!\c\nLately, Korrina has been in\nthe PR Video Studio!\c\nFollowing two years of planning and another year\nof shooting, her highly anticipated new PR Video\r\nis scheduled for release at the end of next year!\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nCoumarine City Gym!\c\n...\c\nOooh. Ahhh.\nRamos has arrived!\c\nHe’s calm. So soothing.\nHis smile brings a sense of euphoria.\c\nHe’s taken very good care of\nthese gigantic scissors\r\nand used them for 30 years.\c\nI’ve used this body for 30 years,\nand it’s started showing its age...\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nLumiose City Gym!\c\n...\c\nEeek!\nClemont has arrived!\c\nHe’s cute! So cute!\nHis glasses make my heart twinge!\c\nClemont has secretly started to save money\nto go to the amusement park\r\nin the Unova region.\c\nAwww...\nI want to donate money to his park fund!\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nLaverre City Gym!\c\n...\c\nOhhh.\nValerie has arrived!\c\nShe’s beautiful! So beautiful!\nHer existence is fairylike!\c\nHer clothes weigh 33 pounds!\c\nHow can she manage to wear it?\nShe might be surprisingly muscular...\c\nOops.\nI shouldn’t have said that...\c\nAh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nAnistar City Gym!\c\n...\c\nWhoaaa!\nOlympia has arrived!\c\nShe’s beauteous! So beauteous!\nThose eyes are irresistible!\c\nI want to put my wrist into her\nbracelet right next to her wrist!\c\nThen Olympia will be able to see\neverything in my future...\c\nBut I don’t mind, if it’s Olympia...\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nSnowbelle City Gym!\c\n...\c\nWowww!\nWulfric has arrived!\c\nHe’s cool. So cool.\nHe’s the best of men!\c\nRumor has it that the locket around his neck\nhas his dearest Pokémon’s photo in it!\c\nI wonder what kind of Pokémon it is.\nIs there any chance it’s an Ice-type Pokémon?!\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nWater Pulse.\c\nFirst, let me explain what kind of move\nWater Pulse is.\c\nIt attacks the target with a pulsing blast of water.\nIt’s a surprisingly healthy move.\c\nGuest: How strong is the pulsing water?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, it’s so strong that\nit can confuse the target.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nSome fathers come home\nfeeling very tired, right?\c\nAt times like that, use this move,\nand you can massage him to sleep.\r\nIt works very well.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nLeech Seed.\c\nFirst, let me explain what kind of move\nLeech Seed is.\c\nIt plants a seed on the target\nand absorbs its HP every turn\r\njust little by little.\r\nIt’s a surprisingly violent move.\c\nGuest: Where does the absorbed HP go?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the user can restore its HP\nwith the HP the move absorbed.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nUse this move on a small plant pot,\nthen look forward to checking its growth\r\nevery day.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nFlame Charge.\c\nFirst, let me explain what kind of move\nFlame Charge is.\c\nThe user cloaks itself with flame and\nthen attacks. It’s quite a hard-core move.\c\nGuest: Cloaking itself with flame...\nWon’t its body get hot?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the move warms up the body nicely,\nand the Speed of the user goes up.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nLet’s say you’re stranded\non a snowy mountain.\c\nAt times like that, it would be a\ngood idea to use this move.\c\nPutting the clothes you’re wearing aside,\nthe move has very wonderful effects.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nPsybeam.\c\nFirst, let me explain what kind of move\nPsybeam is.\c\nThe user emits a beam of\nmysterious light.\c\nIt’s a mildly psychedelic move.\c\nGuest: Psychedelic...\nDoesn’t it sound a bit dangerous?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, it can leave the target\nconfused, too.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nWhen you want to concentrate,\nlike to prepare for an exam,\r\nuse this move.\c\nIt has great effects,\nexcept for the people around you.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nPin Missile.\c\nFirst, let me explain what kind of move\nPin Missile is.\c\nThe user shoots sharp spikes at the target\nin rapid succession.\c\nIt’s a wonderfully relaxing move.\c\nGuest: In succession...\nHow long does it last?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the user can attack\ntwo to five times in a row.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nWhen the target has a severe\nshoulder ache or backache,\r\nuse this move for acupuncture.\c\nIt’s very soothing, except when it hits a\nwrong spot.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nQuick Attack.\c\nFirst, let me explain what kind of move\nQuick Attack is.\c\nThe user can strike first for sure.\nIt’s a plainly natural move.\c\nGuest: What if both parties use\nthis move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the one with higher Speed\ncan strike first.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nWhen there is only one seat left\nin a train, casually use this move.\c\nIf you don’t care what other people think,\nthe move has very good effects.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nFacade.\c\nFirst, let me explain what kind of move\nFacade is.\c\nJames Movesworth’s\nFacade!\c\nThat’s how you use this move.\c\nGuest: Well...\nOf course, it has a meaning, doesn’t it?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, if you use it when you’re poisoned,\nparalyzed, or burned,\r\nthe power will be doubled.\c\nIt’s a very heroic move.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nYou sometimes don’t feel good\nwhen you have an appointment, right?\c\nAt times like that, use this move.\c\nApart from the fact that you won’t feel good\nthe next day, the move has great effects,\r\nat least on the surface.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nRound.\c\nFirst, let me explain what kind of move\nRound is.\c\nThe user attacks the target with a song.\nIt’s a very rocking move.\c\nGuest: Attack with a song...\nIt doesn’t sound like a strong move.\c\nJames Movesworth: Whooah-- ♪\c\nGood.\nThat’s a very good point...\c\nActually, if somebody uses this move,\nothers can join in the Round,\r\nand the power goes up.\c\nIn fact, it’s a very powerful move.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nSometimes you and your friend like\nthe same person.\c\nIf you use this move after your friend tells\nhow he feels to the person,\r\nyour friendship will be over,\r\nbut the move is very effective.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nIncinerate.\c\nFirst, let me explain what kind of move\nIncinerate is.\c\nThe user attacks the target with fire.\nIt’s a gracious yet dirty move.\c\nGuest: Which part of the move is dirty?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, this move burns certain items\nthe target holds, such as a Gem or Berry.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nSometimes you’re anticipating\na bad grade from an exam.\c\nAt times like that, use this move.\nIt will burn away the bad grade,\r\nbut only on the paper you get back,\r\njust not in your permanent records!\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nPayback.\c\nFirst, let me explain what kind of move\nPayback is.\c\nIf the user attacks after the target,\nthe power will be doubled.\r\nIt’s a moderately stoic move.\c\nGuest: What will happen\nif both parties use this move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the slower your Speed is,\nthe more advantage this move has.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nIf you use this move on a person\nwho helped you out previously...\c\nyou’ll repay kindness with injury.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nAcrobatics.\c\nFirst, let me explain what kind of move\nAcrobatics is.\c\nThe user nimbly strikes the target.\nIt’s a technical move.\c\nGuest: When is the right time\nto use the move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, when the user isn’t holding any items,\nthe power goes up.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nSometimes you are late for\nyour friend’s party, right?\c\nIf you use this move,\nit may have a huge effect\r\ndepending on your efforts.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nFling.\c\nFirst, let me explain what kind of move\nFling is.\c\nThe user quickly flings its held item\nat the target to attack.\r\nIt’s a surprisingly sloppy move.\c\nGuest: Its power and effects\nmay vary, correct?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, its power and effects\ndepend on the held item.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nSometimes you have huge worries that you can’t\nhandle just by yourself, right?\c\nUse this move, and it will relieve the tension,\nespecially when your target isn’t\r\npreoccupied.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about False Swipe.\c\nLet’s start by looking at what kind of move\nFalse Swipe is.\c\nThe user restrains the move’s power, so the target\nwon’t be wiped out and maintains at least 1 HP.\r\nIt’s an obviously provocative move.\c\nGuest: When is the right time\nto use the move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, it’s most effectively used\non a Pokémon you want to catch.\c\nGuest: Would you say we can use it in daily life?\c\nJames Movesworth: Indeed!\nFor example...\c\nLet’s say you have a person whom\nyou secretly admire.\c\nIf you use this move, you may get\nthe result you want...or not.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about Retaliate.\c\nLet’s start by taking a look at what\nkind of move Retaliate is.\c\nThe user gets revenge for an ally that fainted.\nIt’s an unexpectedly heroic move.\c\nGuest: When is the right time\nto use this move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, if an ally fainted\nin the previous turn,\r\nthe user’s power will be doubled.\c\nGuest: Would you say it’s something\nwe could use in everyday life?\c\nJames Movesworth: Indeed!\nFor example...\c\nSometimes, say in a judo tournament,\nthe teammate ahead of you loses,\r\neven though [VAR GENDBR(00FF,0100)]she tried h[VAR GENDBR(00FF,0202)]iser best, right?\c\nIf you use this move at a time like that,\nthe anger you feel enhances your power.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about Grass Knot.\c\nFirst, let’s take a look at what kind of\nmove Grass Knot is.\c\nThe user snares the target with grass\nand causes it to trip.\r\nIt’s a naturally petty move.\c\nGuest: When is the right time to use this move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, its damage increases\nwith the target’s weight.\c\nGuest: Would you say there’s any\nway we can use it in everyday life?\c\nJames Movesworth: Indeed!\nFor example...\c\nTake yourself to the riverside and use\nthis move. Stare at the knotted grass...\r\nYou’ll feel a weight of melancholy settle on you.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about U-turn.\c\nFirst, let’s take a look at what kind of\nmove U-turn is.\c\nAfter making its attack, the user rushes back\nand switches places with another Pokémon.\c\nIt’s a brisk and impetuous move.\c\nGuest: When is the right time\nto use this move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nIt’s particularly effective when the user\ncan’t switch places with a party Pokémon\r\ndue to an opposing Pokémon’s Ability.\c\nGuest: Would you say there’s any way\nwe can use it in daily life?\c\nJames Movesworth: Indeed!\nFor example...\c\nSometimes you get assigned an extra\nshift when you’re doing a part-time job.\c\nUse this move, and at least you can\nenjoy a relaxing day off.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about Mystical Fire.\c\nFirst, let’s take a look at what kind of move\nMystical Fire is.\c\nThe user attacks the target with flame\nfrom its mouth.\r\nIt’s an undoubtedly fantastic move.\c\nGuest: Which part of the move is fantastic?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the move lowers the target’s\nSpecial Attack when it’s used to attack.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nWhen people celebrate your birthday,\nyou blow out candles on a cake, right?\c\nUse this move to drag out the party\nso that you won’t feel lonely.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about Spiky Shield.\c\nFirst, let’s take a look at what kind of move\nSpiky Shield is.\c\nThe user protects itself from the opposing\nPokémon’s attack while lowering the\r\nopposing Pokémon’s HP on contact.\c\nGuest: Is there anything you should be\ncareful about when you use it?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, if you use this move again\nimmediately after you successfully use it,\r\nthe success rate will drop to one third.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nYou sometimes play goalie in soccer, right?\c\nDuring a game, use this move.\nYou’ll have no problem catching\r\nand holding on to the ball!\c\nThat’s all for today.\nSee you next week. Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nMat Block.\c\nFirst, let me explain what kind of move\nMat Block is.\c\nThe user uses a flipped tatami mat\nas a shield to protect against the opposing\r\nPokémon moves.\r\nThis is a remarkably skillful move.\c\nGuest: Is there anything that I should be\ncareful about when I use it?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, it can’t protect from status moves,\nso you can’t let your guard down.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nLet’s say you have tatamis in your\nmartial arts or yoga classroom.\c\nUse this move immediately,\nand you might find something extraordinary,\r\nor not.\c\nThat’s all for today.\nSee you next week. Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about Water Shuriken.\c\nFirst, let’s take a look at what kind of move\nWater Shuriken is.\c\nShurikens are made of compressed sticky liquid,\nand the user throws them at the target\r\nin succession.\r\nIt’s a critical move in a way.\c\nGuest: In succession...\nHow long does it last?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the user can attack\ntwo to five times in a row.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nYou know how when you’re washing your hair,\nsometimes the water pressure isn’t strong enough?\c\nThat’s when you can use this move, and\nthen you don’t have to rinse your hair!\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 3\nA tragedy of Overgrow Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nOvergrow Man: Grass!\nI’m Overgrow Man!\c\nWhen my HP gets low,\nthe power of Grass-type moves goes up!\c\nPoké Ranger: Wow.\nI shouldn’t take the Ability lightly.\c\nOvergrow Man: But!\nI can’t use any Grass-type moves.\c\nStill, I’ll thrive on this challenge\nand fight you!\c\nNarration: Overgrow Man, who doesn’t have\nGrass-type moves, was no match\r\nfor the Poké Ranger.\c\nDon’t get beaten! Fight! Poké Ranger!\nTypes are important, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 5\nA tactician, Torrent Woman!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nTorrent Woman: SPLASH!\nI’m Torrent Woman!\c\nWhen my HP gets low,\nthe power of Water-type moves goes up.\c\nBut...you look quite strong.\nI’m scared... Ohh... Sniffle...\r\nSob...sob... WAAAH!\c\nPoké Ranger: What?! S-sorry.\nI didn’t mean to make you cry...\c\nTorrent Woman: Haha! You let your guard down!\nPoké Ranger: GAAAH!\c\nNarration: The Poké Ranger fell for\nTorrent Woman’s trap!\c\nDon’t get beaten! Fight! Poké Ranger!\nYou’re too nice, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 7\nExplosion! Mr. Blaze!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMr. Blaze: Hahaha!\nI’m Mr. Blaze!\c\nWhen my HP gets low,\nthe power of Fire-type moves goes up!\c\nDo you wanna receive my boosted\nFire-type moves? Here I go! Hah!\c\nPoké Ranger: ...\c\nMr. Blaze: ...\c\nPoké Ranger: Hah?\c\nMr. Blaze: Hah!\c\nArgh! I need the PP--short for Power Points--\nto use a move, but I don’t have it! Argh!\c\nNarration: The Poké Ranger luckily defeated\nthe scatterbrained Mr. Blaze.\c\nDon’t get beaten! Fight! Poké Ranger!\nPP is also important, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 10\nThe power of eyes! Mr. Keen Eye.\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMr. Keen Eye: KEEN!\nMy name is Mr. Keen Eye!\c\nMy accuracy won’t be lowered,\nand I can ignore my opponent’s evasiveness!\c\nI’m always accurate!\nACCURATE!\c\nPoké Ranger: OK, then I’ll ask you!\nWhat did I eat for breakfast?\c\nYou’re always accurate, right?\c\nMr. Keen Eye: Ugh... I...I lost...\c\nNarration: Those who have too much pride\nare vulnerable when they lose it.\c\nDon’t get beaten! Fight! Poké Ranger!\nYou’re good at the game of wits, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 13\nNifty! Infiltrator Woman!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nInfiltrator Woman: Tee hee!\nI’m Infiltrator Woman!\c\nInfiltrator allows me to ignore the opponent’s\nmoves to protect itself, such as\r\nLight Screen, Reflect, Safeguard, Mist,\r\nand Substitute, so that I can use moves.\c\nPoké Ranger: Hah? What did you say?\nSorry. I was lost in thought...\c\nInfiltrator Woman: Don’t ignore ME!\c\nNarration: She politely explained it in detail\nyet she was ignored.\r\nPoor Infiltrator Woman!\c\nDon’t get beaten! Fight! Poké Ranger!\nBe a good listener, Poké Ranger!\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 14\nBizarre! Shield Dust Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nShield Dust Man: Heheheh!\nI’m Shield Dust Man!\c\nShield Dust blocks additional effects\nof opponents’ attack moves!\c\nIt’s an awesome Ability that prevents burns\nfrom Ember or paralysis from Thunder Shock!\c\nPoké Ranger: Then, how about...Thunder Wave?\c\nShield Dust Man: Oh no...\nEven with the Shield Dust Ability,\r\nI feel the additional effect of status moves!\c\nI feel...so...numb...\c\nNarration: The Poké Ranger’s great idea\nled him to a victory against Shield Dust Man!\c\nDon’t get beaten! Fight! Poké Ranger!\nUse status moves, Poké Ranger!\c\nTo be continued...\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 16\nFerocious! Intimidate Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nIntimidate Man: YAAA!\nWho am I? I’m Intimidate Man!\c\nIntimidate is the Ability to lower\nthe opponent’s Attack stat!\c\nPoké Ranger: I see.\nIt’s a formidable Ability.\c\nBut I thought something like this might happen.\nSo, I prepared special moves this time!\c\nEven if Intimidate lowers the Attack stat,\nthe Special Attack stat won’t change!\c\nIntimidate Man: Yaaa?!\nYou--you’re pretty good, Poké Ranger!\c\nNarration: Poké Ranger--he knows the difference\nbetween physical and special attacks.\c\nDon’t get beaten! Fight! Poké Ranger!\nWell prepared means no worries, Poké Ranger!\c\nTo be continued...\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 18\nHot blooded! Flame Body Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nFlame Body Man: No!\nI’m Flame Body Man!\r\nI’m also a hero of justice.\c\nPoké Ranger: What?\nI guess I had the wrong idea...\c\nAll right, then, as a peace offering,\nlet’s shake hands...\r\nAAAH! HOT!\c\nFlame Body Man: S-sorry!\c\nFlame Body is the Ability\nthat can inflict burn\r\non an opponent who touches me...\c\nNarration: The Poké Ranger learned a lesson\nthat he should just bow for a greeting\r\nnext time.\c\nDon’t get beaten! Fight! Poké Ranger!\nCarry a Rawst Berry, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 21\nFormidable Enemy! Compound Eyes Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nCompound Eyes Man: Heh heh heh!\nI’m Compound Eyes Man!\c\nThe Ability boosts the accuracy of moves\nby 30%. Heh heh.\r\nTake this! Sleep Powder!\c\nPoké Ranger: That means...\nThe accuracy of Sleep Powder, which is 75,\r\nwill be 97.5...?!\c\nOh no!\nZzz... Zzz...\c\nCompound Eyes: Heh heh heh!\nPoké Ranger, you underestimated\r\nthe move, huh?\c\nNarration: The Poké Ranger is facing an uphill\nbattle against Compound Eyes Man, who raises\r\nthe accuracy of moves with low accuracy!\c\nDon’t get beaten! Fight! Poké Ranger!\nDon’t let your guard down, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 25\nHere comes Mr. Inner Focus!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMr. Inner Focus: Hey!\nI, Mr. Inner Focus, will never ever\r\nflinch and be unable to move\r\nfrom your pathetic moves! Haaah!\c\nPoké Ranger! On the contrary,\nI’ll make you flinch! HAAAH!\c\nPoké Ranger: Haah? Well...\c\nI can act before you,\nso I won’t flinch...\c\nMr. Inner Focus: Well, er...\nWhat I said is just an example,\r\nor a remark at the heat of the moment...\c\nNarration: Inner Focus Man was not\nsupposed to flinch, but\r\nthe Poké Ranger successfully made him flinch\r\nwith his logical arguments.\c\nDon’t get beaten! Fight! Poké Ranger!\nIs he just a serious guy? Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 27\nSteadfast! Poké Ranger!\c\nPoké Ranger: Hi, kids!\nHow have you been?\c\nToday’s Poké Ranger’s episode is\na summary episode...\r\nIt’s a special episode!\c\nI’ll tell Poké Ranger’s secret\nto you!\c\nI, Poké Ranger, am an Ability Warrior of Justice,\nwho has the Steadfast Ability!\c\nSteadfast increases the Speed stat\nevery time when flinched.\c\nIt’s the Ability that teaches you\nthe importance of never giving up!\c\nI, Poké Ranger, change my fear to courage\nand protect justice!\c\nWell, now you can enjoy Poké Ranger\nas a card game!\c\nFind the Poké Ranger cards\nat your nearest toy store!\c\nThe regular price for one pack is...\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 31\nOut of control! Sap Sipper Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nSap Sipper Man: I’m...munch...munch...\nmumble...mumble...Sap Sipper...\r\nmunch...mumble...Sap Sipper Man!\c\nMunch...mumble...munch...when I take...\nmunch...mumble...a Grass-type move...\c\nmy Attack...munch...mumble...\ngoes...mumble...up.\c\nPoké Ranger: I don’t know what you’re saying!\c\nNarration: Speaking while eating is bad manners!\nKids, don’t imitate him!\c\nDon’t get beaten! Fight! Poké Ranger!\nDefend good manners, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 32\nMysterious! Synchronize Girl!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nSynchronize Girl: Hee hee!\nI’m Synchronize Girl...\c\nWhen I get a status condition...\c\nYou’ll get the same status condition\nas mine.\c\nBecause...our spirits are destined to be connected\nfrom the previous life!\c\nPoké Ranger: What--? S-scary...\c\nNarration: By the way, if your lead Pokémon\nhas the Synchronize Ability,\r\nyou have a better chance to encounter Pokémon\r\nwith the same Nature as the Pokémon!\c\nDon’t get beaten! Fight! Poké Ranger!\nPersonality clash, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 35\nTroublemaker! Own Tempo Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nOwn Tempo Man: I kinda feel hungry...\c\nNarration: Please let me explain.\c\nOwn Tempo is the Ability\nwhich prevents confusion\r\nby the effect of moves.\c\nOwn Tempo Man: Yawn...\nI’m tired. I’ll go home...\c\nPoké Ranger: What? Wh-what?\nI’m getting confused...\c\nNarration: The perplexing Own Tempo Man’s\nbehavior confused the Poké Ranger.\c\nDon’t get beaten! Fight! Poké Ranger!\nGo your own way, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 37\nVersatile! Sand Veil Phantom!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nSand Veil Phantom: Graaah!\nI’m Sand Veil Phantom!\c\nDuring a sandstorm,\nthe Ability increases evasiveness.\c\nPoké Ranger: Oh boy, what should I do?\c\nIf he keeps hiding in sand,\nI don’t know what to do...\c\nSand Veil Phantom: Oh no...\nIf I keep hiding in sand,\r\nI can’t tell where Poké Ranger is, either...\c\nNarration: Both the Poké Ranger and\nSand Veil Phantom got stranded\r\nin the blinding sandstorm!\c\nDon’t get beaten! Fight! Poké Ranger!\nDo something!\c\nThe screen looks too boring, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 40\nIce cold! Mr. Ice Body!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMr. Ice Body: Heh heh heh...\nI am Mr. Ice Body.\c\nI recover my HP each turn\nwhile it’s hailing.\c\nPoké Ranger: What?!\nB-b-b-but...\c\nMr. Ice Body: That’s right!\nToday is a clear day without a speck of cloud.\r\nI’ve had enough of this! I’ll go home!\c\nPoké Ranger: What? Come on!\nI’m a superhero.\r\nI have to fight villains!\c\nNarration: Ignoring the rule of superhero TV,\nMr. Ice Body went home!\c\nDon’t get beaten! Fight! Poké Ranger!\nHe’s feeling a snowstorm in his heart, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 42\nScience! Magnet Pull Phantom!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMagnet Pull Phantom: Maggggggg...\nI am Magnet Pull Phantom!\c\nMagnet Pull is the Ability that traps\na Steel-type opponent and won’t let it go, mag.\c\nPoké Ranger: Oops!\nMy specially made suit is made of steel!\r\nThat means...\c\nMagnet Pull Phantom: Maggggggg...\nYou can’t escape, mag!\c\nPoké Ranger: I’ll take off my suit and\ncome back again.\r\nFarewell, Magnet Pull Phantom!\c\nMagnet Pull Phantom: Mag?!\c\nNarration: Heroes sometimes want to\nrun away.\c\nDon’t get beaten! Fight! Poké Ranger!\nU-turn, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 43\nAnnoying! Static Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nStatic Man: Bzzzzz!\nI am Static Man. Bzz!\c\nStatic is the Ability that can paralyze\nan opponent that makes contact. Bzz!\c\nWhat do you think? Bzz.\nYou can’t carelessly touch me, huh? Bzz.\c\nPoké Ranger: Hyper Beam!\nStatic Man: Bzzzzzzz?!\c\nPoké Ranger: As long as I don’t touch you,\nI’m fine!\c\nNarration: Some moves make contact,\nand some don’t.\c\nDon’t get beaten! Fight! Poké Ranger!\nShockingly strong, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 45\nSpooky! Pickup Hag!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nPickup Hag: Wha--?\nI’m a Pickup Hag.\c\nI pick up an item that someone used\nafter a turn, or I pick up an item\r\nfrom somewhere after a battle.\c\nThat’s all I do...\c\nPoké Ranger: Oh, I see...\nPlease forgive me for being rude.\c\nPickup Hag: Young people these\ndays scatter trash all over.\c\nThey just leave used-up items\nlaying around after battles, too.\c\nAnd then there’s...\n...\c\nAnd besides that...\n...\c\nNarration: Poké Ranger had to listen to\nPickup Hag’s lecturing for two hours!\c\nDon’t get beaten! Fight! Poké Ranger!\nPut trash in a trash can, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 48\nAdolescent! Dry Skin Girl!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nDry Skin Girl: Wait!\nI’m Dry Skin Girl...\c\nMy HP is restored when I get hit by Water-type\nmoves or when it’s raining, but I take a lot of\r\ndamage from Fire-type moves and when it’s sunny.\c\nI just have to take good care of my skin!\c\nPoké Ranger: Really?\c\nYour skin looks amazing just as it is...\c\nDry Skin Girl: Wha--?\nEr...well...\c\nNarration: What is this turn of events?\nWatch your step, Poké Ranger! Fight, already!\c\nTo be continued...\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Lucky Egg.\c\nA Lucky Egg is an excellent item!\c\nLet a Pokémon hold it, and the Pokémon\ncan earn slightly more Exp. Points!\c\nI wish it had the same effect on me...\c\nThen I’d be an Ace Trainer already and\nreally show my friend what I can do!\c\nKidding. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\nLuminous Moss.\c\nLuminous Moss is a very fresh item!\c\nWhen a Pokémon that holds it\nis hit by a Water-type move,\r\nSpecial Defense goes up.\c\nI wish it had the same effect on me, too...\c\nThen I would absorb a lot of water and\nkeep my skin very hydrated and supple.\c\nBut, unfortunately, this item is single use.\nSo be careful!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\nan Amulet Coin.\c\nAn Amulet Coin is a very useful item!\c\nLet a Pokémon hold it and fight,\nand you can get more prize money\r\nwhen you win the battle!\c\nI’m always losing lots of prize money.\c\nSniffle...\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Snowball.\c\nA Snowball is a very cool item!\c\nWhen a Pokémon that holds it\nis hit by an Ice-type move,\r\nits Attack goes up!\c\nI wish it had the same effect on me...\c\nBut I don’t want to be attacked... Hmm...\c\nMaybe snow cones have the same effect?\nBut I can’t eat that many snow cones.\c\nA Snowball is for single use, so that’s fine!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Destiny Knot.\c\nA Destiny Knot is a very lovely item!\c\nWhen Attract is used on a Pokémon that holds it\nand the Pokémon becomes infatuated,\r\nit can make the attacker infatuated, too.\c\nI wish it had the same effect on me...\c\nThen my friend would fall in love with...\c\nOh, but he has to use Attract first.\c\nIn that case, I’ll use Trick to swap items first,\nthen...\c\nOh no...\nWhere did my Destiny Knot go?\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Quick Claw.\c\nA Quick Claw is a very nifty item!\c\nLet a Pokémon hold it and fight,\nand it can sometimes act fast!\c\nI wish it had the same effect on me...\nThen I could finish my homework in a flash!\c\nBut it doesn’t always have that effect,\nso I’ll just have to guess how much time\r\nI’ll truly need to finish my homework.\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\nan Assault Vest.\c\nAn Assault Vest is a very aggressive item!\c\nA Pokémon that holds it can’t use status moves,\nbut its Special Defense goes up!\c\nI wish it had the same effect on me, too...\c\nThen I would make a move on my friend\nwithout being afraid of the status change!\c\nAnd even if he turned me down,\nI would endure with my Special Defense.\c\nWhat? That’s not goo-oo-ood!\nI don’t like it at all!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Cleanse Tag.\c\nA Cleanse Tag is a very spiritual item!\c\nLet your lead Pokémon hold it, and you\nwon’t encounter wild Pokémon very much!\c\nI wish it had the same effect on me, too...\c\nI would say that bad things won’t happen to me,\nthanks to the Cleanse Tag, and I would sell\r\nthis much-appreciated tag for $10,000.\c\nThen I would be rich!\c\nKidding! Telling a lie is a bad thing. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\nHeat Rock.\c\nHeat Rock is a marvelous item!\c\nLet a Pokémon hold it and use the move\nSunny Day, and the sunny weather will last longer!\c\nI wish it had the same effect on me, too...\c\nTo make tomorrow’s date nice and sunny,\nI would keep using Sunny Day starting tonight!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\nSafety Goggles.\c\nSafety Goggles are very useful!\c\nLet a Pokémon hold them, and they protect\nthe holder from both weather-related damage\r\nand powder.\c\nI wish they had the same effect on me, too...\c\nWhen my mom scolds me,\nI will protect myself with the Safety Goggles.\c\n...They won’t work\nunless they block noise?!\c\nI-I know that!\nI’m just acting silly!\c\nAnd now. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Smoke Ball.\c\nA Smoke Ball is a mysterious item!\c\nLet a Pokémon hold it,\nand the Pokémon can flee for sure!\c\nI wish it had the same effect on me, too...\c\nWhen I’m about to lose against\nmy opposing Trainer,\r\nI would escape by the Smoke Ball!\c\nThen the number of lost battles\nwould not increase...\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Weakness Policy.\c\nA Weakness Policy is a very assuring item!\c\nWhen a weak point of a Pokémon that holds it\nis stricken,\r\nits Attack and Special Attack go up a lot!\c\nI wish it had the same effect on me, too...\c\nNadia, have you gained weight lately?\c\nThen my Attack and Special Attack\nwould go up!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Soothe Bell.\c\nA Soothe Bell is a very heartwarming item!\c\nLet a Pokémon hold it, and the Pokémon will\nbecome friendly more easily!\c\nI wish it had the same effect on me, too...\c\nHi, my friend!\nLet’s walk together!\c\nOh, I’ll give you this Soothe Bell.\nPlease keep it!\c\n...It won’t work unless you catch\nhim first?\c\nArgh!\nI know that!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Metronome!\c\nWatchy Watchog,\nhave you heard of the Metronome?\c\nWatchy: Tch tch cha!\n(...I’ve heard of the name, at least...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHolding the Metronome and\nusing the same move continuously makes\r\nthat move do more and more damage!\c\nIf the holder uses the same move six\ntimes in a row, the damage can double!\r\nSo, here we go! Once, twice...\c\nWatchy: Tch tch cha!\n(...Hey! Stop the music!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about Leftovers!\c\nWatchy Watchog,\ndo you know about Leftovers?\c\nWatchy: Tch tch cha!\n(...I always clean my plate, so...)\c\nLady: Don’t spill it!\nOK, well, I’ll explain it anyway!\c\nWhen a Pokémon is holding Leftovers,\na small fraction of its HP is healed every\r\nturn! Isn’t that neat?!\c\nOh! That thing on the floor there...\nCould it be?\c\nWatchy: Tch tch cha!\n(...Hey! Why are you picking that up?...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Shell Bell!\c\nWatchy Watchog,\nhave you heard of the Shell Bell?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nSuppose you land an attack while\nholding the Shell Bell.\r\nYour HP would be restored by\r\none-eighth of the damage done!\c\nThe Shell Bell sure has a pretty sound,\ndoesn’t it?\c\nWatchy: Tch tch cha!\n(...Hey! That’s it? Just listening\r\nto it?...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Expert Belt!\c\nWatchy Watchog,\nhave you heard of the Expert Belt?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHolding the Expert Belt when attacking\nmakes that attack do more damage when\r\nit’s super effective!\r\nAn amazing 20% more, in fact!\c\nOK, then...\c\nWatchy: Tch tch cha!\n(...Hey! Why are you putting\r\nthat on?!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Bright Powder!\c\nWatchy Watchog,\nhave you heard of the Bright Powder?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHolding the Bright Powder drops\nyour opponent’s accuracy to 90%!\c\nOh, by the way, Lax Incense\nhas the same effect as well!\c\nOK, Watchy! Come at me!\c\nWatchy: Tch tch cha!\n(...Ooh, shiny!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Big Root!\c\nWatchy Watchog,\nhave you heard of the Big Root?\c\nWatchy: Tch tch cha!\n(...Come on! It’s big and it’s a root!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHolding the Big Root boosts the effect\nof moves that absorb HP by 30%!\c\nOK! Shall we go?\c\nWatchy: Tch tch cha!\n(...Hey! What’s the deal with\r\nthe trowel?...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Shed Shell!\c\nWatchy Watchog,\nhave you heard of the Shed Shell?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nWhen a Pokémon is holding the Shed Shell,\nit can switch out of battle, even when it\r\nusually wouldn’t be able to!\c\nStill, I wonder what kind of Pokémon\nthis shell came from...\c\nWatchy: Tch tch cha!\n(...Hey! What are you looking at\r\nme for?...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Scope Lens!\c\nWatchy Watchog,\nhave you heard of the Scope Lens?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHolding the Scope Lens makes\ncritical hits land more easily!\c\nThe Razor Claw also makes\ncritical hits land more easily!\c\nOK, Watchy! Pick whichever one you want!\c\nWatchy: Tch tch cha!\n(...Hey! Are we going to duel?!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Focus Band!\c\nWatchy Watchog,\nhave you heard of the Focus Band?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nThe Focus Band gives the holder\na 10% chance of withstanding any attack!\c\nIt’s a little different from the\nFocus Sash, so don’t get them confused!\c\nSo, Watchy, which do you like better,\nsashes or bands?\c\nWatchy: Tch tch cha!\n(...Hey! I don’t want either one!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Grip Claw!\c\nWatchy Watchog,\nhave you heard of the Grip Claw?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nGrip Claw makes moves like\nWrap and Bind last longer.\r\nUp to seven turns!\c\nIt also works with moves like Clamp, Fire Spin,\nSand Tomb, Whirlpool, and Magma Storm!\c\nWatchy: Tch tch cha!\n(...Hey! That’s pretty persistent!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe King’s Rock!\c\nWatchy Watchog,\nhave you heard of the King’s Rock?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHold the King’s Rock and strike a\ntarget for a 10% chance of making\r\nthat Pokémon flinch!\c\nThe item Razor Fang\nhas the same effect!\c\nSo let’s give it a try!\nWatchy, want a Hertz Doughnut?\c\nWatchy: Tch tch cha!\n(...Hey! I know that trick!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Lagging Tail!\c\nWatchy Watchog,\nhave you heard of the Lagging Tail?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHolding a Lagging Tail makes\nthe holder use its moves last.\c\nBy the way, Full Incense is an item\nthat has the same effect!\c\nUsing it with moves like Reversal\nmight be a good idea!\c\nHere, Watchy! I’ll hold this!\nLet’s play rock-paper-scissors! Ready?\c\nWatchy: Tch tch cha!\n(...Hey! Going late is no fair!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Eviolite!\c\nWatchy Watchog,\nhave you heard of the Eviolite?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nWhen you give the Eviolite to a\nPokémon that can still evolve...\c\nIts Defense and Special Defense both rise\nsharply! Isn’t that amazing?!\r\nSo, we’ll see you later, then!\c\nWatchy: Tch tch cha!\n(...What? That was a really\r\nshort show!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about the\nFloat Stone!\c\nWatchy Watchog,\nhave you heard of the Float Stone?\c\nWatchy: Tch tch cha!\n(...Come on! Of course I haven’t!...)\c\nLady: Amazing! You do know it!\nOK, well, I’ll explain it anyway!\c\nWhen you give the Float Stone to a\nPokémon, its weight decreases!\c\nLet’s try giving one to Watchy\nright now!\c\nWatchy: Tch tch cha!\n(...Hey! Are you calling me fat?!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about the\nRocky Helmet!\c\nWatchy Watchog,\nhave you heard of the Rocky Helmet?\c\nWatchy: Tch tch cha!\n(...Come on! Of course I haven’t!...)\c\nLady: Amazing! You do know it!\nOK, well, I’ll explain it anyway!\c\nWhen an attack does physical damage\nto a Pokémon holding the Rocky Helmet,\r\nthe attacker takes damage, too.\c\nI’ll try it! So I put it on, like so, and...\nOK, Watchy, hit me with your best shot!\c\nWatchy: Tch tch cha!\n(...No fair! You’re not a Pokémon!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about the\nRing Target!\c\nWatchy Watchog,\nhave you heard of the Ring Target?\c\nWatchy: Tch tch cha!\n(...Come on! Of course I haven’t!...)\c\nLady: Amazing! You do know it!\nOK, well, I’ll explain it anyway!\c\nIf a Pokémon holds the Ring Target, even\nattacks that would usually have\r\nno effect will hit it!\c\nThat reminds me! I have a present for\nyou, Watchy! Your very own Ring Target!\c\nWatchy: Tch tch cha!\n(...Hey! That’s not very nice!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about the\nBinding Band!\c\nWatchy Watchog,\nhave you heard of the Binding Band?\c\nWatchy: Tch tch cha!\n(...Come on! Of course I haven’t!...)\c\nLady: Amazing! You do know it!\nOK, well, I’ll explain it anyway!\c\nThe Binding Band increases the\npower of binding moves, like Wrap!\r\nWell, that’s it for today!\c\nWatchy: Tch tch cha!\n(...Hey! That’s it?!...)\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nSantalune City Gym!\c\n...\c\nOooh... Ahhh...\nViola has arrived!\c\nShe’s fabulous! So fabulous!\nI’m so crazy about those eyebrows!\c\nThe camera that Viola always has\nis a birthday gift from her sister, Alexa.\c\nAwww. If I was born again,\nI’d like to be the camera.\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nCyllage City Gym!\c\n...\c\nWhoa!\nGrant has arrived!\c\nHe’s good looking! So good looking!\nLean yet muscular. Fascinating!\c\nBut I know that he cuts down on his eating\nto keep his weight down!\c\nI saw him longingly looking at sweets\nin front of a café.\c\nHe’s so cute!\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nShalour City Gym!\c\n...\c\nEeek.\nKorrina has arrived!\r\nShe’s cute! So cute!\c\nThe way she dresses up in costumes\nmake my heart beat pit-a-pat!\c\nHer legs are so magnificent that her axe-kick\nmove can shatter cave rocks into pieces!\c\nIf I were with her, I wouldn’t need the HM.\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nCoumarine City Gym!\c\n...\c\nAhhh.\nRamos has arrived!\c\nHe’s calm. So soothing.\nHis smile brings a sense of euphoria.\c\nHe’s into tea lately.\c\nTo get great tea leaves,\nhe goes to their place of origin.\c\nIn a certain country, seeing a tea stem\nfloating upright means good luck.\r\nDid you know that?\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nLumiose City Gym!\c\n...\c\nYeek!\nClemont has arrived!\c\nHe’s cute! So cute!\nHis glasses make my heart flutter!\c\nClemont is also known as a genius inventor.\c\nBut even such a genius has something\nhe’s not good at.\r\nThat is...running.\c\nLately, he’s been developing a\nmachine that enables him to run faster.\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nLaverre City Gym!\c\n...\c\nOooooh.\nValerie has arrived!\c\nShe’s glorious! What a beauty!\nWith a fairylike existence!\c\nShe can wear such high heels\nbecause she used to be a model.\c\nIf I were wearing heels that high,\nI wouldn’t be able to get out of my house.\c\nAh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nAnistar City Gym!\c\n...\c\nWowww!\nOlympia has arrived!\c\nShe’s beauteous! So beauteous!\nThose eyes are so irresistible!\c\nThe inside of Olympia’s cloak\nis a galaxy pattern! Marvelous!\c\nCreating zero gravity increases\npsychic power!\c\nNobody can stop Olympia!\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks, your source\nfor the hottest news about hot\r\nGym Leaders in Kalos.\c\nSo... I’m now in front of the\nSnowbelle City Gym!\c\n...\c\nAi yai yai...\nWulfric has arrived!\c\nHe’s cool. So cool.\nHe’s the best of men!\c\nBut I saw him crying in a theater\nthe other day...\c\nThe movie was...\c\n“Brycen-Man”...I think.\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... Azusa: KONNICHIWA, yo!\nAre you overflowing with GENKI?\c\nIt’s time for this week’s highly\nanticipated “KOUKAN TALK”!\c\nThis is today’s phrase:\n“Your Pokémon is cute!”\c\nThis is a phrase you want to try out!\nSo, what’s the right way to say it?\c\n“Kawaii Pokémon da ne!”\nKa-wah-ii po-kay-mo-n da nay!\c\nWith this you can flatter that\nperson you like! YATTA!\c\nTrading Pokémon internationally\nis sure great! Tee hee!\c\nOK, be sure to watch again!\nMATA KONDO!\c\n... Azusa: OSSU, everybody!\c\nAre you so GENKI it’s causing\neveryone else trouble?\c\nIt’s time for this week’s highly\nanticipated “KOUKAN TALK”!\c\nThis is today’s phrase:\n“Where did you come from?”\c\nThis is handy! You’ll want to know\nwhere your opponent is from!\c\nIf you want to say this in\nJapanese, it’s like this!\c\n“Doko kara kita no?”\nDo-ko ka-ra kee-ta no?\c\nAfter that, there’s no doubt you’ll have\nfun talking about where you’re\r\nfrom! Yeah!\c\nOK, so, MATA NE! Bye-bye!\c\n... Azusa: Yoo-hoo, MINNA!\c\nToday I’m a little wound up, so let’s get\nthis “KOUKAN TALK” started!\c\nThis week’s phrase is this:\n“What’s your favorite Pokémon?”\c\nSo what will this sound like\nin Japanese?\c\n“Ichiban suki na Pokémon wa?”\nIi-chee-ban su-kee nah po-kay-mo-n wah?\c\nThen both of you will know about\nthe other’s favorite!\c\nBy the way, my favorite Pokémon is\n[VAR PKNAME(0003)]!\c\nOK, see you later!\nJA NE! Have a good day! Mwah!\c\n... Azusa: Meowdy, MINNA!\nIt’s time for “KOUKAN TALK”!\c\nToday’s one phrase for communication\nis this:\c\n“Where did you find that?”\c\nThis phrase can be useful\nwhenever you need it!\c\nHAI! So this useful phrase goes\nlike this in Japanese!\c\n“Sore doko de mitsuketano?”\nSo-re do-ko de mee-tsu-kay-ta no?\c\nWhen I meet Trainers with a cute\n[VAR PKNAME(0003)], I ask them\r\nthat right away!\c\nSo with that, MATA ITSUKA AIMASHO!\nAnd adios!\c\n... Azusa: Hello, MINNA!\nIt’s time for “KOUKAN TALK”!\c\nThis week’s phrase is:\n“Nice meeting you”!\c\nUse this when parting with someone\nyou just met!\c\nAt times like this, I say:\n“Shiri aete yokatta!”\r\nShee-ree ah-e-te yo-ka ta!\c\nIt’s even better when you say this\nalong with a firm handshake!\c\nOK, that’s it for today!\nJA NE!\c\n... Azusa: OSSU, MINNA!\c\nYesterday, I fell in love with\na TOTTEMO KAWAII Pokémon\r\nin the Musical!\c\nThis is what you say at that time!\n“I became your fan!”\c\nAfter that, I told it this in Japanese.\n“Anata no fan ni narimashita!”\r\nAh-nah-ta no fa-n nee na-ri-ma-shee-ta!\c\nIt was cute!\nSo utterly KAWAII!\c\nMy beloved [VAR PKNAME(0003)]!\c\nYour double-flip jump is just\ntoo adorable to be legal!\c\nOn that note, I’m going to\nthe Musical again today! JA NE!\c\n... Azusa: HAAAI! For good kids and\neven kids that are a little bad...\r\nIt’s time for “KOUKAN TALK”!\c\nToday’s phrase is perfect for when two\npeople’s thoughts match up, as if\r\nby telepathy!\c\n“I was thinking the same thing!”\n“Chodo onaji koto kangaeteta!”\r\nChoh-do o-na-gee ko-to ka-n-ga-eh-te-ta!\c\nWhen I say this, the conversation always\npicks up steam, and then it can’t stop!\c\nFor that reason, that’s it for today!\nJA MATA NE!\c\n... Azusa: Hello, MINNA!\nIt’s time for “KOUKAN TALK”!\c\nAnother day, another step closer to\nmastering global communication!\c\nRecently, on the way back from the\nMusical, someone said this to me:\c\n“Your Pokémon looks different!”\n“Kawatta Pokémon da ne!”\r\nKa-wa ta po-kay-mo-n da nay!\c\nI thought it could be a joke, but when I\nlooked at [VAR PKNAME(0003)]...BIKKURI!\c\nIt was still wearing Props from the\nMusical! I forgot to take them off!\r\nOops! That would look strange!\c\nHAI! That’s it for today!\nMATA AIMASHOU! See you!\c\n... Azusa: Hey, MINA-SAN!\nIt’s time for “KOUKAN TALK”!\c\nToday, I’ll teach you this question to\nask when you see a Pokémon that you are\r\ninterested in!\c\n“Where did you catch that Pokémon?”\n“Sono Pokémon doko de tsukamaeta no?”\r\nSo-no po-kay-mo-n do-ko de\r\ntsu-ka-mah-e-ta no?\c\nThen you can go catch one for yourself!\c\nOK, that’s it for today!\nMINNA, bye-bye!\c\n... Azusa: ...Ne, Toru?\nNinniku no nioi suru?\c\nKinou sa, oishii pasuta\ntabetanda kedo sa,\r\nninniku ga sugoku\r\nkiiteta no yo ne.\c\nIki wo tometeiru no\natashi no sei ja nai yo ne?\c\n...Toru? Nande, kyou wa\nsonna ni shizuka na no?\c\nSonnani niou?\nAre... Ee? Nani?\c\nWhat?! No way!\nWe’re rolling?!\c\nH-hello, MINNA!\nP-please watch “KOUKAN TALK” again, OK?\r\nSAYONARA!\c\n... Toru: Hey, everyone!\nHow ya doin’?\c\nHa ha! Whether you’re feeling good or\nbad, it’s time for “KOUKAN TALK”!\c\nThis week’s phrase is:\n“Check out this Pokémon!”\c\nThis is like telling someone: Hey, have a\nlook at my Pokémon! It’s so cool! Woot woot!\c\nWhen you want to say that in\nJapanese, say this!\c\n“Kono Pokémon mite!”\nKo-no po-kay-mo-n mee-te!\c\nWith this, you can show off your\nPokémon to each other, right?\c\nOK, thanks for watching this week!\nMATA KONDO!\c\n... Toru: Hey hey, is everyone\nexplosively GENKI today?!\c\n“KOUKAN TALK” comin’ at’cha!\c\nToday’s single phrase for\ncommunication is...\c\n“Let me see your Pokédex!”\c\nTrainers are always interested in\nanother Trainer’s Pokédex!\c\nThis is what you say in that situation!\n“Pokémon Zukan misete!”\c\nPo-kay-mo-n zu-ka-n mee-say-te!\c\nNow you can have a person who\nspeaks Japanese show you their\r\nPokédex! You have that? URAYAMASHII ZE!\c\nOK, have a great day!\nMATA NE! MINNA!\c\n... Toru: YA! MINNA!\nAre you enjoying life?\c\nIt’s time for this week’s\n“KOUKAN TALK”!\c\nThis week’s phrase is for asking\nyour excellent Pokémon rival\r\nsomething, yeah!\c\n“How many Badges have you got?”\n“Ikutsu bajji motteru?”\c\nIi-ku-tsu ba ji mo te-ru?\nYEAH!\c\nWith this, you can see how\nfar your rival has progressed!\c\nThrough Pokémon, everyone can be\nfriends and rivals!\c\nOn that note, I’m going to challenge\nthe Gyms and collect more Badges!\r\nMATA NE!\c\n... Toru: OSSU, MINNA!\c\nToday’s “KOUKAN TALK”\nis a liiittle different than usual!\c\nWhy? Because today I’m having\na fantastic day!\c\nSo what I’m going to teach you in this\nfantastic mood is this, KORE!\c\n“Are you having a good time?”\c\nSo you’re thinking, I want to talk to\nthat person! But what should I say?\c\nOK, my hypothetical, shy\nyoung man or woman!\r\nI have the perfect phrase for you!\c\n“Tanoshinderu?”\nTa-no-shi-n-de-ru?\c\nThe perfect conversation starter!\nJust run with it from here!\c\nSo that’s it for today!\nSee you! MATA NE, MINNA!\c\n... Toru: OSSU!\c\nRecently, I met an UTSUKUSHII\nwoman at a party!\c\nThe second I saw her, I thought\nI’d seen her before somewhere.\r\nBut I couldn’t remember her name!\c\nSo, in this situation, I went up to her,\nand I said this:\c\n“Dokoka de atta koto arukke?”\nDo-ko-ka de a ta ko-to a-ru keh?\c\nIt means, “Have we met somewhere?”\c\nAnd what do you think she said to me?\c\n“What? I work with you every day.\nYou’re not serious, right?”\c\nIYA! It was an all-prettied-up Azusa!\nSHIMATAAA!\c\nSo, that’s it for today’s\n“KOUKAN TALK”!\c\n...I sure hope Azusa will start\ntalking to me again soon!\c\n... Toru: KONNICHIWA, MINNA!\c\nWe’re getting back to the basics\non today’s “KOUKAN TALK”!\c\nToday, we will introduce a very\nbasic phrase!\c\n“Let’s trade!”\c\nI almost don’t need to explain this\nphrase! Let’s translate it!\c\n“Koukan shiyou yo!”\nKo-o-ka-n shee-yo-o yo!\c\nWhat is important is to have a glint in\nyour eye, like you’re really excited!\c\nIf you communicate your excitement,\nI’m sure you can make a good trade!\c\nSo that’s it for today!\nSee you, everyone! JA NE!\c\n... Toru: YA, MINNA!\c\nIn today’s “KOUKAN TALK,”\nI’m going to introduce something\r\nthat’s often said to me.\c\n“You’re kidding!”\c\nThere is often a lot of shocking\nnews in my circle of friends.\c\nWhen I said I saw a\nbright-red [VAR PKNAME(0003)],\r\nthis is what they said to me!\c\n“Jodan deshou!”\nJo-da-n de-sho-o!\c\nYou’re kidding!\nI’m serious!\c\nI saw a very angry\n[VAR PKNAME(0003)], and its face\r\nwas bright red!\r\n...Man, I was scared!\c\nSo that’s all for today!\nMATA KONDO, everyone!\c\n... Toru: MINNA, KONNICHIWA!\c\nIn today’s “KOUKAN TALK,”\nwe’re going to teach you an aggressive\r\nway to proclaim your future victory!\c\n“I’m going to win!”\c\n“Katsu zo!”\nKa-tsu zo!\c\nWhat is important is to emphasize the\n“zo!” Be aggressive\r\nand show where you stand!\c\nFor example, saying it through clenched\nteeth would be really cool.\c\nYou might not even have to battle! Just\ndeclare victory like that, and your\r\nopponent might get scared and run away!\c\nSo that’s it for today!\nLet’s meet again! JA NE!\c\n... Toru: KONNICHI-HELLO!\c\nIt’s “KOUKAN TALK,” which gives\nyou great tips for talking in Japanese!\c\nToday’s phrase is this!\n“What was that about?!”\c\nThis is something you spout out\nwithout thinking when something\r\nunexpected happens!\c\nThis is how you say it in Japanese!\n“Nandattendayo!”\c\nNa-n-da te-n-da-yo!\nThe point is your expression.\c\nIf you say this while making an expression\nthat says, “What?” II YO!\c\nWell, that’s it for today!\c\nPlease look forward to next week’s\ninstallment!\c\nMATA RAISHU!\c\n... Toru: Hello, everyone!\c\nIn today’s “KOUKAN TALK,”\nwe will teach you the question to\r\nend all questions!\c\n“What’s your hobby?”\c\nUse it with people you’ve just met!\nUse it with people you’ve known forever!\c\nIn Japanese, you say this:\n“Shumi nani?”\r\nShu-mee nah-nee?\c\nThat should get the conversation going!\c\nWell, that’s it for today!\nPlease watch again!\r\nMATA KONDO!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nIt’s everyone’s favorite event,\nthe 100-meter dash!\c\nOh... The Red Team’s\nPokémon has stepped onto the field!\c\nThe Bash Buffalo Pokémon, Bouffalant,\nis scattering everything in its path!\c\nFrom the White Team, its opponent\nis the fearsome Psychic type, Kadabra!\c\nThe athletes are at the starting line!\nReady, set, go!\c\nWow! Bouffalant charges off the line\nwith a powerful dash!\c\nKadabra is...\c\nWha--? It hasn’t budged an inch\nfrom the starting line!\c\nBouffalant is almost\nto the goal line!\c\n...What’s this?\nKadabra has vanished!\c\nIt used Teleport!\nKadabra crossed the goal\r\nin the blink of an eye!\c\nWhat a dramatic come-from-behind win!\nAnd that concludes today’s\r\nUnova Sports Spectacular coverage\r\nfrom Floccesy Ranch!\c\nOh! Bouffalant is angry with the result\nand is charging right this way!\r\nAAAH!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nIt’s a unique Fighting-type match--\r\njudo versus karate!\c\nThroh, from the Red Team, will battle\nusing judo techniques!\c\nSawk, from the White Team, will battle\nusing karate techniques!\c\nThese two rivals have been engaged in\nfierce competition for a long time!\c\nThe time to settle things once\nand for all has come!\c\nSawk immediately starts the match\nwith a swift Low Sweep and does\r\nsome damage!\c\nThroh responds with a Vital Throw!\c\nThis match is getting heated already!\nNeither athlete fears damage as\r\nthey aggressively use attack moves!\c\nWowza! Sawk’s Double Kick\nwas a critical hit!\c\nBut, wasting no time, Throh responds\nwith its specialty, Seismic Toss!\c\nBoth athletes are down!\nNeither one is getting up!\c\nIt’s...a tie!\nWhat an amazing clash of spirits!\c\nAnd this concludes our coverage\nfrom the PWT stadium!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nThis time, it’s the swimming competition\r\nUndella Bay Lap Race!\c\nFor the Red Team, it’s the savage\nfish Pokémon, Basculin!\c\nFor the White Team, it’s the ancient\nPrototurtle Pokémon, Tirtouga!\c\nOK! Let’s get started!\c\nWow! Right behind Basculin\nis the gracefully swimming Tirtouga!\c\nBoth Pokémon have reached the\nhalfway mark at the same time.\c\nWhat’s this? Tirtouga has sped\nup and taken the lead?\c\nWhat’s this?\nBasculin is going to Bite with its\r\nrazor-sharp fangs.\c\nBut Tirtouga instantly uses Withdraw!\c\nBasculin bounces off of\nTirtouga’s ultra-hard shell!\c\nAnd it’s over!\nTirtouga crosses the finish line!\c\nAmazing! Could this be the power\nof prehistoric Pokémon?\c\nIf you’re interested in\nprehistoric Pokémon, make sure\r\nto visit the Nacrene Museum!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nOur next event is the shot put!\c\nFor the Red Team, it’s the\nmuscular Gurdurr!\c\nFor the White Team, it’s Scraggy,\nwho looks like it’s up to something!\c\nGurdurr is up first.\nAn excellent windup and release!\c\nAnd... Wow!\nThe shot just keeps going and going!\c\nIt’s... Amazing!\nIt’s a new record!\c\nHow will Scraggy surpass\nthis amazing record?\c\nIt spins around and launches the shot!\c\nWell, that doesn’t look like\na great trajectory...\c\nBut wait! It just keeps going.\nIt’s almost like the shot has wings!\c\nWait a minute...\nDoesn’t it look like there is a heart-\r\nshaped mark in the center of that shot?\c\nIt couldn’t be?! It is! It’s a\nWoobat that was painted black!\c\nScraggy, that’s against the rules!\nYou’re disqualified!\c\nAnd this concludes our broadcast\nfrom Nimbasa City’s Big Stadium.\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nThis event is a new twist on a traditional game:\nRoggenrola bowling!\c\nThe rules are simple.\nA Roggenrola is rolled at 10 pins,\r\nand the player who knocks down the most wins!\c\nHowever, depending on the Roggenrola,\nthere is the chance of an explosion!\c\nThe participants in this thrilling sport are the pro\nRoggenrola bowlers Watchog and Throh!\c\nOK... I’m getting far, far away before they start.\c\nUwaaaugh!\c\nThroh suddenly threw that Roggenrola with all its\nmight and caused an explosion!\c\nOh! Eeek!\nWatchog’s Roggenrola also exploded!\c\nWhat a day for explosions!\nI’m getting out of here!\c\nThis concludes our coverage from\nLentimas Town’s airstrip!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nNext up, a match of pushing and shoving.\r\nThat’s right. It’s sumo!\c\nOn the left, the fiery pig Pokémon\nPignite-yama!\c\nOn the right, the tunneling mole Pokémon\nDrilbur-maru!\c\nReady, go!\c\nPignite-yama goes after Drilbur-maru\nwith Take Down!\c\nDrilbur-maru doesn’t stand a chance of\nwithstanding a Take Down!\c\nBut it has... Wow! It disappeared\ninto the ground! Could it be using Dig?\c\nYes! There it is! And Pignite-yama flies\nout of the ring from the force of the hit!\c\nI, ah, I guess you could call this a\nwin by a Dig-Ringout?\c\nThis concludes our coverage\nfrom the PWT stadium!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nIt’s the event everyone’s\nbeen waiting for:\r\nthe Pokémon Table Tennis Championship!\c\nThe athletes are approaching the table!\nUsing psychic powers to control\r\nthe ball at will, it’s Gothitelle!\c\nUsing its four hands skillfully to\nreturn the ball, it’s Cofagrigus!\c\nThis match is barely within the rules,\nand it begins now!\c\n...\c\nFour days have passed since the start\nof the match.\c\nNeither player has dropped the ball once.\nThey’re both too good!\c\nI’ve been doing a play-by-play\nfor four days without sleep.\r\nI’m so, so tired...\c\nBut wait! Oh!\nCofagrigus!\r\nIt’s as if it felt what I’m feeling,\r\nand it fell asleep!\c\nTh-the winner...is Gothitelle!!\c\nAnd this concludes our coverage from\nBig Stadium! Good night!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nWe’re covering the Beach Volleyball\r\ntournament in Undella Town!\c\nWe’re joining a heated match between\nTeam Palpitoad and Team Frillish!\c\nTeam Frillish is backing Team\nPalpitoad into a corner with\r\nattacks that are barely in bounds!\c\nWhat’s this? The members of Team\nPalpitoad have started using their\r\nlong tongues to receive and attack!\r\nDo the rules allow this?\c\nNo, no, that’s just plain icky, so\nTeam Palpitoad is violating the rules!\c\n...Wh-what?\nFor some reason, the members of\r\nTeam Palpitoad are surrounding me.\r\nYou guys aren’t mad...are you?\c\nUghhh! Eeewww! Stop licking me!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nOne of the weight lifters competing today\nis that mass of muscle you know and love,\r\nGurdurr! The other challenger is the\r\nAutomaton Pokémon, Golett!\c\n...Amazing!\nBoth Gurdurr and Golett are\r\nlifting heavier and heavier barbells!\r\nThat’s why they’re known for power!\c\nBut compared to Golett,\nwho is lifting with a good rhythm,\r\nis Gurdurr starting to look tired?\r\nIs the match going to end here?\c\nWow!\nA large group of Timburr have gathered,\r\nand they’re cheering for Gurdurr!\c\nIt’s lifting the barbells like it’s\nresponding to their encouragement!\c\nEven Golett can’t\nlift this much weight.\c\nThe victorious Gurdurr is... Oh dear.\nI think it fainted from excitement!\c\nWow! That’s amazing!\nHere in Pinwheel Forest you can barely\r\nhear anything over the sound of\r\nthose Timburr cheering for Gurdurr!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nIt’s a fencing duel between\nmaster and apprentice--the\r\nboss Bisharp and its pupil Pawniard!\c\nEveryone faces challenges\nthey must overcome!\r\nThen let the match begin!\c\nAmazing! Bisharp’s swordsmanship\nis hard to follow with the naked eye!\c\nPawniard somehow managed to dodge,\nbut there’s nowhere left to go!\c\nWow! That attack!\nPawniard used Swords Dance!!\c\nEven Bisharp cannot hide its surprise!\c\nBut now it’s recovered and sent\nPawniard’s sword flying!\r\nCould this be the match?\c\nNo...Bisharp has suddenly\nthrown down its sword.\r\nAnd...it’s walking away...\c\nWh-what’s going on?\nDoes this mean Bisharp recognizes\r\nPawniard’s true strength and\r\nhas given up its position as boss?\c\nThe winner is Pawniard!\nIt’s crying tears of joy!\c\nAnd this concludes our coverage\nfrom the bridge on Route 11!\c\nFrom today on, you’re the boss\nof this area, Pawniard!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Pikachu!\nWhat is it called in Japanese?\c\nNo hint is necessary this time, because\nit’s international!\c\nOK, panelists, your answers, please?\c\nQuil: Oh! It’s Electchu!\c\nIll: I know! It’s Pikanezumi!\c\nZill: Ah! It’s Pikapika!\c\nHost: Oh, too bad! The correct answer is\nPikachu! Just like in English!\c\nAs a matter of fact, wherever you go in\nthe world, Pikachu is Pikachu!\c\nOK then, see you next week!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Hoothoot!\nWhat is it called in Japanese?\c\nHere’s a big hint! In Japanese, the\nsound it makes is “hoo”!\c\nOK, you three, start from\nthere!\c\nQuill: Oh! It’s Hoo!\c\nIll: I know! It’s Hoohoo!\c\nZill: Oh yeah! It’s Hooareyou!\c\nHost: Oh, Ill was so close! The correct\nanswer is Hoho! Ho-o ho-o!\c\nI’ll bet you learned a lot!\c\nWell then, see you next week!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Lickitung!\nWhat is it called in Japanese?\c\nThe hint is, its long tongue is called\na “bero”!\c\nOK, go to work, my energetic\nthree-person team!\c\nQuill: Oh, it’s Lickitung!\c\nIll: I know! It’s Berong!\c\nZill: Oh yeah, it’s Berlong!\c\nHost: Ooh! Too bad!\c\nThe correct answer is Beroringa!\nBe-ro-ri-n-ga!\c\nBerori is the sound of licking in\nJapanese!\c\nIt’s an easy-to-understand name\nthat emphasizes the lo-o-ong\r\ntongue it’s known for!\c\nOK, see you later!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Eevee!\nWhat is it called in Japanese?\c\nOK, you over there!\c\nQuill: Oh! It’s Eevee!\c\nIll: I know! It’s Eve!\c\nZill: Oh yeah! It’s Eievui!\c\nHost: Oh! I can’t believe it!\nThat’s correct!\c\nThe answer is Eievui! Ee-vee!\nCongratulations!\c\nThe person with the correct\nanswer wins an Eevee doll!\c\n...Well then, see you next week!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Turtwig!\nWhat is it called in Japanese?\c\nOK, you three sleepy-looking\nkids over there!\c\nQuill: Is it Turtwig?\c\nIll: Is it Torunae?\c\nZill: Is it Tornado?\c\nHost: Oh, sorry. The correct answer\nis Naetle!\c\n“Nae” means seedling in Japanese, and\nTurtwig has a seedling growing out of\r\nits head! Did you learn something?\c\nWell then, see you next week!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Squirtle!\nWhat is Squirtle in Japanese?\r\nOK, you over there!\c\nQuill: Oh! It’s Squirtle!\c\nIll: I know! It’s Turzen!\c\nZill: Oh yeah! It’s Zenzen!\c\nHost: So sorry!\c\nThe answer is Zenigame!\nZeh-nee-ga-me!\c\n“Zeni” is an old-fashioned word\nfor money.\c\nSquirtle’s shells look like old coins,\nso that’s how they got their name!\r\nYou can’t use them as coins, though.\c\nOK, see you next week!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Geodude!\nOK, what is it called in Japanese?\c\nWhat do you think, you kids who\nlook like you enjoy learning?\c\nQuill: Oh! It’s Geodude!\c\nIll: I know! It’s Geometery!\c\nZill: Oh yeah! It’s Geometeric!\c\nHost: The correct answer’s Ishitsubute!\nI-shee-tsu-bu-te!\c\n“Ishi” means rock, and\n“tsubute” is like a throwing stone.\c\nDon’t try to throw a Geodude, though,\nbecause you will probably get hurt!\c\nOK, see you next week!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Wailord!\nOK, what is it called in Japanese?\c\nOK, you three kids there with\nthe confident expressions!\c\nQuill: Oh! It’s Wailord!\c\nIll: I know! It’s Ohwhale!\c\nZill: Oh yeah! It’s Ohwell!\c\nHost: Oh! That’s incorrect!\nThe correct answer is Whaloh!\r\nIt’s pronounced: ho-e-ru-o-o!\c\n“Hoeru” means “wail,” and the\n“oh” at the end means “king.”\c\nMaybe it’s sad and lonely at the top!\nHas a very noble sound to it, doesn’t it?\c\nOK, see you next week!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Machop!\nWhat is it called in Japanese?\c\nThe hint is, “riki” means strength\nin Japanese.\c\nOK, you three over there!\nYour answers please!\c\nQuill: Oh! It’s Machop!\c\nIll: I know! It’s Mabrarian!\c\nZill: Oh yeah! It’s Chopchop!\c\nHost: Sorry, that’s incorrect!\c\nThe correct answer is Wanriky!\nWan-ri-kee!\c\n“Wan” means “arm,” and\n“riki” means “strength.”\r\nIt’s very easy to understand!\c\nWell then, everyone,\nfarewell! Mah-mah-machooo!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Beautifly!\nWhat is it called in Japanese?\r\nOK, you three over there!\c\nQuill: Oh! It’s Beautifly!\c\nIll: I know! It’s Flybeauti!\c\nZill: Oh yeah! It’s Flyfly!\c\nHost: Nope, the correct answer is\nAgehunt! A-ge-ha-n-to!\c\nThe “hunt” part makes it sound\nferocious for such a pretty Pokémon.\c\nOK, see you next week!\nFarewell!\c\n... Narrator: On “The Pokémon Whisperer,”\nPokémon with many different problems\r\nare taken to the Pokémon Breeder Paul,\r\nand he works to build a good relationship.\c\nToday’s Pokémon is a human-hating\nPatrat that won’t open up to\r\nits Trainer.\c\nPaul chose to stay by its side for\n24 hours as the way to get along\r\nwith it better...\c\nPaul: Ouch! The little guy\nbit me while I was sleeping!\r\nOK, then! Bite as much as you want!\r\nEvery time you bite, I’ll give you a hug!\c\nNarrator: This is how Paul’s time\nwith Patrat began!\c\nThe Biting Patrat\ncontinues next week...\r\nWill Paul’s method’s work?\r\nFind out next time!\c\n... Narrator: On this episode of\n“The Pokémon Whisperer,” we will finish\r\nthe story of Paul and the biting Patrat!\c\nPaul is covered in injuries as he\nlives with the biting Patrat.\c\nPaul: No matter how much you hurt me,\nI won’t let anyone hurt you!\c\nEven if 100 Gurdurr\nshow up out of nowhere!\c\nNarrator: That’s right... Patrat\ndoesn’t hate humans.\c\nIt just doesn’t understand how\nthey show trust and affection!\c\nPaul: Yup! As you can see,\nthis Patrat is totally\r\nfriendly and playful now!\c\nYou just have to communicate\nthat you’re a trustworthy Trainer!\c\nNarrator: Well done, Paul!\c\nAnd now for a test. We’ve prepared\n100 Gurdurr to see if you really\r\ncould protect Patrat from them!\c\nPaul: What? Hey, wait a minute!\c\nAww! Patrat is staring right at me\nwith a pleading look in its eyes...\c\nOK. OK! You got it, buddy!\nI’ll do my best to protect you!\r\nBring ’em on! Hi-yaaah!\c\n... Narrator: On “The Pokémon Whisperer,”\nPokémon with many different problems\r\nare brought to Pokémon Breeder Paul,\r\nwho works to build a good relationship.\c\nToday’s problem Pokémon is\na young Timburr!\c\nIt’s causing trouble for its Trainer\nby rebelling at every opportunity...\c\nWhen Paul goes to meet Timburr,\nhe finds it in a ruined room.\c\nPaul: Did you trash everything?\nHeh heh... I get it!\r\nI was a bad guy once, too!\r\nSome folks just go through that phase!\c\nNarrator: As Paul approaches to talk,\nTimburr smacks him in the head with\r\nits wooden beam!\c\nIt’s a sudden breakdown in negotiations!\nHow will Paul respond?\c\nTune in next week for the conclusion\nof Taming Timburr!\c\n... Narrator: On this episode of\n“The Pokémon Whisperer,” we will finish\r\nthe story of Taming Timburr!\c\nLast time, Paul was approaching Timburr\nto talk when it walloped him with its\r\nwooden beam. This is his response...\c\nPaul: Hey, that really hurt!\c\nNarrator: Between sobs, he takes a swing\nat Timburr, and they start to battle!\c\nTheir fight continues into\nthe next morning.\c\nPaul: Whew! Got that out of our systems!\nHey, how about going to the ocean?\c\nNarrator: Timburr calmly accepts\nthe invitation.\c\nPaul: C’mon!\nFace the ocean and shout!\r\nThe answer you’re looking for is there!\c\nNarrator: The two of them shout at\nthe sea to their hearts’ content.\c\nBy fighting with Paul and yelling at the\nsea, Timburr was able to get rid of\r\nits pent-up frustrations.\c\nNow it understands how to deal with its\nanger and doesn’t go wild anymore.\c\nPaul: Trainers!\nEnjoy the excitement of youth\r\nwith your Pokémon! See you!\c\n... Narrator: On “The Pokémon Whisperer,”\nPokémon with many different problems\r\nare brought to Pokémon Breeder Paul,\r\nwho works to build a good relationship.\c\nToday’s problem Pokémon is\na depressed Stunfisk.\c\nPaul is investigating the\ncause of its feeling down...\c\nPaul: Oh, I see...\nA lost love...\c\nStunfisk: Unnn...\c\nPaul: Aww. Was your relationship\nreally that wonderful?\c\n...Chin up! There are other\npossibilities out there!\c\nI’ve got it! Let’s go to the\nswamp to find you a new love!\c\nNarrator: So Paul drags the\nreluctant Stunfisk into the swamp!\c\nWhat startling thing does\nStunfisk witness there?\c\nStunfisk in Love\ncontinues next week!\r\nSee you then!\c\n... Narrator: On this episode of\n“The Pokémon Whisperer,” we will finish\r\nthe story of Stunfisk in Love!\c\nPaul takes the depressed, lovelorn\nStunfisk to the swamp!\r\nAnd here’s what they find...\c\nStunfisk: Unnnnnn!\c\nPaul: What?\c\nThat Stunfisk over there\nis the one who left you?\c\nStunfisk: Unnn...\c\nPaul: Oh my. And it’s hanging out with\na new Stunfisk now...\c\nNarrator: Paul is at a loss for words.\nBut then, the lovelorn Stunfisk\r\ntakes him by surprise!\c\nPaul: Wait! You’re going over there\nto talk? What will you say?!\c\nStunfisk: Un! Un!\c\nNarrator: Stunfisk professes\nits affection again...and is\r\nrejected once more!\c\nStunfisk: Uuuuunnn!\c\nNarrator: But in the process, Stunfisk\nmade a decision and acted on it without\r\nfear of being hurt.\c\nPaul: Wow. That was really brave...\nand Stunfisk looked so cool!\c\nThis time, I feel like I’m the one\nwho learned a lot!\c\n... Narrator: On “The Pokémon Whisperer,”\nPokémon with many different problems\r\nare brought to Pokémon Breeder Paul,\r\nwho works to build a good relationship.\c\nToday’s problem Pokémon is\na runaway Audino!\c\nSince it can tell how people feel,\nit can also detect bad things,\r\nand it no longer trusts people.\c\nWanting to teach it that people\naren’t all that bad, Paul sets\r\noff in search of Audino!\c\nPaul: Audino! Where are you?\c\nNarrator: Paul searches deserts,\ncities, even the depths of the ocean,\r\nbut is unable to find it...\c\nPaul: Oh! What’s that?\c\nNarrator: Finally, Paul finds\nAudino in the depths of the forest!\c\nBut in his excitement, Paul\nmakes a terrible mistake...\c\nWe’ll continue the story of\nWhat Audino Wants next time!\c\n... Narrator: On this episode of\n“The Pokémon Whisperer,” the story of\r\nWhat Audino Wants continues!\c\nPaul finally finds the runaway Audino and\ntries to talk to it...\c\nPaul: I know you can sense negative\nthings about people, and that’s\r\nwhat scared you away!\c\nBut there are so many good things\nabout people, too!\r\nPlease give us another chance!\c\nNarrator: Startled by Paul’s\nshouting, Audino runs away again!\c\nThat’s right! Because Audino have such\ngood hearing, they dislike loud noises...\r\nand Paul has a hard time talking quietly!\c\nPaul: Guess that was a bad idea, huh...\c\nNarrator: Paul’s usual way of doing\nthings won’t work this time!\c\nHow will he communicate\nhis feelings to Audino?\c\nWatch next week for the conclusion\nto What Audino Wants, and find out\r\nhow Paul solves this dilemma!\c\n... Narrator: On this episode of\n“The Pokémon Whisperer,” it’s\r\nthe conclusion of What Audino Wants!\c\nA worried Paul searches once again\nfor a runaway Audino, after scaring it\r\naway by shouting.\c\nPaul: This is so hard!\nHow can I communicate to Audino\r\nwithout shouting?\r\nI want to tell it so many things!\c\nNarrator: After a long journey, he finds\nAudino in a cave deep in the mountains.\c\nWith a great effort, he manages not\nto shout about his feelings. Instead, he\r\nruns up to Audino and gives it a big hug!\c\nPaul: Audino...\c\nNarrator: Audino can sense\npeople’s feelings.\c\nWhen it senses Paul’s intense, sincere\ncaring for Pokémon, its distrust\r\nof humans melts away...\c\nPaul: That’s right! If you sincerely\ncare about Pokémon, they will understand\r\neven if you don’t use words!\c\nIt’s your feelings that are important!\c\n... Narrator: On today’s special episode\nof “The Pokémon Whisperer,” the\r\ndedicated Pokémon Breeder Paul talks about\r\nspecial techniques for getting along\r\nwith Pokémon!\c\nThis is a must-watch\nepisode for all Trainers!\c\nPaul: Let’s begin right away!\nWhen you meet a Pokémon,\r\nthese things are very important!\c\nTip 1: Talk loudly!\nTip 2: Act sincerely!\r\nTip 3: Capture its interest!\r\nTip 4: Open up to it!\c\nWith these techniques, any Pokémon\nwill hop into the Poké Ball you throw\r\nwith just one try!\c\nRemember these tips with “TACO.”\nI’m more of a pasta guy, though...\r\nOK! See you next week!\c\n... Narrator: On today’s special episode\nof “The Pokémon Whisperer,” the\r\ndedicated Pokémon Breeder Paul talks about\r\nhow to raise Pokémon.\c\nThese tips will help get any Pokémon\non the road to success.\c\nPaul: Take good notes!\nFirst, gently let the Pokémon\r\nout of the Poké Ball!\c\nThen loudly tell it how much you enjoy\nits company! Shouting is best!\c\nThat’s it! Just repeat this 30 times a day!\nThey’ll grow with the power of love!\c\n...Probably!\c\nOK. See you next week!\c\n... Best of Sinnoh TV\c\nI was just your average girl until I was\nstruck by a Thunder Shock.\c\nIt was love at first sight, baby!\nAnd my target, a Gym Leader!\c\nI didn’t have any Pokémon then, but\nnot a problem for a resourceful gal!\c\nThe answer was simple--and we\nall know simple is best!\c\nI just had to become a Trainer.\nThat’s all it took for me!\c\n“The Diary of a Poké Romantic” will soon\nmake its debut!\c\nThe pilot episode: “Love at First\nSight: The Rules of the Move Attract!”\c\nBy the way, how did everyone get their\nfirst Pokémon anyway?\c\n... Best of Sinnoh TV\c\nAfter some fits and starts, a childhood\nfriend gave me my first Pokémon!\c\n...It was a Kricketot.\nExcept...I don’t like the legs of bugs.\c\nI bet he gave me this because I picked\non him when he was little...\c\nBut though the road has been long and\nhard, I’m finally at the starting line!\c\nNext week: “The Diary of a Poké\nRomantic,” episode two!\c\n“The Maiden in Love and the Kricketot:\nThe Magic of Romance Never Ends!”\c\nOh, this Kricketot is a female.\nMaybe we can be friends.\c\n... Best of Sinnoh TV\c\nI checked out my Kricketot and learned\nabout its moves.\c\n...It only knows Growl and Bide.\nThat’s worse than just challenging!\c\nI was about to say that, when my\nchildhood friend stopped me.\c\n“Let it hold an Oran Berry so that\nit can survive while using Bide.”\c\nHey, that’s smart!\nThat’s from a former Bug Catcher!\c\nWhile we’re at it, may I have\nan Oran Berry, too?\c\nNext week: “The Diary of a Poké\nRomantic,” episode three!\c\n“Love Conquers All: Covering Weakness\nwith Ideas!”\c\nWe’re a Trainer and Pokémon now!\nWe’ll get stronger together!\c\n... Best of Sinnoh TV\c\nI had my first ever Pokémon battle,\nand it ended badly...\c\nMy childhood friend, a former\nBug Catcher, had this to say...\c\n“Pokémon get tougher by battling.\nThe key to victory is type matchups.”\c\nType matchups?\nTypes affect battles?\c\nThe only type matchup I care about is\nwith that Gym Leader!\c\nNext week: “The Diary of a Poké\nRomantic,” episode four!\c\n“Type Matchups Settle Battles!\nMoves That Exploit Weak Points!”\c\nFire, Flying, and Rock...\nKricketot has some disadvantages!\c\n... Best of Sinnoh TV\c\nWe’d win a battle, and lose one.\nLose one, then win one.\c\nThough it was at times discouraging, I had to\nkeep battling to toughen us up.\c\nWith me and Kricketot, it was always\nthree steps forward, two steps back.\c\nBut we were getting stronger. Then, one\nday, Kricketot started to shine!\c\nNext week: “The Diary of a Poké\nRomantic,” episode five!\c\n“Kricketot Becomes Kricketune! Watch\nMe! I’ll Change, Too!”\c\nAnd to cancel Evolution, press the\nB Button... Tell me that first!\c\n... Best of Sinnoh TV\c\nAfter Kricketot evolved, it became\nstronger as Kricketune.\c\nWe also got other Pokémon, so we could\ngo farther and farther from home.\c\nBut where is my beloved Gym Leader?\nWhere is that city he said he’s from?\c\nI do have the Town Map, but maps\nbaffle me.\c\nIt doesn’t matter, though.\nIf we keep moving, we’ll get somewhere.\c\nNext week: “The Diary of a Poké\nRomantic,” episode six!\c\n“How Is This Possible? Pokémon Gyms\nCan’t Be Found Everywhere!”\c\nThe more lost you are, the less useful\na map becomes! You know it’s true!\c\n... Best of Sinnoh TV\c\nOur journey was long, and it was hard.\nBut no one wants to hear that!\c\nSo, I finally found my Gym Leader.\nBut he has an incurable disease!\c\nHe begged me, out of the blue, with his\nlast wish.\c\nHe asked for my Pokémon!\nBut my Kricketune’s my partner!\c\nNext week: “The Diary of a Poké\nRomantic,” episode seven!\c\n“My Trail of Footprints Shortened\nthe Distance Between Us!”\c\nEvery time I see Kricketune’s face, I\nam reminded of our time together...\c\n... Best of Sinnoh TV\c\nMy beloved Gym Leader, whom I\nfought so hard to meet, was a fraud!\c\nHow dare he con this pure maiden!\nHow dare he toy with my emotions!\c\nBut whose fault was it?\nWas it mine for being taken in?\c\nAll I know is that my tears overflow,\nand despair is my world...\c\nNext week: “The Diary of a Poké\nRomantic,” episode eight!\c\n“Kricketune and I! Our Bond Is True!”\c\nThat Gym Leader’s eating a Giga Impact\nfor playing me for a fool!\c\n... Best of Sinnoh TV\c\nHaving defeated the fake Gym Leader,\nKricketune and I stood in a daze.\c\nWe were spent. Drained by a romance\nthat ended in a nightmare.\c\nIt was then that my childhood friend, the\nformer Bug Catcher, arrived.\c\nHe did more than that.\nHe confessed his love to me!\c\n“I wanted to become an Elite Four\nmember, so I quit as a Gym Leader.\c\nBut then that faker appeared.\nYou took care of him, though!”\c\nWait, ex-Bug Catcher! What?\nWhat are you saying?!\c\nNext week: “The Diary of a Poké\nRomantic,” final episode!\c\n“Do it, Kricketune! Silver Wind over\nSinnoh Skies!”\c\nYou were laughing at me for falling for\nthat fraud, weren’t you?\c\n... ~~~~~~~~~~~~~~~ Text File : 19 ~~~~~~~~~~~~~~~ Play with Your Pokémon A Variety of Fun Activities Visits from Pokémon Pals Become even better pals with your Pokémon!\nPet your Pokémon and feed them snacks\ncalled Poké Puffs, and you’ll grow very close!\n\nA Pokémon that likes you will show\nits affection in many fun ways!\nBe sure to play with many different Pokémon! You can play these games with your Pokémon:\nBerry Picker, Head It, and Tile Puzzle!\n\nYou may also want to try entertaining it\nby calling its name or making faces.\nTry many things and see what happens!\nPlay together and earn Poké Puffs! Put Poké Puffs out, and nearby\nPokémon will come for a visit!\n\nVisiting Pokémon may give you Décor items\nor Poké Puffs! You can have fun decorating\nwith Décor items and changing the wallpaper! S.T.--Activate! Train with Balloon Bots! Core Training This is the Super Training machine,\nwhich we also call S.T.!\n\nS.T. lets you train your Pokémon\nanytime, no matter where you are! Super Training is a virtual sports game\nwhere your Pokémon faces off against\nBalloon Bots!\n\nTo toughen up your Pokémon, dodge the\nballs launched by the Balloon Bots while\nshooting your own into the goals they put out! In the Core Training, your Pokémon\nhits a training bag to get stronger!\n\nNow you can train your Pokémon\nwhile you’re exploring!\n\nThe result of the training will vary by the\ntraining bag you use! Gotta try ’em all! [VAR NUM1(0000)]/[VAR NUM1(0001)] ~~~~~~~~~~~~~~~ Text File : 20 ~~~~~~~~~~~~~~~ Pokémon Trainer Pokémon Trainer Youngster Lass Leader Sky Trainer Sky Trainer Waitress Ace Duo Ace Trainer Ace Trainer Preschooler Preschooler Hex Maniac Lady Beauty Rich Boy Swimmer ♂ Team Flare Team Flare Team Flare Team Flare Team Flare Black Belt Tourist Garçon Artist Family Artist Artist Scientist Scientist Psychic Worker Worker Butler Elite Four Elite Four Elite Four Elite Four Leader Leader Leader Leader Leader Leader Leader Brains & Brawn Punk Guy Schoolgirl Schoolboy Poké Fan Poké Fan Poké Fan Family Champion Fisherman Pokémon Trainer Pokémon Trainer Pokémon Trainer Ace Surfer Ace Surfer Gardener Backpacker Punk Girl Battle Girl Battle Chatelaine Battle Chatelaine Battle Chatelaine Battle Chatelaine Tourist Tourist Swimmer ♀ Mysterious Sisters Twins Furisode Girl Furisode Girl Furisode Girl Furisode Girl Team Flare Team Flare Team Flare Team Flare Team Flare Veteran Veteran Rising Star Rising Star Pokémon Breeder Pokémon Breeder Pokémon Ranger Pokémon Ranger Owner Madame Swimmers Monsieur Maid Fairy Tale Girl Hiker Honeymooners Chef Rangers Roller Skater Roller Skater Pokémon Trainer Pokémon Trainer Pokémon Trainer Pokémon Professor Punk Couple Team Flare Team Flare Baron Viscount Earl Marquis Duke Baron Viscount Earl Marquis Duke Baron Viscount Earl Marquis Duke Baroness Viscountess Countess Marchioness Duchess Baroness Viscountess Countess Marchioness Duchess Baroness Viscountess Countess Marchioness Duchess Marchioness Marquis Marchioness Marquis Marquis Marchioness Marchioness Marquis Duke Duchess Duchess Duke Grand Duchess Marchioness Marchioness Marchioness Marchioness Duchess Duchess Duchess Duchess Pokémon Trainer Pokémon Trainer Driver Driver Driver Lumiose Gang Member Lumiose Gang Member Suspicious Lady Suspicious Woman Suspicious Child Pokémon Trainer Pokémon Trainer Pokémon Trainer Team Flare Team Flare Team Flare Boss Successor Leader ~~~~~~~~~~~~~~~ Text File : 21 ~~~~~~~~~~~~~~~ -- Aidan [~ 2] Lise [~ 4] [~ 5] Viola [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] Howe Korrina Ramos Clemont Valerie Olympia Wulfric Emil Mathis Maxim Rico Theo Viktor [~ 33] ● [~ 35] Joey Austin [~ 38] David Zachary Keita Anthony Jacob Tyler Anna Elin Elsa Charlotte Brighton Rabbie Javier Bridget Mackenzie Emily Oliver Adrian Ella Mia Loïc Hamish Louise Nysa Manon Didier Adelbert Hilde Gabe Agnes Jan & Erin Wheaton Fabian Grover ● Ashton Barclay Grant Takemi Mari Eriko Hiroko Fumiko Tomoko Shun Rolanda Heike Jerome Roderick Faith & Joy Brigitte Pierre Georgia Mona & Paolo Arianwen Boden Mercy Wharton Shad Ewan Genevieve Marissa Ramses Estaban Kai & Lani Cadoc Bernard Craig Grunt Grunt Grunt Grunt Grunt Grunt Sayid Frank & Sly Emanuel Gerardine Colm Orion Aveza Yvette Brooke Twiggy Chaise Maurice [~ 125] [~ 126] [~ 127] [~ 128] Grunt Calem Calem Calem [~ 133] [~ 134] [~ 135] [~ 136] Shauna Shauna Shauna Yuu & Ami Haruto Monami Franz Lane Dunstan Kate Dash Joren Murray Foster Amala Alessandro Monique [~ 154] [~ 155] Imogen Anina Melina Alannah Reed Nash Hedvig Igor Winnie Florin Rinka Inver Shannon Imelda Paschal Harry Arthur Johannes Admin Aliana Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Calem Calem Calem Wikstrom Korrina Moray Ardmore Glen Arran Turner Evran Marseille Lyon Orvault Herisson Gourdon Braine Herault Royan Caen Lormont Denis Cullinan Tolkowsky Orloff Lesotho Gruosi Nassak Sancy Nizam Grisognono Hennessy Maryline Estelle Maelys Cadette Francine Danielle Anne-Laure Beatrice Anita Alyssa Robin Renée Ayla Mathilde Regine Mira Eliane Patricia Edith Adele Amandine Odele Camille Julia Ida Amelie Elise Katherine Fiona Kali Keira Sabine Blossom Yolande Linnea Meriel Rosalie Ione Viola Korrina Ramos Clemont Valerie Olympia Wulfric Grant Viola Korrina Ramos Clemont Valerie Olympia Wulfric Malva Drasna Siebold Wikstrom Malva Drasna Siebold Diantha Diantha Nicolette Grant Yannick Kazu Christophe Christophe Christophe Christophe Talia Paula Paula Paula Morris Morris Morris Morris Nerissa Cliantha Thalassa Gwyneth Albern Roger Roger Roger Robbie Lysandre Admin Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Shauna Shauna Shauna Tierno Trevor Grunt Sycamore Sycamore Calem Calem Calem Calem Calem Calem Calem Calem Calem Calem Calem Calem Calem Calem Calem Aliana Xerosic Mable Mable Celosia Celosia Bryony Bryony Grunt Cordelia [~ 354] [~ 355] Mireille Neil [~ 358] [~ 359] Evan Josette Luna Carrie Osanna Melanie Arachna Alonzo Kenji Yanis Ricardo Gunnar Salvador Ernest Archibald Andrew Dimitri Narek Yusif Eoin & Wolf Gavin Celso Jeremy Indra Clara Era Anila Sera Jeanne Sid Jacques Slater Cecile Jayden Finn Seward Wade Kinsey Gabrielle Justine Andrea Hailey Coral Rune & Rime Achlys & Eos Guy Louis [~ 407] Trisha Sara Mahalyn Alice Lovelyn Alain Delmon Brent Ross Mason Lorenzo Orestes Aaron Bergin Olle Jet Elina & Sean Fern & Lee Ivy & Orrick Zoya & Asa Pedro Dean Silas Keith Shinobu Clementine Ambre Calem Calem Calem Tierno Trevor Kazu Kazu Gwyneth Gwyneth Nerissa Nerissa Cliantha Cliantha Thalassa Thalassa Morris Morris Christophe Christophe Yannick Talia Georges Georges Albern Roland Calida Arno Sherlock Finnian Estel Nelly Helene Abigail Lydie Tara Admin Admin Admin Admin Admin Admin Admin Admin Admin Admin Rhys Paulette Kieran Romy Robert Coupe Clarence Hackney Hansom Wheeler Weaver Schaffer Wayne Cormick Cabot Carter Natalie Lily Callie Macon Eris Sedna Nix “???” “???” “???” Chalmers Malva Justus Ernst Sonia Essentia Essentia Essentia Essentia Essentia Eris Sedna Nix Calem Calem Calem Elata Dirk Isla Lysandre Lysandre Alanza Bence Markus Ander Veronique Sigrid Farid William Raziah Corinne Gerard Timeo Inga Catrina Gilles Ralf Petra Michele Corwin Vincent Arman & Hugo Bjorn Lee Grunt Grunt Grunt Grunt Nana & Nina Corey Roisin Wynne Desdemona Nita Evelyn Dana Morgan Kamaboko Jacopo Paget Toro Faust Lillian Killian Anais Cassandra Aimee Tierno Anton Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena AZ Tyson Calem Calem Calem Serena Serena Serena Grunt Grunt Grunt Korrina ~~~~~~~~~~~~~~~ Text File : 22 ~~~~~~~~~~~~~~~ My swarm of Bug-type Pokémon is in\ntip-top shape and buzzin’ for a battle! Now you’ve really gone and stirred up the hive! Man, you and your Pokémon don’t pull any\npunches, do you?\c\nIt’s OK! I’m the same way. I hate losing to\nanyone, so I always give it my all! You have proven to be a wall that\nI am unable to surmount! Y’know what? Climbing is a lot like solving\na puzzle. It’s a game of logic! You’re a tricky one! Truly a mountain that\nI couldn’t surmount! Maybe I should start by getting in\nbetter shape if I want to improve. I’m ready to go! If you think you can find\na weakness in my defense, come at me! Unhh! A battle is a battle--you’re gonna come\nat me whether you find a weakness or not... The best way to be prepared for any kind of battle\nis to have lots of different Pokémon trained up. I need a break after all this climbing and training! No pain, no gain! You need to keep moving forward.\nIf you stop, you’ll never reach your goal. Only those with a noble spirit can try to take on\nthe challenge of the Cyllage City Pokémon Gym. This Gym was waiting for\na Trainer and Pokémon like you! You need to challenge yourself...\c\nI can tell that you and your Pokémon have\nstrong enough spirits to understand that! I hope the sun is shining tomorrow...\nThat would be reason enough to smile. [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] Tee hee hee! Such weak prey! You’ve been\ncaught right up in my Spider Web! Ahh... No fair!\nMy web wasn’t strong enough to keep you! Don’t you think there’s something romantic about\nchasing after glimmering droplets of water? Hey! Are you a challenger?\nCome on--show me your Pokémon! You get to see all kinds of Pokémon\nby hanging out in a Gym! Up, down, left, right, crisscross... Spider Webs go\nin all directions! The diagonal parts are the best! Do you have any idea how quickly\nBug-type Pokémon evolve? Wow! You evolve quickly, too! Bug-type Pokémon evolve so quickly,\nI just can’t keep up! You and your Pokémon have shown me a whole\nnew depth of field! Fantastic! Just fantastic! What a strange Trainer you are.\nIt was an honor to be able to battle you! A status condition doesn’t faze a capable tactician!\nHey, that kinda rhymed! Go, me! That’s right!\nIt takes a certain strength to say yes! It’s a Trainer’s wit that allows\nhis or her Pokémon to win! I’m always grinning to make it\nlook like I have confidence! You and your Pokémon have\nwhat it takes to get to the top! Now that was an invigorating battle,\nfit for a Pokémon Gym! My oh my--aren’t you and your Pokémon\njust the best of partners? What love you have for your Pokémon!\nGood! Great! Fabulous! I hope this experience will help\nyou grow even stronger. What I’ve been able to confirm is just\nhow great you and your Pokémon are! I must accept reality, or else I’ll never\nget any better! [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] ELITEW_05 ELITEW_05 ELITEW_05 Your passion for battle inspires me! Hey, hey! You’ve gotta have some impressive\nskating skills in order to have caught up to me!\c\nYou won’t show me up in battle, though! What?! No way! You’ve got me beat\nin Pokémon battles, too? A stellar skater and a first-class battler...\nSheesh...I just can’t measure up to you! You look like you could use some lessons!\c\nDon’t worry--when it comes to speed skating and\nPokémon battling, you won’t find a better teacher! Looks like I’ve got nothing to teach you\nthat you don’t already know! Don’t worry about me!\nI’ve got my Pokémon friends here to cheer me up! This skate-and-battle train doesn’t stop for anyone!\nNonstop and full speed ahead! Go, go, go! You stopped me right in my tracks!\nThat’s no fun! Having to stop on top of losing to you!\nThis is like the worst day EVER! Just who do you think you are,\nstopping me while I’m skating?! Oh, you stopped me because you wanted a battle?\nWhy didn’t you just say so? Taking a spill every once in a while is part of\nbeing a skater, just like losing a battle every\r\nonce in a while is part of being a Trainer! How could it be?! Oof. I’d kind of forgotten how strong you are. Oof. I’d kind of forgotten how strong you are. Oof. I’d kind of forgotten how strong you are. As a Pokémon Trainer,\nI find you really interesting. As a Pokémon Trainer,\nI find you really interesting. As a Pokémon Trainer,\nI find you really interesting. Behold--the power of green!\nThe power of nature! From where do you get your power? Maybe if we grew more trees and shrubs around\nhere, our Grass-type Pokémon would get stronger! Here to challenge the Gym, are you?\nLet’s see your Pokémon, then! What excellent Pokémon you have! Keep on climbing--right to the top!\c\nHard to believe that old man Ramos goes up\nand down this thing every day! My Pokémon and I will share\nthe joy of defeating you! And now comes the flood of tears of regret! You know, it’s my Pokémon that wipe away\nmy tears after a frustrating defeat! To realize our true potential, my Pokémon and I\nmust become connected on an emotional level! It looks like you and your Pokémon are even\nmore in tune with one another than my team is! I never forget the bitter taste of defeat!\c\nIt’s something I don’t want my Pokémon to\nexperience ever again! Yeh can’t take things too quickly when it comes\nto forming a friendship with yer Pokémon, sprout! Don’t be distracted by your surroundings.\nFocus on unleashing your true power. Yes! When you remain calm and undistracted,\nyour Pokémon can realize their full potential. I’ll never regret becoming a Trainer. After all,\nI’d never have met my Pokémon otherwise. You can go anywhere as\nlong as you never give up! There may not be anyone who can stand\nin the way of you and your Pokémon! It’s easy to get lost in this enigma of a Gym...\c\nDon’t you get the feeling that you’ve been\ndown this path before? I had a vision that the battle we are about to\nhave will be different from all previous battles! You and your Pokémon look like you know\nhow to share your burdens with one another. Whether it was due to the guidance of the\nstars or the merit of my work that I’m here,\r\nI’m joyful that I was able to meet my Pokémon\r\nand come to battle against you! [~ 121] [~ 122] [~ 123] Being able to keep your cool no matter the\nsituation is a trademark of the truly powerful. You’ve got my blood boiling now!\nI think this ice is gonna melt! You lose your cool, and you’re as good as beaten.\nI know this all too well, but it’s hard to maintain!\c\nWhen I run into a strong Trainer like you,\nI can’t stop my battling spirit from flaring up! Freeze right there! You’ve frozen my heart solid! You think strength justifies all, do you?!\c\nWell, I suppose it does...\nThis is a Pokémon Gym, after all. I like to cool down and clear my head\nwith a refreshing chilled dessert!\r\nHere, let me give you a taste! I could really go for an ice-cold\nsherbet right about now! I’ll tell you a secret...\c\nTry using Ice Beam on some\nBerry Juice for a delicious frappé!\c\nHey! You gotta get to know your Pokémon\nand their moves outside of battles, right? They call me the queen of the ice rink! Colder than cold!\nFaster than fast! It would probably make more sense if I were\nactually at an ice rink... Outstanding! I’m tough as an iceberg, but\nyou smashed me through and through! Your Pokémon are in for a shock! Eep! I was the one who got shocked! Not just anyone can find a Pikachu, you know?\nIt’s OK--you don’t have to compliment me! Come on, Scatterbug--let’s powder this punk! Cheer up, Scatterbug! We lost this time, but we’ll\nget the next one who comes along for sure! Keep lots of types of Pokémon with you, and you’ll\nnever get caught off guard by a type weakness. When two Trainers’ eyes meet,\na Pokémon battle must begin! You should’ve told me that you were THAT strong! Time to get in some practice with the\nwild Pokémon in the tall grass!\c\nOh! I’d better heal up my Pokémon first! [~ 146] [~ 147] [~ 148] [~ 149] You may have beaten me, but when I lose,\nI go out in style! Go, Team Flare! We’re Team Flare!\nWe put the fashion into fear! Go, go, Team Flare!\n...Oh, I lost? I guess I’ll stop cheering now. Oh man! My favorite, fashionable\nTeam Flare suit is filthy! We’re gonna take everyone else down\nso we can do what WE want! Hey!\nYou weren’t supposed to beat me! You should keep your nose\nout of adults’ business, kid! We were looking for Fossils\nbut discovered a kid! You’ve made me so sad!\nI think I’m gonna cry! If we can restore Fossils, we can make\nsome good money!\c\nWhen you’ve got money, you can\ndo whatever you like! To tell you the truth, I’m thinking of\nnever leaving this place. To tell you the truth, I’m not even sure\nif this place is real! To tell you the truth, I’m so enchanted by\nmy reflection here, I’m thinking of never\r\nleaving this place! Mirror, mirror on the wall, who’s\nthe strongest of them all? So, you’re the strongest Trainer! Next, I’m going to try challenging my own\nreflection to see who’s stronger! Whose shadow stands on the walls of\nReflection Cave? ’Tis that of a Hiker! This battle got my clothes in such a disarray!\nI’d better use this mirror here to tidy up! What Pokémon comes to mind for you when\nyou hear the word “mirror”? For me, it’s Bronzor! My only desire is to brighten my Pokémon’s\nday by defeating you in battle! I’ve made my Pokémon sad...\nIt’s all my fault! I’m too weak... Here’s a tip for you!\c\nGo down the hill up ahead, and you’ll return\nto Route 11. Ace Trainer?\nI don’t know about all that. I just love Pokémon! As a fellow Pokémon lover, you’re an ace yourself! My heart is filled with my love for Pokémon! Since ancient times, mirrors have always\npossessed a kind of mystical power.\c\nI will take advantage of that power and\nuse it to defeat you! The mystical power bounced back and\ndefeated me instead! One look at your Pokémon, and I can\ntell what kind of Trainer you are...\c\nYou might say that Pokémon are a sort\nof mirror to their Trainers. BATTLE! DESPAIR! TRAIN! Oh no... Just where has my darling gone off to?\nSob... I... I can’t win without my darling!\nSob... I’m completely lost without my darling!\nSob... I left my darling fiancé behind and came\nover here all by myself. Ooh, you’re so strong!\nPerhaps even stronger than my fiancé. I like to leave my fiancé behind and wander off by\nmyself sometimes. He’s so cute when he’s scared! What do you think, honey? Should we share some\nof our happiness with this young Trainer? Do we really look so happy?\nHmm... Yuu: I don’t mind if I lose! As long as I’m with\nmy darling, I feel like I’m on top of the world!\c\nAmi: Well... I suppose I am rather happy. My Pokémon on one side and my wife on the other.\nI tell you, life doesn’t get much better than this! Is it selfish of me to not be satisfied\nwith what I have? You wouldn’t stand a chance against the power\nof our happiness with just one Pokémon! Only one Pokémon?\nI think you’re going to need more than that... A Worker in a cave...\nRather picturesque if I do say so myself. You and your Pokémon make quite the picture, too! A cave that’s completely untouched... Just imagine\nwhat kind of treasures might be hidden in here!\r\nBwa ha ha! I’m such a romantic. Huh? What’re you looking at? I’m gonna\nmake you help me work if you lose! That battle was a good sweat! Even a\nbetter workout than all of this diggin’! Diggin’ all day, every day. I tell you what--\nthis job is like paradise for Graveler. Hey, hey!\nCan’t you see I’m working here? Oh no! Oh no!\nI’d better get back to work now! The damp air in this cave makes my clothes\nstick to my skin. Anyway, back to work!\c\nHeave ho! Heave ho! Ho ho ho. ♪\nHo ho ho. ♪\c\nI dropped my book while I was running across.\nYou see, it was the un-a-bridged version! Ho ho. ♪ Ho ho ho. ♪ I never hold a grudge.\nIt’s all water under the bridge! One of these days I’m going to get in trouble for\nall of these dumb jokes!\c\nI guess I’ll cross that bridge when I get there!\nHo ho ho. ♪ Did you see that Hiker on top of the bridge?\c\nHe’s been running back and forth like that\nfor the last couple of days...\r\nI wonder if he’s all right... Come to think of it, I’ve been standing here in\nthe same spot for the last couple of days, too! Don’t worry about that Hiker on the bridge.\c\nYou can go on ahead. I’ll be sure to stick\naround and keep an eye on him! People often say, “It’s the beginning of the end.”\nWhatever do they mean? Even if I lose, it’s not the end...\nCould that be what it means? Perhaps it’s only the end when there’s\nnothing left...\c\nBut if “nothing” is left, then that means there’s\n“something”! Hmm... Hi-yah! All will tremble as my manly roar\nechoes throughout this cave! Grawwwooohhh! My howl of pain will be\nheard by all in this cave! All this talk of roaring and howling brings the\nHyper Voice move to mind!\c\nUse it in a Double or Triple Battle to hit multiple\nopponents at once! Rraaarrr! Boom! One Final Gambit Low Sweep\nright where it counts! Ohhh! That was a cracking Arm Thrust Counter\nif I do say so myself! Ha ha! Combining move names makes them\nsound so cool!\c\nI came up with it, though! Don’t copy me, OK? Breathe in... Breathe out... Deep breaths...\c\nOK! Let’s battle! Breathe in... Breathe out... Deep breaths...\c\nThank you for the battle! Breathe in... Breathe out... Deep breaths...\c\nBreathe in... Breathe o... Cough...\c\nThe oxygen in here is a bit thin, no? We’re a pair of wanderers, on a journey through\nKalos with our trusty Pokémon!\c\nOne of our favorite pastimes is to battle with the\nTrainers we encounter on our journey. Pokémon are like treasured jewels strewn\nthroughout the land.\c\nIt’s in battle where they truly get a chance\nto shine! Fern: Your Pokémon shine more brightly\nthan any jewel I’ve ever seen!\c\nLee: You look like you’ve been to quite a\nfew places in Kalos. We’re a pair of wanderers, on a journey through\nKalos with Nidoking and our other trusty Pokémon!\c\nWhether we win or we lose, we make sure to learn\nfrom every battle and improve ourselves! Can you feel the vibrations in the air? It’s almost\nas if this abandoned mine is alive and breathing... You came all this way with just one Pokémon?\nI’m impressed! We wouldn’t be able to show off our trademark\nteamwork against just one Pokémon! Seriously, though.\nWho are you?\c\nOnly authorized personnel are allowed\nin here! I’ll ask you again... Just who are you? Who do you think you are?\c\nTeam Flare is busy...redirecting...the power\nthat’s supposed to go to Lumiose City, see?\c\nDon’t get in our way! Are you trying to play us for a fool, kid?\nYou don’t seriously think you can just barge in here\r\nand take us on all by yourself, do you? I can’t believe I lost to some little kid.\nI must look like such a fool. What is with you anyway? You’re a fool if you\nthink you can do anything all by yourself! If my analysis is correct--and it always is--this\nbattle is 100 percent a failure on my part. Hey! Stop right there, intruder!\nI’ll warn you now--I can be persistent! Hrmph! I lost on purpose! Now I’m mad! I told you I was persistent!\nI refuse to budge from this spot! Not an inch! Oh, I sure do love me a good happening!\c\nI love the feel of accomplishment that\ncomes with overcoming a challenge! Now you’re a Trainer who knows how to\nbring a good happening! My life is full of happenings...\nMaybe that’s not so bad, though! Aren’t these sunglasses the coolest? I bet you’re\njealous! Too bad--you can’t have them! The future doesn’t look very bright for me! Oh!\nI wonder if it’s because I’m wearing sunglasses. It’s as if I was looking at you through\nrose-colored glasses! Go, Team Flare! Go, go, Team Flare!\nF to the L to the A to the R to the E!\r\nF-L-A-R-E! We bring it! You know it! ...Go, Team Flare, go!\n...Go, go, Team Flare! Simple defeat won’t stop me from cheering!\c\nGo, Team Flare! Go, go, Team Flare!\nF to the L to the A to the R to the E! What do I want to do?\c\nHmmm... How about inflicting some\nserious pain on your Pokémon? I only succeeded in hurting MY Pokémon! You should do what you wanna do, too! You’ll not get past me! My pride\nis enough to keep you at bay! Losing to you doesn’t mean anything!\nMy pride remains unscathed! I may not have been able to stop you,\nbut I ain’t apologizing to nobody!\c\nThe person up top who assigned me\nto this post is at fault--not me! You’re quite strong.\nOh yes--very strong, indeed. The best way to learn about a move\nis to have your Pokémon use it! Wow! That move packs a punch, all right! A move’s power can change depending\non the target it hits! Mommy told me that I should battle\nanyone who greets me! Mommy told me to be polite,\nespecially when I lose! Mommy didn’t tell me to, but I’m\ngoing to play with my Pokémon! Pokémon battles are really hard...\nI just let Pichu do what it wants. Pichu, did we lose? I’m gonna go ask Viola to teach me\nhow to battle!\c\nShe’s so cool! She’s the Gym Leader in\nSantalune City! Hey! My Pokémon and I are studying!\nWanna join us? Just studying isn’t enough! I need to\npractice more with real battles! I’d better go to the Trainers’ School\nand learn everything from scratch! I can tell by the look on your face that\nyou just love Pokémon! This battle made it even more clear to me!\nYou really love Pokémon! Pokémon can be difficult at times, but everything\nwill be OK if you show them that you love them! I love my Pokémon. ♪\nI love my Pokémon. ♪ You and your Pokémon look like you have\nsomething stronger than mere love! Even if you can’t communicate with words, you can\nstill have a loving relationship with your Pokémon! I’m warnin’ ya, youngster--my Corphish here\nhas some sharp pincers! Ohhh! You cut us right down to size! To keep this garden lookin’ fine and proper, it’s\nimportant to have the right kinds of Pokémon! Behold these glorious moves that have been\nhoned and perfected in the garden! Looks like your combination with your Pokémon\nwas even more honed than mine! If you run into Ramos from Coumarine City on\nyour travels, give him my best, will ya? Parterre Way is famous for these hedgerow\ngardens! If you can defeat me, I’ll tell what their\r\nofficial name is! I’m a pro when it comes to gardens.\nYou’re a pro when it comes to Pokémon! As promised, I’ll tell you the official name!\nThey’re known as geometric gardens! [~ 282] [~ 283] [~ 284] [~ 285] [~ 286] [~ 287] [~ 288] [~ 289] [~ 290] C’mon, Goldeen! Let’s show them\nwhat we’re made of! Goldeen, Marill, I’m so sorry! I’ll get you both\nhealed right up at the Pokémon Center! I just love Water-type Pokémon!\c\nSome of the Grass- and Fire-type Pokémon\nare cute, too! I care less about battling than just showing off\nmy awesome Pokémon to everyone! Oh no! Flabébé, are you OK?\nIt’s all my fault! I’m so sorry! Isn’t my Flabébé just the cutest thing ever? [~ 297] [~ 298] [~ 299] Check it out! I just traded for a cool new Pokémon! Splish, splash...\nSplish, splash, splosh... I just received Magikarp in a trade, so we\nhaven’t gotten used to each other yet! Hey! Hey! Listen!\nI’m gonna win this battle! Come on! No fair!\nYou weren’t supposed to win! No, I’m not mad! I’m just going to\ntrain my Budew even more! [~ 306] [~ 307] [~ 308] I battle just like I skate! Nonstop victory is\nthe only way for me! Wow! You’ve got some crazy Pokémon there!\nMind if I put some roller skates on them? It doesn’t get much better than Lumiose City for\nus skaters! The streets are wide and the pavement\r\nis smooth--it’s perfect for skating! I love Pokémon battles, but they’d be even better\nif I didn’t have to stop skating! The moment I stop, down flutters the Fletchling! I took up roller skating so I could chase after\nthe Fletchling that fly around here. You look like a seasoned traveler!\nI bet you’re good at battling, too! You’re just as good as I thought! Seasoned travelers stride with confidence.\nI can identify one at a glance! People say we’re like two peas in a pod! They say we’re two halves of a whole! Faith: Ahh...\c\nJoy: Umm... What’s a “dubbel-battel”? Can you eat it?\nIs it tasty? What’s “co-opper-ashun”?\nPokémon battles are hard... You’re silly! You can’t play with\njust one Pokémon! Nuh uh! We can’t have a “dubbel-battel”\nagainst just one Pokémon! I haven’t been able to sleep very well for days!\nI don’t know if I’m up for a battle... I knew it...\nI really gotta get some sleep! It’s impossible to get a wink in with\nthe Vital Spirit Ability! [~ 328] [~ 329] [~ 330] The rules of a Pokémon battle are simple, you see.\nRule one: battle. Rule two: win! You followed the rules perfectly! Route 5 is our street, you know?\nWe call it Versant Road...\c\nIt’s the place to be if you want to see some\nsick skating tricks and hot Pokémon moves! I’m working on some synchronized tricks with my\nPokémon, but we can’t get our timing right...\c\nLet me practice against you! Gah! I just want to come up with a stylish trick that\nworks in both Bunnelby’s and Skiddo’s cool moves! Hi! Wanna know why I always wear shorts\nwhen I walk through the tall grass? Because they’re comfy and easy to wear! I really like shorts! You should totally\ngive them a try sometime! Shorts are the coolest!\nAnd the comfiest! Whenever I’m feeling down after losing a battle,\nI just think, “At least I’ve still got my shorts!” I couldn’t think of wearing anything but shorts.\nHow do other people do it? Let’s start a secret battle\nin the tall grass! Oh, you’re very strong.\nWhat a surprise! Why do I wrap myself in tall grass?\nBecause I want to be a Pokémon! This tall grass is taller than I am! Yer tellin’\nme there’re Pokémon lurkin’ in here? Bwa ha ha! I love findin’ myself a Trainer stronger\nthan I am! Gives me somethin’ to work toward. I’m gonna keep travelin’ this wide world of ours\nand try to find more strong Trainers like you! I came all the way from the Unova region\nto see Parfum Palace! Man... Talk about culture shock... I tell ya, you really need to get out there and see\nthe world for yourself to really understand it. Today is the day that I begin my path to becoming\nthe Champion! I’ll start things off by defeating you! Hmm...\nMaybe I should start tomorrow. I’ll be the Champion someday...\nYou’ll see! You’ll all see! Zoom! Zoom! Zoom!\nWith my shorts on, I can run like the wind! You may have defeated me, but that’s\nnot gonna stop me from running! Zoom! Zoom! Zoom! Zoom!\c\nSecret training in the tall grass!\nDoduo ain’t got nothin’ on me! Think you can defeat a man at the peak of\nhis happiness? Think again! A little defeat like this won’t get me down!\nI’m on my honeymoon, after all! A tree-lined lane is the perfect spot to pledge\nyour dedication to your partner! That goes for\r\nTrainers and their Pokémon, too! I’m determined to see everything Kalos has\nto offer! Come on--bring out your Pokémon! Wow! You’re really good! Are you a famous\nperson in these parts? They should really write about you in\na travel guidebook! Why do I travel? Why do I battle?\nAllow me to demonstrate! Did you see your Pokémon smile just now? I travel around the world, because I just\nlove seeing Pokémon smile! I bet you thought I was just some unassuming\nTourist! I happen to be a seasoned battler, too! Wha-what?! I wish I could take your Pokémon home with me!\c\nJust joking! Just joking! I couldn’t separate your\nPokémon from a fabulous Trainer like you! Tee hee hee! Come join us for a Pokémon battle!\nI’m confident that you’ll love your Pokémon even\r\nmore after we’re done! Har har har! I can see it on your face!\nI can feel it in the air around you!\c\nYou’re a Trainer who loves h[VAR GENDBR(00FF,0202)]iser Pokémon! Erin: Now I’m head over heels for your\nfantastic Pokémon!\c\nJan: Har har har! Good effort, my beloved Furfrou!\nYou’re the best! When it comes to who loves their Pokémon more,\nI’m afraid I’m in the lead over my husband!\r\nOnly by one point, though! I’ve been competing with my wife over which one\nof us loves our Furfrou the most!\r\nI think we’re pretty even at this point! It’s great that you trust your Pokémon so much,\nbut you’ll need more than one to battle us. Oh... You’ve only got one Pokémon fit for battle\nwith you? Come back when you have more! A blank canvas before me and yet no inspiration\nfrom which to paint! I’ve got it! A blank canvas means the possibilities are endless!\c\nI believe I’ll paint the comings and goings of\nTrainers like you along this fine Rivière Walk! A heated battle against a traveling Trainer should\nprovide me with just the inspiration I need! Excellent! Thanks! It’s been ages since I worked\nup a good sweat like this from a Pokémon battle. The passion of our battle will surely inspire\nme to paint something astonishing! So, I’m good at raising Pokémon, and\nyou’re good at Pokémon battles. Right? Whoa... You’re good at both raising Pokémon\nand battling! Impressive! Any Pokémon you leave at the Pokémon Day Care\nwill continue to learn moves while you’re away.\c\nSo, be careful! You might come back one day\nand find that your Pokémon has forgotten a\r\nmove that you wanted it to keep! How well have you raised your Pokémon?\nLet’s have a battle, and I’ll let you know! Mmm hmm! You’re really good at this\nwhole Pokémon-raising thing! Remember--Pokémon will never evolve while\nin the Pokémon Day Care. Check out my awesome kimono! It’s a famous\ndesign from the Johto region. Johto kimonos are the coolest! Thanks to Laverre City’s Gym Leader, Valerie,\nand her amazing designs, kimono fashion\r\nis becoming really popular in Kalos! They’re just stones, right? Definitely just stones, don’t you think? Yeah... What else would they be but stones? You there! You’re the perfect model\nfor our next painting! Show us a magnificent display in battle\nto get this painting started! Mona: Yahoo! This is gonna be our best work yet!\c\nPaolo: I’ll never forget our battle together! This canvas will come alive with the\nexcitement of our battle! After getting inspiration from an exhilarating battle,\nit’s almost like my brush moves on its own! Come back when you have more Pokémon\nready to battle with you! I want to see even more of your Pokémon!\nCome back with more, please! Swish! Swish! Swish!\c\nYou wouldn’t believe how much I’ve practiced my\ncasting technique! Time to see the results! Swish! Swish!\nI guess I need more practice... Swish! Swish! Swish!\c\nI guess practicing my casting technique doesn’t\nreally have anything to do with Pokémon battles... You’re a big one, all right! I can tell from my\nyears of experience as a Fisherman! I knew you were a big one! I could tell from my\nmany years as a Fisherman! When you have many years of experience like me,\nyou can tell a lot of things in life! No matter how much we fish, the ocean\nstays blue.\c\nSo, does the ground never change\nno matter how much we battle? Defeat! Oh, woe is me! I’ll sink this feeling\nof despair to the bottom of the ocean! I’m too scared of the deep parts,\nso I just stick to the shallows. My Machop and I walk these mountain paths in\nour bare feet! Think you can take us on? Hrmm... It appears that building a thick skin on\none’s feet does not make one stronger in battle... It’s great to feel the earth between your toes!\nWalking around in bare feet is the best! We’re flying high!\nHigh as the sky! We’re falling down!\nDown to the ground! You blasted us off high into the sky! Preparations completed!\nIt’s Sky Battle time! Ahh... The wide-open sky...\nIt goes on as far as the eye can see... Time to use Roost along with\nmy Jumpluff! Onward to the wild blue yonder!\nA new world awaits! I’m still not used to this whole\nSky Battle thing... You look as if you’re ready to free yourself from\nthe restrictions of gravity and set off for the stars! I’m afraid I’ve got the home advantage when it\ncomes to battling in the water! Don’t drown, OK? Awk... Gasp... Gak...\nUgh... You sank me good! I wish I could swim in the shallow parts...\nActually, I wish I could swim on the ground, too! Think you got what it takes to\nswim the great ocean? With strength like that,\nyou won’t have any problems! Pokémon are always nearby, ready to save\npeople from drowning, but that doesn’t mean\r\nyou shouldn’t learn how to swim properly! Normally I’d sink like a brick, but when I’m with my\nPokémon, swimming is no problem at all! Hey! I told you I’m a poor swimmer!\nThrow me a line! I love going wading with my web-footed pals! I’m getting tired of wearing this swimsuit.\nI think I’ll make this my last battle in it! I’m not tired of wearing swimsuits--just of this one!\nAll I need to do is buy a new one! I wonder which town’s boutique\nI should shop at for my new swimsuit!\c\nEach boutique carries different colors,\nso it’s hard to make up my mind! I was just about to set off on a swimming marathon\nwith my girlfriend and our Pokémon! Oh, great! You’re just in time to provide us\nwith some good warm-up exercises! Kai: Ugh... I think I pulled a muscle!\c\nLani: Whew... I’m completely spent!\nI think I gotta lie down. As long as you’re prepared,\nyou can take on anything! After a battle like that,\nI’d say a nap is called for! You’re gonna need more than just one\nPokémon if you hope to defeat us! You’re not prepared at all! Come back when you\nhave more than one Pokémon with you! “Dream big” is what I say! You’re looking at the\nfuture Champion, after all! Bring it on! Wha-wha-what?! Perhaps that future-Champion\nstuff is all just a dream in the end... OK. I’ll settle for being part of the Elite Four!\nOK. OK. I’ll settle for being a Gym Leader.\c\nBut then again, I did say I should dream big...\nGot it! I’ll be the BEST Gym Leader in the world! According to my predictions, this victory\nis as good as mine! Now to put them to the test! Hmm... That certainly didn’t go as it did\nin my predictions... If I keep up these predictions, I’m sure\nreality will eventually catch up to me! With my rubber flying suit, I can completely\nshrug off Electric-type moves! Wait! It doesn’t matter if I’M wearing the suit...\nIt’s my Pokémon that are taking the hits! Figuring out how to defend against Electric-type\nmoves is a never-ending challenge for Flying types! I can feel the energy from these stones enhancing\nmy already potent psychic powers! I couldn’t control my overflowing power! I wonder what relationship these Route 10\nstones have with energy... Stop right there! I remember you!\nYou’re the one who foiled our Fossil-finding plans!\c\nAll right! Time for me to get some sweet revenge...\nWith style! You may have beaten me...again. But when\nI lose, I go out in style! What the... How could I lose again to\na little punk like you?\c\nWhat are you, some kind of Trainer prodigy\nor something? You inspect the stones...\nI inspect YOU! As a result of my inspection, I can tell\nthat you’re stronger than I am! Strong you may be, but this stylish Team Flare\nsuit would simply not look good on you. Can’t you see we adults are busy?\nDon’t interrupt our work, kid! Well, if that’s how you’re going to be,\nI’ll just stop working! Harrumph! Is discovering the secrets of these stones\nreally a job for adults? To have a battle at a famous sightseeing spot!\nOh, this will make for a great memory! It doesn’t matter that I lost! I’ll treasure\nthis memory forever. They call them standing stones because\nthey’re standing up in a row.\c\nThat’s what my travel guide says, at least! This place is flowing with power.\nI often come here to recharge! Wow! You and your Pokémon’s power levels\nare incredible! They’re over 9,000 for sure! I want to find out what these stones have to do\nwith the energy levels in this area. A Battle Girl’s power comes from\nher belt, you know? Gotta keep my belt tied tight, or\nI can’t unleash my true power! With an Expert Belt, supereffective moves do\n20 percent more damage! Cool, huh?\c\nThat’s not all! With a Black Belt, Fighting-type\nmoves do 20 percent more damage! Belts rule! I use everything I have as a source of my power:\nmy body, my spirit, and my emotions! You and your Pokémon were far more powerful\nthan I could have imagined... I use the power from my body, spirit, and emotions\nto foresee what tactics my opponents may employ! This suit has been specially designed to reduce\nwind resistance! Off I go! It appears that the damage resistance\nwas reduced as well! Perhaps I just need to make my suit tighter...\nYeah, that’s the ticket! Hi-yah! Ichi! Ni! San!\nAll of my training was for this match! Rah! Huh! Hi-yah!\nBehold the results of my training! Frank: Ahh... Ahh...\nArrrggghhh! Waahhh!\c\nSly: It’s going to be OK! Don’t cry!\nWe did our best! I really need to stop crying every time\nI lose a battle... You only cry because Pokémon battles are so\nimportant to you! That’s a good thing! I would never consider a match where the odds are\nunfairly in my favor! Bring more Pokémon! I’m afraid we can’t battle against you if you only\nhave one Pokémon that’s ready to go. I grew tired of the city life and decided to wander\nthe world. I’m not aiming for anywhere in particular. I suppose I won’t find victory in battle either,\nunless I aim for it. Sometimes I find myself just gazing at the ranch\nand completely lose track of the time. I like to bury my face in the fur around Tauros’s\nneck and take a big whiff of its scent!\r\nIt’s a jinx for battle, I hear! Oh, that’s right. A jinx is something that\nbrings you bad luck... Oops! I wish I could talk with my Pokémon and ask\nthem how they want to be raised. You’re about to find out just how\nstrong my family is! Wow... We lost! It looks like your\nfamily was even stronger! Both Seviper and Miltank are important\nmembers of my family! Fishing is all about catching and releasing! I wouldn’t have lost so badly if I just\nreleased sooner! Catch and release!\nCatch and release!\c\nThat’s what’s important when it\ncomes to fishing! Swimmin’ alone! Swimmin’ alone!\nOooh yeah! Losin’ a battle with my Binacle!\nOhhh no! I love my Binacle and all, but I feel like\nthere’s something missing from my life...\c\nLike a girlfriend... Yeah!\n Do you like fairy tales or reality more? I wish I could live inside of a fairy tale... I can’t wait to read the rest of Shauntal’s\nlatest novel! I’ve known forever--since my previous life--that\nwe would meet here today and face off! I lost?! I LOST?! What wizardry is this?!\nDid you somehow rewrite the laws of causality?! I... I just obey... If that is what\nfate dictates, then I shall obey... Become one with nature to understand\nhow Pokémon truly feel! What amazing power! Do you\nunderstand how Pokémon feel? As long as you have a deep connection with your\nPokémon, there’s no telling how high you can go! To feel shame is to be alive...\c\nIn attempt to never forget that, I battle against\nTrainers like you. What incredible power...\nI feel something awakening inside me! Perhaps... Perhaps I should engage with\nmore living, breathing people...\c\nNature and change... Hmmm...\nAm I evolving?! Look what I’ve found!\nIt’s a Trainer! Keep your eyes peeled, and you\nnever know what you’ll find! Maybe I’ll try mimicking Arbok’s Dig move\nto create a hideout around here. [~ 515] [~ 516] [~ 517] I only make friends with people from whom\nI can learn something. Whoa! You’re incredible!\nHey, let’s be friends! I could learn a lot from you! Sure, I may be nothing special right now...\nBut I’m going to keep learning from my Pokémon\r\nand fellow Trainers! I get the feeling from you and your Pokémon that\nyou really know your business! Let’s find out! Wow, you’re good! You took my pride and\nsmashed it to pieces! And there I went, thinking I had become strong...\nYou beat me badly, and it feels great!\c\nWhat’s destroyed once can be rebuilt!\nOut with the old me and in with the new! Is Pokémon battling just a hobby to you,\nor do you want to become a pro? I’ll be sure to learn from this defeat\nand improve myself! The Pokémon League is close, yet so far away!\c\nTime to put the pressure on myself and my partners\nso we can challenge it sooner rather than later! I learned all of my Pokémon-battling techniques\nfrom Viola--the Gym Leader! Whoa! You might be even stronger than Viola! Viola only raises the types of Pokémon\nthat she likes.\c\nBut you know what? It’s probably a better idea\nto train lots of different types of Pokémon to be\r\nready for any opponent! You know what this is, right?\nIt’s the beginning of a Pokémon battle. I may have lost, but that doesn’t devalue\nthe effort my Pokémon put in! Maybe I should work on training up\nMetapod and having it evolve...\c\nWhen Pokémon evolve, they change\nshape and get stronger! Go, go, Bunnelby!\nWe’ll do this as a team! To tell you the truth, Bunnelby is\nthe only Pokémon I’ve got... Hee hee hee! I just love Bunnelby’s\nfluffy ears! So cute! Hey! I wasn’t done watching my cute\nLi’l Froakie yet! Hey! I wasn’t done watching my cute\nLi’l Chespin yet! Hey! I wasn’t done watching my cute\nLi’l Fennekin yet! [~ 539] [~ 540] [~ 541] The best part about Pokémon battles is that they\ncan happen anytime, with anyone, anywhere! I’ve got to keep battling and training up\nmy really awesome Pokémon team! Duh! I can’t believe I forgot that Potions can\nbe used even during a battle! [~ 545] [~ 546] [~ 547] [~ 548] [~ 549] [~ 550] [~ 551] [~ 552] [~ 553] [~ 554] [~ 555] [~ 556] [~ 557] [~ 558] [~ 559] [~ 560] [~ 561] [~ 562] [~ 563] [~ 564] [~ 565] [~ 566] [~ 567] [~ 568] [~ 569] [~ 570] [~ 571] [~ 572] [~ 573] [~ 574] [~ 575] [~ 576] [~ 577] [~ 578] [~ 579] [~ 580] [~ 581] [~ 582] [~ 583] [~ 584] [~ 585] [~ 586] [~ 587] [~ 588] [~ 589] [~ 590] [~ 591] [~ 592] Create your own path. Let nothing get in your way.\nYour fate, your future. [~ 594] That battle may have tired me out\neven more than my Pokémon... [~ 596] You wrapped up the battle before\nI could reach my top speed! Don’t we just look like a bunch of\ndolls in a doll house? You’re no doll! You’re a true\nPokémon Trainer! Unlike dolls, Pokémon are living, breathing\ncreatures and they can get angry at times.\r\nBut that’s part of what makes them so cute! I looked up to Valerie so much that I came\nhere to learn from her! Waaah! Lady Valerie! I need your help! I still have a lot to learn about both fashion\nand Pokémon battles if I want to be amazing\r\nlike Lady Valerie... This Furisode Girl had her clothing designed by\nthe one and only Valerie! How do I look?\c\nI must live up to Valerie’s beautiful design by\ndisplaying an equally beautiful battle technique! So strong...\nSo beautiful... Things that are truly beautiful are\ndifficult to describe with mere words. Did you know that a certain type of move has no\neffect against our beloved Fairy-type Pokémon? There are some types of moves that are\nvery strong against Fairy types, though... What type of move has no effect against Fairy-type\nPokémon? I think you know the answer... Glorious! The trust that you share with your\nhonorable Pokémon surpasses even mine! What news... So a new challenger has\ndefeated Malva of the Elite Four! Oh, dear me. That sure was a quick battle...\nI do hope you’ll come back again sometime! I shall store my memory of you and your\nPokémon forever away within my heart. Witnessing the noble spirits of you and your\nPokémon in battle has really touched my heart... What an incredible bond you have!\nWhat amazing power! Tee hee hee...\nIt was just as I imagined! Oh no... A falling star...\nHave I really fallen so far? There’s a pain in my chest... Could that be\nthe feeling of my heart being crushed? I’m so embarrassed by my absolutely\ndisgraceful display... Aw, I’ve gone and done it this time!\nThat was a right terrible defeat! Hmph. It seems you’ve got some skill with\nPokémon, despite your total lack of fashion. It’s kind of, like, refreshing to lose for once.\n’Cause I’ve been such a winner in life, y’know? Yes! This is what I wanted!\nI just love a good, sound defeat! Hmm... I didn’t see that one coming.\nYou’re a tricky one indeed! I gave it my all. There’s nothing left in me!\nAs such, you won’t hear any regrets from me. Tee hee hee! It’s just like the rumors say--\nyou’re the real thing! How could it be? Luck was certainly on your\nside to have defeated one so great as I! I won’t stand for it! Do you have any idea how\nmuch money I’ve poured into these Pokémon? It’s true that I may have lost this time...\nBut you’ll not best me again! Heh-heh-heh... Isn’t this a little odd?\nA first-class gentleman wouldn’t lose, right? Urk!\nIs my secret out?! I’ve brought shame upon my family’s name!\nI can’t bear to face my father after this... A true star like me knows how to lose\nwith grace and style! Maman! You must come at once! I’m in dire\nneed of assistance against this Trainer! Tsk... However did this happen? How\nundignified of me to lose like this... Never!\nI shan’t kneel before the likes of you! Really? Couldn’t you have just lost for me?\nYou sure are stingy with the favors... My, my...\nIt seems I was perhaps a little hasty. Impressive...\nYour technique leaves nothing to be desired. To have defeated a seasoned battler like myself...\nYou’re not just any ordinary child, are you? Please accept my apologies!\nIt was my master... So, you are a fine master to your Pokémon... And now we shall begin. En garde! Glorious! The trust that you share with your\nhonorable Pokémon surpasses even mine! What now? What sweet, glorious pain\nand joy now rock my mighty heart? I am Malva, and I shall\nbe your opponent today. You have secured a noble victory over\nMalva of the Elite Four! That fire within me burns\ntoo hotly to be contained! Oh goodness. Hello to you!\nWelcome, welcome. Come in. Oh, dear me. That sure was a quick battle...\nI do hope you’ll come back again sometime! You and your Pokémon are simply\ntoo charming! I’m so tickled! Ingrain forever upon your heart and mind\neven that which will fade and disappear! I shall store my memory of you and your\nPokémon forever away within my heart. You must devote yourself entirely!\nThat is the fate for any human. My lens is always focused on victory.\nI won’t let anything ruin this shot! Ohhh! No one enjoys losing, but you all\nwere such great opponents! The conclusion of a heated match between two\nTrainers always brings a great photo op! You’ve come to honor me with a rematch?\nI hope I have what it takes to meet your challenge! You continue to be a wall that\nI am unable to surmount! I do believe that the only obstacle left for you to\novercome on your journey is yourself. Time for Lady Korrina’s big appearance! It’s your very being that allows\nyour Pokémon to evolve! I just can’t compare to you! I’ll leave my\nhopes of discovering how Pokémon Mega Evolve\r\nall up to you! I tell yeh, sprout, the teamwork between me and\nmy Pokémon’s been cultivated over many a year! A true friendship with Pokémon takes time.\nYeh can’t force it, yeh little whippersnapper! Yeh did well, sprout. Behold the power of my new and improved\nPokémon team! They’ve all been powered up by\r\nthe Pokémon-training machine I invented! Your passion for battle inspires me! Looks like I need to do a full overhaul of my\nPokémon-training machine to power it up!\c\nAfter that, it’s time to power up my Pokémon\nteam! I suppose I could use some powering\r\nup myself, as well... The elusive Fairy may appear frail as the breeze\nand delicate as a bloom, but they are strong. I hope that you will find things\nworth smiling about tomorrow... Your battling technique and your fashion sense\nare both captivating... Simply captivating... It’s a ritual--\nchallenging your Pokémon.\r\nThe battle begins! Create your own path. Let nothing get in your way.\nYour fate, your future. Memories are life.\nBattles become memories.\r\nProof we are alive. Let’s get this show on the road! Outstanding! I’m tough as an iceberg, but\nyou smashed me through and through! Impressive!\c\nYour Pokémon fought with great courage.\nI can tell that you’ve trained your Pokémon well. My lens is always focused on victory.\nI won’t let anything ruin this shot! Ohhh! No one enjoys losing, but you all\nwere such great opponents! The conclusion of a heated match between two\nTrainers always brings a great photo op! You’ve come to honor me with a rematch?\nI hope I have what it takes to meet your challenge! You continue to be a wall that\nI am unable to surmount! I do believe that the only obstacle left for you to\novercome on your journey is yourself. Time for Lady Korrina’s big appearance! It’s your very being that allows\nyour Pokémon to evolve! I just can’t compare to you! I’ll leave my\nhopes of discovering how Pokémon Mega Evolve\r\nall up to you! I tell yeh, sprout, the teamwork between me and\nmy Pokémon’s been cultivated over many a year! A true friendship with Pokémon takes time.\nYeh can’t force it, yeh little whippersnapper! Yeh did well, sprout. Behold the power of my new and improved\nPokémon team! They’ve all been powered up by\r\nthe Pokémon-training machine I invented! Your passion for battle inspires me! Looks like I need to do a full overhaul of my\nPokémon-training machine to power it up!\c\nAfter that, it’s time to power up my Pokémon\nteam! I suppose I could use some powering\r\nup myself, as well... The elusive Fairy may appear frail as the breeze\nand delicate as a bloom, but they are strong. I hope that you will find things\nworth smiling about tomorrow... Your battling technique and your fashion sense\nare both captivating... Simply captivating... It’s a ritual--\nchallenging your Pokémon.\r\nThe battle begins! Create your own path. Let nothing get in your way.\nYour fate, your future. Memories are life.\nBattles become memories.\r\nProof we are alive. Let’s get this show on the road! Outstanding! I’m tough as an iceberg, but\nyou smashed me through and through! Impressive!\c\nYour Pokémon fought with great courage.\nI can tell that you’ve trained your Pokémon well. I can’t wait to see what you and your\nPokémon are capable of now that I\r\nknow what you’ve already accomplished! Witnessing the noble spirits of you and your\nPokémon in battle has really touched my heart... I think I know now why you’re so strong.\c\nYou and your Pokémon complement\none another perfectly.\c\nTogether, you become more capable\nthan you could ever be when apart. Hey! What do you think you’re doing?\nYou’ve gotten my sleeves all dirty! I’ve got better things to do with my time than\nsit about here, battling with random Trainers. You defeated me completely...\nDoes this mean I’m worthless now? What? Huh? No way!\nHow could I lose?! See? I told you all...\nThis one is too strong for us... Are you for real? Like really?\nI didn’t stand a chance! Tee hee hee! There are still plenty\nof tricks up my sleeve... What? It’s over already?!\nNo way! Come on! Let’s go again! Mmm... How invigorating! It’s not that I underestimated you, but I certainly\ndidn’t expect this! Mmm... What magnificent power!\nYou’re the real thing, aren’t you? This just doesn’t seem right...\nDid I somehow end up with a knockoff? How painful and distressing it is to lose...\nA lot like life, I suppose. I can’t stand it! It’s almost as distressing\nas not having money! You’re something special, aren’t you?\nYes, quite the delight indeed. Forgive me, darling...\nI am still so weak without you... I may have an eye for business opportunities, but\nit appears that I’m blind when it comes to battles. This battle has made me feel my own\ndeficiencies...to a painful degree! Life is so dull that I find it ever so challenging\nto keep myself entertained every day... To think that I would have to add such a word\nas “defeat” to my mighty lexicon... See? I really do know nothing.\nPerhaps I’m not cut out for the battling life... Huff... Puff...\nToo much... I can’t do it anymore... Heh heh heh...\nEven if I lose, my dandyism never will! Mon...sieur... The pain of this defeat is nothing compared to the\nstruggles I faced daily before finding success! You’ve got some potential there, kid...\nThe future is bright for you--that’s for sure. Whoa-ho! I sure did underestimate you!\nYou pack quite a punch, don’t you? Dressing to look the part means nothing\nif you can’t back it up with true ability! Hee haw! You beat me good, there! Losing every once in a while is part of the fun!\nMy life is all about battling, after all... Well, your skills in battle certainly\nleave nothing to be desired. EMERGENCY! EMERGENCY!\nABORT MISSION IMMEDIATELY. Getting defeated so badly like this...\nYou make me feel like rubbish! If I knew your Pokémon were so strong, I would\nhave challenged YOU to a one-on-one battle! This isn’t the end for me! I’m going to get stronger\nand make more money! You’ll see... You’re a g[VAR GENDBR(00FF,0302)]uyirl who knows\nhow to enjoy h[VAR GENDBR(00FF,0202)]iser salad! Come back again when you’ve honed your palette\nenough to appreciate my fine dishes! Something about you vaguely reminds\nme of Siebold from the Elite Four... What an amazing technique you have! What a brilliant victory!\nCongratulations! Amazing! Absolutely amazing! You’ve shown\nme a new world of Pokémon battling! It’s decided! You are quite simply the best!\nTo put it any other way would not do you justice! What an amazing technique you have! What a brilliant victory!\nCongratulations! Amazing! Absolutely amazing! You’ve shown\nme a new world of Pokémon battling! It’s decided! You are quite simply the best!\nTo put it any other way would not do you justice! Now this is how you do a Double Battle! Huff puff...\nHahh hahh... A perfect Pokémon battle!\nMuch like a perfect blend of magnificent spices! My well-marinated battling technique did\nnot stand up to your refined palette! I’m going to be in so much trouble for\nmessing up like this! Now this is how you do a Triple Battle! Huff puff...\nHahh hahh... A perfect Pokémon battle!\nMuch like a perfect blend of magnificent spices! My well-marinated battling technique did\nnot stand up to your refined palette! I’m going to be in so much trouble for\nmessing up like this! Now this is how you do a Rotation Battle! Huff puff...\nHahh hahh... A perfect Pokémon battle!\nMuch like a perfect blend of magnificent spices! My well-marinated battling technique did\nnot stand up to your refined palette! I’m going to be in so much trouble for\nmessing up like this! Sushi and Pokémon battles make for\na perfect night in Lumiose, huh? Oh noes!\nWow, you totally beat me! ♪ Fantabulous! That was praiseworthy indeed! This cannot be...\nI cannot go on... You’re somethin’ else!\nEven more somethin’ else than I thought! Sushi and Pokémon battles make for\na perfect night in Lumiose, huh? Oh noes!\nWow, you totally beat me! ♪ Fantabulous! That was praiseworthy indeed! This cannot be...\nI cannot go on... You’re somethin’ else!\nEven more somethin’ else than I thought! Sushi and Pokémon battles make for\na perfect night in Lumiose, huh? Oh noes!\nWow, you totally beat me! ♪ Fantabulous! That was praiseworthy indeed! This cannot be...\nI cannot go on... You’re somethin’ else!\nEven more somethin’ else than I thought! Without you, I...\nSorry. It’s nothing. Without you, I...\nSorry. It’s nothing. Without you, I...\nSorry. It’s nothing. Without you, I...\nSorry. Never mind. Without you, I...\nSorry. Never mind. Without you, I...\nSorry. Never mind. Ha ha! You’re too much for me!\nYou’re really something, aren’t you? I need my stylish red Team Flare suit\nto unleash my full power... Was I actually a part of Team Flare,\nor was I just a Waitress? Excellent! I can feel the fire of your convictions\nburning deep within your heart! Oh ho ho! You’re wonderful!\nYour Pokémon are amazing! Oooh, you are strong! You and your Pokémon\nare most certainly not ordinary! Ah ha ha ha! You beat us good.\nWow, we are sooo lame. Your ability flies in the face of all probability!\nJust what is the source of your power? You sure are an interesting Trainer. You’re far\nmore capable than our useless Grunts. Time for me to lay waste to you and your Pokémon\nand finally get recognized by the admins! No good! No good!\nThe admins are gonna be so mad! We were told that as long as we created a ruckus,\nwe could advance within Team Flare.\c\nThose Scientists get special treatment, though!\nThey’re real close to Lysandre, after all. No really, I understand. It’s only natural to\nbe jealous of a suit as stylin’ as mine. Win or lose, style is all!\nIn a suit like this, I’ve got standards to live up to! I hate to break it to you, but you’re\nbetter off just giving up!\c\nYou really have to look good in a suit\nto be considered for Team Flare. We in Team Flare burn with ambition! Ohhh... You put out my fire...\nI’m nothing but cold ashes now... Those who live life with a burning passion must\neventually burn out and extinguish, right? You’d better have come here prepared!\nBoth you and your Pokémon! Behold the moment of my defeat!\nDon’t even think about blinking! I lived my life just as I wanted to! I haven’t a\ncare at all for what becomes of the world! Many say that the world is important--that the world\ndeserves to be saved and cared for.\c\nBut what is “the world” to such people? Surely they\nspeak only of the world they know personally.\c\nThe scope of which is minuscule in comparison\nto the grand scheme of things! Team Flare cares only about creating a world that\nbenefits Team Flare! At least we’re honest! Lysandre does whatever he can to help us realize\nour goals. Surely he deserves respect for that! You’ll be captivated by the warp panel\nand transported away! I prefer relaxing breathing exercises\nto battles... The warp panels transport both happiness\nand sadness in equal measure. I’m gonna send you spinning! Whatever. I care not if I lose. I’ll be in a brand-\nnew world of beauty and perfection soon! Stepping on the spin panels will send you\nspinning until you run into something! Wow, you came all this way?\nI suppose I’d better cheer...\c\nGo, Team Flare! Go, go, Team Flare!\nF to the L to the A to the R to the E! ...Just who was I cheering for? We were researching the ultimate weapon\nalong with Lysandre and his team of Scientists\r\nin order to bring about world peace! Looks like...I lost. Looks like...I lost. Looks like...I lost. So...I lost, then. So...I lost, then. So...I lost, then. Why am I still playing catch-up to you?! Why am I still playing catch-up to you?! Why am I still playing catch-up to you?! Am I just not good enough to bring out the\nbest in my Pokémon? Am I just not good enough to bring out the\nbest in my Pokémon? Am I just not good enough to bring out the\nbest in my Pokémon? Wha-what?! When I beat you, tears will fall from your eyes\nlike Poké Balls rolling down a conveyor! Please, take me away on the conveyor\nto a world without pain! Even if I lose, more will come--like\nPoké Balls rolling down a conveyor! I’m a nameless Team Flare Grunt.\nI’ve yet to make a name for myself. I’m a nameless Grunt who lost.\nI’ve yet to make a name for myself. I’m a nameless Team Flare Grunt.\nAnd that’s all I’ll ever be... This is the trademark pose of Team Flare!\nIt’s the very definition of fashionable! I was up all night practicing this pose! Ahh... I see! My hand was pointing at\nthe wrong angle. That’s why I lost! Don’t worry, be happy! Hard to be happy when you lose...\nWhere did I go wrong? I can’t help but worry when I lose, though...\nI mean, I’m kind of a scrub, you know? Ball! Ball! Poké Ball!\nBall! Ball! Ultra Ball! Ball! Ball! No Ball?! Oh no!\nI don’t have any Balls to throw! Whatever! If we steal the Poké Balls,\nonly Team Flare will have Pokémon! Celosia: No way!\nWow, we are lame. Bryony: Probability is just probability, after all...\nAbsolutes do not exist. You may have beaten me...again and again.\nBut like I always say, when I lose, I go out in style! Fashionable people can battle, too! Fashionable people can be sad, too! Fashionable people can lose, too! Hmm... How do you think I could reverse\ntime to the point before I lost? Not just strong... TOO strong!\nNot ordinary, indeed... You and your Pokémon have tremendous power!\nKeep on surging into the future! Battling with you is fun, but losing all the time\ndoesn’t really make me look all that good. Battling with you is fun, but losing all the time\ndoesn’t really make me look all that good. Battling with you is fun, but losing all the time\ndoesn’t really make me look all that good. I really enjoy battling with you, but\nI’m getting tired of losing every time... I really enjoy battling with you, but\nI’m getting tired of losing every time... I really enjoy battling with you, but\nI’m getting tired of losing every time... Battles with friends are\nreally, really exciting! Battles with friends are\nreally, really exciting! Battles with friends are\nreally, really exciting! It’s weird, but...\nI don’t get that down when I lose to you. You’re even stronger than I thought! You are really something!\c\nYou and your Pokémon have developed\nstrong bonds by spending time together\r\nand by caring about one another.\c\nThat’s why you and your Pokémon are so strong. Oh, hi! Are you here to interview me? You’re not here from TV then? I don’t get it! I’m out here every day protecting\nnature and all that, and I don’t get a single\r\ninterview from anyone! What’s up with that? Whoa!\nDon’t sneak up on me like that! Haha! I guess you were the one\nwho got surprised here! I’ve never been great at talking to other people.\nThat’s why I became a Pokémon Ranger.\c\nWhy, you ask? We rangers can spend all day\njust hiding out in nature. That’s why! SURPRISE!\nI know you didn’t invite me, but here I am!\c\nHahaha! I got you good, didn’t I? Whoa! You’re strong!\nYOU got ME good! Hiding in the fallen leaves like this\nmakes me feel like a ninja!\c\nFear the Pokémon Ranger! Or should I say,\n“The Pokémon Ninja”? Hahaha! If it weren’t for a certain benefactor of mine,\nI wouldn’t be a Pokémon Ranger today. I’m thankful every single day! For Trainers\nlike you and for my Pokémon! It was a man called Lysandre who helped me out\nlong ago and kept me on this path.\c\nI wonder how he’s doing these days... Poké Balls are round!\nThe world is also round! Win or lose, Poké Balls remain round! I’m feeling well rounded today! Uh huh huh huh huh...\c\nDid you hear the voice, too? That’s\nwhy you’re here, right? Uh huh... Oh, forget this whole Hex Maniac act! I don’t think I’m cut out for being a Hex Maniac!\nI have no idea how I’m supposed to act... Want to see the scary side of the Fairy type?\nI’ll show you! Ohhh... The battle ended before\nI got a chance to show you! What’s scary about Fairy types?\nIt’s that they’re so cute and pretty! Eep! Who are you?! Why are you talking to me?!\nIs it a battle you want?! A battle?! Oh, you! If it’s a battle you want,\nwe won’t refuse! Rune: Eeeeep!\c\nRime: Hey, that was fun! Why are you still staring at me?\nI can feel you judging me! Stop it! That Pokémon battle was a lot of fun! Eep! How come you only have\none Pokémon with you? I’m afraid we can’t accept your challenge unless\nyou have more than one Pokémon with you! Ya can’t make friends with the Pokémon under\nthe water unless ya take up fishing! There are lots of things that won’t make\nsense until ya try them! If ya never battle, sure, you’ll never lose...\nBut that would be a pretty boring life,\r\ndon’t ya think? Just when I thought I lost the biggest catch of my\nlife, you show up! An even bigger catch, I’d say! I may keep losing the big catches, but I\nwon’t let it get to me! Persistence is key! Fishing is my life!\nPokémon are my life, too!\c\nI guess that means I have two lives!\nHaha, lucky me! I just like to take it easy. Whoa-ho! That’s some strong pull on my\nfishing line! Looks like yer a tough bunch! Hee-yah! That was one rootin’ tootin’ Pokémon\nbattle! Mah Poliwhirl is all tuckered out! When yer fishing, ya get to meet Pokémon twice!\c\nOnce when they catch the line and once when you\npull ’em up! That’s why I say fishing is the best way\r\nto get to know a Pokémon! Let us begin our battle! Through it, I will learn\nall there is to know about you! Mwa ha ha! I learned everything about you, all right! You’re definitely the leader type!\nLike the protagonist of a game or something! Guess what! Guess what!\nMy mommy made this dress for me! I couldn’t be as good as Mommy... My mommy wears the same type of dress as this!\c\nDaddy always pokes fun at her though! Allow me to honor you and your\nPokémon with a battle! Don’t you think Pokémon are just gorgeous\nwhen they’re showing off their moves? Achlys: What a beautiful combination you\nand your Pokémon make!\c\nEos: I was captivated by your Pokémon’s\nmovement and totally messed up the battle! I hope you and your Pokémon\ngrow even stronger! I love Double Battles because it’s exciting to\nthink about what my sister is going to do and\r\ntry to match up with it! Pokémon are lonely without companions... Your Pokémon looks a bit lonely\nwithout more Pokémon buddies! Hmm? Think you got the skills to take me on? Whoa! Those are some impressive skills! Heard of the Lost Hotel? Word is that there’s a\nRoller Skater there with some awesome skills! Drift-and-dash!\nSpin!\r\nThen, boom! Right into battle! I think I blew it on the barrel roll! I know I should probably focus on just one, but\nI love Pokémon battles and roller skating equally! Our Pokémon may be battling high in the sky, but\nwe Trainers must keep our feet on the ground! Well, this defeat has certainly provided me\nwith some food for thought... Food for my thoughts is good and all, but I think\nI need some real food for today’s dinner!\c\nThat’s it! I’ll give my cute little Talonflame\nsome delicious Poké Puffs! Fly, fly, fly up high! Quickly, quickly,\nto our battleground in the sky! Bwaaah!\nBad memories, fly away! And now my heart and spirit flies back\nto my hometown of Mistralton City! I ain’t holdin’ back just ’cuz\nyer a kid, ya little punk! Ahh, blast it all! What’s the deal?\nKids aren’t supposed to be this strong! Age don’t matter when it comes to a serious\nPokémon battle! My buddy was putting on the whole bad-\nguy act, so I copied him and ended up\r\nlike this... Eeek!\nPlease forgive me! If only I were as strong as you, I could have pulled\nmy friend out of this dirty world and we could have\r\nbeen Rising Stars together again! You’re tryin’ to get in the way of my\nhavin’ a little bit of fun, aren’t ya?\r\nI ain’t gonna let that happen! I was just tryin’ to find peace\nis all! Honest! I love abandoned buildings like this...\nThere’s a sense of melancholy to them that\r\nI just can’t get enough of! C’mon, darlin’, bring out your Pokémon!\nMy Seviper and Arbok are itchin’ to play! Hate to lose, but I gotta admit, you got\nsome strong Pokémon there, kid. Ever think it’s strange how we’d never have\nmet if it weren’t for us both bein’ Trainers? Both my mom and my old man are Veterans,\nand my big bro is an Ace Trainer.\c\nI just couldn’t stand to be all goody two-shoes\nlike them! How bo-o-oring can you get? I don’t care about losing! I just love the\nthrill of a battle! It’s not like I hate my family or anything... Rebel against everything! That’s us all right!\nDown with the man, man! Bad to the bone without a care\nin the world! That’s us all right! Zoya: Just who are you?\c\nAsa: Dude...you got the power! I guess it takes power and strength\nto rebel against everything... Being bad to the bone might not\nbe so good after all... You got guts tryin’ to take us on with just one\nPokémon, but I ain’t down with those odds. Get outta here, dummy! Come back when\nyou’ve got more Pokémon with you! OH NO! I CAN’T FEEL MY TOES! OH NO! I LOST! I LOST! I CAN’T STOP SHOUTING!\nI THINK I’LL FREEZE IF I DO! Both my mother and father were Hikers before me!\c\nIt runs in the family, you see. What makes you\nthink you can take on an elite Hiker like me? I’ve been defeated. Whatever shall I do?\nMy identity crumbles before me! You’ve pulled the blinders from my eyes!\nI’m no elite Hiker!\c\nI’ll continue my life as an ordinary Hiker!\nThat’s how it should be! When it’s cold, it’s best to have\na battle to warm up! I’m getting a cold sweat from putting on\nsuch a terrible performance! If it comes to it, I can call out my trusty\nProbopass to warm me up! You see, Probopass\r\ncan use Magnet Pull to provide heat... I think. Yahoo! I finally meet eyes with someone else\nin this freezing cave! Always look at your opponent’s eyes!\nEyes often say more than words, you know? It’s hard to stand the cold gaze of the Black Belt\nfrom across the way. I guess it’s part of my training. I probably shouldn’t praise my pupil so openly,\nbut her Pokémon have gotten so strong!\r\nI’m very proud! Hehe! What do you think about me\nfighting instead of a Pokémon? Really, I can use Karate Chop and Rolling Kick!\nWanna try using me in place of one of your\r\nPokémon partners? Hehe! Just kidding, silly! What’s this?! Are you trying to thwart my\nattempts at love?! Eat this Karate Chop! The hurdles to finding love\nare so high... Ohhh... I can’t get enough of that Battle Girl’s\nwarm and beautiful gaze! I must persevere! The secret to karate is to have\ngood circular movement! Round and round we go! Remember,\nit’s all about circular motion! Circular motion! Yeah... Like kneading dough...\nNo, I’m not talking about my needing money! Strategy? What strategy? I have trust in our\nGrumpig and Hariyama! That’s all I need! People say it doesn’t matter if you win or lose,\nbut of course everyone wants to win! Eoin: It’s over...\c\nWolf: Yep, we’re done... I may have lost to you all, but I still\nhaven’t lost to myself!\c\nNo, I’m not being a sore loser! Really! No, really!\nOK... Maybe I am... Now we’re fighting friends! Two are better than one! The same goes for\nPokémon! Friends are important! Don’t you think your Pokémon would like a\ntraining partner, too? Rain or snow, it matters not! An Ace Trainer\ndoes not let anything get in his way!\c\nAn Ace Trainer is always elegant in whatever\nhe does! That’s what it means to be an ace! Remaining distinguished even in the face of defeat\nis what defines an Ace Trainer! Even the bitter taste of defeat is only\nencouragement to get stronger to an Ace Trainer!\c\nThat is also what it means to be an ace! Hey there! You look pretty strong! I’d be\nmissing out if I let you go without a battle! Ohhh... That was close! Just a little bit more,\nand I would have won! Ethers are so rare, I can never bring myself\nto use one in battle! My wings, cut through this snow!\nUp, up, and away! Your wings are cutting their way through\nthe sky and into the future! Rest now, my wings. Rest\nnow in your Poké Balls... Today’s the day I’ve so long been waiting for--\nwhen I start my new life as a Sky Trainer! Oh no! My first battle has ended in defeat! I spent over an hour trying to get into\nthis costume, you know? Brrr... It’s so cold!\nYou there! You came at just the right time!\c\nLet’s warm our bodies with some vigorous\nPokémon battling! Is this cold I feel coming from the snow and ice\naround me or from the shame of my defeat? I’ll be OK! I’ve got my Pokémon with me.\nWe can cuddle up to keep each other warm. Snow-covered paths are full of danger!\nNot only is it freezing cold, but you’ve\r\ngot to be careful where you walk!\c\nThat’s not even mentioning the sudden\nand fierce Pokémon battles you’ll face! You’re even more full of danger than\nthese snow-covered paths! If someone who hikes is called a “Hiker” and\nsomeone who climbs is called a “climber,” what\r\ndo you call someone who loves both?\c\nA “hiclimber”? I saw that look on your face! You’re thinking,\n“Ugh...not another Hiker!” aren’t you? Argh! Defeated again! Just how many of us\nHikers have to be pulverized in your ascent? We Hikers are everywhere! No matter the region,\nas long as there’s a place to hike, we’ll be there!\c\nYou may find one right behind you on a dark path...\nHeh heh heh... Stop right there, youngster! I’m going to\npaint your portrait! Don’t budge an inch! I told you not to budge an inch... You kids are all about movies these days,\nbut I still love the beauty of a good painting. It’s takeoff time!\c\nCome on, everyone, let’s show off\nour air-combat maneuvering! Alert! Unexpected interception!\nWe’re going down hard and fast! I just love a good Sky Battle!\nYour piloting skills blew me away! [~ 1009] [~ 1010] [~ 1011] [~ 1012] [~ 1013] [~ 1014] [~ 1015] [~ 1016] [~ 1017] This Gym exists only by absorbing\nthe power of the cosmos! Hrmm?! What is the source of your power?! I only need my Pokémon.\nThey give me all the power I need! Just because you can’t see it,\ndoesn’t mean it doesn’t exist! I didn’t cheer hard enough for my Pokémon...\nThat’s right--cheering is a kind of unseen power! Just because it can’t be explained by science,\ndoesn’t mean it’s not real.\c\nYou can’t explain your love for your Pokémon\nwith science, right?\r\nDoes that mean it’s not real? I think not! When it comes to climbing, you can ascend or\ndescend. Which do you prefer? Looks like my battling luck is going downhill! I tell you, the only reason I climb up a mountain\nis so that I can enjoy going back down! Aren’t Pokémon moves just the coolest?\nI really wish I could use them... Pokémon moves are just sooo cool! I’m a big fan of Brick Break, but what I’d really\nlike to be able to use is Hydro Pump!\r\nI’d spray everyone down! If I defeat you, I’m going to head\nhome and bake some cookies! Sigh... I lost, so no treats for me today! Woo hoo! I’m a Sky Trainer! Look at me go!\nWooooo! Woo hoo! I lost! Look at me lose!\nWooooo! When I’m high up like this, I just get so excited! With my shorts on, there’s no stopping me!\nI can go anywhere! Scolipede! Pinsir! Shorts or not, a Trainer can’t go anywhere\nif his Pokémon are feeling down... Oh no! Oh no!\nI’m late! I’m late!\c\nOh no! Oh no!\nWatch out! Watch out! Hmm? Huh? What?\nWhere am I, anyway? How strange...\c\nI was on my way to the Trainers’ School,\nand somehow I ended up here... I feel kind of embarrassed in a swimsuit, so I like\nto swim in murky water like this to stay out of sight. Ohhh... The murky water couldn’t\nhide my battling weakness! This battle helped me see the light!\nI’ve got nothing to hide!\c\nI’m going to head over to Azure Bay\nand catch some waves! I protect nature in order to protect Pokémon...\c\nWhat about people, you ask?\nNever mind that! Let’s battle! The term “Pokémon Trainer” has to do with\nboth people and Pokémon... People and Pokémon can coexist, but should there\nnot also be places that are just for Pokémon? It’s a Pokémon Ranger’s duty to ensure that\nPokémon can live the same way tomorrow as\r\nthey do today. I know there’s always going to be a tomorrow,\nso I don’t let defeat get to me very much. Whether I win or lose, I live every day to its fullest.\nThat’s what I learned from my Pokémon. Have you ever heard of parkour? Parkour doesn’t really have anything\nto do with Pokémon battles... Parkour is sometimes called “free running.”\nYou run, jump, climb, and crawl to move over\r\nobstacles and strengthen your body!\c\nIt’s very useful when chasing after Pokémon! “Time for a Pokémon battle.”\n...Is what the me from 10 seconds ago said. I could see myself being defeated by you... Did you really battle and defeat me?\c\nAm I the same person as the person you just\ndefeated moments ago? I can’t prove that... Hee hee hee hee...\c\nFall before my fairies! Mwa ha ha ha! I can see the fairies!\c\nThey’re waving at me from across the river! Tee hee hee hee! I can hear them!\c\nThe fairies are whispering to me... “Fight!” “Win!”\nThat’s what they say! Hee hee hee... We are Pokémon Rangers! We bring\nout the power in our Pokémon! We are Pokémon Rangers! We draw\nout the power in our Pokémon! Ivy: We drew out all the power we could!\c\nOrrick: But you proved to be even more powerful! If you want to draw on your partners’ powers,\nyou need to know their strong points! It’s better to focus on your own strong points\nrather than to try matching up with your partners’! It’s important for Trainers to share their\nlove with many Pokémon! I want to battle against the best Pokémon team\nyou have! You need more than just one! Flying high in the sky can show\nyou a whole new world! How far can you see? I wonder if Pokémon that fly and Pokémon\nthat can’t see the world differently... [~ 1070] [~ 1071] [~ 1072] [~ 1073] [~ 1074] [~ 1075] [~ 1076] [~ 1077] [~ 1078] [~ 1079] [~ 1080] [~ 1081] [~ 1082] [~ 1083] [~ 1084] [~ 1085] [~ 1086] [~ 1087] I feel like I’m missing something before I can\ntake on Victory Road...\r\nLet me battle you and find out what that is! Thanks for defeating me! Now I know\nwhere I need to improve! Some people think that losing is a bad thing.\c\nIf you ask me, those people are ignoring\nopportunities to learn and improve! I’ve been with my Pokémon partners since\nthe very beginning of my journey! My partners have been at my side\nfor every defeat... I know that someday fate will part us...\c\nThat’s why I take every battle we have\ntogether seriously! Among Trainers, words are unnecessary,\nwouldn’t you say?\c\nHippowdon, Aurorus, it’s battle time!\nShow them your strength! You really showed me your strength of\nbody and spirit! Impressive! I love strong Pokémon!\c\nI know I have it in me to train any Pokémon\ninto a strong Pokémon! I’ve lost track of how long I’ve been waiting\nhere for my sweetheart to return...\c\nI was once an innocent Lass, but now I’m\nall grown up. Deep down inside, I know that he\nwill never come back to me... It’s been hard to wait here for so long, but my\nPokémon have been here with me through it all. A strong Pokémon and a strong Trainer come\ntogether to form a strong team! It’s that simple. Once you’ve memorized all the Pokémon moves\nand Abilities, victory just comes naturally! Elina: Abracadabra!\c\nSean: Hocus Pocus! Fool! All it takes to form a stronger team is to\nbecome a stronger Trainer and have your\r\nPokémon become stronger, too! After memorizing all the Pokémon moves and\nAbilities and the items that are out there,\r\nit’s easy to come up with a good\r\nstrategy for victory! Are you telling me you are unable to raise\nmore than just one Pokémon? You only have one Pokémon that’s fit to fight?\nThat’s not gonna cut it! Blue sky!\nBlue ocean! Feeling blue... When it comes to being a Sky Trainer, I’m\nas green as this grass I’m standing on. Tierno: Whoa... Now THAT\nwas a nice move! Trevor: So you can’t learn everything just\nfrom the Pokédex...I see! Admin: You fools...\nYou don’t even have suits! I see... Even a weak-looking Rattata can be a\nthreat when it uses a move like Hyper Fang! Admin: Lysandre is like the sun to us!\nHe represents our hope! You might be strong, but your teamwork\nis still a bit lacking! Who’s got that flair? Team Flare!\nYeah, we’ve got that flair! Team Flare! Admin: Yes, I lost. But no matter.\nLysandre is the one who will take care of things. If you guys think we’ll let you\njoin Team Flare after all this,\r\nyou’ve got another think coming! You’re just trying to benefit from\nour success, aren’t you?! Lysandre is only going to save Team Flare,\nbecause we’re the only ones who are\r\ntruly worried about the future. Taking all of the money and stuff for ourselves\nwill make a world where Team Flare is happy! Are you trying to stop Team Flare from obtaining\nhappiness? What a vile person you are! Not having a ton of money\nis really stressful, you know... The ultimate weapon is stealing\nthe Legendary Pokémon’s power. Taking all of the Legendary Pokémon’s life force\nis an unfortunate necessity to realize our goals. There’s no way everybody can be happy!\nEach of us has different dreams. Do you actually think all living\nthings can be truly happy? You don’t even try to understand Lysandre\nand all that he suffers for! One person’s pleasure is another\nperson’s pain, right? I swam all the way here from the oceans of\nHoenn, and I’m still not too tired for a battle! Maybe I overestimated how much strength\nI had left in me! The ocean’s amazing!\c\nYou can get from anywhere to anywhere else\nas long as they’re connected by water! Wanna see some cool water illusions?\nI’m a pro when it comes to water! Those are some beautiful moves\nyour Pokémon have! Where does the water that Slowpoke sprays\ncome from? Is it its tears? Its sweat? I’ll think about what you did well\nand use this loss to make me better! I’ll think about what you did well\nand use this loss to make me better! I’ll think about what you did well\nand use this loss to make me better! I’ll think about what you did well and use\nthis loss to fuel my desire to improve. I’ll think about what you did well and use\nthis loss to fuel my desire to improve. I’ll think about what you did well and use\nthis loss to fuel my desire to improve. [~ 1142] Man... You defeated my Pokémon bad...\nWhy’s it gotta be like that? [~ 1144] [~ 1145] Ahh, man! There goes all my money... [~ 1147] [~ 1148] Ugh... Argh... Gah... [~ 1150] [~ 1151] How’d I go and lose the match like that?\nNothing’s goin’ right for me today! [~ 1153] [~ 1154] Ha ha ha! You’re a strong one, aren’t ya?\nI like Trainers who aren’t afraid to win! [~ 1156] [~ 1157] Ain’t you a strong one?\nToo strong for me! [~ 1159] [~ 1160] You nearly scrapped my Pokémon! [~ 1162] [~ 1163] I feel like I just got ran over...\nTime to back things up a bit! [~ 1165] [~ 1166] Gone with the wind...\nThat’s me after this battle! [~ 1168] [~ 1169] I often get some rowdy passengers,\nso I’ve always got to be prepared! [~ 1171] [~ 1172] I can’t see so well through these tears...\nI’d better not drive like this. [~ 1174] Wow!\nYou’re a weally strong Trainer! Wahhh! I can’t do it...\nI just can’t win... I knew this battle would end up like this... This is weak! For true...\nVery, very weak! Whaddaya think yer doin’ to my\ndarling Pokémon, punk? Tsk... Man, forget this nonsense... How wonderfully strong! Tee hee hee hee... Mmm... Wonderful...\nI want that Poké Ball... I see... Hmph! Where in the world did you come from?!\nYou’re suspect! Very suspect! This strength...\nIt’s suspect! Only staff chosen by Doctor Xerosic were\nsupposed to be able to enter this floor!\c\nYou are suspect...\nSo very suspect... Hmm? Who might you be?\nAre you the new hire? Everything is within expectations!\nNothing is wrong with my calculations! Starting with that foolish girl, I just can’t\nunderstand why Dr. Xerosic would let\r\nin so many feeble-minded hooligans...\c\nI suppose I just can’t understand his genius! Hmm? Who goes there? Who are you?\nWhat business do you have here? What amazing Pokémon you have there!\nYou must allow me to analyze them in the lab... Are you another one of the new security\nguards hired on by the doctor?\c\nThe guys that came before you--especially\nthe ones from the gang--are a bunch of slackers! ... ... ... ... ... ... ... ... ... Uwaaaaaauuuuuuggghhh!!! Hmm...\nI lost... I’m workin’ ’ere, so buzz off! That was bangin’!\nI ain’t got no beef with yer! Sorry for tryin’ to give yeh air like that!\c\nYer’ve gotta remember me, don’tcha?\nI’m the lovely one in the Lumiose Gang!\c\nEmma got us this sweet gig running\nsecurity here for the doc, see? Hoi! Are yer trying to sneak in or summat?\nBut wait... I know that mug o’ yers! Right on. I knew I’d seen yer mug before!\nYou put me to rights in the station last time! All right there. How’s it goin’?\c\nYeh’ve gotta remember me, innit? I’m the one\nwho brings charm to the Lumiose Gang!\c\nWhatcha up to, anyway?\nIf you keep on wanderin’ about,\r\nsomeone’ll figure you for an intruder! Ugh...\nYer seriously strong... I know, I know!\nIt’s a battle you want! This was a fitting battle for the wide-open sky! Keep aiming for the top and giving it your all!\nI’ll be following in your wake! There’s no way you could walk on water! ...!\nWait! I’ve got it! If I could get a Pokémon to continuously blast\nHydro Pump under my feet, I could totally walk\r\non water... I might even be able to walk the sky! Now that I’m all grown and finally able to swim,\nthere’s nothing out there to frighten me! Actually, you kind of frighten me... You may have won, but I’m staying in the water!\nI’m going to swim forever and ever! The strength to protect, huh?\c\nBut what are you really protecting? A tomorrow\nthat will only end up being worse than today? It’s over...\c\nFools with no vision will continue to befoul this\nbeautiful world.\c\nThey will go on until the only thing left to do is\nsquabble over the remaining scraps of hope... Yes! That’s right!\nI’m the Red Pokémon Ranger! Oh no!\nThe Red Pokémon Ranger is in trouble! You’re pretty good, you know?\c\nYou wanna join my Pokémon Ranger team?\nYou could be the Blue Ranger! Don’t you underestimate us!\c\nWe’re about as a strong as\nAce Trainers, you know? How could I lose to you?! You’re not even an\nAce Trainer. Just an ordinary Trainer! In terms of actual practicality, wouldn’t you say that\nwe Pokémon Rangers are actually superior to\r\nAce Trainers? I just want to spend time with my Pokémon, but\neveryone keeps challenging me to battles...\c\nI ran all the way here, and yet I still can’t\nfind any peace and quiet! I can see that you and your Pokémon\ntrust each other very much! I think I get it... You just want to spend\nquality time with your Pokémon, too...\r\nI guess there are different ways to do that... Hmmm?\nYou look like you’d be a good opponent for my\r\nSteelix to gain some good experience. Hmmmmmm?! Your Pokémon are the ones\nthat got experience from this match? Hmmm... I guess I may have overestimated\nmy abilities a little bit.\c\nGetting to Victory Road isn’t even the final goal\nof my career as a Pokémon Trainer! I’ve been running around in my bare feet to train!\nDo you have any idea how strong that’s made me? Ouch! You mean running around in my bare feet\ndidn’t help me improve at Pokémon battling? Y’know... It’s kind of painful to be running around\nin my bare feet in here... My toes get cold!\c\nMy Pokémon are always in their bare feet...\nI wonder if they don’t mind it. Moves are a result of a Pokémon’s strength! Impressive! Keep up the good work.\nRepetition is strength! When two Pokémon use the same move,\nthe stronger one will win! Now that you’re on Victory Road, I bet you’re\nnervous and excited! Let’s see! Looks like you’re a bit nervous,\nbut relaxed enough to focus! Relax! Relax!\c\nAll you’ve got to do is put your trust in the\nPokémon that helped you get here. Hi-yah!\nYou’ve got some nerve to challenge me! Hi-ya-- Huh...\nYou beat me... Hi-yah!\nYou’ve got some impressive skills, there! All it takes to go on a journey is a pinch\nof curiosity! Really, that’s it! The weight of this backpack really\ndigs into my shoulders... Traveling alone is fine and dandy, but\ntraveling with friends really can’t be beat! You don’t need to say a word! I can tell\nthat you’re here because you want to\r\nchallenge a strong opponent! I felt your strength with all of my being! The strong opponents you so desire\nare up ahead... I can see your aura...\nIt’s got an unlucky color about it... Unlucky for me, I see... I can see your aura...\c\nIt’s got a warm, kind-looking color... It just looks\nunlucky to anyone who would be your opponent! Whatchoo lookin’ at?!\c\nYou think I’m just doin’ this Fairy Tale Girl thing\nfor funsies, do ya?! Get a taste of my power! Whoaaa!\nYou... You’re good! I’ve been working at this Fairy Tale Girl thing for\na while, but I was still kind of embarrassed...\c\nBut this battle has given me some confidence!\nNow can I be a Fairy Tale Girl with pride! Vet-- Vet-- Veteran! Vet-- Vet-- Veteran!\nVeteran all the WAY!\c\nSo, what do you think of my theme song?\nNow it’s time for battle! I guess my theme song didn’t help out my\nbattling skills at all... The secret to staying young is to spend\ntime having fun with your Pokémon!\c\nEvery day is so packed with excitement\nthat you don’t have time to get old! After all the training I’ve received here on\nVictory Road, my body is ready!\r\nThink you can defeat me?! Even with my honed and toned body\nof muscle and brawn, I couldn’t win! Why?! My furious fists can pulverize even\nboulders of granite! How could I lose?!\c\nOh? Is it because I spent so much time training\nmyself and not training my Pokémon? If Pokémon can so easily fly and swim,\nwhat use do they have for us Trainers? Surely Pokémon don’t stick by our sides\nsimply to have battles like this... If Pokémon can so easily fly and swim,\nwhat use do they have for us Trainers?\c\nIt’s something that all of us should be\nthinking about. You’ve got youth on your side, but we’ve got\nyears of experience on ours!\r\nThis will be a battle of youth against wisdom! I can see that youth isn’t all you have! You must’ve\ngained a lot of experience on your journey, too. Veterans like myself are always happy to see\ntough and energetic youths like yourself!\r\nIt gives us inspiration to train even harder! To cap off your string of battles, I want\nyou to come at me with all your might! I lost with all my might! You’re even more powerful than I imagined!\nHow about you line up in here with us?\c\nNo, you’ve got better things to do!\nGo on ahead with all your might! I started out just wanting the strength to protect\nthose that I love, but now...\c\nNow all I want is to keep battling for the thrill of it!\nDid I lose my way? Is what I’m doing correct? You and your Pokémon just showed me\nwhat battles are supposed to be about! I knew it deep down--that a goal and the means\nto reach that goal are not the same.\c\nIt’s important to never lose sight of what you’re\nfighting for. So, I’ve got to steady my right arm at this angle...\nMy left hand goes on my hip...\c\nNext, I just bend my knees down ever so slightly...\nThen stick out my chest like this...\c\nOh! I’m sorry! I didn’t notice you there!\nA battle, is it? OK, let’s get started. What strength! Just what kind of ranger are you?! I was just working on my victory pose...\nIt’s an important part of being a Pokémon Ranger!\c\nI think I’m going to have to stick out my chest a\nbit more and then pose my right hand like so... In order to meet strong Trainers and strong\nPokémon, one only has to battle! Battles are kind of like the representation of a\nTrainer’s love for her Pokémon! In order to meet great Trainers and great\nPokémon, one has to be proactive! To compare this to mountain climbing,\nI’d say I’m almost at the summit! To be so close to the summit and be\ndefeated... How disappointing! To be unprepared is to be inviting danger! That\ngoes for mountain climbing and Pokémon battles. If battling strategies could be described using\ncolors, I wonder what color yours would be... The color of passionate moves is red...\nThe color of cool decisions is blue... Your battle strategy comes in all the colors of\nthe rainbow! That’s how strong you are! I’m going to teach you a lesson! People call us strange for being more\ninterested in perfecting our teamwork\r\nthan challenging the Champion... Arman: Man...this is boring!\c\nHugo: You can really see the frustration\nof defeat on my partner’s face... Even if you forget about us, we’ll\nstill keep on living! It’s depressing to lose, that’s for sure. But\nfeeling blue every once in a while isn’t so bad. You think you can get through Victory Road\nwith just one Pokémon? You crazy?! Friends give you courage! Come back when\nyou have more Pokémon with you. Haha! It sure does feel good to let loose every\nonce in a while!\c\nSpying on people’s Holo Caster conversations\ngets boring pretty quickly, after all! Nice! My Pokémon like to let loose every\nonce in a while, too! Right here, right now! I just live in the moment!\nForget worrying about tomorrow! Just because you don’t understand your opponent,\ndoesn’t necessarily make them bad or wrong! I feel like I understood something\nabout you, though... You’ll understand just how warm and kind Lysandre\nreally is when he puts his grand plan into action! Welcome, intruder!\c\nYou’re in the wrong for coming here, so I won’t\nhear any complaints from you about being beaten\r\nto a pulp by us! No! It’s my Pokémon that got beaten! You can try all you like, but it’s futile...\nOnly Team Flare will survive in the end. [~ 1301] [~ 1302] [~ 1303] Time to show off our Pokémon! You got us! Your Pokémon are just\nabout as cute as ours! Every Trainer’s favorite Pokémon\nis his own Pokémon! Time to show off our Pokémon! I can’t stop tee-heeing, because the sight of\nyour Pokémon really tickles me! Tee hee! Even if we lost, my Pokémon did their best!\nTime to reward them with some Poké Puffs! My dark magic along with my\nPokémon cannot be defeated! My dark magic didn’t work?\nYou and your Pokémon are shining too brightly! My dark magic will make you even stronger... Tee hee hee. ♪ You just ran into a girl who’s\nhead over heels for Pokémon battles. Girls in love don’t mind if they lose. ♪ Tee hee hee. ♪ Such a mysterious power!\c\nPokémon have such an amazing strength!\nThey bring smiles to everyone’s faces! We’re gonna be the toughest Twins in the world! We’re gonna be the toughest Twins in the world! Nana: Ohhh...we lost!\c\nNina: It’s OK! We’re still gonna be the\ntoughest Twins in the whole world! You gotta know when to use Protect\nin a Double Battle! You gotta know how to get around Protect\nwhen it’s used against you! We’re Twins, silly! You need two\nPokémon to challenge us! I wanna see lots and lots of Pokémon!\nYou only have one! That was some nice footwork! I guess I need to spend more time\non the prep work... This battle has put me in a delightful mood! Even a simple Pokémon battle like\nthis feels so dramatic! What incredible Pokémon you have...\nYou’re something special, aren’t you? Oh man!\nOh man! Oh man! Sigh... Is it your honor as a warrior that you don’t\ndeal the finishing blow? Oh... I must have been captivated by\nthe beauty of this city! Mmm! How stylish! I need something more exciting\nthan this to forget about him! As long as I’m with my Pokémon, I get to meet\nall sorts of people from around the world\r\nand trade and battle with them! It’s all thanks to my Bidoof that I got to meet you!\nThat’s got to be good for something! Being with Pokémon helps broaden your world! I’m still no match for you...\c\nYou know, it’s because I met you that\nI was able to get this far...\c\nBut our journey’s just getting started.\nWho knows what heights we’ll reach! I’m still no match for you...\c\nYou know, it’s because I met you that\nI was able to get this far...\c\nBut our journey’s just getting started.\nWho knows what heights we’ll reach! I’m still no match for you...\c\nYou know, it’s because I met you that\nI was able to get this far...\c\nBut our journey’s just getting started.\nWho knows what heights we’ll reach! So, I still can’t beat you...\c\nYou know, it’s because I met you that\nI was able to get this far...\c\nWell, our journey’s not over yet!\nWho knows how strong we’ll get. So, I still can’t beat you...\c\nYou know, it’s because I met you that\nI was able to get this far...\c\nWell, our journey’s not over yet!\nWho knows how strong we’ll get. So, I still can’t beat you...\c\nYou know, it’s because I met you that\nI was able to get this far...\c\nWell, our journey’s not over yet!\nWho knows how strong we’ll get. Grunt: You might be strong, but your teamwork\nis still a bit lacking! Grunt: I may have lost, but it doesn’t matter!\nLysandre will take care of everything. Grunt: Phlogiston...\nExtinguished... Oh? We’re done already, pet?\nI could’ve gone on for days, I could! O-oh... Um...\nG-good work out there... Right? Hmph... So you held your own.\nI’ll admit that you’re not terrible, at least. Heheheh! That was great craic!\nWhat do you say? Did you have fun, too? Wh-what?! Not even my ultra-powerful\nLucario duo could stand up to you?! And I was so excited, too... ~~~~~~~~~~~~~~~ Text File : 23 ~~~~~~~~~~~~~~~ HP Bag S HP Bag M HP Bag L Attack Bag S Attack Bag M Attack Bag L Defense Bag S Defense Bag M Defense Bag L Sp. Atk Bag S Sp. Atk Bag M Sp. Atk Bag L Sp. Def Bag S Sp. Def Bag M Sp. Def Bag L Speed Bag S Speed Bag M Speed Bag L Strength Bag Toughen-Up Bag Swiftness Bag Big-Shot Bag Double-Up Bag Team Flare Bag Reset Bag Soothing Bag ~~~~~~~~~~~~~~~ Text File : 24 ~~~~~~~~~~~~~~~ ◆[VAR sTRBAG(0000)]\nたいりょくを ちょっぴり きたえる。\nききめが でるまで やく1ふん。 ◆[VAR sTRBAG(0000)]\nたいりょくを すこし きたえる。\nききめが でるまで やく5ふん。 ◆[VAR sTRBAG(0000)]\nたいりょくを そこそこ きたえる。\nききめが でるまで やく8ふん。 ◆[VAR sTRBAG(0000)]\nたいりょくを すごく きたえる。\nききめが でるまで やく60ふん。 ◆[VAR sTRBAG(0000)]\nたいりょくを かんぺきに きたえる。\nききめが でるまで やく90ふん。 ◆[VAR sTRBAG(0000)]\nこうげきを ちょっぴり きたえる。\nききめが でるまで やく1ふん。 ◆[VAR sTRBAG(0000)]\nこうげきを すこし きたえる。\nききめが でるまで やく5ふん。 ◆[VAR sTRBAG(0000)]\nこうげきを そこそこ きたえる。\nききめが でるまで やく8ふん。 ◆[VAR sTRBAG(0000)]\nこうげきを すごく きたえる。\nききめが でるまで やく60ふん。 ◆[VAR sTRBAG(0000)]\nこうげきを かんぺきに きたえる。\nききめが でるまで やく90ふん。 ◆[VAR sTRBAG(0000)]\nぼうぎょを ちょっぴり きたえる。\nききめが でるまで やく1ふん。 ◆[VAR sTRBAG(0000)]\nぼうぎょを すこし きたえる。\nききめが でるまで やく5ふん。 ◆[VAR sTRBAG(0000)]\nぼうぎょを そこそこ きたえる。\nききめが でるまで やく8ふん。 ◆[VAR sTRBAG(0000)]\nぼうぎょを すごく きたえる。\nききめが でるまで やく60ふん。 ◆[VAR sTRBAG(0000)]\nぼうぎょを かんぺきに きたえる。\nききめが でるまで やく90ふん。 ◆[VAR sTRBAG(0000)]\nとくこうを ちょっぴり きたえる。\nききめが でるまで やく1ふん。 ◆[VAR sTRBAG(0000)]\nとくこうを すこし きたえる。\nききめが でるまで やく5ふん。 ◆[VAR sTRBAG(0000)]\nとくこうを そこそこ きたえる。\nききめが でるまで やく8ふん。 ◆[VAR sTRBAG(0000)]\nとくこうを すごく きたえる。\nききめが でるまで やく60ふん。 ◆[VAR sTRBAG(0000)]\nとくこうを かんぺきに きたえる。\nききめが でるまで やく90ふん。 ◆[VAR sTRBAG(0000)]\nとくぼうを ちょっぴり きたえる。\nききめが でるまで やく1ふん。 ◆[VAR sTRBAG(0000)]\nとくぼうを すこし きたえる。\nききめが でるまで やく5ふん。 ◆[VAR sTRBAG(0000)]\nとくぼうを そこそこ きたえる。\nききめが でるまで やく8ふん。 ◆[VAR sTRBAG(0000)]\nとくぼうを すごく きたえる。\nききめが でるまで やく60ふん。 ◆[VAR sTRBAG(0000)]\nとくぼうを かんぺきに きたえる。\nききめが でるまで やく90ふん。 ◆[VAR sTRBAG(0000)]\nすばやさを ちょっぴり きたえる。\nききめが でるまで やく1ふん。 ◆[VAR sTRBAG(0000)]\nすばやさを すこし きたえる。\nききめが でるまで やく5ふん。 ◆[VAR sTRBAG(0000)]\nすばやさを そこそこ きたえる。\nききめが でるまで やく8ふん。 ◆[VAR sTRBAG(0000)]\nすばやさを すごく きたえる。\nききめが でるまで やく60ふん。 ◆[VAR sTRBAG(0000)]\nすばやさを かんぺきに きたえる。\nききめが でるまで やく90ふん。 ◆[VAR sTRBAG(0000)]\nエネルギー 30% かいふく。\nつかうと すぐに きく。 ◆[VAR sTRBAG(0000)]\nエネルギー 50% かいふく。\nつかうと すぐに きく。 ◆[VAR sTRBAG(0000)]\nエネルギー 100% かいふく。\nつかうと すぐに きく。 ◆[VAR sTRBAG(0000)]\nパワー 10% アップ。\nやく30ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nパワー 30% アップ。\nやく10ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nパワー 50% アップ。\nやく5ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nゴールするのが すこし はやい。\nやく30ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nゴールするのが そこそこ はやい。\nやく10ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nゴールするのが すごく はやい。\nやく5ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nグッズが すこし みつけやすい。\nやく30ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nグッズが そこそこ みつけやすい。\nやく10ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nグッズが すごくこ みつけやすい。\nやく5ふんで ききめが きれる。 ~~~~~~~~~~~~~~~ Text File : 25 ~~~~~~~~~~~~~~~ Name: [VAR TRNAME(0000)] ID No.: [VAR NUM5(0000,0000)] Pokédex: [VAR NUM3(0000)] Money: $[VAR NUM7(0000,002C)] [~ 9] Time: [VAR NUM3(0000)] : [VAR NUM2(0001)] Adventure started on: [VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)] Trainer Information [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] First entered Hall of Fame on: Poké Miles: [VAR NUM7(0000,002C)] Bug Badge\nLeader: Viola Cliff Badge\nLeader: Grant Rumble Badge\nLeader: Korrina Plant Badge\nLeader: Ramos Voltage Badge\nLeader: Clemont Fairy Badge\nLeader: Valerie Psychic Badge\nLeader: Olympia Iceberg Badge\nLeader: Wulfric Leader: Viola Leader: Grant Leader: Korrina Leader: Ramos Leader: Clemont Leader: Valerie Leader: Olympia Leader: Wulfric ~~~~~~~~~~~~~~~ Text File : 26 ~~~~~~~~~~~~~~~ [VAR PKNICK(0000)] Base Stat MAX! [VAR NUM3(0000)] +[VAR NUM3(0000)] -[VAR NUM3(0000)] Whoa! Your [VAR PKNICK(0000)] managed to find\n[VAR iCOLOR2(0001)][VAR sTRBAG(0001)]![WAIT 30] Do you want to use the [VAR sTRBAG(0001)]\nfor your [VAR PKNICK(0000)]? Discard this [VAR sTRBAG(0000)]? [VAR PKNICK(0000)] is enjoying the effects of the\n[VAR sTRBAG(0001)] it worked out on.\nIf you switch to a new [VAR sTRBAG(0002)]\nnow, the effects it gained from the previous\n[VAR sTRBAG(0001)] will disappear.\nAre you sure you want to use the new\n[VAR sTRBAG(0002)]? [VAR PKNICK(0000)] is doing Core Training\nusing [VAR iCOLOR2(0001)][VAR sTRBAG(0001)].\nSwitching to the new [VAR sTRBAG(0002)]\nnow will require you to discard the old\n[VAR sTRBAG(0001)] it’s been using.\nAre you sure you want to throw it away to\nuse the new [VAR sTRBAG(0002)]? [VAR PKNICK(0000)] doesn’t seem to want to do\nany Core Training.\c\nMaybe you should try using a training bag\nwith it when it’s feeling a bit more energetic. [VAR PKNICK(0000)] seems to have rested a bit,\nand now it’s refreshed and ready for action! Use Discard Back Yes No ◆ [VAR sTRBAG(0000)]\nTrains HP stat slightly.\nCore Training will take no\ntime at all to complete. ◆ [VAR sTRBAG(0000)]\nTrains HP stat a fair amount.\nCore Training will probably\ntake some time to complete. ◆ [VAR sTRBAG(0000)]\nTrains HP stat quite a lot.\nCore Training will take\nreal time and dedication. ◆ [VAR sTRBAG(0000)]\nTrains Attack stat slightly.\nCore Training will take no\ntime at all to complete. ◆ [VAR sTRBAG(0000)]\nTrains Attack stat a fair amount.\nCore Training will probably\ntake some time to complete. ◆ [VAR sTRBAG(0000)]\nTrains Attack stat quite a lot.\nCore Training will take\nreal time and dedication. ◆ [VAR sTRBAG(0000)]\nTrains Defense stat slightly.\nCore Training will take no\ntime at all to complete. ◆ [VAR sTRBAG(0000)]\nTrains Defense stat a fair amount.\nCore Training will probably\ntake some time to complete. ◆ [VAR sTRBAG(0000)]\nTrains Defense stat quite a lot.\nCore Training will take\nreal time and dedication. ◆ [VAR sTRBAG(0000)]\nTrains Sp. Atk stat slightly.\nCore Training will take no\ntime at all to complete. ◆ [VAR sTRBAG(0000)]\nTrains Sp. Atk stat a fair amount.\nCore Training will probably\ntake some time to complete. ◆ [VAR sTRBAG(0000)]\nTrains Sp. Atk stat quite a lot.\nCore Training will take\nreal time and dedication. ◆ [VAR sTRBAG(0000)]\nTrains Sp. Def stat slightly.\nCore Training will take no\ntime at all to complete. ◆ [VAR sTRBAG(0000)]\nTrains Sp. Def stat a fair amount.\nCore Training will probably\ntake some time to complete. ◆ [VAR sTRBAG(0000)]\nTrains Sp. Def stat quite a lot.\nCore Training will take\nreal time and dedication. ◆ [VAR sTRBAG(0000)]\nTrains Speed stat slightly.\nCore Training will take no\ntime at all to complete. ◆ [VAR sTRBAG(0000)]\nTrains Speed stat a fair amount.\nCore Training will probably\ntake some time to complete. ◆ [VAR sTRBAG(0000)]\nTrains Speed stat quite a lot.\nCore Training will take\nreal time and dedication. ◆ [VAR sTRBAG(0000)]\nSuccessful shots will award more\npoints in the Pokémon’s next\nSuper-Training Regimen. ◆ [VAR sTRBAG(0000)]\nMakes Balloon Bots’ shots less\neffective in the Pokémon’s next\nSuper-Training Regimen. ◆ [VAR sTRBAG(0000)]\nMakes the Pokémon quicker the\nnext time the Pokémon takes on\na Super-Training Regimen. ◆ [VAR sTRBAG(0000)]\nMakes shots more likely to hit\nthe goals in the Pokémon’s next\nSuper-Training Regimen. ◆ [VAR sTRBAG(0000)]\nDoubles base-stat increases the\nnext time the Pokémon takes on\na Super-Training Regimen. ◆ [VAR sTRBAG(0000)]\nFor some reason, knocking the\nstuffing out of this Team Flare-\nthemed bag just feels so good. ◆ [VAR sTRBAG(0000)]\nCompletely resets all of the base\nstats of a Pokémon. ◆ [VAR sTRBAG(0000)]\nMakes a Pokémon slightly\nfriendlier toward its Trainer. Spirit! Show everyone your spirit! 1, 2, punch! 1, 2, strength!\n1, 2, punch! 1, 2, strength! Float like a Butterfree, sting like a Beedrill! Don’t stop now! Keep going till your muscles\nscream for you to stop! Strength is power! Attacking is the best defense! Do it! Hit it! Hit it! You’ve gotta hit it!!! Your sweat will only make you stronger! Defending is the best attack! Do it! Faster! Faster! FASTER! Bust right through,\nand come out on the other side of speed! Rush it at the speed of light! Speed creates speed! Double it!\nDouble it allllllllll!! Charge up that energy!\nGive it 200 percent! If you want twice the reward, you’ve got\nto do twice the work! Now let’s work out! That’s it! Do it! Do it!\nDon’t stop now! Feel the burn!\nYou’re as hot as a solar flare! You’re gonna see the iron fist of justice! That’s it?!\nIs that really all you’ve got?! Don’t give up, kid!\nIt’ll be worth it. I promise! Sometimes you’ve just gotta tread on some\nthorns before you come up roses! These fists tell a story!\nAnd it’s a story of love and friendship! It’s time to bloom!\nLet’s boost our bonds--with MUSCLES! That’s it! Win that trust!\nWin it with your effort and your sweat! [VAR PKNICK(0000)]’s base HP stat went up! [VAR PKNICK(0000)]’s base Attack stat went up! [VAR PKNICK(0000)]’s base Defense stat went up! [VAR PKNICK(0000)]’s base Sp. Atk stat went up! [VAR PKNICK(0000)]’s base Sp. Def stat went up! [VAR PKNICK(0000)]’s base Speed stat went up! [VAR PKNICK(0000)]’s shots will get it more points\nthe next time it does Super Training! [VAR PKNICK(0000)] will lose fewer points from\nhits the next time it does Super Training! [VAR PKNICK(0000)] will move more quickly the\nnext time it does Super Training! [VAR PKNICK(0000)]’s shots will be more likely to\nhit goals the next time it does Super Training! [VAR PKNICK(0000)] gets twice the stat increases\nthe next time it does Super Training! [VAR PKNICK(0000)] is bursting with energy! [VAR PKNICK(0000)]’s base stats have been reset! [VAR PKNICK(0000)] became a bit friendlier\ntoward [VAR TRNAME(0001)]! This is it!\nThe muscles that will make the future bright! Can Pokémon even move like this?! He-e-e-e-ere it comes!\nThe ultimate move! Welcome to S.T.!\c\nDo some special training to bring out your\nPokémon’s best...as Fully Trained Pokémon!\c\nLet’s start with that button in the lower-left\ncorner: the Super-Training button. Start by tapping the button in the lower-left\ncorner. It’s the Super-Training button. Let’s do some work on the training bag!\nTap that button in the lower-right corner! Tap that button in the lower-right corner! Pick a training bag from the list on the left,\nand tap on it! That’s right! This here is a training bag!\nUse it with your Pokémon to train ’em up!\c\nKeep on tappin’ the screen till you knock the\nstuffin’ out of it--something good will happen!\c\nIf you leave your Pokémon to train on its own,\nit will hit the bag once a minute. [VAR PKNICK(0000)]’s base [VAR EVSTAT(0001)]\ncan’t go any higher!\c\nIt can’t use the [VAR sTRBAG(0002)]! [VAR PKNICK(0000)]’s base [VAR EVSTAT(0001)]\ncan’t go any higher than it already is!\c\nIt’s a master of [VAR EVSTAT(0001)]! [VAR PKNICK(0000)]’s base stats can’t go higher!\nIt can’t use the [VAR sTRBAG(0002)]! [VAR PKNICK(0000)] doesn’t seem to want to do\nany Super Training.\c\nMaybe you should try to do Super Training\nwith it when it’s feeling a bit more energetic. [VAR PKNICK(0000)]’s base stats cannot be\nincreased any further! ~~~~~~~~~~~~~~~ Text File : 27 ~~~~~~~~~~~~~~~ Nature: [VAR COLOR(0002)]Hardy[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Lonely[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Brave[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Adamant[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Naughty[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Bold[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Docile[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Relaxed[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Impish[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Lax[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Timid[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Hasty[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Serious[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Jolly[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Naive[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Modest[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Mild[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Quiet[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Bashful[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Rash[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Calm[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Gentle[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Sassy[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Careful[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Quirky[VAR COLOR(0000)] Date Met: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Met: [VAR NUM3(0003)] Date Met: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Met: Apparently Lv. [VAR NUM3(0003)] Date Arrived: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Arrived: [VAR NUM3(0003)] Date Arrived: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Arrived: Apparently Lv. [VAR NUM3(0003)] Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)] Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: Apparently [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)] Egg Received: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)] Egg Received: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: Apparently [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)] Date Met: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Met: [VAR NUM3(0003)]\nNote: A fateful encounter. Date Met: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Met: [VAR NUM3(0003)]\nNote: Apparently a fateful encounter. Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nNote: A fateful encounter. Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nNote: Apparently a fateful encounter. Traveled across both space and time in\norder to reach [VAR COLOR(0002)]the Kalos region [VAR COLOR(0000)]from\n[VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]. Seems to have traveled across both space\nand time in order to reach [VAR COLOR(0002)]the Kalos region\n[VAR COLOR(0000)]from [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]. A fateful encounter led it to come across\nboth space and time in order to reach [VAR COLOR(0002)]the\nKalos region\n[VAR COLOR(0000)]from [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]. A fateful encounter seems to have led it\nacross space and time to reach the [VAR COLOR(0002)]Kalos\nregion [VAR COLOR(0000)]from [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]. [~ 41] [~ 42] [~ 43] [~ 44] Date Arrived: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Arrived: [VAR NUM3(0003)] Date Arrived: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Arrived: Apparently Lv. [VAR NUM3(0003)] Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)] Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: Apparently [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)] Characteristic: Loves to eat Characteristic: Takes plenty of siestas Characteristic: Nods off a lot Characteristic: Scatters things often Characteristic: Likes to relax Characteristic: Proud of its power Characteristic: Likes to thrash about Characteristic: A little quick tempered Characteristic: Likes to fight Characteristic: Quick tempered Characteristic: Sturdy body Characteristic: Capable of taking hits Characteristic: Highly persistent Characteristic: Good endurance Characteristic: Good perseverance Characteristic: Likes to run Characteristic: Alert to sounds Characteristic: Impetuous and silly Characteristic: Somewhat of a clown Characteristic: Quick to flee Characteristic: Highly curious Characteristic: Mischievous Characteristic: Thoroughly cunning Characteristic: Often lost in thought Characteristic: Very finicky Characteristic: Strong willed Characteristic: Somewhat vain Characteristic: Strongly defiant Characteristic: Hates to lose Characteristic: Somewhat stubborn A mysterious Pokémon Egg that was\nreceived from [VAR COLOR(0002)][VAR LOCATION(0008)]\n[VAR COLOR(0000)]on [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)] A mysterious Pokémon Egg that was\nobtained from [VAR COLOR(0002)][VAR LOCATION(0004)]\n[VAR COLOR(0000)]on [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]. A very mysterious Pokémon Egg that was\nobtained from [VAR COLOR(0002)][VAR LOCATION(0008)]\n[VAR COLOR(0000)]on [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]. A rather mysterious Pokémon Egg that was\nobtained from [VAR COLOR(0002)][VAR LOCATION(0004)]\n[VAR COLOR(0000)]on [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]. [~ 83] [~ 84] A mysterious Pokémon Egg that was\nobtained from [VAR COLOR(0002)][VAR LOCATION(0008)]\n[VAR COLOR(0000)]on [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]. “The Egg Watch”\nSounds can be heard coming from inside!\nThis Egg will hatch soon! “The Egg Watch”\nIt appears to move occasionally.\nIt may be close to hatching. “The Egg Watch”\nWhat Pokémon will hatch from this Egg?\nIt doesn’t seem close to hatching. “The Egg Watch”\nIt looks as though this Egg will take\na long time yet to hatch. ~~~~~~~~~~~~~~~ Text File : 28 ~~~~~~~~~~~~~~~ Which records would you like to view? You don’t have any records yet! Single Battle Test records Double Battle Test records Download Test records Single Battle Test Results Double Battle Test Results [~ 7] [VAR NUM4(0000,002C)] [VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)] [VAR BTLTEST(0000)] Test Results Points Beginner Novice Normal Super Hyper Elite Master Download Test Results Single Battle Test Results Double Battle Test Results ~~~~~~~~~~~~~~~ Text File : 29 ~~~~~~~~~~~~~~~ Searching for test data...\nPlease wait. Please select the Battle Test\nyou would like to download.\c Want to stop downloading Battle Tests? Would you like to download\n[VAR BTLTEST(0000)]? You have already downloaded this Battle Test.\c You have received the Battle Test data.\c The Battle Test is being downloaded...\nDo not turn off the power. The Battle Test has been downloaded.\c Please select a Battle Test to delete.\c Are you done deleting Battle Tests? Would you like to delete\n[VAR BTLTEST(0000)]? The data for that Battle Test has been deleted.\c Please select a method for receiving the data. You will be connected to the Internet.\nWould you like to continue? Checking the SD Card...\nPlease wait. Disconnecting from the Internet...\nPlease wait. Your memory is full.\nWould you like to delete some data? Test data could not be found.\c\nPlease download some Battle Test data.\c Are you sure you want to\ndisconnect from the Internet? Shutting down the Internet connection... Wireless communication has been disabled.\c\nPlease push the wireless switch to enable\nwireless communication.\c Due to errors detected within the files on your\nSD Card, your saved data has been deleted.\c Are you sure you wish to delete your\n[VAR BTLTEST(0000)]? There is not sufficient free space on your SD\nCard to download the data.\c\nPlease review the content of your SD Card to\nfree up some space.\c SD Card could not be read from.\c\nPlease exit the game and check your SD Card.\c SD Card could not be written to.\c\nPlease exit the game and check your SD Card.\c Data could not be found.\c Data could not be found.\c Data could not be found.\c Data downloading has been stopped.\c Please select the Battle Test you would\nlike to take part in.\c Would you like to take part in the\n[VAR BTLTEST(0000)]? Would you like to quit? Yes No Participate Info Quit Local wireless Internet Quit Info Download Quit Info Delete Quit Battle Tests [VAR BTLTEST(0000)] [VAR PKNAME(0000)] [VAR ITEM2(0000)] [VAR MOVE(0000)] Banned Pokémon: Banned Items: Banned Moves: None Battle Format [~ 57] [~ 58] [~ 59] Select the battle format that you would like\nto participate in.\c Would you like to participate in a Single\nBattle Test? Would you like to participate in a Double\nBattle Test? Would you like to participate in a Single\nBattle? Would you like to participate in a Double\nBattle? Would you like to participate in a\nTriple Battle? Would you like to participate in a Rotation\nBattle? Would you like to participate in a Multi Battle? Would you like to participate in a Super\nSingle Battle? Would you like to participate in a Super\nDouble Battle? Would you like to participate in a Super\nTriple Battle? Would you like to participate in a Super\nRotation Battle? Would you like to participate in a Super Multi\nBattle? Would you like to quit? You do not have three eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have four eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have six eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have four eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have two eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You cannot participate in this Battle Test.\c You do not have a Pokémon eligible to\nparticipate. Please read the Info section\r\nto check the battle rules.\c You do not have two eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have three eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have four eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have five eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have six eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c Yes No Participate Info Quit Single Battle Test Double Battle Test Single Battle Double Battle Triple Battle Rotation Battle Multi Battle Super Single Battle Super Double Battle Super Triple Battle Super Rotation Battle Super Multi Battle Battle Tests Battle Maison Single Battle Double Battle Rotation Battle Multi Battle All Pokémon will be set to Lv. 50.\nThree Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. All Pokémon will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nThree Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nSix Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nTwo Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist.\nForm a tag team with a Friend or Acquaintance\nto challenge this test. Any above Lv. 50 will be set to Lv. 50.\nThree Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nSix Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nTwo Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist.\nForm a tag team with a Friend or Acquaintance\nto challenge this test. Triple Battle ~~~~~~~~~~~~~~~ Text File : 30 ~~~~~~~~~~~~~~~ [VAR PKNICK(0000)] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] Lv. [VAR NUM3(0000)] [VAR ITEM2(0000)] IN PARTY [VAR BOX(0000)] SHOW OFFER TRADE SUMMARY CANCEL Cancel Trade? YES NO Waiting for the other player to finish... The trade will be ended. It has learned an HM move.\nYou cannot let it leave your party. Communicating. Please stand by... Trade [VAR PKNAME(0000)] in return for\n[VAR PKNAME(0001)]? The trade has been canceled. You need that Pokémon to\nget through your adventure! There is a Pokémon that cannot be\ntraded in your party. There is a Pokémon that cannot be\ntraded in the other Trainer’s party. Waiting for the other player’s choice. Select the first letter in the name of\nthe Pokémon you want to find. No Pokémon with the selected\nletter was found. Sending [VAR PKNICK(0000)] to [VAR TRNAME(0002)].\nGood-bye, [VAR PKNICK(0000)]! Returning [VAR PKNICK(0000)] to [VAR TRNAME(0002)].\nGood-bye, [VAR PKNICK(0000)]! [VAR TRNAME(0002)] sent over [VAR PKNICK(0001)]. [VAR TRNAME(0002)] sent over [VAR PKNICK(0001)]. Take good care of [VAR PKNICK(0001)]! Welcome back, [VAR PKNICK(0001)]! Sending [VAR PKNICK(0000)] to the GTS!\nGood-bye, [VAR PKNICK(0000)]! Depositing [VAR PKNICK(0000)] in the GTS!\nGood-bye, [VAR PKNICK(0000)]! [VAR PKNICK(0001)] came back from the GTS! [VAR PKNICK(0001)] came from the GTS! [VAR PKNICK(0001)] was taken out. Welcome back, [VAR PKNICK(0001)]! Take good care of [VAR PKNICK(0001)]! The other player no longer wants to trade.\nTrade canceled. [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] ~~~~~~~~~~~~~~~ Text File : 31 ~~~~~~~~~~~~~~~ Fly to where? Area Unknown Blooming buds covered in morning dew\nexude hope for the future in this small town. A town that naturally sprang up as people\nflocked to this pristine riverside. This ancient town was once famous for the\nlong-neglected manor home of a noble family. A town lined with mysterious stones\nand encircled by strange ruins of old. A rural town where Pokémon and windmills\nwork together to farm the land in a chilly latitude. The railway brings people from great\ndistances to see the huge, majestic falls. This town was known only for its aquarium until\nthe discovery of rare Fossils really put it on the map. Many beginning Trainers gather in this\nfriendly city to start a Pokémon journey. A dazzling metropolis of art and artifice,\nlocated in the very heart of the Kalos region. A dazzling metropolis of art and artifice,\nlocated in the very heart of the Kalos region. A dazzling metropolis of art and artifice,\nlocated in the very heart of the Kalos region. A city nestled between the cliffs and the sea,\noverlooked by steep Bicycle racecourses. The seaside home of the Tower of Mastery,\nwhere the legend of mysterious stones lives on. An exclusive resort area made popular thanks\nto its clear skies and mild atmosphere. An unearthly city created by those inspired by\na mysterious and ancient tree 1,500 years old. Some say the enigmatic device used\nas a sundial came from outer space. They say the cold air flowing from the Pokémon\nGym is responsible for this city’s frozen state. This city, popular with Pokémon Trainers, is\na typical example of southern Kalosian life. This path is open only to those who can\nbest every Pokémon Gym in the Kalos region. The gentle light filtering through this sun-dappled\nforest makes it a popular spot for nature walks. A luxurious palace constructed 300 years ago\nby a king who wished to display his power to all. Lose all sense of direction as you wander through this\ncave, where Luminous Moss glows emerald green. The sheer faces of these rock walls reflect the\nimages of people and Pokémon like nature’s mirror. An expansive factory where every Poké Ball\nused in the Kalos region is produced. The drifting snow and impenetrable fog make\nthis cavern a place of fantastical illusions. Legends say a place exists where Pokémon\nlive in hiding, but no one has ever found it. This treacherous path to the Pokémon League will\nbreak the hearts of even the toughest Trainers. [~ 31] [~ 32] This cave linking Route 7 and Cyllage City\nis notable for its great hordes of Zubat. An environmentally responsible power plant\nthat generates solar power from space. The base of Team Flare’s operations, built in\nsecret to activate the ultimate weapon. A coal mine that was closed a few years ago\ndue to rumors of a monster living deep within it. This once-famous hotel clings to the shade of its\nformer glory after tragedy left it in ruins. A mysterious void. It is said that nothing can\nexist within it. A pit in the shallows of Azure Bay thought to have\nbeen born from an ancient outpouring of energy. A small and quiet country lane that connects\nVaniville Town and Aquacorde Town. You’ll find many Pokémon hiding among the\ntall grass that grows in tufts along this trail. The little rises and hollows of this lush forest are a\nfavorite place for many kinds of Pokémon to play. This famed path’s perfectly designed and executed gardens\nare its highlight and a special point of pride. Roller Skaters from across the Kalos region gather\non this hilly path to demonstrate their best skills. This tree-lined path was once covered with grass\nas tall as a man, but it was cleared by the palace. The longest single road in the Kalos region runs\nstraight alongside one of its greatest rivers. This is a road of great contrasts, from the harsh\nrock of the cliffs to the soft sands of the beach. This rocky passage was created by retired Rhyhorn\nracers who forged a path where there was none. Countless stones line this mysterious path in such\nnumbers and arrays that it seems overwhelming. One can feel the power of the earth’s interior from\nthe crystals that sprout along this mountain path. Frolicking Skiddo can be seen and ridden at the\nBaa de Mer Ranch, located beside the breezy sea. Since no plants can grow in the red clay of this\ngreat plain, it hosts the Power Plant instead. The lush trees and boggy swamps of this trail\ngive off an eerie vibe, even in broad daylight. This path has become a popular hangout for the\nwild and directionless youths of Lumiose City. This rustic path beside the glittering metropolis\nof Lumiose City is a well-known fishing spot. Due to constant snowstorms and heavy snowfall,\nhumans have no hope of traversing this road on foot. This path is best known for its trolley, once used for\nthe coal mine, and the curious Inverse Battle house. This great valley can now be crossed thanks to its\nlong bridge, built with the help of many Pokémon. This path was designed to disturb the woods as little\nas possible, so it twists and turns among the trees. This is the path of the chosen, designed to hone the\nstalwart Trainers who dare face the Pokémon League. This lively path bustles with many Trainers and their\nPokémon, all gathered here to train themselves. [~ 62] The deep blue ocean off Kalos’s coast, where\nPokémon from distant lands are said to visit. [~ 64] Shabboneau Castle Fossil Lab Santalune City Gym Trainers’ School Prism Tower Battle Institute Lumiose Station PR Video Studio Pokémon Lab Coiffure Clips Boutique Couture Cyllage City Gym Cycle Shop Shalour City Gym Tower of Mastery Coumarine City Gym Laverre City Gym Anistar City Gym Snowbelle City Gym Battle Maison Friend Safari Kiloude Station [~ 87] [~ 88] [~ 89] [~ 90] Pokémon Day Care Battle Chateau Berry Fields Pokémon Center Name Rater Move Reminder Move Deleter Move Tutor Boutique Lumiose Museum Hotel Richissime Hotel Cyllage Hotel Ambrette Ambrette Aquarium Hotel Marine Snow Coumarine Hotel Seaside Station Hillcrest Station Scary House Inverse Battle Couriway Hotel The Fishing Shack Pokémon Fan Club Hotel Camphrier ~~~~~~~~~~~~~~~ Text File : 32 ~~~~~~~~~~~~~~~ Have we met or not? I don’t really remember.\nWell, I guess it’s nice to meet you anyway! Yahoo! YAHOO!\nI did it! I won again! No way... NO WAY!\nHow could I lose again... All right! Here I come!\nI’ll show you my power! You amazed? You surprised?\nBy the power of my Pokémon?! Whoa! You are incredible!\nI’m amazed and surprised! B-b-bonjour, Dresseur!\nB-battle, s’il vous plaît! Merci bien! Aw, sh-shucks! Don’t let your guard down, or you\nmay be crying when a kid beats you. I may be young, but that doesn’t\nmean I’ll lose--even to a grown-up. Sheesh! Can’t you see that I’m just a kid!\nIt wasn’t fair of you to go all out like that! Let’s have a fun Pokémon battle! Hehe! Mehehehehe!\nSee? It’s fun to win! That was pretty amazingly fun!\nYou’ve totally exhausted me... A serious battle starts from a serious\nbeginning! Are you sure you’re ready? Seriously, winning a serious\nbattle is seriously the best! Seriously, I lost. That is, like, seriously\ndepressing, but you were seriously cool. You’d better go easy on me, OK?\nThough I’ll be seriously fighting! I can’t believe I won! Wait...\nDid you seriously go easy on me? Hey! I told you to go easy on me!\nStill, you’re pretty cool when you’re serious. Um, um, um, you know what?\nThese Pokémon are my friends. I...I’m sorry. I just wanted\nto show you my friends... Just being with my Pokémon\nmakes me happy, so it’s OK! ...Heehee. I’m confident in\nmy calculations and analysis. Heheh. Exactly as I planned...\nThere’s no way I would lose. Ohhhh... Calculation and analysis\nare perhaps no match for chance... We’re about to battle, but that doesn’t\nmean we can’t be polite! Good luck! That could have gone better,\nbut I do thank you very much. I feel like crying in frustration,\nbut I do thank you very much. I’ve been studying every single day,\nso I’m taking a break for a change. You see, playing with Pokémon\nis fun. I want to study Pokémon. Ah, my Pokémon lost...\nMaybe I’ll stick to studying. I want to be a Pokémon\nresearcher when I grow up. Do you think Pokémon research\nprojects need any test subjects? I must do my best to learn\neven more about Pokémon. Ah... You look strong...\nI hope I’ll be all right... Oops, you weren’t as strong as I\nexpected. Looks can be deceiving. I could tell you are a strong Trainer!\nWhat you see is what you get, right? I always get the best grades!\nI aim to be number one in everything! I will keep winning and winning\nand winning... I will be number one! If I lose at such an early\nstage, I can’t be number one... Wha--? You wanna battle with me?\nI suppose we could arrange something... Ah, I shoulda known.\nHey, don’t blame me. Oh, wh-whoa. I’m no match for you.\nYour Pokémon are somethin’ else. Grumble, grumble... Grumble, grumble...\nHuh? Did I win? Grumble, grumble...\nOh? Was that it? Here I am, a master of the universe,\na mover and shaker of the future! The class differences always tell.\nI’m worried about your future, kid. I really let myself get carried away this time.\nI hope it doesn’t affect my future prospects. Are you my opponent?\nYou look kind of hungry. Hmm. Have you been eating well?\nCan’t fight on an empty stomach! Are you sure you’re normal?\nWhat in the world do you eat? I am a nouveau riche celebrity,\nso I am stingy with my money! Unfortunately, you’ve lost to me.\nNow, give me your lunch money! I lost, but I won’t give\nyou my lunch money! My mom chose my Pokémon.\nI don’t think they’ll lose to you. You see that? I’ll be fine as\nlong as I listen to my mom. Mommy! Mama-a-a! Waaah!\nMake the mean Trainer go away! Ahhh, a Trainer who looks gorgeous!\nI hope your battle is just as beautiful. Such a looker lost to me?!\nI’m a little disappointed. Oh my, our battle was just as\ngorgeous. I feel drawn to you. What kind of Pokémon do you\nlike? Hey, come on, show me! Your taste in Pokémon is wonderful, but\nyou are a disappointment as a Trainer. Your taste in Pokémon is truly awful,\nbut you are a first-class Trainer! I’m sorry--I’ve been lying.\nI’m not really a rich girl. Everybody paid more attention to\nme when I pretended to be rich. The truth is that I’m nothing more\nthan the daughter of a Clerk ♂. Ahahaha! Ahahaha!!! Ahaha-argh... Preschooler gonna battle you!\nOh yeah! Nice to meet you. Little baby is a winna!\nTank you! Tank you! Da Preschooler lost!\nTank you anyways! I am a genius Preschooler!\nI’m already prepping for college. You lost to a Preschooler...\nAnd how old are you again? I’m confident in studying, but I’m\njust a beginner in Pokémon battles. I am the hero!\nI refuse to lose! I AM the hero!\nI beat a villain! A hero never loses.\nA hero never dies. I am very strong.\nI will never lose. Daddy gave me my Pokémon!\nThey’ve gotta be the strongest! WAAAH! No pouting when you lose,\n’cause that’s just lame. I’m so happy, I could c-cry!\nYip-yip-yippeee! Awww, s-sniff! I losted on my battle...\nIt’s sad, but I s’pose it’s my fault. Are you gonna pick on me? You didn’t pick on me.\nSo I guess I like you! You did pick on me, after all, but\nI like you ’cause you’re strong! Game on, Pokémon!\nGive it all you’ve got! Mmmm-hahaha! Yahoo! Yahoo!\nThank you very much, Pokémon! Booooo! Come on,\nPokémon! Try harder! I am four years old! I will do my best!\nTrainer, you should do your best, too! I’m four years old! I did my best!\nTrainer, you were really weak. I’m four years old! I did my best!\nTrainer, you did your best, too! Lalalala... Lalalala...\nI am a loner... Lalalala... Lalalala...\nDrifting like clouds... Lalalala... Lalalala...\nTill we meet again... I am not just an ordinary Backpacker,\n’cause I’m also a newlywed, you see! My new wife and I are hitchhiking for our\nhoneymoon, ’cause we have no money. This is my honeymoon! B-but...\nBut I’ve lost my wife somewhere... Hitchhiking around the region without\na cent to your name has its own charm. See? Travel is best when\nyou’re young and poor. Argh... I’m so hungry...\nCan you please spare something... It’s no holds barred on this\njourney! Where’s my adventure?! My journey... No, my adventure of\na lifetime hasn’t even begun yet! The journey isn’t over. Just you wait!\nI’ll show you the greatest adventure ever! The truth is that I’m a time traveler.\nI just popped by from the future. Even if I lose, I can just jump in my time machine\nand go back to the past to try a battle again! Yes, traveling through time...\nThat’s how I go! You know, the prices in this region are\nreally quite something, aren’t they! Though the level of the Trainers in this region...\nWell, they’re nothing worth writing home about. I couldn’t possibly live in a country\nwhere everything costs so much! Sometimes I need a little time to rest.\nI’m gonna take it easy this battle, OK? That was a nice and easy win.\nI’ll work hard again tomorrow! That was supposed to be refreshing,\nbut now I feel more stressed out. All I want is to work hard, save\nmy money, and live a quiet life. Everybody has a different dream.\nI just want to have a normal life. I’d rather simply have security and\nhappiness than chase a big dream. Hey! Welcome! I’ve got some real\nplump and lively Pokémon right here! What do you think of my Pokémon?\nThey’re fresh! Thanks for coming! What’d you think?\nDid my Pokémon suit your tastes? Didn’t you come here for a Pokémon battle? Don’t be scared, or you will never win. You are a strong Trainer.\nForgive my impertinence. Hiya, honey! Welcome, welcome!\nHave you decided what you’ll have? Order up! One humiliation in\na Pokémon battle, over easy. Order up! One glorious victory in\na Pokémon battle, sunny-side up. Meow, meow, I can haz battle, meow?\n(Ugh, I really sound like a fool, don’t I?) Yeah! Meow! I haz victory, meow!\n(I seriously want to quit this job.) Meowww... I haz lost, meowww.\n(This job is sooo embarrassing.) My love for Pokémon is stronger than\nanybody else’s. Love can do anything. This victory proves my\ntrue love for Pokémon. Love should conquer all. Love\nshould’ve helped me win...right? Oh, do you want to see the\nPokémon I am proudest of? What do you think about my\ndear Pokémon? Great, right? Oh my goodness! My poor Pokémon... Here I go! I battle for the\nhonor of the branch office! I am a branch manager of the\nPokémon Fan Club--and I won! Urk! F-farewell for now!\nI’ll remember this, child! I lost a lot of things because\nI love Pokémon too much... I have devoted my life to Pokémon.\nI see things differently than you do. I cannot win even with my\ndevotion. What shall I do?! Listen, I love Pokémon more\nthan life itself! I’ll be a Pokémon in my next life. I love your Pokémon, too!\nPlease, let me pet them! I’m not good at battling, but this\nis one of the duties of a Poké Fan. I’ve kept the honor of the\nPoké Fan alive. Hahaha! Cheers, all you Poké Fans out there!\nMay the Poké Fan last forever! My middle-age spread has given me as\nmuch gravitas as the mountains I hike! Bwahaha! You’ll win, too, if you\njust up your calorie intake a bit! At least I cannot lose\nwhen it comes to BMI! I am no mere Hiker.\nCall me an alpinist. A mountain maniac like me\nis properly called an alpinist. A specialist in mountainous\nmatters. That’s an alpinist. I’m bursting with dreams and desires!\nI’m just a bundle of youthful vigor! Dreams are important!\nDesires are important! I’m so full of dreams and desires that I’m about\nto burst! But that’s what it means to be young! Is it really OK? Do you really think\nsomeone like me can be a Trainer? No way... I’m actually pretty good!\nOr are you just a total amateur? Ahhh... I knew I’d be terrible at it...\nI can’t call myself a Trainer like this... Anyone can stay young if they keep stars\nin their eyes and dreams in their hearts! I won’t tell you how old I really am, but I\ncan say I’m old enough to be your mother! All you have to do is ignore reality,\nand you can stay young forever, too. If it’s cute, fluffy Pokémon\nyou want, leave it to me! A harmony of strength and cuteness...\nThat’s what I’m all about! A fragile ephemerality...\nYes, that’s another of my charms... My dear cuties whisper all kinds of secrets to me... You see?\nMy cuties teach me all kinds of good things. Why don’t my cuties say anything?\nWhy do they seem in such a bad temper? I won’t be going easy on you just\nbecause you’re a kid. Bring it on! Heh. You can’t do battle\nif you’re afraid of losing. Harrumph. I’m still weak.\nI pity my Pokémon... I may be bad and stupid, but\nI’m serious about Pokémon. I only really feel at peace\nwhen I’m with Pokémon. I hope you’ll find something\nyou can be serious about. My amazing punk hair is\nthe secret to my power. The more I spike my hair,\nthe stronger I am! If you want to be even stronger, you\nshould get amazing punk hair, too! What d’you think you’re lookin’ at?!\nYou’ve got some kind of nerve, kid! A hard chick like me doesn’t need anybody else\nto fight! My Pokémon are all the backup I need! Amazin’! I got schooled from here to Hoenn!\nYou gotta take me under your wing, boss! I’m Callisto, the boss of the Kalos Coalition.\nIt’d be my pleasure to take you on in battle! Phew... You’ve got some good\nPokémon on your side, all right. Well, ain’t you something... All right, then.\nI’m stepping down--you’re the new boss! The guy I like is, like, totally bad...\nI’m gonna be real bad for that cad... The gals of the Kalos region, like yeah...\nOoh, ooh, ooh, we battle, ooh yeah... Gals of Kalos don’t take it on the chin...\nOoh, ooh, ooh, you’ll regret this win... Non, non! A dash of defeat is not called\nfor in my recipe book! C’est pas possible! Ouais! Where is the life? Where is the vigor?\nIt would not even tempt a half-starved Skitty! Bon sang! What spice! What kick you have!\nYou must tell me your secret ingredient! S-so you’ve come to challenge me!\nGet too close, and I will sauté you! It...it...it’s all your fault for challenging me!\nNext time I’ll turn you into a tasty concasse! Stop! Just hold on a moment!\nI don’t want to be flambéed! In the land of feasting, I am king!\nNay, I am the Emperor of Eating! Ahhh, the Emperor of Eating is satiated!\nI polished off your Pokémon in no time! I-I give up my seat as Emperor of Eating...\nTake care of my precious land of feasting... Wanna give me a hand with my training?\nIt’s all for the sake of my future dreams! Your defeat is another small step\ntoward my dreams coming true! What! B-b-but my future... Have you seriously\nconsidered what defeat will do to my future?! Talent? Hah! It’s just a convenient excuse\nlazy Trainers use to explain away their losses. Talent is not something that can be gained,\nand strength grows weak if it is not used. So-called talent is no more than an illusion...\nThe efforts of one’s own are all that is real. In the words of an ancient warrior, “Conquer\nthe self, and you will conquer the opponent.” What do you wish to do now? Shall I\nleave and relieve you of your shame? Ahhhh! What a crock! If I can’t even conquer\nyou, then who cares about conquering myself?! I’m gonna give it my all. It’s only natural!\nYou can only get results by doing battle! How does it feel to lose?\nObviously, I wouldn’t know. Whether you give it your all or slack off...\nAll that matters in the end is who wins... Hmph! I’m no servant of yours! No one but my master\nwill ever make me bow! U-ugh... Rather strong, aren’t you?\nI suppose I might not mind serving you... Are your preparations complete?\nI would like to ask you for a battle. A strength equal to that of my master...\nI look forward to your future progress. Oh no, what a disgrace! I’m sure my\nmaster will dock my pay for this. The master I was serving disappeared one day.\nNow I am a masterless Butler--a ronin retainer! Oh, Master, where art thou? A Butler without a master is really no\nmore than a meddlesome old man. Oh no! I forgot to take off\nmy uniform before I came! Wow! Seriously? I won a battle?!\nThere’s no way I’m going back now! Ahhhhh! And I lost!\nThis is not my day. You know, I am very popular\nthanks to this costume of mine. Being popular is simple.\nI like life to be simple. It feels good to be popular, but\nsometimes I feel achingly empty. Welcome, [VAR GENDBR(00FF,0908)]good sirfair lady. Shall I\ntake your coat for you? You must be tired.\nPlease do rest awhile. That was superb, [VAR GENDBR(00FF,0403)]sirmiss!\nYou are strong indeed. I used to be popular, but\nnow I am all washed up. I was overwhelmed by success. I took\nit for granted, and I didn’t work hard. As times change, values also\nchange. I realized that too late. Well, well, you strike impressive poses.\nIf you lose, I hope you’ll model for me. I’ll do a sketch of you as you are now,\nfrustrated by failure. Please hold still. Please wait! I’m sure I can create a\nmasterpiece with you as my model! Sensitivity is important for battles,\ntoo. You! Start feeling right now! You need to feel it more!\nMore! Or you’ll never win! Ah! I sense it! I sense your\nhypersensitive sensitivity! Action painting? That’s, like, so last\ncentury. Art today is all about inaction. Inaction doesn’t mean do nothing! Did you hug\nan Electrode with the Static Ability or something? Inaction may be the rage for art, but maybe\nit’s not such a great strategy for battling... Inspiration... I need inspiration...\nSomeone, please, inspire me! Ah! My muse! She has not abandoned me!\nI can feel it coming--the inspiration I need! Hah... Hah... No, not yet!\nI still need more inspiration! I dabbled in art like I dabble in Pokémon!\nDabbling is what keeps me from the rabble! Hee hee hee! That was quite the scrabble!\nEven if you weren’t very good, I still enjoyed it! You may think I’m just babbling,\nbut I sure love my artistic dabbling! I’ll show you we can break you.\nWe’ve been training in the field! How were my Pokémon?\nPowerful, weren’t they? How strange... How could this be...\nI shouldn’t have been outmuscled. Oh, you look lively!\nWhat d’ya say we battle? OK! We’re all done here!\nHow were my partners? My goodness, you are so young!\nMy partners were crushed! Pokémon battles after work\nare the one joy in my life. Ahhhhhhhhh! Yes, that hits the spot!\nThis is why I can’t give up Pokémon. Urrrrrrrgh... You got me good!\nI’m single... Battling is my only pleasure in life. Pokémon are popular at work, too.\nEven us guys enjoy these battles! Aren’t I good for a guy who just\nbattles during his lunch breaks? Old guys and kids can both\nenjoy battling with Pokémon. I’ve trained and trained myself without stopping,\nso now I’m as fast as the wind! No one can stop me now that\nI’m as fast as the wind itself! Ow! Ow! Ow! My face!\nI’m the poster child for windburn! I pledge myself now to the great roller spirits!\nMy love, my hopes, my vow... It’s all for you! It’s like some sort of dream.\nShall I embrace this, too, great roller spirits? Skates alive! What a battle! Who was it?! Who’s the bad-mouther who\nsaid that I’m just barely skating by, huh?! I would never just skate by in battle!\nEven if I am wearing Roller Skates! I-I can’t even skate by anymore?\nThat’s it... I’m done. I’m retiring. I’ve skated all the way here today!\nOver fields, mountains, and valleys! That’s right! If you only have a pair of\nRoller Skates, you can go anywhere! Hah... Hah... All that skating...\nIt really took it...out of me... Halt, fool! I am the guardian of this\ncastle’s gardens! A ninja of nature! Bwahahahah! My Pokémon’s\nninja skills are without equal! Gasp! What maliciousness was in that move?!\nI see. So you must also be a ninja... Stop! I’m going to have to ask you not to move.\nJust sit back and see what I do with my shears! What a shame. It looks like I’ve dulled my\nprecious pruning shears on an ordinary weed. You have shown quite the cutting prowess...\nI shall sharpen my shears to face you again. If you don’t have great Pokémon, you’ll never\nhave a great battle. It seems like you don’t even understand\nhow great your Pokémon could be. It looks like I didn’t properly appreciate how\ngreat my own Pokémon could have been... My last ever battle...\nThat’s the way I’d like us to view this match... We will meet again someday...\nHeh. If only that were true... It’s been fun...\nLet’s have another last battle again someday... My disciples cover the world!\nI am the owningest of Owners! I can own any Owners, after all.\nI can’t be defeated that easily. Sacre bleu! As of this day, you’ve\nowned the Owner of all Owners! Having carte blanche only leads to disaster.\nNo, I was never well suited to be an Owner. Victory is a shallow and fleeting illusion.\nYour eventual defeat is a fait accompli. They say with age comes wisdom, but\nthat never seems to have worked for me. Adults have learned a lot of things kids don’t get.\nLike what is right...and what is fair... Let me guess... You spend a lot of time blaming\nadults for things you think aren’t “fair,” don’t you? Getting older is a one-way ticket.\nI regret nothing! I’ve recently remade my life completely!\nI’ve been reborn as a Beauty at last! If you want to make your dreams reality, then you\nhave to be completely dedicated! Yes, a mere half year ago I was a Black Belt!\nQuite the transformation, wouldn’t you say? It’s only the first day of my honeymoon\ntrip...and I’m already missing home. Enough already! I just want to\ngo home! I miss my mother! Sob... Sob... Who needs this?\nI’m going home to my mother! Are you lost here? Are you lost here?\nBrother John, Brother John. Winning bells are ringing, winning bells are ringing.\nDing ding dong! Ding ding dong! Now my head is ringing, now my head is ringing.\nDing ding dong! Ding ding dong! It’s my honeymoon! I’m on my honeymoon!\nI’m definitely not a crazy lady traveling alone! A-and I’m on my honeymoon, you got that?!\nThat’s the most important point to remember! I-I’ve got a husband... No, really, I do...\nBecause this is my honeymoon...see? Hoard your money, then spend it all shopping!\nWe’re making the economy move here, people! If you don’t work, you can’t shop till you drop!\nI work hard so I can waste my money like this! Though I guess I should\nprobably be buying local... A true Monsieur should\nhave a liking for battles. A true Monsieur should bask in\nthe elegant glow of his victory. A true Monsieur should accept the\nresults of battle with a stoic mind. I will evaluate your ability. Hmm... As a Trainer, you are\nat the level of a Preschooler. Hmm... As a Trainer, you are\nat the level of a Poké Fan. You can learn much from a mature woman,\nsuch as wisdom, grace, and good manners. Woo-hoo! Take that! Were you knocked\nout by this Madame’s charm, or what?! Did you enjoy the battle with me? Ah-roo! Let us have an\nelegant and unique battle. Ah-roo-goo-lah! I was not confident of\nmy skills, so this is a delightful surprise. Ooh la la! I’ll pay you back for this someday! Obedient Pokémon, selfish Pokémon...\nPokémon have unique characteristics. You should not get angry at your\nPokémon, even if you lose a battle. It is important to nurture and train\neach Pokémon’s characteristics. Hmm, do you discipline your Pokémon?\nPampering them too much is no good. No matter how much you love your Pokémon, you\nstill have to discipline them when they misbehave. Too much praise can spoil\nboth Pokémon and people. Pokémon never betray you. They\nreturn all the love you give them. This proves my Pokémon\nhave accepted my love. It’s about time for me to give\na human my affection, though. Shall I give you a tip for\ntraining good Pokémon? The real trick behind training good\nPokémon is catching good Pokémon. You don’t seem to need any tips\nfor training good Pokémon. Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Hello-how-are-ya? Are ya in good form?\nI’m Nita. Welcome to the Battle Maison, pet.\c\nSure, I may be the youngest of us four Battle\nChatelaine sisters, but I’m still a class Trainer.\c\nI’ve been an owner of the Battle Maison this\nlong while. Honest, I’m not telling fibs!\c\nI’d be in charge of the Single Battles myself.\nWould you do me a favor? Of a bit of a match?\c\nYou will? Grand! Then let’s begin at once! Would you look at the cut of me Pokémon!\nWhat a battle, and me not trying for real even!\c\nOh, I’m scarlet for you, pet. Made a complete\nand utter hash o’ that one, didn’t you now?\c\nBut get you a bit more training, and you’ll\nbe grand. Trust me, training’s your only man.\c\nThe Battle Maison and Nita are both here and\nwaiting for a challenge every day o’ the year!\c\nWe’ll always be waiting for you! See you then! That was great fun! En’t you a jammie one!\c\nBut I’ll tell you nicely, did I not hold back... Well...\c\nG’wan with you! If I were to pull out all the stops,\nit’d be none too nice for our guests, eh.\c\nMy older sisters are always on at me about that!\c\nSure, I let you have a win this time...\c\nBut if you seriously want to battle against me,\nyou wouldn’t be goin’ astray to train up a bit more.\c\nThanks a mill! You come back again sometime! Uh-umm...\nW-welcome to the Battle Maison...\c\nMy name is Evelyn...\c\nI’ll t-try t-t-to serve you as a Battle Chatelaine\nlike my sisters, so...\c\nI’m the th-third of us four.\c\nM-my specialty is...\nDouble Battles...\c\nI guess...\c\nUmm...\n... ... ...\c\nTh-the weather is in a\nlovely way today, isn’t it?\c\n... ... ...\c\nOh, please! I’m sorry, but...\nPlease s-start the battle already! I’m s-s-so sorry!\c\nI didn’t m-mean for anything like this to...\nIt wasn’t supposed to happen like this!\c\nI would have lost, I would! Oh no...\c\nI’m supposed to make sure that our\nfine guests have a grand time!\c\nSniffle... Sniffle... S-sob... I’m so sorry...\nI’ll be sure to r-really lose next time...\c\nSo please... Please come and challenge\nme to a Double Battle again... O-oh! Fair play!\nYou’re quite strong, aren’t you, guest!\c\nNow that I’ve seen how strong you are,\nI feel I shouldn’t have held back.\c\nIt’s just that my elder sisters had asked me\nto take it a bit easy on new guests...\c\nThe next time that we battle, I will try\nmuch harder to beat you!\c\nP-please continue to patronize the Battle Maison...\nAnd to challenge me! Welcome to the Battle Maison!\nI’m Dana. Thank you for coming.\c\nI am the second eldest of the four sisters who run\nthis Battle Maison.\c\nI am also a Triple Battle expert!\c\nSo come at me, young challenger!\nYes, the extent of your strength...\c\nI will be weighing it in a moment! My, my, my... What a pity.\nIs that the end of things for you?\c\nI thought you had potential, but you\ncan’t get blood from a stone, after all.\c\nAway with you! I’m not interested in wasting time\nwith weak Trainers!\c\nIf that’s difficult for you to accept, come back\nand dare to challenge me again.\c\nAnd if you’re just going to give up, then why not\njust run home now to lick your wounds in shame? Gasp...gasp...\nThat was quite...the performance...\c\nTruly...\c\nYou and your Pokémon...are truly...\c\nEhh, leave it out! Let’s drop the act.\c\nGood [VAR GENDBR(00FF,0403)]ladgirl, yourself. That’s the best trouncin’\nI’ve had in ages. Sure, in ages!\c\nIn fairness, I put on a bit of a show for the guests.\c\nBut I can’t act so high ’n’ mighty\nafter a savage battle like that one.\c\nNow, you leg it this instant before\nI consider fighting ye again right now!\c\nAway ye go and keep on winning!\c\n’Cause if ye do...\nI’ll show ye my real skills.\c\nYe’d do well to mind yerself then! If you’re free for a time, come on by. ♪\nIf you’re bored for a while, stop on in. ♪\r\nBattle till you burst, oh, won’t you try. ♪\r\nIf you want to battle, the Battle Maison’s fine. ♪\c\nHee! What do you think of our song, [VAR GENDBR(00FF,0C06)]my ladyoung missie?\nWe had it written just for our wee Battle Maison.\c\nMusic can be a lovely distraction.\nDon’t you agree?\c\nOh, me. I’ve not even introduced myself,\nhave I? Well, don’t bite my head off!\c\nI’m the eldest of the four Battle Chatelaine sisters.\nDo call me Morgan.\c\nWe all thank you for coming to visit our\ncherished Battle Maison today.\c\nI tell you, I may not be a first-class Trainer,\nbut I’ll put everything I have into treating you\r\nto the loveliest battle you’ve ever known! Thank you for the battle, love!\nDid you have a bit of fun yourself?\c\nI do hope you might find your way to stop by our\nBP shops as you go.\c\nWe have cracking good souvenirs for remembering\nyour time here at the Battle Maison.\c\nI’ll be taking me leave now, but I do look forward\nto your next visit. Thank you for the battle, love!\nDid you have a bit of fun yourself?\c\nGet out of the garden! I had no idea you were\nsuch a fine Trainer!\c\nIt’s not just that you’re fearsome strong,\nthough you are, of course.\c\nYou have real style to you, too! Heh heh!\nI’ve taken quite a shine to you, my [VAR GENDBR(00FF,0408)]fine ladgirl!\c\nBut, unfortunately, we’ve run out of time for\nour wee battle today.\c\nI wait with bated breath for the next time\nyou come to challenge me! Welcome to the Battle Maison![WAIT 30]\nI’m Dana. Thank you for coming.[WAIT 30]\c\nI am the second eldest of the four sisters who run[WAIT 30]\nthis Battle Maison.[WAIT 30]\c\nI will praise your bravery, at least, in attempting[WAIT 30]\na Multi Battle with me![WAIT 30]\c\nAnd, of course, I am hardly alone![WAIT 30]\c\n... ... ...[WAIT 30]\c\nOh, give me a break, Evelyn![WAIT 30]\nIt’s your line next! Come on! Dana: Oh, goodness me. Isn’t this a shame?[WAIT 30]\nIt looks like you’re finished already.[WAIT 30]\c\nWell, at least you weren’t any worse than I had[WAIT 30]\nalready expected you to be...[WAIT 30]\c\nDon’t you agree? Evelyn?[WAIT 30]\c\n... ... ...[WAIT 30]\c\nOh, for pity’s sake, Evelyn! Wake up![WAIT 30]\nI’m morto for them and you! Honest! Dana: Ugh...[WAIT 30]\nYou’re not bad, that’s for certain...[WAIT 30]\c\nTo think that you would be able to break through[WAIT 30]\nour perfect combo...[WAIT 30]\c\nBut my real stage is the Triple Battle![WAIT 30]\c\nAnd Evelyn’s speciality is Double Battle![WAIT 30]\c\nIf you took either of us on in our own specialties,[WAIT 30]\nwe’d never lose to you![WAIT 30]\c\nIsn’t that right, Evelyn?! I-I-I’m sorry, Dana...[WAIT 30]\c\nU-um, my name is Evelyn...[WAIT 30]\nI-I-I’m usually in charge of Double Battles...[WAIT 30]\c\n... ... ...[WAIT 30]\c\nU-um...so...well...[WAIT 30]\c\nI’m not all flash like my sister Dana when it comes[WAIT 30]\nto talking...[WAIT 30]\c\n... ... ...[WAIT 30]\c\nU-umm! Please! I’m sorry, but...[WAIT 30]\nPlease start the battle already! Evelyn: Huh? Wha-what?[WAIT 30]\nD-did you say something, Dana?[WAIT 30]\c\nI-I was so nervous...that I don’t remember a thing[WAIT 30]\no’ the battle.[WAIT 30]\c\nSniff...sniffle...[WAIT 30]\nOh, I am scarlet for myself...[WAIT 30]\c\nU-umm...I... I... I...[WAIT 30]\nTh-thank you for the battle![WAIT 30]\c\nP-please visit the Battle Maison again![WAIT 30]\nN-now...excuse me! Evelyn: Wh-wha... Well, I never said...[WAIT 30]\c\nI-I don’t really think I’m all that good at[WAIT 30]\nDouble Battles either...[WAIT 30]\c\nA-and the reason that we just lost was because[WAIT 30]\nI’m so slow...[WAIT 30]\c\nS-so I don’t think these guests should expect[WAIT 30]\nmuch from me...[WAIT 30]\c\nI’d look a bit silly... Please...[WAIT 30]\nPick anything but Double Battle...[WAIT 30]\c\nN-now then... I’ll excuse myself...[WAIT 30]\nThank you for the battle... W-w-welcome...[WAIT 30]\nTo the B-Battle Maison...[WAIT 30]\c\nU-um...[WAIT 30]\c\nWe would like to thank you...for choosing a[WAIT 30]\nMulti Battle today...[WAIT 30]\c\nS-so...um...[WAIT 30]\c\nYou will be facing my elder sister Morgan[WAIT 30]\nand me, Evelyn, today... Evelyn: Th-th-thank you very much![WAIT 30]\c\nY-your Pokémon were brilliant![WAIT 30]\c\nI-I will also work hard, so you’ll never be stuck[WAIT 30]\nfor a challenge...[WAIT 30]\c\nSo please...[WAIT 30]\nCome to visit us at the Battle Maison again... Evelyn: Um, fair play, you two![WAIT 30]\nYou were both so very strong![WAIT 30]\c\nTh-the truth is I was nervous facing two strangers[WAIT 30]\nat the same time.[WAIT 30]\c\nSo I don’t know what I did...[WAIT 30]\c\nB-but I will try even harder the next time that we[WAIT 30]\nhave a Multi Battle...[WAIT 30]\c\nSo please d-do definitely ask me to join you[WAIT 30]\nin a Multi Battle again. Evelyn? Are you ready to begin?[WAIT 30]\nAre you nervous again, pet?[WAIT 30]\c\nRemember, it is very important to greet our[WAIT 30]\nprecious guests...[WAIT 30]\c\nI know some of these goofs like it when you[WAIT 30]\nwaffle about, so that’s fine for business, but...[WAIT 30]\c\n... ... ...Hmm?[WAIT 30]\nOh? Oh! Were you earwigging?[WAIT 30]\c\nWhat a cheeky bit you are![WAIT 30]\c\nI should not have been discussing[WAIT 30]\npersonal matters in front a guest.[WAIT 30]\c\nL-let’s just get straight to the battle, shall we?[WAIT 30]\nAnd not before time![WAIT 30]\c\nEvelyn and I will do our very best,[WAIT 30]\nthough we’re both quite hopeless at this! Morgan: Oh, good on you, both of you two![WAIT 30]\nDid you enjoy our wee little combo?[WAIT 30]\c\nI’ve two other younger sisters, sure, in addition to[WAIT 30]\nmy shy Evelyn here.[WAIT 30]\c\nIf you happen to meet either of them, I trust they’ll[WAIT 30]\nshow you a good time.[WAIT 30]\c\nWe’ll all be looking forward to your next visit then![WAIT 30]\nDon’t work too hard! Morgan: Oh, good on you, both of you![WAIT 30]\nDid you enjoy our little combo?[WAIT 30]\c\nOur Evelyn is quite reserved, so she gets a wee bit[WAIT 30]\nnervous in these big battles.[WAIT 30]\c\nBut she’d take you on handily in a Double Battle![WAIT 30]\nI hope you’ll claim a Double Battle with her soon.[WAIT 30]\c\nAnd of course I’d be tickled meself to see you in[WAIT 30]\none of my Rotation Battles.[WAIT 30]\c\nWe’ll all be looking forward to your next visit, then![WAIT 30]\nDon’t work too hard! Glad you made it! It won’t\nbe an easy job from here. Haha! What’d I tell ya?\nYou’re not ready yet. I got a little carried away earlier,\nbut what job was I talking about? Both my mom and my dad are\nAce Trainers. I’m probably an Ace, too! I want to be a real Ace\nlike my mom and dad. Waaah! I should have superior genes and\nbe able to ride on my parents’ coattails... I don’t mind your lack of focus, but you\nwill get no sympathy from me if you lose. Ah, you see? You didn’t focus on\nthe battle. That’s why you lost. That’s quite enough focusing.\nStop staring at me like that! Father... Mother...\nWatch over my battle... Father... Mother... Did you see?\nI won a battle... I really won! Father... Mother...\nWhat should I do? I came here to goof off. I don’t\nwant to cram for the big test... I can’t lose now... I don’t\nwant to study anymore! No! I don’t want to go home!\nI don’t want to have to study! I just want to be successful\nand grow rich someday. My dream is simply to be rich. I will be rich someday\nand put you to shame. I don’t care who you are\nor where you come from. How should we act and react?\nThat is all that matters, isn’t it? A label is not important, is it?\nAfter all, you are yourself, right? Pokémon battles and study sessions\nare much the same. Let’s be efficient! You are too inefficient. You need\nto be more quick and responsive. How did I lose against such\na slacker? I can’t believe it! I have more money than I know what\nto do with. There’s nothing I really want. The only thing I enjoy\nis a Pokémon battle... Just because I’m rich, it\ndoesn’t mean I’m happy. Yes! I’m a Rich Boy! Good-bye! You’ve been\nbeaten by a Rich Boy! Thank you! Merci bien!\nYou’ve beat a Rich Boy! I just battle for fun,\nbut I’ll do my best. Well, I only won by chance.\nPlease don’t pay it any mind. It’s good to battle for fun. If it’s\ntoo serious, you won’t enjoy it... Yesterday was a party. Today is a\nbattle. I’m rich--I always have fun! I’ve never done a day of work,\nbecause I’m loaded with cash. No work and all play makes me a dull\ngirl. Do you think I don’t know that? Go, my precious Pokémon!\nTo battle! Rush the enemy! My Pokémon are the mightiest!\nI shall carve my name in history! I won’t cry... I won’t.\nSomeday, I will win. I came here for my big brother\nwho always hides in his room. My big brother, look outside for once!\nI won for you! So come out and play! I wish my big brother would come\nout of his room and play with me... Hello, me old china,\ntime for the rhyma! Bit of a Pokémon read and\nwrite, Trainer, many clinks! Even though I lost, I’ll be\nfine. Best of luck, Trainer! All Mom and Dad do is mumble\nat their computers! It’s no fun! I don’t like Mom or Dad or their silly\ncomputers! All I need are Pokémon! I wish they would talk to me\ninstead of their computers... A globe-trotting young\nadventurer. That’s me! Seeing Pokémon from all over the\nworld is the purpose of my journey. Adventure is calling me.\nFarewell! See you again! Let’s take it easy with\nPokémon and with life. It’s OK to bust your tail. But you\nneed some breathing room, too. No problem. No problem.\nI’ll have another chance. Eww, don’t tell me this is one of THOSE\nregions. You expect me to tip the plebs? Hmph! Looks like no tip is necessary.\nThen I guess this region isn’t all bad. Tsk! I’m not paying any tip, you hear? Every time I travel, I find myself thinking\nthe same thing. Do you know what it is? That in the end, east or west, home is best. That if your life can really be changed by\ntraveling, you haven’t been living it right. I’ll always work part-time, ’cause it\nlets me focus on what I really love. You only ever get one life to live.\nAre you doing what you want to do? I want to play here forever\nwithout being tied down. I took this job because I wanted\nto see smiles on people’s faces. Oh... Don’t look at me\nlike that. Smile! Smile! Losing is frustrating, but\nI’m glad I saw you smile. Let’s start the battle!\nTime’s a-wasting! What? Is it already over?\nWe still have lots of time. WHAT?! It’s already time?\nAnd we can’t go into overtime! I’m battling here to promote\nthe café that I’m working at. You’re not that strong, so we\ndon’t need you in our café. Yowza! What a strong Trainer!\nCome to my café next time, OK? Join the Pokémon Fan Club!\nYour life will be happy! If you join the Pokémon Fan Club,\nyou’ll be strong, like me! If you join the Pokémon Fan Club,\nyour life will be saved! I am not a regular Poké Fan.\nI am a major mega-Poké Fan! I love Pokémon...\nI love, love, love Pokémon! Remember this, you!\nI am a big Poké Fan! I think I am a Poké Fan,\ntherefore I am a Poké Fan. The Poké Fan is power. You should remember\nthis: I am a Poké Fan. There are young and beautiful people,\nbut youth is different from beauty. If I’d only known that when I was young, I\nwouldn’t be having such a hard time now... Youth is just youth. I wish\nI had realized it back then. Ho there! You are a mountain\nstanding in my way, aren’t ya? Yahoo! Yahooooo!!\nHear my cry of triumph! Grrr... My victory has disappeared\ndown into some dark crevasse... Hi! Sorry to keep you waiting!\nI’m a Hiker with a cult following! Oh no! It’s over already?\nThe Hiker hunk is bored!! This is important, so remember it:\ndon’t judge a book by its cover! Even if it’s tough, even if it’s painful,\nI’mma do it! I’m a Trainer, dagnabbit! I was born to do battle, ya hear?!\nI’m a darn tootin’ Trainer! I am! Blast it all! And it’s all mah own fault! I’ve\ngotta apologize to mah sweet Pokémon! Just because they’re both decided by who wins\nand who loses, don’t liken a battle to a game! Fair play? What’re you talking about?\nIs that some kind of loser thing? This...this can’t be... How could\nI be beaten at my own game... My wovely widdle Pokémon are\ngonna take you apart, mmkay? Don’t you worry your silly widdle head!\nI’ll take away ALL your pain, mmkay? Oh phooey! Don’t you ever come back!\nIf you do, we’re gonna end you, mmkay? Like a fragment of a forgotten dream, a\nmysterious Pokémon beckons to you... Shhh. Rest now and close your eyes...\nYou won’t ever need open them again... Being defeated by you makes this waking world\nseem even less believable than my dreams... Everyone should just disappear!\nI don’t need anyone but Pokémon! Humans should be gone from this world!\nI don’t like anything or anyone but Pokémon! Wh-why do my Pokémon look like they\nare having so much fun battling you? You have your way.\nAnd I have my way. I will go my way because\nI don’t have any other way. Your way must be rocky. Good luck\nto you. I am behind you all the way. Hey, you! Don’t mess with me,\nor I will destroy your Pokémon! Thought you might make trouble\nfor me, but what a wimpy attack! How could I lose to such a wimpy move?\nGaaahhh, that bugs the snot out of me! My dad and mom are both\nVeterans, but I am a loser... I wonder if my mom and dad will be sad\nif they see that I’ve become a Punk Guy. I can’t be like my mom and dad.\nSo I’ve gotta live as a Punk Guy. Y’know, the truth is I really wanna be a normal girl\nand be all lovey-dovey with a normal boyfriend... Sniffle... Maybe it’s ’cause I’m so stupidly\nstrong that no normal boys come near me... I just want a boyfriend! No, not just any boyfriend--\nI want a silly boyfriend I can be lovey-dovey with! Man, the bad things I used to get up to...\nI’ve done a little of this and whole lotta that. This, that, and the other were like\nmy thing, you know what I’m saying? But I guess that this and that are\ntwo totally different things, huh? You wanna fight me? You do know I come from a\nlong line of punks, right? You’ve got guts, at least. I’ll let you go this time. Get stronger,\nthen come back and fight me again. Heh... I regret nothing... It was\na fight worth my family’s honor... I’m warning you now--if you lose to me,\nyou’ll be smelling the rank scent of defeat! Mm-hmm! So fragrant! Such a bouquet!\nLet me get another whiff of victory! Hm, hm, hm! There was no avoiding it!\nYour Pokémon give off a real aroma of victory! I, the great Dariole, fear\nnothing under the sky! Mehehehehe... You fool!\nYou know not your place! Feh! I will at least admit that you\nhave a skill for feigning strength. “Une apple a day keeps ze doctor away.”\nAre you familiahr with zis saying? You are what you eat, n’est-ce pas? And\nit seems you could use a pinch of ze winning. If you want to win, ze whining, it will not\nhelp! Neizer will ze wurst, I’m afraid... Y-you... How can this be... It is like seeing\nmy former master alive in the flesh again! Thank goodness... In terms of strength, at least,\nyou have little resemblance to my former master. Even your strength is just as my master’s was!\nP-please! Allow me to serve at your side! The International Butlering Competition is drawing\nnear, so allow me to practice my skills on you! Now, let’s see... If I accidentally beat my master...\nI know! I get on my knees and beg for forgiveness! Now, let’s see... If my master easily defeats me...\nI know! That is the ideal moment for some flattery! Always workin’ me to the bone, like I ain’t\neven worth their time of day or nuttin’! What a waste! If only I could beat those\nrich jerks I work for this nice and easy! What a bunch of louts! Don’t they even get that\nI’m always working my tail off over here! Talk is unnecessary...\nI will just break you... What? Are you broken already? Ugh, I’m broken... I have very low self-esteem, so I like\nhaving someone else give me orders. Well, you’re not my master, so I\nguess you can’t help being weak. Ohhh... Could you please give me an order? This isn’t a uniform--it’s just what\nI like to wear. I made it myself. This is a uniform from an anime.\nDoesn’t it look good on me? I wish I could live in the worlds that\nI see in games, anime, and comics. I’m not cut out for a regular\njob, so I make my living on art. I envy Pokémon, ’cause they’re so\ncarefree. I want to be a Pokémon. Bah! If I could do a regular job, I’d\nquit this stinking art in a second. Every time a Pokémon uses a\nmove, my heart trembles! Nothing stirs the soul\nlike Pokémon moves. Aha! Pokémon moves are so\nbeautiful! I could almost faint! I will make you cry, ’cause you\njust don’t know when to quit. A state of deep sorrow and\nconfusion can also be art. Someday, you will appreciate\nthe value of defeat and sorrow. (This kid looks like a real sucker. All right!)\nOhhhh, poor me! No one understands my art... I’d love to do a painting of you, you know.\n(Because I could sell it for a mint! Hah!) Please come to the gallery to see my works!\n(You look dumb enough to buy something!) The battle between us two...\nWithin and of itself, that is art. Yes... I shall name this piece...\n“The Pitiful and Somehow Unsightly Youth.” Yes... I shall name this piece...\n“The Tragic and Yet Alluringly Beautiful Artist”! I collect the random scribbles of Pokémon, then\nsell ’em as “art.” I’m makin’ a fortune over here! It’s like stealin’ candy from a baby!\nI’m livin’ the good life, all right! The ones to blame are the ones who buy this junk.\nThey’re the ones who think it’s worth something. The job site can be quite dangerous, but\nI have to keep working with my Pokémon. I have trained my Pokémon well,\nand it’s ready to go to the job site. Ugh. I won’t be able to make any\nmoney tomorrow with these injuries! Welcome, welcome! Step right up!\nStep right up and battle a spell! Only the winner! Yes, sir!\nOnly the winner can celebrate! Enough... That’s enough... I do menial work every single day.\nAm I just a cog in the machine? I am well broken in. No snags slow down\nthe smooth running of this machine! I guess I’m happier than a person who\ncannot even be a cog in the machine. Yo, kid! Are you new? I’m the Worker\nthat everybody’s always talking about. If you don’t know me, you’re bogus!\nGood-bye! The Worker is heading out. Kid! Remember me! I am the\nWorker everybody talks about! There are no such things\nas brakes on MY skates! I won’t stop! Well, I can’t stop!\nHey, that’s just the way I roll! They’ve gotta be defective or something!\nPlease! Someone! Anyone! STOP ME! I started skating because I’d heard that girls\nliked guys who skate. It’s not working at all. Tell me the truth... Roller skating\nisn’t even cool anymore, is it? And I’m terrible at Pokémon battles, too!\nNow I’m never gonna get a girlfriend... No matter how speedy the Pokémon is,\nI’ll catch it on my super-speedy skates! No Pokémon or Trainer can escape me on my\nspeedy skates! Man, I’m so speedy and smooth! I should\nbe on “So You Think You Can Skate!” Five seconds. You got that? I’m gonna\nwipe the floor with you in five seconds. What? You say that was over five seconds?!\nTime moves differently in my world, OK?! The moment that I hadn’t beat you in five\nseconds, I’d already lost...to myself. C’mon, pal. I’m just a newbie over here.\nYou’re gonna take it easy on me, right? N-no! This is, uh...just a\nfluke! I really am a noob! Whatever. That’s, like, sooo amazing.\nYou really showed me, huh? Really. Ngh! Nosebleed! When I get too excited,\nmy blood pressure goes through the roof! I just can’t stop these blasted nosebleeds!\nEvery time I get excited or nervous... Argh! Uhhh... It’s not...stopping...\nI’m starting to feel...kinda...dizzy... You’re a rather delicate-looking little\nthing, hmm? Sure you’re up for a battle? See? What did I tell you?\nAre you ill or something? Whoa-ho! Sorry for jumping to conclusions!\nWho’d have ever guessed you were strong! Hey! You! Yeah, you! Let’s work\nup a good sweat together, right? Hey, don’t sweat it... Sometimes\nyou’ve just gotta learn to let it go. You had me sweating bullets there!\nThat’s what being young is all about! I didn’t choose to be born a woman, OK?\nI didn’t choose to grow up and be beautiful! Hey, it’s not like I chose for the battle to\ngo this way, all right? Don’t go blaming me. Appearing, battling, then disappearing again...\nIt’s not like I was born just to play this bit part! Breathe deeply of my perfume before you\ngo. Get a whiff of a real Beauty’s aroma! Oh my, did you get too close? What\nare you, some kind of perfume fanatic? The truth is that my “perfume” is nothing more\nthan the scent of my cheap fabric softener. The endless process of entropy...\nThat is where nature’s true beauty lies. It is only right to be who and what you are. Do\nnot fight it. Just leave yourself in fate’s hands. You don’t understand? Well, neither do I.\nIt’s really just something I heard somewhere. Ooh la la! Little Trainer! Graceful blossom!\nI’m going to snippety-snip you right at the stem! La, la, oomph! Now where shall I\nstart pruning, eh? Snippety-snip! N-non! Not so fast! I mean you to\nbe the prize bloom in my garden! Watch out! You’re on the menu next! What a pushover you were!\nThat was a piece of cake, my little cream puff! Oh... I think I’ll go back to the kitchen and\nhave a nice slice of some humble pie... Ready for the big game?\nGot your cap on straight? My oh my!\nMy Pokémon knocked it out of the park! Hey, another out. So what?\nWe’ll come back! We always do! Grip and rip, baby! I’m going to capture\nevery moment of this trip for posterity! Here, here! Take my camera, and get a shot of\nme looking awesome after beating you in battle! I don’t need any memory like this! Who\nwants to remember their failures? Delete! Three-star restaurants? Shopping? Sightseeing?\nIt’s all so...so ANNOYING! I’m about to lose it! Everything is about what SHE wants to do...\nExactly what part of this is “our” honeymoon, huh? You’d better remember this for your future, kid.\nNothing ruins a honeymoon quite like a spouse! Farewell, hearth and home and all\nI know! I shall become a Tourist! Yes, a man must take at least one great journey!\nEven if my $1 flight ended up costing me $400... I leave my beloved family behind in my hometown\nand set out upon my lonely journey of a lifetime! An airplane that soars across the sky, leaving\ntrails of jet stream behind it... That is how I fly! Indeed! This is my moment of takeoff!\nI’m taking off from you! Eat my dust! To think that I was grounded due to you...\nOhhh! I’d better get a hotel voucher at least! I can’t tell my new husband now, of course,\nbut the truth is that I used to be a Punk Girl! Hiding any unpleasant details of my past...\nAin’t I just the picture of a perfect wife? Ehhh, off with you! If you don’t, I’m gonna make\nyou listen to me gush about my husband all night! I’m going to battle you with the Pokémon that\nmy darling gave me as a symbol of our love! A win for the love between me and\nmy darling... It will burn forever! Y-you defeated the symbol of our love...\nDoes that mean that we’re over already? I have raised these very special\nPokémon using a special method. Pokémon will be strong or weak\ndepending on how you raise them. Ugh... It wasn’t supposed to be like\nthis. Did I administer the wrong blend? Shall I share an exclusive tip\nfor training great Pokémon? You’ll be perfect if you buy my\nbook of Pokémon training tips. You’ll be fine if you buy my\nDVD of Pokémon training tips. Pokémon are my family! See\nthe solidarity of my family! Well done, brothers and sisters!\nOur family solidarity is invincible! NO! My...my family!\nWhat have you done?! What you like doing and what you’re\ngood at doing aren’t always the same. I’m good at battling, but\nI don’t enjoy it very much. If you like what you do as a job, you\nhave a sense of fulfillment, don’t you? Let me be brief.\nYou cannot win against me. You see, you cannot win,\nbecause you are very weak. Hummmm... You are good.\nYou are really pretty good. Don’t underestimate me because I am\nold. I’ll show you my rejuvenating attack! I’m old but still going strong!\nI can take care of myself! What a cruel way to treat such a\nhelpless old man! Shame on you! I would like to retire soon...but I have\nno one to carry on the family business... If I’d had a child like you, my golden\nyears would have been carefree... I wish my son were\nas mature as you are. I feel sad whenever I see a\nbright, young child like you. The first flush of youth...\nIt is too bright for me... Sparkling eyes, firm skin...\nI won’t get them back. Don’t you think it’s a bit too much? This kimono?\nBut, well, I can only pull it off while I’m still young. The kinds of fashion you can pull off have\na pesky expiration date. We call it “age.” And, well, I suppose that when I’m older...\nThis kind of getup will be too much hassle! The story has it that this precious kimono was\npassed down within my family for generations... Excuse me! Would you keep your distance!\nWhat if you got my precious kimono dirty?! Look, truth is that “passed down for generations”\nthing is a joke. Who’d be caught dead in this? Hey! It’s me. It’s me!\nThe Owner of the world! How’s that?\nOwned, suckah! Pffft! I wasn’t seriously trying or nothing!\nNext time I’ll show you some real ownage! Watch out! I’m always ripped and raring to go!\nShow me a Pokémon that’s beyond the beyond! Take that! My Pokémon have never\neven heard of words like sedate! Not yet! My Pokémon can still stand!\nIt’s not over! They can still stand! My research will lead this\nworld to peace and joy. I am a genius. I will control\nthe future of the world! I am a genius... I am not supposed\nto lose against someone like you... Only my research is left in my life.\nI abandoned my family and friends. It’s not bad to devote my\nwhole life to research, is it? Dedicating yourself completely to\nsomething can cause loneliness. Mwahahahaha... Please lend\nme a hand for my experiment. Mwahahaha... Yes, I did it! The\nexperiment was a huge success. Ho-hum. This is not good...\nThe experiment was a failure... You must face off against my\nsuper-powered-up Pokémon! Well, it is only the natural outcome.\nThe power of science is awesome. Your Pokémon have a strength\nbeyond the power of science. If you lose, I’ll have you help\nme with my latest experiment! Mwahahaha! You lost! Now\nstep right this way, Subject A... Pah. I was sooo close to signing\nyou up as my new test subject! Why do people compete and fight?\nThis is the subject of my research. Even if you win, you will hurt\nyour opponent’s feelings. If you lose, you may\nresent your opponent. Hi! Focus! Fooooo! Eeeeek! Speech can be utter nonsense.\nPretty words only taint battles... Trainers who treat battles as a\nsport are the height of vileness. Defeat is worth nothing.\nLosers don’t need words... Heh-heh-heh. If you lose,\nI’ll turn you into a Pokémon. Heh-heh-heh. From today on,\nyou are already a Pokémon! Next time I see you, I will turn you\ninto a Pokémon with my power. I normally only ever listen to classical music,\nbut if I lose, I think I shall try a bit of new age! New age simply refers to twentieth\ncentury classical composers, right? Is this the dawning of\nthe age of Aquarius? Heheh... I see it all clearly... You are a\ndoctor from an evil planet, aren’t you? That was some kind of loss.\nWas there some sort of trap?! Ugh... My powers... My powers\nare... I think I need a nurse... You certainly look pleased with yourself.\nJust being near you makes me gloomy. Now you’ve been dragged down, too.\nI think we could become friends now. I hate the happiness of others...\nI’m just that sort of person, OK? I praise your courage in challenging me!\nFor I am the one with the strongest kick! Haha... I probably did not have\nto use my strongest kick on you. Oh. The Pokémon did the fighting.\nMy strong kick didn’t help a bit. ’Sup! I’ll give it all I’ve\ngot! Let’s do our best!! ’Sup! That’s enough, friend!\nYou gotta value your life, yo! ’Sup! Good work. I tried everything I\ncould, but I’m still pretty disappointed, yo! Yo! Yo! Yo! Yo! Yo! You don’t have to try to impress\nme. You can lose against me. Come. Sleep quietly in my arms... It’s hard to say good-bye, but\nwe are running out of time... Are you ready? I’m\ntaking my gloves off. Well, well... You’re not even in\nmy league. This is like bullying. Aww... I cannot believe\nI lost! Who are you?! I sure would like to do the fighting\ninstead of my Pokémon, if I could. Pokémon battles are not enough of a\nchallenge. I want it to be personal! Ah, I tingle with excitement.\nI sure would like to fight... Halt at once! You there!\nLet us cross lances! Trainer, you are at my mercy! Trainer, I yield!\nPlease spare me! When I am surrounded by nature,\nmost other things cease to matter. I won the battle. But victory is nothing\ncompared to the vastness of nature... It doesn’t matter to the vastness\nof nature whether I win or lose... Despite my appearance, I was born a\ncity boy. I yearned for country life. Do you have a nice small hometown?\nIf so, you should go back and visit there. I don’t have a small hometown to go back\nto, ’cause I was born and raised in the city. It’s my mission to protect nature\nand all the Pokémon living there! If villains disturb the natural\norder, I will put them in jail! Protect Mother Nature!\nOr I will put you in jail! We need a lot of money to protect\nMother Nature and her Pokémon. Please donate money for a rich, healthy\nenvironment and for the sake of Pokémon. We protect forests and Pokémon by\ngathering money and planting trees. Let me stop your winning streak here. Ah. You still have much to learn.\nLet me give you a crash course! You didn’t win alone. You couldn’t\nhave won without your Pokémon. You seem quite confident.\nI’ll sink you straightaway. I am devoting my body and\nsoul to Pokémon battles! AAAH! I am sooo scared!\nI will never do it again... Sorry! I’m working very hard, but that\ndoesn’t mean that I’m strong. You’re a strong Trainer, so I\nthink I was just lucky this time. What?! Even I can lose?!\nBut I’m a battling genius! I started battling just to be cool, but\nI became an Ace before I knew it. People can become strong if they have\nclear goals. That’s just the way it goes. But I’m still not cool even though\nI’ve been recognized as an Ace... The main character of this\nstory... I’ll tell you who it is! The main character of the story\nis me! You are just an extra! Of course, you are\nthe main character! We would like to hold a Pokémon\nbattle against the strongest foe. We cannot believe we spent time on\nsuch a childish battle! Leave at once! Ho ho ho! That was to our liking!\nWe find ourselves quite satisfied! A person who wants to fight, fight, and\nfight forever. That’s the way of the Ace. However hard they battle, they won’t be\nsatisfied. That is a real Trainer, isn’t it? Your fighting style suits you very\nwell. You could be an Ace Trainer. I can see the despair in\nyour eyes. Bring it on! It was a waste of time, much as I suspected.\nYou should consider starting over from zero. Did I underestimate you? Or was\nit your true ability that let you win? Hey, you, young Trainer.\nI’m utterly stylish, aren’t I? I’m so stylish, I hypnotize myself!\nYou’d better keep your distance! I’m a wreck. I’m adrift. It just kills\nme. It’s so hard to be too stylish. I won’t lose against a kid like you who\ndoesn’t know anything about battles. You really are an amateur. No sweat.\n(Whew... That was a little too close!) What? This kid is a fast learner?\nHahaha... I-I knew that, of course! Ugh. Cough, cough! I don’t feel so\nwell. Please show a little kindness... I lied when I said I didn’t feel well!\nVeterans will do anything to win! You’re very sharp! You didn’t\nfall for my fake sickness, huh? Come. I will give you a taste of a\nVeteran’s well-trained Pokémon. How were the Veteran’s Pokémon?\nDefeat tastes quite bitter, doesn’t it? You have served me a spicy defeat.\nAnd yet defeat is also part of life. Oh, you are so cute! Come, I\npromise to be nice this battle. You are just too, too cute. You are!\nI want to see you again. I’ll be waiting! Your battle is too cute, too!\nLet’s play again sometime. Oh? Aren’t you a child? Who\nsaid you could come here? You’re not bad, but you’re immature.\nCome back when you’ve learned a bit. I thought you were a child.\nHee hee... You are tough... Don’t you call me a Veteran! A\nwoman is always young at heart! I’m not finished with love or Pokémon!\nI’ll stay fit and ready for both all my life! I have pains in my eyes, my shoulder, and\nmy back, but my heart is forever young. I am the strongest Backpacker.\nI have lots of Pokémon in my Bag. Hahaha! I am as big as my\nbackpack, aren’t I? Aren’t I? I have more Pokémon in my Bag!\nOh... Wait... My Bag has a hole... I’m not traveling in\nsearch of freedom. You’re carrying bulky luggage,\nbut do you really need it all? My Bag is like the sky...\nIn other words, it is empty. Oh bother! It’s just SUCH a hassle the way\nthat I am always winning with my Pokémon! Oh! Bother and vexation! This is just too much!\nI can’t stand how good it feels to win all the time! Hey, can’t you take a hint?\nI was trying to fake you out! They say that the rich don’t have to fight\nfor anything, but I LOVE a good battle! This buzz after battle is the best!\nIt’s like I just closed a big deal! If you want to dream big, then you’ll need to\nbuild up a whole lot of experience in battle! Hey! Hey! Please check\nout my cute Pokémon! How about that? I’m\nproud of my Pokémon. Oh no, don’t bother them like that!\nPlease leave my Pokémon alone... Being a Garçon is my disguise,\nand it helps me live a quiet life. On my days off, the real me can\nappear! Yes, I am an Ace Trainer! I’m struggling to make a living, so\nI’ve been in disguise a long time. My Pokémon are the strongest.\nI don’t think I will lose to you. Did you think you could beat\nme with such wimpy Pokémon? Ah... It’s hard. It sure\nis frustrating to lose. Don’t you think a restaurant\nfor Pokémon is a fun idea? I wonder if people will order a\nfull-course meal for Pokémon. It’s a restaurant for Pokémon,\nnot a restaurant of Pokémon! Harrumph! Harooo! Harooo! Harrumph!! I am the great mountain range of\nyour life! Overcome me if you can! Hahaha! I am the summit, and the\nroad to reach me is still very steep! Finally, someone has climbed\nthe mountain! This is my summit! I’m gonna give you an experience so\nsweet that your eyes are gonna spin! The dazzling romance of battle will\nmake you grow into a real adult... Phew... You are smoking hot! It’s like\na sweltering summer night in here! The pretty-suited Pokémon soldier who\nsprinkles love on the world appears! Take that, evildoer! I am the pretty\nsoldier of “Prettiness and Pokémon”! I can’t be defeated yet... I still have to\nprotect all that is pretty in the world... Scary places are the best to me.\nI’d love to live in a cemetery... Healing sites are nice, too, but they\ncan’t hold a candle to haunted sites! In a cemetery where the party begins\nafter the day ends. Yes, that’s the life for me... I may look like this now, but I was\nonce a Beauty, too, you know! I’m super popular with ghosts, but we have\nvery ethereal relationships. After I was dumped by my boyfriend, I fell into\ndepression. Before I knew it, I looked like this! I can really cut loose in Pokémon\nbattles without getting scolded. Nobody scolds me. That’s why\nPokémon battles are the best! You like a big fight, don’t\nya? You’re my new pal! My ’net friends said I wouldn’t\nbe taken lightly with this look. I won, but I was so scared...\nMaybe I’m not cut out for this. Eek! I should’ve stayed\nin my room with my PC! Sorry, pal. Nothing personal, but I’m abouts\nto go all kinds of crazy on your Pokémon! My bad, my bad! Little too much for ya, huh?\nBut there’s no pullin’ punches in a fight, amirite? Arghhh! You little--! That HURTS.\nBut, well, that’s how it goes, yeah? Yo. You ready to start this already?\nI ain’t long in the way of patience. Sucks, don’t it? If you don’t like that feeling,\nyou better be ready to do anything to win! That’s fine by me! I like a strong partner! But\nyou’d never take me in a bare-knuckle fight. I’m about to serve you up a slice of battle so\nexquisite you’ll think I’m the cream of the crop! So? It was delicious, right?!\nHave some more then! MORE! Stop right there! We haven’t\nreached the final course yet! Slobber... Oooh, a tasty-looking Trainer\nand Pokémon have wandered my way... Yum-yummm, you all look\ndelicious... Bagon appetite! Mehehehe... Got away this time, did you?\nI’ll definitely be Gulpin you down next time! I used to get two minutes of sleep per\nday. Being a Butler was one hard job. I don’t know if they thought\nI was a Butler or a robot... Change! It’s time for a change! I couldn’t\ntake that kind of job a single day longer! I’m tired of doing nothing but serving...\nSo I think it’s time for you to serve me! Outstanding! From this day,\nyou may call me “Master”! No...wait... Don’t run away...\nYou’re supposed to be my Butler... If you lose, you can be my servant. From now on, I am your employer. I’ll make you my servant someday. Ahhhh... So strange.\nI feel very, very tired. I still feel kind of\nblah. I’m all achy... I really feel blah...\nI think I’ll go home. A child like you cannot understand\nthe kind of beauty that I am pursuing. I am a loyal servant to beauty.\nUgly defeat does not suit me. Perhaps the beauty I’ve\nbeen looking for...is you? I paint pictures and live with\nPokémon. I’m enjoying my life! The sting of defeat will become a\ngood memory when you grow older. Experience hardships when you’re still\nyoung. Old bodies just can’t take them. All right, then. I’ll watch you.\nLet your passions run wild! What? You’re done already?\nNo, I’ll have none of that! Heheheh... Are you sure? Don’t\nyou think you could keep going? Heehee! If you wanna see some of\nmy art, it’s displayed all over the city! Who needs a gallery, huh?!\nThe streets are my art show! The days that I spend dedicated to\nmy art... That is the art of youth! If you work diligently,\nyou will get results. You, keep trying.\nMaster the basics. Well, even if you work diligently,\nthings don’t always go as hoped. I’ve arrived from a distant island.\nMay I please trouble you for a battle? I have won. I was utterly inexperienced. I’d be\ngrateful if I could be your pupil. I am so obsessed with Pokémon,\nmy wife is fit to burst with anger! Pokémon battles are so much\nfun. There’s no way I can quit! I don’t want to go home, ’cause my wife\nis as scary as a Legendary Pokémon. Our lives have plenty of ordinary\ndays...so I gotta have Pokémon! Only Pokémon rescue me from\nboring and monotonous days. When I look at a special\nperson like you, I just melt. The thrill and adrenaline has me racing!\nYou look like you’re almost standing still! By putting yourself into a corner,\nyou draw out your full potential! Everything feels clearer when you get this\nexcited! I can’t stop this dangerous game! I won’t get mad if you beat\nme. It’s just a game, after all! Don’t get mad over something like this. There\nare things in the world more worthy of anger. It doesn’t matter at all who wins or loses\na game. The one who had fun is the real winner. You have to cut down on resistance\nif you want to go as fast as you can! I want to melt right into that blurry scenery\nthat you can only see when going so fast. Perhaps I could have gone even\nfaster if you hadn’t resisted me? I’m the infamous “Cannon Girl” that all the town\nis raging about! I’ll blast right into your heart! I’m fast! I’m strong! I’m lovely!\nNothing less for the Cannon Girl! Blast! Lemme tell you, I’m mighty strong. Don’t\ncome whining to me after I warned you. Well, aren’t you quite pathetic? This is what\nhappens when you can select an opponent. Hey, now, just a minute there!\nI haven’t lost this thing yet! Do not mistake the means for the goal.\nThat is what my master once taught me. The battle is just the means.\nVictory is always the goal. For you to defeat me like this...\nWhat is the goal you strive for? Oooh! I’ve spotted some handy prey!\nThe hunt is about to begin... Game on! C’mon, prey! You’ve gotta struggle\na bit more, or it’s not any fun for me! Ohhh, a strong enemy! Is there\na continue option somewhere? My Pokémon are my pride and joy, so take\nyour time and enjoy this battle with them. Your Pokémon seem to be lacking a\nwee bit in the power department, friend. Ahhh... That’s a fine, good Pokémon you\nhave. How would you fancy a wee trade? “Harsh” and “bitter” are flavors in any good\nChef’s repertoire! Would you like a taste? Your battling was bland, I’m afraid. What did you\nexpect to happen when you’re so unseasoned? Yes, the harshness of that defeat...\nThe bitterness on my tongue now... It’s perfect! I’m going to tell you something valuable:\nnever expect much from a famous food! You expect too much of something famous, and\nyou just end up disappointed by reality. “It’s even better than I thought it would be!”\nIf you can think that, you’ll walk away happy. All right then. Let’s all be good little children\nand start our Pokémon lesson, shall we? Oh my...\nIt looks like you’ll be repeating this lesson. Oh my!\nYou’ve passed with flying colors! Hey... Can I ask you a question?\nWhen did you start loving your Pokémon? I’ve always loved my Pokémon.\nI really thought that was true, but... I guess it’s more important to ask how long\nyou’ll keep loving them, though, isn’t it? Being called a Beauty doesn’t excite me\nat all. It just seems like cheap flattery. Certain types of people use sweet talk\nno matter what you look like. It’s meaningless. It’s just plain creepy when someone uses\ncompliments to win your attention. Ugh! Come on, let’s get on with it already!\nNo need to worry about particulars! Regrets from the past, worries about the future--\nforget all that! All that matters is here and now! Even if I try to forget, I can’t remember...\nThat’s probably all I need to know, isn’t it? D’ya, uh, know where my little lady is?\nSeems like she’s gone up and missing... Someone like me winning something like a battle?\nCity slickers sure are weak these days, ain’t they? My little lady’s never been to a city like this’n.\nMay’ve bitten off more’n we can chew. Uh-huh. Don’t these kind of guided tours make you\nfeel like you’re really not used to traveling? Who was I kidding--going on a trip?\nAt home, I just hide inside. By myself... Why’d I bother screwing up my courage to come\non a trip anyway? I should’ve just stayed home... Ahhh! Blast! Where’d that useless\nhusband of mine get off to now?! Ditching his new bride like this... He...he\ncan’t possibly be getting cold feet now?! You’re even wilder than my new\nhusband... Oh no, this is just... Woo-hoo! My husband got food poisoning,\nso now I get to do whatever I want to do! Ahhh... It’s so fun and freeing... I guess\nI really am best suited to the single life... Though the truth is that I just made him\na TV dinner because I wanted some time alone! I have made them too strong.\nThey are beyond my control... It’s all over now...\nNobody can stop them... Finally, they calmed down...\nYou’ve saved me. Thank you! I will test the Pokémon\nyou have been training. Bah! Is that the best you can do?\nI expected more from you... Wow! You’re amazing! You’ve\ntrained some great Pokémon! Take a look at these Pokémon--I raised\n’em myself. They make me right proud. I am right proud of these Pokémon.\nThey’re my friends and my treasures. You’re a strong one, sure ’nough.\nBut I don’t plan to lose next time! I am the top Breeder. I can\ntame any kind of Pokémon. You see? My Pokémon are\nvery loyal to me, aren’t they? They are too attached to me.\nThey are not fit for battling. Monsieur? What’s there to be so sure about?!\nI’m sure I’ll bring you down, that’s for sure! Argh! I hate being so sure all of the\ntime! I don’t want to be a Monsieur! Arghh! You! You’ll regret this!\nI will bring you down someday! My brother told me once...\n“Eyes! Aim for the eyes!” What my brother told me\nwas right... Thanks, Bro... I lost against a kid, Bro...\nI should’ve listened to you... I can’t drop my luxurious lifestyle just\nbecause I’m older. Nothing can stop it. It may be a hard truth for a child to accept,\nbut money does make the world go round. I cannot drop the habits I\nlearned when I was young. I am a late bloomer and a crazy\nbloomer. I’ll bloom and dazzle you! Dance, blossom, and bloom!\nThis woman flowers in triumph! I want to fall while still in bloom,\nrather than dying on the branch. In my country, we say that white can\nhide all manner of sins. Isn’t it great? But wait--doesn’t that mean wearing white\nmakes it clear you’ve got something to hide? Oh, forget it! I’m done with fancy clothes!\nI’m ditching this outfit and going to get a tan! I had no plans for the weekend, so I ended up\nwandering here before I knew what I was about. The fact that you are so strong... It means\nyou have too much free time, doesn’t it? Before I knew it, I’d been here for ages.\nBut I’m not lonesome. Of...of course not. Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Hi, how are you? I’m Nita!\nIt’s been a long time, Trainer!\c\nYou haven’t forgotten me, right?\c\nI might go mental if you say you\ndid, with how I’ve been waiting!\c\nI know you’re the only Trainer\nworth the challenge, and no guff!\c\nSo let’s get cracking on it! Eh, that was a savage battle, all right!\nSo what do you think of a serious Nita now?\c\nQuite the change? I hardly know myself!\c\nI know some folks think I’m a bit of a layabout,\nbut I’m one to relish a real challenge.\c\nTo battle a Trainer like you is one for the books!\c\nThe Battle Maison and Nita will always\nbe here and waiting for your visit, lovie!\c\nI’ll even wet the tea, so come on by soon! Wahey! That was such great fun!\c\nYou really are a strong one, Trainer!\c\nIt’s been a long time since I’ve been\ndefeated like that! So...\c\nI can hardly wait myself for the next\nbattle between us, you bold thing!\c\nThe Battle Maison and Nita will\nalways be here and waiting for your visit!\c\nYou’d better come again--and no guff! Uh-um...\c\nDo...do you remember me?\nYou don’t...do you... Of course...\c\nI-I’m Evelyn...\c\nU-um...\c\nYou really are a strong Trainer, aren’t you,\ndear guest?\c\nAh...\c\nI don’t want to fight...\c\nYou look too scary...\c\nI want to go home...\c\nO-oh! I’m so sorry!!!\c\nI know how fed up my sister would be\nif she heard me saying such things!\c\nL-let’s just have the battle, shall we?\nI’ll do my best! Honestly, I really will!\c\nYou can fight with all you’ve got! A-a-ahhhh no!\nA-are you all right?!\c\nOh no... What do I do...\nI must have lost me mind...\c\nUghhh... I’m s-so sorry...\nI promise I’ll do it right next time...\c\nSo please...please come challenge\nme to a Double Battle again... Hah... Hah...\c\nYou’re so strong...\c\nAnd so scary...\c\nI can’t take any more...\c\nUm... Dear guest...\nI’m s-so sorry...\c\nI...I tried as hard I could, but...\nI’m so knackered...\c\nI’ll keep trying harder, so...please...\nYou must challenge me to a Double Battle again... Aye, in fairness, I knew a cracking\nTrainer like yourself would make it!\c\nSo let’s get straight to the battle!\c\nBoth me and my Pokémon are delighted\nand excited about facing you again.\c\nSure, and I don’t need to be telling you, but...\c\nIt’ll be bad for me if that sister o’ mine hears that I\nbattled you without keeping up my wee act...\c\nSo get your Pokémon out and let the battle begin!\nHere I come, ready or not! Hehehe! What are you gawking at now?\nThe savage mess you made o’ the battle?\c\nHa! I’m not havin’ a dig at you--it’s just\ngreat fun to battle hard after holdin’ back!\c\nBut I can tell you could be stronger yet!\nCome back when you’ve upped your game, eh?\c\nOh, and one last thing, pet...\c\nDon’t go tellin’ me big sister that I battled\nyou seriously, will you, lovey?\c\nTh-that sister of mine...\c\nWhen she tears into a person...\c\nWell, n-never mind. Just come back again,\nye great lump! I’ll be waiting! Whisht! To think I’d lose again!\nAnd I wasn’t holding back in the slightest!\c\nDon’t I look a right fool now!\nWhat in the world are you, pet?\c\nBut...hehehe...\nIt was really good fun, wasn’t it?\c\nI’ve been so bored battling lately,\nbut now I feel proper satisfied...\c\nI’m going to keep getting stronger.\nThen I’ll surely beat you!\c\nSo until I do, you’d better not be losing! If you’re free for a time, come on by. ♪\nIf you’re bored for a while, stop on in. ♪\c\nBattle till you burst, oh, won’t you try? ♪\nFor a good battle, the Battle Maison’s just fine. ♪\c\nYou’re a good ’un, guest. It’s a pleasure to me\nthat you keep coming to see us.\c\nMy name is Morgan.\nOf the four Battle Chatelaine sisters, I’m the eldest.\c\nI’ve been counting the days till I might face\nyou again.\c\nLet’s get started with the battle at once,\nand mind yourself that you don’t lose!\c\nI tell you, I may not be a tip-top Trainer...\c\nBut I’ll put everything into treating you to\nthe most smashing battle you’ve ever had! Thank you for the battle, love!\nIt was a bit of fun, eh?\c\nBy the by, here’s something you might like.\c\nYou can use communications to challenge the\nBattle Maison here with your Friends.\c\nSo find a Friend and come to visit us again!\c\nI’ll be taking me leave now, but I do\nlook forward to your next visit, pet! Just the outcome I would expect...\nHonestly, I’m not telling fibs!\c\nYou really are the Trainer I thought\nyou were, aren’t you now, pet?\c\nHeh heh... Might I ask something?\nWould you consider working here?\c\nI think we’d be famous in a day if we\nhad someone as good as you here.\c\nIf we were as popular as all that...\nOh, what a profit we would have!\c\nI’ll even fix you a special outfit, so you\nwill match us Battle Chatelaines!\c\nThere would be a few contractual stipulations...\c\nFor one, you’d need to live here at the\nBattle Maison for the rest of your life.\c\nLet’s not talk about it anymore just now,\nbut do consider the idea, won’t you, pet?\c\nI shall wait eagerly for our next\nbattle and for your favorable reply! Hi, how are you! It’s Nita’s turn!\nWelcome to the Battle Maison!\c\nI’ll be doing Multi Battles myself\nwith my eldest sis, Morgan, today!\c\nOh, but you two don’t look all that\nfierce strong anyway, do you now.\c\nI don’t doubt I could take you both on\nalone and do a handy job of it, too.\c\nWell, let’s get cracking! Nita: Th...thank goodness...\nThank goodness I could win...\c\nIf I lost to the two of ye now...\c\nMy sister would’ve... She’d’ve...\nAye, I would’ve had to leg it... Nita: No, no, no! How could I--\nThis is terrible altogether!\c\nHow could you do this to me,\nyou wee, rotten Trainers?!\c\nDo ye not even know what\nMorgan’ll do to me now?! ... ... ...\nNow, Nita?\c\nDid you honestly think I’d ever let\nyou get away with saying such things?\c\nOur guests don’t look strong, is it?\c\nYou could beat them both, is it?\c\nYou go throwing shapes like that,\nyou had better be ready to leg it!\c\nAnd aren’t I always warning you\nabout the way you speak to guests?\c\nIs your head cut, girl! Have you not\na shred of scruple in your body?\c\nIf you lose now, you’ll never hear the end of it! Morgan: ... ... ...\nWell, Nita.\c\nLucky for you, your opponent was having a rough\nday, so you were able to walk away the winner.\c\nI’ll do you a favor this one time only. But you had\nbetter remember what I’m telling you. Understand?\c\nYou’re too old to be so bold. If you greet guests\nwith that kind o’ cheek, they might not ever return.\c\nNow, my dear guests...\c\nI hope you’ll hear my apology and allow me to beg\nforgiveness for my sister’s rude words to you.\c\nI hope you’ll see fit to return to our Battle Maison. Morgan: ... ... ...\nNITA!\c\nOh, I’ll do you, you little waster!\c\nFirst, you mouth off to our guests, with\nyour boasting and insulting them so...\c\nAnd then you lose in battle despite it?!\c\nDo you even take this work seriously?!\c\nCould you ever face our dear ma and da,\nrest ’em, after such shocking behavior?!\c\nMy dear guest...\nI am deeply sorry for this experience.\c\nI beg you will somehow overlook it and\ncome visit our Battle Maison again.\c\nNow I must have a...discussion with\nmy wee sister. You’ll excuse us... Welcome to the Battle Maison!\c\nMy name is Dana. I am the second eldest\nof the four Battle Chatelaine sisters!\c\nLet me introduce my partner for this Multi Battle.\nNita? Dana: ... ... ...[WAIT 30]\nWe have retained our victory.[WAIT 30]\c\nHowever, I must apologize[WAIT 30]\nto the both of you, I’m afraid.[WAIT 30]\c\nMy sister Nita should not have attacked[WAIT 30]\nyou like that without any warning.[WAIT 30]\c\nSuch behavior reflects poorly on[WAIT 30]\nthe dignity of the Battle Maison.[WAIT 30]\c\nNita! Are you even listening?[WAIT 30]\nApologize to them this instant! Dana: Nita![WAIT 30]\c\nWe only lost the battle because you went and[WAIT 30]\nstarted it without waiting for me to be ready![WAIT 30]\c\nThe key to any Multi Battle is being[WAIT 30]\nin perfect sync with your partner![WAIT 30]\c\nCan you not get that through[WAIT 30]\nyour thick skull, you moppet?! Eh, you and your innocent act, Dana!\c\nForget the show! Let’s just get on with it.\nIs this to be a battle or not, eh?\c\nI’m always up for a challenge,\nand I’m ready to start right now!\c\nThere! You’re wide open! I’ll take you down! Nita: Ah, yer sister! Why should I?[WAIT 30]\nThey’re the ones at fault for being wide open![WAIT 30]\c\nI swear, Dana, you’ll drive me crackers[WAIT 30]\nwith your rules and manners.[WAIT 30]\c\nPokémon battles should be fought as we like,[WAIT 30]\nand who’s to tell us otherwise?[WAIT 30]\c\nAs long as it’s good fun for everyone,[WAIT 30]\nwhere’s the harm?[WAIT 30]\c\nI’ll stake my life that you secretly agree with me.[WAIT 30]\nAnd I’d suppose these two feel the same.[WAIT 30]\c\nThat was a grand battle altogether,[WAIT 30]\nand I hope we can do it again sometime! Nita: What’s the situation, then? I don’t see[WAIT 30]\nwhy I need to care about that sort of thing![WAIT 30]\c\nAll a battle has to be is cracking good fun![WAIT 30]\c\nBesides that, my real specialty is Single Battle[WAIT 30]\nand has been since year dot![WAIT 30]\c\nWho cares a fig about being in sync?[WAIT 30]\c\nAs for you two, I hope I’ll see each of you[WAIT 30]\nin a Single Battle sometime! What kind of Pokémon will you be battling with?\nHurry up and show me already, would you? Well, I lost the battle, but at least I got to see\nsome amazing Pokémon. That’s fine by me! I sure hope you’ll bring a bit more impressive\nPokémon along for our next battle, OK? Whoa! What kind of luck is this? How did I get\nstuck battling someone so strong off the bat?! Argh! I’ve lost! I couldn’t do a thing against you! I...won?\nHah hah! Take that! I’m pretty good myself, huh? My Pokémon are my friends!\nTake this! It’s the power of our friendship! My friends tried their best, but we were still no\ncompetition for you and your team! Did you see that?!\nThat’s the power of our friendship all right! I came here because I wanted to take part in a\nfiery Pokémon battle of passion! That was exactly the kind of battle that I came\nhere for! Thanks for showing me a good time! Hmm. I really wanted to experience something more\nclimactic than that. Guess that battle was a dud. All right! Here I go! I’m going to battle you with\nthe same old strategy I always use! You have some amazing strategies yourself!\nI’ve learned a lot from this battle! It went just as it always does!\nHahaha! Looks like I win again! I’d rather battle Pokémon than sleep! I’d even\nrather battle than eat! So come on already! That’s it! That’s exactly the kind of battle I love!\nYup, that’s what battling you made me feel like. Come on, pal! Do me a favor and bring some\nstronger Pokémon along next time, won’t you? You look like you could do some decent battling\nyourself! Hah, this is beginning to look promising! That was a fantastic attack there!\nLet’s battle one another again someday! That was no poor show you gave!\nCome challenge me again someday, won’t you? Hahaha! Come battle against me, my Pokémon,\nand my blindingly beautiful smile! Hmph... Well, your Pokémon was rather charming\nas well, wasn’t it? Though not as much as me! My charming Pokémon gave its all for that\nbattle against you! And all for me! Let’s go all out, but fight fairly! Thank you very much for battling me squarely! It seems our side was just a little bit stronger. Be shocked by the strength of my Pokémon!\nTremble before us! I was shocked by the strength of your Pokémon!\nI trembled before them! You have learned the strength of my Pokémon!\nIt’s sunk right in! I brought all kinds of Pokémon. ♪ Let’s play a lot! I lost--but thank you! It was so much fun! I wanted to play more! It ended too soon! My Pokémon are unbeatable! They won’t lose! Why?!\nMy unbeatable Pokémon... Amazing, aren’t they? My unbeatable Pokémon! I’ll win the tournament with the Pokémon that I\nhave worked so hard to get! What?\nWhy did this Pokémon lose?! Yes! I knew it.\nThis Pokémon really is the strongest! If you get scared, it’s OK to run.\nDon’t push yourself. Just surrender! Whoa! Please wait!\nYou... You’ve got me. Tee hee! I showed you the difference between\nyour abilities and mine! Hmm... I wonder what kind of strategy you’re\ngoing to use. I just couldn’t read your attack at all... Your strategies clearly need work! I’ll send you flying with my extraordinary attack! Eek! You sent my Pokémon flying! Hee hee! You won’t beat me unless you train your\nPokémon even harder! My thought-out strategy is my biggest weapon! What? You outsmarted me?!\nWhat a clever Trainer! You fell for my tricks!\nThis is how I battle! Watch this! These are my best partner Pokémon! Ha ha ha...\nThere’s always someone better... Is that all you’ve got? You’ll never be able to beat\nmy partners like that! My heart always races out of control before a\nPokémon battle! Thank you for making my heart pound so! There’s nothing that lifts my heart like the nice\ntaste of victory! I hope that my Pokémon battle with you will\nbecome a wonderful memory! This bitter memory of defeat...\nI won’t ever forget it! This battle against you will be a memory that\nI’ll treasure! I’ll show you what it takes to be a world champion! If you’ve managed to beat me, then that makes\nyou the strongest Trainer in the world! Now do you understand what it means to be the\nstrongest in the world? How about I show you the strength that won\nat Worlds? If you beat me, that means that you’re strong\nenough to win at Worlds! Now do you understand the strength you’d face\nif you went to Worlds? Even a World Champion like me gets nervous\nbefore battles, you know! What a strong opponent...\nThis is what makes battling so much fun, though! It looks like my careful battling strategies still won\nout in the end! Even a World Champion like me gets nervous\nbefore battles, you know! What a strong opponent...\nThis is what makes battling so much fun, though! It looks like my careful battling strategies still won\nout in the end! Watch out! I’m going to show you what a\nrunner-up at Worlds can do! To beat me, the second strongest Trainer in\nthe world...! Did you think that being number two in the world\nwould make me a pushover? Think again! Watch out! I’m going to show you what a\nrunner-up at Worlds can do! To beat me, the second strongest Trainer in\nthe world...! Did you think that being number two in the world\nwould make me a pushover? Think again! I’ll take you on in battle, even though I am\nthe number two Trainer in the whole world! So there are still even stronger Trainers out\nin the wide world! Did you get to feel it? The power of a second-place\nwinner at Worlds? I’ll take you on in battle, even though I am\nthe number two Trainer in the whole world! So, there are still even stronger Trainers out\nin the wide world! Did you get to feel it? The power of a second-place\nwinner at Worlds? You want to battle with me, the third-place winner\nfrom the World Championships? You’ve got the kind of strength that will take you\nwherever you want in the world! That’s right! I won’t be defeated that easily! You want to battle with me, the third-place winner\nfrom the World Championships? You’ve got the kind of strength that will take you\nwherever you want in the world! That’s right! I won’t be defeated that easily! Haven’t you ever thought that you’d like to know\nhow strong a third-place winner at Worlds is? To lose in a battle where I was being serious!\nYou’re strong enough to face the world’s best! It looks like I came out on top--not just in luck, but\nin real strength, too! Haven’t you ever thought that you’d like to know\nhow strong a third-place winner at Worlds is? To lose in a battle where I was being serious!\nYou’re strong enough to face the world’s best! It looks like I came out on top--not just in luck, but\nin real strength, too! Watch out, you young fool!\nI’ll be your opponent today! Ho-how could I lose...\nOoohhh! It’s just so frustrating! Gwa-ha-ha-ha! You’re about 10 years early\nif you think you can take me on! OK, here we go! Let’s battle! Wow, you’re really amazing!\nYou must really love your Pokémon, right? Pretty pretty please! Give me that victory! I don’t want to lose anymore!\nNever, ever again! What is this?!\nAhhhhh! I’m sorry, my Pokémon! I’m over the moon!!! This is a team made for winning!\nThey say that honest effort will never betray you! What... Is this for real? I’m the one who’s beaten everyone in the nation! I don’t really know what you want from me,\nbut I just have to battle a bit, right? There’s, like, no way I could have won against\nsuch a strong opponent. That’s crazy. Huh? I won? What did I do? What happened?\nI don’t get it. Can you explain? I’m always serious and ready to go!\nI’m going to go all out again today! WHAT?! Are you serious?!\nI stayed up all night thinking of that strategy! See! Everything went just as I expected it to!\nMy calculations were flawless! C’mon! C’mon! Faster! Let’s go!\nMy Pokémon are chomping at the bit! What a world! You’re amazing!\nBe my friend, why don’t you?! I get to fight everyone in the world! I love it!\nThis is what living’s for, pal! The word that can unite people around the world...\nThat word is “Pokémon”! Battles all come down to the luck of a moment!\nYou’re amazing for having that luck on your side! You’ve got to smile whether you win or lose!\nThat’s what it means to be with “Pokémon”! It doesn’t matter who your opponent is. All you\nneed is the appropriate method, and you will win. Even with the ideal method, I could not win...\nYour team is nothing short of amazing. In any pursuit in life, you must fix your eyes on\nyour desired outcome and proceed accordingly. Aha! Even half-hearted moves are enough to\nbefuddle an opponent! Aha! A truly strong opponent will not be led\nastray by such moves! Aha! You seem to have confused yourself\nin your effort to befuddle your opponent. These competitions are like a wild party, right?\nYou never know what will come at you! Your battling style is not bad!\nYour Pokémon seemed to have fun, too! I was just having a good time, but I accidentally\nwent and won. Sorry about that! What I want is the glory of victory!\nI’m going wrest it away with all my might! I’m frustrated with all my might!\nI’m not going to forget you! It was what I wanted with all my might!\nThat’s why I could seize victory for myself! I only use the coolest moves!\n’Cause I want to win while looking cool! I guess that just plain winning is cooler than\neven the coolest moves... Any moves will look cool when we’re the ones\nusing them! Hah! Every meeting in life is precious, every encounter\nto be cherished. Let’s make our Pokémon happy! I must use this defeat as fuel for my improvement\nand grow stronger. Let’s meet again! Win or lose, each battle is a unique experience that\nonly comes once in life. I’m glad we got to battle. ~~~~~~~~~~~~~~~ Text File : 33 ~~~~~~~~~~~~~~~ - The stench may cause\nthe target to flinch. The Pokémon makes it rain\nwhen it enters a battle. Its Speed stat is\ngradually boosted. Protects the Pokémon\nfrom critical hits. It cannot be knocked\nout with one hit. Prevents the use of\nself-destructing moves. Protects the Pokémon\nfrom paralysis. Boosts the Pokémon’s\nevasion in a sandstorm. Contact with the Pokémon\nmay cause paralysis. Restores HP if hit by an\nElectric-type move. Restores HP if hit by a\nWater-type move. Keeps the Pokémon from being\ninfatuated or falling for taunts. Eliminates the effects of\nweather. Boosts the Pokémon’s accuracy. Prevents the Pokémon\nfrom falling asleep. The Pokémon’s type becomes\nthe type of the move used on it. Prevents the Pokémon\nfrom getting poisoned. Powers up the Pokémon’s Fire-\ntype moves if it’s hit by one. Blocks the additional effects\nof attacks taken. Prevents the Pokémon\nfrom becoming confused. Negates all moves and items\nthat force switching out. Lowers the opposing Pokémon’s\nAttack stat. Prevents opposing Pokémon\nfrom escaping. Inflicts damage to the\nattacker on contact. Only supereffective\nmoves will hit. Gives full immunity to all\nGround-type moves. Contact may poison or\ncause paralysis or sleep. Passes poison, paralyze, or burn\nto the Pokémon that inflicted it. Prevents other Pokémon\nfrom lowering its stats. All status conditions heal when\nthe Pokémon switches out. Draws in all Electric-type moves\nto boost its Sp. Atk stat. Boosts the likelihood of\nadditional effects occurring. Boosts the Pokémon’s\nSpeed stat in rain. Boosts the Pokémon’s\nSpeed stat in sunshine. Raises the likelihood of\nmeeting wild Pokémon. The Pokémon copies an\nopposing Pokémon’s Ability. Boosts the Pokémon’s\nAttack stat. Contact with the Pokémon\nmay poison the attacker. Protects the Pokémon\nfrom flinching. Prevents the Pokémon\nfrom becoming frozen. Prevents the Pokémon\nfrom getting a burn. Prevents Steel-type\nPokémon from escaping. Gives full immunity to all\nsound-based moves. The Pokémon gradually\nregains HP in rain. The Pokémon summons a\nsandstorm in battle. The Pokémon raises opposing\nPokémon’s PP usage. Boosts resistance to Fire-\nand Ice-type moves. The Pokémon awakens\nquickly from sleep. Contact with the Pokémon\nmay burn the attacker. Enables a sure getaway\nfrom wild Pokémon. Prevents other Pokémon\nfrom lowering accuracy. Prevents other Pokémon\nfrom lowering its Attack stat. The Pokémon may\npick up items. The Pokémon can’t attack\non consecutive turns. Boosts the Attack stat,\nbut lowers accuracy. Contact with the Pokémon\nmay cause infatuation. Boosts the Sp. Atk stat if another\nPokémon has Plus or Minus. Boosts the Sp. Atk stat if another\nPokémon has Plus or Minus. Castform transforms with\nthe weather. Protects the Pokémon\nfrom item theft. The Pokémon may heal its\nown status conditions. Boosts the Attack stat if the\nPokémon has a status condition. Boosts the Defense stat if the\nPokémon has a status condition. Damages attackers\nusing any draining move. Powers up Grass-type moves\nwhen the Pokémon is in trouble. Powers up Fire-type moves when\nthe Pokémon is in trouble. Powers up Water-type moves\nwhen the Pokémon is in trouble. Powers up Bug-type moves when\nthe Pokémon is in trouble. Protects the Pokémon\nfrom recoil damage. Turns the sunlight harsh when\nthe Pokémon enters a battle. Prevents opposing Pokémon\nfrom fleeing. Prevents the Pokémon\nfrom falling asleep. Prevents other Pokémon\nfrom lowering its stats. Boosts the Pokémon’s\nAttack stat. Protects the Pokémon\nfrom critical hits. Eliminates the effects of\nweather. Raises evasion if the\nPokémon is confused. Boosts the Speed stat when it’s\nhit by an Electric-type move. Deals more damage to Pokémon\nof the same gender. Boosts the Speed stat each time\nthe Pokémon flinches. Boosts evasion in a\nhailstorm. Makes the Pokémon use a held\nBerry earlier than usual. Maxes the Attack stat after\nthe Pokémon takes a critical hit. Boosts the Speed stat if its\nheld item is used or lost. Weakens the power of\nFire-type moves. The Pokémon is prone to\nwild stat changes. Reduces HP if it’s hot.\nWater restores HP. Adjusts power based on an\nopposing Pokémon’s stats. Powers up punching moves. Restores HP if the\nPokémon is poisoned. Powers up moves of the\nsame type as the Pokémon. Increases the number of times\nmulti-strike moves hit. Heals status conditions if\nit’s raining. Boosts the Sp. Atk stat in sunny\nweather, but HP decreases. Boosts the Speed stat if the\nPokémon has a status condition. All the Pokémon’s moves\nbecome Normal type. Powers up moves if they\nbecome critical hits. The Pokémon only takes\ndamage from attacks. Ensures attacks by or\nagainst the Pokémon land. The Pokémon moves after\nall other Pokémon do. Powers up the Pokémon’s\nweaker moves. Prevents status conditions\nin sunny weather. The Pokémon can’t use\nany held items. Moves can be used on the target\nregardless of its Abilities. Boosts the critical-hit\nratios of moves. Damages the attacker\nlanding the finishing hit. Senses an opposing Pokémon’s\ndangerous moves. Determines what moves\nan opposing Pokémon has. Ignores the opposing\nPokémon’s stat changes. Powers up “not very\neffective” moves. Reduces damage from\nsupereffective attacks. Temporarily halves the Pokémon’s\nAttack and Speed stats. Makes Normal- and Fighting-type\nmoves hit Ghost-type Pokémon. Draws in all Water-type moves\nto boost its Sp. Atk stat. The Pokémon gradually\nregains HP in a hailstorm. Reduces damage from\nsupereffective attacks. The Pokémon summons a\nhailstorm when it enters a battle. The Pokémon may gather\nHoney from somewhere. The Pokémon can check an\nopposing Pokémon’s held item. Powers up moves that\nhave recoil damage. Changes the Pokémon’s type\nto match the Plate it holds. Powers up party Pokémon\nwhen it is sunny. Reduces the HP of sleeping\nopposing Pokémon. Steals an item from an attacker\nthat made direct contact. Removes additional effects to\nincrease move damage. Makes stat changes have\nan opposite effect. Unnerves opposing Pokémon and\nmakes them unable to eat Berries. Boosts the Pokémon’s Attack stat\nwhen its stats are lowered. Lowers stats when HP\nbecomes half or less. May disable a move used\non the Pokémon. Sometimes heals an\nally’s status condition. Reduces damage done\nto allies. Physical attacks lower its Defense\nstat and raise its Speed stat. Doubles the Pokémon’s weight. Halves the Pokémon’s weight. Reduces damage the Pokémon\ntakes when its HP is full. Powers up physical attacks when\nthe Pokémon is poisoned. Powers up special attacks when\nthe Pokémon is burned. May create another\nBerry after one is used. Anticipates an ally’s\nattack and dodges it. Raises one stat and\nlowers another. Protects the Pokémon from things\nlike sand, hail, and powder. May poison a target when the\nPokémon makes contact. Restores a little HP when\nwithdrawn from battle. Protects the Pokémon from\nDefense-lowering attacks. Boosts the Pokémon’s\nSpeed stat in a sandstorm. Makes status moves\nmore likely to miss. Boosts move power when the\nPokémon moves after the target. Comes out disguised as the\nPokémon in the party’s last spot. The Pokémon transforms itself\ninto the Pokémon it’s facing. Passes through the opposing\nPokémon’s barrier and strikes. Contact with the Pokémon\nspreads this Ability. Boosts the Attack stat after\nknocking out any Pokémon. Boosts the Attack stat when\nit’s hit by a Dark-type move. Some move types scare\nit and boost its Speed stat. Reflects status moves. Boosts the Attack stat when hit\nby a Grass-type move. Gives priority to a\nstatus move. Boosts certain moves’\npower in a sandstorm. Inflicts damage to the\nattacker on contact. Changes the Pokémon’s\nshape when HP is half or less. Boosts the accuracy of its\nallies and itself. Moves can be used on the target\nregardless of its Abilities. Moves can be used on the target\nregardless of its Abilities. Protects allies from attacks that\nlimit their move choices. Prevents lowering of ally\nGrass-type Pokémon’s stats. Restores HP as well when\nthe Pokémon eats a Berry. Changes the Pokémon’s type to\nthe type of the move it’s using. Halves damage from\nphysical moves. The Pokémon steals the held item\nof a Pokémon it hits with a move. Protects the Pokémon from\nsome ball and bomb moves. Boosts the Sp. Atk stat when\na stat is lowered. The Pokémon’s strong jaw gives\nit tremendous biting power. Normal-type moves become\nIce-type moves. Prevents itself and ally Pokémon\nfrom falling asleep. The Pokémon changes form\ndepending on how it battles. Gives priority to Flying-type\nmoves. Powers up aura and pulse moves. Boosts the Defense stat\nin Grassy Terrain. The Pokémon can pass\nan item to an ally. Powers up moves that\nmake direct contact. Normal-type moves become\nFairy-type moves. Contact with the Pokémon\nlowers the attacker’s Speed stat. Normal-type moves become\nFlying-type moves. Parent and child\nattack together. Powers up each Pokémon’s\nDark-type moves. Powers up each Pokémon’s\nFairy-type moves. The effects of “Aura” Abilities\nare reversed. ~~~~~~~~~~~~~~~ Text File : 34 ~~~~~~~~~~~~~~~ -- Stench Drizzle Speed Boost Battle Armor Sturdy Damp Limber Sand Veil Static Volt Absorb Water Absorb Oblivious Cloud Nine Compound Eyes Insomnia Color Change Immunity Flash Fire Shield Dust Own Tempo Suction Cups Intimidate Shadow Tag Rough Skin Wonder Guard Levitate Effect Spore Synchronize Clear Body Natural Cure Lightning Rod Serene Grace Swift Swim Chlorophyll Illuminate Trace Huge Power Poison Point Inner Focus Magma Armor Water Veil Magnet Pull Soundproof Rain Dish Sand Stream Pressure Thick Fat Early Bird Flame Body Run Away Keen Eye Hyper Cutter Pickup Truant Hustle Cute Charm Plus Minus Forecast Sticky Hold Shed Skin Guts Marvel Scale Liquid Ooze Overgrow Blaze Torrent Swarm Rock Head Drought Arena Trap Vital Spirit White Smoke Pure Power Shell Armor Air Lock Tangled Feet Motor Drive Rivalry Steadfast Snow Cloak Gluttony Anger Point Unburden Heatproof Simple Dry Skin Download Iron Fist Poison Heal Adaptability Skill Link Hydration Solar Power Quick Feet Normalize Sniper Magic Guard No Guard Stall Technician Leaf Guard Klutz Mold Breaker Super Luck Aftermath Anticipation Forewarn Unaware Tinted Lens Filter Slow Start Scrappy Storm Drain Ice Body Solid Rock Snow Warning Honey Gather Frisk Reckless Multitype Flower Gift Bad Dreams Pickpocket Sheer Force Contrary Unnerve Defiant Defeatist Cursed Body Healer Friend Guard Weak Armor Heavy Metal Light Metal Multiscale Toxic Boost Flare Boost Harvest Telepathy Moody Overcoat Poison Touch Regenerator Big Pecks Sand Rush Wonder Skin Analytic Illusion Imposter Infiltrator Mummy Moxie Justified Rattled Magic Bounce Sap Sipper Prankster Sand Force Iron Barbs Zen Mode Victory Star Turboblaze Teravolt Aroma Veil Flower Veil Cheek Pouch Protean Fur Coat Magician Bulletproof Competitive Strong Jaw Refrigerate Sweet Veil Stance Change Gale Wings Mega Launcher Grass Pelt Symbiosis Tough Claws Pixilate Gooey Aerilate Parental Bond Dark Aura Fairy Aura Aura Break ~~~~~~~~~~~~~~~ Text File : 35 ~~~~~~~~~~~~~~~ CONTINUE Badges: Pokédex: Time: : [VAR TRNAME(0000)] [VAR LOCATION(0000)] [VAR NUM1(0000)] [VAR NUM3(0000)] [VAR NUM3(0000)] [VAR NUM2(0000)] POKÉMON LINK MYSTERY GIFT LIVE COMPETITION [~ 16] The saved data was erased! Delete all saved data? Once the data has been deleted,\nthere is no way to recover it.\c\nIs it really OK to delete this saved data? YES NO Ver. 1.2 ~~~~~~~~~~~~~~~ Text File : 36 ~~~~~~~~~~~~~~~ Your name? [VAR PKNAME(0000)]’s nickname? Box name? Your greeting to everyone? Your nickname? What brief message do you want\nto share with your trade partner? Pokémon you want to find? What do you say when you are happy? You can’t enter that word. You can only enter up to five numbers. You can’t enter that name. Please enter a nickname. Please enter a name. Delete OK Space Delete [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] [VAR PKNAME(0000)] What kind of Pokémon do you want? ~~~~~~~~~~~~~~~ Text File : 37 ~~~~~~~~~~~~~~~ You and I were born\nright here in the same world. For this one brief life,\nwe’re beneath the same sky. The great flow of time.\nThe wide expanse of space. We are lucky enough\nto share this lifetime we get. We can gain more if we give.\nBy taking, we only lose. Let us make this a new age\nwhere we show our gratitude. There’s a fragile bud of hope,\nblooming in each of our hearts. Don’t you take that away.\nOur dreams are meant to be shared. Let it grow. Let it live.\nLet us see what it will bring. When we share in our love,\nwe make a beautiful world. Search it out, and find the way:\nthe point where we can all meet. The point where we’re all the same.\nThere it lies: the future we seek. Start from there, and then we’ll forge\na world where all can be free. Free to dream, and free to smile.\nFree to be who we will be. Let’s make sure we create... A world of our hopes and dreams. In our brief lives, we’ve managed to meet. Treasure this gift... This precious time that we have. KISEKI ~~~~~~~~~~~~~~~ Text File : 38 ~~~~~~~~~~~~~~~ DIRECTOR Junichi Masuda CHARACTER ART DIRECTOR Ken Sugimori 3D ART DIRECTOR Takao Unno PROGRAM DIRECTOR Katsumi Ohno PLANNING DIRECTOR Shigeru Ohmori SOUND DIRECTOR Shota Kageyama SCENARIO Toshinobu Matsumiya POKÉMON CONCEPT & POKÉDEX TEXT Kenji Matsushima FIELD SYSTEM PROGRAMMING LEAD Tomoya Takahashi Nozomu Saito Masayuki Onoue Masateru Ishiguro Keisuke Takada Koji Kawada FIELD EVENT CAMERA PROGRAMMING Teppei Ikeda Masanori Funakoshi SCRIPT PROGRAMMING Sosuke Tamada Miyuki Iwasawa Genya Hosaka BATTLE SYSTEM PROGRAMMING POKÉMON DATA PROGRAMMING POKÉMON DRAW PROGRAMMING Nobuhiko Ariizumi Toshihiro Obata Junya Ikuta Masao Taya NETWORK PROGRAMMING Hisanao Suzuki Akito Mori Katsuhiko Ichiraku Shin Kosaka SPECIAL ELEMENTS PROGRAMMING Hisashi Sogabe Shin Kimura Isao Ito UI SYSTEM PROGRAMMING Hiroyuki Nakamura Toru Nagihashi SUPPORT PROGRAMMING Tetsuya Watanabe POKÉMON CHARACTERS DESIGN Motofumi Fujiwara Hironobu Yoshida Kenkichi Toyama Hiroki Fuchino Yusuke Ohmura Saya Tsuruta Hyunjung Lee Mana Ibe Reiko Tanoue Maiko Fujiwara Megumi Mizutani Tomohiko Ohkubo James Turner Atsuko Nishida Kanako Eo Tomohiro Kitakaze Mayo Otani Hitoshi Ariga TRAINER GRAPHICS DESIGN POKÉMON DESIGN COORDINATION 3D MAP GRAPHICS Yuki Kawamoto Tsubasa Matsuzaki Teruki Suganuma Yukiko Shiiyama Hiroyoshi Ohsawa Ritsuko Adachi Shino Hiranabe Koji Aoyama Takashi Abe Jinyoung Sung Takaaki Sano Takeshi Otaki Natsumi Sakamoto Ai Komazaki Rindo Adachi Yoshinori Numoto Satsuki Kuwana Taku Okada Yasunari Akiyama CHARACTER MODELING Kensaku Nabana Atsushi Watanabe Tomoko Watanabe Makoto Arai Youko Miyaguchi Chiharu Sugawara Rina Okamoto CHARACTER MOTION DESIGN Futoshi Kajita Natsumi Inoue Suguru Fukaya Mariko Yoshida UI GRAPHIC DESIGN Noriko Hotta Masahiko Kitaguchi DIGITAL MOVIE DESIGN EFFECT DESIGN Muneyuki Tejima Koichi Fujikawa Mayuka Yoshikawa Ryuichi Ohkubo BATTLEFIELD GRAPHIC DESIGN Satoshi Katsube POKÉMON 3D MODEL MANAGEMENT Ayumi Kikuta Kazushige Komagata Takahiro Hosoya CONCEPT ILLUSTRATION Rafal Gosieniecki MUSIC Hitomi Sato Minako Adachi POKÉMON VOICE DESIGN Hideaki Kuroda SOUND EFFECTS PIKACHU VOICE Ikue Otani VOICE RECORDING DIRECTOR Takemoto Mori VOICE RECORDING COORDINATOR Masafumi Mima GAME BATTLE SYSTEM DESIGN Shigeki Morimoto Koji Nishino Tetsuji Ohta Teruyuki Shimoyamada GAME UI SYSTEM DESIGN Mai Mizuguchi ALL-ROUND GAME DESIGN Masafumi Saito Suguru Nakatsui Hiroto Ito Hiro Nakamura GAME DESIGN OF SPECIAL ELEMENTS Yukiko Hozumi Chihiro Hayashi Mitsuyo Matsunaga NETWORK SYSTEM GAME DESIGN Takeshi Kawachimaru GAME DIALOGUE DESIGN Masafumi Nukita GAME ACTION SCRIPT DESIGN Katsunori Suginaka Atsushi Terachi Kento Kurihara GAME MAP DESIGN Kazumasa Iwao Akira Nakamura Kazuki Muroi Yohei Asaoka GAME CONCEPT DESIGN POKÉMON 3D MODELING ART DIRECTOR Atsuko Ujiie PRODUCT MANAGER Shunsuke Uematsu Masamichi Anazawa POKÉMON CHARACTER MODELING Masataka Hata Hiroaki Ito Takashi Sakuma Takafumi Misawa Joe Naha Yuma Kato Kazuhisa Nishimura Masaya Ishizuka POKÉMON CHARACTER MOTION Maiko Shindo やくしょく Miku Majima Hiroki Fujiwara Hiroyuki Takahashi Hidenori Fujita Tadashi Abe Kengo Nakahiro Nozomi Ishii Akiyo Suzuki Takeshi Mayumi Toru Hashimoto Yasuhisa Sakamoto Masafumi Sugiyama Koichi Arisaka Shouji Ando Yuta Ishikawa Ryo Inomata Yoshihiro Iwata Takeshi Ochiai Kotaro Kitada Kouichiro Wakamatsu Yuichi Komagata Yu Kasahara Minoru Koga Kenichi Tanaka Kazuma Yamagishi Aya Ishimori Tomoka Ogura Yuri Suga Mai Takai Tomosato Taniguchi Takeshi Tsuzaki Akane Haraki Chisato Fujita Nana Wakabayashi Kosuke Wakamori Ayaka Kaneko Shoutarou Sakamoto Takeshi Sakamoto Masaya Tamano Tatsuya Yoshioka Masaki Aso Sunao Kashiwano Noriaki Kitamura Kim DongHyun Mihori Kondo Raizou Muraoka Sosuke Honda Masahiro Ueda Tomoko Kanesaku Masashi Nakata Tomomi Sakuma Tomokazu Yoshida Yosuke Takahashi Kazuki Kobayashi Masayuki Kawakita Mitsuo Iida Kazuhiro Suganuma Akira Sakawa Nobuyuki Takahashi Yasuko Motoki Mikako Araumi Masakazu Tagawa Takahiro Koizumi Hidefumi Takeda Nobuyuki Miyai Hirofumi Horii Nami Oosaku Megumi Miyagawa Masato Mori Mika Anzai Yusuke Morino Keiichi Nagao Yutaka Ishida Hiromichi Hidaka Yuichi Ishizaki Kazuaki Toya Genki Kaneko Kazuyuki Matsumoto Yoshiakira Nakano Katsuki Hisanaga Kunihito Ihara Kuni Furukubo Yoshihiro Maruyama Kosuke Hayashi Shogo Fujihara Shigeru Takenaka Hirotatsu Ishida Satoshi Arai Jun Takada Yosuke Tanahashi Yuya Kimura Tatsuo Kuwabara Reiko Kodama Satsuki Nakamura Koji Sato Sayo Mikami Yasunori Tatsuki Keito Miura POKÉMON GLOBAL LINK Shin Uwai Makiko Takahashi Keiichi Yoshikawa Kazuma Suzuki Tetsuya Yamamoto Hitomi Abe Hideyoshi Uehara Shusuke Ichikawa Yumiko Takagi Masafumi Yamakawa Kazuhiro Homan Yang Rong Yuki Yano Shu Ko Nguyen Ngoc Tram Anh Atsuko Okazaki Yukiko Hamasaki Takayuki Ando Yuki Nakahara Chun Un Sook Takako Kido Akio Kato Takayuki Ohara Li Yunjing Tomohiro Matsumoto Hikaru Ozono Keiichi Miyata Linh Thuy Lai Thanh Hong Dang Yoshiko Ito Akihiro Tsuneda Dai Okuyama Shingo Nakanishi Kazuya Iwamoto Shohei Saito SERVER DEVELOPMENT Hirokazu Shimaoka Ryo Yamaguchi Kojiro Taguchi Yu Nishikawa Tetsu Okubo Hajime Nakao Takeshi Kawasaki Masayuki Kimura TECHNICAL SUPPORT Kotaro Hiromatsu Toru Inage Shuhei Furukawa Hirotake Matsushita DEBUG MANAGEMENT Yuki Tanikawa Yasuharu Ohta Takahiro Kumasaka Motoki Nakajima Takeshi Tamura Takuya Inoue Keisuke Fukushima Akiko Ohashi DEBUG Mario Club DIGITAL Hearts WORLD & PLOT SPECIAL THANKS Kenji Tominaga Yuichiro Mori Yoshio Tajiri Teiko Sasaki Emi Endo Asami Sato Haruka Sunaga Yu Narisada Kasumi Sasaki Yuko Nakayama Nagaaki Fukase Chihiro Shiraishi Emi Ando Kazuki Saita Megumi Mashiko Hiroki Ando Kenjiro Ito Tomotaka Komura Susumu Fukunaga Toshio Miyahara Jiro Koga Hiroyuki Jinnai Gakuji Nomoto Hirokazu Tanaka Michiko Takizawa Ayako Kajiwara Mikiko Ohashi Osamu Fujita Masayuki Soga Masami Tanaka Taku Kawamoto Rui Kawaguchi Ryosuke Hanawa Chiharu Unno Kanako Murata Yamato Chikamochi Nobue Ito Nobuhiro Sawabe Eisuke Kasejima Takeshi Masuda Yukari Fukushima Yukiko Kanagawa Nobue Kamikawabata Ryohei Itakura Sho Furutani Yuji Yamaguchi Takahiro Onishi Chitose Kawakami Mitsunori Matsunaga Youko Nakayama Kayo Nakata Teruki Murakawa Soichi Yamamoto Daisuke Komai Tomotaka Izuhiro Toshio Mukai ARTWORK Kenichi Koga Hidefumi Ide Ikumi Fujishiro Sakae Kimura ARTWORK SUPPORT Keisuke Okubo Sachiko Nakamichi MANUAL EDITING NOE ELECTRONIC MANUAL SUPPORT Kiyomi Itani Stefan Dickhardt Zuber Anzaghe Akira Kinashi Noriko Nakagawa Yuki Okada Hironori Ichibayashi Kei Ninomiya LOCALIZATION ENGINEERING ENGLISH LOCALIZATION Yasuhiro Usui Mikiko Ryu Satomi Honda Mayu Todo ENGLISH TRANSLATION Hisato Yamamori Sayuri Munday Jillian Nonaka Tim Hove David Numrich ENGLISH EDITING Kellyn Ballard Hollie Beg Blaise Selby Wolfgang Baur Eric Haddock Rachel Payne EUROPEAN LOCALISATION Noriko Netley Makiko Cottrell Nami Kusumoto Chika Tanigaki Maya Yoshida Suirei Okata Hideko Russell Bertrand Lecocq FRENCH TRANSLATION Guillaume Didier Cyril Schultz Pascal Ehret Géraldine Oudin Sarah Provost FRENCH EDITING Pierre Gauthier Franck Couée GERMAN TRANSLATION Michael Ecke Daniel Heucher Kathleen Kalms Josef Shanel Matthias Wissnet GERMAN EDITING Sina Moelleken Claudia Thon ITALIAN TRANSLATION Marco Sartori Manuela Suriano Guido Scarabello Anna Rita Spera Yamada Giovanni Ballarin ITALIAN EDITING Fabio Giusti Silvia De Bellis SPANISH TRANSLATION Alberto Gracia Castellano Alejandro Martínez Monge Enrique Joga Elvira Pablo Gismero Calvo Servando Doval Díaz SPANISH EDITING Mariona Pera i de Miguel Virginia Paradés Gurrea ENGLISH & EUROPEAN GRAPHIC DESIGN Eric Medalle Bridget O’Neill Tina Sourinephoumy Hiromi Kimura ENGLISH & EUROPEAN LOCALISATION SUPPORT Antoin Johnson Jeff Hines Marvin Andrews Simon Bell Aaron Campion KOREAN TRANSLATION & EDITING Chanho Sohn Yongho So Mihwa Choi Jeonghwa Jeong Goeun Ryou Jaein Shim Taehyung Lee Aejoo Kim KOREAN LOCALIZATION SUPPORT Kimiko Nakamichi Ilho Kim Jonghoon Park LOCALIZATION SPECIAL THANKS Kenji Okubo Gaku Susai Atsushi Sugimoto Jihye Lee Christopher Parent Thomas Candland Demetrius Boggs Mary Rayes Lubov Blaesing Ryoko Sawabe NOA LOCALIZATION SUPPORT Seth McMahill Joel Simon Rie Fujiwara Terry Chan Dan Owsen Michael Barry NOA PRODUCT TESTING Masayasu Nakata Randy Shoemake Seth Hanser Eric Bush Sean Egan Q Dequina Vincent Ngo Kathy Huguenard Scott Callahan Teresa Lillygren Kindra Timmerwilke Nicko Gonzalez De Santiago Stephane Arlot Sara Hoad Sophie Wallway Dutch Hixenbaugh Tomoko Mikami Makiko Szolas Nahoko Hiyoshi NOE LOCALISATION MANAGEMENT Andy Fey Michaël Hugot NOE LOCALISATION PRODUCERS Jamie Grant Silvio Schmelz NOE QA COORDINATION Julio Manzaneda Luis Golbano Marco Gruden Patrick Thorenz NOE QUALITY ASSURANCE Aatish Pattni Ben Howard-Hale Ben Southam Christopher Stewart Ahmed Bounouar Angélique Tesař Florian Richert François Decaux Fred Gouard Kaveh Moussavian Laurence Uhlen Marie Pinault Marie-Cécile Dussol Alessandro Calemme Alice Troiani Daniele Albrito Edoardo Toniolatti Fabio Brignoli Fabrizio Giuseppe Negretti Marco Maspero Sergio Fragomeli Siel Garrone Alexander Tenge Benedikt Grosser Chris Schepella Christian Keller Christina Stoffel Hannah Siebert Matthias Noll Sascha Michalke Sebastian Jende Carlos Muñoz Díaz Carolina Pacheco Cribero Cristina Gestoso Suárez David Gutiérrez Varona David Higueras Nafría Jesús Gutiérrez Laura Fernández Caballero Verónica García García Localsoft, S.L. NOK LOCALIZATION SUPPORT Yu Fukaya Hyokjin Jung Jihyun Choi Bomi Yun Siyoung An Jiyoung Shin NOK PRODUCT TESTING Junbong Lee Sungmin Park Juyoung Choi Sora Ko Eodo Lee NOK Debug Team INFORMATION COORDINATORS Toya Yoneda Shiho Haraguchi Yuta Nakai COORDINATORS Shunsuke Kohori PRODUCED BY Hitoshi Yamagami Shusaku Egami Takato Utsunomiya EXECUTIVE PRODUCERS Satoshi Tajiri Satoru Iwata Tsunekazu Ishihara DEVELOPED BY GAME FREAK inc. Pokémon X Pokémon Y ©2013 ©1995-2013 ©1995-2013 ©1995-2013 Pokémon. Nintendo Creatures Inc. GAME FREAK inc. Nintendo, The Pokémon Company and GAME FREAK inc. are the authors of this software for the purpose of copyright. All rights reserved. Nintendo, The Pokémon Company et GAME FREAK inc. sont les auteurs de ce logiciel au regard du droit d’auteur. Tous droits réservés. ~~~~~~~~~~~~~~~ Text File : 39 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] ~~~~~~~~~~~~~~~ Text File : 40 ~~~~~~~~~~~~~~~ Lv.? Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.X [VAR 0197(0000)] かくとくした きそポイント かくとくした トレーニンググッズ [VAR sTRBAG(0001)] かくとくした どうぐ [VAR ITEM2(0002)] HP こうげき ぼうぎょ とくこう とくぼう すばやさ +[VAR NUM3(0003)] +[VAR NUM3(0004)] +[VAR NUM3(0005)] +[VAR NUM3(0006)] +[VAR NUM3(0007)] +[VAR NUM3(0008)] クリアタイム [VAR NUM3(000C)].[VAR NUM1(000D)]びょう もくひょうきろく たっせい! もくひょうきろく みたっせい さいこうきろく こうしん! くんしょう かくとく! [VAR PKNICK(0009)]は\n[VAR EVSTAT(000A)]が きたえられ\r\nスパーリングでの たいりょくアップ! [VAR PKNICK(0009)]は\n[VAR EVSTAT(000A)]が きたえられ\r\nたまの ちから アップ! [VAR PKNICK(0009)]は\n[VAR EVSTAT(000A)]が きたえられ\r\nガッツの たまりやすさ アップ! [VAR PKNICK(0009)]は\n[VAR EVSTAT(000A)]が きたえられ\r\nいどうスピード アップ! [VAR PKNICK(0009)]は\nバランスよく きたえられ\r\nぜんたいてきに つよくなった! [VAR PKNICK(0009)]の [VAR EVSTAT(000A)]の\nきそポイントは もう あがらない!\r\nイッツ ア [VAR EVSTAT(000A)]マスター! [VAR PKNICK(0009)]の\nきそポイントは もう あがらない! [VAR PKNICK(0009)]の\nきそポイントは もう あがらない!\c\nしかも すべての スパーリングで\nくんしょうを かくとくしている!? さすがは [VAR PKNICK(0009)]!\nなんかん うらスパーリングでも\r\nかわらない つよさ! パーフェクトポケモンに なるまで\nきそポイント あと [VAR NUM3(000B)] きそポイントが さいこうだ!\nイッツ ア パーフェクトポケモン! さすが パーフェクトポケモン! すべての スパーリングで\nくんしょうを かくとくし\c\nめざせ!\nちょうパーフェクトポケモン! ファンタスティック! イッツ ア\nちょうパーフェクトポケモン!\c\nビクトリーー!! さすが ちょうパーフェクトポケモン! ステージ00\nしっぱい ステージ00\nせいこう・もくひょうみたっせい ステージ00\nせいこう・もくひょうたっせい ステージ00\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ00\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ01\nしっぱい ステージ01\nせいこう・もくひょうみたっせい ステージ01\nせいこう・もくひょうたっせい ステージ01\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ01\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ02\nしっぱい ステージ02\nせいこう・もくひょうみたっせい ステージ02\nせいこう・もくひょうたっせい ステージ02\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ02\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ03\nしっぱい ステージ03\nせいこう・もくひょうみたっせい ステージ03\nせいこう・もくひょうたっせい ステージ03\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ03\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ04\nしっぱい ステージ04\nせいこう・もくひょうみたっせい ステージ04\nせいこう・もくひょうたっせい ステージ04\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ04\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ05\nしっぱい ステージ05\nせいこう・もくひょうみたっせい ステージ05\nせいこう・もくひょうたっせい ステージ05\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ05\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ06\nしっぱい ステージ06\nせいこう・もくひょうみたっせい ステージ06\nせいこう・もくひょうたっせい ステージ06\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ06\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ07\nしっぱい ステージ07\nせいこう・もくひょうみたっせい ステージ07\nせいこう・もくひょうたっせい ステージ07\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ07\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ08\nしっぱい ステージ08\nせいこう・もくひょうみたっせい ステージ08\nせいこう・もくひょうたっせい ステージ08\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ08\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ09\nしっぱい ステージ09\nせいこう・もくひょうみたっせい ステージ09\nせいこう・もくひょうたっせい ステージ09\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ09\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ10\nしっぱい ステージ10\nせいこう・もくひょうみたっせい ステージ10\nせいこう・もくひょうたっせい ステージ10\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ10\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ11\nしっぱい ステージ11\nせいこう・もくひょうみたっせい ステージ11\nせいこう・もくひょうたっせい ステージ11\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ11\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ12\nしっぱい ステージ12\nせいこう・もくひょうみたっせい ステージ12\nせいこう・もくひょうたっせい ステージ12\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ12\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ13\nしっぱい ステージ13\nせいこう・もくひょうみたっせい ステージ13\nせいこう・もくひょうたっせい ステージ13\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ13\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ14\nしっぱい ステージ14\nせいこう・もくひょうみたっせい ステージ14\nせいこう・もくひょうたっせい ステージ14\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ14\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ15\nしっぱい ステージ15\nせいこう・もくひょうみたっせい ステージ15\nせいこう・もくひょうたっせい ステージ15\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ15\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ16\nしっぱい ステージ16\nせいこう・もくひょうみたっせい ステージ16\nせいこう・もくひょうたっせい ステージ16\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ16\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ17\nしっぱい ステージ17\nせいこう・もくひょうみたっせい ステージ17\nせいこう・もくひょうたっせい ステージ17\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ17\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ18\nしっぱい ステージ18\nせいこう・もくひょうみたっせい ステージ18\nせいこう・もくひょうたっせい ステージ18\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ18\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ19\nしっぱい ステージ19\nせいこう・もくひょうみたっせい ステージ19\nせいこう・もくひょうたっせい ステージ19\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ19\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ20\nしっぱい ステージ20\nせいこう・もくひょうみたっせい ステージ20\nせいこう・もくひょうたっせい ステージ20\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ20\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ21\nしっぱい ステージ21\nせいこう・もくひょうみたっせい ステージ21\nせいこう・もくひょうたっせい ステージ21\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ21\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ22\nしっぱい ステージ22\nせいこう・もくひょうみたっせい ステージ22\nせいこう・もくひょうたっせい ステージ22\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ22\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ23\nしっぱい ステージ23\nせいこう・もくひょうみたっせい ステージ23\nせいこう・もくひょうたっせい ステージ23\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ23\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ24\nしっぱい ステージ24\nせいこう・もくひょうみたっせい ステージ24\nせいこう・もくひょうたっせい ステージ24\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ24\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ25\nしっぱい ステージ25\nせいこう・もくひょうみたっせい ステージ25\nせいこう・もくひょうたっせい ステージ25\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ25\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ26\nしっぱい ステージ26\nせいこう・もくひょうみたっせい ステージ26\nせいこう・もくひょうたっせい ステージ26\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ26\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ27\nしっぱい ステージ27\nせいこう・もくひょうみたっせい ステージ27\nせいこう・もくひょうたっせい ステージ27\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ27\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ28\nしっぱい ステージ28\nせいこう・もくひょうみたっせい ステージ28\nせいこう・もくひょうたっせい ステージ28\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ28\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ29\nしっぱい ステージ29\nせいこう・もくひょうみたっせい ステージ29\nせいこう・もくひょうたっせい ステージ29\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ29\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ30\nしっぱい ステージ30\nせいこう・もくひょうみたっせい ステージ30\nせいこう・もくひょうたっせい ステージ30\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ30\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ31\nしっぱい ステージ31\nせいこう・もくひょうみたっせい ステージ31\nせいこう・もくひょうたっせい ステージ31\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ31\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ32\nしっぱい ステージ32\nせいこう・もくひょうみたっせい ステージ32\nせいこう・もくひょうたっせい ステージ32\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ32\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ33\nしっぱい ステージ33\nせいこう・もくひょうみたっせい ステージ33\nせいこう・もくひょうたっせい ステージ33\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ33\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ34\nしっぱい ステージ34\nせいこう・もくひょうみたっせい ステージ34\nせいこう・もくひょうたっせい ステージ34\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ34\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ35\nしっぱい ステージ35\nせいこう・もくひょうみたっせい ステージ35\nせいこう・もくひょうたっせい ステージ35\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ35\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ36\nしっぱい ステージ36\nせいこう・もくひょうみたっせい ステージ36\nせいこう・もくひょうたっせい ステージ36\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ36\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ37\nしっぱい ステージ37\nせいこう・もくひょうみたっせい ステージ37\nせいこう・もくひょうたっせい ステージ37\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ37\nせいこう・もくひょうたっせい\nベストきろくこうしん! ~~~~~~~~~~~~~~~ Text File : 41 ~~~~~~~~~~~~~~~ Practice against Scatterbug! Get Spewpa with an Energy Shot! Hone Sp. Atk with Magnemite! Raise Your HP with Wailmer! Boost Attack with Axew! Build Up Sp. Def with Tentacool! Speed Up with the Noibat Regimen! Strengthen Defense with Geodude! Home In on Magneton! Hit Relicanth’s Weak Points! Let Loose to Get Fraxure! Watch Out for Tentacruel’s Bitbots! Hammer Aerodactyl with High-Speed Shots! Break Down Graveler’s Barrier! Shake Off That Uncanny Magnezone! Shoot Back! Get the Giant Wailord! Catch ’Em! Haxorus’s Furious Attacks! Kick Out! Get the Dragalge Corps! Catch It! Noivern’s Wild Wind! Break It! Golem’s Defensive Line! The Troubles Keep on Coming?! The Leaf Stone Cup Begins! The Fire Stone Cup Begins! The Water Stone Cup Begins! Follow Those Fleeing Goals! Watch Out! That’s One Tricky Second Half! An Opening of Lightning-Quick Attacks! Those Long Shots Are No Long Shot! Scatterbug Lugs Back! A Barrage of Bitbots! Drag Down Hydreigon! The Battle for the Best: Version X! Fearsome! Twin Tales of Jutting Jaws! Danger Zipped Up Tight! Stuck between the Strong and the Strong! Dazzling! A Dizzying Dance of Spoons! What an Upstart! Magikarp Is Moving Up! Watch It! Multiple Mega Evolutions! [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] The Battle for the Best: Version Y! [VAR PKNAME(0000)] Balloon [~ 51] [VAR PKNICK(0000)] Best Time: [VAR NUM1(0000)]:[VAR NUM2(0001)].[VAR NUM1(0002)] [~ 55] [~ 56] [~ 57] [~ 58] Can you see that? Right in front of you!\nThat giant right there is a Balloon Bot!\c\n“Secrets to Super-Training Success:\nHit those goals before you get hit!”\c\nUse the Circle Pad on your Nintendo 3DS to\nmove your Pokémon around the virtual space!\c\nTap and drag on the lower screen to both\naim and shoot a special ball at the goal!\c\nAim for the white goals that appear in front\nof the Balloon Bots, and shoot like mad!\c\nGood luck! Time to work out! Hey, champ! We’ve been waiting for you!\c\nThis time I’ll teach you about a secret, special\nway to shoot in your Super-Training Regimens!\c\n“Secrets to Super-Training Success:\nEnergy Shots for the win, baby! Get ’em!”\c\nYou see that round meter down low in the\nmiddle of your Nintendo 3DS system’s\r\nupper screen?\c\nThat special meter shows you how much\nenergy your Pokémon has--its oomph!\c\nWhen you’re full of that energy, the shots\nyou let loose transform into Energy Shots!\c\nEnergy Shots will vary by Pokémon, and they’ll\neven look different when you see ’em!\c\nThey’re the way to really win!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nKeep an eye out for the opponent’s shots!”\c\nWhen a shot from a Balloon Bot hits you,\nyou’ll lose some of the points you earned!\c\nIf you reach the time limit without enough\npoints, it’ll be game over for your regimen!\c\nUse the Circle Pad to move and get away\nfrom incoming shots! Can you dodge ’em all?!\c\nWell, you’re about to find out!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nAim for bonus goals while you still can!”\c\nThe white goals that appear in front of\nBalloon Bots disappear after one hit, OK?\c\nBut red goals are special bonus goals you\nearn, and they won’t disappear after one hit!\c\nHit ’em again and again and again--until\nthey disappear after a set amount of time!\c\nYou ready for another regimen?\nGood luck! Time to work out! “Secrets to Super-Training Success:\nKeep an eye out for the opponent’s shots!”\c\nWhen a shot from a Balloon Bot hits you,\nyou’ll lose some of the points you earned!\c\nIf you reach the time limit without enough\npoints, it’ll be game over for your regimen!\c\nUse the Circle Pad to move and get away\nfrom incoming shots! Can you dodge ’em all?!\c\nWell, you’re about to find out!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nFocus, and predict your opponent’s moves!”\c\nWhen goals appear on the arms, wings,\nor other moving bits of Balloon Bots,\r\ntaking aim is no longer a simple matter!\c\nWill you study how the Balloon Bots\nmove before letting loose your shots?\c\nOr are you the type to use wild potshots?!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nFocus, and predict your opponent’s moves!”\c\nWhen goals appear on the arms, wings,\nor other moving bits of Balloon Bots,\r\ntaking aim is no longer a simple matter!\c\nWill you study how the Balloon Bots\nmove before letting loose your shots?\c\nOr are you the type to use wild potshots?!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nDon’t let a single goal get away unhit!”\c\nWhen several goals appear at once, it\nis your chance to get in some serial hits!\c\nTake aim at each, and be sure to hit it! It’s\nthe trick to beating a regimen in a flash!\c\nI hope you’re ready to go!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nUse barriers to guard yourself in a pinch!”\c\nSometimes you simply cannot dodge an\nopponent’s shots. Here’s what to do then!\c\nPress the L Button, and you’ll be able to\nthrow up a barrier to protect yourself!\c\nThis barrier will keep any opponent’s shots\nfrom hitting you for a short period of time!\c\nBut you can’t keep using your barrier nonstop,\nso don’t go wasting it!\c\nReady that L Button!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nLet ’er fly! Release that Charged Shot!”\c\nIf you keep your stylus pressed to the\nTouch Screen, your Pokémon will be\r\nenveloped by a special, glowing aura!\c\nWhile that aura is burning bright, lift the\nstylus from the Touch Screen, and boom!\c\nYou’ll let loose with a super-high-power\nCharged Shot that’ll net you triple points!\c\nBut be careful--if you wait too long, your\naura will fizzle out and disappear!\c\nYou ready to give it a shot?\nGood luck! Time to work out! “Secrets to Super-Training Success:\nUse barriers to guard yourself in a pinch!”\c\nSometimes you simply cannot dodge an\nopponent’s shots. Here’s what to do then!\c\nPress the L Button, and you’ll be able to\nthrow up a barrier to protect yourself!\c\nThis barrier will keep any opponent’s shots\nfrom hitting you for a short period of time!\c\nBut you can’t keep using your barrier nonstop,\nso don’t go wasting it!\c\nReady that L Button!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nBust through the Bitbots to win!”\c\nBitbots are small, AI-powered bots that\nBalloon Bots can summon at will!\c\nThese lovable little bits of errant data can act\nas a shield to protect their parent Balloon Bot.\c\nAnd even when you defeat them, give ’em\nenough time, and they’ll regenerate on you!\c\nDo you think you’re ready for them?\nGood luck! Time to work out! “Secrets to Super-Training Success:\nLet ’er fly! Release that Charged Shot!”\c\nIf you keep your stylus pressed to the\nTouch Screen, your Pokémon will be\r\nenveloped by a special, glowing aura!\c\nWhile that aura is burning bright, lift the\nstylus from the Touch Screen, and boom!\c\nYou’ll let loose with a super-high-power\nCharged Shot that’ll net you triple points!\c\nBut be careful--if you wait too long, your\naura will fizzle out and disappear!\c\nYou ready to give it a shot?\nGood luck! Time to work out! “Secrets to Super-Training Success:\nBreak down the opponent’s barriers!”\c\nWhen a Balloon Bot is surrounded by a barrier,\nnone of your Pokémon’s shots will hit it!\c\nBut barriers aren’t invincible, and you can\nknock ’em down if you try hard enough!\c\nReady to find the crack in those defenses?\nGood luck! Time to work out! Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) “Secrets to Super-Training Success:\nWhat in the world is Circuit Training?!”\c\nCircuit Training! It is a brutal regimen that\nfeatures two or more Balloon Bots in a row!\c\nThe way each Balloon Bot moves may be\ndifferent, so keep your eyes peeled!\c\nAre you ready to take on this parade?!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nTo the speediest go the spoils!”\c\nYou’ve probably noticed by now, but clearing\na Secret Super-Training Regimen gets you\r\nitems, as well as regular training bags!\c\nAnd there’s more--if you clear a regimen a lot\nfaster than the set target time, you’ll have a\r\nbetter chance at getting a rare item!\c\nThink you can do it?\nGood luck! Time to work out! Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) “Secrets to Super-Training Success:\nWatch out for that furious counter!”\c\nThe Balloon Bot you face in this regimen\nwill get faster as you get more points.\c\nIts shots get more powerful, too!\c\nIts moves may change suddenly,\nso keep a steady head!\c\nI hope you’re ready for this challenge!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nStrike first and fast if you want to win big!”\c\nThe Balloon Bot you face in this regimen\nlets off quick, ferocious shots from the start!\c\nAs you get more points, though, it will start to\nget a bit sluggish, so hit it first to win!\c\nI hope you’re ready for this challenge!\nGood luck! Time to work out! Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) “Secrets to Super-Training Success:\nDiscover the thrill of a one-hit game over!”\c\nThe Balloon Bot you will face in this\nregimen shoots off incredibly strong shots!\c\nIf you are hit even once, your score will drop\nback down to zero! Nothing at all! Nada!\c\nThe only way to win this one will be to dodge\nevery shot or to be handy with your barriers!\c\nAre you ready for this challenge?\nHere’s to your luck! Time to work out! “Secrets to Super-Training Success:\nThe time is now! Give it your all!”\c\nGreat job! You’ve made it to the very last\nSecret Super-Training Regimen!\c\nThere is nothing more to teach you now--\njust get out there and give it your all!\c\nAre you ready for the ultimate challenge?\nGood luck! Time to work out! Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) “Secrets to Super-Training Success:\nThe time is now! Give it your all!”\c\nGreat job! You’ve made it to the very last\nSecret Super-Training Regimen!\c\nThere is nothing more to teach you now--\njust get out there and give it your all!\c\nAre you ready for the ultimate challenge?\nGood luck! Time to work out! [~ 109] [~ 110] SCORE: ~~~~~~~~~~~~~~~ Text File : 42 ~~~~~~~~~~~~~~~ Super-Training Tutorial Super Training Lv. 1 Super Training Lv. 2 Super Training Lv. 3 Secret Super Training Lv. 1 Secret Super Training Lv. 2 Distribution Super Training [VAR NUM1(0000)]/[VAR NUM1(0001)] x [VAR NUM2(0000)] Lv. ? Lv. 1 Lv. 2 Lv. 3 Lv. 4 Lv. 5 Lv. 6 Lv. 7 Lv. 8 Lv. 9 Lv. X Practice against Scatterbug! Get Spewpa with an Energy Shot! Hone Sp. Atk with Magnemite! Raise Your HP with Wailmer! Boost Attack with Axew! Build Up Sp. Def with Tentacool! Speed Up with the Noibat Regimen! Strengthen Defense with Geodude! Home In on Magneton! Hit Relicanth’s Weak Points! Let Loose to Get Fraxure! Watch Out for Tentacruel’s Bitbots! Hammer Aerodactyl with High-Speed Shots! Break Down Graveler’s Barrier! Shake Off That Uncanny Magnezone! Shoot Back! Get the Giant Wailord! Catch ’Em! Haxorus’s Furious Attacks! Kick Out! Get the Dragalge Corps! Catch It! Noivern’s Wild Wind! Break It! Golem’s Defensive Line! The Troubles Keep On Coming?! The Leaf Stone Cup Begins! The Fire Stone Cup Begins! The Water Stone Cup Begins! Follow Those Fleeing Goals! Watch Out! That’s One Tricky Second Half! An Opening of Lightning-Quick Attacks! Those Long Shots Are No Long Shot! Scatterbug Lugs Back! A Barrage of Bitbots! Drag Down Hydreigon! The Battle for the Best: Version X! Fearsome! Twin Tales of Jutting Jaws! Danger Zipped Up Tight! Stuck between the Strong and the Strong! Dazzling! A Dizzying Dance of Spoons! What an Upstart! Magikarp Is Moving Up! Watch It! Multiple Mega Evolutions! The Battle for the Best: Version Y! Possible base stat increase: Base stat increase: Training bags received: Items received: [VAR sTRBAG(0003)] [VAR ITEM2(0003)] HP Attack Defense Sp. Atk Sp. Def Speed +[VAR NUM2(0000)] Target Time Remaining: Best Time: [VAR NUM1(0000)]:[VAR NUM2(0001)].[VAR NUM1(0002)] Get your feet wet! Learn the ins and outs\nof a Super-Training Regimen by hitting the\ngoals that appear in front of the Balloon Bot! Store up all your energy to attack!\nGet your timing right, then let loose on\na goal with a great Energy Shot! Time to work on that Sp. Atk stat!\nAs your Sp. Atk stat increases, your shots will\nget even stronger--and get you more points! Time to build up that HP stat! With a higher\nHP stat, your shots get more accurate\nand you don’t lose points as easily when hit! Time to work on that Attack stat!\nAs your Attack stat increases, your shots will\nget even stronger--getting you more points! Time to work on that Sp. Def stat!\nHigher Sp. Def will make it easier for you to\nstore up energy for your Energy Shots! Time to work on that Speed stat!\nYou’ll be able to move more quickly. Faster\nshots means more shots, so get out there! Time to work on that Defense stat!\nHigher Defense will make it easier for you to\nstore up energy for your Energy Shots! Should you go left? Should you go right?\nUp? Down? There’s only a moment to decide!\nDodge those tricky homing shots! If you want a red bonus goal to appear, then\nyou’ve got to blast away every last one of the\nregular white goals first! Grab that chance! Watch out! This Balloon Bot will keep firing\nan endless barrage of shots at your Pokémon!\nDo you think you can dodge them all?! What are those mysterious objects\ncalled “Bitbots” that float around the\nBalloon Bots like that?! A Balloon Bot that soars up in the sky!\nCalm down and take careful aim if you want\neven a chance to hit this wily target! A mysterious force seems to be protecting the\nBalloon Bot from any harm...\nWhat is this barrier, and how can you beat it?! Duck sideways for vertical shots!\nSoar up or down for horizontal ones!\nYou’ve gotta dodge these tricky missiles! Some shots are headed straight for your\nPokémon--but not all of them!\nCan you tell the difference in time?! Even the most furious offense follows some\nsort of pattern! Your only chance at victory\nlies in the challenge of finding that pattern! Can you blast away the Bitbots in your way?\nYou might have to if you want to complete\nthis Super-Training Regimen in time! If you wanna dodge these high-speed shots,\nyou’ve got to be ready to move the instant the\nBalloon Bot fires ’em! Maybe even before! Destroy the yellow marks around that pesky\nbarrier to destroy the Balloon Bot’s strong\ndefense and grasp your chance for points! Don’t let your guard down just because you\nbeat one Balloon Bot! There’s a nonstop\nbarrage awaiting you in this Circuit Training! Do your best to finish within the target time!\nIf you can, you might just be lucky enough to\nfind a rare prize: a Leaf Stone! Do your best to finish within the target time!\nIf you can, you might just be lucky enough to\nfind a rare prize: a Fire Stone! Do your best to finish within the target time!\nIf you can, you might just be lucky enough to\nfind a rare prize: a Water Stone! What’s with these crazy, changing goals?!\nMemorize the patterns if you hope to hit\nthe next one to appear in time! Your chance for victory might just betray you!\nWhen you think you’ve got it in the bag is\nexactly when this Balloon Bot shoots back! Your crisis will become the chance for victory!\nIf you can just make it past the first hurdle,\nyou’ll have a chance to turn this one around! If you keep a close eye on this Balloon Bot’s\nshots, a flawless victory isn’t out of reach!\nDodge every last shot that comes at you! Revenge is best served cold, you know!\nThis Balloon Bot is back from the tutorial\nand ready to take back all those points! Try to accurately hit these constantly moving\ngoals while dodging a merciless barrage of\nshots! Do you think you can do it?! One wrong step will set you back to zero!\nYou’ll have to avoid every last one of this\nBalloon Bot’s nullifying shots to win! Secret Super-Training Regimens are the\nlast hurdle for your Pokémon to overcome!\nThe ultimate training for the ultimate Pokémon! Watch for it! When this Balloon Bot turns its\nback, the shots will fly! Be ready for a barrage\nif you hope to pull through this one! This Balloon Bot’s arms will slow down right\nafter letting loose a shot--that’s your chance!\nUse the opening to launch your bid for points! The easiest way to dodge these cross-shaped\nshots is to dodge diagonally! But don’t forget\nthat you can also use a barrier in a pinch! Can you dodge ’em all?! Watch out for big\nshots, homing shots, and the shots from all\nthose pesky Bitbots--all at once! Who knew that S.T. could pay so well?!\nThe rewards for this regimen are items that\ncan be sold at a high price to shops! Take on Balloon Bot after Balloon Bot--and\neach one requires a completely different\nstrategy! Give this one everything you’ve got! [~ 113] [~ 114] [~ 115] [~ 116] [~ 117] [~ 118] [~ 119] [~ 120] [~ 121] [~ 122] [~ 123] Secret Super-Training Regimens are the\nlast hurdle for your Pokémon to overcome!\nThe ultimate training for the ultimate Pokémon! Great hustle out there! You’re all done!\c\nWith that performance, you unlocked\na new Super-Training Regimen.\c\n[VAR 0197(0000)]\nwas unlocked! Great hustle out there! You’re all done!\c\nWith that performance, you unlocked\nnew Super-Training Regimens.\c\n[VAR 0197(0000)]\nand [VAR NUM2(0001)] other regimen[VAR NUMBRNCH(0001,0100)]s were unlocked! You failed to complete the Super-Training\nRegimen... You bowed out of Super Training... You cannot attempt that Super-Training\nRegimen just yet. Time Remaining: Looks like you couldn’t conquer this regimen.\nWhy don’t you go back to Core Training and\nwork on the training bags before trying again? You did it! That’s the spirit!\nYour Pokémon is definitely stronger than it\nwas before, thanks to all that hard work! Nice job! Knew you had it in you!\nYou and your Pokémon are so strong that\nI’m sure no one can stand up to you! Spectacular! To complete a Super-Training\nRegimen in so little time!\nYou might just be a natural at this! A-a-amazing! That’s a new record!\nYou... You can’t be... Or can you?!\nAre you some kind of genius?! Don’t give up! Try to reach that target time! You’ve achieved the target time! Award received! New best time! [VAR PKNICK(0000)] made itself stronger against\nattacks by training its [VAR EVSTAT(0001)] stat! [VAR PKNICK(0000)] made its shots more effective\nby training its [VAR EVSTAT(0001)] stat! [VAR PKNICK(0000)] made it easier to store up\nenergy by training its [VAR EVSTAT(0001)] stat! [VAR PKNICK(0000)] made itself even quicker than\nbefore by training its [VAR EVSTAT(0001)] stat! [VAR PKNICK(0000)] trained itself in a particularly\nbalanced way, getting stronger all around! [VAR PKNICK(0000)]’s base [VAR EVSTAT(0001)]\ncan’t go any higher than it already is!\r\nIt’s a master of [VAR EVSTAT(0001)]! [VAR PKNICK(0000)]’s base stats can’t go\nany higher than they already are!\c\nIt’s a Fully Trained Pokémon! [VAR PKNICK(0000)]’s base stats can’t go\nany higher than they already are!\c\nIt has received every possible\nAward for its training regimens!\c\nWhoa! I can hardly believe it!\nIt’s a Supremely Trained Pokémon! That’s a strength that won’t flag, even in the\nface of a Secret Super-Training Regimen! Don’t slow down now! Keep on training\nto make it a Fully Trained Pokémon! Amazing!\c\nIts base stats are all maxed!\nIt is a Fully Trained Pokémon!\c\nCongratulations, Trainer! Fantastic! Just as would be expected from a\nFully Trained Pokémon! It’s not over yet! Try to get every possible\nAward for your Super-Training Regimens!\c\nReach the highest possible heights!\nGo beyond a Fully Trained Pokémon!\c\nMake your beloved Pokémon into a\nSupremely Trained Pokémon! Fantastic!\c\nYou have every last Award from your\nSuper-Training Regimens!\c\nIt’s a Supremely Trained Pokémon!\c\nWhat a victory! Congratulations, Trainer! Fantastic! Just as would be expected from a\nSupremely Trained Pokémon! It’s time for some special training for\nyour Pokémon!\c\nYes, it’s time to experience Super Training!\c\nTap the button in the middle of your lower\nscreen to start your Super Training! [~ 156] Good hustle! That was a fine workout!\c\nBy clearing a Super-Training Regimen,\nyou’ll raise your Pokémon’s base stats and\r\nmake it even stronger than before! So close! You nearly had ’em!\c\nBy clearing a Super-Training Regimen,\nyou’ll raise your Pokémon’s base stats and\r\nmake it even stronger than before! Clearing Super-Training Regimens will\nsometimes award you training bags!\c\nUse those training bags in your Core Training\nto raise your Pokémon’s base stats! Use the training bags you receive to train\nyour Pokémon in Core Training! Of course you wanna dive into Super Training!\nI get it, kid. I do!\c\nBut you’ve gotta do these things right!\c\nStart by using the training bags you’ve got to\ntrain your Pokémon up a bit in Core Training! So we meet again!\nWelcome to Super Training!\c\nSince you’ve already sampled Super Training\nin the first Super-Training Tutorial,\r\nI’ve prepared a little challenge!\c\nClear this to graduate from being a beginner.\nYou’ll be ready for the big leagues! You don’t have enough space to keep any\nmore training bags. You don’t have space for any more\n[VAR ITEMPLUR1][VAR ITEM2(0000)]. You faced the challenge of a Super-Training\nRegimen and got a reward in return! And the results are... Training Bags:\n[VAR NUM2(0000)] Fully Trained Pokémon can challenge\nthemselves to attempt the difficult\r\nSecret Super-Training Regimens! ~~~~~~~~~~~~~~~ Text File : 43 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] ~~~~~~~~~~~~~~~ Text File : 44 ~~~~~~~~~~~~~~~ Player [VAR TRNAME(0000)] GAME FREAK Staff We hereby certify that this Trainer\nhas achieved the admirable feat of\ncapturing all of the Pokémon in the\nCentral Kalos Pokédex. We hereby certify that this Trainer\nhas achieved the admirable feat of\ncapturing all of the Pokémon in the\nCoastal Kalos Pokédex. We hereby certify that this Trainer\nhas achieved the admirable feat of\ncapturing all of the Pokémon in the\nMountain Kalos Pokédex. We hereby certify that this Trainer\nhas achieved the admirable feat of\ncapturing all of the Pokémon in the\nKalos region. We hereby certify that this Trainer\nhas achieved the admirable feat of\ncompleting the National Pokédex\nwith grace and much poise. We hereby certify that this Trainer has\nachieved the admirable feat of solely\ncapturing all of the Pokémon in the\nCentral Kalos Pokédex. We hereby certify that this Trainer has\nachieved the admirable feat of solely\ncapturing all of the Pokémon in the\nCoastal Kalos Pokédex. We hereby certify that this Trainer has\nachieved the admirable feat of solely\ncapturing all of the Pokémon in the\nMountain Kalos Pokédex. We hereby certify that this Trainer has\nachieved the admirable feat of solely\ncapturing every last Pokémon in the\nentire Kalos Pokédex. ~~~~~~~~~~~~~~~ Text File : 45 ~~~~~~~~~~~~~~~ What?\n[VAR PKNICK(0000)] is evolving! Huh? [VAR PKNICK(0000)]\nstopped evolving! Congratulations! Your [VAR PKNICK(0000)]\nevolved into [VAR PKNAME(0001)]! FORGET KEEP OLD MOVES! Give up on [VAR MOVE(0000)]! Don’t give up on [VAR MOVE(0000)]! ~~~~~~~~~~~~~~~ Text File : 46 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] ~~~~~~~~~~~~~~~ Text File : 47 ~~~~~~~~~~~~~~~ Hardy Lonely Brave Adamant Naughty Bold Docile Relaxed Impish Lax Timid Hasty Serious Jolly Naive Modest Mild Quiet Bashful Rash Calm Gentle Sassy Careful Quirky [~ 25] ~~~~~~~~~~~~~~~ Text File : 48 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] ~~~~~~~~~~~~~~~ Text File : 49 ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~ Text File : 50 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] ~~~~~~~~~~~~~~~ Text File : 51 ~~~~~~~~~~~~~~~ Kalos Champion Ribbon Champion Ribbon Sinnoh Champion Ribbon Best Friends Ribbon Training Ribbon Skillful Battler Ribbon Expert Battler Ribbon Effort Ribbon Alert Ribbon Shock Ribbon Downcast Ribbon Careless Ribbon Relax Ribbon Snooze Ribbon Smile Ribbon Gorgeous Ribbon Royal Ribbon Gorgeous Royal Ribbon Artist Ribbon Footprint Ribbon Record Ribbon Legend Ribbon Country Ribbon National Ribbon Earth Ribbon World Ribbon Classic Ribbon Premier Ribbon Event Ribbon Birthday Ribbon Special Ribbon Souvenir Ribbon Wishing Ribbon Battle Champion Ribbon Regional Champion Ribbon National Champion Ribbon World Champion Ribbon Contest Memory Ribbon Battle Memory Ribbon A Ribbon awarded for beating the Kalos Champion\nand entering the Kalos Hall of Fame. A Ribbon awarded for clearing the Pokémon League\nand entering the Hall of Fame in another region. A Ribbon awarded for beating the Sinnoh Champion\nand entering the Sinnoh Hall of Fame. A Ribbon that can be given to a Pokémon with which\nyou share a close and meaningful bond. A Ribbon that can be given to a Pokémon that has\novercome rigorous trials and training. A Ribbon that can be given to a Pokémon that has\nachieved victory in difficult battles. A Ribbon that can be given to a brave Pokémon\nthat has honed its battle skills to an art. A Ribbon awarded for being an exceptionally\nhard worker. A Ribbon for recalling an invigorating\nevent that created life energy. A Ribbon for recalling a thrilling\nevent that made life more exciting. A Ribbon for recalling feelings of\nsadness that added spice to life. A Ribbon for recalling a careless error\nthat helped steer life decisions. A Ribbon for recalling a refreshing\nevent that added sparkle to life. A Ribbon for recalling a deep\nslumber that made life soothing. A Ribbon for recalling that smiles\nenrich the quality of life. An extraordinarily gorgeous and extravagant Ribbon. An incredibly regal Ribbon with an air of nobility. A gorgeous and regal Ribbon\nthat is the peak of fabulous. A Ribbon awarded for being chosen as a super\nsketch model in the Hoenn region. A Ribbon awarded to a Pokémon deemed\nto have a top-quality footprint. A Ribbon awarded for setting an incredible record. A Ribbon awarded for setting a legendary record. A Ribbon awarded to a Pokémon League Champion. A Ribbon awarded for overcoming\nall difficult challenges. A Ribbon awarded for winning 100 battles in a row. A Ribbon awarded to a Pokémon League Champion. A Ribbon that proclaims love for Pokémon. A Ribbon awarded for a special holiday. A Ribbon awarded for participating in a special\nPokémon event. A Ribbon that commemorates a birthday. A special Ribbon for a special day. A Ribbon for cherishing a special memory. A Ribbon said to make your wish come true. A Ribbon awarded to a Battle Competition Champion. A Ribbon awarded to a Regional Champion in the\nPokémon World Championships. A Ribbon awarded to a National Champion in the\nPokémon World Championships. A Ribbon awarded to a World Champion in the\nPokémon World Championships. A commemorative Ribbon representing all of the\nRibbons you collected in far-off lands for Contests. A commemorative Ribbon representing all of the\nRibbons you collected in far-off lands for battling. ~~~~~~~~~~~~~~~ Text File : 52 ~~~~~~~~~~~~~~~ Gym Badges: [VAR NUM1(0000)] Pokédex: [VAR NUM3(0000)] Time: [VAR NUM3(0000)] [VAR NUM2(0000)] Last saved on : [VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)] [VAR NUM2(0000)] [VAR NUM2(0000)] [VAR LOCATION(0000)] Would you like to save your adventure so far? Now saving your adventure...\nDon’t turn off the power. [VAR TRNAME(0000)] saved the game. There’s already a saved game file,\nso you can’t save now.\c\nRefer to the electronic manual for details. Failed to save the game. Game Sync is in progress...\nDon’t turn off the power. The server is busy.\nQuitting Game Sync... [~ 22] The data necessary for the Internet connection\nhas been obtained.\c\nWould you like to save the game?\n ~~~~~~~~~~~~~~~ Text File : 53 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] ~~~~~~~~~~~~~~~ Text File : 54 ~~~~~~~~~~~~~~~ Connecting to the Internet...\nPlease wait a moment. Is it OK to begin connecting\nto the Internet? Is it OK to disconnect\nfrom the Internet? Yes No Successfully connected\nto the Internet. Disconnecting from the Internet...\nPlease wait a moment. Successfully disconnected\nfrom the Internet. [~ 8] [~ 9] [~ 10] [~ 11] Cannot connect to the Internet\ndue to Parental Control settings. This game’s Game Sync ID Code:\n[VAR GSYNCID(0000)] ~~~~~~~~~~~~~~~ Text File : 55 ~~~~~~~~~~~~~~~ [~ 0] [VAR TRNAME(0000)] Add to Favorites List Added to your Favorites List! Remove from Favorites List Removed from your Favorites List. Total number of people met: Number of people met today: [VAR NUM9(0000,002C)] Choose a question Choose an answer [~ 11] Location 1 Location 2 Message Shout-Out [VAR SHOUTOUT(0000)] History Link Battle wins [VAR NUM9(0000,002C)] Link Trades [VAR NUM9(0000,002C)] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] Mini Survey Tap to answer! What is your favorite fashion style? Basic Colorful Classic Feminine Sporty Exotic Elegant What is your favorite color? Red Pink Orange Yellow Lime green Green Aqua Royal blue Purple Brown Black White Gray What is your favorite Pokémon type? Normal Fire Water Grass Electric Ice Fighting Poison Ground Flying Psychic Bug Rock Ghost Dragon Dark Steel Fairy What do you do? Study Work in an office Work outdoors Work at home Make things Manage things Make art Work part-time Fix things Heal people Research How do you spend your free time? Playing sports Reading Watching movies Shopping Chatting Playing online Playing video games Studying Cleaning house Sleeping Eating What’s your Nature? Hardy Lonely Brave Adamant Naughty Bold Docile Relaxed Impish Lax Timid Hasty Serious Jolly Naive Modest Mild Quiet Bashful Rash Calm Gentle Sassy Careful Quirky What is your favorite type of music? Pop Rock Jazz Classical Electronic Soul Hip-hop World Club TV theme songs Game music What do you like about Pokémon? The story The characters The battles The trading The Pokédex Raising Pokémon Pokémon-Amie Communications Super Training What kind of stories do you like? Comedies Action Love stories Human drama Documentaries Art Science fiction Horror Slapstick What’s important to you? Myself My family Friendship Love My job My hobbies Studying Money Time How do you like to battle? Focus on damage Use lots of tricks Leave it up to luck With my favorite Pokémon It’s a secret! What time of day do you like best? Morning Noon Evening Night What item do you use most often? Town Map Dowsing Machine Bicycle Roller Skates Fishing Rods Poké Radar Vs. Recorder What is your favorite place to be? My own room At school At work In the park At the station In a store In a café In the city In the country At a Pokémon Center What’s your secret? I’m actually a guy! I’m actually a girl! I actually have kids of my own! I actually have grandkids of my own! I have a crush on someone! I actually have a boyfriend! I actually have a girlfriend! What do you want from others? I want to battle! I want to trade! I want you to notice my style! Check out my Trainer PR Video! Feel free to invite me to something! Just leave me alone... [~ 244] [~ 245] [~ 246] [~ 247] [~ 248] You can edit your own profile here. [VAR NUM5(0000,002C)] [VAR NUM5(0000,002C)] Play time [VAR NUM3(0000)]:[VAR NUM2(0001)] What brief message would you\nlike to share with everyone? Enter your own message SD Card data is corrupted... Erasing data...\nPlease do not remove the SD Card. ~~~~~~~~~~~~~~~ Text File : 56 ~~~~~~~~~~~~~~~ Let’s battle! Let’s trade! Watch my Video! Use an O-Power! Nice to meet ya! ??? ~~~~~~~~~~~~~~~ Text File : 57 ~~~~~~~~~~~~~~~ Friends Acquaintances Passersby [~ 3] Select rules Let the other player select the rules The Nintendo 3DS system has been changed.\nUpdating Friends! [VAR 0124(0000)] [VAR 0124(0000)]... [VAR TRNAME(0000)] Battle with Someone Nearby Battle with Someone in the Area Battle with Someone Far Away Trade with Someone Nearby Trade with Someone in the Area Trade with Someone Far Away Infrared Connection Local Wireless Internet [~ 19] [~ 20] Yes No [~ 23] Tell everyone you’re feeling happy! You told everyone:\n[VAR SHOUTOUT(0000)]! Change your message from\n[VAR SHOUTOUT(0000)]? Please wait... Line up infrared transceivers. You’ve selected a different way\nto play from the other player. One player must select\nthe rules for the battle. You may now separate the infrared\ntransceivers... Please wait. [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] There are too many players,\nso you cannot play together. [~ 38] Whom will you choose? [~ 40] Invite Friends/Acquaintances [~ 42] [~ 43] These members will be invited.\nIs this OK? Challenging your Friend\n[VAR TRNAME(0000)] to a battle! Challenging your Acquaintance\n[VAR TRNAME(0000)] to a battle! Challenging the Passerby\n[VAR TRNAME(0000)] to a battle! Seeking battle opponents! Call off the battle? Play with [VAR TRNAME(0000)]! Ask for a Single Battle\nwith normal rules? Ask for a Single Battle\nwith flat rules? Ask for a Single Battle\nwith no restrictions? Ask for a Double Battle\nwith normal rules? Ask for a Double Battle\nwith flat rules? Ask for a Double Battle\nwith no restrictions? Ask for a Triple Battle\nwith normal rules? Ask for a Triple Battle\nwith flat rules? Ask for a Triple Battle\nwith no restrictions? Ask for a Rotation Battle\nwith normal rules? Ask for a Rotation Battle\nwith flat rules? Ask for a Rotation Battle\nwith no restrictions? [~ 63] [~ 64] [~ 65] Received [VAR OPOWER(0001)] from your\nFriend [VAR TRNAME(0000)]! Received [VAR OPOWER(0001)] from your\nAcquaintance [VAR TRNAME(0000)]! Received [VAR OPOWER(0001)] from\nthe Passerby [VAR TRNAME(0000)]! Used [VAR OPOWER(0001)]! Used [VAR TRNAME(0000)]’s\n[VAR OPOWER(0001)]! [~ 71] Use on [VAR TRNAME(0000)]? [VAR OPOWER(0001)]’s level went up! [VAR TRNAME(0000)] learned\n[VAR OPOWER(0001)]! Receive power from [VAR TRNAME(0000)]? Decide which kind of\nbattle to have! Battle Number of Players Two-Player Match Four-Player Match Battle Format Single Battle Double Battle Triple Battle Rotation Battle Multi Battle Battle Rules Normal Rules Flat Rules No Restrictions [~ 91] Handicap on Handicap off Confirm [~ 95] [~ 96] [~ 97] [~ 98] Your Friend [VAR TRNAME(0000)]\nhas challenged you to battle! Your Acquaintance [VAR TRNAME(0000)]\nhas challenged you to battle! The Passerby [VAR TRNAME(0000)]\nhas challenged you to battle! The battle will use these rules.\nIs this OK? There appears to be a problem.\nThe battle will be canceled. You don’t meet the conditions,\nso you cannot participate. [~ 105] [~ 106] Let’s have a Single Battle with\nnormal rules! Let’s have a Single Battle with\nflat rules! Let’s have a Single Battle with\nno restrictions! Let’s have a Double Battle with\nnormal rules! Let’s have a Double Battle with\nflat rules! Let’s have a Double Battle with\nno restrictions! Let’s have a Triple Battle with\nnormal rules! Let’s have a Triple Battle with\nflat rules! Let’s have a Triple Battle with\nno restrictions! Let’s have a Rotation Battle with\nnormal rules! Let’s have a Rotation Battle with\nflat rules! Let’s have a Rotation Battle with\nno restrictions! Let’s have a Multi Battle with\nnormal rules! Let’s have a Multi Battle with\nflat rules! Let’s have a Multi Battle with\nno restrictions! Please wait until preparations\nare complete. [~ 123] [VAR TRNAME(0000)] is looking for\npeople to battle with! Seeking Multi Battle participants! [~ 126] [VAR TRNAME(0000)] Leader Calling... Standing by... No. of Pokémon: No restrictions 2 or more 3 or more [~ 135] 3 4 6 1 to 3 Pokémon level: Set all to Lv. 50 Up to Lv. 50 No restrictions Special Pokémon: Permitted Banned Same items: Permitted Banned Same Pokémon: Permitted Banned Handicap: On Off [~ 156] [~ 157] Asking your Friend [VAR TRNAME(0000)]\nif they want to trade! Asking your Acquaintance [VAR TRNAME(0000)]\nif they want to trade! Asking the Passerby [VAR TRNAME(0000)]\nif they want to trade! Looking for someone to trade with! Call off the trade? [~ 163] [~ 164] Trade Pokémon? [~ 166] [~ 167] You need two or more Pokémon\nin your party to trade! Your party and Boxes are full.\nYou cannot trade. You have a Pokémon you can’t\ntrade in your party. The other player isn’t available.\nCanceling trade... Your Friend [VAR TRNAME(0000)]\nwants to trade! Your Acquaintance [VAR TRNAME(0000)]\nwants to trade! The Passerby [VAR TRNAME(0000)]\nwants to trade! [VAR TRNAME(0000)] is looking for\nsomeone to trade with! Let’s trade Pokémon! Play with [VAR TRNAME(0000)]! Ask someone to Game Chat? Inviting your Friend [VAR TRNAME(0000)]\nto talk over Game Chat! [~ 180] [~ 181] Cancel Game Chat invitation? [~ 183] Talking to [VAR TRNAME(0000)]\nusing Game Chat. Would you like to end\nthis Game Chat? Ending this Game Chat... [VAR TRNAME(0000)] ended the Game Chat. [VAR TRNAME(0000)] invites you for\na Game Chat! Let’s use Game Chat! Please wait until preparations\nare complete. The other person had to drop out.\nEnding Game Chat... [VAR TRNAME(0000)]’s Trainer PR Video! See the Trainer PR Video? Asking to see your Friend\n[VAR TRNAME(0000)]’s Trainer PR Video. Asking to see your Acquaintance\n[VAR TRNAME(0000)]’s Trainer PR Video. Asking to see the Passerby\n[VAR TRNAME(0000)]’s Trainer PR Video. Cancel Trainer PR Video transfer? [~ 198] [~ 199] The other party isn’t available. Your Friend [VAR TRNAME(0000)] came\nto see your Trainer PR Video! Your Acquaintance [VAR TRNAME(0000)] came\nto see your Trainer PR Video! The Passerby [VAR TRNAME(0000)] came\nto see your Trainer PR Video! Show your Trainer PR Video? Sent your Trainer PR Video! The other person had to drop out.\nCanceling... [VAR TRNAME(0000)] and an O-Power! Use an O-Power! Receive an O-Power! Quit You don’t have any Pokémon,\nso you can’t use any O-Powers. [VAR SHOUTOUT(0000)] Add [VAR TRNAME(0000)] to\nyour Favorites List? Your Favorites List is full! Remove [VAR TRNAME(0000)]\nfrom your Favorites List? Number of Favorites [VAR NUM3(0000)]/100 You don’t have anyone in your Favorites\nList. When you find someone you like,\nregister that person’s profile to the list. Your battery is about to run out. Your Nintendo 3DS system’s\nbattery is low! Meet Other Players Connect to the Internet or go\nto a crowded place, and you\ncan meet other players! Select People Tap the face icon, and you\ncan play with that person!\nIf you see someone you’re\ninterested in, tap that icon! Friends Friends are people on your\nNintendo 3DS system’s friend list!\nPlay together with your Friends! Acquaintances Acquaintances are people you’ve\ncommunicated with before.\nPlay together again, and you can\nregister them in your friend list!\nTry playing with your Acquaintances! Passersby Passersby are people who are\nplaying somewhere in the world.\nIf you play together, they will\nbecome Acquaintances!\nTry playing with many people! Choose What to Do Tap the menu icon, and you can\nselect many different ways to play,\nsuch as battling or trading! Link Trade You can trade with all kinds of\npeople using the communication\nfeatures. Do you want to\nLink Trade with someone? Link Battles Use the communication features to\nhave Pokémon battles with many\ndifferent people! Do you want to\nhave a Link Battle with someone? Game Chat If a player is one of your Friends,\nyou can use Game Chat to talk.\nBattle or trade while chatting\nwith your Friends! GTS Use the GTS to trade Pokémon\nwith people all over the world!\n\nDo you want to go to the GTS? Trainer PR Video Tap the icon of a player’s face\nto have that player show you\na Trainer PR Video! [~ 242] [~ 243] O-Power You have energy for O-Powers\nstored up! O-Powers can be a big\nhelp on an adventure! Use an\nO-Power on yourself or a Friend? Favorites List You can save up to 100 profiles\nin your Favorites List!\nDo you want to see the list? Shout-Out When something fun happens or\nyou’re feeling good, let everybody\nknow with a Shout-Out!\nDo you want to let everybody know\nthat something fun happened? Internet Play Connect to the Internet\nto play with people worldwide!\n\nConnect to the Internet? Game Sync When you use Game Sync,\nyou connect to the Internet\nand you can use the features of\nthe Pokémon Global Link (PGL).\nWould you like to use Game Sync? [~ 254] [~ 255] [~ 256] [~ 257] Battle Spot This is where Trainers who are\nconfident in their abilities battle.\nBattle in the Battle Spot? Profile There are some questions\nfor you to answer!\nAnswer these questions and\nupdate your profile? PSS Settings Change PSS settings here!\n\nCheck your current settings? Holo Caster A new message has arrived!\n\nOpen the Holo Caster? Wonder Trade Trade Pokémon with a player\nsomewhere in the world!\nYou won’t know what you will\nget until it arrives!\nWill you make a Wonder Trade? [~ 268] [~ 269] [~ 270] [~ 271] [~ 272] [~ 273] [~ 274] [~ 275] [~ 276] [~ 277] [~ 278] Remove [VAR TRNAME(0000)] from\nyour Acquaintances? [VAR TRNAME(0000)] was removed\nfrom your Acquaintances. [~ 281] [~ 282] Battle Trade Battle Spot Profile Favorites List Shout-Out GTS O-Power Holo Caster Game Sync Wonder Trade PSS Settings Game Chat Trainer PR Video Nice! Congrats! Your Friend [VAR TRNAME(0000)] wished you a happy birthday! Your Acquaintance [VAR TRNAME(0000)] wished you a happy birthday! The Passerby [VAR TRNAME(0000)] wished you a happy birthday! Your Friend [VAR TRNAME(0000)] complimented you! Your Acquaintance [VAR TRNAME(0000)] complimented you! The Passerby [VAR TRNAME(0000)] complimented you! [~ 305] PSS Settings Communication-Request Settings [~ 308] Disable PSS Communication Trainer PR Video: [VAR COLOR(0002)]Public[VAR COLOR(0000)] Trainer PR Video: [VAR COLOR(0001)]Private[VAR COLOR(0000)] Game Chat: [VAR COLOR(0002)]Enabled[VAR COLOR(0000)] Game Chat: [VAR COLOR(0001)]Disabled[VAR COLOR(0000)] Tap to change which people you can\nuse communication features with. You can receive requests from Friends.\nIs this OK? You can no longer receive requests\nfrom Friends. Is this OK? You can receive requests from\nAcquaintances. Is this OK? You can no longer receive requests\nfrom Acquaintances. Is this OK? You can receive requests from Passersby.\nIs this OK? You can no longer receive requests\nfrom Passersby. Is this OK? This will disable PSS communications.\nYou will not be able to use PSS\nwhile it is disabled. Is this OK? Disabling PSS communications and\nenabling the Nintendo 3DS system’s\ncommunication features. Restart PSS Communications Would you like to make your favorite\nTrainer PR Video public or private? Public Private You can use Game Chat to talk to\nyour Friends.\nUse Game Chat? Enable Game Chat Disable Game Chat Turn on Game Chat when playing\nwith this Friend? Turn off Game Chat when playing\nwith this Friend? Game Chat settings are restricted by\nParental Controls. You cannot change them. You said “Nice!” to [VAR TRNAME(0000)]! You said “Congrats!” to [VAR TRNAME(0000)]! Wireless communication is currently disabled.\nPlease push the wireless switch to enable\nwireless communication. Use Game Chat? Use Game Chat when a Friend\nreplies to your request? The other player cannot use Game Chat,\nso it will be turned OFF. Cannot connect to the Internet\ndue to Parental Control settings. ??? Please input your PIN if you want to remove\nthe limitations set by your Parental Controls. Set children’s online privacy permissions\nin the Child Online Privacy Protection section\nof the system’s Parental Controls. [~ 343] Game Chat settings are restricted by\nParental Controls. You cannot change them. ~~~~~~~~~~~~~~~ Text File : 58 ~~~~~~~~~~~~~~~ Your Friend [VAR TRNAME(0000)] is challenging you to a battle! Your Friend [VAR TRNAME(0000)] is looking for someone to battle! Your Acquaintance [VAR TRNAME(0000)] is looking for someone to battle! Your Acquaintance [VAR TRNAME(0000)] is challenging you to battle! Passerby [VAR TRNAME(0000)] is challenging you to battle! Your Friend [VAR TRNAME(0000)] wants to trade Pokémon with you! Your Friend [VAR TRNAME(0000)] is looking for a trading partner! Your Acquaintance [VAR TRNAME(0000)] is looking for a trading partner! Your Acquaintance [VAR TRNAME(0000)] wants to trade Pokémon with you! Passerby [VAR TRNAME(0000)] wants to trade with you! [~ 10] Your Friend [VAR TRNAME(0000)] wants to chat with you! Your Friend [VAR TRNAME(0000)] wants to see your Trainer PR Video! Your Acquaintance [VAR TRNAME(0000)] wants to see your Trainer PR Video! Passerby [VAR TRNAME(0000)] wants to see your Trainer PR Video! Your Friend [VAR TRNAME(0000)] is nearby! Your Friend [VAR TRNAME(0000)] is online! Today is your Friend [VAR TRNAME(0000)]’s birthday! Today is your Acquaintance [VAR TRNAME(0000)]’s birthday! Your Friend [VAR TRNAME(0000)] gave you a “Nice!” Your Acquaintance [VAR TRNAME(0000)] gave you a “Nice!” Passerby [VAR TRNAME(0000)] gave you a “Nice!” Your Friend [VAR TRNAME(0000)] has sent you birthday wishes! Your Acquaintance [VAR TRNAME(0000)] has sent you birthday wishes! Passerby [VAR TRNAME(0000)] has sent you birthday wishes! Your Friend [VAR TRNAME(0000)] is using an O-Power! Your Acquaintance [VAR TRNAME(0000)] is using an O-Power! Passerby [VAR TRNAME(0000)] is using an O-Power! Your Friend [VAR TRNAME(0000)] gave you [VAR iCOLOR2(0001)][VAR OPOWER(0001)]! Your Acquaintance [VAR TRNAME(0000)] gave you [VAR iCOLOR2(0001)][VAR OPOWER(0001)]! Passerby [VAR TRNAME(0000)] gave you [VAR iCOLOR2(0001)][VAR OPOWER(0001)]! Your favorite Friend [VAR TRNAME(0000)] has appeared! ~~~~~~~~~~~~~~~ Text File : 59 ~~~~~~~~~~~~~~~ Select an Icon Profile Image Public Icon You can select an icon to represent yourself,\nwhich will be shown to everyone on the PSS. Which image would you like to show on\nyour profile for your Friends? Which icon would you like to show to\neveryone on the PSS? You cannot use a photograph due to the\nParental Controls set on your Nintendo 3DS. The SD Card currently inserted into the\nSD Card slot cannot be used. The SD Card failed to be read. If you choose to use a photo for your profile\nimage, then that photo data will be sent to\nany Friends you battle or trade with. Please input your PIN if you want to remove\nthe limitations set by your Parental Controls. Set children’s online privacy permissions\nin the Child Online Privacy Protection section\nof the system’s Parental Controls. The PIN you have entered is not correct.\nYou cannot select a photo. ~~~~~~~~~~~~~~~ Text File : 60 ~~~~~~~~~~~~~~~ Please choose a video. What would you like to do with the first video? This video doesn’t contain any footage.\nGo to the PR Video Studio! What about the second video? What about the third video? Made this PR Video a favorite! Made this PR Video no longer a favorite. How would you like to edit it? All right.\nLeave it to me!\c\nHow would you like to film it? OK, let’s shoot!\nPlease go into the studio! OK, please stand right there!\c\nYes, great.\nYou’re full of energy!\r\nYou’re exuberant!\c\n... OK, please stand right there!\c\nYeah, nice.\nVery cool!\r\nVery manly!\c\n... OK, please stand right there!\c\nHa ha ha. Great!\nThe mischievous look.\r\nIt’s an unexpected side of you!\c\n... OK, please stand right there!\c\nNice, nice.\nSmile!\r\nYeah, very cute!\c\n... OK, please stand right there!\c\nOh, nice...\nYou look very mature.\r\nBeautiful!\c\n... OK, please stand right there!\c\nYeah! Great.\nBe playful!\r\nYeah, that’s right!\c\n... ...Thank you!\nThe shoot went very well.\c\nI saved it as a video! A Pokémon can be in the video, too!\nPlease choose one from your party. Favorite Unfavorite View Edit Back Shoot new Retake Surprise me Don’t show Reedit the video you took before? Retake this PR Video with the current outfit? Delete this video and shoot a new one? Take a photo Make the background a camera Turn back the background Restart Would you like to save this photo? It’s saved! Saving failed. Create by yourself Energetic Cool Fun Cute Elegant Let’s shoot in the studio! Let’s shoot in the studio!\nDo you want to change your look? [~ 45] [~ 46] [~ 47] [~ 48] [VAR NUM2(0000)] We’ll create a Trainer PR Video.\nEach video lasts 10 seconds.\c\nYou can insert events, such as a pose\nand a sound effect, in every second.\c\nFirst, choose the second to work on.\nThen insert events to create an original video!\c Select the second in which you want to\ninsert events. Now select events you want to insert in\nSecond No. [VAR NUM2(0000)]. Do you want to save the edited video? Save Don’t save Back The video is saved! The edited video won’t be saved.\nIs that all right? Do you want to set all events in\nSecond No. [VAR NUM2(0000)] to their default? Events in Second No. [VAR NUM2(0000)] were\nset back to their default! Reset This event in Second No. 0 cannot be deleted. Backgrounds Change brightness Normal Slightly dark Dark Very dark Pitch black Slightly bright Bright White Choose a background Trainer Space Starry sky Blue sky City skyline Pink Underwater Dance floor Sunset Forest Dots House Field of flowers Fiery stage Cartoon frame Forest at night Pop Stormy sea Lumiose City Stylish! Music Cute 1 Cute 2 Cute 3 Cute 4 Elegant 1 Elegant 2 Elegant 3 Elegant 4 Cool 1 Cool 2 Cool 3 Cool 4 Classical 1 Classical 2 Classical 3 Classical 4 Lively 1 Lively 2 Lively 3 Lively 4 Rhythmical 1 Rhythmical 2 Rhythmical 3 Rhythmical 4 Mature 1 Mature 2 Mature 3 Mature 4 Thrilling 1 Thrilling 2 Thrilling 3 Thrilling 4 No music Sound effects Thwack 1 Thwack 2 Thwack 3 Sparkle 1 Sparkle 2 Applause 1 Applause 2 Laughter Thump! Bang! Shine! Wonder 1 Wonder 2 Beep Shutter 1 Shutter 2 Kerbonk Boing Strong winds Crash! Cymbal Wave Bell Clock Heartbeat Gulp Gong Guitar Ding Vibraslap Poses Change direction Face forward Face to the right Face to the left Face backward Rotate to the right Rotate to the left Choose a pose No pose Short stylish pose Long stylish pose Short cute pose Long cute pose Short turn pose Long turn pose Short model pose Long model pose Short dancing pose Long dancing pose Short pigeon-toed pose Long pigeon-toed pose Short hand-waving pose Long hand-waving pose Short transformation pose Long transformation pose Short curtsy pose Long curtsy pose Short shivering pose Long shivering pose Run Walk No pose Short arms-crossed pose Long arms-crossed pose Short fist-pump pose Long fist-pump pose Short snobbish pose Long snobbish pose Short energetic pose Long energetic pose Short dancing pose Long dancing pose Short circling pose Long circling pose Short hand-waving pose Long hand-waving pose Short guitar pose Long guitar pose Short greeting pose Long greeting pose Short dance-performance pose Long dance-performance pose Run Walk Silhouette Normal Make it white Make it black Effects Glitter 1 Glitter 2 Ribbon 1 Ribbon 2 Power 1 Power 2 Spotlights 1 Spotlights 2 Hearts Saturated linework Speed lines Fireworks Confetti 1 Confetti 2 Rain Rainbow Aurora Shooting stars Lightning Ice Stark white Jet black Lights Flame Facial expressions Eyes Face forward Close Blink Look up Look down Look right Look left Smile Mouth Mmm Eeee Aaaa Hmph Eh? AAAA EEEE Tiny smile! Aha Yay Big grin Hmm? Surprise Chitchat 1 Chitchat 2 Chitchat 3 Pokémon Cast [VAR PKNICK(0000)] in the film Return to [VAR TRNAME(0000)] Cameras Camera 1 Camera 2 Camera 3 Camera 4 Camera 5 Camera 6 Camera 7 Camera 8 Camera 9 Camera 10 Camera 11 Camera 12 Camera 13 Camera 14 Camera 15 Camera for Pokémon 1 Camera for Pokémon 2 Camera for Pokémon 3 Camera for Pokémon 4 Camera for Pokémon 5 Captions How captions are shown Choose a caption Choose a caption color Slide in on top Slide in on bottom Slide in from top Slowly slide across the top Slowly slide across the top (large) Slowly slide across the bottom Slowly slide across the bottom (large) Appear at the top Appear at the bottom Appear at the top (askew) Appear in the center (askew) Appear at the bottom (askew) Swivel (top) Swivel (bottom) [~ 312] [~ 313] [~ 314] [~ 315] Basic pose Rejoice! [VAR NUM2(0000)] Camera 16 Camera 17 Camera 18 Camera 19 Camera 20 Caption color 1 Caption color 2 Caption color 3 Caption color 4 Caption color 5 Add an event in Second No. [VAR NUM2(0000)]:\nBackground Add an event in Second No. [VAR NUM2(0000)]:\nPose Add an event in Second No. [VAR NUM2(0000)]:\nFacial expression Add an event in Second No. [VAR NUM2(0000)]:\nMusic Add an event in Second No. [VAR NUM2(0000)]:\nSound effect Add an event in Second No. [VAR NUM2(0000)]:\nPokémon Add an event in Second No. [VAR NUM2(0000)]:\nEffect Add an event in Second No. [VAR NUM2(0000)]:\nCamera Add an event in Second No. [VAR NUM2(0000)]:\nCaption Trainer PR Video [~ 339] [~ 340] [~ 341] [~ 342] [~ 343] [~ 344] [~ 345] ~~~~~~~~~~~~~~~ Text File : 61 ~~~~~~~~~~~~~~~ [VAR TRNAME(0000)] [VAR TRNAME(0000)] [VAR TRNAME(0000)]... [VAR TRNAME(0000)]... [VAR TRNAME(0000)]! [VAR TRNAME(0000)]! [VAR TRNAME(0000)]!!! [VAR TRNAME(0000)]!!! That’s right! It’s [VAR TRNAME(0000)]! That’s right! It’s [VAR TRNAME(0000)]! Give it up for [VAR TRNAME(0000)]! Give it up for [VAR TRNAME(0000)]! It’s [VAR TRNAME(0000)]! It’s [VAR TRNAME(0000)]! [VAR TRNAME(0000)]! [VAR TRNAME(0000)]! [VAR TRNAME(0000)]! [VAR TRNAME(0000)]! ...[VAR TRNAME(0000)]. ...[VAR TRNAME(0000)]. [VAR TRNAME(0000)]?! [VAR TRNAME(0000)]?! Here’s [VAR TRNAME(0000)]! Here’s [VAR TRNAME(0000)]! His name is [VAR TRNAME(0000)]! Her name is [VAR TRNAME(0000)]! “Call me [VAR TRNAME(0000)]!” “Call me [VAR TRNAME(0000)]!” [VAR TRNAME(0000)] is coming through! [VAR TRNAME(0000)] is coming through! [VAR TRNAME(0000)] is coming up! [VAR TRNAME(0000)] is coming up! Meet [VAR TRNAME(0000)]! Meet [VAR TRNAME(0000)]! Please welcome [VAR TRNAME(0000)]! Please welcome [VAR TRNAME(0000)]! Leave everything up to [VAR TRNAME(0000)]! Leave everything up to [VAR TRNAME(0000)]! See [VAR TRNAME(0000)] smile! See [VAR TRNAME(0000)] smile! It is indeed [VAR TRNAME(0000)]! It is indeed [VAR TRNAME(0000)]! Look, it’s [VAR PKNICK(0001)]! Look, it’s [VAR PKNICK(0001)]! The [VAR PKNICK(0000)] we all love! The [VAR PKNICK(0000)] we all love! The ultimate partner, [VAR PKNICK(0000)]! The ultimate partner, [VAR PKNICK(0000)]! The well-loved [VAR PKNICK(0000)]! The well-loved [VAR PKNICK(0000)]! We can’t get enough of [VAR PKNICK(0000)]! We can’t get enough of [VAR PKNICK(0000)]! Loyal [VAR PKNICK(0000)] is all you need! Loyal [VAR PKNICK(0000)] is all you need! [VAR PKNICK(0000)] is here to stay! [VAR PKNICK(0000)] is here to stay! Meet [VAR PKNICK(0000)]! Meet [VAR PKNICK(0000)]! It’s [VAR PKNICK(0000)]! It’s [VAR PKNICK(0000)]! [VAR PKNICK(0000)]! [VAR PKNICK(0000)]! [VAR PKNICK(0000)]! [VAR PKNICK(0000)]! Go! [VAR PKNICK(0000)]! Go! [VAR PKNICK(0000)]! [VAR PKNICK(0000)]... [VAR PKNICK(0000)]... [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]... [VAR MOVE(0000)]... [VAR MOVE(0000)]... [VAR MOVE(0000)]... [VAR MOVE(0000)]... [VAR MOVE(0000)]... [VAR MOVE(0000)]... [VAR MOVE(0000)]... A young Trainer we have great hopes for... A young Trainer we have great hopes for... He’s still just a newbie! She’s still just a newbie! “I’m gonna do my best!” “I’ll do my best out there!” “I’m just getting started!” “I’m about to start!” “Who do you think I am?” “Don’t you know who I am?” The Champion! The Champion! He’s pretty strong! She’s pretty strong! He’s quite the force to be reckoned with! She’s quite the force to be reckoned with! He’s practically unstoppable! She’s practically unstoppable! The Flying wonder! The Flying wonder! He sure loves his home! She sure loves her home! He’s starting to get his name out there! She’s starting to get her name out there! If he catches your eye, you’re in for it! If she catches your eye, you’re in for it! You won’t stand a chance against him! You won’t stand a chance against her! He’s a trading aficionado! She’s a trading aficionado! He can ride a Bicycle like a pro! She can ride a Bicycle like a pro! He’s the prince of fashion! She’s the princess of primping! He’s the king of style! She’s the queen of style! He’s the brightest-burning star in Kalos! She’s the brightest-burning star in Kalos! He’s Looker’s right-hand man! She’s Looker’s right-hand woman! He’ll be the next Looker for sure! She’ll be the next Looker for sure! He’ll never leave you hungry for more! She’ll never leave you hungry for more! He’s cut like a steak! Look at those guns! What a beast! She could even bench you! This mild-mannered Trainer is a facade... This mild-mannered Trainer is a facade... “Kneel before me!” “Kneel at my feet!” His time is coming! Her time is coming! He’s the chiseled soldier! She’s the beautiful soldier! The boy who will make it through on LOVE! The girl who will make it through on LOVE! “My appeal goes beyond the impossible!” “My appeal goes beyond the impossible!” A lonely traveler on the path of life... A lonely traveler on the path of life... The hunky Trainer we all want to challenge! The lovely Trainer we all want to challenge! If you aren’t careful, you might get burned! If you aren’t careful, you might get burned! Don’t you dare get closer! Don’t you take another step! His beauty is blinding! Her beauty is blinding! Dance, my pretty! Dance like the wind! Dance, my pretty! Dance like the wind! A magician, pulling victory outta nowhere! Like magic, pulling a win outta nowhere! “Like a Master Ball, I can catch anything!” “Like a Master Ball, nothing escapes me!” Force of chaos, born of the world’s hopes! Force of chaos, born of the world’s hopes! It’s over for us, isn’t it... It’s over for us, isn’t it... He’s a wee bit of a bad boy! Watch out for her mischievous tricks! “I’m...I’m...I’m so happy!” “I’m...I’m...I’m so happy!” “I live only for sleep!” “I live only for sleep!” “Look at me! Look at ME!” “Look at me! Look at ME!” “Let’s get this party started.” “Let’s get this party started.” “I’m a bit afraid, really...” “I’m a bit afraid, really...” “I live in harmony with nature!” “I live in harmony with nature!” His potential is limitless! Her potential is limitless! You just can’t deny that charm! You just can’t deny that charm! “How... How could this happen?” “How... How could this happen?” “If I had a type, I’d be Psychic and Flying!” “If I had a type, I’d be Psychic and Flying!” He somehow reminds me of my dad... She somehow reminds me of my mom... He’s taking applications for friends now! She’s taking applications for friends now! “Here. Take this as your reward!” “Here. Take this as your reward!” “Thanks for lovin’ me, everybody!” “Thanks for lovin’ me, everybody!” “Bonjour!” “Bonjour!” “Konnichiwa!” “Konnichiwa!” “Yes!” “Yes!” “Eeeeeeeeek!” “Eeeeeeeeek!” “... ... ...” “... ... ...” “’Sup!” “’Sup!” That’s right! That’s right! “No!” “No!” “Time to change it up!” “Time to change it up!” “No way!” “No way!” “Too bad!” “Too bad!” “And then...” “And then...” Here he is, ladies and gentlemen! Here she is, ladies and gentlemen! “Buh-bye!” “Buh-bye!” “All eyes on me!” “All eyes on me!” “What?!” “What?!” “Seriously.” “Seriously.” “Uwaaaauuuggghhh!” “Uwaaaauuuggghhh!” “Hold it right there!” “Hold it right there!” “Look, look!” “Look, look!” “Thanks!” “Thanks!” “Hey...” “Hey...” “Come on, then!” “Come on, then!” It’s... It’s here! It’s... It’s here! “Here I go!” “Here I go!” Provided by... Provided by... News flash! News flash! [~ 242] [~ 243] [~ 244] [~ 245] ~~~~~~~~~~~~~~~ Text File : 62 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] If you want the Pokémon Lab, keep your\neye out for the Poké Ball pillars out front! If you want the Pokémon Lab, keep your\neye out for the Poké Ball pillars out front! You know there’s a Pokémon Center\nacross from the Pokémon Lab, right? You know there’s a Pokémon Center\nacross from the Pokémon Lab, right? Yeah! I saw the professor buying\nPoké Balls there the other day! Yeah! I saw the professor talking to the\nlady who works there the other day! The Skiddo makes the\ncutest noises as it sleeps... Do you know how many\ncafés there are in this city? How many cafés have we still\nnot visited in Lumiose City? I’m not sure, but I know that\nCafé Soleil is next on my list! Aren’t you curious about that\nplace called Café Cyclone? Honestly, if you’ve come all this way,\nyou’ve just got to shoot a Trainer PR Video! Honestly, if you’ve come all this way,\nyou’ve just got to shoot a Trainer PR Video! No, no, I couldn’t possibly! It’s enough\nfor me just to watch others’ videos! No, no, I couldn’t possibly! It’s enough\nfor me just to watch others’ videos! Hey! Did you know that a super-famous\nmovie star sometimes visits Lumiose’s cafés? Hey! That woman who came to the café the\nother day... Wasn’t that the movie star Diantha?! I know! I’ve seen her, too!\nOh, I love her movies! I know! I saw her, too!\nI love Diantha’s movies! What’s that woman’s name again?\nShe sure is a popular movie star... I always just remember the names of the\ncharacters, not the movie stars who play them! She is a beautiful lady, for sure.\nNo wonder she’s so famous! When you’re recorded for TV like\nthat, you’ll always be young, huh? The Skiddo looks so\ncomfortable sleeping... Prism Tower is the very symbol of Lumiose.\nIt can be seen from everywhere in the city. The only place that you can stand in this city\nand not see Prism Tower is inside the tower! The napping Skiddo looks so comfy... The gate has the number 14 carved on it!\nThat way you know what route it leads to. The gate has the number 14 carved on it!\nThat way you know what route it leads to. The Skiddo are huddled\ntogether and snoring softly... Coffee, tea, and then more coffee...\nI could spend my whole day in a café. Dunking something sweet in your bitter coffee...\nIt’s the best way to enjoy both! If I had to say, though, I think Striaton\nCity’s tea would be the best in the world. All of the galettes that I bought as\nsouvenirs were eaten by my Pokémon! I’d guess it’s already\ntime to say good-bye. I’m back again already! Remember, I’m just a\nshort TMV ride away. ...It really is just a\nshort TMV ride away. So we’re now between Magenta\nPlaza and Estival Avenue... This stretch between Magenta Plaza and\nEstival Avenue is very stylish, you see. The blinding rays of the sun watch over\nyour beauty, reflected in my eyes... The soft caress of the moon washes\nover my beauty, reflected in your eyes... O-oh, how poetic, darling!\nIt’s so wonderfully romantic! O-oh, how poetic, darling!\nIt’s so maddeningly lunatic! I’ve heard that here in Kalos, they don’t\nput ice in your soda! Can you imagine? People in Kalos kiss each other on the cheek\nto say hello or good-bye. Even if they just met! Seems like there are more kinds of juice lately, or\nis it that I’ve been hanging in Lumiose City a lot? Do you think my Fletchling would\nenjoy some premium Berry Juice? Jui-chiii! Chi-chi-chi-chiiirp! In a Double Battle, your Speed stats\nwill become of utmost importance. In a Double Battle, the real point\nis which Pokémon to attack. But you could also mix up the order\nin a Double Battle using Fake Out. But you could also protect your allies\nin a Double Battle using Follow Me. Dinner sure was good last night...\nI wonder what I’ll have for breakfast. Breakfast sure was good this morning...\nI wonder what I should have for dinner. What would you recommend on\nAutumnal Avenue? Hmmmmmm? Thanks to you, lady, I’ve become\na real master of Autumnal Avenue! Hee hee hee! I’d say the Poké Ball\nBoutique or the Berry Juice shop! Oh ho ho! Aren’t you getting ahead of yourself?\nYou haven’t even been to the restaurant yet! Lysandre loves the color red,\nso he even made his café red. Lysandre Café’s red décor supposedly\nrepresents the owner’s burning passion! I’m gonna become even\nbigger than Prism Tower! Now, now, young man... Why don’t\nyou just start by eating and sleeping well? Each gulp of coffee reminds me of\nthe Pokémon move Swallow... The only way to watch the world slowly\nchanging is with a coffee cup in one hand. What is this blinding aura?!\nIs this what three stars means?! Maybe I could withstand this overwhelming\naura if I were the Champion or something... I want to stand atop Prism Tower and\nsee every corner of Lumiose City! Is it just me or do you seem like you’ve\nalready seen every corner of Lumiose City? These narrow alleys...\nThey reek of danger... I heard from someone that there\nare Pokémon in Jaune Plaza. Whoa! I hear that there’s a Lava\nDome Pokémon in Jaune Plaza! It’s hard to stand in Jaune Plaza and not\nwant to mimic Pokémon cries, isn’t it? Hohohoho! It’s hard to stand in Jaune Plaza\nand not want to mimic Pokémon cries, isn’t it? Gosh, if I could just fish, I could find out\nwhat kind of Pokémon live in the river... Hey, Trainer! Where’s a fun place\nto go with your Pokémon? I want to be able to fly around the\nworld freely! Just like a Fletchling! Wait, you mean the Fletchling in\nLumiose...just walk everywhere?! This place positively exudes\na stylish atmosphere, doesn’t it? Oh, isn’t that just like you!\nYou’re already like a Lumiose native! You can get anywhere in Lumiose\nin no time flat if you use a taxi! You know Alexa at Lumiose Press...\nDo you figure she’s stronger than Viola? Snip-snip! ♪ Snippity-snip! ♪\nIt’s a Pokémon salon! ♪ Hey, hey, didja know? Didja know?\nYou can, like, BECOME stylish! Wow! Another day... To while away... \nTrimming treasured Furfrou. Yay! Yup! You can have your Furfrou’s\nlong hair cut in all kinds of ways! Y’know... My Emolga wants to\nbe with your Dedenne forever... Y’know... My Emolga really\nwants to shock your Dedenne. Mm-hmm... ...What? Being stylish means knowing all\nabout everything in Lumiose City! We are swathed in the stylish\naroma of stylish Lumiose City! We shall go everywhere in Lumiose City,\nand the city will love us for it, darling! Our promenade through the city has\nimbued us with its stylish fragrance. I thought we weren’t supposed to\nmeet in Vert Plaza but in Bleu Plaza? Or maybe it wasn’t Bleu Plaza\nat all but Magenta Plaza? Is that fool in the\nwrong plaza again? How many times can he\npossibly get it wrong? Even after I told him how many times\nit was Vert Plaza and not Bleu Plaza! Even after I told him how many times that\nit was Vert Plaza and not Magenta Plaza! I live today for the thrill of trying\nto win the Loto-ID again tomorrow! Oh, aren’t you a good boy! That’s right!\nWe can only try it once a day! I like taking a break by roosting\nin the shade of a tree. I’m so in the know about Lumiose that I\neven know where the best place to rest is. ~~~~~~~~~~~~~~~ Text File : 63 ~~~~~~~~~~~~~~~ Choose a Pokémon. The Grass-type Pokémon\n[VAR PKNAME(0000)] The Fire-type Pokémon\n[VAR PKNAME(0000)] The Water-type Pokémon\n[VAR PKNAME(0000)] Choose this Pokémon? You chose [VAR PKNAME(0000)]! [~ 6] [~ 7] ~~~~~~~~~~~~~~~ Text File : 64 ~~~~~~~~~~~~~~~ Dex No. [VAR NUM3(0000)] Name Type [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] [~ 6] -- OT ID No. Exp. Points [VAR NUM7(0000,002C)] To Next Lv. [VAR NUM7(0000,002C)] HP [VAR NUM3(0000)] [VAR NUM3(0000)] Attack [VAR NUM3(0000)] Defense [VAR NUM3(0000)] Sp. Atk [VAR NUM3(0000)] Sp. Def [VAR NUM3(0000)] Speed [VAR NUM3(0000)] [~ 28] Lv. [VAR NUM3(0000)] [~ 31] PP / [VAR NUM2(0000)] [VAR NUM2(0000)] Category Power [VAR NUM3(0000)] Accuracy [VAR NUM3(0000)] [~ 41] [VAR NUM2(0000)] [VAR PKNICK(0000)] [VAR PKNAME(0000)] [VAR ITEM2(0000)] [VAR TRNAME(0000)] [VAR NUM5(0000,0000)] [VAR ABILITY(0000)] [VAR MOVE(0000)] ??? You can change the order of moves. Move to where? [~ 54] ~~~~~~~~~~~~~~~ Text File : 65 ~~~~~~~~~~~~~~~ The Pokémon remembers The Pokémon remembers The Pokémon remembers The Pokémon remembers The Pokémon clearly remembers The Pokémon definitely remembers The Pokémon fondly remembers it was happy it had fun it was glad it grinned it got overwhelmed by emotion its feelings were indescribable it felt good it got teary eyed it got lighthearted it got nervous it felt comfortable it was restless it got a bit carried away it felt sorry it got emotional it felt nostalgic it had some difficulty it felt exhausted it couldn’t be true to its feelings it felt proud they ended up in a foul mood it got angry it got jealous it got sleepy a certain item a certain move a Pokémon The Pokémon seems to have a good memory,\nbut it doesn’t seem to be able to remember... [VAR PKNICK(0000)] met [VAR TRNAME(0001)]\nat...[VAR GENLOC(0002)].\c\n[VAR TRNAME(0001)] threw a Poké Ball at it,\nand they started to travel together.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] hatched from an Egg and saw\n[VAR TRNAME(0001)] for the first time at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] met [VAR TRNAME(0001)] at...\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] became [VAR TRNAME(0001)]’s\nfriend when it arrived via Link Trade at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went to a Pokémon Center with\n[VAR TRNAME(0001)] to buy [VAR ITEMPLUR1][VAR ITEM2(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went to the Pokémon Center in\n[VAR LOCATION(0002)] with [VAR TRNAME(0001)]\r\nand had its tired body healed there.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went fishing with [VAR TRNAME(0001)],\nand they caught [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went fishing with [VAR TRNAME(0001)],\nbut the hooked Pokémon got away!\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] saw [VAR TRNAME(0001)]\npaying attention to [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] got treats from\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went clothes shopping with\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] learned [VAR MOVE(0002)]\nfrom [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] helped [VAR TRNAME(0001)]\nhatch [VAR PKNAME(0002)] from an Egg.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was with [VAR TRNAME(0001)]\nwhen [VAR GENDBR(00FF,0100)]she caught [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR TRNAME(0001)] used [VAR ITEMPLUR1][VAR ITEM2(0002)]\nwhen [VAR PKNICK(0000)] was in trouble.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] used [VAR MOVE(0002)] at\n[VAR TRNAME(0001)]’s instruction, but it had no effect.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] battled at [VAR TRNAME(0001)]’s side\nand defeated [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was defeated by\n[VAR PKNAME(0002)] and [VAR TRNAME(0001)] ran away.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was raised by [VAR TRNAME(0001)]\nand evolved at [VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] surfed across the water,\ncarrying [VAR TRNAME(0001)] on its back.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] saw [VAR PKNAME(0002)]\ncarrying [VAR TRNAME(0001)] on its back.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] battled at [VAR TRNAME(0001)]’s side\nand defeated a Gym Leader.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. When [VAR TRNAME(0001)] challenged the Battle\nMaison, [VAR PKNICK(0000)] got so nervous.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] flew, carrying [VAR TRNAME(0001)]\non its back, to [VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] and [VAR TRNAME(0001)] were\nsurprised when [VAR iCOLOR2(0002)][VAR PKNAME(0002)] jumped out!\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] saw [VAR TRNAME(0001)]\nusing [VAR ITEMPLUR1][VAR ITEM2(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] battled at [VAR TRNAME(0001)]’s side\nand defeated the Champion.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was with [VAR TRNAME(0001)]\nwhen [VAR GENDBR(0001,0100)]she completed h[VAR GENDBR(0001,0202)]iser Pokédex.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] encountered [VAR PKNAME(0002)]\nwhen it was with [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] battled at [VAR TRNAME(0001)]’s side\nand defeated a Battle Chatelaine.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] searched for hidden items with\n[VAR TRNAME(0001)] using the Dowsing Machine at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] rode a Bicycle with\n[VAR TRNAME(0001)] at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] checked a destination with\n[VAR TRNAME(0001)] using the Town Map at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] planted [VAR ITEMPLUR1][VAR ITEM2(0002)]\nwith [VAR TRNAME(0001)] and imagined a big harvest.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] proudly used Strength\nat [VAR TRNAME(0001)]’s instruction in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] proudly used Cut\nat [VAR TRNAME(0001)]’s instruction in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] shattered rocks to its heart’s\ncontent at [VAR TRNAME(0001)]’s instruction in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] used Waterfall while carrying\n[VAR TRNAME(0001)] on its back in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] saw [VAR TRNAME(0001)]\nsecretly picking up something in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR TRNAME(0001)] had [VAR PKNICK(0000)]\nhold items like [VAR ITEMPLUR1][VAR ITEM2(0002)] to help\r\nit along.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] headed for Victory Road with\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] checked the sign\nwith [VAR TRNAME(0001)] at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was impressed by the speed of\nthe train it took with [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] encountered [VAR PKNAME(0002)]\nwith [VAR TRNAME(0001)] using the Poké Radar.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. When [VAR PKNAME(0002)] jumped out,\n[VAR PKNICK(0000)] was surprised and ran away with\r\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] got a high score\nat the Battle Institute where it challenged with\r\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was stared at by the Judge\nintensely when it met him with [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. The Move Deleter that [VAR PKNICK(0000)] met\nthrough [VAR TRNAME(0001)] made it forget\r\n[VAR MOVE(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was able to remember\n[VAR MOVE(0002)] at [VAR TRNAME(0001)]’s\r\ninstruction.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was taken to Pokémon Day Care\nby [VAR TRNAME(0001)]\c\nand left with [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was excited when\n[VAR TRNAME(0001)] won with h[VAR GENDBR(0001,0202)]iser Loto Ticket\r\nand won prizes like [VAR ITEMPLUR1][VAR ITEM2(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was with [VAR TRNAME(0001)] when\n[VAR GENDBR(0001,0100)]she used a Repel at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] had a very hard training session\nwith [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] took an elevator with\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was taken to the Name Rater\nby [VAR TRNAME(0001)] and given a fateful name.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was with [VAR TRNAME(0001)]\nwhen [VAR GENDBR(0001,0100)]she went to a boutique and tried on clothes,\r\nbut [VAR GENDBR(0001,0100)]she left the boutique without buying anything.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went to a nice restaurant with\n[VAR TRNAME(0001)] and ate until it got totally full.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was taken to a nice lady\nby [VAR TRNAME(0001)] and pampered.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] checked a trash can with\n[VAR TRNAME(0001)] at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] fought hard until it had to use\nStruggle when it battled at [VAR TRNAME(0001)]’s side\r\nagainst [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] looked down at the world from a\ntall tower where it went with [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] saw itself in a mirror in\na mirror cave that it went to with [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] almost got lost when it explored\na forest with [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went to a factory with\n[VAR TRNAME(0001)] and saw a lot of machines\r\nthat looked very complicated.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. I can read Pokémon memories.\nPeople call me the Memory Girl.\c\nDo you want to know the memory\nof your Pokémon? Which Pokémon’s memory\ndo you want to know? Come back anytime.\nMemories never fade away. And... Do you want to know another\nPokémon’s memory? ~~~~~~~~~~~~~~~ Text File : 66 ~~~~~~~~~~~~~~~ CONFIRM BACK L [VAR NUM3(0000)] SUMMARY USE A MOVE RESTORE ITEM SWITCH USE/GIVE [VAR PKNICK(0000)] [VAR NUM3(0000)] [VAR NUM3(0000)] / [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] Choose a Pokémon. Choose a Pokémon. Move which Pokémon? Move which item? Move to where? Move to where? Give to which Pokémon? Use on which Pokémon? Teach which Pokémon? Choose Pokémon and confirm. Deposit which Pokémon? Use on which Pokémon? [~ 28] Do what with [VAR PKNICK(0000)]? Which move does [VAR PKNICK(0000)] use? [~ 31] [~ 32] Restore\nwhich move? Boost the PP\nof which move? You can choose an item in the Bag\nand use it or give it to a Pokémon. You can take an item that a Pokémon is\nholding and put it back in the Bag. You can move an item that a Pokémon\nis holding. [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [VAR PKNICK(0000)]’s HP was restored\nby [VAR NUM3(0001)] point[VAR NUMBRNCH(0001,0100)]s. [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] This can’t be used until a new\nGym Badge is obtained. [~ 72] [~ 73] [~ 74] [~ 75] [VAR PKNICK(0000)] isn’t holding\nanything. Received the [VAR ITEM2(0001)]\nfrom [VAR PKNICK(0000)]. You can’t carry any more of this item. The [VAR ITEM2(0001)] w[VAR NUMBRNCH(0001,0302)]asere taken and\nreplaced with the [VAR ITEM2(0002)]. [~ 80] [~ 81] [~ 82] Cancel your challenge? YES NO [~ 86] [~ 87] YES NO [~ 90] YES NO No more than two Pokémon\nmay enter. You’re already surfing. You can’t use that here. It won’t have any effect. This can’t be used on\nthe fainted Pokémon. You have no room to\nseparate the Pokémon. It cannot be fused with\nthat Pokémon. It cannot be fused with\nthat fainted Pokémon. It cannot be fused with\nan Egg. Two Pokémon are needed. [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] A Griseous Orb cannot be given\nto Giratina! Choose a Pokémon. Two Pokémon are needed. Three Pokémon are needed. Four Pokémon are needed. Five Pokémon are needed. Six Pokémon are needed. No more than one Pokémon\nmay enter. No more than two Pokémon\nmay enter. No more than three Pokémon\nmay enter. No more than four Pokémon\nmay enter. No more than five Pokémon\nmay enter. [~ 120] [~ 121] This can’t be used on that Pokémon. [~ 123] YES NO [~ 126] YES NO Not enough HP... [~ 130] [~ 131] [~ 132] [~ 133] [~ 134] [~ 135] Leave Pokémon BACK SWITCH ENTER WITHDRAW [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] GIVE TAKE [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] MOVE NOT ENTERED BANNED [VAR COLOR(0002)]FIRST[VAR COLOR(0000)] [VAR COLOR(0002)]SECOND[VAR COLOR(0000)] [VAR COLOR(0002)]THIRD[VAR COLOR(0000)] [VAR COLOR(0002)]FOURTH[VAR COLOR(0000)] [VAR COLOR(0002)]FIFTH[VAR COLOR(0000)] [VAR COLOR(0002)]SIXTH[VAR COLOR(0000)] ABLE! UNABLE! LEARNED [~ 163] [~ 164] [~ 165] [~ 166] Identical Pokémon are not permitted. Some Pokémon are holding\nidentical items. The total of all party members’\nlevels has gone over [VAR NUM3(0000)]. There are three or more\nLegendary Pokémon. The Pokémon which must participate\nis not selected. [~ 172] [~ 173] [~ 174] [~ 175] [~ 176] [~ 177] [~ 178] [~ 179] [~ 180] [~ 181] [~ 182] [~ 183] [~ 184] [~ 185] [~ 186] [~ 187] [~ 188] [VAR PKNAME(0000)] changed Forme! [VAR PKNICK(0000)] cannot hold\nthe [VAR ITEM2(0001)]! [~ 191] [~ 192] [~ 193] [~ 194] [~ 195] TIME REMAINING: [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM2(0001)] Communicating. Please wait. Standing by... YES NO [~ 203] Handicap [VAR TRNAME(0000)] [VAR NUM1(0000)] [VAR NUM1(0000)] CAST IT The number of special Pokémon\nexceeds the limit. ~~~~~~~~~~~~~~~ Text File : 67 ~~~~~~~~~~~~~~~ Sweet Poké Puff Mint Poké Puff Citrus Poké Puff Mocha Poké Puff Spice Poké Puff Frosted Sweet Poké Puff Frosted Mint Poké Puff Frosted Citrus Poké Puff Frosted Mocha Poké Puff Frosted Spice Poké Puff Fancy Sweet Poké Puff Fancy Mint Poké Puff Fancy Citrus Poké Puff Fancy Mocha Poké Puff Fancy Spice Poké Puff Deluxe Sweet Poké Puff Deluxe Mint Poké Puff Deluxe Citrus Poké Puff Deluxe Mocha Poké Puff Deluxe Spice Poké Puff Supreme Wish Poké Puff Supreme Honor Poké Puff Supreme Spring Poké Puff Supreme Summer Poké Puff Supreme Autumn Poké Puff Supreme Winter Poké Puff ~~~~~~~~~~~~~~~ Text File : 68 ~~~~~~~~~~~~~~~ a Link Trade a Link Trade the Kanto region the Johto region the Hoenn region the Sinnoh region a distant land ---------- the Unova region the Kalos region Pokémon Link ~~~~~~~~~~~~~~~ Text File : 69 ~~~~~~~~~~~~~~~ a stranger a Day-Care Couple a treasure hunter ~~~~~~~~~~~~~~~ Text File : 70 ~~~~~~~~~~~~~~~ a lovely place a faraway place a Pokémon movie Pokémon Movie 13 Pokémon Movie 14 Pokémon Movie 15 Pokémon Movie 16 Pokémon Movie 17 Pokémon Movie 18 a Pokémon Center the Pokémon cartoon PC Tokyo PC Osaka PC Fukuoka PC Nagoya PC Sapporo PC Yokohama PC Tohoku PC Tokyo Bay a Pokémon Store a WCS WCS 2013 WCS 2014 WCS 2015 WCS 2016 WCS 2017 WCS 2018 Worlds Worlds 2013 Worlds 2014 Worlds 2015 Worlds 2016 Worlds 2017 Worlds 2018 a VGE VGE 2013 VGE 2014 VGE 2015 VGE 2016 VGE 2017 VGE 2018 a Pokémon event a Battle Competition a game event the Pokémon Fan Club a Pokémon TV program a concert an online Present the PGL Pokémon Event 13 Pokémon Event 14 Pokémon Event 15 Pokémon Event 16 Pokémon Event 17 Pokémon Event 18 Pokémon Festa Pokémon Festa 13 Pokémon Festa 14 Pokémon Festa 15 Pokémon Festa 16 Pokémon Festa 17 Pokémon Festa 18 POKÉPARK POKÉPARK POKÉPARK POKÉPARK POKÉPARK POKÉPARK POKÉPARK an event site GAME FREAK a stadium a VGC the VGC 2013 the VGC 2014 the VGC 2015 the VGC 2016 the VGC 2017 the VGC 2018 ~~~~~~~~~~~~~~~ Text File : 71 ~~~~~~~~~~~~~~~ South Boulevard North Boulevard Vernal Avenue Estival Avenue Autumnal Avenue Hibernal Avenue Rouge Plaza Jaune Plaza Vert Plaza Bleu Plaza Magenta Plaza Centrico Plaza ~~~~~~~~~~~~~~~ Text File : 72 ~~~~~~~~~~~~~~~ ---------- Mystery Zone Faraway Place Vaniville Town Route 1 Vaniville Pathway Aquacorde Town Route 2 Avance Trail Santalune Forest Route 3 Ouvert Way Santalune City Route 4 Parterre Way Lumiose City Prism Tower Lysandre Labs Route 5 Versant Road Camphrier Town Shabboneau Castle Route 6 Palais Lane Parfum Palace Route 7 Rivière Walk Cyllage City Route 8 Muraille Coast Ambrette Town Route 9 Spikes Passage Battle Chateau Route 10 Menhir Trail Geosenge Town Route 11 Miroir Way Reflection Cave Shalour City Tower of Mastery Route 12 Fourrage Road Coumarine City Route 13 Lumiose Badlands Route 14 Laverre Nature Trail Laverre City Poké Ball Factory Route 15 Brun Way Dendemille Town Route 16 Mélancolie Path [~ 80] [~ 81] Frost Cavern Route 17 Mamoswine Road Anistar City Route 18 Vallée Étroite Way Couriway Town Route 19 Grande Vallée Way Snowbelle City Route 20 Winding Woods Pokémon Village Route 21 Dernière Way Route 22 Détourner Way Victory Road Pokémon League Kiloude City Battle Maison Azure Bay Dendemille Gate Couriway Gate Ambrette Gate Lumiose Gate Shalour Gate Coumarine Gate Laverre Gate Anistar Gate Snowbelle Gate Glittering Cave Connecting Cave Zubat Roost Kalos Power Plant Team Flare Secret HQ Terminus Cave Lost Hotel Chamber of Emptiness Sea Spirit’s Den Friend Safari Blazing Chamber Flood Chamber Ironworks Chamber Dragonmark Chamber Radiant Chamber Pokémon League Gate Lumiose Station Kiloude Station Ambrette Aquarium Unknown Dungeon ~~~~~~~~~~~~~~~ Text File : 73 ~~~~~~~~~~~~~~~ [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)] -- [VAR TRNAME(0003)]\nLocation: [VAR LOCATION(0004)]\n- Zoom: [VAR NUM1(0005)].[VAR NUM1(0006)]x\n- Focus: Lv. [VAR NUM1(0007)]\n- Brightness: Lv. [VAR NUM1(0008)] [~ 1] This photo has been sent via Game Sync\nto [VAR TRNAME(0000)]’s album in the\nPokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] This photo can be sent via Game Sync\nto [VAR TRNAME(0000)]’s album in the\nPokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] Register for the Pokémon Global Link\nand use Game Sync to send this photo\nto your album there.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] This photo cannot be sent to\nthe Pokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] This photo cannot be sent to\nthe Pokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] ~~~~~~~~~~~~~~~ Text File : 74 ~~~~~~~~~~~~~~~ [VAR TRNAME(0000)] booted up the PC!\c Which PC should be accessed? Someone’s PC Cassius’s PC Records Trainer PR Videos Professor’s PC Power Off Deposit Pokémon Withdraw Pokémon Organize Boxes Organize Items Log Out Store Pokémon from your party in the storage\nsystem’s Boxes. Add Pokémon from your Boxes to your party. Organize the Pokémon in your Boxes and in your party. Organize the items held by Pokémon in your Boxes and\nin your party. Disconnect from the storage system. Congratulations!\c\nWallpapers were added to commemorate your first time\nclearing the game.[VAR BE05(0000)][VAR BE05(0001)]\c [~ 19] First Game Clear View Latest Photo Hall of Fame Log Out See the team that was with you when\nyou cleared the game the first time. View the latest photo that you have taken on\nyour journey. See the team that was with you when\nyou entered the Hall of Fame. Disconnect from the records system. Your Hall of Fame data is corrupted.\c\nIt will be fixed if you enter the\nHall of Fame again.\c Central Kalos Pokédex Coastal Kalos Pokédex Mountain Kalos Pokédex National Pokédex Log Out Have the professor evaluate your progress\non the Central Kalos Pokédex. Have the professor evaluate your progress\non the Coastal Kalos Pokédex. Have the professor evaluate your progress\non the Mountain Kalos Pokédex. Have the professor evaluate your progress\non the National Pokédex of the Kalos region. Log out of the professor’s PC. Check another Pokédex? ~~~~~~~~~~~~~~~ Text File : 75 ~~~~~~~~~~~~~~~ OPTIONS CONFIRM QUIT TEXT SPEED SLOW NORMAL FAST You can choose from three different text-scrolling speeds\nto control how quickly messages appear. BATTLE EFFECTS ON OFF You can choose whether you wish to see move\nanimations during battles or not. BATTLE STYLE SWITCH SET You can choose whether to be asked about switching\nPokémon when an opposing Pokémon faints. [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] CHARACTERS Hiragana Kanji Switch JP characters. BATTLE BG DEFAULT RED BLUE PIKACHU STARTERS EEVEE MONOCHROME STICKERS TATAMI FLORAL PRINT ELEGANT TALL GRASS POLKA BALLS COCKPIT CARBON You can select a different wallpaper to be used on the\nlower screen during battles. BUTTON MODE DEFAULT L=A NO L/R BUTTON You can disable the L and R Buttons, or set the L Button\nto function as the A Button. This also disables the R Button. FORCED SAVE SAVE DON’T SAVE You can choose whether or not you must save before\nPSS battles and other communication features. Would you like to make these changes? Yes No ~~~~~~~~~~~~~~~ Text File : 76 ~~~~~~~~~~~~~~~ NONDRAW HEROINE HERO FRIEND1 FRIEND2 FRIEND3 HAKASE1 MAMA MYSTERYW MYSTERYM CHAMPION BIGFOUR1 BIGFOUR2 BIGFOUR3 BIGFOUR4 LEADER1 LEADER2 LEADER3 LEADER4 LEADER5 LEADER6 LEADER7 LEADER8 FLAREBOSS FLAREKANBU1 FLAREKANBU2 FLAREM FLAREW SCIENTIST1 SCIENTIST2 SCIENTIST3 SCIENTIST4 SCIENTIST5 AZ BHBOSS1 BHBOSS2 BHBOSS3 BHBOSS4 HANDSOME CHILDGIRL1 BABYGIRL1 CHILDBOY1 BABYBOY1 GIRL1 CHILDGIRL2 BOY1 GIRL3 WOMAN1 CHILDBOY3 MAN1 BOY2 TOURISTM TOURISTW BACKPACKERM LADY GENTLEMAN WOMAN2 BADMAN BADGIRL PCWOMAN1 SHOPM1 DANPEI INFORMATIONW SHOPW1 DELIVER HAIRDRESSER CAMERAMAN CHILDBOY2 MIDDLEMAN1 MIDDLEWOMAN1 TWIN GIRL2 MASTER WAITRESS FIGHTERW ROLLERW ROLLERM FISHING HOPEW TRAINERW VETERANW SWIMMERM SWIMMERW ARTISTM ARTISTW TRAVELERW BREEDERM BREEDERW ESPM HOPEM TRAINERM VETERANM RANGERM RANGERW COOK ASSISTANTM ASSISTANTW WORKMAN1 WORKMAN2 OCCULTW FAIRYTALEW BUTLER MAID GARDENER KIMONO1 KIMONO2 KIMONO3 KIMONO4 SKYM SKYW WTRAINERM WTRAINERW BIGMAN FIGHTERM GARCON DESIM DESIW CYCLINGM TVCREW KIZUNA HEROINE_MANNEQUIN HEROINE_MMO WKOBJCODE00 WKOBJCODE01 WKOBJCODE02 WKOBJCODE03 WKOBJCODE04 WKOBJCODE05 WKOBJCODE06 WKOBJCODE07 WKOBJCODE08 WKOBJCODE09 WKOBJCODE10 WKOBJCODE11 WKOBJCODE12 WKOBJCODE13 WKOBJCODE14 WKOBJCODE15 STOPPER MYSTERYM2 MYSTERYW2 BR_TRAVELERW01 BR_TRAVELERW02 BR_TOURISTM01 BR_TOURISTW01 BR_TOURISTM02 BR_TOURISTW02 RIVALM RIVALW ENEMY3D HERO_MANNEQUIN MEGAG DIRECTOR GIANTMAN02 LEADER1_SIS LEADER5_SIS FLAREBOSS2 C02GIRL C02GIRL_EX RIVALM_EX RIVALW_EX DELIVER2 TWIN2 SWIMMERM2 SWIMMERW2 FISHING2 MIDDLEMAN2 MODEL01 MODEL02 MODEL03 MODEL04 MONSBALL MONSBALL_RARE TOBI_KUSA TOBI_MIZU TOBI_TUTI TOBI_HIKOU TOBI_TENZYOU TOBI_KONOHA TOBI_YUKI KROCK01 KROCK02 ITREE01 IROCK01 IROCK02 KINOMI KASEKI1 KASEKI2 KINOMI2 KINOMI3 KINOMI4 KINOMI5 KINOMI6 KINOMI7 KINOMI8 KINOMI9 KINOMI10 KINOMI11 KINOMI12 KINOMI13 KINOMI14 KINOMI15 KINOMI16 KINOMI17 KINOMI18 KINOMI19 KINOMI20 KINOMI21 KINOMI22 KINOMI23 KINOMI24 KINOMI25 KINOMI26 KINOMI27 KINOMI28 KINOMI29 KINOMI30 KINOMI31 KINOMI32 KINOMI33 KINOMI34 KINOMI35 KINOMI36 IWALL01 ISNOW01 AWARD01 AWARD02 XTREE YMAYU AWARD03 AWARD04 AWARD05 KIRAKIRA CONE BOSSGLASSES CLOCHE TABLE KIRAKIRA2 O_MODEL01 O_MODEL02 O_MODEL03 O_MODEL04 EV_POKE01 EV_POKE02 EV_POKE03 EV_POKE04 EV_POKE05 EV_POKE06 RIDE_POKE01 RIDE_POKE02 RIDE_POKE04 EV_POKE07 EV_POKE08 EV_POKE10 EV_POKE11 EV_POKE12 RIDE_POKE08 RIDE_POKE05 EV_POKE09 EV_POKE14 EV_POKE13 EV_POKE15 RIDE_POKE01_EX EV_POKE16 EV_POKE17 P_MODEL01 P_MODEL02 P_MODEL03 P_MODEL04 ~~~~~~~~~~~~~~~ Text File : 77 ~~~~~~~~~~~~~~~ Cheri Chesto Pecha Rawst Aspear Leppa Oran Persim Lum Sitrus Figy Wiki Mago Aguav Iapapa Razz Bluk Nanab Wepear Pinap Pomeg Kelpsy Qualot Hondew Grepa Tamato Cornn Magost Rabuta Nomel Spelon Pamtre Watmel Durin Belue Occa Passho Wacan Rindo Yache Chople Kebia Shuca Coba Payapa Tanga Charti Kasib Haban Colbur Babiri Chilan Liechi Ganlon Salac Petaya Apicot Lansat Starf Enigma Micle Custap Jaboca Rowap Roseli Kee Maranga [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] ~~~~~~~~~~~~~~~ Text File : 78 ~~~~~~~~~~~~~~~ Please input a Battle Video code. Please input your code. 1 2 3 4 5 6 7 8 9 0 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Delete End - ~~~~~~~~~~~~~~~ Text File : 79 ~~~~~~~~~~~~~~~ Li’l [VAR 1stchrTR(0000)] [VAR 1stchrTR(0000)]-Meister Big [VAR 1stchrTR(0000)] [~ 3] Li’l [VAR 1stchrTR(0000)] Lady [VAR 1stchrTR(0000)] [VAR 1stchrTR(0000)]-kins [~ 7] Pick your own ~~~~~~~~~~~~~~~ Text File : 80 ~~~~~~~~~~~~~~~ Egg Bulbasaur Ivysaur Venusaur Charmander Charmeleon Charizard Squirtle Wartortle Blastoise Caterpie Metapod Butterfree Weedle Kakuna Beedrill Pidgey Pidgeotto Pidgeot Rattata Raticate Spearow Fearow Ekans Arbok Pikachu Raichu Sandshrew Sandslash Nidoran♀ Nidorina Nidoqueen Nidoran♂ Nidorino Nidoking Clefairy Clefable Vulpix Ninetales Jigglypuff Wigglytuff Zubat Golbat Oddish Gloom Vileplume Paras Parasect Venonat Venomoth Diglett Dugtrio Meowth Persian Psyduck Golduck Mankey Primeape Growlithe Arcanine Poliwag Poliwhirl Poliwrath Abra Kadabra Alakazam Machop Machoke Machamp Bellsprout Weepinbell Victreebel Tentacool Tentacruel Geodude Graveler Golem Ponyta Rapidash Slowpoke Slowbro Magnemite Magneton Farfetch’d Doduo Dodrio Seel Dewgong Grimer Muk Shellder Cloyster Gastly Haunter Gengar Onix Drowzee Hypno Krabby Kingler Voltorb Electrode Exeggcute Exeggutor Cubone Marowak Hitmonlee Hitmonchan Lickitung Koffing Weezing Rhyhorn Rhydon Chansey Tangela Kangaskhan Horsea Seadra Goldeen Seaking Staryu Starmie Mr. Mime Scyther Jynx Electabuzz Magmar Pinsir Tauros Magikarp Gyarados Lapras Ditto Eevee Vaporeon Jolteon Flareon Porygon Omanyte Omastar Kabuto Kabutops Aerodactyl Snorlax Articuno Zapdos Moltres Dratini Dragonair Dragonite Mewtwo Mew Chikorita Bayleef Meganium Cyndaquil Quilava Typhlosion Totodile Croconaw Feraligatr Sentret Furret Hoothoot Noctowl Ledyba Ledian Spinarak Ariados Crobat Chinchou Lanturn Pichu Cleffa Igglybuff Togepi Togetic Natu Xatu Mareep Flaaffy Ampharos Bellossom Marill Azumarill Sudowoodo Politoed Hoppip Skiploom Jumpluff Aipom Sunkern Sunflora Yanma Wooper Quagsire Espeon Umbreon Murkrow Slowking Misdreavus Unown Wobbuffet Girafarig Pineco Forretress Dunsparce Gligar Steelix Snubbull Granbull Qwilfish Scizor Shuckle Heracross Sneasel Teddiursa Ursaring Slugma Magcargo Swinub Piloswine Corsola Remoraid Octillery Delibird Mantine Skarmory Houndour Houndoom Kingdra Phanpy Donphan Porygon2 Stantler Smeargle Tyrogue Hitmontop Smoochum Elekid Magby Miltank Blissey Raikou Entei Suicune Larvitar Pupitar Tyranitar Lugia Ho-Oh Celebi Treecko Grovyle Sceptile Torchic Combusken Blaziken Mudkip Marshtomp Swampert Poochyena Mightyena Zigzagoon Linoone Wurmple Silcoon Beautifly Cascoon Dustox Lotad Lombre Ludicolo Seedot Nuzleaf Shiftry Taillow Swellow Wingull Pelipper Ralts Kirlia Gardevoir Surskit Masquerain Shroomish Breloom Slakoth Vigoroth Slaking Nincada Ninjask Shedinja Whismur Loudred Exploud Makuhita Hariyama Azurill Nosepass Skitty Delcatty Sableye Mawile Aron Lairon Aggron Meditite Medicham Electrike Manectric Plusle Minun Volbeat Illumise Roselia Gulpin Swalot Carvanha Sharpedo Wailmer Wailord Numel Camerupt Torkoal Spoink Grumpig Spinda Trapinch Vibrava Flygon Cacnea Cacturne Swablu Altaria Zangoose Seviper Lunatone Solrock Barboach Whiscash Corphish Crawdaunt Baltoy Claydol Lileep Cradily Anorith Armaldo Feebas Milotic Castform Kecleon Shuppet Banette Duskull Dusclops Tropius Chimecho Absol Wynaut Snorunt Glalie Spheal Sealeo Walrein Clamperl Huntail Gorebyss Relicanth Luvdisc Bagon Shelgon Salamence Beldum Metang Metagross Regirock Regice Registeel Latias Latios Kyogre Groudon Rayquaza Jirachi Deoxys Turtwig Grotle Torterra Chimchar Monferno Infernape Piplup Prinplup Empoleon Starly Staravia Staraptor Bidoof Bibarel Kricketot Kricketune Shinx Luxio Luxray Budew Roserade Cranidos Rampardos Shieldon Bastiodon Burmy Wormadam Mothim Combee Vespiquen Pachirisu Buizel Floatzel Cherubi Cherrim Shellos Gastrodon Ambipom Drifloon Drifblim Buneary Lopunny Mismagius Honchkrow Glameow Purugly Chingling Stunky Skuntank Bronzor Bronzong Bonsly Mime Jr. Happiny Chatot Spiritomb Gible Gabite Garchomp Munchlax Riolu Lucario Hippopotas Hippowdon Skorupi Drapion Croagunk Toxicroak Carnivine Finneon Lumineon Mantyke Snover Abomasnow Weavile Magnezone Lickilicky Rhyperior Tangrowth Electivire Magmortar Togekiss Yanmega Leafeon Glaceon Gliscor Mamoswine Porygon-Z Gallade Probopass Dusknoir Froslass Rotom Uxie Mesprit Azelf Dialga Palkia Heatran Regigigas Giratina Cresselia Phione Manaphy Darkrai Shaymin Arceus Victini Snivy Servine Serperior Tepig Pignite Emboar Oshawott Dewott Samurott Patrat Watchog Lillipup Herdier Stoutland Purrloin Liepard Pansage Simisage Pansear Simisear Panpour Simipour Munna Musharna Pidove Tranquill Unfezant Blitzle Zebstrika Roggenrola Boldore Gigalith Woobat Swoobat Drilbur Excadrill Audino Timburr Gurdurr Conkeldurr Tympole Palpitoad Seismitoad Throh Sawk Sewaddle Swadloon Leavanny Venipede Whirlipede Scolipede Cottonee Whimsicott Petilil Lilligant Basculin Sandile Krokorok Krookodile Darumaka Darmanitan Maractus Dwebble Crustle Scraggy Scrafty Sigilyph Yamask Cofagrigus Tirtouga Carracosta Archen Archeops Trubbish Garbodor Zorua Zoroark Minccino Cinccino Gothita Gothorita Gothitelle Solosis Duosion Reuniclus Ducklett Swanna Vanillite Vanillish Vanilluxe Deerling Sawsbuck Emolga Karrablast Escavalier Foongus Amoonguss Frillish Jellicent Alomomola Joltik Galvantula Ferroseed Ferrothorn Klink Klang Klinklang Tynamo Eelektrik Eelektross Elgyem Beheeyem Litwick Lampent Chandelure Axew Fraxure Haxorus Cubchoo Beartic Cryogonal Shelmet Accelgor Stunfisk Mienfoo Mienshao Druddigon Golett Golurk Pawniard Bisharp Bouffalant Rufflet Braviary Vullaby Mandibuzz Heatmor Durant Deino Zweilous Hydreigon Larvesta Volcarona Cobalion Terrakion Virizion Tornadus Thundurus Reshiram Zekrom Landorus Kyurem Keldeo Meloetta Genesect Chespin Quilladin Chesnaught Fennekin Braixen Delphox Froakie Frogadier Greninja Bunnelby Diggersby Fletchling Fletchinder Talonflame Scatterbug Spewpa Vivillon Litleo Pyroar Flabébé Floette Florges Skiddo Gogoat Pancham Pangoro Furfrou Espurr Meowstic Honedge Doublade Aegislash Spritzee Aromatisse Swirlix Slurpuff Inkay Malamar Binacle Barbaracle Skrelp Dragalge Clauncher Clawitzer Helioptile Heliolisk Tyrunt Tyrantrum Amaura Aurorus Sylveon Hawlucha Dedenne Carbink Goomy Sliggoo Goodra Klefki Phantump Trevenant Pumpkaboo Gourgeist Bergmite Avalugg Noibat Noivern Xerneas Yveltal Zygarde Diancie Hoopa Volcanion [~ 722] [~ 723] [~ 724] [~ 725] [~ 726] [~ 727] [~ 728] [~ 729] [~ 730] [~ 731] [~ 732] [~ 733] [~ 734] [~ 735] [~ 736] [~ 737] [~ 738] [~ 739] [~ 740] [~ 741] [~ 742] [~ 743] [~ 744] [~ 745] [~ 746] [~ 747] [~ 748] [~ 749] [~ 750] [~ 751] [~ 752] [~ 753] [~ 754] [~ 755] [~ 756] [~ 757] [~ 758] [~ 759] [~ 760] [~ 761] [~ 762] [~ 763] [~ 764] [~ 765] [~ 766] [~ 767] [~ 768] [~ 769] [~ 770] [~ 771] [~ 772] [~ 773] [~ 774] [~ 775] [~ 776] [~ 777] [~ 778] [~ 779] [~ 780] [~ 781] [~ 782] [~ 783] [~ 784] [~ 785] [~ 786] [~ 787] [~ 788] [~ 789] [~ 790] [~ 791] [~ 792] [~ 793] [~ 794] [~ 795] [~ 796] [~ 797] [~ 798] [~ 799] ~~~~~~~~~~~~~~~ Text File : 81 ~~~~~~~~~~~~~~~ Wonder Trade With Wonder Trade, you can quickly\nand easily trade your Pokémon with\nanyone from anywhere in the world! Do you want to start a Wonder Trade? Would you like to offer up\n[VAR PKNICK(0000)] for a trade? Searching for a trade partner...\nPlease wait a moment. We’ve found you a trade partner!\nPlease wait a moment. We could not find a trade partner for you...\c\nPlease wait a little while, and then try again! Ending communication.\nPlease wait. Yes No This Pokémon cannot be offered for trade! [VAR NUM3(0000)] [VAR ITEM2(0001)] [VAR PKNICK(0002)] [VAR TRNAME(0004)] Lv. [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] ~~~~~~~~~~~~~~~ Text File : 82 ~~~~~~~~~~~~~~~ The SD Card is full.\nYou can’t download data. No data is found on the server.\nPlease try again later. Communication with the server\nwas interrupted. [~ 3] Communication ended due to an error. Communication with the other Trainer\nwas interrupted. Communication with the server\nwas interrupted. Communication failed. Failed to connect with the other Trainer.\nPlease start again from the beginning. The server is undergoing maintenance.\nPlease try again later. The infrared transceiver may be broken.\nPlease start again from the beginning.\nIf the problem persists, please contact\nNintendo Customer Service. The communication with the server\nwas interrupted. The infrared connection failed.\nPlease choose the same communication\nmethod as the communication partner. An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0200) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0201) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0202) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0203) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0204) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0205) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0206) The server of the Pokémon Global Link\nis experiencing high traffic volume.\nPlease wait awhile, and then try\nGame Sync again.\n(Error Code: 090-0207) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0208) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0209) You can’t connect to the\nPokémon Global Link due\nto ongoing maintenance.\nPlease wait, and then try again.\n(Error Code: 090-0210) The service has been discontinued.\nhttp://www.pokemon-gl.com\n(Error Code: 090-0211) An error has occurred on the server\nof the Pokémon Global Link.\nPlease wait awhile, and then try again.\n(HTTP Error: 500) An error has occurred on the server\nof the Pokémon Global Link.\nPlease wait awhile, and then try again.\n(HTTP Error: 502) An error has occurred on the server\nof the Pokémon Global Link.\nPlease wait awhile, and then try again.\n(HTTP Error: 503) [~ 28] An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0200) An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0201) An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0202) An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0203) An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0204) An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0205) An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0206) You can’t connect to the server for\nauthentication of codes\ndue to ongoing maintenance.\nPlease wait awhile, and then try again.\n(Error Code: 090-0210) The service has been discontinued.\n(Error Code: 090-0211) An error has occurred on the server for\nauthentication of codes.\nPlease wait awhile, and then try again.\n(HTTP Error: 500) An error has occurred on the server for\nauthentication of codes.\nPlease wait awhile, and then try again.\n(HTTP Error: 502) An error has occurred on the server for\nauthentication of codes.\nPlease wait awhile, and then try again.\n(HTTP Error: 503) The SD Card couldn’t be recognized.\n\nPress the POWER Button, and insert\nthe SD Card again. A communication error has occurred.\n\nPress the POWER Button, and\nend the game.\n ~~~~~~~~~~~~~~~ Text File : 83 ~~~~~~~~~~~~~~~ First cleared Times cleared: [VAR NUM4(0000,002C)] Entered Hall of Fame [VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)] [VAR PKNAME(0000)] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] - Lv. [VAR NUM3(0000)] Name OT [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR ITEM2(0000)] [VAR NUM2(0000)] [VAR NUM2(0000)] / ~~~~~~~~~~~~~~~ Text File : 84 ~~~~~~~~~~~~~~~ In Live Competition mode, you can participate\nin official competitions at certain events.\n\nFor more information about official competitions,\nplease check the official Pokémon website. Receive Digital Player ID? Receiving the Digital Player ID...\nPress the B Button if you would like to cancel. Are you sure you would like to cancel? You cannot participate in this competition. You are already participating or have\nalready participated in this competition. Register the Pokémon in this Battle Box\nfor the competition? Cancel registering your Battle Box? Registering the Battle Box...\nDon’t turn off the power. Welcome to the Live Competition!\nPlease choose a mode. Searching for an opponent...\nPlease wait a moment. Cancel the search? Your competition regulations did not match. You have already battled against\nthis opponent. Wait for the event staff’s instructions\nbefore pressing the A Button. Saving match results...\nDon’t turn off the power. Good job completing your\ndesignated matches! This is your previous match.\nWould you like to view the Battle Video? If you cancel your participation in the\ncompetition, you won’t be able to play in it!\c\nAre you sure you want to cancel\nyour participation in the competition? Are you absolutely sure you would like to\ncancel your participation? Canceling your participation\nin the competition... Your participation has been canceled,\nand your Battle Box has been unlocked. Communicating...\nPlease wait a moment. You haven’t played any matches yet! Would you also like to cancel your\nparticipation in the competition? Checking the SD Card.\nPlease don’t turn off the power. The battle record is corrupted and\nthe video cannot be played. Could not save the battle record\nbecause your SD Card is full. Canceling the search... Could not receive the Digital Player ID.\nPlease try again. No battle record was found. Live Competition Your Battle Box [VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)] Register Cancel Find an Opponent View Previous Match Cancel Participation View Battle Video Back Yes No L [VAR NUM3(0000)] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] [~ 47] Your Results: Wins: [VAR NUM2(0000)] Losses: [VAR NUM2(0000)] Matches Played: [VAR NUM2(0000)]/[VAR NUM2(0001)] Opponent [~ 56] [~ 57] [~ 58] [~ 59] [VAR NUM2(0000)] [VAR TRNAME(0000)] won! [VAR TRNAME(0000)] forfeited the match! It was a tie! There appears to be a problem with one\nor more Pokémon in your Battle Box. Eggs cannot participate. You do not have enough Pokémon\nto participate. You have too many Pokémon\nto participate. At least one of the Pokémon\nrequired to participate is missing. There is at least one Pokémon\nwith a banned move:\n\n[VAR PKNAME(0000)]\n[VAR PKNAME(0001)]\n[VAR PKNAME(0002)]\n[VAR PKNAME(0003)]\n[VAR PKNAME(0004)]\n[VAR PKNAME(0005)] One or more of your Pokémon\ncannot participate:\n\n[VAR PKNAME(0000)]\n[VAR PKNAME(0001)]\n[VAR PKNAME(0002)]\n[VAR PKNAME(0003)]\n[VAR PKNAME(0004)]\n[VAR PKNAME(0005)] One or more of your Pokémon is holding\nan item that is not allowed:\n\n[VAR ITEM2(0000)]\n[VAR ITEM2(0001)]\n[VAR ITEM2(0002)]\n[VAR ITEM2(0003)]\n[VAR ITEM2(0004)]\n[VAR ITEM2(0005)] One or more of your Pokémon\ndo not meet the level requirement:\n\n[VAR PKNAME(0000)]\n[VAR PKNAME(0001)]\n[VAR PKNAME(0002)]\n[VAR PKNAME(0003)]\n[VAR PKNAME(0004)]\n[VAR PKNAME(0005)] Two or more of your Pokémon share the\nsame National Pokédex number:\n\n[VAR PKNAME(0000)]\n[VAR PKNAME(0001)]\n[VAR PKNAME(0002)]\n[VAR PKNAME(0003)]\n[VAR PKNAME(0004)]\n[VAR PKNAME(0005)] Your Pokémon are holding two or more\nof the same item:\n\n[VAR ITEM2(0000)]\n[VAR ITEM2(0001)]\n[VAR ITEM2(0002)]\n[VAR ITEM2(0003)]\n[VAR ITEM2(0004)]\n[VAR ITEM2(0005)] The number of special Pokémon you\nhave exceeds the limit. You cannot participate in the Live Competition,\nbecause you are currently participating in an\r\nOnline Competition.\c\nWould you like to cancel your participation\nin the Online Competition? If you cancel your participation in the\nOnline Competition, you won’t be\r\nable to participate in it again.\c\nAre you absolutely sure you’d like to\ncancel your participation in it? Canceling your participation...\nDon’t turn off the power. Your participation in the Online Competition\nhas been successfully canceled. ~~~~~~~~~~~~~~~ Text File : 85 ~~~~~~~~~~~~~~~ \nThe game is preparing to load, and additional\ndata is being created.\n\nPlease do not remove your SD Card\nor turn off the power. Use the +Control Pad to select a language.\nPress the A Button to confirm.\n\n[VAR COLOR(0001)]Once your language has been set, you cannot\nchange it in the middle of the game.[VAR COLOR(0000)]\n\nIf you aren’t sure what to do, ask for\nhelp setting the language. \n\nWould you like to start the game\nwith this language?\n\n[VAR COLOR(0001)]Once your language has been set, you cannot\nchange it in the middle of the game.[VAR COLOR(0000)] [~ 3] Play Pokémon X in Play Pokémon Y in English Spanish French German Italian Japanese Korean Begin game Select language The saved game data is corrupted.\n\nRefer to the electronic manual for details. The data in the SD Card is corrupted.\n\nPress the A Button to initialize the data. The SD Card couldn’t be recognized.\n\nPlease end the game and start again. The saved data is not compatible with\nthis version, so it can’t be used.\n\nRefer to the electronic manual for details. Repairing your saved data.\n\nDo not turn off the power. You can’t start the game because there is\nnot enough space in the SD Card.\n\nRefer to the electronic manual for details. [~ 21] [~ 22] [~ 23] [~ 24] Ver. 1.2 ~~~~~~~~~~~~~~~ Text File : 86 ~~~~~~~~~~~~~~~ [VAR 0187(0000)]\n[VAR 0188(0001)] Tilt your head to the left! Tilt your head to the right! Keep a straight face! Make a small smile! Make a medium smile! Make a huge smile! Go wide-eyed! Close your eyes halfway! Close your eyes and keep them closed! Wink with your left eye! Wink with your right eye! Make a kissy face! Open your mouth! Close your eyes and open your mouth! Close your eyes and make a kissy face! Go wide-eyed and open your mouth! Open your eyes wide and make a kissy face! ~~~~~~~~~~~~~~~ Text File : 87 ~~~~~~~~~~~~~~~ How to Play Tap two tiles to swap their positions. Press the B Button to quit. [~ 3] Time: [VAR NUM2(0000)]:[VAR NUM2(0001)] [~ 6] [~ 7] [~ 8] HIGH SCORE 1. 2. 3. 4. 5. NEW [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] 1. 2. 3. 4. 5. NEW [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM2(0000)]:[VAR NUM2(0001)] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] Quit the puzzle? Yes No Begin START! View Picture Play Again Quit [~ 66] [~ 67] [~ 68] [~ 69] NEXT! FINISHED! Time Remaining: [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [~ 75] + [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [~ 78] + [VAR NUM3(0000)] Second[VAR NUMBRNCH(0000,0100)]s [~ 81] [~ 82] [VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s [VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s [VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s [VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s [VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] Puzzle No. [VAR NUM2(0000)] [~ 94] TIME’S UP! Puzzle Amateur [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] Puzzle Wizard Puzzle Semipro [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] Puzzle Champion Puzzle Pro [~ 111] [~ 112] [~ 113] [~ 114] [~ 115] Puzzle Hotshot Puzzle Elite [~ 118] [~ 119] [~ 120] [~ 121] [~ 122] Puzzle Legend Tap tiles to swap their positions\nand complete the picture! Complete the picture within the time limit! Poké Puff Received! Poké Puffs Received! You can now access the next rank! You can’t carry any more Poké Puffs! ~~~~~~~~~~~~~~~ Text File : 88 ~~~~~~~~~~~~~~~ HIGH SCORE [VAR NUM4(0000,0000)] Chances: Time Left: [VAR NUM3(0000)] [~ 4] [VAR NUM3(0000)] FEVER [~ 7] MISS! MISS! MISS! [VAR NUM3(0000)] [~ 12] SCORE: Heading Points BONUS: Last Combo Record Big Yarn Bonus [VAR NUM3(0000)] [VAR NUM3(0000)]-HIT COMBO [VAR NUM3(0000)] Play Again Quit Header Amateur [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] Header Hyper Master Header Semipro [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] Eccentric Header Master Header Pro [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] Unbelievable Header Master Header Elite [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] Ultimate Header Master Tap Pokémon to knock back\nthe balls of yarn! Miss three balls of yarn,\nand it’s game over! TOTAL: READY START! Poké Puff received! Poké Puffs received! You can now access the next rank! [VAR NUM3(0000)] You can’t carry any more Poké Puffs! ~~~~~~~~~~~~~~~ Text File : 89 ~~~~~~~~~~~~~~~ READY START! [~ 2] TIME’S UP Time Left: [VAR NUM2(0001)] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] HIGH SCORE: [VAR NUM4(0000,002C)] [VAR NUM4(0000,002C)] Berries こ Berry Semipro [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] Berry Master Play Again Quit Berry Amateur [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] Berry Superstar Berry Pro [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] Berry Grand Master Berry Elite [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] Magnificent Berry Master HIGH SCORE Pick Berries for your Pokémon! Miss three times,\nand it’s game over! Poké Puff Received! Poké Puffs Received! You can now access the next rank! You can’t carry any more Poké Puffs! ~~~~~~~~~~~~~~~ Text File : 90 ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~ Text File : 91 ~~~~~~~~~~~~~~~ Pick a wallpaper or some Décor! What do you want to do with your Décor? Put it wherever you’d like! [VAR 018C(0000)] [VAR NUM2(0000)] Décor Interior Items Poké Puffs Choose a Poké Puff or a Décor item! Do you want to set down a Poké Puff? Once you use a Poké Puff, it’ll disappear! Want to return your Poké Puff to the shelf? Used Poké Puffs can’t be put back. A visiting Pokémon has come to play, so you\ncannot put it back now! You cannot put out any more Décor! Set down a Poké Puff If you set down a new Poké Puff, the Pokémon\nvisiting from nearby games will leave.\nWould you still like to set down a Poké Puff? [VAR 01A0(0000)] ~~~~~~~~~~~~~~~ Text File : 92 ~~~~~~~~~~~~~~~ Normal Wallpaper[VAR NUMBRNCH(00FE,0100)]s Fire Wallpaper[VAR NUMBRNCH(00FE,0100)]s Water Wallpaper[VAR NUMBRNCH(00FE,0100)]s Electric Wallpaper[VAR NUMBRNCH(00FE,0100)]s Grass Wallpaper[VAR NUMBRNCH(00FE,0100)]s Ice Wallpaper[VAR NUMBRNCH(00FE,0100)]s Fighting Wallpaper[VAR NUMBRNCH(00FE,0100)]s Poison Wallpaper[VAR NUMBRNCH(00FE,0100)]s Ground Wallpaper[VAR NUMBRNCH(00FE,0100)]s Flying Wallpaper[VAR NUMBRNCH(00FE,0100)]s Psychic Wallpaper[VAR NUMBRNCH(00FE,0100)]s Bug Wallpaper[VAR NUMBRNCH(00FE,0100)]s Rock Wallpaper[VAR NUMBRNCH(00FE,0100)]s Ghost Wallpaper[VAR NUMBRNCH(00FE,0100)]s Dragon Wallpaper[VAR NUMBRNCH(00FE,0100)]s Dark Wallpaper[VAR NUMBRNCH(00FE,0100)]s Steel Wallpaper[VAR NUMBRNCH(00FE,0100)]s Fairy Wallpaper[VAR NUMBRNCH(00FE,0100)]s Pink Wallpaper[VAR NUMBRNCH(00FE,0100)]s Blue Wallpaper[VAR NUMBRNCH(00FE,0100)]s Orange Wallpaper[VAR NUMBRNCH(00FE,0100)]s Green Wallpaper[VAR NUMBRNCH(00FE,0100)]s Purple Wallpaper[VAR NUMBRNCH(00FE,0100)]s Brown Wallpaper[VAR NUMBRNCH(00FE,0100)]s Yellow Wallpaper[VAR NUMBRNCH(00FE,0100)]s White Wallpaper[VAR NUMBRNCH(00FE,0100)]s Black Wallpaper[VAR NUMBRNCH(00FE,0100)]s Pink Cloud Wallpaper[VAR NUMBRNCH(00FE,0100)]s Blue Cloud Wallpaper[VAR NUMBRNCH(00FE,0100)]s Sunset Wallpaper[VAR NUMBRNCH(00FE,0100)]s Polka Dot Wallpaper[VAR NUMBRNCH(00FE,0100)]s Punk Wallpaper[VAR NUMBRNCH(00FE,0100)]s Checkered Wallpaper[VAR NUMBRNCH(00FE,0100)]s Chic Wallpaper[VAR NUMBRNCH(00FE,0100)]s Cocoa Treat Cushion[VAR NUMBRNCH(00FE,0100)]s Chocolate Treat Cushion[VAR NUMBRNCH(00FE,0100)]s Mint Ring Cushion[VAR NUMBRNCH(00FE,0100)]s Cream Ring Cushion[VAR NUMBRNCH(00FE,0100)]s Normal Heart Object[VAR NUMBRNCH(00FE,0100)]s Decorative Treat Object[VAR NUMBRNCH(00FE,0100)]s Blue Fire Cushion[VAR NUMBRNCH(00FE,0100)]s Red Fire Cushion[VAR NUMBRNCH(00FE,0100)]s Hot Lava Cushion[VAR NUMBRNCH(00FE,0100)]s Cooled Lava Cushion[VAR NUMBRNCH(00FE,0100)]s Fire Heart Object[VAR NUMBRNCH(00FE,0100)]s Campfire Object[VAR NUMBRNCH(00FE,0100)]s White Seashell Cushion[VAR NUMBRNCH(00FE,0100)]s Pink Seashell Cushion[VAR NUMBRNCH(00FE,0100)]s Green Drop Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Drop Cushion[VAR NUMBRNCH(00FE,0100)]s Water Heart Object[VAR NUMBRNCH(00FE,0100)]s Sparkling Pearl Object[VAR NUMBRNCH(00FE,0100)]s Light Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Light Cushion[VAR NUMBRNCH(00FE,0100)]s Shock Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Shock Cushion[VAR NUMBRNCH(00FE,0100)]s Electric Heart Object[VAR NUMBRNCH(00FE,0100)]s Light Bulb Object[VAR NUMBRNCH(00FE,0100)]s Leaf Cushion[VAR NUMBRNCH(00FE,0100)]s Leaflet Cushion[VAR NUMBRNCH(00FE,0100)]s Stump Cushion[VAR NUMBRNCH(00FE,0100)]s White Stump Cushion[VAR NUMBRNCH(00FE,0100)]s Grass Heart Object[VAR NUMBRNCH(00FE,0100)]s Flower Object[VAR NUMBRNCH(00FE,0100)]s Frozen Cushion[VAR NUMBRNCH(00FE,0100)]s Ice Chunk Cushion[VAR NUMBRNCH(00FE,0100)]s Snowball Cushion[VAR NUMBRNCH(00FE,0100)]s Ice Ball Cushion[VAR NUMBRNCH(00FE,0100)]s Ice Heart Object[VAR NUMBRNCH(00FE,0100)]s Snowman Object[VAR NUMBRNCH(00FE,0100)]s Blue Target Cushion[VAR NUMBRNCH(00FE,0100)]s Red Target Cushion[VAR NUMBRNCH(00FE,0100)]s Training Log Cushion[VAR NUMBRNCH(00FE,0100)]s Trial Log Cushion[VAR NUMBRNCH(00FE,0100)]s Fighting Heart Object[VAR NUMBRNCH(00FE,0100)]s Substitute Cushion[VAR NUMBRNCH(00FE,0100)]s Rising Smoke Cushion[VAR NUMBRNCH(00FE,0100)]s Dangerous Smoke Cushion[VAR NUMBRNCH(00FE,0100)]s Green Poison Cushion[VAR NUMBRNCH(00FE,0100)]s Pink Poison Cushion[VAR NUMBRNCH(00FE,0100)]s Poison Heart Object[VAR NUMBRNCH(00FE,0100)]s Deadly Poison Object[VAR NUMBRNCH(00FE,0100)]s Deep Hole Cushion[VAR NUMBRNCH(00FE,0100)]s Shallow Hole Cushion[VAR NUMBRNCH(00FE,0100)]s Hard Ground Cushion[VAR NUMBRNCH(00FE,0100)]s Soft Ground Cushion[VAR NUMBRNCH(00FE,0100)]s Ground Heart Object[VAR NUMBRNCH(00FE,0100)]s Mysterious Cactus[VAR NUMBRNCH(00FE,0100)]s White Feather Cushion[VAR NUMBRNCH(00FE,0100)]s Black Feather Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Flag Perch[VAR NUMBRNCH(00FE,0100)]s Red Flag Perch[VAR NUMBRNCH(00FE,0100)]s Flying Heart Object[VAR NUMBRNCH(00FE,0100)]s Mysterious Eggs Blue Circle Cushion[VAR NUMBRNCH(00FE,0100)]s Red Circle Cushion[VAR NUMBRNCH(00FE,0100)]s Bent Spoon Cushion[VAR NUMBRNCH(00FE,0100)]s Twisted Spoon Cushion[VAR NUMBRNCH(00FE,0100)]s Psychic Heart Object[VAR NUMBRNCH(00FE,0100)]s Mystery Crystal[VAR NUMBRNCH(00FE,0100)]s Withered Leaf Cushion[VAR NUMBRNCH(00FE,0100)]s Fallen Leaf Cushion[VAR NUMBRNCH(00FE,0100)]s Gray Yarn Cushion[VAR NUMBRNCH(00FE,0100)]s Yellow Yarn Cushion[VAR NUMBRNCH(00FE,0100)]s Bug Heart Object[VAR NUMBRNCH(00FE,0100)]s Honey Object[VAR NUMBRNCH(00FE,0100)]s Gray Rock Cushion[VAR NUMBRNCH(00FE,0100)]s Black Rock Cushion[VAR NUMBRNCH(00FE,0100)]s Iron Ore Cushion[VAR NUMBRNCH(00FE,0100)]s Gold Ore Cushion[VAR NUMBRNCH(00FE,0100)]s Rock Heart Object[VAR NUMBRNCH(00FE,0100)]s Sparkling Mineral Object[VAR NUMBRNCH(00FE,0100)]s Ghostly Pumpkin Cushion[VAR NUMBRNCH(00FE,0100)]s Cursed Pumpkin Cushion[VAR NUMBRNCH(00FE,0100)]s Spooky Sheet Cushion[VAR NUMBRNCH(00FE,0100)]s Monstrous Sheet Cushion[VAR NUMBRNCH(00FE,0100)]s Ghost Heart Object[VAR NUMBRNCH(00FE,0100)]s Will-o’-the-Wisp Candle[VAR NUMBRNCH(00FE,0100)]s Dragon Hill Cushion[VAR NUMBRNCH(00FE,0100)]s Dragon Rock Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Gem Cushion[VAR NUMBRNCH(00FE,0100)]s Purple Gem Cushion[VAR NUMBRNCH(00FE,0100)]s Dragon Heart Object[VAR NUMBRNCH(00FE,0100)]s Dragon Castle[VAR NUMBRNCH(00FE,0100)]s Cool Black Cushion[VAR NUMBRNCH(00FE,0100)]s Cool Red Cushion[VAR NUMBRNCH(00FE,0100)]s Shredded Black Cushion[VAR NUMBRNCH(00FE,0100)]s Shredded Red Cushion[VAR NUMBRNCH(00FE,0100)]s Dark Heart Object[VAR NUMBRNCH(00FE,0100)]s Nocturnal Chair[VAR NUMBRNCH(00FE,0100)]s Cross-Top Screw Cushion[VAR NUMBRNCH(00FE,0100)]s Slot-Top Screw Cushion[VAR NUMBRNCH(00FE,0100)]s Iron Cushion[VAR NUMBRNCH(00FE,0100)]s Cast-Iron Cushion[VAR NUMBRNCH(00FE,0100)]s Steel Heart Object[VAR NUMBRNCH(00FE,0100)]s Crown Object[VAR NUMBRNCH(00FE,0100)]s Pink Arch Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Arch Cushion[VAR NUMBRNCH(00FE,0100)]s Pretty Ball Cushion[VAR NUMBRNCH(00FE,0100)]s Lovely Ball Cushion[VAR NUMBRNCH(00FE,0100)]s Fairy Heart Object[VAR NUMBRNCH(00FE,0100)]s Rainbow Parasol[VAR NUMBRNCH(00FE,0100)]s Pink Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Pink Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Pink Star Object[VAR NUMBRNCH(00FE,0100)]s Pink Cube Object[VAR NUMBRNCH(00FE,0100)]s Blue Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Star Object[VAR NUMBRNCH(00FE,0100)]s Blue Cube Object[VAR NUMBRNCH(00FE,0100)]s Orange Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Orange Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Orange Star Object[VAR NUMBRNCH(00FE,0100)]s Orange Cube Object[VAR NUMBRNCH(00FE,0100)]s Green Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Green Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Green Star Object[VAR NUMBRNCH(00FE,0100)]s Green Cube Object[VAR NUMBRNCH(00FE,0100)]s Purple Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Purple Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Purple Star Object[VAR NUMBRNCH(00FE,0100)]s Purple Cube Object[VAR NUMBRNCH(00FE,0100)]s Brown Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Brown Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Brown Star Object[VAR NUMBRNCH(00FE,0100)]s Brown Cube Object[VAR NUMBRNCH(00FE,0100)]s Yellow Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Yellow Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Yellow Star Object[VAR NUMBRNCH(00FE,0100)]s Yellow Cube Object[VAR NUMBRNCH(00FE,0100)]s White Egg Cushion[VAR NUMBRNCH(00FE,0100)]s White Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s White Star Object[VAR NUMBRNCH(00FE,0100)]s White Cube Object[VAR NUMBRNCH(00FE,0100)]s Black Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Black Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Black Star Object[VAR NUMBRNCH(00FE,0100)]s Black Cube Object[VAR NUMBRNCH(00FE,0100)]s Pink Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s Hot Pink Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s Pink Star Cloud[VAR NUMBRNCH(00FE,0100)]s Peach Cloud Table[VAR NUMBRNCH(00FE,0100)]s Blue Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s Light Blue Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Star Cloud[VAR NUMBRNCH(00FE,0100)]s Sky Blue Cloud Table[VAR NUMBRNCH(00FE,0100)]s Orange Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s Soft Orange Cushion[VAR NUMBRNCH(00FE,0100)]s Orange Star Cloud[VAR NUMBRNCH(00FE,0100)]s Orange Cloud Table[VAR NUMBRNCH(00FE,0100)]s Polka Dot Candy Cushion[VAR NUMBRNCH(00FE,0100)]s Polka Dot Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Polka Dot Star Object[VAR NUMBRNCH(00FE,0100)]s Polka Dot Cube Object[VAR NUMBRNCH(00FE,0100)]s Punk Candy Cushion[VAR NUMBRNCH(00FE,0100)]s Punk Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Punk Star Object[VAR NUMBRNCH(00FE,0100)]s Punk Cube Object[VAR NUMBRNCH(00FE,0100)]s Checkered Candy Cushion[VAR NUMBRNCH(00FE,0100)]s Checkered Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Checkered Star Object[VAR NUMBRNCH(00FE,0100)]s Checkered Cube Object[VAR NUMBRNCH(00FE,0100)]s Homey Wooden Chair[VAR NUMBRNCH(00FE,0100)]s Comfy Wooden Chair[VAR NUMBRNCH(00FE,0100)]s Wooden Table[VAR NUMBRNCH(00FE,0100)]s Wooden Bed[VAR NUMBRNCH(00FE,0100)]s ~~~~~~~~~~~~~~~ Text File : 93 ~~~~~~~~~~~~~~~ [VAR TRNAME(0000)]’s\n[VAR PKNAME(0001)] [~ 1] You got [VAR iCOLOR2(0003)][VAR COLOR(0002)][VAR 018C(0003)]\n[VAR COLOR(0000)]from [VAR TRNAME(0000)], [VAR TRNAME(0001)], and\n[VAR TRNAME(0002)]! Select the Pokémon you’d like to play with! You can’t play with an Egg, silly! Switch Pokémon! [~ 6] [~ 7] [~ 8] [~ 9] You played with [VAR PKNICK(0000)] a lot!\nFound [VAR iCOLOR2(0001)][VAR 018C(0001)]! You and [VAR PKNICK(0000)] are looking close!\nFound [VAR iCOLOR2(0001)][VAR 018C(0001)]! [~ 12] [VAR PKNICK(0000)] Affection Fullness Enjoyment Switch Pokémon! You got [VAR iCOLOR2(0003)][VAR COLOR(0002)][VAR 01A0(0003)]\n[VAR COLOR(0000)]from [VAR TRNAME(0000)], [VAR TRNAME(0001)], and\n[VAR TRNAME(0002)]! You’ll be friends forever with [VAR PKNICK(0000)]!\nFound [VAR iCOLOR2(0001)][VAR COLOR(0002)][VAR 018C(0001)][VAR COLOR(0000)]! ~~~~~~~~~~~~~~~ Text File : 94 ~~~~~~~~~~~~~~~ ボクの なまえは ジャッジ!\c\nほんとうの なまえは ちがうけれど\nみんな ジャッジって よんでくれるよ\c\nなぜかというと ボクには\nポケモンの のうりょくを みきわめる\c\nつまり ジャッジする\nふしぎな ちからが あるからなんだ\c\nきみも よかったら\nのうりょくが きになる ポケモンを\r\nボクに ジャッジさせてくださいよ!\c きみ! よかったら\nのうりょくが きになる ポケモンを\r\nボクに ジャッジさせてくださいよ!\c ……そうですか\nボクの ジャッジは いらないですか タマゴの ジャッジですか!?\nそれは さすがに むずかしいですね なるほど なるほど……\c\nこの ポケモンは\nまずまずの のうりょくを もっている\c\nそんなふうに ジャッジ できますね\c なるほど なるほど……\c\nこの ポケモンは へいきん いじょうの\nのうりょくを もっている\c\nそんなふうに ジャッジ できますね\c なるほど なるほど……\c\nこの ポケモンは そうとう\nゆうしゅうな のうりょくを もっている\c\nそんなふうに ジャッジ できますね\c なるほど なるほど……\c\nこの ポケモンは\nすばらしい のうりょくを もっている\c\nそんなふうに ジャッジ できますね\c ちなみに いちばん いい かんじなのは\nHP でしょうか\c ちなみに いちばん いい かんじなのは\nこうげき でしょうか\c ちなみに いちばん いい かんじなのは\nぼうぎょ でしょうか\c ちなみに いちばん いい かんじなのは\nとくこう でしょうか\c ちなみに いちばん いい かんじなのは\nとくぼう でしょうか\c ちなみに いちばん いい かんじなのは\nすばやさ でしょうか\c それと こうげきも\nいい かんじ ですね\c なるほど ぼうぎょも\nいい かんじ ですね\c とくこうも まけずおとらず\nいい かんじ ですね\c とくぼうも おなじように\nいい かんじ ですね\c あと すばやさも\nいい かんじ ですね\c まあまあの ちからを もっている\nそんなふうに ジャッジできました! かなりの ちからを もっている\nそんなふうに ジャッジできました! すばらしい ちからを もっている\nそんなふうに ジャッジできました! さいこうの ちからを もっている\nそんなふうに ジャッジできました! ~~~~~~~~~~~~~~~ Text File : 95 ~~~~~~~~~~~~~~~ [VAR NUMBRNCH(00FE,0304)]None??? Master Ball[VAR NUMBRNCH(00FE,0100)]s Ultra Ball[VAR NUMBRNCH(00FE,0100)]s Great Ball[VAR NUMBRNCH(00FE,0100)]s Poké Ball[VAR NUMBRNCH(00FE,0100)]s Safari Ball[VAR NUMBRNCH(00FE,0100)]s Net Ball[VAR NUMBRNCH(00FE,0100)]s Dive Ball[VAR NUMBRNCH(00FE,0100)]s Nest Ball[VAR NUMBRNCH(00FE,0100)]s Repeat Ball[VAR NUMBRNCH(00FE,0100)]s Timer Ball[VAR NUMBRNCH(00FE,0100)]s Luxury Ball[VAR NUMBRNCH(00FE,0100)]s Premier Ball[VAR NUMBRNCH(00FE,0100)]s Dusk Ball[VAR NUMBRNCH(00FE,0100)]s Heal Ball[VAR NUMBRNCH(00FE,0100)]s Quick Ball[VAR NUMBRNCH(00FE,0100)]s Cherish Ball[VAR NUMBRNCH(00FE,0100)]s Potion[VAR NUMBRNCH(00FE,0100)]s Antidote[VAR NUMBRNCH(00FE,0100)]s Burn Heal[VAR NUMBRNCH(00FE,0100)]s Ice Heal[VAR NUMBRNCH(00FE,0100)]s Awakening[VAR NUMBRNCH(00FE,0100)]s Paralyze Heal[VAR NUMBRNCH(00FE,0100)]s Full Restore[VAR NUMBRNCH(00FE,0100)]s Max Potion[VAR NUMBRNCH(00FE,0100)]s Hyper Potion[VAR NUMBRNCH(00FE,0100)]s Super Potion[VAR NUMBRNCH(00FE,0100)]s Full Heal[VAR NUMBRNCH(00FE,0100)]s Revive[VAR NUMBRNCH(00FE,0100)]s Max Revive[VAR NUMBRNCH(00FE,0100)]s Fresh Water[VAR NUMBRNCH(00FE,0100)]s Soda Pop[VAR NUMBRNCH(00FE,0100)]s Lemonade[VAR NUMBRNCH(00FE,0100)]s Moomoo Milk[VAR NUMBRNCH(00FE,0100)]s Energy Powder[VAR NUMBRNCH(00FE,0100)]s Energy Root[VAR NUMBRNCH(00FE,0100)]s Heal Powder[VAR NUMBRNCH(00FE,0100)]s Revival Herb[VAR NUMBRNCH(00FE,0100)]s Ether[VAR NUMBRNCH(00FE,0100)]s Max Ether[VAR NUMBRNCH(00FE,0100)]s Elixir[VAR NUMBRNCH(00FE,0100)]s Max Elixir[VAR NUMBRNCH(00FE,0100)]s Lava Cookie[VAR NUMBRNCH(00FE,0100)]s Berry Juice[VAR NUMBRNCH(00FE,0100)]s Sacred Ash[VAR NUMBRNCH(00FE,0200)]es HP Up[VAR NUMBRNCH(00FE,0100)]s Protein[VAR NUMBRNCH(00FE,0100)]s Iron[VAR NUMBRNCH(00FE,0100)]s Carbos[VAR NUMBRNCH(00FE,0000)] Calcium[VAR NUMBRNCH(00FE,0100)]s Rare Cand[VAR NUMBRNCH(00FE,0301)]yies PP Up[VAR NUMBRNCH(00FE,0100)]s Zinc[VAR NUMBRNCH(00FE,0100)]s PP Max[VAR NUMBRNCH(00FE,0200)]es Old Gateau[VAR NUMBRNCH(00FE,0100)]x Guard Spec[VAR NUMBRNCH(00FE,0100)]s. Dire Hit[VAR NUMBRNCH(00FE,0100)]s X Attack[VAR NUMBRNCH(00FE,0100)]s X Defense[VAR NUMBRNCH(00FE,0100)]s X Speed[VAR NUMBRNCH(00FE,0100)]s X Accurac[VAR NUMBRNCH(00FE,0301)]yies X Sp. Atk[VAR NUMBRNCH(00FE,0100)]s X Sp. Def[VAR NUMBRNCH(00FE,0100)]s Poké Doll[VAR NUMBRNCH(00FE,0100)]s Fluffy Tail[VAR NUMBRNCH(00FE,0100)]s Blue Flute[VAR NUMBRNCH(00FE,0100)]s Yellow Flute[VAR NUMBRNCH(00FE,0100)]s Red Flute[VAR NUMBRNCH(00FE,0100)]s Black Flute[VAR NUMBRNCH(00FE,0100)]s White Flute[VAR NUMBRNCH(00FE,0100)]s Shoal Salt[VAR NUMBRNCH(00FE,0100)]s Shoal Shell[VAR NUMBRNCH(00FE,0100)]s Red Shard[VAR NUMBRNCH(00FE,0100)]s Blue Shard[VAR NUMBRNCH(00FE,0100)]s Yellow Shard[VAR NUMBRNCH(00FE,0100)]s Green Shard[VAR NUMBRNCH(00FE,0100)]s Super Repel[VAR NUMBRNCH(00FE,0100)]s Max Repel[VAR NUMBRNCH(00FE,0100)]s Escape Rope[VAR NUMBRNCH(00FE,0100)]s Repel[VAR NUMBRNCH(00FE,0100)]s Sun Stone[VAR NUMBRNCH(00FE,0100)]s Moon Stone[VAR NUMBRNCH(00FE,0100)]s Fire Stone[VAR NUMBRNCH(00FE,0100)]s Thunder Stone[VAR NUMBRNCH(00FE,0100)]s Water Stone[VAR NUMBRNCH(00FE,0100)]s Leaf Stone[VAR NUMBRNCH(00FE,0100)]s Tiny Mushroom[VAR NUMBRNCH(00FE,0100)]s Big Mushroom[VAR NUMBRNCH(00FE,0100)]s Pearl[VAR NUMBRNCH(00FE,0100)]s Big Pearl[VAR NUMBRNCH(00FE,0100)]s Stardust[VAR NUMBRNCH(00FE,0100)]s Star Piece[VAR NUMBRNCH(00FE,0100)]s Nugget[VAR NUMBRNCH(00FE,0100)]s Heart Scale[VAR NUMBRNCH(00FE,0100)]s Honey[VAR NUMBRNCH(00FE,0000)] Growth Mulch[VAR NUMBRNCH(00FE,0000)] Damp Mulch[VAR NUMBRNCH(00FE,0000)] Stable Mulch[VAR NUMBRNCH(00FE,0000)] Gooey Mulch[VAR NUMBRNCH(00FE,0000)] Root Fossil[VAR NUMBRNCH(00FE,0100)]s Claw Fossil[VAR NUMBRNCH(00FE,0100)]s Helix Fossil[VAR NUMBRNCH(00FE,0100)]s Dome Fossil[VAR NUMBRNCH(00FE,0100)]s Old Amber[VAR NUMBRNCH(00FE,0100)]s Armor Fossil[VAR NUMBRNCH(00FE,0100)]s Skull Fossil[VAR NUMBRNCH(00FE,0100)]s Rare Bone[VAR NUMBRNCH(00FE,0100)]s Shiny Stone[VAR NUMBRNCH(00FE,0100)]s Dusk Stone[VAR NUMBRNCH(00FE,0100)]s Dawn Stone[VAR NUMBRNCH(00FE,0100)]s Oval Stone[VAR NUMBRNCH(00FE,0100)]s Odd Keystone[VAR NUMBRNCH(00FE,0100)]s Griseous Orb[VAR NUMBRNCH(00FE,0100)]s ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] Douse Drive[VAR NUMBRNCH(00FE,0100)]s Shock Drive[VAR NUMBRNCH(00FE,0100)]s Burn Drive[VAR NUMBRNCH(00FE,0100)]s Chill Drive[VAR NUMBRNCH(00FE,0100)]s ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] Sweet Heart[VAR NUMBRNCH(00FE,0100)]s Adamant Orb[VAR NUMBRNCH(00FE,0100)]s Lustrous Orb[VAR NUMBRNCH(00FE,0100)]s Greet Mail[VAR NUMBRNCH(00FE,0000)] Favored Mail[VAR NUMBRNCH(00FE,0000)] RSVP Mail[VAR NUMBRNCH(00FE,0000)] Thanks Mail[VAR NUMBRNCH(00FE,0000)] Inquiry Mail[VAR NUMBRNCH(00FE,0000)] Like Mail[VAR NUMBRNCH(00FE,0000)] Reply Mail[VAR NUMBRNCH(00FE,0000)] Bridge Mail S[VAR NUMBRNCH(00FE,0000)] Bridge Mail D[VAR NUMBRNCH(00FE,0000)] Bridge Mail T[VAR NUMBRNCH(00FE,0000)] Bridge Mail V[VAR NUMBRNCH(00FE,0000)] Bridge Mail M[VAR NUMBRNCH(00FE,0000)] Cheri Berr[VAR NUMBRNCH(00FE,0301)]yies Chesto Berr[VAR NUMBRNCH(00FE,0301)]yies Pecha Berr[VAR NUMBRNCH(00FE,0301)]yies Rawst Berr[VAR NUMBRNCH(00FE,0301)]yies Aspear Berr[VAR NUMBRNCH(00FE,0301)]yies Leppa Berr[VAR NUMBRNCH(00FE,0301)]yies Oran Berr[VAR NUMBRNCH(00FE,0301)]yies Persim Berr[VAR NUMBRNCH(00FE,0301)]yies Lum Berr[VAR NUMBRNCH(00FE,0301)]yies Sitrus Berr[VAR NUMBRNCH(00FE,0301)]yies Figy Berr[VAR NUMBRNCH(00FE,0301)]yies Wiki Berr[VAR NUMBRNCH(00FE,0301)]yies Mago Berr[VAR NUMBRNCH(00FE,0301)]yies Aguav Berr[VAR NUMBRNCH(00FE,0301)]yies Iapapa Berr[VAR NUMBRNCH(00FE,0301)]yies Razz Berr[VAR NUMBRNCH(00FE,0301)]yies Bluk Berr[VAR NUMBRNCH(00FE,0301)]yies Nanab Berr[VAR NUMBRNCH(00FE,0301)]yies Wepear Berr[VAR NUMBRNCH(00FE,0301)]yies Pinap Berr[VAR NUMBRNCH(00FE,0301)]yies Pomeg Berr[VAR NUMBRNCH(00FE,0301)]yies Kelpsy Berr[VAR NUMBRNCH(00FE,0301)]yies Qualot Berr[VAR NUMBRNCH(00FE,0301)]yies Hondew Berr[VAR NUMBRNCH(00FE,0301)]yies Grepa Berr[VAR NUMBRNCH(00FE,0301)]yies Tamato Berr[VAR NUMBRNCH(00FE,0301)]yies Cornn Berr[VAR NUMBRNCH(00FE,0301)]yies Magost Berr[VAR NUMBRNCH(00FE,0301)]yies Rabuta Berr[VAR NUMBRNCH(00FE,0301)]yies Nomel Berr[VAR NUMBRNCH(00FE,0301)]yies Spelon Berr[VAR NUMBRNCH(00FE,0301)]yies Pamtre Berr[VAR NUMBRNCH(00FE,0301)]yies Watmel Berr[VAR NUMBRNCH(00FE,0301)]yies Durin Berr[VAR NUMBRNCH(00FE,0301)]yies Belue Berr[VAR NUMBRNCH(00FE,0301)]yies Occa Berr[VAR NUMBRNCH(00FE,0301)]yies Passho Berr[VAR NUMBRNCH(00FE,0301)]yies Wacan Berr[VAR NUMBRNCH(00FE,0301)]yies Rindo Berr[VAR NUMBRNCH(00FE,0301)]yies Yache Berr[VAR NUMBRNCH(00FE,0301)]yies Chople Berr[VAR NUMBRNCH(00FE,0301)]yies Kebia Berr[VAR NUMBRNCH(00FE,0301)]yies Shuca Berr[VAR NUMBRNCH(00FE,0301)]yies Coba Berr[VAR NUMBRNCH(00FE,0301)]yies Payapa Berr[VAR NUMBRNCH(00FE,0301)]yies Tanga Berr[VAR NUMBRNCH(00FE,0301)]yies Charti Berr[VAR NUMBRNCH(00FE,0301)]yies Kasib Berr[VAR NUMBRNCH(00FE,0301)]yies Haban Berr[VAR NUMBRNCH(00FE,0301)]yies Colbur Berr[VAR NUMBRNCH(00FE,0301)]yies Babiri Berr[VAR NUMBRNCH(00FE,0301)]yies Chilan Berr[VAR NUMBRNCH(00FE,0301)]yies Liechi Berr[VAR NUMBRNCH(00FE,0301)]yies Ganlon Berr[VAR NUMBRNCH(00FE,0301)]yies Salac Berr[VAR NUMBRNCH(00FE,0301)]yies Petaya Berr[VAR NUMBRNCH(00FE,0301)]yies Apicot Berr[VAR NUMBRNCH(00FE,0301)]yies Lansat Berr[VAR NUMBRNCH(00FE,0301)]yies Starf Berr[VAR NUMBRNCH(00FE,0301)]yies Enigma Berr[VAR NUMBRNCH(00FE,0301)]yies Micle Berr[VAR NUMBRNCH(00FE,0301)]yies Custap Berr[VAR NUMBRNCH(00FE,0301)]yies Jaboca Berr[VAR NUMBRNCH(00FE,0301)]yies Rowap Berr[VAR NUMBRNCH(00FE,0301)]yies Bright Powder[VAR NUMBRNCH(00FE,0100)]s White Herb[VAR NUMBRNCH(00FE,0100)]s Macho Brace[VAR NUMBRNCH(00FE,0100)]s Exp. Share[VAR NUMBRNCH(00FE,0100)]s Quick Claw[VAR NUMBRNCH(00FE,0100)]s Soothe Bell[VAR NUMBRNCH(00FE,0100)]s Mental Herb[VAR NUMBRNCH(00FE,0100)]s Choice Band[VAR NUMBRNCH(00FE,0100)]s King’s Rock[VAR NUMBRNCH(00FE,0100)]s Silver Powder[VAR NUMBRNCH(00FE,0100)]s Amulet Coin[VAR NUMBRNCH(00FE,0100)]s Cleanse Tag[VAR NUMBRNCH(00FE,0100)]s Soul Dew[VAR NUMBRNCH(00FE,0100)]s Deep Sea T[VAR NUMBRNCH(00FE,0202)]ooeeth Deep Sea Scale[VAR NUMBRNCH(00FE,0100)]s Smoke Ball[VAR NUMBRNCH(00FE,0100)]s Everstone[VAR NUMBRNCH(00FE,0100)]s Focus Band[VAR NUMBRNCH(00FE,0100)]s Lucky Egg[VAR NUMBRNCH(00FE,0100)]s Scope Lens[VAR NUMBRNCH(00FE,0200)]es Metal Coat[VAR NUMBRNCH(00FE,0100)]s Leftovers[VAR NUMBRNCH(00FE,0000)] Dragon Scale[VAR NUMBRNCH(00FE,0100)]s Light Ball[VAR NUMBRNCH(00FE,0100)]s Soft Sand[VAR NUMBRNCH(00FE,0000)] Hard Stone[VAR NUMBRNCH(00FE,0100)]s Miracle Seed[VAR NUMBRNCH(00FE,0100)]s Black Glasses[VAR NUMBRNCH(00FE,0000)] Black Belt[VAR NUMBRNCH(00FE,0100)]s Magnet[VAR NUMBRNCH(00FE,0100)]s Mystic Water[VAR NUMBRNCH(00FE,0100)]s Sharp Beak[VAR NUMBRNCH(00FE,0100)]s Poison Barb[VAR NUMBRNCH(00FE,0100)]s Never-Melt Ice[VAR NUMBRNCH(00FE,0100)]s Spell Tag[VAR NUMBRNCH(00FE,0100)]s Twisted Spoon[VAR NUMBRNCH(00FE,0100)]s Charcoal[VAR NUMBRNCH(00FE,0100)]s Dragon Fang[VAR NUMBRNCH(00FE,0100)]s Silk Scar[VAR NUMBRNCH(00FE,0301)]fves Up-Grade[VAR NUMBRNCH(00FE,0100)]s Shell Bell[VAR NUMBRNCH(00FE,0100)]s Sea Incense[VAR NUMBRNCH(00FE,0100)]s Lax Incense[VAR NUMBRNCH(00FE,0100)]s Lucky Punch[VAR NUMBRNCH(00FE,0200)]es Metal Powder[VAR NUMBRNCH(00FE,0100)]s Thick Club[VAR NUMBRNCH(00FE,0100)]s Stick[VAR NUMBRNCH(00FE,0100)]s Red Scar[VAR NUMBRNCH(00FE,0301)]fves Blue Scar[VAR NUMBRNCH(00FE,0301)]fves Pink Scar[VAR NUMBRNCH(00FE,0301)]fves Green Scar[VAR NUMBRNCH(00FE,0301)]fves Yellow Scar[VAR NUMBRNCH(00FE,0301)]fves Wide Lens[VAR NUMBRNCH(00FE,0200)]es Muscle Band[VAR NUMBRNCH(00FE,0100)]s Wise Glasses[VAR NUMBRNCH(00FE,0000)] Expert Belt[VAR NUMBRNCH(00FE,0100)]s Light Clay[VAR NUMBRNCH(00FE,0100)]s Life Orb[VAR NUMBRNCH(00FE,0100)]s Power Herb[VAR NUMBRNCH(00FE,0100)]s Toxic Orb[VAR NUMBRNCH(00FE,0100)]s Flame Orb[VAR NUMBRNCH(00FE,0100)]s Quick Powder[VAR NUMBRNCH(00FE,0100)]s Focus Sash[VAR NUMBRNCH(00FE,0200)]es Zoom Lens[VAR NUMBRNCH(00FE,0200)]es Metronome[VAR NUMBRNCH(00FE,0100)]s Iron Ball[VAR NUMBRNCH(00FE,0100)]s Lagging Tail[VAR NUMBRNCH(00FE,0100)]s Destiny Knot[VAR NUMBRNCH(00FE,0100)]s Black Sludge[VAR NUMBRNCH(00FE,0100)]s Icy Rock[VAR NUMBRNCH(00FE,0100)]s Smooth Rock[VAR NUMBRNCH(00FE,0100)]s Heat Rock[VAR NUMBRNCH(00FE,0100)]s Damp Rock[VAR NUMBRNCH(00FE,0100)]s Grip Claw[VAR NUMBRNCH(00FE,0100)]s Choice Scar[VAR NUMBRNCH(00FE,0301)]fves Sticky Barb[VAR NUMBRNCH(00FE,0100)]s Power Bracer[VAR NUMBRNCH(00FE,0100)]s Power Belt[VAR NUMBRNCH(00FE,0100)]s Power Lens[VAR NUMBRNCH(00FE,0200)]es Power Band[VAR NUMBRNCH(00FE,0100)]s Power Anklet[VAR NUMBRNCH(00FE,0100)]s Power Weight[VAR NUMBRNCH(00FE,0100)]s Shed Shell[VAR NUMBRNCH(00FE,0100)]s Big Root[VAR NUMBRNCH(00FE,0100)]s Choice Specs[VAR NUMBRNCH(00FE,0000)] Flame Plate[VAR NUMBRNCH(00FE,0100)]s Splash Plate[VAR NUMBRNCH(00FE,0100)]s Zap Plate[VAR NUMBRNCH(00FE,0100)]s Meadow Plate[VAR NUMBRNCH(00FE,0100)]s Icicle Plate[VAR NUMBRNCH(00FE,0100)]s Fist Plate[VAR NUMBRNCH(00FE,0100)]s Toxic Plate[VAR NUMBRNCH(00FE,0100)]s Earth Plate[VAR NUMBRNCH(00FE,0100)]s Sky Plate[VAR NUMBRNCH(00FE,0100)]s Mind Plate[VAR NUMBRNCH(00FE,0100)]s Insect Plate[VAR NUMBRNCH(00FE,0100)]s Stone Plate[VAR NUMBRNCH(00FE,0100)]s Spooky Plate[VAR NUMBRNCH(00FE,0100)]s Draco Plate[VAR NUMBRNCH(00FE,0100)]s Dread Plate[VAR NUMBRNCH(00FE,0100)]s Iron Plate[VAR NUMBRNCH(00FE,0100)]s Odd Incense[VAR NUMBRNCH(00FE,0100)]s Rock Incense[VAR NUMBRNCH(00FE,0100)]s Full Incense[VAR NUMBRNCH(00FE,0100)]s Wave Incense[VAR NUMBRNCH(00FE,0100)]s Rose Incense[VAR NUMBRNCH(00FE,0100)]s Luck Incense[VAR NUMBRNCH(00FE,0100)]s Pure Incense[VAR NUMBRNCH(00FE,0100)]s Protector[VAR NUMBRNCH(00FE,0100)]s Electirizer[VAR NUMBRNCH(00FE,0100)]s Magmarizer[VAR NUMBRNCH(00FE,0100)]s Dubious Disc[VAR NUMBRNCH(00FE,0100)]s Reaper Cloth[VAR NUMBRNCH(00FE,0100)]s Razor Claw[VAR NUMBRNCH(00FE,0100)]s Razor Fang[VAR NUMBRNCH(00FE,0100)]s TM01[VAR NUMBRNCH(00FE,0100)]s TM02[VAR NUMBRNCH(00FE,0100)]s TM03[VAR NUMBRNCH(00FE,0100)]s TM04[VAR NUMBRNCH(00FE,0100)]s TM05[VAR NUMBRNCH(00FE,0100)]s TM06[VAR NUMBRNCH(00FE,0100)]s TM07[VAR NUMBRNCH(00FE,0100)]s TM08[VAR NUMBRNCH(00FE,0100)]s TM09[VAR NUMBRNCH(00FE,0100)]s TM10[VAR NUMBRNCH(00FE,0100)]s TM11[VAR NUMBRNCH(00FE,0100)]s TM12[VAR NUMBRNCH(00FE,0100)]s TM13[VAR NUMBRNCH(00FE,0100)]s TM14[VAR NUMBRNCH(00FE,0100)]s TM15[VAR NUMBRNCH(00FE,0100)]s TM16[VAR NUMBRNCH(00FE,0100)]s TM17[VAR NUMBRNCH(00FE,0100)]s TM18[VAR NUMBRNCH(00FE,0100)]s TM19[VAR NUMBRNCH(00FE,0100)]s TM20[VAR NUMBRNCH(00FE,0100)]s TM21[VAR NUMBRNCH(00FE,0100)]s TM22[VAR NUMBRNCH(00FE,0100)]s TM23[VAR NUMBRNCH(00FE,0100)]s TM24[VAR NUMBRNCH(00FE,0100)]s TM25[VAR NUMBRNCH(00FE,0100)]s TM26[VAR NUMBRNCH(00FE,0100)]s TM27[VAR NUMBRNCH(00FE,0100)]s TM28[VAR NUMBRNCH(00FE,0100)]s TM29[VAR NUMBRNCH(00FE,0100)]s TM30[VAR NUMBRNCH(00FE,0100)]s TM31[VAR NUMBRNCH(00FE,0100)]s TM32[VAR NUMBRNCH(00FE,0100)]s TM33[VAR NUMBRNCH(00FE,0100)]s TM34[VAR NUMBRNCH(00FE,0100)]s TM35[VAR NUMBRNCH(00FE,0100)]s TM36[VAR NUMBRNCH(00FE,0100)]s TM37[VAR NUMBRNCH(00FE,0100)]s TM38[VAR NUMBRNCH(00FE,0100)]s TM39[VAR NUMBRNCH(00FE,0100)]s TM40[VAR NUMBRNCH(00FE,0100)]s TM41[VAR NUMBRNCH(00FE,0100)]s TM42[VAR NUMBRNCH(00FE,0100)]s TM43[VAR NUMBRNCH(00FE,0100)]s TM44[VAR NUMBRNCH(00FE,0100)]s TM45[VAR NUMBRNCH(00FE,0100)]s TM46[VAR NUMBRNCH(00FE,0100)]s TM47[VAR NUMBRNCH(00FE,0100)]s TM48[VAR NUMBRNCH(00FE,0100)]s TM49[VAR NUMBRNCH(00FE,0100)]s TM50[VAR NUMBRNCH(00FE,0100)]s TM51[VAR NUMBRNCH(00FE,0100)]s TM52[VAR NUMBRNCH(00FE,0100)]s TM53[VAR NUMBRNCH(00FE,0100)]s TM54[VAR NUMBRNCH(00FE,0100)]s TM55[VAR NUMBRNCH(00FE,0100)]s TM56[VAR NUMBRNCH(00FE,0100)]s TM57[VAR NUMBRNCH(00FE,0100)]s TM58[VAR NUMBRNCH(00FE,0100)]s TM59[VAR NUMBRNCH(00FE,0100)]s TM60[VAR NUMBRNCH(00FE,0100)]s TM61[VAR NUMBRNCH(00FE,0100)]s TM62[VAR NUMBRNCH(00FE,0100)]s TM63[VAR NUMBRNCH(00FE,0100)]s TM64[VAR NUMBRNCH(00FE,0100)]s TM65[VAR NUMBRNCH(00FE,0100)]s TM66[VAR NUMBRNCH(00FE,0100)]s TM67[VAR NUMBRNCH(00FE,0100)]s TM68[VAR NUMBRNCH(00FE,0100)]s TM69[VAR NUMBRNCH(00FE,0100)]s TM70[VAR NUMBRNCH(00FE,0100)]s TM71[VAR NUMBRNCH(00FE,0100)]s TM72[VAR NUMBRNCH(00FE,0100)]s TM73[VAR NUMBRNCH(00FE,0100)]s TM74[VAR NUMBRNCH(00FE,0100)]s TM75[VAR NUMBRNCH(00FE,0100)]s TM76[VAR NUMBRNCH(00FE,0100)]s TM77[VAR NUMBRNCH(00FE,0100)]s TM78[VAR NUMBRNCH(00FE,0100)]s TM79[VAR NUMBRNCH(00FE,0100)]s TM80[VAR NUMBRNCH(00FE,0100)]s TM81[VAR NUMBRNCH(00FE,0100)]s TM82[VAR NUMBRNCH(00FE,0100)]s TM83[VAR NUMBRNCH(00FE,0100)]s TM84[VAR NUMBRNCH(00FE,0100)]s TM85[VAR NUMBRNCH(00FE,0100)]s TM86[VAR NUMBRNCH(00FE,0100)]s TM87[VAR NUMBRNCH(00FE,0100)]s TM88[VAR NUMBRNCH(00FE,0100)]s TM89[VAR NUMBRNCH(00FE,0100)]s TM90[VAR NUMBRNCH(00FE,0100)]s TM91[VAR NUMBRNCH(00FE,0100)]s TM92[VAR NUMBRNCH(00FE,0100)]s HM01[VAR NUMBRNCH(00FE,0100)]s HM02[VAR NUMBRNCH(00FE,0100)]s HM03[VAR NUMBRNCH(00FE,0100)]s HM04[VAR NUMBRNCH(00FE,0100)]s HM05[VAR NUMBRNCH(00FE,0100)]s HM06[VAR NUMBRNCH(00FE,0100)]s ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] Explorer Kit[VAR NUMBRNCH(00FE,0100)]s Loot Sack[VAR NUMBRNCH(00FE,0100)]s Rule Book[VAR NUMBRNCH(00FE,0100)]s Poké Radar[VAR NUMBRNCH(00FE,0100)]s Point Card[VAR NUMBRNCH(00FE,0100)]s Journal[VAR NUMBRNCH(00FE,0100)]s Seal Case[VAR NUMBRNCH(00FE,0100)]s Fashion Case[VAR NUMBRNCH(00FE,0100)]s Seal Bag[VAR NUMBRNCH(00FE,0100)]s Pal Pad[VAR NUMBRNCH(00FE,0100)]s Works Key[VAR NUMBRNCH(00FE,0100)]s Old Charm[VAR NUMBRNCH(00FE,0100)]s Galactic Key[VAR NUMBRNCH(00FE,0100)]s Red Chain[VAR NUMBRNCH(00FE,0100)]s Town Map[VAR NUMBRNCH(00FE,0100)]s Vs. Seeker[VAR NUMBRNCH(00FE,0100)]s Coin Case[VAR NUMBRNCH(00FE,0100)]s Old Rod[VAR NUMBRNCH(00FE,0100)]s Good Rod[VAR NUMBRNCH(00FE,0100)]s Super Rod[VAR NUMBRNCH(00FE,0100)]s Sprayduck[VAR NUMBRNCH(00FE,0100)]s Poffin Case[VAR NUMBRNCH(00FE,0100)]s Bicycle[VAR NUMBRNCH(00FE,0100)]s Suite Key[VAR NUMBRNCH(00FE,0100)]s Oak’s Letter[VAR NUMBRNCH(00FE,0100)]s Lunar Wing[VAR NUMBRNCH(00FE,0100)]s Member Card[VAR NUMBRNCH(00FE,0100)]s Azure Flute[VAR NUMBRNCH(00FE,0100)]s S.S. Ticket[VAR NUMBRNCH(00FE,0100)]s Contest Pass[VAR NUMBRNCH(00FE,0200)]es Magma Stone[VAR NUMBRNCH(00FE,0100)]s Parcel[VAR NUMBRNCH(00FE,0100)]s Coupon 1[VAR NUMBRNCH(00FE,0100)]s Coupon 2[VAR NUMBRNCH(00FE,0100)]s Coupon 3[VAR NUMBRNCH(00FE,0100)]s Storage Key[VAR NUMBRNCH(00FE,0100)]s Secret Potion[VAR NUMBRNCH(00FE,0100)]s Vs. Recorder[VAR NUMBRNCH(00FE,0100)]s Gracidea[VAR NUMBRNCH(00FE,0100)]s Secret Key[VAR NUMBRNCH(00FE,0100)]s Apricorn Box[VAR NUMBRNCH(00FE,0200)]es Unown Report[VAR NUMBRNCH(00FE,0100)]s Berry Pots[VAR NUMBRNCH(00FE,0000)] Dowsing Machine[VAR NUMBRNCH(00FE,0100)]s Blue Card[VAR NUMBRNCH(00FE,0100)]s Slowpoke Tail[VAR NUMBRNCH(00FE,0100)]s Clear Bell[VAR NUMBRNCH(00FE,0100)]s Card Key[VAR NUMBRNCH(00FE,0100)]s Basement Key[VAR NUMBRNCH(00FE,0100)]s Squirt Bottle[VAR NUMBRNCH(00FE,0100)]s Red Scale[VAR NUMBRNCH(00FE,0100)]s Lost Item[VAR NUMBRNCH(00FE,0100)]s Pass[VAR NUMBRNCH(00FE,0200)]es Machine Part[VAR NUMBRNCH(00FE,0100)]s Silver Wing[VAR NUMBRNCH(00FE,0100)]s Rainbow Wing[VAR NUMBRNCH(00FE,0100)]s Mystery Egg[VAR NUMBRNCH(00FE,0100)]s Red Apricorn[VAR NUMBRNCH(00FE,0100)]s Blue Apricorn[VAR NUMBRNCH(00FE,0100)]s Yellow Apricorn[VAR NUMBRNCH(00FE,0100)]s Green Apricorn[VAR NUMBRNCH(00FE,0100)]s Pink Apricorn[VAR NUMBRNCH(00FE,0100)]s White Apricorn[VAR NUMBRNCH(00FE,0100)]s Black Apricorn[VAR NUMBRNCH(00FE,0100)]s Fast Ball[VAR NUMBRNCH(00FE,0100)]s Level Ball[VAR NUMBRNCH(00FE,0100)]s Lure Ball[VAR NUMBRNCH(00FE,0100)]s Heavy Ball[VAR NUMBRNCH(00FE,0100)]s Love Ball[VAR NUMBRNCH(00FE,0100)]s Friend Ball[VAR NUMBRNCH(00FE,0100)]s Moon Ball[VAR NUMBRNCH(00FE,0100)]s Sport Ball[VAR NUMBRNCH(00FE,0100)]s Park Ball[VAR NUMBRNCH(00FE,0100)]s Photo Album[VAR NUMBRNCH(00FE,0100)]s GB Sounds[VAR NUMBRNCH(00FE,0000)] Tidal Bell[VAR NUMBRNCH(00FE,0100)]s Rage Candy Bar[VAR NUMBRNCH(00FE,0100)]s Data Card 01[VAR NUMBRNCH(00FE,0100)]s Data Card 02[VAR NUMBRNCH(00FE,0100)]s Data Card 03[VAR NUMBRNCH(00FE,0100)]s Data Card 04[VAR NUMBRNCH(00FE,0100)]s Data Card 05[VAR NUMBRNCH(00FE,0100)]s Data Card 06[VAR NUMBRNCH(00FE,0100)]s Data Card 07[VAR NUMBRNCH(00FE,0100)]s Data Card 08[VAR NUMBRNCH(00FE,0100)]s Data Card 09[VAR NUMBRNCH(00FE,0100)]s Data Card 10[VAR NUMBRNCH(00FE,0100)]s Data Card 11[VAR NUMBRNCH(00FE,0100)]s Data Card 12[VAR NUMBRNCH(00FE,0100)]s Data Card 13[VAR NUMBRNCH(00FE,0100)]s Data Card 14[VAR NUMBRNCH(00FE,0100)]s Data Card 15[VAR NUMBRNCH(00FE,0100)]s Data Card 16[VAR NUMBRNCH(00FE,0100)]s Data Card 17[VAR NUMBRNCH(00FE,0100)]s Data Card 18[VAR NUMBRNCH(00FE,0100)]s Data Card 19[VAR NUMBRNCH(00FE,0100)]s Data Card 20[VAR NUMBRNCH(00FE,0100)]s Data Card 21[VAR NUMBRNCH(00FE,0100)]s Data Card 22[VAR NUMBRNCH(00FE,0100)]s Data Card 23[VAR NUMBRNCH(00FE,0100)]s Data Card 24[VAR NUMBRNCH(00FE,0100)]s Data Card 25[VAR NUMBRNCH(00FE,0100)]s Data Card 26[VAR NUMBRNCH(00FE,0100)]s Data Card 27[VAR NUMBRNCH(00FE,0100)]s Jade Orb[VAR NUMBRNCH(00FE,0100)]s Lock Capsule[VAR NUMBRNCH(00FE,0100)]s Red Orb[VAR NUMBRNCH(00FE,0100)]s Blue Orb[VAR NUMBRNCH(00FE,0100)]s Enigma Stone[VAR NUMBRNCH(00FE,0100)]s Prism Scale[VAR NUMBRNCH(00FE,0100)]s Eviolite[VAR NUMBRNCH(00FE,0100)]s Float Stone[VAR NUMBRNCH(00FE,0100)]s Rocky Helmet[VAR NUMBRNCH(00FE,0100)]s Air Balloon[VAR NUMBRNCH(00FE,0100)]s Red Card[VAR NUMBRNCH(00FE,0100)]s Ring Target[VAR NUMBRNCH(00FE,0100)]s Binding Band[VAR NUMBRNCH(00FE,0100)]s Absorb Bulb[VAR NUMBRNCH(00FE,0100)]s Cell Batter[VAR NUMBRNCH(00FE,0301)]yies Eject Button[VAR NUMBRNCH(00FE,0100)]s Fire Gem[VAR NUMBRNCH(00FE,0100)]s Water Gem[VAR NUMBRNCH(00FE,0100)]s Electric Gem[VAR NUMBRNCH(00FE,0100)]s Grass Gem[VAR NUMBRNCH(00FE,0100)]s Ice Gem[VAR NUMBRNCH(00FE,0100)]s Fighting Gem[VAR NUMBRNCH(00FE,0100)]s Poison Gem[VAR NUMBRNCH(00FE,0100)]s Ground Gem[VAR NUMBRNCH(00FE,0100)]s Flying Gem[VAR NUMBRNCH(00FE,0100)]s Psychic Gem[VAR NUMBRNCH(00FE,0100)]s Bug Gem[VAR NUMBRNCH(00FE,0100)]s Rock Gem[VAR NUMBRNCH(00FE,0100)]s Ghost Gem[VAR NUMBRNCH(00FE,0100)]s Dragon Gem[VAR NUMBRNCH(00FE,0100)]s Dark Gem[VAR NUMBRNCH(00FE,0100)]s Steel Gem[VAR NUMBRNCH(00FE,0100)]s Normal Gem[VAR NUMBRNCH(00FE,0100)]s Health Wing[VAR NUMBRNCH(00FE,0100)]s Muscle Wing[VAR NUMBRNCH(00FE,0100)]s Resist Wing[VAR NUMBRNCH(00FE,0100)]s Genius Wing[VAR NUMBRNCH(00FE,0100)]s Clever Wing[VAR NUMBRNCH(00FE,0100)]s Swift Wing[VAR NUMBRNCH(00FE,0100)]s Pretty Wing[VAR NUMBRNCH(00FE,0100)]s Cover Fossil[VAR NUMBRNCH(00FE,0100)]s Plume Fossil[VAR NUMBRNCH(00FE,0100)]s Liberty Pass[VAR NUMBRNCH(00FE,0200)]es Pass Orb[VAR NUMBRNCH(00FE,0100)]s Dream Ball[VAR NUMBRNCH(00FE,0100)]s Poké Toy[VAR NUMBRNCH(00FE,0100)]s Prop Case[VAR NUMBRNCH(00FE,0100)]s Dragon Skull[VAR NUMBRNCH(00FE,0100)]s Balm Mushroom[VAR NUMBRNCH(00FE,0100)]s Big Nugget[VAR NUMBRNCH(00FE,0100)]s Pearl String[VAR NUMBRNCH(00FE,0100)]s Comet Shard[VAR NUMBRNCH(00FE,0100)]s Relic Copper[VAR NUMBRNCH(00FE,0100)]s Relic Silver[VAR NUMBRNCH(00FE,0100)]s Relic Gold[VAR NUMBRNCH(00FE,0100)]s Relic Vase[VAR NUMBRNCH(00FE,0100)]s Relic Band[VAR NUMBRNCH(00FE,0100)]s Relic Statue[VAR NUMBRNCH(00FE,0100)]s Relic Crown[VAR NUMBRNCH(00FE,0100)]s Casteliacone[VAR NUMBRNCH(00FE,0100)]s Dire Hit 2[VAR NUMBRNCH(00FE,0100)]s X Speed 2[VAR NUMBRNCH(00FE,0100)]s X Sp. Atk 2[VAR NUMBRNCH(00FE,0100)]s X Sp. Def 2[VAR NUMBRNCH(00FE,0100)]s X Defense 2[VAR NUMBRNCH(00FE,0100)]s X Attack 2[VAR NUMBRNCH(00FE,0100)]s X Accuracy 2[VAR NUMBRNCH(00FE,0100)]s X Speed 3[VAR NUMBRNCH(00FE,0100)]s X Sp. Atk 3[VAR NUMBRNCH(00FE,0100)]s X Sp. Def 3[VAR NUMBRNCH(00FE,0100)]s X Defense 3[VAR NUMBRNCH(00FE,0100)]s X Attack 3[VAR NUMBRNCH(00FE,0100)]s X Accuracy 3[VAR NUMBRNCH(00FE,0100)]s X Speed 6[VAR NUMBRNCH(00FE,0100)]s X Sp. Atk 6[VAR NUMBRNCH(00FE,0100)]s X Sp. Def 6[VAR NUMBRNCH(00FE,0100)]s X Defense 6[VAR NUMBRNCH(00FE,0100)]s X Attack 6[VAR NUMBRNCH(00FE,0100)]s X Accuracy 6[VAR NUMBRNCH(00FE,0100)]s Ability Urge[VAR NUMBRNCH(00FE,0100)]s Item Drop[VAR NUMBRNCH(00FE,0100)]s Item Urge[VAR NUMBRNCH(00FE,0100)]s Reset Urge[VAR NUMBRNCH(00FE,0100)]s Dire Hit 3[VAR NUMBRNCH(00FE,0100)]s Light Stone[VAR NUMBRNCH(00FE,0100)]s Dark Stone[VAR NUMBRNCH(00FE,0100)]s TM93[VAR NUMBRNCH(00FE,0100)]s TM94[VAR NUMBRNCH(00FE,0100)]s TM95[VAR NUMBRNCH(00FE,0100)]s Xtransceiver[VAR NUMBRNCH(00FE,0100)]s ???[VAR NUMBRNCH(00FE,0000)] Gram 1[VAR NUMBRNCH(00FE,0100)]s Gram 2[VAR NUMBRNCH(00FE,0100)]s Gram 3[VAR NUMBRNCH(00FE,0100)]s Xtransceiver[VAR NUMBRNCH(00FE,0100)]s Medal Box[VAR NUMBRNCH(00FE,0200)]es DNA Splicers[VAR NUMBRNCH(00FE,0000)] DNA Splicers[VAR NUMBRNCH(00FE,0000)] Permit[VAR NUMBRNCH(00FE,0100)]s Oval Charm[VAR NUMBRNCH(00FE,0100)]s Shiny Charm[VAR NUMBRNCH(00FE,0100)]s Plasma Card[VAR NUMBRNCH(00FE,0100)]s Grubby Hank[VAR NUMBRNCH(00FE,0301)]yies Colress Machine[VAR NUMBRNCH(00FE,0100)]s Dropped Item[VAR NUMBRNCH(00FE,0100)]s Dropped Item[VAR NUMBRNCH(00FE,0100)]s Reveal Glass[VAR NUMBRNCH(00FE,0200)]es Weakness Polic[VAR NUMBRNCH(00FE,0301)]yies Assault Vest[VAR NUMBRNCH(00FE,0100)]s Holo Caster[VAR NUMBRNCH(00FE,0100)]s Prof’s Letter[VAR NUMBRNCH(00FE,0100)]s Roller Skates[VAR NUMBRNCH(00FE,0000)] Pixie Plate[VAR NUMBRNCH(00FE,0100)]s Ability Capsule[VAR NUMBRNCH(00FE,0100)]s Whipped Dream[VAR NUMBRNCH(00FE,0100)]s Sachet[VAR NUMBRNCH(00FE,0100)]s Luminous Moss[VAR NUMBRNCH(00FE,0000)] Snowball[VAR NUMBRNCH(00FE,0100)]s Safety Goggles[VAR NUMBRNCH(00FE,0000)] Poké Flute[VAR NUMBRNCH(00FE,0100)]s Rich Mulch[VAR NUMBRNCH(00FE,0000)] Surprise Mulch[VAR NUMBRNCH(00FE,0000)] Boost Mulch[VAR NUMBRNCH(00FE,0000)] Amaze Mulch[VAR NUMBRNCH(00FE,0000)] Gengarite[VAR NUMBRNCH(00FE,0100)]s Gardevoirite[VAR NUMBRNCH(00FE,0100)]s Ampharosite[VAR NUMBRNCH(00FE,0100)]s Venusaurite[VAR NUMBRNCH(00FE,0100)]s Charizardite X[VAR NUMBRNCH(00FE,0100)]s Blastoisinite[VAR NUMBRNCH(00FE,0100)]s Mewtwonite X[VAR NUMBRNCH(00FE,0100)]s Mewtwonite Y[VAR NUMBRNCH(00FE,0100)]s Blazikenite[VAR NUMBRNCH(00FE,0100)]s Medichamite[VAR NUMBRNCH(00FE,0100)]s Houndoominite[VAR NUMBRNCH(00FE,0100)]s Aggronite[VAR NUMBRNCH(00FE,0100)]s Banettite[VAR NUMBRNCH(00FE,0100)]s Tyranitarite[VAR NUMBRNCH(00FE,0100)]s Scizorite[VAR NUMBRNCH(00FE,0100)]s Pinsirite[VAR NUMBRNCH(00FE,0100)]s Aerodactylite[VAR NUMBRNCH(00FE,0100)]s Lucarionite[VAR NUMBRNCH(00FE,0100)]s Abomasite[VAR NUMBRNCH(00FE,0100)]s Kangaskhanite[VAR NUMBRNCH(00FE,0100)]s Gyaradosite[VAR NUMBRNCH(00FE,0100)]s Absolite[VAR NUMBRNCH(00FE,0100)]s Charizardite Y[VAR NUMBRNCH(00FE,0100)]s Alakazite[VAR NUMBRNCH(00FE,0100)]s Heracronite[VAR NUMBRNCH(00FE,0100)]s Mawilite[VAR NUMBRNCH(00FE,0100)]s Manectite[VAR NUMBRNCH(00FE,0100)]s Garchompite[VAR NUMBRNCH(00FE,0100)]s Latiasite[VAR NUMBRNCH(00FE,0100)]s Latiosite[VAR NUMBRNCH(00FE,0100)]s Roseli Berr[VAR NUMBRNCH(00FE,0301)]yies Kee Berr[VAR NUMBRNCH(00FE,0301)]yies Maranga Berr[VAR NUMBRNCH(00FE,0301)]yies Sprinklotad[VAR NUMBRNCH(00FE,0100)]s TM96[VAR NUMBRNCH(00FE,0100)]s TM97[VAR NUMBRNCH(00FE,0100)]s TM98[VAR NUMBRNCH(00FE,0100)]s TM99[VAR NUMBRNCH(00FE,0100)]s TM100[VAR NUMBRNCH(00FE,0100)]s Power Plant Pass[VAR NUMBRNCH(00FE,0200)]es Mega Ring[VAR NUMBRNCH(00FE,0100)]s Intriguing Stone[VAR NUMBRNCH(00FE,0100)]s Common Stone[VAR NUMBRNCH(00FE,0100)]s Discount Coupon[VAR NUMBRNCH(00FE,0100)]s Elevator Key[VAR NUMBRNCH(00FE,0100)]s TMV Pass[VAR NUMBRNCH(00FE,0200)]es Honor[VAR NUMBRNCH(00FE,0100)]s of Kalos Adventure Rules[VAR NUMBRNCH(00FE,0000)] Strange Souvenir[VAR NUMBRNCH(00FE,0100)]s Lens Case[VAR NUMBRNCH(00FE,0100)]s Travel Trunk[VAR NUMBRNCH(00FE,0100)]s Travel Trunk[VAR NUMBRNCH(00FE,0100)]s Lumiose Galette[VAR NUMBRNCH(00FE,0100)]s Shalour Sable[VAR NUMBRNCH(00FE,0100)]s Jaw Fossil[VAR NUMBRNCH(00FE,0100)]s Sail Fossil[VAR NUMBRNCH(00FE,0100)]s Looker Ticket[VAR NUMBRNCH(00FE,0100)]s Bicycle[VAR NUMBRNCH(00FE,0100)]s Holo Caster[VAR NUMBRNCH(00FE,0100)]s Fairy Gem[VAR NUMBRNCH(00FE,0100)]s Mega Charm[VAR NUMBRNCH(00FE,0100)]s Mega Glove[VAR NUMBRNCH(00FE,0100)]s ~~~~~~~~~~~~~~~ Text File : 96 ~~~~~~~~~~~~~~~ ??? Master Ball Ultra Ball Great Ball Poké Ball Safari Ball Net Ball Dive Ball Nest Ball Repeat Ball Timer Ball Luxury Ball Premier Ball Dusk Ball Heal Ball Quick Ball Cherish Ball Potion Antidote Burn Heal Ice Heal Awakening Paralyze Heal Full Restore Max Potion Hyper Potion Super Potion Full Heal Revive Max Revive Fresh Water Soda Pop Lemonade Moomoo Milk Energy Powder Energy Root Heal Powder Revival Herb Ether Max Ether Elixir Max Elixir Lava Cookie Berry Juice Sacred Ash HP Up Protein Iron Carbos Calcium Rare Candy PP Up Zinc PP Max Old Gateau Guard Spec. Dire Hit X Attack X Defense X Speed X Accuracy X Sp. Atk X Sp. Def Poké Doll Fluffy Tail Blue Flute Yellow Flute Red Flute Black Flute White Flute Shoal Salt Shoal Shell Red Shard Blue Shard Yellow Shard Green Shard Super Repel Max Repel Escape Rope Repel Sun Stone Moon Stone Fire Stone Thunder Stone Water Stone Leaf Stone Tiny Mushroom Big Mushroom Pearl Big Pearl Stardust Star Piece Nugget Heart Scale Honey Growth Mulch Damp Mulch Stable Mulch Gooey Mulch Root Fossil Claw Fossil Helix Fossil Dome Fossil Old Amber Armor Fossil Skull Fossil Rare Bone Shiny Stone Dusk Stone Dawn Stone Oval Stone Odd Keystone Griseous Orb ??? ??? ??? Douse Drive Shock Drive Burn Drive Chill Drive ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? Sweet Heart Adamant Orb Lustrous Orb Greet Mail Favored Mail RSVP Mail Thanks Mail Inquiry Mail Like Mail Reply Mail Bridge Mail S Bridge Mail D Bridge Mail T Bridge Mail V Bridge Mail M Cheri Berry Chesto Berry Pecha Berry Rawst Berry Aspear Berry Leppa Berry Oran Berry Persim Berry Lum Berry Sitrus Berry Figy Berry Wiki Berry Mago Berry Aguav Berry Iapapa Berry Razz Berry Bluk Berry Nanab Berry Wepear Berry Pinap Berry Pomeg Berry Kelpsy Berry Qualot Berry Hondew Berry Grepa Berry Tamato Berry Cornn Berry Magost Berry Rabuta Berry Nomel Berry Spelon Berry Pamtre Berry Watmel Berry Durin Berry Belue Berry Occa Berry Passho Berry Wacan Berry Rindo Berry Yache Berry Chople Berry Kebia Berry Shuca Berry Coba Berry Payapa Berry Tanga Berry Charti Berry Kasib Berry Haban Berry Colbur Berry Babiri Berry Chilan Berry Liechi Berry Ganlon Berry Salac Berry Petaya Berry Apicot Berry Lansat Berry Starf Berry Enigma Berry Micle Berry Custap Berry Jaboca Berry Rowap Berry Bright Powder White Herb Macho Brace Exp. Share Quick Claw Soothe Bell Mental Herb Choice Band King’s Rock Silver Powder Amulet Coin Cleanse Tag Soul Dew Deep Sea Tooth Deep Sea Scale Smoke Ball Everstone Focus Band Lucky Egg Scope Lens Metal Coat Leftovers Dragon Scale Light Ball Soft Sand Hard Stone Miracle Seed Black Glasses Black Belt Magnet Mystic Water Sharp Beak Poison Barb Never-Melt Ice Spell Tag Twisted Spoon Charcoal Dragon Fang Silk Scarf Up-Grade Shell Bell Sea Incense Lax Incense Lucky Punch Metal Powder Thick Club Stick Red Scarf Blue Scarf Pink Scarf Green Scarf Yellow Scarf Wide Lens Muscle Band Wise Glasses Expert Belt Light Clay Life Orb Power Herb Toxic Orb Flame Orb Quick Powder Focus Sash Zoom Lens Metronome Iron Ball Lagging Tail Destiny Knot Black Sludge Icy Rock Smooth Rock Heat Rock Damp Rock Grip Claw Choice Scarf Sticky Barb Power Bracer Power Belt Power Lens Power Band Power Anklet Power Weight Shed Shell Big Root Choice Specs Flame Plate Splash Plate Zap Plate Meadow Plate Icicle Plate Fist Plate Toxic Plate Earth Plate Sky Plate Mind Plate Insect Plate Stone Plate Spooky Plate Draco Plate Dread Plate Iron Plate Odd Incense Rock Incense Full Incense Wave Incense Rose Incense Luck Incense Pure Incense Protector Electirizer Magmarizer Dubious Disc Reaper Cloth Razor Claw Razor Fang TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10 TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20 TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30 TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40 TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50 TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60 TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70 TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80 TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90 TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 ??? ??? Explorer Kit Loot Sack Rule Book Poké Radar Point Card Journal Seal Case Fashion Case Seal Bag Pal Pad Works Key Old Charm Galactic Key Red Chain Town Map Vs. Seeker Coin Case Old Rod Good Rod Super Rod Sprayduck Poffin Case Bicycle Suite Key Oak’s Letter Lunar Wing Member Card Azure Flute S.S. Ticket Contest Pass Magma Stone Parcel Coupon 1 Coupon 2 Coupon 3 Storage Key Secret Potion Vs. Recorder Gracidea Secret Key Apricorn Box Unown Report Berry Pots Dowsing Machine Blue Card Slowpoke Tail Clear Bell Card Key Basement Key Squirt Bottle Red Scale Lost Item Pass Machine Part Silver Wing Rainbow Wing Mystery Egg Red Apricorn Blue Apricorn Yellow Apricorn Green Apricorn Pink Apricorn White Apricorn Black Apricorn Fast Ball Level Ball Lure Ball Heavy Ball Love Ball Friend Ball Moon Ball Sport Ball Park Ball Photo Album GB Sounds Tidal Bell Rage Candy Bar Data Card 01 Data Card 02 Data Card 03 Data Card 04 Data Card 05 Data Card 06 Data Card 07 Data Card 08 Data Card 09 Data Card 10 Data Card 11 Data Card 12 Data Card 13 Data Card 14 Data Card 15 Data Card 16 Data Card 17 Data Card 18 Data Card 19 Data Card 20 Data Card 21 Data Card 22 Data Card 23 Data Card 24 Data Card 25 Data Card 26 Data Card 27 Jade Orb Lock Capsule Red Orb Blue Orb Enigma Stone Prism Scale Eviolite Float Stone Rocky Helmet Air Balloon Red Card Ring Target Binding Band Absorb Bulb Cell Battery Eject Button Fire Gem Water Gem Electric Gem Grass Gem Ice Gem Fighting Gem Poison Gem Ground Gem Flying Gem Psychic Gem Bug Gem Rock Gem Ghost Gem Dragon Gem Dark Gem Steel Gem Normal Gem Health Wing Muscle Wing Resist Wing Genius Wing Clever Wing Swift Wing Pretty Wing Cover Fossil Plume Fossil Liberty Pass Pass Orb Dream Ball Poké Toy Prop Case Dragon Skull Balm Mushroom Big Nugget Pearl String Comet Shard Relic Copper Relic Silver Relic Gold Relic Vase Relic Band Relic Statue Relic Crown Casteliacone Dire Hit 2 X Speed 2 X Sp. Atk 2 X Sp. Def 2 X Defense 2 X Attack 2 X Accuracy 2 X Speed 3 X Sp. Atk 3 X Sp. Def 3 X Defense 3 X Attack 3 X Accuracy 3 X Speed 6 X Sp. Atk 6 X Sp. Def 6 X Defense 6 X Attack 6 X Accuracy 6 Ability Urge Item Drop Item Urge Reset Urge Dire Hit 3 Light Stone Dark Stone TM93 TM94 TM95 Xtransceiver ??? Gram 1 Gram 2 Gram 3 Xtransceiver Medal Box DNA Splicers DNA Splicers Permit Oval Charm Shiny Charm Plasma Card Grubby Hanky Colress Machine Dropped Item Dropped Item Reveal Glass Weakness Policy Assault Vest Holo Caster Prof’s Letter Roller Skates Pixie Plate Ability Capsule Whipped Dream Sachet Luminous Moss Snowball Safety Goggles Poké Flute Rich Mulch Surprise Mulch Boost Mulch Amaze Mulch Gengarite Gardevoirite Ampharosite Venusaurite Charizardite X Blastoisinite Mewtwonite X Mewtwonite Y Blazikenite Medichamite Houndoominite Aggronite Banettite Tyranitarite Scizorite Pinsirite Aerodactylite Lucarionite Abomasite Kangaskhanite Gyaradosite Absolite Charizardite Y Alakazite Heracronite Mawilite Manectite Garchompite Latiasite Latiosite Roseli Berry Kee Berry Maranga Berry Sprinklotad TM96 TM97 TM98 TM99 TM100 Power Plant Pass Mega Ring Intriguing Stone Common Stone Discount Coupon Elevator Key TMV Pass Honor of Kalos Adventure Rules Strange Souvenir Lens Case Travel Trunk Travel Trunk Lumiose Galette Shalour Sable Jaw Fossil Sail Fossil Looker Ticket Bicycle Holo Caster Fairy Gem Mega Charm Mega Glove ~~~~~~~~~~~~~~~ Text File : 97 ~~~~~~~~~~~~~~~ ??? Master Balls Ultra Balls Great Balls Poké Balls Safari Balls Net Balls Dive Balls Nest Balls Repeat Balls Timer Balls Luxury Balls Premier Balls Dusk Balls Heal Balls Quick Balls Cherish Balls Potions Antidotes Burn Heals Ice Heals Awakenings Paralyze Heals Full Restores Max Potions Hyper Potions Super Potions Full Heals Revives Max Revives Fresh Waters Soda Pops Lemonades Moomoo Milks Energy Powders Energy Roots Heal Powders Revival Herbs Ethers Max Ethers Elixirs Max Elixirs Lava Cookies Berry Juices Sacred Ashes HP Ups Proteins Irons Carbos Calciums Rare Candies PP Ups Zincs PP Maxes Old Gateaux Guard Specs. Dire Hits X Attacks X Defenses X Speeds X Accuracies X Sp. Atks X Sp. Defs Poké Dolls Fluffy Tails Blue Flutes Yellow Flutes Red Flutes Black Flutes White Flutes Shoal Salts Shoal Shells Red Shards Blue Shards Yellow Shards Green Shards Super Repels Max Repels Escape Ropes Repels Sun Stones Moon Stones Fire Stones Thunder Stones Water Stones Leaf Stones Tiny Mushrooms Big Mushrooms Pearls Big Pearls Stardusts Star Pieces Nuggets Heart Scales Honey Growth Mulch Damp Mulch Stable Mulch Gooey Mulch Root Fossils Claw Fossils Helix Fossils Dome Fossils Old Ambers Armor Fossils Skull Fossils Rare Bones Shiny Stones Dusk Stones Dawn Stones Oval Stones Odd Keystones Griseous Orbs ??? ??? ??? Douse Drives Shock Drives Burn Drives Chill Drives ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? Sweet Hearts Adamant Orbs Lustrous Orbs Greet Mail Favored Mail RSVP Mail Thanks Mail Inquiry Mail Like Mail Reply Mail Bridge Mail S Bridge Mail D Bridge Mail T Bridge Mail V Bridge Mail M Cheri Berries Chesto Berries Pecha Berries Rawst Berries Aspear Berries Leppa Berries Oran Berries Persim Berries Lum Berries Sitrus Berries Figy Berries Wiki Berries Mago Berries Aguav Berries Iapapa Berries Razz Berries Bluk Berries Nanab Berries Wepear Berries Pinap Berries Pomeg Berries Kelpsy Berries Qualot Berries Hondew Berries Grepa Berries Tamato Berries Cornn Berries Magost Berries Rabuta Berries Nomel Berries Spelon Berries Pamtre Berries Watmel Berries Durin Berries Belue Berries Occa Berries Passho Berries Wacan Berries Rindo Berries Yache Berries Chople Berries Kebia Berries Shuca Berries Coba Berries Payapa Berries Tanga Berries Charti Berries Kasib Berries Haban Berries Colbur Berries Babiri Berries Chilan Berries Liechi Berries Ganlon Berries Salac Berries Petaya Berries Apicot Berries Lansat Berries Starf Berries Enigma Berries Micle Berries Custap Berries Jaboca Berries Rowap Berries Bright Powders White Herbs Macho Braces Exp. Shares Quick Claws Soothe Bells Mental Herbs Choice Bands King’s Rocks Silver Powders Amulet Coins Cleanse Tags Soul Dews Deep Sea Teeth Deep Sea Scales Smoke Balls Everstones Focus Bands Lucky Eggs Scope Lenses Metal Coats Leftovers Dragon Scales Light Balls Soft Sand Hard Stones Miracle Seeds Black Glasses Black Belts Magnets Mystic Waters Sharp Beaks Poison Barbs Never-Melt Ices Spell Tags Twisted Spoons Charcoals Dragon Fangs Silk Scarves Up-Grades Shell Bells Sea Incenses Lax Incenses Lucky Punches Metal Powders Thick Clubs Sticks Red Scarves Blue Scarves Pink Scarves Green Scarves Yellow Scarves Wide Lenses Muscle Bands Wise Glasses Expert Belts Light Clays Life Orbs Power Herbs Toxic Orbs Flame Orbs Quick Powders Focus Sashes Zoom Lenses Metronomes Iron Balls Lagging Tails Destiny Knots Black Sludges Icy Rocks Smooth Rocks Heat Rocks Damp Rocks Grip Claws Choice Scarves Sticky Barbs Power Bracers Power Belts Power Lenses Power Bands Power Anklets Power Weights Shed Shells Big Roots Choice Specs Flame Plates Splash Plates Zap Plates Meadow Plates Icicle Plates Fist Plates Toxic Plates Earth Plates Sky Plates Mind Plates Insect Plates Stone Plates Spooky Plates Draco Plates Dread Plates Iron Plates Odd Incenses Rock Incenses Full Incenses Wave Incenses Rose Incenses Luck Incenses Pure Incenses Protectors Electirizers Magmarizers Dubious Discs Reaper Cloths Razor Claws Razor Fangs TM01s TM02s TM03s TM04s TM05s TM06s TM07s TM08s TM09s TM10s TM11s TM12s TM13s TM14s TM15s TM16s TM17s TM18s TM19s TM20s TM21s TM22s TM23s TM24s TM25s TM26s TM27s TM28s TM29s TM30s TM31s TM32s TM33s TM34s TM35s TM36s TM37s TM38s TM39s TM40s TM41s TM42s TM43s TM44s TM45s TM46s TM47s TM48s TM49s TM50s TM51s TM52s TM53s TM54s TM55s TM56s TM57s TM58s TM59s TM60s TM61s TM62s TM63s TM64s TM65s TM66s TM67s TM68s TM69s TM70s TM71s TM72s TM73s TM74s TM75s TM76s TM77s TM78s TM79s TM80s TM81s TM82s TM83s TM84s TM85s TM86s TM87s TM88s TM89s TM90s TM91s TM92s HM01s HM02s HM03s HM04s HM05s HM06s ??? ??? Explorer Kits Loot Sacks Rule Books Poké Radars Point Cards Journals Seal Cases Fashion Cases Seal Bags Pal Pads Works Keys Old Charms Galactic Keys Red Chains Town Maps Vs. Seekers Coin Cases Old Rods Good Rods Super Rods Sprayducks Poffin Cases Bicycles Suite Keys Oak’s Letters Lunar Wings Member Cards Azure Flutes S.S. Tickets Contest Passes Magma Stones Parcels Coupon 1s Coupon 2s Coupon 3s Storage Keys Secret Potions Vs. Recorders Gracideas Secret Keys Apricorn Boxes Unown Reports Berry Pots Dowsing Machines Blue Cards Slowpoke Tails Clear Bells Card Keys Basement Keys Squirt Bottles Red Scales Lost Items Passes Machine Parts Silver Wings Rainbow Wings Mystery Eggs Red Apricorns Blue Apricorns Yellow Apricorns Green Apricorns Pink Apricorns White Apricorns Black Apricorns Fast Balls Level Balls Lure Balls Heavy Balls Love Balls Friend Balls Moon Balls Sport Balls Park Balls Photo Albums GB Sounds Tidal Bells Rage Candy Bars Data Card 01s Data Card 02s Data Card 03s Data Card 04s Data Card 05s Data Card 06s Data Card 07s Data Card 08s Data Card 09s Data Card 10s Data Card 11s Data Card 12s Data Card 13s Data Card 14s Data Card 15s Data Card 16s Data Card 17s Data Card 18s Data Card 19s Data Card 20s Data Card 21s Data Card 22s Data Card 23s Data Card 24s Data Card 25s Data Card 26s Data Card 27s Jade Orbs Lock Capsules Red Orbs Blue Orbs Enigma Stones Prism Scales Eviolites Float Stones Rocky Helmets Air Balloons Red Cards Ring Targets Binding Bands Absorb Bulbs Cell Batteries Eject Buttons Fire Gems Water Gems Electric Gems Grass Gems Ice Gems Fighting Gems Poison Gems Ground Gems Flying Gems Psychic Gems Bug Gems Rock Gems Ghost Gems Dragon Gems Dark Gems Steel Gems Normal Gems Health Wings Muscle Wings Resist Wings Genius Wings Clever Wings Swift Wings Pretty Wings Cover Fossils Plume Fossils Liberty Passes Pass Orbs Dream Balls Poké Toys Prop Cases Dragon Skulls Balm Mushrooms Big Nuggets Pearl Strings Comet Shards Relic Coppers Relic Silvers Relic Golds Relic Vases Relic Bands Relic Statues Relic Crowns Casteliacones Dire Hit 2s X Speed 2s X Sp. Atk 2s X Sp. Def 2s X Defense 2s X Attack 2s X Accuracy 2s X Speed 3s X Sp. Atk 3s X Sp. Def 3s X Defense 3s X Attack 3s X Accuracy 3s X Speed 6s X Sp. Atk 6s X Sp. Def 6s X Defense 6s X Attack 6s X Accuracy 6s Ability Urges Item Drops Item Urges Reset Urges Dire Hit 3s Light Stones Dark Stones TM93s TM94s TM95s Xtransceivers ??? Gram 1s Gram 2s Gram 3s Xtransceivers Medal Boxes DNA Splicers DNA Splicers Permits Oval Charms Shiny Charms Plasma Cards Grubby Hankies Colress Machines Dropped Items Dropped Items Reveal Glasses Weakness Policies Assault Vests Holo Casters Prof’s Letters Roller Skates Pixie Plates Ability Capsules Whipped Dreams Sachets Luminous Moss Snowballs Safety Goggles Poké Flutes Rich Mulch Surprise Mulch Boost Mulch Amaze Mulch Gengarites Gardevoirites Ampharosites Venusaurites Charizardite Xs Blastoisinites Mewtwonite Xs Mewtwonite Ys Blazikenites Medichamites Houndoominites Aggronites Banettites Tyranitarites Scizorites Pinsirites Aerodactylites Lucarionites Abomasites Kangaskhanites Gyaradosites Absolites Charizardite Ys Alakazites Heracronites Mawilites Manectites Garchompites Latiasites Latiosites Roseli Berries Kee Berries Maranga Berries Sprinklotads TM96s TM97s TM98s TM99s TM100s Power Plant Passes Mega Rings Intriguing Stones Common Stones Discount Coupons Elevator Keys TMV Passes Honors of Kalos Adventure Rules Strange Souvenirs Lens Cases Travel Trunks Travel Trunks Lumiose Galettes Shalour Sables Jaw Fossils Sail Fossils Looker Tickets Bicycles Holo Casters Fairy Gems Mega Charms Mega Gloves ~~~~~~~~~~~~~~~ Text File : 98 ~~~~~~~~~~~~~~~ None Master Ball Ultra Ball Great Ball Poké Ball Safari Ball Net Ball Dive Ball Nest Ball Repeat Ball Timer Ball Luxury Ball Premier Ball Dusk Ball Heal Ball Quick Ball Cherish Ball Potion Antidote Burn Heal Ice Heal Awakening Paralyze Heal Full Restore Max Potion Hyper Potion Super Potion Full Heal Revive Max Revive Fresh Water Soda Pop Lemonade Moomoo Milk Energy Powder Energy Root Heal Powder Revival Herb Ether Max Ether Elixir Max Elixir Lava Cookie Berry Juice Sacred Ash HP Up Protein Iron Carbos Calcium Rare Candy PP Up Zinc PP Max Old Gateau Guard Spec. Dire Hit X Attack X Defense X Speed X Accuracy X Sp. Atk X Sp. Def Poké Doll Fluffy Tail Blue Flute Yellow Flute Red Flute Black Flute White Flute Shoal Salt Shoal Shell Red Shard Blue Shard Yellow Shard Green Shard Super Repel Max Repel Escape Rope Repel Sun Stone Moon Stone Fire Stone Thunder Stone Water Stone Leaf Stone Tiny Mushroom Big Mushroom Pearl Big Pearl Stardust Star Piece Nugget Heart Scale Honey Growth Mulch Damp Mulch Stable Mulch Gooey Mulch Root Fossil Claw Fossil Helix Fossil Dome Fossil Old Amber Armor Fossil Skull Fossil Rare Bone Shiny Stone Dusk Stone Dawn Stone Oval Stone Odd Keystone Griseous Orb ??? ??? ??? Douse Drive Shock Drive Burn Drive Chill Drive ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? Sweet Heart Adamant Orb Lustrous Orb Greet Mail Favored Mail RSVP Mail Thanks Mail Inquiry Mail Like Mail Reply Mail Bridge Mail S Bridge Mail D Bridge Mail T Bridge Mail V Bridge Mail M Cheri Berry Chesto Berry Pecha Berry Rawst Berry Aspear Berry Leppa Berry Oran Berry Persim Berry Lum Berry Sitrus Berry Figy Berry Wiki Berry Mago Berry Aguav Berry Iapapa Berry Razz Berry Bluk Berry Nanab Berry Wepear Berry Pinap Berry Pomeg Berry Kelpsy Berry Qualot Berry Hondew Berry Grepa Berry Tamato Berry Cornn Berry Magost Berry Rabuta Berry Nomel Berry Spelon Berry Pamtre Berry Watmel Berry Durin Berry Belue Berry Occa Berry Passho Berry Wacan Berry Rindo Berry Yache Berry Chople Berry Kebia Berry Shuca Berry Coba Berry Payapa Berry Tanga Berry Charti Berry Kasib Berry Haban Berry Colbur Berry Babiri Berry Chilan Berry Liechi Berry Ganlon Berry Salac Berry Petaya Berry Apicot Berry Lansat Berry Starf Berry Enigma Berry Micle Berry Custap Berry Jaboca Berry Rowap Berry Bright Powder White Herb Macho Brace Exp. Share Quick Claw Soothe Bell Mental Herb Choice Band King’s Rock Silver Powder Amulet Coin Cleanse Tag Soul Dew Deep Sea Tooth Deep Sea Scale Smoke Ball Everstone Focus Band Lucky Egg Scope Lens Metal Coat Leftovers Dragon Scale Light Ball Soft Sand Hard Stone Miracle Seed Black Glasses Black Belt Magnet Mystic Water Sharp Beak Poison Barb Never-Melt Ice Spell Tag Twisted Spoon Charcoal Dragon Fang Silk Scarf Up-Grade Shell Bell Sea Incense Lax Incense Lucky Punch Metal Powder Thick Club Stick Red Scarf Blue Scarf Pink Scarf Green Scarf Yellow Scarf Wide Lens Muscle Band Wise Glasses Expert Belt Light Clay Life Orb Power Herb Toxic Orb Flame Orb Quick Powder Focus Sash Zoom Lens Metronome Iron Ball Lagging Tail Destiny Knot Black Sludge Icy Rock Smooth Rock Heat Rock Damp Rock Grip Claw Choice Scarf Sticky Barb Power Bracer Power Belt Power Lens Power Band Power Anklet Power Weight Shed Shell Big Root Choice Specs Flame Plate Splash Plate Zap Plate Meadow Plate Icicle Plate Fist Plate Toxic Plate Earth Plate Sky Plate Mind Plate Insect Plate Stone Plate Spooky Plate Draco Plate Dread Plate Iron Plate Odd Incense Rock Incense Full Incense Wave Incense Rose Incense Luck Incense Pure Incense Protector Electirizer Magmarizer Dubious Disc Reaper Cloth Razor Claw Razor Fang TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10 TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20 TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30 TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40 TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50 TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60 TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70 TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80 TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90 TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 ??? ??? Explorer Kit Loot Sack Rule Book Poké Radar Point Card Journal Seal Case Fashion Case Seal Bag Pal Pad Works Key Old Charm Galactic Key Red Chain Town Map Vs. Seeker Coin Case Old Rod Good Rod Super Rod Sprayduck Poffin Case Bicycle Suite Key Oak’s Letter Lunar Wing Member Card Azure Flute S.S. Ticket Contest Pass Magma Stone Parcel Coupon 1 Coupon 2 Coupon 3 Storage Key Secret Potion Vs. Recorder Gracidea Secret Key Apricorn Box Unown Report Berry Pots Dowsing Machine Blue Card Slowpoke Tail Clear Bell Card Key Basement Key Squirt Bottle Red Scale Lost Item Pass Machine Part Silver Wing Rainbow Wing Mystery Egg Red Apricorn Blue Apricorn Yellow Apricorn Green Apricorn Pink Apricorn White Apricorn Black Apricorn Fast Ball Level Ball Lure Ball Heavy Ball Love Ball Friend Ball Moon Ball Sport Ball Park Ball Photo Album GB Sounds Tidal Bell Rage Candy Bar Data Card 01 Data Card 02 Data Card 03 Data Card 04 Data Card 05 Data Card 06 Data Card 07 Data Card 08 Data Card 09 Data Card 10 Data Card 11 Data Card 12 Data Card 13 Data Card 14 Data Card 15 Data Card 16 Data Card 17 Data Card 18 Data Card 19 Data Card 20 Data Card 21 Data Card 22 Data Card 23 Data Card 24 Data Card 25 Data Card 26 Data Card 27 Jade Orb Lock Capsule Red Orb Blue Orb Enigma Stone Prism Scale Eviolite Float Stone Rocky Helmet Air Balloon Red Card Ring Target Binding Band Absorb Bulb Cell Battery Eject Button Fire Gem Water Gem Electric Gem Grass Gem Ice Gem Fighting Gem Poison Gem Ground Gem Flying Gem Psychic Gem Bug Gem Rock Gem Ghost Gem Dragon Gem Dark Gem Steel Gem Normal Gem Health Wing Muscle Wing Resist Wing Genius Wing Clever Wing Swift Wing Pretty Wing Cover Fossil Plume Fossil Liberty Pass Pass Orb Dream Ball Poké Toy Prop Case Dragon Skull Balm Mushroom Big Nugget Pearl String Comet Shard Relic Copper Relic Silver Relic Gold Relic Vase Relic Band Relic Statue Relic Crown Casteliacone Dire Hit 2 X Speed 2 X Sp. Atk 2 X Sp. Def 2 X Defense 2 X Attack 2 X Accuracy 2 X Speed 3 X Sp. Atk 3 X Sp. Def 3 X Defense 3 X Attack 3 X Accuracy 3 X Speed 6 X Sp. Atk 6 X Sp. Def 6 X Defense 6 X Attack 6 X Accuracy 6 Ability Urge Item Drop Item Urge Reset Urge Dire Hit 3 Light Stone Dark Stone TM93 TM94 TM95 Xtransceiver ??? Gram 1 Gram 2 Gram 3 Xtransceiver Medal Box DNA Splicers DNA Splicers Permit Oval Charm Shiny Charm Plasma Card Grubby Hanky Colress Machine Dropped Item Dropped Item Reveal Glass Weakness Policy Assault Vest Holo Caster Prof’s Letter Roller Skates Pixie Plate Ability Capsule Whipped Dream Sachet Luminous Moss Snowball Safety Goggles Poké Flute Rich Mulch Surprise Mulch Boost Mulch Amaze Mulch Gengarite Gardevoirite Ampharosite Venusaurite Charizardite X Blastoisinite Mewtwonite X Mewtwonite Y Blazikenite Medichamite Houndoominite Aggronite Banettite Tyranitarite Scizorite Pinsirite Aerodactylite Lucarionite Abomasite Kangaskhanite Gyaradosite Absolite Charizardite Y Alakazite Heracronite Mawilite Manectite Garchompite Latiasite Latiosite Roseli Berry Kee Berry Maranga Berry Sprinklotad TM96 TM97 TM98 TM99 TM100 Power Plant Pass Mega Ring Intriguing Stone Common Stone Discount Coupon Elevator Key TMV Pass Honor of Kalos Adventure Rules Strange Souvenir Lens Case Travel Trunk Travel Trunk Lumiose Galette Shalour Sable Jaw Fossil Sail Fossil Looker Ticket Bicycle Holo Caster Fairy Gem Mega Charm Mega Glove ~~~~~~~~~~~~~~~ Text File : 99 ~~~~~~~~~~~~~~~ ??? The best Poké Ball with the ultimate\nlevel of performance. With it, you will\ncatch any wild Pokémon without fail. An ultra-high-performance Poké Ball\nthat provides a higher success rate for\ncatching Pokémon than a Great Ball. A good, high-performance Poké Ball\nthat provides a higher Pokémon catch\nrate than a standard Poké Ball can. A device for catching wild Pokémon.\nIt’s thrown like a ball at a Pokémon,\ncomfortably encapsulating its target. A special Poké Ball that is used only in\nthe Great Marsh. It is recognizable by\nthe camouflage pattern decorating it. A somewhat different Poké Ball that\nis more effective when attempting\nto catch Water- or Bug-type Pokémon. A somewhat different Poké Ball that\nworks especially well when catching\nPokémon that live underwater. A somewhat different Poké Ball that\nbecomes more effective the lower\nthe level of the wild Pokémon. A somewhat different Poké Ball that\nworks especially well on a Pokémon\nspecies that has been caught before. A somewhat different Poké Ball that\nbecomes progressively more effective\nthe more turns that are taken in battle. A particularly comfortable Poké Ball\nthat makes a wild Pokémon quickly\ngrow friendlier after being caught. A somewhat rare Poké Ball that was\nmade as a commemorative item used\nto celebrate an event of some sort. A somewhat different Poké Ball that\nmakes it easier to catch wild Pokémon\nat night or in dark places like caves. A remedial Poké Ball that restores\nthe HP of a Pokémon caught with it\nand eliminates any status conditions. A somewhat different Poké Ball that\nhas a more successful catch rate if\nused at the start of a wild encounter. A quite rare Poké Ball that has been\ncrafted in order to commemorate\na special occasion of some sort. A spray-type medicine for treating\nwounds. It can be used to restore\n20 HP to an injured Pokémon. A spray-type medicine for poisoning.\nIt can be used once to lift the effects\nof being poisoned from a Pokémon. A spray-type medicine for treating\nburns. It can be used once to heal\na Pokémon suffering from a burn. A spray-type medicine for freezing.\nIt can be used once to defrost a\nPokémon that has been frozen solid. A spray-type medicine used against\nsleep. It can be used once to rouse a\nPokémon from the clutches of sleep. A spray-type medicine for paralysis.\nIt can be used once to free a\nPokémon that has been paralyzed. A medicine that can be used to fully\nrestore the HP of a single Pokémon\nand heal any status conditions it has. A spray-type medicine for treating\nwounds. It will completely restore\nthe max HP of a single Pokémon. A spray-type medicine for treating\nwounds. It can be used to restore\n200 HP to an injured Pokémon. A spray-type medicine for treating\nwounds. It can be used to restore\n50 HP to an injured Pokémon. A spray-type medicine that is broadly\neffective. It can be used once to heal\nall the status conditions of a Pokémon. A medicine that can revive fainted\nPokémon. It also restores half of\na fainted Pokémon’s maximum HP. A medicine that can revive fainted\nPokémon. It also fully restores a\nfainted Pokémon’s maximum HP. Water with a high mineral content.\nWhen consumed, it restores\n50 HP to an injured Pokémon. A highly carbonated soda drink.\nWhen consumed, it restores\n60 HP to an injured Pokémon. A very sweet and refreshing drink.\nWhen consumed, it restores\n80 HP to an injured Pokémon. A bottle of highly nutritious milk.\nWhen consumed, it restores\n100 HP to an injured Pokémon. A bitter medicine powder.\nWhen consumed, it restores\n50 HP to an injured Pokémon. An extremely bitter medicinal root.\nWhen consumed, it restores\n200 HP to an injured Pokémon. A very bitter medicine powder.\nWhen consumed, it heals all of\na Pokémon’s status conditions. A terribly bitter medicinal herb.\nIt revives a fainted Pokémon and\nfully restores its maximum HP. This medicine can restore 10 PP\nto a single selected move that\nhas been learned by a Pokémon. This medicine can fully restore the\nPP of a single selected move that\nhas been learned by a Pokémon. This medicine can restore 10 PP\nto each of the moves that have\nbeen learned by a Pokémon. This medicine can fully restore the\nPP of all of the moves that have\nbeen learned by a Pokémon. Lavaridge Town’s local specialty.\nIt can be used once to heal all the\nstatus conditions of a Pokémon. A 100 percent pure juice made of Berries.\nWhen consumed, it restores\n20 HP to an injured Pokémon. This rare ash can revive all fainted\nPokémon in a party. In doing so, it\nalso fully restores their maximum HP. A nutritious drink for Pokémon.\nWhen consumed, it raises the\nbase HP of a single Pokémon. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nAttack stat of a single Pokémon. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nDefense stat of a single Pokémon. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nSpeed stat of a single Pokémon. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nSp. Atk stat of a single Pokémon. A candy that is packed with energy.\nWhen consumed, it will instantly raise\nthe level of a single Pokémon by one. A medicine that can slightly raise the\nmaximum PP of a single move that has\nbeen learned by the target Pokémon. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nSp. Def stat of a single Pokémon. A medicine that can optimally raise the\nmaximum PP of a single move that has\nbeen learned by the target Pokémon. The Old Chateau’s hidden specialty.\nIt can be used once to heal all the\nstatus conditions of a Pokémon. An item that prevents stat reduction\namong the Trainer’s party Pokémon\nfor five turns after it is used in battle. An item that raises the critical-hit ratio\ngreatly. It can be used only once and\nwears off if the Pokémon is withdrawn. An item that boosts the Attack stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn. An item that boosts the Defense stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn. An item that boosts the Speed stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn. An item that boosts the accuracy of\na Pokémon during a battle. It wears\noff once the Pokémon is withdrawn. An item that boosts the Sp. Atk stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn. An item that boosts the Sp. Def stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn. A doll that attracts the attention of a\nPokémon. It guarantees escape from\nany battle with wild Pokémon. A toy that attracts the attention of a\nPokémon. It guarantees escape from\nany battle with wild Pokémon. A lovely toy flute to admire.\nIt’s made from blue glass. A lovely toy flute to admire.\nIt’s made from yellow glass. A lovely toy flute to admire.\nIt’s made from red glass. A lovely toy flute to admire.\nIt’s made from black glass. A lovely toy flute to admire.\nIt’s made from white glass. Pure salt that can be discovered\nonly deep inside the Shoal Cave. A pretty seashell that can be\nfound deep inside the Shoal Cave. A small red shard. It appears\nto be a fragment of some sort\nof implement made long ago. A small blue shard. It appears\nto be a fragment of some sort\nof implement made long ago. A small yellow shard. It appears\nto be a fragment of some sort\nof implement made long ago. A small green shard. It appears\nto be a fragment of some sort\nof implement made long ago. An item that prevents any low-level\nwild Pokémon from jumping out at\nyou for 200 steps after its use. An item that prevents any low-level\nwild Pokémon from jumping out at\nyou for 250 steps after its use. A long and durable rope.\nUse it to escape instantly\nfrom a cave or a dungeon. An item that prevents any low-level\nwild Pokémon from jumping out at\nyou for 100 steps after its use. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt burns as red as the evening sun. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt is as black as the night sky. A peculiar stone that can make\ncertain species of Pokémon evolve.\nThe stone has a fiery orange heart. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt has a distinct thunderbolt pattern. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt is the blue of a pool of clear water. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt has an unmistakable leaf pattern. A very small and rare mushroom.\nIt’s popular with a certain class of\ncollectors and sought out by them. A very large and rare mushroom.\nIt’s popular with a certain class of\ncollectors and sought out by them. A rather small pearl that has a\nvery nice silvery sheen to it.\nIt can be sold cheaply to shops. A rather large pearl that has a very nice silvery\nsheen. It can be sold to shops for a high price. Lovely, red sand that flows between\nthe fingers with a loose, silky feel.\nIt can be sold at a high price to shops. A small shard of a beautiful gem that\ndemonstrates a distinctly red sparkle.\nIt can be sold at a high price to shops. A nugget of the purest gold that gives\noff a lustrous gleam in direct light.\nIt can be sold at a high price to shops. A pretty, heart-shaped scale that is\nextremely rare. It glows faintly with\nall of the colors of the rainbow. A sweet honey with a lush aroma that\nattracts wild Pokémon when it is used\nin tall grass, in caves, or on special trees. A fertilizer to be spread on soft soil\nin regions where Berries are grown. A fertilizer to be spread on soft soil\nin regions where Berries are grown. A fertilizer to be spread on soft soil\nin regions where Berries are grown. A fertilizer to be spread on soft soil\nin regions where Berries are grown. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It looks as\nif it could be part of a plant’s root. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It appears\nto be a fragment of a claw. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It might be\na piece of a seashell. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It could\nbe a shell or carapace. A piece of amber that still contains the\ngenetic material of an ancient Pokémon.\nIt’s clear with a tawny, reddish tint. A fossil from a prehistoric Pokémon\nthat once lived on the land. It looks to\nbe from some kind of protective collar. A fossil from a prehistoric Pokémon\nthat once lived on the land. It appears\nas though it’s part of a head. A rare bone that is extremely valuable\nfor the study of Pokémon archeology.\nIt can be sold for a high price to shops. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt shines with a dazzling light. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt holds shadows as dark as can be. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt sparkles like a glittering eye. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt’s as round as a Pokémon Egg. A vital item that is needed to keep a\nstone tower from collapsing. Voices\ncan be heard from it occasionally. A glowing orb to be held by Giratina.\nIt boosts the power of Dragon- and\nGhost-type moves when it is held. -\n-\n- -\n-\n- -\n-\n- A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it becomes Water type. A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it becomes Electric type. A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it becomes Fire type. A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it becomes Ice type. -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- A piece of cloyingly sweet chocolate.\nWhen consumed, it restores\n20 HP to an injured Pokémon. A brightly gleaming orb to be held by\nDialga. It boosts the power of Dragon-\nand Steel-type moves when it is held. A beautifully glowing orb to be held by\nPalkia. It boosts the power of Dragon-\nand Water-type moves when it is held. Stationery designed to be easy to use\nwhen writing someone for the first time.\nHave a Pokémon hold it for delivery. Stationery designed to make it easier\nto write about your favorite things.\nHave a Pokémon hold it for delivery. Stationery designed to allow you to\nextend an invitation to the recipient.\nHave a Pokémon hold it for delivery. Stationery designed to make it easy\nfor you to express thanks. Have a\nPokémon hold it for delivery. Stationery designed to make it easier\nto pose a question about something.\nHave a Pokémon hold it for delivery. Stationery designed to allow you to\nrecommend something to the reader.\nHave a Pokémon hold it for delivery. Stationery designed to make it easy\nto respond to a letter you received.\nHave a Pokémon hold it for delivery. Stationery featuring an illustration of\na bridge that seems to pierce the sky.\nHave a Pokémon hold it for delivery. Stationery featuring an illustration of a bright-red\ndrawbridge. Have a Pokémon hold it for delivery. Stationery featuring an illustration of a\nhigh-tension steel suspension bridge.\nHave a Pokémon hold it for delivery. Stationery featuring an illustration of\na vintage-looking brick bridge.\nHave a Pokémon hold it for delivery. Stationery featuring an illustration of\na majestically arched bridge.\nHave a Pokémon hold it for delivery. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom paralysis on its own in battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom sleep on its own in battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom poisoning on its own in battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom a burn on its own in battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom being frozen on its own in battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can restore\n10 PP to a depleted move during battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can restore its\nown HP by 10 points during battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom confusion on its own in battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom any status condition during battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can restore its\nown HP by a small amount during battle. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base HP. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Attack. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Defense. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Sp. Atk. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Sp. Def. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Speed. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Fire-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Water-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Electric-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Grass-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Ice-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Fighting-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Poison-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Ground-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Flying-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Psychic-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Bug-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Rock-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Ghost-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Dragon-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Dark-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Steel-type attack. If held by a Pokémon, this Berry\nwill lessen the damage taken\nfrom one Normal-type attack. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Attack\nstat will increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Defense\nstat will increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Speed\nstat will increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Sp. Atk\nstat will increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Sp. Def\nstat will increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its critical-hit\nratio will increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, one of its stats\nwill sharply increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, being hit by a\nsupereffective attack will restore its HP. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its accuracy will\nincrease just once when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it will be able to\nmove first just once when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a physical attack hits the Pokémon\nholding it, the attacker will also be hurt. A Berry to be consumed by Pokémon.\nIf a special attack hits the Pokémon\nholding it, the attacker will also be hurt. An item to be held by a Pokémon.\nIt casts a tricky glare that lowers\nthe opposing Pokémon’s accuracy. An item to be held by a Pokémon.\nIt will restore any lowered stat in\nbattle. It can be used only once. An item to be held by a Pokémon.\nThis stiff, heavy brace helps Pokémon\ngrow strong but cuts Speed in battle. Turning on this special device will\nallow all the Pokémon on your team\nto receive Exp. Points from battles. An item to be held by a Pokémon.\nThis light, sharp claw lets the\nbearer move first occasionally. An item to be held by a Pokémon.\nThe comforting chime of this bell\ncalms the holder, making it friendly. An item to be held by a Pokémon.\nIt snaps the holder out of infatuation.\nIt can be used only once. An item to be held by a Pokémon.\nThis curious headband boosts Attack\nbut only allows the use of one move. An item to be held by a Pokémon.\nWhen the holder successfully inflicts\ndamage, the target may also flinch. An item to be held by a Pokémon.\nIt is a shiny, silver powder that will\nboost the power of Bug-type moves. An item to be held by a Pokémon.\nIt doubles any prize money received\nif the holding Pokémon joins a battle. An item to be held by a Pokémon.\nIt helps keep wild Pokémon away if\nthe holder is the head of the party. A wondrous orb to be held by either\nLatios or Latias. It raises both the\nSp. Atk and Sp. Def stats. An item to be held by Clamperl.\nThis fang gleams a sharp silver and\nraises the holder’s Sp. Atk stat. An item to be held by Clamperl.\nThis scale shines with a faint pink and\nraises the holder’s Sp. Def stat. An item to be held by a Pokémon.\nIt enables the holder to flee from any\nwild Pokémon encounter without fail. An item to be held by a Pokémon.\nA Pokémon holding this peculiar\nstone is prevented from evolving. An item to be held by a Pokémon.\nThe holder may endure a potential\nKO attack, leaving it with just 1 HP. An item to be held by a Pokémon.\nIt’s an egg filled with happiness that\nearns extra Exp. Points in battle. An item to be held by a Pokémon.\nIt’s a lens for scoping out weak points.\nIt boosts the holder’s critical-hit ratio. An item to be held by a Pokémon.\nIt is a special metallic film that can\nboost the power of Steel-type moves. An item to be held by a Pokémon.\nThe holder’s HP is slowly but steadily\nrestored throughout every battle. A very tough and inflexible scale.\nDragon-type Pokémon may be\nholding this item when caught. An item to be held by Pikachu.\nIt’s a puzzling orb that boosts\nits Attack and Sp. Atk stats. An item to be held by a Pokémon.\nIt is a loose, silky sand that boosts\nthe power of Ground-type moves. An item to be held by a Pokémon.\nIt is a durable stone that boosts\nthe power of Rock-type moves. An item to be held by a Pokémon.\nIt is a seed imbued with life force that\nboosts the power of Grass-type moves. An item to be held by a Pokémon.\nA pair of shady-looking glasses that\nboost the power of Dark-type moves. An item to be held by a Pokémon.\nThis belt helps the wearer to focus and\nboosts the power of Fighting-type moves. An item to be held by a Pokémon.\nIt is a powerful magnet that boosts\nthe power of Electric-type moves. An item to be held by a Pokémon.\nThis teardrop-shaped gem boosts\nthe power of Water-type moves. An item to be held by a Pokémon.\nIt’s a long, sharp beak that boosts\nthe power of Flying-type moves. An item to be held by a Pokémon.\nThis small, poisonous barb boosts\nthe power of Poison-type moves. An item to be held by a Pokémon.\nIt’s a piece of ice that repels heat\neffects and boosts Ice-type moves. An item to be held by a Pokémon.\nIt’s a sinister, eerie tag that boosts\nthe power of Ghost-type moves. An item to be held by a Pokémon.\nThis spoon is imbued with telekinetic\npower and boosts Psychic-type moves. An item to be held by a Pokémon.\nIt is a combustible fuel that boosts\nthe power of Fire-type moves. An item to be held by a Pokémon.\nThis hard and sharp fang boosts\nthe power of Dragon-type moves. An item to be held by a Pokémon.\nIt’s a sumptuous scarf that boosts\nthe power of Normal-type moves. A transparent device somehow\nfilled with all sorts of data.\nIt was produced by Silph Co. An item to be held by a Pokémon.\nThe holder regains a little HP every\ntime it inflicts damage on others. An item to be held by a Pokémon.\nThis incense has a curious aroma that\nboosts the power of Water-type moves. An item to be held by a Pokémon.\nThe beguiling aroma of this incense\nmay cause attacks to miss its holder. An item to be held by Chansey.\nThis pair of lucky boxing gloves will\nboost Chansey’s critical-hit ratio. An item to be held by Ditto.\nExtremely fine yet hard, this odd\npowder boosts the Defense stat. An item to be held by Cubone or\nMarowak. It is a hard bone of some\nsort that boosts the Attack stat. An item to be held by Farfetch’d.\nThis very long and stiff stalk of\nleek boosts its critical-hit ratio. An item to be held by a Pokémon.\nDuring a Contest, it raises the Cool\naspect of the Pokémon holding it. An item to be held by a Pokémon.\nDuring a Contest, it raises the Beauty\naspect of the Pokémon holding it. An item to be held by a Pokémon.\nDuring a Contest, it raises the Cute\naspect of the Pokémon holding it. An item to be held by a Pokémon.\nDuring a Contest, it raises the Smart\naspect of the Pokémon holding it. An item to be held by a Pokémon.\nDuring a Contest, it raises the Tough\naspect of the Pokémon holding it. An item to be held by a Pokémon.\nIt’s a magnifying lens that slightly\nboosts the accuracy of moves. An item to be held by a Pokémon.\nThis headband exudes strength, slightly\nboosting the power of physical moves. An item to be held by a Pokémon.\nThis thick pair of glasses slightly\nboosts the power of special moves. An item to be held by a Pokémon.\nIt’s a well-worn belt that slightly boosts\nthe power of supereffective moves. An item to be held by a Pokémon.\nProtective moves like Light Screen\nand Reflect will be effective longer. An item to be held by a Pokémon.\nIt boosts the power of moves, but\nat the cost of some HP on each hit. A single-use item to be held by a Pokémon.\nIt allows the holder to immediately use a\nmove that normally requires a turn to charge. An item to be held by a Pokémon.\nIt is a bizarre orb that will badly\npoison the holder during battle. An item to be held by a Pokémon.\nIt is a bizarre orb that will afflict the\nholder with a burn during battle. An item to be held by Ditto.\nExtremely fine yet hard, this odd\npowder boosts the Speed stat. An item to be held by a Pokémon. If the holder\nhas full HP, it will endure a potential KO\nattack with 1 HP. The item then disappears. An item to be held by a Pokémon.\nIf the holder moves after its target\nmoves, its accuracy will be boosted. An item to be held by a Pokémon.\nIt boosts moves used consecutively,\nbut only until a different move is used. An item to be held by a Pokémon.\nIt lowers Speed and allows Ground-type\nmoves to hit Flying-type and levitating holders. An item to be held by a Pokémon.\nIt is tremendously heavy and makes\nthe holder move slower than usual. An item to be held by a Pokémon.\nIf the holder becomes infatuated,\nthe opposing Pokémon will be, too. An item to be held by a Pokémon.\nIt gradually restores HP to Poison-type\nPokémon. It damages any other type. An item to be held by a Pokémon.\nIt extends the duration of the move\nHail when it’s used by the holder. An item to be held by a Pokémon.\nIt extends the duration of the move\nSandstorm when used by the holder. An item to be held by a Pokémon.\nIt extends the duration of the move\nSunny Day when used by the holder. An item to be held by a Pokémon.\nIt extends the duration of the move\nRain Dance when used by the holder. An item to be held by a Pokémon.\nIt extends the duration of multi-turn\nattacks like Bind and Wrap. An item to be held by a Pokémon.\nThis curious scarf boosts Speed\nbut only allows the use of one move. An item to be held by a Pokémon.\nIt damages the holder every turn and may\nlatch on to Pokémon that touch the holder. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nAttack stat to grow more after battling. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nDefense stat to grow more after battling. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nSp. Atk stat to grow more after battling. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nSp. Def stat to grow more after battling. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nSpeed stat to grow more after battling. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nmaximum HP to grow more after battling. An item to be held by a Pokémon.\nThis discarded carapace enables the\nholder to switch out of battle without fail. An item to be held by a Pokémon.\nIt boosts the power of HP-stealing\nmoves so the holder recovers more HP. An item to be held by a Pokémon.\nThese curious glasses boost Sp. Atk\nbut only allow the use of one move. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Fire-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Water-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Electric-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Grass-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Ice-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Fighting-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Poison-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Ground-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Flying-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Psychic-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Bug-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Rock-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Ghost-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Dragon-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Dark-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Steel-type moves. An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of Psychic-type moves. An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of Rock-type moves. An item to be held by a Pokémon.\nThis exotic-smelling incense makes\nthe holder bloated and slow moving. An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of Water-type moves. An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of Grass-type moves. An item to be held by a Pokémon.\nIt doubles any prize money received\nif the holding Pokémon joins a battle. An item to be held by a Pokémon.\nIt helps keep wild Pokémon away if\nthe holder is the head of the party. A protective item of some sort.\nIt is extremely stiff and heavy.\nIt’s loved by a certain Pokémon. A box packed with a tremendous\namount of electric energy.\nIt’s loved by a certain Pokémon. A box packed with a tremendous\namount of magma energy.\nIt’s loved by a certain Pokémon. A transparent device\noverflowing with dubious data.\nIts producer is unknown. A cloth imbued with horrifyingly\nstrong spiritual energy.\nIt’s loved by a certain Pokémon. An item to be held by a Pokémon.\nThis sharply hooked claw increases\nthe holder’s critical-hit ratio. An item to be held by a Pokémon.\nWhen the holder successfully inflicts\ndamage, the target may also flinch. The user sharpens its claws to\nboost its Attack stat and accuracy. The user slashes the target with huge,\nsharp claws. The user materializes an odd\npsychic wave to attack the target.\nThis attack does physical damage. The user quietly focuses its mind and\ncalms its spirit to raise its Sp. Atk and\nSp. Def stats. The target is scared off and a different\nPokémon is dragged out. In the wild,\nthis ends a battle against a single Pokémon. A move that leaves the target\nbadly poisoned. Its poison\ndamage worsens every turn. The user summons a hailstorm lasting five\nturns. It damages all Pokémon except the\nIce type. The user tenses its muscles to bulk up\nits body, raising both its Attack and\nDefense stats. The user drenches the target in a special\npoisonous liquid. This move’s power is\ndoubled if the target is poisoned. A unique attack that varies in type\ndepending on the Pokémon using it. The user intensifies the sun\nfor five turns, powering up\nFire-type moves. The target is taunted into a rage\nthat allows it to use only attack\nmoves for three turns. The target is struck with an icy-\ncold beam of energy. This may\nalso leave the target frozen. A howling blizzard is summoned to strike\nopposing Pokémon. This may also leave\nthe opposing Pokémon frozen. The target is attacked with a powerful beam.\nThe user can’t move on the next turn. A wondrous wall of light is put up to\nreduce damage from special attacks\nfor five turns. Enables the user to evade all attacks.\nIts chance of failing rises if it is used\nin succession. The user summons a heavy rain\nthat falls for five turns, powering\nup Water-type moves. The user lands and rests its body.\nIt restores the user’s HP by up to\nhalf of its max HP. The user creates a protective field\nthat prevents status conditions\nfor five turns. A full-power attack that grows more\npowerful the less the user likes\nits Trainer. A two-turn attack. The user gathers\nlight, then blasts a bundled beam on\nthe next turn. The user throws a stone or similar projectile\nto attack an opponent. A flying Pokémon\nwill fall to the ground when it’s hit. A strong electric blast crashes down on\nthe target. This may also leave the target\nwith paralysis. A wicked thunderbolt is dropped on\nthe target to inflict damage. This may\nalso leave the target with paralysis. The user sets off an earthquake that\nstrikes every Pokémon around it. A full-power attack that grows more\npowerful the more the user likes\nits Trainer. The user burrows, then attacks\non the next turn. It can also\nbe used to exit dungeons. The target is hit by a strong telekinetic\nforce. This may also lower the target’s\nSp. Def stat. The user hurls a shadowy blob at the\ntarget. This may also lower the target’s\nSp. Def stat. The user attacks with a swift chop.\nIt can also break barriers, such as\nLight Screen and Reflect. By moving rapidly, the user makes illusory\ncopies of itself to raise its evasiveness. A wondrous wall of light is put up to\nreduce damage from physical attacks\nfor five turns. The user strikes everything around it by\nswamping the area with a giant sludge wave.\nThis may also poison those hit. The target is scorched with an intense\nblast of fire. This may also leave the\ntarget with a burn. Unsanitary sludge is hurled at the target.\nThis may also poison the target. A five-turn sandstorm is summoned\nto hurt all combatants except for\nRock, Ground, and Steel types. The target is attacked with an intense\nblast of all-consuming fire. This may\nalso leave the target with a burn. Boulders are hurled at the target.\nThis also lowers the target’s Speed\nstat by preventing its movement. The user confounds the target with\nspeed, then slashes.\nThis attack never misses. The user torments and enrages the\ntarget, making it incapable of using\nthe same move twice in a row. An attack move that doubles its power if\nthe user is poisoned, burned, or\nhas paralysis. Cloaking itself in flame, the user attacks.\nThen, building up more power,\nthe user raises its Speed stat. The user goes to sleep for two turns.\nThis fully restores the user’s HP and\nheals any status conditions. If it is the opposite gender of the user,\nthe target becomes infatuated and less\nlikely to attack. The user attacks and steals the target’s\nheld item simultaneously. The user can’t\nsteal anything if it already holds an item. The user makes a swift attack on\nthe target’s legs, which lowers the\ntarget’s Speed stat. The user attacks the target with a song.\nOthers can join in the Round and make\nthe attack do greater damage. The user attacks the target with an\nechoing voice. If this move is used\nevery turn, it does greater damage. The user attacks the target at full power.\nThe attack’s recoil harshly lowers the\nuser’s Sp. Atk stat. The target is hit with wings of steel.\nThis may also raise the user’s Defense stat. The user heightens its mental focus and\nunleashes its power.\nThis may also lower the target’s Sp. Def. The user draws power from nature and\nfires it at the target. This may also\nlower the target’s Sp. Def. A restrained attack that prevents the\ntarget from fainting. The target is left\nwith at least 1 HP. The user shoots boiling hot water at\nits target. This may also leave the\ntarget with a burn. The user flings its held item at the target\nto attack. This move’s power and effects\ndepend on the item. The user attacks with an electric\ncharge. The user may use any remaining\nelectricity to raise its Sp. Atk stat. The user takes the target into the sky,\nthen drops it during the next turn.\nThe target cannot attack while in the sky. The user attacks opposing Pokémon with fire.\nIf a Pokémon is holding a certain item, such as a\nBerry, the item becomes burned up and unusable. The user suppresses the target and\nmakes its move go last. The user shoots a sinister, bluish-white\nflame at the target to inflict a burn. The user nimbly strikes the target.\nIf the user is not holding an item,\nthis attack inflicts massive damage. This move prevents the target from\nusing its held item. Its Trainer is\nalso prevented from using items on it. The user attacks everything around it\nby causing a tremendous explosion.\nThe user faints upon using this move. The user slashes with a sharp claw\nmade from shadows.\nCritical hits land more easily. The user stores power, then attacks.\nIf the user moves after the target,\nthis attack’s power will be doubled. The user gets revenge for a fainted ally.\nIf an ally fainted in the previous turn,\nthis move becomes more powerful. The user charges at the target using\nevery bit of its power.\nThe user can’t move on the next turn. The user polishes its body to reduce drag.\nThis can sharply raise the Speed stat. The user flashes a bright light that cuts\nthe target’s accuracy. The user stabs the target with\nsharpened stones from below.\nCritical hits land more easily. After making its attack, the user\nrushes back to switch places with\na party Pokémon in waiting. The user launches a weak jolt of\nelectricity that paralyzes the target. The user tackles the target with a high-speed\nspin. The slower the user compared to the\ntarget, the greater the move’s power. A frenetic dance to uplift the fighting\nspirit. This sharply raises the user’s\nAttack stat. While resisting, the user attacks the\nopposing Pokémon. This lowers the\nSp. Atk stat of those hit. The user hypnotizes itself into\ncopying any stat change made\nby the target. The user strikes everything around it\nby stomping down on the ground.\nThis lowers the Speed stat of those hit. The user blows its cold breath on the\ntarget. This attack always results in\na critical hit. Large boulders are hurled at the opposing\nPokémon to inflict damage. This may also\nmake the opposing Pokémon flinch. The user slashes at the target by\ncrossing its scythes or claws as if\nthey were a pair of scissors. The target is knocked away, and a different\nPokémon is dragged out. In the wild, this\nends a battle against a single Pokémon. The target is infested and attacked\nfor four to five turns.\nThe target can’t flee during this time. The target is stabbed with a tentacle\nor arm steeped in poison. This may also\npoison the target. The user eats the dreams of a sleeping\ntarget. It absorbs half the damage\ncaused to heal its own HP. The user snares the target with grass and\ntrips it. The heavier the target, the greater\nthe move’s power. The user enrages and confuses the\ntarget. However, this also sharply raises\nthe target’s Attack stat. While it is asleep, the user randomly uses\none of the moves it knows. After making its attack, the user\nrushes back to switch places with a\nparty Pokémon in waiting. The user makes a copy of itself using\nsome of its HP. The copy serves as\nthe user’s decoy. The user gathers all its light energy\nand releases it at once. This may also\nlower the target’s Sp. Def stat. The user creates a bizarre area in\nwhich slower Pokémon get to move\nfirst for five turns. The target is cut with a scythe or claw.\nThis can also be used to cut down thin trees. The user soars and then strikes\nits target on the next turn. This can\nalso be used to fly to any familiar town. The user attacks everything around it by\nswamping its surroundings with a giant wave.\nThis can also be used for crossing water. The target is slugged with a punch thrown\nat maximum power. This can also be used\nto move heavy boulders. The user charges at the target and may make it\nflinch. This can also be used to climb a waterfall. Diving on the first turn, the user floats\nup and attacks on the next turn. -\n-\n- -\n-\n- A bag filled with convenient tools for\nexploring. It provides access to the\nUnderground in the Sinnoh region. A sturdy, spacious bag that is\nused to carry any treasures or\nloot obtained in the coal mine. It lists the rules for holding battles.\nFor Link Battles, you may choose\nwhich set of rules you wish to use. A tool that can search out Pokémon\nthat are hiding in the tall grass. Its\nbattery is recharged as you walk. A card that lists how many\nBattle Points you have earned. A notebook that keeps a day-to-day\nrecord of your adventure so far. A case for storing Seals that can be\napplied to the exteriors of Poké Balls. A lovely case to store colorful Props\nfor your Pokémon to wear in a musical. A tiny bag that can hold 10 Seals\nfor decorating Poké Balls. A convenient notepad that is used to\nregister your Friends and friend codes\nand keep a record of your gameplay. A large key for operating the doors of\nthe Valley Windworks in the canyon.\nIt was held by a Team Galactic Grunt. An ancient good-luck charm made\nof Pokémon bones to be taken to\nthe elder of Celestic Town. A card key for disengaging the security\nsystems in the Galactic HQ. Losing it\ncan result in punishment, apparently. A mythical chain that is said to link\nthe Legendary Pokémon that created\nthe Sinnoh region. A very convenient map that can be\nviewed anytime. It even shows you\nyour present location in the region. A device that indicates Trainers who\nwant to battle. Its battery charges\nwhile you walk. A case for holding coins obtained\nat the Game Corner. It can hold up\nto 50,000 coins. An old and beat-up fishing rod.\nUse it at any body of water to\nfish for wild aquatic Pokémon. A new, good-quality fishing rod.\nUse it at any body of water to\nfish for wild aquatic Pokémon. An awesome, high-tech fishing rod.\nUse it at any body of water to\nfish for wild aquatic Pokémon. A watering can shaped like a Psyduck.\nIt helps promote the healthy growth of\nany Berries planted in good, soft soil. A case for storing Poffins cooked from Berries. A folding Bicycle that enables a rider\nto get around much faster than a pair\nof Running Shoes will allow. A key to one of the suites at a certain\nluxury hotel by a lake. For some odd\nreason, it often disappears. A letter from Professor Oak.\nWritten in it is a request for you\nto go to Route 224. A feather that glows like the moon.\nIt’s said to possess the power to\ndispel nightmares. A card needed for entering the inn in\nCanalave City. Oddly, the last date\nmarked on it was 50 years ago. A flute that puts out echoing sounds\nthat do not seem to be of this world.\nNo one knows who made it. A ticket required for sailing on the\nferry S.S. Aqua. It has a drawing\nof a ship on its front. A pass required for entering Pokémon\nContests. It has a drawing of an award\nribbon on its front. A stone formed by boulders melting in\nintensely hot magma, then hardening.\nMagma remains sealed inside it. A parcel entrusted into your care.\nYou are supposed to deliver it to your\nchildhood friend who left Twinleaf Town. A coupon to be exchanged for a\nPokémon Watch--Pokétch for short.\nThree coupons are needed. A coupon to be exchanged for a\nPokémon Watch--Pokétch for short.\nThree coupons are needed. A coupon to be exchanged for a\nPokémon Watch--Pokétch for short.\nThree coupons are needed. The key to Team Galactic’s sinister\nwarehouse located at the edge of\nVeilstone City. A fantastic medicine dispensed by the\npharmacy in Cianwood City. It fully\nheals a Pokémon of any ailment. An amazing device that can record a\nbattle between friends or the battles\nat certain special battle facilities. A flower sometimes bundled in\nbouquets to convey gratitude on\nspecial occasions like birthdays. A high-tech key that has to be used at\na specific location. It emits a special\nelectronic signal to open a door. A handy box where you can store\nup to 99 of each kind of Apricorn. A report of all the discovered kinds\nof Unown. Handy containers for cultivating\nBerries wherever you go. It searches for hidden items in the\narea and emits different lights and\nsounds when it detects something. A card to save points for the\nBuena’s Password show. A very tasty tail of something.\nIt can be sold at a high price to shops. A very old-fashioned bell that\nmakes a gentle ringing sound. A card key that opens a shutter in the\nRadio Tower. A key that opens a door in the\nGoldenrod Tunnel. A bottle used for watering plants in the\nBerry Pots. A scale from a red Gyarados.\nIt glows red like a flame. The Mime Jr. doll that was lost by\nthe Copycat. A pass required for riding the Magnet\nTrain. It allows you to ride whenever\nand however much you’d like. An important part of a machine that\nwas stolen from the Power Plant. A strange, silvery feather\nthat sparkles. A mystical rainbow feather\nthat sparkles. A mysterious Egg obtained from Mr. Pokémon.\nWhat is in the Egg is unknown. A red Apricorn.\nIt assails your nostrils. A blue Apricorn.\nIt smells a bit like grass. A yellow Apricorn.\nIt has an invigorating scent. A green Apricorn.\nIt has a mysterious, aromatic scent. A pink Apricorn.\nIt has a nice, sweet scent. A white Apricorn.\nIt doesn’t smell like anything. A black Apricorn.\nIt has a scent beyond one’s experience. A Poké Ball that makes it easier to\ncatch Pokémon that are usually\nvery quick to run away. A Poké Ball that makes it easier to\ncatch Pokémon that are at a lower\nlevel than your own Pokémon. A Poké Ball that is good for catching\nPokémon that you reel in with a Rod\nwhile out fishing. A Poké Ball that is better than usual\nat catching very heavy Pokémon. A Poké Ball that works best when\ncatching a Pokémon that is of the\nopposite gender of your Pokémon. A strange Poké Ball that will make\nthe wild Pokémon caught with it more\nfriendly toward you immediately. A Poké Ball that will make it easier\nto catch Pokémon that can evolve\nusing a Moon Stone. A special Poké Ball that is used\nduring the Bug-Catching Contest. A special Poké Ball for the Pal Park. A nice photo album for storing all the\nphotos taken along your adventure. A music player that allows you to listen\nto nostalgic songs. It’s operated with\nthe flip of a single switch. A very old-fashioned bell that\nmakes a gentle ringing sound. Mahogany Town’s famous candy.\nWhen consumed, it restores\n20 HP to an injured Pokémon. It holds Pokéathlon records. It is a\ncard that shows how many victories\nyou have had in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many losses\nyou have had in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon dashed in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon jumped in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Hurdle Dash. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Relay Run. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Pennant Capture. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Block Smash. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Disc Catch. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Snow Throw. It holds Pokéathlon records. It is a\ncard that shows how many points your\nPokémon scored in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon failed in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times\nyour Pokémon impeded themselves. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon tackled in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon fell down in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Ring Drop. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Lamp Jump. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Circle Push. It holds Pokéathlon records. It is a\ncard that shows how many Link\nPokéathlon wins you have had. It holds Pokéathlon records. It is a\ncard that shows how many Link\nPokéathlon losses you have had. It holds Pokéathlon records. It is a\ncard that shows how many times\nyou have won a Pokéathlon event. It holds Pokéathlon records. It is a\ncard that shows how many times\nyou have lost a Pokéathlon event. It holds Pokéathlon records. It is a\ncard that shows how many times you\nswitched Pokémon in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Goal Roll. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon won individual prizes. It holds Pokéathlon records. It is a\ncard that shows how many times you\ninstructed your Pokémon. It holds Pokéathlon records. It is a\ncard that shows how much time you\nspent participating in the Pokéathlon. A shiny green orb that is said to have\na legend tied to it. It’s known to have a\ndeep connection with the Hoenn region. A sturdy Capsule that can only\nbe opened with a special key. A shiny red orb that is said to have\na legend tied to it. It’s known to have a\ndeep connection with the Hoenn region. A shiny blue orb that is said to have\na legend tied to it. It’s known to have a\ndeep connection with the Hoenn region. A crystal ball that was excavated from\nthe ground. It’s a very beautiful stone that\nis covered with bits of rock and earth. A mysterious scale that causes\na certain Pokémon to evolve.\nIt shines in rainbow colors. A mysterious Evolutionary lump. When\nheld by a Pokémon that can still evolve,\nit raises both Defense and Sp. Def. An item to be held by a Pokémon.\nThis very light stone reduces the\nweight of a Pokémon when held. An item to be held by a Pokémon.\nIf the holder is hit, the attacker will\nalso be damaged upon contact. An item to be held by a Pokémon.\nThe holder will float in the air until hit.\nOnce hit, this item will burst. An item to be held by a Pokémon.\nWhen the holder is hit by an attack,\nthe attacker is removed from battle. An item to be held by a Pokémon.\nMoves that normally have no effect\nwill land on a Pokémon holding it. An item to be held by a Pokémon.\nA band that increases the power of\nbinding moves used by the holder. An item to be held by a Pokémon.\nIt boosts Sp. Atk if hit with a Water-\ntype attack. It can only be used once. An item to be held by a Pokémon.\nIt boosts Attack if hit with an Electric-\ntype attack. It can only be used once. An item to be held by a Pokémon.\nIf the holder is hit by an attack, it\nwill be switched out of battle. A gem with an essence of fire.\nWhen held, it strengthens the power\nof a Fire-type move one time. A gem with an essence of water.\nWhen held, it strengthens the power\nof a Water-type move one time. A gem with an essence of electricity.\nWhen held, it strengthens the power of\nan Electric-type move one time. A gem with an essence of nature.\nWhen held, it strengthens the power\nof a Grass-type move one time. A gem with an essence of ice.\nWhen held, it strengthens the power\nof an Ice-type move one time. A gem with an essence of combat.\nWhen held, it strengthens the power\nof a Fighting-type move one time. A gem with an essence of poison.\nWhen held, it strengthens the power\nof a Poison-type move one time. A gem with an essence of land.\nWhen held, it strengthens the power\nof a Ground-type move one time. A gem with an essence of air.\nWhen held, it strengthens the power\nof a Flying-type move one time. A gem with an essence of the mind.\nWhen held, it strengthens the power\nof a Psychic-type move one time. A gem with an insect-like essence.\nWhen held, it strengthens the power\nof a Bug-type move one time. A gem with an essence of rock.\nWhen held, it strengthens the power\nof a Rock-type move one time. A gem with a spectral essence.\nWhen held, it strengthens the power\nof a Ghost-type move one time. A gem with a draconic essence.\nWhen held, it strengthens the power\nof a Dragon-type move one time. A gem with an essence of darkness.\nWhen held, it strengthens the power\nof a Dark-type move one time. A gem with an essence of steel.\nWhen held, it strengthens the power\nof a Steel-type move one time. A gem with an ordinary essence.\nWhen held, it strengthens the power\nof a Normal-type move one time. An item for use on a Pokémon.\nIt slightly increases the base\nHP of a single Pokémon. An item for use on a Pokémon.\nIt slightly increases the base Attack\nstat of a single Pokémon. An item for use on a Pokémon.\nIt slightly increases the base Defense\nstat of a single Pokémon. An item for use on a Pokémon.\nIt slightly increases the base Sp. Atk\nstat of a single Pokémon. An item for use on a Pokémon.\nIt slightly increases the base Sp. Def\nstat of a single Pokémon. An item for use on a Pokémon.\nIt slightly increases the base Speed\nstat of a single Pokémon. Though this feather is beautiful,\nit’s just a regular feather and\nhas no effect on Pokémon. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It appears\nas though it could be part of its back. A fossil from a prehistoric Pokémon\nthat once lived in the sky. It looks as\nif it could come from part of its wing. A special pass to go to Liberty Garden.\nBoard the ship in Castelia City. A mysterious orb containing the power\nof the Unova region, to be used when\ngenerating Pass Power. A special Poké Ball that appears in your\nBag out of nowhere in the Entree Forest.\nIt can catch any Pokémon. A toy that attracts the attention of a\nPokémon. It guarantees escape from\nany battle with a wild Pokémon. A lovely case to store colorful Props\nfor your Pokémon to wear in a musical. A skull of a Pokémon which was said\nto have braved the angry waters to\nfly around the world. A rare mushroom that gives off\na nice fragrance. It can be sold at\na high price to shops. A big nugget of pure gold that gives\noff a lustrous gleam. It can be sold\nat a high price to shops. Very large pearls that sparkle in\na pretty silver color. They can be\nsold at a high price to shops. A shard that fell to the ground\nwhen a comet approached. It can\nbe sold at a high price to shops. A copper coin used by an ancient\ncivilization about 3,000 years ago. A silver coin used by an ancient\ncivilization about 3,000 years ago. A gold coin used by an ancient\ncivilization about 3,000 years ago. A fragile vase made by an ancient\ncivilization about 3,000 years ago. A heavy bracelet made by an ancient\ncivilization about 3,000 years ago. A stone figurine made by an ancient\ncivilization about 3,000 years ago. A heavy crown made by an ancient\ncivilization about 3,000 years ago. Castelia City’s specialty, soft-serve\nice cream. It heals all the status\nproblems of a single Pokémon. It can be used many times to raise the\ncritical-hit ratio of one Pokémon. It\nwears off if the Pokémon is withdrawn. It sharply raises the Speed stat of a\nPokémon in battle. It wears off if\nthe Pokémon is withdrawn. It sharply raises the Sp. Atk stat of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn. It sharply raises the Sp. Def stat of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn. It sharply raises the Defense stat\nof a Pokémon in battle. It wears off\nif the Pokémon is withdrawn. It sharply raises the Attack stat of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn. It sharply raises the accuracy of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn. It drastically raises the Speed stat of\na Pokémon in battle. It wears off if the\nPokémon is withdrawn. It drastically raises the Sp. Atk stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn. It drastically raises the Sp. Def stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn. It drastically raises the Defense stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn. It drastically raises the Attack stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn. It drastically raises the accuracy of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn. It raises the Speed stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn. It raises the Sp. Atk stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn. It raises the Sp. Def stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn. It raises the Defense stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn. It raises the Attack stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn. It raises the accuracy of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn. When used, it activates the\nAbility of an ally Pokémon. When used, it causes an ally\nPokémon to drop a held item. When used, it causes an ally\nPokémon to use its held item. When used, it restores any stat\nchanges of an ally Pokémon. It can be used many times to greatly\nraise a Pokémon’s critical-hit ratio. It\nwears off if the Pokémon is withdrawn. Reshiram’s body was destroyed and\nchanged into this stone. It is said to\nbe waiting for the emergence of a hero. Zekrom’s body was destroyed and\nchanged into this stone. It is said to\nbe waiting for the emergence of a hero. The user shrouds itself in electricity\nand smashes into its target.\nThis also damages the user a little. The user attacks with a punch. This may\nalso lower the target’s Defense stat. This\nmove can also shatter rocks in the field. The user yells as if it’s ranting about\nsomething, which lowers the Sp. Atk stat\nof opposing Pokémon. A high-tech transceiver with a\ncamera function. It allows up to\nfour-way calls. A rare stone. An important letter that\nWingull delivers. An important letter that\nWingull delivers. An important letter that\nWingull delivers. A high-tech transceiver with a\ncamera function. It allows up to\nfour-way calls. A box-shaped machine\nthat stores Medals and\nMedal information. A splicer that fuses Kyurem and a\ncertain Pokémon. They are said to\nhave been one in the beginning. A splicer that separates Kyurem\nand a certain Pokémon when\nthey have been fused. A permit that is needed to\nenter the Nature Preserve.\nNot many know about it. An oval charm said to increase\nthe chance of Pokémon Eggs\nbeing found at the Day Care. A shiny charm said to increase\nthe chance of finding a Shiny\nPokémon in the wild. A card key needed to enter the\npassword inside the Plasma Frigate. A handkerchief dropped by\na regular at Café Warehouse.\nIt smells faintly like a Pokémon. A special device that wrings out\nthe potential of Pokémon.\nIt is an imperfect prototype. The Xtransceiver found at the\nNimbasa City amusement park.\nIt seems it belongs to a boy. The Xtransceiver found at the\nNimbasa City amusement park.\nIt seems it belongs to a girl. A looking glass that reveals the truth.\nIt’s a mysterious glass that returns\na Pokémon to its original shape. An item to be held by a Pokémon.\nAttack and Sp. Atk sharply increase\nif the holder is hit with a move it’s weak to. An item to be held by a Pokémon.\nThis offensive vest raises Sp. Def\nbut prevents the use of status moves. A device that allows users to receive\nand view hologram clips at any time.\nIt is also used to chat with others. A letter that Professor Sycamore wrote\nto your mother. A faint but pleasant\nperfume seems to cling to the paper. Attaches roller skates to the bottom\nof your shoes, allowing you to glide\nquickly around and perform tricks. An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Fairy-type moves. A capsule that allows a Pokémon with\ntwo Abilities to switch between these\nAbilities when it is used. A soft and sweet treat made of fluffy,\npuffy, whipped and whirled cream.\nIt’s loved by a certain Pokémon. A sachet filled with fragrant perfumes\nthat are just slightly too overwhelming.\nYet it’s loved by a certain Pokémon. An item to be held by a Pokémon.\nIt boosts Sp. Def if hit with a Water-\ntype attack. It can only be used once. An item to be held by a Pokémon.\nIt boosts Attack if hit with an Ice-type\nattack. It can only be used once. An item to be held by a Pokémon.\nThese goggles protect the holder from\nboth weather-related damage and powder. A flute which can play with such a\nbeautiful tone that even sleeping\nPokémon find themselves roused. Mulch to be used in a Berry field.\nIt increases the Berry harvest without\nthe need for particularly diligent care. Mulch to be used in a Berry field.\nIt causes strange, sudden mutations\nbased on the combination of Berries. Mulch to be used in a Berry field.\nIt increases the Berry harvest that\ncan be grown by diligent watering. Mulch to be used in a Berry field.\nAn amazing Mulch with the effects\nof Rich, Surprise, and Boost Mulch. One variety of the mysterious Mega Stones.\nHave Gengar hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Gardevoir hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Ampharos hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Venusaur hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Charizard hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Blastoise hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Mewtwo hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Mewtwo hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Blaziken hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Medicham hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Houndoom hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Aggron hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Banette hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Tyranitar hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Scizor hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Pinsir hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Aerodactyl hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Lucario hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Abomasnow hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Kangaskhan hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Gyarados hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Absol hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Charizard hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Alakazam hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Heracross hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Mawile hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Manectric hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Garchomp hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Latias hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Latios hold it, and this stone will\nenable it to Mega Evolve during battle. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Fairy-type attack. If held by a Pokémon, this Berry\nwill increase the holder’s Defense\nif it’s hit with a physical move. If held by a Pokémon, this Berry will\nincrease the holder’s Sp. Def\nif it’s hit with a special move. A watering can shaped like a Lotad.\nIt helps promote the healthy growth of\nany Berries planted in good, soft soil. An attack that makes use of nature’s\npower. Its effects vary depending on\nthe user’s environment. The user releases a horrible aura\nimbued with dark thoughts. This\nmay also make the target flinch. Striking opponents over and over\nmakes the user’s fists harder.\nHitting a target raises the Attack stat. The user damages opposing Pokémon\nby emitting a powerful flash. The user tells the target a secret, and\nthe target loses its ability to concentrate.\nThis lowers the target’s Sp. Atk stat. This pass serves as an ID card\nfor gaining access to the power\nplant that lies along Route 13. This ring contains an untold power that\nsomehow enables Pokémon carrying\nMega Stones to Mega Evolve in battle. A rather curious stone that might\nappear to be valuable to some.\nIt’s all in the eye of the beholder. A perfectly normal stone that might\nappear to be valuable to some.\nIt’s all in the eye of the beholder. This special coupon allows you to\nbuy items at a discount when you\nare shopping at a boutique. A card key that activates the elevator\nin Lysandre Labs.\nIt is emblazoned with Team Flare’s logo. A commuter pass that allows the\nholder to ride the TMV between Lumiose\nCity and Kiloude City at any time. A precious symbol that is awarded\nonly to an individual who has done\ngreat things for the Kalos region. This book contains all the points a new\nTrainer needs to know on a journey.\nIt was handmade by a kind friend. An ornament depicting a Pokémon\nthat is venerated as a protector\nin some region far from Kalos. A rather chic-looking case\nfor carrying contact lenses. A light and yet incredibly effective\ntrunk, which can contain every last\npiece of clothing that can be bought. A light and yet incredibly effective\ntrunk, which can contain every last\npiece of clothing that can be bought. A popular treat in Lumiose City.\nIt can be used once to heal all the\nstatus conditions of a Pokémon. Shalour City’s famous shortbread.\nIt can be used once to heal all the\nstatus conditions of a Pokémon. A fossil from a prehistoric Pokémon\nthat once lived on the land. It looks as\nif it could be a piece of a large jaw. A fossil from a prehistoric Pokémon\nthat once lived on the land. It looks\nlike the impression from a skin sail. A ticket that was handmade by\nLooker. It’s decorated with a\nliberal amount of glittery paint. A folding Bicycle that enables a rider\nto get around much faster than a pair\nof Running Shoes will allow. A device that allows users to receive\nand view hologram clips at any time.\nIt is also used to chat with others. A gem with an essence of the fey.\nWhen held, it strengthens the power\nof a Fairy-type move one time. This charm contains an untold power\nthat somehow enables Pokémon carrying\nMega Stones to Mega Evolve in battle. This glove contains an untold power\nthat somehow enables Pokémon carrying\nMega Stones to Mega Evolve in battle. ~~~~~~~~~~~~~~~ Text File : 100 ~~~~~~~~~~~~~~~ \c \c \c [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] Welcome to the world of Pokémon! I am Augustine Sycamore, the Kalos region’s\nvery own Pokémon Professor.\c This world of ours is widely inhabited\nby creatures known as Pokémon!\c These mysterious creatures can be found in every\ncorner of our world... Some run across the plains, others fly through the\nskies, and others yet swim deep in the oceans... We live together with these Pokémon, lending\nour strength to one another to live and prosper.\c Let’s get started with some quick questions...\nAre you a boy? Or are you a girl?\c And what do you look like?\c Oho, I see. Would you tell me your name?\c So it’s [VAR TRNAME(0000)], then?\nDid I get that right?\c So it’s [VAR TRNAME(0000)], then?\nDid I get that right?\c [VAR TRNAME(0000)]... Très bien!\nWhat a fantastic name!\c [VAR TRNAME(0000)]! Your adventure begins now!\nYou are about to enter the beautiful Kalos region! Go and meet many Pokémon and people,\nand fill your life with rich experiences! Now let’s go visit the world of Pokémon! ~~~~~~~~~~~~~~~ Text File : 101 ~~~~~~~~~~~~~~~ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ヒ フ ヘ ホ マ ミ ム メ モ ヤ ユ ヨ ラ リ ル レ ロ ワ ヲ ン ~~~~~~~~~~~~~~~ Text File : 102 ~~~~~~~~~~~~~~~ There is no data\nin the Holo Caster. [~ 2] Tierno here! About Shalour City Let’s battle in front of the Gym! Let’s battle in front of the Gym! A declaration! [~ 8] Let’s battle in front of the Gym! Let’s battle in front of the Gym! Let’s meet in Couriway Town! Breaking News Congratulations on the Mega Evolution! What is potential? Sorry to bother you... It’s me! Looker! It’s me! Looker! It’s me, Looker... Breaking News Breaking News It’s ME! Looker! It’s ME! LOOKER! From Emma Hi, it’s Emma! ♪ Please read immediately! It’s Looker! It’s Looker! Listen! From Lysandre Labs [~ 29] It’s ME! LOOKER! 2 It’s ME! LOOKER! 4 It’s Sycamore. Hi, it’s Trevor. Hello, Holo Caster. It’s ME! LOOKER! 3 [~ 36] [~ 37] Tierno: So, check this out!\c\nI’m out on Route 5 right now, and\nit’s just hopping with wild Pokémon!\r\nHurry and come check it out!\c Sycamore: Hello there! Looks like you’ve\nalmost made it to Shalour City!\c\nThat’s fantastic! It looks like your journey\nwith your Pokémon around the Kalos region\r\nis going swimmingly!\c\nI wanted to tell you about a person in Shalour\nwho knows a great deal about Mega Evolution.\c\nPeople call him the Mega Evolution guru.\c\nI’ve told everyone else about him, so if you\nhave a second, you should give him a visit!\c Calem: [VAR TRNAME(0000)], I challenge you to a\nbattle in front of the Gym!\r\nYou’d better be ready!\c Serena: [VAR TRNAME(0000)]. I challenge you to a\nbattle in front of the Gym!\r\nPrepare yourself!\c Lysandre: Pokémon Trainers.\nI come to you by the Holo Caster\r\nto make an important announcement.\c\nListen well.\c\nTeam Flare will revive the ultimate weapon,\neliminate everyone who isn’t in our group,\r\nand return the world to a beautiful, natural state.\c\nUnproductive fools are consuming our future...\c\nIf nothing changes, the world will become ugly\nand conflicts will raze the land from end to end.\c\nI repeat. We will use the ultimate weapon\nand wipe the slate clean.\c\nI’m sorry, those of you who are not members\nof Team Flare, but this is adieu to you all.\c [~ 43] [~ 44] [~ 45] Calem: [VAR TRNAME(0000)].\c\nThis time, I challenge you to a battle in front of\nAnistar City’s Gym!\r\nYou’d better be ready!\c Serena: [VAR TRNAME(0000)].\c\nThis time, I challenge you to a battle in front of\nAnistar City’s Gym!\r\nPrepare yourself!\c Sycamore: Do you have a minute?\c\nI’d like to talk to you face-to-face.\nLet’s meet in Couriway Town!\c We’re bringing you this special bulletin.\c\nThe Poké Ball Factory in the area\naround Laverre City has been attacked.\c\nThe identities of those involved are unknown.\c\nHowever, this is not expected to have\nany effect on the sales of Poké Balls...\c Lysandre: Professor Sycamore told me\nyou can now wield Mega Evolution.\c\nThat is truly wonderful.\c\nWith that power, you can steer\nyour future in a better direction!\c\nWe can’t just cover up\nthe old filth with new filth!\c\nI implore you to consider what we\nneed to do to change the world\r\ninto a new, beautiful world!\c Lysandre: According to Professor Sycamore’s\nresearch, Mega Evolution releases all of a\r\nPokémon’s hidden energy at once.\c\nThe Pokémon then exhibits a level of power it\ncould not attain through ordinary Evolution.\c\nWhat meaning can we draw from this?\c\nDo all people and Pokémon have such potential,\nor is it hidden within a chosen few?\c Thank you for using the Holo Caster.\c\nLysandre Labs developed the Holo Caster\nto make the lives of Pokémon Trainers\r\nricher, fuller, and more convenient.\c\nWe hope you’ll continue to enjoy the\nfine services this device provides.\c [~ 53] Sycamore: Hello there!\c\nI wanted to talk to you for a little bit.\nCould you come to Lysandre Café?\c\nDo you know where it is?\c\nYou can see it from outside the\nPokémon Center right by Prism Tower.\c\nIt’s the red café.\c\nJust hop in a taxi if you can’t find it.\nBe seeing you soon!\c Trevor: Hello. How have you been?\c\nI just wanted to let you know\nwe’re all going to meet on Route 14.\r\nPlease come and join us.\c ???: Ahem...\c\n[VAR TRNAME(0000)]. Please excuse me.\nI only need a moment. Or perhaps three.\c\nThere is something I really need to talk\nabout with you.\c\nPlease come to the Looker Bureau.\nThe building is close to Rouge Plaza.\c\nI can’t say any more right now.\nI will expect to see you soon.\c Looker: So now that you’re heading off into\nthe city, [VAR TRNAME(0000)], I just thought I would\r\ngo over the locations of the hidden tickets\r\nonce again.\c\n1. In the Pokémon Center next to Magenta Plaza.\c\n2. In Centrico Plaza, in the tower illuminating\nthe city.\c\n3. On Vernal Avenue, at a shop selling medicines.\c\n4. On North Boulevard, 1F, in a place where\npeople rest.\c\n5. On North Boulevard, 1F, in a place filled with art.\c\nThat’s it.\c\nIf you’re having trouble, return to the\nLooker Bureau or read this message again.\c\nI wish you luck.\c Looker: [VAR TRNAME(0000)]!\nIt is I! Looker!\c\nI want to talk to you about something important!\nCould you come to the Looker Bureau, please?\c Looker: [VAR TRNAME(0000)]!\nI have received a tip from the children.\c\nI judge it most important,\nand it may be of use to you.\c\nMimi apparently doesn’t like\nbeing petted by strangers.\c\nIt is imperative that you check the\nalleys where Mimi is known\r\nto stroll around.\c\nTo be precise:\nAcross from the Galette Stand!\c\nAcross from Lumiose Station!\c\nRight next to Café Triste!\c\nThe entrances to these alleys are\nall found on North Boulevard!\c\nAu revoir and out!\nI wish you luck!\c Looker: [VAR TRNAME(0000)]!\nIt’s me! Looker!\c\nI want to talk to you about something important!\nCould you come to the Looker Bureau, please?\c Looker: [VAR TRNAME(0000)].\nIt’s me. Looker...\c\nI apologize for the interruption, but could\nyou make haste to the Looker Bureau?\c\nThere’s a bit of a situation.\nI could use your help.\c Newscaster: We bring you a special bulletin...\c\nLate last night, an intruder broke into the\nLumiose Museum and damaged a painting.\c\nMuseum staff said that security is very tight\nand breaking into the museum is impossible.\c\nThe culprit remains at large.\c Newscaster: We have another special bulletin.\nPoké Ball thefts are rampant in Lumiose City.\c\nThe thief strikes directly after Pokémon battles,\nwhen Trainers let their guard down.\c\nThese crimes are thought to be the work of a\nsingle individual, but reports on the suspect’s\r\nfeatures vary greatly, so authorities are\r\nstruggling to identify him--or her.\c\nThese crimes are occurring in back alleys and\nin other places where there are few people around.\c\nResidents of Lumiose City should exercise caution.\c Looker: It’s me! Looker!\n[VAR TRNAME(0000)]!\c\nWould you kindly return to\nthe Looker Bureau posthaste?\c Looker: OK!\nIt looks like you’ve arrived at the back alley.\c\n[VAR TRNAME(0000)]! Inspect the area!\nThe culprit may be in hiding close by.\c\nI am maintaining a lookout near your position,\nbut use every precaution!\c Looker: OK!\nLooks like you’ve reached the back alley.\c\n[VAR TRNAME(0000)]! Inspect the area once more!\nThe culprit may be hiding nearby again!\c\nWe’ll wait for an opening,\nand then I’ll rush in, too!\c\nCautiously, [VAR TRNAME(0000)], cautiously...\nClassic precautions never go out of style!\c Looker: Finally!\nLooks like you’ve reached the back alley!\c\n[VAR TRNAME(0000)]!\nShe’s trapped like a Patrat now!\c\nAccording to our informant,\nthe culprit is a young woman!\c\nShe won’t be able to fool us with\nher clever little transformations!\c\nWe will not let her escape again!\nThis time, we will most certainly catch her!\c\nWe’ll watch for an opening,\nand then I’ll rush in, too!\c\nI’m counting on you, [VAR TRNAME(0000)]!\c Looker: OK!\nLooks like you reached the back alley.\c\nBe of good cheer, [VAR TRNAME(0000)]!\c\nShe may have gotten away from us twice,\nbut THIS time, we’ll get her.\c\nYet I wonder... This miscreant does\nnot seem like an ordinary human being...\c\nIf you get into trouble, call me.\nCertainly! I’ll come running!\c\n[VAR TRNAME(0000)]!\nRemember your precautions!\c Emma: Um...\nHello? [VAR TRNAME(0000)]?\c\nEr, it’s me...Emma.\c\nI received this Holo Caster thing, so\nI thought I’d try sending a message.\r\nI hope it reaches you.\c\nI have something I want to ask you,\nso please come to the Looker Bureau\r\nwhen you have time.\c Emma: Hello, [VAR TRNAME(0000)].\nCan you hear me? It’s me, Emma.\c\nI have incredible news for you, so\nplease come to the Looker Bureau!\c Emma: [VAR TRNAME(0000)]!\nI just got a message from Xerosic!\c\nHe’s with Looker at Lysandre Café!\c\nI’m going to take Mimi there!\nHurry over and join us!\c If you have a Holo Caster,\nyou can view video messages\r\nfrom your Friends and other\r\npeople at your convenience.\c [~ 73] [~ 74] Checking StreetPass data...\nDon’t turn off the power. StreetPass cannot be used until\nyou accept the terms of the\r\nNintendo 3DS Service User Agreement. Please accept the terms of the\nNintendo 3DS Service User Agreement. Please accept the terms of the\nNintendo 3DS Service User Agreement.\r\nIf you do not, you cannot use SpotPass. You must accept the terms of the newest\nNintendo 3DS Service User Agreement\r\nto use StreetPass.\c\nTo use StreetPass, go to the\nNintendo 3DS system’s System Settings.\r\nTap Internet Settings, then Other Information.\r\nNext, tap User Agreement, and accept\r\nthe newest User Agreement. You must accept the terms of the newest\nNintendo 3DS Service User Agreement\r\nto use SpotPass.\c\nTo use SpotPass, go to the\nNintendo 3DS system’s System Settings.\r\nTap Internet Settings, then Other Information.\r\nNext, tap User Agreement, and accept\r\nthe newest User Agreement. Activating StreetPass...\nDon’t turn off the power. StreetPass has been activated!\c\nStreetPass communication will occur even\nwhen you are not playing this software.\c\nWhen you have a StreetPass hit, an update\nindicator will appear on the icon for this\r\nsoftware in the HOME Menu.\c\nWhen you see an update indicator, open the\nHolo Caster and check for new content. Cannot activate StreetPass for any more\nsoftware on this Nintendo 3DS system.\c\nUse StreetPass Management in the System\nSettings to deactivate StreetPass for\r\nother software. StreetPass has not been activated for\nPokémon X or Pokémon Y yet.\c\nActivate StreetPass? Loading StreetPass data...\nDon’t turn off the power. Failed to load StreetPass data. If you receive StreetPass data,\nyour game will be saved.\c\nCheck the results of\nStreetPass communication? Yes No Check announcements Update Activate SpotPass Deactivate SpotPass [~ 94] [~ 95] Quit Search for special announcements Info Checking SpotPass data...\nDon’t remove the SD Card. Updating the Holo Caster...\nPlease wait. Saving...\nDon’t turn off the power. Update? You will be connected to the Internet.\nWould you like to continue? Saving data to the SD Card...\nDon’t turn off the power. SpotPass has not been activated.\c\nSelect “Activate SpotPass” from the menu. Would you like to get notifications (including\nadvertisements for Pokémon products)\r\nand data related to this game via SpotPass? Would you like to get notifications (including\nadvertisements for Pokémon products)\r\nand data related to this game via SpotPass? Would you like to get notifications (including\nadvertisements for Pokémon products)\r\nand data related to this game via SpotPass? Would you like to receive notifications\n(including advertisements for Pokémon\r\nproducts) and data related to this game\r\nfrom Nintendo, The Pokémon Company,\r\nand their affiliates via SpotPass? Would you like to receive notifications\n(including advertisements for Pokémon\r\nproducts) and data related to this game\r\nfrom Nintendo, The Pokémon Company,\r\nand their affiliates via SpotPass? Activating SpotPass...\nDon’t remove the SD Card\nor turn off the power. SpotPass has been activated!\c\nWhen you receive Holo Caster data,\nan update indicator will appear on the\r\nicon for this software in the HOME Menu.\c\nIf you see the update indicator, open\nthe Holo Caster to check for new content. SpotPass is currently activated, so you will\nreceive announcements and data.\r\nChange the settings and deactivate SpotPass? Deactivating SpotPass...\nDon’t remove the SD Card\nor turn off the power. SpotPass has been deactivated. [~ 116] Searching the Internet for data...\nPlease wait a moment. Could not find new data. Disconnecting from the Internet...\nPlease wait. [~ 120] The connection failed.\nPlease wait a moment and try again. You may only update once per day.\nYou already updated once today. Checking data...\nDon’t remove the SD Card\nor turn off the power. There are no announcements. StreetPass with other users is\nrestricted by Parental Controls.\r\nStreetPass cannot be used. [~ 126] This data contains a link to the website:\n[VAR WEBSITE(0000)]\c\nOpen the website in the Internet browser? Could not start the Internet browser.\c\nPlease go to System Settings and\nupdate your Nintendo 3DS system.\c Wireless communication has been disabled.\c\nPlease push the wireless switch to enable\nwireless communication.\c If a special distribution is happening\nwhere you are (at an event, store, etc.),\r\nyou can receive that data.\c\nSearch for a special distribution? Yes No StreetPass News! On [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)],\nyou encountered [VAR NUM2(0003)] Pokémon player[VAR NUMBRNCH(0003,0100)]s.\c\nYou received [VAR NUM6(0004,0000)] PM to commemorate this!\c\nYou have met [VAR NUM6(0005,0000)] people via StreetPass!\c\nYou have earned a total of [VAR NUM9(0006,0000)] Poké Miles\nsince you started playing!\c The SD Card data is corrupt.\nDeleting data...\nDon’t remove the SD Card. Insufficient free space on SD Card.\nData cannot be received.\c\nCreate space on the SD Card.\c [~ 137] [~ 138] Holo Caster distributions\nvia SpotPass have ended.\c\nThank you very much for\nusing the Holo Caster. Holo Caster distributions\nvia SpotPass have ended. Activate StreetPass and SpotPass for this\nsoftware to receive info such as news and\r\nevent announcements via the Holo Caster.\c\nWhen you see the update indicator on the\nicon for this software on the HOME Menu\r\nof your Nintendo 3DS system, start the game\r\nand check the Holo Caster.\c\nAlso, if an event or store is having a\nspecial distribution, receive it by selecting\r\n“Search for special announcements.” ~~~~~~~~~~~~~~~ Text File : 103 ~~~~~~~~~~~~~~~ Chapter 1\nThat Man’s a Real...Looker Chapter 2\nIn the Back Alleys Chapter 3\nDetective, Tourist, Gang Chapter 4\nAn Unforgivable Crime Chapter 5\nA Fiery Woman and the Truth Revealed Final Chapter\nHere’s Lookin’ at You, Kid Our story together ends here,\nbut their story is just beginning... ~~~~~~~~~~~~~~~ Text File : 104 ~~~~~~~~~~~~~~~ Checking the GTS’s status... The Pokémon you deposited was traded! Welcome to the GTS!\nWhat would you like to do? Seek Pokémon Deposit Pokémon Summary of [VAR PKNICK(0000)] Quit the GTS Seek Pokémon Pokémon you want Gender Level Search with these conditions! Options Back You cannot select a gender when you enter\na name. Searching for the Pokémon you want... What kind of Pokémon are you seeking? What Pokémon? ガギグゲゴザジズゼゾダヂヅデドバビブベボパピプペポァィゥェォッ\n カキクケコサシスセソタチツテトハヒフヘホハヒフヘホアイウエオツ アイウエオカキクケコサシスセソタチツテトナニヌネノハヒフヘホマミムメモヤユヨラリルレロワ [VAR PKNAME(0001)] Please choose its gender. Any [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] Please choose its level. Any 1 to 10 11 to 20 21 to 30 31 to 40 41 to 50 51 to 60 61 to 70 71 to 80 81 to 90 91 or higher Select options. Do you want to include people who are\nseeking special Pokémon? Include Don’t include Please select who you wish to trade with. Lv. Searching...\nPlease wait. Please select conditions. Pokémon the person wants Region Filter with these conditions. Back No result was found with these conditions! Filter by Pokémon desired. Any Pokémon you have Back Filter by region. Any Same as your region Different from your region Back [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] Message Deposit with these conditions. Back Please choose the Pokémon you want. Will you take [VAR PKNICK(0000)]? Take back [VAR NUM3(0000)] [VAR ITEM2(0000)] The GTS is undergoing maintenance. The GTS is currently busy.\nPlease try again later. The search failed... Communication error. Unable to connect to the GTS. You were disconnected from the GTS. No search result was found. You must decide which Pokémon you want\nbefore depositing your Pokémon. Please choose a Pokémon you want. [~ 91] This Pokémon has already been traded. Your deposited Pokémon came back! This Pokémon cannot be offered for trade! ~~~~~~~~~~~~~~~ Text File : 105 ~~~~~~~~~~~~~~~ Berry Picker Head It Tile Puzzle Easy Normal Hard Unlimited Which game do you want to play? Select a difficulty You need three Pokémon in good condition. ~~~~~~~~~~~~~~~ Text File : 106 ~~~~~~~~~~~~~~~ Welcome to Game Sync!\c\nGame Sync connects\nthe Pokémon Global Link website and\r\nPokémon X and Pokémon Y.\c\nRegister the Game Sync ID obtained in\nPokémon X or Pokémon Y\r\nat the Pokémon Global Link,\r\nand you can enjoy various features.\c\nFor details, please read “Info.”\c Game Sync failed because the Game Sync ID\nwasn’t registered at the Pokémon Global Link.\c\nPlease access the Pokémon Global Link\nand enter the Game Sync ID.\c Will you create a Game Sync ID to use\nGame Sync? Connecting to the Internet.\nPlease stand by... Saving...\nDon’t turn off the power. Your Game Sync ID has been issued.\c\nPlease register your Game Sync ID at\nthe Pokémon Global Link.\c\nOnce it’s registered, you can use Game Sync.\c\nThe current Game Sync settings of\nthis game are:\c\nAuto Sync--On, and\nPoké Miles--Send all.\c\nYou can change these settings in “Settings”\nanytime you want.\c\nFor details about how to use Game Sync,\nplease read “Info.”\c The Game Sync settings have been\nchanged.\c [~ 7] Game Sync ended because the server is busy.\nPlease try again later. Issuing a Game Sync ID was canceled\nbecause the server is busy.\c\nPlease wait and try again later. [~ 10] Game Sync is in progress...\nDon’t turn off the power. [~ 12] Game Sync complete! [~ 14] Yes No Welcome to Game Sync! Create your Game Sync ID Info Game Sync Settings [~ 22] What is Game Sync? Prep for Game Sync What is Game Sync? Prep for Game Sync How to use Game Sync Settings Auto Sync On Off Poké Miles Send all Don’t send Info about Game Sync Game Sync ID Visit the Pokémon Global Link\nwebsite, and enter your Game Sync ID\ndisplayed on the screen to register it.\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)] Game Sync Log\nYou used Game Sync at [VAR COLOR(0002)][VAR NUM2(0003)]:[VAR NUM2(0004)][VAR COLOR(0000)]\non [VAR COLOR(0002)][VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)][VAR COLOR(0000)].\nItems delivered: [VAR COLOR(0002)][VAR NUM3(0005)][VAR COLOR(0000)]\n\nPokémon Global Link\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)] [VAR NUM1(0000)]/[VAR NUM1(0001)] Your Game Sync ID displayed on the\nscreen has been registered at\nthe Pokémon Global Link.\n\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)] <Game Sync Log>\nYou used Game Sync at [VAR COLOR(0002)][VAR NUM2(0003)]:[VAR NUM2(0004)][VAR COLOR(0000)]\non [VAR COLOR(0002)][VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)][VAR COLOR(0000)].\n\n<Pokémon Global Link>\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)] Game Sync connects\nPokémon X or Pokémon Y and\nthe Pokémon Global Link website,\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)].\nUse Game Sync to send\nyour saved game to\nthe Pokémon Global Link. Use the Pokémon Global Link to obtain items\nand to check the saved data in your\nPokémon X or Pokémon Y game.\nUse Game Sync to send any obtained items\nto your Pokémon X or Pokémon Y game. Follow the steps below to use Game Sync:\n\nStep 1.\nChoose “Create your Game Sync ID”\nin the Game Sync menu to\nobtain your Game Sync ID. Step 2.\nVisit the Pokémon Global Link website,\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)],\nand register your Game Sync ID.\nYou’ll then be able to use Game Sync. To register your Game Sync ID, you need to\nregister a Pokémon Global Link account.\nVisit the Pokémon Global Link for details. Game Sync connects\nPokémon X or Pokémon Y and\nthe Pokémon Global Link website,\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)].\nUse Game Sync to send\nyour saved game to\nthe Pokémon Global Link. Use the Pokémon Global Link to obtain items\nand to check the saved data in your\nPokémon X or Pokémon Y game.\nUse Game Sync to send any obtained items\nto your Pokémon X or Pokémon Y game. Visit the Pokémon Global Link website,\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)],\nand register your Game Sync ID\nto use Game Sync. To register your Game Sync ID, you need to\nregister a Pokémon Global Link account.\nVisit the Pokémon Global Link for details. Choose “Game Sync” to connect to\nthe Pokémon Global Link.\nPlease note that you can’t connect to\nthe site to play if you haven’t first\nregistered your Game Sync ID at\nthe Pokémon Global Link. If you set Auto Sync “On”\nin Settings and PSS (Player Search System) is\nconnected to the Internet, Game\nSync will be done automatically every time\nyou save the game in the menu. To use the Poké Miles you\nhave collected, send them to\nthe Pokémon Global Link via Game Sync.\nIn Settings, choose “Send all”\nfor your Poké Miles. When you receive items you obtained in\nthe Pokémon Global Link via Game Sync,\na delivery girl shows up at a Pokémon Center.\nSpeak to her to receive the items. Game Sync also allows you to send\na photo that Phil the Photo Guy took\nto the Pokémon Global Link.\nAfter a photo shoot, use Game Sync. Only one photo will be saved\nto be sent by Game Sync.\nPlease note that if you take a new\nphoto before sending an old one,\nthe photo will be overwritten. [~ 57] ~~~~~~~~~~~~~~~ Text File : 107 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [VAR TRNAME(0001)] scurried to a Pokémon Center,\nprotecting the exhausted Pokémon from any\nfurther harm... [VAR TRNAME(0001)] scurried back home,\nprotecting the exhausted Pokémon from\nany further harm... ~~~~~~~~~~~~~~~ Text File : 108 ~~~~~~~~~~~~~~~ Thank you for coming to see\nthe Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to see\nthe 2013 Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to see\nthe 2014 Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to see\nthe 2015 Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to see\nthe 2016 Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to see\nthe 2017 Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to see\nthe 2018 Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nthe Pokémon Center!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Center Tokyo!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Center Osaka!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Center Fukuoka!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Center Nagoya!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Center Sapporo!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Center Yokohama!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for participating in the\nPokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\n2013 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\n2014 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\n2015 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\n2016 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\n2017 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\n2018 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\nPokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\n2013 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\n2014 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\n2015 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\n2016 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\n2017 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\n2018 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\nPokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\n2013 Pokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\n2014 Pokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\n2015 Pokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\n2016 Pokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\n2017 Pokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\n2018 Pokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\nPokémon Video Game Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in a 2013\nPokémon Video Game Championships event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in a 2014\nPokémon Video Game Championships event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in a 2015\nPokémon Video Game Championships event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for participating in a 2016\nPokémon Video Game Championships event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in a 2017\nPokémon Video Game Championships event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in a 2018\nPokémon Video Game Championships event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\nPokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for playing Pokémon!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the store!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for participating in\nthe Battle Competition!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for participating in a\nPokémon Video Game event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. This is a gift from the Pokémon Video Game\nevent! Please pick up your gift from\nthe delivery girl in any Pokémon Center. This is a present from the Pokémon Fan Club!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for watching Pokémon programs!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. This is a gift from a Pokémon program!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nthe Pokémon Concert!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for watching\nthe Pokémon animation!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for receiving this distribution!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. This is a gift from the\nPokémon Global Link!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for visiting the Pokémon Global Link!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. This is a gift from the Pokémon Global Link!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to a\n2013 Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to a\n2014 Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to a\n2015 Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to a\n2016 Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to a\n2017 Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to a\n2018 Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to Pokémon Festa!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nPokémon Festa 2013!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nPokémon Festa 2014!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nPokémon Festa 2015!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nPokémon Festa 2016!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nPokémon Festa 2017!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nPokémon Festa 2018!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the PokéPark!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. This is a gift from the PokéPark!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the\nPokéPark in 2013!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the\nPokéPark in 2014!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the\nPokéPark in 2015!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the\nPokéPark in 2016!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the\nPokéPark in 2017!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the\nPokéPark in 2018!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nthe Pokémon Center Tohoku!\nPlease pick up your gift from\nthe delivery girl in the game. This is a gift from GAME FREAK!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the stadium!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nthe Pokémon Center Tokyo Bay!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Store!\nPlease pick up your gift from\nthe delivery girl in the game. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. 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Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. 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Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming\nto see the Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to see\nthe 2013 Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to see\nthe 2014 Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to see\nthe 2015 Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to see\nthe 2016 Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to see\nthe 2017 Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to see\nthe 2018 Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Tokyo!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Osaka!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Fukuoka!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Nagoya!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Sapporo!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Yokohama!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in\nthe Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\n2013 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\n2014 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\n2015 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\n2016 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\n2017 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\n2018 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\n2013 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\n2014 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\n2015 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\n2016 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\n2017 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\n2018 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\nPokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2013 Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2014 Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2015 Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2016 Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2017 Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2018 Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\nPokémon Video Game Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in a 2013\nPokémon Video Game Championships event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in a 2014\nPokémon Video Game Championships event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in a 2015\nPokémon Video Game Championships event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in a 2016\nPokémon Video Game Championships event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in a 2017\nPokémon Video Game Championships event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in a 2018\nPokémon Video Game Championships event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for playing Pokémon!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the store!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in\nthe Battle Competition!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating\nin a Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. This is a gift from the Pokémon Video Game\nevent! You have already picked up your gift\nfrom the delivery girl. This is a present from\nthe Pokémon Fan Club!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for watching Pokémon programs!\nYou have already picked up your gift\nfrom the delivery girl. This is a gift from a Pokémon program!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Concert!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for watching\nthe Pokémon animation!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for receiving this distribution!\nYou have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. This is a gift from the\nPokémon Global Link!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for visiting the Pokémon Global Link!\nYou have already picked up your gift\nfrom the delivery girl. This is a gift from the Pokémon Global Link!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2013 Pokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2014 Pokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2015 Pokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2016 Pokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2017 Pokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2018 Pokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to Pokémon Festa!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nPokémon Festa 2013!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nPokémon Festa 2014!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nPokémon Festa 2015!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nPokémon Festa 2016!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nPokémon Festa 2017!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nPokémon Festa 2018!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the PokéPark!\nYou have already picked up your gift\nfrom the delivery girl. This is a gift from the PokéPark!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokéPark in 2013!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokéPark in 2014!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokéPark in 2015!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokéPark in 2016!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokéPark in 2017!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokéPark in 2018!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Tohoku!\nYou have already picked up your gift\nfrom the delivery girl. This is a gift from GAME FREAK!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe stadium!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Tokyo Bay!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Store!\nYou have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. ~~~~~~~~~~~~~~~ Text File : 109 ~~~~~~~~~~~~~~~ Welcome to Mystery Gift! RECEIVE GIFT CHECK THE CARD ALBUM INFO QUIT GET VIA LOCAL WIRELESS GET VIA INTERNET GET VIA INFRARED GET WITH CODE BACK ABOUT MYSTERY GIFT ABOUT THE CARD ALBUM WHEN THE ALBUM IS FULL The communication channel must be opened.\nIs that OK? Please choose how you want\nto receive your gift. Launch local wireless communication? Infrared communications will\nbe launched.\c\nPlease face your Nintendo 3DS system\ntoward the other person’s, and press the\r\nA Button. Searching for a gift.\nPlease wait... [~ 18] [~ 19] Receive this gift? Receiving your gift...\nDon’t turn off the power. The gift has been received!\c\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. You are out of room for gifts. You are out of room for Wonder Cards.\c\nYou may not accept another gift until you\nthrow away one or more Wonder Cards. Please throw away one card you no longer\nneed to keep. You must throw away one card\nto receive a Mystery Gift.\r\nIs that OK? [~ 27] There were no gifts to be found... There was a problem\nwith receiving the gift. A gift has been found, but it cannot\nbe received using this game. You’ve received this gift before.\nYou cannot get another one. The gift was not there... Wireless communication is currently disabled.\c\nPlease push the wireless switch to enable\nwireless communication. Wonder Card Date received A Button: Done A Button: Sort CARD ALBUM [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)] [VAR NUM1(0003)]/[VAR NUM1(0004)] What would you like to do with this\nWonder Card? This card cannot be thrown away, because\nyou have not picked up your gift yet. Is it OK to throw away this card? Please select a card to swap with. Saving your Card Album...\nDon’t turn off the power. Swap Discard What would you like to know about? Mystery Gift allows you to receive great gifts\nthrough various communication modes.\c\nOnce you have received a gift,\nplease go to any Pokémon Center and\r\npick it up from the delivery girl. When you’ve received a Mystery Gift,\nyour Wonder Card will be displayed\r\nin the Card Album.\c\nWhen you’ve picked up the gift from a\ndelivery girl, the card will have a stamp on it.\c\nMake sure to pick up gifts\nwhen the cards aren’t stamped.\c\nThere is a limit to how many\ncards you can save in the Album.\c\nYou can store up to 24 cards.\c\nWhen the card slots are full, you will\nnot be able to receive any more.\c\nPlease delete some from the Album. When you cannot receive new cards,\nplease check the Card Album.\c\nIf it’s full with 24 Wonder Cards, choose a\nWonder Card from a gift you’ve already picked\r\nup and press the A Button to throw it away.\c\nIf you have gifts waiting, go to any Pokémon\nCenter and pick them up from the delivery girl. You will be connected to the Internet.\nWould you like to continue? Connecting to the Internet.\nPlease stand by... You failed to enter the correct code,\nso you can’t try reentering the code\r\nfor a while. Please try again later.\c Please enter the code.\c Verifying the code.\nDon’t turn off the power. [~ 57] Saving...\nDon’t turn off the power. The code is incorrect.\nPlease check your code.\c Do you want to try entering the code again? Attention!\c\nIf your battery runs out while you are receiving\na gift with a code, you will no longer be able\r\nto receive the gift using the same code.\c\nPlease check the Nintendo 3DS Battery.\nWould you like to receive a gift with a code? The code is incorrect.\nPlease check your code.\c Your Game Card cannot receive the gift\nprovided by this code.\c [~ 64] Your Game Card cannot receive the gift\nprovided by this code.\c This gift has already been received.\c You have already received this gift.\c [~ 68] You cannot receive this gift.\c You cannot yet receive the gift\nprovided by this code.\c The code has expired.\nYou cannot receive the gift.\c The code update failed...\c\nYou cannot receive the gift\nprovided by this code.\c ~~~~~~~~~~~~~~~ Text File : 110 ~~~~~~~~~~~~~~~ Pokémon that appear: YES NO Would you like to go on this Safari? Which Friend Safari will you try? You have not registered any Friends!\nStart by registering some Friends in\nyour Nintendo 3DS system’s friend list! ~~~~~~~~~~~~~~~ Text File : 111 ~~~~~~~~~~~~~~~ Tap their icons below if you wish to add them\nto the friend list on your Nintendo 3DS. [VAR TRNAME(0000)]’s friend code\nhas been registered! Awaiting the other party’s decision.\nPlease wait. [VAR TRNAME(0000)] could not be registered. Please wait a moment. The friend list on your Nintendo 3DS is full.\nYou cannot register a new Friend. Your Friend cannot be registered to your list\ndue to your Parental Controls. Your Friend cannot be registered to your list\ndue to his or her settings. [VAR TRNAME(0000)] Don’t register Register You have no friend code, so you cannot\nregister any Friends. ~~~~~~~~~~~~~~~ Text File : 112 ~~~~~~~~~~~~~~~ Calem Serena ~~~~~~~~~~~~~~~ Text File : 113 ~~~~~~~~~~~~~~~ Carpe Diem Stevie Quacklin’ Thumper Pierce Froabble Chester Kinniekins Ralts Caveat Elena Cliff Farris Punky Shauna Shauna Shauna Diantha ~~~~~~~~~~~~~~~ Text File : 114 ~~~~~~~~~~~~~~~ POKÉMON POKÉDEX BAG [VAR TRNAME(0000)] SAVE OPTIONS ~~~~~~~~~~~~~~~ Text File : 115 ~~~~~~~~~~~~~~~ Maryline: I’m not holding back!\c\nI may only be a Baroness now,\nbut I’m still a Pokémon Trainer! Maryline: Thank you for letting me show\nmy potential without having to hold back! Maryline: I don’t hold it against you.\nLosing is part of the game. It’s all about having fun. Maryline: I enjoyed the battle so much that I’d\nlike you to take this as my thanks. Estelle: You can only reach the stars if you\nfight for that right. This is why I fight you. Estelle: Have you already forgotten how I\nsnatched your lucky star away from you? Estelle: I hope you will go on winning\nand become a shining star of victory. Estelle: Here. A token of victory for you,\nwho has succeeded in reaching the stars! Maelys: I have a WONDERFUL feeling about this\nbattle! My heart is fit to burst from my chest! Maelys: Our battle just now...\nIt left me with a FANTASTIC feeling. Maelys: I feel like my heart is fit to break...\nThis is the first time I’ve ever felt like this... Maelys: This is to thank you for helping\nme to experience something new! Cadette: A graceful maiden and an ancient castle...\nIt’s enough to make a picture, wouldn’t you say? Cadette: Our battle held a beauty that no picture\ncould properly convey. Cadette: You were envious of my beauty, weren’t\nyou? It’s all right. I can tell. Cadette: What a disgrace! So unbecoming!\nTake this, and it will be as if it never happened. Francine: Wazzat? You wanna tussle? Hah!\nGood times! I’m comin’ at you with all I’ve got! Francine: Look, I don’t wanna have to break it\nto ya, but losin’ to a mere Baroness like me...\r\nWell, ya ain’t gonna make it too far like that. Francine: Y-ya totally beat me...\nYou’re pretty tough for such a cute little thing! Francine: All righty then!\c\nI guess I’ll just have to give ya a treasure that’s\nbeen passed down in my family for generations! Evran: Are you new around here?\c\nI mean, why else would you dare to\nbattle someone like me, said to be\r\nthe next Viscount in the making? Evran: You’ve lost. And do you know\nwhy? Because you don’t know your place. Evran: Hmph... So you are more capable\nthan your plebeian looks would suggest.\c\nIf you continue winning battles like this, I\nexpect your rank in the nobility to increase. Evran: Even if it was a near miracle, you did\nmanage to beat me--so take this. Marseille: Money is no object when\nit comes to getting what I desire.\c\nI can get any Pokémon I want if\nI throw enough money around! Marseille: Would you look at that?\nYou’ve lost to me, now haven’t you?\c\nDon’t fret. You never stood a chance\nagainst my money’s power. Marseille: This is...unprecedented...\nCould it be I didn’t use enough money?\r\nOr could...I actually be the problem? Marseille: Well, that’s rather impressive!\nI have the perfect job for you. I’ll let\r\nyou be my bodyguard, my personal servant.\r\nHow about this for your compensation? Lyon: I shall do this all myself so that no\none can say I used my parents’ influence! Lyon: It is frustrating, isn’t it? I know all\ntoo well! So you must try to win for yourself! Lyon: I cannot blame others for my\nfailures! I said I would do this myself! Lyon: I will be coming here again\nso I can see it through for myself!\c\nHere! I want you to take this, Trainer,\nso you will remember me for myself! Orvault: Heh-heh-heh...\c\nA first-class gentleman has\nto have first-class Pokémon! Orvault: It’s hardly any wonder, was it?\c\nAfter all, you were battling first-class\nPokémon...and a first-class gentleman. Orvault: Heh-heh-heh...\c\nA first-class gentleman isn’t\nruffled by a little loss like this. Orvault: I really am just a\nfirst-class gentleman, aren’t I?\c\nThat’s why I have no problem\nrewarding you for winning. Herisson: This is my debut in society!\nI have been dreaming of this day!\c\nI may be just a Baron, but I am going\nto latch on to some nice Duchess and\r\nAqua Jet myself to the top of society! Herisson: Beating you will definitely\nhelp boost my status in society!\c\nI’m going to keep speeding ahead\nlike a swift Quick Attack to the head! Herisson: Look, since I lost and\nall, I’m gonna level with you, pal.\r\nI’m actually super, crazy poor.\r\nLike poorer-than-dirt poor, see?\c\nBut I’m gonna raise my rank here\nand use a mean Revenge on life! Herisson: Now, you be sure to use an\nIllusion and hide the truth about me.\r\nYou will, right? This’ll be your reward. Moray: What’s this? It seems as\nthough a commoner has gotten in. Moray: In the end, a commoner just\ndoesn’t have what it takes, hmm? Moray: How fortunate you are!\nThis arena is only for the chosen,\r\nand you seem to be one of us.\c\nIf you raise your rank, you will be\nable to battle more and stronger\r\nTrainers. Don’t you feel honored? Moray: To think you would be worthy...\nDo forgive my earlier assumptions...\r\nI’ll give you this token as an apology. Renée: I want the kind of thrilling\nexcitement that money can’t buy! Renée: That was terrible! There was\nnothing thrilling or exciting about you. Renée: Ohhh, what a thrill!\nFrom you and your Pokémon! Renée: Heh-heh...I feel completely\nsatisfied. Here, don’t be shy. Take it. Denis: Friend, lend me your ear!\c\nFor I am the great Denis, envy of\nall, holder of the lofty rank of Baron!\c\nOne word alone appears not in my\nmighty lexicon! That word is “defeat”! Denis: Bwahahaha! It was ’cause\nI sounded so impressive, right? Denis: Truth is, I’m really\nnot all that strong a Trainer.\r\nBut I sounded cool, right? Denis: Bwahahahaha!\nNow it’s time to say adieu!\r\nHere’s a parting gift! Camille: Defeating a simple servant should pose\nyou no problem. Or you might as well go home! Camille: I tried to give you the benefit of the doubt.\nBut with someone so weak, even that’s pointless. Camille: Of course, it’s only to be expected that\nyou would defeat a mere servant like me.\c\nIf you show yourself capable of doing the same to\nmore suitable opponents, your rank will grow faster. Camille: This is a gift I was\ngiven by my own employer...\r\nTake it with my compliments. Danielle: Oh my, that is quite the\nunusual style you are sporting there.\c\nDid you pick out your clothes in the\ndark? Or perhaps from a trash can? Danielle: Oooh, well, wasn’t that embarrassing...\nBut I suppose someone so hopeless in terms of\r\npersonal grooming must also be rubbish at battle. Danielle: I-it’s just because of your\nhideous style, I’ll have you know!\r\nI was distracted by its terribleness! Danielle: Look, I’ll give you this, all right?\nSo just leave already and spare my eyes! Anne-Laure: It’s, like, so difficult having\nway too much of everything, y’know? Anne-Laure: You would not believe what\na pain it is to keep winning all the time. Anne-Laure: Look, I’m being serious here...\c\nWhat happiness is there in life other than\nmoney? Do you know? Can you tell me? Anne-Laure: It’s heavy carrying all this great\nstuff around. Could you take this off me? Beatrice: Let’s get started at once!\nI’ve been chomping at the bit! Beatrice: Hurry up and raise your rank\nso you can come back and serve me\r\nup a real good trouncing, would ya? Beatrice: Going wild with my Pokémon\nis the ultimate stress relief for me! Beatrice: That was awesome!\nTake this from me! Gourdon: Rich Boys definitely run\nthe gamut, from superb to dismal.\c\nBeing a Viscount like me is just the\nsort of pedigree my birth demands. Gourdon: Did you hold back\nin awe of my superior birth? Gourdon: ... ... ...\n... ... ...\c\nYou know, the weight of all my\nglorious forefathers’ honor...\r\ngets pretty heavy sometimes... Gourdon: I may have lost, but you\ncan’t tell my family, you got that?\r\nJust take this and be off with you... Braine: That’s right! This is it!\nThis is the highlight of your life!\c\nBecause I am just as blindingly,\nfantastically famous as I look! Braine: Oh! Speaking of famous!\c\nDid you know Gym Leaders are\nsaid to show up here sometimes? Braine: Even if a star loses...\nit doesn’t lose any of its shine.\c\nDoes it? Braine: Yes, the brilliance of a star...\nI guess I’ll give you a little piece of it! Herault: Krmph! Bwahaha!\c\nYou seriously think that you\ncan beat a Viscount like me?\r\nYou’re too funny, you know? Herault: Krmph! Bwahaha!\n’Cause I’m pretty good, y’see! Herault: Sniffle...\nI-I’m going home...\c\nMaman will make it\nall better for me... Herault: S-stop right there!\nDon’t you dare come closer!\c\nI’ll give you this, s-so just...\nleave me alone, would you?! Ardmore: Hmm.\nI don’t want any pretty words.\r\nJust show me what you’ve got. Ardmore: You did well... Ardmore: You don’t need any\nwords from a loser like me... Ardmore: Hmm. This is for you... Ayla: Come at me, Trainer!\nYou should know there can be no holding\r\nback in a battle against a Viscountess! ♪ Ayla: A Viscountess like me\nis always ready for action! ♪ Ayla: I thought you were just another\ncommoner, but you’re quite strong!\r\nTo be honest, I never expected that! ♪ Ayla: I’ll give you this from me.\nI’m sure it’ll be perfect for you! ♪ Mathilde: Listen up, young Trainer.\nBattling a Viscountess is different.\r\nMore different than night and day.\r\nMore different than I can even say. Mathilde: You have good potential.\nYou’d better give it all you’ve got. Mathilde: You’ll be even stronger.\nI guarantee it. Just you wait and see. Mathilde: A farewell gift.\nJust take it, no complaints! Regine: It’s the same for both\nPokémon and fashion brands...\c\nThey can’t settle for being strong.\nThey have to look good, too. Regine: Do you understand\nthe power of brands now? Regine: Strength and beauty...\nPut them together, and you have\r\nthe makings of a real luxury brand... Regine: Here. Take this to\nmemorialize a beautiful win. Cullinan: I may be a master businessman, but I\nknow nothing about Pokémon. Cullinan: Were you taking things easy\non me, perhaps? Cullinan: What could I be doing wrong?\nIf there’s some trick to it, do teach me. Cullinan: I’ll dash away the pain of losing with an\nexcess of riches! Tolkowsky: Win! Win! Win! WIN!\nYou’ve gotta say it to believe it! Tolkowsky: You’ve just gotta speak up!\nI’m sure you could’ve won if you did! Tolkowsky: Wheeze...\nM-my vision...is going black...\r\nMaybe I shouted too much...\c\nPerhaps this is also an effect\nof that red Writ of Challenge\r\nthat I received before... Tolkowsky: Now I’ve learned, though...\nShouting won’t get you anywhere.\r\nHere! To thank you for this lesson! Orloff: Hehehe. You there! Young’un!\c\nYou’d better drink deep of the strong-brewed\ndandyism you can only get from a dried-up old\r\nman like me! Hehehe! Orloff: Did you get a good taste?\nThat’s the real depth and bite of my dandyism\r\nthat oozes from every pore! Orloff: The hunched shoulders\nof a man defeated in battle...\c\nThis is man’s true pathos.\nThis truly is dandyism. Orloff: Here, I’ll give you this!\nI hope it will bring you one step closer to true\r\ndandyism, my child! Julia: Vrrrrr...\nTARGET...ACQUIRED.\r\nCOMMENCING ATTACK. Julia: THIS DEVICE IS NOW IN SLEEP MODE.\c\nYOU MAY LEAVE A BRIEF MESSAGE AFTER\nTHE BEEP... Julia: I WAS CREATED\nSOLELY TO DO BATTLE... Julia: THIS IS A PART OF ME\nBROKEN IN OUR BATTLE...\r\nYOU SHOULD TAKE IT... Anita: Wazzat?\nYou wanna stand up to me?\c\nThen ya’d better show me a\npower worthy of a Countess! Anita: Tsk. What was that?\nNot even worth talkin’ about...\c\nI feel like I oughta put your\nPokémon outta their misery... Anita: To beat someone like me...\nYou ain’t no ordinary Trainer, kid... Anita: Here, I’ll give ya a reward.\nPick it up. ...I SAID pick it up! Royan: I am a royal, and I also\nbear the title of Earl in this hall.\c\nMaking an effort and sweating...\nSuch things do not become me. Royan: This was the only way\nit could end. Do not blame me. Royan: A royal member of the\nranked nobility such as myself...\r\nmust retain his pride and dignity.\r\nI accept loss with grace and poise. Royan: Take this with you,\nand be gone from my sight. Glen: It matters not if you are young.\nI will show no mercy to you in battle! Glen: Never holding back.\nThat is how battle should be. Glen: Even though you were\nyoung, I did not hold back. Glen: A loss is a loss...\nTake this, won’t you? Mira: I have always wanted to be\nrich, ever since I was a small child.\r\nSo I worked to become a Countess\r\nbecause wealth gets you respect. Mira: Sigh...\nWhat is true happiness anyway? Mira: In the end, what I truly\nfound was only the wealth...\r\nRespect is won, not bought. Mira: Being surrounded by money\nseemed like such a joy back then.\c\nBut when you reach my age, it all\nseems so empty and meaningless... Eliane: There comes a time in life when gems\ncease to sparkle and gold loses its allure.\c\nBut...my next life is soon enough for that.\nToday, bring on the bling! Eliane: If you stick it out here,\nyou can make a pretty penny. Eliane: I want to live to the end of my\nlife without worrying about money!\c\nThat’s why I send countless numbers of\ngold Writs of Invitation--to bring in cash! Eliane: The truth is that I hate to\ngive away so much as a penny.\c\nBut I guess we privileged folk are obliged\nto give to charity from time to time. Patricia: I have something good to say:\nbeing bored is a crime! You got that?!\c\nSo you and your Pokémon better be\nsure that I enjoy this battle to the max! Patricia: You won’t be reaching\nany of the higher ranks like that!\c\nIf you want to battle me again, you’d\nbetter go do some training, I guess! Patricia: You’re really good!\c\nI could use some full-time training...\nSo how about I adopt you?\r\nYou’d be my darling grandchild! Patricia: Well, it was fun while\nit lasted. Don’t you forget me... Edith: Now, I want you to listen to me...\nThe Pokémon I am about to use were\r\nleft to me by my dearly departed husband. Edith: Even if my husband is gone,\nhaving his Pokémon here with me is... Edith: My darling husband... Yes, he was\na Swimmer ♂ with the body of an athlete... Edith: Oh, darling...\nLook how happy your Pokémon are now!\r\nHere, child, I will give you this in thanks. Adele: Ohoho... It’s been 70 years\nsince I came squalling into this world.\r\nIt has been a long journey to this day. Adele: Ohohoho... You have to\nturn crisis into an opportunity. Adele: Ohoho... You have to work while\nyou are still so young and cute.\r\nAnd not concern yourself with rewards. Adele: Ohoho, that’s what I said, but...\c\nI’ll reward you this one time, with the hope\nthat you will continue to be successful. Lesotho: M-Monsieur!\nMonsieur for sure! Lesotho: M-Monsieur!\nMonsier du jour! Lesotho: M-Monsieur...\nMonsieur...premature... Lesotho: Monsieur!\nMonsieur, endure! Gruosi: I have slithered my way up from the dregs\nof society to where I am now.\c\nI will not lose to anyone, whether it comes to the\nstrength of my heart or my body! Gruosi: Raise your head, young one...\nLife is battle. There’s no changing that.\c\nThat is why you should raise your rank.\nAll you need to do is work your way up... Gruosi: That’s right...\nI overcame my past in the gutters.\r\nThat is how I became this Gruosi...\r\nStanding before you as an Earl... Gruosi: I’ll give you this...\nUse it when things get tough. Nassak: Crikey, you know everyone\nseems to think the rich have no troubles...\r\nThat’s a filthy, mean lie right there, it is! Nassak: I mean, of course, we’ve got trouble!\nPeople always asking for handouts...\r\nWorking hard to evade taxes...\r\nIt’s hard being rich! Nassak: See? I have plenty of troubles. Can’t\neven win a battle!\r\nWinning is as impossible for me as...as...as being\r\nrich is for you! Nassak: Oh, fine! Blast it all!\nYou’re gonna be something big!\c\nHere. I’ll just have to consider it an investment for\nthe future! Sancy: Thank you for visiting!\nHow ya doin’, pal? Doin’ good?\c\nMoney sure makes the world go ’round!\nNot just Pokémon, no! Sancy: Scram. Get outta my face.\nI got nothing to say to a weakling. Sancy: If you’re this strong, you oughta be able to\nstrike it rich, kid! Sancy: Gwahahahaha!\nI like you, kid. I really do!\c\nEven if I ain’t what I was, I’m still an Earl, so...\nHere! Just take it, wouldja?! Nizam: And so he appears...\nThe man with the ultimate Pokémon. Nizam: Yes... My Pokémon...\nThey truly are the ultimate, aren’t they? Nizam: The truth is, I knew it...\c\nLooks alone don’t mean anything.\nAnd what’s inside means even less. Nizam: Guess I don’t have much choice.\nI’ll give you this... Ida: I’m great at cleaning!\c\nI’m going to dispose of you\nlike a stinky bag of trash! Ida: Oh my... How does it\nfeel to be kicked to the curb? Ida: Well, this is troubling...\nA Maid who can’t clean up might\r\nget thrown out like yesterday’s trash... Ida: Let’s keep the results of the battle\njust now between the two of us, OK? Alyssa: I apologize for the wait, but you have\nfinally reached me: the Pinnacle of Princesses,\r\nthe one recognized as the Leader of All Ladies! Alyssa: Would you like to battle\nme again on another occasion?\c\nIf you dream of such an honor,\nperhaps wish on a shooting star. Alyssa: Yet I am the one who is\nsaid to be the pinnacle of Ladies...\c\nPerhaps it is time for me to consider\nadvancing from Lady to Madame Alyssa? Alyssa: Are you paying attention?\nThis is a gift from the very Lady\r\namong Ladies. Take it with care... Caen: I see... Then so be it.\c\nCome at me, prole. Everything I do,\nI do to become a great ruler someday. Caen: ...Are you also\nperhaps seeking power? Caen: Just you watch, you lowly prole...\nThe day will come when I rule the world! Caen: Bwahahahahaha!\nIt was only for an instant, but I shall\r\npraise you for inspiring fear in me.\c\nThe next time you wish to fight, I suggest\nyou send a red Writ of Challenge.\c\nIf you wish to see my true power,\nthat is! Bwahahahahahaha! Arran: ... ... ...\nIt is my master’s orders.\r\nPlease forgive me for\r\nwhat I am about to do... Arran: The master’s orders\nare absolute, you see... Arran: I shall not say...\nI shall never reveal...\r\nmy master’s identity... Arran: ... ... ...\nI cannot reveal that, but...\r\nI quite like you. So, here... Amandine: Feel it... Feel it with your\neyes, ears, mouth, skin, breath...\c\nBreathe in the feeling of battle with a\ngreat Marchioness like me... Amandine: You lack experience.\c\nIt is not just enough to flail about with your body!\nYou must train your spirit, as well! Amandine: Every sport is a battle\nbetween victory and defeat...\c\nBut there is no winner or loser\nin the arena of Pokémon battle.\c\nIt is instead a sublime experience\nthat can move body and soul... Amandine: Hohoho...\nFor your sublime battle. Grisognono: Did you know?\nI’m a Marquis. Yes, I am!\c\nI’m super elite and stuff!\nLet’s see what you’ve got! Grisognono: Ehh, don’t mind it!\nHere, this should cheer you up:\c\nsome opponents you can never beat, but no rain\ncan fall forever! Grisognono: That was great!\nI may have lost, sure, but that was the kind of\r\nbattle that leaves you feeling as light as the clear\r\nsky overhead! Grisognono: Phew! I dunno, but I think I like you,\nkid! Take this with you, yeah? Amelie: Hey, you! Yeah, I’m talking to you!\nYou lookin’ down on me ’cause I’m a Maid?\c\nHere in this Battle Chateau, I’m a Marchioness!\nHow d’you like that? I’mma destroy you! Amelie: Even Maids can\nfight. Don’t you forget it! Amelie: Oh, er, sorry about that...\c\nI’m afraid that I tend to get a bit\ntoo free with my words when I am\r\ncaught up in the heat of battle... Amelie: Gosh, that was so much fun! \nAnd here, this is for you! Tee-hee! Yolande: You know, recently I don’t\nlike to wear anything that wasn’t\r\ntailor-made specifically for me. Yolande: But the truth is, I’m\nbored with just looking good.\r\nIn the end, it’s battling, isn’t it?\r\nBattle is definitely the most fun. Yolande: Huh? What’s that? You want\nto know how much my furisode is worth?\r\nI’d say about 200 Big Nuggets, why? Yolande: Oh yeah, my boyfriend\ngave me this, but it’s so gauche.\r\nSo I’ll just give it to you instead. Meriel: If you’re not strong around here,\nthen no one will recognize you, right?\c\nSo then what happens to the weaklings?\nDo they not have any value at all to us? Meriel: What is the true value\nof being a Trainer, I wonder. Meriel: I don’t know, but...\nI don’t think it’s all up to strength.\c\nNot the value of a Trainer, nor the\nvalue of his or her Pokémon either. Meriel: I guess I don’t really\ncare about being recognized.\c\nI had fun, and that’s all that\nmatters to me, so here... Keira: I can feel it...\nYou are...very strong... Keira: All of the people here...\nThey are all...very strong... Keira: Both you...and your Pokémon...\nSo strong... So...wonderful... Keira: Since you’re strong...\nI will give you...this... Fiona: To envelop and conceal\nmy lovely body from others...\c\nAgain, I cloak myself with\nthis trifling, transient garment... Fiona: This furisode is the armor\nthat hides my true form from all. Fiona: The bulging muscles that\nspread beneath this furisode...\c\nYes, in truth, I am a bodybuilder.\nMy body, a tapestry of muscles. Fiona: I shall give you this,\nin the name of all muscles... Even as a Marchioness, I’m still\nalways looking for the perfect shot.\c\nAnd the quickest way to the perfect\nshot is by capturing the perfect win! The photo from the moment of my\nvictory will be a real winner, all right! I knew that you and your Pokémon could\nshow me a whole new depth of field! Here! Another bit of gear\nfor such a perfect shot! There is only one thing I wish for.\c\nThat by surpassing one another, we\nfind a way to even greater heights. Do not give up. That is all there really is to it.\nThe most important lessons in life are simple. Yes, this is the way it should be. This way\nboth humans and Pokémon will grow. To commemorate such an impressive\nshow of teamwork, please accept this gift! Time for Lady Korrina’s big appearance! If I want to be able to use Mega Evolution\nright, I’ve gotta keep raising my own level! Oh! Defeat!\nAlack, alay! Oh well, I can roll with the punches.\nTake this. I award it to you, [VAR GENDBR(00FF,0908)]good sirfair lady. So yer back for more, whippersnapper!\c\nI know I’ll enjoy another Pokémon battle\nwith yeh, sprout, sure as trees grow up! Hohoho... Indeed. Frail little blades o’\ngrass’ll break through even concrete. Yeh believe in yer Pokémon...\nAnd they believe in yeh, too...\r\nIt was a fine battle, sprout. Go on, then. Take it.\nYeh’ve earned it. Oh! I’m glad that we got\nto meet again like this. It looks like the machine that I made\nfor helping a Trainer grow stronger\r\nhas really paid off in spades! Brilliant! I’m glad whenever I get to learn\nfrom other strong challengers.\r\nThank you for the battle! The future is now, thanks to science!\c\nPower on, my precious gift-giving machine! Oh, if it isn’t my young Trainer...\nIt is lovely to get to meet you again like this.\c\nThen I suppose you have earned yourself the\nright to a battle, as a reward for your efforts.\c\nThe elusive Fairy may appear frail as the breeze\nand delicate as a bloom, but it is strong. Oh goodness, what a pity... That was truly a captivating battle.\nI might just be captivated by you. I hope you will accept this gift from me...\c\nPlease consider it as a personal gift from\nme, not simply the winnings of a battle. An ancient custom\ndeciding one’s destiny.\c\nThe battle begins! Peace steals over me.\c\nDefeating the strong gives birth\nto a restful heart. Winner and loser.\c\nA winged Pokémon leads on,\nto the goal of both. Proof of my defeat.\c\nYour great victory made real.\nThat is what I give. You know what?\c\nWe all talk big about what you learn\nfrom battling and bonds and all that,\r\nbut really, I just do it ’cause it’s fun.\c\nWho cares about the grandstanding?\nLet’s get to battling! You know what?\c\nI believe I have shown you the extreme\nawesomeness and strength of ice. You know what?\c\nYour Pokémon really threw everything\nthey had into that battle just now.\r\nYou really are something, you know? Here, you know, it’s a\nlittle gift. Just take it. Even as a Marchioness, I’m still\nalways looking for the perfect shot.\c\nAnd the quickest way to the perfect\nshot is by capturing the perfect win! The photo from the moment of my\nvictory will be a real winner, all right! I knew that you and your Pokémon could\nshow me a whole new depth of field! Here! Another bit of gear\nfor such a perfect shot! There is only one thing I wish for...\c\nThat each peak I reach will only\nreveal to me even higher peaks ahead.\c\nWill I be able to defeat you this time?\nPlease allow me to test my own limits! Do not give up. That is all there really is to it.\nThe most important lessons in life are simple. Yes, this is the way it should be. This way\nboth humans and Pokémon will grow. To commemorate such an impressive\nshow of teamwork, please accept this gift! Time for the new-and-improved\nLady Korrina’s big appearance! If I want to be able to use Mega Evolution\nright, I’ve gotta keep raising my own level! Oh! Defeat!\nAlack, alay! Oh well, I can roll with the punches.\nTake this. I award it to you, [VAR GENDBR(00FF,0908)]good sirfair lady. So yer back for more, whippersnapper!\c\nI know I’ll enjoy another Pokémon battle\nwith yeh, sprout, sure as trees grow up! Hohoho... Indeed. Frail little blades o’\ngrass’ll break through even concrete. Yeh believe in yer Pokémon...\nAnd they believe in yeh, too...\r\nIt was a fine battle, sprout. Go on, then. Take it.\nYeh’ve earned it. Oh! I’m glad that we got\nto meet yet again like this! It looks like my Trainer-Grow-Stronger\nMachine, Mach 2, is really working! I’m glad whenever I get to learn\nfrom other strong challengers.\r\nThank you for the battle! The future is now, thanks to science!\c\nPower on, my new precious gift-giving machine...\nMach 2! Oh, if it isn’t my young Trainer...\nWe seem to keep meeting like this, don’t we?\c\nThen I suppose you have earned yourself the\nright to a battle, as a reward for your efforts.\c\nThe elusive Fairy may appear frail as the breeze\nand delicate as a bloom, but it is strong. Oh goodness, what a pity... That was truly a captivating battle.\nI might just be captivated by you. I hope you will accept this gift from me...\c\nPlease consider it as a personal gift from\nme, not simply the winnings of a battle. An ancient custom\ndeciding one’s destiny.\c\nThe battle begins! Peace steals over me.\c\nDefeating the strong gives birth\nto a restful heart. Winner and loser.\c\nA winged Pokémon leads on,\nto the goal of both. Proof of my defeat.\c\nYour great victory made real.\nThat is what I give. You know what?\c\nWe all talk big about what you learn\nfrom battling and bonds and all that,\r\nbut really, I just do it ’cause it’s fun.\c\nWho cares about the grandstanding?\nLet’s get to battling! You know what?\c\nI believe I have shown you the extreme\nawesomeness and strength of ice. You know what?\c\nYour Pokémon really threw everything\nthey had into that battle just now.\r\nYou truly are something, you know? Here, you know, it’s a\nlittle gift. Just take it. Robin: Oh! I’ve heard about you, of course.\nHeh heh, I’ve been looking forward to this.\c\nI wonder how you will perform in a battle\nagainst a masterful Duchess like me. Robin: Don’t worry, you were good.\nJust not as good as the rumors say. Robin: You are even better\nthan the rumors suggest.\c\nTo have battled this far\nwith such ability as this...\c\nYes, you are the real thing.\nIn all senses of the word. Robin: I’d like to see you again.\c\nSo I hope you will keep battling\nhere forever, as I certainly will! Lormont: I could wreck a battle!\nSure, it’s thanks to battling with\r\nmy Pokémon that I’ve made it here! Lormont: You soft in the head or something?\nHow’re you going to keep winning like that? Lormont: Ohh, now you’re in for it!\c\nYou’ve got some fierce, strong Pokémon,\nbut don’t think I’ll keep losing like this! Lormont: Bwahahaha!\nNaw, but you’re pretty good!\r\nI want to give you this for a reward, so I will! Turner: You know, I have been thinking...\c\nThe ties between a Butler and his master\nare quite like a Pokémon and its Trainer. Turner: How unfortunate...\c\nAre your Pokémon perhaps\ndefying your leadership? Turner: Yes, this is as it should be...\c\nJust as a Butler will function most\neffectively for a great human master. Turner: Here, this is for you...\c\nIt was a reward from my own\nmaster, but I cannot use it... Odele: Perhaps it seems dull to you\nto battle an old woman, but think about this...\c\nAge notwithstanding, I am a Duchess.\nWill you favor me with a battle? Odele: Were you so bored battling an old woman\nthat you let your guard down? Odele: Yes, hmm. I have almost everything\na person could wish for in life, and yet...\c\nIt seems the only way I can lighten my\nboredom and loneliness is through battle. Odele: If I had been blessed with a grandchild,\nI wonder if [VAR GENDBR(00FF,0100)]she might have turned out like you.\c\nWon’t you take this little something from me?\nJust do it to humor an old woman, won’t you? Hennessy: Is it fate or is it our nature?\c\nIt seems as though we Trainers will never\ntire of seeking battle, no matter our ages... Hennessy: I wished to better understand\nwhat qualities a true Trainer should have.\r\nThat is why I began hosting this contest. Hennessy: I have done nothing but\nbattle since I was a very young man.\c\nBefore I knew it, I had become this\ngraying old man you see before you.\c\nAnd yet I still feel that I can go so\nmuch further as a Trainer... Hennessy: Hmm. I expected no less.\c\nI knew the moment I met you that\nyou would be worthy of our ranks.\c\nI feel grateful once again for having\nthis chance. Please do take this... Elise: With my skills, no one can best me.\nI have my master wrapped around my finger.\c\nYes, every penny he has will eventually\nplunk straight into my little pocket... Elise: I will succeed, no matter what.\nAnd what will you do with your life? Elise: I was born miserably poor.\c\nBut rather than curse my birth,\nI am going to seize success for\r\nmyself, no matter what it takes.\c\nThat’s why I use my master and\nwhy I use places like this. Elise: Please don’t get in\nthe way of my success...\c\nI’ll give you this in return. Rosalie: It all just seems way too tragic...\c\nThe flowers in bloom will someday wilt and fall.\nThis lovely girl will become an old lady... Rosalie: Yes, that is youth...\nIt passes before you’ve even\r\nnoticed its expiration date... Rosalie: So you keep on working hard and\nyou keep on getting older and you keep on\r\nsaving till you accumulate modest riches...\c\nBut then how are you going to use your\nmoney then, let alone really enjoy it?\c\nIf that’s the case, isn’t it better to live in\nthe now, with all the brilliance of a short-\r\nlived cherry blossom just waiting to fall? Rosalie: Here, a gift just for you\nfrom a tragically beautiful girl...\r\nSo won’t you tell me how to live? Ione: The Pokémon on my team are a\nbit different from what you’ve got there.\c\nI paid the very top Pokémon Breeders\npiles of money to raise these lovelies. Ione: What are your thoughts on this matter?\nI am certain we agree that Pokémon raised by\r\npros are on a different level from the rabble. Ione: Ughhh.\c\nMaybe you really do have to\nraise your Pokémon yourself. Ione: Here, I’ll give you this.\c\nI’m nearly out of money after paying such\nridiculous fees to all those Breeders! Sabine: Um, you know, even though\nI’m dressed so fashionable like this...\r\nWell, I am still a Duchess, you know?\r\nI’m super strong. Better watch out! Sabine: Um, you know, I think that\nyou’re probably not really that weak. Sabine: You know, my mom and\nmy dad are both super strong, so\r\nI guess that’s why I’m strong, too. Sabine: But, seriously, you know,\nI’ll give you this, OK? So take it. Nicolette: Wahahaha! Brilliant!\nI’ve been waiting AGES for this!\r\nLet’s battle till we’re fit to burst! Nicolette: Wahahaha!\nLet’s battle again sometime! Nicolette: Shame on you!\nThat wasn’t nearly enough to burst! Nicolette: Hey, check this out! I’m giving\nit to you, so let’s battle again sometime! Well met, young challenger!\c\nVerily am I the famed blade of\nhardened steel, [VAR COLOR(0001)]Duke Wikstrom[VAR COLOR(0000)]!\c\nLet the battle begin! En garde! What manner of magic is this? My heart,\nit doth hammer ceaselessly in my breast!\c\nWinning against such a worthy opponent\ndoth give my soul wings--thus do I soar! What manner of disaster be this? My heart,\nit doth hammer ceaselessly in my breast!\c\nAt last do I understand that sweet torture,\nthat perfect balance of joy and frustration! Do accept this token of my regard.\c\nLong has this treasure been held by\nthe esteemed knights of my family...\c\nVerily has it been our most treasured\npossession, since I happened to pick it up\r\nin a shop a week ago. Or two weeks, mayhap!\c\nMay it serve you well. I am the [VAR COLOR(0001)]Duchess Malva[VAR COLOR(0000)], and I\nshall be your opponent today. I am delighted! Yes, delighted that I\ncould squash you beneath my heel! Oooh, you wicked little Trainer, you!\nI will definitely remember this battle! Take this with you when you go.\nI selected it particularly for you. Oh goodness, hello to you!\nI’m so glad you’ve joined us!\c\nI know that you’re very strong.\nThat will make this great fun! How can this be? Oh, you! You’re too much!\nYou and your Pokémon are simply charming! And, my word, wouldn’t this just go\nwonderfully with your look? Do try it! ... ... ...\nYes, I see it now.\c\nThis is a path with no end. To seek to\nbe the absolute best is an absurd goal.\c\nYet, as long as I am alive, I shall strive\nonward to seek the ultimate cuisine...\r\nand the strongest opponents in battle! Our Pokémon battle was like food\nfor my soul. It shall keep me going.\c\nThat is how I will pay my respects\nto you for giving your all in battle! No! This result will not satisfy my\nhunger--my aching thirst for victory!\c\nHowever, when I look at it from a\ndifferent perspective, I must admit\r\nthat your way of living is fantastic... Take this gift with you on your way.\c\nAnd strive always to find the meaning\nin everything that happens to you. Oh my!\c\nI never thought I would meet\nyou here! Honestly, I didn’t!\c\nOh, but--silly me--I should at\nleast do these things right...\c\nAs Champion and as\nGrand Duchess of the Battle Chateau,\r\nI, Diantha, challenge you. Oh, fantastic! What did you think?\nMy team was pretty cool, right?\c\nIt’s a bit embarrassing to show off,\nbut I love to show their best sides! I just...I just don’t know what to say...\nI can hardly express this feeling...\c\nBut I’m so glad that I got to be\nChampion and Grand Duchess...\c\nBattling you and your Pokémon\nmakes everything seem worth it! Hehe, here you go!\nI hope you like it! ~~~~~~~~~~~~~~~ Text File : 116 ~~~~~~~~~~~~~~~ Welcome to the Battle Chateau, my good sir.\c\nHow might I be able to assist you on this fine\nday, [VAR COLOR(0001)]Baron [VAR TRNAME(0000)][VAR COLOR(0000)]? Of course. It would be my pleasure to explain.\c\nFrom this reception, you will find yourself able to\nissue a Writ of Invitation to the other Trainers who\r\nfrequent our humble Battle Chateau.\c\nYou will discover that there are some differences in\nthe types of Trainers that will respond to your Writ,\r\ndepending on its variety.\c\nIt is my duty to inform you, however, that we do\nask for a slight compensation for this service. I would be delighted to assist you.\nWhich Writ of Invitation would you like issued? If we issue this Writ of Invitation, other Trainers\nwill come to patronize our fair Battle Chateau with\r\ngreater frequency than they usually do.\c\nIn return for this service, we would ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? If we issue this silver Writ of Invitation, Trainers will\nflock to our fair Battle Chateau with all due haste.\c\nIn return for this service, we would ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? If we issue this gold Writ of Invitation, you could\nexpect a particularly affluent class of Trainers to\r\nlikely patronize our fair Battle Chateau.\c\nIn return for this service, we would ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? If we issue this Writ of Challenge on your behalf,\nyou will find that rather more motivated Trainers\r\nwill come to patronize our fair Battle Chateau.\c\nIn return for this service, we would ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? If we issue this blue Writ of Challenge on your\nbehalf, you can expect rather more sedate and\r\nserene battles with your fellow Trainers than you\r\nmight usually experience.\c\nIn return for this service, we ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? If we issue this red Writ of Challenge on your\nbehalf, you will experience fierce and competitive\r\nbattles that go beyond your usual milieu.\c\nIn return for this service, we ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? Very good. Then I will issue this Writ at once. It is my great sorrow to inform you that\nyou appear to lack sufficient funds. If there is anything else that I can possibly help\nyou with, please do not hesitate to call on me. If we issue this black Writ of Challenge on your\nbehalf, it will draw the most competitive and\r\nmost competent of opponents to you.\c\nIn return for this service, we would ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? [VAR MAISTITLE(0005)] [VAR TRNAME(0000)].\nFarewell, my good sir.\c\nBefore you leave, I have pleasing news to share.\c\nDue to your recent excellence in battle,\nyou have been granted the title of\r\n[VAR COLOR(0001)][VAR MAISTITLE(0006)][VAR COLOR(0000)].\c\nMy heartiest congratulations, sir. [VAR MAISTITLE(0005)] [VAR TRNAME(0000)].\nFarewell, my lady.\c\nBefore you leave, I have pleasing news to share.\c\nDue to your recent excellence in battle,\nyou have been granted the title of\r\n[VAR COLOR(0001)][VAR MAISTITLE(0006)][VAR COLOR(0000)].\c\nMy heartiest congratulations. [~ 15] [~ 16] I hope that you will accept my most humble\ncompliments on this wonderful day.\c\nI look forward to having the opportunity to see you\nbattle again here at the Battle Chateau. Sniff... Sniffle.\nOh, sir. After all this time...\c\nEven I, your humble servant, am so overcome with\nemotion that...it is hard to even say the words.\c\nSniff... Oh, sir, congratulations. My most humble\nand unworthy congratulations to you...\c\nI wish from the bottom of my heart for your success\nin your new position...as [VAR COLOR(0001)]Grand Duke[VAR COLOR(0000)]! I’m afraid that we have already\nissued a standard Writ of Invitation. I am so terribly sorry, but it seems that your\ncurrent funds would not cover that Writ. Welcome to the Battle Chateau.\nIs there anything I can help elucidate for you? This is an exclusive social club and battle arena\nthat only the chosen few know about.\c\nGentlemen and lady Trainers of good character\nare here to provide an exquisite battle experience.\c\nThe Trainers who pass through our doors\nare the dazzling elite of Pokémon society,\r\nall in search of something they lack.\c\nSome come in search of a challenge...\c\nSome come in search of glory...\c\nSome come in search of the prize...\c\nNo matter the standing of your opponent, there is\nno holding back in the battles we hold here!\c\nWe wish our patrons to fulfill their wildest dreams\nof battle within these privileged walls.\c\nWe also take the liberty of awarding our patrons\nan aristocratic rank in keeping with their merits.\c\nI hope that you will fight to your utmost and aim\nto elevate yourself to the highest of titles. The nobility system is the way we\nrespectfully mark our Trainers’ strength.\c\nHere in this Battle Chateau, your noble rank\nis the only thing that matters about you.\c\nBy battling the Trainers who patronize our\nBattle Chateau and achieving many victories,\r\nyou will be able to earn ever-loftier titles.\c\nAs your title improves, you will find even more\nTrainers flocking to our Battle Chateau.\c\nYou may also find yourself meeting some of the\nmost esteemed members of the nobility. We sincerely hope that you will enjoy\nall that the Battle Chateau has to offer. Ladies and gentlemen...\c\nPlease turn your attention to the entrance and\nwelcome the new [VAR COLOR(0001)]Baron [VAR TRNAME(0002)][VAR COLOR(0000)].\c\nWe hope that you will all welcome him\ninto our midst and train him in our ways. Ladies and gentlemen...\c\nI am pleased to announce the arrival of\n[VAR COLOR(0001)]Viscount [VAR TRNAME(0002)][VAR COLOR(0000)] in the hall. Ladies and gentlemen...\c\nI am pleased to announce the arrival of\nthe esteemed [VAR COLOR(0001)]Earl [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nWe hope that you will all face him squarely in\nbattle and not let your guard down. Ladies and gentlemen...\c\nI am pleased to announce the arrival of\nthe esteemed [VAR COLOR(0001)]Marquis [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nI hope that those of you with sufficient confidence\nin your own ability will take up his challenge. Ladies and gentlemen...\c\nIt is my great honor to announce the arrival of\nthe noble [VAR COLOR(0001)]Duke [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nPlease give him a round of applause and prepare\nyourselves for the battle of a lifetime. Send a Writ About Writs 1 Cancel Writ of Invitation Silver Writ of Invitation Gold Writ of Invitation Writ of Challenge Blue Writ of Challenge Red Writ of Challenge This place The nobility Yes No --- Black Writ of Challenge There are two things of which it is my duty\nto inform you regarding Writs of Invitation.\c\nThe first is that any Writ you choose to issue\nfrom the Battle Chateau will remain active\r\nuntil midnight on the day of its issue.\c\nThe second is that while you may issue\nas many Writs as you desire, only the\r\nlast Writ you issue will be in effect. About Writs 2 Ladies and gentlemen...\c\nPlease turn your attention to the entryway\nand welcome the new [VAR COLOR(0001)]Baroness [VAR TRNAME(0002)][VAR COLOR(0000)].\c\nWe hope that you will all welcome her into\nour midst and train her in our ways. Ladies and gentlemen...\c\nI am pleased to announce the arrival of\n[VAR COLOR(0001)]Viscountess [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall. Ladies and gentlemen...\c\nI am pleased to announce the arrival of\nthe esteemed [VAR COLOR(0001)]Countess [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nWe hope that you will all face her squarely in\nbattle and not let your guard down. Ladies and gentlemen...\c\nI am pleased to announce the arrival of the\nesteemed [VAR COLOR(0001)]Marchioness [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nI hope that those of you with sufficient confidence\nin your own ability will take up her challenge. Ladies and gentlemen...\c\nIt is my great honor to announce the arrival of\nthe noble [VAR COLOR(0001)]Duchess [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nPlease give her a round of applause and prepare\nyourselves for the battle of a lifetime. [~ 52] [~ 53] [~ 54] [~ 55] Sniff... Sniffle.\nOh, my lady. After all this time...\c\nEven I, your humble servant, am so overcome with\nemotion that...it is hard to even say the words...\c\nSniff... Oh, my lady, congratulations! My most\nhumble and unworthy congratulations to you...\c\nI wish from the bottom of my heart for your success\nin your new position...as [VAR COLOR(0001)]Grand Duchess[VAR COLOR(0000)]. Welcome to the Battle Chateau.\nHow might I be of service to you today,\r\n[VAR COLOR(0001)]Viscount [VAR TRNAME(0000)][VAR COLOR(0000)]? Welcome to the Battle Chateau.\c\nIf it is not the good [VAR COLOR(0001)]Earl [VAR TRNAME(0000)][VAR COLOR(0000)]!\nHow might I be of service today? Welcome to the Battle Chateau.\c\nMy apologies for any delay,\n[VAR COLOR(0001)]Marquis [VAR TRNAME(0000)][VAR COLOR(0000)]. How may I be of service? Welcome to the Battle Chateau.\c\nWe are delighted to welcome you back today,\n[VAR COLOR(0001)]Duke [VAR TRNAME(0000)][VAR COLOR(0000)]. How might I be of service? Welcome to the Battle Chateau.\n[VAR COLOR(0001)]Baroness [VAR TRNAME(0000)][VAR COLOR(0000)], how might I be of\r\nservice to you today? Welcome to the Battle Chateau.\nHow might I be of service to you today,\r\n[VAR COLOR(0001)]Viscountess [VAR TRNAME(0000)][VAR COLOR(0000)]? Welcome to the Battle Chateau.\c\nIf it is not the good [VAR COLOR(0001)]Countess [VAR TRNAME(0000)][VAR COLOR(0000)]!\nHow might I be of service today? Welcome to the Battle Chateau.\c\nI do apologize for any possible delay,\n[VAR COLOR(0001)]Marchioness [VAR TRNAME(0000)][VAR COLOR(0000)].\r\nHow may I be of service? Welcome to the Battle Chateau.\c\nWe are delighted to welcome you back today,\n[VAR COLOR(0001)]Duchess [VAR TRNAME(0000)][VAR COLOR(0000)]. How can I be of service? [~ 66] [~ 67] Welcome to the Battle Chateau.\c\nIt is an absolute honor to welcome you back,\n[VAR COLOR(0001)]Grand Duke [VAR TRNAME(0000)][VAR COLOR(0000)].\c\nHow might I be of service today, sir? Welcome to the Battle Chateau.\c\nIt is an absolute honor to welcome you back,\n[VAR COLOR(0001)]Grand Duchess [VAR TRNAME(0000)][VAR COLOR(0000)].\c\nHow might I be of service today, my lady? I’m afraid that we have already\nissued a silver Writ of Invitation. I’m afraid that we have already\nissued a gold Writ of Invitation. I’m afraid that we have already\nissued a Writ of Challenge. I’m afraid that we have already\nissued a blue Writ of Challenge. I’m afraid that we have already\nissued a red Writ of Challenge. I’m afraid that we have already\nissued a black Writ of Challenge. Ladies and gentlemen...\nThe time has come at last...\c\nTo meet the holder of the grandest\ntitle of nobility in the Kalos region...\c\nShe is the best of battlers and\nthe queen of all our hearts...\c\nThe [VAR COLOR(0001)]Grand Duchess [VAR TRNAME(0002)][VAR COLOR(0000)] has\nentered our hall!\c\nThere are no words that can capture the grace\nand elegance of Her Grand Ducal Highness!\r\nI urge you all to experience her power! No less than I would expect from such an esteemed\npeer of the realm. I humbly accept your kindness. ... ... ... To spare even a moment’s thought for a humble\nservant like me! You are too kind, [VAR GENDBR(00FF,0908)]good sirfair lady... ... ... ... I’m afraid that we have already\nissued one Writ of Invitation.\c\nAre you sure you would like to\nproceed with issuing this one? I’m afraid that we have already\nissued a silver Writ of Invitation.\c\nAre you sure you would like to\nproceed with issuing this one? I’m afraid that we have already\nissued a Writ of Challenge.\c\nAre you sure you would like to\nproceed with issuing this one? I’m afraid that we have already\nissued a blue Writ of Challenge.\c\nAre you sure you would like to\nproceed with issuing this one? I’m afraid that we have already\nissued a red Writ of Challenge.\c\nAre you sure you would like to\nproceed with issuing this one? I’m afraid that we have already\nissued a black Writ of Challenge.\c\nAre you sure you would like to\nproceed with issuing this one? How might I be of service today? Is there anything I can help you with? Baron Viscount Earl Marquis Duke Grand Duke Baroness Viscountess Countess Marchioness Duchess Grand Duchess ~~~~~~~~~~~~~~~ Text File : 117 ~~~~~~~~~~~~~~~ Would you like to do something\nelse with [VAR TRNAME(0000)]? The other party isn’t available. Please wait a moment... The handicap (or the skill difference) between\nyou and [VAR TRNAME(0000)] has become [VAR NUM2(0001)]! Yes No ~~~~~~~~~~~~~~~ Text File : 118 ~~~~~~~~~~~~~~~ [VAR PKNICK(0000)] Lv. [VAR NUM3(0000)] ~~~~~~~~~~~~~~~ Text File : 119 ~~~~~~~~~~~~~~~ Communicating...\nPlease wait a moment. Communication failed. Saving photo icon...\nPlease don’t turn off the power. SD Card data is corrupted... Erasing data...\nPlease do not remove the SD Card. Unable to save. Not enough\nfree space on the SD Card. When you trade or battle with a Friend, you will\nsometimes receive his or her profile image,\nwhich will be displayed in his or her PSS profile. You cannot battle against\nthe other party’s Pokémon. The other party isn’t available. アッパーのテストメッセージ ~~~~~~~~~~~~~~~ Text File : 120 ~~~~~~~~~~~~~~~ YES NO Will you quit? SINGLE BATTLE DOUBLE BATTLE TRIPLE BATTLE ROTATION BATTLE MULTI BATTLE Normal Rules Flat Rules No Restrictions COLOSSEUM BATTLE POKÉMON BATTLE BOX PARTY POKÉMON [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] [~ 17] L [VAR NUM3(0000)] BATTLE ARENA FIRST SECOND THIRD FOURTH ??? POKÉMON LIST BAG BATTLE, START! Please select the Pokémon you wish to enter. Waiting for the other player to finish... There appears to be a problem.\nThe battle will be canceled. You don’t meet the conditions,\nso you cannot participate. Please wait until preparations\nare complete. Are you strong in battle? A Trainer has left... Strong Average Weak Please wait until everyone\nis in position. ~~~~~~~~~~~~~~~ Text File : 121 ~~~~~~~~~~~~~~~ Give a nickname to the\ncaught [VAR PKNAME(0000)]? [VAR PKNICK(0000)] has been transferred to\n[VAR BOX(0001)]!\c ~~~~~~~~~~~~~~~ Text File : 122 ~~~~~~~~~~~~~~~ Make sure to weaken a Pokémon\nbefore throwing any Poké Balls. Calem used a Poké Ball! Make sure you weaken a Pokémon\nbefore you fling any Poké Balls at it. Serena used a Poké Ball! ~~~~~~~~~~~~~~~ Text File : 123 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] CHOOSE ANOTHER POKÉMON SWITCH POKÉMON KEEP BATTLING YES NO [~ 10] [~ 11] [VAR PKNICK(0000)] has no energy left to battle! [VAR PKNICK(0000)] is already in battle! [VAR PKNICK(0000)] is already selected! Communicating. Please stand by... [~ 16] [~ 17] [VAR NUM3(0000)] [VAR NUM3(0000)]/[VAR NUM3(0001)] ♂ ♀ Battle Time: Command Time: :0 1 2 3 4\n5 6 7 8 9 HP ATTACK DEFENSE SP. ATK SP. DEF SPEED + [VAR NUM2(0000)] + [VAR NUM2(0001)] + [VAR NUM2(0002)] + [VAR NUM2(0003)] + [VAR NUM2(0004)] + [VAR NUM2(0005)] [VAR NUM3(0000)] [VAR NUM3(0001)] [VAR NUM3(0002)] [VAR NUM3(0003)] [VAR NUM3(0004)] [VAR NUM3(0005)] [VAR TRNAME(0000)] Location [VAR 0124(0001)] [VAR 0124(0001)]... Link Battles [VAR NUM5(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s Eggs Hatched [VAR NUM5(0001,002C)] Egg[VAR NUMBRNCH(0001,0100)]s Battle Maison [VAR NUM4(0001,002C)] [VAR NUMBRNCH(0001,0D03)]winstraight wins Battle Test [VAR NUM4(0001,002C)] point[VAR NUMBRNCH(0001,0100)]s Pokémon Obtained [VAR NUM5(0001,0000)] Pokémon Pokémon Evolution [VAR NUM5(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s BP Earned [VAR NUM6(0001,002C)] BP Evaluation by Judge [VAR NUM6(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s S.T. Regimens Cleared [VAR NUM5(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s PP Up [VAR NUM4(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s Hall of Fame Entered [VAR NUM4(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s ~~~~~~~~~~~~~~~ Text File : 124 ~~~~~~~~~~~~~~~ ●● A wild [VAR PKNAME(0000)] appeared! Whoa! A wild [VAR PKNAME(0000)] leaped out! Oh! A wild [VAR PKNAME(0000)] appeared! A wild [VAR PKNAME(0000)] appeared! Whoa! The [VAR PKNAME(0000)] you stepped on attacked! [VAR PKNAME(0000)] appeared! Whoa! A horde of [VAR PKNAME(0000)] appeared! You are challenged by\n[VAR 010E(0000)] [VAR TRNAME(0001)]!\c [VAR TRNAME(0000)] is issuing a challenge!\c You are challenged by\n[VAR 010E(0000)] [VAR TRNAME(0001)] and\r\n[VAR 010E(0002)] [VAR TRNAME(0003)]!\c [VAR TRNAME(0000)] and [VAR TRNAME(0001)] issued a challenge!\c Go! [VAR PKNICK(0000)]! Go! [VAR PKNICK(0000)] and [VAR PKNICK(0001)]! Go! [VAR PKNICK(0000)], [VAR PKNICK(0001)],\nand [VAR PKNICK(0002)]! [VAR 010E(0000)] [VAR TRNAME(0001)] sent\nout [VAR PKNICK(0002)]! [VAR 010E(0000)] [VAR TRNAME(0001)] sent out\n[VAR PKNICK(0002)] and [VAR PKNICK(0003)]! [VAR 010E(0000)] [VAR TRNAME(0001)] sent out\n[VAR PKNICK(0002)], [VAR PKNICK(0003)], and [VAR PKNICK(0004)]! [VAR TRNAME(0000)] sent out [VAR PKNICK(0001)]! [VAR TRNAME(0000)] sent out\n[VAR PKNICK(0001)] and [VAR PKNICK(0002)]! [VAR TRNAME(0000)] sent out [VAR PKNICK(0001)],\n[VAR PKNICK(0002)], and [VAR PKNICK(0003)]! [VAR 010E(0000)] [VAR TRNAME(0001)] is\nabout to send in [VAR PKNICK(0002)].\r\nWill you switch your Pokémon? You’re in charge, [VAR PKNICK(0000)]! Go for it, [VAR PKNICK(0000)]! Just a little more!\nHang in there, [VAR PKNICK(0000)]! Your opponent’s weak!\nGet ’em, [VAR PKNICK(0000)]! [VAR PKNICK(0000)], switch out!\nCome back! [VAR PKNICK(0000)], come back! [VAR PKNICK(0000)], that’s enough!\nCome back! OK, [VAR PKNICK(0000)]!\nCome back! Good job, [VAR PKNICK(0000)]!\nCome back! [VAR 010E(0000)] [VAR TRNAME(0001)]\nwithdrew [VAR PKNICK(0002)]! [VAR TRNAME(0000)] withdrew [VAR PKNICK(0001)]! Hit [VAR NUM1(0000)] time[VAR NUMBRNCH(0000,0100)]s! [VAR TRNAME(0000)] used [VAR iCOLOR2(0001)][VAR ITEM2(0001)]. [VAR TRNAME(0000)] used [VAR iCOLOR2(0001)][VAR ITEM2(0001)]. [VAR 010E(0000)][VAR TRNAME(0001)] used\n[VAR iCOLOR2(0002)][VAR ITEM2(0002)]! [VAR TRNAME(0000)] launched [VAR iCOLOR2(0002)][VAR ITEM2(0002)]\ntoward [VAR PKNICK(0001)]! You cannot use your Wonder Launcher now! [VAR TRNAME(0000)]’s Pokémon rotated to the left! [VAR TRNAME(0000)]’s Pokémon rotated to the left! [VAR TRNAME(0000)]’s Pokémon rotated to the right! [VAR TRNAME(0000)]’s Pokémon rotated to the right! [VAR 010C(0000)] gained\n[VAR NUM7(0001,002C)] Exp. Point[VAR NUMBRNCH(0001,0100)]s! [VAR 010C(0000)] gained a boosted\n[VAR NUM7(0001,002C)] Exp. Points! The rest of your team gained Exp. Points\nthanks to the Exp. Share! You defeated\n[VAR 010E(0000)] [VAR TRNAME(0001)]! You beat [VAR 010E(0000)] [VAR TRNAME(0001)]\nand [VAR 010E(0002)] [VAR TRNAME(0003)]! You lost against\n[VAR 010E(0000)] [VAR TRNAME(0001)]! Your battle ended in a draw against\n[VAR 010E(0000)] [VAR TRNAME(0001)]! You defeated\n[VAR TRNAME(0000)]! You defeated [VAR TRNAME(0000)]\nand [VAR TRNAME(0001)]! You lost against\n[VAR TRNAME(0000)]! You lost to [VAR TRNAME(0000)]\nand [VAR TRNAME(0001)]! You battled to a draw against\n[VAR TRNAME(0000)]! You battled to a draw against\n[VAR TRNAME(0000)] and [VAR TRNAME(0001)]! [VAR TRNAME(0000)] has no more Pokémon that can fight!\c [VAR TRNAME(0000)] panicked and dropped $[VAR NUM5(0001,002C)]... [VAR TRNAME(0000)] gave $[VAR NUM5(0001,002C)] to the winner... [VAR TRNAME(0000)] blacked out! [VAR TRNAME(0000)] received $[VAR NUM6(0001,002C)] for winning!\c [VAR TRNAME(0000)] picked up $[VAR NUM5(0001,002C)]! [VAR 010C(0000)] grew to Lv. [VAR NUM3(0001)]! Oh no!\nThe Pokémon broke free! Aww!\nIt appeared to be caught! Aargh!\nAlmost had it! Gah!\nIt was so close, too! Gotcha!\n[VAR PKNAME(0000)] was caught! [VAR PKNAME(0000)]’s data was added to the Pokédex. The Trainer blocked your Poké Ball!\c\nDon’t be a thief! But it had no effect! What will [VAR 010C(0000)] do? What will [VAR TRNAME(0000)] do? [VAR 010C(0000)] is awaiting [VAR TRNAME(0001)]’s directions... But it failed! You got away safely! You couldn’t get away! You can’t escape! The wild [VAR PKNICK(0000)] fled! No! There’s no running from a Trainer battle! Would you like to forfeit the match and quit now? It’s super effective! It’s not very effective... It hurt itself in its confusion! A critical hit! But there was no PP left for the move! [VAR TRNAME(0000)] came to the rescue and restored\n[VAR PKNICK(0001)]’s health! The sunlight turned harsh! It started to rain! A sandstorm kicked up! It started to hail! Fog crept up as thick as soup! The sunlight faded. The rain stopped. The sandstorm subsided. The hail stopped. The fog lifted. The effects of the weather disappeared. The sandstorm is raging. The hail is crashing down. It’s a one-hit KO! The [VAR ITEM2(0000)] weakened\n[VAR MOVE(0001)]’s power! The [VAR ITEM2(0000)] only allows the use of\n[VAR MOVE(0001)]! The effects of the [VAR ITEM2(0000)] prevent status\nmoves from being used! [VAR 010C(0000)] can only use [VAR MOVE(0001)]! All stat changes were eliminated! But nothing happened! [VAR PKNICK(0000)]’s\n[VAR ABILITY(0001)]! Magnitude 4! Magnitude 5! Magnitude 6! Magnitude 7! Magnitude 8! Magnitude 9! Magnitude 10! A bell chimed! A soothing aroma wafted through the area! The battlers shared their pain! Fire’s power was weakened! The effects of Water Sport have faded. Electricity’s power was weakened! The effects of Mud Sport have faded. The twisted dimensions returned to normal! Gravity intensified! Gravity returned to normal! All Pokémon that hear the song will faint in three turns! Waggling a finger let it use [VAR MOVE(0000)]! Nature Power turned into [VAR MOVE(0000)]! Coins were scattered everywhere! But it does not have enough HP left to make a substitute! Reflect raised your team’s Defense! Reflect raised the opposing team’s Defense! Your team’s Reflect wore off! The opposing team’s Reflect wore off! Light Screen raised your team’s Special Defense! Light Screen raised the opposing team’s Special Defense! Your team’s Light Screen wore off! The opposing team’s Light Screen wore off! Your team cloaked itself in a mystical veil! The opposing team cloaked itself in a mystical veil! Your team is no longer protected by Safeguard! The opposing team is no longer protected by Safeguard! Your team became shrouded in mist! The opposing team became shrouded in mist! Your team is no longer protected by mist! The opposing team is no longer protected by mist! The Tailwind blew from behind your team! The Tailwind blew from behind the opposing team! Your team’s Tailwind petered out! The opposing team’s Tailwind petered out! Lucky Chant shielded your team from critical hits! Lucky Chant shielded the opposing team from critical hits! Your team’s Lucky Chant wore off! The opposing team’s Lucky Chant wore off! Spikes were scattered all around your team’s feet! Spikes were scattered all around the opposing team’s feet! The spikes disappeared from around your team’s feet! The spikes disappeared from around the opposing team’s\nfeet! Poison spikes were scattered all\naround your team’s feet! Poison spikes were scattered all\naround the opposing team’s feet! The poison spikes disappeared\nfrom around your team’s feet! The poison spikes disappeared\nfrom around the opposing team’s feet! Pointed stones float in the air\naround your team! Pointed stones float in the air\naround the opposing team! The pointed stones disappeared\nfrom around your team! The pointed stones disappeared\nfrom around the opposing team! Wide Guard protected your team! Wide Guard protected the opposing team! Quick Guard protected your team! Quick Guard protected the opposing team! A rainbow appeared in the sky on your team’s side! A rainbow appeared in the sky on the opposing team’s side! The rainbow on your team’s side disappeared! The rainbow on the opposing team’s side disappeared! A sea of fire enveloped your team! A sea of fire enveloped the opposing team! The sea of fire around your team disappeared! The sea of fire around the opposing team disappeared! A swamp enveloped your team! A swamp enveloped the opposing team! The swamp around your team disappeared! The swamp around the opposing team disappeared! Your team is too nervous to eat Berries! The opposing team is too nervous to eat Berries! It created a bizarre area in which Defense\nand Sp. Def stats are swapped! Wonder Room wore off, and Defense\nand Sp. Def stats returned to normal! It created a bizarre area in which\nPokémon’s held items lose their effects! Magic Room wore off, and held items’\neffects returned to normal! The [VAR ITEM2(0000)] strengthened\n[VAR MOVE(0001)]’s power! Time has run out!\nThe battle is over! The battle is too long.\nPlayback canceled. Zen Mode triggered! Zen Mode ended! The two moves have become one!\nIt’s a combined move! [VAR 010C(0000)] won’t obey! [VAR 010C(0000)] is loafing around! [VAR 010C(0000)] turned away! [VAR 010C(0000)] pretended not to notice! [VAR 010C(0000)] ignored orders! [VAR 010C(0000)] began to nap! [VAR 010C(0000)] ignored orders and kept sleeping! Automatic center! But the item doesn’t do anything there! Sky Drop won’t let [VAR 010C(0000)] go! The match was forfeited. Grass grew to cover the battlefield! The grass disappeared from the battlefield. Mist swirled about the battlefield! The mist disappeared from the battlefield. An electric current runs across the battlefield! The electricity disappeared from the battlefield. Crafty Shield protected your team! Crafty Shield protected the opposing team! [VAR MOVE(0000)] was blocked by the kicked-up mat! A sticky web spreads out beneath your team’s feet! A sticky web has been laid out beneath the opposing\nteam’s feet! The sticky web has disappeared from beneath your feet! The sticky web has disappeared from beneath the opposing\nteam’s feet! Your Pokémon can’t use this move because it hasn’t eaten\nany Berries! [VAR TRNAME(0000)] found [VAR iCOLOR2(0001)][VAR ITEM2(0001)]\nin the aftermath! [VAR 010C(0000)] toughed it out to show its\nbest side to [VAR TRNAME(0001)]! [VAR 010C(0000)] shook itself awake so that\n[VAR TRNAME(0001)] wouldn’t worry! [VAR 010C(0000)] managed to expel the poison so that\n[VAR TRNAME(0001)] wouldn’t worry! [VAR 010C(0000)] blew on its burn and made it better so that\n[VAR TRNAME(0001)] wouldn’t worry! [VAR 010C(0000)] gathered all its energy to break through\nits paralysis so that [VAR TRNAME(0001)] wouldn’t worry! [VAR 010C(0000)] melted the ice with its fiery determination\nso that [VAR TRNAME(0001)] wouldn’t worry! [VAR 010C(0000)] read [VAR TRNAME(0001)]’s mind and avoided\nthe move! [VAR 010C(0000)] is so in sync with [VAR TRNAME(0001)]’s\nwishes that it landed a critical hit! [VAR 010C(0000)] turned back toward [VAR TRNAME(0001)]\nand nodded in understanding! [VAR 010C(0000)] is looking at [VAR TRNAME(0001)] with\ntrusting eyes! [VAR 010C(0000)] trusts [VAR TRNAME(0001)] to come up with\nthe best strategy! [VAR 010C(0000)] and [VAR TRNAME(0001)] are breathing in\nperfect sync with one another! [VAR 010C(0000)] seems curious about\n[VAR TRNAME(0001)]’s Bag... [VAR 010C(0000)] is bursting with enthusiasm for the battle! [VAR 010C(0000)] really wants some time to play with\n[VAR TRNAME(0001)]... [VAR 010C(0000)] seems to be interested in the other\nPokémon’s scent... [VAR 010C(0000)] is reassured by [VAR TRNAME(0001)]’s\nfamiliar scent... [VAR 010C(0000)] seems curious about\nwhat is going on around it. [VAR 010C(0000)] is remembering the first time\nit met [VAR TRNAME(0001)]... [VAR 010C(0000)] seems a bit excited. [VAR 010C(0000)] seems a little bit out of it... [VAR 010C(0000)] seems a little uneasy... [VAR 010C(0000)] looks a bit excited. [VAR 010C(0000)] can’t wait to begin. Go on, [VAR 010C(0000)]!\nI know you can do it! Come on back, [VAR 010C(0000)]!\nYou did great out there! That’s it! I knew you could do it! [VAR 010C(0000)] is in a bit of a pinch.\nIt looks like it might cry... [VAR 010C(0000)] is thrilled to bits! Zzz... Zzz... [VAR OPOWER(0001)] was offered by [VAR 018D(0000)]! You defeated [VAR NUM1(0000)] Pokémon at the same time! Changed to Blade Forme! Changed to Shield Forme! [VAR PKNICK(0000)] was frisked, revealing\nits [VAR ITEM2(0001)]! Everyone is caught up in the happy atmosphere! That move won’t work well during a Sky Battle! A deluge of ions showers the battlefield! No one will be able to run away during the next turn! When the flame touched the powder on the Pokémon,\nit exploded! [VAR NUM1(0000)]’s Metronome [VAR NUM3(0001)]: [VAR MOVE(0002)] Whoa! A wild [VAR PKNAME(0000)] leaped out of the tall grass! Whoa! A wild [VAR PKNAME(0000)] leaped out of the ground! Whoa! A wild [VAR PKNAME(0000)] dived out of the sky! Whoa! A wild [VAR PKNAME(0000)] swooped down from above! Whoa! A wild [VAR PKNAME(0000)] leaped out of the trash can! [VAR 018D(0000)]’s [VAR OPOWER(0001)] was activated! Congratulations, [VAR TRNAME(0000)]! ~~~~~~~~~~~~~~~ Text File : 125 ~~~~~~~~~~~~~~~ [VAR PKNICK(0000)] fainted! The wild [VAR PKNICK(0000)] fainted! The opposing [VAR PKNICK(0000)] fainted! [VAR PKNICK(0000)] recovered from fainting! The wild [VAR PKNICK(0000)] recovered from fainting! The opposing [VAR PKNICK(0000)] recovered from fainting! It’s super effective on [VAR PKNICK(0000)]! It’s super effective on the wild [VAR PKNICK(0000)]! It’s super effective on the opposing [VAR PKNICK(0000)]! It’s super effective on\n[VAR PKNICK(0000)] and [VAR PKNICK(0001)]! It’s super effective on the wild\n[VAR PKNICK(0000)] and [VAR PKNICK(0001)]! It’s super effective on the opposing\n[VAR PKNICK(0000)] and [VAR PKNICK(0001)]! It’s super effective on [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], and [VAR PKNICK(0002)]! It’s super effective on the wild [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], and [VAR PKNICK(0002)]! It’s super effective on the opposing [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], and [VAR PKNICK(0002)]! It’s not very effective on [VAR PKNICK(0000)]. It’s not very effective on the wild [VAR PKNICK(0000)]. It’s not very effective on the\nopposing [VAR PKNICK(0000)]. It’s not very effective on\n[VAR PKNICK(0000)] or [VAR PKNICK(0001)]. It’s not very effective on the wild\n[VAR PKNICK(0000)] or [VAR PKNICK(0001)]. It’s not very effective on the opposing\n[VAR PKNICK(0000)] or [VAR PKNICK(0001)]. It’s not very effective on [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], or [VAR PKNICK(0002)]! It’s not very effective on the wild [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], or [VAR PKNICK(0002)]! It’s not very effective on the opposing [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], or [VAR PKNICK(0002)]! But it failed to affect [VAR PKNICK(0000)]! But it failed to affect the wild [VAR PKNICK(0000)]! But it failed to affect the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)]’s Attack rose! The wild [VAR PKNICK(0000)]’s Attack rose! The opposing [VAR PKNICK(0000)]’s Attack rose! [VAR PKNICK(0000)]’s Defense rose! The wild [VAR PKNICK(0000)]’s Defense rose! The opposing [VAR PKNICK(0000)]’s Defense rose! [VAR PKNICK(0000)]’s Special Attack rose! The wild [VAR PKNICK(0000)]’s Special Attack rose! The opposing [VAR PKNICK(0000)]’s Special Attack rose! [VAR PKNICK(0000)]’s Special Defense rose! The wild [VAR PKNICK(0000)]’s Special Defense\nrose! The opposing [VAR PKNICK(0000)]’s Special Defense\nrose! [VAR PKNICK(0000)]’s Speed rose! The wild [VAR PKNICK(0000)]’s Speed rose! The opposing [VAR PKNICK(0000)]’s Speed rose! [VAR PKNICK(0000)]’s accuracy rose! The wild [VAR PKNICK(0000)]’s accuracy rose! The opposing [VAR PKNICK(0000)]’s accuracy rose! [VAR PKNICK(0000)]’s evasiveness rose! The wild [VAR PKNICK(0000)]’s evasiveness rose! The opposing [VAR PKNICK(0000)]’s evasiveness rose! [VAR PKNICK(0000)]’s Attack rose sharply! The wild [VAR PKNICK(0000)]’s Attack rose sharply! The opposing [VAR PKNICK(0000)]’s Attack rose sharply! [VAR PKNICK(0000)]’s Defense rose sharply! The wild [VAR PKNICK(0000)]’s Defense rose sharply! The opposing [VAR PKNICK(0000)]’s Defense rose sharply! [VAR PKNICK(0000)]’s Special Attack rose sharply! The wild [VAR PKNICK(0000)]’s Special Attack rose sharply! The opposing [VAR PKNICK(0000)]’s Special Attack\nrose sharply! [VAR PKNICK(0000)]’s Special Defense rose sharply! The wild [VAR PKNICK(0000)]’s Special Defense rose sharply! The opposing [VAR PKNICK(0000)]’s Special Defense\nrose sharply! [VAR PKNICK(0000)]’s Speed rose sharply! The wild [VAR PKNICK(0000)]’s Speed rose sharply! The opposing [VAR PKNICK(0000)]’s Speed rose sharply! [VAR PKNICK(0000)]’s accuracy rose sharply! The wild [VAR PKNICK(0000)]’s accuracy rose sharply! The opposing [VAR PKNICK(0000)]’s accuracy rose sharply! [VAR PKNICK(0000)]’s evasiveness rose sharply! The wild [VAR PKNICK(0000)]’s evasiveness rose sharply! The opposing [VAR PKNICK(0000)]’s evasiveness rose sharply! [VAR PKNICK(0000)]’s Attack rose drastically! The wild [VAR PKNICK(0000)]’s Attack rose drastically! The opposing [VAR PKNICK(0000)]’s Attack rose drastically! [VAR PKNICK(0000)]’s Defense rose drastically! The wild [VAR PKNICK(0000)]’s Defense rose drastically! The opposing [VAR PKNICK(0000)]’s Defense rose drastically! [VAR PKNICK(0000)]’s Special Attack rose drastically! The wild [VAR PKNICK(0000)]’s Special Attack rose drastically! The opposing [VAR PKNICK(0000)]’s Special Attack\nrose drastically! [VAR PKNICK(0000)]’s Special Defense rose drastically! The wild [VAR PKNICK(0000)]’s Special Defense\nrose drastically! The opposing [VAR PKNICK(0000)]’s Special Defense\nrose drastically! [VAR PKNICK(0000)]’s Speed rose drastically! The wild [VAR PKNICK(0000)]’s Speed rose drastically! The opposing [VAR PKNICK(0000)]’s Speed rose drastically! [VAR PKNICK(0000)]’s accuracy rose drastically! The wild [VAR PKNICK(0000)]’s accuracy rose drastically! The opposing [VAR PKNICK(0000)]’s accuracy rose drastically! [VAR PKNICK(0000)]’s evasiveness rose drastically! The wild [VAR PKNICK(0000)]’s evasiveness rose drastically! The opposing [VAR PKNICK(0000)]’s evasiveness\nrose drastically! [VAR PKNICK(0000)]’s Attack fell! The wild [VAR PKNICK(0000)]’s Attack fell! The opposing [VAR PKNICK(0000)]’s Attack fell! [VAR PKNICK(0000)]’s Defense fell! The wild [VAR PKNICK(0000)]’s Defense fell! The opposing [VAR PKNICK(0000)]’s Defense fell! [VAR PKNICK(0000)]’s Special Attack fell! The wild [VAR PKNICK(0000)]’s Special Attack fell! The opposing [VAR PKNICK(0000)]’s Special Attack fell! [VAR PKNICK(0000)]’s Special Defense fell! The wild [VAR PKNICK(0000)]’s Special Defense fell! The opposing [VAR PKNICK(0000)]’s Special Defense fell! [VAR PKNICK(0000)]’s Speed fell! The wild [VAR PKNICK(0000)]’s Speed fell! The opposing [VAR PKNICK(0000)]’s Speed fell! [VAR PKNICK(0000)]’s accuracy fell! The wild [VAR PKNICK(0000)]’s accuracy fell! The opposing [VAR PKNICK(0000)]’s accuracy fell! [VAR PKNICK(0000)]’s evasiveness fell! The wild [VAR PKNICK(0000)]’s evasiveness fell! The opposing [VAR PKNICK(0000)]’s evasiveness fell! [VAR PKNICK(0000)]’s Attack harshly fell! The wild [VAR PKNICK(0000)]’s Attack harshly fell! The opposing [VAR PKNICK(0000)]’s Attack harshly fell! [VAR PKNICK(0000)]’s Defense harshly fell! The wild [VAR PKNICK(0000)]’s Defense harshly fell! The opposing [VAR PKNICK(0000)]’s Defense harshly fell! [VAR PKNICK(0000)]’s Special Attack harshly fell! The wild [VAR PKNICK(0000)]’s Special Attack harshly fell! The opposing [VAR PKNICK(0000)]’s Special Attack harshly fell! [VAR PKNICK(0000)]’s Special Defense harshly fell! The wild [VAR PKNICK(0000)]’s Special Defense harshly fell! The opposing [VAR PKNICK(0000)]’s Special Defense\nharshly fell! [VAR PKNICK(0000)]’s Speed harshly fell! The wild [VAR PKNICK(0000)]’s Speed harshly fell! The opposing [VAR PKNICK(0000)]’s Speed harshly fell! [VAR PKNICK(0000)]’s accuracy harshly fell! The wild [VAR PKNICK(0000)]’s accuracy harshly fell! The opposing [VAR PKNICK(0000)]’s accuracy harshly fell! [VAR PKNICK(0000)]’s evasiveness harshly fell! The wild [VAR PKNICK(0000)]’s evasiveness harshly fell! The opposing [VAR PKNICK(0000)]’s evasiveness harshly fell! [VAR PKNICK(0000)]’s Attack severely fell! The wild [VAR PKNICK(0000)]’s Attack severely fell! The opposing [VAR PKNICK(0000)]’s Attack severely fell! [VAR PKNICK(0000)]’s Defense severely fell! The wild [VAR PKNICK(0000)]’s Defense severely fell! The opposing [VAR PKNICK(0000)]’s Defense severely fell! [VAR PKNICK(0000)]’s Special Attack severely fell! The wild [VAR PKNICK(0000)]’s Special Attack severely fell! The opposing [VAR PKNICK(0000)]’s Special Attack\nseverely fell! [VAR PKNICK(0000)]’s Special Defense severely fell! The wild [VAR PKNICK(0000)]’s Special Defense severely fell! The opposing [VAR PKNICK(0000)]’s Special Defense\nseverely fell! [VAR PKNICK(0000)]’s Speed severely fell! The wild [VAR PKNICK(0000)]’s Speed severely fell! The opposing [VAR PKNICK(0000)]’s Speed severely fell! [VAR PKNICK(0000)]’s accuracy severely fell! The wild [VAR PKNICK(0000)]’s accuracy severely fell! The opposing [VAR PKNICK(0000)]’s accuracy severely fell! [VAR PKNICK(0000)]’s evasiveness severely fell! The wild [VAR PKNICK(0000)]’s evasiveness severely fell! The opposing [VAR PKNICK(0000)]’s evasiveness severely fell! [VAR PKNICK(0000)]’s Attack won’t go any higher! The wild [VAR PKNICK(0000)]’s Attack won’t go any higher! The opposing [VAR PKNICK(0000)]’s Attack won’t\ngo any higher! [VAR PKNICK(0000)]’s Defense won’t go any higher! The wild [VAR PKNICK(0000)]’s Defense won’t go any higher! The opposing [VAR PKNICK(0000)]’s Defense won’t\ngo any higher! [VAR PKNICK(0000)]’s Special Attack won’t go any higher! The wild [VAR PKNICK(0000)]’s Special Attack won’t\ngo any higher! The opposing [VAR PKNICK(0000)]’s Special Attack won’t\ngo any higher! [VAR PKNICK(0000)]’s Special Defense won’t go any higher! The wild [VAR PKNICK(0000)]’s Special Defense won’t\ngo any higher! The opposing [VAR PKNICK(0000)]’s Special Defense won’t\ngo any higher! [VAR PKNICK(0000)]’s Speed won’t go any higher! The wild [VAR PKNICK(0000)]’s Speed won’t go any higher! The opposing [VAR PKNICK(0000)]’s Speed won’t\ngo any higher! [VAR PKNICK(0000)]’s accuracy won’t go any higher! The wild [VAR PKNICK(0000)]’s accuracy won’t go any higher! The opposing [VAR PKNICK(0000)]’s accuracy won’t\ngo any higher! [VAR PKNICK(0000)]’s evasiveness won’t go any higher! The wild [VAR PKNICK(0000)]’s evasiveness won’t\ngo any higher! The opposing [VAR PKNICK(0000)]’s evasiveness won’t\ngo any higher! [VAR PKNICK(0000)]’s Attack won’t go any lower! The wild [VAR PKNICK(0000)]’s Attack won’t go any lower! The opposing [VAR PKNICK(0000)]’s Attack won’t go any lower! [VAR PKNICK(0000)]’s Defense won’t go any lower! The wild [VAR PKNICK(0000)]’s Defense won’t go any lower! The opposing [VAR PKNICK(0000)]’s Defense won’t\ngo any lower! [VAR PKNICK(0000)]’s Special Attack won’t go any lower! The wild [VAR PKNICK(0000)]’s Special Attack won’t\ngo any lower! The opposing [VAR PKNICK(0000)]’s Special Attack won’t\ngo any lower! [VAR PKNICK(0000)]’s Special Defense won’t go any lower! The wild [VAR PKNICK(0000)]’s Special Defense won’t\ngo any lower! The opposing [VAR PKNICK(0000)]’s Special Defense won’t\ngo any lower! [VAR PKNICK(0000)]’s Speed won’t go any lower! The wild [VAR PKNICK(0000)]’s Speed won’t go any lower! The opposing [VAR PKNICK(0000)]’s Speed won’t go any lower! [VAR PKNICK(0000)]’s accuracy won’t go any lower! The wild [VAR PKNICK(0000)]’s accuracy won’t go any lower! The opposing [VAR PKNICK(0000)]’s accuracy won’t\ngo any lower! [VAR PKNICK(0000)]’s evasiveness won’t go any lower! The wild [VAR PKNICK(0000)]’s evasiveness won’t\ngo any lower! The opposing [VAR PKNICK(0000)]’s evasiveness won’t\ngo any lower! [VAR PKNICK(0000)]’s stat changes were removed! The wild [VAR PKNICK(0000)]’s stat changes were removed! The opposing [VAR PKNICK(0000)]’s stat changes\nwere removed! [VAR PKNICK(0000)]’s stats were not lowered! The wild [VAR PKNICK(0000)]’s stats were not lowered! The opposing [VAR PKNICK(0000)]’s stats were not lowered! [VAR PKNICK(0000)]’s Attack was not lowered! The wild [VAR PKNICK(0000)]’s Attack was not lowered! The opposing [VAR PKNICK(0000)]’s Attack was not lowered! [VAR PKNICK(0000)]’s Defense was not lowered! The wild [VAR PKNICK(0000)]’s Defense was not lowered! The opposing [VAR PKNICK(0000)]’s Defense was not lowered! [VAR PKNICK(0000)]’s accuracy was not lowered! The wild [VAR PKNICK(0000)]’s accuracy was not lowered! The opposing [VAR PKNICK(0000)]’s accuracy was not lowered! It doesn’t affect [VAR PKNICK(0000)]... It doesn’t affect the wild [VAR PKNICK(0000)]... It doesn’t affect the opposing [VAR PKNICK(0000)]... [VAR PKNICK(0000)] avoided the attack! The wild [VAR PKNICK(0000)] avoided the attack! The opposing [VAR PKNICK(0000)] avoided the attack! [VAR PKNICK(0000)] is unaffected! The wild [VAR PKNICK(0000)] is unaffected! The opposing [VAR PKNICK(0000)] is unaffected! The [VAR ITEM2(0001)] weakened the damage\nto [VAR PKNICK(0000)]! The [VAR ITEM2(0001)] weakened the damage\nto the wild [VAR PKNICK(0000)]! The [VAR ITEM2(0001)] weakened the damage\nto the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)] transformed! The wild [VAR PKNICK(0000)] transformed! The opposing [VAR PKNICK(0000)] transformed! [VAR PKNICK(0000)] dropped its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] dropped\nits [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] dropped\nits [VAR ITEM2(0001)]! [VAR PKNICK(0000)]’s status was restored! The wild [VAR PKNICK(0000)]’s status was restored! The opposing [VAR PKNICK(0000)]’s status was restored! [VAR PKNICK(0000)] moved to the center! The wild [VAR PKNICK(0000)] moved to the center! The opposing [VAR PKNICK(0000)] moved to the center! [VAR PKNICK(0000)] was poisoned! The wild [VAR PKNICK(0000)] was poisoned! The opposing [VAR PKNICK(0000)] was poisoned! [VAR PKNICK(0000)] was badly poisoned! The wild [VAR PKNICK(0000)] was badly poisoned! The opposing [VAR PKNICK(0000)] was badly poisoned! [VAR PKNICK(0000)] was badly poisoned by the\n[VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] was badly poisoned by the\n[VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] was badly poisoned by the\n[VAR ITEM2(0001)]! [VAR PKNICK(0000)] was hurt by poison! The wild [VAR PKNICK(0000)] was hurt by poison! The opposing [VAR PKNICK(0000)] was hurt by poison! [VAR PKNICK(0000)] was cured of its poisoning. The wild [VAR PKNICK(0000)] was cured\nof its poisoning. The opposing [VAR PKNICK(0000)] was cured\nof its poisoning. [VAR PKNICK(0000)] is already poisoned. The wild [VAR PKNICK(0000)] is already poisoned. The opposing [VAR PKNICK(0000)] is already poisoned. [VAR PKNICK(0000)] cannot be poisoned! The wild [VAR PKNICK(0000)] cannot be poisoned! The opposing [VAR PKNICK(0000)] cannot be poisoned! [VAR PKNICK(0000)] was burned! The wild [VAR PKNICK(0000)] was burned! The opposing [VAR PKNICK(0000)] was burned! [VAR PKNICK(0000)] was burned by the [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] was burned by the\n[VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] was burned by the\n[VAR ITEM2(0001)]! [VAR PKNICK(0000)] was hurt by its burn! The wild [VAR PKNICK(0000)] was hurt by its burn! The opposing [VAR PKNICK(0000)] was hurt by its burn! [VAR PKNICK(0000)]’s burn was healed. The wild [VAR PKNICK(0000)] healed its burn! The opposing [VAR PKNICK(0000)] healed its burn! [VAR PKNICK(0000)] already has a burn. The wild [VAR PKNICK(0000)] already has a burn. The opposing [VAR PKNICK(0000)] already has a burn. [VAR PKNICK(0000)] cannot be burned! The wild [VAR PKNICK(0000)] cannot be burned! The opposing [VAR PKNICK(0000)] cannot be burned! [VAR PKNICK(0000)] is paralyzed!\nIt may be unable to move! The wild [VAR PKNICK(0000)] is paralyzed!\nIt may be unable to move! The opposing [VAR PKNICK(0000)] is paralyzed!\nIt may be unable to move! [VAR PKNICK(0000)] is paralyzed!\nIt can’t move! The wild [VAR PKNICK(0000)] is paralyzed!\nIt can’t move! The opposing [VAR PKNICK(0000)] is paralyzed!\nIt can’t move! [VAR PKNICK(0000)] was cured of paralysis. The wild [VAR PKNICK(0000)] was cured of paralysis. The opposing [VAR PKNICK(0000)] was cured of paralysis. [VAR PKNICK(0000)] is already paralyzed! The wild [VAR PKNICK(0000)] is already paralyzed! The opposing [VAR PKNICK(0000)] is already paralyzed! [VAR PKNICK(0000)] cannot be paralyzed! The wild [VAR PKNICK(0000)] cannot be paralyzed! The opposing [VAR PKNICK(0000)] cannot be paralyzed! [VAR PKNICK(0000)] was frozen solid! The wild [VAR PKNICK(0000)] was frozen solid! The opposing [VAR PKNICK(0000)] was frozen solid! [VAR PKNICK(0000)] is frozen solid! The wild [VAR PKNICK(0000)] is frozen solid! The opposing [VAR PKNICK(0000)] is frozen solid! [VAR PKNICK(0000)] thawed out! The wild [VAR PKNICK(0000)] thawed out! The opposing [VAR PKNICK(0000)] thawed out! [VAR PKNICK(0000)] is already frozen solid! The wild [VAR PKNICK(0000)] is already frozen solid! The opposing [VAR PKNICK(0000)] is already frozen solid! [VAR PKNICK(0000)] cannot be frozen solid! The wild [VAR PKNICK(0000)] cannot be frozen solid! The opposing [VAR PKNICK(0000)] cannot be frozen solid! [VAR PKNICK(0000)]’s [VAR MOVE(0001)] melted the ice! The wild [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nmelted the ice! The opposing [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nmelted the ice! [VAR PKNICK(0000)] fell asleep! The wild [VAR PKNICK(0000)] fell asleep! The opposing [VAR PKNICK(0000)] fell asleep! [VAR PKNICK(0000)] is fast asleep. The wild [VAR PKNICK(0000)] is fast asleep. The opposing [VAR PKNICK(0000)] is fast asleep. [VAR PKNICK(0000)] woke up! The wild [VAR PKNICK(0000)] woke up! The opposing [VAR PKNICK(0000)] woke up! [VAR PKNICK(0000)] is already asleep! The wild [VAR PKNICK(0000)] is already asleep! The opposing [VAR PKNICK(0000)] is already asleep! [VAR PKNICK(0000)] stays awake! The wild [VAR PKNICK(0000)] stays awake! The opposing [VAR PKNICK(0000)] stays awake! [VAR PKNICK(0000)] began having a nightmare! The wild [VAR PKNICK(0000)] began having a nightmare! The opposing [VAR PKNICK(0000)] began having a nightmare! [VAR PKNICK(0000)] is locked in a nightmare! The wild [VAR PKNICK(0000)] is locked in a nightmare! The opposing [VAR PKNICK(0000)] is locked in a nightmare! [VAR PKNICK(0000)] fell in love! The wild [VAR PKNICK(0000)] fell in love! The opposing [VAR PKNICK(0000)] fell in love! [VAR PKNICK(0000)] fell in love from\nthe [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] fell in love from\nthe [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] fell in love from\nthe [VAR ITEM2(0001)]! [VAR PKNICK(0000)] is in love with [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] is in love\nwith [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] is in love\nwith [VAR PKNICK(0001)]! [VAR PKNICK(0000)] is immobilized by love! The wild [VAR PKNICK(0000)] is immobilized by love! The opposing [VAR PKNICK(0000)] is immobilized by love! [VAR PKNICK(0000)] got over its infatuation. The wild [VAR PKNICK(0000)] got over its infatuation. The opposing [VAR PKNICK(0000)] got over its infatuation. [VAR PKNICK(0000)]’s status returned to normal! The wild [VAR PKNICK(0000)]’s status returned to normal! The opposing [VAR PKNICK(0000)]’s status\nreturned to normal! [VAR PKNICK(0000)] became confused! The wild [VAR PKNICK(0000)] became confused! The opposing [VAR PKNICK(0000)] became confused! [VAR PKNICK(0000)] is confused! The wild [VAR PKNICK(0000)] is confused! The opposing [VAR PKNICK(0000)] is confused! [VAR PKNICK(0000)] snapped out of its confusion. The wild [VAR PKNICK(0000)] snapped out\nof its confusion! The opposing [VAR PKNICK(0000)] snapped out\nof its confusion! [VAR PKNICK(0000)] is already confused! The wild [VAR PKNICK(0000)] is already confused! The opposing [VAR PKNICK(0000)] is already confused! [VAR PKNICK(0000)] doesn’t become confused! The wild [VAR PKNICK(0000)] doesn’t become confused! The opposing [VAR PKNICK(0000)] doesn’t become confused! [VAR PKNICK(0000)] became confused due to fatigue! The wild [VAR PKNICK(0000)] became confused\ndue to fatigue! The opposing [VAR PKNICK(0000)] became confused\ndue to fatigue! [VAR PKNICK(0000)] flinched and couldn’t move! The wild [VAR PKNICK(0000)] flinched and couldn’t move! The opposing [VAR PKNICK(0000)] flinched and couldn’t move! [VAR PKNICK(0000)] lost its focus and couldn’t move! The wild [VAR PKNICK(0000)] lost its focus\nand couldn’t move! The opposing [VAR PKNICK(0000)] lost its focus\nand couldn’t move! [VAR PKNICK(0000)] was identified! The wild [VAR PKNICK(0000)] was identified! The opposing [VAR PKNICK(0000)] was identified! [VAR PKNICK(0000)] is hurt by [VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] is hurt by [VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] is hurt\nby [VAR MOVE(0001)]! [VAR PKNICK(0000)] was freed from [VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] was freed\nfrom [VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] was freed\nfrom [VAR MOVE(0001)]! [VAR PKNICK(0000)] is damaged by the recoil! The wild [VAR PKNICK(0000)] is damaged by the recoil! The opposing [VAR PKNICK(0000)] is damaged by the recoil! It traced [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]! It traced the wild [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]! It traced the opposing [VAR PKNICK(0000)]’s\n[VAR ABILITY(0001)]! A critical hit on [VAR PKNICK(0000)]! A critical hit on the wild [VAR PKNICK(0000)]! A critical hit on the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)]’s HP was restored. The wild [VAR PKNICK(0000)] had its HP restored. The opposing [VAR PKNICK(0000)] had its HP restored. [VAR PKNICK(0000)] restored [VAR MOVE(0001)]’s PP! The wild [VAR PKNICK(0000)] restored\n[VAR MOVE(0001)]’s PP! The opposing [VAR PKNICK(0000)] restored\n[VAR MOVE(0001)]’s PP! [VAR PKNICK(0000)] restored all its moves’ PP! The wild [VAR PKNICK(0000)] restored all its moves’ PP! The opposing [VAR PKNICK(0000)] restored all its moves’ PP! [VAR PKNICK(0000)] is buffeted by the sandstorm! The wild [VAR PKNICK(0000)] is buffeted by the sandstorm! The opposing [VAR PKNICK(0000)] is buffeted by\nthe sandstorm! [VAR PKNICK(0000)] is buffeted by the hail! The wild [VAR PKNICK(0000)] is buffeted by the hail! The opposing [VAR PKNICK(0000)] is buffeted by the hail! [VAR PKNICK(0000)] is hurt! The wild [VAR PKNICK(0000)] is hurt! The opposing [VAR PKNICK(0000)] is hurt! [VAR PKNICK(0000)] acquired [VAR ABILITY(0001)]! The wild [VAR PKNICK(0000)] acquired [VAR ABILITY(0001)]! The opposing [VAR PKNICK(0000)] acquired\n[VAR ABILITY(0001)]! [VAR PKNICK(0000)] floats in the air with its Air Balloon! The wild [VAR PKNICK(0000)] floats in the air with\nits Air Balloon! The opposing [VAR PKNICK(0000)] floats in the air with\nits Air Balloon! [VAR PKNICK(0000)]’s Air Balloon popped! The wild [VAR PKNICK(0000)]’s Air Balloon popped! The opposing [VAR PKNICK(0000)]’s Air Balloon popped! [VAR PKNICK(0000)] is switched out with the Eject Button! The wild [VAR PKNICK(0000)] is switched out with\nthe Eject Button! The opposing [VAR PKNICK(0000)] is switched out with\nthe Eject Button! [VAR PKNICK(0000)] held up its Red Card\nagainst [VAR PKNICK(0001)]! [VAR PKNICK(0000)] held up its Red Card\nagainst the wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] held up its Red Card\nagainst the opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] held up its Red Card\nagainst [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] held up its Red Card\nagainst the wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] held up its Red Card\nagainst [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] held up its Red Card\nagainst the opposing [VAR PKNICK(0001)]! [VAR PKNICK(0000)] was hurt by the Rocky Helmet! The wild [VAR PKNICK(0000)] was hurt by the Rocky Helmet! The opposing [VAR PKNICK(0000)] was hurt by\nthe Rocky Helmet! The power of [VAR PKNICK(0000)]’s Fire-type moves rose! The power of the wild [VAR PKNICK(0000)]’s\nFire-type moves rose! The power of the opposing [VAR PKNICK(0000)]’s\nFire-type moves rose! [VAR PKNICK(0000)] was hurt! The wild [VAR PKNICK(0000)] was hurt! The opposing [VAR PKNICK(0000)] was hurt! It was alerted to [VAR PKNICK(0000)]’s [VAR MOVE(0001)]! It was alerted to the wild [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)]! It was alerted to the opposing [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)]! [VAR PKNICK(0000)] shuddered! The wild [VAR PKNICK(0000)] shuddered! The opposing [VAR PKNICK(0000)] shuddered! [VAR PKNICK(0000)] frisked [VAR PKNICK(0001)] and found its\n[VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] frisked [VAR PKNICK(0001)] and\nfound its [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] frisked [VAR PKNICK(0001)] and\nfound its [VAR ITEM2(0002)]! [VAR PKNICK(0000)] breaks the mold! The wild [VAR PKNICK(0000)] breaks the mold! The opposing [VAR PKNICK(0000)] breaks the mold! [VAR PKNICK(0000)] is loafing around! The wild [VAR PKNICK(0000)] is loafing around! The opposing [VAR PKNICK(0000)] is loafing around! [VAR PKNICK(0000)] took the attack! The wild [VAR PKNICK(0000)] took the attack! The opposing [VAR PKNICK(0000)] took the attack! [VAR PKNICK(0000)] stays awake! The wild [VAR PKNICK(0000)] stays awake! The opposing [VAR PKNICK(0000)] stays awake! [VAR PKNICK(0000)] anchors itself! The wild [VAR PKNICK(0000)] anchors itself! The opposing [VAR PKNICK(0000)] anchors itself! [VAR PKNICK(0000)] sucked up the liquid ooze! The wild [VAR PKNICK(0000)] sucked up the liquid ooze! The opposing [VAR PKNICK(0000)] sucked up the liquid ooze! It stole [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]! It stole the wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]! It stole the opposing [VAR PKNICK(0000)]’s\n[VAR ITEM2(0001)]! [VAR PKNICK(0000)]’s Ability became Mummy! The wild [VAR PKNICK(0000)]’s Ability became Mummy! The opposing [VAR PKNICK(0000)]’s Ability became Mummy! It bounced back [VAR PKNICK(0000)]’s [VAR MOVE(0001)]! It bounced back the wild [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)]! It bounced back the opposing [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)]! [VAR PKNICK(0000)] avoids attacks by its ally Pokémon! The wild [VAR PKNICK(0000)] avoids attacks\nby its ally Pokémon! The opposing [VAR PKNICK(0000)] avoids attacks\nby its ally Pokémon! It poisoned [VAR PKNICK(0000)]! It poisoned the wild [VAR PKNICK(0000)]! It poisoned the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)] harvested one [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] harvested\none [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] harvested\none [VAR ITEM2(0001)]! [VAR PKNICK(0000)]’s illusion wore off! The wild [VAR PKNICK(0000)]’s illusion wore off! The opposing [VAR PKNICK(0000)]’s illusion wore off! [VAR PKNICK(0000)] maxed its Attack! The wild [VAR PKNICK(0000)] maxed its Attack! The opposing [VAR PKNICK(0000)] maxed its Attack! [VAR PKNICK(0000)] is tormented! The wild [VAR PKNICK(0000)] is tormented! The opposing [VAR PKNICK(0000)] is tormented! [VAR PKNICK(0000)] is exerting its pressure! The wild [VAR PKNICK(0000)] is exerting its pressure! The opposing [VAR PKNICK(0000)] is exerting its pressure! [VAR PKNICK(0000)] found [VAR iCOLOR2(0001)][VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] found\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] found\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]! [VAR PKNICK(0000)]’s item cannot be stolen! The wild [VAR PKNICK(0000)]’s item\ncannot be stolen! The opposing [VAR PKNICK(0000)]’s item\ncannot be stolen! [VAR PKNICK(0000)] can’t get it going! The wild [VAR PKNICK(0000)] can’t get it going! The opposing [VAR PKNICK(0000)] can’t get it going! [VAR PKNICK(0000)] finally got its act together! The wild [VAR PKNICK(0000)] finally got its act together! The opposing [VAR PKNICK(0000)] finally got its act together! [VAR PKNICK(0000)] is radiating a bursting aura! The wild [VAR PKNICK(0000)] is radiating a bursting aura! The opposing [VAR PKNICK(0000)] is radiating a bursting aura! [VAR PKNICK(0000)] is radiating a blazing aura! The wild [VAR PKNICK(0000)] is radiating a blazing aura! The opposing [VAR PKNICK(0000)] is radiating a blazing aura! [VAR PKNICK(0000)] swapped Abilities with its target! The wild [VAR PKNICK(0000)] swapped Abilities with its target! The opposing [VAR PKNICK(0000)] swapped Abilities\nwith its target! [VAR PKNICK(0000)] braced itself! The wild [VAR PKNICK(0000)] braced itself! The opposing [VAR PKNICK(0000)] braced itself! [VAR PKNICK(0000)] endured the hit! The wild [VAR PKNICK(0000)] endured the hit! The opposing [VAR PKNICK(0000)] endured the hit! [VAR PKNICK(0000)] protected itself! The wild [VAR PKNICK(0000)] protected itself! The opposing [VAR PKNICK(0000)] protected itself! It broke through [VAR PKNICK(0000)]’s protection! It broke through the wild [VAR PKNICK(0000)]’s protection! It broke through the opposing [VAR PKNICK(0000)]’s\nprotection! [VAR PKNICK(0000)] protected itself! The wild [VAR PKNICK(0000)] protected itself! The opposing [VAR PKNICK(0000)] protected itself! [VAR PKNICK(0000)] fell for the feint! The wild [VAR PKNICK(0000)] fell for the feint! The opposing [VAR PKNICK(0000)] fell for the feint! [VAR PKNICK(0000)] flew up high! The wild [VAR PKNICK(0000)] flew up high! The opposing [VAR PKNICK(0000)] flew up high! [VAR PKNICK(0000)]’s rage is building! The wild [VAR PKNICK(0000)]’s rage is building! The opposing [VAR PKNICK(0000)]’s rage is building! [VAR PKNICK(0000)] hid underwater! The wild [VAR PKNICK(0000)] hid underwater! The opposing [VAR PKNICK(0000)] hid underwater! [VAR PKNICK(0000)] burrowed its way under the ground! The wild [VAR PKNICK(0000)] burrowed its way\nunder the ground! The opposing [VAR PKNICK(0000)] burrowed its way\nunder the ground! [VAR PKNICK(0000)] vanished instantly! The wild [VAR PKNICK(0000)] vanished instantly! The opposing [VAR PKNICK(0000)] vanished instantly! [VAR PKNICK(0000)] sprang up! The wild [VAR PKNICK(0000)] sprang up! The opposing [VAR PKNICK(0000)] sprang up! [VAR PKNICK(0000)] whipped up a whirlwind! The wild [VAR PKNICK(0000)] whipped up a whirlwind! The opposing [VAR PKNICK(0000)] whipped up a whirlwind! [VAR PKNICK(0000)] became cloaked in a harsh light! The wild [VAR PKNICK(0000)] became cloaked in a harsh light! The opposing [VAR PKNICK(0000)] became cloaked in\na harsh light! [VAR PKNICK(0000)] absorbed light! The wild [VAR PKNICK(0000)] absorbed light! The opposing [VAR PKNICK(0000)] absorbed light! [VAR PKNICK(0000)] tucked in its head! The wild [VAR PKNICK(0000)] tucked in its head! The opposing [VAR PKNICK(0000)] tucked in its head! [VAR PKNICK(0000)] received an encore! The wild [VAR PKNICK(0000)] received an encore! The opposing [VAR PKNICK(0000)] received an encore! [VAR PKNICK(0000)]’s encore ended! The wild [VAR PKNICK(0000)]’s encore ended! The opposing [VAR PKNICK(0000)]’s encore ended! [VAR PKNICK(0000)]’s Ability was suppressed! The wild [VAR PKNICK(0000)]’s Ability was suppressed! The opposing [VAR PKNICK(0000)]’s Ability was suppressed! [VAR PKNICK(0000)] fell for the taunt! The wild [VAR PKNICK(0000)] fell for the taunt! The opposing [VAR PKNICK(0000)] fell for the taunt! [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] after the taunt! The wild [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] after the taunt! The opposing [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] after the taunt! [VAR PKNICK(0000)]’s taunt wore off! The wild [VAR PKNICK(0000)]’s taunt wore off! The opposing [VAR PKNICK(0000)]’s taunt wore off! [VAR PKNICK(0000)] was subjected to torment! The wild [VAR PKNICK(0000)] was subjected to torment! The opposing [VAR PKNICK(0000)] was subjected to torment! [VAR PKNICK(0000)] can’t use the same move\ntwice in a row due to the torment! The wild [VAR PKNICK(0000)] can’t use the same move\ntwice in a row due to the torment! The opposing [VAR PKNICK(0000)] can’t use the same move\ntwice in a row due to the torment! [VAR PKNICK(0000)]’s torment wore off! The wild [VAR PKNICK(0000)]’s torment wore off! The opposing [VAR PKNICK(0000)]’s torment wore off! [VAR PKNICK(0000)] sealed any moves its\ntarget shares with it! The wild [VAR PKNICK(0000)] sealed any moves its\ntarget shares with it! The opposing [VAR PKNICK(0000)] sealed any moves its\ntarget shares with it! [VAR PKNICK(0000)] can’t use its sealed\n[VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] can’t use its sealed\n[VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] can’t use its sealed\n[VAR MOVE(0001)]! [VAR PKNICK(0000)]’s [VAR MOVE(0001)] was disabled! The wild [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nwas disabled! The opposing [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nwas disabled! [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nis disabled! The wild [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nis disabled! The opposing [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nis disabled! [VAR PKNICK(0000)]’s move is no longer disabled! The wild [VAR PKNICK(0000)]’s move is no longer disabled! The opposing [VAR PKNICK(0000)]’s move is no\nlonger disabled! [VAR PKNICK(0000)] surrounded itself\nwith a veil of water! The wild [VAR PKNICK(0000)] surrounded itself\nwith a veil of water! The opposing [VAR PKNICK(0000)] surrounded itself\nwith a veil of water! Aqua Ring restored [VAR PKNICK(0000)]’s HP! Aqua Ring restored the wild [VAR PKNICK(0000)]’s HP! Aqua Ring restored the opposing [VAR PKNICK(0000)]’s HP! [VAR PKNICK(0000)] was seeded! The wild [VAR PKNICK(0000)] was seeded! The opposing [VAR PKNICK(0000)] was seeded! [VAR PKNICK(0000)]’s health is sapped by Leech Seed! The wild [VAR PKNICK(0000)]’s health is\nsapped by Leech Seed! The opposing [VAR PKNICK(0000)]’s health is\nsapped by Leech Seed! [VAR PKNICK(0000)] cut its own HP and\nmaximized its Attack! The wild [VAR PKNICK(0000)] cut its own HP and\nmaximized its Attack! The opposing [VAR PKNICK(0000)] cut its own HP and\nmaximized its Attack! [VAR PKNICK(0000)] is tightening its focus! The wild [VAR PKNICK(0000)] is tightening its focus! The opposing [VAR PKNICK(0000)] is tightening its focus! [VAR PKNICK(0000)] copied [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)] Ability! [VAR PKNICK(0000)] copied the wild [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)] Ability! [VAR PKNICK(0000)] copied the opposing [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)] Ability! The wild [VAR PKNICK(0000)] copied [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)] Ability! The wild [VAR PKNICK(0000)] copied the wild [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)] Ability! The opposing [VAR PKNICK(0000)] copied [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)] Ability! The opposing [VAR PKNICK(0000)] copied the opposing\n[VAR PKNICK(0001)]’s [VAR ABILITY(0002)] Ability! [VAR PKNICK(0000)] is hoping to take its attacker down with it! The wild [VAR PKNICK(0000)] is hoping to take its attacker\ndown with it! The opposing [VAR PKNICK(0000)] is hoping to take its attacker\ndown with it! [VAR PKNICK(0000)] took its attacker down with it! The wild [VAR PKNICK(0000)] took its attacker\ndown with it! The opposing [VAR PKNICK(0000)] took its attacker\ndown with it! [VAR PKNICK(0000)] wants its target to bear a grudge! The wild [VAR PKNICK(0000)] wants its target to\nbear a grudge! The opposing [VAR PKNICK(0000)] wants its target to\nbear a grudge! [VAR PKNICK(0000)]’s [VAR MOVE(0001)] lost all\nof its PP due to the grudge! The wild [VAR PKNICK(0000)]’s [VAR MOVE(0001)] lost all\nof its PP due to the grudge! The opposing [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nlost all of its PP due to the grudge! [VAR PKNICK(0000)] slept and became healthy! The wild [VAR PKNICK(0000)] slept and became healthy! The opposing [VAR PKNICK(0000)] slept and became healthy! It reduced the PP of [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)] by [VAR NUM1(0002)]! It reduced the PP of the wild [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)] by [VAR NUM1(0002)]! It reduced the PP of the opposing [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)] by [VAR NUM1(0002)]! [VAR PKNICK(0000)] transformed into [VAR PKNICK(0001)]! [VAR PKNICK(0000)] transformed into\nthe wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] transformed into\nthe opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] transformed into [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] transformed into\nthe wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] transformed\ninto [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] transformed\ninto the opposing [VAR PKNICK(0001)]! [VAR PKNICK(0000)] took aim at [VAR PKNICK(0001)]! [VAR PKNICK(0000)] took aim at\nthe wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] took aim at\nthe opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] took aim at [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] took aim at\nthe wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] took aim at [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] took aim at\nthe opposing [VAR PKNICK(0001)]! [VAR PKNICK(0000)] levitated\nwith electromagnetism! The wild [VAR PKNICK(0000)] levitated\nwith electromagnetism! The opposing [VAR PKNICK(0000)] levitated\nwith electromagnetism! [VAR PKNICK(0000)]’s electromagnetism wore off! The wild [VAR PKNICK(0000)]’s electromagnetism wore off! The opposing [VAR PKNICK(0000)]’s electromagnetism wore off! [VAR PKNICK(0000)] began charging power! The wild [VAR PKNICK(0000)] began charging power! The opposing [VAR PKNICK(0000)] began charging power! [VAR PKNICK(0000)] grew drowsy! The wild [VAR PKNICK(0000)] grew drowsy! The opposing [VAR PKNICK(0000)] grew drowsy! [VAR PKNICK(0000)] became the center of attention! The wild [VAR PKNICK(0000)] became\nthe center of attention! The opposing [VAR PKNICK(0000)] became\nthe center of attention! [VAR PKNICK(0000)] switched stat changes\nwith its target! The wild [VAR PKNICK(0000)] switched stat changes\nwith its target! The opposing [VAR PKNICK(0000)] switched stat changes\nwith its target! [VAR PKNICK(0000)] switched all changes to\nits Attack and Sp. Atk with its target! The wild [VAR PKNICK(0000)] switched all changes to\nits Attack and Sp. Atk with its target! The opposing [VAR PKNICK(0000)] switched all changes to\nits Attack and Sp. Atk with its target! [VAR PKNICK(0000)] switched all changes to\nits Defense and Sp. Def with its target! The wild [VAR PKNICK(0000)] switched all changes to\nits Defense and Sp. Def with its target! The opposing [VAR PKNICK(0000)] switched all changes to\nits Defense and Sp. Def with its target! [VAR PKNICK(0000)] switched items with its target! The wild [VAR PKNICK(0000)] switched items with its target! The opposing [VAR PKNICK(0000)] switched items\nwith its target! [VAR PKNICK(0000)] obtained [VAR iCOLOR2(0001)][VAR ITEM2(0001)]. The wild [VAR PKNICK(0000)] obtained\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]. The opposing [VAR PKNICK(0000)] obtained\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]. [VAR PKNICK(0000)] learned [VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] learned [VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] learned\n[VAR MOVE(0001)]! [VAR PKNICK(0000)] sketched [VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] sketched [VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] sketched\n[VAR MOVE(0001)]! [VAR PKNICK(0000)] became cloaked\nin mystical moonlight! The wild [VAR PKNICK(0000)] became cloaked\nin mystical moonlight! The opposing [VAR PKNICK(0000)] became cloaked\nin mystical moonlight! The healing wish came true for [VAR PKNICK(0000)]! The healing wish came true\nfor the wild [VAR PKNICK(0000)]! The healing wish came true\nfor the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)]’s wish came true! The wild [VAR PKNICK(0000)]’s wish came true! The opposing [VAR PKNICK(0000)]’s wish came true! [VAR PKNICK(0000)] caused an uproar! The wild [VAR PKNICK(0000)] caused an uproar! The opposing [VAR PKNICK(0000)] caused an uproar! The uproar woke [VAR PKNICK(0000)]! The uproar woke the wild [VAR PKNICK(0000)]! The uproar woke the opposing [VAR PKNICK(0000)]! But the uproar kept [VAR PKNICK(0000)] awake! But the uproar kept the wild [VAR PKNICK(0000)] awake! But the uproar kept the opposing [VAR PKNICK(0000)] awake! But [VAR PKNICK(0000)] can’t sleep in an uproar! But the wild [VAR PKNICK(0000)] can’t sleep in an uproar! But the opposing [VAR PKNICK(0000)] can’t sleep in an uproar! [VAR PKNICK(0000)] is making an uproar! The wild [VAR PKNICK(0000)] is making an uproar! The opposing [VAR PKNICK(0000)] is making an uproar! [VAR PKNICK(0000)] calmed down. The wild [VAR PKNICK(0000)] calmed down. The opposing [VAR PKNICK(0000)] calmed down. [VAR PKNICK(0000)] stockpiled [VAR NUM1(0001)]! The wild [VAR PKNICK(0000)] stockpiled [VAR NUM1(0001)]! The opposing [VAR PKNICK(0000)] stockpiled [VAR NUM1(0001)]! [VAR PKNICK(0000)]’s stockpiled effect wore off! The wild [VAR PKNICK(0000)]’s stockpiled effect wore off! The opposing [VAR PKNICK(0000)]’s stockpiled effect wore off! [VAR PKNICK(0000)] can’t use items anymore! The wild [VAR PKNICK(0000)] can’t use items anymore! The opposing [VAR PKNICK(0000)] can’t use items anymore! [VAR PKNICK(0000)] can use items again! The wild [VAR PKNICK(0000)] can use items again! The opposing [VAR PKNICK(0000)] can use items again! [VAR PKNICK(0000)] found [VAR iCOLOR2(0001)][VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] found\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] found\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]! [VAR PKNICK(0000)] planted its roots! The wild [VAR PKNICK(0000)] planted its roots! The opposing [VAR PKNICK(0000)] planted its roots! [VAR PKNICK(0000)] absorbed nutrients with its roots! The wild [VAR PKNICK(0000)] absorbed nutrients\nwith its roots! The opposing [VAR PKNICK(0000)] absorbed nutrients\nwith its roots! [VAR PKNICK(0000)] anchored itself with its roots! The wild [VAR PKNICK(0000)] anchored itself\nwith its roots! The opposing [VAR PKNICK(0000)] anchored itself\nwith its roots! [VAR PKNICK(0000)] is storing energy! The wild [VAR PKNICK(0000)] is storing energy! The opposing [VAR PKNICK(0000)] is storing energy! [VAR PKNICK(0000)] unleashed its energy! The wild [VAR PKNICK(0000)] unleashed its energy! The opposing [VAR PKNICK(0000)] unleashed its energy! [VAR PKNICK(0000)] waits for a target to make a move! The wild [VAR PKNICK(0000)] waits for a target to\nmake a move! The opposing [VAR PKNICK(0000)] waits for a target to\nmake a move! [VAR PKNICK(0000)] snatched [VAR PKNICK(0001)]’s move! [VAR PKNICK(0000)] snatched the wild\n[VAR PKNICK(0001)]’s move! [VAR PKNICK(0000)] snatched the opposing\n[VAR PKNICK(0001)]’s move! The wild [VAR PKNICK(0000)] snatched\n[VAR PKNICK(0001)]’s move! The wild [VAR PKNICK(0000)] snatched\nthe wild [VAR PKNICK(0001)]’s move! The opposing [VAR PKNICK(0000)] snatched\n[VAR PKNICK(0001)]’s move! The opposing [VAR PKNICK(0000)] snatched\nthe opposing [VAR PKNICK(0001)]’s move! [VAR PKNICK(0000)] shrouded itself with Magic Coat! The wild [VAR PKNICK(0000)] shrouded itself\nwith Magic Coat! The opposing [VAR PKNICK(0000)] shrouded itself\nwith Magic Coat! [VAR PKNICK(0000)] bounced the\n[VAR MOVE(0001)] back! The wild [VAR PKNICK(0000)] bounced the\n[VAR MOVE(0001)] back! The opposing [VAR PKNICK(0000)] bounced the\n[VAR MOVE(0001)] back! [VAR PKNICK(0000)] fled from battle! The wild [VAR PKNICK(0000)] fled from battle! The opposing [VAR PKNICK(0000)] fled from battle! [VAR PKNICK(0000)] went back to [VAR TRNAME(0001)]! The wild [VAR PKNICK(0000)] went back\nto [VAR TRNAME(0001)]! The opposing [VAR PKNICK(0000)] went back\nto [VAR TRNAME(0001)]! [VAR PKNICK(0000)] switched its Attack and Defense! The wild [VAR PKNICK(0000)] switched\nits Attack and Defense! The opposing [VAR PKNICK(0000)] switched\nits Attack and Defense! [VAR PKNICK(0000)] stole and ate its\ntarget’s [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] stole and ate its\ntarget’s [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] stole and ate its\ntarget’s [VAR ITEM2(0001)]! [VAR PKNICK(0000)] flung its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] flung\nits [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] flung\nits [VAR ITEM2(0001)]! [VAR PKNICK(0000)] blew away [VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] blew away\n[VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] blew away\n[VAR MOVE(0001)]! [VAR PKNICK(0000)] put in a substitute! The wild [VAR PKNICK(0000)] put in a substitute! The opposing [VAR PKNICK(0000)] put in a substitute! [VAR PKNICK(0000)] already has a substitute! The wild [VAR PKNICK(0000)] already has a substitute! The opposing [VAR PKNICK(0000)] already has a substitute! The substitute took damage for [VAR PKNICK(0000)]! The substitute took damage for\nthe wild [VAR PKNICK(0000)]! The substitute took damage for\nthe opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)]’s substitute faded! The wild [VAR PKNICK(0000)]’s substitute faded! The opposing [VAR PKNICK(0000)]’s substitute faded! Wide Guard protected [VAR PKNICK(0000)]! Wide Guard protected the wild [VAR PKNICK(0000)]! Wide Guard protected the opposing [VAR PKNICK(0000)]! Quick Guard protected [VAR PKNICK(0000)]! Quick Guard protected the wild [VAR PKNICK(0000)]! Quick Guard protected the opposing [VAR PKNICK(0000)]! Crafty Shield protected [VAR PKNICK(0000)]! Crafty Shield protected the wild [VAR PKNICK(0000)]! Crafty Shield protected the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)] was squeezed by [VAR PKNICK(0001)]! [VAR PKNICK(0000)] was squeezed by\nthe wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] was squeezed by\nthe opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] was squeezed\nby [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] was squeezed by\nthe wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] was squeezed by\n[VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] was squeezed by\nthe opposing [VAR PKNICK(0001)]! [VAR PKNICK(0000)] was wrapped by [VAR PKNICK(0001)]! [VAR PKNICK(0000)] was wrapped by\nthe wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] was wrapped by\nthe opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] was wrapped by\n[VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] was wrapped by\nthe wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] was wrapped by\n[VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] was wrapped by\nthe opposing [VAR PKNICK(0001)]! [VAR PKNICK(0001)] clamped down on [VAR PKNICK(0000)]! The wild [VAR PKNICK(0001)] clamped down\non [VAR PKNICK(0000)]! The opposing [VAR PKNICK(0001)] clamped down\non [VAR PKNICK(0000)]! [VAR PKNICK(0001)] clamped down on\nthe wild [VAR PKNICK(0000)]! The wild [VAR PKNICK(0001)] clamped down on\nthe wild [VAR PKNICK(0000)]! [VAR PKNICK(0001)] clamped down on\nthe opposing [VAR PKNICK(0000)]! The opposing [VAR PKNICK(0001)] clamped down on\nthe opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)] became trapped in the vortex! The wild [VAR PKNICK(0000)] became trapped\nin the vortex! The opposing [VAR PKNICK(0000)] became trapped\nin the vortex! [VAR PKNICK(0000)] became trapped in\nthe fiery vortex! The wild [VAR PKNICK(0000)] became trapped in\nthe fiery vortex! The opposing [VAR PKNICK(0000)] became trapped in\nthe fiery vortex! [VAR PKNICK(0000)] became trapped by swirling magma! The wild [VAR PKNICK(0000)] became trapped\nby swirling magma! The opposing [VAR PKNICK(0000)] became trapped\nby swirling magma! [VAR PKNICK(0000)] became trapped\nby Sand Tomb! The wild [VAR PKNICK(0000)] became trapped\nby Sand Tomb! The opposing [VAR PKNICK(0000)] became trapped\nby Sand Tomb! [VAR PKNICK(0000)] has no moves left! The wild [VAR PKNICK(0000)] has no moves left! The opposing [VAR PKNICK(0000)] has no moves left! [VAR PKNICK(0000)] is protected by Safeguard! The wild [VAR PKNICK(0000)] is protected by Safeguard! The opposing [VAR PKNICK(0000)] is protected by Safeguard! [VAR PKNICK(0000)] is protected by the mist! The wild [VAR PKNICK(0000)] is protected\nby the mist! The opposing [VAR PKNICK(0000)] is protected\nby the mist! [VAR PKNICK(0000)] was dragged out! The wild [VAR PKNICK(0000)] was dragged out! The opposing [VAR PKNICK(0000)] was dragged out! [VAR PKNICK(0000)] must recharge! The wild [VAR PKNICK(0000)] must recharge! The opposing [VAR PKNICK(0000)] must recharge! [VAR PKNICK(0000)] is hurt by the spikes! The wild [VAR PKNICK(0000)] is hurt by the spikes! The opposing [VAR PKNICK(0000)] is hurt by the spikes! Pointed stones dug into [VAR PKNICK(0000)]! Pointed stones dug into the wild [VAR PKNICK(0000)]! Pointed stones dug into the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)] twisted the dimensions! The wild [VAR PKNICK(0000)] twisted the dimensions! The opposing [VAR PKNICK(0000)] twisted the dimensions! [VAR PKNICK(0000)]’s perish count fell to [VAR NUM1(0001)]! The wild [VAR PKNICK(0000)]’s perish count fell to [VAR NUM1(0001)]! The opposing [VAR PKNICK(0000)]’s perish count fell to [VAR NUM1(0001)]! [VAR PKNICK(0000)] became cloaked in a freezing light! The wild [VAR PKNICK(0000)] became cloaked in\na freezing light! The opposing [VAR PKNICK(0000)] became cloaked in\na freezing light! [VAR PKNICK(0000)] became cloaked in freezing air! The wild [VAR PKNICK(0000)] became cloaked\nin freezing air! The opposing [VAR PKNICK(0000)] became cloaked\nin freezing air! [VAR PKNICK(0000)] prevents escape with\n[VAR ABILITY(0001)]! The wild [VAR PKNICK(0000)] prevents escape with\n[VAR ABILITY(0001)]! The opposing [VAR PKNICK(0000)] prevents escape with\n[VAR ABILITY(0001)]! [VAR PKNICK(0000)] can no longer escape! The wild [VAR PKNICK(0000)] can no longer escape! The opposing [VAR PKNICK(0000)] can no longer escape! [VAR PKNICK(0000)] can’t escape! The wild [VAR PKNICK(0000)] can’t escape! The opposing [VAR PKNICK(0000)] can’t escape! [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]\nprevents switching! The wild [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]\nprevents switching! The opposing [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]\nprevents switching! [VAR PKNICK(0000)] was prevented from healing! The wild [VAR PKNICK(0000)] was prevented from healing! The opposing [VAR PKNICK(0000)] was prevented from healing! [VAR PKNICK(0000)]’s Heal Block wore off! The wild [VAR PKNICK(0000)]’s Heal Block wore off! The opposing [VAR PKNICK(0000)]’s Heal Block wore off! [VAR PKNICK(0000)] was prevented from\nhealing due to Heal Block! The wild [VAR PKNICK(0000)] was prevented from\nhealing due to Heal Block! The opposing [VAR PKNICK(0000)] was prevented from\nhealing due to Heal Block! [VAR PKNICK(0000)] can’t use [VAR MOVE(0001)]\nbecause of Heal Block! The wild [VAR PKNICK(0000)] can’t use [VAR MOVE(0001)]\nbecause of Heal Block! The opposing [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] because of Heal Block! [VAR PKNICK(0000)]’s HP is full! The wild [VAR PKNICK(0000)]’s HP is full! The opposing [VAR PKNICK(0000)]’s HP is full! [VAR PKNICK(0000)] transformed into\nthe [VAR TYPE(0001)] type! The wild [VAR PKNICK(0000)] transformed into\nthe [VAR TYPE(0001)] type! The opposing [VAR PKNICK(0000)] transformed into\nthe [VAR TYPE(0001)] type! [VAR TYPE(0001)] type was added to [VAR PKNICK(0000)]! [VAR TYPE(0001)] type was added to the wild\n[VAR PKNICK(0000)]! [VAR TYPE(0001)] type was added to the opposing\n[VAR PKNICK(0000)]! [VAR PKNICK(0000)] had its energy drained! The wild [VAR PKNICK(0000)] had its energy drained! The opposing [VAR PKNICK(0000)] had its energy drained! [VAR PKNICK(0000)] kept going and crashed! The wild [VAR PKNICK(0000)] kept going and crashed! The opposing [VAR PKNICK(0000)] kept going and crashed! [VAR PKNICK(0000)] cannot use [VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] cannot\nuse [VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] cannot\nuse [VAR MOVE(0001)]! [VAR PKNICK(0000)] restored its health\nusing its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] restored its health\nusing its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] restored its health\nusing its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] restored PP to its [VAR MOVE(0002)]\nmove using [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] restored PP to its\n[VAR MOVE(0002)] move using [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] restored PP to its\n[VAR MOVE(0002)] move using [VAR ITEM2(0001)]! [VAR PKNICK(0000)] restored a little HP\nusing its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] restored a little HP\nusing its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] restored a little HP\nusing its [VAR ITEM2(0001)]! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)] cured its poison! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its poison! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its poison! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its paralysis! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its paralysis! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its paralysis! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)] woke it up! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nwoke it up! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nwoke it up! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)] defrosted it! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ndefrosted it! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ndefrosted it! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)] healed its burn! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nhealed its burn! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nhealed its burn! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nsnapped it out of its confusion! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nsnapped it out of its confusion! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nsnapped it out of its confusion! [VAR PKNICK(0000)] cured its infatuation status\nusing its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] cured its infatuation status\nusing its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] cured its infatuation status\nusing its [VAR ITEM2(0001)]! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s evasiveness! [VAR PKNICK(0000)] used the [VAR ITEM2(0001)]\nto get pumped! The wild [VAR PKNICK(0000)] used the\n[VAR ITEM2(0001)] to get pumped! The opposing [VAR PKNICK(0000)] used the\n[VAR ITEM2(0001)] to get pumped! [VAR PKNICK(0000)] fled using its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] fled\nusing its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] fled\nusing its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] hung on\nusing its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] hung on\nusing its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] hung on\nusing its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] returned its status to normal\nusing its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] returned its status to normal\nusing its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] returned its status to normal\nusing its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] lost some of its HP! The wild [VAR PKNICK(0000)] lost some of its HP! The opposing [VAR PKNICK(0000)] lost some of its HP! ...But [VAR PKNICK(0000)] isn’t here! ...But the wild [VAR PKNICK(0000)] isn’t here! ...But the opposing [VAR PKNICK(0000)] isn’t here! ...But [VAR PKNICK(0000)] was not holding a usable item! ...But the wild [VAR PKNICK(0000)] was not holding\na usable item! ...But the opposing [VAR PKNICK(0000)] was not holding\na usable item! [VAR PKNICK(0000)] became fully charged due\nto its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] became fully charged due\nto its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] became fully charged due\nto its [VAR ITEM2(0001)]! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)] let it move first! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nlet it move first! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nlet it move first! [VAR PKNICK(0000)] boosted the accuracy\nof its next move using its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] boosted the accuracy\nof its next move using its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] boosted the accuracy\nof its next move using its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] is hurt by\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] is hurt by the wild\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] is hurt by the opposing\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] is hurt by\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] is hurt by\nthe wild [VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] is hurt by\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] is hurt by\nthe opposing [VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] is hurt by its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] is hurt\nby its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] is hurt\nby its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] is getting pumped! The wild [VAR PKNICK(0000)] is getting pumped! The opposing [VAR PKNICK(0000)] is getting pumped! [VAR PKNICK(0000)] is ready to help [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] is ready to help [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] is ready\nto help [VAR PKNICK(0001)]! [VAR PKNICK(0000)] copied [VAR PKNICK(0001)]’s stat changes! The wild [VAR PKNICK(0000)] copied\n[VAR PKNICK(0001)]’s stat changes! The opposing [VAR PKNICK(0000)] copied\n[VAR PKNICK(0001)]’s stat changes! [VAR PKNICK(0000)] knocked off [VAR PKNICK(0001)]’s\n[VAR ITEM2(0002)]! [VAR PKNICK(0000)] knocked off the wild\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] knocked off the opposing\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] knocked off\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] knocked off the\nwild [VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] knocked off\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] knocked off\nthe opposing [VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] stole [VAR PKNICK(0001)]’s\n[VAR ITEM2(0002)]! [VAR PKNICK(0000)] stole the wild\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] stole the opposing\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] stole\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] stole the wild\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] stole\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] stole the\nopposing [VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] cut its own HP and\nput a curse on [VAR PKNICK(0001)]! [VAR PKNICK(0000)] cut its own HP and\nput a curse on the wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] cut its own HP and\nput a curse on the opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] cut its own HP and\nput a curse on [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] cut its own HP and\nput a curse on the wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] cut its own HP and\nput a curse on [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] cut its own HP and\nput a curse on the opposing [VAR PKNICK(0001)]! [VAR PKNICK(0000)] is afflicted by the curse! The wild [VAR PKNICK(0000)] is afflicted by the curse! The opposing [VAR PKNICK(0000)] is afflicted by the curse! [VAR PKNICK(0000)] foresaw an attack! The wild [VAR PKNICK(0000)] foresaw an attack! The opposing [VAR PKNICK(0000)] foresaw an attack! [VAR PKNICK(0000)] chose Doom Desire as its destiny! The wild [VAR PKNICK(0000)] chose\nDoom Desire as its destiny! The opposing [VAR PKNICK(0000)] chose\nDoom Desire as its destiny! [VAR PKNICK(0000)] took the [VAR MOVE(0001)] attack! The wild [VAR PKNICK(0000)] took\nthe [VAR MOVE(0001)] attack! The opposing [VAR PKNICK(0000)] took\nthe [VAR MOVE(0001)] attack! [VAR PKNICK(0000)] couldn’t stay airborne because of gravity! The wild [VAR PKNICK(0000)] couldn’t stay\nairborne because of gravity! The opposing [VAR PKNICK(0000)] couldn’t stay\nairborne because of gravity! [VAR PKNICK(0000)] can’t use [VAR MOVE(0001)]\nbecause of gravity! The wild [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] because of gravity! The opposing [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] because of gravity! [VAR PKNICK(0000)]’s type became the same as\n[VAR PKNICK(0001)]’s type! [VAR PKNICK(0000)]’s type became the same as\nthe wild [VAR PKNICK(0001)]’s type! [VAR PKNICK(0000)]’s type became the same as\nthe opposing [VAR PKNICK(0001)]’s type! The wild [VAR PKNICK(0000)]’s type became the same as\n[VAR PKNICK(0001)]’s type! The wild [VAR PKNICK(0000)]’s type became the same as\nthe wild [VAR PKNICK(0001)]’s type! The opposing [VAR PKNICK(0000)]’s type became the same as\n[VAR PKNICK(0001)]’s type! The opposing [VAR PKNICK(0000)]’s type became the same as\nthe opposing [VAR PKNICK(0001)]’s type! [VAR PKNICK(0000)] shared its power with the target! The wild [VAR PKNICK(0000)] shared its power with the target! The opposing [VAR PKNICK(0000)] shared its\npower with the target! [VAR PKNICK(0000)] shared its guard with the target! The wild [VAR PKNICK(0000)] shared its guard with the target! The opposing [VAR PKNICK(0000)] shared its\nguard with the target! [VAR PKNICK(0000)] became nimble! The wild [VAR PKNICK(0000)] became nimble! The opposing [VAR PKNICK(0000)] became nimble! The bursting flame hit [VAR PKNICK(0000)]! The bursting flame hit the wild [VAR PKNICK(0000)]! The bursting flame hit the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)] was burned up! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nwas burned up! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nwas burned up! [VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom [VAR PKNICK(0001)]! [VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom the wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom the opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom the wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] received\n[VAR ITEM2(0002)] from [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] received\n[VAR ITEM2(0002)] from the opposing [VAR PKNICK(0001)]! [VAR PKNICK(0000)] took [VAR PKNICK(0001)] into the sky! [VAR PKNICK(0000)] took the wild\n[VAR PKNICK(0001)] into the sky! [VAR PKNICK(0000)] took the opposing\n[VAR PKNICK(0001)] into the sky! The wild [VAR PKNICK(0000)] took\n[VAR PKNICK(0001)] into the sky! The wild [VAR PKNICK(0000)] took\nthe wild [VAR PKNICK(0001)] into the sky! The opposing [VAR PKNICK(0000)] took\n[VAR PKNICK(0001)] into the sky! The opposing [VAR PKNICK(0000)] took\nthe opposing [VAR PKNICK(0001)] into the sky! [VAR PKNICK(0000)] was freed from the Sky Drop! The wild [VAR PKNICK(0000)] was freed from the Sky Drop! The opposing [VAR PKNICK(0000)] was freed\nfrom the Sky Drop! [VAR PKNICK(0000)] fell straight down! The wild [VAR PKNICK(0000)] fell straight down! The opposing [VAR PKNICK(0000)] fell straight down! [VAR PKNICK(0000)]’s move was postponed! The wild [VAR PKNICK(0000)]’s move was postponed! The opposing [VAR PKNICK(0000)]’s move was postponed! [VAR PKNICK(0000)] took the kind offer! The wild [VAR PKNICK(0000)] took the kind offer! The opposing [VAR PKNICK(0000)] took the kind offer! [VAR PKNICK(0000)] and [VAR PKNICK(0001)] switched places! The wild [VAR PKNICK(0000)] and\n[VAR PKNICK(0001)] switched places! The opposing [VAR PKNICK(0000)] and\n[VAR PKNICK(0001)] switched places! [VAR PKNICK(0000)] was hurled into the air! The wild [VAR PKNICK(0000)] was hurled into the air! The opposing [VAR PKNICK(0000)] was hurled into the air! [VAR PKNICK(0000)] was freed\nfrom the telekinesis! The wild [VAR PKNICK(0000)] was freed\nfrom the telekinesis! The opposing [VAR PKNICK(0000)] was freed\nfrom the telekinesis! [VAR PKNICK(0000)] is waiting for [VAR PKNICK(0001)]’s move... [VAR PKNICK(0000)] is waiting for\nthe wild [VAR PKNICK(0001)]’s move... [VAR PKNICK(0000)] is waiting for\nthe opposing [VAR PKNICK(0001)]... The wild [VAR PKNICK(0000)] is waiting for\n[VAR PKNICK(0001)]’s move... The wild [VAR PKNICK(0000)] is waiting for\nthe wild [VAR PKNICK(0001)]’s move... The opposing [VAR PKNICK(0000)] is waiting for\n[VAR PKNICK(0001)]’s move... The opposing [VAR PKNICK(0000)] is waiting for\nthe opposing [VAR PKNICK(0001)]’s move... It is completely synchronized with [VAR PKNICK(0000)]! It is completely synchronized with the wild [VAR PKNICK(0000)]! It is completely synchronized with\nthe opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)] is hurt by the sea of fire! The wild [VAR PKNICK(0000)] is hurt by the sea of fire! The opposing [VAR PKNICK(0000)] is hurt by the sea of fire! [VAR PKNICK(0000)]’s [VAR ITEM2(0002)] is reacting to\n[VAR TRNAME(0001)]’s [VAR ITEM2(0003)]! The wild [VAR PKNICK(0000)] is reacting to\n[VAR TRNAME(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0002)] is\nreacting to [VAR TRNAME(0001)]’s [VAR ITEM2(0003)]! [VAR PKNICK(0000)] has Mega Evolved into\nMega [VAR PKNAME(0001)]! The wild [VAR PKNICK(0000)] has Mega Evolved into\nMega [VAR PKNAME(0001)]! The opposing [VAR PKNICK(0000)] has Mega Evolved into\nMega [VAR PKNAME(0001)]! [~ 1171] [~ 1172] [~ 1173] [~ 1174] [~ 1175] [~ 1176] [VAR PKNICK(0000)]’s stat changes were all reversed! The wild [VAR PKNICK(0000)]’s stat changes were all reversed! The opposing [VAR PKNICK(0000)]’s stat changes\nwere all reversed! [VAR PKNICK(0000)] surrounded\nitself with a veil of petals! The wild [VAR PKNICK(0000)] surrounded\nitself with a veil of petals! The opposing [VAR PKNICK(0000)] surrounded\nitself with a veil of petals! [VAR PKNICK(0000)] is protected by Aroma Veil! The wild [VAR PKNICK(0000)] is protected by Aroma Veil! The opposing [VAR PKNICK(0000)] is protected\nby Aroma Veil! [VAR PKNICK(0000)] surrounded\nitself with a veil of sweetness! The wild [VAR PKNICK(0000)] surrounded\nitself with a veil of sweetness! The opposing [VAR PKNICK(0000)] surrounded\nitself with a veil of sweetness! [VAR PKNICK(0000)] intends to flip up a mat and\nblock incoming attacks! The wild [VAR PKNICK(0000)] intends to flip up a mat and\nblock incoming attacks! The opposing [VAR PKNICK(0000)] intends to flip up a mat and\nblock incoming attacks! [VAR PKNICK(0000)] hasn’t eaten any held Berries,\nso it can’t possibly belch! The wild [VAR PKNICK(0000)] hasn’t eaten any\nheld Berries, so it can’t possibly belch! The opposing [VAR PKNICK(0000)] hasn’t eaten\nany held Berries, so it can’t possibly belch! [VAR PKNICK(0000)]’s moves have been electrified! The wild [VAR PKNICK(0000)]’s moves\nhave been electrified! The opposing [VAR PKNICK(0000)]’s moves\nhave been electrified! [VAR PKNICK(0000)] is not affected by [VAR MOVE(0002)]\nthanks to its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] is not affected by\n[VAR MOVE(0002)] thanks to its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] is not affected by\n[VAR MOVE(0002)] thanks to its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] is radiating a dark aura! The wild [VAR PKNICK(0000)] is radiating a dark aura! The opposing [VAR PKNICK(0000)] is radiating a dark aura! [VAR PKNICK(0000)] is radiating a fairy aura! The wild [VAR PKNICK(0000)] is radiating a fairy aura! The opposing [VAR PKNICK(0000)] is radiating a fairy aura! [VAR PKNICK(0000)] surrounds\nitself with electrified terrain! The wild [VAR PKNICK(0000)] surrounds\nitself with electrified terrain! The opposing [VAR PKNICK(0000)] surrounds\nitself with electrified terrain! [VAR PKNICK(0000)] is covered in powder! The wild [VAR PKNICK(0000)] is covered in powder! The opposing [VAR PKNICK(0000)] is covered in powder! [VAR PKNICK(0000)] is absorbing power! The wild [VAR PKNICK(0000)] is absorbing power! The opposing [VAR PKNICK(0000)] is absorbing power! [VAR PKNICK(0000)] was hurt! The wild [VAR PKNICK(0000)] was hurt! The opposing [VAR PKNICK(0000)] was hurt! [VAR PKNICK(0000)] shared its\n[VAR ITEM2(0001)] with [VAR PKNICK(0002)]! The wild [VAR PKNICK(0000)] shared its\n[VAR ITEM2(0001)] with [VAR PKNICK(0002)]! The opposing [VAR PKNICK(0000)] shared its\n[VAR ITEM2(0001)] with [VAR PKNICK(0002)]! [VAR PKNICK(0000)] was caught in a sticky web! The wild [VAR PKNICK(0000)] was caught in a sticky web! The opposing [VAR PKNICK(0000)] was caught in a sticky web! [VAR PKNICK(0000)] surrounds\nitself with a protective mist! The wild [VAR PKNICK(0000)] surrounds\nitself with a protective mist! The opposing [VAR PKNICK(0000)] surrounds\nitself with a protective mist! [VAR PKNICK(0000)] is too heavy to be lifted! The wild [VAR PKNICK(0000)] is too heavy to be lifted! The opposing [VAR PKNICK(0000)] is too heavy to be lifted! [VAR PKNICK(0000)] reversed all other Pokémon’s auras! The wild [VAR PKNICK(0000)] reversed all other\nPokémon’s auras! The opposing [VAR PKNICK(0000)] reversed all other\nPokémon’s auras! [VAR PKNICK(0000)] has been afflicted with\nan infestation by [VAR PKNICK(0001)]! [VAR PKNICK(0000)] has been afflicted with an infestation\nby the wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] has been afflicted with\nan infestation by the opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] has been afflicted\nwith an infestation by [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] has been afflicted with an\ninfestation by the wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] has been afflicted\nwith an infestation by [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] has been afflicted with an\ninfestation by the opposing [VAR PKNICK(0001)]! ~~~~~~~~~~~~~~~ Text File : 126 ~~~~~~~~~~~~~~~ ! ! ! [VAR PKNAME(0000)] used Pound! The wild [VAR PKNAME(0000)] used Pound! The opposing [VAR PKNAME(0000)] used Pound! [VAR PKNAME(0000)] used Karate Chop! The wild [VAR PKNAME(0000)] used Karate Chop! The opposing [VAR PKNAME(0000)] used Karate Chop! [VAR PKNAME(0000)] used Double Slap! The wild [VAR PKNAME(0000)] used Double Slap! The opposing [VAR PKNAME(0000)] used Double Slap! [VAR PKNAME(0000)] used Comet Punch! The wild [VAR PKNAME(0000)] used Comet Punch! The opposing [VAR PKNAME(0000)] used Comet Punch! [VAR PKNAME(0000)] used Mega Punch! The wild [VAR PKNAME(0000)] used Mega Punch! The opposing [VAR PKNAME(0000)] used Mega Punch! [VAR PKNAME(0000)] used Pay Day! The wild [VAR PKNAME(0000)] used Pay Day! The opposing [VAR PKNAME(0000)] used Pay Day! [VAR PKNAME(0000)] used Fire Punch! The wild [VAR PKNAME(0000)] used Fire Punch! The opposing [VAR PKNAME(0000)] used Fire Punch! [VAR PKNAME(0000)] used Ice Punch! The wild [VAR PKNAME(0000)] used Ice Punch! The opposing [VAR PKNAME(0000)] used Ice Punch! [VAR PKNAME(0000)] used Thunder Punch! The wild [VAR PKNAME(0000)] used Thunder Punch! The opposing [VAR PKNAME(0000)] used Thunder Punch! [VAR PKNAME(0000)] used Scratch! The wild [VAR PKNAME(0000)] used Scratch! The opposing [VAR PKNAME(0000)] used Scratch! [VAR PKNAME(0000)] used Vice Grip! The wild [VAR PKNAME(0000)] used Vice Grip! The opposing [VAR PKNAME(0000)] used Vice Grip! [VAR PKNAME(0000)] used Guillotine! The wild [VAR PKNAME(0000)] used Guillotine! The opposing [VAR PKNAME(0000)] used Guillotine! [VAR PKNAME(0000)] used Razor Wind! The wild [VAR PKNAME(0000)] used Razor Wind! The opposing [VAR PKNAME(0000)] used Razor Wind! [VAR PKNAME(0000)] used Swords Dance! The wild [VAR PKNAME(0000)] used Swords Dance! The opposing [VAR PKNAME(0000)] used Swords Dance! [VAR PKNAME(0000)] used Cut! The wild [VAR PKNAME(0000)] used Cut! The opposing [VAR PKNAME(0000)] used Cut! [VAR PKNAME(0000)] used Gust! The wild [VAR PKNAME(0000)] used Gust! The opposing [VAR PKNAME(0000)] used Gust! [VAR PKNAME(0000)] used Wing Attack! The wild [VAR PKNAME(0000)] used Wing Attack! The opposing [VAR PKNAME(0000)] used Wing Attack! [VAR PKNAME(0000)] used Whirlwind! The wild [VAR PKNAME(0000)] used Whirlwind! The opposing [VAR PKNAME(0000)] used Whirlwind! [VAR PKNAME(0000)] used Fly! The wild [VAR PKNAME(0000)] used Fly! The opposing [VAR PKNAME(0000)] used Fly! [VAR PKNAME(0000)] used Bind! The wild [VAR PKNAME(0000)] used Bind! The opposing [VAR PKNAME(0000)] used Bind! [VAR PKNAME(0000)] used Slam! The wild [VAR PKNAME(0000)] used Slam! The opposing [VAR PKNAME(0000)] used Slam! [VAR PKNAME(0000)] used Vine Whip! The wild [VAR PKNAME(0000)] used Vine Whip! The opposing [VAR PKNAME(0000)] used Vine Whip! [VAR PKNAME(0000)] used Stomp! The wild [VAR PKNAME(0000)] used Stomp! The opposing [VAR PKNAME(0000)] used Stomp! [VAR PKNAME(0000)] used Double Kick! The wild [VAR PKNAME(0000)] used Double Kick! The opposing [VAR PKNAME(0000)] used Double Kick! [VAR PKNAME(0000)] used Mega Kick! The wild [VAR PKNAME(0000)] used Mega Kick! The opposing [VAR PKNAME(0000)] used Mega Kick! [VAR PKNAME(0000)] used Jump Kick! The wild [VAR PKNAME(0000)] used Jump Kick! The opposing [VAR PKNAME(0000)] used Jump Kick! [VAR PKNAME(0000)] used Rolling Kick! The wild [VAR PKNAME(0000)] used Rolling Kick! The opposing [VAR PKNAME(0000)] used Rolling Kick! [VAR PKNAME(0000)] used Sand Attack! The wild [VAR PKNAME(0000)] used Sand Attack! The opposing [VAR PKNAME(0000)] used Sand Attack! [VAR PKNAME(0000)] used Headbutt! The wild [VAR PKNAME(0000)] used Headbutt! The opposing [VAR PKNAME(0000)] used Headbutt! [VAR PKNAME(0000)] used Horn Attack! The wild [VAR PKNAME(0000)] used Horn Attack! The opposing [VAR PKNAME(0000)] used Horn Attack! [VAR PKNAME(0000)] used Fury Attack! The wild [VAR PKNAME(0000)] used Fury Attack! The opposing [VAR PKNAME(0000)] used Fury Attack! [VAR PKNAME(0000)] used Horn Drill! The wild [VAR PKNAME(0000)] used Horn Drill! The opposing [VAR PKNAME(0000)] used Horn Drill! [VAR PKNAME(0000)] used Tackle! The wild [VAR PKNAME(0000)] used Tackle! The opposing [VAR PKNAME(0000)] used Tackle! [VAR PKNAME(0000)] used Body Slam! The wild [VAR PKNAME(0000)] used Body Slam! The opposing [VAR PKNAME(0000)] used Body Slam! [VAR PKNAME(0000)] used Wrap! The wild [VAR PKNAME(0000)] used Wrap! The opposing [VAR PKNAME(0000)] used Wrap! [VAR PKNAME(0000)] used Take Down! The wild [VAR PKNAME(0000)] used Take Down! The opposing [VAR PKNAME(0000)] used Take Down! [VAR PKNAME(0000)] used Thrash! The wild [VAR PKNAME(0000)] used Thrash! The opposing [VAR PKNAME(0000)] used Thrash! [VAR PKNAME(0000)] used Double-Edge! The wild [VAR PKNAME(0000)] used Double-Edge! The opposing [VAR PKNAME(0000)] used Double-Edge! [VAR PKNAME(0000)] used Tail Whip! The wild [VAR PKNAME(0000)] used Tail Whip! The opposing [VAR PKNAME(0000)] used Tail Whip! [VAR PKNAME(0000)] used Poison Sting! The wild [VAR PKNAME(0000)] used Poison Sting! The opposing [VAR PKNAME(0000)] used Poison Sting! [VAR PKNAME(0000)] used Twineedle! The wild [VAR PKNAME(0000)] used Twineedle! The opposing [VAR PKNAME(0000)] used Twineedle! [VAR PKNAME(0000)] used Pin Missile! The wild [VAR PKNAME(0000)] used Pin Missile! The opposing [VAR PKNAME(0000)] used Pin Missile! [VAR PKNAME(0000)] used Leer! The wild [VAR PKNAME(0000)] used Leer! The opposing [VAR PKNAME(0000)] used Leer! [VAR PKNAME(0000)] used Bite! The wild [VAR PKNAME(0000)] used Bite! The opposing [VAR PKNAME(0000)] used Bite! [VAR PKNAME(0000)] used Growl! The wild [VAR PKNAME(0000)] used Growl! The opposing [VAR PKNAME(0000)] used Growl! [VAR PKNAME(0000)] used Roar! The wild [VAR PKNAME(0000)] used Roar! The opposing [VAR PKNAME(0000)] used Roar! [VAR PKNAME(0000)] used Sing! The wild [VAR PKNAME(0000)] used Sing! The opposing [VAR PKNAME(0000)] used Sing! [VAR PKNAME(0000)] used Supersonic! The wild [VAR PKNAME(0000)] used Supersonic! The opposing [VAR PKNAME(0000)] used Supersonic! [VAR PKNAME(0000)] used Sonic Boom! The wild [VAR PKNAME(0000)] used Sonic Boom! The opposing [VAR PKNAME(0000)] used Sonic Boom! [VAR PKNAME(0000)] used Disable! The wild [VAR PKNAME(0000)] used Disable! The opposing [VAR PKNAME(0000)] used Disable! [VAR PKNAME(0000)] used Acid! The wild [VAR PKNAME(0000)] used Acid! The opposing [VAR PKNAME(0000)] used Acid! [VAR PKNAME(0000)] used Ember! The wild [VAR PKNAME(0000)] used Ember! The opposing [VAR PKNAME(0000)] used Ember! [VAR PKNAME(0000)] used Flamethrower! The wild [VAR PKNAME(0000)] used Flamethrower! The opposing [VAR PKNAME(0000)] used Flamethrower! [VAR PKNAME(0000)] used Mist! The wild [VAR PKNAME(0000)] used Mist! The opposing [VAR PKNAME(0000)] used Mist! [VAR PKNAME(0000)] used Water Gun! The wild [VAR PKNAME(0000)] used Water Gun! The opposing [VAR PKNAME(0000)] used Water Gun! [VAR PKNAME(0000)] used Hydro Pump! The wild [VAR PKNAME(0000)] used Hydro Pump! The opposing [VAR PKNAME(0000)] used Hydro Pump! [VAR PKNAME(0000)] used Surf! The wild [VAR PKNAME(0000)] used Surf! The opposing [VAR PKNAME(0000)] used Surf! [VAR PKNAME(0000)] used Ice Beam! The wild [VAR PKNAME(0000)] used Ice Beam! The opposing [VAR PKNAME(0000)] used Ice Beam! [VAR PKNAME(0000)] used Blizzard! The wild [VAR PKNAME(0000)] used Blizzard! The opposing [VAR PKNAME(0000)] used Blizzard! [VAR PKNAME(0000)] used Psybeam! The wild [VAR PKNAME(0000)] used Psybeam! The opposing [VAR PKNAME(0000)] used Psybeam! [VAR PKNAME(0000)] used Bubble Beam! The wild [VAR PKNAME(0000)] used Bubble Beam! The opposing [VAR PKNAME(0000)] used Bubble Beam! [VAR PKNAME(0000)] used Aurora Beam! The wild [VAR PKNAME(0000)] used Aurora Beam! The opposing [VAR PKNAME(0000)] used Aurora Beam! [VAR PKNAME(0000)] used Hyper Beam! The wild [VAR PKNAME(0000)] used Hyper Beam! The opposing [VAR PKNAME(0000)] used Hyper Beam! [VAR PKNAME(0000)] used Peck! The wild [VAR PKNAME(0000)] used Peck! The opposing [VAR PKNAME(0000)] used Peck! [VAR PKNAME(0000)] used Drill Peck! The wild [VAR PKNAME(0000)] used Drill Peck! The opposing [VAR PKNAME(0000)] used Drill Peck! [VAR PKNAME(0000)] used Submission! The wild [VAR PKNAME(0000)] used Submission! The opposing [VAR PKNAME(0000)] used Submission! [VAR PKNAME(0000)] used Low Kick! The wild [VAR PKNAME(0000)] used Low Kick! The opposing [VAR PKNAME(0000)] used Low Kick! [VAR PKNAME(0000)] used Counter! The wild [VAR PKNAME(0000)] used Counter! The opposing [VAR PKNAME(0000)] used Counter! [VAR PKNAME(0000)] used Seismic Toss! The wild [VAR PKNAME(0000)] used Seismic Toss! The opposing [VAR PKNAME(0000)] used Seismic Toss! [VAR PKNAME(0000)] used Strength! The wild [VAR PKNAME(0000)] used Strength! The opposing [VAR PKNAME(0000)] used Strength! [VAR PKNAME(0000)] used Absorb! The wild [VAR PKNAME(0000)] used Absorb! The opposing [VAR PKNAME(0000)] used Absorb! [VAR PKNAME(0000)] used Mega Drain! The wild [VAR PKNAME(0000)] used Mega Drain! The opposing [VAR PKNAME(0000)] used Mega Drain! [VAR PKNAME(0000)] used Leech Seed! The wild [VAR PKNAME(0000)] used Leech Seed! The opposing [VAR PKNAME(0000)] used Leech Seed! [VAR PKNAME(0000)] used Growth! The wild [VAR PKNAME(0000)] used Growth! The opposing [VAR PKNAME(0000)] used Growth! [VAR PKNAME(0000)] used Razor Leaf! The wild [VAR PKNAME(0000)] used Razor Leaf! The opposing [VAR PKNAME(0000)] used Razor Leaf! [VAR PKNAME(0000)] used Solar Beam! The wild [VAR PKNAME(0000)] used Solar Beam! The opposing [VAR PKNAME(0000)] used Solar Beam! [VAR PKNAME(0000)] used Poison Powder! The wild [VAR PKNAME(0000)] used Poison Powder! The opposing [VAR PKNAME(0000)] used Poison Powder! [VAR PKNAME(0000)] used Stun Spore! The wild [VAR PKNAME(0000)] used Stun Spore! The opposing [VAR PKNAME(0000)] used Stun Spore! [VAR PKNAME(0000)] used Sleep Powder! The wild [VAR PKNAME(0000)] used Sleep Powder! The opposing [VAR PKNAME(0000)] used Sleep Powder! [VAR PKNAME(0000)] used Petal Dance! The wild [VAR PKNAME(0000)] used Petal Dance! The opposing [VAR PKNAME(0000)] used Petal Dance! [VAR PKNAME(0000)] used String Shot! The wild [VAR PKNAME(0000)] used String Shot! The opposing [VAR PKNAME(0000)] used String Shot! [VAR PKNAME(0000)] used Dragon Rage! The wild [VAR PKNAME(0000)] used Dragon Rage! The opposing [VAR PKNAME(0000)] used Dragon Rage! [VAR PKNAME(0000)] used Fire Spin! The wild [VAR PKNAME(0000)] used Fire Spin! The opposing [VAR PKNAME(0000)] used Fire Spin! [VAR PKNAME(0000)] used Thunder Shock! The wild [VAR PKNAME(0000)] used Thunder Shock! The opposing [VAR PKNAME(0000)] used Thunder Shock! [VAR PKNAME(0000)] used Thunderbolt! The wild [VAR PKNAME(0000)] used Thunderbolt! The opposing [VAR PKNAME(0000)] used Thunderbolt! [VAR PKNAME(0000)] used Thunder Wave! The wild [VAR PKNAME(0000)] used Thunder Wave! The opposing [VAR PKNAME(0000)] used Thunder Wave! [VAR PKNAME(0000)] used Thunder! The wild [VAR PKNAME(0000)] used Thunder! The opposing [VAR PKNAME(0000)] used Thunder! [VAR PKNAME(0000)] used Rock Throw! The wild [VAR PKNAME(0000)] used Rock Throw! The opposing [VAR PKNAME(0000)] used Rock Throw! [VAR PKNAME(0000)] used Earthquake! The wild [VAR PKNAME(0000)] used Earthquake! The opposing [VAR PKNAME(0000)] used Earthquake! [VAR PKNAME(0000)] used Fissure! The wild [VAR PKNAME(0000)] used Fissure! The opposing [VAR PKNAME(0000)] used Fissure! [VAR PKNAME(0000)] used Dig! The wild [VAR PKNAME(0000)] used Dig! The opposing [VAR PKNAME(0000)] used Dig! [VAR PKNAME(0000)] used Toxic! The wild [VAR PKNAME(0000)] used Toxic! The opposing [VAR PKNAME(0000)] used Toxic! [VAR PKNAME(0000)] used Confusion! The wild [VAR PKNAME(0000)] used Confusion! The opposing [VAR PKNAME(0000)] used Confusion! [VAR PKNAME(0000)] used Psychic! The wild [VAR PKNAME(0000)] used Psychic! The opposing [VAR PKNAME(0000)] used Psychic! [VAR PKNAME(0000)] used Hypnosis! The wild [VAR PKNAME(0000)] used Hypnosis! The opposing [VAR PKNAME(0000)] used Hypnosis! [VAR PKNAME(0000)] used Meditate! The wild [VAR PKNAME(0000)] used Meditate! The opposing [VAR PKNAME(0000)] used Meditate! [VAR PKNAME(0000)] used Agility! The wild [VAR PKNAME(0000)] used Agility! The opposing [VAR PKNAME(0000)] used Agility! [VAR PKNAME(0000)] used Quick Attack! The wild [VAR PKNAME(0000)] used Quick Attack! The opposing [VAR PKNAME(0000)] used Quick Attack! [VAR PKNAME(0000)] used Rage! The wild [VAR PKNAME(0000)] used Rage! The opposing [VAR PKNAME(0000)] used Rage! [VAR PKNAME(0000)] used Teleport! The wild [VAR PKNAME(0000)] used Teleport! The opposing [VAR PKNAME(0000)] used Teleport! [VAR PKNAME(0000)] used Night Shade! The wild [VAR PKNAME(0000)] used Night Shade! The opposing [VAR PKNAME(0000)] used Night Shade! [VAR PKNAME(0000)] used Mimic! The wild [VAR PKNAME(0000)] used Mimic! The opposing [VAR PKNAME(0000)] used Mimic! [VAR PKNAME(0000)] used Screech! The wild [VAR PKNAME(0000)] used Screech! The opposing [VAR PKNAME(0000)] used Screech! [VAR PKNAME(0000)] used Double Team! The wild [VAR PKNAME(0000)] used Double Team! The opposing [VAR PKNAME(0000)] used Double Team! [VAR PKNAME(0000)] used Recover! The wild [VAR PKNAME(0000)] used Recover! The opposing [VAR PKNAME(0000)] used Recover! [VAR PKNAME(0000)] used Harden! The wild [VAR PKNAME(0000)] used Harden! The opposing [VAR PKNAME(0000)] used Harden! [VAR PKNAME(0000)] used Minimize! The wild [VAR PKNAME(0000)] used Minimize! The opposing [VAR PKNAME(0000)] used Minimize! [VAR PKNAME(0000)] used Smokescreen! The wild [VAR PKNAME(0000)] used Smokescreen! The opposing [VAR PKNAME(0000)] used Smokescreen! [VAR PKNAME(0000)] used Confuse Ray! The wild [VAR PKNAME(0000)] used Confuse Ray! The opposing [VAR PKNAME(0000)] used Confuse Ray! [VAR PKNAME(0000)] used Withdraw! The wild [VAR PKNAME(0000)] used Withdraw! The opposing [VAR PKNAME(0000)] used Withdraw! [VAR PKNAME(0000)] used Defense Curl! The wild [VAR PKNAME(0000)] used Defense Curl! The opposing [VAR PKNAME(0000)] used Defense Curl! [VAR PKNAME(0000)] used Barrier! The wild [VAR PKNAME(0000)] used Barrier! The opposing [VAR PKNAME(0000)] used Barrier! [VAR PKNAME(0000)] used Light Screen! The wild [VAR PKNAME(0000)] used Light Screen! The opposing [VAR PKNAME(0000)] used Light Screen! [VAR PKNAME(0000)] used Haze! The wild [VAR PKNAME(0000)] used Haze! The opposing [VAR PKNAME(0000)] used Haze! [VAR PKNAME(0000)] used Reflect! The wild [VAR PKNAME(0000)] used Reflect! The opposing [VAR PKNAME(0000)] used Reflect! [VAR PKNAME(0000)] used Focus Energy! The wild [VAR PKNAME(0000)] used Focus Energy! The opposing [VAR PKNAME(0000)] used Focus Energy! [VAR PKNAME(0000)] used Bide! The wild [VAR PKNAME(0000)] used Bide! The opposing [VAR PKNAME(0000)] used Bide! [VAR PKNAME(0000)] used Metronome! The wild [VAR PKNAME(0000)] used Metronome! The opposing [VAR PKNAME(0000)] used Metronome! [VAR PKNAME(0000)] used Mirror Move! The wild [VAR PKNAME(0000)] used Mirror Move! The opposing [VAR PKNAME(0000)] used Mirror Move! [VAR PKNAME(0000)] used Self-Destruct! The wild [VAR PKNAME(0000)] used Self-Destruct! The opposing [VAR PKNAME(0000)] used Self-Destruct! [VAR PKNAME(0000)] used Egg Bomb! The wild [VAR PKNAME(0000)] used Egg Bomb! The opposing [VAR PKNAME(0000)] used Egg Bomb! [VAR PKNAME(0000)] used Lick! The wild [VAR PKNAME(0000)] used Lick! The opposing [VAR PKNAME(0000)] used Lick! [VAR PKNAME(0000)] used Smog! The wild [VAR PKNAME(0000)] used Smog! The opposing [VAR PKNAME(0000)] used Smog! [VAR PKNAME(0000)] used Sludge! The wild [VAR PKNAME(0000)] used Sludge! The opposing [VAR PKNAME(0000)] used Sludge! [VAR PKNAME(0000)] used Bone Club! The wild [VAR PKNAME(0000)] used Bone Club! The opposing [VAR PKNAME(0000)] used Bone Club! [VAR PKNAME(0000)] used Fire Blast! The wild [VAR PKNAME(0000)] used Fire Blast! The opposing [VAR PKNAME(0000)] used Fire Blast! [VAR PKNAME(0000)] used Waterfall! The wild [VAR PKNAME(0000)] used Waterfall! The opposing [VAR PKNAME(0000)] used Waterfall! [VAR PKNAME(0000)] used Clamp! The wild [VAR PKNAME(0000)] used Clamp! The opposing [VAR PKNAME(0000)] used Clamp! [VAR PKNAME(0000)] used Swift! The wild [VAR PKNAME(0000)] used Swift! The opposing [VAR PKNAME(0000)] used Swift! [VAR PKNAME(0000)] used Skull Bash! The wild [VAR PKNAME(0000)] used Skull Bash! The opposing [VAR PKNAME(0000)] used Skull Bash! [VAR PKNAME(0000)] used Spike Cannon! The wild [VAR PKNAME(0000)] used Spike Cannon! The opposing [VAR PKNAME(0000)] used Spike Cannon! [VAR PKNAME(0000)] used Constrict! The wild [VAR PKNAME(0000)] used Constrict! The opposing [VAR PKNAME(0000)] used Constrict! [VAR PKNAME(0000)] used Amnesia! The wild [VAR PKNAME(0000)] used Amnesia! The opposing [VAR PKNAME(0000)] used Amnesia! [VAR PKNAME(0000)] used Kinesis! The wild [VAR PKNAME(0000)] used Kinesis! The opposing [VAR PKNAME(0000)] used Kinesis! [VAR PKNAME(0000)] used Soft-Boiled! The wild [VAR PKNAME(0000)] used Soft-Boiled! The opposing [VAR PKNAME(0000)] used Soft-Boiled! [VAR PKNAME(0000)] used High Jump Kick! The wild [VAR PKNAME(0000)] used High Jump Kick! The opposing [VAR PKNAME(0000)] used High Jump Kick! [VAR PKNAME(0000)] used Glare! The wild [VAR PKNAME(0000)] used Glare! The opposing [VAR PKNAME(0000)] used Glare! [VAR PKNAME(0000)] used Dream Eater! The wild [VAR PKNAME(0000)] used Dream Eater! The opposing [VAR PKNAME(0000)] used Dream Eater! [VAR PKNAME(0000)] used Poison Gas! The wild [VAR PKNAME(0000)] used Poison Gas! The opposing [VAR PKNAME(0000)] used Poison Gas! [VAR PKNAME(0000)] used Barrage! The wild [VAR PKNAME(0000)] used Barrage! The opposing [VAR PKNAME(0000)] used Barrage! [VAR PKNAME(0000)] used Leech Life! The wild [VAR PKNAME(0000)] used Leech Life! The opposing [VAR PKNAME(0000)] used Leech Life! [VAR PKNAME(0000)] used Lovely Kiss! The wild [VAR PKNAME(0000)] used Lovely Kiss! The opposing [VAR PKNAME(0000)] used Lovely Kiss! [VAR PKNAME(0000)] used Sky Attack! The wild [VAR PKNAME(0000)] used Sky Attack! The opposing [VAR PKNAME(0000)] used Sky Attack! [VAR PKNAME(0000)] used Transform! The wild [VAR PKNAME(0000)] used Transform! The opposing [VAR PKNAME(0000)] used Transform! [VAR PKNAME(0000)] used Bubble! The wild [VAR PKNAME(0000)] used Bubble! The opposing [VAR PKNAME(0000)] used Bubble! [VAR PKNAME(0000)] used Dizzy Punch! The wild [VAR PKNAME(0000)] used Dizzy Punch! The opposing [VAR PKNAME(0000)] used Dizzy Punch! [VAR PKNAME(0000)] used Spore! The wild [VAR PKNAME(0000)] used Spore! The opposing [VAR PKNAME(0000)] used Spore! [VAR PKNAME(0000)] used Flash! The wild [VAR PKNAME(0000)] used Flash! The opposing [VAR PKNAME(0000)] used Flash! [VAR PKNAME(0000)] used Psywave! The wild [VAR PKNAME(0000)] used Psywave! The opposing [VAR PKNAME(0000)] used Psywave! [VAR PKNAME(0000)] used Splash! The wild [VAR PKNAME(0000)] used Splash! The opposing [VAR PKNAME(0000)] used Splash! [VAR PKNAME(0000)] used Acid Armor! The wild [VAR PKNAME(0000)] used Acid Armor! The opposing [VAR PKNAME(0000)] used Acid Armor! [VAR PKNAME(0000)] used Crabhammer! The wild [VAR PKNAME(0000)] used Crabhammer! The opposing [VAR PKNAME(0000)] used Crabhammer! [VAR PKNAME(0000)] used Explosion! The wild [VAR PKNAME(0000)] used Explosion! The opposing [VAR PKNAME(0000)] used Explosion! [VAR PKNAME(0000)] used Fury Swipes! The wild [VAR PKNAME(0000)] used Fury Swipes! The opposing [VAR PKNAME(0000)] used Fury Swipes! [VAR PKNAME(0000)] used Bonemerang! The wild [VAR PKNAME(0000)] used Bonemerang! The opposing [VAR PKNAME(0000)] used Bonemerang! [VAR PKNAME(0000)] used Rest! The wild [VAR PKNAME(0000)] used Rest! The opposing [VAR PKNAME(0000)] used Rest! [VAR PKNAME(0000)] used Rock Slide! The wild [VAR PKNAME(0000)] used Rock Slide! The opposing [VAR PKNAME(0000)] used Rock Slide! [VAR PKNAME(0000)] used Hyper Fang! The wild [VAR PKNAME(0000)] used Hyper Fang! The opposing [VAR PKNAME(0000)] used Hyper Fang! [VAR PKNAME(0000)] used Sharpen! The wild [VAR PKNAME(0000)] used Sharpen! The opposing [VAR PKNAME(0000)] used Sharpen! [VAR PKNAME(0000)] used Conversion! The wild [VAR PKNAME(0000)] used Conversion! The opposing [VAR PKNAME(0000)] used Conversion! [VAR PKNAME(0000)] used Tri Attack! The wild [VAR PKNAME(0000)] used Tri Attack! The opposing [VAR PKNAME(0000)] used Tri Attack! [VAR PKNAME(0000)] used Super Fang! The wild [VAR PKNAME(0000)] used Super Fang! The opposing [VAR PKNAME(0000)] used Super Fang! [VAR PKNAME(0000)] used Slash! The wild [VAR PKNAME(0000)] used Slash! The opposing [VAR PKNAME(0000)] used Slash! [VAR PKNAME(0000)] used Substitute! The wild [VAR PKNAME(0000)] used Substitute! The opposing [VAR PKNAME(0000)] used Substitute! [VAR PKNAME(0000)] used Struggle! The wild [VAR PKNAME(0000)] used Struggle! The opposing [VAR PKNAME(0000)] used Struggle! [VAR PKNAME(0000)] used Sketch! The wild [VAR PKNAME(0000)] used Sketch! The opposing [VAR PKNAME(0000)] used Sketch! [VAR PKNAME(0000)] used Triple Kick! The wild [VAR PKNAME(0000)] used Triple Kick! The opposing [VAR PKNAME(0000)] used Triple Kick! [VAR PKNAME(0000)] used Thief! The wild [VAR PKNAME(0000)] used Thief! The opposing [VAR PKNAME(0000)] used Thief! [VAR PKNAME(0000)] used Spider Web! The wild [VAR PKNAME(0000)] used Spider Web! The opposing [VAR PKNAME(0000)] used Spider Web! [VAR PKNAME(0000)] used Mind Reader! The wild [VAR PKNAME(0000)] used Mind Reader! The opposing [VAR PKNAME(0000)] used Mind Reader! [VAR PKNAME(0000)] used Nightmare! The wild [VAR PKNAME(0000)] used Nightmare! The opposing [VAR PKNAME(0000)] used Nightmare! [VAR PKNAME(0000)] used Flame Wheel! The wild [VAR PKNAME(0000)] used Flame Wheel! The opposing [VAR PKNAME(0000)] used Flame Wheel! [VAR PKNAME(0000)] used Snore! The wild [VAR PKNAME(0000)] used Snore! The opposing [VAR PKNAME(0000)] used Snore! [VAR PKNAME(0000)] used Curse! The wild [VAR PKNAME(0000)] used Curse! The opposing [VAR PKNAME(0000)] used Curse! [VAR PKNAME(0000)] used Flail! The wild [VAR PKNAME(0000)] used Flail! The opposing [VAR PKNAME(0000)] used Flail! [VAR PKNAME(0000)] used Conversion 2! The wild [VAR PKNAME(0000)] used Conversion 2! The opposing [VAR PKNAME(0000)] used Conversion 2! [VAR PKNAME(0000)] used Aeroblast! The wild [VAR PKNAME(0000)] used Aeroblast! The opposing [VAR PKNAME(0000)] used Aeroblast! [VAR PKNAME(0000)] used Cotton Spore! The wild [VAR PKNAME(0000)] used Cotton Spore! The opposing [VAR PKNAME(0000)] used Cotton Spore! [VAR PKNAME(0000)] used Reversal! The wild [VAR PKNAME(0000)] used Reversal! The opposing [VAR PKNAME(0000)] used Reversal! [VAR PKNAME(0000)] used Spite! The wild [VAR PKNAME(0000)] used Spite! The opposing [VAR PKNAME(0000)] used Spite! [VAR PKNAME(0000)] used Powder Snow! The wild [VAR PKNAME(0000)] used Powder Snow! The opposing [VAR PKNAME(0000)] used Powder Snow! [VAR PKNAME(0000)] used Protect! The wild [VAR PKNAME(0000)] used Protect! The opposing [VAR PKNAME(0000)] used Protect! [VAR PKNAME(0000)] used Mach Punch! The wild [VAR PKNAME(0000)] used Mach Punch! The opposing [VAR PKNAME(0000)] used Mach Punch! [VAR PKNAME(0000)] used Scary Face! The wild [VAR PKNAME(0000)] used Scary Face! The opposing [VAR PKNAME(0000)] used Scary Face! [VAR PKNAME(0000)] used Feint Attack! The wild [VAR PKNAME(0000)] used Feint Attack! The opposing [VAR PKNAME(0000)] used Feint Attack! [VAR PKNAME(0000)] used Sweet Kiss! The wild [VAR PKNAME(0000)] used Sweet Kiss! The opposing [VAR PKNAME(0000)] used Sweet Kiss! [VAR PKNAME(0000)] used Belly Drum! The wild [VAR PKNAME(0000)] used Belly Drum! The opposing [VAR PKNAME(0000)] used Belly Drum! [VAR PKNAME(0000)] used Sludge Bomb! The wild [VAR PKNAME(0000)] used Sludge Bomb! The opposing [VAR PKNAME(0000)] used Sludge Bomb! [VAR PKNAME(0000)] used Mud-Slap! The wild [VAR PKNAME(0000)] used Mud-Slap! The opposing [VAR PKNAME(0000)] used Mud-Slap! [VAR PKNAME(0000)] used Octazooka! The wild [VAR PKNAME(0000)] used Octazooka! The opposing [VAR PKNAME(0000)] used Octazooka! [VAR PKNAME(0000)] used Spikes! The wild [VAR PKNAME(0000)] used Spikes! The opposing [VAR PKNAME(0000)] used Spikes! [VAR PKNAME(0000)] used Zap Cannon! The wild [VAR PKNAME(0000)] used Zap Cannon! The opposing [VAR PKNAME(0000)] used Zap Cannon! [VAR PKNAME(0000)] used Foresight! The wild [VAR PKNAME(0000)] used Foresight! The opposing [VAR PKNAME(0000)] used Foresight! [VAR PKNAME(0000)] used Destiny Bond! The wild [VAR PKNAME(0000)] used Destiny Bond! The opposing [VAR PKNAME(0000)] used Destiny Bond! [VAR PKNAME(0000)] used Perish Song! The wild [VAR PKNAME(0000)] used Perish Song! The opposing [VAR PKNAME(0000)] used Perish Song! [VAR PKNAME(0000)] used Icy Wind! The wild [VAR PKNAME(0000)] used Icy Wind! The opposing [VAR PKNAME(0000)] used Icy Wind! [VAR PKNAME(0000)] used Detect! The wild [VAR PKNAME(0000)] used Detect! The opposing [VAR PKNAME(0000)] used Detect! [VAR PKNAME(0000)] used Bone Rush! The wild [VAR PKNAME(0000)] used Bone Rush! The opposing [VAR PKNAME(0000)] used Bone Rush! [VAR PKNAME(0000)] used Lock-On! The wild [VAR PKNAME(0000)] used Lock-On! The opposing [VAR PKNAME(0000)] used Lock-On! [VAR PKNAME(0000)] used Outrage! The wild [VAR PKNAME(0000)] used Outrage! The opposing [VAR PKNAME(0000)] used Outrage! [VAR PKNAME(0000)] used Sandstorm! The wild [VAR PKNAME(0000)] used Sandstorm! The opposing [VAR PKNAME(0000)] used Sandstorm! [VAR PKNAME(0000)] used Giga Drain! The wild [VAR PKNAME(0000)] used Giga Drain! The opposing [VAR PKNAME(0000)] used Giga Drain! [VAR PKNAME(0000)] used Endure! The wild [VAR PKNAME(0000)] used Endure! The opposing [VAR PKNAME(0000)] used Endure! [VAR PKNAME(0000)] used Charm! The wild [VAR PKNAME(0000)] used Charm! The opposing [VAR PKNAME(0000)] used Charm! [VAR PKNAME(0000)] used Rollout! The wild [VAR PKNAME(0000)] used Rollout! The opposing [VAR PKNAME(0000)] used Rollout! [VAR PKNAME(0000)] used False Swipe! The wild [VAR PKNAME(0000)] used False Swipe! The opposing [VAR PKNAME(0000)] used False Swipe! [VAR PKNAME(0000)] used Swagger! The wild [VAR PKNAME(0000)] used Swagger! The opposing [VAR PKNAME(0000)] used Swagger! [VAR PKNAME(0000)] used Milk Drink! The wild [VAR PKNAME(0000)] used Milk Drink! The opposing [VAR PKNAME(0000)] used Milk Drink! [VAR PKNAME(0000)] used Spark! The wild [VAR PKNAME(0000)] used Spark! The opposing [VAR PKNAME(0000)] used Spark! [VAR PKNAME(0000)] used Fury Cutter! The wild [VAR PKNAME(0000)] used Fury Cutter! The opposing [VAR PKNAME(0000)] used Fury Cutter! [VAR PKNAME(0000)] used Steel Wing! The wild [VAR PKNAME(0000)] used Steel Wing! The opposing [VAR PKNAME(0000)] used Steel Wing! [VAR PKNAME(0000)] used Mean Look! The wild [VAR PKNAME(0000)] used Mean Look! The opposing [VAR PKNAME(0000)] used Mean Look! [VAR PKNAME(0000)] used Attract! The wild [VAR PKNAME(0000)] used Attract! The opposing [VAR PKNAME(0000)] used Attract! [VAR PKNAME(0000)] used Sleep Talk! The wild [VAR PKNAME(0000)] used Sleep Talk! The opposing [VAR PKNAME(0000)] used Sleep Talk! [VAR PKNAME(0000)] used Heal Bell! The wild [VAR PKNAME(0000)] used Heal Bell! The opposing [VAR PKNAME(0000)] used Heal Bell! [VAR PKNAME(0000)] used Return! The wild [VAR PKNAME(0000)] used Return! The opposing [VAR PKNAME(0000)] used Return! [VAR PKNAME(0000)] used Present! The wild [VAR PKNAME(0000)] used Present! The opposing [VAR PKNAME(0000)] used Present! [VAR PKNAME(0000)] used Frustration! The wild [VAR PKNAME(0000)] used Frustration! The opposing [VAR PKNAME(0000)] used Frustration! [VAR PKNAME(0000)] used Safeguard! The wild [VAR PKNAME(0000)] used Safeguard! The opposing [VAR PKNAME(0000)] used Safeguard! [VAR PKNAME(0000)] used Pain Split! The wild [VAR PKNAME(0000)] used Pain Split! The opposing [VAR PKNAME(0000)] used Pain Split! [VAR PKNAME(0000)] used Sacred Fire! The wild [VAR PKNAME(0000)] used Sacred Fire! The opposing [VAR PKNAME(0000)] used Sacred Fire! [VAR PKNAME(0000)] used Magnitude! The wild [VAR PKNAME(0000)] used Magnitude! The opposing [VAR PKNAME(0000)] used Magnitude! [VAR PKNAME(0000)] used Dynamic Punch! The wild [VAR PKNAME(0000)] used Dynamic Punch! The opposing [VAR PKNAME(0000)] used Dynamic Punch! [VAR PKNAME(0000)] used Megahorn! The wild [VAR PKNAME(0000)] used Megahorn! The opposing [VAR PKNAME(0000)] used Megahorn! [VAR PKNAME(0000)] used Dragon Breath! The wild [VAR PKNAME(0000)] used Dragon Breath! The opposing [VAR PKNAME(0000)] used Dragon Breath! [VAR PKNAME(0000)] used Baton Pass! The wild [VAR PKNAME(0000)] used Baton Pass! The opposing [VAR PKNAME(0000)] used Baton Pass! [VAR PKNAME(0000)] used Encore! The wild [VAR PKNAME(0000)] used Encore! The opposing [VAR PKNAME(0000)] used Encore! [VAR PKNAME(0000)] used Pursuit! The wild [VAR PKNAME(0000)] used Pursuit! The opposing [VAR PKNAME(0000)] used Pursuit! [VAR PKNAME(0000)] used Rapid Spin! The wild [VAR PKNAME(0000)] used Rapid Spin! The opposing [VAR PKNAME(0000)] used Rapid Spin! [VAR PKNAME(0000)] used Sweet Scent! The wild [VAR PKNAME(0000)] used Sweet Scent! The opposing [VAR PKNAME(0000)] used Sweet Scent! [VAR PKNAME(0000)] used Iron Tail! The wild [VAR PKNAME(0000)] used Iron Tail! The opposing [VAR PKNAME(0000)] used Iron Tail! [VAR PKNAME(0000)] used Metal Claw! The wild [VAR PKNAME(0000)] used Metal Claw! The opposing [VAR PKNAME(0000)] used Metal Claw! [VAR PKNAME(0000)] used Vital Throw! The wild [VAR PKNAME(0000)] used Vital Throw! The opposing [VAR PKNAME(0000)] used Vital Throw! [VAR PKNAME(0000)] used Morning Sun! The wild [VAR PKNAME(0000)] used Morning Sun! The opposing [VAR PKNAME(0000)] used Morning Sun! [VAR PKNAME(0000)] used Synthesis! The wild [VAR PKNAME(0000)] used Synthesis! The opposing [VAR PKNAME(0000)] used Synthesis! [VAR PKNAME(0000)] used Moonlight! The wild [VAR PKNAME(0000)] used Moonlight! The opposing [VAR PKNAME(0000)] used Moonlight! [VAR PKNAME(0000)] used Hidden Power! The wild [VAR PKNAME(0000)] used Hidden Power! The opposing [VAR PKNAME(0000)] used Hidden Power! [VAR PKNAME(0000)] used Cross Chop! The wild [VAR PKNAME(0000)] used Cross Chop! The opposing [VAR PKNAME(0000)] used Cross Chop! [VAR PKNAME(0000)] used Twister! The wild [VAR PKNAME(0000)] used Twister! The opposing [VAR PKNAME(0000)] used Twister! [VAR PKNAME(0000)] used Rain Dance! The wild [VAR PKNAME(0000)] used Rain Dance! The opposing [VAR PKNAME(0000)] used Rain Dance! [VAR PKNAME(0000)] used Sunny Day! The wild [VAR PKNAME(0000)] used Sunny Day! The opposing [VAR PKNAME(0000)] used Sunny Day! [VAR PKNAME(0000)] used Crunch! The wild [VAR PKNAME(0000)] used Crunch! The opposing [VAR PKNAME(0000)] used Crunch! [VAR PKNAME(0000)] used Mirror Coat! The wild [VAR PKNAME(0000)] used Mirror Coat! The opposing [VAR PKNAME(0000)] used Mirror Coat! [VAR PKNAME(0000)] used Psych Up! The wild [VAR PKNAME(0000)] used Psych Up! The opposing [VAR PKNAME(0000)] used Psych Up! [VAR PKNAME(0000)] used Extreme Speed! The wild [VAR PKNAME(0000)] used Extreme Speed! The opposing [VAR PKNAME(0000)] used Extreme Speed! [VAR PKNAME(0000)] used Ancient Power! The wild [VAR PKNAME(0000)] used Ancient Power! The opposing [VAR PKNAME(0000)] used Ancient Power! [VAR PKNAME(0000)] used Shadow Ball! The wild [VAR PKNAME(0000)] used Shadow Ball! The opposing [VAR PKNAME(0000)] used Shadow Ball! [VAR PKNAME(0000)] used Future Sight! The wild [VAR PKNAME(0000)] used Future Sight! The opposing [VAR PKNAME(0000)] used Future Sight! [VAR PKNAME(0000)] used Rock Smash! The wild [VAR PKNAME(0000)] used Rock Smash! The opposing [VAR PKNAME(0000)] used Rock Smash! [VAR PKNAME(0000)] used Whirlpool! The wild [VAR PKNAME(0000)] used Whirlpool! The opposing [VAR PKNAME(0000)] used Whirlpool! [VAR PKNAME(0000)] used Beat Up! The wild [VAR PKNAME(0000)] used Beat Up! The opposing [VAR PKNAME(0000)] used Beat Up! [VAR PKNAME(0000)] used Fake Out! The wild [VAR PKNAME(0000)] used Fake Out! The opposing [VAR PKNAME(0000)] used Fake Out! [VAR PKNAME(0000)] used Uproar! The wild [VAR PKNAME(0000)] used Uproar! The opposing [VAR PKNAME(0000)] used Uproar! [VAR PKNAME(0000)] used Stockpile! The wild [VAR PKNAME(0000)] used Stockpile! The opposing [VAR PKNAME(0000)] used Stockpile! [VAR PKNAME(0000)] used Spit Up! The wild [VAR PKNAME(0000)] used Spit Up! The opposing [VAR PKNAME(0000)] used Spit Up! [VAR PKNAME(0000)] used Swallow! The wild [VAR PKNAME(0000)] used Swallow! The opposing [VAR PKNAME(0000)] used Swallow! [VAR PKNAME(0000)] used Heat Wave! The wild [VAR PKNAME(0000)] used Heat Wave! The opposing [VAR PKNAME(0000)] used Heat Wave! [VAR PKNAME(0000)] used Hail! The wild [VAR PKNAME(0000)] used Hail! The opposing [VAR PKNAME(0000)] used Hail! [VAR PKNAME(0000)] used Torment! The wild [VAR PKNAME(0000)] used Torment! The opposing [VAR PKNAME(0000)] used Torment! [VAR PKNAME(0000)] used Flatter! The wild [VAR PKNAME(0000)] used Flatter! The opposing [VAR PKNAME(0000)] used Flatter! [VAR PKNAME(0000)] used Will-O-Wisp! The wild [VAR PKNAME(0000)] used Will-O-Wisp! The opposing [VAR PKNAME(0000)] used Will-O-Wisp! [VAR PKNAME(0000)] used Memento! The wild [VAR PKNAME(0000)] used Memento! The opposing [VAR PKNAME(0000)] used Memento! [VAR PKNAME(0000)] used Facade! The wild [VAR PKNAME(0000)] used Facade! The opposing [VAR PKNAME(0000)] used Facade! [VAR PKNAME(0000)] used Focus Punch! The wild [VAR PKNAME(0000)] used Focus Punch! The opposing [VAR PKNAME(0000)] used Focus Punch! [VAR PKNAME(0000)] used Smelling Salts! The wild [VAR PKNAME(0000)] used Smelling Salts! The opposing [VAR PKNAME(0000)] used Smelling Salts! [VAR PKNAME(0000)] used Follow Me! The wild [VAR PKNAME(0000)] used Follow Me! The opposing [VAR PKNAME(0000)] used Follow Me! [VAR PKNAME(0000)] used Nature Power! The wild [VAR PKNAME(0000)] used Nature Power! The opposing [VAR PKNAME(0000)] used Nature Power! [VAR PKNAME(0000)] used Charge! The wild [VAR PKNAME(0000)] used Charge! The opposing [VAR PKNAME(0000)] used Charge! [VAR PKNAME(0000)] used Taunt! The wild [VAR PKNAME(0000)] used Taunt! The opposing [VAR PKNAME(0000)] used Taunt! [VAR PKNAME(0000)] used Helping Hand! The wild [VAR PKNAME(0000)] used Helping Hand! The opposing [VAR PKNAME(0000)] used Helping Hand! [VAR PKNAME(0000)] used Trick! The wild [VAR PKNAME(0000)] used Trick! The opposing [VAR PKNAME(0000)] used Trick! [VAR PKNAME(0000)] used Role Play! The wild [VAR PKNAME(0000)] used Role Play! The opposing [VAR PKNAME(0000)] used Role Play! [VAR PKNAME(0000)] used Wish! The wild [VAR PKNAME(0000)] used Wish! The opposing [VAR PKNAME(0000)] used Wish! [VAR PKNAME(0000)] used Assist! The wild [VAR PKNAME(0000)] used Assist! The opposing [VAR PKNAME(0000)] used Assist! [VAR PKNAME(0000)] used Ingrain! The wild [VAR PKNAME(0000)] used Ingrain! The opposing [VAR PKNAME(0000)] used Ingrain! [VAR PKNAME(0000)] used Superpower! The wild [VAR PKNAME(0000)] used Superpower! The opposing [VAR PKNAME(0000)] used Superpower! [VAR PKNAME(0000)] used Magic Coat! The wild [VAR PKNAME(0000)] used Magic Coat! The opposing [VAR PKNAME(0000)] used Magic Coat! [VAR PKNAME(0000)] used Recycle! The wild [VAR PKNAME(0000)] used Recycle! The opposing [VAR PKNAME(0000)] used Recycle! [VAR PKNAME(0000)] used Revenge! The wild [VAR PKNAME(0000)] used Revenge! The opposing [VAR PKNAME(0000)] used Revenge! [VAR PKNAME(0000)] used Brick Break! The wild [VAR PKNAME(0000)] used Brick Break! The opposing [VAR PKNAME(0000)] used Brick Break! [VAR PKNAME(0000)] used Yawn! The wild [VAR PKNAME(0000)] used Yawn! The opposing [VAR PKNAME(0000)] used Yawn! [VAR PKNAME(0000)] used Knock Off! The wild [VAR PKNAME(0000)] used Knock Off! The opposing [VAR PKNAME(0000)] used Knock Off! [VAR PKNAME(0000)] used Endeavor! The wild [VAR PKNAME(0000)] used Endeavor! The opposing [VAR PKNAME(0000)] used Endeavor! [VAR PKNAME(0000)] used Eruption! The wild [VAR PKNAME(0000)] used Eruption! The opposing [VAR PKNAME(0000)] used Eruption! [VAR PKNAME(0000)] used Skill Swap! The wild [VAR PKNAME(0000)] used Skill Swap! The opposing [VAR PKNAME(0000)] used Skill Swap! [VAR PKNAME(0000)] used Imprison! The wild [VAR PKNAME(0000)] used Imprison! The opposing [VAR PKNAME(0000)] used Imprison! [VAR PKNAME(0000)] used Refresh! The wild [VAR PKNAME(0000)] used Refresh! The opposing [VAR PKNAME(0000)] used Refresh! [VAR PKNAME(0000)] used Grudge! The wild [VAR PKNAME(0000)] used Grudge! The opposing [VAR PKNAME(0000)] used Grudge! [VAR PKNAME(0000)] used Snatch! The wild [VAR PKNAME(0000)] used Snatch! The opposing [VAR PKNAME(0000)] used Snatch! [VAR PKNAME(0000)] used Secret Power! The wild [VAR PKNAME(0000)] used Secret Power! The opposing [VAR PKNAME(0000)] used Secret Power! [VAR PKNAME(0000)] used Dive! The wild [VAR PKNAME(0000)] used Dive! The opposing [VAR PKNAME(0000)] used Dive! [VAR PKNAME(0000)] used Arm Thrust! The wild [VAR PKNAME(0000)] used Arm Thrust! The opposing [VAR PKNAME(0000)] used Arm Thrust! [VAR PKNAME(0000)] used Camouflage! The wild [VAR PKNAME(0000)] used Camouflage! The opposing [VAR PKNAME(0000)] used Camouflage! [VAR PKNAME(0000)] used Tail Glow! The wild [VAR PKNAME(0000)] used Tail Glow! The opposing [VAR PKNAME(0000)] used Tail Glow! [VAR PKNAME(0000)] used Luster Purge! The wild [VAR PKNAME(0000)] used Luster Purge! The opposing [VAR PKNAME(0000)] used Luster Purge! [VAR PKNAME(0000)] used Mist Ball! The wild [VAR PKNAME(0000)] used Mist Ball! The opposing [VAR PKNAME(0000)] used Mist Ball! [VAR PKNAME(0000)] used Feather Dance! The wild [VAR PKNAME(0000)] used Feather Dance! The opposing [VAR PKNAME(0000)] used Feather Dance! [VAR PKNAME(0000)] used Teeter Dance! The wild [VAR PKNAME(0000)] used Teeter Dance! The opposing [VAR PKNAME(0000)] used Teeter Dance! [VAR PKNAME(0000)] used Blaze Kick! The wild [VAR PKNAME(0000)] used Blaze Kick! The opposing [VAR PKNAME(0000)] used Blaze Kick! [VAR PKNAME(0000)] used Mud Sport! The wild [VAR PKNAME(0000)] used Mud Sport! The opposing [VAR PKNAME(0000)] used Mud Sport! [VAR PKNAME(0000)] used Ice Ball! The wild [VAR PKNAME(0000)] used Ice Ball! The opposing [VAR PKNAME(0000)] used Ice Ball! [VAR PKNAME(0000)] used Needle Arm! The wild [VAR PKNAME(0000)] used Needle Arm! The opposing [VAR PKNAME(0000)] used Needle Arm! [VAR PKNAME(0000)] used Slack Off! The wild [VAR PKNAME(0000)] used Slack Off! The opposing [VAR PKNAME(0000)] used Slack Off! [VAR PKNAME(0000)] used Hyper Voice! The wild [VAR PKNAME(0000)] used Hyper Voice! The opposing [VAR PKNAME(0000)] used Hyper Voice! [VAR PKNAME(0000)] used Poison Fang! The wild [VAR PKNAME(0000)] used Poison Fang! The opposing [VAR PKNAME(0000)] used Poison Fang! [VAR PKNAME(0000)] used Crush Claw! The wild [VAR PKNAME(0000)] used Crush Claw! The opposing [VAR PKNAME(0000)] used Crush Claw! [VAR PKNAME(0000)] used Blast Burn! The wild [VAR PKNAME(0000)] used Blast Burn! The opposing [VAR PKNAME(0000)] used Blast Burn! [VAR PKNAME(0000)] used Hydro Cannon! The wild [VAR PKNAME(0000)] used Hydro Cannon! The opposing [VAR PKNAME(0000)] used Hydro Cannon! [VAR PKNAME(0000)] used Meteor Mash! The wild [VAR PKNAME(0000)] used Meteor Mash! The opposing [VAR PKNAME(0000)] used Meteor Mash! [VAR PKNAME(0000)] used Astonish! The wild [VAR PKNAME(0000)] used Astonish! The opposing [VAR PKNAME(0000)] used Astonish! [VAR PKNAME(0000)] used Weather Ball! The wild [VAR PKNAME(0000)] used Weather Ball! The opposing [VAR PKNAME(0000)] used Weather Ball! [VAR PKNAME(0000)] used Aromatherapy! The wild [VAR PKNAME(0000)] used Aromatherapy! The opposing [VAR PKNAME(0000)] used Aromatherapy! [VAR PKNAME(0000)] used Fake Tears! The wild [VAR PKNAME(0000)] used Fake Tears! The opposing [VAR PKNAME(0000)] used Fake Tears! [VAR PKNAME(0000)] used Air Cutter! The wild [VAR PKNAME(0000)] used Air Cutter! The opposing [VAR PKNAME(0000)] used Air Cutter! [VAR PKNAME(0000)] used Overheat! The wild [VAR PKNAME(0000)] used Overheat! The opposing [VAR PKNAME(0000)] used Overheat! [VAR PKNAME(0000)] used Odor Sleuth! The wild [VAR PKNAME(0000)] used Odor Sleuth! The opposing [VAR PKNAME(0000)] used Odor Sleuth! [VAR PKNAME(0000)] used Rock Tomb! The wild [VAR PKNAME(0000)] used Rock Tomb! The opposing [VAR PKNAME(0000)] used Rock Tomb! [VAR PKNAME(0000)] used Silver Wind! The wild [VAR PKNAME(0000)] used Silver Wind! The opposing [VAR PKNAME(0000)] used Silver Wind! [VAR PKNAME(0000)] used Metal Sound! The wild [VAR PKNAME(0000)] used Metal Sound! The opposing [VAR PKNAME(0000)] used Metal Sound! [VAR PKNAME(0000)] used Grass Whistle! The wild [VAR PKNAME(0000)] used Grass Whistle! The opposing [VAR PKNAME(0000)] used Grass Whistle! [VAR PKNAME(0000)] used Tickle! The wild [VAR PKNAME(0000)] used Tickle! The opposing [VAR PKNAME(0000)] used Tickle! [VAR PKNAME(0000)] used Cosmic Power! The wild [VAR PKNAME(0000)] used Cosmic Power! The opposing [VAR PKNAME(0000)] used Cosmic Power! [VAR PKNAME(0000)] used Water Spout! The wild [VAR PKNAME(0000)] used Water Spout! The opposing [VAR PKNAME(0000)] used Water Spout! [VAR PKNAME(0000)] used Signal Beam! The wild [VAR PKNAME(0000)] used Signal Beam! The opposing [VAR PKNAME(0000)] used Signal Beam! [VAR PKNAME(0000)] used Shadow Punch! The wild [VAR PKNAME(0000)] used Shadow Punch! The opposing [VAR PKNAME(0000)] used Shadow Punch! [VAR PKNAME(0000)] used Extrasensory! The wild [VAR PKNAME(0000)] used Extrasensory! The opposing [VAR PKNAME(0000)] used Extrasensory! [VAR PKNAME(0000)] used Sky Uppercut! The wild [VAR PKNAME(0000)] used Sky Uppercut! The opposing [VAR PKNAME(0000)] used Sky Uppercut! [VAR PKNAME(0000)] used Sand Tomb! The wild [VAR PKNAME(0000)] used Sand Tomb! The opposing [VAR PKNAME(0000)] used Sand Tomb! [VAR PKNAME(0000)] used Sheer Cold! The wild [VAR PKNAME(0000)] used Sheer Cold! The opposing [VAR PKNAME(0000)] used Sheer Cold! [VAR PKNAME(0000)] used Muddy Water! The wild [VAR PKNAME(0000)] used Muddy Water! The opposing [VAR PKNAME(0000)] used Muddy Water! [VAR PKNAME(0000)] used Bullet Seed! The wild [VAR PKNAME(0000)] used Bullet Seed! The opposing [VAR PKNAME(0000)] used Bullet Seed! [VAR PKNAME(0000)] used Aerial Ace! The wild [VAR PKNAME(0000)] used Aerial Ace! The opposing [VAR PKNAME(0000)] used Aerial Ace! [VAR PKNAME(0000)] used Icicle Spear! The wild [VAR PKNAME(0000)] used Icicle Spear! The opposing [VAR PKNAME(0000)] used Icicle Spear! [VAR PKNAME(0000)] used Iron Defense! The wild [VAR PKNAME(0000)] used Iron Defense! The opposing [VAR PKNAME(0000)] used Iron Defense! [VAR PKNAME(0000)] used Block! The wild [VAR PKNAME(0000)] used Block! The opposing [VAR PKNAME(0000)] used Block! [VAR PKNAME(0000)] used Howl! The wild [VAR PKNAME(0000)] used Howl! The opposing [VAR PKNAME(0000)] used Howl! [VAR PKNAME(0000)] used Dragon Claw! The wild [VAR PKNAME(0000)] used Dragon Claw! The opposing [VAR PKNAME(0000)] used Dragon Claw! [VAR PKNAME(0000)] used Frenzy Plant! The wild [VAR PKNAME(0000)] used Frenzy Plant! The opposing [VAR PKNAME(0000)] used Frenzy Plant! [VAR PKNAME(0000)] used Bulk Up! The wild [VAR PKNAME(0000)] used Bulk Up! The opposing [VAR PKNAME(0000)] used Bulk Up! [VAR PKNAME(0000)] used Bounce! The wild [VAR PKNAME(0000)] used Bounce! The opposing [VAR PKNAME(0000)] used Bounce! [VAR PKNAME(0000)] used Mud Shot! The wild [VAR PKNAME(0000)] used Mud Shot! The opposing [VAR PKNAME(0000)] used Mud Shot! [VAR PKNAME(0000)] used Poison Tail! The wild [VAR PKNAME(0000)] used Poison Tail! The opposing [VAR PKNAME(0000)] used Poison Tail! [VAR PKNAME(0000)] used Covet! The wild [VAR PKNAME(0000)] used Covet! The opposing [VAR PKNAME(0000)] used Covet! [VAR PKNAME(0000)] used Volt Tackle! The wild [VAR PKNAME(0000)] used Volt Tackle! The opposing [VAR PKNAME(0000)] used Volt Tackle! [VAR PKNAME(0000)] used Magical Leaf! The wild [VAR PKNAME(0000)] used Magical Leaf! The opposing [VAR PKNAME(0000)] used Magical Leaf! [VAR PKNAME(0000)] used Water Sport! The wild [VAR PKNAME(0000)] used Water Sport! The opposing [VAR PKNAME(0000)] used Water Sport! [VAR PKNAME(0000)] used Calm Mind! The wild [VAR PKNAME(0000)] used Calm Mind! The opposing [VAR PKNAME(0000)] used Calm Mind! [VAR PKNAME(0000)] used Leaf Blade! The wild [VAR PKNAME(0000)] used Leaf Blade! The opposing [VAR PKNAME(0000)] used Leaf Blade! [VAR PKNAME(0000)] used Dragon Dance! The wild [VAR PKNAME(0000)] used Dragon Dance! The opposing [VAR PKNAME(0000)] used Dragon Dance! [VAR PKNAME(0000)] used Rock Blast! The wild [VAR PKNAME(0000)] used Rock Blast! The opposing [VAR PKNAME(0000)] used Rock Blast! [VAR PKNAME(0000)] used Shock Wave! The wild [VAR PKNAME(0000)] used Shock Wave! The opposing [VAR PKNAME(0000)] used Shock Wave! [VAR PKNAME(0000)] used Water Pulse! The wild [VAR PKNAME(0000)] used Water Pulse! The opposing [VAR PKNAME(0000)] used Water Pulse! [VAR PKNAME(0000)] used Doom Desire! The wild [VAR PKNAME(0000)] used Doom Desire! The opposing [VAR PKNAME(0000)] used Doom Desire! [VAR PKNAME(0000)] used Psycho Boost! The wild [VAR PKNAME(0000)] used Psycho Boost! The opposing [VAR PKNAME(0000)] used Psycho Boost! [VAR PKNAME(0000)] used Roost! The wild [VAR PKNAME(0000)] used Roost! The opposing [VAR PKNAME(0000)] used Roost! [VAR PKNAME(0000)] used Gravity! The wild [VAR PKNAME(0000)] used Gravity! The opposing [VAR PKNAME(0000)] used Gravity! [VAR PKNAME(0000)] used Miracle Eye! The wild [VAR PKNAME(0000)] used Miracle Eye! The opposing [VAR PKNAME(0000)] used Miracle Eye! [VAR PKNAME(0000)] used Wake-Up Slap! The wild [VAR PKNAME(0000)] used Wake-Up Slap! The opposing [VAR PKNAME(0000)] used Wake-Up Slap! [VAR PKNAME(0000)] used Hammer Arm! The wild [VAR PKNAME(0000)] used Hammer Arm! The opposing [VAR PKNAME(0000)] used Hammer Arm! [VAR PKNAME(0000)] used Gyro Ball! The wild [VAR PKNAME(0000)] used Gyro Ball! The opposing [VAR PKNAME(0000)] used Gyro Ball! [VAR PKNAME(0000)] used Healing Wish! The wild [VAR PKNAME(0000)] used Healing Wish! The opposing [VAR PKNAME(0000)] used Healing Wish! [VAR PKNAME(0000)] used Brine! The wild [VAR PKNAME(0000)] used Brine! The opposing [VAR PKNAME(0000)] used Brine! [VAR PKNAME(0000)] used Natural Gift! The wild [VAR PKNAME(0000)] used Natural Gift! The opposing [VAR PKNAME(0000)] used Natural Gift! [VAR PKNAME(0000)] used Feint! The wild [VAR PKNAME(0000)] used Feint! The opposing [VAR PKNAME(0000)] used Feint! [VAR PKNAME(0000)] used Pluck! The wild [VAR PKNAME(0000)] used Pluck! The opposing [VAR PKNAME(0000)] used Pluck! [VAR PKNAME(0000)] used Tailwind! The wild [VAR PKNAME(0000)] used Tailwind! The opposing [VAR PKNAME(0000)] used Tailwind! [VAR PKNAME(0000)] used Acupressure! The wild [VAR PKNAME(0000)] used Acupressure! The opposing [VAR PKNAME(0000)] used Acupressure! [VAR PKNAME(0000)] used Metal Burst! The wild [VAR PKNAME(0000)] used Metal Burst! The opposing [VAR PKNAME(0000)] used Metal Burst! [VAR PKNAME(0000)] used U-turn! The wild [VAR PKNAME(0000)] used U-turn! The opposing [VAR PKNAME(0000)] used U-turn! [VAR PKNAME(0000)] used Close Combat! The wild [VAR PKNAME(0000)] used Close Combat! The opposing [VAR PKNAME(0000)] used Close Combat! [VAR PKNAME(0000)] used Payback! The wild [VAR PKNAME(0000)] used Payback! The opposing [VAR PKNAME(0000)] used Payback! [VAR PKNAME(0000)] used Assurance! The wild [VAR PKNAME(0000)] used Assurance! The opposing [VAR PKNAME(0000)] used Assurance! [VAR PKNAME(0000)] used Embargo! The wild [VAR PKNAME(0000)] used Embargo! The opposing [VAR PKNAME(0000)] used Embargo! [VAR PKNAME(0000)] used Fling! The wild [VAR PKNAME(0000)] used Fling! The opposing [VAR PKNAME(0000)] used Fling! [VAR PKNAME(0000)] used Psycho Shift! The wild [VAR PKNAME(0000)] used Psycho Shift! The opposing [VAR PKNAME(0000)] used Psycho Shift! [VAR PKNAME(0000)] used Trump Card! The wild [VAR PKNAME(0000)] used Trump Card! The opposing [VAR PKNAME(0000)] used Trump Card! [VAR PKNAME(0000)] used Heal Block! The wild [VAR PKNAME(0000)] used Heal Block! The opposing [VAR PKNAME(0000)] used Heal Block! [VAR PKNAME(0000)] used Wring Out! The wild [VAR PKNAME(0000)] used Wring Out! The opposing [VAR PKNAME(0000)] used Wring Out! [VAR PKNAME(0000)] used Power Trick! The wild [VAR PKNAME(0000)] used Power Trick! The opposing [VAR PKNAME(0000)] used Power Trick! [VAR PKNAME(0000)] used Gastro Acid! The wild [VAR PKNAME(0000)] used Gastro Acid! The opposing [VAR PKNAME(0000)] used Gastro Acid! [VAR PKNAME(0000)] used Lucky Chant! The wild [VAR PKNAME(0000)] used Lucky Chant! The opposing [VAR PKNAME(0000)] used Lucky Chant! [VAR PKNAME(0000)] used Me First! The wild [VAR PKNAME(0000)] used Me First! The opposing [VAR PKNAME(0000)] used Me First! [VAR PKNAME(0000)] used Copycat! The wild [VAR PKNAME(0000)] used Copycat! The opposing [VAR PKNAME(0000)] used Copycat! [VAR PKNAME(0000)] used Power Swap! The wild [VAR PKNAME(0000)] used Power Swap! The opposing [VAR PKNAME(0000)] used Power Swap! [VAR PKNAME(0000)] used Guard Swap! The wild [VAR PKNAME(0000)] used Guard Swap! The opposing [VAR PKNAME(0000)] used Guard Swap! [VAR PKNAME(0000)] used Punishment! The wild [VAR PKNAME(0000)] used Punishment! The opposing [VAR PKNAME(0000)] used Punishment! [VAR PKNAME(0000)] used Last Resort! The wild [VAR PKNAME(0000)] used Last Resort! The opposing [VAR PKNAME(0000)] used Last Resort! [VAR PKNAME(0000)] used Worry Seed! The wild [VAR PKNAME(0000)] used Worry Seed! The opposing [VAR PKNAME(0000)] used Worry Seed! [VAR PKNAME(0000)] used Sucker Punch! The wild [VAR PKNAME(0000)] used Sucker Punch! The opposing [VAR PKNAME(0000)] used Sucker Punch! [VAR PKNAME(0000)] used Toxic Spikes! The wild [VAR PKNAME(0000)] used Toxic Spikes! The opposing [VAR PKNAME(0000)] used Toxic Spikes! [VAR PKNAME(0000)] used Heart Swap! The wild [VAR PKNAME(0000)] used Heart Swap! The opposing [VAR PKNAME(0000)] used Heart Swap! [VAR PKNAME(0000)] used Aqua Ring! The wild [VAR PKNAME(0000)] used Aqua Ring! The opposing [VAR PKNAME(0000)] used Aqua Ring! [VAR PKNAME(0000)] used Magnet Rise! The wild [VAR PKNAME(0000)] used Magnet Rise! The opposing [VAR PKNAME(0000)] used Magnet Rise! [VAR PKNAME(0000)] used Flare Blitz! The wild [VAR PKNAME(0000)] used Flare Blitz! The opposing [VAR PKNAME(0000)] used Flare Blitz! [VAR PKNAME(0000)] used Force Palm! The wild [VAR PKNAME(0000)] used Force Palm! The opposing [VAR PKNAME(0000)] used Force Palm! [VAR PKNAME(0000)] used Aura Sphere! The wild [VAR PKNAME(0000)] used Aura Sphere! The opposing [VAR PKNAME(0000)] used Aura Sphere! [VAR PKNAME(0000)] used Rock Polish! The wild [VAR PKNAME(0000)] used Rock Polish! The opposing [VAR PKNAME(0000)] used Rock Polish! [VAR PKNAME(0000)] used Poison Jab! The wild [VAR PKNAME(0000)] used Poison Jab! The opposing [VAR PKNAME(0000)] used Poison Jab! [VAR PKNAME(0000)] used Dark Pulse! The wild [VAR PKNAME(0000)] used Dark Pulse! The opposing [VAR PKNAME(0000)] used Dark Pulse! [VAR PKNAME(0000)] used Night Slash! The wild [VAR PKNAME(0000)] used Night Slash! The opposing [VAR PKNAME(0000)] used Night Slash! [VAR PKNAME(0000)] used Aqua Tail! The wild [VAR PKNAME(0000)] used Aqua Tail! The opposing [VAR PKNAME(0000)] used Aqua Tail! [VAR PKNAME(0000)] used Seed Bomb! The wild [VAR PKNAME(0000)] used Seed Bomb! The opposing [VAR PKNAME(0000)] used Seed Bomb! [VAR PKNAME(0000)] used Air Slash! The wild [VAR PKNAME(0000)] used Air Slash! The opposing [VAR PKNAME(0000)] used Air Slash! [VAR PKNAME(0000)] used X-Scissor! The wild [VAR PKNAME(0000)] used X-Scissor! The opposing [VAR PKNAME(0000)] used X-Scissor! [VAR PKNAME(0000)] used Bug Buzz! The wild [VAR PKNAME(0000)] used Bug Buzz! The opposing [VAR PKNAME(0000)] used Bug Buzz! [VAR PKNAME(0000)] used Dragon Pulse! The wild [VAR PKNAME(0000)] used Dragon Pulse! The opposing [VAR PKNAME(0000)] used Dragon Pulse! [VAR PKNAME(0000)] used Dragon Rush! The wild [VAR PKNAME(0000)] used Dragon Rush! The opposing [VAR PKNAME(0000)] used Dragon Rush! [VAR PKNAME(0000)] used Power Gem! The wild [VAR PKNAME(0000)] used Power Gem! The opposing [VAR PKNAME(0000)] used Power Gem! [VAR PKNAME(0000)] used Drain Punch! The wild [VAR PKNAME(0000)] used Drain Punch! The opposing [VAR PKNAME(0000)] used Drain Punch! [VAR PKNAME(0000)] used Vacuum Wave! The wild [VAR PKNAME(0000)] used Vacuum Wave! The opposing [VAR PKNAME(0000)] used Vacuum Wave! [VAR PKNAME(0000)] used Focus Blast! The wild [VAR PKNAME(0000)] used Focus Blast! The opposing [VAR PKNAME(0000)] used Focus Blast! [VAR PKNAME(0000)] used Energy Ball! The wild [VAR PKNAME(0000)] used Energy Ball! The opposing [VAR PKNAME(0000)] used Energy Ball! [VAR PKNAME(0000)] used Brave Bird! The wild [VAR PKNAME(0000)] used Brave Bird! The opposing [VAR PKNAME(0000)] used Brave Bird! [VAR PKNAME(0000)] used Earth Power! The wild [VAR PKNAME(0000)] used Earth Power! The opposing [VAR PKNAME(0000)] used Earth Power! [VAR PKNAME(0000)] used Switcheroo! The wild [VAR PKNAME(0000)] used Switcheroo! The opposing [VAR PKNAME(0000)] used Switcheroo! [VAR PKNAME(0000)] used Giga Impact! The wild [VAR PKNAME(0000)] used Giga Impact! The opposing [VAR PKNAME(0000)] used Giga Impact! [VAR PKNAME(0000)] used Nasty Plot! The wild [VAR PKNAME(0000)] used Nasty Plot! The opposing [VAR PKNAME(0000)] used Nasty Plot! [VAR PKNAME(0000)] used Bullet Punch! The wild [VAR PKNAME(0000)] used Bullet Punch! The opposing [VAR PKNAME(0000)] used Bullet Punch! [VAR PKNAME(0000)] used Avalanche! The wild [VAR PKNAME(0000)] used Avalanche! The opposing [VAR PKNAME(0000)] used Avalanche! [VAR PKNAME(0000)] used Ice Shard! The wild [VAR PKNAME(0000)] used Ice Shard! The opposing [VAR PKNAME(0000)] used Ice Shard! [VAR PKNAME(0000)] used Shadow Claw! The wild [VAR PKNAME(0000)] used Shadow Claw! The opposing [VAR PKNAME(0000)] used Shadow Claw! [VAR PKNAME(0000)] used Thunder Fang! The wild [VAR PKNAME(0000)] used Thunder Fang! The opposing [VAR PKNAME(0000)] used Thunder Fang! [VAR PKNAME(0000)] used Ice Fang! The wild [VAR PKNAME(0000)] used Ice Fang! The opposing [VAR PKNAME(0000)] used Ice Fang! [VAR PKNAME(0000)] used Fire Fang! The wild [VAR PKNAME(0000)] used Fire Fang! The opposing [VAR PKNAME(0000)] used Fire Fang! [VAR PKNAME(0000)] used Shadow Sneak! The wild [VAR PKNAME(0000)] used Shadow Sneak! The opposing [VAR PKNAME(0000)] used Shadow Sneak! [VAR PKNAME(0000)] used Mud Bomb! The wild [VAR PKNAME(0000)] used Mud Bomb! The opposing [VAR PKNAME(0000)] used Mud Bomb! [VAR PKNAME(0000)] used Psycho Cut! The wild [VAR PKNAME(0000)] used Psycho Cut! The opposing [VAR PKNAME(0000)] used Psycho Cut! [VAR PKNAME(0000)] used Zen Headbutt! The wild [VAR PKNAME(0000)] used Zen Headbutt! The opposing [VAR PKNAME(0000)] used Zen Headbutt! [VAR PKNAME(0000)] used Mirror Shot! The wild [VAR PKNAME(0000)] used Mirror Shot! The opposing [VAR PKNAME(0000)] used Mirror Shot! [VAR PKNAME(0000)] used Flash Cannon! The wild [VAR PKNAME(0000)] used Flash Cannon! The opposing [VAR PKNAME(0000)] used Flash Cannon! [VAR PKNAME(0000)] used Rock Climb! The wild [VAR PKNAME(0000)] used Rock Climb! The opposing [VAR PKNAME(0000)] used Rock Climb! [VAR PKNAME(0000)] used Defog! The wild [VAR PKNAME(0000)] used Defog! The opposing [VAR PKNAME(0000)] used Defog! [VAR PKNAME(0000)] used Trick Room! The wild [VAR PKNAME(0000)] used Trick Room! The opposing [VAR PKNAME(0000)] used Trick Room! [VAR PKNAME(0000)] used Draco Meteor! The wild [VAR PKNAME(0000)] used Draco Meteor! The opposing [VAR PKNAME(0000)] used Draco Meteor! [VAR PKNAME(0000)] used Discharge! The wild [VAR PKNAME(0000)] used Discharge! The opposing [VAR PKNAME(0000)] used Discharge! [VAR PKNAME(0000)] used Lava Plume! The wild [VAR PKNAME(0000)] used Lava Plume! The opposing [VAR PKNAME(0000)] used Lava Plume! [VAR PKNAME(0000)] used Leaf Storm! The wild [VAR PKNAME(0000)] used Leaf Storm! The opposing [VAR PKNAME(0000)] used Leaf Storm! [VAR PKNAME(0000)] used Power Whip! The wild [VAR PKNAME(0000)] used Power Whip! The opposing [VAR PKNAME(0000)] used Power Whip! [VAR PKNAME(0000)] used Rock Wrecker! The wild [VAR PKNAME(0000)] used Rock Wrecker! The opposing [VAR PKNAME(0000)] used Rock Wrecker! [VAR PKNAME(0000)] used Cross Poison! The wild [VAR PKNAME(0000)] used Cross Poison! The opposing [VAR PKNAME(0000)] used Cross Poison! [VAR PKNAME(0000)] used Gunk Shot! The wild [VAR PKNAME(0000)] used Gunk Shot! The opposing [VAR PKNAME(0000)] used Gunk Shot! [VAR PKNAME(0000)] used Iron Head! The wild [VAR PKNAME(0000)] used Iron Head! The opposing [VAR PKNAME(0000)] used Iron Head! [VAR PKNAME(0000)] used Magnet Bomb! The wild [VAR PKNAME(0000)] used Magnet Bomb! The opposing [VAR PKNAME(0000)] used Magnet Bomb! [VAR PKNAME(0000)] used Stone Edge! The wild [VAR PKNAME(0000)] used Stone Edge! The opposing [VAR PKNAME(0000)] used Stone Edge! [VAR PKNAME(0000)] used Captivate! The wild [VAR PKNAME(0000)] used Captivate! The opposing [VAR PKNAME(0000)] used Captivate! [VAR PKNAME(0000)] used Stealth Rock! The wild [VAR PKNAME(0000)] used Stealth Rock! The opposing [VAR PKNAME(0000)] used Stealth Rock! [VAR PKNAME(0000)] used Grass Knot! The wild [VAR PKNAME(0000)] used Grass Knot! The opposing [VAR PKNAME(0000)] used Grass Knot! [VAR PKNAME(0000)] used Chatter! The wild [VAR PKNAME(0000)] used Chatter! The opposing [VAR PKNAME(0000)] used Chatter! [VAR PKNAME(0000)] used Judgment! The wild [VAR PKNAME(0000)] used Judgment! The opposing [VAR PKNAME(0000)] used Judgment! [VAR PKNAME(0000)] used Bug Bite! The wild [VAR PKNAME(0000)] used Bug Bite! The opposing [VAR PKNAME(0000)] used Bug Bite! [VAR PKNAME(0000)] used Charge Beam! The wild [VAR PKNAME(0000)] used Charge Beam! The opposing [VAR PKNAME(0000)] used Charge Beam! [VAR PKNAME(0000)] used Wood Hammer! The wild [VAR PKNAME(0000)] used Wood Hammer! The opposing [VAR PKNAME(0000)] used Wood Hammer! [VAR PKNAME(0000)] used Aqua Jet! The wild [VAR PKNAME(0000)] used Aqua Jet! The opposing [VAR PKNAME(0000)] used Aqua Jet! [VAR PKNAME(0000)] used Attack Order! The wild [VAR PKNAME(0000)] used Attack Order! The opposing [VAR PKNAME(0000)] used Attack Order! [VAR PKNAME(0000)] used Defend Order! The wild [VAR PKNAME(0000)] used Defend Order! The opposing [VAR PKNAME(0000)] used Defend Order! [VAR PKNAME(0000)] used Heal Order! The wild [VAR PKNAME(0000)] used Heal Order! The opposing [VAR PKNAME(0000)] used Heal Order! [VAR PKNAME(0000)] used Head Smash! The wild [VAR PKNAME(0000)] used Head Smash! The opposing [VAR PKNAME(0000)] used Head Smash! [VAR PKNAME(0000)] used Double Hit! The wild [VAR PKNAME(0000)] used Double Hit! The opposing [VAR PKNAME(0000)] used Double Hit! [VAR PKNAME(0000)] used Roar of Time! The wild [VAR PKNAME(0000)] used Roar of Time! The opposing [VAR PKNAME(0000)] used Roar of Time! [VAR PKNAME(0000)] used Spacial Rend! The wild [VAR PKNAME(0000)] used Spacial Rend! The opposing [VAR PKNAME(0000)] used Spacial Rend! [VAR PKNAME(0000)] used Lunar Dance! The wild [VAR PKNAME(0000)] used Lunar Dance! The opposing [VAR PKNAME(0000)] used Lunar Dance! [VAR PKNAME(0000)] used Crush Grip! The wild [VAR PKNAME(0000)] used Crush Grip! The opposing [VAR PKNAME(0000)] used Crush Grip! [VAR PKNAME(0000)] used Magma Storm! The wild [VAR PKNAME(0000)] used Magma Storm! The opposing [VAR PKNAME(0000)] used Magma Storm! [VAR PKNAME(0000)] used Dark Void! The wild [VAR PKNAME(0000)] used Dark Void! The opposing [VAR PKNAME(0000)] used Dark Void! [VAR PKNAME(0000)] used Seed Flare! The wild [VAR PKNAME(0000)] used Seed Flare! The opposing [VAR PKNAME(0000)] used Seed Flare! [VAR PKNAME(0000)] used Ominous Wind! The wild [VAR PKNAME(0000)] used Ominous Wind! The opposing [VAR PKNAME(0000)] used Ominous Wind! [VAR PKNAME(0000)] used Shadow Force! The wild [VAR PKNAME(0000)] used Shadow Force! The opposing [VAR PKNAME(0000)] used Shadow Force! [VAR PKNAME(0000)] used Hone Claws! The wild [VAR PKNAME(0000)] used Hone Claws! The opposing [VAR PKNAME(0000)] used Hone Claws! [VAR PKNAME(0000)] used Wide Guard! The wild [VAR PKNAME(0000)] used Wide Guard! The opposing [VAR PKNAME(0000)] used Wide Guard! [VAR PKNAME(0000)] used Guard Split! The wild [VAR PKNAME(0000)] used Guard Split! The opposing [VAR PKNAME(0000)] used Guard Split! [VAR PKNAME(0000)] used Power Split! The wild [VAR PKNAME(0000)] used Power Split! The opposing [VAR PKNAME(0000)] used Power Split! [VAR PKNAME(0000)] used Wonder Room! The wild [VAR PKNAME(0000)] used Wonder Room! The opposing [VAR PKNAME(0000)] used Wonder Room! [VAR PKNAME(0000)] used Psyshock! The wild [VAR PKNAME(0000)] used Psyshock! The opposing [VAR PKNAME(0000)] used Psyshock! [VAR PKNAME(0000)] used Venoshock! The wild [VAR PKNAME(0000)] used Venoshock! The opposing [VAR PKNAME(0000)] used Venoshock! [VAR PKNAME(0000)] used Autotomize! The wild [VAR PKNAME(0000)] used Autotomize! The opposing [VAR PKNAME(0000)] used Autotomize! [VAR PKNAME(0000)] used Rage Powder! The wild [VAR PKNAME(0000)] used Rage Powder! The opposing [VAR PKNAME(0000)] used Rage Powder! [VAR PKNAME(0000)] used Telekinesis! The wild [VAR PKNAME(0000)] used Telekinesis! The opposing [VAR PKNAME(0000)] used Telekinesis! [VAR PKNAME(0000)] used Magic Room! The wild [VAR PKNAME(0000)] used Magic Room! The opposing [VAR PKNAME(0000)] used Magic Room! [VAR PKNAME(0000)] used Smack Down! The wild [VAR PKNAME(0000)] used Smack Down! The opposing [VAR PKNAME(0000)] used Smack Down! [VAR PKNAME(0000)] used Storm Throw! The wild [VAR PKNAME(0000)] used Storm Throw! The opposing [VAR PKNAME(0000)] used Storm Throw! [VAR PKNAME(0000)] used Flame Burst! The wild [VAR PKNAME(0000)] used Flame Burst! The opposing [VAR PKNAME(0000)] used Flame Burst! [VAR PKNAME(0000)] used Sludge Wave! The wild [VAR PKNAME(0000)] used Sludge Wave! The opposing [VAR PKNAME(0000)] used Sludge Wave! [VAR PKNAME(0000)] used Quiver Dance! The wild [VAR PKNAME(0000)] used Quiver Dance! The opposing [VAR PKNAME(0000)] used Quiver Dance! [VAR PKNAME(0000)] used Heavy Slam! The wild [VAR PKNAME(0000)] used Heavy Slam! The opposing [VAR PKNAME(0000)] used Heavy Slam! [VAR PKNAME(0000)] used Synchronoise! The wild [VAR PKNAME(0000)] used Synchronoise! The opposing [VAR PKNAME(0000)] used Synchronoise! [VAR PKNAME(0000)] used Electro Ball! The wild [VAR PKNAME(0000)] used Electro Ball! The opposing [VAR PKNAME(0000)] used Electro Ball! [VAR PKNAME(0000)] used Soak! The wild [VAR PKNAME(0000)] used Soak! The opposing [VAR PKNAME(0000)] used Soak! [VAR PKNAME(0000)] used Flame Charge! The wild [VAR PKNAME(0000)] used Flame Charge! The opposing [VAR PKNAME(0000)] used Flame Charge! [VAR PKNAME(0000)] used Coil! The wild [VAR PKNAME(0000)] used Coil! The opposing [VAR PKNAME(0000)] used Coil! [VAR PKNAME(0000)] used Low Sweep! The wild [VAR PKNAME(0000)] used Low Sweep! The opposing [VAR PKNAME(0000)] used Low Sweep! [VAR PKNAME(0000)] used Acid Spray! The wild [VAR PKNAME(0000)] used Acid Spray! The opposing [VAR PKNAME(0000)] used Acid Spray! [VAR PKNAME(0000)] used Foul Play! The wild [VAR PKNAME(0000)] used Foul Play! The opposing [VAR PKNAME(0000)] used Foul Play! [VAR PKNAME(0000)] used Simple Beam! The wild [VAR PKNAME(0000)] used Simple Beam! The opposing [VAR PKNAME(0000)] used Simple Beam! [VAR PKNAME(0000)] used Entrainment! The wild [VAR PKNAME(0000)] used Entrainment! The opposing [VAR PKNAME(0000)] used Entrainment! [VAR PKNAME(0000)] used After You! The wild [VAR PKNAME(0000)] used After You! The opposing [VAR PKNAME(0000)] used After You! [VAR PKNAME(0000)] used Round! The wild [VAR PKNAME(0000)] used Round! The opposing [VAR PKNAME(0000)] used Round! [VAR PKNAME(0000)] used Echoed Voice! The wild [VAR PKNAME(0000)] used Echoed Voice! The opposing [VAR PKNAME(0000)] used Echoed Voice! [VAR PKNAME(0000)] used Chip Away! The wild [VAR PKNAME(0000)] used Chip Away! The opposing [VAR PKNAME(0000)] used Chip Away! [VAR PKNAME(0000)] used Clear Smog! The wild [VAR PKNAME(0000)] used Clear Smog! The opposing [VAR PKNAME(0000)] used Clear Smog! [VAR PKNAME(0000)] used Stored Power! The wild [VAR PKNAME(0000)] used Stored Power! The opposing [VAR PKNAME(0000)] used Stored Power! [VAR PKNAME(0000)] used Quick Guard! The wild [VAR PKNAME(0000)] used Quick Guard! The opposing [VAR PKNAME(0000)] used Quick Guard! [VAR PKNAME(0000)] used Ally Switch! The wild [VAR PKNAME(0000)] used Ally Switch! The opposing [VAR PKNAME(0000)] used Ally Switch! [VAR PKNAME(0000)] used Scald! The wild [VAR PKNAME(0000)] used Scald! The opposing [VAR PKNAME(0000)] used Scald! [VAR PKNAME(0000)] used Shell Smash! The wild [VAR PKNAME(0000)] used Shell Smash! The opposing [VAR PKNAME(0000)] used Shell Smash! [VAR PKNAME(0000)] used Heal Pulse! The wild [VAR PKNAME(0000)] used Heal Pulse! The opposing [VAR PKNAME(0000)] used Heal Pulse! [VAR PKNAME(0000)] used Hex! The wild [VAR PKNAME(0000)] used Hex! The opposing [VAR PKNAME(0000)] used Hex! [VAR PKNAME(0000)] used Sky Drop! The wild [VAR PKNAME(0000)] used Sky Drop! The opposing [VAR PKNAME(0000)] used Sky Drop! [VAR PKNAME(0000)] used Shift Gear! The wild [VAR PKNAME(0000)] used Shift Gear! The opposing [VAR PKNAME(0000)] used Shift Gear! [VAR PKNAME(0000)] used Circle Throw! The wild [VAR PKNAME(0000)] used Circle Throw! The opposing [VAR PKNAME(0000)] used Circle Throw! [VAR PKNAME(0000)] used Incinerate! The wild [VAR PKNAME(0000)] used Incinerate! The opposing [VAR PKNAME(0000)] used Incinerate! [VAR PKNAME(0000)] used Quash! The wild [VAR PKNAME(0000)] used Quash! The opposing [VAR PKNAME(0000)] used Quash! [VAR PKNAME(0000)] used Acrobatics! The wild [VAR PKNAME(0000)] used Acrobatics! The opposing [VAR PKNAME(0000)] used Acrobatics! [VAR PKNAME(0000)] used Reflect Type! The wild [VAR PKNAME(0000)] used Reflect Type! The opposing [VAR PKNAME(0000)] used Reflect Type! [VAR PKNAME(0000)] used Retaliate! The wild [VAR PKNAME(0000)] used Retaliate! The opposing [VAR PKNAME(0000)] used Retaliate! [VAR PKNAME(0000)] used Final Gambit! The wild [VAR PKNAME(0000)] used Final Gambit! The opposing [VAR PKNAME(0000)] used Final Gambit! [VAR PKNAME(0000)] used Bestow! The wild [VAR PKNAME(0000)] used Bestow! The opposing [VAR PKNAME(0000)] used Bestow! [VAR PKNAME(0000)] used Inferno! The wild [VAR PKNAME(0000)] used Inferno! The opposing [VAR PKNAME(0000)] used Inferno! [VAR PKNAME(0000)] used Water Pledge! The wild [VAR PKNAME(0000)] used Water Pledge! The opposing [VAR PKNAME(0000)] used Water Pledge! [VAR PKNAME(0000)] used Fire Pledge! The wild [VAR PKNAME(0000)] used Fire Pledge! The opposing [VAR PKNAME(0000)] used Fire Pledge! [VAR PKNAME(0000)] used Grass Pledge! The wild [VAR PKNAME(0000)] used Grass Pledge! The opposing [VAR PKNAME(0000)] used Grass Pledge! [VAR PKNAME(0000)] used Volt Switch! The wild [VAR PKNAME(0000)] used Volt Switch! The opposing [VAR PKNAME(0000)] used Volt Switch! [VAR PKNAME(0000)] used Struggle Bug! The wild [VAR PKNAME(0000)] used Struggle Bug! The opposing [VAR PKNAME(0000)] used Struggle Bug! [VAR PKNAME(0000)] used Bulldoze! The wild [VAR PKNAME(0000)] used Bulldoze! The opposing [VAR PKNAME(0000)] used Bulldoze! [VAR PKNAME(0000)] used Frost Breath! The wild [VAR PKNAME(0000)] used Frost Breath! The opposing [VAR PKNAME(0000)] used Frost Breath! [VAR PKNAME(0000)] used Dragon Tail! The wild [VAR PKNAME(0000)] used Dragon Tail! The opposing [VAR PKNAME(0000)] used Dragon Tail! [VAR PKNAME(0000)] used Work Up! The wild [VAR PKNAME(0000)] used Work Up! The opposing [VAR PKNAME(0000)] used Work Up! [VAR PKNAME(0000)] used Electroweb! The wild [VAR PKNAME(0000)] used Electroweb! The opposing [VAR PKNAME(0000)] used Electroweb! [VAR PKNAME(0000)] used Wild Charge! The wild [VAR PKNAME(0000)] used Wild Charge! The opposing [VAR PKNAME(0000)] used Wild Charge! [VAR PKNAME(0000)] used Drill Run! The wild [VAR PKNAME(0000)] used Drill Run! The opposing [VAR PKNAME(0000)] used Drill Run! [VAR PKNAME(0000)] used Dual Chop! The wild [VAR PKNAME(0000)] used Dual Chop! The opposing [VAR PKNAME(0000)] used Dual Chop! [VAR PKNAME(0000)] used Heart Stamp! The wild [VAR PKNAME(0000)] used Heart Stamp! The opposing [VAR PKNAME(0000)] used Heart Stamp! [VAR PKNAME(0000)] used Horn Leech! The wild [VAR PKNAME(0000)] used Horn Leech! The opposing [VAR PKNAME(0000)] used Horn Leech! [VAR PKNAME(0000)] used Sacred Sword! The wild [VAR PKNAME(0000)] used Sacred Sword! The opposing [VAR PKNAME(0000)] used Sacred Sword! [VAR PKNAME(0000)] used Razor Shell! The wild [VAR PKNAME(0000)] used Razor Shell! The opposing [VAR PKNAME(0000)] used Razor Shell! [VAR PKNAME(0000)] used Heat Crash! The wild [VAR PKNAME(0000)] used Heat Crash! The opposing [VAR PKNAME(0000)] used Heat Crash! [VAR PKNAME(0000)] used Leaf Tornado! The wild [VAR PKNAME(0000)] used Leaf Tornado! The opposing [VAR PKNAME(0000)] used Leaf Tornado! [VAR PKNAME(0000)] used Steamroller! The wild [VAR PKNAME(0000)] used Steamroller! The opposing [VAR PKNAME(0000)] used Steamroller! [VAR PKNAME(0000)] used Cotton Guard! The wild [VAR PKNAME(0000)] used Cotton Guard! The opposing [VAR PKNAME(0000)] used Cotton Guard! [VAR PKNAME(0000)] used Night Daze! The wild [VAR PKNAME(0000)] used Night Daze! The opposing [VAR PKNAME(0000)] used Night Daze! [VAR PKNAME(0000)] used Psystrike! The wild [VAR PKNAME(0000)] used Psystrike! The opposing [VAR PKNAME(0000)] used Psystrike! [VAR PKNAME(0000)] used Tail Slap! The wild [VAR PKNAME(0000)] used Tail Slap! The opposing [VAR PKNAME(0000)] used Tail Slap! [VAR PKNAME(0000)] used Hurricane! The wild [VAR PKNAME(0000)] used Hurricane! The opposing [VAR PKNAME(0000)] used Hurricane! [VAR PKNAME(0000)] used Head Charge! The wild [VAR PKNAME(0000)] used Head Charge! The opposing [VAR PKNAME(0000)] used Head Charge! [VAR PKNAME(0000)] used Gear Grind! The wild [VAR PKNAME(0000)] used Gear Grind! The opposing [VAR PKNAME(0000)] used Gear Grind! [VAR PKNAME(0000)] used Searing Shot! The wild [VAR PKNAME(0000)] used Searing Shot! The opposing [VAR PKNAME(0000)] used Searing Shot! [VAR PKNAME(0000)] used Techno Blast! The wild [VAR PKNAME(0000)] used Techno Blast! The opposing [VAR PKNAME(0000)] used Techno Blast! [VAR PKNAME(0000)] used Relic Song! The wild [VAR PKNAME(0000)] used Relic Song! The opposing [VAR PKNAME(0000)] used Relic Song! [VAR PKNAME(0000)] used Secret Sword! The wild [VAR PKNAME(0000)] used Secret Sword! The opposing [VAR PKNAME(0000)] used Secret Sword! [VAR PKNAME(0000)] used Glaciate! The wild [VAR PKNAME(0000)] used Glaciate! The opposing [VAR PKNAME(0000)] used Glaciate! [VAR PKNAME(0000)] used Bolt Strike! The wild [VAR PKNAME(0000)] used Bolt Strike! The opposing [VAR PKNAME(0000)] used Bolt Strike! [VAR PKNAME(0000)] used Blue Flare! The wild [VAR PKNAME(0000)] used Blue Flare! The opposing [VAR PKNAME(0000)] used Blue Flare! [VAR PKNAME(0000)] used Fiery Dance! The wild [VAR PKNAME(0000)] used Fiery Dance! The opposing [VAR PKNAME(0000)] used Fiery Dance! [VAR PKNAME(0000)] used Freeze Shock! The wild [VAR PKNAME(0000)] used Freeze Shock! The opposing [VAR PKNAME(0000)] used Freeze Shock! [VAR PKNAME(0000)] used Ice Burn! The wild [VAR PKNAME(0000)] used Ice Burn! The opposing [VAR PKNAME(0000)] used Ice Burn! [VAR PKNAME(0000)] used Snarl! The wild [VAR PKNAME(0000)] used Snarl! The opposing [VAR PKNAME(0000)] used Snarl! [VAR PKNAME(0000)] used Icicle Crash! The wild [VAR PKNAME(0000)] used Icicle Crash! The opposing [VAR PKNAME(0000)] used Icicle Crash! [VAR PKNAME(0000)] used V-create! The wild [VAR PKNAME(0000)] used V-create! The opposing [VAR PKNAME(0000)] used V-create! [VAR PKNAME(0000)] used Fusion Flare! The wild [VAR PKNAME(0000)] used Fusion Flare! The opposing [VAR PKNAME(0000)] used Fusion Flare! [VAR PKNAME(0000)] used Fusion Bolt! The wild [VAR PKNAME(0000)] used Fusion Bolt! The opposing [VAR PKNAME(0000)] used Fusion Bolt! [VAR PKNAME(0000)] used Flying Press! The wild [VAR PKNAME(0000)] used Flying Press! The opposing [VAR PKNAME(0000)] used Flying Press! [VAR PKNAME(0000)] used Mat Block! The wild [VAR PKNAME(0000)] used Mat Block! The opposing [VAR PKNAME(0000)] used Mat Block! [VAR PKNAME(0000)] used Belch! The wild [VAR PKNAME(0000)] used Belch! The opposing [VAR PKNAME(0000)] used Belch! [VAR PKNAME(0000)] used Rototiller! The wild [VAR PKNAME(0000)] used Rototiller! The opposing [VAR PKNAME(0000)] used Rototiller! [VAR PKNAME(0000)] used Sticky Web! The wild [VAR PKNAME(0000)] used Sticky Web! The opposing [VAR PKNAME(0000)] used Sticky Web! [VAR PKNAME(0000)] used Fell Stinger! The wild [VAR PKNAME(0000)] used Fell Stinger! The opposing [VAR PKNAME(0000)] used Fell Stinger! [VAR PKNAME(0000)] used Phantom Force! The wild [VAR PKNAME(0000)] used Phantom Force! The opposing [VAR PKNAME(0000)] used Phantom Force! [VAR PKNAME(0000)] used Trick-or-Treat! The wild [VAR PKNAME(0000)] used Trick-or-Treat! The opposing [VAR PKNAME(0000)] used Trick-or-Treat! [VAR PKNAME(0000)] used Noble Roar! The wild [VAR PKNAME(0000)] used Noble Roar! The opposing [VAR PKNAME(0000)] used Noble Roar! [VAR PKNAME(0000)] used Ion Deluge! The wild [VAR PKNAME(0000)] used Ion Deluge! The opposing [VAR PKNAME(0000)] used Ion Deluge! [VAR PKNAME(0000)] used Parabolic Charge! The wild [VAR PKNAME(0000)] used Parabolic Charge! The opposing [VAR PKNAME(0000)] used Parabolic Charge! [VAR PKNAME(0000)] used Forest’s Curse! The wild [VAR PKNAME(0000)] used Forest’s Curse! The opposing [VAR PKNAME(0000)] used Forest’s Curse! [VAR PKNAME(0000)] used Petal Blizzard! The wild [VAR PKNAME(0000)] used Petal Blizzard! The opposing [VAR PKNAME(0000)] used Petal Blizzard! [VAR PKNAME(0000)] used Freeze-Dry! The wild [VAR PKNAME(0000)] used Freeze-Dry! The opposing [VAR PKNAME(0000)] used Freeze-Dry! [VAR PKNAME(0000)] used Disarming Voice! The wild [VAR PKNAME(0000)] used Disarming Voice! The opposing [VAR PKNAME(0000)] used Disarming Voice! [VAR PKNAME(0000)] used Parting Shot! The wild [VAR PKNAME(0000)] used Parting Shot! The opposing [VAR PKNAME(0000)] used Parting Shot! [VAR PKNAME(0000)] used Topsy-Turvy! The wild [VAR PKNAME(0000)] used Topsy-Turvy! The opposing [VAR PKNAME(0000)] used Topsy-Turvy! [VAR PKNAME(0000)] used Draining Kiss! The wild [VAR PKNAME(0000)] used Draining Kiss! The opposing [VAR PKNAME(0000)] used Draining Kiss! [VAR PKNAME(0000)] used Crafty Shield! The wild [VAR PKNAME(0000)] used Crafty Shield! The opposing [VAR PKNAME(0000)] used Crafty Shield! [VAR PKNAME(0000)] used Flower Shield! The wild [VAR PKNAME(0000)] used Flower Shield! The opposing [VAR PKNAME(0000)] used Flower Shield! [VAR PKNAME(0000)] used Grassy Terrain! The wild [VAR PKNAME(0000)] used Grassy Terrain! The opposing [VAR PKNAME(0000)] used Grassy Terrain! [VAR PKNAME(0000)] used Misty Terrain! The wild [VAR PKNAME(0000)] used Misty Terrain! The opposing [VAR PKNAME(0000)] used Misty Terrain! [VAR PKNAME(0000)] used Electrify! The wild [VAR PKNAME(0000)] used Electrify! The opposing [VAR PKNAME(0000)] used Electrify! [VAR PKNAME(0000)] used Play Rough! The wild [VAR PKNAME(0000)] used Play Rough! The opposing [VAR PKNAME(0000)] used Play Rough! [VAR PKNAME(0000)] used Fairy Wind! The wild [VAR PKNAME(0000)] used Fairy Wind! The opposing [VAR PKNAME(0000)] used Fairy Wind! [VAR PKNAME(0000)] used Moonblast! The wild [VAR PKNAME(0000)] used Moonblast! The opposing [VAR PKNAME(0000)] used Moonblast! [VAR PKNAME(0000)] used Boomburst! The wild [VAR PKNAME(0000)] used Boomburst! The opposing [VAR PKNAME(0000)] used Boomburst! [VAR PKNAME(0000)] used Fairy Lock! The wild [VAR PKNAME(0000)] used Fairy Lock! The opposing [VAR PKNAME(0000)] used Fairy Lock! [VAR PKNAME(0000)] used King’s Shield! The wild [VAR PKNAME(0000)] used King’s Shield! The opposing [VAR PKNAME(0000)] used King’s Shield! [VAR PKNAME(0000)] used Play Nice! The wild [VAR PKNAME(0000)] used Play Nice! The opposing [VAR PKNAME(0000)] used Play Nice! [VAR PKNAME(0000)] used Confide! The wild [VAR PKNAME(0000)] used Confide! The opposing [VAR PKNAME(0000)] used Confide! [VAR PKNAME(0000)] used Diamond Storm! The wild [VAR PKNAME(0000)] used Diamond Storm! The opposing [VAR PKNAME(0000)] used Diamond Storm! [VAR PKNAME(0000)] used Steam Eruption! The wild [VAR PKNAME(0000)] used Steam Eruption! The opposing [VAR PKNAME(0000)] used Steam Eruption! [VAR PKNAME(0000)] used Hyperspace Hole! The wild [VAR PKNAME(0000)] used Hyperspace Hole! The opposing [VAR PKNAME(0000)] used Hyperspace Hole! [VAR PKNAME(0000)] used Water Shuriken! The wild [VAR PKNAME(0000)] used Water Shuriken! The opposing [VAR PKNAME(0000)] used Water Shuriken! [VAR PKNAME(0000)] used Mystical Fire! The wild [VAR PKNAME(0000)] used Mystical Fire! The opposing [VAR PKNAME(0000)] used Mystical Fire! [VAR PKNAME(0000)] used Spiky Shield! The wild [VAR PKNAME(0000)] used Spiky Shield! The opposing [VAR PKNAME(0000)] used Spiky Shield! [VAR PKNAME(0000)] used Aromatic Mist! The wild [VAR PKNAME(0000)] used Aromatic Mist! The opposing [VAR PKNAME(0000)] used Aromatic Mist! [VAR PKNAME(0000)] used Eerie Impulse! The wild [VAR PKNAME(0000)] used Eerie Impulse! The opposing [VAR PKNAME(0000)] used Eerie Impulse! [VAR PKNAME(0000)] used Venom Drench! The wild [VAR PKNAME(0000)] used Venom Drench! The opposing [VAR PKNAME(0000)] used Venom Drench! [VAR PKNAME(0000)] used Powder! The wild [VAR PKNAME(0000)] used Powder! The opposing [VAR PKNAME(0000)] used Powder! [VAR PKNAME(0000)] used Geomancy! The wild [VAR PKNAME(0000)] used Geomancy! The opposing [VAR PKNAME(0000)] used Geomancy! [VAR PKNAME(0000)] used Magnetic Flux! The wild [VAR PKNAME(0000)] used Magnetic Flux! The opposing [VAR PKNAME(0000)] used Magnetic Flux! [VAR PKNAME(0000)] used Happy Hour! The wild [VAR PKNAME(0000)] used Happy Hour! The opposing [VAR PKNAME(0000)] used Happy Hour! [VAR PKNAME(0000)] used Electric Terrain! The wild [VAR PKNAME(0000)] used Electric Terrain! The opposing [VAR PKNAME(0000)] used Electric Terrain! [VAR PKNAME(0000)] used Dazzling Gleam! The wild [VAR PKNAME(0000)] used Dazzling Gleam! The opposing [VAR PKNAME(0000)] used Dazzling Gleam! [VAR PKNAME(0000)] used Celebrate! The wild [VAR PKNAME(0000)] used Celebrate! The opposing [VAR PKNAME(0000)] used Celebrate! [VAR PKNAME(0000)] used Hold Hands! The wild [VAR PKNAME(0000)] used Hold Hands! The opposing [VAR PKNAME(0000)] used Hold Hands! [VAR PKNAME(0000)] used Baby-Doll Eyes! The wild [VAR PKNAME(0000)] used Baby-Doll Eyes! The opposing [VAR PKNAME(0000)] used Baby-Doll Eyes! [VAR PKNAME(0000)] used Nuzzle! The wild [VAR PKNAME(0000)] used Nuzzle! The opposing [VAR PKNAME(0000)] used Nuzzle! [VAR PKNAME(0000)] used Hold Back! The wild [VAR PKNAME(0000)] used Hold Back! The opposing [VAR PKNAME(0000)] used Hold Back! [VAR PKNAME(0000)] used Infestation! The wild [VAR PKNAME(0000)] used Infestation! The opposing [VAR PKNAME(0000)] used Infestation! [VAR PKNAME(0000)] used Power-Up Punch! The wild [VAR PKNAME(0000)] used Power-Up Punch! The opposing [VAR PKNAME(0000)] used Power-Up Punch! [VAR PKNAME(0000)] used Oblivion Wing! The wild [VAR PKNAME(0000)] used Oblivion Wing! The opposing [VAR PKNAME(0000)] used Oblivion Wing! [VAR PKNAME(0000)] used Thousand Arrows! The wild [VAR PKNAME(0000)] used Thousand Arrows! The opposing [VAR PKNAME(0000)] used Thousand Arrows! [VAR PKNAME(0000)] used Thousand Waves! The wild [VAR PKNAME(0000)] used Thousand Waves! The opposing [VAR PKNAME(0000)] used Thousand Waves! [VAR PKNAME(0000)] used Land’s Wrath! The wild [VAR PKNAME(0000)] used Land’s Wrath! The opposing [VAR PKNAME(0000)] used Land’s Wrath! [VAR PKNAME(0000)] used Light of Ruin! The wild [VAR PKNAME(0000)] used Light of Ruin! The opposing [VAR PKNAME(0000)] used Light of Ruin! ~~~~~~~~~~~~~~~ Text File : 127 ~~~~~~~~~~~~~~~ PP Lv. NEXT LV. HP ATTACK DEFENSE SP. ATK SP. DEF SPEED [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] [~ 11] SUMMARY CHECK MOVES CATEGORY POWER ACCURACY STATUS PHYSICAL SPECIAL Choose a Pokémon. Use on which Pokémon? Battle using which Pokémon? SWITCH IN BATTLE CANNOT BATTLE PARTNER’S RESTORE SUMMARY CHECK MOVES [VAR PKNICK(0001)] is already in battle! [VAR PKNICK(0001)] has no energy left to battle! An Egg can’t battle! You cannot decide for your partner! [VAR PKNICK(0001)] can’t be switched out! RESTORE HP/PP RESTORE STATUS Restore which move? [~ 38] [~ 39] HP/PP\nRESTORE STATUS\nRESTORE [~ 42] POKÉ BALLS BATTLE ITEMS LAST USED ITEM USE [~ 47] It’s no good! It’s impossible to aim\nunless there is only one Pokémon! There is no room left in the PC! It’s no good! It’s impossible to aim\nat a Pokémon that’s not in sight! It’s impossible to aim without being focused! [VAR MOVE(0001)]’s effect prevents the\nitem’s use on [VAR PKNICK(0000)]! YES NO USE NEXT POKÉMON RUN FORGET KEEP OLD MOVES! SWITCH POKÉMON KEEP BATTLING Use it where? Restore which move? It won’t have any effect. HM moves can’t be forgotten now. QUIT [~ 66] [~ 67] [~ 68] [~ 69] [VAR NUM3(0000)] × / / L Right Left Center [VAR NUM5(0000,002C)] - Standing by [VAR PKNICK(0001)] has already been selected. Sycamore’s words echoed...\nThere’s a time and place for everything,\r\nbut not now. ~~~~~~~~~~~~~~~ Text File : 128 ~~~~~~~~~~~~~~~ BOX 1 BOX 2 BOX 3 BOX 4 BOX 5 BOX 6 BOX 7 BOX 8 BOX 9 BOX 10 BOX 11 BOX 12 BOX 13 BOX 14 BOX 15 BOX 16 BOX 17 BOX 18 BOX 19 BOX 20 BOX 21 BOX 22 BOX 23 BOX 24 BOX 25 BOX 26 BOX 27 BOX 28 BOX 29 BOX 30 BOX 31 ~~~~~~~~~~~~~~~ Text File : 129 ~~~~~~~~~~~~~~~ [VAR PKNICK(0000)] [VAR PKNAME(0000)] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] - Lv. [VAR NUM3(0000)] DEX NO. [VAR NUM3(0000)] ??? HP [VAR NUM3(0000)] / [VAR NUM3(0000)] ATTACK [VAR NUM3(0000)] DEFENSE [VAR NUM3(0000)] SP. ATK [VAR NUM3(0000)] SP. DEF [VAR NUM3(0000)] SPEED [VAR NUM3(0000)] NATURE [VAR ITEM1(0000)] ABILITY [VAR ABILITY(0000)] ITEM [VAR ITEM2(0000)] MOVES LEARNED [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR BOX(0000)] BATTLE BOX DEPOSIT WITHDRAW MOVE ITEM SUMMARY MARKING SWITCH BOX WALLPAPER NAME SCENERY 1 SCENERY 2 SCENERY 3 MISC. SPECIAL FOREST CITY DESERT SAVANNA CRAG VOLCANO SNOW CAVE BEACH SEAFLOOR RIVER SKY POKÉ CENTER MACHINE CHECKS SIMPLE SPECIAL 1 SPECIAL 2 SPECIAL 3 SPECIAL 4 SPECIAL 5 SPECIAL 6 SPECIAL 7 SPECIAL 8 NEXT PREVIOUS BACK CONFIRM BAG GIVE RELEASE CANCEL YES NO Continue operations? [VAR PKNICK(0000)] is selected. [~ 87] You need to keep a healthy Pokémon! Place it in which Box? The Box is full. Your party’s full! What do you want to do? Jump to where? Please pick a theme. Pick the wallpaper. Take th[VAR NUMBRNCH(0000,0302)]isese [VAR ITEM2(0000)]? The Bag is full. Placed the [VAR ITEM2(0000)] in the Bag. An Egg can’t hold an item. Choose a mark. Release this Pokémon? [VAR PKNICK(0000)] was released. Bye-bye, [VAR PKNICK(0000)]! [VAR ITEM2(0000)] selected. It can hold an item. You can’t release an Egg. Your Battle Box is locked.\nYou cannot move your Pokémon. You can’t release the fused Kyurem. [VAR PKNICK(0000)] came back! Was it worried about you? You can’t change it in the Battle Box! [VAR PKNICK(0000)] is selected. TRADE DEPOSIT CANCEL It has learned an HM move.\nYou cannot let it leave your party. You need that Pokémon to\nget through your adventure! The Pokémon cannot be traded. Offer the Pokémon for trade? YES NO You can’t offer an Egg for trade. [VAR NUM2(0000)] You can’t place an Egg! Your Battle Box is locked.\nYou cannot move your Pokémon. Your Battle Box is locked.\nItems cannot be given or taken. You can register Pokémon you use in battle. Your Battle Box is locked.\nYou cannot mark your Pokémon. RESET SEARCH CANCEL Pokémon [VAR PKNAME(0000)] Type 1 [VAR TYPE(0000)] Type 2 [VAR TYPE(0000)] Move [VAR MOVE(0000)] TMs & HMs [VAR MOVE(0000)] Ability [VAR ABILITY(0000)] Nature [VAR ITEM1(0000)] Gender ♂ ♀ Unknown - Held Item [VAR ITEM2(0000)] Mark Holding Item Not Holding Item Choose the conditions, and press “SEARCH”\nto turn on the filter. Filter Pokémon Choose the first letter of the Pokémon’s name. Choose a Pokémon. Choose Type 1. Choose Type 2. Choose the first letter of the move. You can check whether Pokémon can use\nthe selected TM or HM. Please choose a Nature. Please choose the first letter of an Ability. Please choose a gender. You can check Pokémon with items. You can check Pokémon with marks. [VAR PKNAME(0000)] [VAR TYPE(0001)] [VAR TYPE(0002)] [~ 172] [VAR MOVE(0000)] [VAR ITEM1(0000)] [VAR ABILITY(0000)] Every stat grows in a balanced way. Attack grows faster.\nDefense grows slower. Attack grows faster.\nSpeed grows slower. Attack grows faster.\nSp. Atk grows slower. Attack grows faster.\nSp. Def grows slower. Defense grows faster.\nAttack grows slower. Every stat grows in a balanced way. Defense grows faster.\nSpeed grows slower. Defense grows faster.\nSp. Atk grows slower. Defense grows faster.\nSp. Def grows slower. Speed grows faster.\nAttack grows slower. Speed grows faster.\nDefense grows slower. Every stat grows in a balanced way. Speed grows faster.\nSp. Atk grows slower. Speed grows faster.\nSp. Def grows slower. Sp. Atk grows faster.\nAttack grows slower. Sp. Atk grows faster.\nDefense grows slower. Sp. Atk grows faster.\nSpeed grows slower. Every stat grows in a balanced way. Sp. Atk grows faster.\nSp. Def grows slower. Sp. Def grows faster.\nAttack grows slower. Sp. Def grows faster.\nDefense grows slower. Sp. Def grows faster.\nSpeed grows slower. Sp. Def grows faster.\nSp. Atk grows slower. Every stat grows in a balanced way. It’s a special Pokémon.\nYou can’t trade it! Please choose a move. Please choose an Ability. The Pokémon has a special item.\nYou can’t offer it for trade. ~~~~~~~~~~~~~~~ Text File : 130 ~~~~~~~~~~~~~~~ Pablo Nathan Lauren Eva Fritz Schuyler Kaya Athena Kasper Auric Aline Francoise Cody Preston Ava Madison Erroll Seamus Edirne Marbella Caleb Basim Char Tilapia Antony Rhett Dierdre Ophelia Deck Abseil Jamie Tilde Jeanette Sylvia Aurore Oberon Triton Pan Rhea Titania Ariel Jus Dariole Florentine Joshua Elias Jude Beth Paige Joelle Jasper Gray Rufous Carmine Sienna Scarlet Arnau Leo Esteban Jules Manuel Rory Clio Sierra Giacomo Guillaume Carol Lena Lucy Lucinda Florian Giorgi Dylan Apollo O’Hare Heathrow Sydney Valencia Odessa Florence Ewert Jovann Noemie Zoe Harris Frederik Elizabeth Marie-Noelle Fleur Marilla Cyril Galton Neils Sigmund Max Rosalind Candela Jane Uberto Haskell Magus Celia Ciara Lola Wystan Sebastian Tyrell Mae Kata Rei Hunter Parker Tanner Willow Hazel Cerese Claus Sigurd Colin Gwen Victoria Nikita Howell Dorian Stanislaw Jake Sibyl Hera Catherine Zenobia Rolf Perdido Ibiza Aire Porter Darcy Ilisha Remora Choss Rand Jai Bunny Anastasia Mara Deimos Puck Miranda Europa Niçoise Roux Noah Deacon Colette Ghislaine Wenge Redd Azure Rose Levin Rasmus Axel Ivan Raoul Ryker Aurora Electra Alfie Saba Eleanor Isabella Carlos Andrei Orla Claire Lucetta Lucille Hartsfield Incheon Geneva Chelsea Abbot Tad Josiane Ina Kirill Patrice Sati Aparna Kannon Nigella Shauna Tierno Trevor Calem Serena Nita Evelyn Dana Morgan Nita Morgan Dana Nita Your partner Your partner Your partner Your partner Your partner Your partner Your partner Your partner ~~~~~~~~~~~~~~~ Text File : 131 ~~~~~~~~~~~~~~~ Owen Ryan Pascal Isaac Viviane Ernestine Chloe Ruth Powell Declan Ronald Kevin Sophie Dominique Pauline Eloise Kip Franc Gulden Sol Genevoise Lira Penny Krona Felix Noam Marcel Zak Olivia Caroline Juliette Jocelyne Einar Anand Claude Mallorca Martine Antalya Donaven Liam Cole Ayu Barb Catla Orpheus Albert Tristan Delilah Medea Elaine Bight Adze Heywood Jacqueline Rosanella Blondine Abricotine Phobos Atlas Janus Io Callisto Tethys Gougère Fricassé Brunoise Matias Thibault Emilia Elysia Samvel Wooster Faron Gisela Taylor Angeline Rusty Slate Rudy Jade Olive Blanche Conan Toshi Nika Brodie Sofian Hjalmar Mercedes Astra Logan Dara Mario Neve Domino Aric Maeve Nova Chitose Gatwick Adelaide Paris Thierry Rodrigo Dione Nereid Avi Bram Maia Tera Shauna Tierno Trevor Calem Serena Nita Evelyn Dana Morgan Dana Evelyn Evelyn Morgan ~~~~~~~~~~~~~~~ Text File : 132 ~~~~~~~~~~~~~~~ It’s stuffed with pretty Pokémon knickknacks. It’s chock full of Pokémon books and photo\ncollections. Everything appears to be arranged in a very\norderly fashion. There’s a ton of convenient items.\nThey all look useful. It’s brimming with all sorts of Pokémon novelties. Are these books for Pokémon to read? The trash can is empty. ~~~~~~~~~~~~~~~ Text File : 133 ~~~~~~~~~~~~~~~ Music 1 Music 2 Music 3 Music 4 Music 5 Music 6 Music 7 Music 8 Music 9 Music 10 Music 11 Music 12 ~~~~~~~~~~~~~~~ Text File : 134 ~~~~~~~~~~~~~~~ Awaiting the other player’s decision...\nPlease wait. The last battle cannot be recorded. Would you like to save the last battle\nas your Battle Video? The last battle will not be saved.\nOK? Saving your Battle Video.\nPlease wait. The Battle Video has been saved. The Battle Video records are now full! Please note that you can’t save any more\nBattle Videos. There was an error.\nThe Battle Video couldn’t be saved. [~ 9] You cannot record videos\nwith this Trainer... Please wait. You cannot record videos\nwith this Trainer. YES NO TIME LIMIT [VAR NUM2(0000)]:[VAR NUM2(0001)] The Battle Video can’t be saved,\nbecause there’s no space available. The Battle Video can’t be saved,\nbecause the SD Card is full. ~~~~~~~~~~~~~~~ Text File : 135 ~~~~~~~~~~~~~~~ [VAR NUM3(0000)] Skipping video...\nPlease wait a moment. Playback canceled.\nPlease wait a moment. The battle is too long.\nPlayback canceled. Data is corrupted.\nPlayback canceled. ~~~~~~~~~~~~~~~ Text File : 136 ~~~~~~~~~~~~~~~ No Battle Videos have been recorded yet.\n\nYou can record a Battle Video in a Link Battle\nas well as in other types of battles. Do you want to delete this Battle Video? Deleting the Battle Video...\nDon’t turn off the power. The Battle Video has been deleted. Checking the server...\nDon’t turn off the power. Do you want to remove this Battle Video from\npublic view? The Battle Video has been removed from\npublic view. The Battle Video couldn’t be found. This Battle Video can’t be played. After you make a Battle Video public, you\nwon’t be able to withdraw it until the next day.\c\nDo you want to make this Battle Video public\non the Internet? The Battle Video has been made public on\nthe Internet. This Battle Video cannot be made public. Have a mock battle with which Trainer? Have a mock battle with which Pokémon? You don’t have enough Pokémon for a\nmock battle! Do you want to start a mock battle? Sending the Battle Video...\nDon’t turn off the power. Removing it from public viewing...\nDon’t turn off the power. Please choose a Battle Video you want to\nmake public. Preparing to play the Battle Video... This Battle Video can’t be withdrawn\nuntil tomorrow. A mock battle is not available for a Battle\nVideo of a Multi Battle. Thank you for using the Vs. Recorder.\c\nConnect to the Internet via the PSS\nand use the Vs. Recorder, and you can\r\nupload the Battle Video you recorded.\c\nTell your friends the code of your uploaded\nBattle Video, and they can download the\r\nBattle Video from the Internet and watch it.\c\nHave fun using the Vs. Recorder and\nsharing Battle Videos! Searching for the Battle Video... Played: [~ 25] Checking the SD Card.\nPlease don’t turn off the power. Corrupted Battle Videos have been deleted. Search by code [VAR NUM3(0000)]/[VAR NUM3(0001)] [~ 30] In Party Battle Box Quit [VAR TRNAME(0000)] Registered [VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)] Played: [VAR NUM7(0000,002C)] No. [VAR NUM4(0000,002C)] Inverse Battle Single Battle Double Battle Triple Battle Rotation Battle Multi Battle [~ 47] Link Battle Battle Maison Super Single Battle Super Double Battle Super Triple Battle Super Rotation Battle Super Multi Battle Battle Spot Free Battle Rating Battle Special Battle Communication error.\nPlease start again from the beginning. [~ 60] ~~~~~~~~~~~~~~~ Text File : 137 ~~~~~~~~~~~~~~~ Battle Spot Free Battle Rating Battle Single Double Triple Rotation Special Online Competition This is the place to enjoy Link Battles\nwith people all over the world.\n\nIf communication is interrupted during a\nbattle, it will be recorded as a loss for you.\nPlaying somewhere that has a good\nconnection is highly recommended. You can freely participate in Free Battles.\n\nTo participate in Rating Battles, please\nregister at the Pokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] All Pokémon can participate\nin Free Battles.\n\nYour party must not contain duplicate\nPokémon or duplicate held items. Special Pokémon can’t participate\nin Rating Battles.\n\nYour party must not contain duplicate\nPokémon or duplicate held items.\n\nSpecial Battles are battles with different\nregulations for each season. To participate in Online Competitions, you need to register\nat the Pokémon Global Link.\n\nPlease check the Pokémon Global Link website for the\ninformation about the competitions and regulations.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] Welcome to the Battle Spot!\nPlease choose a mode. [~ 15] This is the Random Matchup mode.\nWhich battle would you like to challenge? You’re going to challenge a Free Battle!\nWhich battle format would you like? You’re going to challenge a Rating Battle!\nWhich battle format would you like? Which Pokémon will you choose? This will be your Pokémon team.\nAre you ready to battle? Communicating...\nPlease wait. Searching for an opposing Trainer...\nPlease wait. An opposing Trainer has been found!\nThe battle will begin soon. Do you want to continue battling? An opposing Trainer cannot be found.\n Please wait a bit and try again. Welcome to the Online Competition! To participate in Rating Battles, you need to\nregister with the Pokémon Global Link.\r\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] Communication error.\nPlease start again from the beginning. It will take some time for\nthe results to be updated.\c\nYou can check the results in the\nPokémon Global Link, too.\c\nDo you want to continue battling? You can’t battle with your locked\nBattle Box. Random Matchup Online Competition Quit [~ 35] [~ 36] Free Battle Rating Battle Single Double Triple Rotation Special Back Battle Box In Party Challenge YES NO Your Results Rating: No. of Battles: Wins: Losses: [VAR NUM4(0000,002C)] [VAR NUM7(0000,002C)] [~ 57] Rating: [VAR NUM4(0000,002C)] [~ 60] [~ 61] [~ 62] Eggs cannot participate. There is at least one Pokémon\nthat is not able to participate. There are at least two Pokémon\nwith the same held item. There are at least two Pokémon\nof the same kind. You don’t have enough Pokémon. You have too many Pokémon\nto participate. There is at least one Pokémon with\na banned held item. There is at least one Pokémon with\na banned move. At least one of the Pokémon required to\nparticipate is missing. The number of special Pokémon you\nhave exceeds the limit. There is a problem with your\nparticipating Pokémon. L [VAR NUM3(0000)] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] [~ 78] The season ended. You need to register the information of your\nsystem to participate in a Rating Battle.\c\nDo you want to register this system? Registering the system... Completed registering this system.\c\nPlease note that participating in a Rating Battle\nwith a different system will reset your results. You’re trying to participate with a\ndifferent system.\c\nYour past results will be reset.\nAre you really OK with resetting your results? Resetting the results and registering\nthe system... Your results have been reset, and the system\nhas been registered. Checking the SD Card.\nPlease don’t turn off the power. The regulations have been updated. The regulations data is corrupted.\nPlease start again. The regulations data that was\ncorrupted has been restored. The regulations data cannot be saved,\nbecause the SD Card is full. After Rating Battles, Battle Videos may be automatically\nuploaded and sent to the server.\nBattle Videos sent to the server will be saved at\nthe Pokémon Global Link.\n\nYou can participate in Rating Battles even if you don’t\napprove automatic transmission of your Battle Videos. Do you approve the automatic\ntransmission of your Battle Videos? YES NO Participate Battle Digital Player ID Previous Competition Cancel Participation Back Competition Information Register Quit Current competition Previous competition You canceled participation. You can’t participate in this competition. Checking the status of the competition. To participate in the competition, please\nregister at the Pokémon Global Link.\r\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] There’s no competition you can\ncurrently participate in. The competition in which you\nwere participating has ended. The competition in which you\nwere participating has ended.\c\nYour Battle Box has been unregistered. Downloading the Digital Player ID... The Digital Player ID has been downloaded. Do you wish to register your\nBattle Box for the competition? Your Battle Box is locked,\nand Game Sync is complete. You canceled your participation\nin this competition. Battles in this competition haven’t started yet.\c\nPlease check the Pokémon Global Link\nfor the competition dates.\r\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] The system is different from the one you used\nto register for the competition.\c\nPlease check your system. You can’t battle right now.\c\nPlease check the Pokémon Global Link\nto find out when you can battle.\r\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] Sorry. You have participated in the\nmaximum number of battles for the day.\c\nYou can’t battle anymore today. You will be unregistered.\nIs it OK to unregister? You will not participate in the competition.\nAre you sure about this? Your participation has been canceled,\nand your Battle Box has been unlocked. You can’t participate in the competition.\c\nPlease check the Pokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] No. of Battles Registered Battle Box Register participating Pokémon\nbefore the first battle. You released your Battle Box\nfrom registration. The Internet browser failed to start.\c\nGo to System Settings and update\nyour system. Do you want to use the Internet browser to\ncheck for information on the competition? ~~~~~~~~~~~~~~~ Text File : 138 ~~~~~~~~~~~~~~~ Who do you want to battle with? Is this person OK? YES NO [VAR PKNAME(0000)] Shauna Tierno Trevor ~~~~~~~~~~~~~~~ Text File : 139 ~~~~~~~~~~~~~~~ ITEMS MEDICINE TMs & HMs BERRIES KEY ITEMS ~~~~~~~~~~~~~~~ Text File : 140 ~~~~~~~~~~~~~~~ USE DISCARD REGISTER GIVE [~ 4] WALK [~ 6] CANCEL [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] DESELECT [~ 15] [~ 16] / -- [~ 19] [~ 20] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] L [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] × [~ 33] [~ 34] [VAR ITEM2(0000)] selected. [~ 36] This is a Key Item.\nYou can’t throw it away. Throw away how many\n[VAR ITEMPLUR1][VAR ITEM2(0000)]? Threw away [VAR NUM3(0001)] [VAR ITEM2(0000)]. [~ 40] Is it OK to throw away\n[VAR NUM3(0001)] [VAR ITEM2(0000)]? [~ 42] Mom’s words echoed...\n[VAR TRNAME(0000)]! There’s a time and\r\nplace for everything! But not now. [~ 44] [~ 45] [VAR TRNAME(0000)] used the\n[VAR ITEM2(0001)]. Since a Repel’s effects still linger,\nyou can’t use this now. [VAR TRNAME(0000)] used the\n[VAR ITEM2(0001)]!\c\nThe likelihood of encountering Pokémon\nincreased! [VAR TRNAME(0000)] used the\n[VAR ITEM2(0001)]!\c\nThe likelihood of encountering Pokémon\ndecreased! TM[VAR NUM3(0000)] [VAR MOVE(0001)] HM[VAR NUM2(0000)] [VAR MOVE(0001)] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] PP POWER ACCURACY CATEGORY [~ 61] [~ 62] TYPE Nothing [~ 65] [~ 66] [~ 67] Sorted items by type! Sorted items by name! Sorted items from\nmost to fewest held! Sorted items from\nfewest to most held! [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] How do you want to sort your items? By Type By Name From Most From Fewest By Number [~ 85] Sorted items by number! [~ 87] Give to which Pokémon? [VAR PKNICK(0001)] is already holding\n[VAR iCOLOR2(0000)][VAR ITEM2(0000)].\c\nWould you like to\nswitch the two items? The Pokémon is now holding\nthe [VAR ITEM2(0000)]. Took the Pokémon’s [VAR ITEM2(0000)]\nand gave it the [VAR ITEM2(0001)]. Use on which Pokémon? Teach which Pokémon? The [VAR ITEM2(0000)] can’t be held. [~ 95] Booted up a TM.[VAR BE05(0002)][VAR BE05(0000)] Booted up an HM.[VAR BE05(0002)][VAR BE05(0000)] It contained [VAR MOVE(0000)].\c\nTeach [VAR MOVE(0000)]\nto [VAR PKNICK(0001)]? [VAR PKNICK(0000)] wants to learn the\nmove [VAR MOVE(0001)].\c\nHowever, [VAR PKNICK(0000)] already\nknows four moves.\c\nShould a move be deleted and\nreplaced with [VAR MOVE(0001)]? Which move should\nbe forgotten? 1, [WAIT 20]2, and[WAIT 20]... [WAIT 20]... [WAIT 20]... Ta-da![VAR BE05(0003)][VAR BE05(0000)]\c\n[VAR PKNICK(0000)] forgot how to\nuse [VAR MOVE(0001)].\c\nAnd...\c\n[VAR PKNICK(0000)] learned\n[VAR MOVE(0002)]![VAR BE05(0004)][VAR BE05(0001)] Give up on learning the move\n[VAR MOVE(0001)]? [VAR PKNICK(0000)] did not learn\n[VAR MOVE(0001)]. [VAR PKNICK(0000)] and [VAR MOVE(0001)]\nare not compatible.\c\n[VAR MOVE(0001)] can’t be learned. [VAR PKNICK(0000)] already knows\n[VAR MOVE(0001)]. [VAR PKNICK(0000)] learned\n[VAR MOVE(0001)]![VAR BE05(0004)][VAR BE05(0001)] [VAR MOVE(0000)] It won’t have any effect. [VAR PKNICK(0000)]’s HP was restored\nby [VAR NUM3(0001)] point[VAR NUMBRNCH(0001,0100)]s. [VAR PKNICK(0000)] was cured of\npoisoning. [VAR PKNICK(0000)] was cured of\nparalysis. [VAR PKNICK(0000)]’s burn was healed. [VAR PKNICK(0000)] was thawed out. PP was restored. [VAR PKNICK(0000)] recovered from\nfainting! [VAR PKNICK(0000)] became healthy. [VAR MOVE(0000)]’s PP\nincreased. [VAR PKNICK(0000)]’s base [VAR EVSTAT(0001)]\nrose! There’s no Pokémon. [VAR PKNICK(0000)] woke up. MAX HP ATTACK DEFENSE SP. ATK SP. DEF SPEED + [VAR NUM3(0000)] [VAR PKNICK(0000)] was elevated to\nLv. [VAR NUM3(0001)]![VAR BE05(0005)][VAR BE05(0001)] ATTACK DEFENSE SP. ATK SP. DEF SPEED HP [VAR PKNICK(0000)] became more friendly.\c\nHowever, its base [VAR EVSTAT(0001)] fell! [VAR PKNICK(0000)] adores you!\c\nIts base [VAR EVSTAT(0001)] fell! [VAR PKNICK(0000)] became more friendly.\c\nIts base [VAR EVSTAT(0001)] can’t go lower. Restore\nwhich move? Boost the PP\nof which move? ABLE! [VAR COLOR(0001)]UNABLE![VAR COLOR(0000)] [VAR COLOR(0002)]LEARNED[VAR COLOR(0000)] ABLE! [VAR COLOR(0001)]UNABLE![VAR COLOR(0000)] LAST USED ITEMS HELD ITEM Do what with the [VAR ITEM2(0000)]\non [VAR PKNICK(0001)]? You can register up to four items\nto use with the Ready button. Would you like to change [VAR PKNICK(0000)]’s\nAbility to [VAR ABILITY(0001)]? [VAR PKNICK(0000)]’s Ability\nchanged to [VAR ABILITY(0001)]![VAR BE05(0005)][VAR BE05(0001)] It cannot be fused with\nthat Pokémon. It cannot be fused with\nthat fainted Pokémon. It cannot be fused with\nan Egg. You have no room to\nseparate the Pokémon. Fuse with which Pokémon? This can’t be used on\nthe fainted Pokémon. [VAR PKNAME(0000)] changed Forme! [VAR NUM3(0000)] $[VAR NUM7(0000,002C)] The Exp. Share was turned on. The Exp. Share was turned off. You don’t have any contact lenses. You have [VAR 019D(0000)]\nlenses. You have [VAR 019D(0000)] and [VAR 019D(0001)]\nlenses. You have [VAR 019D(0000)], [VAR 019D(0001)],\nand [VAR 019D(0002)] lenses! You have [VAR 019D(0000)], [VAR 019D(0001)],\n[VAR 019D(0002)], and [VAR 019D(0003)] lenses! You have [VAR NUM2(0000)] ticket[VAR NUMBRNCH(0000,0100)]s. [~ 168] MONEY How many [VAR ITEMPLUR1][VAR ITEM2(0000)]\nwill you sell? I can pay $[VAR NUM7(0000,002C)].\nWould that be OK? Turned over the [VAR ITEM2(0000)]\nand received $[VAR NUM7(0001,002C)]. Turned over the [VAR ITEM2(0000)]\nand received $[VAR NUM7(0001,002C)]. [VAR ITEM2(0000)]? Oh no,\nI can’t buy th[VAR NUMBRNCH(0000,0302)]atose. On Off Put away The Bag is full. ~~~~~~~~~~~~~~~ Text File : 141 ~~~~~~~~~~~~~~~ Active Field Power Battle Power Use Give Cancel When Used on Self When Given to Others [VAR OPOWER(0000)] [VAR TRNAME(0000)] has [VAR OPOWER(0001)] active! [VAR NUM2(0000)]:[VAR NUM2(0001)] × [VAR NUM2(0000)] Required Energy Choose which O-Power to give. Lv. 1 Lv. 2 Lv. 3 S MAX Encounter Power Stealth Power Hatching Power Befriending Power Bargain Power HP Restoring Power PP Restoring Power Full Recovery Power Exp. Point Power Prize Money Power Capture Power Critical Power Attack Power Defense Power Speed Power Sp. Atk Power Sp. Def Power Accuracy Power Encounter Power Lv. 1 Encounter Power Lv. 2 Encounter Power Lv. 3 Stealth Power Lv. 1 Stealth Power Lv. 2 Stealth Power Lv. 3 Hatching Power Lv. 1 Hatching Power Lv. 2 Hatching Power Lv. 3 Hatching Power S Hatching Power MAX Befriending Power Lv. 1 Befriending Power Lv. 2 Befriending Power Lv. 3 Befriending Power S Befriending Power MAX Bargain Power Lv. 1 Bargain Power Lv. 2 Bargain Power Lv. 3 Bargain Power S Bargain Power MAX HP Restoring Power Lv. 1 HP Restoring Power Lv. 2 HP Restoring Power Lv. 3 PP Restoring Power Lv. 1 PP Restoring Power Lv. 2 PP Restoring Power Lv. 3 Full Recovery Power Exp. Point Power Lv. 1 Exp. Point Power Lv. 2 Exp. Point Power Lv. 3 Exp. Point Power S Exp. Point Power MAX Prize Money Power Lv. 1 Prize Money Power Lv. 2 Prize Money Power Lv. 3 Prize Money Power S Prize Money Power MAX Capture Power Lv. 1 Capture Power Lv. 2 Capture Power Lv. 3 Capture Power S Capture Power MAX Critical Power Lv. 1 Critical Power Lv. 2 Critical Power Lv. 3 Attack Power Lv. 1 Attack Power Lv. 2 Attack Power Lv. 3 Defense Power Lv. 1 Defense Power Lv. 2 Defense Power Lv. 3 Speed Power Lv. 1 Speed Power Lv. 2 Speed Power Lv. 3 Sp. Atk Power Lv. 1 Sp. Atk Power Lv. 2 Sp. Atk Power Lv. 3 Sp. Def Power Lv. 1 Sp. Def Power Lv. 2 Sp. Def Power Lv. 3 Accuracy Power Lv. 1 Accuracy Power Lv. 2 Accuracy Power Lv. 3 Increases the chance of encountering\nwild Pokémon a little.\nThe effect lasts three minutes. Increases the chance of encountering\nwild Pokémon.\nThe effect lasts three minutes. Increases the chance of encountering\nwild Pokémon a lot.\nThe effect lasts three minutes. Decreases the chance of encountering\nwild Pokémon a little.\nThe effect lasts three minutes. Decreases the chance of encountering\nwild Pokémon.\nThe effect lasts three minutes. Decreases the chance of encountering\nwild Pokémon a lot.\nThe effect lasts three minutes. Helps Eggs hatch a little faster.\nThe effect lasts three minutes. Helps Eggs hatch faster.\nThe effect lasts three minutes. Helps Eggs hatch much faster.\nThe effect lasts three minutes. Helps Eggs hatch much faster.\nThe effect lasts eight minutes. Helps Eggs hatch much faster.\nThe effect lasts 60 minutes. Helps Pokémon grow\nfriendly a little faster.\nThe effect lasts three minutes. Helps Pokémon grow\nfriendly faster.\nThe effect lasts three minutes. Helps Pokémon grow\nfriendly much faster.\nThe effect lasts three minutes. Helps Pokémon grow\nfriendly much faster.\nThe effect lasts eight minutes. Helps Pokémon grow\nfriendly much faster.\nThe effect lasts 60 minutes. Poké Marts begin a bargain sale\nin which everything is 10% off.\nThe effect lasts three minutes. Poké Marts begin a bargain sale\nin which everything is 25% off.\nThe effect lasts three minutes. Poké Marts begin a bargain sale\nin which everything is 50% off.\nThe effect lasts three minutes. Poké Marts begin a bargain sale\nin which everything is 50% off.\nThe effect lasts eight minutes. Poké Marts begin a bargain sale\nin which everything is 50% off.\nThe effect lasts 60 minutes. Immediately restores the HP\nof the lead Pokémon a little. Immediately restores the HP\nof the lead Pokémon somewhat. Immediately restores the HP\nof the lead Pokémon very much. Immediately restores the PP\nof the lead Pokémon a little. Immediately restores the PP\nof the lead Pokémon somewhat. Immediately restores the PP\nof the lead Pokémon very much. When received, every Pokémon in a\nparty fully recovers. Increases the Exp. Points\nfrom battles a little.\nThe effect lasts three minutes. Increases the Exp. Points\nfrom battles.\nThe effect lasts three minutes. Increases the Exp. Points\nfrom battles very much.\nThe effect lasts three minutes. Increases the Exp. Points\nfrom battles very much.\nThe effect lasts eight minutes. Increases the Exp. Points\nfrom battles very much.\nThe effect lasts 60 minutes. Increases the prize money\nfrom battles a little.\nThe effect lasts three minutes. Increases the prize money\nfrom battles.\nThe effect lasts three minutes. Increases the prize money\nfrom battles very much.\nThe effect lasts three minutes. Increases the prize money\nfrom battles very much.\nThe effect lasts eight minutes. Increases the prize money\nfrom battles very much.\nThe effect lasts 60 minutes. Increases the chance to catch\nPokémon a little.\nThe effect lasts three minutes. Increases the chance to catch\nPokémon.\nThe effect lasts three minutes. Increases the chance to catch\nPokémon very much.\nThe effect lasts three minutes. Increases the chance to catch\nPokémon very much.\nThe effect lasts eight minutes. Increases the chance to catch\nPokémon very much.\nThe effect lasts 60 minutes. Increases the critical-hit ratio of the\nlead Pokémon a little during battle. Increases the critical-hit ratio of the\nlead Pokémon during battle. Increases the critical-hit ratio of the\nlead Pokémon very much during battle. Raises the Attack stat of the\nlead Pokémon a little during battle. Raises the Attack stat of the\nlead Pokémon during battle. Raises the Attack stat of the\nlead Pokémon very much during battle. Raises the Defense stat of the\nlead Pokémon a little during battle. Raises the Defense stat of the\nlead Pokémon during battle. Raises the Defense stat of the\nlead Pokémon very much during battle. Raises the Speed stat of the\nlead Pokémon a little during battle. Raises the Speed stat of the\nlead Pokémon during battle. Raises the Speed stat of the\nlead Pokémon very much during battle. Raises the Sp. Atk stat of the\nlead Pokémon a little during battle. Raises the Sp. Atk stat of the\nlead Pokémon during battle. Raises the Sp. Atk stat of the\nlead Pokémon very much during battle. Raises the Sp. Def stat of the\nlead Pokémon a little during battle. Raises the Sp. Def stat of the\nlead Pokémon during battle. Raises the Sp. Def stat of the\nlead Pokémon very much during battle. Raises the accuracy of the\nlead Pokémon a little during battle. Raises the accuracy of the\nlead Pokémon during battle. Raises the accuracy of the\nlead Pokémon very much during battle. ~~~~~~~~~~~~~~~ Text File : 142 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] Try on Purchase [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] We have only women’s clothes on this floor.\c\nI’m afraid you can’t purchase anything here,\nbut please feel free to browse all you like. [~ 59] Girls’ clothes are displayed.\nThey look a bit expensive! [~ 61] We have only men’s clothes on this floor.\c\nI’m afraid you can’t purchase anything here,\nbut please feel free to browse all you like. [~ 63] Boys’ clothes are displayed.\nThey look a bit expensive! [~ 65] [~ 66] [~ 67] Select again Change Money [~ 71] Do you want to quit without changing clothes? [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] Y Button\nZoom in/Zoom out Circle Pad L/R: Rotate left/right\n\nCircle Pad Up/Down:\nMove up and down when you zoom in $[VAR NUM7(0000,002C)] [~ 81] [~ 82] It’s a fitting room!\nDo you want to change clothes? It’s a fitting room!\c\nYou can change into the item\nyou selected! It’s a fitting room!\nWhat do you want to change? Clothes Contact lenses You don’t have any contact lenses. Which contact lenses do you want to use? Brown Hazel Gray Green Blue Take off Next Quit Oh... Do you know about Discount Coupons?\c\nYou can purchase any item for [VAR NUM2(0001)] percent off!\c\nIf you have one, let me know when you pay! Oh... Do you know about Discount Coupons?\c\nYou can purchase any item for [VAR NUM2(0001)] percent off.\c\nIf you have one, please let me know when you pay. [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] Select an item Menu Select your favorite Register your favorite Alphabetical order [~ 113] [~ 114] Open the menu Close the menu Select your favorite Register your favorite [~ 119] Select your registered favorite combination. Register a combination of items to favorite. Sort items in alphabetical order. Restoring the order of items. Current clothes Favorite No. [VAR NUM1(0000)] [~ 126] Do you want to register the current\ncombination of clothes to No. [VAR NUM1(0000)]? No. [VAR NUM1(0000)] is already used.\nDo you want to overwrite it? Do you want to select the combination\nNo. [VAR NUM1(0000)]? Nothing is registered for No. [VAR NUM1(0000)]! Selected the combination No. [VAR NUM1(0000)]! Registered the combination to No. [VAR NUM1(0000)]! [~ 133] [~ 134] Sort by alphabet Red Orange Yellow Lime green Green Blue Aqua Pink Purple Brown Black Gray Navy blue Beige Olive Pale pink Gold Silver [~ 154] [~ 155] [~ 156] [~ 157] [~ 158] [~ 159] [~ 160] [~ 161] [~ 162] [~ 163] [~ 164] [~ 165] [~ 166] Cancel alphabetical order YES NO Hello!\nWhat would you like to do? Hello.\nWhat would you like to do? How to buy items Try on! Nothing Check items at the back of the shop or enter\nthe fitting room, and you can preview items.\c\nThen you may choose what you want to buy. If you check items at the back of the shop or\nenter the fitting room, you can preview items.\c\nYou may then choose what you want to purchase. OK.\nThe fitting room is this way! Certainly.\nI’ll take you to the fitting room.\c\nThis way, please. How was it?\nTake your time and check other items, too. How was it?\nPlease take your time and check other items, too. Wow. [VAR NUMBRNCH(0000,0908)]It looksThey look great on you!\c\nYou have [VAR NUM2(0000)] item[VAR NUMBRNCH(0000,0100)]s, and that will be\n$[VAR NUM7(0001,002C)]. Are you going to buy [VAR NUMBRNCH(0000,0402)]itthem? [VAR NUMBRNCH(0000,0908)]It suitsThey suit you very well.\c\nYou have [VAR NUM2(0000)] item[VAR NUMBRNCH(0000,0100)]s, and that will be\n$[VAR NUM7(0001,002C)]. Are you going to purchase [VAR NUMBRNCH(0000,0402)]itthem? I’ll return what you selected. I’ll return what you selected. It’s OK to just try them on, so feel free to talk\nto me. If you have items you’d like to try on, please don’t\nhesitate to let me know. Well, you have a Discount Coupon, don’t you?\c\nYou can get [VAR NUM2(0001)] percent off,\nso that will be $[VAR NUM7(0000,002C)].\r\nDo you want to use the coupon? I believe you have a Discount Coupon...\c\nYou can get [VAR NUM2(0001)] percent off, so that will be\n$[VAR NUM7(0000,002C)].\r\nWould you like to use the coupon? All right.\nPlease use it another time. Certainly.\c\nYou can use the coupon anytime you want, so\nplease use it another time. OK.\nI’ll take your coupon. Then I’ll take your coupon. Hmm...\nYou don’t seem to have enough money. I’m hesitant to say this, but...\nYou don’t seem to have enough money. Thank you!\nYou look great! Thank you very much. Please come again! We look forward to your shopping with us again. You already have this item. You already have this item. Well, you have a Discount Coupon, don’t you?\c\nYou can get [VAR NUM2(0001)] percent off,\nso that will be $[VAR NUM7(0000,002C)].\r\nDo you want to use the coupon? I believe you have a Discount Coupon...\c\nYou can get [VAR NUM2(0001)] percent off, so that will be\n$[VAR NUM7(0000,002C)].\r\nWould you like to use the coupon? Would you like to buy this item? Would you like to buy this item? All right.\c\nYou can use the coupon anytime, so use it\nnext time! Certainly.\c\nYou can use the coupon anytime you want, so\nplease use it another time. OK.\nI’ll take your coupon. Then I’ll take your coupon. Hmm...\nYou don’t seem to have enough money. I’m hesitant to say this, but...\nYou don’t seem to have enough money. Thank you!\nHere you go. Thank you very much.\nHere you go. OK.\nTake your time. Certainly.\nPlease browse all you like. Select again Confirm Next Wearing Welcome.\c\nIf you’d like, check the items at the back of\nthe shop. Welcome.\c\nIf you’d like, please check the items at the back\nof the shop. OK.\nTake your time. Certainly.\nPlease browse all you like. It’s a fitting room!\nDo you want to change clothes? It’s a fitting room!\nDo you want to change clothes? Oh, you want to use the fitting room.\nTake your time! You’d like to use the fitting room?\nTake your time. Excuse me.\nClothes for men are upstairs.\c\nPlease go upstairs and try them on. Excuse me.\nClothes for women are downstairs.\c\nPlease go downstairs and try them on. White Purchased Back ~~~~~~~~~~~~~~~ Text File : 143 ~~~~~~~~~~~~~~~ hat top bottom dress socks shoes bag hat accessory [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] red orange yellow lime green green blue aqua pink purple brown white black gray navy blue beige olive pale pink gold silver [~ 32] [~ 33] [~ 34] [~ 35] gray feminine sporty classical special simple colorful exotic elegant basic [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] [~ 111] ~~~~~~~~~~~~~~~ Text File : 144 ~~~~~~~~~~~~~~~ Felt Hat Boater Cycling Cap Exotic Cap Sports Cap Logo Cap Fedora Exotic Top Ruffled\nCamisole Ruffled\nTank Top Striped\nTank Top Midriff\nHalter Top Sleeveless\nTurtleneck Ribbon\nSmock Top Short\nParka Tie-Neck\nBlouse Shirt and Tie Poké Ball\nBaby Doll Tee Scarf\nTop Glitzy\nScarf Top Denim\nMiniskirt Scalloped\nSkirt Scalloped\nTiered Skirt Tiered\nSatin Skirt Pleated\nSkirt Striped\nPleated Skirt Pleated\nKilt Skirt Jean Shorts Damaged\nJean Shorts Cross-Laced\nShorts Skinny\nJeans Damaged\nSkinny Jeans Accented\nJeans Bold Striped\nPants Single-Front\nCoat Dress Double-Front\nCoat Dress Trench Coat\nDress Frilly Dress Sparkly\nBolero Dress Little Black\nDress Sundae Dress High-Waisted\nOutfit Knee Socks OTK Socks Single-Stripe\nOTK Socks Wide-Stripe\nOTK Socks Punk\nOTK Socks Camo\nOTK Socks Leggings Tights Bow Shoes Saddle Shoes Mary Janes High Tops Riding Boots Laced Boots Zipped Boots Tote Bag Enamel-Striped Purse Ribbon Purse Strappy Purse Tassel Purse Hat Ribbon\nAccessory Artificial\nFlower Pin Wide-Frame\nSunglasses Metal Pin Feather\nAccessory Button\nAccessory Outdoors Cap Logo Cap Knit Cap Camo Cap Fedora Checkered\nFedora Bamboo\nSprig Hat Zipped Jacket Striped Shirt\nCombo Plaid Shirt\nCombo Zipped Shirt\nCombo Hoodie V-Neck T-Shirt Logo T-Shirt Splatter Paint\nT-Shirt King T-Shirt Twin T-Shirt Down Jacket Skinny Jeans Camo Pants Chinos Checked Pants Cuffed Jeans Damaged Jeans Vinyl Pants Short Cargo\nPants Ankle Socks Loafers Sneakers Short Boots Two-Tone Bag Vinyl Messenger Bag Wide-Frame\nSunglasses Metal Pin Feather\nAccessory Button\nAccessory ~~~~~~~~~~~~~~~ Text File : 145 ~~~~~~~~~~~~~~~ Felt Hat Boater Cycling Cap Exotic Cap Sports Cap Logo Cap Fedora Exotic Top Ruffled Camisole Ruffled Tank Top Striped Tank Top Midriff Halter Top Sleeveless Turtleneck Ribbon Smock Top Short Parka Tie-Neck Blouse Shirt and Tie Poké Ball Baby Doll Tee Scarf Top Glitzy Scarf Top Denim Miniskirt Scalloped Skirt Scalloped Tiered Skirt Tiered Satin Skirt Pleated Skirt Striped Pleated Skirt Pleated Kilt Skirt Jean Shorts Damaged Jean Shorts Cross-Laced Shorts Skinny Jeans Damaged Skinny Jeans Accented Jeans Bold Striped Pants Single-Front Coat Dress Double-Front Coat Dress Trench Coat Dress Frilly Dress Sparkly Bolero Dress Little Black Dress Sundae Dress High-Waisted Outfit Knee Socks OTK Socks Single-Stripe OTK Socks Wide-Stripe OTK Socks Punk OTK Socks Camo OTK Socks Leggings Tights Bow Shoes Saddle Shoes Mary Janes High Tops Riding Boots Laced Boots Zipped Boots Tote Bag Enamel-Striped Purse Ribbon Purse Strappy Purse Tassel Purse Hat Ribbon Accessory Artificial Flower Pin Wide-Frame Sunglasses Metal Pin Feather Accessory Button Accessory Outdoors Cap Logo Cap Knit Cap Camo Cap Fedora Checkered Fedora Bamboo Sprig Hat Zipped Jacket Striped Shirt Combo Plaid Shirt Combo Zipped Shirt Combo Hoodie V-Neck T-Shirt Logo T-Shirt Splatter Paint T-Shirt King T-Shirt Twin T-Shirt Down Jacket Skinny Jeans Camo Pants Chinos Checked Pants Cuffed Jeans Damaged Jeans Vinyl Pants Short Cargo Pants Ankle Socks Loafers Sneakers Short Boots Two-Tone Bag Vinyl Messenger Bag Wide-Frame Sunglasses Metal Pin Feather Accessory Button Accessory ~~~~~~~~~~~~~~~ Text File : 146 ~~~~~~~~~~~~~~~ Felt Hat Boater Cycling Cap Exotic Cap Sports Cap Logo Cap Fedora Exotic Top Ruffled Camisole Ruffled Tank Top Striped Tank Top Midriff Halter Top Sleeveless Turtleneck Ribbon Smock Top Short Parka Tie-Neck Blouse Shirt and Tie Poké Ball Baby Doll Tee Scarf Top Glitzy Scarf Top Denim Miniskirt Scalloped Skirt Scalloped Tiered Skirt Tiered Satin Skirt Pleated Skirt Striped Pleated Skirt Pleated Kilt Skirt Jean Shorts Damaged Jean Shorts Cross-Laced Shorts Skinny Jeans Damaged Skinny Jeans Accented Jeans Bold Striped Pants Single-Front Coat Dress Double-Front Coat Dress Trench Coat Dress Frilly Dress Sparkly Bolero Dress Little Black Dress Sundae Dress High-Waisted Outfit Knee Socks OTK Socks Single-Stripe OTK Socks Wide-Stripe OTK Socks Punk OTK Socks Camo OTK Socks Leggings Tights Bow Shoes Saddle Shoes Mary Janes High Tops Riding Boots Laced Boots Zipped Boots Tote Bag Enamel-Striped Purse Ribbon Purse Strappy Purse Tassel Purse Hat Ribbon Accessory Artificial Flower Pin Wide-Frame Sunglasses Metal Pin Feather Accessory Button Accessory Outdoors Cap Logo Cap Knit Cap Camo Cap Fedora Checkered Fedora Bamboo Sprig Hat Zipped Jacket Striped Shirt Combo Plaid Shirt Combo Zipped Shirt Combo Hoodie V-Neck T-Shirt Logo T-Shirt Splatter Paint T-Shirt King T-Shirt Twin T-Shirt Down Jacket Skinny Jeans Camo Pants Chinos Checked Pants Cuffed Jeans Damaged Jeans Vinyl Pants Short Cargo Pants Ankle Socks Loafers Sneakers Short Boots Two-Tone Bag Vinyl Messenger Bag Wide-Frame Sunglasses Metal Pin Feather Accessory Button Accessory ~~~~~~~~~~~~~~~ Text File : 147 ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~ Text File : 148 ~~~~~~~~~~~~~~~ [~ 0] Pokémon You passed by someone using StreetPass! ~~~~~~~~~~~~~~~ Text File : 149 ~~~~~~~~~~~~~~~ Pokémon Link Yes No Info Would you like to retrieve data using\nPokémon Link? [~ 5] Retrieving data...\nDo not turn off the power. [~ 7] [~ 8] [~ 9] No data could be found.\c\nPlease send data from Nintendo 3DS\ndownloadable software that is able\r\nto use Pokémon Link.\c [~ 11] Data could not be retrieved.\c\nIn order to retrieve this data, you must have\nat least six empty spots in your Boxes.\c\nPlease reorganize your Boxes and try again.\c Any Pokémon have been transferred\nto your Boxes.[VAR BE05(0000)]\c Any items have been sent to your Bag.[VAR BE05(0000)]\c The received data has been corrupted.\c The data is now being reinitialized... Data has been reinitialized.\c\nStart up the downloadable software,\nand try to send your data again.\c Data could not be retrieved.\c\nIn order to retrieve data, you must have\nreceived a Pokédex first.\c [~ 19] Data has been successfully retrieved from\n[VAR 0196(0001)]![VAR BE05(0000)]\c [VAR TRNAME(0002)] has been sent\n[VAR NUM7(0001,002C)] Poké Mile[VAR NUMBRNCH(0001,0100)]s![VAR BE05(0000)]\c [VAR TRNAME(0002)] has been sent\n[VAR NUM7(0001,002C)] Battle Point[VAR NUMBRNCH(0001,0100)]s![VAR BE05(0000)]\c Any Pokémon Eggs have been transferred\nto your Boxes.[VAR BE05(0000)]\c Any Berries have been sent to your Bag.[VAR BE05(0000)]\c [~ 25] You can retrieve data from Nintendo 3DS\ndownloadable software using Pokémon Link.\c\nAny Pokémon or items that you retrieve will\nbe transferred directly to your Boxes or Bag.\c Any TMs have been sent to your Bag.[VAR BE05(0000)]\c ~~~~~~~~~~~~~~~ Text File : 150 ~~~~~~~~~~~~~~~ [VAR NUM3(0000)] [VAR NUM3(0000)] [VAR NUM3(0000)] YES NO Would you like to save this photo? Your photo has been saved to\nyour Nintendo 3DS Camera! If you don’t save your photo, it will disappear.\nAre you sure that’s all right? [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] Lv. 1.0X 1.2X 1.4X 1.6X 1.8X 2.0X 2.2X 2.4X 2.6X 2.8X 3.0X 3.2X 3.4X 3.6X 3.8X 4.0X Now saving your photo.\nDo not turn off the power. [~ 35] Your photo was saved to the Nintendo 3DS\nCamera!\c\nWarning!\c\nDue to its size, the saved photo cannot be\nsent to the Pokémon Global Link. The photo could not be saved due to\nthe lack of space on your SD Card. The Nintendo 3DS Camera application has no\nroom for additional photos, so your photo\r\ncannot be saved. Your saved data has been deleted due to\nerrors detected in the files on your SD Card.\c\nSaving the photo failed. Saving the photo failed. [~ 41]
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~~~~~~~~~~~~~~~ Text File : 0 ~~~~~~~~~~~~~~~ somewhere the first town home a friend’s house someone’s house a lively town a boutique a shop a simple town a Pokémon Center a castle a hotel a town with a mysterious air a windswept town a gate a town on a river a lab an aquarium a town on a cliff a gorgeous city a Pokémon Gym a school a large city a building a stylish café a secret base a museum a studio a train station a battling spot a beauty salon a restaurant a high-class restaurant a seaside city the inside of a tall building a city with a mysterious air a riverside city a snowcapped city the Pokémon League a palace a cave a forest a tree-lined road a riverside road a tranquil road a road in bloom the Pokémon Day Care a rugged mountain pass a stone-lined area a road above the sea a mired road a sand-swept road a leaf-strewn road a snow-swept road a factory Victory Road a snowy mountain a power plant a field a ruin a sewer a safari ~~~~~~~~~~~~~~~ Text File : 1 ~~~~~~~~~~~~~~~ ????.? lbs. 15.2 lbs. 28.7 lbs. 220.5 lbs. 18.7 lbs. 41.9 lbs. 199.5 lbs. 19.8 lbs. 49.6 lbs. 188.5 lbs. 6.4 lbs. 21.8 lbs. 70.5 lbs. 7.1 lbs. 22.0 lbs. 65.0 lbs. 4.0 lbs. 66.1 lbs. 87.1 lbs. 7.7 lbs. 40.8 lbs. 4.4 lbs. 83.8 lbs. 15.2 lbs. 143.3 lbs. 13.2 lbs. 66.1 lbs. 26.5 lbs. 65.0 lbs. 15.4 lbs. 44.1 lbs. 132.3 lbs. 19.8 lbs. 43.0 lbs. 136.7 lbs. 16.5 lbs. 88.2 lbs. 21.8 lbs. 43.9 lbs. 12.1 lbs. 26.5 lbs. 16.5 lbs. 121.3 lbs. 11.9 lbs. 19.0 lbs. 41.0 lbs. 11.9 lbs. 65.0 lbs. 66.1 lbs. 27.6 lbs. 1.8 lbs. 73.4 lbs. 9.3 lbs. 70.5 lbs. 43.2 lbs. 168.9 lbs. 61.7 lbs. 70.5 lbs. 41.9 lbs. 341.7 lbs. 27.3 lbs. 44.1 lbs. 119.0 lbs. 43.0 lbs. 124.6 lbs. 105.8 lbs. 43.0 lbs. 155.4 lbs. 286.6 lbs. 8.8 lbs. 14.1 lbs. 34.2 lbs. 100.3 lbs. 121.3 lbs. 44.1 lbs. 231.5 lbs. 661.4 lbs. 66.1 lbs. 209.4 lbs. 79.4 lbs. 173.1 lbs. 13.2 lbs. 132.3 lbs. 33.1 lbs. 86.4 lbs. 187.8 lbs. 198.4 lbs. 264.6 lbs. 66.1 lbs. 66.1 lbs. 8.8 lbs. 292.1 lbs. 0.2 lbs. 0.2 lbs. 89.3 lbs. 463.0 lbs. 71.4 lbs. 166.7 lbs. 14.3 lbs. 132.3 lbs. 22.9 lbs. 146.8 lbs. 5.5 lbs. 264.6 lbs. 14.3 lbs. 99.2 lbs. 109.8 lbs. 110.7 lbs. 144.4 lbs. 2.2 lbs. 20.9 lbs. 253.5 lbs. 264.6 lbs. 76.3 lbs. 77.2 lbs. 176.4 lbs. 17.6 lbs. 55.1 lbs. 33.1 lbs. 86.0 lbs. 76.1 lbs. 176.4 lbs. 120.1 lbs. 123.5 lbs. 89.5 lbs. 66.1 lbs. 98.1 lbs. 121.3 lbs. 194.9 lbs. 22.0 lbs. 518.1 lbs. 485.0 lbs. 8.8 lbs. 14.3 lbs. 63.9 lbs. 54.0 lbs. 55.1 lbs. 80.5 lbs. 16.5 lbs. 77.2 lbs. 25.4 lbs. 89.3 lbs. 130.1 lbs. 1014.1 lbs. 122.1 lbs. 116.0 lbs. 132.3 lbs. 7.3 lbs. 36.4 lbs. 463.0 lbs. 269.0 lbs. 8.8 lbs. 14.1 lbs. 34.8 lbs. 221.6 lbs. 17.4 lbs. 41.9 lbs. 175.3 lbs. 20.9 lbs. 55.1 lbs. 195.8 lbs. 13.2 lbs. 71.6 lbs. 46.7 lbs. 89.9 lbs. 23.8 lbs. 78.5 lbs. 18.7 lbs. 73.9 lbs. 165.3 lbs. 26.5 lbs. 49.6 lbs. 4.4 lbs. 6.6 lbs. 2.2 lbs. 3.3 lbs. 7.1 lbs. 4.4 lbs. 33.1 lbs. 17.2 lbs. 29.3 lbs. 135.6 lbs. 12.8 lbs. 18.7 lbs. 62.8 lbs. 83.8 lbs. 74.7 lbs. 1.1 lbs. 2.2 lbs. 6.6 lbs. 25.4 lbs. 4.0 lbs. 18.7 lbs. 83.8 lbs. 18.7 lbs. 165.3 lbs. 58.4 lbs. 59.5 lbs. 4.6 lbs. 175.3 lbs. 2.2 lbs. 11.0 lbs. 62.8 lbs. 91.5 lbs. 15.9 lbs. 277.3 lbs. 30.9 lbs. 142.9 lbs. 881.8 lbs. 17.2 lbs. 107.4 lbs. 8.6 lbs. 260.1 lbs. 45.2 lbs. 119.0 lbs. 61.7 lbs. 19.4 lbs. 277.3 lbs. 77.2 lbs. 121.3 lbs. 14.3 lbs. 123.0 lbs. 11.0 lbs. 26.5 lbs. 62.8 lbs. 35.3 lbs. 485.0 lbs. 111.3 lbs. 23.8 lbs. 77.2 lbs. 335.1 lbs. 73.9 lbs. 264.6 lbs. 71.6 lbs. 157.0 lbs. 127.9 lbs. 46.3 lbs. 105.8 lbs. 13.2 lbs. 51.8 lbs. 47.2 lbs. 166.4 lbs. 103.2 lbs. 392.4 lbs. 436.5 lbs. 412.3 lbs. 158.7 lbs. 335.1 lbs. 445.3 lbs. 476.2 lbs. 438.7 lbs. 11.0 lbs. 11.0 lbs. 47.6 lbs. 115.1 lbs. 5.5 lbs. 43.0 lbs. 114.6 lbs. 16.8 lbs. 61.7 lbs. 180.6 lbs. 30.0 lbs. 81.6 lbs. 38.6 lbs. 71.6 lbs. 7.9 lbs. 22.0 lbs. 62.6 lbs. 25.4 lbs. 69.7 lbs. 5.7 lbs. 71.6 lbs. 121.3 lbs. 8.8 lbs. 61.7 lbs. 131.4 lbs. 5.1 lbs. 43.7 lbs. 20.9 lbs. 61.7 lbs. 14.6 lbs. 44.5 lbs. 106.7 lbs. 3.7 lbs. 7.9 lbs. 9.9 lbs. 86.4 lbs. 52.9 lbs. 102.5 lbs. 287.7 lbs. 12.1 lbs. 26.5 lbs. 2.6 lbs. 35.9 lbs. 89.3 lbs. 185.2 lbs. 190.5 lbs. 559.5 lbs. 4.4 lbs. 213.8 lbs. 24.3 lbs. 71.9 lbs. 24.3 lbs. 25.4 lbs. 132.3 lbs. 264.6 lbs. 793.7 lbs. 24.7 lbs. 69.4 lbs. 33.5 lbs. 88.6 lbs. 9.3 lbs. 9.3 lbs. 39.0 lbs. 39.0 lbs. 4.4 lbs. 22.7 lbs. 176.4 lbs. 45.9 lbs. 195.8 lbs. 286.6 lbs. 877.4 lbs. 52.9 lbs. 485.0 lbs. 177.2 lbs. 67.5 lbs. 157.6 lbs. 11.0 lbs. 33.1 lbs. 33.7 lbs. 180.8 lbs. 113.1 lbs. 170.6 lbs. 2.6 lbs. 45.4 lbs. 88.8 lbs. 115.7 lbs. 370.4 lbs. 339.5 lbs. 4.2 lbs. 52.0 lbs. 25.4 lbs. 72.3 lbs. 47.4 lbs. 238.1 lbs. 52.5 lbs. 133.2 lbs. 27.6 lbs. 150.4 lbs. 16.3 lbs. 357.1 lbs. 1.8 lbs. 48.5 lbs. 5.1 lbs. 27.6 lbs. 33.1 lbs. 67.5 lbs. 220.5 lbs. 2.2 lbs. 103.6 lbs. 30.9 lbs. 37.0 lbs. 565.5 lbs. 87.1 lbs. 193.1 lbs. 332.0 lbs. 115.7 lbs. 59.5 lbs. 49.8 lbs. 51.6 lbs. 19.2 lbs. 92.8 lbs. 243.6 lbs. 226.2 lbs. 209.9 lbs. 446.4 lbs. 1212.5 lbs. 507.1 lbs. 385.8 lbs. 451.9 lbs. 88.2 lbs. 132.3 lbs. 776.0 lbs. 2094.4 lbs. 455.2 lbs. 2.4 lbs. 134.0 lbs. 22.5 lbs. 213.8 lbs. 683.4 lbs. 13.7 lbs. 48.5 lbs. 121.3 lbs. 11.5 lbs. 50.7 lbs. 186.3 lbs. 4.4 lbs. 34.2 lbs. 54.9 lbs. 44.1 lbs. 69.4 lbs. 4.9 lbs. 56.2 lbs. 20.9 lbs. 67.2 lbs. 92.6 lbs. 2.6 lbs. 32.0 lbs. 69.4 lbs. 226.0 lbs. 125.7 lbs. 329.6 lbs. 7.5 lbs. 14.3 lbs. 51.4 lbs. 12.1 lbs. 84.9 lbs. 8.6 lbs. 65.0 lbs. 73.9 lbs. 7.3 lbs. 20.5 lbs. 13.9 lbs. 65.9 lbs. 44.8 lbs. 2.6 lbs. 33.1 lbs. 12.1 lbs. 73.4 lbs. 9.7 lbs. 60.2 lbs. 8.6 lbs. 96.6 lbs. 1.3 lbs. 42.3 lbs. 83.8 lbs. 133.4 lbs. 412.3 lbs. 33.1 lbs. 28.7 lbs. 53.8 lbs. 4.2 lbs. 238.1 lbs. 45.2 lbs. 123.5 lbs. 209.4 lbs. 231.5 lbs. 44.5 lbs. 119.0 lbs. 109.1 lbs. 661.4 lbs. 26.5 lbs. 135.6 lbs. 50.7 lbs. 97.9 lbs. 59.5 lbs. 15.4 lbs. 52.9 lbs. 143.3 lbs. 111.3 lbs. 298.7 lbs. 75.0 lbs. 396.8 lbs. 308.6 lbs. 623.5 lbs. 283.5 lbs. 305.6 lbs. 149.9 lbs. 83.8 lbs. 113.5 lbs. 56.2 lbs. 57.1 lbs. 93.7 lbs. 641.5 lbs. 75.0 lbs. 114.6 lbs. 749.6 lbs. 235.0 lbs. 58.6 lbs. 0.7 lbs. 0.7 lbs. 0.7 lbs. 0.7 lbs. 1505.8 lbs. 740.8 lbs. 948.0 lbs. 925.9 lbs. 1653.5 lbs. 188.7 lbs. 6.8 lbs. 3.1 lbs. 111.3 lbs. 4.6 lbs. 705.5 lbs. 8.8 lbs. 17.9 lbs. 35.3 lbs. 138.9 lbs. 21.8 lbs. 122.4 lbs. 330.7 lbs. 13.0 lbs. 54.0 lbs. 208.6 lbs. 25.6 lbs. 59.5 lbs. 9.0 lbs. 32.4 lbs. 134.5 lbs. 22.3 lbs. 82.7 lbs. 23.1 lbs. 67.2 lbs. 24.3 lbs. 61.7 lbs. 29.8 lbs. 63.9 lbs. 51.4 lbs. 133.4 lbs. 4.6 lbs. 33.1 lbs. 63.9 lbs. 65.7 lbs. 175.3 lbs. 39.7 lbs. 224.9 lbs. 573.2 lbs. 4.6 lbs. 23.1 lbs. 18.7 lbs. 89.1 lbs. 68.3 lbs. 27.6 lbs. 88.2 lbs. 191.8 lbs. 9.9 lbs. 37.5 lbs. 136.7 lbs. 122.4 lbs. 112.4 lbs. 5.5 lbs. 16.1 lbs. 45.2 lbs. 11.7 lbs. 129.0 lbs. 442.0 lbs. 1.3 lbs. 14.6 lbs. 14.6 lbs. 35.9 lbs. 39.7 lbs. 33.5 lbs. 73.6 lbs. 212.3 lbs. 82.7 lbs. 204.8 lbs. 61.7 lbs. 32.0 lbs. 440.9 lbs. 26.0 lbs. 66.1 lbs. 30.9 lbs. 3.3 lbs. 168.7 lbs. 36.4 lbs. 178.6 lbs. 20.9 lbs. 70.5 lbs. 68.3 lbs. 236.6 lbs. 27.6 lbs. 178.8 lbs. 12.8 lbs. 16.5 lbs. 12.8 lbs. 39.7 lbs. 97.0 lbs. 2.2 lbs. 17.6 lbs. 44.3 lbs. 12.1 lbs. 53.4 lbs. 12.6 lbs. 90.4 lbs. 126.8 lbs. 43.0 lbs. 203.9 lbs. 11.0 lbs. 13.0 lbs. 72.8 lbs. 2.2 lbs. 23.1 lbs. 72.8 lbs. 297.6 lbs. 69.7 lbs. 1.3 lbs. 31.5 lbs. 41.4 lbs. 242.5 lbs. 46.3 lbs. 112.4 lbs. 178.6 lbs. 0.7 lbs. 48.5 lbs. 177.5 lbs. 19.8 lbs. 76.1 lbs. 6.8 lbs. 28.7 lbs. 75.6 lbs. 39.7 lbs. 79.4 lbs. 232.6 lbs. 18.7 lbs. 573.2 lbs. 326.3 lbs. 17.0 lbs. 55.8 lbs. 24.3 lbs. 44.1 lbs. 78.3 lbs. 306.4 lbs. 202.8 lbs. 727.5 lbs. 22.5 lbs. 154.3 lbs. 208.6 lbs. 23.1 lbs. 90.4 lbs. 19.8 lbs. 87.1 lbs. 127.9 lbs. 72.8 lbs. 38.1 lbs. 110.2 lbs. 352.7 lbs. 63.5 lbs. 101.4 lbs. 551.2 lbs. 573.2 lbs. 440.9 lbs. 138.9 lbs. 134.5 lbs. 727.5 lbs. 760.6 lbs. 149.9 lbs. 716.5 lbs. 106.9 lbs. 14.3 lbs. 181.9 lbs. 19.8 lbs. 63.9 lbs. 198.4 lbs. 20.7 lbs. 32.0 lbs. 86.0 lbs. 15.4 lbs. 24.0 lbs. 88.2 lbs. 11.0 lbs. 93.5 lbs. 3.7 lbs. 35.3 lbs. 54.0 lbs. 5.5 lbs. 18.5 lbs. 37.5 lbs. 29.8 lbs. 179.7 lbs. 0.2 lbs. 2.0 lbs. 22.0 lbs. 68.3 lbs. 200.6 lbs. 17.6 lbs. 299.8 lbs. 61.7 lbs. 7.7 lbs. 18.7 lbs. 4.4 lbs. 9.9 lbs. 116.8 lbs. 1.1 lbs. 34.2 lbs. 7.7 lbs. 11.0 lbs. 7.7 lbs. 103.6 lbs. 68.3 lbs. 211.6 lbs. 16.1 lbs. 179.7 lbs. 18.3 lbs. 77.8 lbs. 13.2 lbs. 46.3 lbs. 57.3 lbs. 595.2 lbs. 55.6 lbs. 496.0 lbs. 51.8 lbs. 47.4 lbs. 4.9 lbs. 12.6 lbs. 6.2 lbs. 38.6 lbs. 331.8 lbs. 6.6 lbs. 15.4 lbs. 156.5 lbs. 11.0 lbs. 27.6 lbs. 219.4 lbs. 1113.3 lbs. 17.6 lbs. 187.4 lbs. 474.0 lbs. 447.5 lbs. 672.4 lbs. 19.4 lbs. 19.8 lbs. 429.9 lbs. ????.? lbs. 342.8 lbs. 243.6 lbs. 221.6 lbs. 222.9 lbs. 105.8 lbs. 89.3 lbs. 220.5 lbs. 130.1 lbs. 672.4 lbs. 174.2 lbs. 280.0 lbs. 72.8 lbs. 135.6 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 11.0 lbs. 275.6 lbs. 137.8 lbs. 109.1 lbs. 562.2 lbs. 114.6 lbs. 106.7 lbs. 51.8 lbs. 870.8 lbs. 69.4 lbs. 97.0 lbs. 1.8 lbs. 1.8 lbs. 1.8 lbs. 28.7 lbs. 108.0 lbs. 114.6 lbs. 154.3 lbs. 134.0 lbs. 134.0 lbs. 134.0 lbs. 7.5 lbs. 7.5 lbs. 14.3 lbs. 14.3 lbs. 20.5 lbs. 13.9 lbs. 65.9 lbs. 209.4 lbs. 126.8 lbs. 407.9 lbs. 0.7 lbs. 0.7 lbs. 0.7 lbs. 0.7 lbs. 0.7 lbs. 1433.0 lbs. 11.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 705.5 lbs. 39.7 lbs. 204.8 lbs. 43.0 lbs. 43.0 lbs. 43.0 lbs. 203.9 lbs. 203.9 lbs. 203.9 lbs. 138.9 lbs. 134.5 lbs. 149.9 lbs. 716.5 lbs. 716.5 lbs. 106.9 lbs. 14.3 lbs. 181.9 lbs. 181.9 lbs. 181.9 lbs. 181.9 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 37.5 lbs. 0.2 lbs. 0.2 lbs. 0.2 lbs. 0.2 lbs. 2.0 lbs. 2.0 lbs. 2.0 lbs. 2.0 lbs. 2.0 lbs. 22.0 lbs. 22.0 lbs. 22.0 lbs. 22.0 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 61.7 lbs. 18.7 lbs. 116.8 lbs. 7.7 lbs. 16.5 lbs. 33.1 lbs. 20.9 lbs. 30.9 lbs. 86.0 lbs. 474.0 lbs. ~~~~~~~~~~~~~~~ Text File : 2 ~~~~~~~~~~~~~~~ ????? Pokémon Seed Pokémon Seed Pokémon Seed Pokémon Lizard Pokémon Flame Pokémon Flame Pokémon Tiny Turtle Pokémon Turtle Pokémon Shellfish Pokémon Worm Pokémon Cocoon Pokémon Butterfly Pokémon Hairy Bug Pokémon Cocoon Pokémon Poison Bee Pokémon Tiny Bird Pokémon Bird Pokémon Bird Pokémon Mouse Pokémon Mouse Pokémon Tiny Bird Pokémon Beak Pokémon Snake Pokémon Cobra Pokémon Mouse Pokémon Mouse Pokémon Mouse Pokémon Mouse Pokémon Poison Pin Pokémon Poison Pin Pokémon Drill Pokémon Poison Pin Pokémon Poison Pin Pokémon Drill Pokémon Fairy Pokémon Fairy Pokémon Fox Pokémon Fox Pokémon Balloon Pokémon Balloon Pokémon Bat Pokémon Bat Pokémon Weed Pokémon Weed Pokémon Flower Pokémon Mushroom Pokémon Mushroom Pokémon Insect Pokémon Poison Moth Pokémon Mole Pokémon Mole Pokémon Scratch Cat Pokémon Classy Cat Pokémon Duck Pokémon Duck Pokémon Pig Monkey Pokémon Pig Monkey Pokémon Puppy Pokémon Legendary Pokémon Tadpole Pokémon Tadpole Pokémon Tadpole Pokémon Psi Pokémon Psi Pokémon Psi Pokémon Superpower Pokémon Superpower Pokémon Superpower Pokémon Flower Pokémon Flycatcher Pokémon Flycatcher Pokémon Jellyfish Pokémon Jellyfish Pokémon Rock Pokémon Rock Pokémon Megaton Pokémon Fire Horse Pokémon Fire Horse Pokémon Dopey Pokémon Hermit Crab Pokémon Magnet Pokémon Magnet Pokémon Wild Duck Pokémon Twin Bird Pokémon Triple Bird Pokémon Sea Lion Pokémon Sea Lion Pokémon Sludge Pokémon Sludge Pokémon Bivalve Pokémon Bivalve Pokémon Gas Pokémon Gas Pokémon Shadow Pokémon Rock Snake Pokémon Hypnosis Pokémon Hypnosis Pokémon River Crab Pokémon Pincer Pokémon Ball Pokémon Ball Pokémon Egg Pokémon Coconut Pokémon Lonely Pokémon Bone Keeper Pokémon Kicking Pokémon Punching Pokémon Licking Pokémon Poison Gas Pokémon Poison Gas Pokémon Spikes Pokémon Drill Pokémon Egg Pokémon Vine Pokémon Parent Pokémon Dragon Pokémon Dragon Pokémon Goldfish Pokémon Goldfish Pokémon Star Shape Pokémon Mysterious Pokémon Barrier Pokémon Mantis Pokémon Human Shape Pokémon Electric Pokémon Spitfire Pokémon Stag Beetle Pokémon Wild Bull Pokémon Fish Pokémon Atrocious Pokémon Transport Pokémon Transform Pokémon Evolution Pokémon Bubble Jet Pokémon Lightning Pokémon Flame Pokémon Virtual Pokémon Spiral Pokémon Spiral Pokémon Shellfish Pokémon Shellfish Pokémon Fossil Pokémon Sleeping Pokémon Freeze Pokémon Electric Pokémon Flame Pokémon Dragon Pokémon Dragon Pokémon Dragon Pokémon Genetic Pokémon New Species Pokémon Leaf Pokémon Leaf Pokémon Herb Pokémon Fire Mouse Pokémon Volcano Pokémon Volcano Pokémon Big Jaw Pokémon Big Jaw Pokémon Big Jaw Pokémon Scout Pokémon Long Body Pokémon Owl Pokémon Owl Pokémon Five Star Pokémon Five Star Pokémon String Spit Pokémon Long Leg Pokémon Bat Pokémon Angler Pokémon Light Pokémon Tiny Mouse Pokémon Star Shape Pokémon Balloon Pokémon Spike Ball Pokémon Happiness Pokémon Tiny Bird Pokémon Mystic Pokémon Wool Pokémon Wool Pokémon Light Pokémon Flower Pokémon Aqua Mouse Pokémon Aqua Rabbit Pokémon Imitation Pokémon Frog Pokémon Cottonweed Pokémon Cottonweed Pokémon Cottonweed Pokémon Long Tail Pokémon Seed Pokémon Sun Pokémon Clear Wing Pokémon Water Fish Pokémon Water Fish Pokémon Sun Pokémon Moonlight Pokémon Darkness Pokémon Royal Pokémon Screech Pokémon Symbol Pokémon Patient Pokémon Long Neck Pokémon Bagworm Pokémon Bagworm Pokémon Land Snake Pokémon Fly Scorpion Pokémon Iron Snake Pokémon Fairy Pokémon Fairy Pokémon Balloon Pokémon Pincer Pokémon Mold Pokémon Single Horn Pokémon Sharp Claw Pokémon Little Bear Pokémon Hibernator Pokémon Lava Pokémon Lava Pokémon Pig Pokémon Swine Pokémon Coral Pokémon Jet Pokémon Jet Pokémon Delivery Pokémon Kite Pokémon Armor Bird Pokémon Dark Pokémon Dark Pokémon Dragon Pokémon Long Nose Pokémon Armor Pokémon Virtual Pokémon Big Horn Pokémon Painter Pokémon Scuffle Pokémon Handstand Pokémon Kiss Pokémon Electric Pokémon Live Coal Pokémon Milk Cow Pokémon Happiness Pokémon Thunder Pokémon Volcano Pokémon Aurora Pokémon Rock Skin Pokémon Hard Shell Pokémon Armor Pokémon Diving Pokémon Rainbow Pokémon Time Travel Pokémon Wood Gecko Pokémon Wood Gecko Pokémon Forest Pokémon Chick Pokémon Young Fowl Pokémon Blaze Pokémon Mud Fish Pokémon Mud Fish Pokémon Mud Fish Pokémon Bite Pokémon Bite Pokémon Tiny Raccoon Pokémon Rushing Pokémon Worm Pokémon Cocoon Pokémon Butterfly Pokémon Cocoon Pokémon Poison Moth Pokémon Water Weed Pokémon Jolly Pokémon Carefree Pokémon Acorn Pokémon Wily Pokémon Wicked Pokémon Tiny Swallow Pokémon Swallow Pokémon Seagull Pokémon Water Bird Pokémon Feeling Pokémon Emotion Pokémon Embrace Pokémon Pond Skater Pokémon Eyeball Pokémon Mushroom Pokémon Mushroom Pokémon Slacker Pokémon Wild Monkey Pokémon Lazy Pokémon Trainee Pokémon Ninja Pokémon Shed Pokémon Whisper Pokémon Big Voice Pokémon Loud Noise Pokémon Guts Pokémon Arm Thrust Pokémon Polka Dot Pokémon Compass Pokémon Kitten Pokémon Prim Pokémon Darkness Pokémon Deceiver Pokémon Iron Armor Pokémon Iron Armor Pokémon Iron Armor Pokémon Meditate Pokémon Meditate Pokémon Lightning Pokémon Discharge Pokémon Cheering Pokémon Cheering Pokémon Firefly Pokémon Firefly Pokémon Thorn Pokémon Stomach Pokémon Poison Bag Pokémon Savage Pokémon Brutal Pokémon Ball Whale Pokémon Float Whale Pokémon Numb Pokémon Eruption Pokémon Coal Pokémon Bounce Pokémon Manipulate Pokémon Spot Panda Pokémon Ant Pit Pokémon Vibration Pokémon Mystic Pokémon Cactus Pokémon Scarecrow Pokémon Cotton Bird Pokémon Humming Pokémon Cat Ferret Pokémon Fang Snake Pokémon Meteorite Pokémon Meteorite Pokémon Whiskers Pokémon Whiskers Pokémon Ruffian Pokémon Rogue Pokémon Clay Doll Pokémon Clay Doll Pokémon Sea Lily Pokémon Barnacle Pokémon Old Shrimp Pokémon Plate Pokémon Fish Pokémon Tender Pokémon Weather Pokémon Color Swap Pokémon Puppet Pokémon Marionette Pokémon Requiem Pokémon Beckon Pokémon Fruit Pokémon Wind Chime Pokémon Disaster Pokémon Bright Pokémon Snow Hat Pokémon Face Pokémon Clap Pokémon Ball Roll Pokémon Ice Break Pokémon Bivalve Pokémon Deep Sea Pokémon South Sea Pokémon Longevity Pokémon Rendezvous Pokémon Rock Head Pokémon Endurance Pokémon Dragon Pokémon Iron Ball Pokémon Iron Claw Pokémon Iron Leg Pokémon Rock Peak Pokémon Iceberg Pokémon Iron Pokémon Eon Pokémon Eon Pokémon Sea Basin Pokémon Continent Pokémon Sky High Pokémon Wish Pokémon DNA Pokémon Tiny Leaf Pokémon Grove Pokémon Continent Pokémon Chimp Pokémon Playful Pokémon Flame Pokémon Penguin Pokémon Penguin Pokémon Emperor Pokémon Starling Pokémon Starling Pokémon Predator Pokémon Plump Mouse Pokémon Beaver Pokémon Cricket Pokémon Cricket Pokémon Flash Pokémon Spark Pokémon Gleam Eyes Pokémon Bud Pokémon Bouquet Pokémon Head Butt Pokémon Head Butt Pokémon Shield Pokémon Shield Pokémon Bagworm Pokémon Bagworm Pokémon Moth Pokémon Tiny Bee Pokémon Beehive Pokémon EleSquirrel Pokémon Sea Weasel Pokémon Sea Weasel Pokémon Cherry Pokémon Blossom Pokémon Sea Slug Pokémon Sea Slug Pokémon Long Tail Pokémon Balloon Pokémon Blimp Pokémon Rabbit Pokémon Rabbit Pokémon Magical Pokémon Big Boss Pokémon Catty Pokémon Tiger Cat Pokémon Bell Pokémon Skunk Pokémon Skunk Pokémon Bronze Pokémon Bronze Bell Pokémon Bonsai Pokémon Mime Pokémon Playhouse Pokémon Music Note Pokémon Forbidden Pokémon Land Shark Pokémon Cave Pokémon Mach Pokémon Big Eater Pokémon Emanation Pokémon Aura Pokémon Hippo Pokémon Heavyweight Pokémon Scorpion Pokémon Ogre Scorpion Pokémon Toxic Mouth Pokémon Toxic Mouth Pokémon Bug Catcher Pokémon Wing Fish Pokémon Neon Pokémon Kite Pokémon Frost Tree Pokémon Frost Tree Pokémon Sharp Claw Pokémon Magnet Area Pokémon Licking Pokémon Drill Pokémon Vine Pokémon Thunderbolt Pokémon Blast Pokémon Jubilee Pokémon Ogre Darner Pokémon Verdant Pokémon Fresh Snow Pokémon Fang Scorpion Pokémon Twin Tusk Pokémon Virtual Pokémon Blade Pokémon Compass Pokémon Gripper Pokémon Snow Land Pokémon Plasma Pokémon Knowledge Pokémon Emotion Pokémon Willpower Pokémon Temporal Pokémon Spatial Pokémon Lava Dome Pokémon Colossal Pokémon Renegade Pokémon Lunar Pokémon Sea Drifter Pokémon Seafaring Pokémon Pitch-Black Pokémon Gratitude Pokémon Alpha Pokémon Victory Pokémon Grass Snake Pokémon Grass Snake Pokémon Regal Pokémon Fire Pig Pokémon Fire Pig Pokémon Mega Fire Pig Pokémon Sea Otter Pokémon Discipline Pokémon Formidable Pokémon Scout Pokémon Lookout Pokémon Puppy Pokémon Loyal Dog Pokémon Big-Hearted Pokémon Devious Pokémon Cruel Pokémon Grass Monkey Pokémon Thorn Monkey Pokémon High Temp Pokémon Ember Pokémon Spray Pokémon Geyser Pokémon Dream Eater Pokémon Drowsing Pokémon Tiny Pigeon Pokémon Wild Pigeon Pokémon Proud Pokémon Electrified Pokémon Thunderbolt Pokémon Mantle Pokémon Ore Pokémon Compressed Pokémon Bat Pokémon Courting Pokémon Mole Pokémon Subterrene Pokémon Hearing Pokémon Muscular Pokémon Muscular Pokémon Muscular Pokémon Tadpole Pokémon Vibration Pokémon Vibration Pokémon Judo Pokémon Karate Pokémon Sewing Pokémon Leaf-Wrapped Pokémon Nurturing Pokémon Centipede Pokémon Curlipede Pokémon Megapede Pokémon Cotton Puff Pokémon Windveiled Pokémon Bulb Pokémon Flowering Pokémon Hostile Pokémon Desert Croc Pokémon Desert Croc Pokémon Intimidation Pokémon Zen Charm Pokémon Blazing Pokémon Cactus Pokémon Rock Inn Pokémon Stone Home Pokémon Shedding Pokémon Hoodlum Pokémon Avianoid Pokémon Spirit Pokémon Coffin Pokémon Prototurtle Pokémon Prototurtle Pokémon First Bird Pokémon First Bird Pokémon Trash Bag Pokémon Trash Heap Pokémon Tricky Fox Pokémon Illusion Fox Pokémon Chinchilla Pokémon Scarf Pokémon Fixation Pokémon Manipulate Pokémon Astral Body Pokémon Cell Pokémon Mitosis Pokémon Multiplying Pokémon Water Bird Pokémon White Bird Pokémon Fresh Snow Pokémon Icy Snow Pokémon Snowstorm Pokémon Season Pokémon Season Pokémon Sky Squirrel Pokémon Clamping Pokémon Cavalry Pokémon Mushroom Pokémon Mushroom Pokémon Floating Pokémon Floating Pokémon Caring Pokémon Attaching Pokémon EleSpider Pokémon Thorn Seed Pokémon Thorn Pod Pokémon Gear Pokémon Gear Pokémon Gear Pokémon EleFish Pokémon EleFish Pokémon EleFish Pokémon Cerebral Pokémon Cerebral Pokémon Candle Pokémon Lamp Pokémon Luring Pokémon Tusk Pokémon Axe Jaw Pokémon Axe Jaw Pokémon Chill Pokémon Freezing Pokémon Crystallizing Pokémon Snail Pokémon Shell Out Pokémon Trap Pokémon Martial Arts Pokémon Martial Arts Pokémon Cave Pokémon Automaton Pokémon Automaton Pokémon Sharp Blade Pokémon Sword Blade Pokémon Bash Buffalo Pokémon Eaglet Pokémon Valiant Pokémon Diapered Pokémon Bone Vulture Pokémon Anteater Pokémon Iron Ant Pokémon Irate Pokémon Hostile Pokémon Brutal Pokémon Torch Pokémon Sun Pokémon Iron Will Pokémon Cavern Pokémon Grassland Pokémon Cyclone Pokémon Bolt Strike Pokémon Vast White Pokémon Deep Black Pokémon Abundance Pokémon Boundary Pokémon Colt Pokémon Melody Pokémon Paleozoic Pokémon Spiny Nut Pokémon Spiny Armor Pokémon Spiny Armor Pokémon Fox Pokémon Fox Pokémon Fox Pokémon Bubble Frog Pokémon Bubble Frog Pokémon Ninja Pokémon Digging Pokémon Digging Pokémon Tiny Robin Pokémon Ember Pokémon Scorching Pokémon Scatterdust Pokémon Scatterdust Pokémon Scale Pokémon Lion Cub Pokémon Royal Pokémon Single Bloom Pokémon Single Bloom Pokémon Garden Pokémon Mount Pokémon Mount Pokémon Playful Pokémon Daunting Pokémon Poodle Pokémon Restraint Pokémon Constraint Pokémon Sword Pokémon Sword Pokémon Royal Sword Pokémon Perfume Pokémon Fragrance Pokémon Cotton Candy Pokémon Meringue Pokémon Revolving Pokémon Overturning Pokémon Two-Handed Pokémon Collective Pokémon Mock Kelp Pokémon Mock Kelp Pokémon Water Gun Pokémon Howitzer Pokémon Generator Pokémon Generator Pokémon Royal Heir Pokémon Despot Pokémon Tundra Pokémon Tundra Pokémon Intertwining Pokémon Wrestling Pokémon Antenna Pokémon Jewel Pokémon Soft Tissue Pokémon Soft Tissue Pokémon Dragon Pokémon Key Ring Pokémon Stump Pokémon Elder Tree Pokémon Pumpkin Pokémon Pumpkin Pokémon Ice Chunk Pokémon Iceberg Pokémon Sound Wave Pokémon Sound Wave Pokémon Life Pokémon Destruction Pokémon Order Pokémon Jewel Pokémon Mischief Pokémon Steam Pokémon ~~~~~~~~~~~~~~~ Text File : 3 ~~~~~~~~~~~~~~~ [~ 0] SEEN [VAR NUM3(0000)] OBTAINED [VAR NUM3(0000)] No. [VAR NUM3(0000)] [~ 7] [~ 8] TYPE HEIGHT [~ 11] WEIGHT [~ 13] ????? [~ 15] ???’??" ?,???.? lbs. Registration completed! [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] SEARCH Choose conditions and tap “SEARCH.” ORDER NAME TYPE COLOR SHAPE SEARCH By Number A to Z Heavy to Light Light to Heavy Tall to Short Short to Tall Not Caught Red Blue Yellow Green Black Brown Purple Gray White Pink --- --- --- [~ 55] [~ 56] [~ 57] [~ 58] [VAR PKNAME(0000)] [VAR LOCATION(0001)] [~ 61] [~ 62] [VAR NUM3(0000)] [VAR NUM3(0000)] Shiny Mega Evolution Shiny Mega Evolution Male Female [VAR PKNAME(0000)] [~ 71] [VAR PKNAME(0000)] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] CENTRAL KALOS POKÉDEX COASTAL KALOS POKÉDEX MOUNTAIN KALOS POKÉDEX NATIONAL POKÉDEX [VAR NUM3(0000)] ~~~~~~~~~~~~~~~ Text File : 4 ~~~~~~~~~~~~~~~ ???'??" 2'04" 3'03" 6'07" 2'00" 3'07" 5'07" 1'08" 3'03" 5'03" 1'00" 2'04" 3'07" 1'00" 2'00" 3'03" 1'00" 3'07" 4'11" 1'00" 2'04" 1'00" 3'11" 6'07" 11'06" 1'04" 2'07" 2'00" 3'03" 1'04" 2'07" 4'03" 1'08" 2'11" 4'07" 2'00" 4'03" 2'00" 3'07" 1'08" 3'03" 2'07" 5'03" 1'08" 2'07" 3'11" 1'00" 3'03" 3'03" 4'11" 0'08" 2'04" 1'04" 3'03" 2'07" 5'07" 1'08" 3'03" 2'04" 6'03" 2'00" 3'03" 4'03" 2'11" 4'03" 4'11" 2'07" 4'11" 5'03" 2'04" 3'03" 5'07" 2'11" 5'03" 1'04" 3'03" 4'07" 3'03" 5'07" 3'11" 5'03" 1'00" 3'03" 2'07" 4'07" 5'11" 3'07" 5'07" 2'11" 3'11" 1'00" 4'11" 4'03" 5'03" 4'11" 28'10" 3'03" 5'03" 1'04" 4'03" 1'08" 3'11" 1'04" 6'07" 1'04" 3'03" 4'11" 4'07" 3'11" 2'00" 3'11" 3'03" 6'03" 3'07" 3'03" 7'03" 1'04" 3'11" 2'00" 4'03" 2'07" 3'07" 4'03" 4'11" 4'07" 3'07" 4'03" 4'11" 4'07" 2'11" 21'04" 8'02" 1'00" 1'00" 3'03" 2'07" 2'11" 2'07" 1'04" 3'03" 1'08" 4'03" 5'11" 6'11" 5'07" 5'03" 6'07" 5'11" 13'01" 7'03" 6'07" 1'04" 2'11" 3'11" 5'11" 1'08" 2'11" 5'07" 2'00" 3'07" 7'07" 2'07" 5'11" 2'04" 5'03" 3'03" 4'07" 1'08" 3'07" 5'11" 1'08" 3'11" 1'00" 1'00" 1'00" 1'00" 2'00" 0'08" 4'11" 2'00" 2'07" 4'07" 1'04" 1'04" 2'07" 3'11" 3'07" 1'04" 2'00" 2'07" 2'07" 1'00" 2'07" 3'11" 1'04" 4'07" 2'11" 3'03" 1'08" 6'07" 2'04" 1'08" 4'03" 4'11" 2'00" 3'11" 4'11" 3'07" 30'02" 2'00" 4'07" 1'08" 5'11" 2'00" 4'11" 2'11" 2'00" 5'11" 2'04" 2'07" 1'04" 3'07" 2'00" 2'00" 2'11" 2'11" 6'11" 5'07" 2'00" 4'07" 5'11" 1'08" 3'07" 2'00" 4'07" 3'11" 2'04" 4'07" 1'04" 2'00" 2'04" 3'11" 4'11" 6'03" 6'11" 6'07" 2'00" 3'11" 6'07" 17'01" 12'06" 2'00" 1'08" 2'11" 5'07" 1'04" 2'11" 6'03" 1'04" 2'04" 4'11" 1'08" 3'03" 1'04" 1'08" 1'00" 2'00" 3'03" 2'04" 3'11" 1'08" 3'11" 4'11" 1'08" 3'03" 4'03" 1'00" 2'04" 2'00" 3'11" 1'04" 2'07" 5'03" 1'08" 2'07" 1'04" 3'11" 2'07" 4'07" 6'07" 1'08" 2'07" 2'07" 2'00" 3'03" 4'11" 3'03" 7'07" 0'08" 3'03" 2'00" 3'07" 1'08" 2'00" 1'04" 2'11" 6'11" 2'00" 4'03" 2'00" 4'11" 1'04" 1'04" 2'04" 2'00" 1'00" 1'04" 5'07" 2'07" 5'11" 6'07" 47'07" 2'04" 6'03" 1'08" 2'04" 2'11" 3'07" 2'04" 3'07" 6'07" 1'04" 4'03" 1'04" 3'07" 4'03" 8'10" 3'03" 3'11" 1'04" 2'11" 2'00" 3'07" 1'08" 4'11" 3'03" 4'11" 2'04" 4'11" 2'00" 20'04" 1'00" 3'03" 2'00" 3'07" 2'07" 5'03" 6'07" 2'00" 3'11" 2'00" 2'04" 4'11" 2'07" 3'07" 4'07" 1'04" 5'07" 5'11" 3'03" 2'00" 2'00" 3'07" 4'11" 2'00" 3'11" 5'03" 5'07" 5'11" 6'03" 4'07" 6'07" 14'09" 11'06" 23'00" 1'00" 5'07" 1'04" 3'07" 7'03" 1'08" 2'11" 3'11" 1'04" 2'07" 5'07" 1'00" 2'00" 3'11" 1'08" 3'03" 1'00" 3'03" 1'08" 2'11" 4'07" 0'08" 2'11" 2'11" 5'03" 1'08" 4'03" 0'08" 1'08" 2'11" 1'00" 3'11" 1'04" 2'04" 3'07" 1'04" 1'08" 1'00" 2'11" 3'11" 1'04" 3'11" 1'04" 3'11" 2'11" 2'11" 1'08" 3'03" 0'08" 1'04" 3'03" 1'08" 4'03" 1'08" 2'00" 2'00" 1'08" 3'03" 2'04" 4'07" 6'03" 2'00" 2'04" 3'11" 2'07" 6'07" 2'07" 4'03" 2'04" 4'03" 4'07" 1'04" 3'11" 3'03" 3'03" 7'03" 3'07" 3'11" 5'07" 7'10" 6'07" 5'11" 5'03" 4'11" 6'03" 3'03" 2'07" 6'07" 8'02" 2'11" 5'03" 4'07" 7'03" 4'03" 1'00" 1'00" 1'00" 1'00" 17'09" 13'09" 5'07" 12'02" 14'09" 4'11" 1'04" 1'00" 4'11" 0'08" 10'06" 1'04" 2'00" 2'07" 10'10" 1'08" 3'03" 5'03" 1'08" 2'07" 4'11" 1'08" 3'07" 1'04" 2'11" 3'11" 1'04" 3'07" 2'00" 3'07" 2'00" 3'03" 2'00" 3'03" 2'00" 3'07" 1'00" 2'00" 3'11" 2'07" 5'03" 1'04" 2'11" 5'07" 1'04" 2'11" 1'00" 2'04" 3'07" 2'00" 3'11" 4'07" 1'08" 2'07" 4'11" 4'03" 4'07" 1'00" 1'08" 3'11" 1'04" 3'11" 8'02" 1'00" 2'04" 1'08" 3'07" 3'03" 2'04" 3'03" 4'11" 2'00" 4'03" 3'03" 1'00" 4'07" 2'00" 3'07" 4'07" 1'08" 5'07" 2'04" 3'11" 1'08" 4'07" 2'00" 6'03" 2'04" 5'03" 1'04" 1'08" 1'04" 2'04" 4'11" 1'00" 2'00" 3'03" 1'08" 4'03" 1'04" 3'07" 4'03" 2'00" 6'03" 1'04" 1'08" 3'03" 0'08" 2'00" 3'11" 7'03" 3'11" 0'04" 2'07" 2'00" 3'03" 1'00" 2'00" 2'00" 0'08" 3'11" 6'11" 1'08" 3'03" 1'00" 2'00" 3'03" 2'00" 3'03" 5'11" 1'08" 8'06" 3'07" 1'04" 2'07" 2'04" 2'11" 4'07" 5'03" 3'03" 9'02" 1'08" 5'03" 5'03" 1'08" 4'11" 1'08" 3'11" 4'07" 1'00" 2'07" 4'07" 5'11" 3'07" 5'03" 6'11" 6'03" 6'07" 4'11" 4'11" 10'06" 9'06" 4'11" 9'10" 4'07" 2'00" 4'11" 1'04" 2'04" 5'03" 1'04" 3'03" 4'11" 1'00" 2'00" 4'11" 1'04" 3'03" 1'00" 2'04" 3'11" 1'00" 1'00" 3'11" 2'00" 4'11" 0'04" 0'08" 3'07" 2'11" 5'07" 2'00" 6'11" 3'11" 1'00" 2'00" 2'07" 2'07" 5'07" 0'08" 2'07" 1'04" 2'07" 1'04" 4'11" 1'08" 4'03" 1'08" 5'11" 1'08" 4'03" 1'08" 3'03" 2'07" 8'02" 4'03" 8'10" 3'03" 2'07" 0'08" 1'00" 1'00" 2'07" 6'07" 0'08" 1'04" 4'11" 1'04" 2'11" 3'03" 6'07" 1'08" 4'11" 9'10" 19'00" 16'05" 2'04" 1'08" 5'07" ???'??" 7'10" 5'07" 5'07" 5'03" 3'11" 4'07" 7'03" 5'07" 21'04" 6'11" 7'07" 4'11" 4'07" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 1'08" 6'07" 5'07" 6'03" 8'02" 6'03" 5'03" 3'03" 7'03" 4'03" 5'11" 1'00" 1'00" 1'00" 3'11" 3'11" 5'11" 7'07" 5'07" 5'07" 5'07" 0'08" 0'08" 1'08" 1'08" 1'08" 1'00" 2'11" 6'03" 4'03" 8'10" 1'00" 1'00" 1'00" 1'00" 1'00" 22'08" 1'04" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 10'06" 3'03" 4'03" 2'00" 2'00" 2'00" 6'03" 6'03" 6'03" 4'07" 9'10" 4'03" 11'10" 10'10" 4'07" 2'00" 4'11" 4'11" 4'11" 4'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 0'04" 0'04" 0'04" 0'04" 0'08" 0'08" 0'08" 0'08" 0'08" 3'07" 3'07" 3'07" 3'07" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 3'11" 2'00" 5'07" 1'00" 1'08" 2'07" 2'04" 3'07" 5'07" 9'10" ~~~~~~~~~~~~~~~ Text File : 5 ~~~~~~~~~~~~~~~ One form Normal Normal Forme Plant Cloak Plant Cloak Overcast Form West Sea West Sea Rotom Altered Forme Land Forme Arceus Red-Striped Form Standard Mode Spring Form Spring Form Incarnate Forme Incarnate Forme Incarnate Forme Kyurem Ordinary Form Aria Forme Genesect Icy Snow Pattern Red Flower Red Flower Red Flower Natural Form Male Shield Forme Average Size Average Size Neutral Mode Mega Venusaur Mega Charizard X Mega Charizard Y Mega Blastoise Mega Alakazam Mega Gengar Mega Kangaskhan Mega Pinsir Mega Gyarados Mega Aerodactyl Mega Mewtwo X Mega Mewtwo Y Mega Ampharos One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form One form Mega Scizor Mega Heracross Mega Houndoom Mega Tyranitar Mega Blaziken Mega Gardevoir Mega Mawile Mega Aggron Mega Medicham Mega Manectric Sunny Form Rainy Form Snowy Form Mega Banette Mega Absol Mega Latias Mega Latios Attack Forme Defense Forme Speed Forme Sandy Cloak Trash Cloak Sandy Cloak Trash Cloak Sunshine Form East Sea East Sea Mega Garchomp Mega Lucario Mega Abomasnow Heat Rotom Wash Rotom Frost Rotom Fan Rotom Mow Rotom Origin Forme Sky Forme Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Arceus Blue-Striped Form Zen Mode Summer Form Autumn Form Winter Form Summer Form Autumn Form Winter Form Therian Forme Therian Forme Therian Forme White Kyurem Black Kyurem Resolute Form Pirouette Forme Genesect Genesect Genesect Genesect Polar Pattern Tundra Pattern Continental Pattern Garden Pattern Elegant Pattern Meadow Pattern Modern Pattern Marine Pattern Archipelago Pattern High Plains Pattern Sandstorm Pattern River Pattern Monsoon Pattern Savanna Pattern Sun Pattern Ocean Pattern Jungle Pattern Fancy Pattern Poké Ball Pattern Yellow Flower Orange Flower Blue Flower White Flower Yellow Flower Orange Flower Blue Flower White Flower Eternal Flower Yellow Flower Orange Flower Blue Flower White Flower Heart Trim Star Trim Diamond Trim Debutante Trim Matron Trim Dandy Trim La Reine Trim Kabuki Trim Pharaoh Trim Female Blade Forme Small Size Large Size Super Size Small Size Large Size Super Size Active Mode ~~~~~~~~~~~~~~~ Text File : 6 ~~~~~~~~~~~~~~~ For some time after its birth, it grows by gaining\nnourishment from the seed on its back. When the bud on its back starts swelling, a sweet\naroma wafts to indicate the flower’s coming bloom. After a rainy day, the flower on its back smells\nstronger. The scent attracts other Pokémon. From the time it is born, a flame burns at the tip of\nits tail. Its life would end if the flame were to\ngo out. When it swings its burning tail, it elevates the air\ntemperature to unbearably high levels. Its wings can carry this Pokémon close to an\naltitude of 4,600 feet. It blows out fire at very\nhigh temperatures. Shoots water at prey while in the water. Withdraws\ninto its shell when in danger. It is said to live 10,000 years. Its furry tail is\npopular as a symbol of longevity. The pressurized water jets on this brutal Pokémon’s\nshell are used for high-speed tackles. Its feet have suction cups designed to stick to any\nsurface. It tenaciously climbs trees to forage. This Pokémon is vulnerable to attack while its shell\nis soft, exposing its weak and tender body. The wings are protected by rain-repellent dust.\nAs a result, this Pokémon can fly about even\nin rain. Its poison stinger is very powerful.\nIts bright-colored body is intended to\nwarn off its enemies. While awaiting evolution, it hides from predators\nunder leaves and in nooks of branches. May appear in a swarm. Flies at violent speeds,\nall the while stabbing with the toxic stinger on\nits rear. It is docile and prefers to avoid conflict.\nIf disturbed, however, it can ferociously strike back. Very protective of its sprawling territorial area,\nthis Pokémon will fiercely peck at any intruder. It spreads its gorgeous wings widely to intimidate\nenemies. It races through the skies at\nMach-2 speed. Its fangs are long and very sharp. They grow\ncontinuously, so it gnaws on hard things to whittle\nthem down. The webs on its hind legs enable it to cross rivers.\nIt searches wide areas for food. Eats bugs in grassy areas. It has to flap its short\nwings at high speed to stay airborne. It has the stamina to fly all day on its broad wings.\nIt fights by using its sharp beak. Moving silently and stealthily, it eats the eggs of\nbirds, such as Pidgey and Spearow, whole. To intimidate foes, it spreads its chest wide and\nmakes eerie sounds by expelling air from its mouth. It has small electric sacs on both its cheeks.\nIf threatened, it looses electric charges from\nthe sacs. It can loose 100,000-volt bursts of electricity,\ninstantly downing foes several times its size. Disliking water, it lives in deep burrows in arid\nareas. It can roll itself instantly into a ball. Curls up into a spiny ball when threatened. It can\nroll while curled up to attack or escape. Small and very docile, it protects itself with its\nsmall, poisonous horn when attacked. When feeding its young, it first chews the food into\na paste, then spits it out for the offspring. The body is covered by stiff, needlelike scales.\nIf it becomes excited, the needles bristle outwards. Its large ears are flapped like wings when it is\nlistening to distant sounds. It extends toxic barbs\nwhen angered. An aggressive Pokémon that is quick to attack.\nThe horn on its head secretes a powerful venom. One swing of its mighty tail can snap a telephone\npole as if it were a matchstick. The moonlight that it stores in the wings on its back\napparently gives it the ability to float in midair. A timid fairy Pokémon that is rarely seen, it will run\nand hide the moment it senses people. While young, it has six gorgeous tails. When it\ngrows, several new tails are sprouted. Very smart and very vengeful. Grabbing one of its\nmany tails could result in a 1,000-year curse. If it inflates to sing a lullaby, it can perform longer\nand cause sure drowsiness in its audience. The body is soft and rubbery. When angered,\nit will suck in air and inflate itself to an\nenormous size. It has no eyes. Instead, it relies on its ultrasonic\ncries for echolocation to flit about in darkness. Once it starts sucking blood, it does not stop until\nit is full. It flies at night in search of prey. Its scientific name is “Oddium Wanderus.” At night,\nit is said to walk nearly 1,000 feet on its two roots.\n The honey it drools from its mouth smells so\natrocious, it can curl noses more than a mile away. It has the world’s largest petals. With every step,\nthe petals shake out heavy clouds of toxic pollen. Burrows under the ground to gnaw on tree roots.\nThe mushrooms on its back absorb most of\nthe nutrition. The larger the mushroom on its back grows,\nthe stronger the mushroom spores it scatters. Lives in the shadows of tall trees where it eats\nbugs. It is attracted by light at night. The wings are covered with dustlike scales.\nEvery time it flaps its wings, it looses highly\ntoxic dust. Its skin is very thin. If it is exposed to light,\nits blood heats up, causing it to grow weak. Extremely powerful, they can dig through even the\nhardest ground to a depth of over 60 miles. Adores round objects. It wanders the streets on a\nnightly basis to look for dropped loose change. Its lithe muscles allow it to walk without making a\nsound. It attacks in an instant. It has mystical powers but doesn’t recall that it has\nused them. That is why it always looks puzzled. The forelegs are webbed, helping to make it an\nadept swimmer. It can be seen swimming elegantly\nin lakes, etc. It lives in treetop colonies. If one becomes\nenraged, the whole colony rampages for no reason. It is always outrageously furious. If it gives chase,\nit will tenaciously track the target no matter\nhow far. It has a brave and trustworthy nature. It fearlessly\nstands up to bigger and stronger foes. Its magnificent bark conveys a sense of majesty.\nAnyone hearing it can’t help but grovel before it. The direction of the spiral on the belly differs by\narea. It is more adept at swimming than walking. Its two legs are well developed. Even though it can\nlive on the ground, it prefers living in water. A swimmer adept at both the front crawl and\nbreaststroke. Easily overtakes the best\nhuman swimmers. It senses impending attacks and teleports away to\nsafety before the actual attacks can strike. If it uses its abilities, it emits special alpha waves\nthat cause machines to malfunction. Its brain can outperform a supercomputer. Its IQ\n(intelligence quotient) is said to be around 5,000. Its whole body is composed of muscles.\nEven though it’s the size of a human child,\nit can hurl 100 grown-ups. It can lift a dump truck with one hand. Using that\npower, it helps people with heavy jobs. It uses its four powerful arms to pin the limbs of its\nfoe, then throws the victim over the horizon. Its bud looks like a human face. Because of the\nbud, it is rumored to be a type of legendary\nmandrake plant. It spits out Poison Powder to immobilize the enemy\nand then finishes it with a spray of Acid. Once ingested into this Pokémon’s body,\neven the hardest object will melt into nothing. Drifts in shallow seas. Anglers who hook them by\naccident are often punished by their stingers. It has 80 tentacles that move about freely.\nThey can sting, causing poisoning and sharp,\nstabbing pain. It is impossible to distinguish from rocks. It slams\nagainst others in contests of hardness. Rolls down slopes to move. It rolls over any\nobstacle without slowing or changing its direction. Even dynamite can’t harm its hard, boulder-like\nbody. It sheds its hide just once a year. Its legs grow strong while it chases after its parent.\nIt runs in fields and mountains all day. It gallops at nearly 150 mph. With its mane blazing\nferociously, it races as if it were an arrow. It lazes vacantly near water. If something bites its\ntail, it won’t even notice for a whole day. When a Slowpoke went hunting in the sea, its tail\nwas bitten by a Shellder. That made it evolve\ninto Slowbro. It moves while constantly hovering. It discharges\nThunder Wave and so on from the units at its sides. Generates strange radio signals. It raises the\ntemperature by 3.6 degrees Fahrenheit within\n3,300 feet. It always walks about with a plant stalk clamped in\nits beak. The stalk is used for building its nest. The brains in its two heads appear to communicate\nemotions to each other with a telepathic power. An odd species that is rarely found. The three\nheads respectively represent joy, sadness,\nand anger. Covered with light blue fur, its hide is thick and\ntough. It is active in bitter cold of\n-40 degrees Fahrenheit. Its streamlined body has little drag in water.\nThe colder the temperature, the friskier it gets. Appears in filthy areas. It thrives by sucking up\npolluted sludge that is pumped out of factories. A toxic fluid seeps from its body. The fluid instantly\nkills plants and trees on contact. Clamping on to an opponent reveals its vulnerable\nparts, so it uses this move only as a last resort. Its shell is extremely hard. It cannot be shattered,\neven with a bomb. The shell opens only when it\nis attacking. Born from gases, anyone would faint if engulfed by\nits gaseous body, which contains poison. It licks with its gaseous tongue to steal the victim’s\nlife force. It lurks in darkness for prey. Hiding in people’s shadows at night, it absorbs their\nheat. The chill it causes makes the victims shake. It usually lives underground. It searches for food\nwhile boring its way through the ground at 50 miles\nper hour. If you think that you had a good dream but you\ncan’t remember it, a Drowzee has probably eaten it. Seeing its swinging pendulum can induce sleep in\nthree seconds, even in someone who just woke up. It can be found near the sea. The large pincers\ngrow back if they are torn out of their sockets. Its pincers grow peculiarly large. If it lifts the\npincers too fast, it loses its balance and staggers. Usually found in power plants. Easily mistaken for a\nPoké Ball, it has zapped many people. It stores an overflowing amount of electric energy\ninside its body. Even a small shock makes\nit explode. Even though it appears to be eggs of some sort,\nit was discovered to be a life-form more like\nplant seeds. It is called “The Walking Jungle.” If a head grows\ntoo big, it falls off and becomes an Exeggcute. It always wears the skull of its dead mother, so no\none has any idea what its hidden face looks like. The bone it holds is its key weapon. It throws the\nbone skillfully like a boomerang to KO targets. If it starts kicking repeatedly, both legs will stretch\neven longer to strike a fleeing foe. The spirit of a pro boxer has infused this Pokémon.\nIt throws punches that are faster than a bullet train. Its tongue is twice the length of its body. It can be\nmoved like an arm for grabbing food and attacking. Lighter-than-air gases in its body keep it aloft.\nThe gases not only smell, they are also explosive. Very rarely, a sudden mutation can result in two\nsmall Koffing twins becoming conjoined as\na Weezing. It is inept at turning because of its four short legs.\nIt can only charge and run in one direction. It begins walking on its hind legs after evolution.\nIt can punch holes through boulders with its horn. It lays several eggs a day. The eggs are apparently\nrich in nutrients and extremely delicious. It tangles any moving thing with its vines. Their\nsubtle shaking is ticklish if you get ensnared. If it is safe, the young gets out of the belly pouch\nto play. The adult keeps a close eye on\nthe youngster. It makes its nest in the shade of corals. If it senses\ndanger, it spits murky ink and flees. It is capable of swimming backwards by rapidly\nflapping its winglike pectoral fins and stout tail. Its dorsal, pectoral, and tail fins wave elegantly in\nwater. That is why it is known as the water dancer. It makes its nest by hollowing out boulders in\nstreams with its horn. It defends its eggs with\nits life. It appears in large numbers by seashores. At night,\nits central core flashes with a red light. At the center of its body is a red core, which sends\nmysterious radio signals into the night sky. It is adept at conning people. It is said to be able\nto create walls out of thin air by miming. It slashes through grass with its sharp scythes,\nmoving too fast for the human eye to track. It speaks using a language that sounds human.\nResearch is under way to determine what is\nbeing said. It loves to feed on strong electricity. It occasionally\nappears around large power plants and so on. Born in the spout of a volcano, its body is covered\nby flames that shimmer like the sun. It swings its long pincer horns wildly to attack.\nDuring cold periods, it hides deep in forests. When it is about to tackle, it whips its body\nrepeatedly with its three long tails. In the distant past, it was somewhat stronger than\nthe horribly weak descendants that exist today. Rarely seen in the wild. Huge and vicious, it is\ncapable of destroying entire cities in a rage. Its high intelligence enables it to understand human\nspeech. It likes to ferry people on its back. It can freely recombine its own cellular structure to\ntransform into other life-forms. Thanks to its unstable genetic makeup, this\nspecial Pokémon conceals many different\npossible evolutions. It has evolved to be suitable for an aquatic life.\nIt can invisibly melt away into water. It accumulates negative ions in the atmosphere to\nblast out 10,000-volt lightning bolts. It has a flame bag inside its body. After inhaling\ndeeply, it blows out flames of nearly\n3,000 degrees Fahrenheit. A Pokémon that consists entirely of programming\ncode. It is capable of moving freely in cyberspace. Revived from an ancient fossil, this Pokémon uses\nair stored in its shell to sink and rise in water. Once wrapped around its prey, it never lets go.\nIt eats the prey by tearing at it with sharp fangs. This Pokémon was regenerated from the fossil of an\nancient creature. It protects itself with a hard shell. A slim and fast swimmer. It slices its prey with its\nsharp sickles and drinks the body fluids. This vicious Pokémon is said to have flown in\nancient skies while shrieking high-pitched cries. Its stomach can digest any kind of food,\neven if it happens to be moldy or rotten. A legendary bird Pokémon that is said to appear to\ndoomed people who are lost in icy mountains. A legendary Pokémon that is said to live in\nthunderclouds. It freely controls lightning bolts. One of the legendary bird Pokémon. It is said that\nits appearance indicates the coming of spring. This Pokémon is full of life energy. It continually\nsheds its skin and grows steadily larger. A mystical Pokémon that exudes a gentle aura.\nIt is said to have the ability to change the weather. It is said to make its home somewhere in the sea.\nIt guides crews of shipwrecks to shore. A Pokémon created by recombining Mew’s genes.\nIt’s said to have the most savage heart\namong Pokémon. Its DNA is said to contain the genetic codes of all\nPokémon, so it can use all kinds of techniques. It uses the leaf on its head to determine the\ntemperature and humidity. It loves to sunbathe. The buds that ring its neck give off a spicy aroma\nthat perks people up. Meganium’s breath has the power to revive dead\ngrass and plants. It can make them healthy again. It has a timid nature. If it is startled, the flames on\nits back burn more vigorously. Be careful if it turns its back during battle. It means\nthat it will attack with the fire on its back. It has a secret, devastating move. It rubs its blazing\nfur together to cause huge explosions. Its powerful, well-developed jaws are capable of\ncrushing anything. Even its Trainer must be careful. Once it bites down, it won’t let go until it loses its\nfangs. New fangs quickly grow into place. When it bites with its massive and powerful jaws,\nit shakes its head and savagely tears its victim up. It stands on its tail so it can see a long way.\nIf it spots an enemy, it cries loudly to warn its kind. It makes a nest to suit its long and skinny body.\nThe nest is impossible for other Pokémon to enter. It always stands on one foot. It changes feet so\nfast, the movement can rarely be seen. When it needs to think, it rotates its head\n180 degrees to sharpen its intellectual power. It is timid and clusters together with others.\nThe fluid secreted by its feet indicates its location. The spot patterns on its back grow larger or smaller\ndepending on the number of stars in the night sky. It lies still in the same pose for days in its web,\nwaiting for its unsuspecting prey to wander close. It attaches silk to its prey and sets it free. Later,\nit tracks the silk to the prey and its friends. Having four wings allows it to fly more quickly and\nquietly so it can sneak up on prey without\nits noticing. It shoots positive and negative electricity between\nthe tips of its two antennae and zaps its enemies. It blinds prey with an intense burst of light.\nWith the prey incapacitated, the Pokémon\nswallows it in a single gulp. It is not yet skilled at storing electricity.\nIt may send out a jolt if amused or startled. Many appear when the night skies are filled with\nshooting stars. They disappear with sunrise. It has a very soft body. If it starts to roll, it will\nbounce all over and be impossible to stop. A proverb claims that happiness will come to\nanyone who can make a sleeping Togepi stand up. They say that it will appear before kindhearted,\ncaring people and shower them with happiness. It usually forages for food on the ground but may,\non rare occasions, hop onto branches to peck\nat shoots. They say that it stays still and quiet because it is\nseeing both the past and future at the same time. It stores lots of air in its soft fur, allowing it to stay\ncool in summer and warm in winter. If its coat becomes fully charged with electricity,\nits tail lights up. It fires hair that zaps on impact. The tail’s tip shines brightly and can be seen from\nfar away. It acts as a beacon for lost people. When the heavy rainfall season ends, it is drawn\nout by warm sunlight to dance in the open. The tip of its tail is filled with oil that is lighter than\nwater, so it acts as a float. The bubble-like pattern on its stomach helps it\ncamouflage itself when it’s in the water. It disguises itself as a tree to avoid attack. It hates\nwater, so it will disappear if it starts raining. If Poliwag and Poliwhirl hear its echoing cry, they\nrespond by gathering from far and wide. It drifts on winds. It is said that when Hoppip gather\nin fields and mountains, spring is on the way. It spreads its petals to absorb sunlight. It also floats\nin the air to get closer to the sun. Even in the fiercest wind, it can control its fluff to\nmake its way to any place in the world it wants. Its tail is so powerful that it can use it to grab a\ntree branch and hold itself up in the air. It lives by drinking only dewdrops from under the\nleaves of plants. It is said that it eats nothing else. It gets energy from warm sunlight and is known for\nits habit of moving in pursuit of it. If it flaps its wings really fast, it can generate shock\nwaves that will shatter windows in the area. When the temperature cools in the evening,\nthey emerge from water to seek food along\nthe shore. This carefree Pokémon has an easygoing nature.\nWhile swimming, it always bumps into boat hulls. Its fur is so sensitive, it can feel minute shifts in the\nair and predict the weather...and its foes’ thoughts. When exposed to the moon’s aura, the rings on its\nbody glow faintly and it’s filled with a\nmysterious power. Feared and loathed by many, it is believed to bring\nmisfortune to all those who see it at night. When its head was bitten, toxins entered\nSlowpoke’s head and unlocked an\nextraordinary power. It likes playing mischievous tricks, such as\nscreaming and wailing to startle people at night. Shaped like ancient writing, it is a huge mystery\nwhether language or Unown came first. To keep its pitch-black tail hidden, it lives quietly in\nthe darkness. It is never first to attack. Its tail has a small brain of its own. Beware! If you\nget close, it may react to your scent by biting. It looks just like a pinecone. Its shell protects it\nfrom bird Pokémon that peck it by mistake. It remains immovably rooted to its tree. It scatters\npieces of its hard shell to drive its enemies away. It digs into the ground with its tail and makes a\nmazelike nest. It can fly just a little. It flies straight at its target’s face, then clamps\ndown on the startled victim to inject poison. It chews its way through boulders with its\nsturdy jaws. Its eyes can see in the\ndarkness underground. Small Pokémon flee from its scary face. It is,\nhowever, considered by women to be cute. It can make most any Pokémon run away simply by\nopening its mouth wide to reveal its big fangs. The small spikes covering its body developed from\nscales. They inject a toxin that causes fainting. It has a steel-hard body. It intimidates foes by\nupraising its eye-patterned pincers. It stores berries inside its shell. To avoid attacks,\nit hides beneath rocks and remains completely still. With its Herculean powers, it can easily throw\naround an object that is 100 times its own weight. Its paws conceal sharp claws. If attacked,\nit suddenly extends the claws and startles\nits enemy. Before food becomes scarce in wintertime, its habit\nis to hoard food in many hidden locations. Although it has a large body, it is quite skilled at\nclimbing trees. It eats and sleeps in the treetops. Its body is made of magma. If it doesn’t keep\nmoving, its body will cool and harden. Its body is as hot as lava and is always billowing.\nFlames will occasionally burst from its shell. If it smells something enticing, it dashes off\nheadlong to find the source of the aroma. Because the long hair all over its body obscures its\nsight, it just keeps charging repeatedly. They prefer unpolluted southern seas. Their coral\nbranches lose their color and deteriorate in\ndirty water. Using its dorsal fin as a suction pad, it clings to a\nMantine’s underside to scavenge for leftovers. It traps foes with the suction cups on its tentacles,\nthen smashes them with its rock-hard head. It carries food all day long. When someone is lost\nin the mountains, it shares that food. While elegantly swimming in the sea, it ignores\nRemoraid that cling to its fins seeking food scraps. Despite being clad entirely in iron-hard armor,\nit flies at speeds over 180 mph. To corner prey, they check each other’s location\nusing barks that only they can understand. The flames it breathes when angry contain toxins.\nIf they cause a burn, it will hurt forever. It stores energy by sleeping at underwater depths\nat which no other life-forms can survive. It is strong despite its compact size. It can easily\npick up and carry an adult human on its back. The longer and bigger its tusks, the higher its rank\nin its herd. The tusks take long to grow. With planetary development software installed,\nit became capable of working in space. The curved antlers subtly change the flow of air to\ncreate a strange space where reality is distorted. Once it becomes an adult, it has a tendency to let\nits comrades plant footprints on its back. To brush up on its fighting skills, it will challenge\nanyone. It has a very strong competitive spirit. If you are enchanted by its smooth, dance-like\nkicks, you may get a closer experience with one\nthan you’d like. It tests everything by touching with its lips,\nwhich remember what it likes and dislikes. Spinning its arms around to generate electricity\nmakes the area between its horns shine light blue. Its magma-like blood circulates throughout\nits body. Its body’s heat can top\n1,100 degrees Fahrenheit. Its milk is packed with nutrition, making it the\nultimate beverage for the sick or weary. This kindhearted Pokémon nurses sick Pokémon to\nhealth. It senses feelings of sadness. This rough Pokémon stores energy inside its body,\nthen sweeps across the land, shooting\noff electricity. It is said that when it roars, a volcano erupts\nsomewhere around the globe. Said to be the embodiment of north winds, it can\ninstantly purify filthy, murky water. Born deep underground, it comes aboveground and\nbecomes a pupa once it has finished eating the\nsurrounding soil. Its shell is as hard as sheet rock, and it is also very\nstrong. Its thrashing can topple a mountain. If it rampages, it knocks down mountains and buries\nrivers. Maps must be redrawn afterward. It is said to be the guardian of the seas. It is\nrumored to have been seen on the night of a storm. It will reveal itself before a pure-hearted Trainer by\nshining its bright, rainbow-colored wings. It has the power to travel across time, but it is said\nto appear only in peaceful times. Small hooks on the bottom of its feet catch on\nwalls and ceilings. That is how it can hang\nfrom above. It lives in dense jungles. While closing in on its\nprey, it leaps from branch to branch. It agilely leaps about the jungle and uses the sharp\nleaves on its arms to strike its prey. A fire burns inside, so it feels very warm to hug.\nIt launches fireballs of 1,800 degrees Fahrenheit. During a battle, the hot flame in its body increases.\nIts kicks have outstanding destructive power. When facing a tough foe, it looses flames from\nits wrists. Its powerful legs let it jump clear\nover buildings. To alert it, the fin on its head senses the flow of\nwater. It has the strength to heft boulders. Living on muddy ground that provides poor footing\nhas made its legs sturdy. It can swim while towing a large ship. It bashes\ndown foes with a swing of its thick arms. It has a very tenacious nature. Its acute sense of\nsmell lets it chase a chosen prey without ever\nlosing track. It chases down prey in a pack of around ten.\nThey defeat foes with perfectly\ncoordinated teamwork. A Pokémon with abundant curiosity. It shows an\ninterest in everything, so it always zigzags. It charges prey at speeds over 60 mph. However,\nbecause it can only run straight, it often fails. It lives among the tall grass and in forests. It repels\nattacks by raising up the spikes on its rear. It drinks dew that collects on its silk and waits for\nevolution. Its hard cocoon repels attacks. It has an aggressive nature. It stabs prey with its\nlong, narrow mouth to drain the prey’s fluids. It never forgets any attack it endured while in the\ncocoon. After evolution, it seeks payback. It violently flutters its wings to scatter toxic dust\nwhen attacked. It becomes active after sunset. It searches about for clean water. If it does not\ndrink water for too long, the leaf on its head wilts. It has a mischievous spirit. If it spots an angler,\nit will tug on the fishing line to interfere. The rhythm of bright, festive music activates\nLudicolo’s cells, making it more powerful. When it dangles from a tree branch, it looks just\nlike an acorn. It enjoys scaring other Pokémon. It lives deep in forests. With the leaf on its head,\nit makes a flute whose song makes\nlisteners uneasy. By flapping its leafy fan, it can whip up gusts of\n100 feet per second that can level houses. It dislikes cold seasons. They migrate to other\nlands in search of warmth, flying over 180 miles\na day. It dives at a steep angle as soon as it spots its\nprey. It catches its prey with sharp claws. It makes its nest on steep sea cliffs.\nRiding updrafts, it soars to great heights. It is a messenger of the skies, carrying small\nPokémon and eggs to safety in its bill. It is highly attuned to the emotions of people and\nPokémon. It hides if it senses hostility. It has a psychic power that enables it to distort the\nspace around it and see into the future. It has the power to predict the future. Its power\npeaks when it is protecting its Trainer. It appears as if it is skating on water. It draws prey\nwith a sweet scent from the tip of its head. It flaps its four wings to hover and fly freely in any\ndirection--to and fro and sideways. It spouts poison spores from the top of its head.\nThese spores cause pain all over if inhaled. It scatters poisonous spores and throws powerful\npunches while its foe is hampered by\ninhaled spores. If it eats just three leaves in a day, it is satisfied.\nOther than that, it sleeps for 20 hours a day. Its stress level rises if it cannot keep moving\nconstantly. Too much stress makes it feel sick. It is the world’s most slothful Pokémon. However,\nit can exert horrifying power by releasing pent-up\nenergy all at once. It can sometimes live underground for more than\n10 years. It absorbs nutrients from the roots\nof trees. Because it moves so quickly, it sometimes becomes\nunseeable. It congregates around tree sap. A most peculiar Pokémon that somehow appears in\na Poké Ball when a Nincada evolves. If it senses danger, it scares the foe by crying out\nwith the volume of a jet-plane engine. The shock waves from its cries can tip over trucks.\nIt stamps its feet to power up. Its roar in battle shakes the ground like a\ntremor--or like an earthquake has struck. It grows stronger by enduring harsh training. It is a\ngutsy Pokémon that can withstand any attack. It loves to match power with big-bodied Pokémon.\nIt can knock a truck flying with its arm thrusts. It swings its large, nutrient-filled tail around to fight\nopponents bigger than itself. Its magnetic nose consistently faces north.\nTravelers check Nosepass to get their bearings. It shows its cute side by chasing its own tail\nuntil it gets dizzy. It is highly popular among female Trainers for its\nsublime fur. It does not keep a nest. It dwells in the darkness of caves. It uses its sharp\nclaws to dig up gems to nourish itself. Attached to its head is a huge set of jaws formed\nby horns. It can chew through iron beams. When it evolves, it sheds the steel carapace that\ncovered its whole body and develops a new one. It habitually shows off its strength with the size of\nsparks it creates by ramming its steel body\ninto boulders. While seeking iron for food, it digs tunnels by\nbreaking through bedrock with its steel horns. It eats just one berry a day. By enduring hunger,\nits spirit is tempered and made sharper. Through yoga training, it gained the psychic power\nto predict its foe’s next move. It stores static electricity in its fur for discharging.\nIt gives off sparks if a storm approaches. It discharges electricity from its mane. It creates a\nthundercloud overhead to drop lightning bolts. It absorbs electricity from telephone poles. It shorts\nout its body to create crackling noises. It cheers on friends. If its friends are losing,\nits body lets off more and more sparks. It lives around clean ponds. At night, its rear lights\nup. It converses with others by flashing its light. With its sweet aroma, it guides Volbeat to draw\nsigns with light in the night sky. Roselia that drink nutritionally rich springwater are\nsaid to reveal rare coloration when they bloom. There is nothing its stomach can’t digest. While it is\ndigesting, vile, overpowering gases are expelled. It gulps anything that fits in its mouth. Its special\nenzymes can dissolve anything. It lives in massive rivers that course through\njungles. It swarms prey that enter its territory. It can swim at speeds of 75 mph by jetting\nseawater through its body. It is the bandit of\nthe sea. It eats one ton of food every day. It plays by\nshooting stored seawater out its blowholes with\ngreat force. The biggest of all Pokémon. It can dive to a depth\nof almost 10,000 feet on only one breath. The magma in its body reaches 2,200 degrees\nFahrenheit. Its hump gets smaller when it uses\nFire-type moves. If angered, the humps on its back erupt in a shower\nof molten lava. It lives in the craters of volcanoes. It burns coal inside its shell for energy. It blows out\nblack soot if it is endangered. It bounces around on its tail to keep its\nheart pumping. It carries a pearl from\nClamperl on its head. It uses black pearls to amplify its psychic power.\nIt does an odd dance to gain control over foes. The chances of two Spinda having identical spot\npatterns is less than one in four billion. It makes an inescapable conical pit and lies in wait\nat the bottom for prey to come tumbling down. It generates ultrasonic waves by violently flapping\nits wings. After making its prey faint, it melts the\nprey with acid. Known as “The Desert Spirit,” this Pokémon hides in\nthe sandstorms it causes by beating its wings. It prefers harsh environments such as deserts.\nIt can survive for 30 days on water stored in\nits body. Packs of them follow travelers through the desert\nuntil the travelers can no longer move. It constantly grooms its cotton-like wings. It takes\na shower to clean itself if it becomes dirty. On sunny days, it flies freely through the sky and\nblends into the clouds. It sings in a\nbeautiful soprano. Its fur would all stand on end if it smelled a Seviper\nnearby. Its sharp claws tear up its foes. Constant polishing makes the edge of the blade on\nits tail extremely sharp. It’s Zangoose’s archrival. It was discovered at the site of a meteor strike\n40 years ago. Its stare can lull its foes to sleep. It absorbs solar energy during the day. Always\nexpressionless, it can sense what its foe is thinking. Its whiskers make a superb radar. They are used to\nlocate prey, even in the murkiest of water. It makes its nest at the bottom of swamps.\nIt will eat anything--if it is alive, Whiscash will eat it. Its hardy vitality enables it to adapt to any\nenvironment. Its pincers will never release prey. Loving to battle, this Pokémon pinches all Pokémon\nthat enter its territory with its pincers and throws\nthem out. It moves by spinning on its foot. It is a rare\nPokémon that was discovered in ancient ruins. It is said that it originates from clay dolls made by\nan ancient civilization. It lived on the seafloor 100 million years ago and\nwas reanimated scientifically. It ensnares prey with its eight tentacles. It then\nmelts the prey with a strong acid before feeding. A Pokémon ancestor that was reanimated from a\nfossil. It lived in the sea and hunted with claws. Protected by a hard shell, its body is very sturdy.\nIt skewers prey with its claws to feed. It is the shabbiest Pokémon of all. It forms in\nschools and lives at the bottom of rivers. It is the world’s most beautiful Pokémon. There are\nmany works of art featuring Milotic. It has the ability to change its form into the sun,\nthe rain, or a snow cloud, depending on\nthe weather. It changes its shading to match its surroundings\nso it can sneak up on prey. Only its belly patterns\nstay fixed. It loves vengeful emotions and hangs in rows under\nthe eaves of houses where vengeful people live. Strong feelings of hatred turned a puppet into a\nPokémon. If it opens its mouth, its cursed\nenergy escapes. If it finds bad children who won’t listen to their\nparents, it will spirit them away--or so it’s said. Its body is hollow. It is said that those who look\ninto its body are sucked into the void. The bunch of fruit around its neck ripens twice a\nyear and is delicious. It’s a highly favored\ntropical snack. Emitting ultrasonic cries, it floats on winds to travel\ngreat distances. It appears when it senses an impending natural\ndisaster. As a result, it was mistaken as a\ndoom bringer. It grows strong by pushing up against others en\nmasse. It loves eating sweet fruit. In the snow country, certain folklore says a house\nwill prosper if a Snorunt lives there. It can instantly freeze moisture in the atmosphere.\nIt uses this power to freeze its foes. Its body is covered in fluffy fur. The fur keeps it\nfrom feeling cold while it is rolling on ice. Be it Spheal or Poké Ball, it will spin any round\nobject on its nose with the greatest of ease. It shatters drift ice with its strong tusks. Its thick\nlayer of blubber repels enemy attacks. It is protected by a sturdy shell. Once in a lifetime,\nit makes a magnificent pearl. It lives deep in the sea. With a tail shaped like a\nsmall fish, it attracts unsuspecting prey. Its swimming form is exquisitely elegant.\nWith its thin mouth, it feeds on seaweed\nthat grows between rocks. A rare Pokémon discovered during a deep-sea\nexploration. It has not changed in over\n100 million years. During the spawning season, countless Luvdisc\ncongregate at coral reefs, turning the waters pink. Dreaming of one day flying, it practices by leaping\noff cliffs every day. Its armored body makes all attacks bounce off.\nThe armor is too tough, however, making it heavy\nand somewhat sluggish. It’s uncontrollable if enraged. It flies around\nspouting flames and scorching fields\nand mountains. It converses with others by using magnetic pulses.\nIn a swarm, they move in perfect unison. It is formed by two Beldum joining together. Its two\nbrains are linked, amplifying its psychic power. Metang combined to form it. With four brains, it has\nthe intelligence of a supercomputer. The same rocks that form its body have been found\nin ground layers around the world. Its body is made of ice from the ice age. It controls\nfrigid air of -328 degrees Fahrenheit. Its body is said to be harder than any kind of metal.\nA study has revealed that its body is hollow. It can telepathically communicate with people. It\nchanges its appearance using its down that\nrefracts light. It understands human speech and is highly\nintelligent. It is a tender Pokémon that\ndislikes fighting. It is said to have widened the seas by causing\ndownpours. It had been asleep in a marine trench. This legendary Pokémon is said to represent the\nland. It went to sleep after dueling Kyogre. It flies in the ozone layer, way up high in the sky.\nUntil recently, no one had ever seen it. It is said to have the ability to grant any wish for\njust one week every thousand years. DNA from a space virus mutated and became a\nPokémon. It appears where auroras are seen. It undertakes photosynthesis with its body, making\noxygen. The leaf on its head wilts if it is thirsty. It knows where pure water wells up. It carries fellow\nPokémon there on its back. Small Pokémon occasionally gather on its unmoving\nback to begin building their nests. The gas made in its belly burns from its rear end.\nThe fire burns weakly when it feels sick. It uses ceilings and walls to launch aerial attacks.\nIts fiery tail is but one weapon. It tosses its enemies around with agility. It uses all\nits limbs to fight in its own unique style. Because it is very proud, it hates accepting food\nfrom people. Its thick down guards it from cold. It lives a solitary life. Its wings deliver wicked blows\nthat can snap even the thickest of trees. The three horns that extend from its beak attest to\nits power. The leader has the biggest horns. They flock around mountains and fields, chasing\nafter bug Pokémon. Their singing is noisy\nand annoying. It lives in forests and fields. Squabbles over\nterritory occur when flocks collide. When Staravia evolve into Staraptor, they leave the\nflock to live alone. They have sturdy wings. It constantly gnaws on logs and rocks to whittle\ndown its front teeth. It nests alongside water. It makes its nest by damming streams with bark and\nmud. It is known as an industrious worker. When its antennae hit each other, it sounds like the\nmusic of a xylophone. It signals its emotions with its melodies. Scientists\nare studying these melodic patterns. All of its fur dazzles if danger is sensed. It flees\nwhile the foe is momentarily blinded. Strong electricity courses through the tips of its\nsharp claws. A light scratch causes fainting in foes. Luxray’s ability to see through objects comes in\nhandy when it’s scouting for danger. Over the winter, it closes its bud and endures the\ncold. In spring, the bud opens and releases pollen. With the movements of a dancer, it strikes with\nwhips that are densely lined with poison thorns. A lifelong jungle dweller from 100 million years\nago, it would snap obstructing trees with headbutts. Its skull is as hard as iron. It is a brute that tears\ndown jungle trees while catching prey. It was generated from a fossil dug out of a layer of\nclay that was older than anyone knows. It has a\nsturdy face. Any frontal attack is repulsed. It is a docile\nPokémon that feeds on grass and berries. If its cloak is broken in battle, it quickly remakes\nthe cloak with materials nearby. When Burmy evolved, its cloak became a part of\nthis Pokémon’s body. The cloak is never shed. It flutters around at night and steals honey from\nthe Combee hive. It collects and delivers honey to its colony.\nAt night, they cluster to form a beehive and sleep. Its abdomen is a honeycomb for grubs. It raises its\ngrubs on honey collected by Combee. A pair may be seen rubbing their cheek pouches\ntogether in an effort to share stored electricity. It inflates the flotation sac around its neck and\npokes its head out of the water to see what is\ngoing on. Its flotation sac developed as a result of pursuing\naquatic prey. It can double as a rubber raft. It evolves by sucking the energy out of the small\nball where it had been storing nutrients. If it senses strong sunlight, it opens its folded\npetals to absorb the sun’s rays with its whole body. Its shape and coloration vary, depending on\nits habitat. It apparently had a huge shell for protection in\nancient times. It lives in shallow tidal pools. To eat, it deftly shucks nuts with its two tails.\nIt rarely uses its arms now. These Pokémon are called the “Signpost for\nWandering Spirits.” Children holding them\nsometimes vanish. It’s drowsy in daytime, but flies off in the evening in\nbig groups. No one knows where they go. When it senses danger, it perks up its ears.\nOn cold nights, it sleeps with its head tucked into\nits fur. The ears appear to be delicate. If they are touched\nroughly, it kicks with its graceful legs. Its cries sound like incantations to torment the foe.\nIt appears where you least expect it. Becoming active at night, it is known to swarm with\nnumerous Murkrow in tow. When it’s happy, Glameow demonstrates beautiful\nmovements of its tail, like a dancing ribbon. To make itself appear intimidatingly beefy, it tightly\ncinches its waist with its twin tails. There is an orb inside its mouth. When it hops,\nthe orb bounces all over and makes a\nringing sound. It protects itself by spraying a noxious fluid from its\nrear. The stench lingers for 24 hours. It sprays a stinky fluid from its tail. The fluid smells\nworse the longer it is allowed to fester. Implements shaped like it were discovered in\nancient tombs. It is unknown if they are related. Ancient people believed that petitioning Bronzong\nfor rain was the way to make crops grow. It prefers an arid atmosphere. It leaks water that\nlooks like tears when adjusting its moisture level. It habitually mimics foes. Once mimicked, the foe\ncannot take its eyes off this Pokémon. It carefully carries a round, white rock that it thinks\nis an egg. It’s bothered by how curly its hair looks. It can learn and speak human words. If they gather,\nthey all learn the same saying. It was bound to a fissure in an odd keystone as\npunishment for misdeeds 500 years ago. It nests in small, horizontal holes in cave walls.\nIt pounces to catch prey that stray too close. As it digs to expand its nest, it habitually digs up\ngems that it then hoards in its nest. It flies at speeds equal to a jet fighter plane.\nIt never allows its prey to escape. It conceals food under the long fur on its body.\nIt carts around this food stash and swallows it\nwithout chewing. The aura that emanates from its body intensifies to\nalert others if it is afraid or sad. By reading the auras of all things, it can tell how\nothers are feeling from over half a mile away. It enshrouds itself with sand to protect itself from\ngerms. It does not enjoy getting wet. It blasts internally stored sand from ports on its\nbody to create a towering twister for attack. It burrows under the sand to lie in wait for prey.\nIts tail claws can inject its prey with a\nsavage poison. It has the power in its clawed arms to make scrap\nof a car. The tips of its claws release poison. Inflating its poison sacs, it fills the area with an odd\nsound and hits flinching opponents with a\npoison jab. Its knuckle claws secrete a toxin so vile that even a\nscratch could prove fatal. It binds itself to trees in marshes. It attracts prey\nwith its sweet-smelling drool and gulps them down. After long exposure to sunlight, the patterns on its\ntail fins shine vividly when darkness arrives. To avoid detection by predators, it crawls along the\nseafloor using the two fins on its chest. When it swims close to the surface of the ocean,\npeople aboard ships are able to observe the pattern\non its back. In the spring, it grows berries with the texture of\nfrozen treats around its belly. It lives a quiet life on mountains that are perpetually\ncovered in snow. It hides itself by whipping\nup blizzards. They live in cold regions, forming groups of four or\nfive that hunt prey with impressive coordination. It evolved from exposure to a special magnetic\nfield. Three units generate magnetism. Their saliva contains lots of components that can\ndissolve anything. The numbness caused by their\nlick does not dissipate. It puts rocks in holes in its palms and uses its\nmuscles to shoot them. Geodude are shot at\nrare times. Its vines grow so profusely that, in the warm\nseason, you can’t even see its eyes. It pushes the tips of its two tails against the foe,\nthen lets loose with over 20,000 volts of power. It blasts fireballs of over 3,600 degrees Fahrenheit\nout of its arms. Its breath also sears and sizzles. It shares many blessings with people who respect\none another’s rights and avoid needless strife. This six-legged Pokémon is easily capable of\ntransporting an adult in flight. The wings on its tail\nhelp it stay balanced. Just like a plant, it uses photosynthesis. As a result,\nit is always enveloped in clear air. It lowers its body heat to freeze its fur. The hairs\nthen become like needles it can fire. Its flight is soundless. It uses its lengthy tail to\ncarry off its prey... Then its elongated fangs do\nthe rest. Its impressive tusks are made of ice. The population\nthinned when it turned warm after the ice age. Its programming was modified to enable it to travel\nthrough alien dimensions. Seems there might have\nbeen an error... A master of courtesy and swordsmanship, it fights\nusing extending swords on its elbows. It freely controls three small units called Mini-Noses\nusing magnetic force. The antenna on its head captures radio waves from\nthe world of spirits that command it to take\npeople there. Legends in snowy regions say that a woman who\nwas lost on an icy mountain was reborn as Froslass. Its body is composed of plasma. It is known to\ninfiltrate electronic devices and wreak havoc. It is said that its emergence gave humans the\nintelligence to improve their quality of life. It sleeps at the bottom of a lake. Its spirit is said to\nleave its body to fly on the lake’s surface. It is thought that Uxie, Mesprit, and Azelf all came\nfrom the same egg. It has the power to control time. It appears in\nSinnoh-region myths as an ancient deity. It has the ability to distort space. It is described as\na deity in Sinnoh-region mythology. Boiling blood, like magma, circulates through its\nbody. It makes its dwelling place in volcanic caves. There is an enduring legend that states this\nPokémon towed continents with ropes. It was banished for its violence. It silently gazed\nupon the old world from the Distortion World. Those who sleep holding Cresselia’s feather are\nassured of joyful dreams. It is said to represent\nthe crescent moon. It drifts in warm seas. It always returns to where it\nwas born, no matter how far it may have drifted. It starts its life with a wondrous power that permits\nit to bond with any kind of Pokémon. It can lull people to sleep and make them dream.\nIt is active during nights of the new moon. The blooming of Gracidea flowers confers the\npower of flight upon it. Feelings of gratitude are\nthe message it delivers. It is told in mythology that this Pokémon was born\nbefore the universe even existed. When it shares the infinite energy it creates,\nthat being’s entire body will be overflowing\nwith power. They photosynthesize by bathing their tails in\nsunlight. When they are not feeling well, their\ntails droop. When it gets dirty, its leaves can’t be used in\nphotosynthesis, so it always keeps itself clean. It can stop its opponents’ movements with just a\nglare. It takes in solar energy and boosts\nit internally. It loves to eat roasted berries, but sometimes it\ngets too excited and burns them to a crisp. When its internal fire flares up, its movements grow\nsharper and faster. When in trouble, it emits smoke. It has mastered fast and powerful fighting moves.\nIt grows a beard of fire. It fights using the scalchop on its stomach.\nIn response to an attack, it retaliates immediately\nby slashing. As a result of strict training, each Dewott learns\ndifferent forms for using the scalchops. One swing of the sword incorporated in its armor\ncan fell an opponent. A simple glare from one of\nthem quiets everybody. Extremely cautious, one of them will always be on\nthe lookout, but it won’t notice a foe coming\nfrom behind. When they see an enemy, their tails stand high,\nand they spit the seeds of berries stored in their\ncheek pouches. Though it is a very brave Pokémon, it’s also smart\nenough to check its foe’s strength and avoid battle. It has black, cape-like fur that is very hard and\ndecreases the amount of damage it receives. Being wrapped in its long fur is so comfortable\nthat a person would be fine even overnight on a\nwintry mountain. They steal from people for fun, but their victims\ncan’t help but forgive them. Their deceptively cute\nact is perfect. Stealthily, it sneaks up on its target, striking from\nbehind before its victim has a chance to react. It’s good at finding berries and gathers them from\nall over. It’s kind enough to share them\nwith friends. Ill tempered, it fights by swinging its barbed tail\naround wildly. The leaf growing on its head is\nvery bitter. This Pokémon lives in caves in volcanoes.\nThe fire within the tuft on its head can reach\n600 degrees Fahrenheit. When it gets excited, embers rise from its head\nand tail and it gets hot. For some reason, it\nloves sweets. The water stored inside the tuft on its head is full of\nnutrients. Plants that receive its water grow large. It prefers places with clean water. When its tuft runs\nlow, it replenishes it by siphoning up water with\nits tail. It eats the dreams of people and Pokémon. When it\neats a pleasant dream, it expels pink-colored mist. The dream mist coming from its forehead changes\ninto many different colors depending on the dream\nthat was eaten. These Pokémon live in cities. They are accustomed\nto people. Flocks often gather in parks and plazas. No matter where in the world it goes, it knows\nwhere its nest is, so it never gets separated from\nits Trainer. Males have plumage on their heads. They will never\nlet themselves feel close to anyone other than\ntheir Trainers. Its mane shines when it discharges electricity.\nThey use the frequency and rhythm of these flashes\nto communicate. They have lightning-like movements.\nWhen Zebstrika run at full speed, the sound of\nthunder reverberates. They were discovered a hundred years ago in an\nearthquake fissure. Inside each one is an\nenergy core. When it is healthy, its core sticks out. Always facing\nthe same way, it swiftly moves front to back and left\nto right. Compressing the energy from its internal core\nlets it fire off an attack capable of blowing away\na mountain. The heart-shaped mark left on a body after a\nWoobat has been attached to it is said to bring\ngood fortune. Anyone who comes into contact with the ultrasonic\nwaves emitted by a courting male experiences a\npositive mood shift. By spinning its body, it can dig straight through the\nground at a speed of 30 mph. More than 300 feet below the surface, they build\nmazelike nests. Their activity can be destructive to\nsubway tunnels. It touches others with the feelers on its ears, using\nthe sound of their heartbeats to tell how they\nare feeling. Always carrying squared logs, they help out with\nconstruction. As they grow, they carry bigger logs. This Pokémon is so muscular and strongly built that\neven a group of wrestlers could not make it budge\nan inch. Rather than rely on force, they master moves that\nutilize the centrifugal force of spinning concrete. By vibrating its cheeks, it emits sound waves\nimperceptible to humans. It uses the rhythm of\nthese sounds to talk. It lives in the water and on land. It uses its long,\nsticky tongue to immobilize its opponents. They shoot paralyzing liquid from their head bumps.\nThey use vibration to hurt their opponents. When it encounters a foe bigger than itself, it wants\nto throw it. It changes belts as it gets stronger. Tying their belts gets them pumped and makes their\npunches more destructive. Disturbing their training\nangers them. Since this Pokémon makes its own clothes out of\nleaves, it is a popular mascot for fashion designers. It protects itself from the cold by wrapping up in\nleaves. It stays on the move, eating leaves\nin forests. It keeps its eggs warm with heat from fermenting\nleaves. It also uses leaves to make warm wrappings\nfor Sewaddle. Its bite injects a potent poison, enough to paralyze\nlarge bird Pokémon that try to prey on it. It is usually motionless, but when attacked,\nit rotates at high speed and then crashes into\nits opponent. With quick movements, it chases down its foes,\nattacking relentlessly with its horns until it prevails. Perhaps because they feel more at ease in a group,\nthey stick to others they find. They end up looking\nlike a cloud. Like the wind, it can slip through any gap,\nno matter how small. It leaves balls of white\nfluff behind. Since they prefer moist, nutrient-rich soil, the areas\nwhere Petilil live are known to be good for\ngrowing plants. Even veteran Trainers face a challenge in getting its\nbeautiful flower to bloom. This Pokémon is popular\nwith celebrities. Red and blue Basculin usually do not get along,\nbut sometimes members of one school mingle with\nthe other’s school. They live buried in the sands of the desert.\nThe sun-warmed sands prevent their body\ntemperature from dropping. The special membrane covering its eyes can sense\nthe heat of objects, so it can see its surroundings\neven in darkness. They never allow prey to escape. Their jaws\nare so powerful, they can crush the body of\nan automobile. When it sleeps, it pulls its limbs into its\nbody and its internal fire goes down to\n1,100 degrees Fahrenheit. Its internal fire burns at 2,500 degrees Fahrenheit,\nmaking enough power that it can destroy a dump\ntruck with one punch. Arid regions are their habitat. They move\nrhythmically, making a sound similar to maracas. When it finds a stone of a suitable size, it secretes\na liquid from its mouth to open up a hole to\ncrawl into. Competing for territory, Crustle fight viciously.\nThe one whose boulder is broken is the loser of\nthe battle. Proud of its sturdy skull, it suddenly headbutts\neverything, but its weight makes it unstable, too. It can smash concrete blocks with its kicking\nattacks. The one with the biggest crest is the\ngroup leader. The guardians of an ancient city, they always fly\nthe same route while keeping watch for invaders. Each of them carries a mask that used to be its face\nwhen it was human. Sometimes they look at it\nand cry. Grave robbers who mistake them for real coffins and\nget too close end up trapped inside their bodies. Restored from a fossil, this Pokémon can dive to\ndepths beyond half a mile. It could knock out a foe with a slap from one of its\ndeveloped front appendages and chew it up, shell\nor bones and all. Said to be an ancestor of bird Pokémon, they were\nunable to fly and moved about by hopping from one\nbranch to another. It runs better than it flies. It takes off into the sky\nby running at a speed of 25 mph. Inhaling the gas they belch will make you sleep for\na week. They prefer unsanitary places. Consuming garbage makes new kinds of poison\ngases and liquids inside their bodies. To protect themselves from danger, they hide their\ntrue identities by transforming into people\nand Pokémon. Bonds between these Pokémon are very strong.\nIt protects the safety of its pack by tricking\nits opponents. These Pokémon prefer a tidy habitat. They are\nalways sweeping and dusting, using their tails\nas brooms. Cinccino’s body is coated in a special oil that helps\nit deflect attacks, such as punches. They intently observe both Trainers and Pokémon.\nApparently, they are looking at something that only\nGothita can see. According to many old tales, it creates friends for\nitself by controlling sleeping children on\nstarry nights. They can predict the future from the placement and\nmovement of the stars. They can see Trainers’\nlife spans. They drive away attackers by unleashing psychic\npower. They can use telepathy to talk with others. When their two divided brains think the same\nthoughts, their psychic power is maximized. When Reuniclus shake hands, a network forms\nbetween their brains, increasing their\npsychic power. They are better at swimming than flying, and they\nhappily eat their favorite food, peat moss, as they\ndive underwater. Swanna start to dance at dusk. The one dancing in\nthe middle is the leader of the flock. This Pokémon formed from icicles bathed in energy\nfrom the morning sun. It sleeps buried in snow. Snowy mountains are this Pokémon’s habitat.\nDuring an ancient ice age, they moved to\nsouthern areas. Swallowing large amounts of water, they make\nsnow clouds inside their bodies and, when angry,\ncause violent blizzards. The turning of the seasons changes the color and\nscent of this Pokémon’s fur. People use it to mark\nthe seasons. They migrate according to the seasons, so some\npeople call Sawsbuck the harbingers of spring. The energy made in its cheeks’ electric pouches is\nstored inside its membrane and released while it\nis gliding. For some reason they evolve when they receive\nelectrical energy while they are attacking Shelmet. These Pokémon evolve by wearing the shell\ncovering of a Shelmet. The steel armor protects\ntheir whole body. It lures Pokémon with its pattern that looks just like\na Poké Ball, then releases poison spores. It lures prey close by dancing and waving its\narm caps, which resemble Poké Balls, in a\nswaying motion. If its veil-like arms stun and wrap a foe, that foe will\nbe dragged miles below the surface, never\nto return. The fate of the ships and crew that wander into\nJellicent’s habitat: all sunken, all lost, all vanished. It gently holds injured and weak Pokémon in its\nfins. Its special membrane heals their wounds. They attach themselves to large-bodied Pokémon\nand absorb static electricity, which they store in an\nelectric pouch. When attacked, they create an electric barrier by\nspitting out many electrically charged threads. It absorbs the iron it finds in the rock while clinging\nto the ceiling. It shoots spikes when in danger. They attach themselves to cave ceilings, firing steel\nspikes at targets passing beneath them. The two minigears that mesh together are\npredetermined. Each will rebound from other\nminigears without meshing. A minigear and big gear comprise its body. If the\nminigear it launches at a foe doesn’t return, it\nwill die. Its red core functions as an energy tank. It fires the\ncharged energy through its spikes into an area. One alone can emit only a trickle of electricity,\nso a group of them gathers to unleash a powerful\nelectric shock. These Pokémon have a big appetite. When they\nspot their prey, they attack it and paralyze it\nwith electricity. They crawl out of the ocean using their arms.\nThey will attack prey on shore and immediately drag\nit into the ocean. Rumors of its origin are linked to a UFO crash site\nin the desert 50 years ago. It uses psychic power to control an opponent’s\nbrain and tamper with its memories. Litwick shines a light that absorbs the life energy of\npeople and Pokémon, which becomes the fuel that\nit burns. It arrives near the moment of death and steals spirit\nfrom the body. The spirits burned up in its ominous flame lose their\nway and wander this world forever. They mark their territory by leaving gashes in trees\nwith their tusks. If a tusk breaks, a new one grows\nin quickly. A broken tusk will not grow back, so it diligently\nsharpens its tusks on river rocks after the end of\na battle. Their sturdy tusks will stay sharp even if used to cut\nsteel beams. These Pokémon are covered in\nhard armor. Their snot is a barometer of health. When healthy,\ntheir snot is sticky and the power of their ice\nmoves increases. It freezes its breath to create fangs and claws of ice\nto fight with. Cold northern areas are its habitat. They are composed of ice crystals. They capture\nprey with chains of ice, freezing the prey at\n-148 degrees Fahrenheit. It evolves when bathed in an electric-like energy\nalong with Karrablast. The reason is still unknown. When its body dries out, it weakens. So, to prevent\ndehydration, it wraps itself in many layers of\nthin membrane. It conceals itself in the mud of the seashore.\nThen it waits. When prey touch it, it delivers a jolt\nof electricity. In fights, they dominate with onslaughts of flowing,\ncontinuous attacks. With their sharp claws, they\ncut enemies. Using the long fur on its arms like whips, it\nlaunches into combo attacks that, once started,\nno one can stop. It warms its body by absorbing sunlight with its\nwings. When its body temperature falls, it can no\nlonger move. Ancient science fashioned this Pokémon from clay.\nIt’s been active for thousands of years. It flies across the sky at Mach speeds. Removing\nthe seal on its chest makes its internal energy go\nout of control. Ignoring their injuries, groups attack by sinking\nthe blades that cover their bodies into their prey. Bisharp pursues prey in the company of a large\ngroup of Pawniard. Then Bisharp finishes off\nthe prey. Their fluffy fur absorbs damage, even if they strike\nfoes with a fierce headbutt. They will challenge anything, even strong\nopponents, without fear. Their frequent fights help\nthem become stronger. They fight for their friends without any thought\nabout danger to themselves. One can carry a car\nwhile flying. Their wings are too tiny to allow them to fly.\nThey guard their posteriors with bones that were\ngathered by Mandibuzz. Watching from the sky, they swoop to strike\nweakened Pokémon on the ground. They decorate\nthemselves with bones. It draws in air through its tail, transforms it into fire,\nand uses it like a tongue. It melts Durant and\neats them. They attack in groups, covering themselves in steel\narmor to protect themselves from Heatmor. Lacking sight, it’s unaware of its surroundings,\nso it bumps into things and eats anything\nthat moves. After it has eaten up all the food in its territory,\nit moves to another area. Its two heads do not\nget along. It responds to movement by attacking. This scary,\nthree-headed Pokémon devours everything in\nits path! The base of volcanoes is where they make their\nhomes. They shoot fire from their five horns to repel\nattacking enemies. When volcanic ash darkened the atmosphere, it is\nsaid that Volcarona’s fire provided a replacement\nfor the sun. It has a body and heart of steel. It worked with its\nallies to punish people when they hurt Pokémon. Spoken of in legend, this Pokémon used its\nphenomenal power to destroy a castle in its effort\nto protect Pokémon. Legends say this Pokémon confounded opponents\nwith its swift movements. Tornadus expels massive energy from its tail,\ncausing severe storms. Its power is great enough\nto blow houses away. As it flies around, it shoots lightning all over\nthe place and causes forest fires. It is\ntherefore disliked. When Reshiram’s tail flares, the heat energy moves\nthe atmosphere and changes the world’s weather. Concealing itself in lightning clouds, it flies\nthroughout the Unova region. It creates electricity\nin its tail. From the forces of lightning and wind, it creates\nenergy to give nutrients to the soil and make the\nland abundant. It generates a powerful, freezing energy inside\nitself, but its body became frozen when the energy\nleaked out. When it is resolute, its body fills with power and it\nbecomes swifter. Its jumps are then too fast\nto follow. Its melodies are sung with a special vocalization\nmethod that can control the feelings of those who\nhear it. This Pokémon existed 300 million years ago. Team\nPlasma altered it and attached a cannon to its back. Such a thick shell of wood covers its head and back\nthat even a direct hit from a truck wouldn’t faze it. They strengthen their lower bodies by\nrunning into one another. They are very\nkind and won’t start fights. When it takes a defensive posture with its fists\nguarding its face, it could withstand a bomb blast. As it walks, it munches on a twig in place\nof a snack. It intimidates opponents\nby puffing hot air out of its ears. When the twig is plucked from its tail,\nfriction sets the twig alight. The flame\nis used to send signals to its allies. Using psychic power, it generates a\nfiery vortex of 5,400 degrees Fahrenheit,\nincinerating foes swept into this whirl of flame. It protects its skin by covering its body in\ndelicate bubbles. Beneath its happy-go-lucky air,\nit keeps a watchful eye on its surroundings. Its swiftness is unparalleled.\nIt can scale a tower of more\nthan 2,000 feet in a minute’s time. It appears and vanishes with a ninja’s grace.\nIt toys with its enemies using swift movements, while\nslicing them with throwing stars of sharpest water. It has ears like shovels. Digging holes\nstrengthens its ears so much that they\ncan sever thick roots effortlessly. As powerful as an excavator, its ears\ncan reduce dense bedrock to rubble.\nWhen it’s finished digging, it lounges lazily. Despite the beauty of its lilting voice, it’s\nmerciless to intruders that enter its territory. The hotter the flame sac on its belly,\nthe faster it can fly, but it takes some\ntime to get the fire going. When attacking prey, it can reach speeds\nof up to 310 mph. It finishes its prey off\nwith a colossal kick. The powder that covers its body\nregulates its temperature, so it\ncan live in any region or climate. The beaks of bird Pokémon can’t begin\nto scratch its stalwart body.\nTo defend itself, it spews powder. The patterns on this Pokémon’s wings\ndepend on the climate and topography\nof its habitat. It scatters colorful scales. They set off on their own from their pride\nand live by themselves to become stronger.\nThese hot-blooded Pokémon are quick to fight. With fiery breath of more than 10,000 degrees\nFahrenheit, they viciously threaten any challenger.\nThe females protect the pride’s cubs. When it finds a flower it likes, it dwells on\nthat flower its whole life long. It floats in the\nwind’s embrace with an untroubled heart. When the flowers of a well-tended flower bed bloom,\nit appears and celebrates with an elegant dance. In times long past, governors of castles\nwould invite Florges to create flower gardens\nto embellish the castle domains. If it has sunshine and water, it doesn’t\nneed to eat, because it can generate\nenergy from the leaves on its back. They inhabit mountainous regions.\nThe leader of the herd is decided by\na battle of clashing horns. It does its level best to glare and pull a scary face,\nbut it can’t help grinning if anyone pats its head. It charges ahead and bashes its opponents like\na berserker, uncaring about any hits it might take.\nIts arms are mighty enough to snap a telephone pole. Historically, in the Kalos region, these Pokémon\nwere the designated guardians of the king. It has enough psychic energy to blast\neverything within 300 feet of itself,\nbut it has no control over its power. The eyeball patterns on the interior of its ears\nemit psychic energy. It keeps the patterns tightly\ncovered because that power is too immense. If anyone dares to grab its hilt, it wraps\na blue cloth around that person’s arm and\ndrains that person’s life energy completely. The complex attack patterns of its two swords\nare unstoppable, even for an opponent\ngreatly accomplished at swordplay. Apparently, it can detect the innate qualities\nof leadership. According to legend, whoever it\nrecognizes is destined to become king. In the past, rather than using perfume,\nroyal ladies carried a Spritzee\nthat would waft a fragrance they liked. Its scent is so overpowering that, unless a Trainer\nhappens to really enjoy the smell, he or she will\nhave a hard time walking alongside it. Because it eats nothing but sweets,\nits fur is as sticky sweet as cotton candy. Its sense of smell is 100 million times better than\na human’s, so even the faintest scent tells it about\neverything in the area. It’s like it can see with its nose! It flashes the light-emitting spots on its body,\nwhich drains its opponent’s will to fight.\nIt takes the opportunity to scuttle away and hide. It lures its prey close with hypnotic motions,\nthen wraps its tentacles around it before\nfinishing it off with digestive fluids. They stretch and then contract, yanking their\nrocks along with them in bold hops. They eat\nseaweed that washes up on the shoreline. Barbaracle’s legs and hands have minds\nof their own, and they will move independently.\nBut they usually follow the head’s orders. It looks just like rotten kelp. It hides from foes\nwhile storing up power for its evolution. Tales are told of ships that wander into\nseas where Dragalge live, never to return. Through controlled explosions of internal gas,\nit can expel water like a pistol shot.\nAt close distances, it can shatter rock. By expelling water from the nozzle in the back\nof its claw, it can move at a speed of 60 knots. The frills on either side of its head have cells\nthat generate electricity when exposed to sunlight. It stimulates its muscles with electricity,\nboosting the strength in its legs and enabling\nit to run 100 yards in five seconds. Its immense jaws have enough destructive\nforce that it can chew up an automobile.\nIt lived 100 million years ago. Nothing could stop this Pokémon\n100 million years ago,\nso it behaved like a king. This calm Pokémon lived in a cold land where\nthere were no violent predators like Tyrantrum. Using its diamond-shaped crystals,\nit can instantly create a wall of\nice to block an opponent’s attack. It wraps its ribbonlike feelers around\nthe arm of its beloved Trainer\nand walks with him or her. With its wings, it controls its position in the air.\nIt likes to attack from above, a maneuver that\nis difficult to defend against. It uses its tail to absorb electricity from\npower plants or from outlets in houses,\nand then it fires the electricity from its whiskers. It has slept underground for hundreds of millions\nof years since its birth. It’s occasionally found\nduring the excavation of caves. It’s covered in a slimy membrane that makes\nany punches or kicks slide off it harmlessly. Its four horns are a high-performance radar system.\nIt uses them to sense sounds and smells,\nrather than using ears or a nose. It attacks with retractable horns.\nIt throws a punch that’s the equivalent\nof the force of a hundred pro boxers. It never lets go of a key that it likes,\nso people give it the keys to vaults and\nsafes as a way to prevent crime. According to old tales, these Pokémon are\nstumps possessed by the spirits of\nchildren who died while lost in the forest. Using its roots as a nervous system,\nit controls the trees in the forest.\nIt’s kind to the Pokémon that reside in its body. It is said to carry wandering spirits\nto the place where they belong\nso they can move on. It enwraps its prey in its hairlike arms.\nIt sings joyfully as it observes the\nsuffering of its prey. Using air of -150 degrees Fahrenheit, they\nfreeze opponents solid. They live in herds\nabove the snow line on mountains. The way several Bergmite huddle\non its back makes it look like\nan aircraft carrier made of ice. Even a robust wrestler will become\ndizzy and unable to stand when exposed\nto its 200,000-hertz ultrasonic waves. The ultrasonic waves it emits from its ears\ncan reduce a large boulder to pebbles.\nIt swoops out of the dark to attack. When the horns on its head shine\nin seven colors, it is said to be\nsharing everlasting life. When its life comes to an end, it absorbs\nthe life energy of every living thing\nand turns into a cocoon once more. It’s hypothesized that it’s monitoring\nthose who destroy the ecosystem\nfrom deep in the cave where it lives. It can instantly create many diamonds\nby compressing the carbon in the air\nbetween its hands. It gathers things it likes and passes them through\nits loop to teleport them to a secret place. It expels its internal steam from the\narms on its back. It has enough\npower to blow away a mountain. ~~~~~~~~~~~~~~~ Text File : 7 ~~~~~~~~~~~~~~~ A strange seed was planted on its back at birth.\nThe plant sprouts and grows with this Pokémon. There is a plant bulb on its back.\nWhen it absorbs nutrients, the bulb is said to\nblossom into a large flower. By spreading the broad petals of its flower\nand catching the sun’s rays, it fills its body\nwith power. The flame on its tail indicates Charmander’s life\nforce. If it is healthy, the flame burns brightly. It lashes about with its tail to knock down its foe.\nIt then tears up the fallen opponent with\nsharp claws. When expelling a blast of superhot fire,\nthe red flame at the tip of its tail burns\nmore intensely. It shelters itself in its shell, then strikes back\nwith spouts of water at every opportunity. When tapped, this Pokémon will pull in its head,\nbut its tail will still stick out a little bit. It crushes its foe under its heavy body to cause\nfainting. In a pinch, it will withdraw inside its shell. For protection, it releases a horrible stench from\nthe antennae on its head to drive away enemies. A steel-hard shell protects its tender body.\nIt quietly endures hardships while\nawaiting evolution. It loves the honey of flowers and can locate\nflower patches that have even tiny amounts\nof pollen. Often found in forests and grasslands.\nIt has a sharp, toxic barb of around two inches\non top of its head. Almost incapable of moving, this Pokémon can only\nharden its shell to protect itself when it is\nin danger. It has three poisonous stingers on its forelegs and\nits tail. They are used to jab its enemy repeatedly. A common sight in forests and woods. It flaps\nits wings at ground level to kick up blinding sand. The claws on its feet are well developed.\nIt can carry prey such as an Exeggcute\nto its nest over 60 miles away. When hunting, it skims the surface of water\nat high speed to pick off unwary prey such\nas Magikarp. Living wherever there is food available,\nit ceaselessly scavenges for edibles\nthe entire day. It whittles its constantly growing fangs by gnawing\non hard things. It can chew apart cinder walls. Very protective of its territory, it flaps its short\nwings busily to dart around at high speed. With its huge and magnificent wings, it can keep\naloft without ever having to land for rest. The older it gets, the longer it grows.\nAt night, it wraps its long body around\ntree branches to rest. The pattern on its belly appears to be a frightening\nface. Weak foes will flee just at the sight of\nthe pattern. It raises its tail to check its surroundings.\nThe tail is sometimes struck by lightning\nin this pose. When its electricity builds, its muscles are stimulated,\nand it becomes more aggressive than usual. It burrows and lives underground. If threatened,\nit curls itself up into a ball for protection. If it digs at an incredible pace, it may snap off\nits spikes and claws. They grow back in a day. Although small, its venomous barbs render\nthis Pokémon dangerous. The female has\nsmaller horns. The female has a gentle temperament.\nIt emits ultrasonic cries that have the power\nto befuddle foes. It uses its scaly, rugged body to seal the entrance\nof its nest and protect its young from predators. It scans its surroundings by raising its ears out of\nthe grass. Its toxic horn is for protection. It raises its big ears to check its surroundings.\nIf it senses anything, it attacks immediately. It is recognized by its rock-hard hide and\nits extended horn. Be careful with the horn,\nas it contains venom. It is said that happiness will come to those who see\na gathering of Clefairy dancing under a full moon. Its hearing is so acute it can hear a pin drop over\nhalf a mile away. It lives on quiet mountains. When it is born, it has just one snow-white tail.\nThe tail splits from its tip as it grows older. It has nine long tails and fur that gleams gold.\nIt is said to live for 1,000 years. It captivates foes with its huge, round eyes,\nthen lulls them to sleep by singing a\nsoothing melody. Their fur feels so good that if two of them snuggle\ntogether, they won’t want to be separated. Even though it has no eyes, it can sense obstacles\nusing ultrasonic waves it emits from its mouth. Once it bites, it will not stop draining energy\nfrom the victim even if it gets too heavy to fly. During the day, it stays in the cold underground\nto avoid the sun. It grows by bathing in moonlight. Smells incredibly foul! However, around one out\nof a thousand people enjoy sniffing its\nnose-bending stink. The larger its petals, the more toxic pollen it\ncontains. Its big head is heavy and hard to hold up. Growing out of the bug’s back are mushrooms\ncalled tochukaso. The mushrooms grow\nwith the bug host. A mushroom grown larger than the host’s body\ncontrols Parasect. It scatters poisonous spores. Its big eyes are actually clusters of tiny eyes.\nAt night, its kind is drawn by light. The scales it scatters will paralyze anyone who\ntouches them, making that person unable to stand. Lives about one yard underground where it feeds\non plant roots. It sometimes appears aboveground. In battle, it digs through the ground and strikes\nthe unsuspecting foe from an unexpected direction. It is nocturnal in nature. If it spots something shiny,\nits eyes glitter brightly. Although its fur has many admirers, it is tough\nto raise as a pet because of its fickle meanness. It is constantly wracked by a headache.\nWhen the headache turns intense,\nit begins using mysterious powers. It appears by waterways at dusk.\nIt may use telekinetic powers\nif its forehead glows mysteriously. It’s unsafe to approach if it gets violently enraged\nfor no reason and can’t distinguish friends\nfrom foes. It stops being angry only when nobody else is\naround. To view this moment is very difficult. Very friendly and faithful to people. It will try to\nrepel enemies by barking and biting. A Pokémon that has long been admired for its\nbeauty. It runs agilely as if on wings. Its slick black skin is thin and damp. A part of its\ninternal organs can be seen through the skin as a\nspiral pattern. It can live in or out of water. When out of water,\nit constantly sweats to keep its body slimy. With its extremely tough muscles, it can keep\nswimming in the Pacific Ocean without resting. It sleeps for 18 hours a day. It uses a variety of\nextrasensory powers even while asleep. When it uses its psychic power, it emits strong\nalpha waves that can ruin precision devices. Its brain cells multiply continually until it dies.\nAs a result, it remembers everything. It hefts a Graveler repeatedly to strengthen\nits entire body. It uses every type of martial arts. Its muscular body is so powerful, it must wear a\npower-save belt to be able to regulate its motions. Its four ruggedly developed arms can launch\na flurry of 1,000 punches in just two seconds. Even though its body is extremely skinny, it is\nblindingly fast when catching its prey. The leafy parts act as cutters for slashing foes.\nIt spits a fluid that dissolves everything. Said to live in huge colonies deep in jungles,\nalthough no one has ever returned from there. Its body is virtually composed of water. It shoots\nstrange beams from its crystal-like eyes. The tentacles are normally kept short. On hunts,\nthey are extended to ensnare and immobilize prey. Found in fields and mountains. Mistaking them for\nboulders, people often step or trip on them. With a free and uncaring nature, it doesn’t mind\nif pieces break off while it rolls down mountains. It tumbles down mountains, leaving grooves\nfrom peak to base. Stay clear of these grooves. As a newborn, it can barely stand.\nHowever, through galloping, its\nlegs are made tougher and faster. Very competitive, this Pokémon will chase anything\nthat moves fast in the hopes of racing it. It is always vacantly lost in thought, but no one\nknows what it is thinking about. It is good at fishing\nwith its tail. An attached Shellder won’t let go because of\nthe tasty flavor that oozes out of its tail. The units at the sides of its body generate\nantigravity energy to keep it aloft in the air. A linked cluster formed of several Magnemite.\nIt discharges powerful magnetic waves at\nhigh voltage. The plant stalk it holds is its weapon. The stalk is\nused like a sword to cut all sorts of things. A two-headed Pokémon that was discovered as a\nsudden mutation. It runs at a pace of over 60 miles\nper hour. An enemy that takes its eyes off any of the\nthree heads--even for a second--will get\npecked severely. A Pokémon that lives on icebergs. It swims in the\nsea using the point on its head to break up ice. Its body is covered with a pure white fur.\nThe colder the weather, the more active\nit becomes. Sludge exposed to X-rays from the moon\ntransformed into Grimer. It loves feeding\non filthy things. They love to gather in smelly areas where sludge\naccumulates, making the stench around\nthem worse. Its hard shell repels any kind of attack.\nIt is vulnerable only when its shell is open. Cloyster that live in seas with harsh tidal currents\ngrow large, sharp spikes on their shells. Its body is made of gas. Despite lacking substance,\nit can envelop an opponent of any size and\ncause suffocation. If you get the feeling of being watched in darkness\nwhen nobody is around, Haunter is there. It hides in shadows. It is said that if Gengar\nis hiding, it cools the area by nearly\n10 degrees Fahrenheit. Burrows at high speed in search of food.\nThe tunnels it leaves are used as homes\nby Diglett. Puts enemies to sleep, then eats their dreams.\nOccasionally gets sick from eating only bad dreams. It carries a pendulum-like device. There once\nwas an incident in which it took away a child\nit hypnotized. If it senses danger approaching, it cloaks itself with\nbubbles from its mouth so it will look bigger. Its large and hard pincer has 10,000-horsepower\nstrength. However, being so big, it is unwieldy\nto move. It was discovered when Poké Balls were\nintroduced. It is said that there is\nsome connection. It explodes in response to even minor stimuli. It is\nfeared, with the nickname of “The Bomb Ball.” Its six eggs converse using telepathy. They can\nquickly gather if they become separated. Its three heads think independently. However,\nthey are friendly and never appear to squabble. It wears the skull of its dead mother on its head.\nWhen it becomes lonesome, it is said to cry loudly. It is small and was originally very weak.\nIts temperament turned ferocious when it began\nusing bones. The legs freely contract and stretch. The stretchy\nlegs allow it to hit a distant foe with a rising kick. The arm-twisting punches it throws pulverize even\nconcrete. It rests after three minutes of fighting. Its long tongue, slathered with a gooey saliva,\nsticks to anything, so it is very useful. Its thin, balloon-like body is inflated by horribly\ntoxic gases. It reeks when it is nearby. If one of the twin Koffing inflates, the other one\ndeflates. It constantly mixes its poisonous gases. Strong, but not too bright, this Pokémon can\nshatter even a skyscraper with its charging Tackles. Protected by an armor-like hide, it is capable of\nliving in molten lava of 3,600 degrees Fahrenheit. It is said to deliver happiness.\nBeing compassionate, it shares its eggs\nwith injured people. Many writhing vines cover it, so its true identity\nremains unknown. The blue vines grow its whole\nlife long. It raises its offspring in its belly pouch. It lets the\nbaby out to play only when it feels safe. Known to shoot down flying bugs with precision\nblasts of ink from the surface of the water. Its body bristles with sharp spikes. Carelessly trying\nto touch it could cause fainting from the spikes. It swims at a steady 5 knots. If it senses danger,\nit will strike back with its sharp horn. In the autumn spawning season, they can be seen\nswimming powerfully up rivers and creeks. Even if its body is torn, it can regenerate as long as\nthe glowing central core remains intact. Its central core glows with the seven colors of the\nrainbow. Some people value the core as a gem. Emanations from its fingertips solidify the air into\ninvisible walls that repel even harsh attacks. It tears and shreds prey with its wickedly sharp\nscythes. It very rarely spreads its wings to fly. It wiggles its hips as it walks. It can\ncause people to dance in unison with it. Electricity runs across the surface of its body.\nIn darkness, its entire body glows a whitish blue. Found near the mouth of a volcano.\nThis fire-breather’s body temperature is\nnearly 2,200 degrees Fahrenheit. It grips prey with its pincers until the prey is torn\nin half. What it can’t tear, it tosses far. After heightening its will to fight by whipping itself\nwith its three tails, it charges at full speed. It is virtually worthless in terms of both power and\nspeed. It is the most weak and pathetic Pokémon\nin the world. In ancient literature, there is a record of a Gyarados\nthat razed a village when violence flared. They have gentle hearts. Because they rarely\nfight, many have been caught. Their number\nhas dwindled. It has the ability to reconstitute its entire cellular\nstructure to transform into whatever it sees. A rare Pokémon that adapts to harsh environments\nby taking on different evolutionary forms. It prefers beautiful shores. With cells similar to\nwater molecules, it could melt in water. Every hair on its body starts to stand sharply on\nend if it becomes charged with electricity. It has a flame sac in its body. Its body temperature\ntops 1,650 degrees Fahrenheit before battle. A man-made Pokémon that came about\nas a result of research. It is programmed\nwith only basic motions. A prehistoric Pokémon that lived in the primordial\nsea, it swims by twisting its 10 tentacles about. Its tentacles are highly developed as if they are\nhands and feet. As soon as it ensnares prey,\nit bites. It is thought to have inhabited beaches 300 million\nyears ago. It is protected by a stiff shell. In the water, it tucks in its limbs to become more\ncompact, then it wiggles its shell to swim fast. It was regenerated from a dinosaur’s genetic\nmatter that was found in amber. It flies with\nhigh-pitched cries. It is not satisfied unless it eats over 880 pounds of\nfood every day. When it is done eating, it goes\npromptly to sleep. A legendary bird Pokémon. It can create blizzards\nby freezing moisture in the air. A legendary bird Pokémon that is said to\nappear from clouds while dropping enormous\nlightning bolts. It is said to be the legendary bird Pokémon of fire.\nEvery flap of its wings creates a dazzling flare\nof flames. It is called the “Mirage Pokémon” because so few\nhave seen it. Its shed skin has been found. Its crystalline orbs appear to give this Pokémon\nthe power to freely control the weather. It can fly in spite of its big and bulky physique.\nIt circles the globe in just 16 hours. It was created by a scientist after years of horrific\ngene-splicing and DNA-engineering experiments. Because it can use all kinds of moves, many\nscientists believe Mew to be the ancestor\nof Pokémon. A sweet aroma gently wafts from the leaf on its\nhead. It is docile and loves to soak up sun rays. A spicy aroma emanates from around its neck.\nThe aroma acts as a stimulant to restore health. The aroma that rises from its petals contains a\nsubstance that calms aggressive feelings. It is timid and always curls itself up in a ball.\nIf attacked, it flares up its back for protection. Before battle, it turns its back on its opponent to\ndemonstrate how ferociously its fire blazes. If its rage peaks, it becomes so hot that anything\nthat touches it will instantly go up in flames. It is small but rough and tough. It won’t hesitate to\ntake a bite out of anything that moves. If it loses a fang, a new one grows back in its\nplace. There are always 48 fangs lining its mouth. It usually moves slowly, but it goes at blinding\nspeed when it attacks and bites prey. When acting as a lookout, it warns others of danger\nby screeching and hitting the ground with its tail. The mother puts its offspring to sleep by curling up\naround them. It corners foes with speed. It has a perfect sense of time. Whatever happens,\nit keeps rhythm by precisely tilting its head in time. Its eyes are specially adapted. They concentrate\neven faint light and enable it to see in the dark. When the weather turns cold, lots of Ledyba gather\nfrom everywhere to cluster and keep each\nother warm. When the stars flicker in the night sky, it flutters\nabout, scattering a glowing powder. It spins a web using fine--but durable--thread.\nIt then waits patiently for prey to be trapped. It spins string not only from its rear but also from\nits mouth. It’s hard to tell which end is which. It flies so silently through the dark on its four wings\nthat it may not be noticed even when nearby. On the dark ocean floor, its only means of\ncommunication is its constantly flashing lights. Lanturn’s light can shine up from great depths.\nIt is nicknamed “The Deep-Sea Star.” It plays with others by touching tails and setting off\nsparks. This appears to be a test of courage. Because of its unusual, starlike silhouette, people\nbelieve that it came here on a meteor. Instead of walking with its short legs, it moves\naround by bouncing on its soft, tender body. The shell seems to be filled with joy. It is said that\nit will share good luck when treated kindly. It grows dispirited if it is not with kind people.\nIt can float in midair without moving its wings. Because its wings aren’t yet fully grown, it has\nto hop to get around. It is always staring\nat something. Once it begins to meditate at sunrise, the entire day\nwill pass before it will move again. Its fluffy coat swells to double when static\nelectricity builds up. Touching it can be shocking. Its fluffy fleece easily stores electricity. Its rubbery\nhide keeps it from being electrocuted. The tail’s tip shines brightly and can be seen from\nfar away. It acts as a beacon for lost people. Bellossom gather at times and seem to dance.\nThey say that the dance is a ritual to summon\nthe sun. The fur on its body naturally repels water. It can\nstay dry, even when it plays in the water. Its long ears are superb sensors. It can distinguish\nthe movements of living things on riverbeds. Although it always pretends to be a tree, its\ncomposition appears more similar to rock than\nto vegetation. Whenever three or more of these get together,\nthey sing in a loud voice that sounds like bellowing. Its body is so light, it must grip the ground firmly\nwith its feet to keep from being blown away. The bloom on top of its head opens and closes\nas the temperature fluctuates up and down. Blown by seasonal winds, it circles the globe,\nscattering cotton spores as it goes. It lives atop tall trees. When leaping from branch to\nbranch, it deftly uses its tail for balance. It may plummet from the sky. If attacked by a\nSpearow, it will violently shake its leaves. As the hot season approaches, the petals on this\nPokémon’s face become more vivid and lively. Its eyes can see 360 degrees without moving its\nhead. It won’t miss prey--even those behind it. This Pokémon lives in cold water. It will leave the\nwater to search for food when it gets cold outside. It has a sluggish nature. It lies at the river’s bottom,\nwaiting for prey to stray into its mouth. The tip of its forked tail quivers when it is predicting\nits opponent’s next move. The light of the moon changed Eevee’s genetic\nstructure. It lurks in darkness for prey. It hides any shiny object it finds in a secret\nlocation. Murkrow and Meowth loot one\nanother’s stashes. It has incredible intellect and intuition. Whatever\nthe situation, it remains calm and collected. It gets nourishment from fear that it absorbs into its\nred orbs. In daytime, it sleeps in darkness. Its flat, thin body is always stuck on walls. Its shape\nappears to have some meaning. It hates light and shock. If attacked, it inflates its\nbody to build up its counterstrike. While it sleeps, the head on its tail keeps watch.\nThe tail doesn’t need to sleep. It likes to make its shell thicker by adding layers of\ntree bark. The additional weight doesn’t bother it. It is encased in a steel shell. Its peering eyes are\nall that can be seen of its mysterious innards. When spotted, this Pokémon escapes backward by\nfuriously boring into the ground with its tail. It usually clings to cliffs. When it spots its prey,\nit spreads its wings and glides down to attack. Tempered underground under high pressure and\nheat, its body is harder than any metal. It has an active, playful nature. Many women like to\nfrolic with it because of its affectionate ways. It is timid in spite of its looks. If it becomes\nenraged, however, it will strike with its huge fangs. To fire its poison spikes, it must inflate its body by\ndrinking over 2.6 gallons of water all at once. This Pokémon’s pincers, which contain steel, can\ncrush any hard object it gets ahold of into bits. The berries stored in its jar-like shell eventually\nbecome a thick, pulpy juice. This powerful Pokémon thrusts its prized horn under\nits enemies’ bellies, then lifts and throws them. It feeds on eggs stolen from nests. Its sharply\nhooked claws rip vulnerable spots on prey. If it finds honey, its crescent mark glows. It always\nlicks its paws because they’re soaked with honey. With its ability to distinguish any aroma, it\nunfailingly finds all food buried deep underground. A common sight in volcanic areas, it slowly slithers\naround in a constant search for warm places. Its brittle shell occasionally spouts intense flames\nthat circulate throughout its body. It rubs its snout on the ground to find and dig up\nfood. It sometimes discovers hot springs. Although its legs are short, its rugged hooves\nprevent it from slipping, even on icy ground. It continuously sheds and grows. The tip of its head\nis prized as a treasure because of its beauty. It has superb accuracy. The water it shoots out can\nstrike moving prey from more than 300 feet away. It has a tendency to want to be in holes. It prefers\nrock crags or pots and sprays ink from them\nbefore attacking. It carries food rolled up in its tail. It has the habit of\nsharing food with people lost in mountains. If it builds up enough speed swimming, it can fly\nover 300 feet out of the water from the surface of\nthe ocean. After nesting in bramble bushes, the wings of its\nchicks grow hard from scratches by thorns. Around dawn, its ominous howl echoes through\nthe area to announce that this is its territory. Long ago, people imagined its eerie howls to be\nthe call of the grim reaper. It is said that it usually hides in underwater caves.\nIt can create whirlpools by yawning. As a sign of affection, it bumps with its snout.\nHowever, it is so strong, it may send you flying. It has sharp, hard tusks and a rugged hide.\nIts Tackle is strong enough to knock down a house. Further research enhanced its abilities. Sometimes,\nit may exhibit motions that were not programmed. Staring at its antlers creates an odd sensation\nas if one were being drawn into their centers. It marks its territory by using its tail like a\npaintbrush. There are more than 5,000\ndifferent marks. It is always bursting with energy. To make itself\nstronger, it keeps on fighting even if it loses. It fights while spinning like a top. The centrifugal\nforce boosts its destructive power by 10. Its lips are the most sensitive part of its body.\nIt always uses its lips first to examine things. It generates electricity by whirling its arms.\nHowever, it can’t store the energy it makes. It’s small, but its body temperature is over\n1,100 degrees Fahrenheit. Embers escape its\nmouth and nose when it breathes. If it is around babies, the milk it produces contains\nmuch more nutrition than usual. The eggs it lays are filled with happiness. Eating\neven one bite will bring a smile to anyone. The rain clouds it carries let it fire thunderbolts\nat will. They say that it descended with lightning. A Pokémon that races across the land. It is said\nthat one is born every time a new volcano appears. It races around the world to purify fouled water.\nIt dashes away with the north wind. It feeds on soil. After it has eaten a large mountain,\nit falls asleep so it can grow. Its body is as hard as bedrock. By venting\npressurized gas, it can launch itself like a rocket. In just one of its mighty hands, it has the power to\nmake the ground shake and mountains crumble. It sleeps in a deep-sea trench. If it flaps its wings,\nit is said to cause a 40-day storm. A legend says that its body glows in seven colors.\nA rainbow is said to form behind it when it flies. This Pokémon wanders across time. Grass and trees\nflourish in the forests in which it has appeared. It quickly scales even vertical walls. It senses\nhumidity with its tail to predict the next\nday’s weather. Its strongly developed thigh muscles give it\nastounding agility and jumping performance. The leaves that grow on its arms can slice down\nthick trees. It is without peer in jungle combat. It has a flame sac inside its belly that perpetually\nburns. It feels warm if it is hugged. Its kicking mastery lets it loose 10 kicks per\nsecond. It emits sharp cries to intimidate foes. It can clear a 30-story building in a leap.\nIts fiery punches scorch its foes. Its large tail fin propels it through water with\npowerful acceleration. It is strong in spite of\nits size. Its sturdy legs give it sure footing, even in mud.\nIt burrows into dirt to sleep. Its arms are hard as rock. With one swing, it can\nbreak a boulder into pieces. A Pokémon with a persistent nature, it chases its\nchosen prey until the prey becomes exhausted. It will always obey the commands of a skilled\nTrainer. Its behavior arises from its living in packs\nin ancient times. It walks in zigzag fashion. It’s good at finding\nitems in the grass and even in the ground. When running in a straight line, it can easily top\n60 miles an hour. It has a tough time with\ncurved roads. It loves to eat leaves. If it is attacked by a Starly,\nit will defend itself with its spiked rear. It wraps silk around the branches of a tree. It drinks\nrainwater on its silk while awaiting evolution. Vibrantly patterned wings are its prominent feature.\nIt sucks sweet flower nectar with its long mouth. Its body, which is made of soft silk, hardens over\ntime. When cracks appear, evolution is near. A nocturnal Pokémon. Drawn by streetlights, they\nmessily eat the leaves of trees lining boulevards. It looks like an aquatic plant and serves as a ferry\nto Pokémon that can’t swim. It lives at the water’s edge where it is sunny.\nIt sleeps on a bed of water-grass by day and\nbecomes active at night. If it hears festive music, all its muscles fill with\nenergy. It can’t help breaking out into a dance. It attaches itself to a tree branch using the top of\nits head. Strong winds can sometimes make it fall. The sound of its grass flute makes its listeners\nuneasy. It lives deep in forests. A Pokémon that was feared as a forest guardian.\nIt can read the foe’s mind and take\npreemptive action. It has a gutsy spirit that makes it bravely take on\ntough foes. It flies in search of warm climates. If its two tail feathers are standing at attention, it is\nproof of good health. It soars elegantly in the sky. Catching sea winds with its long wings, it soars\nas if it were a glider. It folds its wings to rest. It dips its large bill in the sea, then scoops up\nnumerous prey along with water. If its horns capture the warm feelings of people or\nPokémon, its body warms up slightly. The cheerful spirit of its Trainer gives it energy for\nits psychokinetic power. It spins and dances\nwhen happy. To protect its Trainer, it will expend all its psychic\npower to create a small black hole. They usually live on ponds, but after an evening\nshower, they may appear on puddles in towns. Its antennae have eye patterns on them. Its four\nwings enable it to hover and fly in any direction. It prefers damp places. By day it remains still in\nthe forest shade. It releases toxic powder from\nits head. Its short arms stretch when it throws punches. Its\ntechnique is equal to that of pro boxers. The way Slakoth lolls around makes anyone who\nwatches it feel like doing the same. Its heartbeat is fast and its blood so agitated that\nit can’t sit still for one second. The world’s laziest Pokémon. It moves to another\nspot when there’s no food left within its reach. Because it lived almost entirely underground, it is\nnearly blind. It uses its antennae instead. Its cry leaves a lasting headache if heard for too\nlong. It moves so quickly that it is almost invisible. A discarded bug shell that came to life. Peering into\nthe crack on its back is said to steal one’s spirit. It usually murmurs but starts crying\nloudly if it senses danger. It stops\nwhen its ear covers are shut. It shouts loudly by inhaling air, and then uses its\nwell-developed stomach muscles to exhale. Its howls can be heard over six miles away. It emits\nall sorts of noises from the ports on its body. It toughens up by slamming into thick trees over\nand over. It gains a sturdy body and\ndauntless spirit. It stomps on the ground to build power. It can send\na 10-ton truck flying with a straight-arm punch. A Pokémon that lives by water. It moves quickly on\nland by bouncing on its big tail. Its magnetic nose always faces north and draws\niron objects to its body to protect itself better. It can’t stop itself from chasing moving things,\nand it runs in a circle, chasing its own tail. It dislikes dirty places. It often searches for a\ncomfortable place in which to groom itself. It hides in the darkness of caves. Its diet of gems\nhas transformed its eyes into gemstones. It uses its docile-looking face to lull foes into\ncomplacency, then bites with its huge,\nrelentless jaws. It usually lives deep in mountains. However, hunger\nmay drive it to eat railroad tracks and cars. It loves iron ore. Groups of them fight for territory\nby bashing one another with their steel bodies. It claims an entire mountain as its own.\nThe more wounds it has, the more it has battled,\nso don’t take it lightly. It always trains deep in mountains. It levitates\nwhen it heightens its spiritual power\nthrough meditation. It elegantly avoids attacks with dance-like steps,\nthen launches a devastating blow in the\nsame motion. Using electricity stored in its fur, it stimulates its\nmuscles to heighten its reaction speed. It rarely appears before people. It is said to nest\nwhere lightning has fallen. It cheers on friends with pom-poms made of sparks.\nIt drains power from telephone poles. Exposure to electricity from Minun and Plusle\npromotes blood circulation and relaxes muscles. It communicates with others by lighting up its rear\nat night. It loves Illumise’s sweet aroma. Its fragrance attracts a swarm of Volbeat, so they\ndraw over 200 patterns in the night sky. It uses the different poisons in each hand\nseparately when it attacks. The stronger its aroma,\nthe healthier it is. It has a small heart and brain. Its stomach\ncomprises most of its body, with enzymes to\ndissolve anything. It swallows anything whole. It sweats toxic fluids\nfrom its follicles to douse foes. They form packs to attack boats and rip out their\nhulls to sink them. They live in rivers in the jungle. Its fangs rip through sheet iron. It swims at 75 mph\nand is known as “The Bully of the Sea.” It bounces playfully like a ball. The more seawater\nit swallows, the higher it bounces. It can sometimes knock out opponents with the\nshock created by breaching and crashing its big\nbody onto the water. Its humped back stores intensely hot magma.\nIn rain, the magma cools, slowing its movement. The volcanoes on its back have a major eruption\nevery 10 years--or whenever it becomes\nreally angry. You find abandoned coal mines full of them.\nThey dig tirelessly in search of coal. It bounces constantly, using its tail like a spring.\nThe shock of bouncing keeps its heart beating. It uses black pearls to amplify its psychic power.\nIt does a strange dance to control foes’ minds. No two Spinda have the same pattern of spots.\nIts tottering step fouls the aim of foes. It lives in arid deserts. It makes a sloping pit trap in\nsand where it patiently awaits prey. The ultrasonic waves it generates by rubbing its two\nwings together cause severe headaches. It hides itself by kicking up desert sand with its\nwings. Red covers shield its eyes from sand. It lives in arid locations. Its yellow flowers bloom\nonce a year. It becomes active at night, seeking prey that is\nexhausted from the day’s desert heat. For some reason, it likes to land on people’s heads\nsoftly and act like it’s a hat. It flies gracefully through the sky. Its melodic\nhumming makes you feel like you’re in a dream. It has feuded with Seviper for many generations.\nIts sharp claws are its biggest weapons. In battle, it uses its bladed tail to counter any\nZangoose. It secretes a deadly venom in its tail. Because it turns active on nights of the full moon,\nit is said to have some link to the lunar phases. Solar energy is the source of its power,\nso it is strong during the daytime.\nWhen it spins, its body shines. It coats its entire body with a slimy fluid so it can\nsquirm and slip away if grabbed. It claims a large swamp to itself. If a foe comes\nnear it, it sets off tremors by thrashing around. No matter how dirty the water in the river, it will\nadapt and thrive. It has a strong will to survive. It is a ruffian that uses its pincers to pick up and\ntoss out other Pokémon from its pond. It moves while spinning around on its single foot.\nSome Baltoy have been seen spinning on\ntheir heads. An ancient clay figurine that came to life as a\nPokémon from exposure to a mysterious ray\nof light. It disguises its tentacles as flowers to attract and\ncatch prey. It became extinct in ancient times. It lives in the shallows of warm seas. When the tide\ngoes out, it digs up prey from beaches. It is a kind of Pokémon progenitor. It uses its\nextending claws to catch prey hiding among rocks\non the seafloor. Its enormous, retractable claws can cut through\nmost anything. Its entire body is clad in\nsturdy plates. It eats anything, so it can even live in polluted\nstreams and lakes. No one pays any attention to it. Milotic is breathtakingly beautiful. Those that see it\nare said to forget their combative spirits. This Pokémon can change its cells, taking different\nforms based on the temperature and humidity. It can freely change its body’s color. The zigzag\npattern on its belly doesn’t change, however. It uses its horn to feed on envy and malice--\nor so it’s said. It’s very active at night. A doll that became a Pokémon over its grudge from\nbeing junked. It seeks the child that disowned it. It doggedly pursues its prey wherever it goes.\nHowever, the chase is abandoned at sunrise. Anyone who dares peer into its body to see its\nspectral ball of fire will have their spirit stolen away. It flies by flapping its broad leaves and gives\nthe sweet, delicious fruit around its neck\nto children. It uses the sucker on its head to hang from a tree\nor from eaves. It can produce seven different tones. It senses coming disasters and appears before\npeople only to warn them of impending danger. It tends to move in a pack with others. They cluster\nin a tight group to sleep in a cave. It is said that several Snorunt gather under giant\nleaves and live together in harmony. To protect itself, it clad its body in an armor of ice,\nmade by freezing moisture in the air. They can’t swim well yet, and they move much\nfaster by rolling. When they’re happy, they\nclap fins. It has a very sensitive nose. It touches new things\nwith its nose to examine them. It shatters ice with its big tusks. Its thick blubber\nrepels not only the cold, but also enemy attacks. When it evolves, it makes a mysterious pearl that\namplifies psychic powers when it’s held. It lives deep in the sea where no light ever filters\ndown. It lights up its small fishlike tail to\nattract prey. It lives at the bottom of the sea. In the springtime,\nits pink body turns more vivid for some reason. It has remained unchanged for 100 million years.\nIt was discovered during a deep-sea exploration. It lives in warm seas. It is said that a couple finding\nthis Pokémon will be blessed with eternal love. Its well-developed neck muscles and iron-like\nhead can smash boulders into pieces. Within its rugged shell, its cells have begun\nchanging. The shell peels off the instant it evolves. It becomes uncontrollable if it is enraged. It\ndestroys everything with shredding claws and fire. The magnetic force generated by its body repels\nthe ground’s natural magnetism, letting it float. It is formed by two Beldum joining together.\nIts steel body won’t be scratched if it collides\nwith a jet. With four linked brains, it’s more intelligent than a\nsupercomputer, and it uses calculations to\nanalyze foes. Its entire body is made of rock. If any part chips off\nin battle, it attaches rocks to repair itself. It is said to have slept in a glacier for thousands of\nyears. Its body can’t be melted, even by magma. Tempered by pressure underground over tens of\nthousands of years, its body cannot be scratched. It communicates using telepathy. Its body is\ncovered in down that refracts light to make\nit invisible. A highly intelligent Pokémon. By folding back its\nwings in flight, it can overtake jet planes. A mythical Pokémon said to have swelled the seas\nwith rain and tidal waves. It battled with Groudon. Said to have expanded the lands by evaporating\nwater with raging heat. It battled titanically\nwith Kyogre. It lives in the ozone layer far above the clouds and\ncannot be seen from the ground. Generations have believed that any wish written on\na note on its head will come true when it awakens. An alien virus that fell to earth on a meteor\nunderwent a DNA mutation to become\nthis Pokémon. Photosynthesis occurs across its body under the\nsun. The shell on its back is actually hardened soil. It lives along water in forests. In the daytime,\nit leaves the forest to sunbathe its treed shell. Ancient people imagined that beneath the ground,\na gigantic Torterra dwelled. Its fiery rear end is fueled by gas made in its belly.\nEven rain can’t extinguish the fire. It skillfully controls the intensity of the fire on its\ntail to keep its foes at an ideal distance. Its crown of fire is indicative of its fiery nature.\nIt is beaten by none in terms of quickness. It doesn’t like to be taken care of. It’s difficult to\nbond with since it won’t listen to its Trainer. It lives alone, away from others. Apparently, every\none of them believes it is the most important. It swims as fast as a jet boat. The edges of its\nwings are sharp and can slice apart drifting ice. They flock in great numbers. Though small, they\nflap their wings with great power. They maintain huge flocks, although fierce scuffles\nbreak out between various flocks. The muscles in its wings and legs are strong.\nIt can easily fly while gripping a small Pokémon. With nerves of steel, nothing can perturb it. It is\nmore agile and active than it appears. It busily makes its nest with stacks of branches and\nroots it has cut up with its sharp incisors. It chats with others using the sounds of its colliding\nantennae. These sounds are fall hallmarks. It crosses its knifelike arms in front of its chest\nwhen it cries. It can compose melodies ad lib. The extension and contraction of its muscles\ngenerates electricity. It glows when in trouble. Its claws loose electricity with enough amperage\nto cause fainting. They live in small groups. When its eyes gleam gold, it can spot hiding\nprey--even those taking shelter behind a wall. When it feels the sun’s warm touch, it opens its bud\nto release pollen. It lives alongside clear pools. Luring prey with a sweet scent, it uses poison whips\non its arms to poison, bind, and finish off the prey. It was resurrected from an iron ball-like fossil.\nIt downs prey with its headbutts. Its skull withstands impacts of any magnitude. As a\nresult, its brain never gets the chance to grow. It habitually polishes its face by rubbing it against\ntree trunks. It is weak to attacks from behind. When they lined up side by side, no foe could\nbreak through. They shielded their young in\nthat way. To shelter itself from cold, wintry winds, it covers\nitself with a cloak made of twigs and leaves. Its appearance changes depending on where it\nevolved. The materials on hand become a part of\nits body. It loves the honey of flowers and steals honey\ncollected by Combee. The trio is together from birth. It constantly gathers\nhoney from flowers to please Vespiquen. It houses its colony in cells in its body and releases\nvarious pheromones to make those grubs do\nits bidding. It makes fur balls that crackle with static electricity.\nIt stores them with berries in tree holes. It swims by rotating its two tails like a screw.\nWhen it dives, its flotation sac collapses. It floats using its well-developed flotation sac.\nIt assists in the rescues of drowning people. Sunlight colors it red. When the small ball is\ndrained of nutrients, it shrivels to herald evolution. During times of strong sunlight, its bud blooms,\nits petals open fully, and it becomes very active. Beware of pushing strongly on its squishy body,\nas it makes a mysterious purple fluid ooze out. When its natural enemy attacks, it oozes purple\nfluid and escapes. They work in large colonies and make rings by\nlinking their tails, apparently in friendship. A Pokémon formed by the spirits of people and\nPokémon. It loves damp, humid seasons. It carries people and Pokémon when it flies.\nBut since it only drifts, it can end up anywhere. Its ears are always rolled up. They can be forcefully\nextended to shatter even a large boulder. Extremely cautious, it quickly bounds off\nwhen it senses danger. It chants incantations. While they usually torment\ntargets, some chants bring happiness. If one utters a deep cry, many Murkrow gather\nquickly. For this, it is called “Summoner of Night.” It claws if displeased and purrs when affectionate.\nIts fickleness is very popular among some. It would claim another Pokémon’s nest as its own\nif it finds a nest sufficiently comfortable. Each time it hops, it makes a ringing sound.\nIt deafens foes by emitting high-frequency cries. It sprays a foul fluid from its rear. Its stench\nspreads over a mile radius, driving Pokémon away. It sprays a vile-smelling fluid from the tip of its tail\nto attack. Its range is over 160 feet. Ancient people believed that the pattern on\nBronzor’s back contained a mysterious power. In ages past, this Pokémon was revered as a\nbringer of rain. It was found buried in the ground. It prefers arid environments. It leaks water from its\neyes to adjust its body’s fluid levels. In an attempt to confuse its enemy, it mimics the\nenemy’s movements. Then it wastes no time in\nmaking itself scarce! It carries a round, egg-shaped rock in its belly\npouch and gives the rock to its friends. It mimics the cries of other Pokémon to trick them\ninto thinking it’s one of them. This way they won’t\nattack it. A Pokémon that was formed by 108 spirits. It is\nbound to a fissure in an odd keystone. It nests in horizontal holes warmed by geothermal\nheat. Foes who get too close can expect to be\npounced on and bitten. It loves sparkly things. It seeks treasures in caves\nand hoards the loot in its nest. When it folds up its body and extends its wings,\nit looks like a jet plane. It flies at sonic speed. It hides food under its long body hair. However,\nit forgets it has hidden the food. It uses the shapes of auras, which change\naccording to emotion, to communicate with others. By catching the aura emanating from others, it can\nread their thoughts and movements. It lives in arid places. Instead of perspiration,\nit expels grainy sand from its body. It brandishes its gaping mouth in a display of\nfearsome strength. It raises vast quantities of sand\nwhile attacking. It grips prey with its tail claws and injects poison.\nIt tenaciously hangs on until the poison takes. It takes pride in its strength. Even though it can\ntear foes apart, it finishes them off with\npowerful poison. Its cheeks hold poison sacs. It tries to catch foes\noff guard to jab them with toxic fingers. It has a poison sac at its throat. When it croaks,\nthe stored poison is churned for greater potency. It attracts prey with its sweet-smelling saliva, then\nchomps down. It takes a whole day to eat prey. The line running down its side can store sunlight.\nIt shines vividly at night. It lives on the deep-sea floor. It attracts prey by\nflashing the patterns on its four tail fins. The pattern on its back varies by region.\nIt often swims in a school of Remoraid. During cold seasons, it migrates to the mountain’s\nlower reaches. It returns to the snow-covered\nsummit in the spring. It blankets wide areas in snow by whipping up\nblizzards. It is also known as “The Ice Monster.” It lives in snowy regions. It carves patterns in trees\nwith its claws as a signal to others. Sometimes the magnetism emitted by Magnezone is\ntoo strong, making them attract each other so they\ncannot move. It wraps things with its extensible tongue. Getting\ntoo close to it will leave you soaked with drool. From holes in its palms, it fires out Geodude.\nIts carapace can withstand volcanic eruptions. It ensnares prey by extending arms made of vines.\nLosing arms to predators does not trouble it. As its electric charge amplifies, blue sparks begin\nto crackle between its horns. It blasts fireballs of over 3,600 degrees Fahrenheit\nfrom the ends of its arms. It lives in\nvolcanic craters. As everyone knows, it visits peaceful regions,\nbringing them gifts of kindness and\nsweet blessings. It prefers to battle by biting apart foes’ heads\ninstantly while flying by at high speed. When you see Leafeon asleep in a patch of\nsunshine, you’ll know it is using photosynthesis\nto produce clean air. By controlling its body heat, it can freeze the\natmosphere around it to make a\ndiamond-dust flurry. It observes prey while hanging inverted from\nbranches. When the chance presents itself,\nit swoops! A frozen Mamoswine was dug from ice dating back\n10,000 years. This Pokémon has been around a\nlong, long, long time. Additional software was installed to make it a better\nPokémon. It began acting oddly, however. Because it can sense what its foe is thinking,\nits attacks burst out first, fast, and fierce. It exudes strong magnetism from all over.\nIt controls three small units called Mini-Noses. It is said to take lost spirits into its pliant body and\nguide them home. It freezes foes with an icy breath nearly\n-60 degrees Fahrenheit. What seems to be its body\nis actually hollow. Research continues on this Pokémon, which could\nbe the power source of a unique motor. Known as “The Being of Knowledge.” It is said that\nit can wipe out the memory of those who see\nits eyes. Known as “The Being of Emotion.” It taught\nhumans the nobility of sorrow, pain, and joy. Known as “The Being of Willpower.” It sleeps at the\nbottom of a lake to keep the world in balance. A Pokémon spoken of in legend. It is said that time\nbegan moving when Dialga was born. It is said to live in a gap in the spatial dimension\nparallel to ours. It appears in mythology. It dwells in volcanic caves. It digs in with its\ncross-shaped feet to crawl on ceilings and walls. It is said to have made Pokémon that look like\nitself from a special ice mountain, rocks,\nand magma. This Pokémon is said to live in a world on the\nreverse side of ours, where common knowledge is\ndistorted and strange. Shiny particles are released from its wings like a\nveil. It is said to represent the crescent moon. When the water warms, they inflate the flotation sac\non their heads and drift languidly on the sea\nin packs. It is born with a wondrous power that lets it bond\nwith any kind of Pokémon. It chases people and Pokémon from its territory by\ncausing them to experience deep,\nnightmarish slumbers. It can dissolve toxins in the air to instantly\ntransform ruined land into a lush field of flowers. According to the legends of Sinnoh, this Pokémon\nemerged from an egg and shaped all there is in\nthis world. This Pokémon brings victory. It is said that Trainers\nwith Victini always win, regardless of the type\nof encounter. Being exposed to sunlight makes its movements\nswifter. It uses vines more adeptly than its hands. It moves along the ground as if sliding. Its swift\nmovements befuddle its foes, and it then attacks\nwith a vine whip. It only gives its all against strong opponents who\nare not fazed by the glare from Serperior’s\nnoble eyes. It can deftly dodge its foe’s attacks while shooting\nfireballs from its nose. It roasts berries before it\neats them. The more it eats, the more fuel it has to make the\nfire in its stomach stronger. This fills it with even\nmore power. It can throw a fire punch by setting its fists on fire\nwith its fiery chin. It cares deeply about its friends. The scalchop on its stomach isn’t just used for\nbattle--it can be used to break open hard berries\nas well. Strict training is how it learns its flowing\ndouble-scalchop technique. In the time it takes a foe to blink, it can draw and\nsheathe the seamitars attached to its front legs. Using food stored in cheek pouches, they can keep\nwatch for days. They use their tails to communicate\nwith others. Using luminescent matter, it makes its eyes and\nbody glow and stuns attacking opponents. The long hair around its face provides an amazing\nradar that lets it sense subtle changes in\nits surroundings. This very loyal Pokémon helps Trainers, and it also\ntakes care of other Pokémon. It rescues people stranded by blizzards in the\nmountains. Its shaggy fur shields it from the cold. Its cute act is a ruse. When victims let down their\nguard, they find their items taken. It attacks with\nsharp claws. Their beautiful form comes from the muscles they\nhave developed. They run silently in the night. It shares the leaf on its head with weary-looking\nPokémon. These leaves are known to relieve stress. It attacks enemies with strikes of its thorn-covered\ntail. This Pokémon is wild tempered. Very intelligent, it roasts berries before eating them.\nIt likes to help people. A flame burns inside its body. It scatters embers\nfrom its head and tail to sear its opponents. The water stored inside the tuft on its head is full\nof nutrients. It waters plants with it using its tail. The high-pressure water expelled from its tail is so\npowerful, it can destroy a concrete wall. This Pokémon appears before people and Pokémon\nwho are having nightmares and eats those dreams. The mist emanating from their foreheads is packed\nwith the dreams of people and Pokémon. This very forgetful Pokémon will wait for a new\norder from its Trainer even though it already\nhas one. Many people believe that, deep in the forest where\nTranquill live, there is a peaceful place where there\nis no war. Males swing their head plumage to threaten\nopponents. The females’ flying abilities surpass\nthose of the males. When thunderclouds cover the sky, it will appear.\nIt can catch lightning with its mane and store\nthe electricity. When this ill-tempered Pokémon runs wild, it\nshoots lightning from its mane in all directions. Its ear is hexagonal in shape. Compressed\nunderground, its body is as hard as steel. Because its energy was too great to be contained,\nthe energy leaked and formed orange crystals. The solar rays it absorbs are processed in its\nenergy core and fired as a ball of light. Its habitat is dark forests and caves. It emits\nultrasonic waves from its nose to learn about\nits surroundings. It shakes its tail vigorously when it emits ultrasonic\nwaves strong enough to reduce concrete to rubble. It makes its way swiftly through the soil by putting\nboth claws together and rotating at high speed. It can help in tunnel construction. Its drill has\nevolved into steel strong enough to bore through\niron plates. Using the feelers on its ears, it can tell how\nsomeone is feeling or when an egg might hatch. These Pokémon appear at building sites and help\nout with construction. They always carry\nsquared logs. With strengthened bodies, they skillfully wield steel\nbeams to take down buildings. It is thought that Conkeldurr taught humans how to\nmake concrete more than 2,000 years ago. By vibrating its cheeks, it emits sound waves\nimperceptible to humans and warns others\nof danger. When they vibrate the bumps on their heads, they\ncan make waves in water or earthquake-like\nvibrations on land. It increases the power of its punches by vibrating\nthe bumps on its fists. It can turn a boulder to\nrubble with one punch. When it tightens its belt, it becomes stronger. Wild\nThroh use vines to weave their own belts. Desiring the strongest karate chop, they seclude\nthemselves in mountains and train without sleeping. This Pokémon makes clothes for itself. It chews up\nleaves and sews them with sticky thread extruded\nfrom its mouth. Forests where Swadloon live have superb foliage\nbecause the nutrients they make from fallen leaves\nnourish the plant life. Upon finding a small Pokémon, it weaves clothing\nfor it from leaves by using the sticky silk secreted\nfrom its mouth. It discovers what is going on around it by using the\nfeelers on its head and tail. It is brutally aggressive. Protected by a hard shell, it spins its body like a\nwheel and crashes furiously into its enemies. It clasps its prey with the claws on its neck until it\nstops moving. Then it finishes it off with\ndeadly poison. When attacked, it escapes by shooting cotton from\nits body. The cotton serves as a decoy to distract\nthe attacker. They appear along with whirlwinds. They pull\npranks, such as moving furniture and leaving balls\nof cotton in homes. The leaves on its head are very bitter. Eating one\nof these leaves is known to refresh a tired body. The fragrance of the garland on its head has a\nrelaxing effect. It withers if a Trainer does not take\ngood care of it. Red- and blue-striped Basculin are very violent and\nalways fighting. They are also remarkably tasty. It moves along below the sand’s surface, except\nfor its nose and eyes. A dark membrane shields its\neyes from the sun. They live in groups of a few individuals. Protective\nmembranes shield their eyes from sandstorms. Very violent Pokémon, they try to clamp down on\nanything that moves in front of their eyes. Darumaka’s droppings are hot, so people used to\nput them in their clothes to keep themselves warm. When one is injured in a fierce battle, it hardens\ninto a stone-like form. Then it meditates and\nsharpens its mind. It uses an up-tempo song and dance to drive away\nthe bird Pokémon that prey on its flower seeds. It makes a hole in a suitable rock. If that rock\nbreaks, the Pokémon remains agitated until it\nlocates a replacement. It possesses legs of enormous strength, enabling it\nto carry heavy slabs for many days, even when\ncrossing arid land. Its skin has a rubbery elasticity, so it can reduce\ndamage by defensively pulling its skin up to\nits neck. It pulls up its shed skin to protect itself while\nit kicks. The bigger the crest, the more respected\nit is. The guardians of an ancient city, they use their\npsychic power to attack enemies that invade\ntheir territory. These Pokémon arose from the spirits of people\ninterred in graves. Each retains memories of its\nformer life. It has been said that they swallow those who get\ntoo close and turn them into mummies. They like to\neat gold nuggets. About 100 million years ago, these Pokémon swam\nin oceans. It is thought they also went on land to\nattack prey. They can live both in the ocean and on land. A slap\nfrom one of them is enough to open a hole in the\nbottom of a tanker. Revived from a fossil, this Pokémon is thought to\nbe the ancestor of all bird Pokémon. They are intelligent and will cooperate to catch\nprey. From the ground, they use a running start to\ntake flight. The combination of garbage bags and industrial\nwaste caused the chemical reaction that created\nthis Pokémon. It clenches opponents with its left arm and finishes\nthem off with foul-smelling poison gas belched from\nits mouth. It changes so it looks just like its foe, tricks it, and\nthen uses that opportunity to flee. Each has the ability to fool a large group of people\nsimultaneously. They protect their lair with\nillusory scenery. Minccino greet each other by grooming one another\nthoroughly with their tails. Their white fur feels amazing to touch. Their fur\nrepels dust and prevents static electricity from\nbuilding up. Their ribbonlike feelers increase their psychic\npower. They are always staring at something. Starlight is the source of their power. At night,\nthey mark star positions by using psychic power\nto float stones. Starry skies thousands of light-years away are\nvisible in the space distorted by their intense\npsychic power. Because their bodies are enveloped in a special\nliquid, they are fine in any environment, no matter\nhow severe. Since they have two divided brains, at times they\nsuddenly try to take two different actions at once. They use psychic power to control their arms,\nwhich are made of a special liquid. They can crush\nboulders psychically. When attacked, it uses its feathers to splash water,\nescaping under cover of the spray. Despite their elegant appearance, they can flap\ntheir wings strongly and fly for thousands of miles. The temperature of their breath is -58 degrees\nFahrenheit. They create snow crystals and make\nsnow fall in the areas around them. They cool down the surrounding air and create ice\nparticles, which they use to freeze their foes. If both heads get angry simultaneously, this\nPokémon expels a blizzard, burying everything\nin snow. Their coloring changes according to the seasons\nand can be slightly affected by the temperature and\nhumidity as well. They migrate according to the seasons. People can\ntell the season by looking at Sawsbuck’s horns. They live on treetops and glide using the inside of\na cape-like membrane while discharging electricity. These mysterious Pokémon evolve when they\nreceive electrical stimulation while they are in the\nsame place as Shelmet. Wearing the shell covering they stole from Shelmet,\nthey defend themselves and attack with two lances. It lures people in with its Poké Ball pattern, then\nreleases poison spores. Why it resembles a\nPoké Ball is unknown. They show off their Poké Ball caps to lure prey,\nbut very few Pokémon are fooled by this. They paralyze prey with poison, then drag them\ndown to their lairs, five miles below the surface. Its body is mostly seawater. It’s said there’s a\ncastle of ships Jellicent have sunk on the seafloor. Floating in the open sea is how they live.\nWhen they find a wounded Pokémon,\nthey embrace it and bring it to shore. Since it can’t generate its own electricity, it sticks\nonto large-bodied Pokémon and absorbs\nstatic electricity. They employ an electrically charged web to trap\ntheir prey. While it is immobilized by shock,\nthey leisurely consume it. When threatened, it attacks by shooting a barrage\nof spikes, which gives it a chance to escape by\nrolling away. By swinging around its three spiky feelers and\nshooting spikes, it can obliterate an opponent. Interlocking two bodies and spinning around\ngenerates the energy they need to live. By changing the direction in which it rotates,\nit communicates its feelings to others. When angry,\nit rotates faster. The gear with the red core is rotated at high speed\nfor a rapid energy charge. While one alone doesn’t have much power, a chain\nof many Tynamo can be as powerful as lightning. It wraps itself around its prey and paralyzes it with\nelectricity from the round spots on its sides.\nThen it chomps. With their sucker mouths, they suck in prey.\nThen they use their fangs to shock the prey\nwith electricity. It uses its strong psychic power to squeeze its\nopponent’s brain, causing unendurable headaches. Apparently, it communicates by flashing its three\nfingers, but those patterns haven’t been decoded. While shining a light and pretending to be a guide,\nit leeches off the life force of any who follow it. The spirits it absorbs fuel its baleful fire. It hangs\naround hospitals waiting for people to pass on. Being consumed in Chandelure’s flame burns up\nthe spirit, leaving the body behind. They use their tusks to crush the berries they eat.\nRepeated regrowth makes their tusks strong\nand sharp. Their tusks can shatter rocks. Territory battles\nbetween Fraxure can be intensely violent. They are kind but can be relentless when defending\nterritory. They challenge foes with tusks that can\ncut steel. Its nose is always running. It sniffs the snot back up\nbecause the mucus provides the raw material for\nits moves. They love the cold seas of the north. They create\npathways across the ocean waters by freezing their\nown breath. They are born in snow clouds. They use chains\nmade of ice crystals to capture prey. When it and Karrablast are together, and both\nreceive electrical stimulation, they both evolve. Having removed its heavy shell, it becomes very\nlight and can fight with ninja-like movements. Its skin is very hard, so it is unhurt even if stepped\non by sumo wrestlers. It smiles when\ntransmitting electricity. It takes pride in the speed at which it can use\nmoves. What it loses in power, it makes up for\nin quantity. It wields the fur on its arms like a whip. Its arm\nattacks come with such rapidity that they cannot\neven be seen. It races through narrow caves, using its sharp claws\nto catch prey. The skin on its face is harder than\na rock. The energy that burns inside it enables it to move,\nbut no one has yet been able to identify\nthis energy. It is said that Golurk were ordered to protect\npeople and Pokémon by the ancient people who\nmade them. Blades comprise this Pokémon’s entire body.\nIf battling dulls the blades, it sharpens them on\nstones by the river. This pitiless Pokémon commands a group of\nPawniard to hound prey into immobility. It then\nmoves in to finish the prey off. They charge wildly and headbutt everything.\nTheir headbutts have enough destructive force to\nderail a train. They crush berries with their talons. They bravely\nstand up to any opponent, no matter how strong\nit is. For the sake of its friends, this brave warrior of the\nsky will not stop battling, even if injured. Its wings are too tiny to allow it to fly. As the time\napproaches for it to evolve, it discards the bones\nit was wearing. They fly in circles around the sky. When they spot\nprey, they attack and carry it back to their nest\nwith ease. Using their very hot, flame-covered tongues,\nthey burn through Durant’s steel bodies and\nconsume their insides. Individuals each play different roles in driving\nHeatmor, their natural predator, away from\ntheir colony. They cannot see, so they tackle and bite to learn\nabout their surroundings. Their bodies are covered\nin wounds. The two heads do not get along. Whichever head\neats more than the other gets to be the leader. The heads on their arms do not have brains.\nThey use all three heads to consume and\ndestroy everything. Said to have been born from the sun, it spews fire\nfrom its horns and encases itself in a cocoon of fire\nwhen it evolves. A sea of fire engulfs the surroundings of their\nbattles, since they use their six wings to scatter\ntheir ember scales. It has a body and heart of steel. Its glare is\nsufficient to make even an unruly Pokémon obey it. Its charge is strong enough to break through a\ngiant castle wall in one blow. This Pokémon is\nspoken of in legends. Its head sprouts horns as sharp as blades. Using\nwhirlwind-like movements, it confounds and swiftly\ncuts opponents. The lower half of its body is wrapped in a cloud of\nenergy. It zooms through the sky at 200 mph. The spikes on its tail discharge immense bolts of\nlightning. It flies around the Unova region firing off\nlightning bolts. This legendary Pokémon can scorch the world with\nfire. It helps those who want to build a world\nof truth. This legendary Pokémon can scorch the world with\nlightning. It assists those who want to build an\nideal world. Lands visited by Landorus grant such bountiful\ncrops that it has been hailed as “The Guardian of\nthe Fields.” This legendary ice Pokémon waits for a hero to fill\nin the missing parts of its body with truth or ideals. It crosses the world, running over the surfaces of\noceans and rivers. It appears at scenic waterfronts. The melodies sung by Meloetta have the power to\nmake Pokémon that hear them happy or sad. This ancient bug Pokémon was altered by Team\nPlasma. They upgraded the cannon on its back. The quills on its head are usually soft.\nWhen it flexes them, the points become\nso hard and sharp that they can pierce rock. It relies on its sturdy shell to deflect predators’\nattacks. It counterattacks with its sharp quills. Its Tackle is forceful enough to flip a 50-ton tank.\nIt shields its allies from danger with its own body. Eating a twig fills it with energy,\nand its roomy ears give vent to air\nhotter than 390 degrees Fahrenheit. It has a twig stuck in its tail. With\nfriction from its tail fur, it sets the\ntwig on fire and launches into battle. It gazes into the flame at the tip of\nits branch to achieve a focused state,\nwhich allows it to see into the future. It secretes flexible bubbles from its chest and back.\nThe bubbles reduce the damage it would otherwise\ntake when attacked. It can throw bubble-covered pebbles with precise\ncontrol, hitting empty cans up to a hundred feet away. It creates throwing stars out of compressed water.\nWhen it spins them and throws them at high speed,\nthese stars can split metal in two. They use their large ears to dig burrows.\nThey will dig the whole night through. With their powerful ears, they can heft\nboulders of a ton or more with ease.\nThey can be a big help at construction sites. These friendly Pokémon send signals\nto one another with beautiful chirps\nand tail-feather movements. From its beak, it expels embers that set\nthe tall grass on fire. Then it pounces on\nthe bewildered prey that pop out of the grass. In the fever of an exciting battle, it\nshowers embers from the gaps between\nits feathers and takes to the air. When under attack from bird Pokémon,\nit spews a poisonous black powder\nthat causes paralysis on contact. It lives hidden within thicket shadows.\nWhen predators attack, it quickly bristles the fur\ncovering its body in an effort to threaten them. Vivillon with many different patterns are\nfound all over the world. These patterns\nare affected by the climate of their habitat. The stronger the opponent it faces,\nthe more heat surges from its mane\nand the more power flows through its body. The male with the largest mane of fire\nis the leader of the pride. It draws out and controls the hidden power\nof flowers. The flower Flabébé holds\nis most likely part of its body. It flutters around fields of flowers and cares for\nflowers that are starting to wilt. It draws\nout the hidden power of flowers to battle. It claims exquisite flower gardens as its territory,\nand it obtains power from basking in the energy\nemitted by flowering plants. Thought to be one of the first Pokémon to live in\nharmony with humans, it has a placid disposition. It can tell how its Trainer is feeling by\nsubtle shifts in the grip on its horns.\nThis empathic sense lets them run as if one being. It does its best to be taken seriously by its enemies,\nbut its glare is not sufficiently intimidating.\nChewing on a leaf is its trademark. Although it possesses a violent temperament,\nit won’t put up with bullying. It uses the leaf in\nits mouth to sense the movements of its enemies. Trimming its fluffy fur not only makes\nit more elegant but also increases the\nswiftness of its movements. The organ that emits its intense psychic power is\nsheltered by its ears to keep power from leaking out. When in danger, it raises its ears and\nreleases enough psychic power to\ngrind a 10-ton truck into dust. Apparently this Pokémon is born when a\ndeparted spirit inhabits a sword. It attaches itself\nto people and drinks their life force. When Honedge evolves, it divides into two swords,\nwhich cooperate via telepathy to coordinate attacks\nand slash their enemies to ribbons. Generations of kings were attended by these\nPokémon, which used their spectral power to\nmanipulate and control people and Pokémon. It emits a scent that enraptures those\nwho smell it. This fragrance changes\ndepending on what it has eaten. It devises various scents, pleasant and unpleasant,\nand emits scents that its enemies dislike in order\nto gain an edge in battle. To entangle its opponents in battle, it extrudes\nwhite threads as sweet and sticky as cotton candy. It can distinguish the faintest of scents.\nIt puts its sensitive sense of smell to use\nby helping pastry chefs in their work. Opponents who stare at the flashing of the\nlight-emitting spots on its body become\ndazed and lose their will to fight. It wields the most compelling hypnotic powers\nof any Pokémon, and it forces others to do\nwhatever it wants. Two Binacle live together on one rock.\nWhen they fight, one of them will move\nto a different rock. When they evolve, two Binacle multiply into seven.\nThey fight with the power of seven Binacle. Camouflaged as rotten kelp, they spray\nliquid poison on prey that approaches\nunawares and then finish it off. Their poison is strong enough to eat through\nthe hull of a tanker, and they spit it indiscriminately\nat anything that enters their territory. They knock down flying prey by firing\ncompressed water from their massive\nclaws like shooting a pistol. Their enormous claws launch cannonballs of\nwater powerful enough to pierce tanker hulls. They make their home in deserts. They can\ngenerate their energy from basking in the sun,\nso eating food is not a requirement. They flare their frills and generate energy.\nA single Heliolisk can generate sufficient\nelectricity to power a skyscraper. This Pokémon was restored from a fossil.\nIf something happens that it doesn’t like,\nit throws a tantrum and runs wild. Thanks to its gargantuan jaws, which could shred\nthick metal plates as if they were paper, it was\ninvincible in the ancient world it once inhabited. This ancient Pokémon was restored\nfrom part of its body that had been\nfrozen in ice for over 100 million years. The diamond-shaped crystals on its body\nexpel air as cold as -240 degrees Fahrenheit,\nsurrounding its enemies and encasing them in ice. It sends a soothing aura from its\nribbonlike feelers to calm fights. Although its body is small, its proficient\nfighting skills enable it to keep up with\nbig bruisers like Machamp and Hariyama. Its whiskers serve as antennas. By sending and\nreceiving electrical waves, it can communicate\nwith others over vast distances. Born from the temperatures and pressures\ndeep underground, it fires beams from the\nstone in its head. The weakest Dragon-type Pokémon,\nit lives in damp, shady places, so its\nbody doesn’t dry out. It drives away opponents by excreting a\nsticky liquid that can dissolve anything.\nIts eyes devolved, so it can’t see anything. This very friendly Dragon-type Pokémon\nwill hug its beloved Trainer, leaving\nthat Trainer covered in sticky slime. These key collectors threaten any attackers\nby fiercely jingling their keys at them. These Pokémon are created when\nspirits possess rotten tree stumps.\nThey prefer to live in abandoned forests. It can control trees at will. It will trap people\nwho harm the forest, so they can never leave. The pumpkin body is inhabited by a spirit\ntrapped in this world. As the sun sets,\nit becomes restless and active. Singing in eerie voices, they wander\ntown streets on the night of the new moon.\nAnyone who hears their song is cursed. It blocks opponents’ attacks with the\nice that shields its body. It uses cold air\nto repair any cracks with new ice. Its ice-covered body is as hard as steel.\nIts cumbersome frame crushes anything that\nstands in its way. They live in pitch-black caves. Their enormous ears\ncan emit ultrasonic waves of 200,000 hertz. They fly around on moonless nights\nand attack careless prey. Nothing can\nbeat them in a battle in the dark. Legends say it can share eternal life.\nIt slept for a thousand years in the form\nof a tree before its revival. When this legendary Pokémon’s wings and\ntail feathers spread wide and glow red,\nit absorbs the life force of living creatures. When the Kalos region’s ecosystem falls into\ndisarray, it appears and reveals its secret power. A sudden transformation of Carbink,\nits pink, glimmering body is said to be\nthe loveliest sight in the whole world. This troublemaker sends anything\nand everything to faraway places\nusing its loop, which can warp space. It lets out billows of steam and disappears into\nthe dense fog. It’s said to live in mountains\nwhere humans do not tread. ~~~~~~~~~~~~~~~ Text File : 8 ~~~~~~~~~~~~~~~ YES NO FORGET KEEP OLD MOVES! Give up on [VAR MOVE(0000)]! Don’t give up on [VAR MOVE(0000)]! ~~~~~~~~~~~~~~~ Text File : 9 ~~~~~~~~~~~~~~~ sunny cloudy rainy snowy blizzardy diamond dusty ~~~~~~~~~~~~~~~ Text File : 10 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] ~~~~~~~~~~~~~~~ Text File : 11 ~~~~~~~~~~~~~~~ [VAR PKNICK(0000)] [VAR ITEM2(0000)] [VAR MOVE(0000)] PP [VAR NUM3(0000)] / [VAR NUM3(0000)] HP [VAR NUM3(0000)] / [VAR NUM3(0000)] ATTACK [VAR NUM3(0000)] DEFENSE [VAR NUM3(0000)] SP. ATK [VAR NUM3(0000)] SP. DEF [VAR NUM3(0000)] SPEED [VAR NUM3(0000)] [VAR ABILITY(0000)] POWER [VAR NUM3(0000)] - ACCURACY [VAR NUM3(0000)] - Should the move [VAR MOVE(0000)]\nbe remembered? [~ 29] [~ 30] Give up trying to make [VAR PKNICK(0000)] remember\na move? [VAR PKNICK(0000)] remembered the move\n[VAR MOVE(0001)].[VAR BE05(0004)][VAR BE05(0006)] [VAR PKNICK(0000)] wants to remember\nthe move [VAR MOVE(0001)]!\c\nBut [VAR PKNICK(0000)] can’t learn more than\nfour moves.\c\nDelete an existing move to make room for\n[VAR MOVE(0001)]? Is it OK to forget the move [VAR MOVE(0000)]? 1, [WAIT 20]2, and[WAIT 20]... [WAIT 20]... [WAIT 20]... Ta-da![VAR BE05(0003)][VAR BE05(0005)]\c\n[VAR PKNICK(0000)] forgot how to use\n[VAR MOVE(0002)].\c\nAnd...\c\n[VAR PKNICK(0000)] remembered the move\n[VAR MOVE(0001)]![VAR BE05(0004)][VAR BE05(0006)] [VAR PKNICK(0000)] did not remember the move\n[VAR MOVE(0001)]. ~~~~~~~~~~~~~~~ Text File : 12 ~~~~~~~~~~~~~~~ Which move should [VAR PKNICK(0000)] learn? [~ 1] [~ 2] [VAR PKNICK(0000)] learned [VAR MOVE(0001)]! [VAR PKNICK(0000)] wants to learn the\nmove [VAR MOVE(0001)].\c\nHowever, [VAR PKNICK(0000)] already knows four\nmoves.\c\nShould a move be deleted and replaced with\n[VAR MOVE(0001)]? 1, [WAIT 20]2, and[WAIT 20]... [WAIT 20]... [WAIT 20]... Ta-da![VAR BE05(0003)][VAR BE05(0005)][VAR BE04]\c\n[VAR PKNICK(0000)] forgot how to\nuse [VAR MOVE(0001)].\c\nAnd...\c [~ 6] Give up on learning the move\n[VAR MOVE(0001)]? [VAR PKNICK(0000)] did not learn\n[VAR MOVE(0001)].\c [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] PP [VAR NUM2(0000)] [VAR NUM2(0000)] / [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] FORGET HM moves can’t be forgotten now. [~ 38] DEX NO. [VAR NUM3(0000)] NAME TYPE CATEGORY ACCURACY [VAR NUM3(0000)] POWER [VAR NUM3(0000)] HP [VAR NUM3(0000)] [VAR NUM3(0000)] ATTACK [VAR NUM3(0000)] DEFENSE [VAR NUM3(0000)] SP. ATK [VAR NUM3(0000)] SP. DEF [VAR NUM3(0000)] SPEED [VAR NUM3(0000)] [~ 61] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] ? [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [VAR NUM3(0000)] ??? [~ 72] [~ 73] [~ 74] -- -- Lv. ~~~~~~~~~~~~~~~ Text File : 13 ~~~~~~~~~~~~~~~ ――――― Pound Karate Chop Double Slap Comet Punch Mega Punch Pay Day Fire Punch Ice Punch Thunder Punch Scratch Vice Grip Guillotine Razor Wind Swords Dance Cut Gust Wing Attack Whirlwind Fly Bind Slam Vine Whip Stomp Double Kick Mega Kick Jump Kick Rolling Kick Sand Attack Headbutt Horn Attack Fury Attack Horn Drill Tackle Body Slam Wrap Take Down Thrash Double-Edge Tail Whip Poison Sting Twineedle Pin Missile Leer Bite Growl Roar Sing Supersonic Sonic Boom Disable Acid Ember Flamethrower Mist Water Gun Hydro Pump Surf Ice Beam Blizzard Psybeam Bubble Beam Aurora Beam Hyper Beam Peck Drill Peck Submission Low Kick Counter Seismic Toss Strength Absorb Mega Drain Leech Seed Growth Razor Leaf Solar Beam Poison Powder Stun Spore Sleep Powder Petal Dance String Shot Dragon Rage Fire Spin Thunder Shock Thunderbolt Thunder Wave Thunder Rock Throw Earthquake Fissure Dig Toxic Confusion Psychic Hypnosis Meditate Agility Quick Attack Rage Teleport Night Shade Mimic Screech Double Team Recover Harden Minimize Smokescreen Confuse Ray Withdraw Defense Curl Barrier Light Screen Haze Reflect Focus Energy Bide Metronome Mirror Move Self-Destruct Egg Bomb Lick Smog Sludge Bone Club Fire Blast Waterfall Clamp Swift Skull Bash Spike Cannon Constrict Amnesia Kinesis Soft-Boiled High Jump Kick Glare Dream Eater Poison Gas Barrage Leech Life Lovely Kiss Sky Attack Transform Bubble Dizzy Punch Spore Flash Psywave Splash Acid Armor Crabhammer Explosion Fury Swipes Bonemerang Rest Rock Slide Hyper Fang Sharpen Conversion Tri Attack Super Fang Slash Substitute Struggle Sketch Triple Kick Thief Spider Web Mind Reader Nightmare Flame Wheel Snore Curse Flail Conversion 2 Aeroblast Cotton Spore Reversal Spite Powder Snow Protect Mach Punch Scary Face Feint Attack Sweet Kiss Belly Drum Sludge Bomb Mud-Slap Octazooka Spikes Zap Cannon Foresight Destiny Bond Perish Song Icy Wind Detect Bone Rush Lock-On Outrage Sandstorm Giga Drain Endure Charm Rollout False Swipe Swagger Milk Drink Spark Fury Cutter Steel Wing Mean Look Attract Sleep Talk Heal Bell Return Present Frustration Safeguard Pain Split Sacred Fire Magnitude Dynamic Punch Megahorn Dragon Breath Baton Pass Encore Pursuit Rapid Spin Sweet Scent Iron Tail Metal Claw Vital Throw Morning Sun Synthesis Moonlight Hidden Power Cross Chop Twister Rain Dance Sunny Day Crunch Mirror Coat Psych Up Extreme Speed Ancient Power Shadow Ball Future Sight Rock Smash Whirlpool Beat Up Fake Out Uproar Stockpile Spit Up Swallow Heat Wave Hail Torment Flatter Will-O-Wisp Memento Facade Focus Punch Smelling Salts Follow Me Nature Power Charge Taunt Helping Hand Trick Role Play Wish Assist Ingrain Superpower Magic Coat Recycle Revenge Brick Break Yawn Knock Off Endeavor Eruption Skill Swap Imprison Refresh Grudge Snatch Secret Power Dive Arm Thrust Camouflage Tail Glow Luster Purge Mist Ball Feather Dance Teeter Dance Blaze Kick Mud Sport Ice Ball Needle Arm Slack Off Hyper Voice Poison Fang Crush Claw Blast Burn Hydro Cannon Meteor Mash Astonish Weather Ball Aromatherapy Fake Tears Air Cutter Overheat Odor Sleuth Rock Tomb Silver Wind Metal Sound Grass Whistle Tickle Cosmic Power Water Spout Signal Beam Shadow Punch Extrasensory Sky Uppercut Sand Tomb Sheer Cold Muddy Water Bullet Seed Aerial Ace Icicle Spear Iron Defense Block Howl Dragon Claw Frenzy Plant Bulk Up Bounce Mud Shot Poison Tail Covet Volt Tackle Magical Leaf Water Sport Calm Mind Leaf Blade Dragon Dance Rock Blast Shock Wave Water Pulse Doom Desire Psycho Boost Roost Gravity Miracle Eye Wake-Up Slap Hammer Arm Gyro Ball Healing Wish Brine Natural Gift Feint Pluck Tailwind Acupressure Metal Burst U-turn Close Combat Payback Assurance Embargo Fling Psycho Shift Trump Card Heal Block Wring Out Power Trick Gastro Acid Lucky Chant Me First Copycat Power Swap Guard Swap Punishment Last Resort Worry Seed Sucker Punch Toxic Spikes Heart Swap Aqua Ring Magnet Rise Flare Blitz Force Palm Aura Sphere Rock Polish Poison Jab Dark Pulse Night Slash Aqua Tail Seed Bomb Air Slash X-Scissor Bug Buzz Dragon Pulse Dragon Rush Power Gem Drain Punch Vacuum Wave Focus Blast Energy Ball Brave Bird Earth Power Switcheroo Giga Impact Nasty Plot Bullet Punch Avalanche Ice Shard Shadow Claw Thunder Fang Ice Fang Fire Fang Shadow Sneak Mud Bomb Psycho Cut Zen Headbutt Mirror Shot Flash Cannon Rock Climb Defog Trick Room Draco Meteor Discharge Lava Plume Leaf Storm Power Whip Rock Wrecker Cross Poison Gunk Shot Iron Head Magnet Bomb Stone Edge Captivate Stealth Rock Grass Knot Chatter Judgment Bug Bite Charge Beam Wood Hammer Aqua Jet Attack Order Defend Order Heal Order Head Smash Double Hit Roar of Time Spacial Rend Lunar Dance Crush Grip Magma Storm Dark Void Seed Flare Ominous Wind Shadow Force Hone Claws Wide Guard Guard Split Power Split Wonder Room Psyshock Venoshock Autotomize Rage Powder Telekinesis Magic Room Smack Down Storm Throw Flame Burst Sludge Wave Quiver Dance Heavy Slam Synchronoise Electro Ball Soak Flame Charge Coil Low Sweep Acid Spray Foul Play Simple Beam Entrainment After You Round Echoed Voice Chip Away Clear Smog Stored Power Quick Guard Ally Switch Scald Shell Smash Heal Pulse Hex Sky Drop Shift Gear Circle Throw Incinerate Quash Acrobatics Reflect Type Retaliate Final Gambit Bestow Inferno Water Pledge Fire Pledge Grass Pledge Volt Switch Struggle Bug Bulldoze Frost Breath Dragon Tail Work Up Electroweb Wild Charge Drill Run Dual Chop Heart Stamp Horn Leech Sacred Sword Razor Shell Heat Crash Leaf Tornado Steamroller Cotton Guard Night Daze Psystrike Tail Slap Hurricane Head Charge Gear Grind Searing Shot Techno Blast Relic Song Secret Sword Glaciate Bolt Strike Blue Flare Fiery Dance Freeze Shock Ice Burn Snarl Icicle Crash V-create Fusion Flare Fusion Bolt Flying Press Mat Block Belch Rototiller Sticky Web Fell Stinger Phantom Force Trick-or-Treat Noble Roar Ion Deluge Parabolic Charge Forest’s Curse Petal Blizzard Freeze-Dry Disarming Voice Parting Shot Topsy-Turvy Draining Kiss Crafty Shield Flower Shield Grassy Terrain Misty Terrain Electrify Play Rough Fairy Wind Moonblast Boomburst Fairy Lock King’s Shield Play Nice Confide Diamond Storm Steam Eruption Hyperspace Hole Water Shuriken Mystical Fire Spiky Shield Aromatic Mist Eerie Impulse Venom Drench Powder Geomancy Magnetic Flux Happy Hour Electric Terrain Dazzling Gleam Celebrate Hold Hands Baby-Doll Eyes Nuzzle Hold Back Infestation Power-Up Punch Oblivion Wing Thousand Arrows Thousand Waves Land’s Wrath Light of Ruin ~~~~~~~~~~~~~~~ Text File : 14 ~~~~~~~~~~~~~~~ ----- Pound Karate Chop Double Slap Comet Punch Mega Punch Pay Day Fire Punch Ice Punch Thunder Punch Scratch Vice Grip Guillotine Razor Wind Swords Dance Cut Gust Wing Attack Whirlwind Fly Bind Slam Vine Whip Stomp Double Kick Mega Kick Jump Kick Rolling Kick Sand Attack Headbutt Horn Attack Fury Attack Horn Drill Tackle Body Slam Wrap Take Down Thrash Double-Edge Tail Whip Poison Sting Twineedle Pin Missile Leer Bite Growl Roar Sing Supersonic Sonic Boom Disable Acid Ember Flamethrower Mist Water Gun Hydro Pump Surf Ice Beam Blizzard Psybeam Bubble Beam Aurora Beam Hyper Beam Peck Drill Peck Submission Low Kick Counter Seismic Toss Strength Absorb Mega Drain Leech Seed Growth Razor Leaf Solar Beam Poison Powder Stun Spore Sleep Powder Petal Dance String Shot Dragon Rage Fire Spin Thunder Shock Thunderbolt Thunder Wave Thunder Rock Throw Earthquake Fissure Dig Toxic Confusion Psychic Hypnosis Meditate Agility Quick Attack Rage Teleport Night Shade Mimic Screech Double Team Recover Harden Minimize Smokescreen Confuse Ray Withdraw Defense Curl Barrier Light Screen Haze Reflect Focus Energy Bide Metronome Mirror Move Self-Destruct Egg Bomb Lick Smog Sludge Bone Club Fire Blast Waterfall Clamp Swift Skull Bash Spike Cannon Constrict Amnesia Kinesis Soft-Boiled High Jump Kick Glare Dream Eater Poison Gas Barrage Leech Life Lovely Kiss Sky Attack Transform Bubble Dizzy Punch Spore Flash Psywave Splash Acid Armor Crabhammer Explosion Fury Swipes Bonemerang Rest Rock Slide Hyper Fang Sharpen Conversion Tri Attack Super Fang Slash Substitute Struggle Sketch Triple Kick Thief Spider Web Mind Reader Nightmare Flame Wheel Snore Curse Flail Conversion 2 Aeroblast Cotton Spore Reversal Spite Powder Snow Protect Mach Punch Scary Face Feint Attack Sweet Kiss Belly Drum Sludge Bomb Mud-Slap Octazooka Spikes Zap Cannon Foresight Destiny Bond Perish Song Icy Wind Detect Bone Rush Lock-On Outrage Sandstorm Giga Drain Endure Charm Rollout False Swipe Swagger Milk Drink Spark Fury Cutter Steel Wing Mean Look Attract Sleep Talk Heal Bell Return Present Frustration Safeguard Pain Split Sacred Fire Magnitude Dynamic Punch Megahorn Dragon Breath Baton Pass Encore Pursuit Rapid Spin Sweet Scent Iron Tail Metal Claw Vital Throw Morning Sun Synthesis Moonlight Hidden Power Cross Chop Twister Rain Dance Sunny Day Crunch Mirror Coat Psych Up Extreme Speed Ancient Power Shadow Ball Future Sight Rock Smash Whirlpool Beat Up Fake Out Uproar Stockpile Spit Up Swallow Heat Wave Hail Torment Flatter Will-O-Wisp Memento Facade Focus Punch Smelling Salts Follow Me Nature Power Charge Taunt Helping Hand Trick Role Play Wish Assist Ingrain Superpower Magic Coat Recycle Revenge Brick Break Yawn Knock Off Endeavor Eruption Skill Swap Imprison Refresh Grudge Snatch Secret Power Dive Arm Thrust Camouflage Tail Glow Luster Purge Mist Ball Feather Dance Teeter Dance Blaze Kick Mud Sport Ice Ball Needle Arm Slack Off Hyper Voice Poison Fang Crush Claw Blast Burn Hydro Cannon Meteor Mash Astonish Weather Ball Aromatherapy Fake Tears Air Cutter Overheat Odor Sleuth Rock Tomb Silver Wind Metal Sound Grass Whistle Tickle Cosmic Power Water Spout Signal Beam Shadow Punch Extrasensory Sky Uppercut Sand Tomb Sheer Cold Muddy Water Bullet Seed Aerial Ace Icicle Spear Iron Defense Block Howl Dragon Claw Frenzy Plant Bulk Up Bounce Mud Shot Poison Tail Covet Volt Tackle Magical Leaf Water Sport Calm Mind Leaf Blade Dragon Dance Rock Blast Shock Wave Water Pulse Doom Desire Psycho Boost Roost Gravity Miracle Eye Wake-Up Slap Hammer Arm Gyro Ball Healing Wish Brine Natural Gift Feint Pluck Tailwind Acupressure Metal Burst U-turn Close Combat Payback Assurance Embargo Fling Psycho Shift Trump Card Heal Block Wring Out Power Trick Gastro Acid Lucky Chant Me First Copycat Power Swap Guard Swap Punishment Last Resort Worry Seed Sucker Punch Toxic Spikes Heart Swap Aqua Ring Magnet Rise Flare Blitz Force Palm Aura Sphere Rock Polish Poison Jab Dark Pulse Night Slash Aqua Tail Seed Bomb Air Slash X-Scissor Bug Buzz Dragon Pulse Dragon Rush Power Gem Drain Punch Vacuum Wave Focus Blast Energy Ball Brave Bird Earth Power Switcheroo Giga Impact Nasty Plot Bullet Punch Avalanche Ice Shard Shadow Claw Thunder Fang Ice Fang Fire Fang Shadow Sneak Mud Bomb Psycho Cut Zen Headbutt Mirror Shot Flash Cannon Rock Climb Defog Trick Room Draco Meteor Discharge Lava Plume Leaf Storm Power Whip Rock Wrecker Cross Poison Gunk Shot Iron Head Magnet Bomb Stone Edge Captivate Stealth Rock Grass Knot Chatter Judgment Bug Bite Charge Beam Wood Hammer Aqua Jet Attack Order Defend Order Heal Order Head Smash Double Hit Roar of Time Spacial Rend Lunar Dance Crush Grip Magma Storm Dark Void Seed Flare Ominous Wind Shadow Force Hone Claws Wide Guard Guard Split Power Split Wonder Room Psyshock Venoshock Autotomize Rage Powder Telekinesis Magic Room Smack Down Storm Throw Flame Burst Sludge Wave Quiver Dance Heavy Slam Synchronoise Electro Ball Soak Flame Charge Coil Low Sweep Acid Spray Foul Play Simple Beam Entrainment After You Round Echoed Voice Chip Away Clear Smog Stored Power Quick Guard Ally Switch Scald Shell Smash Heal Pulse Hex Sky Drop Shift Gear Circle Throw Incinerate Quash Acrobatics Reflect Type Retaliate Final Gambit Bestow Inferno Water Pledge Fire Pledge Grass Pledge Volt Switch Struggle Bug Bulldoze Frost Breath Dragon Tail Work Up Electroweb Wild Charge Drill Run Dual Chop Heart Stamp Horn Leech Sacred Sword Razor Shell Heat Crash Leaf Tornado Steamroller Cotton Guard Night Daze Psystrike Tail Slap Hurricane Head Charge Gear Grind Searing Shot Techno Blast Relic Song Secret Sword Glaciate Bolt Strike Blue Flare Fiery Dance Freeze Shock Ice Burn Snarl Icicle Crash V-create Fusion Flare Fusion Bolt Flying Press Mat Block Belch Rototiller Sticky Web Fell Stinger Phantom Force Trick-or-Treat Noble Roar Ion Deluge Parabolic Charge Forest’s Curse Petal Blizzard Freeze-Dry Disarming Voice Parting Shot Topsy-Turvy Draining Kiss Crafty Shield Flower Shield Grassy Terrain Misty Terrain Electrify Play Rough Fairy Wind Moonblast Boomburst Fairy Lock King’s Shield Play Nice Confide Diamond Storm Steam Eruption Hyperspace Hole Water Shuriken Mystical Fire Spiky Shield Aromatic Mist Eerie Impulse Venom Drench Powder Geomancy Magnetic Flux Happy Hour Electric Terrain Dazzling Gleam Celebrate Hold Hands Baby-Doll Eyes Nuzzle Hold Back Infestation Power-Up Punch Oblivion Wing Thousand Arrows Thousand Waves Land’s Wrath Light of Ruin ~~~~~~~~~~~~~~~ Text File : 15 ~~~~~~~~~~~~~~~ The target is physically pounded with\na long tail, a foreleg, or the like. The target is attacked with a sharp chop.\nCritical hits land more easily. The target is slapped repeatedly, back\nand forth, two to five times in a row. The target is hit with a flurry of punches\nthat strike two to five times in a row. The target is slugged by a punch thrown\nwith muscle-packed power. Numerous coins are hurled at the\ntarget to inflict damage.\nMoney is earned after the battle. The target is punched with a fiery fist.\nThis may also leave the target with a burn. The target is punched with an icy fist.\nThis may also leave the target frozen. The target is punched with an electrified\nfist. This may also leave the target\nwith paralysis. Hard, pointed, sharp claws rake\nthe target to inflict damage. The target is gripped and squeezed from\nboth sides to inflict damage. A vicious, tearing attack with big pincers.\nThe target faints instantly if this attack hits. A two-turn attack. Blades of wind hit\nopposing Pokémon on the second turn.\nCritical hits land more easily. A frenetic dance to uplift the fighting\nspirit. This sharply raises the user’s\nAttack stat. The target is cut with a scythe or claw.\nThis can also be used to cut down thin trees. A gust of wind is whipped up by wings and\nlaunched at the target to inflict damage. The target is struck with large, imposing\nwings spread wide to inflict damage. The target is blown away, and a different\nPokémon is dragged out. In the wild,\nthis ends a battle against a single Pokémon. The user soars and then strikes\nits target on the next turn. This can\nalso be used to fly to any familiar town. Things such as long bodies or tentacles\nare used to bind and squeeze\nthe target for four to five turns. The target is slammed with a long tail,\nvines, or the like to inflict damage. The target is struck with slender,\nwhiplike vines to inflict damage. The target is stomped with a big foot.\nThis may also make the target flinch. The target is quickly kicked twice in\nsuccession using both feet. The target is attacked by a kick launched\nwith muscle-packed power. The user jumps up high, then strikes\nwith a kick. If the kick misses, the\nuser hurts itself. The user lashes out with a quick, spinning\nkick. This may also make the target flinch. Sand is hurled in the target’s face,\nreducing the target’s accuracy. The user sticks out its head and attacks\nby charging straight into the target.\nThis may also make the target flinch. The target is jabbed with a sharply\npointed horn to inflict damage. The target is jabbed repeatedly with a\nhorn or beak two to five times in a row. The user stabs the target with a horn\nthat rotates like a drill. The target\nfaints instantly if this attack hits. A physical attack in which the user\ncharges and slams into the target\nwith its whole body. The user drops onto the target\nwith its full body weight. This may also\nleave the target with paralysis. A long body or vines are used to wrap and\nsqueeze the target for four to five turns. A reckless, full-body charge attack for\nslamming into the target.\nThis also damages the user a little. The user rampages and attacks\nfor two to three turns.\nThe user then becomes confused. A reckless, life-risking tackle.\nThis also damages the user\nquite a lot. The user wags its tail cutely, making\nopposing Pokémon less wary and\nlowering their Defense stat. The user stabs the target\nwith a poisonous stinger.\nThis may also poison the target. The user damages the target twice in\nsuccession by jabbing it with two spikes.\nThis may also poison the target. Sharp spikes are shot at the target\nin rapid succession.\nThey hit two to five times in a row. The user gives opposing Pokémon\nan intimidating leer that lowers the Defense stat. The target is bitten\nwith viciously sharp fangs.\nThis may also make the target flinch. The user growls in an endearing way,\nmaking opposing Pokémon less wary.\nThis lowers their Attack stats. The target is scared off, and a different\nPokémon is dragged out. In the wild,\nthis ends a battle against a single Pokémon. A soothing lullaby is sung in a calming\nvoice that puts the target into a\ndeep slumber. The user generates odd sound waves from\nits body that confuse the target. The target is hit with a destructive shock\nwave that always inflicts 20 HP damage. For four turns, this move prevents the\ntarget from using the move it last used. The opposing Pokémon are attacked\nwith a spray of harsh acid. This may\nalso lower their Sp. Def stats. The target is attacked with small flames.\nThis may also leave the target with a burn. The target is scorched with an intense\nblast of fire. This may also leave the target\nwith a burn. The user cloaks itself and its allies in a\nwhite mist that prevents any of their stats\nfrom being lowered for five turns. The target is blasted with a\nforceful shot of water. The target is blasted by a huge volume\nof water launched under great pressure. The user attacks everything around it by\nswamping its surroundings with a giant wave.\nThis can also be used for crossing water. The target is struck with an icy-cold\nbeam of energy.\nThis may also leave the target frozen. A howling blizzard is summoned to strike\nopposing Pokémon. This may also leave\nthe opposing Pokémon frozen. The target is attacked with a peculiar ray.\nThis may also leave the target confused. A spray of bubbles is forcefully ejected\nat the target. This may also lower\nits Speed stat. The target is hit with a rainbow-colored\nbeam. This may also lower the target’s\nAttack stat. The target is attacked with a powerful\nbeam. The user can’t move on the next turn. The target is jabbed with a sharply\npointed beak or horn. A corkscrewing attack with a\nsharp beak acting as a drill. The user grabs the target and recklessly\ndives for the ground. This also damages\nthe user a little. A powerful low kick that makes the target\nfall over. The heavier the target,\nthe greater the move’s power. A retaliation move that counters any\nphysical attack, inflicting double the\ndamage taken. The target is thrown using the power of\ngravity. It inflicts damage equal to\nthe user’s level. The target is slugged with a punch thrown\nat maximum power. This can also be used\nto move heavy boulders. A nutrient-draining attack. The user’s\nHP is restored by half the damage taken\nby the target. A nutrient-draining attack. The user’s\nHP is restored by half the damage taken\nby the target. A seed is planted on the target. It steals\nsome HP from the target every turn. The user’s body grows all at once,\nraising the Attack and Sp. Atk stats. Sharp-edged leaves are launched\nto slash at the opposing Pokémon.\nCritical hits land more easily. A two-turn attack. The user gathers\nlight, then blasts a bundled beam on the\nnext turn. The user scatters a cloud of poisonous\ndust on the target. This may also poison\nthe target. The user scatters a cloud of numbing\npowder that paralyzes the target. The user scatters a big cloud\nof sleep-inducing dust\naround the target. The user attacks the target by scattering\npetals for two to three turns.\nThe user then becomes confused. The opposing Pokémon are bound\nwith silk blown from the user’s mouth\nthat harshly lowers the Speed stat. This attack hits the target with a shock\nwave of pure rage. This attack always\ninflicts 40 HP damage. The target becomes trapped within a\nfierce vortex of fire that rages for four\nto five turns. A jolt of electricity crashes down on\nthe target to inflict damage. This may\nalso leave the target with paralysis. A strong electric blast crashes down on the\ntarget. This may also leave the target\nwith paralysis. The user launches a weak jolt\nof electricity that paralyzes the target. A wicked thunderbolt is dropped\non the target to inflict damage.\nThis may also leave the target with paralysis. The user picks up and throws a small\nrock at the target to attack. The user sets off an earthquake that\nstrikes every Pokémon around it.\n The user opens up a fissure in the ground\nand drops the target in.\nThe target faints instantly if this attack hits. The user burrows, then attacks\non the next turn.\nIt can also be used to exit dungeons. A move that leaves the target\nbadly poisoned.\nIts poison damage worsens every turn. The target is hit by a weak telekinetic\nforce. This may also confuse the target. The target is hit by a strong telekinetic\nforce. This may also lower the target’s\nSp. Def stat. The user employs hypnotic suggestion\nto make the target fall into a deep sleep. The user meditates to awaken the power\ndeep within its body and raise its\nAttack stat. The user relaxes and lightens its body to\nmove faster. This sharply raises the Speed stat. The user lunges at the target at a speed\nthat makes it almost invisible.\nThis move always goes first. As long as this move is in use, the power\nof rage raises the Attack stat each\ntime the user is hit in battle. Use it to flee from any wild Pokémon.\nIt can also warp to the last Pokémon\nCenter visited. The user makes the target see a\nfrightening mirage. It inflicts damage\nequal to the user’s level. The user copies the target’s last move.\nThe move can be used during battle\nuntil the Pokémon is switched out. An earsplitting screech harshly lowers\nthe target’s Defense stat. By moving rapidly, the user makes illusory\ncopies of itself to raise its evasiveness. Restoring its own cells, the user\nrestores its own HP by half of\nits max HP. The user stiffens all the muscles in its\nbody to raise its Defense stat. The user compresses its body\nto make itself look smaller,\nwhich sharply raises its evasiveness. The user releases an obscuring cloud\nof smoke or ink. This lowers the\ntarget’s accuracy. The target is exposed to a sinister\nray that triggers confusion. The user withdraws its body into its hard\nshell, raising its Defense stat. The user curls up to conceal weak spots\nand raise its Defense stat. The user throws up a sturdy wall that\nsharply raises its Defense stat. A wondrous wall of light is put up to\nreduce damage from special attacks\nfor five turns. The user creates a haze that eliminates\nevery stat change among all the Pokémon\nengaged in battle. A wondrous wall of light is put up to\nreduce damage from physical attacks\nfor five turns. The user takes a deep breath and\nfocuses so that critical hits land\nmore easily. The user endures attacks for two\nturns, then strikes back to cause\ndouble the damage taken. The user waggles a finger and stimulates\nits brain into randomly using nearly\nany move. The user counters the target by mimicking\nthe target’s last move. The user attacks everything around it\nby causing an explosion.\nThe user faints upon using this move. A large egg is hurled at the target\nwith maximum force to inflict damage. The target is licked with a long tongue,\ncausing damage. This may also leave\nthe target with paralysis. The target is attacked with a\ndischarge of filthy gases.\nThis may also poison the target. Unsanitary sludge is hurled at the target.\nThis may also poison the target. The user clubs the target with a bone.\nThis may also make the target flinch. The target is attacked with an intense\nblast of all-consuming fire.\nThis may also leave the target with a burn. The user charges at the target and may make it\nflinch. This can also be used to climb a waterfall. The target is clamped and squeezed by\nthe user’s very thick and sturdy shell for\nfour to five turns. Star-shaped rays are shot at the opposing\nPokémon. This attack never misses. The user tucks in its head to raise its\nDefense in the first turn, then\nrams the target on the next turn. Sharp spikes are shot at the target\nin rapid succession.\nThey hit two to five times in a row. The target is attacked with long, creeping\ntentacles or vines.\nThis may also lower the target’s Speed stat. The user temporarily empties its mind to\nforget its concerns.\nThis sharply raises the user’s Sp. Def stat. The user distracts the target\nby bending a spoon.\nThis lowers the target’s accuracy. The user restores its own HP\nby up to half of its max HP.\nMay also be used in the field to heal HP. The target is attacked with a knee kick\nfrom a jump. If it misses, the user is\nhurt instead. The user intimidates the target with the\npattern on its belly to cause paralysis. The user eats the dreams of a sleeping\ntarget. It absorbs half the damage\ncaused to heal its own HP. A cloud of poison gas is sprayed\nin the face of opposing Pokémon.\nThis may also poison those hit. Round objects are hurled at the target\nto strike two to five times in a row. The user drains the target’s blood.\nThe user’s HP is restored by half the\ndamage taken by the target. With a scary face, the user tries to\nforce a kiss on the target. If it\nsucceeds, the target falls asleep. A second-turn attack move where\ncritical hits land more easily.\nThis may also make the target flinch. The user transforms into a copy of the\ntarget right down to having\nthe same move set. A spray of countless bubbles is jetted at\nthe opposing Pokémon.\nThis may also lower their Speed stats. The target is hit with rhythmically\nlaunched punches. This may also\nleave the target confused. The user scatters bursts of spores\nthat induce sleep. The user flashes a bright light that cuts\nthe target’s accuracy. The target is attacked with an odd\npsychic wave.\nThe attack varies in intensity. The user just flops and splashes around\nto no effect at all... The user alters its cellular structure to\nliquefy itself, sharply raising its\nDefense stat. The target is hammered with a large pincer.\nCritical hits land more easily. The user attacks everything around it\nby causing a tremendous explosion.\nThe user faints upon using this move. The target is raked with sharp claws or\nscythes quickly two to five times in a row. The user throws the bone it holds. The\nbone loops to hit the target twice,\ncoming and going. The user goes to sleep for two turns.\nThis fully restores the user’s HP and\nheals any status conditions. Large boulders are hurled at the opposing\nPokémon to inflict damage. This may also make\nthe opposing Pokémon flinch. The user bites hard on the target\nwith its sharp front fangs.\nThis may also make the target flinch. The user lowers its polygon count to\nmake itself more jagged, raising the\nAttack stat. The user changes its type to become the\nsame type as the move at the top of the\nlist of moves it knows. The user strikes with a simultaneous\nthree-beam attack. May also burn, freeze,\nor leave the target with paralysis. The user chomps hard on the\ntarget with its sharp front fangs.\nThis cuts the target’s HP in half. The target is attacked with a slash\nof claws or blades.\nCritical hits land more easily. The user makes a copy of itself using\nsome of its HP.\nThe copy serves as the user’s decoy. An attack that is used in desperation\nonly if the user has no PP. This also\ndamages the user a little. It enables the user to permanently learn\nthe move last used by the target.\nOnce used, Sketch disappears. A consecutive three-kick attack that\nbecomes more powerful with each\nsuccessive hit. The user attacks and steals the target’s\nheld item simultaneously. The user can’t\nsteal anything if it already holds an item. The user ensnares the target with thin,\ngooey silk so it can’t flee from battle. The user senses the target’s movements\nwith its mind to ensure its next\nattack does not miss the target. A sleeping target sees a nightmare\nthat inflicts some damage every turn. The user cloaks itself in fire and\ncharges at the target.\nThis may also leave the target with a burn. An attack that can be used only if the\nuser is asleep. The harsh noise may also\nmake the target flinch. A move that works differently for the\nGhost type than for all other types. The user flails about aimlessly to attack.\nThe less HP the user has,\nthe greater the move’s power. The user changes its type to make itself\nresistant to the type of the attack the\nopponent used last. A vortex of air is shot at the target to\ninflict damage.\nCritical hits land more easily. The user releases cotton-like spores\nthat cling to the opposing Pokémon,\nwhich harshly lowers their Speed stats. An all-out attack that becomes more\npowerful the less HP the user has. The user unleashes its grudge on the move\nlast used by the target by cutting 4 PP\nfrom it. The user attacks with a chilling gust\nof powdery snow.\nThis may also freeze the opposing Pokémon. Enables the user to evade all attacks.\nIts chance of failing rises if it is used\nin succession. The user throws a punch at blinding\nspeed. This move always goes first. The user frightens the target with a scary\nface to harshly lower its Speed stat. The user approaches the target\ndisarmingly, then throws a sucker punch.\nThis attack never misses. The user kisses the target with a sweet,\nangelic cuteness that causes confusion. The user maximizes its Attack stat in\nexchange for HP equal to half its max HP. Unsanitary sludge is hurled at the target.\nThis may also poison the target. The user hurls mud in the target’s face to\ninflict damage and lower its accuracy. The user attacks by spraying ink in the\ntarget’s face or eyes.\nThis may also lower the target’s accuracy. The user lays a trap of spikes at the\nopposing team’s feet. The trap hurts\nPokémon that switch into battle. The user fires an electric blast like a\ncannon to inflict damage and\ncause paralysis. Enables a Ghost-type target to be hit by\nNormal- and Fighting-type attacks. This also\nenables an evasive target to be hit. When this move is used, if the user faints,\nthe Pokémon that landed the knockout\nhit also faints. Any Pokémon that hears this song\nfaints in three turns, unless it switches\nout of battle. The user attacks with a gust of chilled air.\nThis also lowers the opposing Pokémon’s\nSpeed stats. Enables the user to evade all attacks.\nIts chance of failing rises if it is used\nin succession. The user strikes the target with a hard\nbone two to five times in a row. The user takes sure aim at the target.\nThis ensures the next attack does not\nmiss the target. The user rampages and attacks for two\nto three turns.\nThe user then becomes confused. A five-turn sandstorm is summoned\nto hurt all combatants except the\nRock, Ground, and Steel types. A nutrient-draining attack. The user’s\nHP is restored by half the damage\ntaken by the target. The user endures any attack with at least\n1 HP. Its chance of failing rises if it is\nused in succession. The user gazes at the target rather\ncharmingly, making it less wary.\nThis harshly lowers its Attack stat. The user continually rolls into the target\nover five turns. It becomes more powerful\neach time it hits. A restrained attack that prevents the\ntarget from fainting.\nThe target is left with at least 1 HP. The user enrages and confuses the target.\nHowever, this also sharply raises the\ntarget’s Attack stat. The user restores its own HP\nby up to half of its max HP.\nMay also be used in the field to heal HP. The user throws an electrically charged\ntackle at the target. This may also leave\nthe target with paralysis. The target is slashed with scythes or\nclaws. This attack becomes more powerful\nif it hits in succession. The target is hit with wings of steel.\nThis may also raise the user’s Defense stat. The user pins the target with a dark,\narresting look.\nThe target becomes unable to flee. If it is the opposite gender of the user,\nthe target becomes infatuated and less\nlikely to attack. While it is asleep, the user randomly uses\none of the moves it knows. The user makes a soothing bell chime\nto heal the status conditions of all the\nparty Pokémon. A full-power attack that grows more\npowerful the more the user likes\nits Trainer. The user attacks by giving the target a\ngift with a hidden trap. It restores\nHP sometimes, however. A full-power attack that grows more\npowerful the less the user likes\nits Trainer. The user creates a protective field\nthat prevents status conditions\nfor five turns. The user adds its HP to the target’s HP,\nthen equally shares the combined HP\nwith the target. The target is razed with a mystical fire\nof great intensity. This may also leave the\ntarget with a burn. The user attacks everything around it\nwith a ground-shaking quake.\nIts power varies. The user punches the target with full,\nconcentrated power.\nThis confuses the target if it hits. Using its tough and impressive horn,\nthe user rams into the target\nwith no letup. The user exhales a mighty gust that\ninflicts damage. This may also leave the\ntarget with paralysis. The user switches places with a party\nPokémon in waiting and passes along\nany stat changes. The user compels the target\nto keep using only the move\nit last used for three turns. An attack move that inflicts double damage\nif used on a target that is switching out\nof battle. A spin attack that can also eliminate\nsuch moves as Bind, Wrap, Leech Seed,\nand Spikes. A sweet scent that harshly lowers opposing\nPokémon’s evasiveness. This also lures wild\nPokémon if used in places such as tall grass. The target is slammed with a steel-hard\ntail. This may also lower the target’s\nDefense stat. The target is raked with steel claws.\nThis may also raise the user’s Attack stat. The user attacks last. In return, this throw\nmove never misses. The user restores its own HP.\nThe amount of HP regained varies\nwith the weather. The user restores its own HP.\nThe amount of HP regained varies\nwith the weather. The user restores its own HP.\nThe amount of HP regained varies\nwith the weather. A unique attack that varies in type\ndepending on the Pokémon using it.\n The user delivers a double chop with its\nforearms crossed.\nCritical hits land more easily. The user whips up a vicious tornado\nto tear at the opposing Pokémon.\nThis may also make them flinch. The user summons a heavy rain\nthat falls for five turns,\npowering up Water-type moves. The user intensifies the sun\nfor five turns, powering up\nFire-type moves. The user crunches up the target\nwith sharp fangs. This may also lower\nthe target’s Defense stat. A retaliation move that counters any\nspecial attack, inflicting double the\ndamage taken. The user hypnotizes itself into\ncopying any stat change made\nby the target. The user charges the target at blinding\nspeed. This move always goes first. The user attacks with a prehistoric power.\nThis may also raise all the user’s stats\nat once. The user hurls a shadowy blob at the\ntarget. This may also lower the target’s\nSp. Def stat. Two turns after this move is used,\na hunk of psychic energy\nattacks the target. The user attacks with a punch.\nThis may also lower the target’s Defense stat.\nThis move can also shatter rocks in the field. The user traps the target in a violent swirling\nwhirlpool for four to five turns. The user gets all party Pokémon to attack\nthe target. The more party Pokémon,\nthe greater the number of attacks. An attack that hits first and makes the\ntarget flinch. It only works the first turn\nthe user is in battle. The user attacks in an uproar for\nthree turns. During that time,\nno one can fall asleep. The user charges up power and raises\nboth its Defense and Sp. Def stats.\nThe move can be used three times. The power stored using the move Stockpile\nis released at once in an attack. The more\npower is stored, the greater the move’s power. The power stored using the move Stockpile\nis absorbed by the user to heal its HP.\nStoring more power heals more HP. The user attacks by exhaling hot breath\non the opposing Pokémon. This may also leave\nthose Pokémon with a burn. The user summons a hailstorm lasting five\nturns. It damages all Pokémon except the\nIce type. The user torments and enrages the\ntarget, making it incapable of using\nthe same move twice in a row. Flattery is used to confuse the target.\nHowever, this also raises the target’s\nSp. Atk stat. The user shoots a sinister, bluish-white\nflame at the target to inflict a burn. The user faints when using this move.\nIn return, this harshly lowers the target’s\nAttack and Sp. Atk stats. An attack move that doubles its power if\nthe user is poisoned, burned, or\nhas paralysis. The user focuses its mind before\nlaunching a punch. This move fails\nif the user is hit before it is used. This attack inflicts double damage on a\ntarget with paralysis. This also cures the\ntarget’s paralysis, however. The user draws attention to itself,\nmaking all targets take aim\nonly at the user. An attack that makes use of nature’s\npower. Its effects vary depending on the\nuser’s environment. The user boosts the power of the Electric\nmove it uses on the next turn. This also\nraises the user’s Sp. Def stat. The target is taunted into a rage that\nallows it to use only attack moves\nfor three turns. The user assists an ally by boosting\nthe power of that ally’s attack. The user catches the target off guard\nand swaps its held item with its own. The user mimics the target completely,\ncopying the target’s natural Ability. One turn after this move is used,\nthe target’s HP is restored by\nhalf the user’s max HP. The user hurriedly and randomly\nuses a move among those known\nby other Pokémon in the party. The user lays roots that restore\nits HP on every turn. Because it is\nrooted, it can’t switch out. The user attacks the target with great\npower. However, this also lowers the\nuser’s Attack and Defense stats. A barrier reflects back to the target\nmoves like Leech Seed and moves\nthat damage status. The user recycles a held item that\nhas been used in battle so it can be\nused again. An attack move that inflicts double the\ndamage if the user has been hurt by the\nopponent in the same turn. The user attacks with a swift chop. It\ncan also break barriers, such as Light\nScreen and Reflect. The user lets loose a huge yawn that\nlulls the target into falling asleep\non the next turn. The user slaps down the target’s held item, and\nthat item can’t be used in that battle. The move\ndoes more damage if the target has a held item. An attack move that cuts down the\ntarget’s HP to equal the user’s HP. The user attacks opposing Pokémon with\nexplosive fury. The lower the user’s HP,\nthe lower the move’s power. The user employs its psychic power to\nexchange Abilities with the target. If opposing Pokémon know any move\nalso known by the user,\nthey are prevented from using it. The user rests to cure itself of a\npoisoning, burn, or paralysis. If the user faints, the user’s grudge\nfully depletes the PP of the opponent’s\nmove that knocked it out. The user steals the effects of any attempts\nto use a healing or stat-changing move. The user attacks the target with a\nsecret power. Its additional effects vary\ndepending on the user’s environment. Diving on the first turn, the user floats\nup and attacks on the next turn. The user lets loose a flurry of open-palmed\narm thrusts that hit two to five times in\na row. The user’s type is changed depending on\nits environment, such as at water’s edge,\nin grass, or in a cave. The user stares at flashing lights to\nfocus its mind, drastically raising its\nSp. Atk stat. The user lets loose a damaging burst\nof light. This may also lower the target’s\nSp. Def stat. A mist-like flurry of down envelops and\ndamages the target. This may also lower\nthe target’s Sp. Atk stat. The user covers the target’s body with a\nmass of down that harshly lowers its\nAttack stat. The user performs a wobbly dance that\nconfuses the Pokémon around it. The user launches a kick that lands a\ncritical hit more easily.\nThis may also leave the target with a burn. The user covers itself with mud.\nThis weakens Electric-type moves\nfor five turns. The user continually rolls into the target\nover five turns. It becomes stronger\neach time it hits. The user attacks by wildly swinging its\nthorny arms. This may also make the\ntarget flinch. The user slacks off, restoring its own HP\nby up to half of its max HP. The user lets loose a horribly echoing\nshout with the power to inflict damage. The user bites the target with toxic\nfangs. This may also leave the target\nbadly poisoned. The user slashes the target with hard\nand sharp claws. This may also lower\nthe target’s Defense stat. The target is razed by a fiery explosion.\nThe user can’t move on the next turn. The target is hit with a watery blast.\nThe user can’t move on the next turn. The target is hit with a hard punch fired\nlike a meteor. This may also raise\nthe user’s Attack stat. The user attacks the target while shouting\nin a startling fashion.\nThis may also make the target flinch. An attack move that varies in power and\ntype depending on the weather. The user releases a soothing scent that\nheals all status conditions affecting\nthe user’s party. The user feigns crying to fluster\nthe target, harshly lowering its\nSp. Def stat. The user launches razor-like wind\nto slash the opposing Pokémon.\nCritical hits land more easily. The user attacks the target at full power.\nThe attack’s recoil harshly lowers the\nuser’s Sp. Atk stat. Enables a Ghost-type target to be hit by\nNormal- and Fighting-type attacks. This also\nenables an evasive target to be hit. Boulders are hurled at the target. This also\nlowers the target’s Speed stat by preventing\nits movement. The target is attacked with powdery\nscales blown by wind.\nThis may also raise all the user’s stats. A horrible sound like scraping metal\nharshly lowers the target’s\nSp. Def stat. The user plays a pleasant melody that\nlulls the target into a deep sleep. The user tickles the target into laughing,\nreducing its Attack and Defense stats. The user absorbs a mystical power from\nspace to raise its Defense and\nSp. Def stats. The user spouts water to damage opposing\nPokémon. The lower the user’s HP,\nthe lower the move’s power. The user attacks with a sinister beam of\nlight. This may also confuse the target. The user throws a punch from the shadows.\nThis attack never misses. The user attacks with an odd,\nunseeable power.\nThis may also make the target flinch. The user attacks the target with an\nuppercut thrown skyward with force. The user traps the target inside a harshly\nraging sandstorm for four to five turns. The target is attacked with a blast of\nabsolute-zero cold. The target faints\ninstantly if this attack hits. The user attacks by shooting muddy water\nat the opposing Pokémon.\nThis may also lower their accuracy. The user forcefully shoots seeds at the\ntarget two to five times in a row. The user confounds the target with speed,\nthen slashes.\nThis attack never misses. The user launches sharp icicles at the\ntarget two to five times in a row. The user hardens its body’s surface\nlike iron, sharply raising its\nDefense stat. The user blocks the target’s way with arms\nspread wide to prevent escape. The user howls loudly to raise its spirit,\nwhich raises its Attack stat. The user slashes the target with huge,\nsharp claws. The user slams the target with\nan enormous tree.\nThe user can’t move on the next turn. The user tenses its muscles to bulk up\nits body, raising both its Attack and\nDefense stats. The user bounces up high, then drops on\nthe target on the second turn. This may\nalso leave the target with paralysis. The user attacks by hurling a blob of mud\nat the target.\nThis also lowers the target’s Speed stat. The user hits the target with its tail.\nThis may also poison the target.\nCritical hits land more easily. The user endearingly approaches\nthe target, then steals the target’s\nheld item. The user electrifies itself, then charges.\nThis also damages the user quite a lot.\nThis may leave the target with paralysis. The user scatters curious leaves\nthat chase the target.\nThis attack never misses. The user soaks itself with water.\nThis weakens Fire-type moves\nfor five turns. The user quietly focuses its mind and\ncalms its spirit to raise its Sp. Atk and\nSp. Def stats. The user handles a sharp leaf like a\nsword and attacks by cutting its target.\nCritical hits land more easily. The user vigorously performs a mystic,\npowerful dance that raises its Attack and\nSpeed stats. The user hurls hard rocks at the target.\nTwo to five rocks are launched in a row. The user strikes the target with a quick\njolt of electricity.\nThis attack never misses. The user attacks the target with\na pulsing blast of water.\nThis may also confuse the target. Two turns after this move is used, the\nuser blasts the target with a\nconcentrated bundle of light. The user attacks the target at full power.\nThe attack’s recoil harshly lowers the\nuser’s Sp. Atk stat. The user lands and rests its body.\nIt restores the user’s HP by up to\nhalf of its max HP. Gravity is intensified for five turns,\nmaking moves involving flying unusable\nand negating Levitate. Enables a Dark-type target to be hit by\nPsychic-type attacks. This also enables\nan evasive target to be hit. This attack inflicts big damage on a\nsleeping target. This also wakes the target\nup, however. The user swings and hits with its strong\nand heavy fist.\nIt lowers the user’s Speed, however. The user tackles the target with a high-speed\nspin. The slower the user compared to the\ntarget, the greater the move’s power. The user faints. In return, the Pokémon\ntaking its place will have its HP restored\nand status conditions cured. If the target’s HP is half or less,\nthis attack will hit with double\nthe power. The user draws power to attack by using\nits held Berry.\nThe Berry determines the move’s type and power. An attack that hits a target using\nProtect or Detect. This also lifts\nthe effects of those moves. The user pecks the target. If the target\nis holding a Berry, the user eats it and\ngains its effect. The user whips up a turbulent whirlwind\nthat ups the Speed stat of the user and\nits allies for four turns. The user applies pressure to stress\npoints, sharply boosting one of its or\nits allies’ stats. The user retaliates with much greater\npower against the target\nthat last inflicted damage on it. After making its attack, the user\nrushes back to switch places with\na party Pokémon in waiting. The user fights the target up close\nwithout guarding itself. This also lowers\nthe user’s Defense and Sp. Def stats. The user stores power, then attacks.\nIf the user moves after the target,\nthis attack’s power will be doubled. If the target has already taken some\ndamage in the same turn, this attack’s\npower is doubled. This move prevents the target from\nusing its held item. Its Trainer is\nalso prevented from using items on it. The user flings its held item at the target\nto attack. This move’s power and effects\ndepend on the item. Using its psychic power of suggestion,\nthe user transfers its status conditions\nto the target. The fewer PP this move has,\nthe greater its power. For five turns, the user prevents the\nopposing team from using any moves,\nAbilities, or held items that recover HP. The user powerfully wrings the target.\nThe more HP the target has, the greater\nthe move’s power. The user employs its psychic power to\nswitch its Attack with its Defense stat. The user hurls up its stomach acids on\nthe target. The fluid eliminates the effect\nof the target’s Ability. The user chants an incantation toward\nthe sky, preventing opposing Pokémon\nfrom landing critical hits. The user cuts ahead of the target to steal and\nuse the target’s intended move with greater power.\nThis move fails if it isn’t used first. The user mimics the move used immediately\nbefore it. The move fails if no other move\nhas been used yet. The user employs its psychic power to\nswitch changes to its Attack and\nSp. Atk stats with the target. The user employs its psychic power to\nswitch changes to its Defense and\nSp. Def stats with the target. The more the target has powered\nup with stat changes, the greater\nthe move’s power. This move can be used only after the user\nhas used all the other moves it knows\nin the battle. A seed that causes worry is planted on\nthe target. It prevents sleep by making\nthe target’s Ability Insomnia. This move enables the user to attack\nfirst. This move fails if the target is not\nreadying an attack. The user lays a trap of poison spikes at the\nopposing team’s feet. They poison\nopposing Pokémon that switch into battle. The user employs its psychic power to\nswitch stat changes with the target. The user envelops itself in a veil made\nof water. It regains some HP every turn. The user levitates using electrically\ngenerated magnetism for five turns. The user cloaks itself in fire and charges the target.\nThis also damages the user quite a lot.\nThis may leave the target with a burn. The target is attacked with a shock wave.\nThis may also leave the target\nwith paralysis. The user lets loose a blast of aura power\nfrom deep within its body at the target.\nThis attack never misses. The user polishes its body to reduce drag.\nThis can sharply raise the Speed stat. The target is stabbed with a tentacle or\narm steeped in poison. This may also\npoison the target. The user releases a horrible aura imbued\nwith dark thoughts.\nThis may also make the target flinch. The user slashes the target\nthe instant an opportunity arises.\nCritical hits land more easily. The user attacks by swinging its tail as if\nit were a vicious wave in a raging storm. The user slams a barrage of hard-shelled\nseeds down on the target from above. The user attacks with a blade of air that\nslices even the sky. This may also make the\ntarget flinch. The user slashes at the target by\ncrossing its scythes or claws as if\nthey were a pair of scissors. The user vibrates its wings to generate a\ndamaging sound wave. This may also lower\nthe target’s Sp. Def stat. The target is attacked with a shock wave\ngenerated by the user’s gaping mouth. The user tackles the target while\nexhibiting overwhelming menace.\nThis may also make the target flinch. The user attacks with a ray of light that\nsparkles as if it were made of gemstones. An energy-draining punch. The user’s\nHP is restored by half the damage taken\nby the target. The user whirls its fists to send a wave\nof pure vacuum at the target.\nThis move always goes first. The user heightens its mental focus and\nunleashes its power.\nThis may also lower the target’s Sp. Def. The user draws power from nature and\nfires it at the target.\nThis may also lower the target’s Sp. Def. The user tucks in its wings and charges\nfrom a low altitude.\nThis also damages the user quite a lot. The user makes the ground under\nthe target erupt with power.\nThis may also lower the target’s Sp. Def. The user trades held items with the target\nfaster than the eye can follow. The user charges at the target using\nevery bit of its power.\nThe user can’t move on the next turn. The user stimulates its brain by thinking\nbad thoughts.\nThis sharply raises the user’s Sp. Atk. The user strikes the target\nwith tough punches as fast as bullets.\nThis move always goes first. An attack move that inflicts double the\ndamage if the user has been hurt by the\ntarget in the same turn. The user flash-freezes chunks of\nice and hurls them at the target.\nThis move always goes first. The user slashes with a sharp claw made\nfrom shadows.\nCritical hits land more easily. The user bites with electrified fangs.\nThis may also make the target flinch or\nleave it with paralysis. The user bites with cold-infused fangs.\nThis may also make the target flinch or\nleave it frozen. The user bites with flame-cloaked fangs.\nThis may also make the target flinch or leave\nit with a burn. The user extends its shadow and attacks\nthe target from behind.\nThis move always goes first. The user launches a hard-packed\nmud ball to attack.\nThis may also lower the target’s accuracy. The user tears at the target with blades\nformed by psychic power.\nCritical hits land more easily. The user focuses its willpower to its head\nand attacks the target.\nThis may also make the target flinch. The user lets loose a flash of energy at\nthe target from its polished body.\nThis may also lower the target’s accuracy. The user gathers all its light energy and\nreleases it at once. This may also lower the\ntarget’s Sp. Def stat. The user attacks the target by smashing\ninto it with incredible force.\nThis may also confuse the target. A strong wind blows away the target’s\nbarriers such as Reflect or Light Screen.\nThis also lowers the target’s evasiveness. The user creates a bizarre area in which\nslower Pokémon get to move first for\nfive turns. Comets are summoned down from the sky\nonto the target. The attack’s recoil\nharshly lowers the user’s Sp. Atk stat. The user strikes everything around it\nby letting loose a flare of electricity.\nThis may also cause paralysis. The user torches everything around it\nwith an inferno of scarlet flames.\nThis may also leave those hit with a burn. The user whips up a storm of leaves around\nthe target. The attack’s recoil harshly\nlowers the user’s Sp. Atk stat. The user violently whirls its vines or\ntentacles to harshly lash the target. The user launches a huge boulder at the\ntarget to attack.\nThe user can’t move on the next turn. A slashing attack with a poisonous blade\nthat may also poison the target.\nCritical hits land more easily. The user shoots filthy garbage\nat the target to attack.\nThis may also poison the target. The user slams the target\nwith its steel-hard head.\nThis may also make the target flinch. The user launches steel bombs that\nstick to the target.\nThis attack never misses. The user stabs the target with\nsharpened stones from below.\nCritical hits land more easily. If any opposing Pokémon is the opposite\ngender of the user, it is charmed, which\nharshly lowers its Sp. Atk stat. The user lays a trap of levitating stones\naround the opposing team. The trap hurts\nopposing Pokémon that switch into battle. The user snares the target with grass and\ntrips it. The heavier the target,\nthe greater the move’s power. The user attacks using a sound wave\nbased on words it has learned.\nThis confuses the target. The user releases countless shots of\nlight at the target. This move’s type varies\ndepending on the kind of Plate the user is holding. The user bites the target. If the target\nis holding a Berry, the user eats it and\ngains its effect. The user attacks with an electric\ncharge. The user may use any remaining\nelectricity to raise its Sp. Atk stat. The user slams its rugged body into the\ntarget to attack. This also damages\nthe user quite a lot. The user lunges at the target at a speed\nthat makes it almost invisible.\nThis move always goes first. The user calls out its underlings to\npummel the target.\nCritical hits land more easily. The user calls out its underlings to\nshield its body, raising its Defense\nand Sp. Def stats. The user calls out its underlings to\nheal it. The user regains up to half of its\nmax HP. The user attacks the target with a\nhazardous, full-power headbutt.\nThis also damages the user terribly. The user slams the target with a long tail,\nvines, or a tentacle.\nThe target is hit twice in a row. The user blasts the target with power\nthat distorts even time.\nThe user can’t move on the next turn. The user tears the target along with the\nspace around it.\nCritical hits land more easily. The user faints. In return, the Pokémon\ntaking its place will have its status and\nHP fully restored. The target is crushed with great force.\nThe more HP the target has left,\nthe greater this move’s power. The target becomes trapped\nwithin a maelstrom of fire that rages\nfor four to five turns. Opposing Pokémon are dragged into\na world of total darkness that makes\nthem sleep. The user emits a shock wave from\nits body to attack its target. This may\nalso harshly lower the target’s Sp. Def. The user blasts the target with a gust of\nrepulsive wind. This may also raise all the\nuser’s stats at once. The user disappears, then strikes the\ntarget on the next turn.\nThis move hits even if the target protects itself. The user sharpens its claws to\nboost its Attack stat and accuracy. The user and its allies are protected from\nwide-ranging attacks for one turn. The user employs its psychic power to\naverage its Defense and Sp. Def stats\nwith those of the target. The user employs its psychic power to\naverage its Attack and Sp. Atk stats\nwith those of the target. The user creates a bizarre area in which\nPokémon’s Defense and Sp. Def\nstats are swapped for five turns. The user materializes an odd\npsychic wave to attack the target.\nThis attack does physical damage. The user drenches the target in a special\npoisonous liquid. This move’s power is doubled\nif the target is poisoned. The user sheds part of its body\nto make itself lighter and sharply\nraise its Speed stat. The user scatters a cloud of irritating\npowder to draw attention to itself.\nOpponents aim only at the user. The user makes the target float with its\npsychic power. The target is easier to\nhit for three turns. The user creates a bizarre area\nin which Pokémon’s held items\nlose their effects for five turns. The user throws a stone or similar projectile\nto attack an opponent. A flying Pokémon\nwill fall to the ground when it’s hit. The user strikes the target with a fierce\nblow. This attack always results in a\ncritical hit. The user attacks the target with a\nbursting flame. The bursting flame damages\nPokémon next to the target as well. The user strikes everything around it\nby swamping the area with a giant sludge wave.\nThis may also poison those hit. The user lightly performs a beautiful,\nmystic dance. This boosts the user’s\nSp. Atk, Sp. Def, and Speed stats. The user slams into the target with its\nheavy body. The more the user outweighs\nthe target, the greater the move’s power. Using an odd shock wave, the user\ninflicts damage on any Pokémon of the same\ntype in the area around it. The user hurls an electric orb\nat the target. The faster the user is\nthan the target, the greater the move’s power. The user shoots a torrent of water\nat the target and changes\nthe target’s type to Water. Cloaking itself in flame, the user attacks.\nThen, building up more power,\nthe user raises its Speed stat. The user coils up and concentrates.\nThis raises its Attack and Defense stats\nas well as its accuracy. The user makes a swift attack on the target’s legs,\nwhich lowers the target’s Speed stat. The user spits fluid that works to melt\nthe target. This harshly lowers\nthe target’s Sp. Def stat. The user turns the target’s power\nagainst it. The higher the target’s Attack stat,\nthe greater the move’s power. The user’s mysterious psychic wave\nchanges the target’s Ability to Simple. The user dances with an odd rhythm that\ncompels the target to mimic it, making the\ntarget’s Ability the same as the user’s. The user helps the target and makes it\nuse its move right after the user. The user attacks the target with a song.\nOthers can join in the Round and make\nthe attack do greater damage. The user attacks the target with an\nechoing voice. If this move is used\nevery turn, it does greater damage. Looking for an opening, the user strikes\nconsistently. The target’s stat changes\ndon’t affect this attack’s damage. The user attacks by throwing a clump of\nspecial mud. All stat changes are\nreturned to normal. The user attacks the target with stored\npower. The more the user’s stats are\nraised, the greater the move’s power. The user protects itself and its allies\nfrom priority moves. The user teleports using a strange\npower and switches places with one of\nits allies. The user shoots boiling hot water at\nits target. This may also leave the target\nwith a burn. The user breaks its shell, which lowers\nDefense and Sp. Def stats but sharply\nraises its Attack, Sp. Atk, and Speed stats. The user emits a healing pulse which\nrestores the target’s HP by up to\nhalf of its max HP. This relentless attack does massive\ndamage to a target affected\nby status conditions. The user takes the target into the sky,\nthen drops it during the next turn.\nThe target cannot attack while in the sky. The user rotates its gears, raising its\nAttack and sharply raising its Speed. The target is thrown, and a different\nPokémon is dragged out. In the wild,\nthis ends a battle against a single Pokémon. The user attacks opposing Pokémon with fire.\nIf a Pokémon is holding a certain item, such as a\nBerry, the item becomes burned up and unusable. The user suppresses the target and\nmakes its move go last. The user nimbly strikes the target.\nIf the user is not holding an item,\nthis attack inflicts massive damage. The user reflects the target’s type,\nmaking it the same type as the target. The user gets revenge for a fainted ally.\nIf an ally fainted in the previous turn,\nthis move becomes more powerful. The user risks everything to attack its\ntarget. The user faints but does damage\nequal to its HP. The user passes its held item to the\ntarget when the target isn’t holding\nan item. The user attacks by engulfing the target\nin an intense fire. This leaves the target\nwith a burn. A column of water strikes the target. When\ncombined with its fire equivalent, the\ndamage increases and a rainbow appears. A column of fire hits the target. When used with\nits grass equivalent, its damage increases and\na vast sea of fire appears. A column of grass hits the target. When used with\nits water equivalent, its damage increases and\na vast swamp appears. After making its attack, the user\nrushes back to switch places with\na party Pokémon in waiting. While resisting, the user attacks the\nopposing Pokémon. This lowers the\nSp. Atk stat of those hit. The user strikes everything around it\nby stomping down on the ground.\nThis lowers the Speed stat of those hit. The user blows its cold breath on the\ntarget. This attack always results in\na critical hit. The target is knocked away, and a different\nPokémon is dragged out. In the wild,\nthis ends a battle against a single Pokémon. The user is roused, and its Attack\nand Sp. Atk stats increase. The user attacks and captures opposing\nPokémon using an electric net.\nThis lowers their Speed stat. The user shrouds itself in electricity\nand smashes into its target.\nThis also damages the user a little. The user crashes into its target while\nrotating its body like a drill.\nCritical hits land more easily. The user attacks its target by hitting\nit with brutal strikes.\nThe target is hit twice in a row. The user unleashes a vicious blow after\nits cute act makes the target less wary.\nThis may also make the target flinch. The user drains the target’s energy with\nits horns. The user’s HP is restored\nby half the damage taken by the target. The user attacks by slicing with a long\nhorn. The target’s stat changes\ndon’t affect this attack’s damage. The user cuts its target with sharp\nshells. This may also lower\nthe target’s Defense stat. The user slams its target with its flame-\ncovered body. The more the user outweighs\nthe target, the greater the move’s power. The user attacks its target by\nencircling it in sharp leaves. This attack\nmay also lower the target’s accuracy. The user crushes its targets by rolling\nover them with its rolled-up body.\nThis may also make the target flinch. The user protects itself by wrapping\nits body in soft cotton, which drastically\nraises the user’s Defense stat. The user lets loose a pitch-black shock\nwave at its target. This may also lower the\ntarget’s accuracy. The user materializes an odd\npsychic wave to attack the target.\nThis attack does physical damage. The user attacks by striking the target\nwith its hard tail. It hits the target two\nto five times in a row. The user attacks by wrapping its opponent\nin a fierce wind that flies up into the sky.\nThis may also confuse the target. The user charges its head into its\ntarget, using its powerful guard hair.\nThis also damages the user a little. The user attacks by throwing\nsteel gears at its target twice. The user torches everything around it\nwith an inferno of scarlet flames.\nThis may also leave those hit with a burn. The user fires a beam of light at\nits target. The move’s type changes\ndepending on the Drive the user holds. The user sings an ancient song and attacks\nby appealing to the hearts of the listening\nopposing Pokémon. This may also induce sleep. The user cuts with its long horn. The odd\npower contained in the horn does physical\ndamage to the target. The user attacks by blowing freezing\ncold air at opposing Pokémon.\nThis lowers their Speed stat. The user surrounds itself with a great amount\nof electricity and charges its target.\nThis may also leave the target with paralysis. The user attacks by engulfing the target\nin an intense, yet beautiful, blue flame.\nThis may also leave the target with a burn. Cloaked in flames, the user dances\nand flaps its wings. This may also\nraise the user’s Sp. Atk stat. On the second turn, the user hits the\ntarget with electrically charged ice.\nThis may also leave the target with paralysis. On the second turn, an ultracold,\nfreezing wind surrounds the target.\nThis may leave the target with a burn. The user yells as if it’s ranting about\nsomething, which lowers the Sp. Atk stat\nof opposing Pokémon. The user attacks by harshly dropping\nlarge icicles onto the target.\nThis may also make the target flinch. With a hot flame on its forehead, the user\nhurls itself at its target. This lowers the\nuser’s Defense, Sp. Def, and Speed stats. The user brings down a giant flame.\nThis move is more powerful when\ninfluenced by an enormous thunderbolt. The user throws down a giant thunderbolt.\nThis move is more powerful when\ninfluenced by an enormous flame. The user dives down onto the target\nfrom the sky. This move is Fighting\nand Flying type simultaneously. Using a pulled-up mat as a shield, the user\nprotects itself and its allies from damaging moves.\nThis does not stop status moves. The user lets out a damaging belch\nat the target. The user must eat a held\nBerry to use this move. Tilling the soil, the user makes it easier\nfor plants to grow. This raises the Attack\nand Sp. Atk stats of Grass-type Pokémon. The user weaves a sticky net around\nthe opposing team, which lowers their\nSpeed stat upon switching into battle. When the user knocks out a target\nwith this move, the user’s Attack stat\nrises sharply. The user vanishes somewhere, then strikes\nthe target on the next turn.\nThis move hits even if the target protects itself. The user takes the target trick-or-treating.\nThis adds Ghost type to the target’s type. Letting out a noble roar, the user\nintimidates the target and lowers\nits Attack and Sp. Atk stats. The user disperses electrically charged\nparticles, which changes Normal-type\nmoves to Electric-type moves. The user attacks everything around it.\nThe user’s HP is restored by half\nthe damage taken by those hit. The user puts a forest curse on the target.\nAfflicted targets are now Grass type as well. The user stirs up a violent petal blizzard\nand attacks everything around it. The user rapidly cools the target.\nThis may also leave the target frozen.\nThis move is super effective on Water types. Letting out a charming cry, the user does\nemotional damage to opposing Pokémon.\nThis attack never misses. With a parting threat, the user lowers\nthe target’s Attack and Sp. Atk stats.\nThen it switches with a party Pokémon. All stat changes affecting the target\nturn topsy-turvy and become the\nopposite of what they were. The user steals the target’s energy with a kiss.\nThe user’s HP is restored by over half\nof the damage taken by the target. The user protects itself and its allies from\nstatus moves with a mysterious power.\nThis does not stop moves that do damage. The user raises the Defense stat\nof all Grass-type Pokémon in battle\nwith a mysterious power. The user turns the ground under everyone’s feet\nto grass for five turns. This restores the HP of\nPokémon on the ground a little every turn. The user covers the ground under everyone’s feet\nwith mist for five turns. This protects Pokémon\non the ground from status conditions. If the target is electrified before it uses\na move during that turn, the target’s\nmove becomes Electric type. The user plays rough with the target\nand attacks it. This may also lower\nthe target’s Attack stat. The user stirs up a fairy wind\nand strikes the target with it. Borrowing the power of the moon,\nthe user attacks the target.\nThis may also lower the target’s Sp. Atk stat. The user attacks everything around it\nwith the destructive power of a terrible,\nexplosive sound. By locking down the battlefield,\nthe user keeps all Pokémon from\nfleeing during the next turn. The user takes a defensive stance while it protects\nitself from damage. It also harshly lowers the Attack\nstat of any attacker who makes direct contact. The user and the target become friends,\nand the target loses its will to fight.\nThis lowers the target’s Attack stat. The user tells the target a secret, and the target\nloses its ability to concentrate. This lowers\nthe target’s Sp. Atk stat. The user whips up a storm of diamonds\nto damage opposing Pokémon. This may\nalso raise the user’s Defense stat. The user immerses the target in superheated steam.\nThis may also leave the target with a burn. Using a hyperspace hole, the user appears\nright next to the target and strikes. This\nalso hits a target using Protect or Detect. The user hits the target with throwing\nstars two to five times in a row.\nThis move always goes first. The user attacks by breathing\na special, hot fire. This also\nlowers the target’s Sp. Atk stat. In addition to protecting the user from attacks,\nthis move also damages any attacker who\nmakes direct contact. The user raises the Sp. Def stat of an ally\nPokémon by using a mysterious aroma. The user’s body generates an eerie impulse.\nExposing the target to it harshly lowers\nthe target’s Sp. Atk stat. Opposing Pokémon are drenched in an odd\npoisonous liquid. This lowers the Attack,\nSp. Atk, and Speed stats of a poisoned target. The user covers the target in a powder\nthat explodes and damages the target\nif it uses a Fire-type move. The user absorbs energy and sharply raises\nits Sp. Atk, Sp. Def, and Speed stats\non the next turn. The user manipulates magnetic fields,\nwhich raises the Defense and Sp. Def stats\nof ally Pokémon with the Plus or Minus Ability. Using Happy Hour doubles\nthe amount of prize money\nreceived after battle. The user electrifies the ground under\neveryone’s feet for five turns.\nPokémon on the ground no longer fall asleep. The user damages opposing Pokémon\nby emitting a powerful flash. The Pokémon congratulates\nyou on your special day! The user and an ally hold hands.\nThis makes them very happy. The user stares at the target with its baby-doll\neyes, which lowers its Attack stat. This move\nalways goes first. The user attacks by nuzzling its electrified\ncheeks against the target. This also leaves\nthe target with paralysis. The user holds back when it attacks\nand the target is left with at least 1 HP. The target is infested and attacked for\nfour to five turns.\nThe target can’t flee during this time. Striking opponents over and over makes\nthe user’s fists harder.\nHitting a target raises the Attack stat. The user absorbs its target’s HP.\nThe user’s HP is restored by over half\nof the damage taken by the target. This move also hits opposing Pokémon\nthat are in the air. Those Pokémon are\nknocked down to the ground. The user attacks with a wave\nthat crawls along the ground.\nThose hit can’t flee from battle. The user gathers the energy of the land\nand focuses that power on opposing\nPokémon to damage them. Drawing power from the Eternal Flower,\nthe user fires a powerful beam of light.\nThis also damages the user quite a lot. ~~~~~~~~~~~~~~~ Text File : 16 ~~~~~~~~~~~~~~~ [VAR TRNAME(0000)] [VAR PKNICK(0000)] L [VAR NUM3(0000)] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] ~~~~~~~~~~~~~~~ Text File : 17 ~~~~~~~~~~~~~~~ Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark Fairy ~~~~~~~~~~~~~~~ Text File : 18 ~~~~~~~~~~~~~~~ Keep watching?\n YES NO April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nSantalune City Gym!\c\n...\c\nHooray!\nViola has arrived!\c\nShe’s fabulous! So fabulous!\nI’m so crazy about those eyebrows!\c\nThe barrette that Viola always wears\nis a birthday gift from Valerie!\c\nAwww. I want to have someone\nwho celebrates my birthday.\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nCyllage City Gym!\c\n...\c\nWhoa!\nGrant has arrived!\c\nHe’s good looking! So good looking!\nLean yet muscular. Fascinating!\c\nThat hairstyle of rolling stones into your hair\nis very popular among young people now!\c\nGrant is not only a Gym Leader\nbut also a leader in fashion!\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nShalour City Gym!\c\n...\c\nEeek.\nKorrina has arrived!\c\nShe’s cute! So cute!\c\nThe way she dresses up in costume-like\nclothing makes my heart go crazy!\c\nLately, Korrina has been in\nthe PR Video Studio!\c\nFollowing two years of planning and another year\nof shooting, her highly anticipated new PR Video\r\nis scheduled for release at the end of next year!\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nCoumarine City Gym!\c\n...\c\nOooh. Ahhh.\nRamos has arrived!\c\nHe’s calm. So soothing.\nHis smile brings a sense of euphoria.\c\nHe’s taken very good care of\nthese gigantic scissors\r\nand used them for 30 years.\c\nI’ve used this body for 30 years,\nand it’s started showing its age...\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nLumiose City Gym!\c\n...\c\nEeek!\nClemont has arrived!\c\nHe’s cute! So cute!\nHis glasses make my heart twinge!\c\nClemont has secretly started to save money\nto go to the amusement park\r\nin the Unova region.\c\nAwww...\nI want to donate money to his park fund!\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nLaverre City Gym!\c\n...\c\nOhhh.\nValerie has arrived!\c\nShe’s beautiful! So beautiful!\nHer existence is fairylike!\c\nHer clothes weigh 33 pounds!\c\nHow can she manage to wear it?\nShe might be surprisingly muscular...\c\nOops.\nI shouldn’t have said that...\c\nAh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nAnistar City Gym!\c\n...\c\nWhoaaa!\nOlympia has arrived!\c\nShe’s beauteous! So beauteous!\nThose eyes are irresistible!\c\nI want to put my wrist into her\nbracelet right next to her wrist!\c\nThen Olympia will be able to see\neverything in my future...\c\nBut I don’t mind, if it’s Olympia...\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nSnowbelle City Gym!\c\n...\c\nWowww!\nWulfric has arrived!\c\nHe’s cool. So cool.\nHe’s the best of men!\c\nRumor has it that the locket around his neck\nhas his dearest Pokémon’s photo in it!\c\nI wonder what kind of Pokémon it is.\nIs there any chance it’s an Ice-type Pokémon?!\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nWater Pulse.\c\nFirst, let me explain what kind of move\nWater Pulse is.\c\nIt attacks the target with a pulsing blast of water.\nIt’s a surprisingly healthy move.\c\nGuest: How strong is the pulsing water?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, it’s so strong that\nit can confuse the target.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nSome fathers come home\nfeeling very tired, right?\c\nAt times like that, use this move,\nand you can massage him to sleep.\r\nIt works very well.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nLeech Seed.\c\nFirst, let me explain what kind of move\nLeech Seed is.\c\nIt plants a seed on the target\nand absorbs its HP every turn\r\njust little by little.\r\nIt’s a surprisingly violent move.\c\nGuest: Where does the absorbed HP go?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the user can restore its HP\nwith the HP the move absorbed.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nUse this move on a small plant pot,\nthen look forward to checking its growth\r\nevery day.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nFlame Charge.\c\nFirst, let me explain what kind of move\nFlame Charge is.\c\nThe user cloaks itself with flame and\nthen attacks. It’s quite a hard-core move.\c\nGuest: Cloaking itself with flame...\nWon’t its body get hot?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the move warms up the body nicely,\nand the Speed of the user goes up.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nLet’s say you’re stranded\non a snowy mountain.\c\nAt times like that, it would be a\ngood idea to use this move.\c\nPutting the clothes you’re wearing aside,\nthe move has very wonderful effects.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nPsybeam.\c\nFirst, let me explain what kind of move\nPsybeam is.\c\nThe user emits a beam of\nmysterious light.\c\nIt’s a mildly psychedelic move.\c\nGuest: Psychedelic...\nDoesn’t it sound a bit dangerous?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, it can leave the target\nconfused, too.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nWhen you want to concentrate,\nlike to prepare for an exam,\r\nuse this move.\c\nIt has great effects,\nexcept for the people around you.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nPin Missile.\c\nFirst, let me explain what kind of move\nPin Missile is.\c\nThe user shoots sharp spikes at the target\nin rapid succession.\c\nIt’s a wonderfully relaxing move.\c\nGuest: In succession...\nHow long does it last?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the user can attack\ntwo to five times in a row.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nWhen the target has a severe\nshoulder ache or backache,\r\nuse this move for acupuncture.\c\nIt’s very soothing, except when it hits a\nwrong spot.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nQuick Attack.\c\nFirst, let me explain what kind of move\nQuick Attack is.\c\nThe user can strike first for sure.\nIt’s a plainly natural move.\c\nGuest: What if both parties use\nthis move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the one with higher Speed\ncan strike first.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nWhen there is only one seat left\nin a train, casually use this move.\c\nIf you don’t care what other people think,\nthe move has very good effects.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nFacade.\c\nFirst, let me explain what kind of move\nFacade is.\c\nJames Movesworth’s\nFacade!\c\nThat’s how you use this move.\c\nGuest: Well...\nOf course, it has a meaning, doesn’t it?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, if you use it when you’re poisoned,\nparalyzed, or burned,\r\nthe power will be doubled.\c\nIt’s a very heroic move.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nYou sometimes don’t feel good\nwhen you have an appointment, right?\c\nAt times like that, use this move.\c\nApart from the fact that you won’t feel good\nthe next day, the move has great effects,\r\nat least on the surface.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nRound.\c\nFirst, let me explain what kind of move\nRound is.\c\nThe user attacks the target with a song.\nIt’s a very rocking move.\c\nGuest: Attack with a song...\nIt doesn’t sound like a strong move.\c\nJames Movesworth: Whooah-- ♪\c\nGood.\nThat’s a very good point...\c\nActually, if somebody uses this move,\nothers can join in the Round,\r\nand the power goes up.\c\nIn fact, it’s a very powerful move.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nSometimes you and your friend like\nthe same person.\c\nIf you use this move after your friend tells\nhow he feels to the person,\r\nyour friendship will be over,\r\nbut the move is very effective.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nIncinerate.\c\nFirst, let me explain what kind of move\nIncinerate is.\c\nThe user attacks the target with fire.\nIt’s a gracious yet dirty move.\c\nGuest: Which part of the move is dirty?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, this move burns certain items\nthe target holds, such as a Gem or Berry.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nSometimes you’re anticipating\na bad grade from an exam.\c\nAt times like that, use this move.\nIt will burn away the bad grade,\r\nbut only on the paper you get back,\r\njust not in your permanent records!\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nPayback.\c\nFirst, let me explain what kind of move\nPayback is.\c\nIf the user attacks after the target,\nthe power will be doubled.\r\nIt’s a moderately stoic move.\c\nGuest: What will happen\nif both parties use this move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the slower your Speed is,\nthe more advantage this move has.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nIf you use this move on a person\nwho helped you out previously...\c\nyou’ll repay kindness with injury.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nAcrobatics.\c\nFirst, let me explain what kind of move\nAcrobatics is.\c\nThe user nimbly strikes the target.\nIt’s a technical move.\c\nGuest: When is the right time\nto use the move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, when the user isn’t holding any items,\nthe power goes up.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nSometimes you are late for\nyour friend’s party, right?\c\nIf you use this move,\nit may have a huge effect\r\ndepending on your efforts.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nFling.\c\nFirst, let me explain what kind of move\nFling is.\c\nThe user quickly flings its held item\nat the target to attack.\r\nIt’s a surprisingly sloppy move.\c\nGuest: Its power and effects\nmay vary, correct?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, its power and effects\ndepend on the held item.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nSometimes you have huge worries that you can’t\nhandle just by yourself, right?\c\nUse this move, and it will relieve the tension,\nespecially when your target isn’t\r\npreoccupied.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about False Swipe.\c\nLet’s start by looking at what kind of move\nFalse Swipe is.\c\nThe user restrains the move’s power, so the target\nwon’t be wiped out and maintains at least 1 HP.\r\nIt’s an obviously provocative move.\c\nGuest: When is the right time\nto use the move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, it’s most effectively used\non a Pokémon you want to catch.\c\nGuest: Would you say we can use it in daily life?\c\nJames Movesworth: Indeed!\nFor example...\c\nLet’s say you have a person whom\nyou secretly admire.\c\nIf you use this move, you may get\nthe result you want...or not.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about Retaliate.\c\nLet’s start by taking a look at what\nkind of move Retaliate is.\c\nThe user gets revenge for an ally that fainted.\nIt’s an unexpectedly heroic move.\c\nGuest: When is the right time\nto use this move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, if an ally fainted\nin the previous turn,\r\nthe user’s power will be doubled.\c\nGuest: Would you say it’s something\nwe could use in everyday life?\c\nJames Movesworth: Indeed!\nFor example...\c\nSometimes, say in a judo tournament,\nthe teammate ahead of you loses,\r\neven though [VAR GENDBR(00FF,0100)]she tried h[VAR GENDBR(00FF,0202)]iser best, right?\c\nIf you use this move at a time like that,\nthe anger you feel enhances your power.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about Grass Knot.\c\nFirst, let’s take a look at what kind of\nmove Grass Knot is.\c\nThe user snares the target with grass\nand causes it to trip.\r\nIt’s a naturally petty move.\c\nGuest: When is the right time to use this move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, its damage increases\nwith the target’s weight.\c\nGuest: Would you say there’s any\nway we can use it in everyday life?\c\nJames Movesworth: Indeed!\nFor example...\c\nTake yourself to the riverside and use\nthis move. Stare at the knotted grass...\r\nYou’ll feel a weight of melancholy settle on you.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about U-turn.\c\nFirst, let’s take a look at what kind of\nmove U-turn is.\c\nAfter making its attack, the user rushes back\nand switches places with another Pokémon.\c\nIt’s a brisk and impetuous move.\c\nGuest: When is the right time\nto use this move?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nIt’s particularly effective when the user\ncan’t switch places with a party Pokémon\r\ndue to an opposing Pokémon’s Ability.\c\nGuest: Would you say there’s any way\nwe can use it in daily life?\c\nJames Movesworth: Indeed!\nFor example...\c\nSometimes you get assigned an extra\nshift when you’re doing a part-time job.\c\nUse this move, and at least you can\nenjoy a relaxing day off.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about Mystical Fire.\c\nFirst, let’s take a look at what kind of move\nMystical Fire is.\c\nThe user attacks the target with flame\nfrom its mouth.\r\nIt’s an undoubtedly fantastic move.\c\nGuest: Which part of the move is fantastic?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the move lowers the target’s\nSpecial Attack when it’s used to attack.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nWhen people celebrate your birthday,\nyou blow out candles on a cake, right?\c\nUse this move to drag out the party\nso that you won’t feel lonely.\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about Spiky Shield.\c\nFirst, let’s take a look at what kind of move\nSpiky Shield is.\c\nThe user protects itself from the opposing\nPokémon’s attack while lowering the\r\nopposing Pokémon’s HP on contact.\c\nGuest: Is there anything you should be\ncareful about when you use it?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, if you use this move again\nimmediately after you successfully use it,\r\nthe success rate will drop to one third.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nYou sometimes play goalie in soccer, right?\c\nDuring a game, use this move.\nYou’ll have no problem catching\r\nand holding on to the ball!\c\nThat’s all for today.\nSee you next week. Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\c\nJames Movesworth reporting.\c\nToday, let’s learn about\nMat Block.\c\nFirst, let me explain what kind of move\nMat Block is.\c\nThe user uses a flipped tatami mat\nas a shield to protect against the opposing\r\nPokémon moves.\r\nThis is a remarkably skillful move.\c\nGuest: Is there anything that I should be\ncareful about when I use it?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, it can’t protect from status moves,\nso you can’t let your guard down.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nLet’s say you have tatamis in your\nmartial arts or yoga classroom.\c\nUse this move immediately,\nand you might find something extraordinary,\r\nor not.\c\nThat’s all for today.\nSee you next week. Until then, good-bye.\c\n... Thank you for tuning in to I-See News.\nJames Movesworth reporting.\c\nToday, we’ll learn about Water Shuriken.\c\nFirst, let’s take a look at what kind of move\nWater Shuriken is.\c\nShurikens are made of compressed sticky liquid,\nand the user throws them at the target\r\nin succession.\r\nIt’s a critical move in a way.\c\nGuest: In succession...\nHow long does it last?\c\nJames Movesworth: Good.\nThat’s a very good question...\c\nActually, the user can attack\ntwo to five times in a row.\c\nGuest: It seems we can use it\nin everyday life, doesn’t it?\c\nJames Movesworth: That’s right.\nFor example...\c\nYou know how when you’re washing your hair,\nsometimes the water pressure isn’t strong enough?\c\nThat’s when you can use this move, and\nthen you don’t have to rinse your hair!\c\nThat’s all for today.\nSee you next week! Until then, good-bye.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 3\nA tragedy of Overgrow Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nOvergrow Man: Grass!\nI’m Overgrow Man!\c\nWhen my HP gets low,\nthe power of Grass-type moves goes up!\c\nPoké Ranger: Wow.\nI shouldn’t take the Ability lightly.\c\nOvergrow Man: But!\nI can’t use any Grass-type moves.\c\nStill, I’ll thrive on this challenge\nand fight you!\c\nNarration: Overgrow Man, who doesn’t have\nGrass-type moves, was no match\r\nfor the Poké Ranger.\c\nDon’t get beaten! Fight! Poké Ranger!\nTypes are important, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 5\nA tactician, Torrent Woman!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nTorrent Woman: SPLASH!\nI’m Torrent Woman!\c\nWhen my HP gets low,\nthe power of Water-type moves goes up.\c\nBut...you look quite strong.\nI’m scared... Ohh... Sniffle...\r\nSob...sob... WAAAH!\c\nPoké Ranger: What?! S-sorry.\nI didn’t mean to make you cry...\c\nTorrent Woman: Haha! You let your guard down!\nPoké Ranger: GAAAH!\c\nNarration: The Poké Ranger fell for\nTorrent Woman’s trap!\c\nDon’t get beaten! Fight! Poké Ranger!\nYou’re too nice, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 7\nExplosion! Mr. Blaze!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMr. Blaze: Hahaha!\nI’m Mr. Blaze!\c\nWhen my HP gets low,\nthe power of Fire-type moves goes up!\c\nDo you wanna receive my boosted\nFire-type moves? Here I go! Hah!\c\nPoké Ranger: ...\c\nMr. Blaze: ...\c\nPoké Ranger: Hah?\c\nMr. Blaze: Hah!\c\nArgh! I need the PP--short for Power Points--\nto use a move, but I don’t have it! Argh!\c\nNarration: The Poké Ranger luckily defeated\nthe scatterbrained Mr. Blaze.\c\nDon’t get beaten! Fight! Poké Ranger!\nPP is also important, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 10\nThe power of eyes! Mr. Keen Eye.\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMr. Keen Eye: KEEN!\nMy name is Mr. Keen Eye!\c\nMy accuracy won’t be lowered,\nand I can ignore my opponent’s evasiveness!\c\nI’m always accurate!\nACCURATE!\c\nPoké Ranger: OK, then I’ll ask you!\nWhat did I eat for breakfast?\c\nYou’re always accurate, right?\c\nMr. Keen Eye: Ugh... I...I lost...\c\nNarration: Those who have too much pride\nare vulnerable when they lose it.\c\nDon’t get beaten! Fight! Poké Ranger!\nYou’re good at the game of wits, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 13\nNifty! Infiltrator Woman!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nInfiltrator Woman: Tee hee!\nI’m Infiltrator Woman!\c\nInfiltrator allows me to ignore the opponent’s\nmoves to protect itself, such as\r\nLight Screen, Reflect, Safeguard, Mist,\r\nand Substitute, so that I can use moves.\c\nPoké Ranger: Hah? What did you say?\nSorry. I was lost in thought...\c\nInfiltrator Woman: Don’t ignore ME!\c\nNarration: She politely explained it in detail\nyet she was ignored.\r\nPoor Infiltrator Woman!\c\nDon’t get beaten! Fight! Poké Ranger!\nBe a good listener, Poké Ranger!\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 14\nBizarre! Shield Dust Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nShield Dust Man: Heheheh!\nI’m Shield Dust Man!\c\nShield Dust blocks additional effects\nof opponents’ attack moves!\c\nIt’s an awesome Ability that prevents burns\nfrom Ember or paralysis from Thunder Shock!\c\nPoké Ranger: Then, how about...Thunder Wave?\c\nShield Dust Man: Oh no...\nEven with the Shield Dust Ability,\r\nI feel the additional effect of status moves!\c\nI feel...so...numb...\c\nNarration: The Poké Ranger’s great idea\nled him to a victory against Shield Dust Man!\c\nDon’t get beaten! Fight! Poké Ranger!\nUse status moves, Poké Ranger!\c\nTo be continued...\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 16\nFerocious! Intimidate Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nIntimidate Man: YAAA!\nWho am I? I’m Intimidate Man!\c\nIntimidate is the Ability to lower\nthe opponent’s Attack stat!\c\nPoké Ranger: I see.\nIt’s a formidable Ability.\c\nBut I thought something like this might happen.\nSo, I prepared special moves this time!\c\nEven if Intimidate lowers the Attack stat,\nthe Special Attack stat won’t change!\c\nIntimidate Man: Yaaa?!\nYou--you’re pretty good, Poké Ranger!\c\nNarration: Poké Ranger--he knows the difference\nbetween physical and special attacks.\c\nDon’t get beaten! Fight! Poké Ranger!\nWell prepared means no worries, Poké Ranger!\c\nTo be continued...\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 18\nHot blooded! Flame Body Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nFlame Body Man: No!\nI’m Flame Body Man!\r\nI’m also a hero of justice.\c\nPoké Ranger: What?\nI guess I had the wrong idea...\c\nAll right, then, as a peace offering,\nlet’s shake hands...\r\nAAAH! HOT!\c\nFlame Body Man: S-sorry!\c\nFlame Body is the Ability\nthat can inflict burn\r\non an opponent who touches me...\c\nNarration: The Poké Ranger learned a lesson\nthat he should just bow for a greeting\r\nnext time.\c\nDon’t get beaten! Fight! Poké Ranger!\nCarry a Rawst Berry, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 21\nFormidable Enemy! Compound Eyes Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nCompound Eyes Man: Heh heh heh!\nI’m Compound Eyes Man!\c\nThe Ability boosts the accuracy of moves\nby 30%. Heh heh.\r\nTake this! Sleep Powder!\c\nPoké Ranger: That means...\nThe accuracy of Sleep Powder, which is 75,\r\nwill be 97.5...?!\c\nOh no!\nZzz... Zzz...\c\nCompound Eyes: Heh heh heh!\nPoké Ranger, you underestimated\r\nthe move, huh?\c\nNarration: The Poké Ranger is facing an uphill\nbattle against Compound Eyes Man, who raises\r\nthe accuracy of moves with low accuracy!\c\nDon’t get beaten! Fight! Poké Ranger!\nDon’t let your guard down, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 25\nHere comes Mr. Inner Focus!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMr. Inner Focus: Hey!\nI, Mr. Inner Focus, will never ever\r\nflinch and be unable to move\r\nfrom your pathetic moves! Haaah!\c\nPoké Ranger! On the contrary,\nI’ll make you flinch! HAAAH!\c\nPoké Ranger: Haah? Well...\c\nI can act before you,\nso I won’t flinch...\c\nMr. Inner Focus: Well, er...\nWhat I said is just an example,\r\nor a remark at the heat of the moment...\c\nNarration: Inner Focus Man was not\nsupposed to flinch, but\r\nthe Poké Ranger successfully made him flinch\r\nwith his logical arguments.\c\nDon’t get beaten! Fight! Poké Ranger!\nIs he just a serious guy? Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 27\nSteadfast! Poké Ranger!\c\nPoké Ranger: Hi, kids!\nHow have you been?\c\nToday’s Poké Ranger’s episode is\na summary episode...\r\nIt’s a special episode!\c\nI’ll tell Poké Ranger’s secret\nto you!\c\nI, Poké Ranger, am an Ability Warrior of Justice,\nwho has the Steadfast Ability!\c\nSteadfast increases the Speed stat\nevery time when flinched.\c\nIt’s the Ability that teaches you\nthe importance of never giving up!\c\nI, Poké Ranger, change my fear to courage\nand protect justice!\c\nWell, now you can enjoy Poké Ranger\nas a card game!\c\nFind the Poké Ranger cards\nat your nearest toy store!\c\nThe regular price for one pack is...\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 31\nOut of control! Sap Sipper Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nSap Sipper Man: I’m...munch...munch...\nmumble...mumble...Sap Sipper...\r\nmunch...mumble...Sap Sipper Man!\c\nMunch...mumble...munch...when I take...\nmunch...mumble...a Grass-type move...\c\nmy Attack...munch...mumble...\ngoes...mumble...up.\c\nPoké Ranger: I don’t know what you’re saying!\c\nNarration: Speaking while eating is bad manners!\nKids, don’t imitate him!\c\nDon’t get beaten! Fight! Poké Ranger!\nDefend good manners, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 32\nMysterious! Synchronize Girl!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nSynchronize Girl: Hee hee!\nI’m Synchronize Girl...\c\nWhen I get a status condition...\c\nYou’ll get the same status condition\nas mine.\c\nBecause...our spirits are destined to be connected\nfrom the previous life!\c\nPoké Ranger: What--? S-scary...\c\nNarration: By the way, if your lead Pokémon\nhas the Synchronize Ability,\r\nyou have a better chance to encounter Pokémon\r\nwith the same Nature as the Pokémon!\c\nDon’t get beaten! Fight! Poké Ranger!\nPersonality clash, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 35\nTroublemaker! Own Tempo Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nOwn Tempo Man: I kinda feel hungry...\c\nNarration: Please let me explain.\c\nOwn Tempo is the Ability\nwhich prevents confusion\r\nby the effect of moves.\c\nOwn Tempo Man: Yawn...\nI’m tired. I’ll go home...\c\nPoké Ranger: What? Wh-what?\nI’m getting confused...\c\nNarration: The perplexing Own Tempo Man’s\nbehavior confused the Poké Ranger.\c\nDon’t get beaten! Fight! Poké Ranger!\nGo your own way, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 37\nVersatile! Sand Veil Phantom!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nSand Veil Phantom: Graaah!\nI’m Sand Veil Phantom!\c\nDuring a sandstorm,\nthe Ability increases evasiveness.\c\nPoké Ranger: Oh boy, what should I do?\c\nIf he keeps hiding in sand,\nI don’t know what to do...\c\nSand Veil Phantom: Oh no...\nIf I keep hiding in sand,\r\nI can’t tell where Poké Ranger is, either...\c\nNarration: Both the Poké Ranger and\nSand Veil Phantom got stranded\r\nin the blinding sandstorm!\c\nDon’t get beaten! Fight! Poké Ranger!\nDo something!\c\nThe screen looks too boring, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 40\nIce cold! Mr. Ice Body!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMr. Ice Body: Heh heh heh...\nI am Mr. Ice Body.\c\nI recover my HP each turn\nwhile it’s hailing.\c\nPoké Ranger: What?!\nB-b-b-but...\c\nMr. Ice Body: That’s right!\nToday is a clear day without a speck of cloud.\r\nI’ve had enough of this! I’ll go home!\c\nPoké Ranger: What? Come on!\nI’m a superhero.\r\nI have to fight villains!\c\nNarration: Ignoring the rule of superhero TV,\nMr. Ice Body went home!\c\nDon’t get beaten! Fight! Poké Ranger!\nHe’s feeling a snowstorm in his heart, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 42\nScience! Magnet Pull Phantom!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nMagnet Pull Phantom: Maggggggg...\nI am Magnet Pull Phantom!\c\nMagnet Pull is the Ability that traps\na Steel-type opponent and won’t let it go, mag.\c\nPoké Ranger: Oops!\nMy specially made suit is made of steel!\r\nThat means...\c\nMagnet Pull Phantom: Maggggggg...\nYou can’t escape, mag!\c\nPoké Ranger: I’ll take off my suit and\ncome back again.\r\nFarewell, Magnet Pull Phantom!\c\nMagnet Pull Phantom: Mag?!\c\nNarration: Heroes sometimes want to\nrun away.\c\nDon’t get beaten! Fight! Poké Ranger!\nU-turn, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 43\nAnnoying! Static Man!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nStatic Man: Bzzzzz!\nI am Static Man. Bzz!\c\nStatic is the Ability that can paralyze\nan opponent that makes contact. Bzz!\c\nWhat do you think? Bzz.\nYou can’t carelessly touch me, huh? Bzz.\c\nPoké Ranger: Hyper Beam!\nStatic Man: Bzzzzzzz?!\c\nPoké Ranger: As long as I don’t touch you,\nI’m fine!\c\nNarration: Some moves make contact,\nand some don’t.\c\nDon’t get beaten! Fight! Poké Ranger!\nShockingly strong, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 45\nSpooky! Pickup Hag!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nPickup Hag: Wha--?\nI’m a Pickup Hag.\c\nI pick up an item that someone used\nafter a turn, or I pick up an item\r\nfrom somewhere after a battle.\c\nThat’s all I do...\c\nPoké Ranger: Oh, I see...\nPlease forgive me for being rude.\c\nPickup Hag: Young people these\ndays scatter trash all over.\c\nThey just leave used-up items\nlaying around after battles, too.\c\nAnd then there’s...\n...\c\nAnd besides that...\n...\c\nNarration: Poké Ranger had to listen to\nPickup Hag’s lecturing for two hours!\c\nDon’t get beaten! Fight! Poké Ranger!\nPut trash in a trash can, Poké Ranger!\c\nTo be continued.\c\n... The superhero comic series\nThe Ability Warrior: Poké Ranger!\c\nEpisode 48\nAdolescent! Dry Skin Girl!\c\nPoké Ranger: Here you are!\nAbility Villain!\c\nDry Skin Girl: Wait!\nI’m Dry Skin Girl...\c\nMy HP is restored when I get hit by Water-type\nmoves or when it’s raining, but I take a lot of\r\ndamage from Fire-type moves and when it’s sunny.\c\nI just have to take good care of my skin!\c\nPoké Ranger: Really?\c\nYour skin looks amazing just as it is...\c\nDry Skin Girl: Wha--?\nEr...well...\c\nNarration: What is this turn of events?\nWatch your step, Poké Ranger! Fight, already!\c\nTo be continued...\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Lucky Egg.\c\nA Lucky Egg is an excellent item!\c\nLet a Pokémon hold it, and the Pokémon\ncan earn slightly more Exp. Points!\c\nI wish it had the same effect on me...\c\nThen I’d be an Ace Trainer already and\nreally show my friend what I can do!\c\nKidding. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\nLuminous Moss.\c\nLuminous Moss is a very fresh item!\c\nWhen a Pokémon that holds it\nis hit by a Water-type move,\r\nSpecial Defense goes up.\c\nI wish it had the same effect on me, too...\c\nThen I would absorb a lot of water and\nkeep my skin very hydrated and supple.\c\nBut, unfortunately, this item is single use.\nSo be careful!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\nan Amulet Coin.\c\nAn Amulet Coin is a very useful item!\c\nLet a Pokémon hold it and fight,\nand you can get more prize money\r\nwhen you win the battle!\c\nI’m always losing lots of prize money.\c\nSniffle...\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Snowball.\c\nA Snowball is a very cool item!\c\nWhen a Pokémon that holds it\nis hit by an Ice-type move,\r\nits Attack goes up!\c\nI wish it had the same effect on me...\c\nBut I don’t want to be attacked... Hmm...\c\nMaybe snow cones have the same effect?\nBut I can’t eat that many snow cones.\c\nA Snowball is for single use, so that’s fine!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Destiny Knot.\c\nA Destiny Knot is a very lovely item!\c\nWhen Attract is used on a Pokémon that holds it\nand the Pokémon becomes infatuated,\r\nit can make the attacker infatuated, too.\c\nI wish it had the same effect on me...\c\nThen my friend would fall in love with...\c\nOh, but he has to use Attract first.\c\nIn that case, I’ll use Trick to swap items first,\nthen...\c\nOh no...\nWhere did my Destiny Knot go?\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Quick Claw.\c\nA Quick Claw is a very nifty item!\c\nLet a Pokémon hold it and fight,\nand it can sometimes act fast!\c\nI wish it had the same effect on me...\nThen I could finish my homework in a flash!\c\nBut it doesn’t always have that effect,\nso I’ll just have to guess how much time\r\nI’ll truly need to finish my homework.\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\nan Assault Vest.\c\nAn Assault Vest is a very aggressive item!\c\nA Pokémon that holds it can’t use status moves,\nbut its Special Defense goes up!\c\nI wish it had the same effect on me, too...\c\nThen I would make a move on my friend\nwithout being afraid of the status change!\c\nAnd even if he turned me down,\nI would endure with my Special Defense.\c\nWhat? That’s not goo-oo-ood!\nI don’t like it at all!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Cleanse Tag.\c\nA Cleanse Tag is a very spiritual item!\c\nLet your lead Pokémon hold it, and you\nwon’t encounter wild Pokémon very much!\c\nI wish it had the same effect on me, too...\c\nI would say that bad things won’t happen to me,\nthanks to the Cleanse Tag, and I would sell\r\nthis much-appreciated tag for $10,000.\c\nThen I would be rich!\c\nKidding! Telling a lie is a bad thing. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\nHeat Rock.\c\nHeat Rock is a marvelous item!\c\nLet a Pokémon hold it and use the move\nSunny Day, and the sunny weather will last longer!\c\nI wish it had the same effect on me, too...\c\nTo make tomorrow’s date nice and sunny,\nI would keep using Sunny Day starting tonight!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\nSafety Goggles.\c\nSafety Goggles are very useful!\c\nLet a Pokémon hold them, and they protect\nthe holder from both weather-related damage\r\nand powder.\c\nI wish they had the same effect on me, too...\c\nWhen my mom scolds me,\nI will protect myself with the Safety Goggles.\c\n...They won’t work\nunless they block noise?!\c\nI-I know that!\nI’m just acting silly!\c\nAnd now. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Smoke Ball.\c\nA Smoke Ball is a mysterious item!\c\nLet a Pokémon hold it,\nand the Pokémon can flee for sure!\c\nI wish it had the same effect on me, too...\c\nWhen I’m about to lose against\nmy opposing Trainer,\r\nI would escape by the Smoke Ball!\c\nThen the number of lost battles\nwould not increase...\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Weakness Policy.\c\nA Weakness Policy is a very assuring item!\c\nWhen a weak point of a Pokémon that holds it\nis stricken,\r\nits Attack and Special Attack go up a lot!\c\nI wish it had the same effect on me, too...\c\nNadia, have you gained weight lately?\c\nThen my Attack and Special Attack\nwould go up!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Nadia: Ciao!\nMy name is Nadia.\r\nI’m a fledgling Rising Star!\c\nWhat I have in my Bag today is\na Soothe Bell.\c\nA Soothe Bell is a very heartwarming item!\c\nLet a Pokémon hold it, and the Pokémon will\nbecome friendly more easily!\c\nI wish it had the same effect on me, too...\c\nHi, my friend!\nLet’s walk together!\c\nOh, I’ll give you this Soothe Bell.\nPlease keep it!\c\n...It won’t work unless you catch\nhim first?\c\nArgh!\nI know that!\c\nHaha. ♪\nLet’s have a great day, everybody!\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Metronome!\c\nWatchy Watchog,\nhave you heard of the Metronome?\c\nWatchy: Tch tch cha!\n(...I’ve heard of the name, at least...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHolding the Metronome and\nusing the same move continuously makes\r\nthat move do more and more damage!\c\nIf the holder uses the same move six\ntimes in a row, the damage can double!\r\nSo, here we go! Once, twice...\c\nWatchy: Tch tch cha!\n(...Hey! Stop the music!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about Leftovers!\c\nWatchy Watchog,\ndo you know about Leftovers?\c\nWatchy: Tch tch cha!\n(...I always clean my plate, so...)\c\nLady: Don’t spill it!\nOK, well, I’ll explain it anyway!\c\nWhen a Pokémon is holding Leftovers,\na small fraction of its HP is healed every\r\nturn! Isn’t that neat?!\c\nOh! That thing on the floor there...\nCould it be?\c\nWatchy: Tch tch cha!\n(...Hey! Why are you picking that up?...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Shell Bell!\c\nWatchy Watchog,\nhave you heard of the Shell Bell?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nSuppose you land an attack while\nholding the Shell Bell.\r\nYour HP would be restored by\r\none-eighth of the damage done!\c\nThe Shell Bell sure has a pretty sound,\ndoesn’t it?\c\nWatchy: Tch tch cha!\n(...Hey! That’s it? Just listening\r\nto it?...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Expert Belt!\c\nWatchy Watchog,\nhave you heard of the Expert Belt?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHolding the Expert Belt when attacking\nmakes that attack do more damage when\r\nit’s super effective!\r\nAn amazing 20% more, in fact!\c\nOK, then...\c\nWatchy: Tch tch cha!\n(...Hey! Why are you putting\r\nthat on?!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Bright Powder!\c\nWatchy Watchog,\nhave you heard of the Bright Powder?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHolding the Bright Powder drops\nyour opponent’s accuracy to 90%!\c\nOh, by the way, Lax Incense\nhas the same effect as well!\c\nOK, Watchy! Come at me!\c\nWatchy: Tch tch cha!\n(...Ooh, shiny!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Big Root!\c\nWatchy Watchog,\nhave you heard of the Big Root?\c\nWatchy: Tch tch cha!\n(...Come on! It’s big and it’s a root!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHolding the Big Root boosts the effect\nof moves that absorb HP by 30%!\c\nOK! Shall we go?\c\nWatchy: Tch tch cha!\n(...Hey! What’s the deal with\r\nthe trowel?...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Shed Shell!\c\nWatchy Watchog,\nhave you heard of the Shed Shell?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nWhen a Pokémon is holding the Shed Shell,\nit can switch out of battle, even when it\r\nusually wouldn’t be able to!\c\nStill, I wonder what kind of Pokémon\nthis shell came from...\c\nWatchy: Tch tch cha!\n(...Hey! What are you looking at\r\nme for?...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Scope Lens!\c\nWatchy Watchog,\nhave you heard of the Scope Lens?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHolding the Scope Lens makes\ncritical hits land more easily!\c\nThe Razor Claw also makes\ncritical hits land more easily!\c\nOK, Watchy! Pick whichever one you want!\c\nWatchy: Tch tch cha!\n(...Hey! Are we going to duel?!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Focus Band!\c\nWatchy Watchog,\nhave you heard of the Focus Band?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nThe Focus Band gives the holder\na 10% chance of withstanding any attack!\c\nIt’s a little different from the\nFocus Sash, so don’t get them confused!\c\nSo, Watchy, which do you like better,\nsashes or bands?\c\nWatchy: Tch tch cha!\n(...Hey! I don’t want either one!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Grip Claw!\c\nWatchy Watchog,\nhave you heard of the Grip Claw?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nGrip Claw makes moves like\nWrap and Bind last longer.\r\nUp to seven turns!\c\nIt also works with moves like Clamp, Fire Spin,\nSand Tomb, Whirlpool, and Magma Storm!\c\nWatchy: Tch tch cha!\n(...Hey! That’s pretty persistent!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe King’s Rock!\c\nWatchy Watchog,\nhave you heard of the King’s Rock?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHold the King’s Rock and strike a\ntarget for a 10% chance of making\r\nthat Pokémon flinch!\c\nThe item Razor Fang\nhas the same effect!\c\nSo let’s give it a try!\nWatchy, want a Hertz Doughnut?\c\nWatchy: Tch tch cha!\n(...Hey! I know that trick!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Lagging Tail!\c\nWatchy Watchog,\nhave you heard of the Lagging Tail?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nHolding a Lagging Tail makes\nthe holder use its moves last.\c\nBy the way, Full Incense is an item\nthat has the same effect!\c\nUsing it with moves like Reversal\nmight be a good idea!\c\nHere, Watchy! I’ll hold this!\nLet’s play rock-paper-scissors! Ready?\c\nWatchy: Tch tch cha!\n(...Hey! Going late is no fair!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about\nthe Eviolite!\c\nWatchy Watchog,\nhave you heard of the Eviolite?\c\nWatchy: Tch tch cha!\n(...Come on! Like I’d know!...)\c\nLady: Amazing! You know it!\nOK, well, I’ll explain it anyway!\c\nWhen you give the Eviolite to a\nPokémon that can still evolve...\c\nIts Defense and Special Defense both rise\nsharply! Isn’t that amazing?!\r\nSo, we’ll see you later, then!\c\nWatchy: Tch tch cha!\n(...What? That was a really\r\nshort show!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about the\nFloat Stone!\c\nWatchy Watchog,\nhave you heard of the Float Stone?\c\nWatchy: Tch tch cha!\n(...Come on! Of course I haven’t!...)\c\nLady: Amazing! You do know it!\nOK, well, I’ll explain it anyway!\c\nWhen you give the Float Stone to a\nPokémon, its weight decreases!\c\nLet’s try giving one to Watchy\nright now!\c\nWatchy: Tch tch cha!\n(...Hey! Are you calling me fat?!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about the\nRocky Helmet!\c\nWatchy Watchog,\nhave you heard of the Rocky Helmet?\c\nWatchy: Tch tch cha!\n(...Come on! Of course I haven’t!...)\c\nLady: Amazing! You do know it!\nOK, well, I’ll explain it anyway!\c\nWhen an attack does physical damage\nto a Pokémon holding the Rocky Helmet,\r\nthe attacker takes damage, too.\c\nI’ll try it! So I put it on, like so, and...\nOK, Watchy, hit me with your best shot!\c\nWatchy: Tch tch cha!\n(...No fair! You’re not a Pokémon!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about the\nRing Target!\c\nWatchy Watchog,\nhave you heard of the Ring Target?\c\nWatchy: Tch tch cha!\n(...Come on! Of course I haven’t!...)\c\nLady: Amazing! You do know it!\nOK, well, I’ll explain it anyway!\c\nIf a Pokémon holds the Ring Target, even\nattacks that would usually have\r\nno effect will hit it!\c\nThat reminds me! I have a present for\nyou, Watchy! Your very own Ring Target!\c\nWatchy: Tch tch cha!\n(...Hey! That’s not very nice!...)\c\n... Lady: Hello!\nIt’s time for the “What’s That?” show,\r\nwhere we talk about wonderful items!\c\nToday we are talking about the\nBinding Band!\c\nWatchy Watchog,\nhave you heard of the Binding Band?\c\nWatchy: Tch tch cha!\n(...Come on! Of course I haven’t!...)\c\nLady: Amazing! You do know it!\nOK, well, I’ll explain it anyway!\c\nThe Binding Band increases the\npower of binding moves, like Wrap!\r\nWell, that’s it for today!\c\nWatchy: Tch tch cha!\n(...Hey! That’s it?!...)\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nSantalune City Gym!\c\n...\c\nOooh... Ahhh...\nViola has arrived!\c\nShe’s fabulous! So fabulous!\nI’m so crazy about those eyebrows!\c\nThe camera that Viola always has\nis a birthday gift from her sister, Alexa.\c\nAwww. If I was born again,\nI’d like to be the camera.\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nCyllage City Gym!\c\n...\c\nWhoa!\nGrant has arrived!\c\nHe’s good looking! So good looking!\nLean yet muscular. Fascinating!\c\nBut I know that he cuts down on his eating\nto keep his weight down!\c\nI saw him longingly looking at sweets\nin front of a café.\c\nHe’s so cute!\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nShalour City Gym!\c\n...\c\nEeek.\nKorrina has arrived!\r\nShe’s cute! So cute!\c\nThe way she dresses up in costumes\nmake my heart beat pit-a-pat!\c\nHer legs are so magnificent that her axe-kick\nmove can shatter cave rocks into pieces!\c\nIf I were with her, I wouldn’t need the HM.\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nCoumarine City Gym!\c\n...\c\nAhhh.\nRamos has arrived!\c\nHe’s calm. So soothing.\nHis smile brings a sense of euphoria.\c\nHe’s into tea lately.\c\nTo get great tea leaves,\nhe goes to their place of origin.\c\nIn a certain country, seeing a tea stem\nfloating upright means good luck.\r\nDid you know that?\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nLumiose City Gym!\c\n...\c\nYeek!\nClemont has arrived!\c\nHe’s cute! So cute!\nHis glasses make my heart flutter!\c\nClemont is also known as a genius inventor.\c\nBut even such a genius has something\nhe’s not good at.\r\nThat is...running.\c\nLately, he’s been developing a\nmachine that enables him to run faster.\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nLaverre City Gym!\c\n...\c\nOooooh.\nValerie has arrived!\c\nShe’s glorious! What a beauty!\nWith a fairylike existence!\c\nShe can wear such high heels\nbecause she used to be a model.\c\nIf I were wearing heels that high,\nI wouldn’t be able to get out of my house.\c\nAh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks,\nyour source for the hottest news about\r\nhot Gym Leaders in Kalos.\c\nSo... I’m now in front of the\nAnistar City Gym!\c\n...\c\nWowww!\nOlympia has arrived!\c\nShe’s beauteous! So beauteous!\nThose eyes are so irresistible!\c\nThe inside of Olympia’s cloak\nis a galaxy pattern! Marvelous!\c\nCreating zero gravity increases\npsychic power!\c\nNobody can stop Olympia!\c\nOh...\nShe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... April: Hello!\c\nIt’s time for Gym Freaks, your source\nfor the hottest news about hot\r\nGym Leaders in Kalos.\c\nSo... I’m now in front of the\nSnowbelle City Gym!\c\n...\c\nAi yai yai...\nWulfric has arrived!\c\nHe’s cool. So cool.\nHe’s the best of men!\c\nBut I saw him crying in a theater\nthe other day...\c\nThe movie was...\c\n“Brycen-Man”...I think.\c\nOh...\nHe went inside the Gym...\c\nThat’s all for the on-site report.\nGood-bye for now, everyone.\c\n... Azusa: KONNICHIWA, yo!\nAre you overflowing with GENKI?\c\nIt’s time for this week’s highly\nanticipated “KOUKAN TALK”!\c\nThis is today’s phrase:\n“Your Pokémon is cute!”\c\nThis is a phrase you want to try out!\nSo, what’s the right way to say it?\c\n“Kawaii Pokémon da ne!”\nKa-wah-ii po-kay-mo-n da nay!\c\nWith this you can flatter that\nperson you like! YATTA!\c\nTrading Pokémon internationally\nis sure great! Tee hee!\c\nOK, be sure to watch again!\nMATA KONDO!\c\n... Azusa: OSSU, everybody!\c\nAre you so GENKI it’s causing\neveryone else trouble?\c\nIt’s time for this week’s highly\nanticipated “KOUKAN TALK”!\c\nThis is today’s phrase:\n“Where did you come from?”\c\nThis is handy! You’ll want to know\nwhere your opponent is from!\c\nIf you want to say this in\nJapanese, it’s like this!\c\n“Doko kara kita no?”\nDo-ko ka-ra kee-ta no?\c\nAfter that, there’s no doubt you’ll have\nfun talking about where you’re\r\nfrom! Yeah!\c\nOK, so, MATA NE! Bye-bye!\c\n... Azusa: Yoo-hoo, MINNA!\c\nToday I’m a little wound up, so let’s get\nthis “KOUKAN TALK” started!\c\nThis week’s phrase is this:\n“What’s your favorite Pokémon?”\c\nSo what will this sound like\nin Japanese?\c\n“Ichiban suki na Pokémon wa?”\nIi-chee-ban su-kee nah po-kay-mo-n wah?\c\nThen both of you will know about\nthe other’s favorite!\c\nBy the way, my favorite Pokémon is\n[VAR PKNAME(0003)]!\c\nOK, see you later!\nJA NE! Have a good day! Mwah!\c\n... Azusa: Meowdy, MINNA!\nIt’s time for “KOUKAN TALK”!\c\nToday’s one phrase for communication\nis this:\c\n“Where did you find that?”\c\nThis phrase can be useful\nwhenever you need it!\c\nHAI! So this useful phrase goes\nlike this in Japanese!\c\n“Sore doko de mitsuketano?”\nSo-re do-ko de mee-tsu-kay-ta no?\c\nWhen I meet Trainers with a cute\n[VAR PKNAME(0003)], I ask them\r\nthat right away!\c\nSo with that, MATA ITSUKA AIMASHO!\nAnd adios!\c\n... Azusa: Hello, MINNA!\nIt’s time for “KOUKAN TALK”!\c\nThis week’s phrase is:\n“Nice meeting you”!\c\nUse this when parting with someone\nyou just met!\c\nAt times like this, I say:\n“Shiri aete yokatta!”\r\nShee-ree ah-e-te yo-ka ta!\c\nIt’s even better when you say this\nalong with a firm handshake!\c\nOK, that’s it for today!\nJA NE!\c\n... Azusa: OSSU, MINNA!\c\nYesterday, I fell in love with\na TOTTEMO KAWAII Pokémon\r\nin the Musical!\c\nThis is what you say at that time!\n“I became your fan!”\c\nAfter that, I told it this in Japanese.\n“Anata no fan ni narimashita!”\r\nAh-nah-ta no fa-n nee na-ri-ma-shee-ta!\c\nIt was cute!\nSo utterly KAWAII!\c\nMy beloved [VAR PKNAME(0003)]!\c\nYour double-flip jump is just\ntoo adorable to be legal!\c\nOn that note, I’m going to\nthe Musical again today! JA NE!\c\n... Azusa: HAAAI! For good kids and\neven kids that are a little bad...\r\nIt’s time for “KOUKAN TALK”!\c\nToday’s phrase is perfect for when two\npeople’s thoughts match up, as if\r\nby telepathy!\c\n“I was thinking the same thing!”\n“Chodo onaji koto kangaeteta!”\r\nChoh-do o-na-gee ko-to ka-n-ga-eh-te-ta!\c\nWhen I say this, the conversation always\npicks up steam, and then it can’t stop!\c\nFor that reason, that’s it for today!\nJA MATA NE!\c\n... Azusa: Hello, MINNA!\nIt’s time for “KOUKAN TALK”!\c\nAnother day, another step closer to\nmastering global communication!\c\nRecently, on the way back from the\nMusical, someone said this to me:\c\n“Your Pokémon looks different!”\n“Kawatta Pokémon da ne!”\r\nKa-wa ta po-kay-mo-n da nay!\c\nI thought it could be a joke, but when I\nlooked at [VAR PKNAME(0003)]...BIKKURI!\c\nIt was still wearing Props from the\nMusical! I forgot to take them off!\r\nOops! That would look strange!\c\nHAI! That’s it for today!\nMATA AIMASHOU! See you!\c\n... Azusa: Hey, MINA-SAN!\nIt’s time for “KOUKAN TALK”!\c\nToday, I’ll teach you this question to\nask when you see a Pokémon that you are\r\ninterested in!\c\n“Where did you catch that Pokémon?”\n“Sono Pokémon doko de tsukamaeta no?”\r\nSo-no po-kay-mo-n do-ko de\r\ntsu-ka-mah-e-ta no?\c\nThen you can go catch one for yourself!\c\nOK, that’s it for today!\nMINNA, bye-bye!\c\n... Azusa: ...Ne, Toru?\nNinniku no nioi suru?\c\nKinou sa, oishii pasuta\ntabetanda kedo sa,\r\nninniku ga sugoku\r\nkiiteta no yo ne.\c\nIki wo tometeiru no\natashi no sei ja nai yo ne?\c\n...Toru? Nande, kyou wa\nsonna ni shizuka na no?\c\nSonnani niou?\nAre... Ee? Nani?\c\nWhat?! No way!\nWe’re rolling?!\c\nH-hello, MINNA!\nP-please watch “KOUKAN TALK” again, OK?\r\nSAYONARA!\c\n... Toru: Hey, everyone!\nHow ya doin’?\c\nHa ha! Whether you’re feeling good or\nbad, it’s time for “KOUKAN TALK”!\c\nThis week’s phrase is:\n“Check out this Pokémon!”\c\nThis is like telling someone: Hey, have a\nlook at my Pokémon! It’s so cool! Woot woot!\c\nWhen you want to say that in\nJapanese, say this!\c\n“Kono Pokémon mite!”\nKo-no po-kay-mo-n mee-te!\c\nWith this, you can show off your\nPokémon to each other, right?\c\nOK, thanks for watching this week!\nMATA KONDO!\c\n... Toru: Hey hey, is everyone\nexplosively GENKI today?!\c\n“KOUKAN TALK” comin’ at’cha!\c\nToday’s single phrase for\ncommunication is...\c\n“Let me see your Pokédex!”\c\nTrainers are always interested in\nanother Trainer’s Pokédex!\c\nThis is what you say in that situation!\n“Pokémon Zukan misete!”\c\nPo-kay-mo-n zu-ka-n mee-say-te!\c\nNow you can have a person who\nspeaks Japanese show you their\r\nPokédex! You have that? URAYAMASHII ZE!\c\nOK, have a great day!\nMATA NE! MINNA!\c\n... Toru: YA! MINNA!\nAre you enjoying life?\c\nIt’s time for this week’s\n“KOUKAN TALK”!\c\nThis week’s phrase is for asking\nyour excellent Pokémon rival\r\nsomething, yeah!\c\n“How many Badges have you got?”\n“Ikutsu bajji motteru?”\c\nIi-ku-tsu ba ji mo te-ru?\nYEAH!\c\nWith this, you can see how\nfar your rival has progressed!\c\nThrough Pokémon, everyone can be\nfriends and rivals!\c\nOn that note, I’m going to challenge\nthe Gyms and collect more Badges!\r\nMATA NE!\c\n... Toru: OSSU, MINNA!\c\nToday’s “KOUKAN TALK”\nis a liiittle different than usual!\c\nWhy? Because today I’m having\na fantastic day!\c\nSo what I’m going to teach you in this\nfantastic mood is this, KORE!\c\n“Are you having a good time?”\c\nSo you’re thinking, I want to talk to\nthat person! But what should I say?\c\nOK, my hypothetical, shy\nyoung man or woman!\r\nI have the perfect phrase for you!\c\n“Tanoshinderu?”\nTa-no-shi-n-de-ru?\c\nThe perfect conversation starter!\nJust run with it from here!\c\nSo that’s it for today!\nSee you! MATA NE, MINNA!\c\n... Toru: OSSU!\c\nRecently, I met an UTSUKUSHII\nwoman at a party!\c\nThe second I saw her, I thought\nI’d seen her before somewhere.\r\nBut I couldn’t remember her name!\c\nSo, in this situation, I went up to her,\nand I said this:\c\n“Dokoka de atta koto arukke?”\nDo-ko-ka de a ta ko-to a-ru keh?\c\nIt means, “Have we met somewhere?”\c\nAnd what do you think she said to me?\c\n“What? I work with you every day.\nYou’re not serious, right?”\c\nIYA! It was an all-prettied-up Azusa!\nSHIMATAAA!\c\nSo, that’s it for today’s\n“KOUKAN TALK”!\c\n...I sure hope Azusa will start\ntalking to me again soon!\c\n... Toru: KONNICHIWA, MINNA!\c\nWe’re getting back to the basics\non today’s “KOUKAN TALK”!\c\nToday, we will introduce a very\nbasic phrase!\c\n“Let’s trade!”\c\nI almost don’t need to explain this\nphrase! Let’s translate it!\c\n“Koukan shiyou yo!”\nKo-o-ka-n shee-yo-o yo!\c\nWhat is important is to have a glint in\nyour eye, like you’re really excited!\c\nIf you communicate your excitement,\nI’m sure you can make a good trade!\c\nSo that’s it for today!\nSee you, everyone! JA NE!\c\n... Toru: YA, MINNA!\c\nIn today’s “KOUKAN TALK,”\nI’m going to introduce something\r\nthat’s often said to me.\c\n“You’re kidding!”\c\nThere is often a lot of shocking\nnews in my circle of friends.\c\nWhen I said I saw a\nbright-red [VAR PKNAME(0003)],\r\nthis is what they said to me!\c\n“Jodan deshou!”\nJo-da-n de-sho-o!\c\nYou’re kidding!\nI’m serious!\c\nI saw a very angry\n[VAR PKNAME(0003)], and its face\r\nwas bright red!\r\n...Man, I was scared!\c\nSo that’s all for today!\nMATA KONDO, everyone!\c\n... Toru: MINNA, KONNICHIWA!\c\nIn today’s “KOUKAN TALK,”\nwe’re going to teach you an aggressive\r\nway to proclaim your future victory!\c\n“I’m going to win!”\c\n“Katsu zo!”\nKa-tsu zo!\c\nWhat is important is to emphasize the\n“zo!” Be aggressive\r\nand show where you stand!\c\nFor example, saying it through clenched\nteeth would be really cool.\c\nYou might not even have to battle! Just\ndeclare victory like that, and your\r\nopponent might get scared and run away!\c\nSo that’s it for today!\nLet’s meet again! JA NE!\c\n... Toru: KONNICHI-HELLO!\c\nIt’s “KOUKAN TALK,” which gives\nyou great tips for talking in Japanese!\c\nToday’s phrase is this!\n“What was that about?!”\c\nThis is something you spout out\nwithout thinking when something\r\nunexpected happens!\c\nThis is how you say it in Japanese!\n“Nandattendayo!”\c\nNa-n-da te-n-da-yo!\nThe point is your expression.\c\nIf you say this while making an expression\nthat says, “What?” II YO!\c\nWell, that’s it for today!\c\nPlease look forward to next week’s\ninstallment!\c\nMATA RAISHU!\c\n... Toru: Hello, everyone!\c\nIn today’s “KOUKAN TALK,”\nwe will teach you the question to\r\nend all questions!\c\n“What’s your hobby?”\c\nUse it with people you’ve just met!\nUse it with people you’ve known forever!\c\nIn Japanese, you say this:\n“Shumi nani?”\r\nShu-mee nah-nee?\c\nThat should get the conversation going!\c\nWell, that’s it for today!\nPlease watch again!\r\nMATA KONDO!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nIt’s everyone’s favorite event,\nthe 100-meter dash!\c\nOh... The Red Team’s\nPokémon has stepped onto the field!\c\nThe Bash Buffalo Pokémon, Bouffalant,\nis scattering everything in its path!\c\nFrom the White Team, its opponent\nis the fearsome Psychic type, Kadabra!\c\nThe athletes are at the starting line!\nReady, set, go!\c\nWow! Bouffalant charges off the line\nwith a powerful dash!\c\nKadabra is...\c\nWha--? It hasn’t budged an inch\nfrom the starting line!\c\nBouffalant is almost\nto the goal line!\c\n...What’s this?\nKadabra has vanished!\c\nIt used Teleport!\nKadabra crossed the goal\r\nin the blink of an eye!\c\nWhat a dramatic come-from-behind win!\nAnd that concludes today’s\r\nUnova Sports Spectacular coverage\r\nfrom Floccesy Ranch!\c\nOh! Bouffalant is angry with the result\nand is charging right this way!\r\nAAAH!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nIt’s a unique Fighting-type match--\r\njudo versus karate!\c\nThroh, from the Red Team, will battle\nusing judo techniques!\c\nSawk, from the White Team, will battle\nusing karate techniques!\c\nThese two rivals have been engaged in\nfierce competition for a long time!\c\nThe time to settle things once\nand for all has come!\c\nSawk immediately starts the match\nwith a swift Low Sweep and does\r\nsome damage!\c\nThroh responds with a Vital Throw!\c\nThis match is getting heated already!\nNeither athlete fears damage as\r\nthey aggressively use attack moves!\c\nWowza! Sawk’s Double Kick\nwas a critical hit!\c\nBut, wasting no time, Throh responds\nwith its specialty, Seismic Toss!\c\nBoth athletes are down!\nNeither one is getting up!\c\nIt’s...a tie!\nWhat an amazing clash of spirits!\c\nAnd this concludes our coverage\nfrom the PWT stadium!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nThis time, it’s the swimming competition\r\nUndella Bay Lap Race!\c\nFor the Red Team, it’s the savage\nfish Pokémon, Basculin!\c\nFor the White Team, it’s the ancient\nPrototurtle Pokémon, Tirtouga!\c\nOK! Let’s get started!\c\nWow! Right behind Basculin\nis the gracefully swimming Tirtouga!\c\nBoth Pokémon have reached the\nhalfway mark at the same time.\c\nWhat’s this? Tirtouga has sped\nup and taken the lead?\c\nWhat’s this?\nBasculin is going to Bite with its\r\nrazor-sharp fangs.\c\nBut Tirtouga instantly uses Withdraw!\c\nBasculin bounces off of\nTirtouga’s ultra-hard shell!\c\nAnd it’s over!\nTirtouga crosses the finish line!\c\nAmazing! Could this be the power\nof prehistoric Pokémon?\c\nIf you’re interested in\nprehistoric Pokémon, make sure\r\nto visit the Nacrene Museum!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nOur next event is the shot put!\c\nFor the Red Team, it’s the\nmuscular Gurdurr!\c\nFor the White Team, it’s Scraggy,\nwho looks like it’s up to something!\c\nGurdurr is up first.\nAn excellent windup and release!\c\nAnd... Wow!\nThe shot just keeps going and going!\c\nIt’s... Amazing!\nIt’s a new record!\c\nHow will Scraggy surpass\nthis amazing record?\c\nIt spins around and launches the shot!\c\nWell, that doesn’t look like\na great trajectory...\c\nBut wait! It just keeps going.\nIt’s almost like the shot has wings!\c\nWait a minute...\nDoesn’t it look like there is a heart-\r\nshaped mark in the center of that shot?\c\nIt couldn’t be?! It is! It’s a\nWoobat that was painted black!\c\nScraggy, that’s against the rules!\nYou’re disqualified!\c\nAnd this concludes our broadcast\nfrom Nimbasa City’s Big Stadium.\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nThis event is a new twist on a traditional game:\nRoggenrola bowling!\c\nThe rules are simple.\nA Roggenrola is rolled at 10 pins,\r\nand the player who knocks down the most wins!\c\nHowever, depending on the Roggenrola,\nthere is the chance of an explosion!\c\nThe participants in this thrilling sport are the pro\nRoggenrola bowlers Watchog and Throh!\c\nOK... I’m getting far, far away before they start.\c\nUwaaaugh!\c\nThroh suddenly threw that Roggenrola with all its\nmight and caused an explosion!\c\nOh! Eeek!\nWatchog’s Roggenrola also exploded!\c\nWhat a day for explosions!\nI’m getting out of here!\c\nThis concludes our coverage from\nLentimas Town’s airstrip!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nNext up, a match of pushing and shoving.\r\nThat’s right. It’s sumo!\c\nOn the left, the fiery pig Pokémon\nPignite-yama!\c\nOn the right, the tunneling mole Pokémon\nDrilbur-maru!\c\nReady, go!\c\nPignite-yama goes after Drilbur-maru\nwith Take Down!\c\nDrilbur-maru doesn’t stand a chance of\nwithstanding a Take Down!\c\nBut it has... Wow! It disappeared\ninto the ground! Could it be using Dig?\c\nYes! There it is! And Pignite-yama flies\nout of the ring from the force of the hit!\c\nI, ah, I guess you could call this a\nwin by a Dig-Ringout?\c\nThis concludes our coverage\nfrom the PWT stadium!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nIt’s the event everyone’s\nbeen waiting for:\r\nthe Pokémon Table Tennis Championship!\c\nThe athletes are approaching the table!\nUsing psychic powers to control\r\nthe ball at will, it’s Gothitelle!\c\nUsing its four hands skillfully to\nreturn the ball, it’s Cofagrigus!\c\nThis match is barely within the rules,\nand it begins now!\c\n...\c\nFour days have passed since the start\nof the match.\c\nNeither player has dropped the ball once.\nThey’re both too good!\c\nI’ve been doing a play-by-play\nfor four days without sleep.\r\nI’m so, so tired...\c\nBut wait! Oh!\nCofagrigus!\r\nIt’s as if it felt what I’m feeling,\r\nand it fell asleep!\c\nTh-the winner...is Gothitelle!!\c\nAnd this concludes our coverage from\nBig Stadium! Good night!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\r\nWe’re covering the Beach Volleyball\r\ntournament in Undella Town!\c\nWe’re joining a heated match between\nTeam Palpitoad and Team Frillish!\c\nTeam Frillish is backing Team\nPalpitoad into a corner with\r\nattacks that are barely in bounds!\c\nWhat’s this? The members of Team\nPalpitoad have started using their\r\nlong tongues to receive and attack!\r\nDo the rules allow this?\c\nNo, no, that’s just plain icky, so\nTeam Palpitoad is violating the rules!\c\n...Wh-what?\nFor some reason, the members of\r\nTeam Palpitoad are surrounding me.\r\nYou guys aren’t mad...are you?\c\nUghhh! Eeewww! Stop licking me!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nOne of the weight lifters competing today\nis that mass of muscle you know and love,\r\nGurdurr! The other challenger is the\r\nAutomaton Pokémon, Golett!\c\n...Amazing!\nBoth Gurdurr and Golett are\r\nlifting heavier and heavier barbells!\r\nThat’s why they’re known for power!\c\nBut compared to Golett,\nwho is lifting with a good rhythm,\r\nis Gurdurr starting to look tired?\r\nIs the match going to end here?\c\nWow!\nA large group of Timburr have gathered,\r\nand they’re cheering for Gurdurr!\c\nIt’s lifting the barbells like it’s\nresponding to their encouragement!\c\nEven Golett can’t\nlift this much weight.\c\nThe victorious Gurdurr is... Oh dear.\nI think it fainted from excitement!\c\nWow! That’s amazing!\nHere in Pinwheel Forest you can barely\r\nhear anything over the sound of\r\nthose Timburr cheering for Gurdurr!\c\n... Host: Welcome to our coverage of\nthe Unova Sports Spectacular!\c\nIt’s a fencing duel between\nmaster and apprentice--the\r\nboss Bisharp and its pupil Pawniard!\c\nEveryone faces challenges\nthey must overcome!\r\nThen let the match begin!\c\nAmazing! Bisharp’s swordsmanship\nis hard to follow with the naked eye!\c\nPawniard somehow managed to dodge,\nbut there’s nowhere left to go!\c\nWow! That attack!\nPawniard used Swords Dance!!\c\nEven Bisharp cannot hide its surprise!\c\nBut now it’s recovered and sent\nPawniard’s sword flying!\r\nCould this be the match?\c\nNo...Bisharp has suddenly\nthrown down its sword.\r\nAnd...it’s walking away...\c\nWh-what’s going on?\nDoes this mean Bisharp recognizes\r\nPawniard’s true strength and\r\nhas given up its position as boss?\c\nThe winner is Pawniard!\nIt’s crying tears of joy!\c\nAnd this concludes our coverage\nfrom the bridge on Route 11!\c\nFrom today on, you’re the boss\nof this area, Pawniard!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Pikachu!\nWhat is it called in Japanese?\c\nNo hint is necessary this time, because\nit’s international!\c\nOK, panelists, your answers, please?\c\nQuil: Oh! It’s Electchu!\c\nIll: I know! It’s Pikanezumi!\c\nZill: Ah! It’s Pikapika!\c\nHost: Oh, too bad! The correct answer is\nPikachu! Just like in English!\c\nAs a matter of fact, wherever you go in\nthe world, Pikachu is Pikachu!\c\nOK then, see you next week!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Hoothoot!\nWhat is it called in Japanese?\c\nHere’s a big hint! In Japanese, the\nsound it makes is “hoo”!\c\nOK, you three, start from\nthere!\c\nQuill: Oh! It’s Hoo!\c\nIll: I know! It’s Hoohoo!\c\nZill: Oh yeah! It’s Hooareyou!\c\nHost: Oh, Ill was so close! The correct\nanswer is Hoho! Ho-o ho-o!\c\nI’ll bet you learned a lot!\c\nWell then, see you next week!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Lickitung!\nWhat is it called in Japanese?\c\nThe hint is, its long tongue is called\na “bero”!\c\nOK, go to work, my energetic\nthree-person team!\c\nQuill: Oh, it’s Lickitung!\c\nIll: I know! It’s Berong!\c\nZill: Oh yeah, it’s Berlong!\c\nHost: Ooh! Too bad!\c\nThe correct answer is Beroringa!\nBe-ro-ri-n-ga!\c\nBerori is the sound of licking in\nJapanese!\c\nIt’s an easy-to-understand name\nthat emphasizes the lo-o-ong\r\ntongue it’s known for!\c\nOK, see you later!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Eevee!\nWhat is it called in Japanese?\c\nOK, you over there!\c\nQuill: Oh! It’s Eevee!\c\nIll: I know! It’s Eve!\c\nZill: Oh yeah! It’s Eievui!\c\nHost: Oh! I can’t believe it!\nThat’s correct!\c\nThe answer is Eievui! Ee-vee!\nCongratulations!\c\nThe person with the correct\nanswer wins an Eevee doll!\c\n...Well then, see you next week!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Turtwig!\nWhat is it called in Japanese?\c\nOK, you three sleepy-looking\nkids over there!\c\nQuill: Is it Turtwig?\c\nIll: Is it Torunae?\c\nZill: Is it Tornado?\c\nHost: Oh, sorry. The correct answer\nis Naetle!\c\n“Nae” means seedling in Japanese, and\nTurtwig has a seedling growing out of\r\nits head! Did you learn something?\c\nWell then, see you next week!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Squirtle!\nWhat is Squirtle in Japanese?\r\nOK, you over there!\c\nQuill: Oh! It’s Squirtle!\c\nIll: I know! It’s Turzen!\c\nZill: Oh yeah! It’s Zenzen!\c\nHost: So sorry!\c\nThe answer is Zenigame!\nZeh-nee-ga-me!\c\n“Zeni” is an old-fashioned word\nfor money.\c\nSquirtle’s shells look like old coins,\nso that’s how they got their name!\r\nYou can’t use them as coins, though.\c\nOK, see you next week!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Geodude!\nOK, what is it called in Japanese?\c\nWhat do you think, you kids who\nlook like you enjoy learning?\c\nQuill: Oh! It’s Geodude!\c\nIll: I know! It’s Geometery!\c\nZill: Oh yeah! It’s Geometeric!\c\nHost: The correct answer’s Ishitsubute!\nI-shee-tsu-bu-te!\c\n“Ishi” means rock, and\n“tsubute” is like a throwing stone.\c\nDon’t try to throw a Geodude, though,\nbecause you will probably get hurt!\c\nOK, see you next week!\nFarewell!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Wailord!\nOK, what is it called in Japanese?\c\nOK, you three kids there with\nthe confident expressions!\c\nQuill: Oh! It’s Wailord!\c\nIll: I know! It’s Ohwhale!\c\nZill: Oh yeah! It’s Ohwell!\c\nHost: Oh! That’s incorrect!\nThe correct answer is Whaloh!\r\nIt’s pronounced: ho-e-ru-o-o!\c\n“Hoeru” means “wail,” and the\n“oh” at the end means “king.”\c\nMaybe it’s sad and lonely at the top!\nHas a very noble sound to it, doesn’t it?\c\nOK, see you next week!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Machop!\nWhat is it called in Japanese?\c\nThe hint is, “riki” means strength\nin Japanese.\c\nOK, you three over there!\nYour answers please!\c\nQuill: Oh! It’s Machop!\c\nIll: I know! It’s Mabrarian!\c\nZill: Oh yeah! It’s Chopchop!\c\nHost: Sorry, that’s incorrect!\c\nThe correct answer is Wanriky!\nWan-ri-kee!\c\n“Wan” means “arm,” and\n“riki” means “strength.”\r\nIt’s very easy to understand!\c\nWell then, everyone,\nfarewell! Mah-mah-machooo!\c\n... Host: Welcome to “PokéQuiz,” where we\nquiz kids who love Pokémon, but don’t like\r\nlanguage lessons, on the Japanese names\r\nof Pokémon!\c\nToday’s Pokémon is Beautifly!\nWhat is it called in Japanese?\r\nOK, you three over there!\c\nQuill: Oh! It’s Beautifly!\c\nIll: I know! It’s Flybeauti!\c\nZill: Oh yeah! It’s Flyfly!\c\nHost: Nope, the correct answer is\nAgehunt! A-ge-ha-n-to!\c\nThe “hunt” part makes it sound\nferocious for such a pretty Pokémon.\c\nOK, see you next week!\nFarewell!\c\n... Narrator: On “The Pokémon Whisperer,”\nPokémon with many different problems\r\nare taken to the Pokémon Breeder Paul,\r\nand he works to build a good relationship.\c\nToday’s Pokémon is a human-hating\nPatrat that won’t open up to\r\nits Trainer.\c\nPaul chose to stay by its side for\n24 hours as the way to get along\r\nwith it better...\c\nPaul: Ouch! The little guy\nbit me while I was sleeping!\r\nOK, then! Bite as much as you want!\r\nEvery time you bite, I’ll give you a hug!\c\nNarrator: This is how Paul’s time\nwith Patrat began!\c\nThe Biting Patrat\ncontinues next week...\r\nWill Paul’s method’s work?\r\nFind out next time!\c\n... Narrator: On this episode of\n“The Pokémon Whisperer,” we will finish\r\nthe story of Paul and the biting Patrat!\c\nPaul is covered in injuries as he\nlives with the biting Patrat.\c\nPaul: No matter how much you hurt me,\nI won’t let anyone hurt you!\c\nEven if 100 Gurdurr\nshow up out of nowhere!\c\nNarrator: That’s right... Patrat\ndoesn’t hate humans.\c\nIt just doesn’t understand how\nthey show trust and affection!\c\nPaul: Yup! As you can see,\nthis Patrat is totally\r\nfriendly and playful now!\c\nYou just have to communicate\nthat you’re a trustworthy Trainer!\c\nNarrator: Well done, Paul!\c\nAnd now for a test. We’ve prepared\n100 Gurdurr to see if you really\r\ncould protect Patrat from them!\c\nPaul: What? Hey, wait a minute!\c\nAww! Patrat is staring right at me\nwith a pleading look in its eyes...\c\nOK. OK! You got it, buddy!\nI’ll do my best to protect you!\r\nBring ’em on! Hi-yaaah!\c\n... Narrator: On “The Pokémon Whisperer,”\nPokémon with many different problems\r\nare brought to Pokémon Breeder Paul,\r\nwho works to build a good relationship.\c\nToday’s problem Pokémon is\na young Timburr!\c\nIt’s causing trouble for its Trainer\nby rebelling at every opportunity...\c\nWhen Paul goes to meet Timburr,\nhe finds it in a ruined room.\c\nPaul: Did you trash everything?\nHeh heh... I get it!\r\nI was a bad guy once, too!\r\nSome folks just go through that phase!\c\nNarrator: As Paul approaches to talk,\nTimburr smacks him in the head with\r\nits wooden beam!\c\nIt’s a sudden breakdown in negotiations!\nHow will Paul respond?\c\nTune in next week for the conclusion\nof Taming Timburr!\c\n... Narrator: On this episode of\n“The Pokémon Whisperer,” we will finish\r\nthe story of Taming Timburr!\c\nLast time, Paul was approaching Timburr\nto talk when it walloped him with its\r\nwooden beam. This is his response...\c\nPaul: Hey, that really hurt!\c\nNarrator: Between sobs, he takes a swing\nat Timburr, and they start to battle!\c\nTheir fight continues into\nthe next morning.\c\nPaul: Whew! Got that out of our systems!\nHey, how about going to the ocean?\c\nNarrator: Timburr calmly accepts\nthe invitation.\c\nPaul: C’mon!\nFace the ocean and shout!\r\nThe answer you’re looking for is there!\c\nNarrator: The two of them shout at\nthe sea to their hearts’ content.\c\nBy fighting with Paul and yelling at the\nsea, Timburr was able to get rid of\r\nits pent-up frustrations.\c\nNow it understands how to deal with its\nanger and doesn’t go wild anymore.\c\nPaul: Trainers!\nEnjoy the excitement of youth\r\nwith your Pokémon! See you!\c\n... Narrator: On “The Pokémon Whisperer,”\nPokémon with many different problems\r\nare brought to Pokémon Breeder Paul,\r\nwho works to build a good relationship.\c\nToday’s problem Pokémon is\na depressed Stunfisk.\c\nPaul is investigating the\ncause of its feeling down...\c\nPaul: Oh, I see...\nA lost love...\c\nStunfisk: Unnn...\c\nPaul: Aww. Was your relationship\nreally that wonderful?\c\n...Chin up! There are other\npossibilities out there!\c\nI’ve got it! Let’s go to the\nswamp to find you a new love!\c\nNarrator: So Paul drags the\nreluctant Stunfisk into the swamp!\c\nWhat startling thing does\nStunfisk witness there?\c\nStunfisk in Love\ncontinues next week!\r\nSee you then!\c\n... Narrator: On this episode of\n“The Pokémon Whisperer,” we will finish\r\nthe story of Stunfisk in Love!\c\nPaul takes the depressed, lovelorn\nStunfisk to the swamp!\r\nAnd here’s what they find...\c\nStunfisk: Unnnnnn!\c\nPaul: What?\c\nThat Stunfisk over there\nis the one who left you?\c\nStunfisk: Unnn...\c\nPaul: Oh my. And it’s hanging out with\na new Stunfisk now...\c\nNarrator: Paul is at a loss for words.\nBut then, the lovelorn Stunfisk\r\ntakes him by surprise!\c\nPaul: Wait! You’re going over there\nto talk? What will you say?!\c\nStunfisk: Un! Un!\c\nNarrator: Stunfisk professes\nits affection again...and is\r\nrejected once more!\c\nStunfisk: Uuuuunnn!\c\nNarrator: But in the process, Stunfisk\nmade a decision and acted on it without\r\nfear of being hurt.\c\nPaul: Wow. That was really brave...\nand Stunfisk looked so cool!\c\nThis time, I feel like I’m the one\nwho learned a lot!\c\n... Narrator: On “The Pokémon Whisperer,”\nPokémon with many different problems\r\nare brought to Pokémon Breeder Paul,\r\nwho works to build a good relationship.\c\nToday’s problem Pokémon is\na runaway Audino!\c\nSince it can tell how people feel,\nit can also detect bad things,\r\nand it no longer trusts people.\c\nWanting to teach it that people\naren’t all that bad, Paul sets\r\noff in search of Audino!\c\nPaul: Audino! Where are you?\c\nNarrator: Paul searches deserts,\ncities, even the depths of the ocean,\r\nbut is unable to find it...\c\nPaul: Oh! What’s that?\c\nNarrator: Finally, Paul finds\nAudino in the depths of the forest!\c\nBut in his excitement, Paul\nmakes a terrible mistake...\c\nWe’ll continue the story of\nWhat Audino Wants next time!\c\n... Narrator: On this episode of\n“The Pokémon Whisperer,” the story of\r\nWhat Audino Wants continues!\c\nPaul finally finds the runaway Audino and\ntries to talk to it...\c\nPaul: I know you can sense negative\nthings about people, and that’s\r\nwhat scared you away!\c\nBut there are so many good things\nabout people, too!\r\nPlease give us another chance!\c\nNarrator: Startled by Paul’s\nshouting, Audino runs away again!\c\nThat’s right! Because Audino have such\ngood hearing, they dislike loud noises...\r\nand Paul has a hard time talking quietly!\c\nPaul: Guess that was a bad idea, huh...\c\nNarrator: Paul’s usual way of doing\nthings won’t work this time!\c\nHow will he communicate\nhis feelings to Audino?\c\nWatch next week for the conclusion\nto What Audino Wants, and find out\r\nhow Paul solves this dilemma!\c\n... Narrator: On this episode of\n“The Pokémon Whisperer,” it’s\r\nthe conclusion of What Audino Wants!\c\nA worried Paul searches once again\nfor a runaway Audino, after scaring it\r\naway by shouting.\c\nPaul: This is so hard!\nHow can I communicate to Audino\r\nwithout shouting?\r\nI want to tell it so many things!\c\nNarrator: After a long journey, he finds\nAudino in a cave deep in the mountains.\c\nWith a great effort, he manages not\nto shout about his feelings. Instead, he\r\nruns up to Audino and gives it a big hug!\c\nPaul: Audino...\c\nNarrator: Audino can sense\npeople’s feelings.\c\nWhen it senses Paul’s intense, sincere\ncaring for Pokémon, its distrust\r\nof humans melts away...\c\nPaul: That’s right! If you sincerely\ncare about Pokémon, they will understand\r\neven if you don’t use words!\c\nIt’s your feelings that are important!\c\n... Narrator: On today’s special episode\nof “The Pokémon Whisperer,” the\r\ndedicated Pokémon Breeder Paul talks about\r\nspecial techniques for getting along\r\nwith Pokémon!\c\nThis is a must-watch\nepisode for all Trainers!\c\nPaul: Let’s begin right away!\nWhen you meet a Pokémon,\r\nthese things are very important!\c\nTip 1: Talk loudly!\nTip 2: Act sincerely!\r\nTip 3: Capture its interest!\r\nTip 4: Open up to it!\c\nWith these techniques, any Pokémon\nwill hop into the Poké Ball you throw\r\nwith just one try!\c\nRemember these tips with “TACO.”\nI’m more of a pasta guy, though...\r\nOK! See you next week!\c\n... Narrator: On today’s special episode\nof “The Pokémon Whisperer,” the\r\ndedicated Pokémon Breeder Paul talks about\r\nhow to raise Pokémon.\c\nThese tips will help get any Pokémon\non the road to success.\c\nPaul: Take good notes!\nFirst, gently let the Pokémon\r\nout of the Poké Ball!\c\nThen loudly tell it how much you enjoy\nits company! Shouting is best!\c\nThat’s it! Just repeat this 30 times a day!\nThey’ll grow with the power of love!\c\n...Probably!\c\nOK. See you next week!\c\n... Best of Sinnoh TV\c\nI was just your average girl until I was\nstruck by a Thunder Shock.\c\nIt was love at first sight, baby!\nAnd my target, a Gym Leader!\c\nI didn’t have any Pokémon then, but\nnot a problem for a resourceful gal!\c\nThe answer was simple--and we\nall know simple is best!\c\nI just had to become a Trainer.\nThat’s all it took for me!\c\n“The Diary of a Poké Romantic” will soon\nmake its debut!\c\nThe pilot episode: “Love at First\nSight: The Rules of the Move Attract!”\c\nBy the way, how did everyone get their\nfirst Pokémon anyway?\c\n... Best of Sinnoh TV\c\nAfter some fits and starts, a childhood\nfriend gave me my first Pokémon!\c\n...It was a Kricketot.\nExcept...I don’t like the legs of bugs.\c\nI bet he gave me this because I picked\non him when he was little...\c\nBut though the road has been long and\nhard, I’m finally at the starting line!\c\nNext week: “The Diary of a Poké\nRomantic,” episode two!\c\n“The Maiden in Love and the Kricketot:\nThe Magic of Romance Never Ends!”\c\nOh, this Kricketot is a female.\nMaybe we can be friends.\c\n... Best of Sinnoh TV\c\nI checked out my Kricketot and learned\nabout its moves.\c\n...It only knows Growl and Bide.\nThat’s worse than just challenging!\c\nI was about to say that, when my\nchildhood friend stopped me.\c\n“Let it hold an Oran Berry so that\nit can survive while using Bide.”\c\nHey, that’s smart!\nThat’s from a former Bug Catcher!\c\nWhile we’re at it, may I have\nan Oran Berry, too?\c\nNext week: “The Diary of a Poké\nRomantic,” episode three!\c\n“Love Conquers All: Covering Weakness\nwith Ideas!”\c\nWe’re a Trainer and Pokémon now!\nWe’ll get stronger together!\c\n... Best of Sinnoh TV\c\nI had my first ever Pokémon battle,\nand it ended badly...\c\nMy childhood friend, a former\nBug Catcher, had this to say...\c\n“Pokémon get tougher by battling.\nThe key to victory is type matchups.”\c\nType matchups?\nTypes affect battles?\c\nThe only type matchup I care about is\nwith that Gym Leader!\c\nNext week: “The Diary of a Poké\nRomantic,” episode four!\c\n“Type Matchups Settle Battles!\nMoves That Exploit Weak Points!”\c\nFire, Flying, and Rock...\nKricketot has some disadvantages!\c\n... Best of Sinnoh TV\c\nWe’d win a battle, and lose one.\nLose one, then win one.\c\nThough it was at times discouraging, I had to\nkeep battling to toughen us up.\c\nWith me and Kricketot, it was always\nthree steps forward, two steps back.\c\nBut we were getting stronger. Then, one\nday, Kricketot started to shine!\c\nNext week: “The Diary of a Poké\nRomantic,” episode five!\c\n“Kricketot Becomes Kricketune! Watch\nMe! I’ll Change, Too!”\c\nAnd to cancel Evolution, press the\nB Button... Tell me that first!\c\n... Best of Sinnoh TV\c\nAfter Kricketot evolved, it became\nstronger as Kricketune.\c\nWe also got other Pokémon, so we could\ngo farther and farther from home.\c\nBut where is my beloved Gym Leader?\nWhere is that city he said he’s from?\c\nI do have the Town Map, but maps\nbaffle me.\c\nIt doesn’t matter, though.\nIf we keep moving, we’ll get somewhere.\c\nNext week: “The Diary of a Poké\nRomantic,” episode six!\c\n“How Is This Possible? Pokémon Gyms\nCan’t Be Found Everywhere!”\c\nThe more lost you are, the less useful\na map becomes! You know it’s true!\c\n... Best of Sinnoh TV\c\nOur journey was long, and it was hard.\nBut no one wants to hear that!\c\nSo, I finally found my Gym Leader.\nBut he has an incurable disease!\c\nHe begged me, out of the blue, with his\nlast wish.\c\nHe asked for my Pokémon!\nBut my Kricketune’s my partner!\c\nNext week: “The Diary of a Poké\nRomantic,” episode seven!\c\n“My Trail of Footprints Shortened\nthe Distance Between Us!”\c\nEvery time I see Kricketune’s face, I\nam reminded of our time together...\c\n... Best of Sinnoh TV\c\nMy beloved Gym Leader, whom I\nfought so hard to meet, was a fraud!\c\nHow dare he con this pure maiden!\nHow dare he toy with my emotions!\c\nBut whose fault was it?\nWas it mine for being taken in?\c\nAll I know is that my tears overflow,\nand despair is my world...\c\nNext week: “The Diary of a Poké\nRomantic,” episode eight!\c\n“Kricketune and I! Our Bond Is True!”\c\nThat Gym Leader’s eating a Giga Impact\nfor playing me for a fool!\c\n... Best of Sinnoh TV\c\nHaving defeated the fake Gym Leader,\nKricketune and I stood in a daze.\c\nWe were spent. Drained by a romance\nthat ended in a nightmare.\c\nIt was then that my childhood friend, the\nformer Bug Catcher, arrived.\c\nHe did more than that.\nHe confessed his love to me!\c\n“I wanted to become an Elite Four\nmember, so I quit as a Gym Leader.\c\nBut then that faker appeared.\nYou took care of him, though!”\c\nWait, ex-Bug Catcher! What?\nWhat are you saying?!\c\nNext week: “The Diary of a Poké\nRomantic,” final episode!\c\n“Do it, Kricketune! Silver Wind over\nSinnoh Skies!”\c\nYou were laughing at me for falling for\nthat fraud, weren’t you?\c\n... ~~~~~~~~~~~~~~~ Text File : 19 ~~~~~~~~~~~~~~~ Play with Your Pokémon A Variety of Fun Activities Visits from Pokémon Pals Become even better pals with your Pokémon!\nPet your Pokémon and feed them snacks\ncalled Poké Puffs, and you’ll grow very close!\n\nA Pokémon that likes you will show\nits affection in many fun ways!\nBe sure to play with many different Pokémon! You can play these games with your Pokémon:\nBerry Picker, Head It, and Tile Puzzle!\n\nYou may also want to try entertaining it\nby calling its name or making faces.\nTry many things and see what happens!\nPlay together and earn Poké Puffs! Put Poké Puffs out, and nearby\nPokémon will come for a visit!\n\nVisiting Pokémon may give you Décor items\nor Poké Puffs! You can have fun decorating\nwith Décor items and changing the wallpaper! S.T.--Activate! Train with Balloon Bots! Core Training This is the Super Training machine,\nwhich we also call S.T.!\n\nS.T. lets you train your Pokémon\nanytime, no matter where you are! Super Training is a virtual sports game\nwhere your Pokémon faces off against\nBalloon Bots!\n\nTo toughen up your Pokémon, dodge the\nballs launched by the Balloon Bots while\nshooting your own into the goals they put out! In the Core Training, your Pokémon\nhits a training bag to get stronger!\n\nNow you can train your Pokémon\nwhile you’re exploring!\n\nThe result of the training will vary by the\ntraining bag you use! Gotta try ’em all! [VAR NUM1(0000)]/[VAR NUM1(0001)] ~~~~~~~~~~~~~~~ Text File : 20 ~~~~~~~~~~~~~~~ Pokémon Trainer Pokémon Trainer Youngster Lass Leader Sky Trainer Sky Trainer Waitress Ace Duo Ace Trainer Ace Trainer Preschooler Preschooler Hex Maniac Lady Beauty Rich Boy Swimmer ♂ Team Flare Team Flare Team Flare Team Flare Team Flare Black Belt Tourist Garçon Artist Family Artist Artist Scientist Scientist Psychic Worker Worker Butler Elite Four Elite Four Elite Four Elite Four Leader Leader Leader Leader Leader Leader Leader Brains & Brawn Punk Guy Schoolgirl Schoolboy Poké Fan Poké Fan Poké Fan Family Champion Fisherman Pokémon Trainer Pokémon Trainer Pokémon Trainer Ace Surfer Ace Surfer Gardener Backpacker Punk Girl Battle Girl Battle Chatelaine Battle Chatelaine Battle Chatelaine Battle Chatelaine Tourist Tourist Swimmer ♀ Mysterious Sisters Twins Furisode Girl Furisode Girl Furisode Girl Furisode Girl Team Flare Team Flare Team Flare Team Flare Team Flare Veteran Veteran Rising Star Rising Star Pokémon Breeder Pokémon Breeder Pokémon Ranger Pokémon Ranger Owner Madame Swimmers Monsieur Maid Fairy Tale Girl Hiker Honeymooners Chef Rangers Roller Skater Roller Skater Pokémon Trainer Pokémon Trainer Pokémon Trainer Pokémon Professor Punk Couple Team Flare Team Flare Baron Viscount Earl Marquis Duke Baron Viscount Earl Marquis Duke Baron Viscount Earl Marquis Duke Baroness Viscountess Countess Marchioness Duchess Baroness Viscountess Countess Marchioness Duchess Baroness Viscountess Countess Marchioness Duchess Marchioness Marquis Marchioness Marquis Marquis Marchioness Marchioness Marquis Duke Duchess Duchess Duke Grand Duchess Marchioness Marchioness Marchioness Marchioness Duchess Duchess Duchess Duchess Pokémon Trainer Pokémon Trainer Driver Driver Driver Lumiose Gang Member Lumiose Gang Member Suspicious Lady Suspicious Woman Suspicious Child Pokémon Trainer Pokémon Trainer Pokémon Trainer Team Flare Team Flare Team Flare Boss Successor Leader ~~~~~~~~~~~~~~~ Text File : 21 ~~~~~~~~~~~~~~~ -- Aidan [~ 2] Lise [~ 4] [~ 5] Viola [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] Howe Korrina Ramos Clemont Valerie Olympia Wulfric Emil Mathis Maxim Rico Theo Viktor [~ 33] ● [~ 35] Joey Austin [~ 38] David Zachary Keita Anthony Jacob Tyler Anna Elin Elsa Charlotte Brighton Rabbie Javier Bridget Mackenzie Emily Oliver Adrian Ella Mia Loïc Hamish Louise Nysa Manon Didier Adelbert Hilde Gabe Agnes Jan & Erin Wheaton Fabian Grover ● Ashton Barclay Grant Takemi Mari Eriko Hiroko Fumiko Tomoko Shun Rolanda Heike Jerome Roderick Faith & Joy Brigitte Pierre Georgia Mona & Paolo Arianwen Boden Mercy Wharton Shad Ewan Genevieve Marissa Ramses Estaban Kai & Lani Cadoc Bernard Craig Grunt Grunt Grunt Grunt Grunt Grunt Sayid Frank & Sly Emanuel Gerardine Colm Orion Aveza Yvette Brooke Twiggy Chaise Maurice [~ 125] [~ 126] [~ 127] [~ 128] Grunt Calem Calem Calem [~ 133] [~ 134] [~ 135] [~ 136] Shauna Shauna Shauna Yuu & Ami Haruto Monami Franz Lane Dunstan Kate Dash Joren Murray Foster Amala Alessandro Monique [~ 154] [~ 155] Imogen Anina Melina Alannah Reed Nash Hedvig Igor Winnie Florin Rinka Inver Shannon Imelda Paschal Harry Arthur Johannes Admin Aliana Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Calem Calem Calem Wikstrom Korrina Moray Ardmore Glen Arran Turner Evran Marseille Lyon Orvault Herisson Gourdon Braine Herault Royan Caen Lormont Denis Cullinan Tolkowsky Orloff Lesotho Gruosi Nassak Sancy Nizam Grisognono Hennessy Maryline Estelle Maelys Cadette Francine Danielle Anne-Laure Beatrice Anita Alyssa Robin Renée Ayla Mathilde Regine Mira Eliane Patricia Edith Adele Amandine Odele Camille Julia Ida Amelie Elise Katherine Fiona Kali Keira Sabine Blossom Yolande Linnea Meriel Rosalie Ione Viola Korrina Ramos Clemont Valerie Olympia Wulfric Grant Viola Korrina Ramos Clemont Valerie Olympia Wulfric Malva Drasna Siebold Wikstrom Malva Drasna Siebold Diantha Diantha Nicolette Grant Yannick Kazu Christophe Christophe Christophe Christophe Talia Paula Paula Paula Morris Morris Morris Morris Nerissa Cliantha Thalassa Gwyneth Albern Roger Roger Roger Robbie Lysandre Admin Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Grunt Shauna Shauna Shauna Tierno Trevor Grunt Sycamore Sycamore Calem Calem Calem Calem Calem Calem Calem Calem Calem Calem Calem Calem Calem Calem Calem Aliana Xerosic Mable Mable Celosia Celosia Bryony Bryony Grunt Cordelia [~ 354] [~ 355] Mireille Neil [~ 358] [~ 359] Evan Josette Luna Carrie Osanna Melanie Arachna Alonzo Kenji Yanis Ricardo Gunnar Salvador Ernest Archibald Andrew Dimitri Narek Yusif Eoin & Wolf Gavin Celso Jeremy Indra Clara Era Anila Sera Jeanne Sid Jacques Slater Cecile Jayden Finn Seward Wade Kinsey Gabrielle Justine Andrea Hailey Coral Rune & Rime Achlys & Eos Guy Louis [~ 407] Trisha Sara Mahalyn Alice Lovelyn Alain Delmon Brent Ross Mason Lorenzo Orestes Aaron Bergin Olle Jet Elina & Sean Fern & Lee Ivy & Orrick Zoya & Asa Pedro Dean Silas Keith Shinobu Clementine Ambre Calem Calem Calem Tierno Trevor Kazu Kazu Gwyneth Gwyneth Nerissa Nerissa Cliantha Cliantha Thalassa Thalassa Morris Morris Christophe Christophe Yannick Talia Georges Georges Albern Roland Calida Arno Sherlock Finnian Estel Nelly Helene Abigail Lydie Tara Admin Admin Admin Admin Admin Admin Admin Admin Admin Admin Rhys Paulette Kieran Romy Robert Coupe Clarence Hackney Hansom Wheeler Weaver Schaffer Wayne Cormick Cabot Carter Natalie Lily Callie Macon Eris Sedna Nix “???” “???” “???” Chalmers Malva Justus Ernst Sonia Essentia Essentia Essentia Essentia Essentia Eris Sedna Nix Calem Calem Calem Elata Dirk Isla Lysandre Lysandre Alanza Bence Markus Ander Veronique Sigrid Farid William Raziah Corinne Gerard Timeo Inga Catrina Gilles Ralf Petra Michele Corwin Vincent Arman & Hugo Bjorn Lee Grunt Grunt Grunt Grunt Nana & Nina Corey Roisin Wynne Desdemona Nita Evelyn Dana Morgan Kamaboko Jacopo Paget Toro Faust Lillian Killian Anais Cassandra Aimee Tierno Anton Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena Serena AZ Tyson Calem Calem Calem Serena Serena Serena Grunt Grunt Grunt Korrina ~~~~~~~~~~~~~~~ Text File : 22 ~~~~~~~~~~~~~~~ My swarm of Bug-type Pokémon is in\ntip-top shape and buzzin’ for a battle! Now you’ve really gone and stirred up the hive! Man, you and your Pokémon don’t pull any\npunches, do you?\c\nIt’s OK! I’m the same way. I hate losing to\nanyone, so I always give it my all! You have proven to be a wall that\nI am unable to surmount! Y’know what? Climbing is a lot like solving\na puzzle. It’s a game of logic! You’re a tricky one! Truly a mountain that\nI couldn’t surmount! Maybe I should start by getting in\nbetter shape if I want to improve. I’m ready to go! If you think you can find\na weakness in my defense, come at me! Unhh! A battle is a battle--you’re gonna come\nat me whether you find a weakness or not... The best way to be prepared for any kind of battle\nis to have lots of different Pokémon trained up. I need a break after all this climbing and training! No pain, no gain! You need to keep moving forward.\nIf you stop, you’ll never reach your goal. Only those with a noble spirit can try to take on\nthe challenge of the Cyllage City Pokémon Gym. This Gym was waiting for\na Trainer and Pokémon like you! You need to challenge yourself...\c\nI can tell that you and your Pokémon have\nstrong enough spirits to understand that! I hope the sun is shining tomorrow...\nThat would be reason enough to smile. [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] Tee hee hee! Such weak prey! You’ve been\ncaught right up in my Spider Web! Ahh... No fair!\nMy web wasn’t strong enough to keep you! Don’t you think there’s something romantic about\nchasing after glimmering droplets of water? Hey! Are you a challenger?\nCome on--show me your Pokémon! You get to see all kinds of Pokémon\nby hanging out in a Gym! Up, down, left, right, crisscross... Spider Webs go\nin all directions! The diagonal parts are the best! Do you have any idea how quickly\nBug-type Pokémon evolve? Wow! You evolve quickly, too! Bug-type Pokémon evolve so quickly,\nI just can’t keep up! You and your Pokémon have shown me a whole\nnew depth of field! Fantastic! Just fantastic! What a strange Trainer you are.\nIt was an honor to be able to battle you! A status condition doesn’t faze a capable tactician!\nHey, that kinda rhymed! Go, me! That’s right!\nIt takes a certain strength to say yes! It’s a Trainer’s wit that allows\nhis or her Pokémon to win! I’m always grinning to make it\nlook like I have confidence! You and your Pokémon have\nwhat it takes to get to the top! Now that was an invigorating battle,\nfit for a Pokémon Gym! My oh my--aren’t you and your Pokémon\njust the best of partners? What love you have for your Pokémon!\nGood! Great! Fabulous! I hope this experience will help\nyou grow even stronger. What I’ve been able to confirm is just\nhow great you and your Pokémon are! I must accept reality, or else I’ll never\nget any better! [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] ELITEW_05 ELITEW_05 ELITEW_05 Your passion for battle inspires me! Hey, hey! You’ve gotta have some impressive\nskating skills in order to have caught up to me!\c\nYou won’t show me up in battle, though! What?! No way! You’ve got me beat\nin Pokémon battles, too? A stellar skater and a first-class battler...\nSheesh...I just can’t measure up to you! You look like you could use some lessons!\c\nDon’t worry--when it comes to speed skating and\nPokémon battling, you won’t find a better teacher! Looks like I’ve got nothing to teach you\nthat you don’t already know! Don’t worry about me!\nI’ve got my Pokémon friends here to cheer me up! This skate-and-battle train doesn’t stop for anyone!\nNonstop and full speed ahead! Go, go, go! You stopped me right in my tracks!\nThat’s no fun! Having to stop on top of losing to you!\nThis is like the worst day EVER! Just who do you think you are,\nstopping me while I’m skating?! Oh, you stopped me because you wanted a battle?\nWhy didn’t you just say so? Taking a spill every once in a while is part of\nbeing a skater, just like losing a battle every\r\nonce in a while is part of being a Trainer! How could it be?! Oof. I’d kind of forgotten how strong you are. Oof. I’d kind of forgotten how strong you are. Oof. I’d kind of forgotten how strong you are. As a Pokémon Trainer,\nI find you really interesting. As a Pokémon Trainer,\nI find you really interesting. As a Pokémon Trainer,\nI find you really interesting. Behold--the power of green!\nThe power of nature! From where do you get your power? Maybe if we grew more trees and shrubs around\nhere, our Grass-type Pokémon would get stronger! Here to challenge the Gym, are you?\nLet’s see your Pokémon, then! What excellent Pokémon you have! Keep on climbing--right to the top!\c\nHard to believe that old man Ramos goes up\nand down this thing every day! My Pokémon and I will share\nthe joy of defeating you! And now comes the flood of tears of regret! You know, it’s my Pokémon that wipe away\nmy tears after a frustrating defeat! To realize our true potential, my Pokémon and I\nmust become connected on an emotional level! It looks like you and your Pokémon are even\nmore in tune with one another than my team is! I never forget the bitter taste of defeat!\c\nIt’s something I don’t want my Pokémon to\nexperience ever again! Yeh can’t take things too quickly when it comes\nto forming a friendship with yer Pokémon, sprout! Don’t be distracted by your surroundings.\nFocus on unleashing your true power. Yes! When you remain calm and undistracted,\nyour Pokémon can realize their full potential. I’ll never regret becoming a Trainer. After all,\nI’d never have met my Pokémon otherwise. You can go anywhere as\nlong as you never give up! There may not be anyone who can stand\nin the way of you and your Pokémon! It’s easy to get lost in this enigma of a Gym...\c\nDon’t you get the feeling that you’ve been\ndown this path before? I had a vision that the battle we are about to\nhave will be different from all previous battles! You and your Pokémon look like you know\nhow to share your burdens with one another. Whether it was due to the guidance of the\nstars or the merit of my work that I’m here,\r\nI’m joyful that I was able to meet my Pokémon\r\nand come to battle against you! [~ 121] [~ 122] [~ 123] Being able to keep your cool no matter the\nsituation is a trademark of the truly powerful. You’ve got my blood boiling now!\nI think this ice is gonna melt! You lose your cool, and you’re as good as beaten.\nI know this all too well, but it’s hard to maintain!\c\nWhen I run into a strong Trainer like you,\nI can’t stop my battling spirit from flaring up! Freeze right there! You’ve frozen my heart solid! You think strength justifies all, do you?!\c\nWell, I suppose it does...\nThis is a Pokémon Gym, after all. I like to cool down and clear my head\nwith a refreshing chilled dessert!\r\nHere, let me give you a taste! I could really go for an ice-cold\nsherbet right about now! I’ll tell you a secret...\c\nTry using Ice Beam on some\nBerry Juice for a delicious frappé!\c\nHey! You gotta get to know your Pokémon\nand their moves outside of battles, right? They call me the queen of the ice rink! Colder than cold!\nFaster than fast! It would probably make more sense if I were\nactually at an ice rink... Outstanding! I’m tough as an iceberg, but\nyou smashed me through and through! Your Pokémon are in for a shock! Eep! I was the one who got shocked! Not just anyone can find a Pikachu, you know?\nIt’s OK--you don’t have to compliment me! Come on, Scatterbug--let’s powder this punk! Cheer up, Scatterbug! We lost this time, but we’ll\nget the next one who comes along for sure! Keep lots of types of Pokémon with you, and you’ll\nnever get caught off guard by a type weakness. When two Trainers’ eyes meet,\na Pokémon battle must begin! You should’ve told me that you were THAT strong! Time to get in some practice with the\nwild Pokémon in the tall grass!\c\nOh! I’d better heal up my Pokémon first! [~ 146] [~ 147] [~ 148] [~ 149] You may have beaten me, but when I lose,\nI go out in style! Go, Team Flare! We’re Team Flare!\nWe put the fashion into fear! Go, go, Team Flare!\n...Oh, I lost? I guess I’ll stop cheering now. Oh man! My favorite, fashionable\nTeam Flare suit is filthy! We’re gonna take everyone else down\nso we can do what WE want! Hey!\nYou weren’t supposed to beat me! You should keep your nose\nout of adults’ business, kid! We were looking for Fossils\nbut discovered a kid! You’ve made me so sad!\nI think I’m gonna cry! If we can restore Fossils, we can make\nsome good money!\c\nWhen you’ve got money, you can\ndo whatever you like! To tell you the truth, I’m thinking of\nnever leaving this place. To tell you the truth, I’m not even sure\nif this place is real! To tell you the truth, I’m so enchanted by\nmy reflection here, I’m thinking of never\r\nleaving this place! Mirror, mirror on the wall, who’s\nthe strongest of them all? So, you’re the strongest Trainer! Next, I’m going to try challenging my own\nreflection to see who’s stronger! Whose shadow stands on the walls of\nReflection Cave? ’Tis that of a Hiker! This battle got my clothes in such a disarray!\nI’d better use this mirror here to tidy up! What Pokémon comes to mind for you when\nyou hear the word “mirror”? For me, it’s Bronzor! My only desire is to brighten my Pokémon’s\nday by defeating you in battle! I’ve made my Pokémon sad...\nIt’s all my fault! I’m too weak... Here’s a tip for you!\c\nGo down the hill up ahead, and you’ll return\nto Route 11. Ace Trainer?\nI don’t know about all that. I just love Pokémon! As a fellow Pokémon lover, you’re an ace yourself! My heart is filled with my love for Pokémon! Since ancient times, mirrors have always\npossessed a kind of mystical power.\c\nI will take advantage of that power and\nuse it to defeat you! The mystical power bounced back and\ndefeated me instead! One look at your Pokémon, and I can\ntell what kind of Trainer you are...\c\nYou might say that Pokémon are a sort\nof mirror to their Trainers. BATTLE! DESPAIR! TRAIN! Oh no... Just where has my darling gone off to?\nSob... I... I can’t win without my darling!\nSob... I’m completely lost without my darling!\nSob... I left my darling fiancé behind and came\nover here all by myself. Ooh, you’re so strong!\nPerhaps even stronger than my fiancé. I like to leave my fiancé behind and wander off by\nmyself sometimes. He’s so cute when he’s scared! What do you think, honey? Should we share some\nof our happiness with this young Trainer? Do we really look so happy?\nHmm... Yuu: I don’t mind if I lose! As long as I’m with\nmy darling, I feel like I’m on top of the world!\c\nAmi: Well... I suppose I am rather happy. My Pokémon on one side and my wife on the other.\nI tell you, life doesn’t get much better than this! Is it selfish of me to not be satisfied\nwith what I have? You wouldn’t stand a chance against the power\nof our happiness with just one Pokémon! Only one Pokémon?\nI think you’re going to need more than that... A Worker in a cave...\nRather picturesque if I do say so myself. You and your Pokémon make quite the picture, too! A cave that’s completely untouched... Just imagine\nwhat kind of treasures might be hidden in here!\r\nBwa ha ha! I’m such a romantic. Huh? What’re you looking at? I’m gonna\nmake you help me work if you lose! That battle was a good sweat! Even a\nbetter workout than all of this diggin’! Diggin’ all day, every day. I tell you what--\nthis job is like paradise for Graveler. Hey, hey!\nCan’t you see I’m working here? Oh no! Oh no!\nI’d better get back to work now! The damp air in this cave makes my clothes\nstick to my skin. Anyway, back to work!\c\nHeave ho! Heave ho! Ho ho ho. ♪\nHo ho ho. ♪\c\nI dropped my book while I was running across.\nYou see, it was the un-a-bridged version! Ho ho. ♪ Ho ho ho. ♪ I never hold a grudge.\nIt’s all water under the bridge! One of these days I’m going to get in trouble for\nall of these dumb jokes!\c\nI guess I’ll cross that bridge when I get there!\nHo ho ho. ♪ Did you see that Hiker on top of the bridge?\c\nHe’s been running back and forth like that\nfor the last couple of days...\r\nI wonder if he’s all right... Come to think of it, I’ve been standing here in\nthe same spot for the last couple of days, too! Don’t worry about that Hiker on the bridge.\c\nYou can go on ahead. I’ll be sure to stick\naround and keep an eye on him! People often say, “It’s the beginning of the end.”\nWhatever do they mean? Even if I lose, it’s not the end...\nCould that be what it means? Perhaps it’s only the end when there’s\nnothing left...\c\nBut if “nothing” is left, then that means there’s\n“something”! Hmm... Hi-yah! All will tremble as my manly roar\nechoes throughout this cave! Grawwwooohhh! My howl of pain will be\nheard by all in this cave! All this talk of roaring and howling brings the\nHyper Voice move to mind!\c\nUse it in a Double or Triple Battle to hit multiple\nopponents at once! Rraaarrr! Boom! One Final Gambit Low Sweep\nright where it counts! Ohhh! That was a cracking Arm Thrust Counter\nif I do say so myself! Ha ha! Combining move names makes them\nsound so cool!\c\nI came up with it, though! Don’t copy me, OK? Breathe in... Breathe out... Deep breaths...\c\nOK! Let’s battle! Breathe in... Breathe out... Deep breaths...\c\nThank you for the battle! Breathe in... Breathe out... Deep breaths...\c\nBreathe in... Breathe o... Cough...\c\nThe oxygen in here is a bit thin, no? We’re a pair of wanderers, on a journey through\nKalos with our trusty Pokémon!\c\nOne of our favorite pastimes is to battle with the\nTrainers we encounter on our journey. Pokémon are like treasured jewels strewn\nthroughout the land.\c\nIt’s in battle where they truly get a chance\nto shine! Fern: Your Pokémon shine more brightly\nthan any jewel I’ve ever seen!\c\nLee: You look like you’ve been to quite a\nfew places in Kalos. We’re a pair of wanderers, on a journey through\nKalos with Nidoking and our other trusty Pokémon!\c\nWhether we win or we lose, we make sure to learn\nfrom every battle and improve ourselves! Can you feel the vibrations in the air? It’s almost\nas if this abandoned mine is alive and breathing... You came all this way with just one Pokémon?\nI’m impressed! We wouldn’t be able to show off our trademark\nteamwork against just one Pokémon! Seriously, though.\nWho are you?\c\nOnly authorized personnel are allowed\nin here! I’ll ask you again... Just who are you? Who do you think you are?\c\nTeam Flare is busy...redirecting...the power\nthat’s supposed to go to Lumiose City, see?\c\nDon’t get in our way! Are you trying to play us for a fool, kid?\nYou don’t seriously think you can just barge in here\r\nand take us on all by yourself, do you? I can’t believe I lost to some little kid.\nI must look like such a fool. What is with you anyway? You’re a fool if you\nthink you can do anything all by yourself! If my analysis is correct--and it always is--this\nbattle is 100 percent a failure on my part. Hey! Stop right there, intruder!\nI’ll warn you now--I can be persistent! Hrmph! I lost on purpose! Now I’m mad! I told you I was persistent!\nI refuse to budge from this spot! Not an inch! Oh, I sure do love me a good happening!\c\nI love the feel of accomplishment that\ncomes with overcoming a challenge! Now you’re a Trainer who knows how to\nbring a good happening! My life is full of happenings...\nMaybe that’s not so bad, though! Aren’t these sunglasses the coolest? I bet you’re\njealous! Too bad--you can’t have them! The future doesn’t look very bright for me! Oh!\nI wonder if it’s because I’m wearing sunglasses. It’s as if I was looking at you through\nrose-colored glasses! Go, Team Flare! Go, go, Team Flare!\nF to the L to the A to the R to the E!\r\nF-L-A-R-E! We bring it! You know it! ...Go, Team Flare, go!\n...Go, go, Team Flare! Simple defeat won’t stop me from cheering!\c\nGo, Team Flare! Go, go, Team Flare!\nF to the L to the A to the R to the E! What do I want to do?\c\nHmmm... How about inflicting some\nserious pain on your Pokémon? I only succeeded in hurting MY Pokémon! You should do what you wanna do, too! You’ll not get past me! My pride\nis enough to keep you at bay! Losing to you doesn’t mean anything!\nMy pride remains unscathed! I may not have been able to stop you,\nbut I ain’t apologizing to nobody!\c\nThe person up top who assigned me\nto this post is at fault--not me! You’re quite strong.\nOh yes--very strong, indeed. The best way to learn about a move\nis to have your Pokémon use it! Wow! That move packs a punch, all right! A move’s power can change depending\non the target it hits! Mommy told me that I should battle\nanyone who greets me! Mommy told me to be polite,\nespecially when I lose! Mommy didn’t tell me to, but I’m\ngoing to play with my Pokémon! Pokémon battles are really hard...\nI just let Pichu do what it wants. Pichu, did we lose? I’m gonna go ask Viola to teach me\nhow to battle!\c\nShe’s so cool! She’s the Gym Leader in\nSantalune City! Hey! My Pokémon and I are studying!\nWanna join us? Just studying isn’t enough! I need to\npractice more with real battles! I’d better go to the Trainers’ School\nand learn everything from scratch! I can tell by the look on your face that\nyou just love Pokémon! This battle made it even more clear to me!\nYou really love Pokémon! Pokémon can be difficult at times, but everything\nwill be OK if you show them that you love them! I love my Pokémon. ♪\nI love my Pokémon. ♪ You and your Pokémon look like you have\nsomething stronger than mere love! Even if you can’t communicate with words, you can\nstill have a loving relationship with your Pokémon! I’m warnin’ ya, youngster--my Corphish here\nhas some sharp pincers! Ohhh! You cut us right down to size! To keep this garden lookin’ fine and proper, it’s\nimportant to have the right kinds of Pokémon! Behold these glorious moves that have been\nhoned and perfected in the garden! Looks like your combination with your Pokémon\nwas even more honed than mine! If you run into Ramos from Coumarine City on\nyour travels, give him my best, will ya? Parterre Way is famous for these hedgerow\ngardens! If you can defeat me, I’ll tell what their\r\nofficial name is! I’m a pro when it comes to gardens.\nYou’re a pro when it comes to Pokémon! As promised, I’ll tell you the official name!\nThey’re known as geometric gardens! [~ 282] [~ 283] [~ 284] [~ 285] [~ 286] [~ 287] [~ 288] [~ 289] [~ 290] C’mon, Goldeen! Let’s show them\nwhat we’re made of! Goldeen, Marill, I’m so sorry! I’ll get you both\nhealed right up at the Pokémon Center! I just love Water-type Pokémon!\c\nSome of the Grass- and Fire-type Pokémon\nare cute, too! I care less about battling than just showing off\nmy awesome Pokémon to everyone! Oh no! Flabébé, are you OK?\nIt’s all my fault! I’m so sorry! Isn’t my Flabébé just the cutest thing ever? [~ 297] [~ 298] [~ 299] Check it out! I just traded for a cool new Pokémon! Splish, splash...\nSplish, splash, splosh... I just received Magikarp in a trade, so we\nhaven’t gotten used to each other yet! Hey! Hey! Listen!\nI’m gonna win this battle! Come on! No fair!\nYou weren’t supposed to win! No, I’m not mad! I’m just going to\ntrain my Budew even more! [~ 306] [~ 307] [~ 308] I battle just like I skate! Nonstop victory is\nthe only way for me! Wow! You’ve got some crazy Pokémon there!\nMind if I put some roller skates on them? It doesn’t get much better than Lumiose City for\nus skaters! The streets are wide and the pavement\r\nis smooth--it’s perfect for skating! I love Pokémon battles, but they’d be even better\nif I didn’t have to stop skating! The moment I stop, down flutters the Fletchling! I took up roller skating so I could chase after\nthe Fletchling that fly around here. You look like a seasoned traveler!\nI bet you’re good at battling, too! You’re just as good as I thought! Seasoned travelers stride with confidence.\nI can identify one at a glance! People say we’re like two peas in a pod! They say we’re two halves of a whole! Faith: Ahh...\c\nJoy: Umm... What’s a “dubbel-battel”? Can you eat it?\nIs it tasty? What’s “co-opper-ashun”?\nPokémon battles are hard... You’re silly! You can’t play with\njust one Pokémon! Nuh uh! We can’t have a “dubbel-battel”\nagainst just one Pokémon! I haven’t been able to sleep very well for days!\nI don’t know if I’m up for a battle... I knew it...\nI really gotta get some sleep! It’s impossible to get a wink in with\nthe Vital Spirit Ability! [~ 328] [~ 329] [~ 330] The rules of a Pokémon battle are simple, you see.\nRule one: battle. Rule two: win! You followed the rules perfectly! Route 5 is our street, you know?\nWe call it Versant Road...\c\nIt’s the place to be if you want to see some\nsick skating tricks and hot Pokémon moves! I’m working on some synchronized tricks with my\nPokémon, but we can’t get our timing right...\c\nLet me practice against you! Gah! I just want to come up with a stylish trick that\nworks in both Bunnelby’s and Skiddo’s cool moves! Hi! Wanna know why I always wear shorts\nwhen I walk through the tall grass? Because they’re comfy and easy to wear! I really like shorts! You should totally\ngive them a try sometime! Shorts are the coolest!\nAnd the comfiest! Whenever I’m feeling down after losing a battle,\nI just think, “At least I’ve still got my shorts!” I couldn’t think of wearing anything but shorts.\nHow do other people do it? Let’s start a secret battle\nin the tall grass! Oh, you’re very strong.\nWhat a surprise! Why do I wrap myself in tall grass?\nBecause I want to be a Pokémon! This tall grass is taller than I am! Yer tellin’\nme there’re Pokémon lurkin’ in here? Bwa ha ha! I love findin’ myself a Trainer stronger\nthan I am! Gives me somethin’ to work toward. I’m gonna keep travelin’ this wide world of ours\nand try to find more strong Trainers like you! I came all the way from the Unova region\nto see Parfum Palace! Man... Talk about culture shock... I tell ya, you really need to get out there and see\nthe world for yourself to really understand it. Today is the day that I begin my path to becoming\nthe Champion! I’ll start things off by defeating you! Hmm...\nMaybe I should start tomorrow. I’ll be the Champion someday...\nYou’ll see! You’ll all see! Zoom! Zoom! Zoom!\nWith my shorts on, I can run like the wind! You may have defeated me, but that’s\nnot gonna stop me from running! Zoom! Zoom! Zoom! Zoom!\c\nSecret training in the tall grass!\nDoduo ain’t got nothin’ on me! Think you can defeat a man at the peak of\nhis happiness? Think again! A little defeat like this won’t get me down!\nI’m on my honeymoon, after all! A tree-lined lane is the perfect spot to pledge\nyour dedication to your partner! That goes for\r\nTrainers and their Pokémon, too! I’m determined to see everything Kalos has\nto offer! Come on--bring out your Pokémon! Wow! You’re really good! Are you a famous\nperson in these parts? They should really write about you in\na travel guidebook! Why do I travel? Why do I battle?\nAllow me to demonstrate! Did you see your Pokémon smile just now? I travel around the world, because I just\nlove seeing Pokémon smile! I bet you thought I was just some unassuming\nTourist! I happen to be a seasoned battler, too! Wha-what?! I wish I could take your Pokémon home with me!\c\nJust joking! Just joking! I couldn’t separate your\nPokémon from a fabulous Trainer like you! Tee hee hee! Come join us for a Pokémon battle!\nI’m confident that you’ll love your Pokémon even\r\nmore after we’re done! Har har har! I can see it on your face!\nI can feel it in the air around you!\c\nYou’re a Trainer who loves h[VAR GENDBR(00FF,0202)]iser Pokémon! Erin: Now I’m head over heels for your\nfantastic Pokémon!\c\nJan: Har har har! Good effort, my beloved Furfrou!\nYou’re the best! When it comes to who loves their Pokémon more,\nI’m afraid I’m in the lead over my husband!\r\nOnly by one point, though! I’ve been competing with my wife over which one\nof us loves our Furfrou the most!\r\nI think we’re pretty even at this point! It’s great that you trust your Pokémon so much,\nbut you’ll need more than one to battle us. Oh... You’ve only got one Pokémon fit for battle\nwith you? Come back when you have more! A blank canvas before me and yet no inspiration\nfrom which to paint! I’ve got it! A blank canvas means the possibilities are endless!\c\nI believe I’ll paint the comings and goings of\nTrainers like you along this fine Rivière Walk! A heated battle against a traveling Trainer should\nprovide me with just the inspiration I need! Excellent! Thanks! It’s been ages since I worked\nup a good sweat like this from a Pokémon battle. The passion of our battle will surely inspire\nme to paint something astonishing! So, I’m good at raising Pokémon, and\nyou’re good at Pokémon battles. Right? Whoa... You’re good at both raising Pokémon\nand battling! Impressive! Any Pokémon you leave at the Pokémon Day Care\nwill continue to learn moves while you’re away.\c\nSo, be careful! You might come back one day\nand find that your Pokémon has forgotten a\r\nmove that you wanted it to keep! How well have you raised your Pokémon?\nLet’s have a battle, and I’ll let you know! Mmm hmm! You’re really good at this\nwhole Pokémon-raising thing! Remember--Pokémon will never evolve while\nin the Pokémon Day Care. Check out my awesome kimono! It’s a famous\ndesign from the Johto region. Johto kimonos are the coolest! Thanks to Laverre City’s Gym Leader, Valerie,\nand her amazing designs, kimono fashion\r\nis becoming really popular in Kalos! They’re just stones, right? Definitely just stones, don’t you think? Yeah... What else would they be but stones? You there! You’re the perfect model\nfor our next painting! Show us a magnificent display in battle\nto get this painting started! Mona: Yahoo! This is gonna be our best work yet!\c\nPaolo: I’ll never forget our battle together! This canvas will come alive with the\nexcitement of our battle! After getting inspiration from an exhilarating battle,\nit’s almost like my brush moves on its own! Come back when you have more Pokémon\nready to battle with you! I want to see even more of your Pokémon!\nCome back with more, please! Swish! Swish! Swish!\c\nYou wouldn’t believe how much I’ve practiced my\ncasting technique! Time to see the results! Swish! Swish!\nI guess I need more practice... Swish! Swish! Swish!\c\nI guess practicing my casting technique doesn’t\nreally have anything to do with Pokémon battles... You’re a big one, all right! I can tell from my\nyears of experience as a Fisherman! I knew you were a big one! I could tell from my\nmany years as a Fisherman! When you have many years of experience like me,\nyou can tell a lot of things in life! No matter how much we fish, the ocean\nstays blue.\c\nSo, does the ground never change\nno matter how much we battle? Defeat! Oh, woe is me! I’ll sink this feeling\nof despair to the bottom of the ocean! I’m too scared of the deep parts,\nso I just stick to the shallows. My Machop and I walk these mountain paths in\nour bare feet! Think you can take us on? Hrmm... It appears that building a thick skin on\none’s feet does not make one stronger in battle... It’s great to feel the earth between your toes!\nWalking around in bare feet is the best! We’re flying high!\nHigh as the sky! We’re falling down!\nDown to the ground! You blasted us off high into the sky! Preparations completed!\nIt’s Sky Battle time! Ahh... The wide-open sky...\nIt goes on as far as the eye can see... Time to use Roost along with\nmy Jumpluff! Onward to the wild blue yonder!\nA new world awaits! I’m still not used to this whole\nSky Battle thing... You look as if you’re ready to free yourself from\nthe restrictions of gravity and set off for the stars! I’m afraid I’ve got the home advantage when it\ncomes to battling in the water! Don’t drown, OK? Awk... Gasp... Gak...\nUgh... You sank me good! I wish I could swim in the shallow parts...\nActually, I wish I could swim on the ground, too! Think you got what it takes to\nswim the great ocean? With strength like that,\nyou won’t have any problems! Pokémon are always nearby, ready to save\npeople from drowning, but that doesn’t mean\r\nyou shouldn’t learn how to swim properly! Normally I’d sink like a brick, but when I’m with my\nPokémon, swimming is no problem at all! Hey! I told you I’m a poor swimmer!\nThrow me a line! I love going wading with my web-footed pals! I’m getting tired of wearing this swimsuit.\nI think I’ll make this my last battle in it! I’m not tired of wearing swimsuits--just of this one!\nAll I need to do is buy a new one! I wonder which town’s boutique\nI should shop at for my new swimsuit!\c\nEach boutique carries different colors,\nso it’s hard to make up my mind! I was just about to set off on a swimming marathon\nwith my girlfriend and our Pokémon! Oh, great! You’re just in time to provide us\nwith some good warm-up exercises! Kai: Ugh... I think I pulled a muscle!\c\nLani: Whew... I’m completely spent!\nI think I gotta lie down. As long as you’re prepared,\nyou can take on anything! After a battle like that,\nI’d say a nap is called for! You’re gonna need more than just one\nPokémon if you hope to defeat us! You’re not prepared at all! Come back when you\nhave more than one Pokémon with you! “Dream big” is what I say! You’re looking at the\nfuture Champion, after all! Bring it on! Wha-wha-what?! Perhaps that future-Champion\nstuff is all just a dream in the end... OK. I’ll settle for being part of the Elite Four!\nOK. OK. I’ll settle for being a Gym Leader.\c\nBut then again, I did say I should dream big...\nGot it! I’ll be the BEST Gym Leader in the world! According to my predictions, this victory\nis as good as mine! Now to put them to the test! Hmm... That certainly didn’t go as it did\nin my predictions... If I keep up these predictions, I’m sure\nreality will eventually catch up to me! With my rubber flying suit, I can completely\nshrug off Electric-type moves! Wait! It doesn’t matter if I’M wearing the suit...\nIt’s my Pokémon that are taking the hits! Figuring out how to defend against Electric-type\nmoves is a never-ending challenge for Flying types! I can feel the energy from these stones enhancing\nmy already potent psychic powers! I couldn’t control my overflowing power! I wonder what relationship these Route 10\nstones have with energy... Stop right there! I remember you!\nYou’re the one who foiled our Fossil-finding plans!\c\nAll right! Time for me to get some sweet revenge...\nWith style! You may have beaten me...again. But when\nI lose, I go out in style! What the... How could I lose again to\na little punk like you?\c\nWhat are you, some kind of Trainer prodigy\nor something? You inspect the stones...\nI inspect YOU! As a result of my inspection, I can tell\nthat you’re stronger than I am! Strong you may be, but this stylish Team Flare\nsuit would simply not look good on you. Can’t you see we adults are busy?\nDon’t interrupt our work, kid! Well, if that’s how you’re going to be,\nI’ll just stop working! Harrumph! Is discovering the secrets of these stones\nreally a job for adults? To have a battle at a famous sightseeing spot!\nOh, this will make for a great memory! It doesn’t matter that I lost! I’ll treasure\nthis memory forever. They call them standing stones because\nthey’re standing up in a row.\c\nThat’s what my travel guide says, at least! This place is flowing with power.\nI often come here to recharge! Wow! You and your Pokémon’s power levels\nare incredible! They’re over 9,000 for sure! I want to find out what these stones have to do\nwith the energy levels in this area. A Battle Girl’s power comes from\nher belt, you know? Gotta keep my belt tied tight, or\nI can’t unleash my true power! With an Expert Belt, supereffective moves do\n20 percent more damage! Cool, huh?\c\nThat’s not all! With a Black Belt, Fighting-type\nmoves do 20 percent more damage! Belts rule! I use everything I have as a source of my power:\nmy body, my spirit, and my emotions! You and your Pokémon were far more powerful\nthan I could have imagined... I use the power from my body, spirit, and emotions\nto foresee what tactics my opponents may employ! This suit has been specially designed to reduce\nwind resistance! Off I go! It appears that the damage resistance\nwas reduced as well! Perhaps I just need to make my suit tighter...\nYeah, that’s the ticket! Hi-yah! Ichi! Ni! San!\nAll of my training was for this match! Rah! Huh! Hi-yah!\nBehold the results of my training! Frank: Ahh... Ahh...\nArrrggghhh! Waahhh!\c\nSly: It’s going to be OK! Don’t cry!\nWe did our best! I really need to stop crying every time\nI lose a battle... You only cry because Pokémon battles are so\nimportant to you! That’s a good thing! I would never consider a match where the odds are\nunfairly in my favor! Bring more Pokémon! I’m afraid we can’t battle against you if you only\nhave one Pokémon that’s ready to go. I grew tired of the city life and decided to wander\nthe world. I’m not aiming for anywhere in particular. I suppose I won’t find victory in battle either,\nunless I aim for it. Sometimes I find myself just gazing at the ranch\nand completely lose track of the time. I like to bury my face in the fur around Tauros’s\nneck and take a big whiff of its scent!\r\nIt’s a jinx for battle, I hear! Oh, that’s right. A jinx is something that\nbrings you bad luck... Oops! I wish I could talk with my Pokémon and ask\nthem how they want to be raised. You’re about to find out just how\nstrong my family is! Wow... We lost! It looks like your\nfamily was even stronger! Both Seviper and Miltank are important\nmembers of my family! Fishing is all about catching and releasing! I wouldn’t have lost so badly if I just\nreleased sooner! Catch and release!\nCatch and release!\c\nThat’s what’s important when it\ncomes to fishing! Swimmin’ alone! Swimmin’ alone!\nOooh yeah! Losin’ a battle with my Binacle!\nOhhh no! I love my Binacle and all, but I feel like\nthere’s something missing from my life...\c\nLike a girlfriend... Yeah!\n Do you like fairy tales or reality more? I wish I could live inside of a fairy tale... I can’t wait to read the rest of Shauntal’s\nlatest novel! I’ve known forever--since my previous life--that\nwe would meet here today and face off! I lost?! I LOST?! What wizardry is this?!\nDid you somehow rewrite the laws of causality?! I... I just obey... If that is what\nfate dictates, then I shall obey... Become one with nature to understand\nhow Pokémon truly feel! What amazing power! Do you\nunderstand how Pokémon feel? As long as you have a deep connection with your\nPokémon, there’s no telling how high you can go! To feel shame is to be alive...\c\nIn attempt to never forget that, I battle against\nTrainers like you. What incredible power...\nI feel something awakening inside me! Perhaps... Perhaps I should engage with\nmore living, breathing people...\c\nNature and change... Hmmm...\nAm I evolving?! Look what I’ve found!\nIt’s a Trainer! Keep your eyes peeled, and you\nnever know what you’ll find! Maybe I’ll try mimicking Arbok’s Dig move\nto create a hideout around here. [~ 515] [~ 516] [~ 517] I only make friends with people from whom\nI can learn something. Whoa! You’re incredible!\nHey, let’s be friends! I could learn a lot from you! Sure, I may be nothing special right now...\nBut I’m going to keep learning from my Pokémon\r\nand fellow Trainers! I get the feeling from you and your Pokémon that\nyou really know your business! Let’s find out! Wow, you’re good! You took my pride and\nsmashed it to pieces! And there I went, thinking I had become strong...\nYou beat me badly, and it feels great!\c\nWhat’s destroyed once can be rebuilt!\nOut with the old me and in with the new! Is Pokémon battling just a hobby to you,\nor do you want to become a pro? I’ll be sure to learn from this defeat\nand improve myself! The Pokémon League is close, yet so far away!\c\nTime to put the pressure on myself and my partners\nso we can challenge it sooner rather than later! I learned all of my Pokémon-battling techniques\nfrom Viola--the Gym Leader! Whoa! You might be even stronger than Viola! Viola only raises the types of Pokémon\nthat she likes.\c\nBut you know what? It’s probably a better idea\nto train lots of different types of Pokémon to be\r\nready for any opponent! You know what this is, right?\nIt’s the beginning of a Pokémon battle. I may have lost, but that doesn’t devalue\nthe effort my Pokémon put in! Maybe I should work on training up\nMetapod and having it evolve...\c\nWhen Pokémon evolve, they change\nshape and get stronger! Go, go, Bunnelby!\nWe’ll do this as a team! To tell you the truth, Bunnelby is\nthe only Pokémon I’ve got... Hee hee hee! I just love Bunnelby’s\nfluffy ears! So cute! Hey! I wasn’t done watching my cute\nLi’l Froakie yet! Hey! I wasn’t done watching my cute\nLi’l Chespin yet! Hey! I wasn’t done watching my cute\nLi’l Fennekin yet! [~ 539] [~ 540] [~ 541] The best part about Pokémon battles is that they\ncan happen anytime, with anyone, anywhere! I’ve got to keep battling and training up\nmy really awesome Pokémon team! Duh! I can’t believe I forgot that Potions can\nbe used even during a battle! [~ 545] [~ 546] [~ 547] [~ 548] [~ 549] [~ 550] [~ 551] [~ 552] [~ 553] [~ 554] [~ 555] [~ 556] [~ 557] [~ 558] [~ 559] [~ 560] [~ 561] [~ 562] [~ 563] [~ 564] [~ 565] [~ 566] [~ 567] [~ 568] [~ 569] [~ 570] [~ 571] [~ 572] [~ 573] [~ 574] [~ 575] [~ 576] [~ 577] [~ 578] [~ 579] [~ 580] [~ 581] [~ 582] [~ 583] [~ 584] [~ 585] [~ 586] [~ 587] [~ 588] [~ 589] [~ 590] [~ 591] [~ 592] Create your own path. Let nothing get in your way.\nYour fate, your future. [~ 594] That battle may have tired me out\neven more than my Pokémon... [~ 596] You wrapped up the battle before\nI could reach my top speed! Don’t we just look like a bunch of\ndolls in a doll house? You’re no doll! You’re a true\nPokémon Trainer! Unlike dolls, Pokémon are living, breathing\ncreatures and they can get angry at times.\r\nBut that’s part of what makes them so cute! I looked up to Valerie so much that I came\nhere to learn from her! Waaah! Lady Valerie! I need your help! I still have a lot to learn about both fashion\nand Pokémon battles if I want to be amazing\r\nlike Lady Valerie... This Furisode Girl had her clothing designed by\nthe one and only Valerie! How do I look?\c\nI must live up to Valerie’s beautiful design by\ndisplaying an equally beautiful battle technique! So strong...\nSo beautiful... Things that are truly beautiful are\ndifficult to describe with mere words. Did you know that a certain type of move has no\neffect against our beloved Fairy-type Pokémon? There are some types of moves that are\nvery strong against Fairy types, though... What type of move has no effect against Fairy-type\nPokémon? I think you know the answer... Glorious! The trust that you share with your\nhonorable Pokémon surpasses even mine! What news... So a new challenger has\ndefeated Malva of the Elite Four! Oh, dear me. That sure was a quick battle...\nI do hope you’ll come back again sometime! I shall store my memory of you and your\nPokémon forever away within my heart. Witnessing the noble spirits of you and your\nPokémon in battle has really touched my heart... What an incredible bond you have!\nWhat amazing power! Tee hee hee...\nIt was just as I imagined! Oh no... A falling star...\nHave I really fallen so far? There’s a pain in my chest... Could that be\nthe feeling of my heart being crushed? I’m so embarrassed by my absolutely\ndisgraceful display... Aw, I’ve gone and done it this time!\nThat was a right terrible defeat! Hmph. It seems you’ve got some skill with\nPokémon, despite your total lack of fashion. It’s kind of, like, refreshing to lose for once.\n’Cause I’ve been such a winner in life, y’know? Yes! This is what I wanted!\nI just love a good, sound defeat! Hmm... I didn’t see that one coming.\nYou’re a tricky one indeed! I gave it my all. There’s nothing left in me!\nAs such, you won’t hear any regrets from me. Tee hee hee! It’s just like the rumors say--\nyou’re the real thing! How could it be? Luck was certainly on your\nside to have defeated one so great as I! I won’t stand for it! Do you have any idea how\nmuch money I’ve poured into these Pokémon? It’s true that I may have lost this time...\nBut you’ll not best me again! Heh-heh-heh... Isn’t this a little odd?\nA first-class gentleman wouldn’t lose, right? Urk!\nIs my secret out?! I’ve brought shame upon my family’s name!\nI can’t bear to face my father after this... A true star like me knows how to lose\nwith grace and style! Maman! You must come at once! I’m in dire\nneed of assistance against this Trainer! Tsk... However did this happen? How\nundignified of me to lose like this... Never!\nI shan’t kneel before the likes of you! Really? Couldn’t you have just lost for me?\nYou sure are stingy with the favors... My, my...\nIt seems I was perhaps a little hasty. Impressive...\nYour technique leaves nothing to be desired. To have defeated a seasoned battler like myself...\nYou’re not just any ordinary child, are you? Please accept my apologies!\nIt was my master... So, you are a fine master to your Pokémon... And now we shall begin. En garde! Glorious! The trust that you share with your\nhonorable Pokémon surpasses even mine! What now? What sweet, glorious pain\nand joy now rock my mighty heart? I am Malva, and I shall\nbe your opponent today. You have secured a noble victory over\nMalva of the Elite Four! That fire within me burns\ntoo hotly to be contained! Oh goodness. Hello to you!\nWelcome, welcome. Come in. Oh, dear me. That sure was a quick battle...\nI do hope you’ll come back again sometime! You and your Pokémon are simply\ntoo charming! I’m so tickled! Ingrain forever upon your heart and mind\neven that which will fade and disappear! I shall store my memory of you and your\nPokémon forever away within my heart. You must devote yourself entirely!\nThat is the fate for any human. My lens is always focused on victory.\nI won’t let anything ruin this shot! Ohhh! No one enjoys losing, but you all\nwere such great opponents! The conclusion of a heated match between two\nTrainers always brings a great photo op! You’ve come to honor me with a rematch?\nI hope I have what it takes to meet your challenge! You continue to be a wall that\nI am unable to surmount! I do believe that the only obstacle left for you to\novercome on your journey is yourself. Time for Lady Korrina’s big appearance! It’s your very being that allows\nyour Pokémon to evolve! I just can’t compare to you! I’ll leave my\nhopes of discovering how Pokémon Mega Evolve\r\nall up to you! I tell yeh, sprout, the teamwork between me and\nmy Pokémon’s been cultivated over many a year! A true friendship with Pokémon takes time.\nYeh can’t force it, yeh little whippersnapper! Yeh did well, sprout. Behold the power of my new and improved\nPokémon team! They’ve all been powered up by\r\nthe Pokémon-training machine I invented! Your passion for battle inspires me! Looks like I need to do a full overhaul of my\nPokémon-training machine to power it up!\c\nAfter that, it’s time to power up my Pokémon\nteam! I suppose I could use some powering\r\nup myself, as well... The elusive Fairy may appear frail as the breeze\nand delicate as a bloom, but they are strong. I hope that you will find things\nworth smiling about tomorrow... Your battling technique and your fashion sense\nare both captivating... Simply captivating... It’s a ritual--\nchallenging your Pokémon.\r\nThe battle begins! Create your own path. Let nothing get in your way.\nYour fate, your future. Memories are life.\nBattles become memories.\r\nProof we are alive. Let’s get this show on the road! Outstanding! I’m tough as an iceberg, but\nyou smashed me through and through! Impressive!\c\nYour Pokémon fought with great courage.\nI can tell that you’ve trained your Pokémon well. My lens is always focused on victory.\nI won’t let anything ruin this shot! Ohhh! No one enjoys losing, but you all\nwere such great opponents! The conclusion of a heated match between two\nTrainers always brings a great photo op! You’ve come to honor me with a rematch?\nI hope I have what it takes to meet your challenge! You continue to be a wall that\nI am unable to surmount! I do believe that the only obstacle left for you to\novercome on your journey is yourself. Time for Lady Korrina’s big appearance! It’s your very being that allows\nyour Pokémon to evolve! I just can’t compare to you! I’ll leave my\nhopes of discovering how Pokémon Mega Evolve\r\nall up to you! I tell yeh, sprout, the teamwork between me and\nmy Pokémon’s been cultivated over many a year! A true friendship with Pokémon takes time.\nYeh can’t force it, yeh little whippersnapper! Yeh did well, sprout. Behold the power of my new and improved\nPokémon team! They’ve all been powered up by\r\nthe Pokémon-training machine I invented! Your passion for battle inspires me! Looks like I need to do a full overhaul of my\nPokémon-training machine to power it up!\c\nAfter that, it’s time to power up my Pokémon\nteam! I suppose I could use some powering\r\nup myself, as well... The elusive Fairy may appear frail as the breeze\nand delicate as a bloom, but they are strong. I hope that you will find things\nworth smiling about tomorrow... Your battling technique and your fashion sense\nare both captivating... Simply captivating... It’s a ritual--\nchallenging your Pokémon.\r\nThe battle begins! Create your own path. Let nothing get in your way.\nYour fate, your future. Memories are life.\nBattles become memories.\r\nProof we are alive. Let’s get this show on the road! Outstanding! I’m tough as an iceberg, but\nyou smashed me through and through! Impressive!\c\nYour Pokémon fought with great courage.\nI can tell that you’ve trained your Pokémon well. I can’t wait to see what you and your\nPokémon are capable of now that I\r\nknow what you’ve already accomplished! Witnessing the noble spirits of you and your\nPokémon in battle has really touched my heart... I think I know now why you’re so strong.\c\nYou and your Pokémon complement\none another perfectly.\c\nTogether, you become more capable\nthan you could ever be when apart. Hey! What do you think you’re doing?\nYou’ve gotten my sleeves all dirty! I’ve got better things to do with my time than\nsit about here, battling with random Trainers. You defeated me completely...\nDoes this mean I’m worthless now? What? Huh? No way!\nHow could I lose?! See? I told you all...\nThis one is too strong for us... Are you for real? Like really?\nI didn’t stand a chance! Tee hee hee! There are still plenty\nof tricks up my sleeve... What? It’s over already?!\nNo way! Come on! Let’s go again! Mmm... How invigorating! It’s not that I underestimated you, but I certainly\ndidn’t expect this! Mmm... What magnificent power!\nYou’re the real thing, aren’t you? This just doesn’t seem right...\nDid I somehow end up with a knockoff? How painful and distressing it is to lose...\nA lot like life, I suppose. I can’t stand it! It’s almost as distressing\nas not having money! You’re something special, aren’t you?\nYes, quite the delight indeed. Forgive me, darling...\nI am still so weak without you... I may have an eye for business opportunities, but\nit appears that I’m blind when it comes to battles. This battle has made me feel my own\ndeficiencies...to a painful degree! Life is so dull that I find it ever so challenging\nto keep myself entertained every day... To think that I would have to add such a word\nas “defeat” to my mighty lexicon... See? I really do know nothing.\nPerhaps I’m not cut out for the battling life... Huff... Puff...\nToo much... I can’t do it anymore... Heh heh heh...\nEven if I lose, my dandyism never will! Mon...sieur... The pain of this defeat is nothing compared to the\nstruggles I faced daily before finding success! You’ve got some potential there, kid...\nThe future is bright for you--that’s for sure. Whoa-ho! I sure did underestimate you!\nYou pack quite a punch, don’t you? Dressing to look the part means nothing\nif you can’t back it up with true ability! Hee haw! You beat me good, there! Losing every once in a while is part of the fun!\nMy life is all about battling, after all... Well, your skills in battle certainly\nleave nothing to be desired. EMERGENCY! EMERGENCY!\nABORT MISSION IMMEDIATELY. Getting defeated so badly like this...\nYou make me feel like rubbish! If I knew your Pokémon were so strong, I would\nhave challenged YOU to a one-on-one battle! This isn’t the end for me! I’m going to get stronger\nand make more money! You’ll see... You’re a g[VAR GENDBR(00FF,0302)]uyirl who knows\nhow to enjoy h[VAR GENDBR(00FF,0202)]iser salad! Come back again when you’ve honed your palette\nenough to appreciate my fine dishes! Something about you vaguely reminds\nme of Siebold from the Elite Four... What an amazing technique you have! What a brilliant victory!\nCongratulations! Amazing! Absolutely amazing! You’ve shown\nme a new world of Pokémon battling! It’s decided! You are quite simply the best!\nTo put it any other way would not do you justice! What an amazing technique you have! What a brilliant victory!\nCongratulations! Amazing! Absolutely amazing! You’ve shown\nme a new world of Pokémon battling! It’s decided! You are quite simply the best!\nTo put it any other way would not do you justice! Now this is how you do a Double Battle! Huff puff...\nHahh hahh... A perfect Pokémon battle!\nMuch like a perfect blend of magnificent spices! My well-marinated battling technique did\nnot stand up to your refined palette! I’m going to be in so much trouble for\nmessing up like this! Now this is how you do a Triple Battle! Huff puff...\nHahh hahh... A perfect Pokémon battle!\nMuch like a perfect blend of magnificent spices! My well-marinated battling technique did\nnot stand up to your refined palette! I’m going to be in so much trouble for\nmessing up like this! Now this is how you do a Rotation Battle! Huff puff...\nHahh hahh... A perfect Pokémon battle!\nMuch like a perfect blend of magnificent spices! My well-marinated battling technique did\nnot stand up to your refined palette! I’m going to be in so much trouble for\nmessing up like this! Sushi and Pokémon battles make for\na perfect night in Lumiose, huh? Oh noes!\nWow, you totally beat me! ♪ Fantabulous! That was praiseworthy indeed! This cannot be...\nI cannot go on... You’re somethin’ else!\nEven more somethin’ else than I thought! Sushi and Pokémon battles make for\na perfect night in Lumiose, huh? Oh noes!\nWow, you totally beat me! ♪ Fantabulous! That was praiseworthy indeed! This cannot be...\nI cannot go on... You’re somethin’ else!\nEven more somethin’ else than I thought! Sushi and Pokémon battles make for\na perfect night in Lumiose, huh? Oh noes!\nWow, you totally beat me! ♪ Fantabulous! That was praiseworthy indeed! This cannot be...\nI cannot go on... You’re somethin’ else!\nEven more somethin’ else than I thought! Without you, I...\nSorry. It’s nothing. Without you, I...\nSorry. It’s nothing. Without you, I...\nSorry. It’s nothing. Without you, I...\nSorry. Never mind. Without you, I...\nSorry. Never mind. Without you, I...\nSorry. Never mind. Ha ha! You’re too much for me!\nYou’re really something, aren’t you? I need my stylish red Team Flare suit\nto unleash my full power... Was I actually a part of Team Flare,\nor was I just a Waitress? Excellent! I can feel the fire of your convictions\nburning deep within your heart! Oh ho ho! You’re wonderful!\nYour Pokémon are amazing! Oooh, you are strong! You and your Pokémon\nare most certainly not ordinary! Ah ha ha ha! You beat us good.\nWow, we are sooo lame. Your ability flies in the face of all probability!\nJust what is the source of your power? You sure are an interesting Trainer. You’re far\nmore capable than our useless Grunts. Time for me to lay waste to you and your Pokémon\nand finally get recognized by the admins! No good! No good!\nThe admins are gonna be so mad! We were told that as long as we created a ruckus,\nwe could advance within Team Flare.\c\nThose Scientists get special treatment, though!\nThey’re real close to Lysandre, after all. No really, I understand. It’s only natural to\nbe jealous of a suit as stylin’ as mine. Win or lose, style is all!\nIn a suit like this, I’ve got standards to live up to! I hate to break it to you, but you’re\nbetter off just giving up!\c\nYou really have to look good in a suit\nto be considered for Team Flare. We in Team Flare burn with ambition! Ohhh... You put out my fire...\nI’m nothing but cold ashes now... Those who live life with a burning passion must\neventually burn out and extinguish, right? You’d better have come here prepared!\nBoth you and your Pokémon! Behold the moment of my defeat!\nDon’t even think about blinking! I lived my life just as I wanted to! I haven’t a\ncare at all for what becomes of the world! Many say that the world is important--that the world\ndeserves to be saved and cared for.\c\nBut what is “the world” to such people? Surely they\nspeak only of the world they know personally.\c\nThe scope of which is minuscule in comparison\nto the grand scheme of things! Team Flare cares only about creating a world that\nbenefits Team Flare! At least we’re honest! Lysandre does whatever he can to help us realize\nour goals. Surely he deserves respect for that! You’ll be captivated by the warp panel\nand transported away! I prefer relaxing breathing exercises\nto battles... The warp panels transport both happiness\nand sadness in equal measure. I’m gonna send you spinning! Whatever. I care not if I lose. I’ll be in a brand-\nnew world of beauty and perfection soon! Stepping on the spin panels will send you\nspinning until you run into something! Wow, you came all this way?\nI suppose I’d better cheer...\c\nGo, Team Flare! Go, go, Team Flare!\nF to the L to the A to the R to the E! ...Just who was I cheering for? We were researching the ultimate weapon\nalong with Lysandre and his team of Scientists\r\nin order to bring about world peace! Looks like...I lost. Looks like...I lost. Looks like...I lost. So...I lost, then. So...I lost, then. So...I lost, then. Why am I still playing catch-up to you?! Why am I still playing catch-up to you?! Why am I still playing catch-up to you?! Am I just not good enough to bring out the\nbest in my Pokémon? Am I just not good enough to bring out the\nbest in my Pokémon? Am I just not good enough to bring out the\nbest in my Pokémon? Wha-what?! When I beat you, tears will fall from your eyes\nlike Poké Balls rolling down a conveyor! Please, take me away on the conveyor\nto a world without pain! Even if I lose, more will come--like\nPoké Balls rolling down a conveyor! I’m a nameless Team Flare Grunt.\nI’ve yet to make a name for myself. I’m a nameless Grunt who lost.\nI’ve yet to make a name for myself. I’m a nameless Team Flare Grunt.\nAnd that’s all I’ll ever be... This is the trademark pose of Team Flare!\nIt’s the very definition of fashionable! I was up all night practicing this pose! Ahh... I see! My hand was pointing at\nthe wrong angle. That’s why I lost! Don’t worry, be happy! Hard to be happy when you lose...\nWhere did I go wrong? I can’t help but worry when I lose, though...\nI mean, I’m kind of a scrub, you know? Ball! Ball! Poké Ball!\nBall! Ball! Ultra Ball! Ball! Ball! No Ball?! Oh no!\nI don’t have any Balls to throw! Whatever! If we steal the Poké Balls,\nonly Team Flare will have Pokémon! Celosia: No way!\nWow, we are lame. Bryony: Probability is just probability, after all...\nAbsolutes do not exist. You may have beaten me...again and again.\nBut like I always say, when I lose, I go out in style! Fashionable people can battle, too! Fashionable people can be sad, too! Fashionable people can lose, too! Hmm... How do you think I could reverse\ntime to the point before I lost? Not just strong... TOO strong!\nNot ordinary, indeed... You and your Pokémon have tremendous power!\nKeep on surging into the future! Battling with you is fun, but losing all the time\ndoesn’t really make me look all that good. Battling with you is fun, but losing all the time\ndoesn’t really make me look all that good. Battling with you is fun, but losing all the time\ndoesn’t really make me look all that good. I really enjoy battling with you, but\nI’m getting tired of losing every time... I really enjoy battling with you, but\nI’m getting tired of losing every time... I really enjoy battling with you, but\nI’m getting tired of losing every time... Battles with friends are\nreally, really exciting! Battles with friends are\nreally, really exciting! Battles with friends are\nreally, really exciting! It’s weird, but...\nI don’t get that down when I lose to you. You’re even stronger than I thought! You are really something!\c\nYou and your Pokémon have developed\nstrong bonds by spending time together\r\nand by caring about one another.\c\nThat’s why you and your Pokémon are so strong. Oh, hi! Are you here to interview me? You’re not here from TV then? I don’t get it! I’m out here every day protecting\nnature and all that, and I don’t get a single\r\ninterview from anyone! What’s up with that? Whoa!\nDon’t sneak up on me like that! Haha! I guess you were the one\nwho got surprised here! I’ve never been great at talking to other people.\nThat’s why I became a Pokémon Ranger.\c\nWhy, you ask? We rangers can spend all day\njust hiding out in nature. That’s why! SURPRISE!\nI know you didn’t invite me, but here I am!\c\nHahaha! I got you good, didn’t I? Whoa! You’re strong!\nYOU got ME good! Hiding in the fallen leaves like this\nmakes me feel like a ninja!\c\nFear the Pokémon Ranger! Or should I say,\n“The Pokémon Ninja”? Hahaha! If it weren’t for a certain benefactor of mine,\nI wouldn’t be a Pokémon Ranger today. I’m thankful every single day! For Trainers\nlike you and for my Pokémon! It was a man called Lysandre who helped me out\nlong ago and kept me on this path.\c\nI wonder how he’s doing these days... Poké Balls are round!\nThe world is also round! Win or lose, Poké Balls remain round! I’m feeling well rounded today! Uh huh huh huh huh...\c\nDid you hear the voice, too? That’s\nwhy you’re here, right? Uh huh... Oh, forget this whole Hex Maniac act! I don’t think I’m cut out for being a Hex Maniac!\nI have no idea how I’m supposed to act... Want to see the scary side of the Fairy type?\nI’ll show you! Ohhh... The battle ended before\nI got a chance to show you! What’s scary about Fairy types?\nIt’s that they’re so cute and pretty! Eep! Who are you?! Why are you talking to me?!\nIs it a battle you want?! A battle?! Oh, you! If it’s a battle you want,\nwe won’t refuse! Rune: Eeeeep!\c\nRime: Hey, that was fun! Why are you still staring at me?\nI can feel you judging me! Stop it! That Pokémon battle was a lot of fun! Eep! How come you only have\none Pokémon with you? I’m afraid we can’t accept your challenge unless\nyou have more than one Pokémon with you! Ya can’t make friends with the Pokémon under\nthe water unless ya take up fishing! There are lots of things that won’t make\nsense until ya try them! If ya never battle, sure, you’ll never lose...\nBut that would be a pretty boring life,\r\ndon’t ya think? Just when I thought I lost the biggest catch of my\nlife, you show up! An even bigger catch, I’d say! I may keep losing the big catches, but I\nwon’t let it get to me! Persistence is key! Fishing is my life!\nPokémon are my life, too!\c\nI guess that means I have two lives!\nHaha, lucky me! I just like to take it easy. Whoa-ho! That’s some strong pull on my\nfishing line! Looks like yer a tough bunch! Hee-yah! That was one rootin’ tootin’ Pokémon\nbattle! Mah Poliwhirl is all tuckered out! When yer fishing, ya get to meet Pokémon twice!\c\nOnce when they catch the line and once when you\npull ’em up! That’s why I say fishing is the best way\r\nto get to know a Pokémon! Let us begin our battle! Through it, I will learn\nall there is to know about you! Mwa ha ha! I learned everything about you, all right! You’re definitely the leader type!\nLike the protagonist of a game or something! Guess what! Guess what!\nMy mommy made this dress for me! I couldn’t be as good as Mommy... My mommy wears the same type of dress as this!\c\nDaddy always pokes fun at her though! Allow me to honor you and your\nPokémon with a battle! Don’t you think Pokémon are just gorgeous\nwhen they’re showing off their moves? Achlys: What a beautiful combination you\nand your Pokémon make!\c\nEos: I was captivated by your Pokémon’s\nmovement and totally messed up the battle! I hope you and your Pokémon\ngrow even stronger! I love Double Battles because it’s exciting to\nthink about what my sister is going to do and\r\ntry to match up with it! Pokémon are lonely without companions... Your Pokémon looks a bit lonely\nwithout more Pokémon buddies! Hmm? Think you got the skills to take me on? Whoa! Those are some impressive skills! Heard of the Lost Hotel? Word is that there’s a\nRoller Skater there with some awesome skills! Drift-and-dash!\nSpin!\r\nThen, boom! Right into battle! I think I blew it on the barrel roll! I know I should probably focus on just one, but\nI love Pokémon battles and roller skating equally! Our Pokémon may be battling high in the sky, but\nwe Trainers must keep our feet on the ground! Well, this defeat has certainly provided me\nwith some food for thought... Food for my thoughts is good and all, but I think\nI need some real food for today’s dinner!\c\nThat’s it! I’ll give my cute little Talonflame\nsome delicious Poké Puffs! Fly, fly, fly up high! Quickly, quickly,\nto our battleground in the sky! Bwaaah!\nBad memories, fly away! And now my heart and spirit flies back\nto my hometown of Mistralton City! I ain’t holdin’ back just ’cuz\nyer a kid, ya little punk! Ahh, blast it all! What’s the deal?\nKids aren’t supposed to be this strong! Age don’t matter when it comes to a serious\nPokémon battle! My buddy was putting on the whole bad-\nguy act, so I copied him and ended up\r\nlike this... Eeek!\nPlease forgive me! If only I were as strong as you, I could have pulled\nmy friend out of this dirty world and we could have\r\nbeen Rising Stars together again! You’re tryin’ to get in the way of my\nhavin’ a little bit of fun, aren’t ya?\r\nI ain’t gonna let that happen! I was just tryin’ to find peace\nis all! Honest! I love abandoned buildings like this...\nThere’s a sense of melancholy to them that\r\nI just can’t get enough of! C’mon, darlin’, bring out your Pokémon!\nMy Seviper and Arbok are itchin’ to play! Hate to lose, but I gotta admit, you got\nsome strong Pokémon there, kid. Ever think it’s strange how we’d never have\nmet if it weren’t for us both bein’ Trainers? Both my mom and my old man are Veterans,\nand my big bro is an Ace Trainer.\c\nI just couldn’t stand to be all goody two-shoes\nlike them! How bo-o-oring can you get? I don’t care about losing! I just love the\nthrill of a battle! It’s not like I hate my family or anything... Rebel against everything! That’s us all right!\nDown with the man, man! Bad to the bone without a care\nin the world! That’s us all right! Zoya: Just who are you?\c\nAsa: Dude...you got the power! I guess it takes power and strength\nto rebel against everything... Being bad to the bone might not\nbe so good after all... You got guts tryin’ to take us on with just one\nPokémon, but I ain’t down with those odds. Get outta here, dummy! Come back when\nyou’ve got more Pokémon with you! OH NO! I CAN’T FEEL MY TOES! OH NO! I LOST! I LOST! I CAN’T STOP SHOUTING!\nI THINK I’LL FREEZE IF I DO! Both my mother and father were Hikers before me!\c\nIt runs in the family, you see. What makes you\nthink you can take on an elite Hiker like me? I’ve been defeated. Whatever shall I do?\nMy identity crumbles before me! You’ve pulled the blinders from my eyes!\nI’m no elite Hiker!\c\nI’ll continue my life as an ordinary Hiker!\nThat’s how it should be! When it’s cold, it’s best to have\na battle to warm up! I’m getting a cold sweat from putting on\nsuch a terrible performance! If it comes to it, I can call out my trusty\nProbopass to warm me up! You see, Probopass\r\ncan use Magnet Pull to provide heat... I think. Yahoo! I finally meet eyes with someone else\nin this freezing cave! Always look at your opponent’s eyes!\nEyes often say more than words, you know? It’s hard to stand the cold gaze of the Black Belt\nfrom across the way. I guess it’s part of my training. I probably shouldn’t praise my pupil so openly,\nbut her Pokémon have gotten so strong!\r\nI’m very proud! Hehe! What do you think about me\nfighting instead of a Pokémon? Really, I can use Karate Chop and Rolling Kick!\nWanna try using me in place of one of your\r\nPokémon partners? Hehe! Just kidding, silly! What’s this?! Are you trying to thwart my\nattempts at love?! Eat this Karate Chop! The hurdles to finding love\nare so high... Ohhh... I can’t get enough of that Battle Girl’s\nwarm and beautiful gaze! I must persevere! The secret to karate is to have\ngood circular movement! Round and round we go! Remember,\nit’s all about circular motion! Circular motion! Yeah... Like kneading dough...\nNo, I’m not talking about my needing money! Strategy? What strategy? I have trust in our\nGrumpig and Hariyama! That’s all I need! People say it doesn’t matter if you win or lose,\nbut of course everyone wants to win! Eoin: It’s over...\c\nWolf: Yep, we’re done... I may have lost to you all, but I still\nhaven’t lost to myself!\c\nNo, I’m not being a sore loser! Really! No, really!\nOK... Maybe I am... Now we’re fighting friends! Two are better than one! The same goes for\nPokémon! Friends are important! Don’t you think your Pokémon would like a\ntraining partner, too? Rain or snow, it matters not! An Ace Trainer\ndoes not let anything get in his way!\c\nAn Ace Trainer is always elegant in whatever\nhe does! That’s what it means to be an ace! Remaining distinguished even in the face of defeat\nis what defines an Ace Trainer! Even the bitter taste of defeat is only\nencouragement to get stronger to an Ace Trainer!\c\nThat is also what it means to be an ace! Hey there! You look pretty strong! I’d be\nmissing out if I let you go without a battle! Ohhh... That was close! Just a little bit more,\nand I would have won! Ethers are so rare, I can never bring myself\nto use one in battle! My wings, cut through this snow!\nUp, up, and away! Your wings are cutting their way through\nthe sky and into the future! Rest now, my wings. Rest\nnow in your Poké Balls... Today’s the day I’ve so long been waiting for--\nwhen I start my new life as a Sky Trainer! Oh no! My first battle has ended in defeat! I spent over an hour trying to get into\nthis costume, you know? Brrr... It’s so cold!\nYou there! You came at just the right time!\c\nLet’s warm our bodies with some vigorous\nPokémon battling! Is this cold I feel coming from the snow and ice\naround me or from the shame of my defeat? I’ll be OK! I’ve got my Pokémon with me.\nWe can cuddle up to keep each other warm. Snow-covered paths are full of danger!\nNot only is it freezing cold, but you’ve\r\ngot to be careful where you walk!\c\nThat’s not even mentioning the sudden\nand fierce Pokémon battles you’ll face! You’re even more full of danger than\nthese snow-covered paths! If someone who hikes is called a “Hiker” and\nsomeone who climbs is called a “climber,” what\r\ndo you call someone who loves both?\c\nA “hiclimber”? I saw that look on your face! You’re thinking,\n“Ugh...not another Hiker!” aren’t you? Argh! Defeated again! Just how many of us\nHikers have to be pulverized in your ascent? We Hikers are everywhere! No matter the region,\nas long as there’s a place to hike, we’ll be there!\c\nYou may find one right behind you on a dark path...\nHeh heh heh... Stop right there, youngster! I’m going to\npaint your portrait! Don’t budge an inch! I told you not to budge an inch... You kids are all about movies these days,\nbut I still love the beauty of a good painting. It’s takeoff time!\c\nCome on, everyone, let’s show off\nour air-combat maneuvering! Alert! Unexpected interception!\nWe’re going down hard and fast! I just love a good Sky Battle!\nYour piloting skills blew me away! [~ 1009] [~ 1010] [~ 1011] [~ 1012] [~ 1013] [~ 1014] [~ 1015] [~ 1016] [~ 1017] This Gym exists only by absorbing\nthe power of the cosmos! Hrmm?! What is the source of your power?! I only need my Pokémon.\nThey give me all the power I need! Just because you can’t see it,\ndoesn’t mean it doesn’t exist! I didn’t cheer hard enough for my Pokémon...\nThat’s right--cheering is a kind of unseen power! Just because it can’t be explained by science,\ndoesn’t mean it’s not real.\c\nYou can’t explain your love for your Pokémon\nwith science, right?\r\nDoes that mean it’s not real? I think not! When it comes to climbing, you can ascend or\ndescend. Which do you prefer? Looks like my battling luck is going downhill! I tell you, the only reason I climb up a mountain\nis so that I can enjoy going back down! Aren’t Pokémon moves just the coolest?\nI really wish I could use them... Pokémon moves are just sooo cool! I’m a big fan of Brick Break, but what I’d really\nlike to be able to use is Hydro Pump!\r\nI’d spray everyone down! If I defeat you, I’m going to head\nhome and bake some cookies! Sigh... I lost, so no treats for me today! Woo hoo! I’m a Sky Trainer! Look at me go!\nWooooo! Woo hoo! I lost! Look at me lose!\nWooooo! When I’m high up like this, I just get so excited! With my shorts on, there’s no stopping me!\nI can go anywhere! Scolipede! Pinsir! Shorts or not, a Trainer can’t go anywhere\nif his Pokémon are feeling down... Oh no! Oh no!\nI’m late! I’m late!\c\nOh no! Oh no!\nWatch out! Watch out! Hmm? Huh? What?\nWhere am I, anyway? How strange...\c\nI was on my way to the Trainers’ School,\nand somehow I ended up here... I feel kind of embarrassed in a swimsuit, so I like\nto swim in murky water like this to stay out of sight. Ohhh... The murky water couldn’t\nhide my battling weakness! This battle helped me see the light!\nI’ve got nothing to hide!\c\nI’m going to head over to Azure Bay\nand catch some waves! I protect nature in order to protect Pokémon...\c\nWhat about people, you ask?\nNever mind that! Let’s battle! The term “Pokémon Trainer” has to do with\nboth people and Pokémon... People and Pokémon can coexist, but should there\nnot also be places that are just for Pokémon? It’s a Pokémon Ranger’s duty to ensure that\nPokémon can live the same way tomorrow as\r\nthey do today. I know there’s always going to be a tomorrow,\nso I don’t let defeat get to me very much. Whether I win or lose, I live every day to its fullest.\nThat’s what I learned from my Pokémon. Have you ever heard of parkour? Parkour doesn’t really have anything\nto do with Pokémon battles... Parkour is sometimes called “free running.”\nYou run, jump, climb, and crawl to move over\r\nobstacles and strengthen your body!\c\nIt’s very useful when chasing after Pokémon! “Time for a Pokémon battle.”\n...Is what the me from 10 seconds ago said. I could see myself being defeated by you... Did you really battle and defeat me?\c\nAm I the same person as the person you just\ndefeated moments ago? I can’t prove that... Hee hee hee hee...\c\nFall before my fairies! Mwa ha ha ha! I can see the fairies!\c\nThey’re waving at me from across the river! Tee hee hee hee! I can hear them!\c\nThe fairies are whispering to me... “Fight!” “Win!”\nThat’s what they say! Hee hee hee... We are Pokémon Rangers! We bring\nout the power in our Pokémon! We are Pokémon Rangers! We draw\nout the power in our Pokémon! Ivy: We drew out all the power we could!\c\nOrrick: But you proved to be even more powerful! If you want to draw on your partners’ powers,\nyou need to know their strong points! It’s better to focus on your own strong points\nrather than to try matching up with your partners’! It’s important for Trainers to share their\nlove with many Pokémon! I want to battle against the best Pokémon team\nyou have! You need more than just one! Flying high in the sky can show\nyou a whole new world! How far can you see? I wonder if Pokémon that fly and Pokémon\nthat can’t see the world differently... [~ 1070] [~ 1071] [~ 1072] [~ 1073] [~ 1074] [~ 1075] [~ 1076] [~ 1077] [~ 1078] [~ 1079] [~ 1080] [~ 1081] [~ 1082] [~ 1083] [~ 1084] [~ 1085] [~ 1086] [~ 1087] I feel like I’m missing something before I can\ntake on Victory Road...\r\nLet me battle you and find out what that is! Thanks for defeating me! Now I know\nwhere I need to improve! Some people think that losing is a bad thing.\c\nIf you ask me, those people are ignoring\nopportunities to learn and improve! I’ve been with my Pokémon partners since\nthe very beginning of my journey! My partners have been at my side\nfor every defeat... I know that someday fate will part us...\c\nThat’s why I take every battle we have\ntogether seriously! Among Trainers, words are unnecessary,\nwouldn’t you say?\c\nHippowdon, Aurorus, it’s battle time!\nShow them your strength! You really showed me your strength of\nbody and spirit! Impressive! I love strong Pokémon!\c\nI know I have it in me to train any Pokémon\ninto a strong Pokémon! I’ve lost track of how long I’ve been waiting\nhere for my sweetheart to return...\c\nI was once an innocent Lass, but now I’m\nall grown up. Deep down inside, I know that he\nwill never come back to me... It’s been hard to wait here for so long, but my\nPokémon have been here with me through it all. A strong Pokémon and a strong Trainer come\ntogether to form a strong team! It’s that simple. Once you’ve memorized all the Pokémon moves\nand Abilities, victory just comes naturally! Elina: Abracadabra!\c\nSean: Hocus Pocus! Fool! All it takes to form a stronger team is to\nbecome a stronger Trainer and have your\r\nPokémon become stronger, too! After memorizing all the Pokémon moves and\nAbilities and the items that are out there,\r\nit’s easy to come up with a good\r\nstrategy for victory! Are you telling me you are unable to raise\nmore than just one Pokémon? You only have one Pokémon that’s fit to fight?\nThat’s not gonna cut it! Blue sky!\nBlue ocean! Feeling blue... When it comes to being a Sky Trainer, I’m\nas green as this grass I’m standing on. Tierno: Whoa... Now THAT\nwas a nice move! Trevor: So you can’t learn everything just\nfrom the Pokédex...I see! Admin: You fools...\nYou don’t even have suits! I see... Even a weak-looking Rattata can be a\nthreat when it uses a move like Hyper Fang! Admin: Lysandre is like the sun to us!\nHe represents our hope! You might be strong, but your teamwork\nis still a bit lacking! Who’s got that flair? Team Flare!\nYeah, we’ve got that flair! Team Flare! Admin: Yes, I lost. But no matter.\nLysandre is the one who will take care of things. If you guys think we’ll let you\njoin Team Flare after all this,\r\nyou’ve got another think coming! You’re just trying to benefit from\nour success, aren’t you?! Lysandre is only going to save Team Flare,\nbecause we’re the only ones who are\r\ntruly worried about the future. Taking all of the money and stuff for ourselves\nwill make a world where Team Flare is happy! Are you trying to stop Team Flare from obtaining\nhappiness? What a vile person you are! Not having a ton of money\nis really stressful, you know... The ultimate weapon is stealing\nthe Legendary Pokémon’s power. Taking all of the Legendary Pokémon’s life force\nis an unfortunate necessity to realize our goals. There’s no way everybody can be happy!\nEach of us has different dreams. Do you actually think all living\nthings can be truly happy? You don’t even try to understand Lysandre\nand all that he suffers for! One person’s pleasure is another\nperson’s pain, right? I swam all the way here from the oceans of\nHoenn, and I’m still not too tired for a battle! Maybe I overestimated how much strength\nI had left in me! The ocean’s amazing!\c\nYou can get from anywhere to anywhere else\nas long as they’re connected by water! Wanna see some cool water illusions?\nI’m a pro when it comes to water! Those are some beautiful moves\nyour Pokémon have! Where does the water that Slowpoke sprays\ncome from? Is it its tears? Its sweat? I’ll think about what you did well\nand use this loss to make me better! I’ll think about what you did well\nand use this loss to make me better! I’ll think about what you did well\nand use this loss to make me better! I’ll think about what you did well and use\nthis loss to fuel my desire to improve. I’ll think about what you did well and use\nthis loss to fuel my desire to improve. I’ll think about what you did well and use\nthis loss to fuel my desire to improve. [~ 1142] Man... You defeated my Pokémon bad...\nWhy’s it gotta be like that? [~ 1144] [~ 1145] Ahh, man! There goes all my money... [~ 1147] [~ 1148] Ugh... Argh... Gah... [~ 1150] [~ 1151] How’d I go and lose the match like that?\nNothing’s goin’ right for me today! [~ 1153] [~ 1154] Ha ha ha! You’re a strong one, aren’t ya?\nI like Trainers who aren’t afraid to win! [~ 1156] [~ 1157] Ain’t you a strong one?\nToo strong for me! [~ 1159] [~ 1160] You nearly scrapped my Pokémon! [~ 1162] [~ 1163] I feel like I just got ran over...\nTime to back things up a bit! [~ 1165] [~ 1166] Gone with the wind...\nThat’s me after this battle! [~ 1168] [~ 1169] I often get some rowdy passengers,\nso I’ve always got to be prepared! [~ 1171] [~ 1172] I can’t see so well through these tears...\nI’d better not drive like this. [~ 1174] Wow!\nYou’re a weally strong Trainer! Wahhh! I can’t do it...\nI just can’t win... I knew this battle would end up like this... This is weak! For true...\nVery, very weak! Whaddaya think yer doin’ to my\ndarling Pokémon, punk? Tsk... Man, forget this nonsense... How wonderfully strong! Tee hee hee hee... Mmm... Wonderful...\nI want that Poké Ball... I see... Hmph! Where in the world did you come from?!\nYou’re suspect! Very suspect! This strength...\nIt’s suspect! Only staff chosen by Doctor Xerosic were\nsupposed to be able to enter this floor!\c\nYou are suspect...\nSo very suspect... Hmm? Who might you be?\nAre you the new hire? Everything is within expectations!\nNothing is wrong with my calculations! Starting with that foolish girl, I just can’t\nunderstand why Dr. Xerosic would let\r\nin so many feeble-minded hooligans...\c\nI suppose I just can’t understand his genius! Hmm? Who goes there? Who are you?\nWhat business do you have here? What amazing Pokémon you have there!\nYou must allow me to analyze them in the lab... Are you another one of the new security\nguards hired on by the doctor?\c\nThe guys that came before you--especially\nthe ones from the gang--are a bunch of slackers! ... ... ... ... ... ... ... ... ... Uwaaaaaauuuuuuggghhh!!! Hmm...\nI lost... I’m workin’ ’ere, so buzz off! That was bangin’!\nI ain’t got no beef with yer! Sorry for tryin’ to give yeh air like that!\c\nYer’ve gotta remember me, don’tcha?\nI’m the lovely one in the Lumiose Gang!\c\nEmma got us this sweet gig running\nsecurity here for the doc, see? Hoi! Are yer trying to sneak in or summat?\nBut wait... I know that mug o’ yers! Right on. I knew I’d seen yer mug before!\nYou put me to rights in the station last time! All right there. How’s it goin’?\c\nYeh’ve gotta remember me, innit? I’m the one\nwho brings charm to the Lumiose Gang!\c\nWhatcha up to, anyway?\nIf you keep on wanderin’ about,\r\nsomeone’ll figure you for an intruder! Ugh...\nYer seriously strong... I know, I know!\nIt’s a battle you want! This was a fitting battle for the wide-open sky! Keep aiming for the top and giving it your all!\nI’ll be following in your wake! There’s no way you could walk on water! ...!\nWait! I’ve got it! If I could get a Pokémon to continuously blast\nHydro Pump under my feet, I could totally walk\r\non water... I might even be able to walk the sky! Now that I’m all grown and finally able to swim,\nthere’s nothing out there to frighten me! Actually, you kind of frighten me... You may have won, but I’m staying in the water!\nI’m going to swim forever and ever! The strength to protect, huh?\c\nBut what are you really protecting? A tomorrow\nthat will only end up being worse than today? It’s over...\c\nFools with no vision will continue to befoul this\nbeautiful world.\c\nThey will go on until the only thing left to do is\nsquabble over the remaining scraps of hope... Yes! That’s right!\nI’m the Red Pokémon Ranger! Oh no!\nThe Red Pokémon Ranger is in trouble! You’re pretty good, you know?\c\nYou wanna join my Pokémon Ranger team?\nYou could be the Blue Ranger! Don’t you underestimate us!\c\nWe’re about as a strong as\nAce Trainers, you know? How could I lose to you?! You’re not even an\nAce Trainer. Just an ordinary Trainer! In terms of actual practicality, wouldn’t you say that\nwe Pokémon Rangers are actually superior to\r\nAce Trainers? I just want to spend time with my Pokémon, but\neveryone keeps challenging me to battles...\c\nI ran all the way here, and yet I still can’t\nfind any peace and quiet! I can see that you and your Pokémon\ntrust each other very much! I think I get it... You just want to spend\nquality time with your Pokémon, too...\r\nI guess there are different ways to do that... Hmmm?\nYou look like you’d be a good opponent for my\r\nSteelix to gain some good experience. Hmmmmmm?! Your Pokémon are the ones\nthat got experience from this match? Hmmm... I guess I may have overestimated\nmy abilities a little bit.\c\nGetting to Victory Road isn’t even the final goal\nof my career as a Pokémon Trainer! I’ve been running around in my bare feet to train!\nDo you have any idea how strong that’s made me? Ouch! You mean running around in my bare feet\ndidn’t help me improve at Pokémon battling? Y’know... It’s kind of painful to be running around\nin my bare feet in here... My toes get cold!\c\nMy Pokémon are always in their bare feet...\nI wonder if they don’t mind it. Moves are a result of a Pokémon’s strength! Impressive! Keep up the good work.\nRepetition is strength! When two Pokémon use the same move,\nthe stronger one will win! Now that you’re on Victory Road, I bet you’re\nnervous and excited! Let’s see! Looks like you’re a bit nervous,\nbut relaxed enough to focus! Relax! Relax!\c\nAll you’ve got to do is put your trust in the\nPokémon that helped you get here. Hi-yah!\nYou’ve got some nerve to challenge me! Hi-ya-- Huh...\nYou beat me... Hi-yah!\nYou’ve got some impressive skills, there! All it takes to go on a journey is a pinch\nof curiosity! Really, that’s it! The weight of this backpack really\ndigs into my shoulders... Traveling alone is fine and dandy, but\ntraveling with friends really can’t be beat! You don’t need to say a word! I can tell\nthat you’re here because you want to\r\nchallenge a strong opponent! I felt your strength with all of my being! The strong opponents you so desire\nare up ahead... I can see your aura...\nIt’s got an unlucky color about it... Unlucky for me, I see... I can see your aura...\c\nIt’s got a warm, kind-looking color... It just looks\nunlucky to anyone who would be your opponent! Whatchoo lookin’ at?!\c\nYou think I’m just doin’ this Fairy Tale Girl thing\nfor funsies, do ya?! Get a taste of my power! Whoaaa!\nYou... You’re good! I’ve been working at this Fairy Tale Girl thing for\na while, but I was still kind of embarrassed...\c\nBut this battle has given me some confidence!\nNow can I be a Fairy Tale Girl with pride! Vet-- Vet-- Veteran! Vet-- Vet-- Veteran!\nVeteran all the WAY!\c\nSo, what do you think of my theme song?\nNow it’s time for battle! I guess my theme song didn’t help out my\nbattling skills at all... The secret to staying young is to spend\ntime having fun with your Pokémon!\c\nEvery day is so packed with excitement\nthat you don’t have time to get old! After all the training I’ve received here on\nVictory Road, my body is ready!\r\nThink you can defeat me?! Even with my honed and toned body\nof muscle and brawn, I couldn’t win! Why?! My furious fists can pulverize even\nboulders of granite! How could I lose?!\c\nOh? Is it because I spent so much time training\nmyself and not training my Pokémon? If Pokémon can so easily fly and swim,\nwhat use do they have for us Trainers? Surely Pokémon don’t stick by our sides\nsimply to have battles like this... If Pokémon can so easily fly and swim,\nwhat use do they have for us Trainers?\c\nIt’s something that all of us should be\nthinking about. You’ve got youth on your side, but we’ve got\nyears of experience on ours!\r\nThis will be a battle of youth against wisdom! I can see that youth isn’t all you have! You must’ve\ngained a lot of experience on your journey, too. Veterans like myself are always happy to see\ntough and energetic youths like yourself!\r\nIt gives us inspiration to train even harder! To cap off your string of battles, I want\nyou to come at me with all your might! I lost with all my might! You’re even more powerful than I imagined!\nHow about you line up in here with us?\c\nNo, you’ve got better things to do!\nGo on ahead with all your might! I started out just wanting the strength to protect\nthose that I love, but now...\c\nNow all I want is to keep battling for the thrill of it!\nDid I lose my way? Is what I’m doing correct? You and your Pokémon just showed me\nwhat battles are supposed to be about! I knew it deep down--that a goal and the means\nto reach that goal are not the same.\c\nIt’s important to never lose sight of what you’re\nfighting for. So, I’ve got to steady my right arm at this angle...\nMy left hand goes on my hip...\c\nNext, I just bend my knees down ever so slightly...\nThen stick out my chest like this...\c\nOh! I’m sorry! I didn’t notice you there!\nA battle, is it? OK, let’s get started. What strength! Just what kind of ranger are you?! I was just working on my victory pose...\nIt’s an important part of being a Pokémon Ranger!\c\nI think I’m going to have to stick out my chest a\nbit more and then pose my right hand like so... In order to meet strong Trainers and strong\nPokémon, one only has to battle! Battles are kind of like the representation of a\nTrainer’s love for her Pokémon! In order to meet great Trainers and great\nPokémon, one has to be proactive! To compare this to mountain climbing,\nI’d say I’m almost at the summit! To be so close to the summit and be\ndefeated... How disappointing! To be unprepared is to be inviting danger! That\ngoes for mountain climbing and Pokémon battles. If battling strategies could be described using\ncolors, I wonder what color yours would be... The color of passionate moves is red...\nThe color of cool decisions is blue... Your battle strategy comes in all the colors of\nthe rainbow! That’s how strong you are! I’m going to teach you a lesson! People call us strange for being more\ninterested in perfecting our teamwork\r\nthan challenging the Champion... Arman: Man...this is boring!\c\nHugo: You can really see the frustration\nof defeat on my partner’s face... Even if you forget about us, we’ll\nstill keep on living! It’s depressing to lose, that’s for sure. But\nfeeling blue every once in a while isn’t so bad. You think you can get through Victory Road\nwith just one Pokémon? You crazy?! Friends give you courage! Come back when\nyou have more Pokémon with you. Haha! It sure does feel good to let loose every\nonce in a while!\c\nSpying on people’s Holo Caster conversations\ngets boring pretty quickly, after all! Nice! My Pokémon like to let loose every\nonce in a while, too! Right here, right now! I just live in the moment!\nForget worrying about tomorrow! Just because you don’t understand your opponent,\ndoesn’t necessarily make them bad or wrong! I feel like I understood something\nabout you, though... You’ll understand just how warm and kind Lysandre\nreally is when he puts his grand plan into action! Welcome, intruder!\c\nYou’re in the wrong for coming here, so I won’t\nhear any complaints from you about being beaten\r\nto a pulp by us! No! It’s my Pokémon that got beaten! You can try all you like, but it’s futile...\nOnly Team Flare will survive in the end. [~ 1301] [~ 1302] [~ 1303] Time to show off our Pokémon! You got us! Your Pokémon are just\nabout as cute as ours! Every Trainer’s favorite Pokémon\nis his own Pokémon! Time to show off our Pokémon! I can’t stop tee-heeing, because the sight of\nyour Pokémon really tickles me! Tee hee! Even if we lost, my Pokémon did their best!\nTime to reward them with some Poké Puffs! My dark magic along with my\nPokémon cannot be defeated! My dark magic didn’t work?\nYou and your Pokémon are shining too brightly! My dark magic will make you even stronger... Tee hee hee. ♪ You just ran into a girl who’s\nhead over heels for Pokémon battles. Girls in love don’t mind if they lose. ♪ Tee hee hee. ♪ Such a mysterious power!\c\nPokémon have such an amazing strength!\nThey bring smiles to everyone’s faces! We’re gonna be the toughest Twins in the world! We’re gonna be the toughest Twins in the world! Nana: Ohhh...we lost!\c\nNina: It’s OK! We’re still gonna be the\ntoughest Twins in the whole world! You gotta know when to use Protect\nin a Double Battle! You gotta know how to get around Protect\nwhen it’s used against you! We’re Twins, silly! You need two\nPokémon to challenge us! I wanna see lots and lots of Pokémon!\nYou only have one! That was some nice footwork! I guess I need to spend more time\non the prep work... This battle has put me in a delightful mood! Even a simple Pokémon battle like\nthis feels so dramatic! What incredible Pokémon you have...\nYou’re something special, aren’t you? Oh man!\nOh man! Oh man! Sigh... Is it your honor as a warrior that you don’t\ndeal the finishing blow? Oh... I must have been captivated by\nthe beauty of this city! Mmm! How stylish! I need something more exciting\nthan this to forget about him! As long as I’m with my Pokémon, I get to meet\nall sorts of people from around the world\r\nand trade and battle with them! It’s all thanks to my Bidoof that I got to meet you!\nThat’s got to be good for something! Being with Pokémon helps broaden your world! I’m still no match for you...\c\nYou know, it’s because I met you that\nI was able to get this far...\c\nBut our journey’s just getting started.\nWho knows what heights we’ll reach! I’m still no match for you...\c\nYou know, it’s because I met you that\nI was able to get this far...\c\nBut our journey’s just getting started.\nWho knows what heights we’ll reach! I’m still no match for you...\c\nYou know, it’s because I met you that\nI was able to get this far...\c\nBut our journey’s just getting started.\nWho knows what heights we’ll reach! So, I still can’t beat you...\c\nYou know, it’s because I met you that\nI was able to get this far...\c\nWell, our journey’s not over yet!\nWho knows how strong we’ll get. So, I still can’t beat you...\c\nYou know, it’s because I met you that\nI was able to get this far...\c\nWell, our journey’s not over yet!\nWho knows how strong we’ll get. So, I still can’t beat you...\c\nYou know, it’s because I met you that\nI was able to get this far...\c\nWell, our journey’s not over yet!\nWho knows how strong we’ll get. Grunt: You might be strong, but your teamwork\nis still a bit lacking! Grunt: I may have lost, but it doesn’t matter!\nLysandre will take care of everything. Grunt: Phlogiston...\nExtinguished... Oh? We’re done already, pet?\nI could’ve gone on for days, I could! O-oh... Um...\nG-good work out there... Right? Hmph... So you held your own.\nI’ll admit that you’re not terrible, at least. Heheheh! That was great craic!\nWhat do you say? Did you have fun, too? Wh-what?! Not even my ultra-powerful\nLucario duo could stand up to you?! And I was so excited, too... ~~~~~~~~~~~~~~~ Text File : 23 ~~~~~~~~~~~~~~~ HP Bag S HP Bag M HP Bag L Attack Bag S Attack Bag M Attack Bag L Defense Bag S Defense Bag M Defense Bag L Sp. Atk Bag S Sp. Atk Bag M Sp. Atk Bag L Sp. Def Bag S Sp. Def Bag M Sp. Def Bag L Speed Bag S Speed Bag M Speed Bag L Strength Bag Toughen-Up Bag Swiftness Bag Big-Shot Bag Double-Up Bag Team Flare Bag Reset Bag Soothing Bag ~~~~~~~~~~~~~~~ Text File : 24 ~~~~~~~~~~~~~~~ ◆[VAR sTRBAG(0000)]\nたいりょくを ちょっぴり きたえる。\nききめが でるまで やく1ふん。 ◆[VAR sTRBAG(0000)]\nたいりょくを すこし きたえる。\nききめが でるまで やく5ふん。 ◆[VAR sTRBAG(0000)]\nたいりょくを そこそこ きたえる。\nききめが でるまで やく8ふん。 ◆[VAR sTRBAG(0000)]\nたいりょくを すごく きたえる。\nききめが でるまで やく60ふん。 ◆[VAR sTRBAG(0000)]\nたいりょくを かんぺきに きたえる。\nききめが でるまで やく90ふん。 ◆[VAR sTRBAG(0000)]\nこうげきを ちょっぴり きたえる。\nききめが でるまで やく1ふん。 ◆[VAR sTRBAG(0000)]\nこうげきを すこし きたえる。\nききめが でるまで やく5ふん。 ◆[VAR sTRBAG(0000)]\nこうげきを そこそこ きたえる。\nききめが でるまで やく8ふん。 ◆[VAR sTRBAG(0000)]\nこうげきを すごく きたえる。\nききめが でるまで やく60ふん。 ◆[VAR sTRBAG(0000)]\nこうげきを かんぺきに きたえる。\nききめが でるまで やく90ふん。 ◆[VAR sTRBAG(0000)]\nぼうぎょを ちょっぴり きたえる。\nききめが でるまで やく1ふん。 ◆[VAR sTRBAG(0000)]\nぼうぎょを すこし きたえる。\nききめが でるまで やく5ふん。 ◆[VAR sTRBAG(0000)]\nぼうぎょを そこそこ きたえる。\nききめが でるまで やく8ふん。 ◆[VAR sTRBAG(0000)]\nぼうぎょを すごく きたえる。\nききめが でるまで やく60ふん。 ◆[VAR sTRBAG(0000)]\nぼうぎょを かんぺきに きたえる。\nききめが でるまで やく90ふん。 ◆[VAR sTRBAG(0000)]\nとくこうを ちょっぴり きたえる。\nききめが でるまで やく1ふん。 ◆[VAR sTRBAG(0000)]\nとくこうを すこし きたえる。\nききめが でるまで やく5ふん。 ◆[VAR sTRBAG(0000)]\nとくこうを そこそこ きたえる。\nききめが でるまで やく8ふん。 ◆[VAR sTRBAG(0000)]\nとくこうを すごく きたえる。\nききめが でるまで やく60ふん。 ◆[VAR sTRBAG(0000)]\nとくこうを かんぺきに きたえる。\nききめが でるまで やく90ふん。 ◆[VAR sTRBAG(0000)]\nとくぼうを ちょっぴり きたえる。\nききめが でるまで やく1ふん。 ◆[VAR sTRBAG(0000)]\nとくぼうを すこし きたえる。\nききめが でるまで やく5ふん。 ◆[VAR sTRBAG(0000)]\nとくぼうを そこそこ きたえる。\nききめが でるまで やく8ふん。 ◆[VAR sTRBAG(0000)]\nとくぼうを すごく きたえる。\nききめが でるまで やく60ふん。 ◆[VAR sTRBAG(0000)]\nとくぼうを かんぺきに きたえる。\nききめが でるまで やく90ふん。 ◆[VAR sTRBAG(0000)]\nすばやさを ちょっぴり きたえる。\nききめが でるまで やく1ふん。 ◆[VAR sTRBAG(0000)]\nすばやさを すこし きたえる。\nききめが でるまで やく5ふん。 ◆[VAR sTRBAG(0000)]\nすばやさを そこそこ きたえる。\nききめが でるまで やく8ふん。 ◆[VAR sTRBAG(0000)]\nすばやさを すごく きたえる。\nききめが でるまで やく60ふん。 ◆[VAR sTRBAG(0000)]\nすばやさを かんぺきに きたえる。\nききめが でるまで やく90ふん。 ◆[VAR sTRBAG(0000)]\nエネルギー 30% かいふく。\nつかうと すぐに きく。 ◆[VAR sTRBAG(0000)]\nエネルギー 50% かいふく。\nつかうと すぐに きく。 ◆[VAR sTRBAG(0000)]\nエネルギー 100% かいふく。\nつかうと すぐに きく。 ◆[VAR sTRBAG(0000)]\nパワー 10% アップ。\nやく30ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nパワー 30% アップ。\nやく10ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nパワー 50% アップ。\nやく5ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nゴールするのが すこし はやい。\nやく30ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nゴールするのが そこそこ はやい。\nやく10ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nゴールするのが すごく はやい。\nやく5ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nグッズが すこし みつけやすい。\nやく30ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nグッズが そこそこ みつけやすい。\nやく10ふんで ききめが きれる。 ◆[VAR sTRBAG(0000)]\nグッズが すごくこ みつけやすい。\nやく5ふんで ききめが きれる。 ~~~~~~~~~~~~~~~ Text File : 25 ~~~~~~~~~~~~~~~ Name: [VAR TRNAME(0000)] ID No.: [VAR NUM5(0000,0000)] Pokédex: [VAR NUM3(0000)] Money: $[VAR NUM7(0000,002C)] [~ 9] Time: [VAR NUM3(0000)] : [VAR NUM2(0001)] Adventure started on: [VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)] Trainer Information [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] First entered Hall of Fame on: Poké Miles: [VAR NUM7(0000,002C)] Bug Badge\nLeader: Viola Cliff Badge\nLeader: Grant Rumble Badge\nLeader: Korrina Plant Badge\nLeader: Ramos Voltage Badge\nLeader: Clemont Fairy Badge\nLeader: Valerie Psychic Badge\nLeader: Olympia Iceberg Badge\nLeader: Wulfric Leader: Viola Leader: Grant Leader: Korrina Leader: Ramos Leader: Clemont Leader: Valerie Leader: Olympia Leader: Wulfric ~~~~~~~~~~~~~~~ Text File : 26 ~~~~~~~~~~~~~~~ [VAR PKNICK(0000)] Base Stat MAX! [VAR NUM3(0000)] +[VAR NUM3(0000)] -[VAR NUM3(0000)] Whoa! Your [VAR PKNICK(0000)] managed to find\n[VAR iCOLOR2(0001)][VAR sTRBAG(0001)]![WAIT 30] Do you want to use the [VAR sTRBAG(0001)]\nfor your [VAR PKNICK(0000)]? Discard this [VAR sTRBAG(0000)]? [VAR PKNICK(0000)] is enjoying the effects of the\n[VAR sTRBAG(0001)] it worked out on.\nIf you switch to a new [VAR sTRBAG(0002)]\nnow, the effects it gained from the previous\n[VAR sTRBAG(0001)] will disappear.\nAre you sure you want to use the new\n[VAR sTRBAG(0002)]? [VAR PKNICK(0000)] is doing Core Training\nusing [VAR iCOLOR2(0001)][VAR sTRBAG(0001)].\nSwitching to the new [VAR sTRBAG(0002)]\nnow will require you to discard the old\n[VAR sTRBAG(0001)] it’s been using.\nAre you sure you want to throw it away to\nuse the new [VAR sTRBAG(0002)]? [VAR PKNICK(0000)] doesn’t seem to want to do\nany Core Training.\c\nMaybe you should try using a training bag\nwith it when it’s feeling a bit more energetic. [VAR PKNICK(0000)] seems to have rested a bit,\nand now it’s refreshed and ready for action! Use Discard Back Yes No ◆ [VAR sTRBAG(0000)]\nTrains HP stat slightly.\nCore Training will take no\ntime at all to complete. ◆ [VAR sTRBAG(0000)]\nTrains HP stat a fair amount.\nCore Training will probably\ntake some time to complete. ◆ [VAR sTRBAG(0000)]\nTrains HP stat quite a lot.\nCore Training will take\nreal time and dedication. ◆ [VAR sTRBAG(0000)]\nTrains Attack stat slightly.\nCore Training will take no\ntime at all to complete. ◆ [VAR sTRBAG(0000)]\nTrains Attack stat a fair amount.\nCore Training will probably\ntake some time to complete. ◆ [VAR sTRBAG(0000)]\nTrains Attack stat quite a lot.\nCore Training will take\nreal time and dedication. ◆ [VAR sTRBAG(0000)]\nTrains Defense stat slightly.\nCore Training will take no\ntime at all to complete. ◆ [VAR sTRBAG(0000)]\nTrains Defense stat a fair amount.\nCore Training will probably\ntake some time to complete. ◆ [VAR sTRBAG(0000)]\nTrains Defense stat quite a lot.\nCore Training will take\nreal time and dedication. ◆ [VAR sTRBAG(0000)]\nTrains Sp. Atk stat slightly.\nCore Training will take no\ntime at all to complete. ◆ [VAR sTRBAG(0000)]\nTrains Sp. Atk stat a fair amount.\nCore Training will probably\ntake some time to complete. ◆ [VAR sTRBAG(0000)]\nTrains Sp. Atk stat quite a lot.\nCore Training will take\nreal time and dedication. ◆ [VAR sTRBAG(0000)]\nTrains Sp. Def stat slightly.\nCore Training will take no\ntime at all to complete. ◆ [VAR sTRBAG(0000)]\nTrains Sp. Def stat a fair amount.\nCore Training will probably\ntake some time to complete. ◆ [VAR sTRBAG(0000)]\nTrains Sp. Def stat quite a lot.\nCore Training will take\nreal time and dedication. ◆ [VAR sTRBAG(0000)]\nTrains Speed stat slightly.\nCore Training will take no\ntime at all to complete. ◆ [VAR sTRBAG(0000)]\nTrains Speed stat a fair amount.\nCore Training will probably\ntake some time to complete. ◆ [VAR sTRBAG(0000)]\nTrains Speed stat quite a lot.\nCore Training will take\nreal time and dedication. ◆ [VAR sTRBAG(0000)]\nSuccessful shots will award more\npoints in the Pokémon’s next\nSuper-Training Regimen. ◆ [VAR sTRBAG(0000)]\nMakes Balloon Bots’ shots less\neffective in the Pokémon’s next\nSuper-Training Regimen. ◆ [VAR sTRBAG(0000)]\nMakes the Pokémon quicker the\nnext time the Pokémon takes on\na Super-Training Regimen. ◆ [VAR sTRBAG(0000)]\nMakes shots more likely to hit\nthe goals in the Pokémon’s next\nSuper-Training Regimen. ◆ [VAR sTRBAG(0000)]\nDoubles base-stat increases the\nnext time the Pokémon takes on\na Super-Training Regimen. ◆ [VAR sTRBAG(0000)]\nFor some reason, knocking the\nstuffing out of this Team Flare-\nthemed bag just feels so good. ◆ [VAR sTRBAG(0000)]\nCompletely resets all of the base\nstats of a Pokémon. ◆ [VAR sTRBAG(0000)]\nMakes a Pokémon slightly\nfriendlier toward its Trainer. Spirit! Show everyone your spirit! 1, 2, punch! 1, 2, strength!\n1, 2, punch! 1, 2, strength! Float like a Butterfree, sting like a Beedrill! Don’t stop now! Keep going till your muscles\nscream for you to stop! Strength is power! Attacking is the best defense! Do it! Hit it! Hit it! You’ve gotta hit it!!! Your sweat will only make you stronger! Defending is the best attack! Do it! Faster! Faster! FASTER! Bust right through,\nand come out on the other side of speed! Rush it at the speed of light! Speed creates speed! Double it!\nDouble it allllllllll!! Charge up that energy!\nGive it 200 percent! If you want twice the reward, you’ve got\nto do twice the work! Now let’s work out! That’s it! Do it! Do it!\nDon’t stop now! Feel the burn!\nYou’re as hot as a solar flare! You’re gonna see the iron fist of justice! That’s it?!\nIs that really all you’ve got?! Don’t give up, kid!\nIt’ll be worth it. I promise! Sometimes you’ve just gotta tread on some\nthorns before you come up roses! These fists tell a story!\nAnd it’s a story of love and friendship! It’s time to bloom!\nLet’s boost our bonds--with MUSCLES! That’s it! Win that trust!\nWin it with your effort and your sweat! [VAR PKNICK(0000)]’s base HP stat went up! [VAR PKNICK(0000)]’s base Attack stat went up! [VAR PKNICK(0000)]’s base Defense stat went up! [VAR PKNICK(0000)]’s base Sp. Atk stat went up! [VAR PKNICK(0000)]’s base Sp. Def stat went up! [VAR PKNICK(0000)]’s base Speed stat went up! [VAR PKNICK(0000)]’s shots will get it more points\nthe next time it does Super Training! [VAR PKNICK(0000)] will lose fewer points from\nhits the next time it does Super Training! [VAR PKNICK(0000)] will move more quickly the\nnext time it does Super Training! [VAR PKNICK(0000)]’s shots will be more likely to\nhit goals the next time it does Super Training! [VAR PKNICK(0000)] gets twice the stat increases\nthe next time it does Super Training! [VAR PKNICK(0000)] is bursting with energy! [VAR PKNICK(0000)]’s base stats have been reset! [VAR PKNICK(0000)] became a bit friendlier\ntoward [VAR TRNAME(0001)]! This is it!\nThe muscles that will make the future bright! Can Pokémon even move like this?! He-e-e-e-ere it comes!\nThe ultimate move! Welcome to S.T.!\c\nDo some special training to bring out your\nPokémon’s best...as Fully Trained Pokémon!\c\nLet’s start with that button in the lower-left\ncorner: the Super-Training button. Start by tapping the button in the lower-left\ncorner. It’s the Super-Training button. Let’s do some work on the training bag!\nTap that button in the lower-right corner! Tap that button in the lower-right corner! Pick a training bag from the list on the left,\nand tap on it! That’s right! This here is a training bag!\nUse it with your Pokémon to train ’em up!\c\nKeep on tappin’ the screen till you knock the\nstuffin’ out of it--something good will happen!\c\nIf you leave your Pokémon to train on its own,\nit will hit the bag once a minute. [VAR PKNICK(0000)]’s base [VAR EVSTAT(0001)]\ncan’t go any higher!\c\nIt can’t use the [VAR sTRBAG(0002)]! [VAR PKNICK(0000)]’s base [VAR EVSTAT(0001)]\ncan’t go any higher than it already is!\c\nIt’s a master of [VAR EVSTAT(0001)]! [VAR PKNICK(0000)]’s base stats can’t go higher!\nIt can’t use the [VAR sTRBAG(0002)]! [VAR PKNICK(0000)] doesn’t seem to want to do\nany Super Training.\c\nMaybe you should try to do Super Training\nwith it when it’s feeling a bit more energetic. [VAR PKNICK(0000)]’s base stats cannot be\nincreased any further! ~~~~~~~~~~~~~~~ Text File : 27 ~~~~~~~~~~~~~~~ Nature: [VAR COLOR(0002)]Hardy[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Lonely[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Brave[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Adamant[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Naughty[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Bold[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Docile[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Relaxed[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Impish[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Lax[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Timid[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Hasty[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Serious[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Jolly[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Naive[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Modest[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Mild[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Quiet[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Bashful[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Rash[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Calm[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Gentle[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Sassy[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Careful[VAR COLOR(0000)] Nature: [VAR COLOR(0002)]Quirky[VAR COLOR(0000)] Date Met: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Met: [VAR NUM3(0003)] Date Met: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Met: Apparently Lv. [VAR NUM3(0003)] Date Arrived: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Arrived: [VAR NUM3(0003)] Date Arrived: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Arrived: Apparently Lv. [VAR NUM3(0003)] Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)] Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: Apparently [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)] Egg Received: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)] Egg Received: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: Apparently [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)] Date Met: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Met: [VAR NUM3(0003)]\nNote: A fateful encounter. Date Met: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Met: [VAR NUM3(0003)]\nNote: Apparently a fateful encounter. Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nNote: A fateful encounter. Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nNote: Apparently a fateful encounter. Traveled across both space and time in\norder to reach [VAR COLOR(0002)]the Kalos region [VAR COLOR(0000)]from\n[VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]. Seems to have traveled across both space\nand time in order to reach [VAR COLOR(0002)]the Kalos region\n[VAR COLOR(0000)]from [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]. A fateful encounter led it to come across\nboth space and time in order to reach [VAR COLOR(0002)]the\nKalos region\n[VAR COLOR(0000)]from [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]. A fateful encounter seems to have led it\nacross space and time to reach the [VAR COLOR(0002)]Kalos\nregion [VAR COLOR(0000)]from [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]. [~ 41] [~ 42] [~ 43] [~ 44] Date Arrived: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Arrived: [VAR NUM3(0003)] Date Arrived: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)]\nLevel Arrived: Apparently Lv. [VAR NUM3(0003)] Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)] Egg Obtained: [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]\nFrom: [VAR COLOR(0002)][VAR LOCATION(0008)][VAR COLOR(0000)]\nEgg Hatched: Apparently [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]\nWhere: [VAR COLOR(0002)][VAR LOCATION(0004)][VAR COLOR(0000)] Characteristic: Loves to eat Characteristic: Takes plenty of siestas Characteristic: Nods off a lot Characteristic: Scatters things often Characteristic: Likes to relax Characteristic: Proud of its power Characteristic: Likes to thrash about Characteristic: A little quick tempered Characteristic: Likes to fight Characteristic: Quick tempered Characteristic: Sturdy body Characteristic: Capable of taking hits Characteristic: Highly persistent Characteristic: Good endurance Characteristic: Good perseverance Characteristic: Likes to run Characteristic: Alert to sounds Characteristic: Impetuous and silly Characteristic: Somewhat of a clown Characteristic: Quick to flee Characteristic: Highly curious Characteristic: Mischievous Characteristic: Thoroughly cunning Characteristic: Often lost in thought Characteristic: Very finicky Characteristic: Strong willed Characteristic: Somewhat vain Characteristic: Strongly defiant Characteristic: Hates to lose Characteristic: Somewhat stubborn A mysterious Pokémon Egg that was\nreceived from [VAR COLOR(0002)][VAR LOCATION(0008)]\n[VAR COLOR(0000)]on [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)] A mysterious Pokémon Egg that was\nobtained from [VAR COLOR(0002)][VAR LOCATION(0004)]\n[VAR COLOR(0000)]on [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]. A very mysterious Pokémon Egg that was\nobtained from [VAR COLOR(0002)][VAR LOCATION(0008)]\n[VAR COLOR(0000)]on [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]. A rather mysterious Pokémon Egg that was\nobtained from [VAR COLOR(0002)][VAR LOCATION(0004)]\n[VAR COLOR(0000)]on [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)]. [~ 83] [~ 84] A mysterious Pokémon Egg that was\nobtained from [VAR COLOR(0002)][VAR LOCATION(0008)]\n[VAR COLOR(0000)]on [VAR NUM2(0006)]/[VAR NUM2(0007)]/20[VAR NUM2(0005)]. “The Egg Watch”\nSounds can be heard coming from inside!\nThis Egg will hatch soon! “The Egg Watch”\nIt appears to move occasionally.\nIt may be close to hatching. “The Egg Watch”\nWhat Pokémon will hatch from this Egg?\nIt doesn’t seem close to hatching. “The Egg Watch”\nIt looks as though this Egg will take\na long time yet to hatch. ~~~~~~~~~~~~~~~ Text File : 28 ~~~~~~~~~~~~~~~ Which records would you like to view? You don’t have any records yet! Single Battle Test records Double Battle Test records Download Test records Single Battle Test Results Double Battle Test Results [~ 7] [VAR NUM4(0000,002C)] [VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)] [VAR BTLTEST(0000)] Test Results Points Beginner Novice Normal Super Hyper Elite Master Download Test Results Single Battle Test Results Double Battle Test Results ~~~~~~~~~~~~~~~ Text File : 29 ~~~~~~~~~~~~~~~ Searching for test data...\nPlease wait. Please select the Battle Test\nyou would like to download.\c Want to stop downloading Battle Tests? Would you like to download\n[VAR BTLTEST(0000)]? You have already downloaded this Battle Test.\c You have received the Battle Test data.\c The Battle Test is being downloaded...\nDo not turn off the power. The Battle Test has been downloaded.\c Please select a Battle Test to delete.\c Are you done deleting Battle Tests? Would you like to delete\n[VAR BTLTEST(0000)]? The data for that Battle Test has been deleted.\c Please select a method for receiving the data. You will be connected to the Internet.\nWould you like to continue? Checking the SD Card...\nPlease wait. Disconnecting from the Internet...\nPlease wait. Your memory is full.\nWould you like to delete some data? Test data could not be found.\c\nPlease download some Battle Test data.\c Are you sure you want to\ndisconnect from the Internet? Shutting down the Internet connection... Wireless communication has been disabled.\c\nPlease push the wireless switch to enable\nwireless communication.\c Due to errors detected within the files on your\nSD Card, your saved data has been deleted.\c Are you sure you wish to delete your\n[VAR BTLTEST(0000)]? There is not sufficient free space on your SD\nCard to download the data.\c\nPlease review the content of your SD Card to\nfree up some space.\c SD Card could not be read from.\c\nPlease exit the game and check your SD Card.\c SD Card could not be written to.\c\nPlease exit the game and check your SD Card.\c Data could not be found.\c Data could not be found.\c Data could not be found.\c Data downloading has been stopped.\c Please select the Battle Test you would\nlike to take part in.\c Would you like to take part in the\n[VAR BTLTEST(0000)]? Would you like to quit? Yes No Participate Info Quit Local wireless Internet Quit Info Download Quit Info Delete Quit Battle Tests [VAR BTLTEST(0000)] [VAR PKNAME(0000)] [VAR ITEM2(0000)] [VAR MOVE(0000)] Banned Pokémon: Banned Items: Banned Moves: None Battle Format [~ 57] [~ 58] [~ 59] Select the battle format that you would like\nto participate in.\c Would you like to participate in a Single\nBattle Test? Would you like to participate in a Double\nBattle Test? Would you like to participate in a Single\nBattle? Would you like to participate in a Double\nBattle? Would you like to participate in a\nTriple Battle? Would you like to participate in a Rotation\nBattle? Would you like to participate in a Multi Battle? Would you like to participate in a Super\nSingle Battle? Would you like to participate in a Super\nDouble Battle? Would you like to participate in a Super\nTriple Battle? Would you like to participate in a Super\nRotation Battle? Would you like to participate in a Super Multi\nBattle? Would you like to quit? You do not have three eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have four eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have six eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have four eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have two eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You cannot participate in this Battle Test.\c You do not have a Pokémon eligible to\nparticipate. Please read the Info section\r\nto check the battle rules.\c You do not have two eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have three eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have four eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have five eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c You do not have six eligible Pokémon\nto participate.\c\nPlease read the Info section to check the\nbattle rules.\c Yes No Participate Info Quit Single Battle Test Double Battle Test Single Battle Double Battle Triple Battle Rotation Battle Multi Battle Super Single Battle Super Double Battle Super Triple Battle Super Rotation Battle Super Multi Battle Battle Tests Battle Maison Single Battle Double Battle Rotation Battle Multi Battle All Pokémon will be set to Lv. 50.\nThree Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. All Pokémon will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nThree Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nSix Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nTwo Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist.\nForm a tag team with a Friend or Acquaintance\nto challenge this test. Any above Lv. 50 will be set to Lv. 50.\nThree Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nSix Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nFour Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist. Any above Lv. 50 will be set to Lv. 50.\nTwo Pokémon may enter.\nNo duplicate items or Pokémon.\nPokémon limitations exist.\nItem limitations exist.\nForm a tag team with a Friend or Acquaintance\nto challenge this test. Triple Battle ~~~~~~~~~~~~~~~ Text File : 30 ~~~~~~~~~~~~~~~ [VAR PKNICK(0000)] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] Lv. [VAR NUM3(0000)] [VAR ITEM2(0000)] IN PARTY [VAR BOX(0000)] SHOW OFFER TRADE SUMMARY CANCEL Cancel Trade? YES NO Waiting for the other player to finish... The trade will be ended. It has learned an HM move.\nYou cannot let it leave your party. Communicating. Please stand by... Trade [VAR PKNAME(0000)] in return for\n[VAR PKNAME(0001)]? The trade has been canceled. You need that Pokémon to\nget through your adventure! There is a Pokémon that cannot be\ntraded in your party. There is a Pokémon that cannot be\ntraded in the other Trainer’s party. Waiting for the other player’s choice. Select the first letter in the name of\nthe Pokémon you want to find. No Pokémon with the selected\nletter was found. Sending [VAR PKNICK(0000)] to [VAR TRNAME(0002)].\nGood-bye, [VAR PKNICK(0000)]! Returning [VAR PKNICK(0000)] to [VAR TRNAME(0002)].\nGood-bye, [VAR PKNICK(0000)]! [VAR TRNAME(0002)] sent over [VAR PKNICK(0001)]. [VAR TRNAME(0002)] sent over [VAR PKNICK(0001)]. Take good care of [VAR PKNICK(0001)]! Welcome back, [VAR PKNICK(0001)]! Sending [VAR PKNICK(0000)] to the GTS!\nGood-bye, [VAR PKNICK(0000)]! Depositing [VAR PKNICK(0000)] in the GTS!\nGood-bye, [VAR PKNICK(0000)]! [VAR PKNICK(0001)] came back from the GTS! [VAR PKNICK(0001)] came from the GTS! [VAR PKNICK(0001)] was taken out. Welcome back, [VAR PKNICK(0001)]! Take good care of [VAR PKNICK(0001)]! The other player no longer wants to trade.\nTrade canceled. [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] ~~~~~~~~~~~~~~~ Text File : 31 ~~~~~~~~~~~~~~~ Fly to where? Area Unknown Blooming buds covered in morning dew\nexude hope for the future in this small town. A town that naturally sprang up as people\nflocked to this pristine riverside. This ancient town was once famous for the\nlong-neglected manor home of a noble family. A town lined with mysterious stones\nand encircled by strange ruins of old. A rural town where Pokémon and windmills\nwork together to farm the land in a chilly latitude. The railway brings people from great\ndistances to see the huge, majestic falls. This town was known only for its aquarium until\nthe discovery of rare Fossils really put it on the map. Many beginning Trainers gather in this\nfriendly city to start a Pokémon journey. A dazzling metropolis of art and artifice,\nlocated in the very heart of the Kalos region. A dazzling metropolis of art and artifice,\nlocated in the very heart of the Kalos region. A dazzling metropolis of art and artifice,\nlocated in the very heart of the Kalos region. A city nestled between the cliffs and the sea,\noverlooked by steep Bicycle racecourses. The seaside home of the Tower of Mastery,\nwhere the legend of mysterious stones lives on. An exclusive resort area made popular thanks\nto its clear skies and mild atmosphere. An unearthly city created by those inspired by\na mysterious and ancient tree 1,500 years old. Some say the enigmatic device used\nas a sundial came from outer space. They say the cold air flowing from the Pokémon\nGym is responsible for this city’s frozen state. This city, popular with Pokémon Trainers, is\na typical example of southern Kalosian life. This path is open only to those who can\nbest every Pokémon Gym in the Kalos region. The gentle light filtering through this sun-dappled\nforest makes it a popular spot for nature walks. A luxurious palace constructed 300 years ago\nby a king who wished to display his power to all. Lose all sense of direction as you wander through this\ncave, where Luminous Moss glows emerald green. The sheer faces of these rock walls reflect the\nimages of people and Pokémon like nature’s mirror. An expansive factory where every Poké Ball\nused in the Kalos region is produced. The drifting snow and impenetrable fog make\nthis cavern a place of fantastical illusions. Legends say a place exists where Pokémon\nlive in hiding, but no one has ever found it. This treacherous path to the Pokémon League will\nbreak the hearts of even the toughest Trainers. [~ 31] [~ 32] This cave linking Route 7 and Cyllage City\nis notable for its great hordes of Zubat. An environmentally responsible power plant\nthat generates solar power from space. The base of Team Flare’s operations, built in\nsecret to activate the ultimate weapon. A coal mine that was closed a few years ago\ndue to rumors of a monster living deep within it. This once-famous hotel clings to the shade of its\nformer glory after tragedy left it in ruins. A mysterious void. It is said that nothing can\nexist within it. A pit in the shallows of Azure Bay thought to have\nbeen born from an ancient outpouring of energy. A small and quiet country lane that connects\nVaniville Town and Aquacorde Town. You’ll find many Pokémon hiding among the\ntall grass that grows in tufts along this trail. The little rises and hollows of this lush forest are a\nfavorite place for many kinds of Pokémon to play. This famed path’s perfectly designed and executed gardens\nare its highlight and a special point of pride. Roller Skaters from across the Kalos region gather\non this hilly path to demonstrate their best skills. This tree-lined path was once covered with grass\nas tall as a man, but it was cleared by the palace. The longest single road in the Kalos region runs\nstraight alongside one of its greatest rivers. This is a road of great contrasts, from the harsh\nrock of the cliffs to the soft sands of the beach. This rocky passage was created by retired Rhyhorn\nracers who forged a path where there was none. Countless stones line this mysterious path in such\nnumbers and arrays that it seems overwhelming. One can feel the power of the earth’s interior from\nthe crystals that sprout along this mountain path. Frolicking Skiddo can be seen and ridden at the\nBaa de Mer Ranch, located beside the breezy sea. Since no plants can grow in the red clay of this\ngreat plain, it hosts the Power Plant instead. The lush trees and boggy swamps of this trail\ngive off an eerie vibe, even in broad daylight. This path has become a popular hangout for the\nwild and directionless youths of Lumiose City. This rustic path beside the glittering metropolis\nof Lumiose City is a well-known fishing spot. Due to constant snowstorms and heavy snowfall,\nhumans have no hope of traversing this road on foot. This path is best known for its trolley, once used for\nthe coal mine, and the curious Inverse Battle house. This great valley can now be crossed thanks to its\nlong bridge, built with the help of many Pokémon. This path was designed to disturb the woods as little\nas possible, so it twists and turns among the trees. This is the path of the chosen, designed to hone the\nstalwart Trainers who dare face the Pokémon League. This lively path bustles with many Trainers and their\nPokémon, all gathered here to train themselves. [~ 62] The deep blue ocean off Kalos’s coast, where\nPokémon from distant lands are said to visit. [~ 64] Shabboneau Castle Fossil Lab Santalune City Gym Trainers’ School Prism Tower Battle Institute Lumiose Station PR Video Studio Pokémon Lab Coiffure Clips Boutique Couture Cyllage City Gym Cycle Shop Shalour City Gym Tower of Mastery Coumarine City Gym Laverre City Gym Anistar City Gym Snowbelle City Gym Battle Maison Friend Safari Kiloude Station [~ 87] [~ 88] [~ 89] [~ 90] Pokémon Day Care Battle Chateau Berry Fields Pokémon Center Name Rater Move Reminder Move Deleter Move Tutor Boutique Lumiose Museum Hotel Richissime Hotel Cyllage Hotel Ambrette Ambrette Aquarium Hotel Marine Snow Coumarine Hotel Seaside Station Hillcrest Station Scary House Inverse Battle Couriway Hotel The Fishing Shack Pokémon Fan Club Hotel Camphrier ~~~~~~~~~~~~~~~ Text File : 32 ~~~~~~~~~~~~~~~ Have we met or not? I don’t really remember.\nWell, I guess it’s nice to meet you anyway! Yahoo! YAHOO!\nI did it! I won again! No way... NO WAY!\nHow could I lose again... All right! Here I come!\nI’ll show you my power! You amazed? You surprised?\nBy the power of my Pokémon?! Whoa! You are incredible!\nI’m amazed and surprised! B-b-bonjour, Dresseur!\nB-battle, s’il vous plaît! Merci bien! Aw, sh-shucks! Don’t let your guard down, or you\nmay be crying when a kid beats you. I may be young, but that doesn’t\nmean I’ll lose--even to a grown-up. Sheesh! Can’t you see that I’m just a kid!\nIt wasn’t fair of you to go all out like that! Let’s have a fun Pokémon battle! Hehe! Mehehehehe!\nSee? It’s fun to win! That was pretty amazingly fun!\nYou’ve totally exhausted me... A serious battle starts from a serious\nbeginning! Are you sure you’re ready? Seriously, winning a serious\nbattle is seriously the best! Seriously, I lost. That is, like, seriously\ndepressing, but you were seriously cool. You’d better go easy on me, OK?\nThough I’ll be seriously fighting! I can’t believe I won! Wait...\nDid you seriously go easy on me? Hey! I told you to go easy on me!\nStill, you’re pretty cool when you’re serious. Um, um, um, you know what?\nThese Pokémon are my friends. I...I’m sorry. I just wanted\nto show you my friends... Just being with my Pokémon\nmakes me happy, so it’s OK! ...Heehee. I’m confident in\nmy calculations and analysis. Heheh. Exactly as I planned...\nThere’s no way I would lose. Ohhhh... Calculation and analysis\nare perhaps no match for chance... We’re about to battle, but that doesn’t\nmean we can’t be polite! Good luck! That could have gone better,\nbut I do thank you very much. I feel like crying in frustration,\nbut I do thank you very much. I’ve been studying every single day,\nso I’m taking a break for a change. You see, playing with Pokémon\nis fun. I want to study Pokémon. Ah, my Pokémon lost...\nMaybe I’ll stick to studying. I want to be a Pokémon\nresearcher when I grow up. Do you think Pokémon research\nprojects need any test subjects? I must do my best to learn\neven more about Pokémon. Ah... You look strong...\nI hope I’ll be all right... Oops, you weren’t as strong as I\nexpected. Looks can be deceiving. I could tell you are a strong Trainer!\nWhat you see is what you get, right? I always get the best grades!\nI aim to be number one in everything! I will keep winning and winning\nand winning... I will be number one! If I lose at such an early\nstage, I can’t be number one... Wha--? You wanna battle with me?\nI suppose we could arrange something... Ah, I shoulda known.\nHey, don’t blame me. Oh, wh-whoa. I’m no match for you.\nYour Pokémon are somethin’ else. Grumble, grumble... Grumble, grumble...\nHuh? Did I win? Grumble, grumble...\nOh? Was that it? Here I am, a master of the universe,\na mover and shaker of the future! The class differences always tell.\nI’m worried about your future, kid. I really let myself get carried away this time.\nI hope it doesn’t affect my future prospects. Are you my opponent?\nYou look kind of hungry. Hmm. Have you been eating well?\nCan’t fight on an empty stomach! Are you sure you’re normal?\nWhat in the world do you eat? I am a nouveau riche celebrity,\nso I am stingy with my money! Unfortunately, you’ve lost to me.\nNow, give me your lunch money! I lost, but I won’t give\nyou my lunch money! My mom chose my Pokémon.\nI don’t think they’ll lose to you. You see that? I’ll be fine as\nlong as I listen to my mom. Mommy! Mama-a-a! Waaah!\nMake the mean Trainer go away! Ahhh, a Trainer who looks gorgeous!\nI hope your battle is just as beautiful. Such a looker lost to me?!\nI’m a little disappointed. Oh my, our battle was just as\ngorgeous. I feel drawn to you. What kind of Pokémon do you\nlike? Hey, come on, show me! Your taste in Pokémon is wonderful, but\nyou are a disappointment as a Trainer. Your taste in Pokémon is truly awful,\nbut you are a first-class Trainer! I’m sorry--I’ve been lying.\nI’m not really a rich girl. Everybody paid more attention to\nme when I pretended to be rich. The truth is that I’m nothing more\nthan the daughter of a Clerk ♂. Ahahaha! Ahahaha!!! Ahaha-argh... Preschooler gonna battle you!\nOh yeah! Nice to meet you. Little baby is a winna!\nTank you! Tank you! Da Preschooler lost!\nTank you anyways! I am a genius Preschooler!\nI’m already prepping for college. You lost to a Preschooler...\nAnd how old are you again? I’m confident in studying, but I’m\njust a beginner in Pokémon battles. I am the hero!\nI refuse to lose! I AM the hero!\nI beat a villain! A hero never loses.\nA hero never dies. I am very strong.\nI will never lose. Daddy gave me my Pokémon!\nThey’ve gotta be the strongest! WAAAH! No pouting when you lose,\n’cause that’s just lame. I’m so happy, I could c-cry!\nYip-yip-yippeee! Awww, s-sniff! I losted on my battle...\nIt’s sad, but I s’pose it’s my fault. Are you gonna pick on me? You didn’t pick on me.\nSo I guess I like you! You did pick on me, after all, but\nI like you ’cause you’re strong! Game on, Pokémon!\nGive it all you’ve got! Mmmm-hahaha! Yahoo! Yahoo!\nThank you very much, Pokémon! Booooo! Come on,\nPokémon! Try harder! I am four years old! I will do my best!\nTrainer, you should do your best, too! I’m four years old! I did my best!\nTrainer, you were really weak. I’m four years old! I did my best!\nTrainer, you did your best, too! Lalalala... Lalalala...\nI am a loner... Lalalala... Lalalala...\nDrifting like clouds... Lalalala... Lalalala...\nTill we meet again... I am not just an ordinary Backpacker,\n’cause I’m also a newlywed, you see! My new wife and I are hitchhiking for our\nhoneymoon, ’cause we have no money. This is my honeymoon! B-but...\nBut I’ve lost my wife somewhere... Hitchhiking around the region without\na cent to your name has its own charm. See? Travel is best when\nyou’re young and poor. Argh... I’m so hungry...\nCan you please spare something... It’s no holds barred on this\njourney! Where’s my adventure?! My journey... No, my adventure of\na lifetime hasn’t even begun yet! The journey isn’t over. Just you wait!\nI’ll show you the greatest adventure ever! The truth is that I’m a time traveler.\nI just popped by from the future. Even if I lose, I can just jump in my time machine\nand go back to the past to try a battle again! Yes, traveling through time...\nThat’s how I go! You know, the prices in this region are\nreally quite something, aren’t they! Though the level of the Trainers in this region...\nWell, they’re nothing worth writing home about. I couldn’t possibly live in a country\nwhere everything costs so much! Sometimes I need a little time to rest.\nI’m gonna take it easy this battle, OK? That was a nice and easy win.\nI’ll work hard again tomorrow! That was supposed to be refreshing,\nbut now I feel more stressed out. All I want is to work hard, save\nmy money, and live a quiet life. Everybody has a different dream.\nI just want to have a normal life. I’d rather simply have security and\nhappiness than chase a big dream. Hey! Welcome! I’ve got some real\nplump and lively Pokémon right here! What do you think of my Pokémon?\nThey’re fresh! Thanks for coming! What’d you think?\nDid my Pokémon suit your tastes? Didn’t you come here for a Pokémon battle? Don’t be scared, or you will never win. You are a strong Trainer.\nForgive my impertinence. Hiya, honey! Welcome, welcome!\nHave you decided what you’ll have? Order up! One humiliation in\na Pokémon battle, over easy. Order up! One glorious victory in\na Pokémon battle, sunny-side up. Meow, meow, I can haz battle, meow?\n(Ugh, I really sound like a fool, don’t I?) Yeah! Meow! I haz victory, meow!\n(I seriously want to quit this job.) Meowww... I haz lost, meowww.\n(This job is sooo embarrassing.) My love for Pokémon is stronger than\nanybody else’s. Love can do anything. This victory proves my\ntrue love for Pokémon. Love should conquer all. Love\nshould’ve helped me win...right? Oh, do you want to see the\nPokémon I am proudest of? What do you think about my\ndear Pokémon? Great, right? Oh my goodness! My poor Pokémon... Here I go! I battle for the\nhonor of the branch office! I am a branch manager of the\nPokémon Fan Club--and I won! Urk! F-farewell for now!\nI’ll remember this, child! I lost a lot of things because\nI love Pokémon too much... I have devoted my life to Pokémon.\nI see things differently than you do. I cannot win even with my\ndevotion. What shall I do?! Listen, I love Pokémon more\nthan life itself! I’ll be a Pokémon in my next life. I love your Pokémon, too!\nPlease, let me pet them! I’m not good at battling, but this\nis one of the duties of a Poké Fan. I’ve kept the honor of the\nPoké Fan alive. Hahaha! Cheers, all you Poké Fans out there!\nMay the Poké Fan last forever! My middle-age spread has given me as\nmuch gravitas as the mountains I hike! Bwahaha! You’ll win, too, if you\njust up your calorie intake a bit! At least I cannot lose\nwhen it comes to BMI! I am no mere Hiker.\nCall me an alpinist. A mountain maniac like me\nis properly called an alpinist. A specialist in mountainous\nmatters. That’s an alpinist. I’m bursting with dreams and desires!\nI’m just a bundle of youthful vigor! Dreams are important!\nDesires are important! I’m so full of dreams and desires that I’m about\nto burst! But that’s what it means to be young! Is it really OK? Do you really think\nsomeone like me can be a Trainer? No way... I’m actually pretty good!\nOr are you just a total amateur? Ahhh... I knew I’d be terrible at it...\nI can’t call myself a Trainer like this... Anyone can stay young if they keep stars\nin their eyes and dreams in their hearts! I won’t tell you how old I really am, but I\ncan say I’m old enough to be your mother! All you have to do is ignore reality,\nand you can stay young forever, too. If it’s cute, fluffy Pokémon\nyou want, leave it to me! A harmony of strength and cuteness...\nThat’s what I’m all about! A fragile ephemerality...\nYes, that’s another of my charms... My dear cuties whisper all kinds of secrets to me... You see?\nMy cuties teach me all kinds of good things. Why don’t my cuties say anything?\nWhy do they seem in such a bad temper? I won’t be going easy on you just\nbecause you’re a kid. Bring it on! Heh. You can’t do battle\nif you’re afraid of losing. Harrumph. I’m still weak.\nI pity my Pokémon... I may be bad and stupid, but\nI’m serious about Pokémon. I only really feel at peace\nwhen I’m with Pokémon. I hope you’ll find something\nyou can be serious about. My amazing punk hair is\nthe secret to my power. The more I spike my hair,\nthe stronger I am! If you want to be even stronger, you\nshould get amazing punk hair, too! What d’you think you’re lookin’ at?!\nYou’ve got some kind of nerve, kid! A hard chick like me doesn’t need anybody else\nto fight! My Pokémon are all the backup I need! Amazin’! I got schooled from here to Hoenn!\nYou gotta take me under your wing, boss! I’m Callisto, the boss of the Kalos Coalition.\nIt’d be my pleasure to take you on in battle! Phew... You’ve got some good\nPokémon on your side, all right. Well, ain’t you something... All right, then.\nI’m stepping down--you’re the new boss! The guy I like is, like, totally bad...\nI’m gonna be real bad for that cad... The gals of the Kalos region, like yeah...\nOoh, ooh, ooh, we battle, ooh yeah... Gals of Kalos don’t take it on the chin...\nOoh, ooh, ooh, you’ll regret this win... Non, non! A dash of defeat is not called\nfor in my recipe book! C’est pas possible! Ouais! Where is the life? Where is the vigor?\nIt would not even tempt a half-starved Skitty! Bon sang! What spice! What kick you have!\nYou must tell me your secret ingredient! S-so you’ve come to challenge me!\nGet too close, and I will sauté you! It...it...it’s all your fault for challenging me!\nNext time I’ll turn you into a tasty concasse! Stop! Just hold on a moment!\nI don’t want to be flambéed! In the land of feasting, I am king!\nNay, I am the Emperor of Eating! Ahhh, the Emperor of Eating is satiated!\nI polished off your Pokémon in no time! I-I give up my seat as Emperor of Eating...\nTake care of my precious land of feasting... Wanna give me a hand with my training?\nIt’s all for the sake of my future dreams! Your defeat is another small step\ntoward my dreams coming true! What! B-b-but my future... Have you seriously\nconsidered what defeat will do to my future?! Talent? Hah! It’s just a convenient excuse\nlazy Trainers use to explain away their losses. Talent is not something that can be gained,\nand strength grows weak if it is not used. So-called talent is no more than an illusion...\nThe efforts of one’s own are all that is real. In the words of an ancient warrior, “Conquer\nthe self, and you will conquer the opponent.” What do you wish to do now? Shall I\nleave and relieve you of your shame? Ahhhh! What a crock! If I can’t even conquer\nyou, then who cares about conquering myself?! I’m gonna give it my all. It’s only natural!\nYou can only get results by doing battle! How does it feel to lose?\nObviously, I wouldn’t know. Whether you give it your all or slack off...\nAll that matters in the end is who wins... Hmph! I’m no servant of yours! No one but my master\nwill ever make me bow! U-ugh... Rather strong, aren’t you?\nI suppose I might not mind serving you... Are your preparations complete?\nI would like to ask you for a battle. A strength equal to that of my master...\nI look forward to your future progress. Oh no, what a disgrace! I’m sure my\nmaster will dock my pay for this. The master I was serving disappeared one day.\nNow I am a masterless Butler--a ronin retainer! Oh, Master, where art thou? A Butler without a master is really no\nmore than a meddlesome old man. Oh no! I forgot to take off\nmy uniform before I came! Wow! Seriously? I won a battle?!\nThere’s no way I’m going back now! Ahhhhh! And I lost!\nThis is not my day. You know, I am very popular\nthanks to this costume of mine. Being popular is simple.\nI like life to be simple. It feels good to be popular, but\nsometimes I feel achingly empty. Welcome, [VAR GENDBR(00FF,0908)]good sirfair lady. Shall I\ntake your coat for you? You must be tired.\nPlease do rest awhile. That was superb, [VAR GENDBR(00FF,0403)]sirmiss!\nYou are strong indeed. I used to be popular, but\nnow I am all washed up. I was overwhelmed by success. I took\nit for granted, and I didn’t work hard. As times change, values also\nchange. I realized that too late. Well, well, you strike impressive poses.\nIf you lose, I hope you’ll model for me. I’ll do a sketch of you as you are now,\nfrustrated by failure. Please hold still. Please wait! I’m sure I can create a\nmasterpiece with you as my model! Sensitivity is important for battles,\ntoo. You! Start feeling right now! You need to feel it more!\nMore! Or you’ll never win! Ah! I sense it! I sense your\nhypersensitive sensitivity! Action painting? That’s, like, so last\ncentury. Art today is all about inaction. Inaction doesn’t mean do nothing! Did you hug\nan Electrode with the Static Ability or something? Inaction may be the rage for art, but maybe\nit’s not such a great strategy for battling... Inspiration... I need inspiration...\nSomeone, please, inspire me! Ah! My muse! She has not abandoned me!\nI can feel it coming--the inspiration I need! Hah... Hah... No, not yet!\nI still need more inspiration! I dabbled in art like I dabble in Pokémon!\nDabbling is what keeps me from the rabble! Hee hee hee! That was quite the scrabble!\nEven if you weren’t very good, I still enjoyed it! You may think I’m just babbling,\nbut I sure love my artistic dabbling! I’ll show you we can break you.\nWe’ve been training in the field! How were my Pokémon?\nPowerful, weren’t they? How strange... How could this be...\nI shouldn’t have been outmuscled. Oh, you look lively!\nWhat d’ya say we battle? OK! We’re all done here!\nHow were my partners? My goodness, you are so young!\nMy partners were crushed! Pokémon battles after work\nare the one joy in my life. Ahhhhhhhhh! Yes, that hits the spot!\nThis is why I can’t give up Pokémon. Urrrrrrrgh... You got me good!\nI’m single... Battling is my only pleasure in life. Pokémon are popular at work, too.\nEven us guys enjoy these battles! Aren’t I good for a guy who just\nbattles during his lunch breaks? Old guys and kids can both\nenjoy battling with Pokémon. I’ve trained and trained myself without stopping,\nso now I’m as fast as the wind! No one can stop me now that\nI’m as fast as the wind itself! Ow! Ow! Ow! My face!\nI’m the poster child for windburn! I pledge myself now to the great roller spirits!\nMy love, my hopes, my vow... It’s all for you! It’s like some sort of dream.\nShall I embrace this, too, great roller spirits? Skates alive! What a battle! Who was it?! Who’s the bad-mouther who\nsaid that I’m just barely skating by, huh?! I would never just skate by in battle!\nEven if I am wearing Roller Skates! I-I can’t even skate by anymore?\nThat’s it... I’m done. I’m retiring. I’ve skated all the way here today!\nOver fields, mountains, and valleys! That’s right! If you only have a pair of\nRoller Skates, you can go anywhere! Hah... Hah... All that skating...\nIt really took it...out of me... Halt, fool! I am the guardian of this\ncastle’s gardens! A ninja of nature! Bwahahahah! My Pokémon’s\nninja skills are without equal! Gasp! What maliciousness was in that move?!\nI see. So you must also be a ninja... Stop! I’m going to have to ask you not to move.\nJust sit back and see what I do with my shears! What a shame. It looks like I’ve dulled my\nprecious pruning shears on an ordinary weed. You have shown quite the cutting prowess...\nI shall sharpen my shears to face you again. If you don’t have great Pokémon, you’ll never\nhave a great battle. It seems like you don’t even understand\nhow great your Pokémon could be. It looks like I didn’t properly appreciate how\ngreat my own Pokémon could have been... My last ever battle...\nThat’s the way I’d like us to view this match... We will meet again someday...\nHeh. If only that were true... It’s been fun...\nLet’s have another last battle again someday... My disciples cover the world!\nI am the owningest of Owners! I can own any Owners, after all.\nI can’t be defeated that easily. Sacre bleu! As of this day, you’ve\nowned the Owner of all Owners! Having carte blanche only leads to disaster.\nNo, I was never well suited to be an Owner. Victory is a shallow and fleeting illusion.\nYour eventual defeat is a fait accompli. They say with age comes wisdom, but\nthat never seems to have worked for me. Adults have learned a lot of things kids don’t get.\nLike what is right...and what is fair... Let me guess... You spend a lot of time blaming\nadults for things you think aren’t “fair,” don’t you? Getting older is a one-way ticket.\nI regret nothing! I’ve recently remade my life completely!\nI’ve been reborn as a Beauty at last! If you want to make your dreams reality, then you\nhave to be completely dedicated! Yes, a mere half year ago I was a Black Belt!\nQuite the transformation, wouldn’t you say? It’s only the first day of my honeymoon\ntrip...and I’m already missing home. Enough already! I just want to\ngo home! I miss my mother! Sob... Sob... Who needs this?\nI’m going home to my mother! Are you lost here? Are you lost here?\nBrother John, Brother John. Winning bells are ringing, winning bells are ringing.\nDing ding dong! Ding ding dong! Now my head is ringing, now my head is ringing.\nDing ding dong! Ding ding dong! It’s my honeymoon! I’m on my honeymoon!\nI’m definitely not a crazy lady traveling alone! A-and I’m on my honeymoon, you got that?!\nThat’s the most important point to remember! I-I’ve got a husband... No, really, I do...\nBecause this is my honeymoon...see? Hoard your money, then spend it all shopping!\nWe’re making the economy move here, people! If you don’t work, you can’t shop till you drop!\nI work hard so I can waste my money like this! Though I guess I should\nprobably be buying local... A true Monsieur should\nhave a liking for battles. A true Monsieur should bask in\nthe elegant glow of his victory. A true Monsieur should accept the\nresults of battle with a stoic mind. I will evaluate your ability. Hmm... As a Trainer, you are\nat the level of a Preschooler. Hmm... As a Trainer, you are\nat the level of a Poké Fan. You can learn much from a mature woman,\nsuch as wisdom, grace, and good manners. Woo-hoo! Take that! Were you knocked\nout by this Madame’s charm, or what?! Did you enjoy the battle with me? Ah-roo! Let us have an\nelegant and unique battle. Ah-roo-goo-lah! I was not confident of\nmy skills, so this is a delightful surprise. Ooh la la! I’ll pay you back for this someday! Obedient Pokémon, selfish Pokémon...\nPokémon have unique characteristics. You should not get angry at your\nPokémon, even if you lose a battle. It is important to nurture and train\neach Pokémon’s characteristics. Hmm, do you discipline your Pokémon?\nPampering them too much is no good. No matter how much you love your Pokémon, you\nstill have to discipline them when they misbehave. Too much praise can spoil\nboth Pokémon and people. Pokémon never betray you. They\nreturn all the love you give them. This proves my Pokémon\nhave accepted my love. It’s about time for me to give\na human my affection, though. Shall I give you a tip for\ntraining good Pokémon? The real trick behind training good\nPokémon is catching good Pokémon. You don’t seem to need any tips\nfor training good Pokémon. Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Hello-how-are-ya? Are ya in good form?\nI’m Nita. Welcome to the Battle Maison, pet.\c\nSure, I may be the youngest of us four Battle\nChatelaine sisters, but I’m still a class Trainer.\c\nI’ve been an owner of the Battle Maison this\nlong while. Honest, I’m not telling fibs!\c\nI’d be in charge of the Single Battles myself.\nWould you do me a favor? Of a bit of a match?\c\nYou will? Grand! Then let’s begin at once! Would you look at the cut of me Pokémon!\nWhat a battle, and me not trying for real even!\c\nOh, I’m scarlet for you, pet. Made a complete\nand utter hash o’ that one, didn’t you now?\c\nBut get you a bit more training, and you’ll\nbe grand. Trust me, training’s your only man.\c\nThe Battle Maison and Nita are both here and\nwaiting for a challenge every day o’ the year!\c\nWe’ll always be waiting for you! See you then! That was great fun! En’t you a jammie one!\c\nBut I’ll tell you nicely, did I not hold back... Well...\c\nG’wan with you! If I were to pull out all the stops,\nit’d be none too nice for our guests, eh.\c\nMy older sisters are always on at me about that!\c\nSure, I let you have a win this time...\c\nBut if you seriously want to battle against me,\nyou wouldn’t be goin’ astray to train up a bit more.\c\nThanks a mill! You come back again sometime! Uh-umm...\nW-welcome to the Battle Maison...\c\nMy name is Evelyn...\c\nI’ll t-try t-t-to serve you as a Battle Chatelaine\nlike my sisters, so...\c\nI’m the th-third of us four.\c\nM-my specialty is...\nDouble Battles...\c\nI guess...\c\nUmm...\n... ... ...\c\nTh-the weather is in a\nlovely way today, isn’t it?\c\n... ... ...\c\nOh, please! I’m sorry, but...\nPlease s-start the battle already! I’m s-s-so sorry!\c\nI didn’t m-mean for anything like this to...\nIt wasn’t supposed to happen like this!\c\nI would have lost, I would! Oh no...\c\nI’m supposed to make sure that our\nfine guests have a grand time!\c\nSniffle... Sniffle... S-sob... I’m so sorry...\nI’ll be sure to r-really lose next time...\c\nSo please... Please come and challenge\nme to a Double Battle again... O-oh! Fair play!\nYou’re quite strong, aren’t you, guest!\c\nNow that I’ve seen how strong you are,\nI feel I shouldn’t have held back.\c\nIt’s just that my elder sisters had asked me\nto take it a bit easy on new guests...\c\nThe next time that we battle, I will try\nmuch harder to beat you!\c\nP-please continue to patronize the Battle Maison...\nAnd to challenge me! Welcome to the Battle Maison!\nI’m Dana. Thank you for coming.\c\nI am the second eldest of the four sisters who run\nthis Battle Maison.\c\nI am also a Triple Battle expert!\c\nSo come at me, young challenger!\nYes, the extent of your strength...\c\nI will be weighing it in a moment! My, my, my... What a pity.\nIs that the end of things for you?\c\nI thought you had potential, but you\ncan’t get blood from a stone, after all.\c\nAway with you! I’m not interested in wasting time\nwith weak Trainers!\c\nIf that’s difficult for you to accept, come back\nand dare to challenge me again.\c\nAnd if you’re just going to give up, then why not\njust run home now to lick your wounds in shame? Gasp...gasp...\nThat was quite...the performance...\c\nTruly...\c\nYou and your Pokémon...are truly...\c\nEhh, leave it out! Let’s drop the act.\c\nGood [VAR GENDBR(00FF,0403)]ladgirl, yourself. That’s the best trouncin’\nI’ve had in ages. Sure, in ages!\c\nIn fairness, I put on a bit of a show for the guests.\c\nBut I can’t act so high ’n’ mighty\nafter a savage battle like that one.\c\nNow, you leg it this instant before\nI consider fighting ye again right now!\c\nAway ye go and keep on winning!\c\n’Cause if ye do...\nI’ll show ye my real skills.\c\nYe’d do well to mind yerself then! If you’re free for a time, come on by. ♪\nIf you’re bored for a while, stop on in. ♪\r\nBattle till you burst, oh, won’t you try. ♪\r\nIf you want to battle, the Battle Maison’s fine. ♪\c\nHee! What do you think of our song, [VAR GENDBR(00FF,0C06)]my ladyoung missie?\nWe had it written just for our wee Battle Maison.\c\nMusic can be a lovely distraction.\nDon’t you agree?\c\nOh, me. I’ve not even introduced myself,\nhave I? Well, don’t bite my head off!\c\nI’m the eldest of the four Battle Chatelaine sisters.\nDo call me Morgan.\c\nWe all thank you for coming to visit our\ncherished Battle Maison today.\c\nI tell you, I may not be a first-class Trainer,\nbut I’ll put everything I have into treating you\r\nto the loveliest battle you’ve ever known! Thank you for the battle, love!\nDid you have a bit of fun yourself?\c\nI do hope you might find your way to stop by our\nBP shops as you go.\c\nWe have cracking good souvenirs for remembering\nyour time here at the Battle Maison.\c\nI’ll be taking me leave now, but I do look forward\nto your next visit. Thank you for the battle, love!\nDid you have a bit of fun yourself?\c\nGet out of the garden! I had no idea you were\nsuch a fine Trainer!\c\nIt’s not just that you’re fearsome strong,\nthough you are, of course.\c\nYou have real style to you, too! Heh heh!\nI’ve taken quite a shine to you, my [VAR GENDBR(00FF,0408)]fine ladgirl!\c\nBut, unfortunately, we’ve run out of time for\nour wee battle today.\c\nI wait with bated breath for the next time\nyou come to challenge me! Welcome to the Battle Maison![WAIT 30]\nI’m Dana. Thank you for coming.[WAIT 30]\c\nI am the second eldest of the four sisters who run[WAIT 30]\nthis Battle Maison.[WAIT 30]\c\nI will praise your bravery, at least, in attempting[WAIT 30]\na Multi Battle with me![WAIT 30]\c\nAnd, of course, I am hardly alone![WAIT 30]\c\n... ... ...[WAIT 30]\c\nOh, give me a break, Evelyn![WAIT 30]\nIt’s your line next! Come on! Dana: Oh, goodness me. Isn’t this a shame?[WAIT 30]\nIt looks like you’re finished already.[WAIT 30]\c\nWell, at least you weren’t any worse than I had[WAIT 30]\nalready expected you to be...[WAIT 30]\c\nDon’t you agree? Evelyn?[WAIT 30]\c\n... ... ...[WAIT 30]\c\nOh, for pity’s sake, Evelyn! Wake up![WAIT 30]\nI’m morto for them and you! Honest! Dana: Ugh...[WAIT 30]\nYou’re not bad, that’s for certain...[WAIT 30]\c\nTo think that you would be able to break through[WAIT 30]\nour perfect combo...[WAIT 30]\c\nBut my real stage is the Triple Battle![WAIT 30]\c\nAnd Evelyn’s speciality is Double Battle![WAIT 30]\c\nIf you took either of us on in our own specialties,[WAIT 30]\nwe’d never lose to you![WAIT 30]\c\nIsn’t that right, Evelyn?! I-I-I’m sorry, Dana...[WAIT 30]\c\nU-um, my name is Evelyn...[WAIT 30]\nI-I-I’m usually in charge of Double Battles...[WAIT 30]\c\n... ... ...[WAIT 30]\c\nU-um...so...well...[WAIT 30]\c\nI’m not all flash like my sister Dana when it comes[WAIT 30]\nto talking...[WAIT 30]\c\n... ... ...[WAIT 30]\c\nU-umm! Please! I’m sorry, but...[WAIT 30]\nPlease start the battle already! Evelyn: Huh? Wha-what?[WAIT 30]\nD-did you say something, Dana?[WAIT 30]\c\nI-I was so nervous...that I don’t remember a thing[WAIT 30]\no’ the battle.[WAIT 30]\c\nSniff...sniffle...[WAIT 30]\nOh, I am scarlet for myself...[WAIT 30]\c\nU-umm...I... I... I...[WAIT 30]\nTh-thank you for the battle![WAIT 30]\c\nP-please visit the Battle Maison again![WAIT 30]\nN-now...excuse me! Evelyn: Wh-wha... Well, I never said...[WAIT 30]\c\nI-I don’t really think I’m all that good at[WAIT 30]\nDouble Battles either...[WAIT 30]\c\nA-and the reason that we just lost was because[WAIT 30]\nI’m so slow...[WAIT 30]\c\nS-so I don’t think these guests should expect[WAIT 30]\nmuch from me...[WAIT 30]\c\nI’d look a bit silly... Please...[WAIT 30]\nPick anything but Double Battle...[WAIT 30]\c\nN-now then... I’ll excuse myself...[WAIT 30]\nThank you for the battle... W-w-welcome...[WAIT 30]\nTo the B-Battle Maison...[WAIT 30]\c\nU-um...[WAIT 30]\c\nWe would like to thank you...for choosing a[WAIT 30]\nMulti Battle today...[WAIT 30]\c\nS-so...um...[WAIT 30]\c\nYou will be facing my elder sister Morgan[WAIT 30]\nand me, Evelyn, today... Evelyn: Th-th-thank you very much![WAIT 30]\c\nY-your Pokémon were brilliant![WAIT 30]\c\nI-I will also work hard, so you’ll never be stuck[WAIT 30]\nfor a challenge...[WAIT 30]\c\nSo please...[WAIT 30]\nCome to visit us at the Battle Maison again... Evelyn: Um, fair play, you two![WAIT 30]\nYou were both so very strong![WAIT 30]\c\nTh-the truth is I was nervous facing two strangers[WAIT 30]\nat the same time.[WAIT 30]\c\nSo I don’t know what I did...[WAIT 30]\c\nB-but I will try even harder the next time that we[WAIT 30]\nhave a Multi Battle...[WAIT 30]\c\nSo please d-do definitely ask me to join you[WAIT 30]\nin a Multi Battle again. Evelyn? Are you ready to begin?[WAIT 30]\nAre you nervous again, pet?[WAIT 30]\c\nRemember, it is very important to greet our[WAIT 30]\nprecious guests...[WAIT 30]\c\nI know some of these goofs like it when you[WAIT 30]\nwaffle about, so that’s fine for business, but...[WAIT 30]\c\n... ... ...Hmm?[WAIT 30]\nOh? Oh! Were you earwigging?[WAIT 30]\c\nWhat a cheeky bit you are![WAIT 30]\c\nI should not have been discussing[WAIT 30]\npersonal matters in front a guest.[WAIT 30]\c\nL-let’s just get straight to the battle, shall we?[WAIT 30]\nAnd not before time![WAIT 30]\c\nEvelyn and I will do our very best,[WAIT 30]\nthough we’re both quite hopeless at this! Morgan: Oh, good on you, both of you two![WAIT 30]\nDid you enjoy our wee little combo?[WAIT 30]\c\nI’ve two other younger sisters, sure, in addition to[WAIT 30]\nmy shy Evelyn here.[WAIT 30]\c\nIf you happen to meet either of them, I trust they’ll[WAIT 30]\nshow you a good time.[WAIT 30]\c\nWe’ll all be looking forward to your next visit then![WAIT 30]\nDon’t work too hard! Morgan: Oh, good on you, both of you![WAIT 30]\nDid you enjoy our little combo?[WAIT 30]\c\nOur Evelyn is quite reserved, so she gets a wee bit[WAIT 30]\nnervous in these big battles.[WAIT 30]\c\nBut she’d take you on handily in a Double Battle![WAIT 30]\nI hope you’ll claim a Double Battle with her soon.[WAIT 30]\c\nAnd of course I’d be tickled meself to see you in[WAIT 30]\none of my Rotation Battles.[WAIT 30]\c\nWe’ll all be looking forward to your next visit, then![WAIT 30]\nDon’t work too hard! Glad you made it! It won’t\nbe an easy job from here. Haha! What’d I tell ya?\nYou’re not ready yet. I got a little carried away earlier,\nbut what job was I talking about? Both my mom and my dad are\nAce Trainers. I’m probably an Ace, too! I want to be a real Ace\nlike my mom and dad. Waaah! I should have superior genes and\nbe able to ride on my parents’ coattails... I don’t mind your lack of focus, but you\nwill get no sympathy from me if you lose. Ah, you see? You didn’t focus on\nthe battle. That’s why you lost. That’s quite enough focusing.\nStop staring at me like that! Father... Mother...\nWatch over my battle... Father... Mother... Did you see?\nI won a battle... I really won! Father... Mother...\nWhat should I do? I came here to goof off. I don’t\nwant to cram for the big test... I can’t lose now... I don’t\nwant to study anymore! No! I don’t want to go home!\nI don’t want to have to study! I just want to be successful\nand grow rich someday. My dream is simply to be rich. I will be rich someday\nand put you to shame. I don’t care who you are\nor where you come from. How should we act and react?\nThat is all that matters, isn’t it? A label is not important, is it?\nAfter all, you are yourself, right? Pokémon battles and study sessions\nare much the same. Let’s be efficient! You are too inefficient. You need\nto be more quick and responsive. How did I lose against such\na slacker? I can’t believe it! I have more money than I know what\nto do with. There’s nothing I really want. The only thing I enjoy\nis a Pokémon battle... Just because I’m rich, it\ndoesn’t mean I’m happy. Yes! I’m a Rich Boy! Good-bye! You’ve been\nbeaten by a Rich Boy! Thank you! Merci bien!\nYou’ve beat a Rich Boy! I just battle for fun,\nbut I’ll do my best. Well, I only won by chance.\nPlease don’t pay it any mind. It’s good to battle for fun. If it’s\ntoo serious, you won’t enjoy it... Yesterday was a party. Today is a\nbattle. I’m rich--I always have fun! I’ve never done a day of work,\nbecause I’m loaded with cash. No work and all play makes me a dull\ngirl. Do you think I don’t know that? Go, my precious Pokémon!\nTo battle! Rush the enemy! My Pokémon are the mightiest!\nI shall carve my name in history! I won’t cry... I won’t.\nSomeday, I will win. I came here for my big brother\nwho always hides in his room. My big brother, look outside for once!\nI won for you! So come out and play! I wish my big brother would come\nout of his room and play with me... Hello, me old china,\ntime for the rhyma! Bit of a Pokémon read and\nwrite, Trainer, many clinks! Even though I lost, I’ll be\nfine. Best of luck, Trainer! All Mom and Dad do is mumble\nat their computers! It’s no fun! I don’t like Mom or Dad or their silly\ncomputers! All I need are Pokémon! I wish they would talk to me\ninstead of their computers... A globe-trotting young\nadventurer. That’s me! Seeing Pokémon from all over the\nworld is the purpose of my journey. Adventure is calling me.\nFarewell! See you again! Let’s take it easy with\nPokémon and with life. It’s OK to bust your tail. But you\nneed some breathing room, too. No problem. No problem.\nI’ll have another chance. Eww, don’t tell me this is one of THOSE\nregions. You expect me to tip the plebs? Hmph! Looks like no tip is necessary.\nThen I guess this region isn’t all bad. Tsk! I’m not paying any tip, you hear? Every time I travel, I find myself thinking\nthe same thing. Do you know what it is? That in the end, east or west, home is best. That if your life can really be changed by\ntraveling, you haven’t been living it right. I’ll always work part-time, ’cause it\nlets me focus on what I really love. You only ever get one life to live.\nAre you doing what you want to do? I want to play here forever\nwithout being tied down. I took this job because I wanted\nto see smiles on people’s faces. Oh... Don’t look at me\nlike that. Smile! Smile! Losing is frustrating, but\nI’m glad I saw you smile. Let’s start the battle!\nTime’s a-wasting! What? Is it already over?\nWe still have lots of time. WHAT?! It’s already time?\nAnd we can’t go into overtime! I’m battling here to promote\nthe café that I’m working at. You’re not that strong, so we\ndon’t need you in our café. Yowza! What a strong Trainer!\nCome to my café next time, OK? Join the Pokémon Fan Club!\nYour life will be happy! If you join the Pokémon Fan Club,\nyou’ll be strong, like me! If you join the Pokémon Fan Club,\nyour life will be saved! I am not a regular Poké Fan.\nI am a major mega-Poké Fan! I love Pokémon...\nI love, love, love Pokémon! Remember this, you!\nI am a big Poké Fan! I think I am a Poké Fan,\ntherefore I am a Poké Fan. The Poké Fan is power. You should remember\nthis: I am a Poké Fan. There are young and beautiful people,\nbut youth is different from beauty. If I’d only known that when I was young, I\nwouldn’t be having such a hard time now... Youth is just youth. I wish\nI had realized it back then. Ho there! You are a mountain\nstanding in my way, aren’t ya? Yahoo! Yahooooo!!\nHear my cry of triumph! Grrr... My victory has disappeared\ndown into some dark crevasse... Hi! Sorry to keep you waiting!\nI’m a Hiker with a cult following! Oh no! It’s over already?\nThe Hiker hunk is bored!! This is important, so remember it:\ndon’t judge a book by its cover! Even if it’s tough, even if it’s painful,\nI’mma do it! I’m a Trainer, dagnabbit! I was born to do battle, ya hear?!\nI’m a darn tootin’ Trainer! I am! Blast it all! And it’s all mah own fault! I’ve\ngotta apologize to mah sweet Pokémon! Just because they’re both decided by who wins\nand who loses, don’t liken a battle to a game! Fair play? What’re you talking about?\nIs that some kind of loser thing? This...this can’t be... How could\nI be beaten at my own game... My wovely widdle Pokémon are\ngonna take you apart, mmkay? Don’t you worry your silly widdle head!\nI’ll take away ALL your pain, mmkay? Oh phooey! Don’t you ever come back!\nIf you do, we’re gonna end you, mmkay? Like a fragment of a forgotten dream, a\nmysterious Pokémon beckons to you... Shhh. Rest now and close your eyes...\nYou won’t ever need open them again... Being defeated by you makes this waking world\nseem even less believable than my dreams... Everyone should just disappear!\nI don’t need anyone but Pokémon! Humans should be gone from this world!\nI don’t like anything or anyone but Pokémon! Wh-why do my Pokémon look like they\nare having so much fun battling you? You have your way.\nAnd I have my way. I will go my way because\nI don’t have any other way. Your way must be rocky. Good luck\nto you. I am behind you all the way. Hey, you! Don’t mess with me,\nor I will destroy your Pokémon! Thought you might make trouble\nfor me, but what a wimpy attack! How could I lose to such a wimpy move?\nGaaahhh, that bugs the snot out of me! My dad and mom are both\nVeterans, but I am a loser... I wonder if my mom and dad will be sad\nif they see that I’ve become a Punk Guy. I can’t be like my mom and dad.\nSo I’ve gotta live as a Punk Guy. Y’know, the truth is I really wanna be a normal girl\nand be all lovey-dovey with a normal boyfriend... Sniffle... Maybe it’s ’cause I’m so stupidly\nstrong that no normal boys come near me... I just want a boyfriend! No, not just any boyfriend--\nI want a silly boyfriend I can be lovey-dovey with! Man, the bad things I used to get up to...\nI’ve done a little of this and whole lotta that. This, that, and the other were like\nmy thing, you know what I’m saying? But I guess that this and that are\ntwo totally different things, huh? You wanna fight me? You do know I come from a\nlong line of punks, right? You’ve got guts, at least. I’ll let you go this time. Get stronger,\nthen come back and fight me again. Heh... I regret nothing... It was\na fight worth my family’s honor... I’m warning you now--if you lose to me,\nyou’ll be smelling the rank scent of defeat! Mm-hmm! So fragrant! Such a bouquet!\nLet me get another whiff of victory! Hm, hm, hm! There was no avoiding it!\nYour Pokémon give off a real aroma of victory! I, the great Dariole, fear\nnothing under the sky! Mehehehehe... You fool!\nYou know not your place! Feh! I will at least admit that you\nhave a skill for feigning strength. “Une apple a day keeps ze doctor away.”\nAre you familiahr with zis saying? You are what you eat, n’est-ce pas? And\nit seems you could use a pinch of ze winning. If you want to win, ze whining, it will not\nhelp! Neizer will ze wurst, I’m afraid... Y-you... How can this be... It is like seeing\nmy former master alive in the flesh again! Thank goodness... In terms of strength, at least,\nyou have little resemblance to my former master. Even your strength is just as my master’s was!\nP-please! Allow me to serve at your side! The International Butlering Competition is drawing\nnear, so allow me to practice my skills on you! Now, let’s see... If I accidentally beat my master...\nI know! I get on my knees and beg for forgiveness! Now, let’s see... If my master easily defeats me...\nI know! That is the ideal moment for some flattery! Always workin’ me to the bone, like I ain’t\neven worth their time of day or nuttin’! What a waste! If only I could beat those\nrich jerks I work for this nice and easy! What a bunch of louts! Don’t they even get that\nI’m always working my tail off over here! Talk is unnecessary...\nI will just break you... What? Are you broken already? Ugh, I’m broken... I have very low self-esteem, so I like\nhaving someone else give me orders. Well, you’re not my master, so I\nguess you can’t help being weak. Ohhh... Could you please give me an order? This isn’t a uniform--it’s just what\nI like to wear. I made it myself. This is a uniform from an anime.\nDoesn’t it look good on me? I wish I could live in the worlds that\nI see in games, anime, and comics. I’m not cut out for a regular\njob, so I make my living on art. I envy Pokémon, ’cause they’re so\ncarefree. I want to be a Pokémon. Bah! If I could do a regular job, I’d\nquit this stinking art in a second. Every time a Pokémon uses a\nmove, my heart trembles! Nothing stirs the soul\nlike Pokémon moves. Aha! Pokémon moves are so\nbeautiful! I could almost faint! I will make you cry, ’cause you\njust don’t know when to quit. A state of deep sorrow and\nconfusion can also be art. Someday, you will appreciate\nthe value of defeat and sorrow. (This kid looks like a real sucker. All right!)\nOhhhh, poor me! No one understands my art... I’d love to do a painting of you, you know.\n(Because I could sell it for a mint! Hah!) Please come to the gallery to see my works!\n(You look dumb enough to buy something!) The battle between us two...\nWithin and of itself, that is art. Yes... I shall name this piece...\n“The Pitiful and Somehow Unsightly Youth.” Yes... I shall name this piece...\n“The Tragic and Yet Alluringly Beautiful Artist”! I collect the random scribbles of Pokémon, then\nsell ’em as “art.” I’m makin’ a fortune over here! It’s like stealin’ candy from a baby!\nI’m livin’ the good life, all right! The ones to blame are the ones who buy this junk.\nThey’re the ones who think it’s worth something. The job site can be quite dangerous, but\nI have to keep working with my Pokémon. I have trained my Pokémon well,\nand it’s ready to go to the job site. Ugh. I won’t be able to make any\nmoney tomorrow with these injuries! Welcome, welcome! Step right up!\nStep right up and battle a spell! Only the winner! Yes, sir!\nOnly the winner can celebrate! Enough... That’s enough... I do menial work every single day.\nAm I just a cog in the machine? I am well broken in. No snags slow down\nthe smooth running of this machine! I guess I’m happier than a person who\ncannot even be a cog in the machine. Yo, kid! Are you new? I’m the Worker\nthat everybody’s always talking about. If you don’t know me, you’re bogus!\nGood-bye! The Worker is heading out. Kid! Remember me! I am the\nWorker everybody talks about! There are no such things\nas brakes on MY skates! I won’t stop! Well, I can’t stop!\nHey, that’s just the way I roll! They’ve gotta be defective or something!\nPlease! Someone! Anyone! STOP ME! I started skating because I’d heard that girls\nliked guys who skate. It’s not working at all. Tell me the truth... Roller skating\nisn’t even cool anymore, is it? And I’m terrible at Pokémon battles, too!\nNow I’m never gonna get a girlfriend... No matter how speedy the Pokémon is,\nI’ll catch it on my super-speedy skates! No Pokémon or Trainer can escape me on my\nspeedy skates! Man, I’m so speedy and smooth! I should\nbe on “So You Think You Can Skate!” Five seconds. You got that? I’m gonna\nwipe the floor with you in five seconds. What? You say that was over five seconds?!\nTime moves differently in my world, OK?! The moment that I hadn’t beat you in five\nseconds, I’d already lost...to myself. C’mon, pal. I’m just a newbie over here.\nYou’re gonna take it easy on me, right? N-no! This is, uh...just a\nfluke! I really am a noob! Whatever. That’s, like, sooo amazing.\nYou really showed me, huh? Really. Ngh! Nosebleed! When I get too excited,\nmy blood pressure goes through the roof! I just can’t stop these blasted nosebleeds!\nEvery time I get excited or nervous... Argh! Uhhh... It’s not...stopping...\nI’m starting to feel...kinda...dizzy... You’re a rather delicate-looking little\nthing, hmm? Sure you’re up for a battle? See? What did I tell you?\nAre you ill or something? Whoa-ho! Sorry for jumping to conclusions!\nWho’d have ever guessed you were strong! Hey! You! Yeah, you! Let’s work\nup a good sweat together, right? Hey, don’t sweat it... Sometimes\nyou’ve just gotta learn to let it go. You had me sweating bullets there!\nThat’s what being young is all about! I didn’t choose to be born a woman, OK?\nI didn’t choose to grow up and be beautiful! Hey, it’s not like I chose for the battle to\ngo this way, all right? Don’t go blaming me. Appearing, battling, then disappearing again...\nIt’s not like I was born just to play this bit part! Breathe deeply of my perfume before you\ngo. Get a whiff of a real Beauty’s aroma! Oh my, did you get too close? What\nare you, some kind of perfume fanatic? The truth is that my “perfume” is nothing more\nthan the scent of my cheap fabric softener. The endless process of entropy...\nThat is where nature’s true beauty lies. It is only right to be who and what you are. Do\nnot fight it. Just leave yourself in fate’s hands. You don’t understand? Well, neither do I.\nIt’s really just something I heard somewhere. Ooh la la! Little Trainer! Graceful blossom!\nI’m going to snippety-snip you right at the stem! La, la, oomph! Now where shall I\nstart pruning, eh? Snippety-snip! N-non! Not so fast! I mean you to\nbe the prize bloom in my garden! Watch out! You’re on the menu next! What a pushover you were!\nThat was a piece of cake, my little cream puff! Oh... I think I’ll go back to the kitchen and\nhave a nice slice of some humble pie... Ready for the big game?\nGot your cap on straight? My oh my!\nMy Pokémon knocked it out of the park! Hey, another out. So what?\nWe’ll come back! We always do! Grip and rip, baby! I’m going to capture\nevery moment of this trip for posterity! Here, here! Take my camera, and get a shot of\nme looking awesome after beating you in battle! I don’t need any memory like this! Who\nwants to remember their failures? Delete! Three-star restaurants? Shopping? Sightseeing?\nIt’s all so...so ANNOYING! I’m about to lose it! Everything is about what SHE wants to do...\nExactly what part of this is “our” honeymoon, huh? You’d better remember this for your future, kid.\nNothing ruins a honeymoon quite like a spouse! Farewell, hearth and home and all\nI know! I shall become a Tourist! Yes, a man must take at least one great journey!\nEven if my $1 flight ended up costing me $400... I leave my beloved family behind in my hometown\nand set out upon my lonely journey of a lifetime! An airplane that soars across the sky, leaving\ntrails of jet stream behind it... That is how I fly! Indeed! This is my moment of takeoff!\nI’m taking off from you! Eat my dust! To think that I was grounded due to you...\nOhhh! I’d better get a hotel voucher at least! I can’t tell my new husband now, of course,\nbut the truth is that I used to be a Punk Girl! Hiding any unpleasant details of my past...\nAin’t I just the picture of a perfect wife? Ehhh, off with you! If you don’t, I’m gonna make\nyou listen to me gush about my husband all night! I’m going to battle you with the Pokémon that\nmy darling gave me as a symbol of our love! A win for the love between me and\nmy darling... It will burn forever! Y-you defeated the symbol of our love...\nDoes that mean that we’re over already? I have raised these very special\nPokémon using a special method. Pokémon will be strong or weak\ndepending on how you raise them. Ugh... It wasn’t supposed to be like\nthis. Did I administer the wrong blend? Shall I share an exclusive tip\nfor training great Pokémon? You’ll be perfect if you buy my\nbook of Pokémon training tips. You’ll be fine if you buy my\nDVD of Pokémon training tips. Pokémon are my family! See\nthe solidarity of my family! Well done, brothers and sisters!\nOur family solidarity is invincible! NO! My...my family!\nWhat have you done?! What you like doing and what you’re\ngood at doing aren’t always the same. I’m good at battling, but\nI don’t enjoy it very much. If you like what you do as a job, you\nhave a sense of fulfillment, don’t you? Let me be brief.\nYou cannot win against me. You see, you cannot win,\nbecause you are very weak. Hummmm... You are good.\nYou are really pretty good. Don’t underestimate me because I am\nold. I’ll show you my rejuvenating attack! I’m old but still going strong!\nI can take care of myself! What a cruel way to treat such a\nhelpless old man! Shame on you! I would like to retire soon...but I have\nno one to carry on the family business... If I’d had a child like you, my golden\nyears would have been carefree... I wish my son were\nas mature as you are. I feel sad whenever I see a\nbright, young child like you. The first flush of youth...\nIt is too bright for me... Sparkling eyes, firm skin...\nI won’t get them back. Don’t you think it’s a bit too much? This kimono?\nBut, well, I can only pull it off while I’m still young. The kinds of fashion you can pull off have\na pesky expiration date. We call it “age.” And, well, I suppose that when I’m older...\nThis kind of getup will be too much hassle! The story has it that this precious kimono was\npassed down within my family for generations... Excuse me! Would you keep your distance!\nWhat if you got my precious kimono dirty?! Look, truth is that “passed down for generations”\nthing is a joke. Who’d be caught dead in this? Hey! It’s me. It’s me!\nThe Owner of the world! How’s that?\nOwned, suckah! Pffft! I wasn’t seriously trying or nothing!\nNext time I’ll show you some real ownage! Watch out! I’m always ripped and raring to go!\nShow me a Pokémon that’s beyond the beyond! Take that! My Pokémon have never\neven heard of words like sedate! Not yet! My Pokémon can still stand!\nIt’s not over! They can still stand! My research will lead this\nworld to peace and joy. I am a genius. I will control\nthe future of the world! I am a genius... I am not supposed\nto lose against someone like you... Only my research is left in my life.\nI abandoned my family and friends. It’s not bad to devote my\nwhole life to research, is it? Dedicating yourself completely to\nsomething can cause loneliness. Mwahahahaha... Please lend\nme a hand for my experiment. Mwahahaha... Yes, I did it! The\nexperiment was a huge success. Ho-hum. This is not good...\nThe experiment was a failure... You must face off against my\nsuper-powered-up Pokémon! Well, it is only the natural outcome.\nThe power of science is awesome. Your Pokémon have a strength\nbeyond the power of science. If you lose, I’ll have you help\nme with my latest experiment! Mwahahaha! You lost! Now\nstep right this way, Subject A... Pah. I was sooo close to signing\nyou up as my new test subject! Why do people compete and fight?\nThis is the subject of my research. Even if you win, you will hurt\nyour opponent’s feelings. If you lose, you may\nresent your opponent. Hi! Focus! Fooooo! Eeeeek! Speech can be utter nonsense.\nPretty words only taint battles... Trainers who treat battles as a\nsport are the height of vileness. Defeat is worth nothing.\nLosers don’t need words... Heh-heh-heh. If you lose,\nI’ll turn you into a Pokémon. Heh-heh-heh. From today on,\nyou are already a Pokémon! Next time I see you, I will turn you\ninto a Pokémon with my power. I normally only ever listen to classical music,\nbut if I lose, I think I shall try a bit of new age! New age simply refers to twentieth\ncentury classical composers, right? Is this the dawning of\nthe age of Aquarius? Heheh... I see it all clearly... You are a\ndoctor from an evil planet, aren’t you? That was some kind of loss.\nWas there some sort of trap?! Ugh... My powers... My powers\nare... I think I need a nurse... You certainly look pleased with yourself.\nJust being near you makes me gloomy. Now you’ve been dragged down, too.\nI think we could become friends now. I hate the happiness of others...\nI’m just that sort of person, OK? I praise your courage in challenging me!\nFor I am the one with the strongest kick! Haha... I probably did not have\nto use my strongest kick on you. Oh. The Pokémon did the fighting.\nMy strong kick didn’t help a bit. ’Sup! I’ll give it all I’ve\ngot! Let’s do our best!! ’Sup! That’s enough, friend!\nYou gotta value your life, yo! ’Sup! Good work. I tried everything I\ncould, but I’m still pretty disappointed, yo! Yo! Yo! Yo! Yo! Yo! You don’t have to try to impress\nme. You can lose against me. Come. Sleep quietly in my arms... It’s hard to say good-bye, but\nwe are running out of time... Are you ready? I’m\ntaking my gloves off. Well, well... You’re not even in\nmy league. This is like bullying. Aww... I cannot believe\nI lost! Who are you?! I sure would like to do the fighting\ninstead of my Pokémon, if I could. Pokémon battles are not enough of a\nchallenge. I want it to be personal! Ah, I tingle with excitement.\nI sure would like to fight... Halt at once! You there!\nLet us cross lances! Trainer, you are at my mercy! Trainer, I yield!\nPlease spare me! When I am surrounded by nature,\nmost other things cease to matter. I won the battle. But victory is nothing\ncompared to the vastness of nature... It doesn’t matter to the vastness\nof nature whether I win or lose... Despite my appearance, I was born a\ncity boy. I yearned for country life. Do you have a nice small hometown?\nIf so, you should go back and visit there. I don’t have a small hometown to go back\nto, ’cause I was born and raised in the city. It’s my mission to protect nature\nand all the Pokémon living there! If villains disturb the natural\norder, I will put them in jail! Protect Mother Nature!\nOr I will put you in jail! We need a lot of money to protect\nMother Nature and her Pokémon. Please donate money for a rich, healthy\nenvironment and for the sake of Pokémon. We protect forests and Pokémon by\ngathering money and planting trees. Let me stop your winning streak here. Ah. You still have much to learn.\nLet me give you a crash course! You didn’t win alone. You couldn’t\nhave won without your Pokémon. You seem quite confident.\nI’ll sink you straightaway. I am devoting my body and\nsoul to Pokémon battles! AAAH! I am sooo scared!\nI will never do it again... Sorry! I’m working very hard, but that\ndoesn’t mean that I’m strong. You’re a strong Trainer, so I\nthink I was just lucky this time. What?! Even I can lose?!\nBut I’m a battling genius! I started battling just to be cool, but\nI became an Ace before I knew it. People can become strong if they have\nclear goals. That’s just the way it goes. But I’m still not cool even though\nI’ve been recognized as an Ace... The main character of this\nstory... I’ll tell you who it is! The main character of the story\nis me! You are just an extra! Of course, you are\nthe main character! We would like to hold a Pokémon\nbattle against the strongest foe. We cannot believe we spent time on\nsuch a childish battle! Leave at once! Ho ho ho! That was to our liking!\nWe find ourselves quite satisfied! A person who wants to fight, fight, and\nfight forever. That’s the way of the Ace. However hard they battle, they won’t be\nsatisfied. That is a real Trainer, isn’t it? Your fighting style suits you very\nwell. You could be an Ace Trainer. I can see the despair in\nyour eyes. Bring it on! It was a waste of time, much as I suspected.\nYou should consider starting over from zero. Did I underestimate you? Or was\nit your true ability that let you win? Hey, you, young Trainer.\nI’m utterly stylish, aren’t I? I’m so stylish, I hypnotize myself!\nYou’d better keep your distance! I’m a wreck. I’m adrift. It just kills\nme. It’s so hard to be too stylish. I won’t lose against a kid like you who\ndoesn’t know anything about battles. You really are an amateur. No sweat.\n(Whew... That was a little too close!) What? This kid is a fast learner?\nHahaha... I-I knew that, of course! Ugh. Cough, cough! I don’t feel so\nwell. Please show a little kindness... I lied when I said I didn’t feel well!\nVeterans will do anything to win! You’re very sharp! You didn’t\nfall for my fake sickness, huh? Come. I will give you a taste of a\nVeteran’s well-trained Pokémon. How were the Veteran’s Pokémon?\nDefeat tastes quite bitter, doesn’t it? You have served me a spicy defeat.\nAnd yet defeat is also part of life. Oh, you are so cute! Come, I\npromise to be nice this battle. You are just too, too cute. You are!\nI want to see you again. I’ll be waiting! Your battle is too cute, too!\nLet’s play again sometime. Oh? Aren’t you a child? Who\nsaid you could come here? You’re not bad, but you’re immature.\nCome back when you’ve learned a bit. I thought you were a child.\nHee hee... You are tough... Don’t you call me a Veteran! A\nwoman is always young at heart! I’m not finished with love or Pokémon!\nI’ll stay fit and ready for both all my life! I have pains in my eyes, my shoulder, and\nmy back, but my heart is forever young. I am the strongest Backpacker.\nI have lots of Pokémon in my Bag. Hahaha! I am as big as my\nbackpack, aren’t I? Aren’t I? I have more Pokémon in my Bag!\nOh... Wait... My Bag has a hole... I’m not traveling in\nsearch of freedom. You’re carrying bulky luggage,\nbut do you really need it all? My Bag is like the sky...\nIn other words, it is empty. Oh bother! It’s just SUCH a hassle the way\nthat I am always winning with my Pokémon! Oh! Bother and vexation! This is just too much!\nI can’t stand how good it feels to win all the time! Hey, can’t you take a hint?\nI was trying to fake you out! They say that the rich don’t have to fight\nfor anything, but I LOVE a good battle! This buzz after battle is the best!\nIt’s like I just closed a big deal! If you want to dream big, then you’ll need to\nbuild up a whole lot of experience in battle! Hey! Hey! Please check\nout my cute Pokémon! How about that? I’m\nproud of my Pokémon. Oh no, don’t bother them like that!\nPlease leave my Pokémon alone... Being a Garçon is my disguise,\nand it helps me live a quiet life. On my days off, the real me can\nappear! Yes, I am an Ace Trainer! I’m struggling to make a living, so\nI’ve been in disguise a long time. My Pokémon are the strongest.\nI don’t think I will lose to you. Did you think you could beat\nme with such wimpy Pokémon? Ah... It’s hard. It sure\nis frustrating to lose. Don’t you think a restaurant\nfor Pokémon is a fun idea? I wonder if people will order a\nfull-course meal for Pokémon. It’s a restaurant for Pokémon,\nnot a restaurant of Pokémon! Harrumph! Harooo! Harooo! Harrumph!! I am the great mountain range of\nyour life! Overcome me if you can! Hahaha! I am the summit, and the\nroad to reach me is still very steep! Finally, someone has climbed\nthe mountain! This is my summit! I’m gonna give you an experience so\nsweet that your eyes are gonna spin! The dazzling romance of battle will\nmake you grow into a real adult... Phew... You are smoking hot! It’s like\na sweltering summer night in here! The pretty-suited Pokémon soldier who\nsprinkles love on the world appears! Take that, evildoer! I am the pretty\nsoldier of “Prettiness and Pokémon”! I can’t be defeated yet... I still have to\nprotect all that is pretty in the world... Scary places are the best to me.\nI’d love to live in a cemetery... Healing sites are nice, too, but they\ncan’t hold a candle to haunted sites! In a cemetery where the party begins\nafter the day ends. Yes, that’s the life for me... I may look like this now, but I was\nonce a Beauty, too, you know! I’m super popular with ghosts, but we have\nvery ethereal relationships. After I was dumped by my boyfriend, I fell into\ndepression. Before I knew it, I looked like this! I can really cut loose in Pokémon\nbattles without getting scolded. Nobody scolds me. That’s why\nPokémon battles are the best! You like a big fight, don’t\nya? You’re my new pal! My ’net friends said I wouldn’t\nbe taken lightly with this look. I won, but I was so scared...\nMaybe I’m not cut out for this. Eek! I should’ve stayed\nin my room with my PC! Sorry, pal. Nothing personal, but I’m abouts\nto go all kinds of crazy on your Pokémon! My bad, my bad! Little too much for ya, huh?\nBut there’s no pullin’ punches in a fight, amirite? Arghhh! You little--! That HURTS.\nBut, well, that’s how it goes, yeah? Yo. You ready to start this already?\nI ain’t long in the way of patience. Sucks, don’t it? If you don’t like that feeling,\nyou better be ready to do anything to win! That’s fine by me! I like a strong partner! But\nyou’d never take me in a bare-knuckle fight. I’m about to serve you up a slice of battle so\nexquisite you’ll think I’m the cream of the crop! So? It was delicious, right?!\nHave some more then! MORE! Stop right there! We haven’t\nreached the final course yet! Slobber... Oooh, a tasty-looking Trainer\nand Pokémon have wandered my way... Yum-yummm, you all look\ndelicious... Bagon appetite! Mehehehe... Got away this time, did you?\nI’ll definitely be Gulpin you down next time! I used to get two minutes of sleep per\nday. Being a Butler was one hard job. I don’t know if they thought\nI was a Butler or a robot... Change! It’s time for a change! I couldn’t\ntake that kind of job a single day longer! I’m tired of doing nothing but serving...\nSo I think it’s time for you to serve me! Outstanding! From this day,\nyou may call me “Master”! No...wait... Don’t run away...\nYou’re supposed to be my Butler... If you lose, you can be my servant. From now on, I am your employer. I’ll make you my servant someday. Ahhhh... So strange.\nI feel very, very tired. I still feel kind of\nblah. I’m all achy... I really feel blah...\nI think I’ll go home. A child like you cannot understand\nthe kind of beauty that I am pursuing. I am a loyal servant to beauty.\nUgly defeat does not suit me. Perhaps the beauty I’ve\nbeen looking for...is you? I paint pictures and live with\nPokémon. I’m enjoying my life! The sting of defeat will become a\ngood memory when you grow older. Experience hardships when you’re still\nyoung. Old bodies just can’t take them. All right, then. I’ll watch you.\nLet your passions run wild! What? You’re done already?\nNo, I’ll have none of that! Heheheh... Are you sure? Don’t\nyou think you could keep going? Heehee! If you wanna see some of\nmy art, it’s displayed all over the city! Who needs a gallery, huh?!\nThe streets are my art show! The days that I spend dedicated to\nmy art... That is the art of youth! If you work diligently,\nyou will get results. You, keep trying.\nMaster the basics. Well, even if you work diligently,\nthings don’t always go as hoped. I’ve arrived from a distant island.\nMay I please trouble you for a battle? I have won. I was utterly inexperienced. I’d be\ngrateful if I could be your pupil. I am so obsessed with Pokémon,\nmy wife is fit to burst with anger! Pokémon battles are so much\nfun. There’s no way I can quit! I don’t want to go home, ’cause my wife\nis as scary as a Legendary Pokémon. Our lives have plenty of ordinary\ndays...so I gotta have Pokémon! Only Pokémon rescue me from\nboring and monotonous days. When I look at a special\nperson like you, I just melt. The thrill and adrenaline has me racing!\nYou look like you’re almost standing still! By putting yourself into a corner,\nyou draw out your full potential! Everything feels clearer when you get this\nexcited! I can’t stop this dangerous game! I won’t get mad if you beat\nme. It’s just a game, after all! Don’t get mad over something like this. There\nare things in the world more worthy of anger. It doesn’t matter at all who wins or loses\na game. The one who had fun is the real winner. You have to cut down on resistance\nif you want to go as fast as you can! I want to melt right into that blurry scenery\nthat you can only see when going so fast. Perhaps I could have gone even\nfaster if you hadn’t resisted me? I’m the infamous “Cannon Girl” that all the town\nis raging about! I’ll blast right into your heart! I’m fast! I’m strong! I’m lovely!\nNothing less for the Cannon Girl! Blast! Lemme tell you, I’m mighty strong. Don’t\ncome whining to me after I warned you. Well, aren’t you quite pathetic? This is what\nhappens when you can select an opponent. Hey, now, just a minute there!\nI haven’t lost this thing yet! Do not mistake the means for the goal.\nThat is what my master once taught me. The battle is just the means.\nVictory is always the goal. For you to defeat me like this...\nWhat is the goal you strive for? Oooh! I’ve spotted some handy prey!\nThe hunt is about to begin... Game on! C’mon, prey! You’ve gotta struggle\na bit more, or it’s not any fun for me! Ohhh, a strong enemy! Is there\na continue option somewhere? My Pokémon are my pride and joy, so take\nyour time and enjoy this battle with them. Your Pokémon seem to be lacking a\nwee bit in the power department, friend. Ahhh... That’s a fine, good Pokémon you\nhave. How would you fancy a wee trade? “Harsh” and “bitter” are flavors in any good\nChef’s repertoire! Would you like a taste? Your battling was bland, I’m afraid. What did you\nexpect to happen when you’re so unseasoned? Yes, the harshness of that defeat...\nThe bitterness on my tongue now... It’s perfect! I’m going to tell you something valuable:\nnever expect much from a famous food! You expect too much of something famous, and\nyou just end up disappointed by reality. “It’s even better than I thought it would be!”\nIf you can think that, you’ll walk away happy. All right then. Let’s all be good little children\nand start our Pokémon lesson, shall we? Oh my...\nIt looks like you’ll be repeating this lesson. Oh my!\nYou’ve passed with flying colors! Hey... Can I ask you a question?\nWhen did you start loving your Pokémon? I’ve always loved my Pokémon.\nI really thought that was true, but... I guess it’s more important to ask how long\nyou’ll keep loving them, though, isn’t it? Being called a Beauty doesn’t excite me\nat all. It just seems like cheap flattery. Certain types of people use sweet talk\nno matter what you look like. It’s meaningless. It’s just plain creepy when someone uses\ncompliments to win your attention. Ugh! Come on, let’s get on with it already!\nNo need to worry about particulars! Regrets from the past, worries about the future--\nforget all that! All that matters is here and now! Even if I try to forget, I can’t remember...\nThat’s probably all I need to know, isn’t it? D’ya, uh, know where my little lady is?\nSeems like she’s gone up and missing... Someone like me winning something like a battle?\nCity slickers sure are weak these days, ain’t they? My little lady’s never been to a city like this’n.\nMay’ve bitten off more’n we can chew. Uh-huh. Don’t these kind of guided tours make you\nfeel like you’re really not used to traveling? Who was I kidding--going on a trip?\nAt home, I just hide inside. By myself... Why’d I bother screwing up my courage to come\non a trip anyway? I should’ve just stayed home... Ahhh! Blast! Where’d that useless\nhusband of mine get off to now?! Ditching his new bride like this... He...he\ncan’t possibly be getting cold feet now?! You’re even wilder than my new\nhusband... Oh no, this is just... Woo-hoo! My husband got food poisoning,\nso now I get to do whatever I want to do! Ahhh... It’s so fun and freeing... I guess\nI really am best suited to the single life... Though the truth is that I just made him\na TV dinner because I wanted some time alone! I have made them too strong.\nThey are beyond my control... It’s all over now...\nNobody can stop them... Finally, they calmed down...\nYou’ve saved me. Thank you! I will test the Pokémon\nyou have been training. Bah! Is that the best you can do?\nI expected more from you... Wow! You’re amazing! You’ve\ntrained some great Pokémon! Take a look at these Pokémon--I raised\n’em myself. They make me right proud. I am right proud of these Pokémon.\nThey’re my friends and my treasures. You’re a strong one, sure ’nough.\nBut I don’t plan to lose next time! I am the top Breeder. I can\ntame any kind of Pokémon. You see? My Pokémon are\nvery loyal to me, aren’t they? They are too attached to me.\nThey are not fit for battling. Monsieur? What’s there to be so sure about?!\nI’m sure I’ll bring you down, that’s for sure! Argh! I hate being so sure all of the\ntime! I don’t want to be a Monsieur! Arghh! You! You’ll regret this!\nI will bring you down someday! My brother told me once...\n“Eyes! Aim for the eyes!” What my brother told me\nwas right... Thanks, Bro... I lost against a kid, Bro...\nI should’ve listened to you... I can’t drop my luxurious lifestyle just\nbecause I’m older. Nothing can stop it. It may be a hard truth for a child to accept,\nbut money does make the world go round. I cannot drop the habits I\nlearned when I was young. I am a late bloomer and a crazy\nbloomer. I’ll bloom and dazzle you! Dance, blossom, and bloom!\nThis woman flowers in triumph! I want to fall while still in bloom,\nrather than dying on the branch. In my country, we say that white can\nhide all manner of sins. Isn’t it great? But wait--doesn’t that mean wearing white\nmakes it clear you’ve got something to hide? Oh, forget it! I’m done with fancy clothes!\nI’m ditching this outfit and going to get a tan! I had no plans for the weekend, so I ended up\nwandering here before I knew what I was about. The fact that you are so strong... It means\nyou have too much free time, doesn’t it? Before I knew it, I’d been here for ages.\nBut I’m not lonesome. Of...of course not. Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Dummy Hi, how are you? I’m Nita!\nIt’s been a long time, Trainer!\c\nYou haven’t forgotten me, right?\c\nI might go mental if you say you\ndid, with how I’ve been waiting!\c\nI know you’re the only Trainer\nworth the challenge, and no guff!\c\nSo let’s get cracking on it! Eh, that was a savage battle, all right!\nSo what do you think of a serious Nita now?\c\nQuite the change? I hardly know myself!\c\nI know some folks think I’m a bit of a layabout,\nbut I’m one to relish a real challenge.\c\nTo battle a Trainer like you is one for the books!\c\nThe Battle Maison and Nita will always\nbe here and waiting for your visit, lovie!\c\nI’ll even wet the tea, so come on by soon! Wahey! That was such great fun!\c\nYou really are a strong one, Trainer!\c\nIt’s been a long time since I’ve been\ndefeated like that! So...\c\nI can hardly wait myself for the next\nbattle between us, you bold thing!\c\nThe Battle Maison and Nita will\nalways be here and waiting for your visit!\c\nYou’d better come again--and no guff! Uh-um...\c\nDo...do you remember me?\nYou don’t...do you... Of course...\c\nI-I’m Evelyn...\c\nU-um...\c\nYou really are a strong Trainer, aren’t you,\ndear guest?\c\nAh...\c\nI don’t want to fight...\c\nYou look too scary...\c\nI want to go home...\c\nO-oh! I’m so sorry!!!\c\nI know how fed up my sister would be\nif she heard me saying such things!\c\nL-let’s just have the battle, shall we?\nI’ll do my best! Honestly, I really will!\c\nYou can fight with all you’ve got! A-a-ahhhh no!\nA-are you all right?!\c\nOh no... What do I do...\nI must have lost me mind...\c\nUghhh... I’m s-so sorry...\nI promise I’ll do it right next time...\c\nSo please...please come challenge\nme to a Double Battle again... Hah... Hah...\c\nYou’re so strong...\c\nAnd so scary...\c\nI can’t take any more...\c\nUm... Dear guest...\nI’m s-so sorry...\c\nI...I tried as hard I could, but...\nI’m so knackered...\c\nI’ll keep trying harder, so...please...\nYou must challenge me to a Double Battle again... Aye, in fairness, I knew a cracking\nTrainer like yourself would make it!\c\nSo let’s get straight to the battle!\c\nBoth me and my Pokémon are delighted\nand excited about facing you again.\c\nSure, and I don’t need to be telling you, but...\c\nIt’ll be bad for me if that sister o’ mine hears that I\nbattled you without keeping up my wee act...\c\nSo get your Pokémon out and let the battle begin!\nHere I come, ready or not! Hehehe! What are you gawking at now?\nThe savage mess you made o’ the battle?\c\nHa! I’m not havin’ a dig at you--it’s just\ngreat fun to battle hard after holdin’ back!\c\nBut I can tell you could be stronger yet!\nCome back when you’ve upped your game, eh?\c\nOh, and one last thing, pet...\c\nDon’t go tellin’ me big sister that I battled\nyou seriously, will you, lovey?\c\nTh-that sister of mine...\c\nWhen she tears into a person...\c\nWell, n-never mind. Just come back again,\nye great lump! I’ll be waiting! Whisht! To think I’d lose again!\nAnd I wasn’t holding back in the slightest!\c\nDon’t I look a right fool now!\nWhat in the world are you, pet?\c\nBut...hehehe...\nIt was really good fun, wasn’t it?\c\nI’ve been so bored battling lately,\nbut now I feel proper satisfied...\c\nI’m going to keep getting stronger.\nThen I’ll surely beat you!\c\nSo until I do, you’d better not be losing! If you’re free for a time, come on by. ♪\nIf you’re bored for a while, stop on in. ♪\c\nBattle till you burst, oh, won’t you try? ♪\nFor a good battle, the Battle Maison’s just fine. ♪\c\nYou’re a good ’un, guest. It’s a pleasure to me\nthat you keep coming to see us.\c\nMy name is Morgan.\nOf the four Battle Chatelaine sisters, I’m the eldest.\c\nI’ve been counting the days till I might face\nyou again.\c\nLet’s get started with the battle at once,\nand mind yourself that you don’t lose!\c\nI tell you, I may not be a tip-top Trainer...\c\nBut I’ll put everything into treating you to\nthe most smashing battle you’ve ever had! Thank you for the battle, love!\nIt was a bit of fun, eh?\c\nBy the by, here’s something you might like.\c\nYou can use communications to challenge the\nBattle Maison here with your Friends.\c\nSo find a Friend and come to visit us again!\c\nI’ll be taking me leave now, but I do\nlook forward to your next visit, pet! Just the outcome I would expect...\nHonestly, I’m not telling fibs!\c\nYou really are the Trainer I thought\nyou were, aren’t you now, pet?\c\nHeh heh... Might I ask something?\nWould you consider working here?\c\nI think we’d be famous in a day if we\nhad someone as good as you here.\c\nIf we were as popular as all that...\nOh, what a profit we would have!\c\nI’ll even fix you a special outfit, so you\nwill match us Battle Chatelaines!\c\nThere would be a few contractual stipulations...\c\nFor one, you’d need to live here at the\nBattle Maison for the rest of your life.\c\nLet’s not talk about it anymore just now,\nbut do consider the idea, won’t you, pet?\c\nI shall wait eagerly for our next\nbattle and for your favorable reply! Hi, how are you! It’s Nita’s turn!\nWelcome to the Battle Maison!\c\nI’ll be doing Multi Battles myself\nwith my eldest sis, Morgan, today!\c\nOh, but you two don’t look all that\nfierce strong anyway, do you now.\c\nI don’t doubt I could take you both on\nalone and do a handy job of it, too.\c\nWell, let’s get cracking! Nita: Th...thank goodness...\nThank goodness I could win...\c\nIf I lost to the two of ye now...\c\nMy sister would’ve... She’d’ve...\nAye, I would’ve had to leg it... Nita: No, no, no! How could I--\nThis is terrible altogether!\c\nHow could you do this to me,\nyou wee, rotten Trainers?!\c\nDo ye not even know what\nMorgan’ll do to me now?! ... ... ...\nNow, Nita?\c\nDid you honestly think I’d ever let\nyou get away with saying such things?\c\nOur guests don’t look strong, is it?\c\nYou could beat them both, is it?\c\nYou go throwing shapes like that,\nyou had better be ready to leg it!\c\nAnd aren’t I always warning you\nabout the way you speak to guests?\c\nIs your head cut, girl! Have you not\na shred of scruple in your body?\c\nIf you lose now, you’ll never hear the end of it! Morgan: ... ... ...\nWell, Nita.\c\nLucky for you, your opponent was having a rough\nday, so you were able to walk away the winner.\c\nI’ll do you a favor this one time only. But you had\nbetter remember what I’m telling you. Understand?\c\nYou’re too old to be so bold. If you greet guests\nwith that kind o’ cheek, they might not ever return.\c\nNow, my dear guests...\c\nI hope you’ll hear my apology and allow me to beg\nforgiveness for my sister’s rude words to you.\c\nI hope you’ll see fit to return to our Battle Maison. Morgan: ... ... ...\nNITA!\c\nOh, I’ll do you, you little waster!\c\nFirst, you mouth off to our guests, with\nyour boasting and insulting them so...\c\nAnd then you lose in battle despite it?!\c\nDo you even take this work seriously?!\c\nCould you ever face our dear ma and da,\nrest ’em, after such shocking behavior?!\c\nMy dear guest...\nI am deeply sorry for this experience.\c\nI beg you will somehow overlook it and\ncome visit our Battle Maison again.\c\nNow I must have a...discussion with\nmy wee sister. You’ll excuse us... Welcome to the Battle Maison!\c\nMy name is Dana. I am the second eldest\nof the four Battle Chatelaine sisters!\c\nLet me introduce my partner for this Multi Battle.\nNita? Dana: ... ... ...[WAIT 30]\nWe have retained our victory.[WAIT 30]\c\nHowever, I must apologize[WAIT 30]\nto the both of you, I’m afraid.[WAIT 30]\c\nMy sister Nita should not have attacked[WAIT 30]\nyou like that without any warning.[WAIT 30]\c\nSuch behavior reflects poorly on[WAIT 30]\nthe dignity of the Battle Maison.[WAIT 30]\c\nNita! Are you even listening?[WAIT 30]\nApologize to them this instant! Dana: Nita![WAIT 30]\c\nWe only lost the battle because you went and[WAIT 30]\nstarted it without waiting for me to be ready![WAIT 30]\c\nThe key to any Multi Battle is being[WAIT 30]\nin perfect sync with your partner![WAIT 30]\c\nCan you not get that through[WAIT 30]\nyour thick skull, you moppet?! Eh, you and your innocent act, Dana!\c\nForget the show! Let’s just get on with it.\nIs this to be a battle or not, eh?\c\nI’m always up for a challenge,\nand I’m ready to start right now!\c\nThere! You’re wide open! I’ll take you down! Nita: Ah, yer sister! Why should I?[WAIT 30]\nThey’re the ones at fault for being wide open![WAIT 30]\c\nI swear, Dana, you’ll drive me crackers[WAIT 30]\nwith your rules and manners.[WAIT 30]\c\nPokémon battles should be fought as we like,[WAIT 30]\nand who’s to tell us otherwise?[WAIT 30]\c\nAs long as it’s good fun for everyone,[WAIT 30]\nwhere’s the harm?[WAIT 30]\c\nI’ll stake my life that you secretly agree with me.[WAIT 30]\nAnd I’d suppose these two feel the same.[WAIT 30]\c\nThat was a grand battle altogether,[WAIT 30]\nand I hope we can do it again sometime! Nita: What’s the situation, then? I don’t see[WAIT 30]\nwhy I need to care about that sort of thing![WAIT 30]\c\nAll a battle has to be is cracking good fun![WAIT 30]\c\nBesides that, my real specialty is Single Battle[WAIT 30]\nand has been since year dot![WAIT 30]\c\nWho cares a fig about being in sync?[WAIT 30]\c\nAs for you two, I hope I’ll see each of you[WAIT 30]\nin a Single Battle sometime! What kind of Pokémon will you be battling with?\nHurry up and show me already, would you? Well, I lost the battle, but at least I got to see\nsome amazing Pokémon. That’s fine by me! I sure hope you’ll bring a bit more impressive\nPokémon along for our next battle, OK? Whoa! What kind of luck is this? How did I get\nstuck battling someone so strong off the bat?! Argh! I’ve lost! I couldn’t do a thing against you! I...won?\nHah hah! Take that! I’m pretty good myself, huh? My Pokémon are my friends!\nTake this! It’s the power of our friendship! My friends tried their best, but we were still no\ncompetition for you and your team! Did you see that?!\nThat’s the power of our friendship all right! I came here because I wanted to take part in a\nfiery Pokémon battle of passion! That was exactly the kind of battle that I came\nhere for! Thanks for showing me a good time! Hmm. I really wanted to experience something more\nclimactic than that. Guess that battle was a dud. All right! Here I go! I’m going to battle you with\nthe same old strategy I always use! You have some amazing strategies yourself!\nI’ve learned a lot from this battle! It went just as it always does!\nHahaha! Looks like I win again! I’d rather battle Pokémon than sleep! I’d even\nrather battle than eat! So come on already! That’s it! That’s exactly the kind of battle I love!\nYup, that’s what battling you made me feel like. Come on, pal! Do me a favor and bring some\nstronger Pokémon along next time, won’t you? You look like you could do some decent battling\nyourself! Hah, this is beginning to look promising! That was a fantastic attack there!\nLet’s battle one another again someday! That was no poor show you gave!\nCome challenge me again someday, won’t you? Hahaha! Come battle against me, my Pokémon,\nand my blindingly beautiful smile! Hmph... Well, your Pokémon was rather charming\nas well, wasn’t it? Though not as much as me! My charming Pokémon gave its all for that\nbattle against you! And all for me! Let’s go all out, but fight fairly! Thank you very much for battling me squarely! It seems our side was just a little bit stronger. Be shocked by the strength of my Pokémon!\nTremble before us! I was shocked by the strength of your Pokémon!\nI trembled before them! You have learned the strength of my Pokémon!\nIt’s sunk right in! I brought all kinds of Pokémon. ♪ Let’s play a lot! I lost--but thank you! It was so much fun! I wanted to play more! It ended too soon! My Pokémon are unbeatable! They won’t lose! Why?!\nMy unbeatable Pokémon... Amazing, aren’t they? My unbeatable Pokémon! I’ll win the tournament with the Pokémon that I\nhave worked so hard to get! What?\nWhy did this Pokémon lose?! Yes! I knew it.\nThis Pokémon really is the strongest! If you get scared, it’s OK to run.\nDon’t push yourself. Just surrender! Whoa! Please wait!\nYou... You’ve got me. Tee hee! I showed you the difference between\nyour abilities and mine! Hmm... I wonder what kind of strategy you’re\ngoing to use. I just couldn’t read your attack at all... Your strategies clearly need work! I’ll send you flying with my extraordinary attack! Eek! You sent my Pokémon flying! Hee hee! You won’t beat me unless you train your\nPokémon even harder! My thought-out strategy is my biggest weapon! What? You outsmarted me?!\nWhat a clever Trainer! You fell for my tricks!\nThis is how I battle! Watch this! These are my best partner Pokémon! Ha ha ha...\nThere’s always someone better... Is that all you’ve got? You’ll never be able to beat\nmy partners like that! My heart always races out of control before a\nPokémon battle! Thank you for making my heart pound so! There’s nothing that lifts my heart like the nice\ntaste of victory! I hope that my Pokémon battle with you will\nbecome a wonderful memory! This bitter memory of defeat...\nI won’t ever forget it! This battle against you will be a memory that\nI’ll treasure! I’ll show you what it takes to be a world champion! If you’ve managed to beat me, then that makes\nyou the strongest Trainer in the world! Now do you understand what it means to be the\nstrongest in the world? How about I show you the strength that won\nat Worlds? If you beat me, that means that you’re strong\nenough to win at Worlds! Now do you understand the strength you’d face\nif you went to Worlds? Even a World Champion like me gets nervous\nbefore battles, you know! What a strong opponent...\nThis is what makes battling so much fun, though! It looks like my careful battling strategies still won\nout in the end! Even a World Champion like me gets nervous\nbefore battles, you know! What a strong opponent...\nThis is what makes battling so much fun, though! It looks like my careful battling strategies still won\nout in the end! Watch out! I’m going to show you what a\nrunner-up at Worlds can do! To beat me, the second strongest Trainer in\nthe world...! Did you think that being number two in the world\nwould make me a pushover? Think again! Watch out! I’m going to show you what a\nrunner-up at Worlds can do! To beat me, the second strongest Trainer in\nthe world...! Did you think that being number two in the world\nwould make me a pushover? Think again! I’ll take you on in battle, even though I am\nthe number two Trainer in the whole world! So there are still even stronger Trainers out\nin the wide world! Did you get to feel it? The power of a second-place\nwinner at Worlds? I’ll take you on in battle, even though I am\nthe number two Trainer in the whole world! So, there are still even stronger Trainers out\nin the wide world! Did you get to feel it? The power of a second-place\nwinner at Worlds? You want to battle with me, the third-place winner\nfrom the World Championships? You’ve got the kind of strength that will take you\nwherever you want in the world! That’s right! I won’t be defeated that easily! You want to battle with me, the third-place winner\nfrom the World Championships? You’ve got the kind of strength that will take you\nwherever you want in the world! That’s right! I won’t be defeated that easily! Haven’t you ever thought that you’d like to know\nhow strong a third-place winner at Worlds is? To lose in a battle where I was being serious!\nYou’re strong enough to face the world’s best! It looks like I came out on top--not just in luck, but\nin real strength, too! Haven’t you ever thought that you’d like to know\nhow strong a third-place winner at Worlds is? To lose in a battle where I was being serious!\nYou’re strong enough to face the world’s best! It looks like I came out on top--not just in luck, but\nin real strength, too! Watch out, you young fool!\nI’ll be your opponent today! Ho-how could I lose...\nOoohhh! It’s just so frustrating! Gwa-ha-ha-ha! You’re about 10 years early\nif you think you can take me on! OK, here we go! Let’s battle! Wow, you’re really amazing!\nYou must really love your Pokémon, right? Pretty pretty please! Give me that victory! I don’t want to lose anymore!\nNever, ever again! What is this?!\nAhhhhh! I’m sorry, my Pokémon! I’m over the moon!!! This is a team made for winning!\nThey say that honest effort will never betray you! What... Is this for real? I’m the one who’s beaten everyone in the nation! I don’t really know what you want from me,\nbut I just have to battle a bit, right? There’s, like, no way I could have won against\nsuch a strong opponent. That’s crazy. Huh? I won? What did I do? What happened?\nI don’t get it. Can you explain? I’m always serious and ready to go!\nI’m going to go all out again today! WHAT?! Are you serious?!\nI stayed up all night thinking of that strategy! See! Everything went just as I expected it to!\nMy calculations were flawless! C’mon! C’mon! Faster! Let’s go!\nMy Pokémon are chomping at the bit! What a world! You’re amazing!\nBe my friend, why don’t you?! I get to fight everyone in the world! I love it!\nThis is what living’s for, pal! The word that can unite people around the world...\nThat word is “Pokémon”! Battles all come down to the luck of a moment!\nYou’re amazing for having that luck on your side! You’ve got to smile whether you win or lose!\nThat’s what it means to be with “Pokémon”! It doesn’t matter who your opponent is. All you\nneed is the appropriate method, and you will win. Even with the ideal method, I could not win...\nYour team is nothing short of amazing. In any pursuit in life, you must fix your eyes on\nyour desired outcome and proceed accordingly. Aha! Even half-hearted moves are enough to\nbefuddle an opponent! Aha! A truly strong opponent will not be led\nastray by such moves! Aha! You seem to have confused yourself\nin your effort to befuddle your opponent. These competitions are like a wild party, right?\nYou never know what will come at you! Your battling style is not bad!\nYour Pokémon seemed to have fun, too! I was just having a good time, but I accidentally\nwent and won. Sorry about that! What I want is the glory of victory!\nI’m going wrest it away with all my might! I’m frustrated with all my might!\nI’m not going to forget you! It was what I wanted with all my might!\nThat’s why I could seize victory for myself! I only use the coolest moves!\n’Cause I want to win while looking cool! I guess that just plain winning is cooler than\neven the coolest moves... Any moves will look cool when we’re the ones\nusing them! Hah! Every meeting in life is precious, every encounter\nto be cherished. Let’s make our Pokémon happy! I must use this defeat as fuel for my improvement\nand grow stronger. Let’s meet again! Win or lose, each battle is a unique experience that\nonly comes once in life. I’m glad we got to battle. ~~~~~~~~~~~~~~~ Text File : 33 ~~~~~~~~~~~~~~~ - The stench may cause\nthe target to flinch. The Pokémon makes it rain\nwhen it enters a battle. Its Speed stat is\ngradually boosted. Protects the Pokémon\nfrom critical hits. It cannot be knocked\nout with one hit. Prevents the use of\nself-destructing moves. Protects the Pokémon\nfrom paralysis. Boosts the Pokémon’s\nevasion in a sandstorm. Contact with the Pokémon\nmay cause paralysis. Restores HP if hit by an\nElectric-type move. Restores HP if hit by a\nWater-type move. Keeps the Pokémon from being\ninfatuated or falling for taunts. Eliminates the effects of\nweather. Boosts the Pokémon’s accuracy. Prevents the Pokémon\nfrom falling asleep. The Pokémon’s type becomes\nthe type of the move used on it. Prevents the Pokémon\nfrom getting poisoned. Powers up the Pokémon’s Fire-\ntype moves if it’s hit by one. Blocks the additional effects\nof attacks taken. Prevents the Pokémon\nfrom becoming confused. Negates all moves and items\nthat force switching out. Lowers the opposing Pokémon’s\nAttack stat. Prevents opposing Pokémon\nfrom escaping. Inflicts damage to the\nattacker on contact. Only supereffective\nmoves will hit. Gives full immunity to all\nGround-type moves. Contact may poison or\ncause paralysis or sleep. Passes poison, paralyze, or burn\nto the Pokémon that inflicted it. Prevents other Pokémon\nfrom lowering its stats. All status conditions heal when\nthe Pokémon switches out. Draws in all Electric-type moves\nto boost its Sp. Atk stat. Boosts the likelihood of\nadditional effects occurring. Boosts the Pokémon’s\nSpeed stat in rain. Boosts the Pokémon’s\nSpeed stat in sunshine. Raises the likelihood of\nmeeting wild Pokémon. The Pokémon copies an\nopposing Pokémon’s Ability. Boosts the Pokémon’s\nAttack stat. Contact with the Pokémon\nmay poison the attacker. Protects the Pokémon\nfrom flinching. Prevents the Pokémon\nfrom becoming frozen. Prevents the Pokémon\nfrom getting a burn. Prevents Steel-type\nPokémon from escaping. Gives full immunity to all\nsound-based moves. The Pokémon gradually\nregains HP in rain. The Pokémon summons a\nsandstorm in battle. The Pokémon raises opposing\nPokémon’s PP usage. Boosts resistance to Fire-\nand Ice-type moves. The Pokémon awakens\nquickly from sleep. Contact with the Pokémon\nmay burn the attacker. Enables a sure getaway\nfrom wild Pokémon. Prevents other Pokémon\nfrom lowering accuracy. Prevents other Pokémon\nfrom lowering its Attack stat. The Pokémon may\npick up items. The Pokémon can’t attack\non consecutive turns. Boosts the Attack stat,\nbut lowers accuracy. Contact with the Pokémon\nmay cause infatuation. Boosts the Sp. Atk stat if another\nPokémon has Plus or Minus. Boosts the Sp. Atk stat if another\nPokémon has Plus or Minus. Castform transforms with\nthe weather. Protects the Pokémon\nfrom item theft. The Pokémon may heal its\nown status conditions. Boosts the Attack stat if the\nPokémon has a status condition. Boosts the Defense stat if the\nPokémon has a status condition. Damages attackers\nusing any draining move. Powers up Grass-type moves\nwhen the Pokémon is in trouble. Powers up Fire-type moves when\nthe Pokémon is in trouble. Powers up Water-type moves\nwhen the Pokémon is in trouble. Powers up Bug-type moves when\nthe Pokémon is in trouble. Protects the Pokémon\nfrom recoil damage. Turns the sunlight harsh when\nthe Pokémon enters a battle. Prevents opposing Pokémon\nfrom fleeing. Prevents the Pokémon\nfrom falling asleep. Prevents other Pokémon\nfrom lowering its stats. Boosts the Pokémon’s\nAttack stat. Protects the Pokémon\nfrom critical hits. Eliminates the effects of\nweather. Raises evasion if the\nPokémon is confused. Boosts the Speed stat when it’s\nhit by an Electric-type move. Deals more damage to Pokémon\nof the same gender. Boosts the Speed stat each time\nthe Pokémon flinches. Boosts evasion in a\nhailstorm. Makes the Pokémon use a held\nBerry earlier than usual. Maxes the Attack stat after\nthe Pokémon takes a critical hit. Boosts the Speed stat if its\nheld item is used or lost. Weakens the power of\nFire-type moves. The Pokémon is prone to\nwild stat changes. Reduces HP if it’s hot.\nWater restores HP. Adjusts power based on an\nopposing Pokémon’s stats. Powers up punching moves. Restores HP if the\nPokémon is poisoned. Powers up moves of the\nsame type as the Pokémon. Increases the number of times\nmulti-strike moves hit. Heals status conditions if\nit’s raining. Boosts the Sp. Atk stat in sunny\nweather, but HP decreases. Boosts the Speed stat if the\nPokémon has a status condition. All the Pokémon’s moves\nbecome Normal type. Powers up moves if they\nbecome critical hits. The Pokémon only takes\ndamage from attacks. Ensures attacks by or\nagainst the Pokémon land. The Pokémon moves after\nall other Pokémon do. Powers up the Pokémon’s\nweaker moves. Prevents status conditions\nin sunny weather. The Pokémon can’t use\nany held items. Moves can be used on the target\nregardless of its Abilities. Boosts the critical-hit\nratios of moves. Damages the attacker\nlanding the finishing hit. Senses an opposing Pokémon’s\ndangerous moves. Determines what moves\nan opposing Pokémon has. Ignores the opposing\nPokémon’s stat changes. Powers up “not very\neffective” moves. Reduces damage from\nsupereffective attacks. Temporarily halves the Pokémon’s\nAttack and Speed stats. Makes Normal- and Fighting-type\nmoves hit Ghost-type Pokémon. Draws in all Water-type moves\nto boost its Sp. Atk stat. The Pokémon gradually\nregains HP in a hailstorm. Reduces damage from\nsupereffective attacks. The Pokémon summons a\nhailstorm when it enters a battle. The Pokémon may gather\nHoney from somewhere. The Pokémon can check an\nopposing Pokémon’s held item. Powers up moves that\nhave recoil damage. Changes the Pokémon’s type\nto match the Plate it holds. Powers up party Pokémon\nwhen it is sunny. Reduces the HP of sleeping\nopposing Pokémon. Steals an item from an attacker\nthat made direct contact. Removes additional effects to\nincrease move damage. Makes stat changes have\nan opposite effect. Unnerves opposing Pokémon and\nmakes them unable to eat Berries. Boosts the Pokémon’s Attack stat\nwhen its stats are lowered. Lowers stats when HP\nbecomes half or less. May disable a move used\non the Pokémon. Sometimes heals an\nally’s status condition. Reduces damage done\nto allies. Physical attacks lower its Defense\nstat and raise its Speed stat. Doubles the Pokémon’s weight. Halves the Pokémon’s weight. Reduces damage the Pokémon\ntakes when its HP is full. Powers up physical attacks when\nthe Pokémon is poisoned. Powers up special attacks when\nthe Pokémon is burned. May create another\nBerry after one is used. Anticipates an ally’s\nattack and dodges it. Raises one stat and\nlowers another. Protects the Pokémon from things\nlike sand, hail, and powder. May poison a target when the\nPokémon makes contact. Restores a little HP when\nwithdrawn from battle. Protects the Pokémon from\nDefense-lowering attacks. Boosts the Pokémon’s\nSpeed stat in a sandstorm. Makes status moves\nmore likely to miss. Boosts move power when the\nPokémon moves after the target. Comes out disguised as the\nPokémon in the party’s last spot. The Pokémon transforms itself\ninto the Pokémon it’s facing. Passes through the opposing\nPokémon’s barrier and strikes. Contact with the Pokémon\nspreads this Ability. Boosts the Attack stat after\nknocking out any Pokémon. Boosts the Attack stat when\nit’s hit by a Dark-type move. Some move types scare\nit and boost its Speed stat. Reflects status moves. Boosts the Attack stat when hit\nby a Grass-type move. Gives priority to a\nstatus move. Boosts certain moves’\npower in a sandstorm. Inflicts damage to the\nattacker on contact. Changes the Pokémon’s\nshape when HP is half or less. Boosts the accuracy of its\nallies and itself. Moves can be used on the target\nregardless of its Abilities. Moves can be used on the target\nregardless of its Abilities. Protects allies from attacks that\nlimit their move choices. Prevents lowering of ally\nGrass-type Pokémon’s stats. Restores HP as well when\nthe Pokémon eats a Berry. Changes the Pokémon’s type to\nthe type of the move it’s using. Halves damage from\nphysical moves. The Pokémon steals the held item\nof a Pokémon it hits with a move. Protects the Pokémon from\nsome ball and bomb moves. Boosts the Sp. Atk stat when\na stat is lowered. The Pokémon’s strong jaw gives\nit tremendous biting power. Normal-type moves become\nIce-type moves. Prevents itself and ally Pokémon\nfrom falling asleep. The Pokémon changes form\ndepending on how it battles. Gives priority to Flying-type\nmoves. Powers up aura and pulse moves. Boosts the Defense stat\nin Grassy Terrain. The Pokémon can pass\nan item to an ally. Powers up moves that\nmake direct contact. Normal-type moves become\nFairy-type moves. Contact with the Pokémon\nlowers the attacker’s Speed stat. Normal-type moves become\nFlying-type moves. Parent and child\nattack together. Powers up each Pokémon’s\nDark-type moves. Powers up each Pokémon’s\nFairy-type moves. The effects of “Aura” Abilities\nare reversed. ~~~~~~~~~~~~~~~ Text File : 34 ~~~~~~~~~~~~~~~ -- Stench Drizzle Speed Boost Battle Armor Sturdy Damp Limber Sand Veil Static Volt Absorb Water Absorb Oblivious Cloud Nine Compound Eyes Insomnia Color Change Immunity Flash Fire Shield Dust Own Tempo Suction Cups Intimidate Shadow Tag Rough Skin Wonder Guard Levitate Effect Spore Synchronize Clear Body Natural Cure Lightning Rod Serene Grace Swift Swim Chlorophyll Illuminate Trace Huge Power Poison Point Inner Focus Magma Armor Water Veil Magnet Pull Soundproof Rain Dish Sand Stream Pressure Thick Fat Early Bird Flame Body Run Away Keen Eye Hyper Cutter Pickup Truant Hustle Cute Charm Plus Minus Forecast Sticky Hold Shed Skin Guts Marvel Scale Liquid Ooze Overgrow Blaze Torrent Swarm Rock Head Drought Arena Trap Vital Spirit White Smoke Pure Power Shell Armor Air Lock Tangled Feet Motor Drive Rivalry Steadfast Snow Cloak Gluttony Anger Point Unburden Heatproof Simple Dry Skin Download Iron Fist Poison Heal Adaptability Skill Link Hydration Solar Power Quick Feet Normalize Sniper Magic Guard No Guard Stall Technician Leaf Guard Klutz Mold Breaker Super Luck Aftermath Anticipation Forewarn Unaware Tinted Lens Filter Slow Start Scrappy Storm Drain Ice Body Solid Rock Snow Warning Honey Gather Frisk Reckless Multitype Flower Gift Bad Dreams Pickpocket Sheer Force Contrary Unnerve Defiant Defeatist Cursed Body Healer Friend Guard Weak Armor Heavy Metal Light Metal Multiscale Toxic Boost Flare Boost Harvest Telepathy Moody Overcoat Poison Touch Regenerator Big Pecks Sand Rush Wonder Skin Analytic Illusion Imposter Infiltrator Mummy Moxie Justified Rattled Magic Bounce Sap Sipper Prankster Sand Force Iron Barbs Zen Mode Victory Star Turboblaze Teravolt Aroma Veil Flower Veil Cheek Pouch Protean Fur Coat Magician Bulletproof Competitive Strong Jaw Refrigerate Sweet Veil Stance Change Gale Wings Mega Launcher Grass Pelt Symbiosis Tough Claws Pixilate Gooey Aerilate Parental Bond Dark Aura Fairy Aura Aura Break ~~~~~~~~~~~~~~~ Text File : 35 ~~~~~~~~~~~~~~~ CONTINUE Badges: Pokédex: Time: : [VAR TRNAME(0000)] [VAR LOCATION(0000)] [VAR NUM1(0000)] [VAR NUM3(0000)] [VAR NUM3(0000)] [VAR NUM2(0000)] POKÉMON LINK MYSTERY GIFT LIVE COMPETITION [~ 16] The saved data was erased! Delete all saved data? Once the data has been deleted,\nthere is no way to recover it.\c\nIs it really OK to delete this saved data? YES NO Ver. 1.3 ~~~~~~~~~~~~~~~ Text File : 36 ~~~~~~~~~~~~~~~ Your name? [VAR PKNAME(0000)]’s nickname? Box name? Your greeting to everyone? Your nickname? What brief message do you want\nto share with your trade partner? Pokémon you want to find? What do you say when you are happy? You can’t enter that word. You can only enter up to five numbers. You can’t enter that name. Please enter a nickname. Please enter a name. Delete OK Space Delete [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] [VAR PKNAME(0000)] What kind of Pokémon do you want? ~~~~~~~~~~~~~~~ Text File : 37 ~~~~~~~~~~~~~~~ You and I were born\nright here in the same world. For this one brief life,\nwe’re beneath the same sky. The great flow of time.\nThe wide expanse of space. We are lucky enough\nto share this lifetime we get. We can gain more if we give.\nBy taking, we only lose. Let us make this a new age\nwhere we show our gratitude. There’s a fragile bud of hope,\nblooming in each of our hearts. Don’t you take that away.\nOur dreams are meant to be shared. Let it grow. Let it live.\nLet us see what it will bring. When we share in our love,\nwe make a beautiful world. Search it out, and find the way:\nthe point where we can all meet. The point where we’re all the same.\nThere it lies: the future we seek. Start from there, and then we’ll forge\na world where all can be free. Free to dream, and free to smile.\nFree to be who we will be. Let’s make sure we create... A world of our hopes and dreams. In our brief lives, we’ve managed to meet. Treasure this gift... This precious time that we have. KISEKI ~~~~~~~~~~~~~~~ Text File : 38 ~~~~~~~~~~~~~~~ DIRECTOR Junichi Masuda CHARACTER ART DIRECTOR Ken Sugimori 3D ART DIRECTOR Takao Unno PROGRAM DIRECTOR Katsumi Ohno PLANNING DIRECTOR Shigeru Ohmori SOUND DIRECTOR Shota Kageyama SCENARIO Toshinobu Matsumiya POKÉMON CONCEPT & POKÉDEX TEXT Kenji Matsushima FIELD SYSTEM PROGRAMMING LEAD Tomoya Takahashi Nozomu Saito Masayuki Onoue Masateru Ishiguro Keisuke Takada Koji Kawada FIELD EVENT CAMERA PROGRAMMING Teppei Ikeda Masanori Funakoshi SCRIPT PROGRAMMING Sosuke Tamada Miyuki Iwasawa Genya Hosaka BATTLE SYSTEM PROGRAMMING POKÉMON DATA PROGRAMMING POKÉMON DRAW PROGRAMMING Nobuhiko Ariizumi Toshihiro Obata Junya Ikuta Masao Taya NETWORK PROGRAMMING Hisanao Suzuki Akito Mori Katsuhiko Ichiraku Shin Kosaka SPECIAL ELEMENTS PROGRAMMING Hisashi Sogabe Shin Kimura Isao Ito UI SYSTEM PROGRAMMING Hiroyuki Nakamura Toru Nagihashi SUPPORT PROGRAMMING Tetsuya Watanabe POKÉMON CHARACTERS DESIGN Motofumi Fujiwara Hironobu Yoshida Kenkichi Toyama Hiroki Fuchino Yusuke Ohmura Saya Tsuruta Hyunjung Lee Mana Ibe Reiko Tanoue Maiko Fujiwara Megumi Mizutani Tomohiko Ohkubo James Turner Atsuko Nishida Kanako Eo Tomohiro Kitakaze Mayo Otani Hitoshi Ariga TRAINER GRAPHICS DESIGN POKÉMON DESIGN COORDINATION 3D MAP GRAPHICS Yuki Kawamoto Tsubasa Matsuzaki Teruki Suganuma Yukiko Shiiyama Hiroyoshi Ohsawa Ritsuko Adachi Shino Hiranabe Koji Aoyama Takashi Abe Jinyoung Sung Takaaki Sano Takeshi Otaki Natsumi Sakamoto Ai Komazaki Rindo Adachi Yoshinori Numoto Satsuki Kuwana Taku Okada Yasunari Akiyama CHARACTER MODELING Kensaku Nabana Atsushi Watanabe Tomoko Watanabe Makoto Arai Youko Miyaguchi Chiharu Sugawara Rina Okamoto CHARACTER MOTION DESIGN Futoshi Kajita Natsumi Inoue Suguru Fukaya Mariko Yoshida UI GRAPHIC DESIGN Noriko Hotta Masahiko Kitaguchi DIGITAL MOVIE DESIGN EFFECT DESIGN Muneyuki Tejima Koichi Fujikawa Mayuka Yoshikawa Ryuichi Ohkubo BATTLEFIELD GRAPHIC DESIGN Satoshi Katsube POKÉMON 3D MODEL MANAGEMENT Ayumi Kikuta Kazushige Komagata Takahiro Hosoya CONCEPT ILLUSTRATION Rafal Gosieniecki MUSIC Hitomi Sato Minako Adachi POKÉMON VOICE DESIGN Hideaki Kuroda SOUND EFFECTS PIKACHU VOICE Ikue Otani VOICE RECORDING DIRECTOR Takemoto Mori VOICE RECORDING COORDINATOR Masafumi Mima GAME BATTLE SYSTEM DESIGN Shigeki Morimoto Koji Nishino Tetsuji Ohta Teruyuki Shimoyamada GAME UI SYSTEM DESIGN Mai Mizuguchi ALL-ROUND GAME DESIGN Masafumi Saito Suguru Nakatsui Hiroto Ito Hiro Nakamura GAME DESIGN OF SPECIAL ELEMENTS Yukiko Hozumi Chihiro Hayashi Mitsuyo Matsunaga NETWORK SYSTEM GAME DESIGN Takeshi Kawachimaru GAME DIALOGUE DESIGN Masafumi Nukita GAME ACTION SCRIPT DESIGN Katsunori Suginaka Atsushi Terachi Kento Kurihara GAME MAP DESIGN Kazumasa Iwao Akira Nakamura Kazuki Muroi Yohei Asaoka GAME CONCEPT DESIGN POKÉMON 3D MODELING ART DIRECTOR Atsuko Ujiie PRODUCT MANAGER Shunsuke Uematsu Masamichi Anazawa POKÉMON CHARACTER MODELING Masataka Hata Hiroaki Ito Takashi Sakuma Takafumi Misawa Joe Naha Yuma Kato Kazuhisa Nishimura Masaya Ishizuka POKÉMON CHARACTER MOTION Maiko Shindo やくしょく Miku Majima Hiroki Fujiwara Hiroyuki Takahashi Hidenori Fujita Tadashi Abe Kengo Nakahiro Nozomi Ishii Akiyo Suzuki Takeshi Mayumi Toru Hashimoto Yasuhisa Sakamoto Masafumi Sugiyama Koichi Arisaka Shouji Ando Yuta Ishikawa Ryo Inomata Yoshihiro Iwata Takeshi Ochiai Kotaro Kitada Kouichiro Wakamatsu Yuichi Komagata Yu Kasahara Minoru Koga Kenichi Tanaka Kazuma Yamagishi Aya Ishimori Tomoka Ogura Yuri Suga Mai Takai Tomosato Taniguchi Takeshi Tsuzaki Akane Haraki Chisato Fujita Nana Wakabayashi Kosuke Wakamori Ayaka Kaneko Shoutarou Sakamoto Takeshi Sakamoto Masaya Tamano Tatsuya Yoshioka Masaki Aso Sunao Kashiwano Noriaki Kitamura Kim DongHyun Mihori Kondo Raizou Muraoka Sosuke Honda Masahiro Ueda Tomoko Kanesaku Masashi Nakata Tomomi Sakuma Tomokazu Yoshida Yosuke Takahashi Kazuki Kobayashi Masayuki Kawakita Mitsuo Iida Kazuhiro Suganuma Akira Sakawa Nobuyuki Takahashi Yasuko Motoki Mikako Araumi Masakazu Tagawa Takahiro Koizumi Hidefumi Takeda Nobuyuki Miyai Hirofumi Horii Nami Oosaku Megumi Miyagawa Masato Mori Mika Anzai Yusuke Morino Keiichi Nagao Yutaka Ishida Hiromichi Hidaka Yuichi Ishizaki Kazuaki Toya Genki Kaneko Kazuyuki Matsumoto Yoshiakira Nakano Katsuki Hisanaga Kunihito Ihara Kuni Furukubo Yoshihiro Maruyama Kosuke Hayashi Shogo Fujihara Shigeru Takenaka Hirotatsu Ishida Satoshi Arai Jun Takada Yosuke Tanahashi Yuya Kimura Tatsuo Kuwabara Reiko Kodama Satsuki Nakamura Koji Sato Sayo Mikami Yasunori Tatsuki Keito Miura POKÉMON GLOBAL LINK Shin Uwai Makiko Takahashi Keiichi Yoshikawa Kazuma Suzuki Tetsuya Yamamoto Hitomi Abe Hideyoshi Uehara Shusuke Ichikawa Yumiko Takagi Masafumi Yamakawa Kazuhiro Homan Yang Rong Yuki Yano Shu Ko Nguyen Ngoc Tram Anh Atsuko Okazaki Yukiko Hamasaki Takayuki Ando Yuki Nakahara Chun Un Sook Takako Kido Akio Kato Takayuki Ohara Li Yunjing Tomohiro Matsumoto Hikaru Ozono Keiichi Miyata Linh Thuy Lai Thanh Hong Dang Yoshiko Ito Akihiro Tsuneda Dai Okuyama Shingo Nakanishi Kazuya Iwamoto Shohei Saito SERVER DEVELOPMENT Hirokazu Shimaoka Ryo Yamaguchi Kojiro Taguchi Yu Nishikawa Tetsu Okubo Hajime Nakao Takeshi Kawasaki Masayuki Kimura TECHNICAL SUPPORT Kotaro Hiromatsu Toru Inage Shuhei Furukawa Hirotake Matsushita DEBUG MANAGEMENT Yuki Tanikawa Yasuharu Ohta Takahiro Kumasaka Motoki Nakajima Takeshi Tamura Takuya Inoue Keisuke Fukushima Akiko Ohashi DEBUG Mario Club DIGITAL Hearts WORLD & PLOT SPECIAL THANKS Kenji Tominaga Yuichiro Mori Yoshio Tajiri Teiko Sasaki Emi Endo Asami Sato Haruka Sunaga Yu Narisada Kasumi Sasaki Yuko Nakayama Nagaaki Fukase Chihiro Shiraishi Emi Ando Kazuki Saita Megumi Mashiko Hiroki Ando Kenjiro Ito Tomotaka Komura Susumu Fukunaga Toshio Miyahara Jiro Koga Hiroyuki Jinnai Gakuji Nomoto Hirokazu Tanaka Michiko Takizawa Ayako Kajiwara Mikiko Ohashi Osamu Fujita Masayuki Soga Masami Tanaka Taku Kawamoto Rui Kawaguchi Ryosuke Hanawa Chiharu Unno Kanako Murata Yamato Chikamochi Nobue Ito Nobuhiro Sawabe Eisuke Kasejima Takeshi Masuda Yukari Fukushima Yukiko Kanagawa Nobue Kamikawabata Ryohei Itakura Sho Furutani Yuji Yamaguchi Takahiro Onishi Chitose Kawakami Mitsunori Matsunaga Youko Nakayama Kayo Nakata Teruki Murakawa Soichi Yamamoto Daisuke Komai Tomotaka Izuhiro Toshio Mukai ARTWORK Kenichi Koga Hidefumi Ide Ikumi Fujishiro Sakae Kimura ARTWORK SUPPORT Keisuke Okubo Sachiko Nakamichi MANUAL EDITING NOE ELECTRONIC MANUAL SUPPORT Kiyomi Itani Stefan Dickhardt Zuber Anzaghe Akira Kinashi Noriko Nakagawa Yuki Okada Hironori Ichibayashi Kei Ninomiya LOCALIZATION ENGINEERING ENGLISH LOCALIZATION Yasuhiro Usui Mikiko Ryu Satomi Honda Mayu Todo ENGLISH TRANSLATION Hisato Yamamori Sayuri Munday Jillian Nonaka Tim Hove David Numrich ENGLISH EDITING Kellyn Ballard Hollie Beg Blaise Selby Wolfgang Baur Eric Haddock Rachel Payne EUROPEAN LOCALISATION Noriko Netley Makiko Cottrell Nami Kusumoto Chika Tanigaki Maya Yoshida Suirei Okata Hideko Russell Bertrand Lecocq FRENCH TRANSLATION Guillaume Didier Cyril Schultz Pascal Ehret Géraldine Oudin Sarah Provost FRENCH EDITING Pierre Gauthier Franck Couée GERMAN TRANSLATION Michael Ecke Daniel Heucher Kathleen Kalms Josef Shanel Matthias Wissnet GERMAN EDITING Sina Moelleken Claudia Thon ITALIAN TRANSLATION Marco Sartori Manuela Suriano Guido Scarabello Anna Rita Spera Yamada Giovanni Ballarin ITALIAN EDITING Fabio Giusti Silvia De Bellis SPANISH TRANSLATION Alberto Gracia Castellano Alejandro Martínez Monge Enrique Joga Elvira Pablo Gismero Calvo Servando Doval Díaz SPANISH EDITING Mariona Pera i de Miguel Virginia Paradés Gurrea ENGLISH & EUROPEAN GRAPHIC DESIGN Eric Medalle Bridget O’Neill Tina Sourinephoumy Hiromi Kimura ENGLISH & EUROPEAN LOCALISATION SUPPORT Antoin Johnson Jeff Hines Marvin Andrews Simon Bell Aaron Campion KOREAN TRANSLATION & EDITING Chanho Sohn Yongho So Mihwa Choi Jeonghwa Jeong Goeun Ryou Jaein Shim Taehyung Lee Aejoo Kim KOREAN LOCALIZATION SUPPORT Kimiko Nakamichi Ilho Kim Jonghoon Park LOCALIZATION SPECIAL THANKS Kenji Okubo Gaku Susai Atsushi Sugimoto Jihye Lee Christopher Parent Thomas Candland Demetrius Boggs Mary Rayes Lubov Blaesing Ryoko Sawabe NOA LOCALIZATION SUPPORT Seth McMahill Joel Simon Rie Fujiwara Terry Chan Dan Owsen Michael Barry NOA PRODUCT TESTING Masayasu Nakata Randy Shoemake Seth Hanser Eric Bush Sean Egan Q Dequina Vincent Ngo Kathy Huguenard Scott Callahan Teresa Lillygren Kindra Timmerwilke Nicko Gonzalez De Santiago Stephane Arlot Sara Hoad Sophie Wallway Dutch Hixenbaugh Tomoko Mikami Makiko Szolas Nahoko Hiyoshi NOE LOCALISATION MANAGEMENT Andy Fey Michaël Hugot NOE LOCALISATION PRODUCERS Jamie Grant Silvio Schmelz NOE QA COORDINATION Julio Manzaneda Luis Golbano Marco Gruden Patrick Thorenz NOE QUALITY ASSURANCE Aatish Pattni Ben Howard-Hale Ben Southam Christopher Stewart Ahmed Bounouar Angélique Tesař Florian Richert François Decaux Fred Gouard Kaveh Moussavian Laurence Uhlen Marie Pinault Marie-Cécile Dussol Alessandro Calemme Alice Troiani Daniele Albrito Edoardo Toniolatti Fabio Brignoli Fabrizio Giuseppe Negretti Marco Maspero Sergio Fragomeli Siel Garrone Alexander Tenge Benedikt Grosser Chris Schepella Christian Keller Christina Stoffel Hannah Siebert Matthias Noll Sascha Michalke Sebastian Jende Carlos Muñoz Díaz Carolina Pacheco Cribero Cristina Gestoso Suárez David Gutiérrez Varona David Higueras Nafría Jesús Gutiérrez Laura Fernández Caballero Verónica García García Localsoft, S.L. NOK LOCALIZATION SUPPORT Yu Fukaya Hyokjin Jung Jihyun Choi Bomi Yun Siyoung An Jiyoung Shin NOK PRODUCT TESTING Junbong Lee Sungmin Park Juyoung Choi Sora Ko Eodo Lee NOK Debug Team INFORMATION COORDINATORS Toya Yoneda Shiho Haraguchi Yuta Nakai COORDINATORS Shunsuke Kohori PRODUCED BY Hitoshi Yamagami Shusaku Egami Takato Utsunomiya EXECUTIVE PRODUCERS Satoshi Tajiri Satoru Iwata Tsunekazu Ishihara DEVELOPED BY GAME FREAK inc. Pokémon X Pokémon Y ©2013 ©1995-2013 ©1995-2013 ©1995-2013 Pokémon. Nintendo Creatures Inc. GAME FREAK inc. Nintendo, The Pokémon Company and GAME FREAK inc. are the authors of this software for the purpose of copyright. All rights reserved. Nintendo, The Pokémon Company et GAME FREAK inc. sont les auteurs de ce logiciel au regard du droit d’auteur. Tous droits réservés. ~~~~~~~~~~~~~~~ Text File : 39 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] ~~~~~~~~~~~~~~~ Text File : 40 ~~~~~~~~~~~~~~~ Lv.? Lv.1 Lv.2 Lv.3 Lv.4 Lv.5 Lv.6 Lv.7 Lv.8 Lv.9 Lv.X [VAR 0197(0000)] かくとくした きそポイント かくとくした トレーニンググッズ [VAR sTRBAG(0001)] かくとくした どうぐ [VAR ITEM2(0002)] HP こうげき ぼうぎょ とくこう とくぼう すばやさ +[VAR NUM3(0003)] +[VAR NUM3(0004)] +[VAR NUM3(0005)] +[VAR NUM3(0006)] +[VAR NUM3(0007)] +[VAR NUM3(0008)] クリアタイム [VAR NUM3(000C)].[VAR NUM1(000D)]びょう もくひょうきろく たっせい! もくひょうきろく みたっせい さいこうきろく こうしん! くんしょう かくとく! [VAR PKNICK(0009)]は\n[VAR EVSTAT(000A)]が きたえられ\r\nスパーリングでの たいりょくアップ! [VAR PKNICK(0009)]は\n[VAR EVSTAT(000A)]が きたえられ\r\nたまの ちから アップ! [VAR PKNICK(0009)]は\n[VAR EVSTAT(000A)]が きたえられ\r\nガッツの たまりやすさ アップ! [VAR PKNICK(0009)]は\n[VAR EVSTAT(000A)]が きたえられ\r\nいどうスピード アップ! [VAR PKNICK(0009)]は\nバランスよく きたえられ\r\nぜんたいてきに つよくなった! [VAR PKNICK(0009)]の [VAR EVSTAT(000A)]の\nきそポイントは もう あがらない!\r\nイッツ ア [VAR EVSTAT(000A)]マスター! [VAR PKNICK(0009)]の\nきそポイントは もう あがらない! [VAR PKNICK(0009)]の\nきそポイントは もう あがらない!\c\nしかも すべての スパーリングで\nくんしょうを かくとくしている!? さすがは [VAR PKNICK(0009)]!\nなんかん うらスパーリングでも\r\nかわらない つよさ! パーフェクトポケモンに なるまで\nきそポイント あと [VAR NUM3(000B)] きそポイントが さいこうだ!\nイッツ ア パーフェクトポケモン! さすが パーフェクトポケモン! すべての スパーリングで\nくんしょうを かくとくし\c\nめざせ!\nちょうパーフェクトポケモン! ファンタスティック! イッツ ア\nちょうパーフェクトポケモン!\c\nビクトリーー!! さすが ちょうパーフェクトポケモン! ステージ00\nしっぱい ステージ00\nせいこう・もくひょうみたっせい ステージ00\nせいこう・もくひょうたっせい ステージ00\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ00\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ01\nしっぱい ステージ01\nせいこう・もくひょうみたっせい ステージ01\nせいこう・もくひょうたっせい ステージ01\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ01\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ02\nしっぱい ステージ02\nせいこう・もくひょうみたっせい ステージ02\nせいこう・もくひょうたっせい ステージ02\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ02\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ03\nしっぱい ステージ03\nせいこう・もくひょうみたっせい ステージ03\nせいこう・もくひょうたっせい ステージ03\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ03\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ04\nしっぱい ステージ04\nせいこう・もくひょうみたっせい ステージ04\nせいこう・もくひょうたっせい ステージ04\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ04\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ05\nしっぱい ステージ05\nせいこう・もくひょうみたっせい ステージ05\nせいこう・もくひょうたっせい ステージ05\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ05\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ06\nしっぱい ステージ06\nせいこう・もくひょうみたっせい ステージ06\nせいこう・もくひょうたっせい ステージ06\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ06\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ07\nしっぱい ステージ07\nせいこう・もくひょうみたっせい ステージ07\nせいこう・もくひょうたっせい ステージ07\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ07\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ08\nしっぱい ステージ08\nせいこう・もくひょうみたっせい ステージ08\nせいこう・もくひょうたっせい ステージ08\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ08\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ09\nしっぱい ステージ09\nせいこう・もくひょうみたっせい ステージ09\nせいこう・もくひょうたっせい ステージ09\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ09\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ10\nしっぱい ステージ10\nせいこう・もくひょうみたっせい ステージ10\nせいこう・もくひょうたっせい ステージ10\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ10\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ11\nしっぱい ステージ11\nせいこう・もくひょうみたっせい ステージ11\nせいこう・もくひょうたっせい ステージ11\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ11\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ12\nしっぱい ステージ12\nせいこう・もくひょうみたっせい ステージ12\nせいこう・もくひょうたっせい ステージ12\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ12\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ13\nしっぱい ステージ13\nせいこう・もくひょうみたっせい ステージ13\nせいこう・もくひょうたっせい ステージ13\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ13\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ14\nしっぱい ステージ14\nせいこう・もくひょうみたっせい ステージ14\nせいこう・もくひょうたっせい ステージ14\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ14\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ15\nしっぱい ステージ15\nせいこう・もくひょうみたっせい ステージ15\nせいこう・もくひょうたっせい ステージ15\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ15\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ16\nしっぱい ステージ16\nせいこう・もくひょうみたっせい ステージ16\nせいこう・もくひょうたっせい ステージ16\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ16\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ17\nしっぱい ステージ17\nせいこう・もくひょうみたっせい ステージ17\nせいこう・もくひょうたっせい ステージ17\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ17\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ18\nしっぱい ステージ18\nせいこう・もくひょうみたっせい ステージ18\nせいこう・もくひょうたっせい ステージ18\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ18\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ19\nしっぱい ステージ19\nせいこう・もくひょうみたっせい ステージ19\nせいこう・もくひょうたっせい ステージ19\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ19\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ20\nしっぱい ステージ20\nせいこう・もくひょうみたっせい ステージ20\nせいこう・もくひょうたっせい ステージ20\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ20\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ21\nしっぱい ステージ21\nせいこう・もくひょうみたっせい ステージ21\nせいこう・もくひょうたっせい ステージ21\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ21\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ22\nしっぱい ステージ22\nせいこう・もくひょうみたっせい ステージ22\nせいこう・もくひょうたっせい ステージ22\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ22\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ23\nしっぱい ステージ23\nせいこう・もくひょうみたっせい ステージ23\nせいこう・もくひょうたっせい ステージ23\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ23\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ24\nしっぱい ステージ24\nせいこう・もくひょうみたっせい ステージ24\nせいこう・もくひょうたっせい ステージ24\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ24\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ25\nしっぱい ステージ25\nせいこう・もくひょうみたっせい ステージ25\nせいこう・もくひょうたっせい ステージ25\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ25\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ26\nしっぱい ステージ26\nせいこう・もくひょうみたっせい ステージ26\nせいこう・もくひょうたっせい ステージ26\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ26\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ27\nしっぱい ステージ27\nせいこう・もくひょうみたっせい ステージ27\nせいこう・もくひょうたっせい ステージ27\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ27\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ28\nしっぱい ステージ28\nせいこう・もくひょうみたっせい ステージ28\nせいこう・もくひょうたっせい ステージ28\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ28\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ29\nしっぱい ステージ29\nせいこう・もくひょうみたっせい ステージ29\nせいこう・もくひょうたっせい ステージ29\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ29\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ30\nしっぱい ステージ30\nせいこう・もくひょうみたっせい ステージ30\nせいこう・もくひょうたっせい ステージ30\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ30\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ31\nしっぱい ステージ31\nせいこう・もくひょうみたっせい ステージ31\nせいこう・もくひょうたっせい ステージ31\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ31\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ32\nしっぱい ステージ32\nせいこう・もくひょうみたっせい ステージ32\nせいこう・もくひょうたっせい ステージ32\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ32\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ33\nしっぱい ステージ33\nせいこう・もくひょうみたっせい ステージ33\nせいこう・もくひょうたっせい ステージ33\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ33\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ34\nしっぱい ステージ34\nせいこう・もくひょうみたっせい ステージ34\nせいこう・もくひょうたっせい ステージ34\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ34\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ35\nしっぱい ステージ35\nせいこう・もくひょうみたっせい ステージ35\nせいこう・もくひょうたっせい ステージ35\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ35\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ36\nしっぱい ステージ36\nせいこう・もくひょうみたっせい ステージ36\nせいこう・もくひょうたっせい ステージ36\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ36\nせいこう・もくひょうたっせい\nベストきろくこうしん! ステージ37\nしっぱい ステージ37\nせいこう・もくひょうみたっせい ステージ37\nせいこう・もくひょうたっせい ステージ37\nせいこう・もくひょうたっせい\nベストきろくこうしんならず ステージ37\nせいこう・もくひょうたっせい\nベストきろくこうしん! ~~~~~~~~~~~~~~~ Text File : 41 ~~~~~~~~~~~~~~~ Practice against Scatterbug! Get Spewpa with an Energy Shot! Hone Sp. Atk with Magnemite! Raise Your HP with Wailmer! Boost Attack with Axew! Build Up Sp. Def with Tentacool! Speed Up with the Noibat Regimen! Strengthen Defense with Geodude! Home In on Magneton! Hit Relicanth’s Weak Points! Let Loose to Get Fraxure! Watch Out for Tentacruel’s Bitbots! Hammer Aerodactyl with High-Speed Shots! Break Down Graveler’s Barrier! Shake Off That Uncanny Magnezone! Shoot Back! Get the Giant Wailord! Catch ’Em! Haxorus’s Furious Attacks! Kick Out! Get the Dragalge Corps! Catch It! Noivern’s Wild Wind! Break It! Golem’s Defensive Line! The Troubles Keep on Coming?! The Leaf Stone Cup Begins! The Fire Stone Cup Begins! The Water Stone Cup Begins! Follow Those Fleeing Goals! Watch Out! That’s One Tricky Second Half! An Opening of Lightning-Quick Attacks! Those Long Shots Are No Long Shot! Scatterbug Lugs Back! A Barrage of Bitbots! Drag Down Hydreigon! The Battle for the Best: Version X! Fearsome! Twin Tales of Jutting Jaws! Danger Zipped Up Tight! Stuck between the Strong and the Strong! Dazzling! A Dizzying Dance of Spoons! What an Upstart! Magikarp Is Moving Up! Watch It! Multiple Mega Evolutions! [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] The Battle for the Best: Version Y! [VAR PKNAME(0000)] Balloon [~ 51] [VAR PKNICK(0000)] Best Time: [VAR NUM1(0000)]:[VAR NUM2(0001)].[VAR NUM1(0002)] [~ 55] [~ 56] [~ 57] [~ 58] Can you see that? Right in front of you!\nThat giant right there is a Balloon Bot!\c\n“Secrets to Super-Training Success:\nHit those goals before you get hit!”\c\nUse the Circle Pad on your Nintendo 3DS to\nmove your Pokémon around the virtual space!\c\nTap and drag on the lower screen to both\naim and shoot a special ball at the goal!\c\nAim for the white goals that appear in front\nof the Balloon Bots, and shoot like mad!\c\nGood luck! Time to work out! Hey, champ! We’ve been waiting for you!\c\nThis time I’ll teach you about a secret, special\nway to shoot in your Super-Training Regimens!\c\n“Secrets to Super-Training Success:\nEnergy Shots for the win, baby! Get ’em!”\c\nYou see that round meter down low in the\nmiddle of your Nintendo 3DS system’s\r\nupper screen?\c\nThat special meter shows you how much\nenergy your Pokémon has--its oomph!\c\nWhen you’re full of that energy, the shots\nyou let loose transform into Energy Shots!\c\nEnergy Shots will vary by Pokémon, and they’ll\neven look different when you see ’em!\c\nThey’re the way to really win!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nKeep an eye out for the opponent’s shots!”\c\nWhen a shot from a Balloon Bot hits you,\nyou’ll lose some of the points you earned!\c\nIf you reach the time limit without enough\npoints, it’ll be game over for your regimen!\c\nUse the Circle Pad to move and get away\nfrom incoming shots! Can you dodge ’em all?!\c\nWell, you’re about to find out!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nAim for bonus goals while you still can!”\c\nThe white goals that appear in front of\nBalloon Bots disappear after one hit, OK?\c\nBut red goals are special bonus goals you\nearn, and they won’t disappear after one hit!\c\nHit ’em again and again and again--until\nthey disappear after a set amount of time!\c\nYou ready for another regimen?\nGood luck! Time to work out! “Secrets to Super-Training Success:\nKeep an eye out for the opponent’s shots!”\c\nWhen a shot from a Balloon Bot hits you,\nyou’ll lose some of the points you earned!\c\nIf you reach the time limit without enough\npoints, it’ll be game over for your regimen!\c\nUse the Circle Pad to move and get away\nfrom incoming shots! Can you dodge ’em all?!\c\nWell, you’re about to find out!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nFocus, and predict your opponent’s moves!”\c\nWhen goals appear on the arms, wings,\nor other moving bits of Balloon Bots,\r\ntaking aim is no longer a simple matter!\c\nWill you study how the Balloon Bots\nmove before letting loose your shots?\c\nOr are you the type to use wild potshots?!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nFocus, and predict your opponent’s moves!”\c\nWhen goals appear on the arms, wings,\nor other moving bits of Balloon Bots,\r\ntaking aim is no longer a simple matter!\c\nWill you study how the Balloon Bots\nmove before letting loose your shots?\c\nOr are you the type to use wild potshots?!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nDon’t let a single goal get away unhit!”\c\nWhen several goals appear at once, it\nis your chance to get in some serial hits!\c\nTake aim at each, and be sure to hit it! It’s\nthe trick to beating a regimen in a flash!\c\nI hope you’re ready to go!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nUse barriers to guard yourself in a pinch!”\c\nSometimes you simply cannot dodge an\nopponent’s shots. Here’s what to do then!\c\nPress the L Button, and you’ll be able to\nthrow up a barrier to protect yourself!\c\nThis barrier will keep any opponent’s shots\nfrom hitting you for a short period of time!\c\nBut you can’t keep using your barrier nonstop,\nso don’t go wasting it!\c\nReady that L Button!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nLet ’er fly! Release that Charged Shot!”\c\nIf you keep your stylus pressed to the\nTouch Screen, your Pokémon will be\r\nenveloped by a special, glowing aura!\c\nWhile that aura is burning bright, lift the\nstylus from the Touch Screen, and boom!\c\nYou’ll let loose with a super-high-power\nCharged Shot that’ll net you triple points!\c\nBut be careful--if you wait too long, your\naura will fizzle out and disappear!\c\nYou ready to give it a shot?\nGood luck! Time to work out! “Secrets to Super-Training Success:\nUse barriers to guard yourself in a pinch!”\c\nSometimes you simply cannot dodge an\nopponent’s shots. Here’s what to do then!\c\nPress the L Button, and you’ll be able to\nthrow up a barrier to protect yourself!\c\nThis barrier will keep any opponent’s shots\nfrom hitting you for a short period of time!\c\nBut you can’t keep using your barrier nonstop,\nso don’t go wasting it!\c\nReady that L Button!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nBust through the Bitbots to win!”\c\nBitbots are small, AI-powered bots that\nBalloon Bots can summon at will!\c\nThese lovable little bits of errant data can act\nas a shield to protect their parent Balloon Bot.\c\nAnd even when you defeat them, give ’em\nenough time, and they’ll regenerate on you!\c\nDo you think you’re ready for them?\nGood luck! Time to work out! “Secrets to Super-Training Success:\nLet ’er fly! Release that Charged Shot!”\c\nIf you keep your stylus pressed to the\nTouch Screen, your Pokémon will be\r\nenveloped by a special, glowing aura!\c\nWhile that aura is burning bright, lift the\nstylus from the Touch Screen, and boom!\c\nYou’ll let loose with a super-high-power\nCharged Shot that’ll net you triple points!\c\nBut be careful--if you wait too long, your\naura will fizzle out and disappear!\c\nYou ready to give it a shot?\nGood luck! Time to work out! “Secrets to Super-Training Success:\nBreak down the opponent’s barriers!”\c\nWhen a Balloon Bot is surrounded by a barrier,\nnone of your Pokémon’s shots will hit it!\c\nBut barriers aren’t invincible, and you can\nknock ’em down if you try hard enough!\c\nReady to find the crack in those defenses?\nGood luck! Time to work out! Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) “Secrets to Super-Training Success:\nWhat in the world is Circuit Training?!”\c\nCircuit Training! It is a brutal regimen that\nfeatures two or more Balloon Bots in a row!\c\nThe way each Balloon Bot moves may be\ndifferent, so keep your eyes peeled!\c\nAre you ready to take on this parade?!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nTo the speediest go the spoils!”\c\nYou’ve probably noticed by now, but clearing\na Secret Super-Training Regimen gets you\r\nitems, as well as regular training bags!\c\nAnd there’s more--if you clear a regimen a lot\nfaster than the set target time, you’ll have a\r\nbetter chance at getting a rare item!\c\nThink you can do it?\nGood luck! Time to work out! Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) “Secrets to Super-Training Success:\nWatch out for that furious counter!”\c\nThe Balloon Bot you face in this regimen\nwill get faster as you get more points.\c\nIts shots get more powerful, too!\c\nIts moves may change suddenly,\nso keep a steady head!\c\nI hope you’re ready for this challenge!\nGood luck! Time to work out! “Secrets to Super-Training Success:\nStrike first and fast if you want to win big!”\c\nThe Balloon Bot you face in this regimen\nlets off quick, ferocious shots from the start!\c\nAs you get more points, though, it will start to\nget a bit sluggish, so hit it first to win!\c\nI hope you’re ready for this challenge!\nGood luck! Time to work out! Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) “Secrets to Super-Training Success:\nDiscover the thrill of a one-hit game over!”\c\nThe Balloon Bot you will face in this\nregimen shoots off incredibly strong shots!\c\nIf you are hit even once, your score will drop\nback down to zero! Nothing at all! Nada!\c\nThe only way to win this one will be to dodge\nevery shot or to be handy with your barriers!\c\nAre you ready for this challenge?\nHere’s to your luck! Time to work out! “Secrets to Super-Training Success:\nThe time is now! Give it your all!”\c\nGreat job! You’ve made it to the very last\nSecret Super-Training Regimen!\c\nThere is nothing more to teach you now--\njust get out there and give it your all!\c\nAre you ready for the ultimate challenge?\nGood luck! Time to work out! Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) Stage start msg (TBD) “Secrets to Super-Training Success:\nThe time is now! Give it your all!”\c\nGreat job! You’ve made it to the very last\nSecret Super-Training Regimen!\c\nThere is nothing more to teach you now--\njust get out there and give it your all!\c\nAre you ready for the ultimate challenge?\nGood luck! Time to work out! [~ 109] [~ 110] SCORE: ~~~~~~~~~~~~~~~ Text File : 42 ~~~~~~~~~~~~~~~ Super-Training Tutorial Super Training Lv. 1 Super Training Lv. 2 Super Training Lv. 3 Secret Super Training Lv. 1 Secret Super Training Lv. 2 Distribution Super Training [VAR NUM1(0000)]/[VAR NUM1(0001)] x [VAR NUM2(0000)] Lv. ? Lv. 1 Lv. 2 Lv. 3 Lv. 4 Lv. 5 Lv. 6 Lv. 7 Lv. 8 Lv. 9 Lv. X Practice against Scatterbug! Get Spewpa with an Energy Shot! Hone Sp. Atk with Magnemite! Raise Your HP with Wailmer! Boost Attack with Axew! Build Up Sp. Def with Tentacool! Speed Up with the Noibat Regimen! Strengthen Defense with Geodude! Home In on Magneton! Hit Relicanth’s Weak Points! Let Loose to Get Fraxure! Watch Out for Tentacruel’s Bitbots! Hammer Aerodactyl with High-Speed Shots! Break Down Graveler’s Barrier! Shake Off That Uncanny Magnezone! Shoot Back! Get the Giant Wailord! Catch ’Em! Haxorus’s Furious Attacks! Kick Out! Get the Dragalge Corps! Catch It! Noivern’s Wild Wind! Break It! Golem’s Defensive Line! The Troubles Keep On Coming?! The Leaf Stone Cup Begins! The Fire Stone Cup Begins! The Water Stone Cup Begins! Follow Those Fleeing Goals! Watch Out! That’s One Tricky Second Half! An Opening of Lightning-Quick Attacks! Those Long Shots Are No Long Shot! Scatterbug Lugs Back! A Barrage of Bitbots! Drag Down Hydreigon! The Battle for the Best: Version X! Fearsome! Twin Tales of Jutting Jaws! Danger Zipped Up Tight! Stuck between the Strong and the Strong! Dazzling! A Dizzying Dance of Spoons! What an Upstart! Magikarp Is Moving Up! Watch It! Multiple Mega Evolutions! The Battle for the Best: Version Y! Possible base stat increase: Base stat increase: Training bags received: Items received: [VAR sTRBAG(0003)] [VAR ITEM2(0003)] HP Attack Defense Sp. Atk Sp. Def Speed +[VAR NUM2(0000)] Target Time Remaining: Best Time: [VAR NUM1(0000)]:[VAR NUM2(0001)].[VAR NUM1(0002)] Get your feet wet! Learn the ins and outs\nof a Super-Training Regimen by hitting the\ngoals that appear in front of the Balloon Bot! Store up all your energy to attack!\nGet your timing right, then let loose on\na goal with a great Energy Shot! Time to work on that Sp. Atk stat!\nAs your Sp. Atk stat increases, your shots will\nget even stronger--and get you more points! Time to build up that HP stat! With a higher\nHP stat, your shots get more accurate\nand you don’t lose points as easily when hit! Time to work on that Attack stat!\nAs your Attack stat increases, your shots will\nget even stronger--getting you more points! Time to work on that Sp. Def stat!\nHigher Sp. Def will make it easier for you to\nstore up energy for your Energy Shots! Time to work on that Speed stat!\nYou’ll be able to move more quickly. Faster\nshots means more shots, so get out there! Time to work on that Defense stat!\nHigher Defense will make it easier for you to\nstore up energy for your Energy Shots! Should you go left? Should you go right?\nUp? Down? There’s only a moment to decide!\nDodge those tricky homing shots! If you want a red bonus goal to appear, then\nyou’ve got to blast away every last one of the\nregular white goals first! Grab that chance! Watch out! This Balloon Bot will keep firing\nan endless barrage of shots at your Pokémon!\nDo you think you can dodge them all?! What are those mysterious objects\ncalled “Bitbots” that float around the\nBalloon Bots like that?! A Balloon Bot that soars up in the sky!\nCalm down and take careful aim if you want\neven a chance to hit this wily target! A mysterious force seems to be protecting the\nBalloon Bot from any harm...\nWhat is this barrier, and how can you beat it?! Duck sideways for vertical shots!\nSoar up or down for horizontal ones!\nYou’ve gotta dodge these tricky missiles! Some shots are headed straight for your\nPokémon--but not all of them!\nCan you tell the difference in time?! Even the most furious offense follows some\nsort of pattern! Your only chance at victory\nlies in the challenge of finding that pattern! Can you blast away the Bitbots in your way?\nYou might have to if you want to complete\nthis Super-Training Regimen in time! If you wanna dodge these high-speed shots,\nyou’ve got to be ready to move the instant the\nBalloon Bot fires ’em! Maybe even before! Destroy the yellow marks around that pesky\nbarrier to destroy the Balloon Bot’s strong\ndefense and grasp your chance for points! Don’t let your guard down just because you\nbeat one Balloon Bot! There’s a nonstop\nbarrage awaiting you in this Circuit Training! Do your best to finish within the target time!\nIf you can, you might just be lucky enough to\nfind a rare prize: a Leaf Stone! Do your best to finish within the target time!\nIf you can, you might just be lucky enough to\nfind a rare prize: a Fire Stone! Do your best to finish within the target time!\nIf you can, you might just be lucky enough to\nfind a rare prize: a Water Stone! What’s with these crazy, changing goals?!\nMemorize the patterns if you hope to hit\nthe next one to appear in time! Your chance for victory might just betray you!\nWhen you think you’ve got it in the bag is\nexactly when this Balloon Bot shoots back! Your crisis will become the chance for victory!\nIf you can just make it past the first hurdle,\nyou’ll have a chance to turn this one around! If you keep a close eye on this Balloon Bot’s\nshots, a flawless victory isn’t out of reach!\nDodge every last shot that comes at you! Revenge is best served cold, you know!\nThis Balloon Bot is back from the tutorial\nand ready to take back all those points! Try to accurately hit these constantly moving\ngoals while dodging a merciless barrage of\nshots! Do you think you can do it?! One wrong step will set you back to zero!\nYou’ll have to avoid every last one of this\nBalloon Bot’s nullifying shots to win! Secret Super-Training Regimens are the\nlast hurdle for your Pokémon to overcome!\nThe ultimate training for the ultimate Pokémon! Watch for it! When this Balloon Bot turns its\nback, the shots will fly! Be ready for a barrage\nif you hope to pull through this one! This Balloon Bot’s arms will slow down right\nafter letting loose a shot--that’s your chance!\nUse the opening to launch your bid for points! The easiest way to dodge these cross-shaped\nshots is to dodge diagonally! But don’t forget\nthat you can also use a barrier in a pinch! Can you dodge ’em all?! Watch out for big\nshots, homing shots, and the shots from all\nthose pesky Bitbots--all at once! Who knew that S.T. could pay so well?!\nThe rewards for this regimen are items that\ncan be sold at a high price to shops! Take on Balloon Bot after Balloon Bot--and\neach one requires a completely different\nstrategy! Give this one everything you’ve got! [~ 113] [~ 114] [~ 115] [~ 116] [~ 117] [~ 118] [~ 119] [~ 120] [~ 121] [~ 122] [~ 123] Secret Super-Training Regimens are the\nlast hurdle for your Pokémon to overcome!\nThe ultimate training for the ultimate Pokémon! Great hustle out there! You’re all done!\c\nWith that performance, you unlocked\na new Super-Training Regimen.\c\n[VAR 0197(0000)]\nwas unlocked! Great hustle out there! You’re all done!\c\nWith that performance, you unlocked\nnew Super-Training Regimens.\c\n[VAR 0197(0000)]\nand [VAR NUM2(0001)] other regimen[VAR NUMBRNCH(0001,0100)]s were unlocked! You failed to complete the Super-Training\nRegimen... You bowed out of Super Training... You cannot attempt that Super-Training\nRegimen just yet. Time Remaining: Looks like you couldn’t conquer this regimen.\nWhy don’t you go back to Core Training and\nwork on the training bags before trying again? You did it! That’s the spirit!\nYour Pokémon is definitely stronger than it\nwas before, thanks to all that hard work! Nice job! Knew you had it in you!\nYou and your Pokémon are so strong that\nI’m sure no one can stand up to you! Spectacular! To complete a Super-Training\nRegimen in so little time!\nYou might just be a natural at this! A-a-amazing! That’s a new record!\nYou... You can’t be... Or can you?!\nAre you some kind of genius?! Don’t give up! Try to reach that target time! You’ve achieved the target time! Award received! New best time! [VAR PKNICK(0000)] made itself stronger against\nattacks by training its [VAR EVSTAT(0001)] stat! [VAR PKNICK(0000)] made its shots more effective\nby training its [VAR EVSTAT(0001)] stat! [VAR PKNICK(0000)] made it easier to store up\nenergy by training its [VAR EVSTAT(0001)] stat! [VAR PKNICK(0000)] made itself even quicker than\nbefore by training its [VAR EVSTAT(0001)] stat! [VAR PKNICK(0000)] trained itself in a particularly\nbalanced way, getting stronger all around! [VAR PKNICK(0000)]’s base [VAR EVSTAT(0001)]\ncan’t go any higher than it already is!\r\nIt’s a master of [VAR EVSTAT(0001)]! [VAR PKNICK(0000)]’s base stats can’t go\nany higher than they already are!\c\nIt’s a Fully Trained Pokémon! [VAR PKNICK(0000)]’s base stats can’t go\nany higher than they already are!\c\nIt has received every possible\nAward for its training regimens!\c\nWhoa! I can hardly believe it!\nIt’s a Supremely Trained Pokémon! That’s a strength that won’t flag, even in the\nface of a Secret Super-Training Regimen! Don’t slow down now! Keep on training\nto make it a Fully Trained Pokémon! Amazing!\c\nIts base stats are all maxed!\nIt is a Fully Trained Pokémon!\c\nCongratulations, Trainer! Fantastic! Just as would be expected from a\nFully Trained Pokémon! It’s not over yet! Try to get every possible\nAward for your Super-Training Regimens!\c\nReach the highest possible heights!\nGo beyond a Fully Trained Pokémon!\c\nMake your beloved Pokémon into a\nSupremely Trained Pokémon! Fantastic!\c\nYou have every last Award from your\nSuper-Training Regimens!\c\nIt’s a Supremely Trained Pokémon!\c\nWhat a victory! Congratulations, Trainer! Fantastic! Just as would be expected from a\nSupremely Trained Pokémon! It’s time for some special training for\nyour Pokémon!\c\nYes, it’s time to experience Super Training!\c\nTap the button in the middle of your lower\nscreen to start your Super Training! [~ 156] Good hustle! That was a fine workout!\c\nBy clearing a Super-Training Regimen,\nyou’ll raise your Pokémon’s base stats and\r\nmake it even stronger than before! So close! You nearly had ’em!\c\nBy clearing a Super-Training Regimen,\nyou’ll raise your Pokémon’s base stats and\r\nmake it even stronger than before! Clearing Super-Training Regimens will\nsometimes award you training bags!\c\nUse those training bags in your Core Training\nto raise your Pokémon’s base stats! Use the training bags you receive to train\nyour Pokémon in Core Training! Of course you wanna dive into Super Training!\nI get it, kid. I do!\c\nBut you’ve gotta do these things right!\c\nStart by using the training bags you’ve got to\ntrain your Pokémon up a bit in Core Training! So we meet again!\nWelcome to Super Training!\c\nSince you’ve already sampled Super Training\nin the first Super-Training Tutorial,\r\nI’ve prepared a little challenge!\c\nClear this to graduate from being a beginner.\nYou’ll be ready for the big leagues! You don’t have enough space to keep any\nmore training bags. You don’t have space for any more\n[VAR ITEMPLUR1][VAR ITEM2(0000)]. You faced the challenge of a Super-Training\nRegimen and got a reward in return! And the results are... Training Bags:\n[VAR NUM2(0000)] Fully Trained Pokémon can challenge\nthemselves to attempt the difficult\r\nSecret Super-Training Regimens! ~~~~~~~~~~~~~~~ Text File : 43 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] ~~~~~~~~~~~~~~~ Text File : 44 ~~~~~~~~~~~~~~~ Player [VAR TRNAME(0000)] GAME FREAK Staff We hereby certify that this Trainer\nhas achieved the admirable feat of\ncapturing all of the Pokémon in the\nCentral Kalos Pokédex. We hereby certify that this Trainer\nhas achieved the admirable feat of\ncapturing all of the Pokémon in the\nCoastal Kalos Pokédex. We hereby certify that this Trainer\nhas achieved the admirable feat of\ncapturing all of the Pokémon in the\nMountain Kalos Pokédex. We hereby certify that this Trainer\nhas achieved the admirable feat of\ncapturing all of the Pokémon in the\nKalos region. We hereby certify that this Trainer\nhas achieved the admirable feat of\ncompleting the National Pokédex\nwith grace and much poise. We hereby certify that this Trainer has\nachieved the admirable feat of solely\ncapturing all of the Pokémon in the\nCentral Kalos Pokédex. We hereby certify that this Trainer has\nachieved the admirable feat of solely\ncapturing all of the Pokémon in the\nCoastal Kalos Pokédex. We hereby certify that this Trainer has\nachieved the admirable feat of solely\ncapturing all of the Pokémon in the\nMountain Kalos Pokédex. We hereby certify that this Trainer has\nachieved the admirable feat of solely\ncapturing every last Pokémon in the\nentire Kalos Pokédex. ~~~~~~~~~~~~~~~ Text File : 45 ~~~~~~~~~~~~~~~ What?\n[VAR PKNICK(0000)] is evolving! Huh? [VAR PKNICK(0000)]\nstopped evolving! Congratulations! Your [VAR PKNICK(0000)]\nevolved into [VAR PKNAME(0001)]! FORGET KEEP OLD MOVES! Give up on [VAR MOVE(0000)]! Don’t give up on [VAR MOVE(0000)]! ~~~~~~~~~~~~~~~ Text File : 46 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] ~~~~~~~~~~~~~~~ Text File : 47 ~~~~~~~~~~~~~~~ Hardy Lonely Brave Adamant Naughty Bold Docile Relaxed Impish Lax Timid Hasty Serious Jolly Naive Modest Mild Quiet Bashful Rash Calm Gentle Sassy Careful Quirky [~ 25] ~~~~~~~~~~~~~~~ Text File : 48 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] ~~~~~~~~~~~~~~~ Text File : 49 ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~ Text File : 50 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] ~~~~~~~~~~~~~~~ Text File : 51 ~~~~~~~~~~~~~~~ Kalos Champion Ribbon Champion Ribbon Sinnoh Champion Ribbon Best Friends Ribbon Training Ribbon Skillful Battler Ribbon Expert Battler Ribbon Effort Ribbon Alert Ribbon Shock Ribbon Downcast Ribbon Careless Ribbon Relax Ribbon Snooze Ribbon Smile Ribbon Gorgeous Ribbon Royal Ribbon Gorgeous Royal Ribbon Artist Ribbon Footprint Ribbon Record Ribbon Legend Ribbon Country Ribbon National Ribbon Earth Ribbon World Ribbon Classic Ribbon Premier Ribbon Event Ribbon Birthday Ribbon Special Ribbon Souvenir Ribbon Wishing Ribbon Battle Champion Ribbon Regional Champion Ribbon National Champion Ribbon World Champion Ribbon Contest Memory Ribbon Battle Memory Ribbon A Ribbon awarded for beating the Kalos Champion\nand entering the Kalos Hall of Fame. A Ribbon awarded for clearing the Pokémon League\nand entering the Hall of Fame in another region. A Ribbon awarded for beating the Sinnoh Champion\nand entering the Sinnoh Hall of Fame. A Ribbon that can be given to a Pokémon with which\nyou share a close and meaningful bond. A Ribbon that can be given to a Pokémon that has\novercome rigorous trials and training. A Ribbon that can be given to a Pokémon that has\nachieved victory in difficult battles. A Ribbon that can be given to a brave Pokémon\nthat has honed its battle skills to an art. A Ribbon awarded for being an exceptionally\nhard worker. A Ribbon for recalling an invigorating\nevent that created life energy. A Ribbon for recalling a thrilling\nevent that made life more exciting. A Ribbon for recalling feelings of\nsadness that added spice to life. A Ribbon for recalling a careless error\nthat helped steer life decisions. A Ribbon for recalling a refreshing\nevent that added sparkle to life. A Ribbon for recalling a deep\nslumber that made life soothing. A Ribbon for recalling that smiles\nenrich the quality of life. An extraordinarily gorgeous and extravagant Ribbon. An incredibly regal Ribbon with an air of nobility. A gorgeous and regal Ribbon\nthat is the peak of fabulous. A Ribbon awarded for being chosen as a super\nsketch model in the Hoenn region. A Ribbon awarded to a Pokémon deemed\nto have a top-quality footprint. A Ribbon awarded for setting an incredible record. A Ribbon awarded for setting a legendary record. A Ribbon awarded to a Pokémon League Champion. A Ribbon awarded for overcoming\nall difficult challenges. A Ribbon awarded for winning 100 battles in a row. A Ribbon awarded to a Pokémon League Champion. A Ribbon that proclaims love for Pokémon. A Ribbon awarded for a special holiday. A Ribbon awarded for participating in a special\nPokémon event. A Ribbon that commemorates a birthday. A special Ribbon for a special day. A Ribbon for cherishing a special memory. A Ribbon said to make your wish come true. A Ribbon awarded to a Battle Competition Champion. A Ribbon awarded to a Regional Champion in the\nPokémon World Championships. A Ribbon awarded to a National Champion in the\nPokémon World Championships. A Ribbon awarded to a World Champion in the\nPokémon World Championships. A commemorative Ribbon representing all of the\nRibbons you collected in far-off lands for Contests. A commemorative Ribbon representing all of the\nRibbons you collected in far-off lands for battling. ~~~~~~~~~~~~~~~ Text File : 52 ~~~~~~~~~~~~~~~ Gym Badges: [VAR NUM1(0000)] Pokédex: [VAR NUM3(0000)] Time: [VAR NUM3(0000)] [VAR NUM2(0000)] Last saved on : [VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)] [VAR NUM2(0000)] [VAR NUM2(0000)] [VAR LOCATION(0000)] Would you like to save your adventure so far? Now saving your adventure...\nDon’t turn off the power. [VAR TRNAME(0000)] saved the game. There’s already a saved game file,\nso you can’t save now.\c\nRefer to the electronic manual for details. Failed to save the game. Game Sync is in progress...\nDon’t turn off the power. The server is busy.\nQuitting Game Sync... [~ 22] The data necessary for the Internet connection\nhas been obtained.\c\nWould you like to save the game?\n ~~~~~~~~~~~~~~~ Text File : 53 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] ~~~~~~~~~~~~~~~ Text File : 54 ~~~~~~~~~~~~~~~ Connecting to the Internet...\nPlease wait a moment. Is it OK to begin connecting\nto the Internet? Is it OK to disconnect\nfrom the Internet? Yes No Successfully connected\nto the Internet. Disconnecting from the Internet...\nPlease wait a moment. Successfully disconnected\nfrom the Internet. [~ 8] [~ 9] [~ 10] [~ 11] Cannot connect to the Internet\ndue to Parental Control settings. This game’s Game Sync ID Code:\n[VAR GSYNCID(0000)] ~~~~~~~~~~~~~~~ Text File : 55 ~~~~~~~~~~~~~~~ [~ 0] [VAR TRNAME(0000)] Add to Favorites List Added to your Favorites List! Remove from Favorites List Removed from your Favorites List. Total number of people met: Number of people met today: [VAR NUM9(0000,002C)] Choose a question Choose an answer [~ 11] Location 1 Location 2 Message Shout-Out [VAR SHOUTOUT(0000)] History Link Battle wins [VAR NUM9(0000,002C)] Link Trades [VAR NUM9(0000,002C)] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] Mini Survey Tap to answer! What is your favorite fashion style? Basic Colorful Classic Feminine Sporty Exotic Elegant What is your favorite color? Red Pink Orange Yellow Lime green Green Aqua Royal blue Purple Brown Black White Gray What is your favorite Pokémon type? Normal Fire Water Grass Electric Ice Fighting Poison Ground Flying Psychic Bug Rock Ghost Dragon Dark Steel Fairy What do you do? Study Work in an office Work outdoors Work at home Make things Manage things Make art Work part-time Fix things Heal people Research How do you spend your free time? Playing sports Reading Watching movies Shopping Chatting Playing online Playing video games Studying Cleaning house Sleeping Eating What’s your Nature? Hardy Lonely Brave Adamant Naughty Bold Docile Relaxed Impish Lax Timid Hasty Serious Jolly Naive Modest Mild Quiet Bashful Rash Calm Gentle Sassy Careful Quirky What is your favorite type of music? Pop Rock Jazz Classical Electronic Soul Hip-hop World Club TV theme songs Game music What do you like about Pokémon? The story The characters The battles The trading The Pokédex Raising Pokémon Pokémon-Amie Communications Super Training What kind of stories do you like? Comedies Action Love stories Human drama Documentaries Art Science fiction Horror Slapstick What’s important to you? Myself My family Friendship Love My job My hobbies Studying Money Time How do you like to battle? Focus on damage Use lots of tricks Leave it up to luck With my favorite Pokémon It’s a secret! What time of day do you like best? Morning Noon Evening Night What item do you use most often? Town Map Dowsing Machine Bicycle Roller Skates Fishing Rods Poké Radar Vs. Recorder What is your favorite place to be? My own room At school At work In the park At the station In a store In a café In the city In the country At a Pokémon Center What’s your secret? I’m actually a guy! I’m actually a girl! I actually have kids of my own! I actually have grandkids of my own! I have a crush on someone! I actually have a boyfriend! I actually have a girlfriend! What do you want from others? I want to battle! I want to trade! I want you to notice my style! Check out my Trainer PR Video! Feel free to invite me to something! Just leave me alone... [~ 244] [~ 245] [~ 246] [~ 247] [~ 248] You can edit your own profile here. [VAR NUM5(0000,002C)] [VAR NUM5(0000,002C)] Play time [VAR NUM3(0000)]:[VAR NUM2(0001)] What brief message would you\nlike to share with everyone? Enter your own message SD Card data is corrupted... Erasing data...\nPlease do not remove the SD Card. ~~~~~~~~~~~~~~~ Text File : 56 ~~~~~~~~~~~~~~~ Let’s battle! Let’s trade! Watch my Video! Use an O-Power! Nice to meet ya! ??? ~~~~~~~~~~~~~~~ Text File : 57 ~~~~~~~~~~~~~~~ Friends Acquaintances Passersby [~ 3] Select rules Let the other player select the rules The Nintendo 3DS system has been changed.\nUpdating Friends! [VAR 0124(0000)] [VAR 0124(0000)]... [VAR TRNAME(0000)] Battle with Someone Nearby Battle with Someone in the Area Battle with Someone Far Away Trade with Someone Nearby Trade with Someone in the Area Trade with Someone Far Away Infrared Connection Local Wireless Internet [~ 19] [~ 20] Yes No [~ 23] Tell everyone you’re feeling happy! You told everyone:\n[VAR SHOUTOUT(0000)]! Change your message from\n[VAR SHOUTOUT(0000)]? Please wait... Line up infrared transceivers. You’ve selected a different way\nto play from the other player. One player must select\nthe rules for the battle. You may now separate the infrared\ntransceivers... Please wait. [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] There are too many players,\nso you cannot play together. [~ 38] Whom will you choose? [~ 40] Invite Friends/Acquaintances [~ 42] [~ 43] These members will be invited.\nIs this OK? Challenging your Friend\n[VAR TRNAME(0000)] to a battle! Challenging your Acquaintance\n[VAR TRNAME(0000)] to a battle! Challenging the Passerby\n[VAR TRNAME(0000)] to a battle! Seeking battle opponents! Call off the battle? Play with [VAR TRNAME(0000)]! Ask for a Single Battle\nwith normal rules? Ask for a Single Battle\nwith flat rules? Ask for a Single Battle\nwith no restrictions? Ask for a Double Battle\nwith normal rules? Ask for a Double Battle\nwith flat rules? Ask for a Double Battle\nwith no restrictions? Ask for a Triple Battle\nwith normal rules? Ask for a Triple Battle\nwith flat rules? Ask for a Triple Battle\nwith no restrictions? Ask for a Rotation Battle\nwith normal rules? Ask for a Rotation Battle\nwith flat rules? Ask for a Rotation Battle\nwith no restrictions? [~ 63] [~ 64] [~ 65] Received [VAR OPOWER(0001)] from your\nFriend [VAR TRNAME(0000)]! Received [VAR OPOWER(0001)] from your\nAcquaintance [VAR TRNAME(0000)]! Received [VAR OPOWER(0001)] from\nthe Passerby [VAR TRNAME(0000)]! Used [VAR OPOWER(0001)]! Used [VAR TRNAME(0000)]’s\n[VAR OPOWER(0001)]! [~ 71] Use on [VAR TRNAME(0000)]? [VAR OPOWER(0001)]’s level went up! [VAR TRNAME(0000)] learned\n[VAR OPOWER(0001)]! Receive power from [VAR TRNAME(0000)]? Decide which kind of\nbattle to have! Battle Number of Players Two-Player Match Four-Player Match Battle Format Single Battle Double Battle Triple Battle Rotation Battle Multi Battle Battle Rules Normal Rules Flat Rules No Restrictions [~ 91] Handicap on Handicap off Confirm [~ 95] [~ 96] [~ 97] [~ 98] Your Friend [VAR TRNAME(0000)]\nhas challenged you to battle! Your Acquaintance [VAR TRNAME(0000)]\nhas challenged you to battle! The Passerby [VAR TRNAME(0000)]\nhas challenged you to battle! The battle will use these rules.\nIs this OK? There appears to be a problem.\nThe battle will be canceled. You don’t meet the conditions,\nso you cannot participate. [~ 105] [~ 106] Let’s have a Single Battle with\nnormal rules! Let’s have a Single Battle with\nflat rules! Let’s have a Single Battle with\nno restrictions! Let’s have a Double Battle with\nnormal rules! Let’s have a Double Battle with\nflat rules! Let’s have a Double Battle with\nno restrictions! Let’s have a Triple Battle with\nnormal rules! Let’s have a Triple Battle with\nflat rules! Let’s have a Triple Battle with\nno restrictions! Let’s have a Rotation Battle with\nnormal rules! Let’s have a Rotation Battle with\nflat rules! Let’s have a Rotation Battle with\nno restrictions! Let’s have a Multi Battle with\nnormal rules! Let’s have a Multi Battle with\nflat rules! Let’s have a Multi Battle with\nno restrictions! Please wait until preparations\nare complete. [~ 123] [VAR TRNAME(0000)] is looking for\npeople to battle with! Seeking Multi Battle participants! [~ 126] [VAR TRNAME(0000)] Leader Calling... Standing by... No. of Pokémon: No restrictions 2 or more 3 or more [~ 135] 3 4 6 1 to 3 Pokémon level: Set all to Lv. 50 Up to Lv. 50 No restrictions Special Pokémon: Permitted Banned Same items: Permitted Banned Same Pokémon: Permitted Banned Handicap: On Off [~ 156] [~ 157] Asking your Friend [VAR TRNAME(0000)]\nif they want to trade! Asking your Acquaintance [VAR TRNAME(0000)]\nif they want to trade! Asking the Passerby [VAR TRNAME(0000)]\nif they want to trade! Looking for someone to trade with! Call off the trade? [~ 163] [~ 164] Trade Pokémon? [~ 166] [~ 167] You need two or more Pokémon\nin your party to trade! Your party and Boxes are full.\nYou cannot trade. You have a Pokémon you can’t\ntrade in your party. The other player isn’t available.\nCanceling trade... Your Friend [VAR TRNAME(0000)]\nwants to trade! Your Acquaintance [VAR TRNAME(0000)]\nwants to trade! The Passerby [VAR TRNAME(0000)]\nwants to trade! [VAR TRNAME(0000)] is looking for\nsomeone to trade with! Let’s trade Pokémon! Play with [VAR TRNAME(0000)]! Ask someone to Game Chat? Inviting your Friend [VAR TRNAME(0000)]\nto talk over Game Chat! [~ 180] [~ 181] Cancel Game Chat invitation? [~ 183] Talking to [VAR TRNAME(0000)]\nusing Game Chat. Would you like to end\nthis Game Chat? Ending this Game Chat... [VAR TRNAME(0000)] ended the Game Chat. [VAR TRNAME(0000)] invites you for\na Game Chat! Let’s use Game Chat! Please wait until preparations\nare complete. The other person had to drop out.\nEnding Game Chat... [VAR TRNAME(0000)]’s Trainer PR Video! See the Trainer PR Video? Asking to see your Friend\n[VAR TRNAME(0000)]’s Trainer PR Video. Asking to see your Acquaintance\n[VAR TRNAME(0000)]’s Trainer PR Video. Asking to see the Passerby\n[VAR TRNAME(0000)]’s Trainer PR Video. Cancel Trainer PR Video transfer? [~ 198] [~ 199] The other party isn’t available. Your Friend [VAR TRNAME(0000)] came\nto see your Trainer PR Video! Your Acquaintance [VAR TRNAME(0000)] came\nto see your Trainer PR Video! The Passerby [VAR TRNAME(0000)] came\nto see your Trainer PR Video! Show your Trainer PR Video? Sent your Trainer PR Video! The other person had to drop out.\nCanceling... [VAR TRNAME(0000)] and an O-Power! Use an O-Power! Receive an O-Power! Quit You don’t have any Pokémon,\nso you can’t use any O-Powers. [VAR SHOUTOUT(0000)] Add [VAR TRNAME(0000)] to\nyour Favorites List? Your Favorites List is full! Remove [VAR TRNAME(0000)]\nfrom your Favorites List? Number of Favorites [VAR NUM3(0000)]/100 You don’t have anyone in your Favorites\nList. When you find someone you like,\nregister that person’s profile to the list. Your battery is about to run out. Your Nintendo 3DS system’s\nbattery is low! Meet Other Players Connect to the Internet or go\nto a crowded place, and you\ncan meet other players! Select People Tap the face icon, and you\ncan play with that person!\nIf you see someone you’re\ninterested in, tap that icon! Friends Friends are people on your\nNintendo 3DS system’s friend list!\nPlay together with your Friends! Acquaintances Acquaintances are people you’ve\ncommunicated with before.\nPlay together again, and you can\nregister them in your friend list!\nTry playing with your Acquaintances! Passersby Passersby are people who are\nplaying somewhere in the world.\nIf you play together, they will\nbecome Acquaintances!\nTry playing with many people! Choose What to Do Tap the menu icon, and you can\nselect many different ways to play,\nsuch as battling or trading! Link Trade You can trade with all kinds of\npeople using the communication\nfeatures. Do you want to\nLink Trade with someone? Link Battles Use the communication features to\nhave Pokémon battles with many\ndifferent people! Do you want to\nhave a Link Battle with someone? Game Chat If a player is one of your Friends,\nyou can use Game Chat to talk.\nBattle or trade while chatting\nwith your Friends! GTS Use the GTS to trade Pokémon\nwith people all over the world!\n\nDo you want to go to the GTS? Trainer PR Video Tap the icon of a player’s face\nto have that player show you\na Trainer PR Video! [~ 242] [~ 243] O-Power You have energy for O-Powers\nstored up! O-Powers can be a big\nhelp on an adventure! Use an\nO-Power on yourself or a Friend? Favorites List You can save up to 100 profiles\nin your Favorites List!\nDo you want to see the list? Shout-Out When something fun happens or\nyou’re feeling good, let everybody\nknow with a Shout-Out!\nDo you want to let everybody know\nthat something fun happened? Internet Play Connect to the Internet\nto play with people worldwide!\n\nConnect to the Internet? Game Sync When you use Game Sync,\nyou connect to the Internet\nand you can use the features of\nthe Pokémon Global Link (PGL).\nWould you like to use Game Sync? [~ 254] [~ 255] [~ 256] [~ 257] Battle Spot This is where Trainers who are\nconfident in their abilities battle.\nBattle in the Battle Spot? Profile There are some questions\nfor you to answer!\nAnswer these questions and\nupdate your profile? PSS Settings Change PSS settings here!\n\nCheck your current settings? Holo Caster A new message has arrived!\n\nOpen the Holo Caster? Wonder Trade Trade Pokémon with a player\nsomewhere in the world!\nYou won’t know what you will\nget until it arrives!\nWill you make a Wonder Trade? [~ 268] [~ 269] [~ 270] [~ 271] [~ 272] [~ 273] [~ 274] [~ 275] [~ 276] [~ 277] [~ 278] Remove [VAR TRNAME(0000)] from\nyour Acquaintances? [VAR TRNAME(0000)] was removed\nfrom your Acquaintances. [~ 281] [~ 282] Battle Trade Battle Spot Profile Favorites List Shout-Out GTS O-Power Holo Caster Game Sync Wonder Trade PSS Settings Game Chat Trainer PR Video Nice! Congrats! Your Friend [VAR TRNAME(0000)] wished you a happy birthday! Your Acquaintance [VAR TRNAME(0000)] wished you a happy birthday! The Passerby [VAR TRNAME(0000)] wished you a happy birthday! Your Friend [VAR TRNAME(0000)] complimented you! Your Acquaintance [VAR TRNAME(0000)] complimented you! The Passerby [VAR TRNAME(0000)] complimented you! [~ 305] PSS Settings Communication-Request Settings [~ 308] Disable PSS Communication Trainer PR Video: [VAR COLOR(0002)]Public[VAR COLOR(0000)] Trainer PR Video: [VAR COLOR(0001)]Private[VAR COLOR(0000)] Game Chat: [VAR COLOR(0002)]Enabled[VAR COLOR(0000)] Game Chat: [VAR COLOR(0001)]Disabled[VAR COLOR(0000)] Tap to change which people you can\nuse communication features with. You can receive requests from Friends.\nIs this OK? You can no longer receive requests\nfrom Friends. Is this OK? You can receive requests from\nAcquaintances. Is this OK? You can no longer receive requests\nfrom Acquaintances. Is this OK? You can receive requests from Passersby.\nIs this OK? You can no longer receive requests\nfrom Passersby. Is this OK? This will disable PSS communications.\nYou will not be able to use PSS\nwhile it is disabled. Is this OK? Disabling PSS communications and\nenabling the Nintendo 3DS system’s\ncommunication features. Restart PSS Communications Would you like to make your favorite\nTrainer PR Video public or private? Public Private You can use Game Chat to talk to\nyour Friends.\nUse Game Chat? Enable Game Chat Disable Game Chat Turn on Game Chat when playing\nwith this Friend? Turn off Game Chat when playing\nwith this Friend? Game Chat settings are restricted by\nParental Controls. You cannot change them. You said “Nice!” to [VAR TRNAME(0000)]! You said “Congrats!” to [VAR TRNAME(0000)]! Wireless communication is currently disabled.\nPlease push the wireless switch to enable\nwireless communication. Use Game Chat? Use Game Chat when a Friend\nreplies to your request? The other player cannot use Game Chat,\nso it will be turned OFF. Cannot connect to the Internet\ndue to Parental Control settings. ??? Please input your PIN if you want to remove\nthe limitations set by your Parental Controls. Set children’s online privacy permissions\nin the Child Online Privacy Protection section\nof the system’s Parental Controls. [~ 343] Game Chat settings are restricted by\nParental Controls. You cannot change them. ~~~~~~~~~~~~~~~ Text File : 58 ~~~~~~~~~~~~~~~ Your Friend [VAR TRNAME(0000)] is challenging you to a battle! Your Friend [VAR TRNAME(0000)] is looking for someone to battle! Your Acquaintance [VAR TRNAME(0000)] is looking for someone to battle! Your Acquaintance [VAR TRNAME(0000)] is challenging you to battle! Passerby [VAR TRNAME(0000)] is challenging you to battle! Your Friend [VAR TRNAME(0000)] wants to trade Pokémon with you! Your Friend [VAR TRNAME(0000)] is looking for a trading partner! Your Acquaintance [VAR TRNAME(0000)] is looking for a trading partner! Your Acquaintance [VAR TRNAME(0000)] wants to trade Pokémon with you! Passerby [VAR TRNAME(0000)] wants to trade with you! [~ 10] Your Friend [VAR TRNAME(0000)] wants to chat with you! Your Friend [VAR TRNAME(0000)] wants to see your Trainer PR Video! Your Acquaintance [VAR TRNAME(0000)] wants to see your Trainer PR Video! Passerby [VAR TRNAME(0000)] wants to see your Trainer PR Video! Your Friend [VAR TRNAME(0000)] is nearby! Your Friend [VAR TRNAME(0000)] is online! Today is your Friend [VAR TRNAME(0000)]’s birthday! Today is your Acquaintance [VAR TRNAME(0000)]’s birthday! Your Friend [VAR TRNAME(0000)] gave you a “Nice!” Your Acquaintance [VAR TRNAME(0000)] gave you a “Nice!” Passerby [VAR TRNAME(0000)] gave you a “Nice!” Your Friend [VAR TRNAME(0000)] has sent you birthday wishes! Your Acquaintance [VAR TRNAME(0000)] has sent you birthday wishes! Passerby [VAR TRNAME(0000)] has sent you birthday wishes! Your Friend [VAR TRNAME(0000)] is using an O-Power! Your Acquaintance [VAR TRNAME(0000)] is using an O-Power! Passerby [VAR TRNAME(0000)] is using an O-Power! Your Friend [VAR TRNAME(0000)] gave you [VAR iCOLOR2(0001)][VAR OPOWER(0001)]! Your Acquaintance [VAR TRNAME(0000)] gave you [VAR iCOLOR2(0001)][VAR OPOWER(0001)]! Passerby [VAR TRNAME(0000)] gave you [VAR iCOLOR2(0001)][VAR OPOWER(0001)]! Your favorite Friend [VAR TRNAME(0000)] has appeared! ~~~~~~~~~~~~~~~ Text File : 59 ~~~~~~~~~~~~~~~ Select an Icon Profile Image Public Icon You can select an icon to represent yourself,\nwhich will be shown to everyone on the PSS. Which image would you like to show on\nyour profile for your Friends? Which icon would you like to show to\neveryone on the PSS? You cannot use a photograph due to the\nParental Controls set on your Nintendo 3DS. The SD Card currently inserted into the\nSD Card slot cannot be used. The SD Card failed to be read. If you choose to use a photo for your profile\nimage, then that photo data will be sent to\nany Friends you battle or trade with. Please input your PIN if you want to remove\nthe limitations set by your Parental Controls. Set children’s online privacy permissions\nin the Child Online Privacy Protection section\nof the system’s Parental Controls. The PIN you have entered is not correct.\nYou cannot select a photo. ~~~~~~~~~~~~~~~ Text File : 60 ~~~~~~~~~~~~~~~ Please choose a video. What would you like to do with the first video? This video doesn’t contain any footage.\nGo to the PR Video Studio! What about the second video? What about the third video? Made this PR Video a favorite! Made this PR Video no longer a favorite. How would you like to edit it? All right.\nLeave it to me!\c\nHow would you like to film it? OK, let’s shoot!\nPlease go into the studio! OK, please stand right there!\c\nYes, great.\nYou’re full of energy!\r\nYou’re exuberant!\c\n... OK, please stand right there!\c\nYeah, nice.\nVery cool!\r\nVery manly!\c\n... OK, please stand right there!\c\nHa ha ha. Great!\nThe mischievous look.\r\nIt’s an unexpected side of you!\c\n... OK, please stand right there!\c\nNice, nice.\nSmile!\r\nYeah, very cute!\c\n... OK, please stand right there!\c\nOh, nice...\nYou look very mature.\r\nBeautiful!\c\n... OK, please stand right there!\c\nYeah! Great.\nBe playful!\r\nYeah, that’s right!\c\n... ...Thank you!\nThe shoot went very well.\c\nI saved it as a video! A Pokémon can be in the video, too!\nPlease choose one from your party. Favorite Unfavorite View Edit Back Shoot new Retake Surprise me Don’t show Reedit the video you took before? Retake this PR Video with the current outfit? Delete this video and shoot a new one? Take a photo Make the background a camera Turn back the background Restart Would you like to save this photo? It’s saved! Saving failed. Create by yourself Energetic Cool Fun Cute Elegant Let’s shoot in the studio! Let’s shoot in the studio!\nDo you want to change your look? [~ 45] [~ 46] [~ 47] [~ 48] [VAR NUM2(0000)] We’ll create a Trainer PR Video.\nEach video lasts 10 seconds.\c\nYou can insert events, such as a pose\nand a sound effect, in every second.\c\nFirst, choose the second to work on.\nThen insert events to create an original video!\c Select the second in which you want to\ninsert events. Now select events you want to insert in\nSecond No. [VAR NUM2(0000)]. Do you want to save the edited video? Save Don’t save Back The video is saved! The edited video won’t be saved.\nIs that all right? Do you want to set all events in\nSecond No. [VAR NUM2(0000)] to their default? Events in Second No. [VAR NUM2(0000)] were\nset back to their default! Reset This event in Second No. 0 cannot be deleted. Backgrounds Change brightness Normal Slightly dark Dark Very dark Pitch black Slightly bright Bright White Choose a background Trainer Space Starry sky Blue sky City skyline Pink Underwater Dance floor Sunset Forest Dots House Field of flowers Fiery stage Cartoon frame Forest at night Pop Stormy sea Lumiose City Stylish! Music Cute 1 Cute 2 Cute 3 Cute 4 Elegant 1 Elegant 2 Elegant 3 Elegant 4 Cool 1 Cool 2 Cool 3 Cool 4 Classical 1 Classical 2 Classical 3 Classical 4 Lively 1 Lively 2 Lively 3 Lively 4 Rhythmical 1 Rhythmical 2 Rhythmical 3 Rhythmical 4 Mature 1 Mature 2 Mature 3 Mature 4 Thrilling 1 Thrilling 2 Thrilling 3 Thrilling 4 No music Sound effects Thwack 1 Thwack 2 Thwack 3 Sparkle 1 Sparkle 2 Applause 1 Applause 2 Laughter Thump! Bang! Shine! Wonder 1 Wonder 2 Beep Shutter 1 Shutter 2 Kerbonk Boing Strong winds Crash! Cymbal Wave Bell Clock Heartbeat Gulp Gong Guitar Ding Vibraslap Poses Change direction Face forward Face to the right Face to the left Face backward Rotate to the right Rotate to the left Choose a pose No pose Short stylish pose Long stylish pose Short cute pose Long cute pose Short turn pose Long turn pose Short model pose Long model pose Short dancing pose Long dancing pose Short pigeon-toed pose Long pigeon-toed pose Short hand-waving pose Long hand-waving pose Short transformation pose Long transformation pose Short curtsy pose Long curtsy pose Short shivering pose Long shivering pose Run Walk No pose Short arms-crossed pose Long arms-crossed pose Short fist-pump pose Long fist-pump pose Short snobbish pose Long snobbish pose Short energetic pose Long energetic pose Short dancing pose Long dancing pose Short circling pose Long circling pose Short hand-waving pose Long hand-waving pose Short guitar pose Long guitar pose Short greeting pose Long greeting pose Short dance-performance pose Long dance-performance pose Run Walk Silhouette Normal Make it white Make it black Effects Glitter 1 Glitter 2 Ribbon 1 Ribbon 2 Power 1 Power 2 Spotlights 1 Spotlights 2 Hearts Saturated linework Speed lines Fireworks Confetti 1 Confetti 2 Rain Rainbow Aurora Shooting stars Lightning Ice Stark white Jet black Lights Flame Facial expressions Eyes Face forward Close Blink Look up Look down Look right Look left Smile Mouth Mmm Eeee Aaaa Hmph Eh? AAAA EEEE Tiny smile! Aha Yay Big grin Hmm? Surprise Chitchat 1 Chitchat 2 Chitchat 3 Pokémon Cast [VAR PKNICK(0000)] in the film Return to [VAR TRNAME(0000)] Cameras Camera 1 Camera 2 Camera 3 Camera 4 Camera 5 Camera 6 Camera 7 Camera 8 Camera 9 Camera 10 Camera 11 Camera 12 Camera 13 Camera 14 Camera 15 Camera for Pokémon 1 Camera for Pokémon 2 Camera for Pokémon 3 Camera for Pokémon 4 Camera for Pokémon 5 Captions How captions are shown Choose a caption Choose a caption color Slide in on top Slide in on bottom Slide in from top Slowly slide across the top Slowly slide across the top (large) Slowly slide across the bottom Slowly slide across the bottom (large) Appear at the top Appear at the bottom Appear at the top (askew) Appear in the center (askew) Appear at the bottom (askew) Swivel (top) Swivel (bottom) [~ 312] [~ 313] [~ 314] [~ 315] Basic pose Rejoice! [VAR NUM2(0000)] Camera 16 Camera 17 Camera 18 Camera 19 Camera 20 Caption color 1 Caption color 2 Caption color 3 Caption color 4 Caption color 5 Add an event in Second No. [VAR NUM2(0000)]:\nBackground Add an event in Second No. [VAR NUM2(0000)]:\nPose Add an event in Second No. [VAR NUM2(0000)]:\nFacial expression Add an event in Second No. [VAR NUM2(0000)]:\nMusic Add an event in Second No. [VAR NUM2(0000)]:\nSound effect Add an event in Second No. [VAR NUM2(0000)]:\nPokémon Add an event in Second No. [VAR NUM2(0000)]:\nEffect Add an event in Second No. [VAR NUM2(0000)]:\nCamera Add an event in Second No. [VAR NUM2(0000)]:\nCaption Trainer PR Video [~ 339] [~ 340] [~ 341] [~ 342] [~ 343] [~ 344] [~ 345] ~~~~~~~~~~~~~~~ Text File : 61 ~~~~~~~~~~~~~~~ [VAR TRNAME(0000)] [VAR TRNAME(0000)] [VAR TRNAME(0000)]... [VAR TRNAME(0000)]... [VAR TRNAME(0000)]! [VAR TRNAME(0000)]! [VAR TRNAME(0000)]!!! [VAR TRNAME(0000)]!!! That’s right! It’s [VAR TRNAME(0000)]! That’s right! It’s [VAR TRNAME(0000)]! Give it up for [VAR TRNAME(0000)]! Give it up for [VAR TRNAME(0000)]! It’s [VAR TRNAME(0000)]! It’s [VAR TRNAME(0000)]! [VAR TRNAME(0000)]! [VAR TRNAME(0000)]! [VAR TRNAME(0000)]! [VAR TRNAME(0000)]! ...[VAR TRNAME(0000)]. ...[VAR TRNAME(0000)]. [VAR TRNAME(0000)]?! [VAR TRNAME(0000)]?! Here’s [VAR TRNAME(0000)]! Here’s [VAR TRNAME(0000)]! His name is [VAR TRNAME(0000)]! Her name is [VAR TRNAME(0000)]! “Call me [VAR TRNAME(0000)]!” “Call me [VAR TRNAME(0000)]!” [VAR TRNAME(0000)] is coming through! [VAR TRNAME(0000)] is coming through! [VAR TRNAME(0000)] is coming up! [VAR TRNAME(0000)] is coming up! Meet [VAR TRNAME(0000)]! Meet [VAR TRNAME(0000)]! Please welcome [VAR TRNAME(0000)]! Please welcome [VAR TRNAME(0000)]! Leave everything up to [VAR TRNAME(0000)]! Leave everything up to [VAR TRNAME(0000)]! See [VAR TRNAME(0000)] smile! See [VAR TRNAME(0000)] smile! It is indeed [VAR TRNAME(0000)]! It is indeed [VAR TRNAME(0000)]! Look, it’s [VAR PKNICK(0001)]! Look, it’s [VAR PKNICK(0001)]! The [VAR PKNICK(0000)] we all love! The [VAR PKNICK(0000)] we all love! The ultimate partner, [VAR PKNICK(0000)]! The ultimate partner, [VAR PKNICK(0000)]! The well-loved [VAR PKNICK(0000)]! The well-loved [VAR PKNICK(0000)]! We can’t get enough of [VAR PKNICK(0000)]! We can’t get enough of [VAR PKNICK(0000)]! Loyal [VAR PKNICK(0000)] is all you need! Loyal [VAR PKNICK(0000)] is all you need! [VAR PKNICK(0000)] is here to stay! [VAR PKNICK(0000)] is here to stay! Meet [VAR PKNICK(0000)]! Meet [VAR PKNICK(0000)]! It’s [VAR PKNICK(0000)]! It’s [VAR PKNICK(0000)]! [VAR PKNICK(0000)]! [VAR PKNICK(0000)]! [VAR PKNICK(0000)]! [VAR PKNICK(0000)]! Go! [VAR PKNICK(0000)]! Go! [VAR PKNICK(0000)]! [VAR PKNICK(0000)]... [VAR PKNICK(0000)]... [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]! [VAR MOVE(0000)]... [VAR MOVE(0000)]... [VAR MOVE(0000)]... [VAR MOVE(0000)]... [VAR MOVE(0000)]... [VAR MOVE(0000)]... [VAR MOVE(0000)]... [VAR MOVE(0000)]... A young Trainer we have great hopes for... A young Trainer we have great hopes for... He’s still just a newbie! She’s still just a newbie! “I’m gonna do my best!” “I’ll do my best out there!” “I’m just getting started!” “I’m about to start!” “Who do you think I am?” “Don’t you know who I am?” The Champion! The Champion! He’s pretty strong! She’s pretty strong! He’s quite the force to be reckoned with! She’s quite the force to be reckoned with! He’s practically unstoppable! She’s practically unstoppable! The Flying wonder! The Flying wonder! He sure loves his home! She sure loves her home! He’s starting to get his name out there! She’s starting to get her name out there! If he catches your eye, you’re in for it! If she catches your eye, you’re in for it! You won’t stand a chance against him! You won’t stand a chance against her! He’s a trading aficionado! She’s a trading aficionado! He can ride a Bicycle like a pro! She can ride a Bicycle like a pro! He’s the prince of fashion! She’s the princess of primping! He’s the king of style! She’s the queen of style! He’s the brightest-burning star in Kalos! She’s the brightest-burning star in Kalos! He’s Looker’s right-hand man! She’s Looker’s right-hand woman! He’ll be the next Looker for sure! She’ll be the next Looker for sure! He’ll never leave you hungry for more! She’ll never leave you hungry for more! He’s cut like a steak! Look at those guns! What a beast! She could even bench you! This mild-mannered Trainer is a facade... This mild-mannered Trainer is a facade... “Kneel before me!” “Kneel at my feet!” His time is coming! Her time is coming! He’s the chiseled soldier! She’s the beautiful soldier! The boy who will make it through on LOVE! The girl who will make it through on LOVE! “My appeal goes beyond the impossible!” “My appeal goes beyond the impossible!” A lonely traveler on the path of life... A lonely traveler on the path of life... The hunky Trainer we all want to challenge! The lovely Trainer we all want to challenge! If you aren’t careful, you might get burned! If you aren’t careful, you might get burned! Don’t you dare get closer! Don’t you take another step! His beauty is blinding! Her beauty is blinding! Dance, my pretty! Dance like the wind! Dance, my pretty! Dance like the wind! A magician, pulling victory outta nowhere! Like magic, pulling a win outta nowhere! “Like a Master Ball, I can catch anything!” “Like a Master Ball, nothing escapes me!” Force of chaos, born of the world’s hopes! Force of chaos, born of the world’s hopes! It’s over for us, isn’t it... It’s over for us, isn’t it... He’s a wee bit of a bad boy! Watch out for her mischievous tricks! “I’m...I’m...I’m so happy!” “I’m...I’m...I’m so happy!” “I live only for sleep!” “I live only for sleep!” “Look at me! Look at ME!” “Look at me! Look at ME!” “Let’s get this party started.” “Let’s get this party started.” “I’m a bit afraid, really...” “I’m a bit afraid, really...” “I live in harmony with nature!” “I live in harmony with nature!” His potential is limitless! Her potential is limitless! You just can’t deny that charm! You just can’t deny that charm! “How... How could this happen?” “How... How could this happen?” “If I had a type, I’d be Psychic and Flying!” “If I had a type, I’d be Psychic and Flying!” He somehow reminds me of my dad... She somehow reminds me of my mom... He’s taking applications for friends now! She’s taking applications for friends now! “Here. Take this as your reward!” “Here. Take this as your reward!” “Thanks for lovin’ me, everybody!” “Thanks for lovin’ me, everybody!” “Bonjour!” “Bonjour!” “Konnichiwa!” “Konnichiwa!” “Yes!” “Yes!” “Eeeeeeeeek!” “Eeeeeeeeek!” “... ... ...” “... ... ...” “’Sup!” “’Sup!” That’s right! That’s right! “No!” “No!” “Time to change it up!” “Time to change it up!” “No way!” “No way!” “Too bad!” “Too bad!” “And then...” “And then...” Here he is, ladies and gentlemen! Here she is, ladies and gentlemen! “Buh-bye!” “Buh-bye!” “All eyes on me!” “All eyes on me!” “What?!” “What?!” “Seriously.” “Seriously.” “Uwaaaauuuggghhh!” “Uwaaaauuuggghhh!” “Hold it right there!” “Hold it right there!” “Look, look!” “Look, look!” “Thanks!” “Thanks!” “Hey...” “Hey...” “Come on, then!” “Come on, then!” It’s... It’s here! It’s... It’s here! “Here I go!” “Here I go!” Provided by... Provided by... News flash! News flash! [~ 242] [~ 243] [~ 244] [~ 245] ~~~~~~~~~~~~~~~ Text File : 62 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] If you want the Pokémon Lab, keep your\neye out for the Poké Ball pillars out front! If you want the Pokémon Lab, keep your\neye out for the Poké Ball pillars out front! You know there’s a Pokémon Center\nacross from the Pokémon Lab, right? You know there’s a Pokémon Center\nacross from the Pokémon Lab, right? Yeah! I saw the professor buying\nPoké Balls there the other day! Yeah! I saw the professor talking to the\nlady who works there the other day! The Skiddo makes the\ncutest noises as it sleeps... Do you know how many\ncafés there are in this city? How many cafés have we still\nnot visited in Lumiose City? I’m not sure, but I know that\nCafé Soleil is next on my list! Aren’t you curious about that\nplace called Café Cyclone? Honestly, if you’ve come all this way,\nyou’ve just got to shoot a Trainer PR Video! Honestly, if you’ve come all this way,\nyou’ve just got to shoot a Trainer PR Video! No, no, I couldn’t possibly! It’s enough\nfor me just to watch others’ videos! No, no, I couldn’t possibly! It’s enough\nfor me just to watch others’ videos! Hey! Did you know that a super-famous\nmovie star sometimes visits Lumiose’s cafés? Hey! That woman who came to the café the\nother day... Wasn’t that the movie star Diantha?! I know! I’ve seen her, too!\nOh, I love her movies! I know! I saw her, too!\nI love Diantha’s movies! What’s that woman’s name again?\nShe sure is a popular movie star... I always just remember the names of the\ncharacters, not the movie stars who play them! She is a beautiful lady, for sure.\nNo wonder she’s so famous! When you’re recorded for TV like\nthat, you’ll always be young, huh? The Skiddo looks so\ncomfortable sleeping... Prism Tower is the very symbol of Lumiose.\nIt can be seen from everywhere in the city. The only place that you can stand in this city\nand not see Prism Tower is inside the tower! The napping Skiddo looks so comfy... The gate has the number 14 carved on it!\nThat way you know what route it leads to. The gate has the number 14 carved on it!\nThat way you know what route it leads to. The Skiddo are huddled\ntogether and snoring softly... Coffee, tea, and then more coffee...\nI could spend my whole day in a café. Dunking something sweet in your bitter coffee...\nIt’s the best way to enjoy both! If I had to say, though, I think Striaton\nCity’s tea would be the best in the world. All of the galettes that I bought as\nsouvenirs were eaten by my Pokémon! I’d guess it’s already\ntime to say good-bye. I’m back again already! Remember, I’m just a\nshort TMV ride away. ...It really is just a\nshort TMV ride away. So we’re now between Magenta\nPlaza and Estival Avenue... This stretch between Magenta Plaza and\nEstival Avenue is very stylish, you see. The blinding rays of the sun watch over\nyour beauty, reflected in my eyes... The soft caress of the moon washes\nover my beauty, reflected in your eyes... O-oh, how poetic, darling!\nIt’s so wonderfully romantic! O-oh, how poetic, darling!\nIt’s so maddeningly lunatic! I’ve heard that here in Kalos, they don’t\nput ice in your soda! Can you imagine? People in Kalos kiss each other on the cheek\nto say hello or good-bye. Even if they just met! Seems like there are more kinds of juice lately, or\nis it that I’ve been hanging in Lumiose City a lot? Do you think my Fletchling would\nenjoy some premium Berry Juice? Jui-chiii! Chi-chi-chi-chiiirp! In a Double Battle, your Speed stats\nwill become of utmost importance. In a Double Battle, the real point\nis which Pokémon to attack. But you could also mix up the order\nin a Double Battle using Fake Out. But you could also protect your allies\nin a Double Battle using Follow Me. Dinner sure was good last night...\nI wonder what I’ll have for breakfast. Breakfast sure was good this morning...\nI wonder what I should have for dinner. What would you recommend on\nAutumnal Avenue? Hmmmmmm? Thanks to you, lady, I’ve become\na real master of Autumnal Avenue! Hee hee hee! I’d say the Poké Ball\nBoutique or the Berry Juice shop! Oh ho ho! Aren’t you getting ahead of yourself?\nYou haven’t even been to the restaurant yet! Lysandre loves the color red,\nso he even made his café red. Lysandre Café’s red décor supposedly\nrepresents the owner’s burning passion! I’m gonna become even\nbigger than Prism Tower! Now, now, young man... Why don’t\nyou just start by eating and sleeping well? Each gulp of coffee reminds me of\nthe Pokémon move Swallow... The only way to watch the world slowly\nchanging is with a coffee cup in one hand. What is this blinding aura?!\nIs this what three stars means?! Maybe I could withstand this overwhelming\naura if I were the Champion or something... I want to stand atop Prism Tower and\nsee every corner of Lumiose City! Is it just me or do you seem like you’ve\nalready seen every corner of Lumiose City? These narrow alleys...\nThey reek of danger... I heard from someone that there\nare Pokémon in Jaune Plaza. Whoa! I hear that there’s a Lava\nDome Pokémon in Jaune Plaza! It’s hard to stand in Jaune Plaza and not\nwant to mimic Pokémon cries, isn’t it? Hohohoho! It’s hard to stand in Jaune Plaza\nand not want to mimic Pokémon cries, isn’t it? Gosh, if I could just fish, I could find out\nwhat kind of Pokémon live in the river... Hey, Trainer! Where’s a fun place\nto go with your Pokémon? I want to be able to fly around the\nworld freely! Just like a Fletchling! Wait, you mean the Fletchling in\nLumiose...just walk everywhere?! This place positively exudes\na stylish atmosphere, doesn’t it? Oh, isn’t that just like you!\nYou’re already like a Lumiose native! You can get anywhere in Lumiose\nin no time flat if you use a taxi! You know Alexa at Lumiose Press...\nDo you figure she’s stronger than Viola? Snip-snip! ♪ Snippity-snip! ♪\nIt’s a Pokémon salon! ♪ Hey, hey, didja know? Didja know?\nYou can, like, BECOME stylish! Wow! Another day... To while away... \nTrimming treasured Furfrou. Yay! Yup! You can have your Furfrou’s\nlong hair cut in all kinds of ways! Y’know... My Emolga wants to\nbe with your Dedenne forever... Y’know... My Emolga really\nwants to shock your Dedenne. Mm-hmm... ...What? Being stylish means knowing all\nabout everything in Lumiose City! We are swathed in the stylish\naroma of stylish Lumiose City! We shall go everywhere in Lumiose City,\nand the city will love us for it, darling! Our promenade through the city has\nimbued us with its stylish fragrance. I thought we weren’t supposed to\nmeet in Vert Plaza but in Bleu Plaza? Or maybe it wasn’t Bleu Plaza\nat all but Magenta Plaza? Is that fool in the\nwrong plaza again? How many times can he\npossibly get it wrong? Even after I told him how many times\nit was Vert Plaza and not Bleu Plaza! Even after I told him how many times that\nit was Vert Plaza and not Magenta Plaza! I live today for the thrill of trying\nto win the Loto-ID again tomorrow! Oh, aren’t you a good boy! That’s right!\nWe can only try it once a day! I like taking a break by roosting\nin the shade of a tree. I’m so in the know about Lumiose that I\neven know where the best place to rest is. ~~~~~~~~~~~~~~~ Text File : 63 ~~~~~~~~~~~~~~~ Choose a Pokémon. The Grass-type Pokémon\n[VAR PKNAME(0000)] The Fire-type Pokémon\n[VAR PKNAME(0000)] The Water-type Pokémon\n[VAR PKNAME(0000)] Choose this Pokémon? You chose [VAR PKNAME(0000)]! [~ 6] [~ 7] ~~~~~~~~~~~~~~~ Text File : 64 ~~~~~~~~~~~~~~~ Dex No. [VAR NUM3(0000)] Name Type [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] [~ 6] -- OT ID No. Exp. Points [VAR NUM7(0000,002C)] To Next Lv. [VAR NUM7(0000,002C)] HP [VAR NUM3(0000)] [VAR NUM3(0000)] Attack [VAR NUM3(0000)] Defense [VAR NUM3(0000)] Sp. Atk [VAR NUM3(0000)] Sp. Def [VAR NUM3(0000)] Speed [VAR NUM3(0000)] [~ 28] Lv. [VAR NUM3(0000)] [~ 31] PP / [VAR NUM2(0000)] [VAR NUM2(0000)] Category Power [VAR NUM3(0000)] Accuracy [VAR NUM3(0000)] [~ 41] [VAR NUM2(0000)] [VAR PKNICK(0000)] [VAR PKNAME(0000)] [VAR ITEM2(0000)] [VAR TRNAME(0000)] [VAR NUM5(0000,0000)] [VAR ABILITY(0000)] [VAR MOVE(0000)] ??? You can change the order of moves. Move to where? [~ 54] ~~~~~~~~~~~~~~~ Text File : 65 ~~~~~~~~~~~~~~~ The Pokémon remembers The Pokémon remembers The Pokémon remembers The Pokémon remembers The Pokémon clearly remembers The Pokémon definitely remembers The Pokémon fondly remembers it was happy it had fun it was glad it grinned it got overwhelmed by emotion its feelings were indescribable it felt good it got teary eyed it got lighthearted it got nervous it felt comfortable it was restless it got a bit carried away it felt sorry it got emotional it felt nostalgic it had some difficulty it felt exhausted it couldn’t be true to its feelings it felt proud they ended up in a foul mood it got angry it got jealous it got sleepy a certain item a certain move a Pokémon The Pokémon seems to have a good memory,\nbut it doesn’t seem to be able to remember... [VAR PKNICK(0000)] met [VAR TRNAME(0001)]\nat...[VAR GENLOC(0002)].\c\n[VAR TRNAME(0001)] threw a Poké Ball at it,\nand they started to travel together.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] hatched from an Egg and saw\n[VAR TRNAME(0001)] for the first time at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] met [VAR TRNAME(0001)] at...\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] became [VAR TRNAME(0001)]’s\nfriend when it arrived via Link Trade at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went to a Pokémon Center with\n[VAR TRNAME(0001)] to buy [VAR ITEMPLUR1][VAR ITEM2(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went to the Pokémon Center in\n[VAR LOCATION(0002)] with [VAR TRNAME(0001)]\r\nand had its tired body healed there.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went fishing with [VAR TRNAME(0001)],\nand they caught [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went fishing with [VAR TRNAME(0001)],\nbut the hooked Pokémon got away!\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] saw [VAR TRNAME(0001)]\npaying attention to [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] got treats from\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went clothes shopping with\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] learned [VAR MOVE(0002)]\nfrom [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] helped [VAR TRNAME(0001)]\nhatch [VAR PKNAME(0002)] from an Egg.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was with [VAR TRNAME(0001)]\nwhen [VAR GENDBR(00FF,0100)]she caught [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR TRNAME(0001)] used [VAR ITEMPLUR1][VAR ITEM2(0002)]\nwhen [VAR PKNICK(0000)] was in trouble.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] used [VAR MOVE(0002)] at\n[VAR TRNAME(0001)]’s instruction, but it had no effect.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] battled at [VAR TRNAME(0001)]’s side\nand defeated [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was defeated by\n[VAR PKNAME(0002)] and [VAR TRNAME(0001)] ran away.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was raised by [VAR TRNAME(0001)]\nand evolved at [VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] surfed across the water,\ncarrying [VAR TRNAME(0001)] on its back.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] saw [VAR PKNAME(0002)]\ncarrying [VAR TRNAME(0001)] on its back.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] battled at [VAR TRNAME(0001)]’s side\nand defeated a Gym Leader.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. When [VAR TRNAME(0001)] challenged the Battle\nMaison, [VAR PKNICK(0000)] got so nervous.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] flew, carrying [VAR TRNAME(0001)]\non its back, to [VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] and [VAR TRNAME(0001)] were\nsurprised when [VAR iCOLOR2(0002)][VAR PKNAME(0002)] jumped out!\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] saw [VAR TRNAME(0001)]\nusing [VAR ITEMPLUR1][VAR ITEM2(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] battled at [VAR TRNAME(0001)]’s side\nand defeated the Champion.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was with [VAR TRNAME(0001)]\nwhen [VAR GENDBR(0001,0100)]she completed h[VAR GENDBR(0001,0202)]iser Pokédex.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] encountered [VAR PKNAME(0002)]\nwhen it was with [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] battled at [VAR TRNAME(0001)]’s side\nand defeated a Battle Chatelaine.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] searched for hidden items with\n[VAR TRNAME(0001)] using the Dowsing Machine at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] rode a Bicycle with\n[VAR TRNAME(0001)] at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] checked a destination with\n[VAR TRNAME(0001)] using the Town Map at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] planted [VAR ITEMPLUR1][VAR ITEM2(0002)]\nwith [VAR TRNAME(0001)] and imagined a big harvest.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] proudly used Strength\nat [VAR TRNAME(0001)]’s instruction in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] proudly used Cut\nat [VAR TRNAME(0001)]’s instruction in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] shattered rocks to its heart’s\ncontent at [VAR TRNAME(0001)]’s instruction in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] used Waterfall while carrying\n[VAR TRNAME(0001)] on its back in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] saw [VAR TRNAME(0001)]\nsecretly picking up something in...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR TRNAME(0001)] had [VAR PKNICK(0000)]\nhold items like [VAR ITEMPLUR1][VAR ITEM2(0002)] to help\r\nit along.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] headed for Victory Road with\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] checked the sign\nwith [VAR TRNAME(0001)] at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was impressed by the speed of\nthe train it took with [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] encountered [VAR PKNAME(0002)]\nwith [VAR TRNAME(0001)] using the Poké Radar.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. When [VAR PKNAME(0002)] jumped out,\n[VAR PKNICK(0000)] was surprised and ran away with\r\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] got a high score\nat the Battle Institute where it challenged with\r\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was stared at by the Judge\nintensely when it met him with [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. The Move Deleter that [VAR PKNICK(0000)] met\nthrough [VAR TRNAME(0001)] made it forget\r\n[VAR MOVE(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was able to remember\n[VAR MOVE(0002)] at [VAR TRNAME(0001)]’s\r\ninstruction.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was taken to Pokémon Day Care\nby [VAR TRNAME(0001)]\c\nand left with [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was excited when\n[VAR TRNAME(0001)] won with h[VAR GENDBR(0001,0202)]iser Loto Ticket\r\nand won prizes like [VAR ITEMPLUR1][VAR ITEM2(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was with [VAR TRNAME(0001)] when\n[VAR GENDBR(0001,0100)]she used a Repel at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] had a very hard training session\nwith [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] took an elevator with\n[VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was taken to the Name Rater\nby [VAR TRNAME(0001)] and given a fateful name.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was with [VAR TRNAME(0001)]\nwhen [VAR GENDBR(0001,0100)]she went to a boutique and tried on clothes,\r\nbut [VAR GENDBR(0001,0100)]she left the boutique without buying anything.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went to a nice restaurant with\n[VAR TRNAME(0001)] and ate until it got totally full.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] was taken to a nice lady\nby [VAR TRNAME(0001)] and pampered.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] checked a trash can with\n[VAR TRNAME(0001)] at...\r\n[VAR GENLOC(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] fought hard until it had to use\nStruggle when it battled at [VAR TRNAME(0001)]’s side\r\nagainst [VAR PKNAME(0002)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] looked down at the world from a\ntall tower where it went with [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] saw itself in a mirror in\na mirror cave that it went to with [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] almost got lost when it explored\na forest with [VAR TRNAME(0001)].\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. [VAR PKNICK(0000)] went to a factory with\n[VAR TRNAME(0001)] and saw a lot of machines\r\nthat looked very complicated.\c\n[VAR REMQUAL(0004)] that\n[VAR REMFEEL(0003)]. I can read Pokémon memories.\nPeople call me the Memory Girl.\c\nDo you want to know the memory\nof your Pokémon? Which Pokémon’s memory\ndo you want to know? Come back anytime.\nMemories never fade away. And... Do you want to know another\nPokémon’s memory? ~~~~~~~~~~~~~~~ Text File : 66 ~~~~~~~~~~~~~~~ CONFIRM BACK L [VAR NUM3(0000)] SUMMARY USE A MOVE RESTORE ITEM SWITCH USE/GIVE [VAR PKNICK(0000)] [VAR NUM3(0000)] [VAR NUM3(0000)] / [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] Choose a Pokémon. Choose a Pokémon. Move which Pokémon? Move which item? Move to where? Move to where? Give to which Pokémon? Use on which Pokémon? Teach which Pokémon? Choose Pokémon and confirm. Deposit which Pokémon? Use on which Pokémon? [~ 28] Do what with [VAR PKNICK(0000)]? Which move does [VAR PKNICK(0000)] use? [~ 31] [~ 32] Restore\nwhich move? Boost the PP\nof which move? You can choose an item in the Bag\nand use it or give it to a Pokémon. You can take an item that a Pokémon is\nholding and put it back in the Bag. You can move an item that a Pokémon\nis holding. [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [VAR PKNICK(0000)]’s HP was restored\nby [VAR NUM3(0001)] point[VAR NUMBRNCH(0001,0100)]s. [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] This can’t be used until a new\nGym Badge is obtained. [~ 72] [~ 73] [~ 74] [~ 75] [VAR PKNICK(0000)] isn’t holding\nanything. Received the [VAR ITEM2(0001)]\nfrom [VAR PKNICK(0000)]. You can’t carry any more of this item. The [VAR ITEM2(0001)] w[VAR NUMBRNCH(0001,0302)]asere taken and\nreplaced with the [VAR ITEM2(0002)]. [~ 80] [~ 81] [~ 82] Cancel your challenge? YES NO [~ 86] [~ 87] YES NO [~ 90] YES NO No more than two Pokémon\nmay enter. You’re already surfing. You can’t use that here. It won’t have any effect. This can’t be used on\nthe fainted Pokémon. You have no room to\nseparate the Pokémon. It cannot be fused with\nthat Pokémon. It cannot be fused with\nthat fainted Pokémon. It cannot be fused with\nan Egg. Two Pokémon are needed. [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] A Griseous Orb cannot be given\nto Giratina! Choose a Pokémon. Two Pokémon are needed. Three Pokémon are needed. Four Pokémon are needed. Five Pokémon are needed. Six Pokémon are needed. No more than one Pokémon\nmay enter. No more than two Pokémon\nmay enter. No more than three Pokémon\nmay enter. No more than four Pokémon\nmay enter. No more than five Pokémon\nmay enter. [~ 120] [~ 121] This can’t be used on that Pokémon. [~ 123] YES NO [~ 126] YES NO Not enough HP... [~ 130] [~ 131] [~ 132] [~ 133] [~ 134] [~ 135] Leave Pokémon BACK SWITCH ENTER WITHDRAW [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] GIVE TAKE [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] MOVE NOT ENTERED BANNED [VAR COLOR(0002)]FIRST[VAR COLOR(0000)] [VAR COLOR(0002)]SECOND[VAR COLOR(0000)] [VAR COLOR(0002)]THIRD[VAR COLOR(0000)] [VAR COLOR(0002)]FOURTH[VAR COLOR(0000)] [VAR COLOR(0002)]FIFTH[VAR COLOR(0000)] [VAR COLOR(0002)]SIXTH[VAR COLOR(0000)] ABLE! UNABLE! LEARNED [~ 163] [~ 164] [~ 165] [~ 166] Identical Pokémon are not permitted. Some Pokémon are holding\nidentical items. The total of all party members’\nlevels has gone over [VAR NUM3(0000)]. There are three or more\nLegendary Pokémon. The Pokémon which must participate\nis not selected. [~ 172] [~ 173] [~ 174] [~ 175] [~ 176] [~ 177] [~ 178] [~ 179] [~ 180] [~ 181] [~ 182] [~ 183] [~ 184] [~ 185] [~ 186] [~ 187] [~ 188] [VAR PKNAME(0000)] changed Forme! [VAR PKNICK(0000)] cannot hold\nthe [VAR ITEM2(0001)]! [~ 191] [~ 192] [~ 193] [~ 194] [~ 195] TIME REMAINING: [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM2(0001)] Communicating. Please wait. Standing by... YES NO [~ 203] Handicap [VAR TRNAME(0000)] [VAR NUM1(0000)] [VAR NUM1(0000)] CAST IT The number of special Pokémon\nexceeds the limit. ~~~~~~~~~~~~~~~ Text File : 67 ~~~~~~~~~~~~~~~ Sweet Poké Puff Mint Poké Puff Citrus Poké Puff Mocha Poké Puff Spice Poké Puff Frosted Sweet Poké Puff Frosted Mint Poké Puff Frosted Citrus Poké Puff Frosted Mocha Poké Puff Frosted Spice Poké Puff Fancy Sweet Poké Puff Fancy Mint Poké Puff Fancy Citrus Poké Puff Fancy Mocha Poké Puff Fancy Spice Poké Puff Deluxe Sweet Poké Puff Deluxe Mint Poké Puff Deluxe Citrus Poké Puff Deluxe Mocha Poké Puff Deluxe Spice Poké Puff Supreme Wish Poké Puff Supreme Honor Poké Puff Supreme Spring Poké Puff Supreme Summer Poké Puff Supreme Autumn Poké Puff Supreme Winter Poké Puff ~~~~~~~~~~~~~~~ Text File : 68 ~~~~~~~~~~~~~~~ a Link Trade a Link Trade the Kanto region the Johto region the Hoenn region the Sinnoh region a distant land ---------- the Unova region the Kalos region Pokémon Link ~~~~~~~~~~~~~~~ Text File : 69 ~~~~~~~~~~~~~~~ a stranger a Day-Care Couple a treasure hunter ~~~~~~~~~~~~~~~ Text File : 70 ~~~~~~~~~~~~~~~ a lovely place a faraway place a Pokémon movie Pokémon Movie 13 Pokémon Movie 14 Pokémon Movie 15 Pokémon Movie 16 Pokémon Movie 17 Pokémon Movie 18 a Pokémon Center the Pokémon cartoon PC Tokyo PC Osaka PC Fukuoka PC Nagoya PC Sapporo PC Yokohama PC Tohoku PC Tokyo Bay a Pokémon Store a WCS WCS 2013 WCS 2014 WCS 2015 WCS 2016 WCS 2017 WCS 2018 Worlds Worlds 2013 Worlds 2014 Worlds 2015 Worlds 2016 Worlds 2017 Worlds 2018 a VGE VGE 2013 VGE 2014 VGE 2015 VGE 2016 VGE 2017 VGE 2018 a Pokémon event a Battle Competition a game event the Pokémon Fan Club a Pokémon TV program a concert an online Present the PGL Pokémon Event 13 Pokémon Event 14 Pokémon Event 15 Pokémon Event 16 Pokémon Event 17 Pokémon Event 18 Pokémon Festa Pokémon Festa 13 Pokémon Festa 14 Pokémon Festa 15 Pokémon Festa 16 Pokémon Festa 17 Pokémon Festa 18 POKÉPARK POKÉPARK POKÉPARK POKÉPARK POKÉPARK POKÉPARK POKÉPARK an event site GAME FREAK a stadium a VGC the VGC 2013 the VGC 2014 the VGC 2015 the VGC 2016 the VGC 2017 the VGC 2018 ~~~~~~~~~~~~~~~ Text File : 71 ~~~~~~~~~~~~~~~ South Boulevard North Boulevard Vernal Avenue Estival Avenue Autumnal Avenue Hibernal Avenue Rouge Plaza Jaune Plaza Vert Plaza Bleu Plaza Magenta Plaza Centrico Plaza ~~~~~~~~~~~~~~~ Text File : 72 ~~~~~~~~~~~~~~~ ---------- Mystery Zone Faraway Place Vaniville Town Route 1 Vaniville Pathway Aquacorde Town Route 2 Avance Trail Santalune Forest Route 3 Ouvert Way Santalune City Route 4 Parterre Way Lumiose City Prism Tower Lysandre Labs Route 5 Versant Road Camphrier Town Shabboneau Castle Route 6 Palais Lane Parfum Palace Route 7 Rivière Walk Cyllage City Route 8 Muraille Coast Ambrette Town Route 9 Spikes Passage Battle Chateau Route 10 Menhir Trail Geosenge Town Route 11 Miroir Way Reflection Cave Shalour City Tower of Mastery Route 12 Fourrage Road Coumarine City Route 13 Lumiose Badlands Route 14 Laverre Nature Trail Laverre City Poké Ball Factory Route 15 Brun Way Dendemille Town Route 16 Mélancolie Path [~ 80] [~ 81] Frost Cavern Route 17 Mamoswine Road Anistar City Route 18 Vallée Étroite Way Couriway Town Route 19 Grande Vallée Way Snowbelle City Route 20 Winding Woods Pokémon Village Route 21 Dernière Way Route 22 Détourner Way Victory Road Pokémon League Kiloude City Battle Maison Azure Bay Dendemille Gate Couriway Gate Ambrette Gate Lumiose Gate Shalour Gate Coumarine Gate Laverre Gate Anistar Gate Snowbelle Gate Glittering Cave Connecting Cave Zubat Roost Kalos Power Plant Team Flare Secret HQ Terminus Cave Lost Hotel Chamber of Emptiness Sea Spirit’s Den Friend Safari Blazing Chamber Flood Chamber Ironworks Chamber Dragonmark Chamber Radiant Chamber Pokémon League Gate Lumiose Station Kiloude Station Ambrette Aquarium Unknown Dungeon ~~~~~~~~~~~~~~~ Text File : 73 ~~~~~~~~~~~~~~~ [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)] -- [VAR TRNAME(0003)]\nLocation: [VAR LOCATION(0004)]\n- Zoom: [VAR NUM1(0005)].[VAR NUM1(0006)]x\n- Focus: Lv. [VAR NUM1(0007)]\n- Brightness: Lv. [VAR NUM1(0008)] [~ 1] This photo has been sent via Game Sync\nto [VAR TRNAME(0000)]’s album in the\nPokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] This photo can be sent via Game Sync\nto [VAR TRNAME(0000)]’s album in the\nPokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] Register for the Pokémon Global Link\nand use Game Sync to send this photo\nto your album there.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] This photo cannot be sent to\nthe Pokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] This photo cannot be sent to\nthe Pokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] ~~~~~~~~~~~~~~~ Text File : 74 ~~~~~~~~~~~~~~~ [VAR TRNAME(0000)] booted up the PC!\c Which PC should be accessed? Someone’s PC Cassius’s PC Records Trainer PR Videos Professor’s PC Power Off Deposit Pokémon Withdraw Pokémon Organize Boxes Organize Items Log Out Store Pokémon from your party in the storage\nsystem’s Boxes. Add Pokémon from your Boxes to your party. Organize the Pokémon in your Boxes and in your party. Organize the items held by Pokémon in your Boxes and\nin your party. Disconnect from the storage system. Congratulations!\c\nWallpapers were added to commemorate your first time\nclearing the game.[VAR BE05(0000)][VAR BE05(0001)]\c [~ 19] First Game Clear View Latest Photo Hall of Fame Log Out See the team that was with you when\nyou cleared the game the first time. View the latest photo that you have taken on\nyour journey. See the team that was with you when\nyou entered the Hall of Fame. Disconnect from the records system. Your Hall of Fame data is corrupted.\c\nIt will be fixed if you enter the\nHall of Fame again.\c Central Kalos Pokédex Coastal Kalos Pokédex Mountain Kalos Pokédex National Pokédex Log Out Have the professor evaluate your progress\non the Central Kalos Pokédex. Have the professor evaluate your progress\non the Coastal Kalos Pokédex. Have the professor evaluate your progress\non the Mountain Kalos Pokédex. Have the professor evaluate your progress\non the National Pokédex of the Kalos region. Log out of the professor’s PC. Check another Pokédex? ~~~~~~~~~~~~~~~ Text File : 75 ~~~~~~~~~~~~~~~ OPTIONS CONFIRM QUIT TEXT SPEED SLOW NORMAL FAST You can choose from three different text-scrolling speeds\nto control how quickly messages appear. BATTLE EFFECTS ON OFF You can choose whether you wish to see move\nanimations during battles or not. BATTLE STYLE SWITCH SET You can choose whether to be asked about switching\nPokémon when an opposing Pokémon faints. [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] CHARACTERS Hiragana Kanji Switch JP characters. BATTLE BG DEFAULT RED BLUE PIKACHU STARTERS EEVEE MONOCHROME STICKERS TATAMI FLORAL PRINT ELEGANT TALL GRASS POLKA BALLS COCKPIT CARBON You can select a different wallpaper to be used on the\nlower screen during battles. BUTTON MODE DEFAULT L=A NO L/R BUTTON You can disable the L and R Buttons, or set the L Button\nto function as the A Button. This also disables the R Button. FORCED SAVE SAVE DON’T SAVE You can choose whether or not you must save before\nPSS battles and other communication features. Would you like to make these changes? Yes No ~~~~~~~~~~~~~~~ Text File : 76 ~~~~~~~~~~~~~~~ NONDRAW HEROINE HERO FRIEND1 FRIEND2 FRIEND3 HAKASE1 MAMA MYSTERYW MYSTERYM CHAMPION BIGFOUR1 BIGFOUR2 BIGFOUR3 BIGFOUR4 LEADER1 LEADER2 LEADER3 LEADER4 LEADER5 LEADER6 LEADER7 LEADER8 FLAREBOSS FLAREKANBU1 FLAREKANBU2 FLAREM FLAREW SCIENTIST1 SCIENTIST2 SCIENTIST3 SCIENTIST4 SCIENTIST5 AZ BHBOSS1 BHBOSS2 BHBOSS3 BHBOSS4 HANDSOME CHILDGIRL1 BABYGIRL1 CHILDBOY1 BABYBOY1 GIRL1 CHILDGIRL2 BOY1 GIRL3 WOMAN1 CHILDBOY3 MAN1 BOY2 TOURISTM TOURISTW BACKPACKERM LADY GENTLEMAN WOMAN2 BADMAN BADGIRL PCWOMAN1 SHOPM1 DANPEI INFORMATIONW SHOPW1 DELIVER HAIRDRESSER CAMERAMAN CHILDBOY2 MIDDLEMAN1 MIDDLEWOMAN1 TWIN GIRL2 MASTER WAITRESS FIGHTERW ROLLERW ROLLERM FISHING HOPEW TRAINERW VETERANW SWIMMERM SWIMMERW ARTISTM ARTISTW TRAVELERW BREEDERM BREEDERW ESPM HOPEM TRAINERM VETERANM RANGERM RANGERW COOK ASSISTANTM ASSISTANTW WORKMAN1 WORKMAN2 OCCULTW FAIRYTALEW BUTLER MAID GARDENER KIMONO1 KIMONO2 KIMONO3 KIMONO4 SKYM SKYW WTRAINERM WTRAINERW BIGMAN FIGHTERM GARCON DESIM DESIW CYCLINGM TVCREW KIZUNA HEROINE_MANNEQUIN HEROINE_MMO WKOBJCODE00 WKOBJCODE01 WKOBJCODE02 WKOBJCODE03 WKOBJCODE04 WKOBJCODE05 WKOBJCODE06 WKOBJCODE07 WKOBJCODE08 WKOBJCODE09 WKOBJCODE10 WKOBJCODE11 WKOBJCODE12 WKOBJCODE13 WKOBJCODE14 WKOBJCODE15 STOPPER MYSTERYM2 MYSTERYW2 BR_TRAVELERW01 BR_TRAVELERW02 BR_TOURISTM01 BR_TOURISTW01 BR_TOURISTM02 BR_TOURISTW02 RIVALM RIVALW ENEMY3D HERO_MANNEQUIN MEGAG DIRECTOR GIANTMAN02 LEADER1_SIS LEADER5_SIS FLAREBOSS2 C02GIRL C02GIRL_EX RIVALM_EX RIVALW_EX DELIVER2 TWIN2 SWIMMERM2 SWIMMERW2 FISHING2 MIDDLEMAN2 MODEL01 MODEL02 MODEL03 MODEL04 MONSBALL MONSBALL_RARE TOBI_KUSA TOBI_MIZU TOBI_TUTI TOBI_HIKOU TOBI_TENZYOU TOBI_KONOHA TOBI_YUKI KROCK01 KROCK02 ITREE01 IROCK01 IROCK02 KINOMI KASEKI1 KASEKI2 KINOMI2 KINOMI3 KINOMI4 KINOMI5 KINOMI6 KINOMI7 KINOMI8 KINOMI9 KINOMI10 KINOMI11 KINOMI12 KINOMI13 KINOMI14 KINOMI15 KINOMI16 KINOMI17 KINOMI18 KINOMI19 KINOMI20 KINOMI21 KINOMI22 KINOMI23 KINOMI24 KINOMI25 KINOMI26 KINOMI27 KINOMI28 KINOMI29 KINOMI30 KINOMI31 KINOMI32 KINOMI33 KINOMI34 KINOMI35 KINOMI36 IWALL01 ISNOW01 AWARD01 AWARD02 XTREE YMAYU AWARD03 AWARD04 AWARD05 KIRAKIRA CONE BOSSGLASSES CLOCHE TABLE KIRAKIRA2 O_MODEL01 O_MODEL02 O_MODEL03 O_MODEL04 EV_POKE01 EV_POKE02 EV_POKE03 EV_POKE04 EV_POKE05 EV_POKE06 RIDE_POKE01 RIDE_POKE02 RIDE_POKE04 EV_POKE07 EV_POKE08 EV_POKE10 EV_POKE11 EV_POKE12 RIDE_POKE08 RIDE_POKE05 EV_POKE09 EV_POKE14 EV_POKE13 EV_POKE15 RIDE_POKE01_EX EV_POKE16 EV_POKE17 P_MODEL01 P_MODEL02 P_MODEL03 P_MODEL04 ~~~~~~~~~~~~~~~ Text File : 77 ~~~~~~~~~~~~~~~ Cheri Chesto Pecha Rawst Aspear Leppa Oran Persim Lum Sitrus Figy Wiki Mago Aguav Iapapa Razz Bluk Nanab Wepear Pinap Pomeg Kelpsy Qualot Hondew Grepa Tamato Cornn Magost Rabuta Nomel Spelon Pamtre Watmel Durin Belue Occa Passho Wacan Rindo Yache Chople Kebia Shuca Coba Payapa Tanga Charti Kasib Haban Colbur Babiri Chilan Liechi Ganlon Salac Petaya Apicot Lansat Starf Enigma Micle Custap Jaboca Rowap Roseli Kee Maranga [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] ~~~~~~~~~~~~~~~ Text File : 78 ~~~~~~~~~~~~~~~ Please input a Battle Video code. Please input your code. 1 2 3 4 5 6 7 8 9 0 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Delete End - ~~~~~~~~~~~~~~~ Text File : 79 ~~~~~~~~~~~~~~~ Li’l [VAR 1stchrTR(0000)] [VAR 1stchrTR(0000)]-Meister Big [VAR 1stchrTR(0000)] [~ 3] Li’l [VAR 1stchrTR(0000)] Lady [VAR 1stchrTR(0000)] [VAR 1stchrTR(0000)]-kins [~ 7] Pick your own ~~~~~~~~~~~~~~~ Text File : 80 ~~~~~~~~~~~~~~~ Egg Bulbasaur Ivysaur Venusaur Charmander Charmeleon Charizard Squirtle Wartortle Blastoise Caterpie Metapod Butterfree Weedle Kakuna Beedrill Pidgey Pidgeotto Pidgeot Rattata Raticate Spearow Fearow Ekans Arbok Pikachu Raichu Sandshrew Sandslash Nidoran♀ Nidorina Nidoqueen Nidoran♂ Nidorino Nidoking Clefairy Clefable Vulpix Ninetales Jigglypuff Wigglytuff Zubat Golbat Oddish Gloom Vileplume Paras Parasect Venonat Venomoth Diglett Dugtrio Meowth Persian Psyduck Golduck Mankey Primeape Growlithe Arcanine Poliwag Poliwhirl Poliwrath Abra Kadabra Alakazam Machop Machoke Machamp Bellsprout Weepinbell Victreebel Tentacool Tentacruel Geodude Graveler Golem Ponyta Rapidash Slowpoke Slowbro Magnemite Magneton Farfetch’d Doduo Dodrio Seel Dewgong Grimer Muk Shellder Cloyster Gastly Haunter Gengar Onix Drowzee Hypno Krabby Kingler Voltorb Electrode Exeggcute Exeggutor Cubone Marowak Hitmonlee Hitmonchan Lickitung Koffing Weezing Rhyhorn Rhydon Chansey Tangela Kangaskhan Horsea Seadra Goldeen Seaking Staryu Starmie Mr. Mime Scyther Jynx Electabuzz Magmar Pinsir Tauros Magikarp Gyarados Lapras Ditto Eevee Vaporeon Jolteon Flareon Porygon Omanyte Omastar Kabuto Kabutops Aerodactyl Snorlax Articuno Zapdos Moltres Dratini Dragonair Dragonite Mewtwo Mew Chikorita Bayleef Meganium Cyndaquil Quilava Typhlosion Totodile Croconaw Feraligatr Sentret Furret Hoothoot Noctowl Ledyba Ledian Spinarak Ariados Crobat Chinchou Lanturn Pichu Cleffa Igglybuff Togepi Togetic Natu Xatu Mareep Flaaffy Ampharos Bellossom Marill Azumarill Sudowoodo Politoed Hoppip Skiploom Jumpluff Aipom Sunkern Sunflora Yanma Wooper Quagsire Espeon Umbreon Murkrow Slowking Misdreavus Unown Wobbuffet Girafarig Pineco Forretress Dunsparce Gligar Steelix Snubbull Granbull Qwilfish Scizor Shuckle Heracross Sneasel Teddiursa Ursaring Slugma Magcargo Swinub Piloswine Corsola Remoraid Octillery Delibird Mantine Skarmory Houndour Houndoom Kingdra Phanpy Donphan Porygon2 Stantler Smeargle Tyrogue Hitmontop Smoochum Elekid Magby Miltank Blissey Raikou Entei Suicune Larvitar Pupitar Tyranitar Lugia Ho-Oh Celebi Treecko Grovyle Sceptile Torchic Combusken Blaziken Mudkip Marshtomp Swampert Poochyena Mightyena Zigzagoon Linoone Wurmple Silcoon Beautifly Cascoon Dustox Lotad Lombre Ludicolo Seedot Nuzleaf Shiftry Taillow Swellow Wingull Pelipper Ralts Kirlia Gardevoir Surskit Masquerain Shroomish Breloom Slakoth Vigoroth Slaking Nincada Ninjask Shedinja Whismur Loudred Exploud Makuhita Hariyama Azurill Nosepass Skitty Delcatty Sableye Mawile Aron Lairon Aggron Meditite Medicham Electrike Manectric Plusle Minun Volbeat Illumise Roselia Gulpin Swalot Carvanha Sharpedo Wailmer Wailord Numel Camerupt Torkoal Spoink Grumpig Spinda Trapinch Vibrava Flygon Cacnea Cacturne Swablu Altaria Zangoose Seviper Lunatone Solrock Barboach Whiscash Corphish Crawdaunt Baltoy Claydol Lileep Cradily Anorith Armaldo Feebas Milotic Castform Kecleon Shuppet Banette Duskull Dusclops Tropius Chimecho Absol Wynaut Snorunt Glalie Spheal Sealeo Walrein Clamperl Huntail Gorebyss Relicanth Luvdisc Bagon Shelgon Salamence Beldum Metang Metagross Regirock Regice Registeel Latias Latios Kyogre Groudon Rayquaza Jirachi Deoxys Turtwig Grotle Torterra Chimchar Monferno Infernape Piplup Prinplup Empoleon Starly Staravia Staraptor Bidoof Bibarel Kricketot Kricketune Shinx Luxio Luxray Budew Roserade Cranidos Rampardos Shieldon Bastiodon Burmy Wormadam Mothim Combee Vespiquen Pachirisu Buizel Floatzel Cherubi Cherrim Shellos Gastrodon Ambipom Drifloon Drifblim Buneary Lopunny Mismagius Honchkrow Glameow Purugly Chingling Stunky Skuntank Bronzor Bronzong Bonsly Mime Jr. Happiny Chatot Spiritomb Gible Gabite Garchomp Munchlax Riolu Lucario Hippopotas Hippowdon Skorupi Drapion Croagunk Toxicroak Carnivine Finneon Lumineon Mantyke Snover Abomasnow Weavile Magnezone Lickilicky Rhyperior Tangrowth Electivire Magmortar Togekiss Yanmega Leafeon Glaceon Gliscor Mamoswine Porygon-Z Gallade Probopass Dusknoir Froslass Rotom Uxie Mesprit Azelf Dialga Palkia Heatran Regigigas Giratina Cresselia Phione Manaphy Darkrai Shaymin Arceus Victini Snivy Servine Serperior Tepig Pignite Emboar Oshawott Dewott Samurott Patrat Watchog Lillipup Herdier Stoutland Purrloin Liepard Pansage Simisage Pansear Simisear Panpour Simipour Munna Musharna Pidove Tranquill Unfezant Blitzle Zebstrika Roggenrola Boldore Gigalith Woobat Swoobat Drilbur Excadrill Audino Timburr Gurdurr Conkeldurr Tympole Palpitoad Seismitoad Throh Sawk Sewaddle Swadloon Leavanny Venipede Whirlipede Scolipede Cottonee Whimsicott Petilil Lilligant Basculin Sandile Krokorok Krookodile Darumaka Darmanitan Maractus Dwebble Crustle Scraggy Scrafty Sigilyph Yamask Cofagrigus Tirtouga Carracosta Archen Archeops Trubbish Garbodor Zorua Zoroark Minccino Cinccino Gothita Gothorita Gothitelle Solosis Duosion Reuniclus Ducklett Swanna Vanillite Vanillish Vanilluxe Deerling Sawsbuck Emolga Karrablast Escavalier Foongus Amoonguss Frillish Jellicent Alomomola Joltik Galvantula Ferroseed Ferrothorn Klink Klang Klinklang Tynamo Eelektrik Eelektross Elgyem Beheeyem Litwick Lampent Chandelure Axew Fraxure Haxorus Cubchoo Beartic Cryogonal Shelmet Accelgor Stunfisk Mienfoo Mienshao Druddigon Golett Golurk Pawniard Bisharp Bouffalant Rufflet Braviary Vullaby Mandibuzz Heatmor Durant Deino Zweilous Hydreigon Larvesta Volcarona Cobalion Terrakion Virizion Tornadus Thundurus Reshiram Zekrom Landorus Kyurem Keldeo Meloetta Genesect Chespin Quilladin Chesnaught Fennekin Braixen Delphox Froakie Frogadier Greninja Bunnelby Diggersby Fletchling Fletchinder Talonflame Scatterbug Spewpa Vivillon Litleo Pyroar Flabébé Floette Florges Skiddo Gogoat Pancham Pangoro Furfrou Espurr Meowstic Honedge Doublade Aegislash Spritzee Aromatisse Swirlix Slurpuff Inkay Malamar Binacle Barbaracle Skrelp Dragalge Clauncher Clawitzer Helioptile Heliolisk Tyrunt Tyrantrum Amaura Aurorus Sylveon Hawlucha Dedenne Carbink Goomy Sliggoo Goodra Klefki Phantump Trevenant Pumpkaboo Gourgeist Bergmite Avalugg Noibat Noivern Xerneas Yveltal Zygarde Diancie Hoopa Volcanion [~ 722] [~ 723] [~ 724] [~ 725] [~ 726] [~ 727] [~ 728] [~ 729] [~ 730] [~ 731] [~ 732] [~ 733] [~ 734] [~ 735] [~ 736] [~ 737] [~ 738] [~ 739] [~ 740] [~ 741] [~ 742] [~ 743] [~ 744] [~ 745] [~ 746] [~ 747] [~ 748] [~ 749] [~ 750] [~ 751] [~ 752] [~ 753] [~ 754] [~ 755] [~ 756] [~ 757] [~ 758] [~ 759] [~ 760] [~ 761] [~ 762] [~ 763] [~ 764] [~ 765] [~ 766] [~ 767] [~ 768] [~ 769] [~ 770] [~ 771] [~ 772] [~ 773] [~ 774] [~ 775] [~ 776] [~ 777] [~ 778] [~ 779] [~ 780] [~ 781] [~ 782] [~ 783] [~ 784] [~ 785] [~ 786] [~ 787] [~ 788] [~ 789] [~ 790] [~ 791] [~ 792] [~ 793] [~ 794] [~ 795] [~ 796] [~ 797] [~ 798] [~ 799] ~~~~~~~~~~~~~~~ Text File : 81 ~~~~~~~~~~~~~~~ Wonder Trade With Wonder Trade, you can quickly\nand easily trade your Pokémon with\nanyone from anywhere in the world! Do you want to start a Wonder Trade? Would you like to offer up\n[VAR PKNICK(0000)] for a trade? Searching for a trade partner...\nPlease wait a moment. We’ve found you a trade partner!\nPlease wait a moment. We could not find a trade partner for you...\c\nPlease wait a little while, and then try again! Ending communication.\nPlease wait. Yes No This Pokémon cannot be offered for trade! [VAR NUM3(0000)] [VAR ITEM2(0001)] [VAR PKNICK(0002)] [VAR TRNAME(0004)] Lv. [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] ~~~~~~~~~~~~~~~ Text File : 82 ~~~~~~~~~~~~~~~ The SD Card is full.\nYou can’t download data. No data is found on the server.\nPlease try again later. Communication with the server\nwas interrupted. [~ 3] Communication ended due to an error. Communication with the other Trainer\nwas interrupted. Communication with the server\nwas interrupted. Communication failed. Failed to connect with the other Trainer.\nPlease start again from the beginning. The server is undergoing maintenance.\nPlease try again later. The infrared transceiver may be broken.\nPlease start again from the beginning.\nIf the problem persists, please contact\nNintendo Customer Service. The communication with the server\nwas interrupted. The infrared connection failed.\nPlease choose the same communication\nmethod as the communication partner. An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0200) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0201) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0202) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0203) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0204) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0205) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0206) The server of the Pokémon Global Link\nis experiencing high traffic volume.\nPlease wait awhile, and then try\nGame Sync again.\n(Error Code: 090-0207) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0208) An error has occurred on the server\nof the Pokémon Global Link.\nPlease try again.\n(Error Code: 090-0209) You can’t connect to the\nPokémon Global Link due\nto ongoing maintenance.\nPlease wait, and then try again.\n(Error Code: 090-0210) The service has been discontinued.\nhttp://www.pokemon-gl.com\n(Error Code: 090-0211) An error has occurred on the server\nof the Pokémon Global Link.\nPlease wait awhile, and then try again.\n(HTTP Error: 500) An error has occurred on the server\nof the Pokémon Global Link.\nPlease wait awhile, and then try again.\n(HTTP Error: 502) An error has occurred on the server\nof the Pokémon Global Link.\nPlease wait awhile, and then try again.\n(HTTP Error: 503) [~ 28] An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0200) An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0201) An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0202) An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0203) An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0204) An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0205) An error has occurred on the server for\nauthentication of codes.\nPlease try again.\n(Error Code: 090-0206) You can’t connect to the server for\nauthentication of codes\ndue to ongoing maintenance.\nPlease wait awhile, and then try again.\n(Error Code: 090-0210) The service has been discontinued.\n(Error Code: 090-0211) An error has occurred on the server for\nauthentication of codes.\nPlease wait awhile, and then try again.\n(HTTP Error: 500) An error has occurred on the server for\nauthentication of codes.\nPlease wait awhile, and then try again.\n(HTTP Error: 502) An error has occurred on the server for\nauthentication of codes.\nPlease wait awhile, and then try again.\n(HTTP Error: 503) The SD Card couldn’t be recognized.\n\nPress the POWER Button, and insert\nthe SD Card again. A communication error has occurred.\n\nPress the POWER Button, and\nend the game.\n ~~~~~~~~~~~~~~~ Text File : 83 ~~~~~~~~~~~~~~~ First cleared Times cleared: [VAR NUM4(0000,002C)] Entered Hall of Fame [VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)] [VAR PKNAME(0000)] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] - Lv. [VAR NUM3(0000)] Name OT [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR ITEM2(0000)] [VAR NUM2(0000)] [VAR NUM2(0000)] / ~~~~~~~~~~~~~~~ Text File : 84 ~~~~~~~~~~~~~~~ In Live Competition mode, you can participate\nin official competitions at certain events.\n\nFor more information about official competitions,\nplease check the official Pokémon website. Receive Digital Player ID? Receiving the Digital Player ID...\nPress the B Button if you would like to cancel. Are you sure you would like to cancel? You cannot participate in this competition. You are already participating or have\nalready participated in this competition. Register the Pokémon in this Battle Box\nfor the competition? Cancel registering your Battle Box? Registering the Battle Box...\nDon’t turn off the power. Welcome to the Live Competition!\nPlease choose a mode. Searching for an opponent...\nPlease wait a moment. Cancel the search? Your competition regulations did not match. You have already battled against\nthis opponent. Wait for the event staff’s instructions\nbefore pressing the A Button. Saving match results...\nDon’t turn off the power. Good job completing your\ndesignated matches! This is your previous match.\nWould you like to view the Battle Video? If you cancel your participation in the\ncompetition, you won’t be able to play in it!\c\nAre you sure you want to cancel\nyour participation in the competition? Are you absolutely sure you would like to\ncancel your participation? Canceling your participation\nin the competition... Your participation has been canceled,\nand your Battle Box has been unlocked. Communicating...\nPlease wait a moment. You haven’t played any matches yet! Would you also like to cancel your\nparticipation in the competition? Checking the SD Card.\nPlease don’t turn off the power. The battle record is corrupted and\nthe video cannot be played. Could not save the battle record\nbecause your SD Card is full. Canceling the search... Could not receive the Digital Player ID.\nPlease try again. No battle record was found. Live Competition Your Battle Box [VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)] Register Cancel Find an Opponent View Previous Match Cancel Participation View Battle Video Back Yes No L [VAR NUM3(0000)] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] [~ 47] Your Results: Wins: [VAR NUM2(0000)] Losses: [VAR NUM2(0000)] Matches Played: [VAR NUM2(0000)]/[VAR NUM2(0001)] Opponent [~ 56] [~ 57] [~ 58] [~ 59] [VAR NUM2(0000)] [VAR TRNAME(0000)] won! [VAR TRNAME(0000)] forfeited the match! It was a tie! There appears to be a problem with one\nor more Pokémon in your Battle Box. Eggs cannot participate. You do not have enough Pokémon\nto participate. You have too many Pokémon\nto participate. At least one of the Pokémon\nrequired to participate is missing. There is at least one Pokémon\nwith a banned move:\n\n[VAR PKNAME(0000)]\n[VAR PKNAME(0001)]\n[VAR PKNAME(0002)]\n[VAR PKNAME(0003)]\n[VAR PKNAME(0004)]\n[VAR PKNAME(0005)] One or more of your Pokémon\ncannot participate:\n\n[VAR PKNAME(0000)]\n[VAR PKNAME(0001)]\n[VAR PKNAME(0002)]\n[VAR PKNAME(0003)]\n[VAR PKNAME(0004)]\n[VAR PKNAME(0005)] One or more of your Pokémon is holding\nan item that is not allowed:\n\n[VAR ITEM2(0000)]\n[VAR ITEM2(0001)]\n[VAR ITEM2(0002)]\n[VAR ITEM2(0003)]\n[VAR ITEM2(0004)]\n[VAR ITEM2(0005)] One or more of your Pokémon\ndo not meet the level requirement:\n\n[VAR PKNAME(0000)]\n[VAR PKNAME(0001)]\n[VAR PKNAME(0002)]\n[VAR PKNAME(0003)]\n[VAR PKNAME(0004)]\n[VAR PKNAME(0005)] Two or more of your Pokémon share the\nsame National Pokédex number:\n\n[VAR PKNAME(0000)]\n[VAR PKNAME(0001)]\n[VAR PKNAME(0002)]\n[VAR PKNAME(0003)]\n[VAR PKNAME(0004)]\n[VAR PKNAME(0005)] Your Pokémon are holding two or more\nof the same item:\n\n[VAR ITEM2(0000)]\n[VAR ITEM2(0001)]\n[VAR ITEM2(0002)]\n[VAR ITEM2(0003)]\n[VAR ITEM2(0004)]\n[VAR ITEM2(0005)] The number of special Pokémon you\nhave exceeds the limit. You cannot participate in the Live Competition,\nbecause you are currently participating in an\r\nOnline Competition.\c\nWould you like to cancel your participation\nin the Online Competition? If you cancel your participation in the\nOnline Competition, you won’t be\r\nable to participate in it again.\c\nAre you absolutely sure you’d like to\ncancel your participation in it? Canceling your participation...\nDon’t turn off the power. Your participation in the Online Competition\nhas been successfully canceled. ~~~~~~~~~~~~~~~ Text File : 85 ~~~~~~~~~~~~~~~ \nThe game is preparing to load, and additional\ndata is being created.\n\nPlease do not remove your SD Card\nor turn off the power. Use the +Control Pad to select a language.\nPress the A Button to confirm.\n\n[VAR COLOR(0001)]Once your language has been set, you cannot\nchange it in the middle of the game.[VAR COLOR(0000)]\n\nIf you aren’t sure what to do, ask for\nhelp setting the language. \n\nWould you like to start the game\nwith this language?\n\n[VAR COLOR(0001)]Once your language has been set, you cannot\nchange it in the middle of the game.[VAR COLOR(0000)] [~ 3] Play Pokémon X in Play Pokémon Y in English Spanish French German Italian Japanese Korean Begin game Select language The saved game data is corrupted.\n\nRefer to the electronic manual for details. The data in the SD Card is corrupted.\n\nPress the A Button to initialize the data. The SD Card couldn’t be recognized.\n\nPlease end the game and start again. The saved data is not compatible with\nthis version, so it can’t be used.\n\nRefer to the electronic manual for details. Repairing your saved data.\n\nDo not turn off the power. You can’t start the game because there is\nnot enough space in the SD Card.\n\nRefer to the electronic manual for details. [~ 21] [~ 22] [~ 23] [~ 24] Ver. 1.3 ~~~~~~~~~~~~~~~ Text File : 86 ~~~~~~~~~~~~~~~ [VAR 0187(0000)]\n[VAR 0188(0001)] Tilt your head to the left! Tilt your head to the right! Keep a straight face! Make a small smile! Make a medium smile! Make a huge smile! Go wide-eyed! Close your eyes halfway! Close your eyes and keep them closed! Wink with your left eye! Wink with your right eye! Make a kissy face! Open your mouth! Close your eyes and open your mouth! Close your eyes and make a kissy face! Go wide-eyed and open your mouth! Open your eyes wide and make a kissy face! ~~~~~~~~~~~~~~~ Text File : 87 ~~~~~~~~~~~~~~~ How to Play Tap two tiles to swap their positions. Press the B Button to quit. [~ 3] Time: [VAR NUM2(0000)]:[VAR NUM2(0001)] [~ 6] [~ 7] [~ 8] HIGH SCORE 1. 2. 3. 4. 5. NEW [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] 1. 2. 3. 4. 5. NEW [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM2(0000)]:[VAR NUM2(0001)] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] Quit the puzzle? Yes No Begin START! View Picture Play Again Quit [~ 66] [~ 67] [~ 68] [~ 69] NEXT! FINISHED! Time Remaining: [VAR NUM2(0000)]:[VAR NUM2(0001)] [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [~ 75] + [VAR NUM5(0000,0000)] Point[VAR NUMBRNCH(0000,0100)]s [~ 78] + [VAR NUM3(0000)] Second[VAR NUMBRNCH(0000,0100)]s [~ 81] [~ 82] [VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s [VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s [VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s [VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s [VAR NUM2(0000)] Puzzle[VAR NUMBRNCH(0000,0100)]s [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] Puzzle No. [VAR NUM2(0000)] [~ 94] TIME’S UP! Puzzle Amateur [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] Puzzle Wizard Puzzle Semipro [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] Puzzle Champion Puzzle Pro [~ 111] [~ 112] [~ 113] [~ 114] [~ 115] Puzzle Hotshot Puzzle Elite [~ 118] [~ 119] [~ 120] [~ 121] [~ 122] Puzzle Legend Tap tiles to swap their positions\nand complete the picture! Complete the picture within the time limit! Poké Puff Received! Poké Puffs Received! You can now access the next rank! You can’t carry any more Poké Puffs! ~~~~~~~~~~~~~~~ Text File : 88 ~~~~~~~~~~~~~~~ HIGH SCORE [VAR NUM4(0000,0000)] Chances: Time Left: [VAR NUM3(0000)] [~ 4] [VAR NUM3(0000)] FEVER [~ 7] MISS! MISS! MISS! [VAR NUM3(0000)] [~ 12] SCORE: Heading Points BONUS: Last Combo Record Big Yarn Bonus [VAR NUM3(0000)] [VAR NUM3(0000)]-HIT COMBO [VAR NUM3(0000)] Play Again Quit Header Amateur [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] Header Hyper Master Header Semipro [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] Eccentric Header Master Header Pro [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] Unbelievable Header Master Header Elite [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] Ultimate Header Master Tap Pokémon to knock back\nthe balls of yarn! Miss three balls of yarn,\nand it’s game over! TOTAL: READY START! Poké Puff received! Poké Puffs received! You can now access the next rank! [VAR NUM3(0000)] You can’t carry any more Poké Puffs! ~~~~~~~~~~~~~~~ Text File : 89 ~~~~~~~~~~~~~~~ READY START! [~ 2] TIME’S UP Time Left: [VAR NUM2(0001)] [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] HIGH SCORE: [VAR NUM4(0000,002C)] [VAR NUM4(0000,002C)] Berries こ Berry Semipro [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] Berry Master Play Again Quit Berry Amateur [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] Berry Superstar Berry Pro [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] Berry Grand Master Berry Elite [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] Magnificent Berry Master HIGH SCORE Pick Berries for your Pokémon! Miss three times,\nand it’s game over! Poké Puff Received! Poké Puffs Received! You can now access the next rank! You can’t carry any more Poké Puffs! ~~~~~~~~~~~~~~~ Text File : 90 ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~ Text File : 91 ~~~~~~~~~~~~~~~ Pick a wallpaper or some Décor! What do you want to do with your Décor? Put it wherever you’d like! [VAR 018C(0000)] [VAR NUM2(0000)] Décor Interior Items Poké Puffs Choose a Poké Puff or a Décor item! Do you want to set down a Poké Puff? Once you use a Poké Puff, it’ll disappear! Want to return your Poké Puff to the shelf? Used Poké Puffs can’t be put back. A visiting Pokémon has come to play, so you\ncannot put it back now! You cannot put out any more Décor! Set down a Poké Puff If you set down a new Poké Puff, the Pokémon\nvisiting from nearby games will leave.\nWould you still like to set down a Poké Puff? [VAR 01A0(0000)] ~~~~~~~~~~~~~~~ Text File : 92 ~~~~~~~~~~~~~~~ Normal Wallpaper[VAR NUMBRNCH(00FE,0100)]s Fire Wallpaper[VAR NUMBRNCH(00FE,0100)]s Water Wallpaper[VAR NUMBRNCH(00FE,0100)]s Electric Wallpaper[VAR NUMBRNCH(00FE,0100)]s Grass Wallpaper[VAR NUMBRNCH(00FE,0100)]s Ice Wallpaper[VAR NUMBRNCH(00FE,0100)]s Fighting Wallpaper[VAR NUMBRNCH(00FE,0100)]s Poison Wallpaper[VAR NUMBRNCH(00FE,0100)]s Ground Wallpaper[VAR NUMBRNCH(00FE,0100)]s Flying Wallpaper[VAR NUMBRNCH(00FE,0100)]s Psychic Wallpaper[VAR NUMBRNCH(00FE,0100)]s Bug Wallpaper[VAR NUMBRNCH(00FE,0100)]s Rock Wallpaper[VAR NUMBRNCH(00FE,0100)]s Ghost Wallpaper[VAR NUMBRNCH(00FE,0100)]s Dragon Wallpaper[VAR NUMBRNCH(00FE,0100)]s Dark Wallpaper[VAR NUMBRNCH(00FE,0100)]s Steel Wallpaper[VAR NUMBRNCH(00FE,0100)]s Fairy Wallpaper[VAR NUMBRNCH(00FE,0100)]s Pink Wallpaper[VAR NUMBRNCH(00FE,0100)]s Blue Wallpaper[VAR NUMBRNCH(00FE,0100)]s Orange Wallpaper[VAR NUMBRNCH(00FE,0100)]s Green Wallpaper[VAR NUMBRNCH(00FE,0100)]s Purple Wallpaper[VAR NUMBRNCH(00FE,0100)]s Brown Wallpaper[VAR NUMBRNCH(00FE,0100)]s Yellow Wallpaper[VAR NUMBRNCH(00FE,0100)]s White Wallpaper[VAR NUMBRNCH(00FE,0100)]s Black Wallpaper[VAR NUMBRNCH(00FE,0100)]s Pink Cloud Wallpaper[VAR NUMBRNCH(00FE,0100)]s Blue Cloud Wallpaper[VAR NUMBRNCH(00FE,0100)]s Sunset Wallpaper[VAR NUMBRNCH(00FE,0100)]s Polka Dot Wallpaper[VAR NUMBRNCH(00FE,0100)]s Punk Wallpaper[VAR NUMBRNCH(00FE,0100)]s Checkered Wallpaper[VAR NUMBRNCH(00FE,0100)]s Chic Wallpaper[VAR NUMBRNCH(00FE,0100)]s Cocoa Treat Cushion[VAR NUMBRNCH(00FE,0100)]s Chocolate Treat Cushion[VAR NUMBRNCH(00FE,0100)]s Mint Ring Cushion[VAR NUMBRNCH(00FE,0100)]s Cream Ring Cushion[VAR NUMBRNCH(00FE,0100)]s Normal Heart Object[VAR NUMBRNCH(00FE,0100)]s Decorative Treat Object[VAR NUMBRNCH(00FE,0100)]s Blue Fire Cushion[VAR NUMBRNCH(00FE,0100)]s Red Fire Cushion[VAR NUMBRNCH(00FE,0100)]s Hot Lava Cushion[VAR NUMBRNCH(00FE,0100)]s Cooled Lava Cushion[VAR NUMBRNCH(00FE,0100)]s Fire Heart Object[VAR NUMBRNCH(00FE,0100)]s Campfire Object[VAR NUMBRNCH(00FE,0100)]s White Seashell Cushion[VAR NUMBRNCH(00FE,0100)]s Pink Seashell Cushion[VAR NUMBRNCH(00FE,0100)]s Green Drop Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Drop Cushion[VAR NUMBRNCH(00FE,0100)]s Water Heart Object[VAR NUMBRNCH(00FE,0100)]s Sparkling Pearl Object[VAR NUMBRNCH(00FE,0100)]s Light Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Light Cushion[VAR NUMBRNCH(00FE,0100)]s Shock Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Shock Cushion[VAR NUMBRNCH(00FE,0100)]s Electric Heart Object[VAR NUMBRNCH(00FE,0100)]s Light Bulb Object[VAR NUMBRNCH(00FE,0100)]s Leaf Cushion[VAR NUMBRNCH(00FE,0100)]s Leaflet Cushion[VAR NUMBRNCH(00FE,0100)]s Stump Cushion[VAR NUMBRNCH(00FE,0100)]s White Stump Cushion[VAR NUMBRNCH(00FE,0100)]s Grass Heart Object[VAR NUMBRNCH(00FE,0100)]s Flower Object[VAR NUMBRNCH(00FE,0100)]s Frozen Cushion[VAR NUMBRNCH(00FE,0100)]s Ice Chunk Cushion[VAR NUMBRNCH(00FE,0100)]s Snowball Cushion[VAR NUMBRNCH(00FE,0100)]s Ice Ball Cushion[VAR NUMBRNCH(00FE,0100)]s Ice Heart Object[VAR NUMBRNCH(00FE,0100)]s Snowman Object[VAR NUMBRNCH(00FE,0100)]s Blue Target Cushion[VAR NUMBRNCH(00FE,0100)]s Red Target Cushion[VAR NUMBRNCH(00FE,0100)]s Training Log Cushion[VAR NUMBRNCH(00FE,0100)]s Trial Log Cushion[VAR NUMBRNCH(00FE,0100)]s Fighting Heart Object[VAR NUMBRNCH(00FE,0100)]s Substitute Cushion[VAR NUMBRNCH(00FE,0100)]s Rising Smoke Cushion[VAR NUMBRNCH(00FE,0100)]s Dangerous Smoke Cushion[VAR NUMBRNCH(00FE,0100)]s Green Poison Cushion[VAR NUMBRNCH(00FE,0100)]s Pink Poison Cushion[VAR NUMBRNCH(00FE,0100)]s Poison Heart Object[VAR NUMBRNCH(00FE,0100)]s Deadly Poison Object[VAR NUMBRNCH(00FE,0100)]s Deep Hole Cushion[VAR NUMBRNCH(00FE,0100)]s Shallow Hole Cushion[VAR NUMBRNCH(00FE,0100)]s Hard Ground Cushion[VAR NUMBRNCH(00FE,0100)]s Soft Ground Cushion[VAR NUMBRNCH(00FE,0100)]s Ground Heart Object[VAR NUMBRNCH(00FE,0100)]s Mysterious Cactus[VAR NUMBRNCH(00FE,0100)]s White Feather Cushion[VAR NUMBRNCH(00FE,0100)]s Black Feather Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Flag Perch[VAR NUMBRNCH(00FE,0100)]s Red Flag Perch[VAR NUMBRNCH(00FE,0100)]s Flying Heart Object[VAR NUMBRNCH(00FE,0100)]s Mysterious Eggs Blue Circle Cushion[VAR NUMBRNCH(00FE,0100)]s Red Circle Cushion[VAR NUMBRNCH(00FE,0100)]s Bent Spoon Cushion[VAR NUMBRNCH(00FE,0100)]s Twisted Spoon Cushion[VAR NUMBRNCH(00FE,0100)]s Psychic Heart Object[VAR NUMBRNCH(00FE,0100)]s Mystery Crystal[VAR NUMBRNCH(00FE,0100)]s Withered Leaf Cushion[VAR NUMBRNCH(00FE,0100)]s Fallen Leaf Cushion[VAR NUMBRNCH(00FE,0100)]s Gray Yarn Cushion[VAR NUMBRNCH(00FE,0100)]s Yellow Yarn Cushion[VAR NUMBRNCH(00FE,0100)]s Bug Heart Object[VAR NUMBRNCH(00FE,0100)]s Honey Object[VAR NUMBRNCH(00FE,0100)]s Gray Rock Cushion[VAR NUMBRNCH(00FE,0100)]s Black Rock Cushion[VAR NUMBRNCH(00FE,0100)]s Iron Ore Cushion[VAR NUMBRNCH(00FE,0100)]s Gold Ore Cushion[VAR NUMBRNCH(00FE,0100)]s Rock Heart Object[VAR NUMBRNCH(00FE,0100)]s Sparkling Mineral Object[VAR NUMBRNCH(00FE,0100)]s Ghostly Pumpkin Cushion[VAR NUMBRNCH(00FE,0100)]s Cursed Pumpkin Cushion[VAR NUMBRNCH(00FE,0100)]s Spooky Sheet Cushion[VAR NUMBRNCH(00FE,0100)]s Monstrous Sheet Cushion[VAR NUMBRNCH(00FE,0100)]s Ghost Heart Object[VAR NUMBRNCH(00FE,0100)]s Will-o’-the-Wisp Candle[VAR NUMBRNCH(00FE,0100)]s Dragon Hill Cushion[VAR NUMBRNCH(00FE,0100)]s Dragon Rock Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Gem Cushion[VAR NUMBRNCH(00FE,0100)]s Purple Gem Cushion[VAR NUMBRNCH(00FE,0100)]s Dragon Heart Object[VAR NUMBRNCH(00FE,0100)]s Dragon Castle[VAR NUMBRNCH(00FE,0100)]s Cool Black Cushion[VAR NUMBRNCH(00FE,0100)]s Cool Red Cushion[VAR NUMBRNCH(00FE,0100)]s Shredded Black Cushion[VAR NUMBRNCH(00FE,0100)]s Shredded Red Cushion[VAR NUMBRNCH(00FE,0100)]s Dark Heart Object[VAR NUMBRNCH(00FE,0100)]s Nocturnal Chair[VAR NUMBRNCH(00FE,0100)]s Cross-Top Screw Cushion[VAR NUMBRNCH(00FE,0100)]s Slot-Top Screw Cushion[VAR NUMBRNCH(00FE,0100)]s Iron Cushion[VAR NUMBRNCH(00FE,0100)]s Cast-Iron Cushion[VAR NUMBRNCH(00FE,0100)]s Steel Heart Object[VAR NUMBRNCH(00FE,0100)]s Crown Object[VAR NUMBRNCH(00FE,0100)]s Pink Arch Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Arch Cushion[VAR NUMBRNCH(00FE,0100)]s Pretty Ball Cushion[VAR NUMBRNCH(00FE,0100)]s Lovely Ball Cushion[VAR NUMBRNCH(00FE,0100)]s Fairy Heart Object[VAR NUMBRNCH(00FE,0100)]s Rainbow Parasol[VAR NUMBRNCH(00FE,0100)]s Pink Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Pink Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Pink Star Object[VAR NUMBRNCH(00FE,0100)]s Pink Cube Object[VAR NUMBRNCH(00FE,0100)]s Blue Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Star Object[VAR NUMBRNCH(00FE,0100)]s Blue Cube Object[VAR NUMBRNCH(00FE,0100)]s Orange Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Orange Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Orange Star Object[VAR NUMBRNCH(00FE,0100)]s Orange Cube Object[VAR NUMBRNCH(00FE,0100)]s Green Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Green Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Green Star Object[VAR NUMBRNCH(00FE,0100)]s Green Cube Object[VAR NUMBRNCH(00FE,0100)]s Purple Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Purple Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Purple Star Object[VAR NUMBRNCH(00FE,0100)]s Purple Cube Object[VAR NUMBRNCH(00FE,0100)]s Brown Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Brown Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Brown Star Object[VAR NUMBRNCH(00FE,0100)]s Brown Cube Object[VAR NUMBRNCH(00FE,0100)]s Yellow Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Yellow Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Yellow Star Object[VAR NUMBRNCH(00FE,0100)]s Yellow Cube Object[VAR NUMBRNCH(00FE,0100)]s White Egg Cushion[VAR NUMBRNCH(00FE,0100)]s White Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s White Star Object[VAR NUMBRNCH(00FE,0100)]s White Cube Object[VAR NUMBRNCH(00FE,0100)]s Black Egg Cushion[VAR NUMBRNCH(00FE,0100)]s Black Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Black Star Object[VAR NUMBRNCH(00FE,0100)]s Black Cube Object[VAR NUMBRNCH(00FE,0100)]s Pink Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s Hot Pink Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s Pink Star Cloud[VAR NUMBRNCH(00FE,0100)]s Peach Cloud Table[VAR NUMBRNCH(00FE,0100)]s Blue Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s Light Blue Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s Blue Star Cloud[VAR NUMBRNCH(00FE,0100)]s Sky Blue Cloud Table[VAR NUMBRNCH(00FE,0100)]s Orange Cloud Cushion[VAR NUMBRNCH(00FE,0100)]s Soft Orange Cushion[VAR NUMBRNCH(00FE,0100)]s Orange Star Cloud[VAR NUMBRNCH(00FE,0100)]s Orange Cloud Table[VAR NUMBRNCH(00FE,0100)]s Polka Dot Candy Cushion[VAR NUMBRNCH(00FE,0100)]s Polka Dot Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Polka Dot Star Object[VAR NUMBRNCH(00FE,0100)]s Polka Dot Cube Object[VAR NUMBRNCH(00FE,0100)]s Punk Candy Cushion[VAR NUMBRNCH(00FE,0100)]s Punk Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Punk Star Object[VAR NUMBRNCH(00FE,0100)]s Punk Cube Object[VAR NUMBRNCH(00FE,0100)]s Checkered Candy Cushion[VAR NUMBRNCH(00FE,0100)]s Checkered Pillar Cushion[VAR NUMBRNCH(00FE,0100)]s Checkered Star Object[VAR NUMBRNCH(00FE,0100)]s Checkered Cube Object[VAR NUMBRNCH(00FE,0100)]s Homey Wooden Chair[VAR NUMBRNCH(00FE,0100)]s Comfy Wooden Chair[VAR NUMBRNCH(00FE,0100)]s Wooden Table[VAR NUMBRNCH(00FE,0100)]s Wooden Bed[VAR NUMBRNCH(00FE,0100)]s ~~~~~~~~~~~~~~~ Text File : 93 ~~~~~~~~~~~~~~~ [VAR TRNAME(0000)]’s\n[VAR PKNAME(0001)] [~ 1] You got [VAR iCOLOR2(0003)][VAR COLOR(0002)][VAR 018C(0003)]\n[VAR COLOR(0000)]from [VAR TRNAME(0000)], [VAR TRNAME(0001)], and\n[VAR TRNAME(0002)]! Select the Pokémon you’d like to play with! You can’t play with an Egg, silly! Switch Pokémon! [~ 6] [~ 7] [~ 8] [~ 9] You played with [VAR PKNICK(0000)] a lot!\nFound [VAR iCOLOR2(0001)][VAR 018C(0001)]! You and [VAR PKNICK(0000)] are looking close!\nFound [VAR iCOLOR2(0001)][VAR 018C(0001)]! [~ 12] [VAR PKNICK(0000)] Affection Fullness Enjoyment Switch Pokémon! You got [VAR iCOLOR2(0003)][VAR COLOR(0002)][VAR 01A0(0003)]\n[VAR COLOR(0000)]from [VAR TRNAME(0000)], [VAR TRNAME(0001)], and\n[VAR TRNAME(0002)]! You’ll be friends forever with [VAR PKNICK(0000)]!\nFound [VAR iCOLOR2(0001)][VAR COLOR(0002)][VAR 018C(0001)][VAR COLOR(0000)]! ~~~~~~~~~~~~~~~ Text File : 94 ~~~~~~~~~~~~~~~ ボクの なまえは ジャッジ!\c\nほんとうの なまえは ちがうけれど\nみんな ジャッジって よんでくれるよ\c\nなぜかというと ボクには\nポケモンの のうりょくを みきわめる\c\nつまり ジャッジする\nふしぎな ちからが あるからなんだ\c\nきみも よかったら\nのうりょくが きになる ポケモンを\r\nボクに ジャッジさせてくださいよ!\c きみ! よかったら\nのうりょくが きになる ポケモンを\r\nボクに ジャッジさせてくださいよ!\c ……そうですか\nボクの ジャッジは いらないですか タマゴの ジャッジですか!?\nそれは さすがに むずかしいですね なるほど なるほど……\c\nこの ポケモンは\nまずまずの のうりょくを もっている\c\nそんなふうに ジャッジ できますね\c なるほど なるほど……\c\nこの ポケモンは へいきん いじょうの\nのうりょくを もっている\c\nそんなふうに ジャッジ できますね\c なるほど なるほど……\c\nこの ポケモンは そうとう\nゆうしゅうな のうりょくを もっている\c\nそんなふうに ジャッジ できますね\c なるほど なるほど……\c\nこの ポケモンは\nすばらしい のうりょくを もっている\c\nそんなふうに ジャッジ できますね\c ちなみに いちばん いい かんじなのは\nHP でしょうか\c ちなみに いちばん いい かんじなのは\nこうげき でしょうか\c ちなみに いちばん いい かんじなのは\nぼうぎょ でしょうか\c ちなみに いちばん いい かんじなのは\nとくこう でしょうか\c ちなみに いちばん いい かんじなのは\nとくぼう でしょうか\c ちなみに いちばん いい かんじなのは\nすばやさ でしょうか\c それと こうげきも\nいい かんじ ですね\c なるほど ぼうぎょも\nいい かんじ ですね\c とくこうも まけずおとらず\nいい かんじ ですね\c とくぼうも おなじように\nいい かんじ ですね\c あと すばやさも\nいい かんじ ですね\c まあまあの ちからを もっている\nそんなふうに ジャッジできました! かなりの ちからを もっている\nそんなふうに ジャッジできました! すばらしい ちからを もっている\nそんなふうに ジャッジできました! さいこうの ちからを もっている\nそんなふうに ジャッジできました! ~~~~~~~~~~~~~~~ Text File : 95 ~~~~~~~~~~~~~~~ [VAR NUMBRNCH(00FE,0304)]None??? Master Ball[VAR NUMBRNCH(00FE,0100)]s Ultra Ball[VAR NUMBRNCH(00FE,0100)]s Great Ball[VAR NUMBRNCH(00FE,0100)]s Poké Ball[VAR NUMBRNCH(00FE,0100)]s Safari Ball[VAR NUMBRNCH(00FE,0100)]s Net Ball[VAR NUMBRNCH(00FE,0100)]s Dive Ball[VAR NUMBRNCH(00FE,0100)]s Nest Ball[VAR NUMBRNCH(00FE,0100)]s Repeat Ball[VAR NUMBRNCH(00FE,0100)]s Timer Ball[VAR NUMBRNCH(00FE,0100)]s Luxury Ball[VAR NUMBRNCH(00FE,0100)]s Premier Ball[VAR NUMBRNCH(00FE,0100)]s Dusk Ball[VAR NUMBRNCH(00FE,0100)]s Heal Ball[VAR NUMBRNCH(00FE,0100)]s Quick Ball[VAR NUMBRNCH(00FE,0100)]s Cherish Ball[VAR NUMBRNCH(00FE,0100)]s Potion[VAR NUMBRNCH(00FE,0100)]s Antidote[VAR NUMBRNCH(00FE,0100)]s Burn Heal[VAR NUMBRNCH(00FE,0100)]s Ice Heal[VAR NUMBRNCH(00FE,0100)]s Awakening[VAR NUMBRNCH(00FE,0100)]s Paralyze Heal[VAR NUMBRNCH(00FE,0100)]s Full Restore[VAR NUMBRNCH(00FE,0100)]s Max Potion[VAR NUMBRNCH(00FE,0100)]s Hyper Potion[VAR NUMBRNCH(00FE,0100)]s Super Potion[VAR NUMBRNCH(00FE,0100)]s Full Heal[VAR NUMBRNCH(00FE,0100)]s Revive[VAR NUMBRNCH(00FE,0100)]s Max Revive[VAR NUMBRNCH(00FE,0100)]s Fresh Water[VAR NUMBRNCH(00FE,0100)]s Soda Pop[VAR NUMBRNCH(00FE,0100)]s Lemonade[VAR NUMBRNCH(00FE,0100)]s Moomoo Milk[VAR NUMBRNCH(00FE,0100)]s Energy Powder[VAR NUMBRNCH(00FE,0100)]s Energy Root[VAR NUMBRNCH(00FE,0100)]s Heal Powder[VAR NUMBRNCH(00FE,0100)]s Revival Herb[VAR NUMBRNCH(00FE,0100)]s Ether[VAR NUMBRNCH(00FE,0100)]s Max Ether[VAR NUMBRNCH(00FE,0100)]s Elixir[VAR NUMBRNCH(00FE,0100)]s Max Elixir[VAR NUMBRNCH(00FE,0100)]s Lava Cookie[VAR NUMBRNCH(00FE,0100)]s Berry Juice[VAR NUMBRNCH(00FE,0100)]s Sacred Ash[VAR NUMBRNCH(00FE,0200)]es HP Up[VAR NUMBRNCH(00FE,0100)]s Protein[VAR NUMBRNCH(00FE,0100)]s Iron[VAR NUMBRNCH(00FE,0100)]s Carbos[VAR NUMBRNCH(00FE,0000)] Calcium[VAR NUMBRNCH(00FE,0100)]s Rare Cand[VAR NUMBRNCH(00FE,0301)]yies PP Up[VAR NUMBRNCH(00FE,0100)]s Zinc[VAR NUMBRNCH(00FE,0100)]s PP Max[VAR NUMBRNCH(00FE,0200)]es Old Gateau[VAR NUMBRNCH(00FE,0100)]x Guard Spec[VAR NUMBRNCH(00FE,0100)]s. Dire Hit[VAR NUMBRNCH(00FE,0100)]s X Attack[VAR NUMBRNCH(00FE,0100)]s X Defense[VAR NUMBRNCH(00FE,0100)]s X Speed[VAR NUMBRNCH(00FE,0100)]s X Accurac[VAR NUMBRNCH(00FE,0301)]yies X Sp. Atk[VAR NUMBRNCH(00FE,0100)]s X Sp. Def[VAR NUMBRNCH(00FE,0100)]s Poké Doll[VAR NUMBRNCH(00FE,0100)]s Fluffy Tail[VAR NUMBRNCH(00FE,0100)]s Blue Flute[VAR NUMBRNCH(00FE,0100)]s Yellow Flute[VAR NUMBRNCH(00FE,0100)]s Red Flute[VAR NUMBRNCH(00FE,0100)]s Black Flute[VAR NUMBRNCH(00FE,0100)]s White Flute[VAR NUMBRNCH(00FE,0100)]s Shoal Salt[VAR NUMBRNCH(00FE,0100)]s Shoal Shell[VAR NUMBRNCH(00FE,0100)]s Red Shard[VAR NUMBRNCH(00FE,0100)]s Blue Shard[VAR NUMBRNCH(00FE,0100)]s Yellow Shard[VAR NUMBRNCH(00FE,0100)]s Green Shard[VAR NUMBRNCH(00FE,0100)]s Super Repel[VAR NUMBRNCH(00FE,0100)]s Max Repel[VAR NUMBRNCH(00FE,0100)]s Escape Rope[VAR NUMBRNCH(00FE,0100)]s Repel[VAR NUMBRNCH(00FE,0100)]s Sun Stone[VAR NUMBRNCH(00FE,0100)]s Moon Stone[VAR NUMBRNCH(00FE,0100)]s Fire Stone[VAR NUMBRNCH(00FE,0100)]s Thunder Stone[VAR NUMBRNCH(00FE,0100)]s Water Stone[VAR NUMBRNCH(00FE,0100)]s Leaf Stone[VAR NUMBRNCH(00FE,0100)]s Tiny Mushroom[VAR NUMBRNCH(00FE,0100)]s Big Mushroom[VAR NUMBRNCH(00FE,0100)]s Pearl[VAR NUMBRNCH(00FE,0100)]s Big Pearl[VAR NUMBRNCH(00FE,0100)]s Stardust[VAR NUMBRNCH(00FE,0100)]s Star Piece[VAR NUMBRNCH(00FE,0100)]s Nugget[VAR NUMBRNCH(00FE,0100)]s Heart Scale[VAR NUMBRNCH(00FE,0100)]s Honey[VAR NUMBRNCH(00FE,0000)] Growth Mulch[VAR NUMBRNCH(00FE,0000)] Damp Mulch[VAR NUMBRNCH(00FE,0000)] Stable Mulch[VAR NUMBRNCH(00FE,0000)] Gooey Mulch[VAR NUMBRNCH(00FE,0000)] Root Fossil[VAR NUMBRNCH(00FE,0100)]s Claw Fossil[VAR NUMBRNCH(00FE,0100)]s Helix Fossil[VAR NUMBRNCH(00FE,0100)]s Dome Fossil[VAR NUMBRNCH(00FE,0100)]s Old Amber[VAR NUMBRNCH(00FE,0100)]s Armor Fossil[VAR NUMBRNCH(00FE,0100)]s Skull Fossil[VAR NUMBRNCH(00FE,0100)]s Rare Bone[VAR NUMBRNCH(00FE,0100)]s Shiny Stone[VAR NUMBRNCH(00FE,0100)]s Dusk Stone[VAR NUMBRNCH(00FE,0100)]s Dawn Stone[VAR NUMBRNCH(00FE,0100)]s Oval Stone[VAR NUMBRNCH(00FE,0100)]s Odd Keystone[VAR NUMBRNCH(00FE,0100)]s Griseous Orb[VAR NUMBRNCH(00FE,0100)]s ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] Douse Drive[VAR NUMBRNCH(00FE,0100)]s Shock Drive[VAR NUMBRNCH(00FE,0100)]s Burn Drive[VAR NUMBRNCH(00FE,0100)]s Chill Drive[VAR NUMBRNCH(00FE,0100)]s ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] Sweet Heart[VAR NUMBRNCH(00FE,0100)]s Adamant Orb[VAR NUMBRNCH(00FE,0100)]s Lustrous Orb[VAR NUMBRNCH(00FE,0100)]s Greet Mail[VAR NUMBRNCH(00FE,0000)] Favored Mail[VAR NUMBRNCH(00FE,0000)] RSVP Mail[VAR NUMBRNCH(00FE,0000)] Thanks Mail[VAR NUMBRNCH(00FE,0000)] Inquiry Mail[VAR NUMBRNCH(00FE,0000)] Like Mail[VAR NUMBRNCH(00FE,0000)] Reply Mail[VAR NUMBRNCH(00FE,0000)] Bridge Mail S[VAR NUMBRNCH(00FE,0000)] Bridge Mail D[VAR NUMBRNCH(00FE,0000)] Bridge Mail T[VAR NUMBRNCH(00FE,0000)] Bridge Mail V[VAR NUMBRNCH(00FE,0000)] Bridge Mail M[VAR NUMBRNCH(00FE,0000)] Cheri Berr[VAR NUMBRNCH(00FE,0301)]yies Chesto Berr[VAR NUMBRNCH(00FE,0301)]yies Pecha Berr[VAR NUMBRNCH(00FE,0301)]yies Rawst Berr[VAR NUMBRNCH(00FE,0301)]yies Aspear Berr[VAR NUMBRNCH(00FE,0301)]yies Leppa Berr[VAR NUMBRNCH(00FE,0301)]yies Oran Berr[VAR NUMBRNCH(00FE,0301)]yies Persim Berr[VAR NUMBRNCH(00FE,0301)]yies Lum Berr[VAR NUMBRNCH(00FE,0301)]yies Sitrus Berr[VAR NUMBRNCH(00FE,0301)]yies Figy Berr[VAR NUMBRNCH(00FE,0301)]yies Wiki Berr[VAR NUMBRNCH(00FE,0301)]yies Mago Berr[VAR NUMBRNCH(00FE,0301)]yies Aguav Berr[VAR NUMBRNCH(00FE,0301)]yies Iapapa Berr[VAR NUMBRNCH(00FE,0301)]yies Razz Berr[VAR NUMBRNCH(00FE,0301)]yies Bluk Berr[VAR NUMBRNCH(00FE,0301)]yies Nanab Berr[VAR NUMBRNCH(00FE,0301)]yies Wepear Berr[VAR NUMBRNCH(00FE,0301)]yies Pinap Berr[VAR NUMBRNCH(00FE,0301)]yies Pomeg Berr[VAR NUMBRNCH(00FE,0301)]yies Kelpsy Berr[VAR NUMBRNCH(00FE,0301)]yies Qualot Berr[VAR NUMBRNCH(00FE,0301)]yies Hondew Berr[VAR NUMBRNCH(00FE,0301)]yies Grepa Berr[VAR NUMBRNCH(00FE,0301)]yies Tamato Berr[VAR NUMBRNCH(00FE,0301)]yies Cornn Berr[VAR NUMBRNCH(00FE,0301)]yies Magost Berr[VAR NUMBRNCH(00FE,0301)]yies Rabuta Berr[VAR NUMBRNCH(00FE,0301)]yies Nomel Berr[VAR NUMBRNCH(00FE,0301)]yies Spelon Berr[VAR NUMBRNCH(00FE,0301)]yies Pamtre Berr[VAR NUMBRNCH(00FE,0301)]yies Watmel Berr[VAR NUMBRNCH(00FE,0301)]yies Durin Berr[VAR NUMBRNCH(00FE,0301)]yies Belue Berr[VAR NUMBRNCH(00FE,0301)]yies Occa Berr[VAR NUMBRNCH(00FE,0301)]yies Passho Berr[VAR NUMBRNCH(00FE,0301)]yies Wacan Berr[VAR NUMBRNCH(00FE,0301)]yies Rindo Berr[VAR NUMBRNCH(00FE,0301)]yies Yache Berr[VAR NUMBRNCH(00FE,0301)]yies Chople Berr[VAR NUMBRNCH(00FE,0301)]yies Kebia Berr[VAR NUMBRNCH(00FE,0301)]yies Shuca Berr[VAR NUMBRNCH(00FE,0301)]yies Coba Berr[VAR NUMBRNCH(00FE,0301)]yies Payapa Berr[VAR NUMBRNCH(00FE,0301)]yies Tanga Berr[VAR NUMBRNCH(00FE,0301)]yies Charti Berr[VAR NUMBRNCH(00FE,0301)]yies Kasib Berr[VAR NUMBRNCH(00FE,0301)]yies Haban Berr[VAR NUMBRNCH(00FE,0301)]yies Colbur Berr[VAR NUMBRNCH(00FE,0301)]yies Babiri Berr[VAR NUMBRNCH(00FE,0301)]yies Chilan Berr[VAR NUMBRNCH(00FE,0301)]yies Liechi Berr[VAR NUMBRNCH(00FE,0301)]yies Ganlon Berr[VAR NUMBRNCH(00FE,0301)]yies Salac Berr[VAR NUMBRNCH(00FE,0301)]yies Petaya Berr[VAR NUMBRNCH(00FE,0301)]yies Apicot Berr[VAR NUMBRNCH(00FE,0301)]yies Lansat Berr[VAR NUMBRNCH(00FE,0301)]yies Starf Berr[VAR NUMBRNCH(00FE,0301)]yies Enigma Berr[VAR NUMBRNCH(00FE,0301)]yies Micle Berr[VAR NUMBRNCH(00FE,0301)]yies Custap Berr[VAR NUMBRNCH(00FE,0301)]yies Jaboca Berr[VAR NUMBRNCH(00FE,0301)]yies Rowap Berr[VAR NUMBRNCH(00FE,0301)]yies Bright Powder[VAR NUMBRNCH(00FE,0100)]s White Herb[VAR NUMBRNCH(00FE,0100)]s Macho Brace[VAR NUMBRNCH(00FE,0100)]s Exp. Share[VAR NUMBRNCH(00FE,0100)]s Quick Claw[VAR NUMBRNCH(00FE,0100)]s Soothe Bell[VAR NUMBRNCH(00FE,0100)]s Mental Herb[VAR NUMBRNCH(00FE,0100)]s Choice Band[VAR NUMBRNCH(00FE,0100)]s King’s Rock[VAR NUMBRNCH(00FE,0100)]s Silver Powder[VAR NUMBRNCH(00FE,0100)]s Amulet Coin[VAR NUMBRNCH(00FE,0100)]s Cleanse Tag[VAR NUMBRNCH(00FE,0100)]s Soul Dew[VAR NUMBRNCH(00FE,0100)]s Deep Sea T[VAR NUMBRNCH(00FE,0202)]ooeeth Deep Sea Scale[VAR NUMBRNCH(00FE,0100)]s Smoke Ball[VAR NUMBRNCH(00FE,0100)]s Everstone[VAR NUMBRNCH(00FE,0100)]s Focus Band[VAR NUMBRNCH(00FE,0100)]s Lucky Egg[VAR NUMBRNCH(00FE,0100)]s Scope Lens[VAR NUMBRNCH(00FE,0200)]es Metal Coat[VAR NUMBRNCH(00FE,0100)]s Leftovers[VAR NUMBRNCH(00FE,0000)] Dragon Scale[VAR NUMBRNCH(00FE,0100)]s Light Ball[VAR NUMBRNCH(00FE,0100)]s Soft Sand[VAR NUMBRNCH(00FE,0000)] Hard Stone[VAR NUMBRNCH(00FE,0100)]s Miracle Seed[VAR NUMBRNCH(00FE,0100)]s Black Glasses[VAR NUMBRNCH(00FE,0000)] Black Belt[VAR NUMBRNCH(00FE,0100)]s Magnet[VAR NUMBRNCH(00FE,0100)]s Mystic Water[VAR NUMBRNCH(00FE,0100)]s Sharp Beak[VAR NUMBRNCH(00FE,0100)]s Poison Barb[VAR NUMBRNCH(00FE,0100)]s Never-Melt Ice[VAR NUMBRNCH(00FE,0100)]s Spell Tag[VAR NUMBRNCH(00FE,0100)]s Twisted Spoon[VAR NUMBRNCH(00FE,0100)]s Charcoal[VAR NUMBRNCH(00FE,0100)]s Dragon Fang[VAR NUMBRNCH(00FE,0100)]s Silk Scar[VAR NUMBRNCH(00FE,0301)]fves Up-Grade[VAR NUMBRNCH(00FE,0100)]s Shell Bell[VAR NUMBRNCH(00FE,0100)]s Sea Incense[VAR NUMBRNCH(00FE,0100)]s Lax Incense[VAR NUMBRNCH(00FE,0100)]s Lucky Punch[VAR NUMBRNCH(00FE,0200)]es Metal Powder[VAR NUMBRNCH(00FE,0100)]s Thick Club[VAR NUMBRNCH(00FE,0100)]s Stick[VAR NUMBRNCH(00FE,0100)]s Red Scar[VAR NUMBRNCH(00FE,0301)]fves Blue Scar[VAR NUMBRNCH(00FE,0301)]fves Pink Scar[VAR NUMBRNCH(00FE,0301)]fves Green Scar[VAR NUMBRNCH(00FE,0301)]fves Yellow Scar[VAR NUMBRNCH(00FE,0301)]fves Wide Lens[VAR NUMBRNCH(00FE,0200)]es Muscle Band[VAR NUMBRNCH(00FE,0100)]s Wise Glasses[VAR NUMBRNCH(00FE,0000)] Expert Belt[VAR NUMBRNCH(00FE,0100)]s Light Clay[VAR NUMBRNCH(00FE,0100)]s Life Orb[VAR NUMBRNCH(00FE,0100)]s Power Herb[VAR NUMBRNCH(00FE,0100)]s Toxic Orb[VAR NUMBRNCH(00FE,0100)]s Flame Orb[VAR NUMBRNCH(00FE,0100)]s Quick Powder[VAR NUMBRNCH(00FE,0100)]s Focus Sash[VAR NUMBRNCH(00FE,0200)]es Zoom Lens[VAR NUMBRNCH(00FE,0200)]es Metronome[VAR NUMBRNCH(00FE,0100)]s Iron Ball[VAR NUMBRNCH(00FE,0100)]s Lagging Tail[VAR NUMBRNCH(00FE,0100)]s Destiny Knot[VAR NUMBRNCH(00FE,0100)]s Black Sludge[VAR NUMBRNCH(00FE,0100)]s Icy Rock[VAR NUMBRNCH(00FE,0100)]s Smooth Rock[VAR NUMBRNCH(00FE,0100)]s Heat Rock[VAR NUMBRNCH(00FE,0100)]s Damp Rock[VAR NUMBRNCH(00FE,0100)]s Grip Claw[VAR NUMBRNCH(00FE,0100)]s Choice Scar[VAR NUMBRNCH(00FE,0301)]fves Sticky Barb[VAR NUMBRNCH(00FE,0100)]s Power Bracer[VAR NUMBRNCH(00FE,0100)]s Power Belt[VAR NUMBRNCH(00FE,0100)]s Power Lens[VAR NUMBRNCH(00FE,0200)]es Power Band[VAR NUMBRNCH(00FE,0100)]s Power Anklet[VAR NUMBRNCH(00FE,0100)]s Power Weight[VAR NUMBRNCH(00FE,0100)]s Shed Shell[VAR NUMBRNCH(00FE,0100)]s Big Root[VAR NUMBRNCH(00FE,0100)]s Choice Specs[VAR NUMBRNCH(00FE,0000)] Flame Plate[VAR NUMBRNCH(00FE,0100)]s Splash Plate[VAR NUMBRNCH(00FE,0100)]s Zap Plate[VAR NUMBRNCH(00FE,0100)]s Meadow Plate[VAR NUMBRNCH(00FE,0100)]s Icicle Plate[VAR NUMBRNCH(00FE,0100)]s Fist Plate[VAR NUMBRNCH(00FE,0100)]s Toxic Plate[VAR NUMBRNCH(00FE,0100)]s Earth Plate[VAR NUMBRNCH(00FE,0100)]s Sky Plate[VAR NUMBRNCH(00FE,0100)]s Mind Plate[VAR NUMBRNCH(00FE,0100)]s Insect Plate[VAR NUMBRNCH(00FE,0100)]s Stone Plate[VAR NUMBRNCH(00FE,0100)]s Spooky Plate[VAR NUMBRNCH(00FE,0100)]s Draco Plate[VAR NUMBRNCH(00FE,0100)]s Dread Plate[VAR NUMBRNCH(00FE,0100)]s Iron Plate[VAR NUMBRNCH(00FE,0100)]s Odd Incense[VAR NUMBRNCH(00FE,0100)]s Rock Incense[VAR NUMBRNCH(00FE,0100)]s Full Incense[VAR NUMBRNCH(00FE,0100)]s Wave Incense[VAR NUMBRNCH(00FE,0100)]s Rose Incense[VAR NUMBRNCH(00FE,0100)]s Luck Incense[VAR NUMBRNCH(00FE,0100)]s Pure Incense[VAR NUMBRNCH(00FE,0100)]s Protector[VAR NUMBRNCH(00FE,0100)]s Electirizer[VAR NUMBRNCH(00FE,0100)]s Magmarizer[VAR NUMBRNCH(00FE,0100)]s Dubious Disc[VAR NUMBRNCH(00FE,0100)]s Reaper Cloth[VAR NUMBRNCH(00FE,0100)]s Razor Claw[VAR NUMBRNCH(00FE,0100)]s Razor Fang[VAR NUMBRNCH(00FE,0100)]s TM01[VAR NUMBRNCH(00FE,0100)]s TM02[VAR NUMBRNCH(00FE,0100)]s TM03[VAR NUMBRNCH(00FE,0100)]s TM04[VAR NUMBRNCH(00FE,0100)]s TM05[VAR NUMBRNCH(00FE,0100)]s TM06[VAR NUMBRNCH(00FE,0100)]s TM07[VAR NUMBRNCH(00FE,0100)]s TM08[VAR NUMBRNCH(00FE,0100)]s TM09[VAR NUMBRNCH(00FE,0100)]s TM10[VAR NUMBRNCH(00FE,0100)]s TM11[VAR NUMBRNCH(00FE,0100)]s TM12[VAR NUMBRNCH(00FE,0100)]s TM13[VAR NUMBRNCH(00FE,0100)]s TM14[VAR NUMBRNCH(00FE,0100)]s TM15[VAR NUMBRNCH(00FE,0100)]s TM16[VAR NUMBRNCH(00FE,0100)]s TM17[VAR NUMBRNCH(00FE,0100)]s TM18[VAR NUMBRNCH(00FE,0100)]s TM19[VAR NUMBRNCH(00FE,0100)]s TM20[VAR NUMBRNCH(00FE,0100)]s TM21[VAR NUMBRNCH(00FE,0100)]s TM22[VAR NUMBRNCH(00FE,0100)]s TM23[VAR NUMBRNCH(00FE,0100)]s TM24[VAR NUMBRNCH(00FE,0100)]s TM25[VAR NUMBRNCH(00FE,0100)]s TM26[VAR NUMBRNCH(00FE,0100)]s TM27[VAR NUMBRNCH(00FE,0100)]s TM28[VAR NUMBRNCH(00FE,0100)]s TM29[VAR NUMBRNCH(00FE,0100)]s TM30[VAR NUMBRNCH(00FE,0100)]s TM31[VAR NUMBRNCH(00FE,0100)]s TM32[VAR NUMBRNCH(00FE,0100)]s TM33[VAR NUMBRNCH(00FE,0100)]s TM34[VAR NUMBRNCH(00FE,0100)]s TM35[VAR NUMBRNCH(00FE,0100)]s TM36[VAR NUMBRNCH(00FE,0100)]s TM37[VAR NUMBRNCH(00FE,0100)]s TM38[VAR NUMBRNCH(00FE,0100)]s TM39[VAR NUMBRNCH(00FE,0100)]s TM40[VAR NUMBRNCH(00FE,0100)]s TM41[VAR NUMBRNCH(00FE,0100)]s TM42[VAR NUMBRNCH(00FE,0100)]s TM43[VAR NUMBRNCH(00FE,0100)]s TM44[VAR NUMBRNCH(00FE,0100)]s TM45[VAR NUMBRNCH(00FE,0100)]s TM46[VAR NUMBRNCH(00FE,0100)]s TM47[VAR NUMBRNCH(00FE,0100)]s TM48[VAR NUMBRNCH(00FE,0100)]s TM49[VAR NUMBRNCH(00FE,0100)]s TM50[VAR NUMBRNCH(00FE,0100)]s TM51[VAR NUMBRNCH(00FE,0100)]s TM52[VAR NUMBRNCH(00FE,0100)]s TM53[VAR NUMBRNCH(00FE,0100)]s TM54[VAR NUMBRNCH(00FE,0100)]s TM55[VAR NUMBRNCH(00FE,0100)]s TM56[VAR NUMBRNCH(00FE,0100)]s TM57[VAR NUMBRNCH(00FE,0100)]s TM58[VAR NUMBRNCH(00FE,0100)]s TM59[VAR NUMBRNCH(00FE,0100)]s TM60[VAR NUMBRNCH(00FE,0100)]s TM61[VAR NUMBRNCH(00FE,0100)]s TM62[VAR NUMBRNCH(00FE,0100)]s TM63[VAR NUMBRNCH(00FE,0100)]s TM64[VAR NUMBRNCH(00FE,0100)]s TM65[VAR NUMBRNCH(00FE,0100)]s TM66[VAR NUMBRNCH(00FE,0100)]s TM67[VAR NUMBRNCH(00FE,0100)]s TM68[VAR NUMBRNCH(00FE,0100)]s TM69[VAR NUMBRNCH(00FE,0100)]s TM70[VAR NUMBRNCH(00FE,0100)]s TM71[VAR NUMBRNCH(00FE,0100)]s TM72[VAR NUMBRNCH(00FE,0100)]s TM73[VAR NUMBRNCH(00FE,0100)]s TM74[VAR NUMBRNCH(00FE,0100)]s TM75[VAR NUMBRNCH(00FE,0100)]s TM76[VAR NUMBRNCH(00FE,0100)]s TM77[VAR NUMBRNCH(00FE,0100)]s TM78[VAR NUMBRNCH(00FE,0100)]s TM79[VAR NUMBRNCH(00FE,0100)]s TM80[VAR NUMBRNCH(00FE,0100)]s TM81[VAR NUMBRNCH(00FE,0100)]s TM82[VAR NUMBRNCH(00FE,0100)]s TM83[VAR NUMBRNCH(00FE,0100)]s TM84[VAR NUMBRNCH(00FE,0100)]s TM85[VAR NUMBRNCH(00FE,0100)]s TM86[VAR NUMBRNCH(00FE,0100)]s TM87[VAR NUMBRNCH(00FE,0100)]s TM88[VAR NUMBRNCH(00FE,0100)]s TM89[VAR NUMBRNCH(00FE,0100)]s TM90[VAR NUMBRNCH(00FE,0100)]s TM91[VAR NUMBRNCH(00FE,0100)]s TM92[VAR NUMBRNCH(00FE,0100)]s HM01[VAR NUMBRNCH(00FE,0100)]s HM02[VAR NUMBRNCH(00FE,0100)]s HM03[VAR NUMBRNCH(00FE,0100)]s HM04[VAR NUMBRNCH(00FE,0100)]s HM05[VAR NUMBRNCH(00FE,0100)]s HM06[VAR NUMBRNCH(00FE,0100)]s ???[VAR NUMBRNCH(00FE,0000)] ???[VAR NUMBRNCH(00FE,0000)] Explorer Kit[VAR NUMBRNCH(00FE,0100)]s Loot Sack[VAR NUMBRNCH(00FE,0100)]s Rule Book[VAR NUMBRNCH(00FE,0100)]s Poké Radar[VAR NUMBRNCH(00FE,0100)]s Point Card[VAR NUMBRNCH(00FE,0100)]s Journal[VAR NUMBRNCH(00FE,0100)]s Seal Case[VAR NUMBRNCH(00FE,0100)]s Fashion Case[VAR NUMBRNCH(00FE,0100)]s Seal Bag[VAR NUMBRNCH(00FE,0100)]s Pal Pad[VAR NUMBRNCH(00FE,0100)]s Works Key[VAR NUMBRNCH(00FE,0100)]s Old Charm[VAR NUMBRNCH(00FE,0100)]s Galactic Key[VAR NUMBRNCH(00FE,0100)]s Red Chain[VAR NUMBRNCH(00FE,0100)]s Town Map[VAR NUMBRNCH(00FE,0100)]s Vs. Seeker[VAR NUMBRNCH(00FE,0100)]s Coin Case[VAR NUMBRNCH(00FE,0100)]s Old Rod[VAR NUMBRNCH(00FE,0100)]s Good Rod[VAR NUMBRNCH(00FE,0100)]s Super Rod[VAR NUMBRNCH(00FE,0100)]s Sprayduck[VAR NUMBRNCH(00FE,0100)]s Poffin Case[VAR NUMBRNCH(00FE,0100)]s Bicycle[VAR NUMBRNCH(00FE,0100)]s Suite Key[VAR NUMBRNCH(00FE,0100)]s Oak’s Letter[VAR NUMBRNCH(00FE,0100)]s Lunar Wing[VAR NUMBRNCH(00FE,0100)]s Member Card[VAR NUMBRNCH(00FE,0100)]s Azure Flute[VAR NUMBRNCH(00FE,0100)]s S.S. Ticket[VAR NUMBRNCH(00FE,0100)]s Contest Pass[VAR NUMBRNCH(00FE,0200)]es Magma Stone[VAR NUMBRNCH(00FE,0100)]s Parcel[VAR NUMBRNCH(00FE,0100)]s Coupon 1[VAR NUMBRNCH(00FE,0100)]s Coupon 2[VAR NUMBRNCH(00FE,0100)]s Coupon 3[VAR NUMBRNCH(00FE,0100)]s Storage Key[VAR NUMBRNCH(00FE,0100)]s Secret Potion[VAR NUMBRNCH(00FE,0100)]s Vs. Recorder[VAR NUMBRNCH(00FE,0100)]s Gracidea[VAR NUMBRNCH(00FE,0100)]s Secret Key[VAR NUMBRNCH(00FE,0100)]s Apricorn Box[VAR NUMBRNCH(00FE,0200)]es Unown Report[VAR NUMBRNCH(00FE,0100)]s Berry Pots[VAR NUMBRNCH(00FE,0000)] Dowsing Machine[VAR NUMBRNCH(00FE,0100)]s Blue Card[VAR NUMBRNCH(00FE,0100)]s Slowpoke Tail[VAR NUMBRNCH(00FE,0100)]s Clear Bell[VAR NUMBRNCH(00FE,0100)]s Card Key[VAR NUMBRNCH(00FE,0100)]s Basement Key[VAR NUMBRNCH(00FE,0100)]s Squirt Bottle[VAR NUMBRNCH(00FE,0100)]s Red Scale[VAR NUMBRNCH(00FE,0100)]s Lost Item[VAR NUMBRNCH(00FE,0100)]s Pass[VAR NUMBRNCH(00FE,0200)]es Machine Part[VAR NUMBRNCH(00FE,0100)]s Silver Wing[VAR NUMBRNCH(00FE,0100)]s Rainbow Wing[VAR NUMBRNCH(00FE,0100)]s Mystery Egg[VAR NUMBRNCH(00FE,0100)]s Red Apricorn[VAR NUMBRNCH(00FE,0100)]s Blue Apricorn[VAR NUMBRNCH(00FE,0100)]s Yellow Apricorn[VAR NUMBRNCH(00FE,0100)]s Green Apricorn[VAR NUMBRNCH(00FE,0100)]s Pink Apricorn[VAR NUMBRNCH(00FE,0100)]s White Apricorn[VAR NUMBRNCH(00FE,0100)]s Black Apricorn[VAR NUMBRNCH(00FE,0100)]s Fast Ball[VAR NUMBRNCH(00FE,0100)]s Level Ball[VAR NUMBRNCH(00FE,0100)]s Lure Ball[VAR NUMBRNCH(00FE,0100)]s Heavy Ball[VAR NUMBRNCH(00FE,0100)]s Love Ball[VAR NUMBRNCH(00FE,0100)]s Friend Ball[VAR NUMBRNCH(00FE,0100)]s Moon Ball[VAR NUMBRNCH(00FE,0100)]s Sport Ball[VAR NUMBRNCH(00FE,0100)]s Park Ball[VAR NUMBRNCH(00FE,0100)]s Photo Album[VAR NUMBRNCH(00FE,0100)]s GB Sounds[VAR NUMBRNCH(00FE,0000)] Tidal Bell[VAR NUMBRNCH(00FE,0100)]s Rage Candy Bar[VAR NUMBRNCH(00FE,0100)]s Data Card 01[VAR NUMBRNCH(00FE,0100)]s Data Card 02[VAR NUMBRNCH(00FE,0100)]s Data Card 03[VAR NUMBRNCH(00FE,0100)]s Data Card 04[VAR NUMBRNCH(00FE,0100)]s Data Card 05[VAR NUMBRNCH(00FE,0100)]s Data Card 06[VAR NUMBRNCH(00FE,0100)]s Data Card 07[VAR NUMBRNCH(00FE,0100)]s Data Card 08[VAR NUMBRNCH(00FE,0100)]s Data Card 09[VAR NUMBRNCH(00FE,0100)]s Data Card 10[VAR NUMBRNCH(00FE,0100)]s Data Card 11[VAR NUMBRNCH(00FE,0100)]s Data Card 12[VAR NUMBRNCH(00FE,0100)]s Data Card 13[VAR NUMBRNCH(00FE,0100)]s Data Card 14[VAR NUMBRNCH(00FE,0100)]s Data Card 15[VAR NUMBRNCH(00FE,0100)]s Data Card 16[VAR NUMBRNCH(00FE,0100)]s Data Card 17[VAR NUMBRNCH(00FE,0100)]s Data Card 18[VAR NUMBRNCH(00FE,0100)]s Data Card 19[VAR NUMBRNCH(00FE,0100)]s Data Card 20[VAR NUMBRNCH(00FE,0100)]s Data Card 21[VAR NUMBRNCH(00FE,0100)]s Data Card 22[VAR NUMBRNCH(00FE,0100)]s Data Card 23[VAR NUMBRNCH(00FE,0100)]s Data Card 24[VAR NUMBRNCH(00FE,0100)]s Data Card 25[VAR NUMBRNCH(00FE,0100)]s Data Card 26[VAR NUMBRNCH(00FE,0100)]s Data Card 27[VAR NUMBRNCH(00FE,0100)]s Jade Orb[VAR NUMBRNCH(00FE,0100)]s Lock Capsule[VAR NUMBRNCH(00FE,0100)]s Red Orb[VAR NUMBRNCH(00FE,0100)]s Blue Orb[VAR NUMBRNCH(00FE,0100)]s Enigma Stone[VAR NUMBRNCH(00FE,0100)]s Prism Scale[VAR NUMBRNCH(00FE,0100)]s Eviolite[VAR NUMBRNCH(00FE,0100)]s Float Stone[VAR NUMBRNCH(00FE,0100)]s Rocky Helmet[VAR NUMBRNCH(00FE,0100)]s Air Balloon[VAR NUMBRNCH(00FE,0100)]s Red Card[VAR NUMBRNCH(00FE,0100)]s Ring Target[VAR NUMBRNCH(00FE,0100)]s Binding Band[VAR NUMBRNCH(00FE,0100)]s Absorb Bulb[VAR NUMBRNCH(00FE,0100)]s Cell Batter[VAR NUMBRNCH(00FE,0301)]yies Eject Button[VAR NUMBRNCH(00FE,0100)]s Fire Gem[VAR NUMBRNCH(00FE,0100)]s Water Gem[VAR NUMBRNCH(00FE,0100)]s Electric Gem[VAR NUMBRNCH(00FE,0100)]s Grass Gem[VAR NUMBRNCH(00FE,0100)]s Ice Gem[VAR NUMBRNCH(00FE,0100)]s Fighting Gem[VAR NUMBRNCH(00FE,0100)]s Poison Gem[VAR NUMBRNCH(00FE,0100)]s Ground Gem[VAR NUMBRNCH(00FE,0100)]s Flying Gem[VAR NUMBRNCH(00FE,0100)]s Psychic Gem[VAR NUMBRNCH(00FE,0100)]s Bug Gem[VAR NUMBRNCH(00FE,0100)]s Rock Gem[VAR NUMBRNCH(00FE,0100)]s Ghost Gem[VAR NUMBRNCH(00FE,0100)]s Dragon Gem[VAR NUMBRNCH(00FE,0100)]s Dark Gem[VAR NUMBRNCH(00FE,0100)]s Steel Gem[VAR NUMBRNCH(00FE,0100)]s Normal Gem[VAR NUMBRNCH(00FE,0100)]s Health Wing[VAR NUMBRNCH(00FE,0100)]s Muscle Wing[VAR NUMBRNCH(00FE,0100)]s Resist Wing[VAR NUMBRNCH(00FE,0100)]s Genius Wing[VAR NUMBRNCH(00FE,0100)]s Clever Wing[VAR NUMBRNCH(00FE,0100)]s Swift Wing[VAR NUMBRNCH(00FE,0100)]s Pretty Wing[VAR NUMBRNCH(00FE,0100)]s Cover Fossil[VAR NUMBRNCH(00FE,0100)]s Plume Fossil[VAR NUMBRNCH(00FE,0100)]s Liberty Pass[VAR NUMBRNCH(00FE,0200)]es Pass Orb[VAR NUMBRNCH(00FE,0100)]s Dream Ball[VAR NUMBRNCH(00FE,0100)]s Poké Toy[VAR NUMBRNCH(00FE,0100)]s Prop Case[VAR NUMBRNCH(00FE,0100)]s Dragon Skull[VAR NUMBRNCH(00FE,0100)]s Balm Mushroom[VAR NUMBRNCH(00FE,0100)]s Big Nugget[VAR NUMBRNCH(00FE,0100)]s Pearl String[VAR NUMBRNCH(00FE,0100)]s Comet Shard[VAR NUMBRNCH(00FE,0100)]s Relic Copper[VAR NUMBRNCH(00FE,0100)]s Relic Silver[VAR NUMBRNCH(00FE,0100)]s Relic Gold[VAR NUMBRNCH(00FE,0100)]s Relic Vase[VAR NUMBRNCH(00FE,0100)]s Relic Band[VAR NUMBRNCH(00FE,0100)]s Relic Statue[VAR NUMBRNCH(00FE,0100)]s Relic Crown[VAR NUMBRNCH(00FE,0100)]s Casteliacone[VAR NUMBRNCH(00FE,0100)]s Dire Hit 2[VAR NUMBRNCH(00FE,0100)]s X Speed 2[VAR NUMBRNCH(00FE,0100)]s X Sp. Atk 2[VAR NUMBRNCH(00FE,0100)]s X Sp. Def 2[VAR NUMBRNCH(00FE,0100)]s X Defense 2[VAR NUMBRNCH(00FE,0100)]s X Attack 2[VAR NUMBRNCH(00FE,0100)]s X Accuracy 2[VAR NUMBRNCH(00FE,0100)]s X Speed 3[VAR NUMBRNCH(00FE,0100)]s X Sp. Atk 3[VAR NUMBRNCH(00FE,0100)]s X Sp. Def 3[VAR NUMBRNCH(00FE,0100)]s X Defense 3[VAR NUMBRNCH(00FE,0100)]s X Attack 3[VAR NUMBRNCH(00FE,0100)]s X Accuracy 3[VAR NUMBRNCH(00FE,0100)]s X Speed 6[VAR NUMBRNCH(00FE,0100)]s X Sp. Atk 6[VAR NUMBRNCH(00FE,0100)]s X Sp. Def 6[VAR NUMBRNCH(00FE,0100)]s X Defense 6[VAR NUMBRNCH(00FE,0100)]s X Attack 6[VAR NUMBRNCH(00FE,0100)]s X Accuracy 6[VAR NUMBRNCH(00FE,0100)]s Ability Urge[VAR NUMBRNCH(00FE,0100)]s Item Drop[VAR NUMBRNCH(00FE,0100)]s Item Urge[VAR NUMBRNCH(00FE,0100)]s Reset Urge[VAR NUMBRNCH(00FE,0100)]s Dire Hit 3[VAR NUMBRNCH(00FE,0100)]s Light Stone[VAR NUMBRNCH(00FE,0100)]s Dark Stone[VAR NUMBRNCH(00FE,0100)]s TM93[VAR NUMBRNCH(00FE,0100)]s TM94[VAR NUMBRNCH(00FE,0100)]s TM95[VAR NUMBRNCH(00FE,0100)]s Xtransceiver[VAR NUMBRNCH(00FE,0100)]s ???[VAR NUMBRNCH(00FE,0000)] Gram 1[VAR NUMBRNCH(00FE,0100)]s Gram 2[VAR NUMBRNCH(00FE,0100)]s Gram 3[VAR NUMBRNCH(00FE,0100)]s Xtransceiver[VAR NUMBRNCH(00FE,0100)]s Medal Box[VAR NUMBRNCH(00FE,0200)]es DNA Splicers[VAR NUMBRNCH(00FE,0000)] DNA Splicers[VAR NUMBRNCH(00FE,0000)] Permit[VAR NUMBRNCH(00FE,0100)]s Oval Charm[VAR NUMBRNCH(00FE,0100)]s Shiny Charm[VAR NUMBRNCH(00FE,0100)]s Plasma Card[VAR NUMBRNCH(00FE,0100)]s Grubby Hank[VAR NUMBRNCH(00FE,0301)]yies Colress Machine[VAR NUMBRNCH(00FE,0100)]s Dropped Item[VAR NUMBRNCH(00FE,0100)]s Dropped Item[VAR NUMBRNCH(00FE,0100)]s Reveal Glass[VAR NUMBRNCH(00FE,0200)]es Weakness Polic[VAR NUMBRNCH(00FE,0301)]yies Assault Vest[VAR NUMBRNCH(00FE,0100)]s Holo Caster[VAR NUMBRNCH(00FE,0100)]s Prof’s Letter[VAR NUMBRNCH(00FE,0100)]s Roller Skates[VAR NUMBRNCH(00FE,0000)] Pixie Plate[VAR NUMBRNCH(00FE,0100)]s Ability Capsule[VAR NUMBRNCH(00FE,0100)]s Whipped Dream[VAR NUMBRNCH(00FE,0100)]s Sachet[VAR NUMBRNCH(00FE,0100)]s Luminous Moss[VAR NUMBRNCH(00FE,0000)] Snowball[VAR NUMBRNCH(00FE,0100)]s Safety Goggles[VAR NUMBRNCH(00FE,0000)] Poké Flute[VAR NUMBRNCH(00FE,0100)]s Rich Mulch[VAR NUMBRNCH(00FE,0000)] Surprise Mulch[VAR NUMBRNCH(00FE,0000)] Boost Mulch[VAR NUMBRNCH(00FE,0000)] Amaze Mulch[VAR NUMBRNCH(00FE,0000)] Gengarite[VAR NUMBRNCH(00FE,0100)]s Gardevoirite[VAR NUMBRNCH(00FE,0100)]s Ampharosite[VAR NUMBRNCH(00FE,0100)]s Venusaurite[VAR NUMBRNCH(00FE,0100)]s Charizardite X[VAR NUMBRNCH(00FE,0100)]s Blastoisinite[VAR NUMBRNCH(00FE,0100)]s Mewtwonite X[VAR NUMBRNCH(00FE,0100)]s Mewtwonite Y[VAR NUMBRNCH(00FE,0100)]s Blazikenite[VAR NUMBRNCH(00FE,0100)]s Medichamite[VAR NUMBRNCH(00FE,0100)]s Houndoominite[VAR NUMBRNCH(00FE,0100)]s Aggronite[VAR NUMBRNCH(00FE,0100)]s Banettite[VAR NUMBRNCH(00FE,0100)]s Tyranitarite[VAR NUMBRNCH(00FE,0100)]s Scizorite[VAR NUMBRNCH(00FE,0100)]s Pinsirite[VAR NUMBRNCH(00FE,0100)]s Aerodactylite[VAR NUMBRNCH(00FE,0100)]s Lucarionite[VAR NUMBRNCH(00FE,0100)]s Abomasite[VAR NUMBRNCH(00FE,0100)]s Kangaskhanite[VAR NUMBRNCH(00FE,0100)]s Gyaradosite[VAR NUMBRNCH(00FE,0100)]s Absolite[VAR NUMBRNCH(00FE,0100)]s Charizardite Y[VAR NUMBRNCH(00FE,0100)]s Alakazite[VAR NUMBRNCH(00FE,0100)]s Heracronite[VAR NUMBRNCH(00FE,0100)]s Mawilite[VAR NUMBRNCH(00FE,0100)]s Manectite[VAR NUMBRNCH(00FE,0100)]s Garchompite[VAR NUMBRNCH(00FE,0100)]s Latiasite[VAR NUMBRNCH(00FE,0100)]s Latiosite[VAR NUMBRNCH(00FE,0100)]s Roseli Berr[VAR NUMBRNCH(00FE,0301)]yies Kee Berr[VAR NUMBRNCH(00FE,0301)]yies Maranga Berr[VAR NUMBRNCH(00FE,0301)]yies Sprinklotad[VAR NUMBRNCH(00FE,0100)]s TM96[VAR NUMBRNCH(00FE,0100)]s TM97[VAR NUMBRNCH(00FE,0100)]s TM98[VAR NUMBRNCH(00FE,0100)]s TM99[VAR NUMBRNCH(00FE,0100)]s TM100[VAR NUMBRNCH(00FE,0100)]s Power Plant Pass[VAR NUMBRNCH(00FE,0200)]es Mega Ring[VAR NUMBRNCH(00FE,0100)]s Intriguing Stone[VAR NUMBRNCH(00FE,0100)]s Common Stone[VAR NUMBRNCH(00FE,0100)]s Discount Coupon[VAR NUMBRNCH(00FE,0100)]s Elevator Key[VAR NUMBRNCH(00FE,0100)]s TMV Pass[VAR NUMBRNCH(00FE,0200)]es Honor[VAR NUMBRNCH(00FE,0100)]s of Kalos Adventure Rules[VAR NUMBRNCH(00FE,0000)] Strange Souvenir[VAR NUMBRNCH(00FE,0100)]s Lens Case[VAR NUMBRNCH(00FE,0100)]s Travel Trunk[VAR NUMBRNCH(00FE,0100)]s Travel Trunk[VAR NUMBRNCH(00FE,0100)]s Lumiose Galette[VAR NUMBRNCH(00FE,0100)]s Shalour Sable[VAR NUMBRNCH(00FE,0100)]s Jaw Fossil[VAR NUMBRNCH(00FE,0100)]s Sail Fossil[VAR NUMBRNCH(00FE,0100)]s Looker Ticket[VAR NUMBRNCH(00FE,0100)]s Bicycle[VAR NUMBRNCH(00FE,0100)]s Holo Caster[VAR NUMBRNCH(00FE,0100)]s Fairy Gem[VAR NUMBRNCH(00FE,0100)]s Mega Charm[VAR NUMBRNCH(00FE,0100)]s Mega Glove[VAR NUMBRNCH(00FE,0100)]s ~~~~~~~~~~~~~~~ Text File : 96 ~~~~~~~~~~~~~~~ ??? Master Ball Ultra Ball Great Ball Poké Ball Safari Ball Net Ball Dive Ball Nest Ball Repeat Ball Timer Ball Luxury Ball Premier Ball Dusk Ball Heal Ball Quick Ball Cherish Ball Potion Antidote Burn Heal Ice Heal Awakening Paralyze Heal Full Restore Max Potion Hyper Potion Super Potion Full Heal Revive Max Revive Fresh Water Soda Pop Lemonade Moomoo Milk Energy Powder Energy Root Heal Powder Revival Herb Ether Max Ether Elixir Max Elixir Lava Cookie Berry Juice Sacred Ash HP Up Protein Iron Carbos Calcium Rare Candy PP Up Zinc PP Max Old Gateau Guard Spec. Dire Hit X Attack X Defense X Speed X Accuracy X Sp. Atk X Sp. Def Poké Doll Fluffy Tail Blue Flute Yellow Flute Red Flute Black Flute White Flute Shoal Salt Shoal Shell Red Shard Blue Shard Yellow Shard Green Shard Super Repel Max Repel Escape Rope Repel Sun Stone Moon Stone Fire Stone Thunder Stone Water Stone Leaf Stone Tiny Mushroom Big Mushroom Pearl Big Pearl Stardust Star Piece Nugget Heart Scale Honey Growth Mulch Damp Mulch Stable Mulch Gooey Mulch Root Fossil Claw Fossil Helix Fossil Dome Fossil Old Amber Armor Fossil Skull Fossil Rare Bone Shiny Stone Dusk Stone Dawn Stone Oval Stone Odd Keystone Griseous Orb ??? ??? ??? Douse Drive Shock Drive Burn Drive Chill Drive ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? Sweet Heart Adamant Orb Lustrous Orb Greet Mail Favored Mail RSVP Mail Thanks Mail Inquiry Mail Like Mail Reply Mail Bridge Mail S Bridge Mail D Bridge Mail T Bridge Mail V Bridge Mail M Cheri Berry Chesto Berry Pecha Berry Rawst Berry Aspear Berry Leppa Berry Oran Berry Persim Berry Lum Berry Sitrus Berry Figy Berry Wiki Berry Mago Berry Aguav Berry Iapapa Berry Razz Berry Bluk Berry Nanab Berry Wepear Berry Pinap Berry Pomeg Berry Kelpsy Berry Qualot Berry Hondew Berry Grepa Berry Tamato Berry Cornn Berry Magost Berry Rabuta Berry Nomel Berry Spelon Berry Pamtre Berry Watmel Berry Durin Berry Belue Berry Occa Berry Passho Berry Wacan Berry Rindo Berry Yache Berry Chople Berry Kebia Berry Shuca Berry Coba Berry Payapa Berry Tanga Berry Charti Berry Kasib Berry Haban Berry Colbur Berry Babiri Berry Chilan Berry Liechi Berry Ganlon Berry Salac Berry Petaya Berry Apicot Berry Lansat Berry Starf Berry Enigma Berry Micle Berry Custap Berry Jaboca Berry Rowap Berry Bright Powder White Herb Macho Brace Exp. Share Quick Claw Soothe Bell Mental Herb Choice Band King’s Rock Silver Powder Amulet Coin Cleanse Tag Soul Dew Deep Sea Tooth Deep Sea Scale Smoke Ball Everstone Focus Band Lucky Egg Scope Lens Metal Coat Leftovers Dragon Scale Light Ball Soft Sand Hard Stone Miracle Seed Black Glasses Black Belt Magnet Mystic Water Sharp Beak Poison Barb Never-Melt Ice Spell Tag Twisted Spoon Charcoal Dragon Fang Silk Scarf Up-Grade Shell Bell Sea Incense Lax Incense Lucky Punch Metal Powder Thick Club Stick Red Scarf Blue Scarf Pink Scarf Green Scarf Yellow Scarf Wide Lens Muscle Band Wise Glasses Expert Belt Light Clay Life Orb Power Herb Toxic Orb Flame Orb Quick Powder Focus Sash Zoom Lens Metronome Iron Ball Lagging Tail Destiny Knot Black Sludge Icy Rock Smooth Rock Heat Rock Damp Rock Grip Claw Choice Scarf Sticky Barb Power Bracer Power Belt Power Lens Power Band Power Anklet Power Weight Shed Shell Big Root Choice Specs Flame Plate Splash Plate Zap Plate Meadow Plate Icicle Plate Fist Plate Toxic Plate Earth Plate Sky Plate Mind Plate Insect Plate Stone Plate Spooky Plate Draco Plate Dread Plate Iron Plate Odd Incense Rock Incense Full Incense Wave Incense Rose Incense Luck Incense Pure Incense Protector Electirizer Magmarizer Dubious Disc Reaper Cloth Razor Claw Razor Fang TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10 TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20 TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30 TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40 TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50 TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60 TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70 TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80 TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90 TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 ??? ??? Explorer Kit Loot Sack Rule Book Poké Radar Point Card Journal Seal Case Fashion Case Seal Bag Pal Pad Works Key Old Charm Galactic Key Red Chain Town Map Vs. Seeker Coin Case Old Rod Good Rod Super Rod Sprayduck Poffin Case Bicycle Suite Key Oak’s Letter Lunar Wing Member Card Azure Flute S.S. Ticket Contest Pass Magma Stone Parcel Coupon 1 Coupon 2 Coupon 3 Storage Key Secret Potion Vs. Recorder Gracidea Secret Key Apricorn Box Unown Report Berry Pots Dowsing Machine Blue Card Slowpoke Tail Clear Bell Card Key Basement Key Squirt Bottle Red Scale Lost Item Pass Machine Part Silver Wing Rainbow Wing Mystery Egg Red Apricorn Blue Apricorn Yellow Apricorn Green Apricorn Pink Apricorn White Apricorn Black Apricorn Fast Ball Level Ball Lure Ball Heavy Ball Love Ball Friend Ball Moon Ball Sport Ball Park Ball Photo Album GB Sounds Tidal Bell Rage Candy Bar Data Card 01 Data Card 02 Data Card 03 Data Card 04 Data Card 05 Data Card 06 Data Card 07 Data Card 08 Data Card 09 Data Card 10 Data Card 11 Data Card 12 Data Card 13 Data Card 14 Data Card 15 Data Card 16 Data Card 17 Data Card 18 Data Card 19 Data Card 20 Data Card 21 Data Card 22 Data Card 23 Data Card 24 Data Card 25 Data Card 26 Data Card 27 Jade Orb Lock Capsule Red Orb Blue Orb Enigma Stone Prism Scale Eviolite Float Stone Rocky Helmet Air Balloon Red Card Ring Target Binding Band Absorb Bulb Cell Battery Eject Button Fire Gem Water Gem Electric Gem Grass Gem Ice Gem Fighting Gem Poison Gem Ground Gem Flying Gem Psychic Gem Bug Gem Rock Gem Ghost Gem Dragon Gem Dark Gem Steel Gem Normal Gem Health Wing Muscle Wing Resist Wing Genius Wing Clever Wing Swift Wing Pretty Wing Cover Fossil Plume Fossil Liberty Pass Pass Orb Dream Ball Poké Toy Prop Case Dragon Skull Balm Mushroom Big Nugget Pearl String Comet Shard Relic Copper Relic Silver Relic Gold Relic Vase Relic Band Relic Statue Relic Crown Casteliacone Dire Hit 2 X Speed 2 X Sp. Atk 2 X Sp. Def 2 X Defense 2 X Attack 2 X Accuracy 2 X Speed 3 X Sp. Atk 3 X Sp. Def 3 X Defense 3 X Attack 3 X Accuracy 3 X Speed 6 X Sp. Atk 6 X Sp. Def 6 X Defense 6 X Attack 6 X Accuracy 6 Ability Urge Item Drop Item Urge Reset Urge Dire Hit 3 Light Stone Dark Stone TM93 TM94 TM95 Xtransceiver ??? Gram 1 Gram 2 Gram 3 Xtransceiver Medal Box DNA Splicers DNA Splicers Permit Oval Charm Shiny Charm Plasma Card Grubby Hanky Colress Machine Dropped Item Dropped Item Reveal Glass Weakness Policy Assault Vest Holo Caster Prof’s Letter Roller Skates Pixie Plate Ability Capsule Whipped Dream Sachet Luminous Moss Snowball Safety Goggles Poké Flute Rich Mulch Surprise Mulch Boost Mulch Amaze Mulch Gengarite Gardevoirite Ampharosite Venusaurite Charizardite X Blastoisinite Mewtwonite X Mewtwonite Y Blazikenite Medichamite Houndoominite Aggronite Banettite Tyranitarite Scizorite Pinsirite Aerodactylite Lucarionite Abomasite Kangaskhanite Gyaradosite Absolite Charizardite Y Alakazite Heracronite Mawilite Manectite Garchompite Latiasite Latiosite Roseli Berry Kee Berry Maranga Berry Sprinklotad TM96 TM97 TM98 TM99 TM100 Power Plant Pass Mega Ring Intriguing Stone Common Stone Discount Coupon Elevator Key TMV Pass Honor of Kalos Adventure Rules Strange Souvenir Lens Case Travel Trunk Travel Trunk Lumiose Galette Shalour Sable Jaw Fossil Sail Fossil Looker Ticket Bicycle Holo Caster Fairy Gem Mega Charm Mega Glove ~~~~~~~~~~~~~~~ Text File : 97 ~~~~~~~~~~~~~~~ ??? Master Balls Ultra Balls Great Balls Poké Balls Safari Balls Net Balls Dive Balls Nest Balls Repeat Balls Timer Balls Luxury Balls Premier Balls Dusk Balls Heal Balls Quick Balls Cherish Balls Potions Antidotes Burn Heals Ice Heals Awakenings Paralyze Heals Full Restores Max Potions Hyper Potions Super Potions Full Heals Revives Max Revives Fresh Waters Soda Pops Lemonades Moomoo Milks Energy Powders Energy Roots Heal Powders Revival Herbs Ethers Max Ethers Elixirs Max Elixirs Lava Cookies Berry Juices Sacred Ashes HP Ups Proteins Irons Carbos Calciums Rare Candies PP Ups Zincs PP Maxes Old Gateaux Guard Specs. Dire Hits X Attacks X Defenses X Speeds X Accuracies X Sp. Atks X Sp. Defs Poké Dolls Fluffy Tails Blue Flutes Yellow Flutes Red Flutes Black Flutes White Flutes Shoal Salts Shoal Shells Red Shards Blue Shards Yellow Shards Green Shards Super Repels Max Repels Escape Ropes Repels Sun Stones Moon Stones Fire Stones Thunder Stones Water Stones Leaf Stones Tiny Mushrooms Big Mushrooms Pearls Big Pearls Stardusts Star Pieces Nuggets Heart Scales Honey Growth Mulch Damp Mulch Stable Mulch Gooey Mulch Root Fossils Claw Fossils Helix Fossils Dome Fossils Old Ambers Armor Fossils Skull Fossils Rare Bones Shiny Stones Dusk Stones Dawn Stones Oval Stones Odd Keystones Griseous Orbs ??? ??? ??? Douse Drives Shock Drives Burn Drives Chill Drives ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? Sweet Hearts Adamant Orbs Lustrous Orbs Greet Mail Favored Mail RSVP Mail Thanks Mail Inquiry Mail Like Mail Reply Mail Bridge Mail S Bridge Mail D Bridge Mail T Bridge Mail V Bridge Mail M Cheri Berries Chesto Berries Pecha Berries Rawst Berries Aspear Berries Leppa Berries Oran Berries Persim Berries Lum Berries Sitrus Berries Figy Berries Wiki Berries Mago Berries Aguav Berries Iapapa Berries Razz Berries Bluk Berries Nanab Berries Wepear Berries Pinap Berries Pomeg Berries Kelpsy Berries Qualot Berries Hondew Berries Grepa Berries Tamato Berries Cornn Berries Magost Berries Rabuta Berries Nomel Berries Spelon Berries Pamtre Berries Watmel Berries Durin Berries Belue Berries Occa Berries Passho Berries Wacan Berries Rindo Berries Yache Berries Chople Berries Kebia Berries Shuca Berries Coba Berries Payapa Berries Tanga Berries Charti Berries Kasib Berries Haban Berries Colbur Berries Babiri Berries Chilan Berries Liechi Berries Ganlon Berries Salac Berries Petaya Berries Apicot Berries Lansat Berries Starf Berries Enigma Berries Micle Berries Custap Berries Jaboca Berries Rowap Berries Bright Powders White Herbs Macho Braces Exp. Shares Quick Claws Soothe Bells Mental Herbs Choice Bands King’s Rocks Silver Powders Amulet Coins Cleanse Tags Soul Dews Deep Sea Teeth Deep Sea Scales Smoke Balls Everstones Focus Bands Lucky Eggs Scope Lenses Metal Coats Leftovers Dragon Scales Light Balls Soft Sand Hard Stones Miracle Seeds Black Glasses Black Belts Magnets Mystic Waters Sharp Beaks Poison Barbs Never-Melt Ices Spell Tags Twisted Spoons Charcoals Dragon Fangs Silk Scarves Up-Grades Shell Bells Sea Incenses Lax Incenses Lucky Punches Metal Powders Thick Clubs Sticks Red Scarves Blue Scarves Pink Scarves Green Scarves Yellow Scarves Wide Lenses Muscle Bands Wise Glasses Expert Belts Light Clays Life Orbs Power Herbs Toxic Orbs Flame Orbs Quick Powders Focus Sashes Zoom Lenses Metronomes Iron Balls Lagging Tails Destiny Knots Black Sludges Icy Rocks Smooth Rocks Heat Rocks Damp Rocks Grip Claws Choice Scarves Sticky Barbs Power Bracers Power Belts Power Lenses Power Bands Power Anklets Power Weights Shed Shells Big Roots Choice Specs Flame Plates Splash Plates Zap Plates Meadow Plates Icicle Plates Fist Plates Toxic Plates Earth Plates Sky Plates Mind Plates Insect Plates Stone Plates Spooky Plates Draco Plates Dread Plates Iron Plates Odd Incenses Rock Incenses Full Incenses Wave Incenses Rose Incenses Luck Incenses Pure Incenses Protectors Electirizers Magmarizers Dubious Discs Reaper Cloths Razor Claws Razor Fangs TM01s TM02s TM03s TM04s TM05s TM06s TM07s TM08s TM09s TM10s TM11s TM12s TM13s TM14s TM15s TM16s TM17s TM18s TM19s TM20s TM21s TM22s TM23s TM24s TM25s TM26s TM27s TM28s TM29s TM30s TM31s TM32s TM33s TM34s TM35s TM36s TM37s TM38s TM39s TM40s TM41s TM42s TM43s TM44s TM45s TM46s TM47s TM48s TM49s TM50s TM51s TM52s TM53s TM54s TM55s TM56s TM57s TM58s TM59s TM60s TM61s TM62s TM63s TM64s TM65s TM66s TM67s TM68s TM69s TM70s TM71s TM72s TM73s TM74s TM75s TM76s TM77s TM78s TM79s TM80s TM81s TM82s TM83s TM84s TM85s TM86s TM87s TM88s TM89s TM90s TM91s TM92s HM01s HM02s HM03s HM04s HM05s HM06s ??? ??? Explorer Kits Loot Sacks Rule Books Poké Radars Point Cards Journals Seal Cases Fashion Cases Seal Bags Pal Pads Works Keys Old Charms Galactic Keys Red Chains Town Maps Vs. Seekers Coin Cases Old Rods Good Rods Super Rods Sprayducks Poffin Cases Bicycles Suite Keys Oak’s Letters Lunar Wings Member Cards Azure Flutes S.S. Tickets Contest Passes Magma Stones Parcels Coupon 1s Coupon 2s Coupon 3s Storage Keys Secret Potions Vs. Recorders Gracideas Secret Keys Apricorn Boxes Unown Reports Berry Pots Dowsing Machines Blue Cards Slowpoke Tails Clear Bells Card Keys Basement Keys Squirt Bottles Red Scales Lost Items Passes Machine Parts Silver Wings Rainbow Wings Mystery Eggs Red Apricorns Blue Apricorns Yellow Apricorns Green Apricorns Pink Apricorns White Apricorns Black Apricorns Fast Balls Level Balls Lure Balls Heavy Balls Love Balls Friend Balls Moon Balls Sport Balls Park Balls Photo Albums GB Sounds Tidal Bells Rage Candy Bars Data Card 01s Data Card 02s Data Card 03s Data Card 04s Data Card 05s Data Card 06s Data Card 07s Data Card 08s Data Card 09s Data Card 10s Data Card 11s Data Card 12s Data Card 13s Data Card 14s Data Card 15s Data Card 16s Data Card 17s Data Card 18s Data Card 19s Data Card 20s Data Card 21s Data Card 22s Data Card 23s Data Card 24s Data Card 25s Data Card 26s Data Card 27s Jade Orbs Lock Capsules Red Orbs Blue Orbs Enigma Stones Prism Scales Eviolites Float Stones Rocky Helmets Air Balloons Red Cards Ring Targets Binding Bands Absorb Bulbs Cell Batteries Eject Buttons Fire Gems Water Gems Electric Gems Grass Gems Ice Gems Fighting Gems Poison Gems Ground Gems Flying Gems Psychic Gems Bug Gems Rock Gems Ghost Gems Dragon Gems Dark Gems Steel Gems Normal Gems Health Wings Muscle Wings Resist Wings Genius Wings Clever Wings Swift Wings Pretty Wings Cover Fossils Plume Fossils Liberty Passes Pass Orbs Dream Balls Poké Toys Prop Cases Dragon Skulls Balm Mushrooms Big Nuggets Pearl Strings Comet Shards Relic Coppers Relic Silvers Relic Golds Relic Vases Relic Bands Relic Statues Relic Crowns Casteliacones Dire Hit 2s X Speed 2s X Sp. Atk 2s X Sp. Def 2s X Defense 2s X Attack 2s X Accuracy 2s X Speed 3s X Sp. Atk 3s X Sp. Def 3s X Defense 3s X Attack 3s X Accuracy 3s X Speed 6s X Sp. Atk 6s X Sp. Def 6s X Defense 6s X Attack 6s X Accuracy 6s Ability Urges Item Drops Item Urges Reset Urges Dire Hit 3s Light Stones Dark Stones TM93s TM94s TM95s Xtransceivers ??? Gram 1s Gram 2s Gram 3s Xtransceivers Medal Boxes DNA Splicers DNA Splicers Permits Oval Charms Shiny Charms Plasma Cards Grubby Hankies Colress Machines Dropped Items Dropped Items Reveal Glasses Weakness Policies Assault Vests Holo Casters Prof’s Letters Roller Skates Pixie Plates Ability Capsules Whipped Dreams Sachets Luminous Moss Snowballs Safety Goggles Poké Flutes Rich Mulch Surprise Mulch Boost Mulch Amaze Mulch Gengarites Gardevoirites Ampharosites Venusaurites Charizardite Xs Blastoisinites Mewtwonite Xs Mewtwonite Ys Blazikenites Medichamites Houndoominites Aggronites Banettites Tyranitarites Scizorites Pinsirites Aerodactylites Lucarionites Abomasites Kangaskhanites Gyaradosites Absolites Charizardite Ys Alakazites Heracronites Mawilites Manectites Garchompites Latiasites Latiosites Roseli Berries Kee Berries Maranga Berries Sprinklotads TM96s TM97s TM98s TM99s TM100s Power Plant Passes Mega Rings Intriguing Stones Common Stones Discount Coupons Elevator Keys TMV Passes Honors of Kalos Adventure Rules Strange Souvenirs Lens Cases Travel Trunks Travel Trunks Lumiose Galettes Shalour Sables Jaw Fossils Sail Fossils Looker Tickets Bicycles Holo Casters Fairy Gems Mega Charms Mega Gloves ~~~~~~~~~~~~~~~ Text File : 98 ~~~~~~~~~~~~~~~ None Master Ball Ultra Ball Great Ball Poké Ball Safari Ball Net Ball Dive Ball Nest Ball Repeat Ball Timer Ball Luxury Ball Premier Ball Dusk Ball Heal Ball Quick Ball Cherish Ball Potion Antidote Burn Heal Ice Heal Awakening Paralyze Heal Full Restore Max Potion Hyper Potion Super Potion Full Heal Revive Max Revive Fresh Water Soda Pop Lemonade Moomoo Milk Energy Powder Energy Root Heal Powder Revival Herb Ether Max Ether Elixir Max Elixir Lava Cookie Berry Juice Sacred Ash HP Up Protein Iron Carbos Calcium Rare Candy PP Up Zinc PP Max Old Gateau Guard Spec. Dire Hit X Attack X Defense X Speed X Accuracy X Sp. Atk X Sp. Def Poké Doll Fluffy Tail Blue Flute Yellow Flute Red Flute Black Flute White Flute Shoal Salt Shoal Shell Red Shard Blue Shard Yellow Shard Green Shard Super Repel Max Repel Escape Rope Repel Sun Stone Moon Stone Fire Stone Thunder Stone Water Stone Leaf Stone Tiny Mushroom Big Mushroom Pearl Big Pearl Stardust Star Piece Nugget Heart Scale Honey Growth Mulch Damp Mulch Stable Mulch Gooey Mulch Root Fossil Claw Fossil Helix Fossil Dome Fossil Old Amber Armor Fossil Skull Fossil Rare Bone Shiny Stone Dusk Stone Dawn Stone Oval Stone Odd Keystone Griseous Orb ??? ??? ??? Douse Drive Shock Drive Burn Drive Chill Drive ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? ??? Sweet Heart Adamant Orb Lustrous Orb Greet Mail Favored Mail RSVP Mail Thanks Mail Inquiry Mail Like Mail Reply Mail Bridge Mail S Bridge Mail D Bridge Mail T Bridge Mail V Bridge Mail M Cheri Berry Chesto Berry Pecha Berry Rawst Berry Aspear Berry Leppa Berry Oran Berry Persim Berry Lum Berry Sitrus Berry Figy Berry Wiki Berry Mago Berry Aguav Berry Iapapa Berry Razz Berry Bluk Berry Nanab Berry Wepear Berry Pinap Berry Pomeg Berry Kelpsy Berry Qualot Berry Hondew Berry Grepa Berry Tamato Berry Cornn Berry Magost Berry Rabuta Berry Nomel Berry Spelon Berry Pamtre Berry Watmel Berry Durin Berry Belue Berry Occa Berry Passho Berry Wacan Berry Rindo Berry Yache Berry Chople Berry Kebia Berry Shuca Berry Coba Berry Payapa Berry Tanga Berry Charti Berry Kasib Berry Haban Berry Colbur Berry Babiri Berry Chilan Berry Liechi Berry Ganlon Berry Salac Berry Petaya Berry Apicot Berry Lansat Berry Starf Berry Enigma Berry Micle Berry Custap Berry Jaboca Berry Rowap Berry Bright Powder White Herb Macho Brace Exp. Share Quick Claw Soothe Bell Mental Herb Choice Band King’s Rock Silver Powder Amulet Coin Cleanse Tag Soul Dew Deep Sea Tooth Deep Sea Scale Smoke Ball Everstone Focus Band Lucky Egg Scope Lens Metal Coat Leftovers Dragon Scale Light Ball Soft Sand Hard Stone Miracle Seed Black Glasses Black Belt Magnet Mystic Water Sharp Beak Poison Barb Never-Melt Ice Spell Tag Twisted Spoon Charcoal Dragon Fang Silk Scarf Up-Grade Shell Bell Sea Incense Lax Incense Lucky Punch Metal Powder Thick Club Stick Red Scarf Blue Scarf Pink Scarf Green Scarf Yellow Scarf Wide Lens Muscle Band Wise Glasses Expert Belt Light Clay Life Orb Power Herb Toxic Orb Flame Orb Quick Powder Focus Sash Zoom Lens Metronome Iron Ball Lagging Tail Destiny Knot Black Sludge Icy Rock Smooth Rock Heat Rock Damp Rock Grip Claw Choice Scarf Sticky Barb Power Bracer Power Belt Power Lens Power Band Power Anklet Power Weight Shed Shell Big Root Choice Specs Flame Plate Splash Plate Zap Plate Meadow Plate Icicle Plate Fist Plate Toxic Plate Earth Plate Sky Plate Mind Plate Insect Plate Stone Plate Spooky Plate Draco Plate Dread Plate Iron Plate Odd Incense Rock Incense Full Incense Wave Incense Rose Incense Luck Incense Pure Incense Protector Electirizer Magmarizer Dubious Disc Reaper Cloth Razor Claw Razor Fang TM01 TM02 TM03 TM04 TM05 TM06 TM07 TM08 TM09 TM10 TM11 TM12 TM13 TM14 TM15 TM16 TM17 TM18 TM19 TM20 TM21 TM22 TM23 TM24 TM25 TM26 TM27 TM28 TM29 TM30 TM31 TM32 TM33 TM34 TM35 TM36 TM37 TM38 TM39 TM40 TM41 TM42 TM43 TM44 TM45 TM46 TM47 TM48 TM49 TM50 TM51 TM52 TM53 TM54 TM55 TM56 TM57 TM58 TM59 TM60 TM61 TM62 TM63 TM64 TM65 TM66 TM67 TM68 TM69 TM70 TM71 TM72 TM73 TM74 TM75 TM76 TM77 TM78 TM79 TM80 TM81 TM82 TM83 TM84 TM85 TM86 TM87 TM88 TM89 TM90 TM91 TM92 HM01 HM02 HM03 HM04 HM05 HM06 ??? ??? Explorer Kit Loot Sack Rule Book Poké Radar Point Card Journal Seal Case Fashion Case Seal Bag Pal Pad Works Key Old Charm Galactic Key Red Chain Town Map Vs. Seeker Coin Case Old Rod Good Rod Super Rod Sprayduck Poffin Case Bicycle Suite Key Oak’s Letter Lunar Wing Member Card Azure Flute S.S. Ticket Contest Pass Magma Stone Parcel Coupon 1 Coupon 2 Coupon 3 Storage Key Secret Potion Vs. Recorder Gracidea Secret Key Apricorn Box Unown Report Berry Pots Dowsing Machine Blue Card Slowpoke Tail Clear Bell Card Key Basement Key Squirt Bottle Red Scale Lost Item Pass Machine Part Silver Wing Rainbow Wing Mystery Egg Red Apricorn Blue Apricorn Yellow Apricorn Green Apricorn Pink Apricorn White Apricorn Black Apricorn Fast Ball Level Ball Lure Ball Heavy Ball Love Ball Friend Ball Moon Ball Sport Ball Park Ball Photo Album GB Sounds Tidal Bell Rage Candy Bar Data Card 01 Data Card 02 Data Card 03 Data Card 04 Data Card 05 Data Card 06 Data Card 07 Data Card 08 Data Card 09 Data Card 10 Data Card 11 Data Card 12 Data Card 13 Data Card 14 Data Card 15 Data Card 16 Data Card 17 Data Card 18 Data Card 19 Data Card 20 Data Card 21 Data Card 22 Data Card 23 Data Card 24 Data Card 25 Data Card 26 Data Card 27 Jade Orb Lock Capsule Red Orb Blue Orb Enigma Stone Prism Scale Eviolite Float Stone Rocky Helmet Air Balloon Red Card Ring Target Binding Band Absorb Bulb Cell Battery Eject Button Fire Gem Water Gem Electric Gem Grass Gem Ice Gem Fighting Gem Poison Gem Ground Gem Flying Gem Psychic Gem Bug Gem Rock Gem Ghost Gem Dragon Gem Dark Gem Steel Gem Normal Gem Health Wing Muscle Wing Resist Wing Genius Wing Clever Wing Swift Wing Pretty Wing Cover Fossil Plume Fossil Liberty Pass Pass Orb Dream Ball Poké Toy Prop Case Dragon Skull Balm Mushroom Big Nugget Pearl String Comet Shard Relic Copper Relic Silver Relic Gold Relic Vase Relic Band Relic Statue Relic Crown Casteliacone Dire Hit 2 X Speed 2 X Sp. Atk 2 X Sp. Def 2 X Defense 2 X Attack 2 X Accuracy 2 X Speed 3 X Sp. Atk 3 X Sp. Def 3 X Defense 3 X Attack 3 X Accuracy 3 X Speed 6 X Sp. Atk 6 X Sp. Def 6 X Defense 6 X Attack 6 X Accuracy 6 Ability Urge Item Drop Item Urge Reset Urge Dire Hit 3 Light Stone Dark Stone TM93 TM94 TM95 Xtransceiver ??? Gram 1 Gram 2 Gram 3 Xtransceiver Medal Box DNA Splicers DNA Splicers Permit Oval Charm Shiny Charm Plasma Card Grubby Hanky Colress Machine Dropped Item Dropped Item Reveal Glass Weakness Policy Assault Vest Holo Caster Prof’s Letter Roller Skates Pixie Plate Ability Capsule Whipped Dream Sachet Luminous Moss Snowball Safety Goggles Poké Flute Rich Mulch Surprise Mulch Boost Mulch Amaze Mulch Gengarite Gardevoirite Ampharosite Venusaurite Charizardite X Blastoisinite Mewtwonite X Mewtwonite Y Blazikenite Medichamite Houndoominite Aggronite Banettite Tyranitarite Scizorite Pinsirite Aerodactylite Lucarionite Abomasite Kangaskhanite Gyaradosite Absolite Charizardite Y Alakazite Heracronite Mawilite Manectite Garchompite Latiasite Latiosite Roseli Berry Kee Berry Maranga Berry Sprinklotad TM96 TM97 TM98 TM99 TM100 Power Plant Pass Mega Ring Intriguing Stone Common Stone Discount Coupon Elevator Key TMV Pass Honor of Kalos Adventure Rules Strange Souvenir Lens Case Travel Trunk Travel Trunk Lumiose Galette Shalour Sable Jaw Fossil Sail Fossil Looker Ticket Bicycle Holo Caster Fairy Gem Mega Charm Mega Glove ~~~~~~~~~~~~~~~ Text File : 99 ~~~~~~~~~~~~~~~ ??? The best Poké Ball with the ultimate\nlevel of performance. With it, you will\ncatch any wild Pokémon without fail. An ultra-high-performance Poké Ball\nthat provides a higher success rate for\ncatching Pokémon than a Great Ball. A good, high-performance Poké Ball\nthat provides a higher Pokémon catch\nrate than a standard Poké Ball can. A device for catching wild Pokémon.\nIt’s thrown like a ball at a Pokémon,\ncomfortably encapsulating its target. A special Poké Ball that is used only in\nthe Great Marsh. It is recognizable by\nthe camouflage pattern decorating it. A somewhat different Poké Ball that\nis more effective when attempting\nto catch Water- or Bug-type Pokémon. A somewhat different Poké Ball that\nworks especially well when catching\nPokémon that live underwater. A somewhat different Poké Ball that\nbecomes more effective the lower\nthe level of the wild Pokémon. A somewhat different Poké Ball that\nworks especially well on a Pokémon\nspecies that has been caught before. A somewhat different Poké Ball that\nbecomes progressively more effective\nthe more turns that are taken in battle. A particularly comfortable Poké Ball\nthat makes a wild Pokémon quickly\ngrow friendlier after being caught. A somewhat rare Poké Ball that was\nmade as a commemorative item used\nto celebrate an event of some sort. A somewhat different Poké Ball that\nmakes it easier to catch wild Pokémon\nat night or in dark places like caves. A remedial Poké Ball that restores\nthe HP of a Pokémon caught with it\nand eliminates any status conditions. A somewhat different Poké Ball that\nhas a more successful catch rate if\nused at the start of a wild encounter. A quite rare Poké Ball that has been\ncrafted in order to commemorate\na special occasion of some sort. A spray-type medicine for treating\nwounds. It can be used to restore\n20 HP to an injured Pokémon. A spray-type medicine for poisoning.\nIt can be used once to lift the effects\nof being poisoned from a Pokémon. A spray-type medicine for treating\nburns. It can be used once to heal\na Pokémon suffering from a burn. A spray-type medicine for freezing.\nIt can be used once to defrost a\nPokémon that has been frozen solid. A spray-type medicine used against\nsleep. It can be used once to rouse a\nPokémon from the clutches of sleep. A spray-type medicine for paralysis.\nIt can be used once to free a\nPokémon that has been paralyzed. A medicine that can be used to fully\nrestore the HP of a single Pokémon\nand heal any status conditions it has. A spray-type medicine for treating\nwounds. It will completely restore\nthe max HP of a single Pokémon. A spray-type medicine for treating\nwounds. It can be used to restore\n200 HP to an injured Pokémon. A spray-type medicine for treating\nwounds. It can be used to restore\n50 HP to an injured Pokémon. A spray-type medicine that is broadly\neffective. It can be used once to heal\nall the status conditions of a Pokémon. A medicine that can revive fainted\nPokémon. It also restores half of\na fainted Pokémon’s maximum HP. A medicine that can revive fainted\nPokémon. It also fully restores a\nfainted Pokémon’s maximum HP. Water with a high mineral content.\nWhen consumed, it restores\n50 HP to an injured Pokémon. A highly carbonated soda drink.\nWhen consumed, it restores\n60 HP to an injured Pokémon. A very sweet and refreshing drink.\nWhen consumed, it restores\n80 HP to an injured Pokémon. A bottle of highly nutritious milk.\nWhen consumed, it restores\n100 HP to an injured Pokémon. A bitter medicine powder.\nWhen consumed, it restores\n50 HP to an injured Pokémon. An extremely bitter medicinal root.\nWhen consumed, it restores\n200 HP to an injured Pokémon. A very bitter medicine powder.\nWhen consumed, it heals all of\na Pokémon’s status conditions. A terribly bitter medicinal herb.\nIt revives a fainted Pokémon and\nfully restores its maximum HP. This medicine can restore 10 PP\nto a single selected move that\nhas been learned by a Pokémon. This medicine can fully restore the\nPP of a single selected move that\nhas been learned by a Pokémon. This medicine can restore 10 PP\nto each of the moves that have\nbeen learned by a Pokémon. This medicine can fully restore the\nPP of all of the moves that have\nbeen learned by a Pokémon. Lavaridge Town’s local specialty.\nIt can be used once to heal all the\nstatus conditions of a Pokémon. A 100 percent pure juice made of Berries.\nWhen consumed, it restores\n20 HP to an injured Pokémon. This rare ash can revive all fainted\nPokémon in a party. In doing so, it\nalso fully restores their maximum HP. A nutritious drink for Pokémon.\nWhen consumed, it raises the\nbase HP of a single Pokémon. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nAttack stat of a single Pokémon. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nDefense stat of a single Pokémon. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nSpeed stat of a single Pokémon. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nSp. Atk stat of a single Pokémon. A candy that is packed with energy.\nWhen consumed, it will instantly raise\nthe level of a single Pokémon by one. A medicine that can slightly raise the\nmaximum PP of a single move that has\nbeen learned by the target Pokémon. A nutritious drink for Pokémon.\nWhen consumed, it raises the base\nSp. Def stat of a single Pokémon. A medicine that can optimally raise the\nmaximum PP of a single move that has\nbeen learned by the target Pokémon. The Old Chateau’s hidden specialty.\nIt can be used once to heal all the\nstatus conditions of a Pokémon. An item that prevents stat reduction\namong the Trainer’s party Pokémon\nfor five turns after it is used in battle. An item that raises the critical-hit ratio\ngreatly. It can be used only once and\nwears off if the Pokémon is withdrawn. An item that boosts the Attack stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn. An item that boosts the Defense stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn. An item that boosts the Speed stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn. An item that boosts the accuracy of\na Pokémon during a battle. It wears\noff once the Pokémon is withdrawn. An item that boosts the Sp. Atk stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn. An item that boosts the Sp. Def stat\nof a Pokémon during a battle. It wears\noff once the Pokémon is withdrawn. A doll that attracts the attention of a\nPokémon. It guarantees escape from\nany battle with wild Pokémon. A toy that attracts the attention of a\nPokémon. It guarantees escape from\nany battle with wild Pokémon. A lovely toy flute to admire.\nIt’s made from blue glass. A lovely toy flute to admire.\nIt’s made from yellow glass. A lovely toy flute to admire.\nIt’s made from red glass. A lovely toy flute to admire.\nIt’s made from black glass. A lovely toy flute to admire.\nIt’s made from white glass. Pure salt that can be discovered\nonly deep inside the Shoal Cave. A pretty seashell that can be\nfound deep inside the Shoal Cave. A small red shard. It appears\nto be a fragment of some sort\nof implement made long ago. A small blue shard. It appears\nto be a fragment of some sort\nof implement made long ago. A small yellow shard. It appears\nto be a fragment of some sort\nof implement made long ago. A small green shard. It appears\nto be a fragment of some sort\nof implement made long ago. An item that prevents any low-level\nwild Pokémon from jumping out at\nyou for 200 steps after its use. An item that prevents any low-level\nwild Pokémon from jumping out at\nyou for 250 steps after its use. A long and durable rope.\nUse it to escape instantly\nfrom a cave or a dungeon. An item that prevents any low-level\nwild Pokémon from jumping out at\nyou for 100 steps after its use. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt burns as red as the evening sun. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt is as black as the night sky. A peculiar stone that can make\ncertain species of Pokémon evolve.\nThe stone has a fiery orange heart. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt has a distinct thunderbolt pattern. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt is the blue of a pool of clear water. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt has an unmistakable leaf pattern. A very small and rare mushroom.\nIt’s popular with a certain class of\ncollectors and sought out by them. A very large and rare mushroom.\nIt’s popular with a certain class of\ncollectors and sought out by them. A rather small pearl that has a\nvery nice silvery sheen to it.\nIt can be sold cheaply to shops. A rather large pearl that has a very nice silvery\nsheen. It can be sold to shops for a high price. Lovely, red sand that flows between\nthe fingers with a loose, silky feel.\nIt can be sold at a high price to shops. A small shard of a beautiful gem that\ndemonstrates a distinctly red sparkle.\nIt can be sold at a high price to shops. A nugget of the purest gold that gives\noff a lustrous gleam in direct light.\nIt can be sold at a high price to shops. A pretty, heart-shaped scale that is\nextremely rare. It glows faintly with\nall of the colors of the rainbow. A sweet honey with a lush aroma that\nattracts wild Pokémon when it is used\nin tall grass, in caves, or on special trees. A fertilizer to be spread on soft soil\nin regions where Berries are grown. A fertilizer to be spread on soft soil\nin regions where Berries are grown. A fertilizer to be spread on soft soil\nin regions where Berries are grown. A fertilizer to be spread on soft soil\nin regions where Berries are grown. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It looks as\nif it could be part of a plant’s root. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It appears\nto be a fragment of a claw. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It might be\na piece of a seashell. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It could\nbe a shell or carapace. A piece of amber that still contains the\ngenetic material of an ancient Pokémon.\nIt’s clear with a tawny, reddish tint. A fossil from a prehistoric Pokémon\nthat once lived on the land. It looks to\nbe from some kind of protective collar. A fossil from a prehistoric Pokémon\nthat once lived on the land. It appears\nas though it’s part of a head. A rare bone that is extremely valuable\nfor the study of Pokémon archeology.\nIt can be sold for a high price to shops. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt shines with a dazzling light. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt holds shadows as dark as can be. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt sparkles like a glittering eye. A peculiar stone that can make\ncertain species of Pokémon evolve.\nIt’s as round as a Pokémon Egg. A vital item that is needed to keep a\nstone tower from collapsing. Voices\ncan be heard from it occasionally. A glowing orb to be held by Giratina.\nIt boosts the power of Dragon- and\nGhost-type moves when it is held. -\n-\n- -\n-\n- -\n-\n- A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it becomes Water type. A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it becomes Electric type. A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it becomes Fire type. A cassette to be held by Genesect.\nIt changes Genesect’s Techno Blast\nmove so it becomes Ice type. -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- -\n-\n- A piece of cloyingly sweet chocolate.\nWhen consumed, it restores\n20 HP to an injured Pokémon. A brightly gleaming orb to be held by\nDialga. It boosts the power of Dragon-\nand Steel-type moves when it is held. A beautifully glowing orb to be held by\nPalkia. It boosts the power of Dragon-\nand Water-type moves when it is held. Stationery designed to be easy to use\nwhen writing someone for the first time.\nHave a Pokémon hold it for delivery. Stationery designed to make it easier\nto write about your favorite things.\nHave a Pokémon hold it for delivery. Stationery designed to allow you to\nextend an invitation to the recipient.\nHave a Pokémon hold it for delivery. Stationery designed to make it easy\nfor you to express thanks. Have a\nPokémon hold it for delivery. Stationery designed to make it easier\nto pose a question about something.\nHave a Pokémon hold it for delivery. Stationery designed to allow you to\nrecommend something to the reader.\nHave a Pokémon hold it for delivery. Stationery designed to make it easy\nto respond to a letter you received.\nHave a Pokémon hold it for delivery. Stationery featuring an illustration of\na bridge that seems to pierce the sky.\nHave a Pokémon hold it for delivery. Stationery featuring an illustration of a bright-red\ndrawbridge. Have a Pokémon hold it for delivery. Stationery featuring an illustration of a\nhigh-tension steel suspension bridge.\nHave a Pokémon hold it for delivery. Stationery featuring an illustration of\na vintage-looking brick bridge.\nHave a Pokémon hold it for delivery. Stationery featuring an illustration of\na majestically arched bridge.\nHave a Pokémon hold it for delivery. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom paralysis on its own in battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom sleep on its own in battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom poisoning on its own in battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom a burn on its own in battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom being frozen on its own in battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can restore\n10 PP to a depleted move during battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can restore its\nown HP by 10 points during battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom confusion on its own in battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can recover\nfrom any status condition during battle. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it can restore its\nown HP by a small amount during battle. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste. If held by a Pokémon, it restores the\nuser’s HP in a pinch, but it will cause\nconfusion if the user hates the taste. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base HP. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Attack. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Defense. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Sp. Atk. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Sp. Def. A Berry to be consumed by Pokémon.\nUsing it on a Pokémon makes it more\nfriendly but lowers its base Speed. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. A Berry to be used in cooking.\nThis Berry is very rare and hard\nto obtain in the Unova region. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Fire-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Water-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Electric-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Grass-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Ice-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Fighting-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Poison-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Ground-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Flying-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Psychic-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Bug-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Rock-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Ghost-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Dragon-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Dark-type attack. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Steel-type attack. If held by a Pokémon, this Berry\nwill lessen the damage taken\nfrom one Normal-type attack. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Attack\nstat will increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Defense\nstat will increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Speed\nstat will increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Sp. Atk\nstat will increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its Sp. Def\nstat will increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its critical-hit\nratio will increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, one of its stats\nwill sharply increase when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, being hit by a\nsupereffective attack will restore its HP. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, its accuracy will\nincrease just once when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a Pokémon holds one, it will be able to\nmove first just once when it’s in a pinch. A Berry to be consumed by Pokémon.\nIf a physical attack hits the Pokémon\nholding it, the attacker will also be hurt. A Berry to be consumed by Pokémon.\nIf a special attack hits the Pokémon\nholding it, the attacker will also be hurt. An item to be held by a Pokémon.\nIt casts a tricky glare that lowers\nthe opposing Pokémon’s accuracy. An item to be held by a Pokémon.\nIt will restore any lowered stat in\nbattle. It can be used only once. An item to be held by a Pokémon.\nThis stiff, heavy brace helps Pokémon\ngrow strong but cuts Speed in battle. Turning on this special device will\nallow all the Pokémon on your team\nto receive Exp. Points from battles. An item to be held by a Pokémon.\nThis light, sharp claw lets the\nbearer move first occasionally. An item to be held by a Pokémon.\nThe comforting chime of this bell\ncalms the holder, making it friendly. An item to be held by a Pokémon.\nIt snaps the holder out of infatuation.\nIt can be used only once. An item to be held by a Pokémon.\nThis curious headband boosts Attack\nbut only allows the use of one move. An item to be held by a Pokémon.\nWhen the holder successfully inflicts\ndamage, the target may also flinch. An item to be held by a Pokémon.\nIt is a shiny, silver powder that will\nboost the power of Bug-type moves. An item to be held by a Pokémon.\nIt doubles any prize money received\nif the holding Pokémon joins a battle. An item to be held by a Pokémon.\nIt helps keep wild Pokémon away if\nthe holder is the head of the party. A wondrous orb to be held by either\nLatios or Latias. It raises both the\nSp. Atk and Sp. Def stats. An item to be held by Clamperl.\nThis fang gleams a sharp silver and\nraises the holder’s Sp. Atk stat. An item to be held by Clamperl.\nThis scale shines with a faint pink and\nraises the holder’s Sp. Def stat. An item to be held by a Pokémon.\nIt enables the holder to flee from any\nwild Pokémon encounter without fail. An item to be held by a Pokémon.\nA Pokémon holding this peculiar\nstone is prevented from evolving. An item to be held by a Pokémon.\nThe holder may endure a potential\nKO attack, leaving it with just 1 HP. An item to be held by a Pokémon.\nIt’s an egg filled with happiness that\nearns extra Exp. Points in battle. An item to be held by a Pokémon.\nIt’s a lens for scoping out weak points.\nIt boosts the holder’s critical-hit ratio. An item to be held by a Pokémon.\nIt is a special metallic film that can\nboost the power of Steel-type moves. An item to be held by a Pokémon.\nThe holder’s HP is slowly but steadily\nrestored throughout every battle. A very tough and inflexible scale.\nDragon-type Pokémon may be\nholding this item when caught. An item to be held by Pikachu.\nIt’s a puzzling orb that boosts\nits Attack and Sp. Atk stats. An item to be held by a Pokémon.\nIt is a loose, silky sand that boosts\nthe power of Ground-type moves. An item to be held by a Pokémon.\nIt is a durable stone that boosts\nthe power of Rock-type moves. An item to be held by a Pokémon.\nIt is a seed imbued with life force that\nboosts the power of Grass-type moves. An item to be held by a Pokémon.\nA pair of shady-looking glasses that\nboost the power of Dark-type moves. An item to be held by a Pokémon.\nThis belt helps the wearer to focus and\nboosts the power of Fighting-type moves. An item to be held by a Pokémon.\nIt is a powerful magnet that boosts\nthe power of Electric-type moves. An item to be held by a Pokémon.\nThis teardrop-shaped gem boosts\nthe power of Water-type moves. An item to be held by a Pokémon.\nIt’s a long, sharp beak that boosts\nthe power of Flying-type moves. An item to be held by a Pokémon.\nThis small, poisonous barb boosts\nthe power of Poison-type moves. An item to be held by a Pokémon.\nIt’s a piece of ice that repels heat\neffects and boosts Ice-type moves. An item to be held by a Pokémon.\nIt’s a sinister, eerie tag that boosts\nthe power of Ghost-type moves. An item to be held by a Pokémon.\nThis spoon is imbued with telekinetic\npower and boosts Psychic-type moves. An item to be held by a Pokémon.\nIt is a combustible fuel that boosts\nthe power of Fire-type moves. An item to be held by a Pokémon.\nThis hard and sharp fang boosts\nthe power of Dragon-type moves. An item to be held by a Pokémon.\nIt’s a sumptuous scarf that boosts\nthe power of Normal-type moves. A transparent device somehow\nfilled with all sorts of data.\nIt was produced by Silph Co. An item to be held by a Pokémon.\nThe holder regains a little HP every\ntime it inflicts damage on others. An item to be held by a Pokémon.\nThis incense has a curious aroma that\nboosts the power of Water-type moves. An item to be held by a Pokémon.\nThe beguiling aroma of this incense\nmay cause attacks to miss its holder. An item to be held by Chansey.\nThis pair of lucky boxing gloves will\nboost Chansey’s critical-hit ratio. An item to be held by Ditto.\nExtremely fine yet hard, this odd\npowder boosts the Defense stat. An item to be held by Cubone or\nMarowak. It is a hard bone of some\nsort that boosts the Attack stat. An item to be held by Farfetch’d.\nThis very long and stiff stalk of\nleek boosts its critical-hit ratio. An item to be held by a Pokémon.\nDuring a Contest, it raises the Cool\naspect of the Pokémon holding it. An item to be held by a Pokémon.\nDuring a Contest, it raises the Beauty\naspect of the Pokémon holding it. An item to be held by a Pokémon.\nDuring a Contest, it raises the Cute\naspect of the Pokémon holding it. An item to be held by a Pokémon.\nDuring a Contest, it raises the Smart\naspect of the Pokémon holding it. An item to be held by a Pokémon.\nDuring a Contest, it raises the Tough\naspect of the Pokémon holding it. An item to be held by a Pokémon.\nIt’s a magnifying lens that slightly\nboosts the accuracy of moves. An item to be held by a Pokémon.\nThis headband exudes strength, slightly\nboosting the power of physical moves. An item to be held by a Pokémon.\nThis thick pair of glasses slightly\nboosts the power of special moves. An item to be held by a Pokémon.\nIt’s a well-worn belt that slightly boosts\nthe power of supereffective moves. An item to be held by a Pokémon.\nProtective moves like Light Screen\nand Reflect will be effective longer. An item to be held by a Pokémon.\nIt boosts the power of moves, but\nat the cost of some HP on each hit. A single-use item to be held by a Pokémon.\nIt allows the holder to immediately use a\nmove that normally requires a turn to charge. An item to be held by a Pokémon.\nIt is a bizarre orb that will badly\npoison the holder during battle. An item to be held by a Pokémon.\nIt is a bizarre orb that will afflict the\nholder with a burn during battle. An item to be held by Ditto.\nExtremely fine yet hard, this odd\npowder boosts the Speed stat. An item to be held by a Pokémon. If the holder\nhas full HP, it will endure a potential KO\nattack with 1 HP. The item then disappears. An item to be held by a Pokémon.\nIf the holder moves after its target\nmoves, its accuracy will be boosted. An item to be held by a Pokémon.\nIt boosts moves used consecutively,\nbut only until a different move is used. An item to be held by a Pokémon.\nIt lowers Speed and allows Ground-type\nmoves to hit Flying-type and levitating holders. An item to be held by a Pokémon.\nIt is tremendously heavy and makes\nthe holder move slower than usual. An item to be held by a Pokémon.\nIf the holder becomes infatuated,\nthe opposing Pokémon will be, too. An item to be held by a Pokémon.\nIt gradually restores HP to Poison-type\nPokémon. It damages any other type. An item to be held by a Pokémon.\nIt extends the duration of the move\nHail when it’s used by the holder. An item to be held by a Pokémon.\nIt extends the duration of the move\nSandstorm when used by the holder. An item to be held by a Pokémon.\nIt extends the duration of the move\nSunny Day when used by the holder. An item to be held by a Pokémon.\nIt extends the duration of the move\nRain Dance when used by the holder. An item to be held by a Pokémon.\nIt extends the duration of multi-turn\nattacks like Bind and Wrap. An item to be held by a Pokémon.\nThis curious scarf boosts Speed\nbut only allows the use of one move. An item to be held by a Pokémon.\nIt damages the holder every turn and may\nlatch on to Pokémon that touch the holder. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nAttack stat to grow more after battling. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nDefense stat to grow more after battling. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nSp. Atk stat to grow more after battling. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nSp. Def stat to grow more after battling. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nSpeed stat to grow more after battling. An item to be held by a Pokémon.\nIt reduces Speed but allows the holder’s\nmaximum HP to grow more after battling. An item to be held by a Pokémon.\nThis discarded carapace enables the\nholder to switch out of battle without fail. An item to be held by a Pokémon.\nIt boosts the power of HP-stealing\nmoves so the holder recovers more HP. An item to be held by a Pokémon.\nThese curious glasses boost Sp. Atk\nbut only allow the use of one move. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Fire-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Water-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Electric-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Grass-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Ice-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Fighting-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Poison-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Ground-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Flying-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Psychic-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Bug-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Rock-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Ghost-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Dragon-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Dark-type moves. An item to be held by a Pokémon.\nIt’s a stone tablet that boosts the\npower of Steel-type moves. An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of Psychic-type moves. An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of Rock-type moves. An item to be held by a Pokémon.\nThis exotic-smelling incense makes\nthe holder bloated and slow moving. An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of Water-type moves. An item to be held by a Pokémon.\nThis exotic-smelling incense boosts\nthe power of Grass-type moves. An item to be held by a Pokémon.\nIt doubles any prize money received\nif the holding Pokémon joins a battle. An item to be held by a Pokémon.\nIt helps keep wild Pokémon away if\nthe holder is the head of the party. A protective item of some sort.\nIt is extremely stiff and heavy.\nIt’s loved by a certain Pokémon. A box packed with a tremendous\namount of electric energy.\nIt’s loved by a certain Pokémon. A box packed with a tremendous\namount of magma energy.\nIt’s loved by a certain Pokémon. A transparent device\noverflowing with dubious data.\nIts producer is unknown. A cloth imbued with horrifyingly\nstrong spiritual energy.\nIt’s loved by a certain Pokémon. An item to be held by a Pokémon.\nThis sharply hooked claw increases\nthe holder’s critical-hit ratio. An item to be held by a Pokémon.\nWhen the holder successfully inflicts\ndamage, the target may also flinch. The user sharpens its claws to\nboost its Attack stat and accuracy. The user slashes the target with huge,\nsharp claws. The user materializes an odd\npsychic wave to attack the target.\nThis attack does physical damage. The user quietly focuses its mind and\ncalms its spirit to raise its Sp. Atk and\nSp. Def stats. The target is scared off and a different\nPokémon is dragged out. In the wild,\nthis ends a battle against a single Pokémon. A move that leaves the target\nbadly poisoned. Its poison\ndamage worsens every turn. The user summons a hailstorm lasting five\nturns. It damages all Pokémon except the\nIce type. The user tenses its muscles to bulk up\nits body, raising both its Attack and\nDefense stats. The user drenches the target in a special\npoisonous liquid. This move’s power is\ndoubled if the target is poisoned. A unique attack that varies in type\ndepending on the Pokémon using it. The user intensifies the sun\nfor five turns, powering up\nFire-type moves. The target is taunted into a rage\nthat allows it to use only attack\nmoves for three turns. The target is struck with an icy-\ncold beam of energy. This may\nalso leave the target frozen. A howling blizzard is summoned to strike\nopposing Pokémon. This may also leave\nthe opposing Pokémon frozen. The target is attacked with a powerful beam.\nThe user can’t move on the next turn. A wondrous wall of light is put up to\nreduce damage from special attacks\nfor five turns. Enables the user to evade all attacks.\nIts chance of failing rises if it is used\nin succession. The user summons a heavy rain\nthat falls for five turns, powering\nup Water-type moves. The user lands and rests its body.\nIt restores the user’s HP by up to\nhalf of its max HP. The user creates a protective field\nthat prevents status conditions\nfor five turns. A full-power attack that grows more\npowerful the less the user likes\nits Trainer. A two-turn attack. The user gathers\nlight, then blasts a bundled beam on\nthe next turn. The user throws a stone or similar projectile\nto attack an opponent. A flying Pokémon\nwill fall to the ground when it’s hit. A strong electric blast crashes down on\nthe target. This may also leave the target\nwith paralysis. A wicked thunderbolt is dropped on\nthe target to inflict damage. This may\nalso leave the target with paralysis. The user sets off an earthquake that\nstrikes every Pokémon around it. A full-power attack that grows more\npowerful the more the user likes\nits Trainer. The user burrows, then attacks\non the next turn. It can also\nbe used to exit dungeons. The target is hit by a strong telekinetic\nforce. This may also lower the target’s\nSp. Def stat. The user hurls a shadowy blob at the\ntarget. This may also lower the target’s\nSp. Def stat. The user attacks with a swift chop.\nIt can also break barriers, such as\nLight Screen and Reflect. By moving rapidly, the user makes illusory\ncopies of itself to raise its evasiveness. A wondrous wall of light is put up to\nreduce damage from physical attacks\nfor five turns. The user strikes everything around it by\nswamping the area with a giant sludge wave.\nThis may also poison those hit. The target is scorched with an intense\nblast of fire. This may also leave the\ntarget with a burn. Unsanitary sludge is hurled at the target.\nThis may also poison the target. A five-turn sandstorm is summoned\nto hurt all combatants except for\nRock, Ground, and Steel types. The target is attacked with an intense\nblast of all-consuming fire. This may\nalso leave the target with a burn. Boulders are hurled at the target.\nThis also lowers the target’s Speed\nstat by preventing its movement. The user confounds the target with\nspeed, then slashes.\nThis attack never misses. The user torments and enrages the\ntarget, making it incapable of using\nthe same move twice in a row. An attack move that doubles its power if\nthe user is poisoned, burned, or\nhas paralysis. Cloaking itself in flame, the user attacks.\nThen, building up more power,\nthe user raises its Speed stat. The user goes to sleep for two turns.\nThis fully restores the user’s HP and\nheals any status conditions. If it is the opposite gender of the user,\nthe target becomes infatuated and less\nlikely to attack. The user attacks and steals the target’s\nheld item simultaneously. The user can’t\nsteal anything if it already holds an item. The user makes a swift attack on\nthe target’s legs, which lowers the\ntarget’s Speed stat. The user attacks the target with a song.\nOthers can join in the Round and make\nthe attack do greater damage. The user attacks the target with an\nechoing voice. If this move is used\nevery turn, it does greater damage. The user attacks the target at full power.\nThe attack’s recoil harshly lowers the\nuser’s Sp. Atk stat. The target is hit with wings of steel.\nThis may also raise the user’s Defense stat. The user heightens its mental focus and\nunleashes its power.\nThis may also lower the target’s Sp. Def. The user draws power from nature and\nfires it at the target. This may also\nlower the target’s Sp. Def. A restrained attack that prevents the\ntarget from fainting. The target is left\nwith at least 1 HP. The user shoots boiling hot water at\nits target. This may also leave the\ntarget with a burn. The user flings its held item at the target\nto attack. This move’s power and effects\ndepend on the item. The user attacks with an electric\ncharge. The user may use any remaining\nelectricity to raise its Sp. Atk stat. The user takes the target into the sky,\nthen drops it during the next turn.\nThe target cannot attack while in the sky. The user attacks opposing Pokémon with fire.\nIf a Pokémon is holding a certain item, such as a\nBerry, the item becomes burned up and unusable. The user suppresses the target and\nmakes its move go last. The user shoots a sinister, bluish-white\nflame at the target to inflict a burn. The user nimbly strikes the target.\nIf the user is not holding an item,\nthis attack inflicts massive damage. This move prevents the target from\nusing its held item. Its Trainer is\nalso prevented from using items on it. The user attacks everything around it\nby causing a tremendous explosion.\nThe user faints upon using this move. The user slashes with a sharp claw\nmade from shadows.\nCritical hits land more easily. The user stores power, then attacks.\nIf the user moves after the target,\nthis attack’s power will be doubled. The user gets revenge for a fainted ally.\nIf an ally fainted in the previous turn,\nthis move becomes more powerful. The user charges at the target using\nevery bit of its power.\nThe user can’t move on the next turn. The user polishes its body to reduce drag.\nThis can sharply raise the Speed stat. The user flashes a bright light that cuts\nthe target’s accuracy. The user stabs the target with\nsharpened stones from below.\nCritical hits land more easily. After making its attack, the user\nrushes back to switch places with\na party Pokémon in waiting. The user launches a weak jolt of\nelectricity that paralyzes the target. The user tackles the target with a high-speed\nspin. The slower the user compared to the\ntarget, the greater the move’s power. A frenetic dance to uplift the fighting\nspirit. This sharply raises the user’s\nAttack stat. While resisting, the user attacks the\nopposing Pokémon. This lowers the\nSp. Atk stat of those hit. The user hypnotizes itself into\ncopying any stat change made\nby the target. The user strikes everything around it\nby stomping down on the ground.\nThis lowers the Speed stat of those hit. The user blows its cold breath on the\ntarget. This attack always results in\na critical hit. Large boulders are hurled at the opposing\nPokémon to inflict damage. This may also\nmake the opposing Pokémon flinch. The user slashes at the target by\ncrossing its scythes or claws as if\nthey were a pair of scissors. The target is knocked away, and a different\nPokémon is dragged out. In the wild, this\nends a battle against a single Pokémon. The target is infested and attacked\nfor four to five turns.\nThe target can’t flee during this time. The target is stabbed with a tentacle\nor arm steeped in poison. This may also\npoison the target. The user eats the dreams of a sleeping\ntarget. It absorbs half the damage\ncaused to heal its own HP. The user snares the target with grass and\ntrips it. The heavier the target, the greater\nthe move’s power. The user enrages and confuses the\ntarget. However, this also sharply raises\nthe target’s Attack stat. While it is asleep, the user randomly uses\none of the moves it knows. After making its attack, the user\nrushes back to switch places with a\nparty Pokémon in waiting. The user makes a copy of itself using\nsome of its HP. The copy serves as\nthe user’s decoy. The user gathers all its light energy\nand releases it at once. This may also\nlower the target’s Sp. Def stat. The user creates a bizarre area in\nwhich slower Pokémon get to move\nfirst for five turns. The target is cut with a scythe or claw.\nThis can also be used to cut down thin trees. The user soars and then strikes\nits target on the next turn. This can\nalso be used to fly to any familiar town. The user attacks everything around it by\nswamping its surroundings with a giant wave.\nThis can also be used for crossing water. The target is slugged with a punch thrown\nat maximum power. This can also be used\nto move heavy boulders. The user charges at the target and may make it\nflinch. This can also be used to climb a waterfall. Diving on the first turn, the user floats\nup and attacks on the next turn. -\n-\n- -\n-\n- A bag filled with convenient tools for\nexploring. It provides access to the\nUnderground in the Sinnoh region. A sturdy, spacious bag that is\nused to carry any treasures or\nloot obtained in the coal mine. It lists the rules for holding battles.\nFor Link Battles, you may choose\nwhich set of rules you wish to use. A tool that can search out Pokémon\nthat are hiding in the tall grass. Its\nbattery is recharged as you walk. A card that lists how many\nBattle Points you have earned. A notebook that keeps a day-to-day\nrecord of your adventure so far. A case for storing Seals that can be\napplied to the exteriors of Poké Balls. A lovely case to store colorful Props\nfor your Pokémon to wear in a musical. A tiny bag that can hold 10 Seals\nfor decorating Poké Balls. A convenient notepad that is used to\nregister your Friends and friend codes\nand keep a record of your gameplay. A large key for operating the doors of\nthe Valley Windworks in the canyon.\nIt was held by a Team Galactic Grunt. An ancient good-luck charm made\nof Pokémon bones to be taken to\nthe elder of Celestic Town. A card key for disengaging the security\nsystems in the Galactic HQ. Losing it\ncan result in punishment, apparently. A mythical chain that is said to link\nthe Legendary Pokémon that created\nthe Sinnoh region. A very convenient map that can be\nviewed anytime. It even shows you\nyour present location in the region. A device that indicates Trainers who\nwant to battle. Its battery charges\nwhile you walk. A case for holding coins obtained\nat the Game Corner. It can hold up\nto 50,000 coins. An old and beat-up fishing rod.\nUse it at any body of water to\nfish for wild aquatic Pokémon. A new, good-quality fishing rod.\nUse it at any body of water to\nfish for wild aquatic Pokémon. An awesome, high-tech fishing rod.\nUse it at any body of water to\nfish for wild aquatic Pokémon. A watering can shaped like a Psyduck.\nIt helps promote the healthy growth of\nany Berries planted in good, soft soil. A case for storing Poffins cooked from Berries. A folding Bicycle that enables a rider\nto get around much faster than a pair\nof Running Shoes will allow. A key to one of the suites at a certain\nluxury hotel by a lake. For some odd\nreason, it often disappears. A letter from Professor Oak.\nWritten in it is a request for you\nto go to Route 224. A feather that glows like the moon.\nIt’s said to possess the power to\ndispel nightmares. A card needed for entering the inn in\nCanalave City. Oddly, the last date\nmarked on it was 50 years ago. A flute that puts out echoing sounds\nthat do not seem to be of this world.\nNo one knows who made it. A ticket required for sailing on the\nferry S.S. Aqua. It has a drawing\nof a ship on its front. A pass required for entering Pokémon\nContests. It has a drawing of an award\nribbon on its front. A stone formed by boulders melting in\nintensely hot magma, then hardening.\nMagma remains sealed inside it. A parcel entrusted into your care.\nYou are supposed to deliver it to your\nchildhood friend who left Twinleaf Town. A coupon to be exchanged for a\nPokémon Watch--Pokétch for short.\nThree coupons are needed. A coupon to be exchanged for a\nPokémon Watch--Pokétch for short.\nThree coupons are needed. A coupon to be exchanged for a\nPokémon Watch--Pokétch for short.\nThree coupons are needed. The key to Team Galactic’s sinister\nwarehouse located at the edge of\nVeilstone City. A fantastic medicine dispensed by the\npharmacy in Cianwood City. It fully\nheals a Pokémon of any ailment. An amazing device that can record a\nbattle between friends or the battles\nat certain special battle facilities. A flower sometimes bundled in\nbouquets to convey gratitude on\nspecial occasions like birthdays. A high-tech key that has to be used at\na specific location. It emits a special\nelectronic signal to open a door. A handy box where you can store\nup to 99 of each kind of Apricorn. A report of all the discovered kinds\nof Unown. Handy containers for cultivating\nBerries wherever you go. It searches for hidden items in the\narea and emits different lights and\nsounds when it detects something. A card to save points for the\nBuena’s Password show. A very tasty tail of something.\nIt can be sold at a high price to shops. A very old-fashioned bell that\nmakes a gentle ringing sound. A card key that opens a shutter in the\nRadio Tower. A key that opens a door in the\nGoldenrod Tunnel. A bottle used for watering plants in the\nBerry Pots. A scale from a red Gyarados.\nIt glows red like a flame. The Mime Jr. doll that was lost by\nthe Copycat. A pass required for riding the Magnet\nTrain. It allows you to ride whenever\nand however much you’d like. An important part of a machine that\nwas stolen from the Power Plant. A strange, silvery feather\nthat sparkles. A mystical rainbow feather\nthat sparkles. A mysterious Egg obtained from Mr. Pokémon.\nWhat is in the Egg is unknown. A red Apricorn.\nIt assails your nostrils. A blue Apricorn.\nIt smells a bit like grass. A yellow Apricorn.\nIt has an invigorating scent. A green Apricorn.\nIt has a mysterious, aromatic scent. A pink Apricorn.\nIt has a nice, sweet scent. A white Apricorn.\nIt doesn’t smell like anything. A black Apricorn.\nIt has a scent beyond one’s experience. A Poké Ball that makes it easier to\ncatch Pokémon that are usually\nvery quick to run away. A Poké Ball that makes it easier to\ncatch Pokémon that are at a lower\nlevel than your own Pokémon. A Poké Ball that is good for catching\nPokémon that you reel in with a Rod\nwhile out fishing. A Poké Ball that is better than usual\nat catching very heavy Pokémon. A Poké Ball that works best when\ncatching a Pokémon that is of the\nopposite gender of your Pokémon. A strange Poké Ball that will make\nthe wild Pokémon caught with it more\nfriendly toward you immediately. A Poké Ball that will make it easier\nto catch Pokémon that can evolve\nusing a Moon Stone. A special Poké Ball that is used\nduring the Bug-Catching Contest. A special Poké Ball for the Pal Park. A nice photo album for storing all the\nphotos taken along your adventure. A music player that allows you to listen\nto nostalgic songs. It’s operated with\nthe flip of a single switch. A very old-fashioned bell that\nmakes a gentle ringing sound. Mahogany Town’s famous candy.\nWhen consumed, it restores\n20 HP to an injured Pokémon. It holds Pokéathlon records. It is a\ncard that shows how many victories\nyou have had in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many losses\nyou have had in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon dashed in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon jumped in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Hurdle Dash. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Relay Run. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Pennant Capture. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Block Smash. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Disc Catch. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Snow Throw. It holds Pokéathlon records. It is a\ncard that shows how many points your\nPokémon scored in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon failed in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times\nyour Pokémon impeded themselves. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon tackled in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon fell down in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Ring Drop. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Lamp Jump. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Circle Push. It holds Pokéathlon records. It is a\ncard that shows how many Link\nPokéathlon wins you have had. It holds Pokéathlon records. It is a\ncard that shows how many Link\nPokéathlon losses you have had. It holds Pokéathlon records. It is a\ncard that shows how many times\nyou have won a Pokéathlon event. It holds Pokéathlon records. It is a\ncard that shows how many times\nyou have lost a Pokéathlon event. It holds Pokéathlon records. It is a\ncard that shows how many times you\nswitched Pokémon in the Pokéathlon. It holds Pokéathlon records. It is a\ncard that shows how many times you\nwon the Pokéathlon’s Goal Roll. It holds Pokéathlon records. It is a\ncard that shows how many times your\nPokémon won individual prizes. It holds Pokéathlon records. It is a\ncard that shows how many times you\ninstructed your Pokémon. It holds Pokéathlon records. It is a\ncard that shows how much time you\nspent participating in the Pokéathlon. A shiny green orb that is said to have\na legend tied to it. It’s known to have a\ndeep connection with the Hoenn region. A sturdy Capsule that can only\nbe opened with a special key. A shiny red orb that is said to have\na legend tied to it. It’s known to have a\ndeep connection with the Hoenn region. A shiny blue orb that is said to have\na legend tied to it. It’s known to have a\ndeep connection with the Hoenn region. A crystal ball that was excavated from\nthe ground. It’s a very beautiful stone that\nis covered with bits of rock and earth. A mysterious scale that causes\na certain Pokémon to evolve.\nIt shines in rainbow colors. A mysterious Evolutionary lump. When\nheld by a Pokémon that can still evolve,\nit raises both Defense and Sp. Def. An item to be held by a Pokémon.\nThis very light stone reduces the\nweight of a Pokémon when held. An item to be held by a Pokémon.\nIf the holder is hit, the attacker will\nalso be damaged upon contact. An item to be held by a Pokémon.\nThe holder will float in the air until hit.\nOnce hit, this item will burst. An item to be held by a Pokémon.\nWhen the holder is hit by an attack,\nthe attacker is removed from battle. An item to be held by a Pokémon.\nMoves that normally have no effect\nwill land on a Pokémon holding it. An item to be held by a Pokémon.\nA band that increases the power of\nbinding moves used by the holder. An item to be held by a Pokémon.\nIt boosts Sp. Atk if hit with a Water-\ntype attack. It can only be used once. An item to be held by a Pokémon.\nIt boosts Attack if hit with an Electric-\ntype attack. It can only be used once. An item to be held by a Pokémon.\nIf the holder is hit by an attack, it\nwill be switched out of battle. A gem with an essence of fire.\nWhen held, it strengthens the power\nof a Fire-type move one time. A gem with an essence of water.\nWhen held, it strengthens the power\nof a Water-type move one time. A gem with an essence of electricity.\nWhen held, it strengthens the power of\nan Electric-type move one time. A gem with an essence of nature.\nWhen held, it strengthens the power\nof a Grass-type move one time. A gem with an essence of ice.\nWhen held, it strengthens the power\nof an Ice-type move one time. A gem with an essence of combat.\nWhen held, it strengthens the power\nof a Fighting-type move one time. A gem with an essence of poison.\nWhen held, it strengthens the power\nof a Poison-type move one time. A gem with an essence of land.\nWhen held, it strengthens the power\nof a Ground-type move one time. A gem with an essence of air.\nWhen held, it strengthens the power\nof a Flying-type move one time. A gem with an essence of the mind.\nWhen held, it strengthens the power\nof a Psychic-type move one time. A gem with an insect-like essence.\nWhen held, it strengthens the power\nof a Bug-type move one time. A gem with an essence of rock.\nWhen held, it strengthens the power\nof a Rock-type move one time. A gem with a spectral essence.\nWhen held, it strengthens the power\nof a Ghost-type move one time. A gem with a draconic essence.\nWhen held, it strengthens the power\nof a Dragon-type move one time. A gem with an essence of darkness.\nWhen held, it strengthens the power\nof a Dark-type move one time. A gem with an essence of steel.\nWhen held, it strengthens the power\nof a Steel-type move one time. A gem with an ordinary essence.\nWhen held, it strengthens the power\nof a Normal-type move one time. An item for use on a Pokémon.\nIt slightly increases the base\nHP of a single Pokémon. An item for use on a Pokémon.\nIt slightly increases the base Attack\nstat of a single Pokémon. An item for use on a Pokémon.\nIt slightly increases the base Defense\nstat of a single Pokémon. An item for use on a Pokémon.\nIt slightly increases the base Sp. Atk\nstat of a single Pokémon. An item for use on a Pokémon.\nIt slightly increases the base Sp. Def\nstat of a single Pokémon. An item for use on a Pokémon.\nIt slightly increases the base Speed\nstat of a single Pokémon. Though this feather is beautiful,\nit’s just a regular feather and\nhas no effect on Pokémon. A fossil from a prehistoric Pokémon\nthat once lived in the sea. It appears\nas though it could be part of its back. A fossil from a prehistoric Pokémon\nthat once lived in the sky. It looks as\nif it could come from part of its wing. A special pass to go to Liberty Garden.\nBoard the ship in Castelia City. A mysterious orb containing the power\nof the Unova region, to be used when\ngenerating Pass Power. A special Poké Ball that appears in your\nBag out of nowhere in the Entree Forest.\nIt can catch any Pokémon. A toy that attracts the attention of a\nPokémon. It guarantees escape from\nany battle with a wild Pokémon. A lovely case to store colorful Props\nfor your Pokémon to wear in a musical. A skull of a Pokémon which was said\nto have braved the angry waters to\nfly around the world. A rare mushroom that gives off\na nice fragrance. It can be sold at\na high price to shops. A big nugget of pure gold that gives\noff a lustrous gleam. It can be sold\nat a high price to shops. Very large pearls that sparkle in\na pretty silver color. They can be\nsold at a high price to shops. A shard that fell to the ground\nwhen a comet approached. It can\nbe sold at a high price to shops. A copper coin used by an ancient\ncivilization about 3,000 years ago. A silver coin used by an ancient\ncivilization about 3,000 years ago. A gold coin used by an ancient\ncivilization about 3,000 years ago. A fragile vase made by an ancient\ncivilization about 3,000 years ago. A heavy bracelet made by an ancient\ncivilization about 3,000 years ago. A stone figurine made by an ancient\ncivilization about 3,000 years ago. A heavy crown made by an ancient\ncivilization about 3,000 years ago. Castelia City’s specialty, soft-serve\nice cream. It heals all the status\nproblems of a single Pokémon. It can be used many times to raise the\ncritical-hit ratio of one Pokémon. It\nwears off if the Pokémon is withdrawn. It sharply raises the Speed stat of a\nPokémon in battle. It wears off if\nthe Pokémon is withdrawn. It sharply raises the Sp. Atk stat of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn. It sharply raises the Sp. Def stat of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn. It sharply raises the Defense stat\nof a Pokémon in battle. It wears off\nif the Pokémon is withdrawn. It sharply raises the Attack stat of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn. It sharply raises the accuracy of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn. It drastically raises the Speed stat of\na Pokémon in battle. It wears off if the\nPokémon is withdrawn. It drastically raises the Sp. Atk stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn. It drastically raises the Sp. Def stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn. It drastically raises the Defense stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn. It drastically raises the Attack stat\nof a Pokémon in battle. It wears off if\nthe Pokémon is withdrawn. It drastically raises the accuracy of a\nPokémon in battle. It wears off if the\nPokémon is withdrawn. It raises the Speed stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn. It raises the Sp. Atk stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn. It raises the Sp. Def stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn. It raises the Defense stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn. It raises the Attack stat of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn. It raises the accuracy of a Pokémon\nin battle immensely. It wears off if the\nPokémon is withdrawn. When used, it activates the\nAbility of an ally Pokémon. When used, it causes an ally\nPokémon to drop a held item. When used, it causes an ally\nPokémon to use its held item. When used, it restores any stat\nchanges of an ally Pokémon. It can be used many times to greatly\nraise a Pokémon’s critical-hit ratio. It\nwears off if the Pokémon is withdrawn. Reshiram’s body was destroyed and\nchanged into this stone. It is said to\nbe waiting for the emergence of a hero. Zekrom’s body was destroyed and\nchanged into this stone. It is said to\nbe waiting for the emergence of a hero. The user shrouds itself in electricity\nand smashes into its target.\nThis also damages the user a little. The user attacks with a punch. This may\nalso lower the target’s Defense stat. This\nmove can also shatter rocks in the field. The user yells as if it’s ranting about\nsomething, which lowers the Sp. Atk stat\nof opposing Pokémon. A high-tech transceiver with a\ncamera function. It allows up to\nfour-way calls. A rare stone. An important letter that\nWingull delivers. An important letter that\nWingull delivers. An important letter that\nWingull delivers. A high-tech transceiver with a\ncamera function. It allows up to\nfour-way calls. A box-shaped machine\nthat stores Medals and\nMedal information. A splicer that fuses Kyurem and a\ncertain Pokémon. They are said to\nhave been one in the beginning. A splicer that separates Kyurem\nand a certain Pokémon when\nthey have been fused. A permit that is needed to\nenter the Nature Preserve.\nNot many know about it. An oval charm said to increase\nthe chance of Pokémon Eggs\nbeing found at the Day Care. A shiny charm said to increase\nthe chance of finding a Shiny\nPokémon in the wild. A card key needed to enter the\npassword inside the Plasma Frigate. A handkerchief dropped by\na regular at Café Warehouse.\nIt smells faintly like a Pokémon. A special device that wrings out\nthe potential of Pokémon.\nIt is an imperfect prototype. The Xtransceiver found at the\nNimbasa City amusement park.\nIt seems it belongs to a boy. The Xtransceiver found at the\nNimbasa City amusement park.\nIt seems it belongs to a girl. A looking glass that reveals the truth.\nIt’s a mysterious glass that returns\na Pokémon to its original shape. An item to be held by a Pokémon.\nAttack and Sp. Atk sharply increase\nif the holder is hit with a move it’s weak to. An item to be held by a Pokémon.\nThis offensive vest raises Sp. Def\nbut prevents the use of status moves. A device that allows users to receive\nand view hologram clips at any time.\nIt is also used to chat with others. A letter that Professor Sycamore wrote\nto your mother. A faint but pleasant\nperfume seems to cling to the paper. Attaches roller skates to the bottom\nof your shoes, allowing you to glide\nquickly around and perform tricks. An item to be held by a Pokémon.\nIt is a stone tablet that boosts the\npower of Fairy-type moves. A capsule that allows a Pokémon with\ntwo Abilities to switch between these\nAbilities when it is used. A soft and sweet treat made of fluffy,\npuffy, whipped and whirled cream.\nIt’s loved by a certain Pokémon. A sachet filled with fragrant perfumes\nthat are just slightly too overwhelming.\nYet it’s loved by a certain Pokémon. An item to be held by a Pokémon.\nIt boosts Sp. Def if hit with a Water-\ntype attack. It can only be used once. An item to be held by a Pokémon.\nIt boosts Attack if hit with an Ice-type\nattack. It can only be used once. An item to be held by a Pokémon.\nThese goggles protect the holder from\nboth weather-related damage and powder. A flute which can play with such a\nbeautiful tone that even sleeping\nPokémon find themselves roused. Mulch to be used in a Berry field.\nIt increases the Berry harvest without\nthe need for particularly diligent care. Mulch to be used in a Berry field.\nIt causes strange, sudden mutations\nbased on the combination of Berries. Mulch to be used in a Berry field.\nIt increases the Berry harvest that\ncan be grown by diligent watering. Mulch to be used in a Berry field.\nAn amazing Mulch with the effects\nof Rich, Surprise, and Boost Mulch. One variety of the mysterious Mega Stones.\nHave Gengar hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Gardevoir hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Ampharos hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Venusaur hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Charizard hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Blastoise hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Mewtwo hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Mewtwo hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Blaziken hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Medicham hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Houndoom hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Aggron hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Banette hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Tyranitar hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Scizor hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Pinsir hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Aerodactyl hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Lucario hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Abomasnow hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Kangaskhan hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Gyarados hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Absol hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Charizard hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Alakazam hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Heracross hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Mawile hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Manectric hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Garchomp hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Latias hold it, and this stone will\nenable it to Mega Evolve during battle. One variety of the mysterious Mega Stones.\nHave Latios hold it, and this stone will\nenable it to Mega Evolve during battle. If held by a Pokémon, this Berry will\nlessen the damage taken from one\nsupereffective Fairy-type attack. If held by a Pokémon, this Berry\nwill increase the holder’s Defense\nif it’s hit with a physical move. If held by a Pokémon, this Berry will\nincrease the holder’s Sp. Def\nif it’s hit with a special move. A watering can shaped like a Lotad.\nIt helps promote the healthy growth of\nany Berries planted in good, soft soil. An attack that makes use of nature’s\npower. Its effects vary depending on\nthe user’s environment. The user releases a horrible aura\nimbued with dark thoughts. This\nmay also make the target flinch. Striking opponents over and over\nmakes the user’s fists harder.\nHitting a target raises the Attack stat. The user damages opposing Pokémon\nby emitting a powerful flash. The user tells the target a secret, and\nthe target loses its ability to concentrate.\nThis lowers the target’s Sp. Atk stat. This pass serves as an ID card\nfor gaining access to the power\nplant that lies along Route 13. This ring contains an untold power that\nsomehow enables Pokémon carrying\nMega Stones to Mega Evolve in battle. A rather curious stone that might\nappear to be valuable to some.\nIt’s all in the eye of the beholder. A perfectly normal stone that might\nappear to be valuable to some.\nIt’s all in the eye of the beholder. This special coupon allows you to\nbuy items at a discount when you\nare shopping at a boutique. A card key that activates the elevator\nin Lysandre Labs.\nIt is emblazoned with Team Flare’s logo. A commuter pass that allows the\nholder to ride the TMV between Lumiose\nCity and Kiloude City at any time. A precious symbol that is awarded\nonly to an individual who has done\ngreat things for the Kalos region. This book contains all the points a new\nTrainer needs to know on a journey.\nIt was handmade by a kind friend. An ornament depicting a Pokémon\nthat is venerated as a protector\nin some region far from Kalos. A rather chic-looking case\nfor carrying contact lenses. A light and yet incredibly effective\ntrunk, which can contain every last\npiece of clothing that can be bought. A light and yet incredibly effective\ntrunk, which can contain every last\npiece of clothing that can be bought. A popular treat in Lumiose City.\nIt can be used once to heal all the\nstatus conditions of a Pokémon. Shalour City’s famous shortbread.\nIt can be used once to heal all the\nstatus conditions of a Pokémon. A fossil from a prehistoric Pokémon\nthat once lived on the land. It looks as\nif it could be a piece of a large jaw. A fossil from a prehistoric Pokémon\nthat once lived on the land. It looks\nlike the impression from a skin sail. A ticket that was handmade by\nLooker. It’s decorated with a\nliberal amount of glittery paint. A folding Bicycle that enables a rider\nto get around much faster than a pair\nof Running Shoes will allow. A device that allows users to receive\nand view hologram clips at any time.\nIt is also used to chat with others. A gem with an essence of the fey.\nWhen held, it strengthens the power\nof a Fairy-type move one time. This charm contains an untold power\nthat somehow enables Pokémon carrying\nMega Stones to Mega Evolve in battle. This glove contains an untold power\nthat somehow enables Pokémon carrying\nMega Stones to Mega Evolve in battle. ~~~~~~~~~~~~~~~ Text File : 100 ~~~~~~~~~~~~~~~ \c \c \c [~ 5] [~ 6] [~ 7] [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] Welcome to the world of Pokémon! I am Augustine Sycamore, the Kalos region’s\nvery own Pokémon Professor.\c This world of ours is widely inhabited\nby creatures known as Pokémon!\c These mysterious creatures can be found in every\ncorner of our world... Some run across the plains, others fly through the\nskies, and others yet swim deep in the oceans... We live together with these Pokémon, lending\nour strength to one another to live and prosper.\c Let’s get started with some quick questions...\nAre you a boy? Or are you a girl?\c And what do you look like?\c Oho, I see. Would you tell me your name?\c So it’s [VAR TRNAME(0000)], then?\nDid I get that right?\c So it’s [VAR TRNAME(0000)], then?\nDid I get that right?\c [VAR TRNAME(0000)]... Très bien!\nWhat a fantastic name!\c [VAR TRNAME(0000)]! Your adventure begins now!\nYou are about to enter the beautiful Kalos region! Go and meet many Pokémon and people,\nand fill your life with rich experiences! Now let’s go visit the world of Pokémon! ~~~~~~~~~~~~~~~ Text File : 101 ~~~~~~~~~~~~~~~ A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ヒ フ ヘ ホ マ ミ ム メ モ ヤ ユ ヨ ラ リ ル レ ロ ワ ヲ ン ~~~~~~~~~~~~~~~ Text File : 102 ~~~~~~~~~~~~~~~ There is no data\nin the Holo Caster. [~ 2] Tierno here! About Shalour City Let’s battle in front of the Gym! Let’s battle in front of the Gym! A declaration! [~ 8] Let’s battle in front of the Gym! Let’s battle in front of the Gym! Let’s meet in Couriway Town! Breaking News Congratulations on the Mega Evolution! What is potential? Sorry to bother you... It’s me! Looker! It’s me! Looker! It’s me, Looker... Breaking News Breaking News It’s ME! Looker! It’s ME! LOOKER! From Emma Hi, it’s Emma! ♪ Please read immediately! It’s Looker! It’s Looker! Listen! From Lysandre Labs [~ 29] It’s ME! LOOKER! 2 It’s ME! LOOKER! 4 It’s Sycamore. Hi, it’s Trevor. Hello, Holo Caster. It’s ME! LOOKER! 3 [~ 36] [~ 37] Tierno: So, check this out!\c\nI’m out on Route 5 right now, and\nit’s just hopping with wild Pokémon!\r\nHurry and come check it out!\c Sycamore: Hello there! Looks like you’ve\nalmost made it to Shalour City!\c\nThat’s fantastic! It looks like your journey\nwith your Pokémon around the Kalos region\r\nis going swimmingly!\c\nI wanted to tell you about a person in Shalour\nwho knows a great deal about Mega Evolution.\c\nPeople call him the Mega Evolution guru.\c\nI’ve told everyone else about him, so if you\nhave a second, you should give him a visit!\c Calem: [VAR TRNAME(0000)], I challenge you to a\nbattle in front of the Gym!\r\nYou’d better be ready!\c Serena: [VAR TRNAME(0000)]. I challenge you to a\nbattle in front of the Gym!\r\nPrepare yourself!\c Lysandre: Pokémon Trainers.\nI come to you by the Holo Caster\r\nto make an important announcement.\c\nListen well.\c\nTeam Flare will revive the ultimate weapon,\neliminate everyone who isn’t in our group,\r\nand return the world to a beautiful, natural state.\c\nUnproductive fools are consuming our future...\c\nIf nothing changes, the world will become ugly\nand conflicts will raze the land from end to end.\c\nI repeat. We will use the ultimate weapon\nand wipe the slate clean.\c\nI’m sorry, those of you who are not members\nof Team Flare, but this is adieu to you all.\c [~ 43] [~ 44] [~ 45] Calem: [VAR TRNAME(0000)].\c\nThis time, I challenge you to a battle in front of\nAnistar City’s Gym!\r\nYou’d better be ready!\c Serena: [VAR TRNAME(0000)].\c\nThis time, I challenge you to a battle in front of\nAnistar City’s Gym!\r\nPrepare yourself!\c Sycamore: Do you have a minute?\c\nI’d like to talk to you face-to-face.\nLet’s meet in Couriway Town!\c We’re bringing you this special bulletin.\c\nThe Poké Ball Factory in the area\naround Laverre City has been attacked.\c\nThe identities of those involved are unknown.\c\nHowever, this is not expected to have\nany effect on the sales of Poké Balls...\c Lysandre: Professor Sycamore told me\nyou can now wield Mega Evolution.\c\nThat is truly wonderful.\c\nWith that power, you can steer\nyour future in a better direction!\c\nWe can’t just cover up\nthe old filth with new filth!\c\nI implore you to consider what we\nneed to do to change the world\r\ninto a new, beautiful world!\c Lysandre: According to Professor Sycamore’s\nresearch, Mega Evolution releases all of a\r\nPokémon’s hidden energy at once.\c\nThe Pokémon then exhibits a level of power it\ncould not attain through ordinary Evolution.\c\nWhat meaning can we draw from this?\c\nDo all people and Pokémon have such potential,\nor is it hidden within a chosen few?\c Thank you for using the Holo Caster.\c\nLysandre Labs developed the Holo Caster\nto make the lives of Pokémon Trainers\r\nricher, fuller, and more convenient.\c\nWe hope you’ll continue to enjoy the\nfine services this device provides.\c [~ 53] Sycamore: Hello there!\c\nI wanted to talk to you for a little bit.\nCould you come to Lysandre Café?\c\nDo you know where it is?\c\nYou can see it from outside the\nPokémon Center right by Prism Tower.\c\nIt’s the red café.\c\nJust hop in a taxi if you can’t find it.\nBe seeing you soon!\c Trevor: Hello. How have you been?\c\nI just wanted to let you know\nwe’re all going to meet on Route 14.\r\nPlease come and join us.\c ???: Ahem...\c\n[VAR TRNAME(0000)]. Please excuse me.\nI only need a moment. Or perhaps three.\c\nThere is something I really need to talk\nabout with you.\c\nPlease come to the Looker Bureau.\nThe building is close to Rouge Plaza.\c\nI can’t say any more right now.\nI will expect to see you soon.\c Looker: So now that you’re heading off into\nthe city, [VAR TRNAME(0000)], I just thought I would\r\ngo over the locations of the hidden tickets\r\nonce again.\c\n1. In the Pokémon Center next to Magenta Plaza.\c\n2. In Centrico Plaza, in the tower illuminating\nthe city.\c\n3. On Vernal Avenue, at a shop selling medicines.\c\n4. On North Boulevard, 1F, in a place where\npeople rest.\c\n5. On North Boulevard, 1F, in a place filled with art.\c\nThat’s it.\c\nIf you’re having trouble, return to the\nLooker Bureau or read this message again.\c\nI wish you luck.\c Looker: [VAR TRNAME(0000)]!\nIt is I! Looker!\c\nI want to talk to you about something important!\nCould you come to the Looker Bureau, please?\c Looker: [VAR TRNAME(0000)]!\nI have received a tip from the children.\c\nI judge it most important,\nand it may be of use to you.\c\nMimi apparently doesn’t like\nbeing petted by strangers.\c\nIt is imperative that you check the\nalleys where Mimi is known\r\nto stroll around.\c\nTo be precise:\nAcross from the Galette Stand!\c\nAcross from Lumiose Station!\c\nRight next to Café Triste!\c\nThe entrances to these alleys are\nall found on North Boulevard!\c\nAu revoir and out!\nI wish you luck!\c Looker: [VAR TRNAME(0000)]!\nIt’s me! Looker!\c\nI want to talk to you about something important!\nCould you come to the Looker Bureau, please?\c Looker: [VAR TRNAME(0000)].\nIt’s me. Looker...\c\nI apologize for the interruption, but could\nyou make haste to the Looker Bureau?\c\nThere’s a bit of a situation.\nI could use your help.\c Newscaster: We bring you a special bulletin...\c\nLate last night, an intruder broke into the\nLumiose Museum and damaged a painting.\c\nMuseum staff said that security is very tight\nand breaking into the museum is impossible.\c\nThe culprit remains at large.\c Newscaster: We have another special bulletin.\nPoké Ball thefts are rampant in Lumiose City.\c\nThe thief strikes directly after Pokémon battles,\nwhen Trainers let their guard down.\c\nThese crimes are thought to be the work of a\nsingle individual, but reports on the suspect’s\r\nfeatures vary greatly, so authorities are\r\nstruggling to identify him--or her.\c\nThese crimes are occurring in back alleys and\nin other places where there are few people around.\c\nResidents of Lumiose City should exercise caution.\c Looker: It’s me! Looker!\n[VAR TRNAME(0000)]!\c\nWould you kindly return to\nthe Looker Bureau posthaste?\c Looker: OK!\nIt looks like you’ve arrived at the back alley.\c\n[VAR TRNAME(0000)]! Inspect the area!\nThe culprit may be in hiding close by.\c\nI am maintaining a lookout near your position,\nbut use every precaution!\c Looker: OK!\nLooks like you’ve reached the back alley.\c\n[VAR TRNAME(0000)]! Inspect the area once more!\nThe culprit may be hiding nearby again!\c\nWe’ll wait for an opening,\nand then I’ll rush in, too!\c\nCautiously, [VAR TRNAME(0000)], cautiously...\nClassic precautions never go out of style!\c Looker: Finally!\nLooks like you’ve reached the back alley!\c\n[VAR TRNAME(0000)]!\nShe’s trapped like a Patrat now!\c\nAccording to our informant,\nthe culprit is a young woman!\c\nShe won’t be able to fool us with\nher clever little transformations!\c\nWe will not let her escape again!\nThis time, we will most certainly catch her!\c\nWe’ll watch for an opening,\nand then I’ll rush in, too!\c\nI’m counting on you, [VAR TRNAME(0000)]!\c Looker: OK!\nLooks like you reached the back alley.\c\nBe of good cheer, [VAR TRNAME(0000)]!\c\nShe may have gotten away from us twice,\nbut THIS time, we’ll get her.\c\nYet I wonder... This miscreant does\nnot seem like an ordinary human being...\c\nIf you get into trouble, call me.\nCertainly! I’ll come running!\c\n[VAR TRNAME(0000)]!\nRemember your precautions!\c Emma: Um...\nHello? [VAR TRNAME(0000)]?\c\nEr, it’s me...Emma.\c\nI received this Holo Caster thing, so\nI thought I’d try sending a message.\r\nI hope it reaches you.\c\nI have something I want to ask you,\nso please come to the Looker Bureau\r\nwhen you have time.\c Emma: Hello, [VAR TRNAME(0000)].\nCan you hear me? It’s me, Emma.\c\nI have incredible news for you, so\nplease come to the Looker Bureau!\c Emma: [VAR TRNAME(0000)]!\nI just got a message from Xerosic!\c\nHe’s with Looker at Lysandre Café!\c\nI’m going to take Mimi there!\nHurry over and join us!\c If you have a Holo Caster,\nyou can view video messages\r\nfrom your Friends and other\r\npeople at your convenience.\c [~ 73] [~ 74] Checking StreetPass data...\nDon’t turn off the power. StreetPass cannot be used until\nyou accept the terms of the\r\nNintendo 3DS Service User Agreement. Please accept the terms of the\nNintendo 3DS Service User Agreement. Please accept the terms of the\nNintendo 3DS Service User Agreement.\r\nIf you do not, you cannot use SpotPass. You must accept the terms of the newest\nNintendo 3DS Service User Agreement\r\nto use StreetPass.\c\nTo use StreetPass, go to the\nNintendo 3DS system’s System Settings.\r\nTap Internet Settings, then Other Information.\r\nNext, tap User Agreement, and accept\r\nthe newest User Agreement. You must accept the terms of the newest\nNintendo 3DS Service User Agreement\r\nto use SpotPass.\c\nTo use SpotPass, go to the\nNintendo 3DS system’s System Settings.\r\nTap Internet Settings, then Other Information.\r\nNext, tap User Agreement, and accept\r\nthe newest User Agreement. Activating StreetPass...\nDon’t turn off the power. StreetPass has been activated!\c\nStreetPass communication will occur even\nwhen you are not playing this software.\c\nWhen you have a StreetPass hit, an update\nindicator will appear on the icon for this\r\nsoftware in the HOME Menu.\c\nWhen you see an update indicator, open the\nHolo Caster and check for new content. Cannot activate StreetPass for any more\nsoftware on this Nintendo 3DS system.\c\nUse StreetPass Management in the System\nSettings to deactivate StreetPass for\r\nother software. StreetPass has not been activated for\nPokémon X or Pokémon Y yet.\c\nActivate StreetPass? Loading StreetPass data...\nDon’t turn off the power. Failed to load StreetPass data. If you receive StreetPass data,\nyour game will be saved.\c\nCheck the results of\nStreetPass communication? Yes No Check announcements Update Activate SpotPass Deactivate SpotPass [~ 94] [~ 95] Quit Search for special announcements Info Checking SpotPass data...\nDon’t remove the SD Card. Updating the Holo Caster...\nPlease wait. Saving...\nDon’t turn off the power. Update? You will be connected to the Internet.\nWould you like to continue? Saving data to the SD Card...\nDon’t turn off the power. SpotPass has not been activated.\c\nSelect “Activate SpotPass” from the menu. Would you like to get notifications (including\nadvertisements for Pokémon products)\r\nand data related to this game via SpotPass? Would you like to get notifications (including\nadvertisements for Pokémon products)\r\nand data related to this game via SpotPass? Would you like to get notifications (including\nadvertisements for Pokémon products)\r\nand data related to this game via SpotPass? Would you like to receive notifications\n(including advertisements for Pokémon\r\nproducts) and data related to this game\r\nfrom Nintendo, The Pokémon Company,\r\nand their affiliates via SpotPass? Would you like to receive notifications\n(including advertisements for Pokémon\r\nproducts) and data related to this game\r\nfrom Nintendo, The Pokémon Company,\r\nand their affiliates via SpotPass? Activating SpotPass...\nDon’t remove the SD Card\nor turn off the power. SpotPass has been activated!\c\nWhen you receive Holo Caster data,\nan update indicator will appear on the\r\nicon for this software in the HOME Menu.\c\nIf you see the update indicator, open\nthe Holo Caster to check for new content. SpotPass is currently activated, so you will\nreceive announcements and data.\r\nChange the settings and deactivate SpotPass? Deactivating SpotPass...\nDon’t remove the SD Card\nor turn off the power. SpotPass has been deactivated. [~ 116] Searching the Internet for data...\nPlease wait a moment. Could not find new data. Disconnecting from the Internet...\nPlease wait. [~ 120] The connection failed.\nPlease wait a moment and try again. You may only update once per day.\nYou already updated once today. Checking data...\nDon’t remove the SD Card\nor turn off the power. There are no announcements. StreetPass with other users is\nrestricted by Parental Controls.\r\nStreetPass cannot be used. [~ 126] This data contains a link to the website:\n[VAR WEBSITE(0000)]\c\nOpen the website in the Internet browser? Could not start the Internet browser.\c\nPlease go to System Settings and\nupdate your Nintendo 3DS system.\c Wireless communication has been disabled.\c\nPlease push the wireless switch to enable\nwireless communication.\c If a special distribution is happening\nwhere you are (at an event, store, etc.),\r\nyou can receive that data.\c\nSearch for a special distribution? Yes No StreetPass News! On [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)],\nyou encountered [VAR NUM2(0003)] Pokémon player[VAR NUMBRNCH(0003,0100)]s.\c\nYou received [VAR NUM6(0004,0000)] PM to commemorate this!\c\nYou have met [VAR NUM6(0005,0000)] people via StreetPass!\c\nYou have earned a total of [VAR NUM9(0006,0000)] Poké Miles\nsince you started playing!\c The SD Card data is corrupt.\nDeleting data...\nDon’t remove the SD Card. Insufficient free space on SD Card.\nData cannot be received.\c\nCreate space on the SD Card.\c [~ 137] [~ 138] Holo Caster distributions\nvia SpotPass have ended.\c\nThank you very much for\nusing the Holo Caster. Holo Caster distributions\nvia SpotPass have ended. Activate StreetPass and SpotPass for this\nsoftware to receive info such as news and\r\nevent announcements via the Holo Caster.\c\nWhen you see the update indicator on the\nicon for this software on the HOME Menu\r\nof your Nintendo 3DS system, start the game\r\nand check the Holo Caster.\c\nAlso, if an event or store is having a\nspecial distribution, receive it by selecting\r\n“Search for special announcements.” ~~~~~~~~~~~~~~~ Text File : 103 ~~~~~~~~~~~~~~~ Chapter 1\nThat Man’s a Real...Looker Chapter 2\nIn the Back Alleys Chapter 3\nDetective, Tourist, Gang Chapter 4\nAn Unforgivable Crime Chapter 5\nA Fiery Woman and the Truth Revealed Final Chapter\nHere’s Lookin’ at You, Kid Our story together ends here,\nbut their story is just beginning... ~~~~~~~~~~~~~~~ Text File : 104 ~~~~~~~~~~~~~~~ Checking the GTS’s status... The Pokémon you deposited was traded! Welcome to the GTS!\nWhat would you like to do? Seek Pokémon Deposit Pokémon Summary of [VAR PKNICK(0000)] Quit the GTS Seek Pokémon Pokémon you want Gender Level Search with these conditions! Options Back You cannot select a gender when you enter\na name. Searching for the Pokémon you want... What kind of Pokémon are you seeking? What Pokémon? ガギグゲゴザジズゼゾダヂヅデドバビブベボパピプペポァィゥェォッ\n カキクケコサシスセソタチツテトハヒフヘホハヒフヘホアイウエオツ アイウエオカキクケコサシスセソタチツテトナニヌネノハヒフヘホマミムメモヤユヨラリルレロワ [VAR PKNAME(0001)] Please choose its gender. Any [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] Please choose its level. Any 1 to 10 11 to 20 21 to 30 31 to 40 41 to 50 51 to 60 61 to 70 71 to 80 81 to 90 91 or higher Select options. Do you want to include people who are\nseeking special Pokémon? Include Don’t include Please select who you wish to trade with. Lv. Searching...\nPlease wait. Please select conditions. Pokémon the person wants Region Filter with these conditions. Back No result was found with these conditions! Filter by Pokémon desired. Any Pokémon you have Back Filter by region. Any Same as your region Different from your region Back [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] Message Deposit with these conditions. Back Please choose the Pokémon you want. Will you take [VAR PKNICK(0000)]? Take back [VAR NUM3(0000)] [VAR ITEM2(0000)] The GTS is undergoing maintenance. The GTS is currently busy.\nPlease try again later. The search failed... Communication error. Unable to connect to the GTS. You were disconnected from the GTS. No search result was found. You must decide which Pokémon you want\nbefore depositing your Pokémon. Please choose a Pokémon you want. [~ 91] This Pokémon has already been traded. Your deposited Pokémon came back! This Pokémon cannot be offered for trade! ~~~~~~~~~~~~~~~ Text File : 105 ~~~~~~~~~~~~~~~ Berry Picker Head It Tile Puzzle Easy Normal Hard Unlimited Which game do you want to play? Select a difficulty You need three Pokémon in good condition. ~~~~~~~~~~~~~~~ Text File : 106 ~~~~~~~~~~~~~~~ Welcome to Game Sync!\c\nGame Sync connects\nthe Pokémon Global Link website and\r\nPokémon X and Pokémon Y.\c\nRegister the Game Sync ID obtained in\nPokémon X or Pokémon Y\r\nat the Pokémon Global Link,\r\nand you can enjoy various features.\c\nFor details, please read “Info.”\c Game Sync failed because the Game Sync ID\nwasn’t registered at the Pokémon Global Link.\c\nPlease access the Pokémon Global Link\nand enter the Game Sync ID.\c Will you create a Game Sync ID to use\nGame Sync? Connecting to the Internet.\nPlease stand by... Saving...\nDon’t turn off the power. Your Game Sync ID has been issued.\c\nPlease register your Game Sync ID at\nthe Pokémon Global Link.\c\nOnce it’s registered, you can use Game Sync.\c\nThe current Game Sync settings of\nthis game are:\c\nAuto Sync--On, and\nPoké Miles--Send all.\c\nYou can change these settings in “Settings”\nanytime you want.\c\nFor details about how to use Game Sync,\nplease read “Info.”\c The Game Sync settings have been\nchanged.\c [~ 7] Game Sync ended because the server is busy.\nPlease try again later. Issuing a Game Sync ID was canceled\nbecause the server is busy.\c\nPlease wait and try again later. [~ 10] Game Sync is in progress...\nDon’t turn off the power. [~ 12] Game Sync complete! [~ 14] Yes No Welcome to Game Sync! Create your Game Sync ID Info Game Sync Settings [~ 22] What is Game Sync? Prep for Game Sync What is Game Sync? Prep for Game Sync How to use Game Sync Settings Auto Sync On Off Poké Miles Send all Don’t send Info about Game Sync Game Sync ID Visit the Pokémon Global Link\nwebsite, and enter your Game Sync ID\ndisplayed on the screen to register it.\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)] Game Sync Log\nYou used Game Sync at [VAR COLOR(0002)][VAR NUM2(0003)]:[VAR NUM2(0004)][VAR COLOR(0000)]\non [VAR COLOR(0002)][VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)][VAR COLOR(0000)].\nItems delivered: [VAR COLOR(0002)][VAR NUM3(0005)][VAR COLOR(0000)]\n\nPokémon Global Link\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)] [VAR NUM1(0000)]/[VAR NUM1(0001)] Your Game Sync ID displayed on the\nscreen has been registered at\nthe Pokémon Global Link.\n\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)] <Game Sync Log>\nYou used Game Sync at [VAR COLOR(0002)][VAR NUM2(0003)]:[VAR NUM2(0004)][VAR COLOR(0000)]\non [VAR COLOR(0002)][VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)][VAR COLOR(0000)].\n\n<Pokémon Global Link>\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)] Game Sync connects\nPokémon X or Pokémon Y and\nthe Pokémon Global Link website,\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)].\nUse Game Sync to send\nyour saved game to\nthe Pokémon Global Link. Use the Pokémon Global Link to obtain items\nand to check the saved data in your\nPokémon X or Pokémon Y game.\nUse Game Sync to send any obtained items\nto your Pokémon X or Pokémon Y game. Follow the steps below to use Game Sync:\n\nStep 1.\nChoose “Create your Game Sync ID”\nin the Game Sync menu to\nobtain your Game Sync ID. Step 2.\nVisit the Pokémon Global Link website,\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)],\nand register your Game Sync ID.\nYou’ll then be able to use Game Sync. To register your Game Sync ID, you need to\nregister a Pokémon Global Link account.\nVisit the Pokémon Global Link for details. Game Sync connects\nPokémon X or Pokémon Y and\nthe Pokémon Global Link website,\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)].\nUse Game Sync to send\nyour saved game to\nthe Pokémon Global Link. Use the Pokémon Global Link to obtain items\nand to check the saved data in your\nPokémon X or Pokémon Y game.\nUse Game Sync to send any obtained items\nto your Pokémon X or Pokémon Y game. Visit the Pokémon Global Link website,\n[VAR COLOR(0002)]http://www.pokemon-gl.com/[VAR COLOR(0000)],\nand register your Game Sync ID\nto use Game Sync. To register your Game Sync ID, you need to\nregister a Pokémon Global Link account.\nVisit the Pokémon Global Link for details. Choose “Game Sync” to connect to\nthe Pokémon Global Link.\nPlease note that you can’t connect to\nthe site to play if you haven’t first\nregistered your Game Sync ID at\nthe Pokémon Global Link. If you set Auto Sync “On”\nin Settings and PSS (Player Search System) is\nconnected to the Internet, Game\nSync will be done automatically every time\nyou save the game in the menu. To use the Poké Miles you\nhave collected, send them to\nthe Pokémon Global Link via Game Sync.\nIn Settings, choose “Send all”\nfor your Poké Miles. When you receive items you obtained in\nthe Pokémon Global Link via Game Sync,\na delivery girl shows up at a Pokémon Center.\nSpeak to her to receive the items. Game Sync also allows you to send\na photo that Phil the Photo Guy took\nto the Pokémon Global Link.\nAfter a photo shoot, use Game Sync. Only one photo will be saved\nto be sent by Game Sync.\nPlease note that if you take a new\nphoto before sending an old one,\nthe photo will be overwritten. [~ 57] ~~~~~~~~~~~~~~~ Text File : 107 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [VAR TRNAME(0001)] scurried to a Pokémon Center,\nprotecting the exhausted Pokémon from any\nfurther harm... [VAR TRNAME(0001)] scurried back home,\nprotecting the exhausted Pokémon from\nany further harm... ~~~~~~~~~~~~~~~ Text File : 108 ~~~~~~~~~~~~~~~ Thank you for coming to see\nthe Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to see\nthe 2013 Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to see\nthe 2014 Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to see\nthe 2015 Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to see\nthe 2016 Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to see\nthe 2017 Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to see\nthe 2018 Pokémon Movie!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nthe Pokémon Center!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Center Tokyo!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Center Osaka!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Center Fukuoka!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Center Nagoya!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Center Sapporo!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Center Yokohama!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for participating in the\nPokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\n2013 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\n2014 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\n2015 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\n2016 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\n2017 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\n2018 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\nPokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\n2013 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\n2014 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\n2015 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\n2016 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\n2017 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\n2018 Pokémon World Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\nPokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\n2013 Pokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\n2014 Pokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\n2015 Pokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\n2016 Pokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\n2017 Pokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to a\n2018 Pokémon Video Game event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in the\nPokémon Video Game Championships!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in a 2013\nPokémon Video Game Championships event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in a 2014\nPokémon Video Game Championships event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in a 2015\nPokémon Video Game Championships event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for participating in a 2016\nPokémon Video Game Championships event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in a 2017\nPokémon Video Game Championships event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for participating in a 2018\nPokémon Video Game Championships event!\nPlease pick up your gift from\nthe delivery girl in any Pokémon Center. Thank you for coming to the\nPokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for playing Pokémon!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the store!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for participating in\nthe Battle Competition!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for participating in a\nPokémon Video Game event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. This is a gift from the Pokémon Video Game\nevent! Please pick up your gift from\nthe delivery girl in any Pokémon Center. This is a present from the Pokémon Fan Club!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for watching Pokémon programs!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. This is a gift from a Pokémon program!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nthe Pokémon Concert!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for watching\nthe Pokémon animation!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for receiving this distribution!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. This is a gift from the\nPokémon Global Link!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for visiting the Pokémon Global Link!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. This is a gift from the Pokémon Global Link!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to a\n2013 Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to a\n2014 Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to a\n2015 Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to a\n2016 Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to a\n2017 Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to a\n2018 Pokémon event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to Pokémon Festa!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nPokémon Festa 2013!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nPokémon Festa 2014!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nPokémon Festa 2015!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nPokémon Festa 2016!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nPokémon Festa 2017!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nPokémon Festa 2018!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the PokéPark!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. This is a gift from the PokéPark!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the\nPokéPark in 2013!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the\nPokéPark in 2014!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the\nPokéPark in 2015!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the\nPokéPark in 2016!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the\nPokéPark in 2017!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the\nPokéPark in 2018!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the event!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nthe Pokémon Center Tohoku!\nPlease pick up your gift from\nthe delivery girl in the game. This is a gift from GAME FREAK!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to the stadium!\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming to\nthe Pokémon Center Tokyo Bay!\nPlease pick up your gift from\nthe delivery girl in the game. Thank you for coming to\nthe Pokémon Store!\nPlease pick up your gift from\nthe delivery girl in the game. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. 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Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. 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Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Please pick up your gift from the\ndelivery girl in any Pokémon Center. Thank you for coming\nto see the Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to see\nthe 2013 Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to see\nthe 2014 Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to see\nthe 2015 Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to see\nthe 2016 Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to see\nthe 2017 Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to see\nthe 2018 Pokémon Movie!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Tokyo!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Osaka!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Fukuoka!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Nagoya!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Sapporo!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Yokohama!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in\nthe Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\n2013 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\n2014 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\n2015 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\n2016 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\n2017 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\n2018 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\n2013 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\n2014 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\n2015 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\n2016 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\n2017 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\n2018 Pokémon World Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\nPokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2013 Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2014 Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2015 Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2016 Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2017 Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2018 Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in the\nPokémon Video Game Championships!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in a 2013\nPokémon Video Game Championships event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in a 2014\nPokémon Video Game Championships event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in a 2015\nPokémon Video Game Championships event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in a 2016\nPokémon Video Game Championships event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in a 2017\nPokémon Video Game Championships event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in a 2018\nPokémon Video Game Championships event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for playing Pokémon!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the store!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating in\nthe Battle Competition!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for participating\nin a Pokémon Video Game event!\nYou have already picked up your gift\nfrom the delivery girl. This is a gift from the Pokémon Video Game\nevent! You have already picked up your gift\nfrom the delivery girl. This is a present from\nthe Pokémon Fan Club!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for watching Pokémon programs!\nYou have already picked up your gift\nfrom the delivery girl. This is a gift from a Pokémon program!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Concert!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for watching\nthe Pokémon animation!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for receiving this distribution!\nYou have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. This is a gift from the\nPokémon Global Link!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for visiting the Pokémon Global Link!\nYou have already picked up your gift\nfrom the delivery girl. This is a gift from the Pokémon Global Link!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2013 Pokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2014 Pokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2015 Pokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2016 Pokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2017 Pokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to a\n2018 Pokémon event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to Pokémon Festa!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nPokémon Festa 2013!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nPokémon Festa 2014!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nPokémon Festa 2015!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nPokémon Festa 2016!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nPokémon Festa 2017!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nPokémon Festa 2018!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the PokéPark!\nYou have already picked up your gift\nfrom the delivery girl. This is a gift from the PokéPark!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokéPark in 2013!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokéPark in 2014!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokéPark in 2015!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokéPark in 2016!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokéPark in 2017!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the\nPokéPark in 2018!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to the event!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Tohoku!\nYou have already picked up your gift\nfrom the delivery girl. This is a gift from GAME FREAK!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe stadium!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Center Tokyo Bay!\nYou have already picked up your gift\nfrom the delivery girl. Thank you for coming to\nthe Pokémon Store!\nYou have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. You have already picked up your gift\nfrom the delivery girl. ~~~~~~~~~~~~~~~ Text File : 109 ~~~~~~~~~~~~~~~ Welcome to Mystery Gift! RECEIVE GIFT CHECK THE CARD ALBUM INFO QUIT GET VIA LOCAL WIRELESS GET VIA INTERNET GET VIA INFRARED GET WITH CODE BACK ABOUT MYSTERY GIFT ABOUT THE CARD ALBUM WHEN THE ALBUM IS FULL The communication channel must be opened.\nIs that OK? Please choose how you want\nto receive your gift. Launch local wireless communication? Infrared communications will\nbe launched.\c\nPlease face your Nintendo 3DS system\ntoward the other person’s, and press the\r\nA Button. Searching for a gift.\nPlease wait... [~ 18] [~ 19] Receive this gift? Receiving your gift...\nDon’t turn off the power. The gift has been received!\c\nPlease pick up your gift from the\ndelivery girl in any Pokémon Center. You are out of room for gifts. You are out of room for Wonder Cards.\c\nYou may not accept another gift until you\nthrow away one or more Wonder Cards. Please throw away one card you no longer\nneed to keep. You must throw away one card\nto receive a Mystery Gift.\r\nIs that OK? [~ 27] There were no gifts to be found... There was a problem\nwith receiving the gift. A gift has been found, but it cannot\nbe received using this game. You’ve received this gift before.\nYou cannot get another one. The gift was not there... Wireless communication is currently disabled.\c\nPlease push the wireless switch to enable\nwireless communication. Wonder Card Date received A Button: Done A Button: Sort CARD ALBUM [VAR NUM2(0001)]/[VAR NUM2(0002)]/20[VAR NUM2(0000)] [VAR NUM1(0003)]/[VAR NUM1(0004)] What would you like to do with this\nWonder Card? This card cannot be thrown away, because\nyou have not picked up your gift yet. Is it OK to throw away this card? Please select a card to swap with. Saving your Card Album...\nDon’t turn off the power. Swap Discard What would you like to know about? Mystery Gift allows you to receive great gifts\nthrough various communication modes.\c\nOnce you have received a gift,\nplease go to any Pokémon Center and\r\npick it up from the delivery girl. When you’ve received a Mystery Gift,\nyour Wonder Card will be displayed\r\nin the Card Album.\c\nWhen you’ve picked up the gift from a\ndelivery girl, the card will have a stamp on it.\c\nMake sure to pick up gifts\nwhen the cards aren’t stamped.\c\nThere is a limit to how many\ncards you can save in the Album.\c\nYou can store up to 24 cards.\c\nWhen the card slots are full, you will\nnot be able to receive any more.\c\nPlease delete some from the Album. When you cannot receive new cards,\nplease check the Card Album.\c\nIf it’s full with 24 Wonder Cards, choose a\nWonder Card from a gift you’ve already picked\r\nup and press the A Button to throw it away.\c\nIf you have gifts waiting, go to any Pokémon\nCenter and pick them up from the delivery girl. You will be connected to the Internet.\nWould you like to continue? Connecting to the Internet.\nPlease stand by... You failed to enter the correct code,\nso you can’t try reentering the code\r\nfor a while. Please try again later.\c Please enter the code.\c Verifying the code.\nDon’t turn off the power. [~ 57] Saving...\nDon’t turn off the power. The code is incorrect.\nPlease check your code.\c Do you want to try entering the code again? Attention!\c\nIf your battery runs out while you are receiving\na gift with a code, you will no longer be able\r\nto receive the gift using the same code.\c\nPlease check the Nintendo 3DS Battery.\nWould you like to receive a gift with a code? The code is incorrect.\nPlease check your code.\c Your Game Card cannot receive the gift\nprovided by this code.\c [~ 64] Your Game Card cannot receive the gift\nprovided by this code.\c This gift has already been received.\c You have already received this gift.\c [~ 68] You cannot receive this gift.\c You cannot yet receive the gift\nprovided by this code.\c The code has expired.\nYou cannot receive the gift.\c The code update failed...\c\nYou cannot receive the gift\nprovided by this code.\c ~~~~~~~~~~~~~~~ Text File : 110 ~~~~~~~~~~~~~~~ Pokémon that appear: YES NO Would you like to go on this Safari? Which Friend Safari will you try? You have not registered any Friends!\nStart by registering some Friends in\nyour Nintendo 3DS system’s friend list! ~~~~~~~~~~~~~~~ Text File : 111 ~~~~~~~~~~~~~~~ Tap their icons below if you wish to add them\nto the friend list on your Nintendo 3DS. [VAR TRNAME(0000)]’s friend code\nhas been registered! Awaiting the other party’s decision.\nPlease wait. [VAR TRNAME(0000)] could not be registered. Please wait a moment. The friend list on your Nintendo 3DS is full.\nYou cannot register a new Friend. Your Friend cannot be registered to your list\ndue to your Parental Controls. Your Friend cannot be registered to your list\ndue to his or her settings. [VAR TRNAME(0000)] Don’t register Register You have no friend code, so you cannot\nregister any Friends. ~~~~~~~~~~~~~~~ Text File : 112 ~~~~~~~~~~~~~~~ Calem Serena ~~~~~~~~~~~~~~~ Text File : 113 ~~~~~~~~~~~~~~~ Carpe Diem Stevie Quacklin’ Thumper Pierce Froabble Chester Kinniekins Ralts Caveat Elena Cliff Farris Punky Shauna Shauna Shauna Diantha ~~~~~~~~~~~~~~~ Text File : 114 ~~~~~~~~~~~~~~~ POKÉMON POKÉDEX BAG [VAR TRNAME(0000)] SAVE OPTIONS ~~~~~~~~~~~~~~~ Text File : 115 ~~~~~~~~~~~~~~~ Maryline: I’m not holding back!\c\nI may only be a Baroness now,\nbut I’m still a Pokémon Trainer! Maryline: Thank you for letting me show\nmy potential without having to hold back! Maryline: I don’t hold it against you.\nLosing is part of the game. It’s all about having fun. Maryline: I enjoyed the battle so much that I’d\nlike you to take this as my thanks. Estelle: You can only reach the stars if you\nfight for that right. This is why I fight you. Estelle: Have you already forgotten how I\nsnatched your lucky star away from you? Estelle: I hope you will go on winning\nand become a shining star of victory. Estelle: Here. A token of victory for you,\nwho has succeeded in reaching the stars! Maelys: I have a WONDERFUL feeling about this\nbattle! My heart is fit to burst from my chest! Maelys: Our battle just now...\nIt left me with a FANTASTIC feeling. Maelys: I feel like my heart is fit to break...\nThis is the first time I’ve ever felt like this... Maelys: This is to thank you for helping\nme to experience something new! Cadette: A graceful maiden and an ancient castle...\nIt’s enough to make a picture, wouldn’t you say? Cadette: Our battle held a beauty that no picture\ncould properly convey. Cadette: You were envious of my beauty, weren’t\nyou? It’s all right. I can tell. Cadette: What a disgrace! So unbecoming!\nTake this, and it will be as if it never happened. Francine: Wazzat? You wanna tussle? Hah!\nGood times! I’m comin’ at you with all I’ve got! Francine: Look, I don’t wanna have to break it\nto ya, but losin’ to a mere Baroness like me...\r\nWell, ya ain’t gonna make it too far like that. Francine: Y-ya totally beat me...\nYou’re pretty tough for such a cute little thing! Francine: All righty then!\c\nI guess I’ll just have to give ya a treasure that’s\nbeen passed down in my family for generations! Evran: Are you new around here?\c\nI mean, why else would you dare to\nbattle someone like me, said to be\r\nthe next Viscount in the making? Evran: You’ve lost. And do you know\nwhy? Because you don’t know your place. Evran: Hmph... So you are more capable\nthan your plebeian looks would suggest.\c\nIf you continue winning battles like this, I\nexpect your rank in the nobility to increase. Evran: Even if it was a near miracle, you did\nmanage to beat me--so take this. Marseille: Money is no object when\nit comes to getting what I desire.\c\nI can get any Pokémon I want if\nI throw enough money around! Marseille: Would you look at that?\nYou’ve lost to me, now haven’t you?\c\nDon’t fret. You never stood a chance\nagainst my money’s power. Marseille: This is...unprecedented...\nCould it be I didn’t use enough money?\r\nOr could...I actually be the problem? Marseille: Well, that’s rather impressive!\nI have the perfect job for you. I’ll let\r\nyou be my bodyguard, my personal servant.\r\nHow about this for your compensation? Lyon: I shall do this all myself so that no\none can say I used my parents’ influence! Lyon: It is frustrating, isn’t it? I know all\ntoo well! So you must try to win for yourself! Lyon: I cannot blame others for my\nfailures! I said I would do this myself! Lyon: I will be coming here again\nso I can see it through for myself!\c\nHere! I want you to take this, Trainer,\nso you will remember me for myself! Orvault: Heh-heh-heh...\c\nA first-class gentleman has\nto have first-class Pokémon! Orvault: It’s hardly any wonder, was it?\c\nAfter all, you were battling first-class\nPokémon...and a first-class gentleman. Orvault: Heh-heh-heh...\c\nA first-class gentleman isn’t\nruffled by a little loss like this. Orvault: I really am just a\nfirst-class gentleman, aren’t I?\c\nThat’s why I have no problem\nrewarding you for winning. Herisson: This is my debut in society!\nI have been dreaming of this day!\c\nI may be just a Baron, but I am going\nto latch on to some nice Duchess and\r\nAqua Jet myself to the top of society! Herisson: Beating you will definitely\nhelp boost my status in society!\c\nI’m going to keep speeding ahead\nlike a swift Quick Attack to the head! Herisson: Look, since I lost and\nall, I’m gonna level with you, pal.\r\nI’m actually super, crazy poor.\r\nLike poorer-than-dirt poor, see?\c\nBut I’m gonna raise my rank here\nand use a mean Revenge on life! Herisson: Now, you be sure to use an\nIllusion and hide the truth about me.\r\nYou will, right? This’ll be your reward. Moray: What’s this? It seems as\nthough a commoner has gotten in. Moray: In the end, a commoner just\ndoesn’t have what it takes, hmm? Moray: How fortunate you are!\nThis arena is only for the chosen,\r\nand you seem to be one of us.\c\nIf you raise your rank, you will be\nable to battle more and stronger\r\nTrainers. Don’t you feel honored? Moray: To think you would be worthy...\nDo forgive my earlier assumptions...\r\nI’ll give you this token as an apology. Renée: I want the kind of thrilling\nexcitement that money can’t buy! Renée: That was terrible! There was\nnothing thrilling or exciting about you. Renée: Ohhh, what a thrill!\nFrom you and your Pokémon! Renée: Heh-heh...I feel completely\nsatisfied. Here, don’t be shy. Take it. Denis: Friend, lend me your ear!\c\nFor I am the great Denis, envy of\nall, holder of the lofty rank of Baron!\c\nOne word alone appears not in my\nmighty lexicon! That word is “defeat”! Denis: Bwahahaha! It was ’cause\nI sounded so impressive, right? Denis: Truth is, I’m really\nnot all that strong a Trainer.\r\nBut I sounded cool, right? Denis: Bwahahahaha!\nNow it’s time to say adieu!\r\nHere’s a parting gift! Camille: Defeating a simple servant should pose\nyou no problem. Or you might as well go home! Camille: I tried to give you the benefit of the doubt.\nBut with someone so weak, even that’s pointless. Camille: Of course, it’s only to be expected that\nyou would defeat a mere servant like me.\c\nIf you show yourself capable of doing the same to\nmore suitable opponents, your rank will grow faster. Camille: This is a gift I was\ngiven by my own employer...\r\nTake it with my compliments. Danielle: Oh my, that is quite the\nunusual style you are sporting there.\c\nDid you pick out your clothes in the\ndark? Or perhaps from a trash can? Danielle: Oooh, well, wasn’t that embarrassing...\nBut I suppose someone so hopeless in terms of\r\npersonal grooming must also be rubbish at battle. Danielle: I-it’s just because of your\nhideous style, I’ll have you know!\r\nI was distracted by its terribleness! Danielle: Look, I’ll give you this, all right?\nSo just leave already and spare my eyes! Anne-Laure: It’s, like, so difficult having\nway too much of everything, y’know? Anne-Laure: You would not believe what\na pain it is to keep winning all the time. Anne-Laure: Look, I’m being serious here...\c\nWhat happiness is there in life other than\nmoney? Do you know? Can you tell me? Anne-Laure: It’s heavy carrying all this great\nstuff around. Could you take this off me? Beatrice: Let’s get started at once!\nI’ve been chomping at the bit! Beatrice: Hurry up and raise your rank\nso you can come back and serve me\r\nup a real good trouncing, would ya? Beatrice: Going wild with my Pokémon\nis the ultimate stress relief for me! Beatrice: That was awesome!\nTake this from me! Gourdon: Rich Boys definitely run\nthe gamut, from superb to dismal.\c\nBeing a Viscount like me is just the\nsort of pedigree my birth demands. Gourdon: Did you hold back\nin awe of my superior birth? Gourdon: ... ... ...\n... ... ...\c\nYou know, the weight of all my\nglorious forefathers’ honor...\r\ngets pretty heavy sometimes... Gourdon: I may have lost, but you\ncan’t tell my family, you got that?\r\nJust take this and be off with you... Braine: That’s right! This is it!\nThis is the highlight of your life!\c\nBecause I am just as blindingly,\nfantastically famous as I look! Braine: Oh! Speaking of famous!\c\nDid you know Gym Leaders are\nsaid to show up here sometimes? Braine: Even if a star loses...\nit doesn’t lose any of its shine.\c\nDoes it? Braine: Yes, the brilliance of a star...\nI guess I’ll give you a little piece of it! Herault: Krmph! Bwahaha!\c\nYou seriously think that you\ncan beat a Viscount like me?\r\nYou’re too funny, you know? Herault: Krmph! Bwahaha!\n’Cause I’m pretty good, y’see! Herault: Sniffle...\nI-I’m going home...\c\nMaman will make it\nall better for me... Herault: S-stop right there!\nDon’t you dare come closer!\c\nI’ll give you this, s-so just...\nleave me alone, would you?! Ardmore: Hmm.\nI don’t want any pretty words.\r\nJust show me what you’ve got. Ardmore: You did well... Ardmore: You don’t need any\nwords from a loser like me... Ardmore: Hmm. This is for you... Ayla: Come at me, Trainer!\nYou should know there can be no holding\r\nback in a battle against a Viscountess! ♪ Ayla: A Viscountess like me\nis always ready for action! ♪ Ayla: I thought you were just another\ncommoner, but you’re quite strong!\r\nTo be honest, I never expected that! ♪ Ayla: I’ll give you this from me.\nI’m sure it’ll be perfect for you! ♪ Mathilde: Listen up, young Trainer.\nBattling a Viscountess is different.\r\nMore different than night and day.\r\nMore different than I can even say. Mathilde: You have good potential.\nYou’d better give it all you’ve got. Mathilde: You’ll be even stronger.\nI guarantee it. Just you wait and see. Mathilde: A farewell gift.\nJust take it, no complaints! Regine: It’s the same for both\nPokémon and fashion brands...\c\nThey can’t settle for being strong.\nThey have to look good, too. Regine: Do you understand\nthe power of brands now? Regine: Strength and beauty...\nPut them together, and you have\r\nthe makings of a real luxury brand... Regine: Here. Take this to\nmemorialize a beautiful win. Cullinan: I may be a master businessman, but I\nknow nothing about Pokémon. Cullinan: Were you taking things easy\non me, perhaps? Cullinan: What could I be doing wrong?\nIf there’s some trick to it, do teach me. Cullinan: I’ll dash away the pain of losing with an\nexcess of riches! Tolkowsky: Win! Win! Win! WIN!\nYou’ve gotta say it to believe it! Tolkowsky: You’ve just gotta speak up!\nI’m sure you could’ve won if you did! Tolkowsky: Wheeze...\nM-my vision...is going black...\r\nMaybe I shouted too much...\c\nPerhaps this is also an effect\nof that red Writ of Challenge\r\nthat I received before... Tolkowsky: Now I’ve learned, though...\nShouting won’t get you anywhere.\r\nHere! To thank you for this lesson! Orloff: Hehehe. You there! Young’un!\c\nYou’d better drink deep of the strong-brewed\ndandyism you can only get from a dried-up old\r\nman like me! Hehehe! Orloff: Did you get a good taste?\nThat’s the real depth and bite of my dandyism\r\nthat oozes from every pore! Orloff: The hunched shoulders\nof a man defeated in battle...\c\nThis is man’s true pathos.\nThis truly is dandyism. Orloff: Here, I’ll give you this!\nI hope it will bring you one step closer to true\r\ndandyism, my child! Julia: Vrrrrr...\nTARGET...ACQUIRED.\r\nCOMMENCING ATTACK. Julia: THIS DEVICE IS NOW IN SLEEP MODE.\c\nYOU MAY LEAVE A BRIEF MESSAGE AFTER\nTHE BEEP... Julia: I WAS CREATED\nSOLELY TO DO BATTLE... Julia: THIS IS A PART OF ME\nBROKEN IN OUR BATTLE...\r\nYOU SHOULD TAKE IT... Anita: Wazzat?\nYou wanna stand up to me?\c\nThen ya’d better show me a\npower worthy of a Countess! Anita: Tsk. What was that?\nNot even worth talkin’ about...\c\nI feel like I oughta put your\nPokémon outta their misery... Anita: To beat someone like me...\nYou ain’t no ordinary Trainer, kid... Anita: Here, I’ll give ya a reward.\nPick it up. ...I SAID pick it up! Royan: I am a royal, and I also\nbear the title of Earl in this hall.\c\nMaking an effort and sweating...\nSuch things do not become me. Royan: This was the only way\nit could end. Do not blame me. Royan: A royal member of the\nranked nobility such as myself...\r\nmust retain his pride and dignity.\r\nI accept loss with grace and poise. Royan: Take this with you,\nand be gone from my sight. Glen: It matters not if you are young.\nI will show no mercy to you in battle! Glen: Never holding back.\nThat is how battle should be. Glen: Even though you were\nyoung, I did not hold back. Glen: A loss is a loss...\nTake this, won’t you? Mira: I have always wanted to be\nrich, ever since I was a small child.\r\nSo I worked to become a Countess\r\nbecause wealth gets you respect. Mira: Sigh...\nWhat is true happiness anyway? Mira: In the end, what I truly\nfound was only the wealth...\r\nRespect is won, not bought. Mira: Being surrounded by money\nseemed like such a joy back then.\c\nBut when you reach my age, it all\nseems so empty and meaningless... Eliane: There comes a time in life when gems\ncease to sparkle and gold loses its allure.\c\nBut...my next life is soon enough for that.\nToday, bring on the bling! Eliane: If you stick it out here,\nyou can make a pretty penny. Eliane: I want to live to the end of my\nlife without worrying about money!\c\nThat’s why I send countless numbers of\ngold Writs of Invitation--to bring in cash! Eliane: The truth is that I hate to\ngive away so much as a penny.\c\nBut I guess we privileged folk are obliged\nto give to charity from time to time. Patricia: I have something good to say:\nbeing bored is a crime! You got that?!\c\nSo you and your Pokémon better be\nsure that I enjoy this battle to the max! Patricia: You won’t be reaching\nany of the higher ranks like that!\c\nIf you want to battle me again, you’d\nbetter go do some training, I guess! Patricia: You’re really good!\c\nI could use some full-time training...\nSo how about I adopt you?\r\nYou’d be my darling grandchild! Patricia: Well, it was fun while\nit lasted. Don’t you forget me... Edith: Now, I want you to listen to me...\nThe Pokémon I am about to use were\r\nleft to me by my dearly departed husband. Edith: Even if my husband is gone,\nhaving his Pokémon here with me is... Edith: My darling husband... Yes, he was\na Swimmer ♂ with the body of an athlete... Edith: Oh, darling...\nLook how happy your Pokémon are now!\r\nHere, child, I will give you this in thanks. Adele: Ohoho... It’s been 70 years\nsince I came squalling into this world.\r\nIt has been a long journey to this day. Adele: Ohohoho... You have to\nturn crisis into an opportunity. Adele: Ohoho... You have to work while\nyou are still so young and cute.\r\nAnd not concern yourself with rewards. Adele: Ohoho, that’s what I said, but...\c\nI’ll reward you this one time, with the hope\nthat you will continue to be successful. Lesotho: M-Monsieur!\nMonsieur for sure! Lesotho: M-Monsieur!\nMonsier du jour! Lesotho: M-Monsieur...\nMonsieur...premature... Lesotho: Monsieur!\nMonsieur, endure! Gruosi: I have slithered my way up from the dregs\nof society to where I am now.\c\nI will not lose to anyone, whether it comes to the\nstrength of my heart or my body! Gruosi: Raise your head, young one...\nLife is battle. There’s no changing that.\c\nThat is why you should raise your rank.\nAll you need to do is work your way up... Gruosi: That’s right...\nI overcame my past in the gutters.\r\nThat is how I became this Gruosi...\r\nStanding before you as an Earl... Gruosi: I’ll give you this...\nUse it when things get tough. Nassak: Crikey, you know everyone\nseems to think the rich have no troubles...\r\nThat’s a filthy, mean lie right there, it is! Nassak: I mean, of course, we’ve got trouble!\nPeople always asking for handouts...\r\nWorking hard to evade taxes...\r\nIt’s hard being rich! Nassak: See? I have plenty of troubles. Can’t\neven win a battle!\r\nWinning is as impossible for me as...as...as being\r\nrich is for you! Nassak: Oh, fine! Blast it all!\nYou’re gonna be something big!\c\nHere. I’ll just have to consider it an investment for\nthe future! Sancy: Thank you for visiting!\nHow ya doin’, pal? Doin’ good?\c\nMoney sure makes the world go ’round!\nNot just Pokémon, no! Sancy: Scram. Get outta my face.\nI got nothing to say to a weakling. Sancy: If you’re this strong, you oughta be able to\nstrike it rich, kid! Sancy: Gwahahahaha!\nI like you, kid. I really do!\c\nEven if I ain’t what I was, I’m still an Earl, so...\nHere! Just take it, wouldja?! Nizam: And so he appears...\nThe man with the ultimate Pokémon. Nizam: Yes... My Pokémon...\nThey truly are the ultimate, aren’t they? Nizam: The truth is, I knew it...\c\nLooks alone don’t mean anything.\nAnd what’s inside means even less. Nizam: Guess I don’t have much choice.\nI’ll give you this... Ida: I’m great at cleaning!\c\nI’m going to dispose of you\nlike a stinky bag of trash! Ida: Oh my... How does it\nfeel to be kicked to the curb? Ida: Well, this is troubling...\nA Maid who can’t clean up might\r\nget thrown out like yesterday’s trash... Ida: Let’s keep the results of the battle\njust now between the two of us, OK? Alyssa: I apologize for the wait, but you have\nfinally reached me: the Pinnacle of Princesses,\r\nthe one recognized as the Leader of All Ladies! Alyssa: Would you like to battle\nme again on another occasion?\c\nIf you dream of such an honor,\nperhaps wish on a shooting star. Alyssa: Yet I am the one who is\nsaid to be the pinnacle of Ladies...\c\nPerhaps it is time for me to consider\nadvancing from Lady to Madame Alyssa? Alyssa: Are you paying attention?\nThis is a gift from the very Lady\r\namong Ladies. Take it with care... Caen: I see... Then so be it.\c\nCome at me, prole. Everything I do,\nI do to become a great ruler someday. Caen: ...Are you also\nperhaps seeking power? Caen: Just you watch, you lowly prole...\nThe day will come when I rule the world! Caen: Bwahahahahaha!\nIt was only for an instant, but I shall\r\npraise you for inspiring fear in me.\c\nThe next time you wish to fight, I suggest\nyou send a red Writ of Challenge.\c\nIf you wish to see my true power,\nthat is! Bwahahahahahaha! Arran: ... ... ...\nIt is my master’s orders.\r\nPlease forgive me for\r\nwhat I am about to do... Arran: The master’s orders\nare absolute, you see... Arran: I shall not say...\nI shall never reveal...\r\nmy master’s identity... Arran: ... ... ...\nI cannot reveal that, but...\r\nI quite like you. So, here... Amandine: Feel it... Feel it with your\neyes, ears, mouth, skin, breath...\c\nBreathe in the feeling of battle with a\ngreat Marchioness like me... Amandine: You lack experience.\c\nIt is not just enough to flail about with your body!\nYou must train your spirit, as well! Amandine: Every sport is a battle\nbetween victory and defeat...\c\nBut there is no winner or loser\nin the arena of Pokémon battle.\c\nIt is instead a sublime experience\nthat can move body and soul... Amandine: Hohoho...\nFor your sublime battle. Grisognono: Did you know?\nI’m a Marquis. Yes, I am!\c\nI’m super elite and stuff!\nLet’s see what you’ve got! Grisognono: Ehh, don’t mind it!\nHere, this should cheer you up:\c\nsome opponents you can never beat, but no rain\ncan fall forever! Grisognono: That was great!\nI may have lost, sure, but that was the kind of\r\nbattle that leaves you feeling as light as the clear\r\nsky overhead! Grisognono: Phew! I dunno, but I think I like you,\nkid! Take this with you, yeah? Amelie: Hey, you! Yeah, I’m talking to you!\nYou lookin’ down on me ’cause I’m a Maid?\c\nHere in this Battle Chateau, I’m a Marchioness!\nHow d’you like that? I’mma destroy you! Amelie: Even Maids can\nfight. Don’t you forget it! Amelie: Oh, er, sorry about that...\c\nI’m afraid that I tend to get a bit\ntoo free with my words when I am\r\ncaught up in the heat of battle... Amelie: Gosh, that was so much fun! \nAnd here, this is for you! Tee-hee! Yolande: You know, recently I don’t\nlike to wear anything that wasn’t\r\ntailor-made specifically for me. Yolande: But the truth is, I’m\nbored with just looking good.\r\nIn the end, it’s battling, isn’t it?\r\nBattle is definitely the most fun. Yolande: Huh? What’s that? You want\nto know how much my furisode is worth?\r\nI’d say about 200 Big Nuggets, why? Yolande: Oh yeah, my boyfriend\ngave me this, but it’s so gauche.\r\nSo I’ll just give it to you instead. Meriel: If you’re not strong around here,\nthen no one will recognize you, right?\c\nSo then what happens to the weaklings?\nDo they not have any value at all to us? Meriel: What is the true value\nof being a Trainer, I wonder. Meriel: I don’t know, but...\nI don’t think it’s all up to strength.\c\nNot the value of a Trainer, nor the\nvalue of his or her Pokémon either. Meriel: I guess I don’t really\ncare about being recognized.\c\nI had fun, and that’s all that\nmatters to me, so here... Keira: I can feel it...\nYou are...very strong... Keira: All of the people here...\nThey are all...very strong... Keira: Both you...and your Pokémon...\nSo strong... So...wonderful... Keira: Since you’re strong...\nI will give you...this... Fiona: To envelop and conceal\nmy lovely body from others...\c\nAgain, I cloak myself with\nthis trifling, transient garment... Fiona: This furisode is the armor\nthat hides my true form from all. Fiona: The bulging muscles that\nspread beneath this furisode...\c\nYes, in truth, I am a bodybuilder.\nMy body, a tapestry of muscles. Fiona: I shall give you this,\nin the name of all muscles... Even as a Marchioness, I’m still\nalways looking for the perfect shot.\c\nAnd the quickest way to the perfect\nshot is by capturing the perfect win! The photo from the moment of my\nvictory will be a real winner, all right! I knew that you and your Pokémon could\nshow me a whole new depth of field! Here! Another bit of gear\nfor such a perfect shot! There is only one thing I wish for.\c\nThat by surpassing one another, we\nfind a way to even greater heights. Do not give up. That is all there really is to it.\nThe most important lessons in life are simple. Yes, this is the way it should be. This way\nboth humans and Pokémon will grow. To commemorate such an impressive\nshow of teamwork, please accept this gift! Time for Lady Korrina’s big appearance! If I want to be able to use Mega Evolution\nright, I’ve gotta keep raising my own level! Oh! Defeat!\nAlack, alay! Oh well, I can roll with the punches.\nTake this. I award it to you, [VAR GENDBR(00FF,0908)]good sirfair lady. So yer back for more, whippersnapper!\c\nI know I’ll enjoy another Pokémon battle\nwith yeh, sprout, sure as trees grow up! Hohoho... Indeed. Frail little blades o’\ngrass’ll break through even concrete. Yeh believe in yer Pokémon...\nAnd they believe in yeh, too...\r\nIt was a fine battle, sprout. Go on, then. Take it.\nYeh’ve earned it. Oh! I’m glad that we got\nto meet again like this. It looks like the machine that I made\nfor helping a Trainer grow stronger\r\nhas really paid off in spades! Brilliant! I’m glad whenever I get to learn\nfrom other strong challengers.\r\nThank you for the battle! The future is now, thanks to science!\c\nPower on, my precious gift-giving machine! Oh, if it isn’t my young Trainer...\nIt is lovely to get to meet you again like this.\c\nThen I suppose you have earned yourself the\nright to a battle, as a reward for your efforts.\c\nThe elusive Fairy may appear frail as the breeze\nand delicate as a bloom, but it is strong. Oh goodness, what a pity... That was truly a captivating battle.\nI might just be captivated by you. I hope you will accept this gift from me...\c\nPlease consider it as a personal gift from\nme, not simply the winnings of a battle. An ancient custom\ndeciding one’s destiny.\c\nThe battle begins! Peace steals over me.\c\nDefeating the strong gives birth\nto a restful heart. Winner and loser.\c\nA winged Pokémon leads on,\nto the goal of both. Proof of my defeat.\c\nYour great victory made real.\nThat is what I give. You know what?\c\nWe all talk big about what you learn\nfrom battling and bonds and all that,\r\nbut really, I just do it ’cause it’s fun.\c\nWho cares about the grandstanding?\nLet’s get to battling! You know what?\c\nI believe I have shown you the extreme\nawesomeness and strength of ice. You know what?\c\nYour Pokémon really threw everything\nthey had into that battle just now.\r\nYou really are something, you know? Here, you know, it’s a\nlittle gift. Just take it. Even as a Marchioness, I’m still\nalways looking for the perfect shot.\c\nAnd the quickest way to the perfect\nshot is by capturing the perfect win! The photo from the moment of my\nvictory will be a real winner, all right! I knew that you and your Pokémon could\nshow me a whole new depth of field! Here! Another bit of gear\nfor such a perfect shot! There is only one thing I wish for...\c\nThat each peak I reach will only\nreveal to me even higher peaks ahead.\c\nWill I be able to defeat you this time?\nPlease allow me to test my own limits! Do not give up. That is all there really is to it.\nThe most important lessons in life are simple. Yes, this is the way it should be. This way\nboth humans and Pokémon will grow. To commemorate such an impressive\nshow of teamwork, please accept this gift! Time for the new-and-improved\nLady Korrina’s big appearance! If I want to be able to use Mega Evolution\nright, I’ve gotta keep raising my own level! Oh! Defeat!\nAlack, alay! Oh well, I can roll with the punches.\nTake this. I award it to you, [VAR GENDBR(00FF,0908)]good sirfair lady. So yer back for more, whippersnapper!\c\nI know I’ll enjoy another Pokémon battle\nwith yeh, sprout, sure as trees grow up! Hohoho... Indeed. Frail little blades o’\ngrass’ll break through even concrete. Yeh believe in yer Pokémon...\nAnd they believe in yeh, too...\r\nIt was a fine battle, sprout. Go on, then. Take it.\nYeh’ve earned it. Oh! I’m glad that we got\nto meet yet again like this! It looks like my Trainer-Grow-Stronger\nMachine, Mach 2, is really working! I’m glad whenever I get to learn\nfrom other strong challengers.\r\nThank you for the battle! The future is now, thanks to science!\c\nPower on, my new precious gift-giving machine...\nMach 2! Oh, if it isn’t my young Trainer...\nWe seem to keep meeting like this, don’t we?\c\nThen I suppose you have earned yourself the\nright to a battle, as a reward for your efforts.\c\nThe elusive Fairy may appear frail as the breeze\nand delicate as a bloom, but it is strong. Oh goodness, what a pity... That was truly a captivating battle.\nI might just be captivated by you. I hope you will accept this gift from me...\c\nPlease consider it as a personal gift from\nme, not simply the winnings of a battle. An ancient custom\ndeciding one’s destiny.\c\nThe battle begins! Peace steals over me.\c\nDefeating the strong gives birth\nto a restful heart. Winner and loser.\c\nA winged Pokémon leads on,\nto the goal of both. Proof of my defeat.\c\nYour great victory made real.\nThat is what I give. You know what?\c\nWe all talk big about what you learn\nfrom battling and bonds and all that,\r\nbut really, I just do it ’cause it’s fun.\c\nWho cares about the grandstanding?\nLet’s get to battling! You know what?\c\nI believe I have shown you the extreme\nawesomeness and strength of ice. You know what?\c\nYour Pokémon really threw everything\nthey had into that battle just now.\r\nYou truly are something, you know? Here, you know, it’s a\nlittle gift. Just take it. Robin: Oh! I’ve heard about you, of course.\nHeh heh, I’ve been looking forward to this.\c\nI wonder how you will perform in a battle\nagainst a masterful Duchess like me. Robin: Don’t worry, you were good.\nJust not as good as the rumors say. Robin: You are even better\nthan the rumors suggest.\c\nTo have battled this far\nwith such ability as this...\c\nYes, you are the real thing.\nIn all senses of the word. Robin: I’d like to see you again.\c\nSo I hope you will keep battling\nhere forever, as I certainly will! Lormont: I could wreck a battle!\nSure, it’s thanks to battling with\r\nmy Pokémon that I’ve made it here! Lormont: You soft in the head or something?\nHow’re you going to keep winning like that? Lormont: Ohh, now you’re in for it!\c\nYou’ve got some fierce, strong Pokémon,\nbut don’t think I’ll keep losing like this! Lormont: Bwahahaha!\nNaw, but you’re pretty good!\r\nI want to give you this for a reward, so I will! Turner: You know, I have been thinking...\c\nThe ties between a Butler and his master\nare quite like a Pokémon and its Trainer. Turner: How unfortunate...\c\nAre your Pokémon perhaps\ndefying your leadership? Turner: Yes, this is as it should be...\c\nJust as a Butler will function most\neffectively for a great human master. Turner: Here, this is for you...\c\nIt was a reward from my own\nmaster, but I cannot use it... Odele: Perhaps it seems dull to you\nto battle an old woman, but think about this...\c\nAge notwithstanding, I am a Duchess.\nWill you favor me with a battle? Odele: Were you so bored battling an old woman\nthat you let your guard down? Odele: Yes, hmm. I have almost everything\na person could wish for in life, and yet...\c\nIt seems the only way I can lighten my\nboredom and loneliness is through battle. Odele: If I had been blessed with a grandchild,\nI wonder if [VAR GENDBR(00FF,0100)]she might have turned out like you.\c\nWon’t you take this little something from me?\nJust do it to humor an old woman, won’t you? Hennessy: Is it fate or is it our nature?\c\nIt seems as though we Trainers will never\ntire of seeking battle, no matter our ages... Hennessy: I wished to better understand\nwhat qualities a true Trainer should have.\r\nThat is why I began hosting this contest. Hennessy: I have done nothing but\nbattle since I was a very young man.\c\nBefore I knew it, I had become this\ngraying old man you see before you.\c\nAnd yet I still feel that I can go so\nmuch further as a Trainer... Hennessy: Hmm. I expected no less.\c\nI knew the moment I met you that\nyou would be worthy of our ranks.\c\nI feel grateful once again for having\nthis chance. Please do take this... Elise: With my skills, no one can best me.\nI have my master wrapped around my finger.\c\nYes, every penny he has will eventually\nplunk straight into my little pocket... Elise: I will succeed, no matter what.\nAnd what will you do with your life? Elise: I was born miserably poor.\c\nBut rather than curse my birth,\nI am going to seize success for\r\nmyself, no matter what it takes.\c\nThat’s why I use my master and\nwhy I use places like this. Elise: Please don’t get in\nthe way of my success...\c\nI’ll give you this in return. Rosalie: It all just seems way too tragic...\c\nThe flowers in bloom will someday wilt and fall.\nThis lovely girl will become an old lady... Rosalie: Yes, that is youth...\nIt passes before you’ve even\r\nnoticed its expiration date... Rosalie: So you keep on working hard and\nyou keep on getting older and you keep on\r\nsaving till you accumulate modest riches...\c\nBut then how are you going to use your\nmoney then, let alone really enjoy it?\c\nIf that’s the case, isn’t it better to live in\nthe now, with all the brilliance of a short-\r\nlived cherry blossom just waiting to fall? Rosalie: Here, a gift just for you\nfrom a tragically beautiful girl...\r\nSo won’t you tell me how to live? Ione: The Pokémon on my team are a\nbit different from what you’ve got there.\c\nI paid the very top Pokémon Breeders\npiles of money to raise these lovelies. Ione: What are your thoughts on this matter?\nI am certain we agree that Pokémon raised by\r\npros are on a different level from the rabble. Ione: Ughhh.\c\nMaybe you really do have to\nraise your Pokémon yourself. Ione: Here, I’ll give you this.\c\nI’m nearly out of money after paying such\nridiculous fees to all those Breeders! Sabine: Um, you know, even though\nI’m dressed so fashionable like this...\r\nWell, I am still a Duchess, you know?\r\nI’m super strong. Better watch out! Sabine: Um, you know, I think that\nyou’re probably not really that weak. Sabine: You know, my mom and\nmy dad are both super strong, so\r\nI guess that’s why I’m strong, too. Sabine: But, seriously, you know,\nI’ll give you this, OK? So take it. Nicolette: Wahahaha! Brilliant!\nI’ve been waiting AGES for this!\r\nLet’s battle till we’re fit to burst! Nicolette: Wahahaha!\nLet’s battle again sometime! Nicolette: Shame on you!\nThat wasn’t nearly enough to burst! Nicolette: Hey, check this out! I’m giving\nit to you, so let’s battle again sometime! Well met, young challenger!\c\nVerily am I the famed blade of\nhardened steel, [VAR COLOR(0001)]Duke Wikstrom[VAR COLOR(0000)]!\c\nLet the battle begin! En garde! What manner of magic is this? My heart,\nit doth hammer ceaselessly in my breast!\c\nWinning against such a worthy opponent\ndoth give my soul wings--thus do I soar! What manner of disaster be this? My heart,\nit doth hammer ceaselessly in my breast!\c\nAt last do I understand that sweet torture,\nthat perfect balance of joy and frustration! Do accept this token of my regard.\c\nLong has this treasure been held by\nthe esteemed knights of my family...\c\nVerily has it been our most treasured\npossession, since I happened to pick it up\r\nin a shop a week ago. Or two weeks, mayhap!\c\nMay it serve you well. I am the [VAR COLOR(0001)]Duchess Malva[VAR COLOR(0000)], and I\nshall be your opponent today. I am delighted! Yes, delighted that I\ncould squash you beneath my heel! Oooh, you wicked little Trainer, you!\nI will definitely remember this battle! Take this with you when you go.\nI selected it particularly for you. Oh goodness, hello to you!\nI’m so glad you’ve joined us!\c\nI know that you’re very strong.\nThat will make this great fun! How can this be? Oh, you! You’re too much!\nYou and your Pokémon are simply charming! And, my word, wouldn’t this just go\nwonderfully with your look? Do try it! ... ... ...\nYes, I see it now.\c\nThis is a path with no end. To seek to\nbe the absolute best is an absurd goal.\c\nYet, as long as I am alive, I shall strive\nonward to seek the ultimate cuisine...\r\nand the strongest opponents in battle! Our Pokémon battle was like food\nfor my soul. It shall keep me going.\c\nThat is how I will pay my respects\nto you for giving your all in battle! No! This result will not satisfy my\nhunger--my aching thirst for victory!\c\nHowever, when I look at it from a\ndifferent perspective, I must admit\r\nthat your way of living is fantastic... Take this gift with you on your way.\c\nAnd strive always to find the meaning\nin everything that happens to you. Oh my!\c\nI never thought I would meet\nyou here! Honestly, I didn’t!\c\nOh, but--silly me--I should at\nleast do these things right...\c\nAs Champion and as\nGrand Duchess of the Battle Chateau,\r\nI, Diantha, challenge you. Oh, fantastic! What did you think?\nMy team was pretty cool, right?\c\nIt’s a bit embarrassing to show off,\nbut I love to show their best sides! I just...I just don’t know what to say...\nI can hardly express this feeling...\c\nBut I’m so glad that I got to be\nChampion and Grand Duchess...\c\nBattling you and your Pokémon\nmakes everything seem worth it! Hehe, here you go!\nI hope you like it! ~~~~~~~~~~~~~~~ Text File : 116 ~~~~~~~~~~~~~~~ Welcome to the Battle Chateau, my good sir.\c\nHow might I be able to assist you on this fine\nday, [VAR COLOR(0001)]Baron [VAR TRNAME(0000)][VAR COLOR(0000)]? Of course. It would be my pleasure to explain.\c\nFrom this reception, you will find yourself able to\nissue a Writ of Invitation to the other Trainers who\r\nfrequent our humble Battle Chateau.\c\nYou will discover that there are some differences in\nthe types of Trainers that will respond to your Writ,\r\ndepending on its variety.\c\nIt is my duty to inform you, however, that we do\nask for a slight compensation for this service. I would be delighted to assist you.\nWhich Writ of Invitation would you like issued? If we issue this Writ of Invitation, other Trainers\nwill come to patronize our fair Battle Chateau with\r\ngreater frequency than they usually do.\c\nIn return for this service, we would ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? If we issue this silver Writ of Invitation, Trainers will\nflock to our fair Battle Chateau with all due haste.\c\nIn return for this service, we would ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? If we issue this gold Writ of Invitation, you could\nexpect a particularly affluent class of Trainers to\r\nlikely patronize our fair Battle Chateau.\c\nIn return for this service, we would ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? If we issue this Writ of Challenge on your behalf,\nyou will find that rather more motivated Trainers\r\nwill come to patronize our fair Battle Chateau.\c\nIn return for this service, we would ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? If we issue this blue Writ of Challenge on your\nbehalf, you can expect rather more sedate and\r\nserene battles with your fellow Trainers than you\r\nmight usually experience.\c\nIn return for this service, we ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? If we issue this red Writ of Challenge on your\nbehalf, you will experience fierce and competitive\r\nbattles that go beyond your usual milieu.\c\nIn return for this service, we ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? Very good. Then I will issue this Writ at once. It is my great sorrow to inform you that\nyou appear to lack sufficient funds. If there is anything else that I can possibly help\nyou with, please do not hesitate to call on me. If we issue this black Writ of Challenge on your\nbehalf, it will draw the most competitive and\r\nmost competent of opponents to you.\c\nIn return for this service, we would ask you to pay\nthe modest fee of $[VAR NUM6(0004,002C)].\c\nAre these terms agreeable to you? [VAR MAISTITLE(0005)] [VAR TRNAME(0000)].\nFarewell, my good sir.\c\nBefore you leave, I have pleasing news to share.\c\nDue to your recent excellence in battle,\nyou have been granted the title of\r\n[VAR COLOR(0001)][VAR MAISTITLE(0006)][VAR COLOR(0000)].\c\nMy heartiest congratulations, sir. [VAR MAISTITLE(0005)] [VAR TRNAME(0000)].\nFarewell, my lady.\c\nBefore you leave, I have pleasing news to share.\c\nDue to your recent excellence in battle,\nyou have been granted the title of\r\n[VAR COLOR(0001)][VAR MAISTITLE(0006)][VAR COLOR(0000)].\c\nMy heartiest congratulations. [~ 15] [~ 16] I hope that you will accept my most humble\ncompliments on this wonderful day.\c\nI look forward to having the opportunity to see you\nbattle again here at the Battle Chateau. Sniff... Sniffle.\nOh, sir. After all this time...\c\nEven I, your humble servant, am so overcome with\nemotion that...it is hard to even say the words.\c\nSniff... Oh, sir, congratulations. My most humble\nand unworthy congratulations to you...\c\nI wish from the bottom of my heart for your success\nin your new position...as [VAR COLOR(0001)]Grand Duke[VAR COLOR(0000)]! I’m afraid that we have already\nissued a standard Writ of Invitation. I am so terribly sorry, but it seems that your\ncurrent funds would not cover that Writ. Welcome to the Battle Chateau.\nIs there anything I can help elucidate for you? This is an exclusive social club and battle arena\nthat only the chosen few know about.\c\nGentlemen and lady Trainers of good character\nare here to provide an exquisite battle experience.\c\nThe Trainers who pass through our doors\nare the dazzling elite of Pokémon society,\r\nall in search of something they lack.\c\nSome come in search of a challenge...\c\nSome come in search of glory...\c\nSome come in search of the prize...\c\nNo matter the standing of your opponent, there is\nno holding back in the battles we hold here!\c\nWe wish our patrons to fulfill their wildest dreams\nof battle within these privileged walls.\c\nWe also take the liberty of awarding our patrons\nan aristocratic rank in keeping with their merits.\c\nI hope that you will fight to your utmost and aim\nto elevate yourself to the highest of titles. The nobility system is the way we\nrespectfully mark our Trainers’ strength.\c\nHere in this Battle Chateau, your noble rank\nis the only thing that matters about you.\c\nBy battling the Trainers who patronize our\nBattle Chateau and achieving many victories,\r\nyou will be able to earn ever-loftier titles.\c\nAs your title improves, you will find even more\nTrainers flocking to our Battle Chateau.\c\nYou may also find yourself meeting some of the\nmost esteemed members of the nobility. We sincerely hope that you will enjoy\nall that the Battle Chateau has to offer. Ladies and gentlemen...\c\nPlease turn your attention to the entrance and\nwelcome the new [VAR COLOR(0001)]Baron [VAR TRNAME(0002)][VAR COLOR(0000)].\c\nWe hope that you will all welcome him\ninto our midst and train him in our ways. Ladies and gentlemen...\c\nI am pleased to announce the arrival of\n[VAR COLOR(0001)]Viscount [VAR TRNAME(0002)][VAR COLOR(0000)] in the hall. Ladies and gentlemen...\c\nI am pleased to announce the arrival of\nthe esteemed [VAR COLOR(0001)]Earl [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nWe hope that you will all face him squarely in\nbattle and not let your guard down. Ladies and gentlemen...\c\nI am pleased to announce the arrival of\nthe esteemed [VAR COLOR(0001)]Marquis [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nI hope that those of you with sufficient confidence\nin your own ability will take up his challenge. Ladies and gentlemen...\c\nIt is my great honor to announce the arrival of\nthe noble [VAR COLOR(0001)]Duke [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nPlease give him a round of applause and prepare\nyourselves for the battle of a lifetime. Send a Writ About Writs 1 Cancel Writ of Invitation Silver Writ of Invitation Gold Writ of Invitation Writ of Challenge Blue Writ of Challenge Red Writ of Challenge This place The nobility Yes No --- Black Writ of Challenge There are two things of which it is my duty\nto inform you regarding Writs of Invitation.\c\nThe first is that any Writ you choose to issue\nfrom the Battle Chateau will remain active\r\nuntil midnight on the day of its issue.\c\nThe second is that while you may issue\nas many Writs as you desire, only the\r\nlast Writ you issue will be in effect. About Writs 2 Ladies and gentlemen...\c\nPlease turn your attention to the entryway\nand welcome the new [VAR COLOR(0001)]Baroness [VAR TRNAME(0002)][VAR COLOR(0000)].\c\nWe hope that you will all welcome her into\nour midst and train her in our ways. Ladies and gentlemen...\c\nI am pleased to announce the arrival of\n[VAR COLOR(0001)]Viscountess [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall. Ladies and gentlemen...\c\nI am pleased to announce the arrival of\nthe esteemed [VAR COLOR(0001)]Countess [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nWe hope that you will all face her squarely in\nbattle and not let your guard down. Ladies and gentlemen...\c\nI am pleased to announce the arrival of the\nesteemed [VAR COLOR(0001)]Marchioness [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nI hope that those of you with sufficient confidence\nin your own ability will take up her challenge. Ladies and gentlemen...\c\nIt is my great honor to announce the arrival of\nthe noble [VAR COLOR(0001)]Duchess [VAR TRNAME(0002)][VAR COLOR(0000)] in our hall.\c\nPlease give her a round of applause and prepare\nyourselves for the battle of a lifetime. [~ 52] [~ 53] [~ 54] [~ 55] Sniff... Sniffle.\nOh, my lady. After all this time...\c\nEven I, your humble servant, am so overcome with\nemotion that...it is hard to even say the words...\c\nSniff... Oh, my lady, congratulations! My most\nhumble and unworthy congratulations to you...\c\nI wish from the bottom of my heart for your success\nin your new position...as [VAR COLOR(0001)]Grand Duchess[VAR COLOR(0000)]. Welcome to the Battle Chateau.\nHow might I be of service to you today,\r\n[VAR COLOR(0001)]Viscount [VAR TRNAME(0000)][VAR COLOR(0000)]? Welcome to the Battle Chateau.\c\nIf it is not the good [VAR COLOR(0001)]Earl [VAR TRNAME(0000)][VAR COLOR(0000)]!\nHow might I be of service today? Welcome to the Battle Chateau.\c\nMy apologies for any delay,\n[VAR COLOR(0001)]Marquis [VAR TRNAME(0000)][VAR COLOR(0000)]. How may I be of service? Welcome to the Battle Chateau.\c\nWe are delighted to welcome you back today,\n[VAR COLOR(0001)]Duke [VAR TRNAME(0000)][VAR COLOR(0000)]. How might I be of service? Welcome to the Battle Chateau.\n[VAR COLOR(0001)]Baroness [VAR TRNAME(0000)][VAR COLOR(0000)], how might I be of\r\nservice to you today? Welcome to the Battle Chateau.\nHow might I be of service to you today,\r\n[VAR COLOR(0001)]Viscountess [VAR TRNAME(0000)][VAR COLOR(0000)]? Welcome to the Battle Chateau.\c\nIf it is not the good [VAR COLOR(0001)]Countess [VAR TRNAME(0000)][VAR COLOR(0000)]!\nHow might I be of service today? Welcome to the Battle Chateau.\c\nI do apologize for any possible delay,\n[VAR COLOR(0001)]Marchioness [VAR TRNAME(0000)][VAR COLOR(0000)].\r\nHow may I be of service? Welcome to the Battle Chateau.\c\nWe are delighted to welcome you back today,\n[VAR COLOR(0001)]Duchess [VAR TRNAME(0000)][VAR COLOR(0000)]. How can I be of service? [~ 66] [~ 67] Welcome to the Battle Chateau.\c\nIt is an absolute honor to welcome you back,\n[VAR COLOR(0001)]Grand Duke [VAR TRNAME(0000)][VAR COLOR(0000)].\c\nHow might I be of service today, sir? Welcome to the Battle Chateau.\c\nIt is an absolute honor to welcome you back,\n[VAR COLOR(0001)]Grand Duchess [VAR TRNAME(0000)][VAR COLOR(0000)].\c\nHow might I be of service today, my lady? I’m afraid that we have already\nissued a silver Writ of Invitation. I’m afraid that we have already\nissued a gold Writ of Invitation. I’m afraid that we have already\nissued a Writ of Challenge. I’m afraid that we have already\nissued a blue Writ of Challenge. I’m afraid that we have already\nissued a red Writ of Challenge. I’m afraid that we have already\nissued a black Writ of Challenge. Ladies and gentlemen...\nThe time has come at last...\c\nTo meet the holder of the grandest\ntitle of nobility in the Kalos region...\c\nShe is the best of battlers and\nthe queen of all our hearts...\c\nThe [VAR COLOR(0001)]Grand Duchess [VAR TRNAME(0002)][VAR COLOR(0000)] has\nentered our hall!\c\nThere are no words that can capture the grace\nand elegance of Her Grand Ducal Highness!\r\nI urge you all to experience her power! No less than I would expect from such an esteemed\npeer of the realm. I humbly accept your kindness. ... ... ... To spare even a moment’s thought for a humble\nservant like me! You are too kind, [VAR GENDBR(00FF,0908)]good sirfair lady... ... ... ... I’m afraid that we have already\nissued one Writ of Invitation.\c\nAre you sure you would like to\nproceed with issuing this one? I’m afraid that we have already\nissued a silver Writ of Invitation.\c\nAre you sure you would like to\nproceed with issuing this one? I’m afraid that we have already\nissued a Writ of Challenge.\c\nAre you sure you would like to\nproceed with issuing this one? I’m afraid that we have already\nissued a blue Writ of Challenge.\c\nAre you sure you would like to\nproceed with issuing this one? I’m afraid that we have already\nissued a red Writ of Challenge.\c\nAre you sure you would like to\nproceed with issuing this one? I’m afraid that we have already\nissued a black Writ of Challenge.\c\nAre you sure you would like to\nproceed with issuing this one? How might I be of service today? Is there anything I can help you with? Baron Viscount Earl Marquis Duke Grand Duke Baroness Viscountess Countess Marchioness Duchess Grand Duchess ~~~~~~~~~~~~~~~ Text File : 117 ~~~~~~~~~~~~~~~ Would you like to do something\nelse with [VAR TRNAME(0000)]? The other party isn’t available. Please wait a moment... The handicap (or the skill difference) between\nyou and [VAR TRNAME(0000)] has become [VAR NUM2(0001)]! Yes No ~~~~~~~~~~~~~~~ Text File : 118 ~~~~~~~~~~~~~~~ [VAR PKNICK(0000)] Lv. [VAR NUM3(0000)] ~~~~~~~~~~~~~~~ Text File : 119 ~~~~~~~~~~~~~~~ Communicating...\nPlease wait a moment. Communication failed. Saving photo icon...\nPlease don’t turn off the power. SD Card data is corrupted... Erasing data...\nPlease do not remove the SD Card. Unable to save. Not enough\nfree space on the SD Card. When you trade or battle with a Friend, you will\nsometimes receive his or her profile image,\nwhich will be displayed in his or her PSS profile. You cannot battle against\nthe other party’s Pokémon. The other party isn’t available. アッパーのテストメッセージ ~~~~~~~~~~~~~~~ Text File : 120 ~~~~~~~~~~~~~~~ YES NO Will you quit? SINGLE BATTLE DOUBLE BATTLE TRIPLE BATTLE ROTATION BATTLE MULTI BATTLE Normal Rules Flat Rules No Restrictions COLOSSEUM BATTLE POKÉMON BATTLE BOX PARTY POKÉMON [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] [~ 17] L [VAR NUM3(0000)] BATTLE ARENA FIRST SECOND THIRD FOURTH ??? POKÉMON LIST BAG BATTLE, START! Please select the Pokémon you wish to enter. Waiting for the other player to finish... There appears to be a problem.\nThe battle will be canceled. You don’t meet the conditions,\nso you cannot participate. Please wait until preparations\nare complete. Are you strong in battle? A Trainer has left... Strong Average Weak Please wait until everyone\nis in position. ~~~~~~~~~~~~~~~ Text File : 121 ~~~~~~~~~~~~~~~ Give a nickname to the\ncaught [VAR PKNAME(0000)]? [VAR PKNICK(0000)] has been transferred to\n[VAR BOX(0001)]!\c ~~~~~~~~~~~~~~~ Text File : 122 ~~~~~~~~~~~~~~~ Make sure to weaken a Pokémon\nbefore throwing any Poké Balls. Calem used a Poké Ball! Make sure you weaken a Pokémon\nbefore you fling any Poké Balls at it. Serena used a Poké Ball! ~~~~~~~~~~~~~~~ Text File : 123 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] CHOOSE ANOTHER POKÉMON SWITCH POKÉMON KEEP BATTLING YES NO [~ 10] [~ 11] [VAR PKNICK(0000)] has no energy left to battle! [VAR PKNICK(0000)] is already in battle! [VAR PKNICK(0000)] is already selected! Communicating. Please stand by... [~ 16] [~ 17] [VAR NUM3(0000)] [VAR NUM3(0000)]/[VAR NUM3(0001)] ♂ ♀ Battle Time: Command Time: :0 1 2 3 4\n5 6 7 8 9 HP ATTACK DEFENSE SP. ATK SP. DEF SPEED + [VAR NUM2(0000)] + [VAR NUM2(0001)] + [VAR NUM2(0002)] + [VAR NUM2(0003)] + [VAR NUM2(0004)] + [VAR NUM2(0005)] [VAR NUM3(0000)] [VAR NUM3(0001)] [VAR NUM3(0002)] [VAR NUM3(0003)] [VAR NUM3(0004)] [VAR NUM3(0005)] [VAR TRNAME(0000)] Location [VAR 0124(0001)] [VAR 0124(0001)]... Link Battles [VAR NUM5(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s Eggs Hatched [VAR NUM5(0001,002C)] Egg[VAR NUMBRNCH(0001,0100)]s Battle Maison [VAR NUM4(0001,002C)] [VAR NUMBRNCH(0001,0D03)]winstraight wins Battle Test [VAR NUM4(0001,002C)] point[VAR NUMBRNCH(0001,0100)]s Pokémon Obtained [VAR NUM5(0001,0000)] Pokémon Pokémon Evolution [VAR NUM5(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s BP Earned [VAR NUM6(0001,002C)] BP Evaluation by Judge [VAR NUM6(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s S.T. Regimens Cleared [VAR NUM5(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s PP Up [VAR NUM4(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s Hall of Fame Entered [VAR NUM4(0001,002C)] time[VAR NUMBRNCH(0001,0100)]s ~~~~~~~~~~~~~~~ Text File : 124 ~~~~~~~~~~~~~~~ ●● A wild [VAR PKNAME(0000)] appeared! Whoa! A wild [VAR PKNAME(0000)] leaped out! Oh! A wild [VAR PKNAME(0000)] appeared! A wild [VAR PKNAME(0000)] appeared! Whoa! The [VAR PKNAME(0000)] you stepped on attacked! [VAR PKNAME(0000)] appeared! Whoa! A horde of [VAR PKNAME(0000)] appeared! You are challenged by\n[VAR 010E(0000)] [VAR TRNAME(0001)]!\c [VAR TRNAME(0000)] is issuing a challenge!\c You are challenged by\n[VAR 010E(0000)] [VAR TRNAME(0001)] and\r\n[VAR 010E(0002)] [VAR TRNAME(0003)]!\c [VAR TRNAME(0000)] and [VAR TRNAME(0001)] issued a challenge!\c Go! [VAR PKNICK(0000)]! Go! [VAR PKNICK(0000)] and [VAR PKNICK(0001)]! Go! [VAR PKNICK(0000)], [VAR PKNICK(0001)],\nand [VAR PKNICK(0002)]! [VAR 010E(0000)] [VAR TRNAME(0001)] sent\nout [VAR PKNICK(0002)]! [VAR 010E(0000)] [VAR TRNAME(0001)] sent out\n[VAR PKNICK(0002)] and [VAR PKNICK(0003)]! [VAR 010E(0000)] [VAR TRNAME(0001)] sent out\n[VAR PKNICK(0002)], [VAR PKNICK(0003)], and [VAR PKNICK(0004)]! [VAR TRNAME(0000)] sent out [VAR PKNICK(0001)]! [VAR TRNAME(0000)] sent out\n[VAR PKNICK(0001)] and [VAR PKNICK(0002)]! [VAR TRNAME(0000)] sent out [VAR PKNICK(0001)],\n[VAR PKNICK(0002)], and [VAR PKNICK(0003)]! [VAR 010E(0000)] [VAR TRNAME(0001)] is\nabout to send in [VAR PKNICK(0002)].\r\nWill you switch your Pokémon? You’re in charge, [VAR PKNICK(0000)]! Go for it, [VAR PKNICK(0000)]! Just a little more!\nHang in there, [VAR PKNICK(0000)]! Your opponent’s weak!\nGet ’em, [VAR PKNICK(0000)]! [VAR PKNICK(0000)], switch out!\nCome back! [VAR PKNICK(0000)], come back! [VAR PKNICK(0000)], that’s enough!\nCome back! OK, [VAR PKNICK(0000)]!\nCome back! Good job, [VAR PKNICK(0000)]!\nCome back! [VAR 010E(0000)] [VAR TRNAME(0001)]\nwithdrew [VAR PKNICK(0002)]! [VAR TRNAME(0000)] withdrew [VAR PKNICK(0001)]! Hit [VAR NUM1(0000)] time[VAR NUMBRNCH(0000,0100)]s! [VAR TRNAME(0000)] used [VAR iCOLOR2(0001)][VAR ITEM2(0001)]. [VAR TRNAME(0000)] used [VAR iCOLOR2(0001)][VAR ITEM2(0001)]. [VAR 010E(0000)][VAR TRNAME(0001)] used\n[VAR iCOLOR2(0002)][VAR ITEM2(0002)]! [VAR TRNAME(0000)] launched [VAR iCOLOR2(0002)][VAR ITEM2(0002)]\ntoward [VAR PKNICK(0001)]! You cannot use your Wonder Launcher now! [VAR TRNAME(0000)]’s Pokémon rotated to the left! [VAR TRNAME(0000)]’s Pokémon rotated to the left! [VAR TRNAME(0000)]’s Pokémon rotated to the right! [VAR TRNAME(0000)]’s Pokémon rotated to the right! [VAR 010C(0000)] gained\n[VAR NUM7(0001,002C)] Exp. Point[VAR NUMBRNCH(0001,0100)]s! [VAR 010C(0000)] gained a boosted\n[VAR NUM7(0001,002C)] Exp. Points! The rest of your team gained Exp. Points\nthanks to the Exp. Share! You defeated\n[VAR 010E(0000)] [VAR TRNAME(0001)]! You beat [VAR 010E(0000)] [VAR TRNAME(0001)]\nand [VAR 010E(0002)] [VAR TRNAME(0003)]! You lost against\n[VAR 010E(0000)] [VAR TRNAME(0001)]! Your battle ended in a draw against\n[VAR 010E(0000)] [VAR TRNAME(0001)]! You defeated\n[VAR TRNAME(0000)]! You defeated [VAR TRNAME(0000)]\nand [VAR TRNAME(0001)]! You lost against\n[VAR TRNAME(0000)]! You lost to [VAR TRNAME(0000)]\nand [VAR TRNAME(0001)]! You battled to a draw against\n[VAR TRNAME(0000)]! You battled to a draw against\n[VAR TRNAME(0000)] and [VAR TRNAME(0001)]! [VAR TRNAME(0000)] has no more Pokémon that can fight!\c [VAR TRNAME(0000)] panicked and dropped $[VAR NUM5(0001,002C)]... [VAR TRNAME(0000)] gave $[VAR NUM5(0001,002C)] to the winner... [VAR TRNAME(0000)] blacked out! [VAR TRNAME(0000)] received $[VAR NUM6(0001,002C)] for winning!\c [VAR TRNAME(0000)] picked up $[VAR NUM5(0001,002C)]! [VAR 010C(0000)] grew to Lv. [VAR NUM3(0001)]! Oh no!\nThe Pokémon broke free! Aww!\nIt appeared to be caught! Aargh!\nAlmost had it! Gah!\nIt was so close, too! Gotcha!\n[VAR PKNAME(0000)] was caught! [VAR PKNAME(0000)]’s data was added to the Pokédex. The Trainer blocked your Poké Ball!\c\nDon’t be a thief! But it had no effect! What will [VAR 010C(0000)] do? What will [VAR TRNAME(0000)] do? [VAR 010C(0000)] is awaiting [VAR TRNAME(0001)]’s directions... But it failed! You got away safely! You couldn’t get away! You can’t escape! The wild [VAR PKNICK(0000)] fled! No! There’s no running from a Trainer battle! Would you like to forfeit the match and quit now? It’s super effective! It’s not very effective... It hurt itself in its confusion! A critical hit! But there was no PP left for the move! [VAR TRNAME(0000)] came to the rescue and restored\n[VAR PKNICK(0001)]’s health! The sunlight turned harsh! It started to rain! A sandstorm kicked up! It started to hail! Fog crept up as thick as soup! The sunlight faded. The rain stopped. The sandstorm subsided. The hail stopped. The fog lifted. The effects of the weather disappeared. The sandstorm is raging. The hail is crashing down. It’s a one-hit KO! The [VAR ITEM2(0000)] weakened\n[VAR MOVE(0001)]’s power! The [VAR ITEM2(0000)] only allows the use of\n[VAR MOVE(0001)]! The effects of the [VAR ITEM2(0000)] prevent status\nmoves from being used! [VAR 010C(0000)] can only use [VAR MOVE(0001)]! All stat changes were eliminated! But nothing happened! [VAR PKNICK(0000)]’s\n[VAR ABILITY(0001)]! Magnitude 4! Magnitude 5! Magnitude 6! Magnitude 7! Magnitude 8! Magnitude 9! Magnitude 10! A bell chimed! A soothing aroma wafted through the area! The battlers shared their pain! Fire’s power was weakened! The effects of Water Sport have faded. Electricity’s power was weakened! The effects of Mud Sport have faded. The twisted dimensions returned to normal! Gravity intensified! Gravity returned to normal! All Pokémon that hear the song will faint in three turns! Waggling a finger let it use [VAR MOVE(0000)]! Nature Power turned into [VAR MOVE(0000)]! Coins were scattered everywhere! But it does not have enough HP left to make a substitute! Reflect raised your team’s Defense! Reflect raised the opposing team’s Defense! Your team’s Reflect wore off! The opposing team’s Reflect wore off! Light Screen raised your team’s Special Defense! Light Screen raised the opposing team’s Special Defense! Your team’s Light Screen wore off! The opposing team’s Light Screen wore off! Your team cloaked itself in a mystical veil! The opposing team cloaked itself in a mystical veil! Your team is no longer protected by Safeguard! The opposing team is no longer protected by Safeguard! Your team became shrouded in mist! The opposing team became shrouded in mist! Your team is no longer protected by mist! The opposing team is no longer protected by mist! The Tailwind blew from behind your team! The Tailwind blew from behind the opposing team! Your team’s Tailwind petered out! The opposing team’s Tailwind petered out! Lucky Chant shielded your team from critical hits! Lucky Chant shielded the opposing team from critical hits! Your team’s Lucky Chant wore off! The opposing team’s Lucky Chant wore off! Spikes were scattered all around your team’s feet! Spikes were scattered all around the opposing team’s feet! The spikes disappeared from around your team’s feet! The spikes disappeared from around the opposing team’s\nfeet! Poison spikes were scattered all\naround your team’s feet! Poison spikes were scattered all\naround the opposing team’s feet! The poison spikes disappeared\nfrom around your team’s feet! The poison spikes disappeared\nfrom around the opposing team’s feet! Pointed stones float in the air\naround your team! Pointed stones float in the air\naround the opposing team! The pointed stones disappeared\nfrom around your team! The pointed stones disappeared\nfrom around the opposing team! Wide Guard protected your team! Wide Guard protected the opposing team! Quick Guard protected your team! Quick Guard protected the opposing team! A rainbow appeared in the sky on your team’s side! A rainbow appeared in the sky on the opposing team’s side! The rainbow on your team’s side disappeared! The rainbow on the opposing team’s side disappeared! A sea of fire enveloped your team! A sea of fire enveloped the opposing team! The sea of fire around your team disappeared! The sea of fire around the opposing team disappeared! A swamp enveloped your team! A swamp enveloped the opposing team! The swamp around your team disappeared! The swamp around the opposing team disappeared! Your team is too nervous to eat Berries! The opposing team is too nervous to eat Berries! It created a bizarre area in which Defense\nand Sp. Def stats are swapped! Wonder Room wore off, and Defense\nand Sp. Def stats returned to normal! It created a bizarre area in which\nPokémon’s held items lose their effects! Magic Room wore off, and held items’\neffects returned to normal! The [VAR ITEM2(0000)] strengthened\n[VAR MOVE(0001)]’s power! Time has run out!\nThe battle is over! The battle is too long.\nPlayback canceled. Zen Mode triggered! Zen Mode ended! The two moves have become one!\nIt’s a combined move! [VAR 010C(0000)] won’t obey! [VAR 010C(0000)] is loafing around! [VAR 010C(0000)] turned away! [VAR 010C(0000)] pretended not to notice! [VAR 010C(0000)] ignored orders! [VAR 010C(0000)] began to nap! [VAR 010C(0000)] ignored orders and kept sleeping! Automatic center! But the item doesn’t do anything there! Sky Drop won’t let [VAR 010C(0000)] go! The match was forfeited. Grass grew to cover the battlefield! The grass disappeared from the battlefield. Mist swirled about the battlefield! The mist disappeared from the battlefield. An electric current runs across the battlefield! The electricity disappeared from the battlefield. Crafty Shield protected your team! Crafty Shield protected the opposing team! [VAR MOVE(0000)] was blocked by the kicked-up mat! A sticky web spreads out beneath your team’s feet! A sticky web has been laid out beneath the opposing\nteam’s feet! The sticky web has disappeared from beneath your feet! The sticky web has disappeared from beneath the opposing\nteam’s feet! Your Pokémon can’t use this move because it hasn’t eaten\nany Berries! [VAR TRNAME(0000)] found [VAR iCOLOR2(0001)][VAR ITEM2(0001)]\nin the aftermath! [VAR 010C(0000)] toughed it out to show its\nbest side to [VAR TRNAME(0001)]! [VAR 010C(0000)] shook itself awake so that\n[VAR TRNAME(0001)] wouldn’t worry! [VAR 010C(0000)] managed to expel the poison so that\n[VAR TRNAME(0001)] wouldn’t worry! [VAR 010C(0000)] blew on its burn and made it better so that\n[VAR TRNAME(0001)] wouldn’t worry! [VAR 010C(0000)] gathered all its energy to break through\nits paralysis so that [VAR TRNAME(0001)] wouldn’t worry! [VAR 010C(0000)] melted the ice with its fiery determination\nso that [VAR TRNAME(0001)] wouldn’t worry! [VAR 010C(0000)] read [VAR TRNAME(0001)]’s mind and avoided\nthe move! [VAR 010C(0000)] is so in sync with [VAR TRNAME(0001)]’s\nwishes that it landed a critical hit! [VAR 010C(0000)] turned back toward [VAR TRNAME(0001)]\nand nodded in understanding! [VAR 010C(0000)] is looking at [VAR TRNAME(0001)] with\ntrusting eyes! [VAR 010C(0000)] trusts [VAR TRNAME(0001)] to come up with\nthe best strategy! [VAR 010C(0000)] and [VAR TRNAME(0001)] are breathing in\nperfect sync with one another! [VAR 010C(0000)] seems curious about\n[VAR TRNAME(0001)]’s Bag... [VAR 010C(0000)] is bursting with enthusiasm for the battle! [VAR 010C(0000)] really wants some time to play with\n[VAR TRNAME(0001)]... [VAR 010C(0000)] seems to be interested in the other\nPokémon’s scent... [VAR 010C(0000)] is reassured by [VAR TRNAME(0001)]’s\nfamiliar scent... [VAR 010C(0000)] seems curious about\nwhat is going on around it. [VAR 010C(0000)] is remembering the first time\nit met [VAR TRNAME(0001)]... [VAR 010C(0000)] seems a bit excited. [VAR 010C(0000)] seems a little bit out of it... [VAR 010C(0000)] seems a little uneasy... [VAR 010C(0000)] looks a bit excited. [VAR 010C(0000)] can’t wait to begin. Go on, [VAR 010C(0000)]!\nI know you can do it! Come on back, [VAR 010C(0000)]!\nYou did great out there! That’s it! I knew you could do it! [VAR 010C(0000)] is in a bit of a pinch.\nIt looks like it might cry... [VAR 010C(0000)] is thrilled to bits! Zzz... Zzz... [VAR OPOWER(0001)] was offered by [VAR 018D(0000)]! You defeated [VAR NUM1(0000)] Pokémon at the same time! Changed to Blade Forme! Changed to Shield Forme! [VAR PKNICK(0000)] was frisked, revealing\nits [VAR ITEM2(0001)]! Everyone is caught up in the happy atmosphere! That move won’t work well during a Sky Battle! A deluge of ions showers the battlefield! No one will be able to run away during the next turn! When the flame touched the powder on the Pokémon,\nit exploded! [VAR NUM1(0000)]’s Metronome [VAR NUM3(0001)]: [VAR MOVE(0002)] Whoa! A wild [VAR PKNAME(0000)] leaped out of the tall grass! Whoa! A wild [VAR PKNAME(0000)] leaped out of the ground! Whoa! A wild [VAR PKNAME(0000)] dived out of the sky! Whoa! A wild [VAR PKNAME(0000)] swooped down from above! Whoa! A wild [VAR PKNAME(0000)] leaped out of the trash can! [VAR 018D(0000)]’s [VAR OPOWER(0001)] was activated! Congratulations, [VAR TRNAME(0000)]! ~~~~~~~~~~~~~~~ Text File : 125 ~~~~~~~~~~~~~~~ [VAR PKNICK(0000)] fainted! The wild [VAR PKNICK(0000)] fainted! The opposing [VAR PKNICK(0000)] fainted! [VAR PKNICK(0000)] recovered from fainting! The wild [VAR PKNICK(0000)] recovered from fainting! The opposing [VAR PKNICK(0000)] recovered from fainting! It’s super effective on [VAR PKNICK(0000)]! It’s super effective on the wild [VAR PKNICK(0000)]! It’s super effective on the opposing [VAR PKNICK(0000)]! It’s super effective on\n[VAR PKNICK(0000)] and [VAR PKNICK(0001)]! It’s super effective on the wild\n[VAR PKNICK(0000)] and [VAR PKNICK(0001)]! It’s super effective on the opposing\n[VAR PKNICK(0000)] and [VAR PKNICK(0001)]! It’s super effective on [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], and [VAR PKNICK(0002)]! It’s super effective on the wild [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], and [VAR PKNICK(0002)]! It’s super effective on the opposing [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], and [VAR PKNICK(0002)]! It’s not very effective on [VAR PKNICK(0000)]. It’s not very effective on the wild [VAR PKNICK(0000)]. It’s not very effective on the\nopposing [VAR PKNICK(0000)]. It’s not very effective on\n[VAR PKNICK(0000)] or [VAR PKNICK(0001)]. It’s not very effective on the wild\n[VAR PKNICK(0000)] or [VAR PKNICK(0001)]. It’s not very effective on the opposing\n[VAR PKNICK(0000)] or [VAR PKNICK(0001)]. It’s not very effective on [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], or [VAR PKNICK(0002)]! It’s not very effective on the wild [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], or [VAR PKNICK(0002)]! It’s not very effective on the opposing [VAR PKNICK(0000)],\n[VAR PKNICK(0001)], or [VAR PKNICK(0002)]! But it failed to affect [VAR PKNICK(0000)]! But it failed to affect the wild [VAR PKNICK(0000)]! But it failed to affect the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)]’s Attack rose! The wild [VAR PKNICK(0000)]’s Attack rose! The opposing [VAR PKNICK(0000)]’s Attack rose! [VAR PKNICK(0000)]’s Defense rose! The wild [VAR PKNICK(0000)]’s Defense rose! The opposing [VAR PKNICK(0000)]’s Defense rose! [VAR PKNICK(0000)]’s Special Attack rose! The wild [VAR PKNICK(0000)]’s Special Attack rose! The opposing [VAR PKNICK(0000)]’s Special Attack rose! [VAR PKNICK(0000)]’s Special Defense rose! The wild [VAR PKNICK(0000)]’s Special Defense\nrose! The opposing [VAR PKNICK(0000)]’s Special Defense\nrose! [VAR PKNICK(0000)]’s Speed rose! The wild [VAR PKNICK(0000)]’s Speed rose! The opposing [VAR PKNICK(0000)]’s Speed rose! [VAR PKNICK(0000)]’s accuracy rose! The wild [VAR PKNICK(0000)]’s accuracy rose! The opposing [VAR PKNICK(0000)]’s accuracy rose! [VAR PKNICK(0000)]’s evasiveness rose! The wild [VAR PKNICK(0000)]’s evasiveness rose! The opposing [VAR PKNICK(0000)]’s evasiveness rose! [VAR PKNICK(0000)]’s Attack rose sharply! The wild [VAR PKNICK(0000)]’s Attack rose sharply! The opposing [VAR PKNICK(0000)]’s Attack rose sharply! [VAR PKNICK(0000)]’s Defense rose sharply! The wild [VAR PKNICK(0000)]’s Defense rose sharply! The opposing [VAR PKNICK(0000)]’s Defense rose sharply! [VAR PKNICK(0000)]’s Special Attack rose sharply! The wild [VAR PKNICK(0000)]’s Special Attack rose sharply! The opposing [VAR PKNICK(0000)]’s Special Attack\nrose sharply! [VAR PKNICK(0000)]’s Special Defense rose sharply! The wild [VAR PKNICK(0000)]’s Special Defense rose sharply! The opposing [VAR PKNICK(0000)]’s Special Defense\nrose sharply! [VAR PKNICK(0000)]’s Speed rose sharply! The wild [VAR PKNICK(0000)]’s Speed rose sharply! The opposing [VAR PKNICK(0000)]’s Speed rose sharply! [VAR PKNICK(0000)]’s accuracy rose sharply! The wild [VAR PKNICK(0000)]’s accuracy rose sharply! The opposing [VAR PKNICK(0000)]’s accuracy rose sharply! [VAR PKNICK(0000)]’s evasiveness rose sharply! The wild [VAR PKNICK(0000)]’s evasiveness rose sharply! The opposing [VAR PKNICK(0000)]’s evasiveness rose sharply! [VAR PKNICK(0000)]’s Attack rose drastically! The wild [VAR PKNICK(0000)]’s Attack rose drastically! The opposing [VAR PKNICK(0000)]’s Attack rose drastically! [VAR PKNICK(0000)]’s Defense rose drastically! The wild [VAR PKNICK(0000)]’s Defense rose drastically! The opposing [VAR PKNICK(0000)]’s Defense rose drastically! [VAR PKNICK(0000)]’s Special Attack rose drastically! The wild [VAR PKNICK(0000)]’s Special Attack rose drastically! The opposing [VAR PKNICK(0000)]’s Special Attack\nrose drastically! [VAR PKNICK(0000)]’s Special Defense rose drastically! The wild [VAR PKNICK(0000)]’s Special Defense\nrose drastically! The opposing [VAR PKNICK(0000)]’s Special Defense\nrose drastically! [VAR PKNICK(0000)]’s Speed rose drastically! The wild [VAR PKNICK(0000)]’s Speed rose drastically! The opposing [VAR PKNICK(0000)]’s Speed rose drastically! [VAR PKNICK(0000)]’s accuracy rose drastically! The wild [VAR PKNICK(0000)]’s accuracy rose drastically! The opposing [VAR PKNICK(0000)]’s accuracy rose drastically! [VAR PKNICK(0000)]’s evasiveness rose drastically! The wild [VAR PKNICK(0000)]’s evasiveness rose drastically! The opposing [VAR PKNICK(0000)]’s evasiveness\nrose drastically! [VAR PKNICK(0000)]’s Attack fell! The wild [VAR PKNICK(0000)]’s Attack fell! The opposing [VAR PKNICK(0000)]’s Attack fell! [VAR PKNICK(0000)]’s Defense fell! The wild [VAR PKNICK(0000)]’s Defense fell! The opposing [VAR PKNICK(0000)]’s Defense fell! [VAR PKNICK(0000)]’s Special Attack fell! The wild [VAR PKNICK(0000)]’s Special Attack fell! The opposing [VAR PKNICK(0000)]’s Special Attack fell! [VAR PKNICK(0000)]’s Special Defense fell! The wild [VAR PKNICK(0000)]’s Special Defense fell! The opposing [VAR PKNICK(0000)]’s Special Defense fell! [VAR PKNICK(0000)]’s Speed fell! The wild [VAR PKNICK(0000)]’s Speed fell! The opposing [VAR PKNICK(0000)]’s Speed fell! [VAR PKNICK(0000)]’s accuracy fell! The wild [VAR PKNICK(0000)]’s accuracy fell! The opposing [VAR PKNICK(0000)]’s accuracy fell! [VAR PKNICK(0000)]’s evasiveness fell! The wild [VAR PKNICK(0000)]’s evasiveness fell! The opposing [VAR PKNICK(0000)]’s evasiveness fell! [VAR PKNICK(0000)]’s Attack harshly fell! The wild [VAR PKNICK(0000)]’s Attack harshly fell! The opposing [VAR PKNICK(0000)]’s Attack harshly fell! [VAR PKNICK(0000)]’s Defense harshly fell! The wild [VAR PKNICK(0000)]’s Defense harshly fell! The opposing [VAR PKNICK(0000)]’s Defense harshly fell! [VAR PKNICK(0000)]’s Special Attack harshly fell! The wild [VAR PKNICK(0000)]’s Special Attack harshly fell! The opposing [VAR PKNICK(0000)]’s Special Attack harshly fell! [VAR PKNICK(0000)]’s Special Defense harshly fell! The wild [VAR PKNICK(0000)]’s Special Defense harshly fell! The opposing [VAR PKNICK(0000)]’s Special Defense\nharshly fell! [VAR PKNICK(0000)]’s Speed harshly fell! The wild [VAR PKNICK(0000)]’s Speed harshly fell! The opposing [VAR PKNICK(0000)]’s Speed harshly fell! [VAR PKNICK(0000)]’s accuracy harshly fell! The wild [VAR PKNICK(0000)]’s accuracy harshly fell! The opposing [VAR PKNICK(0000)]’s accuracy harshly fell! [VAR PKNICK(0000)]’s evasiveness harshly fell! The wild [VAR PKNICK(0000)]’s evasiveness harshly fell! The opposing [VAR PKNICK(0000)]’s evasiveness harshly fell! [VAR PKNICK(0000)]’s Attack severely fell! The wild [VAR PKNICK(0000)]’s Attack severely fell! The opposing [VAR PKNICK(0000)]’s Attack severely fell! [VAR PKNICK(0000)]’s Defense severely fell! The wild [VAR PKNICK(0000)]’s Defense severely fell! The opposing [VAR PKNICK(0000)]’s Defense severely fell! [VAR PKNICK(0000)]’s Special Attack severely fell! The wild [VAR PKNICK(0000)]’s Special Attack severely fell! The opposing [VAR PKNICK(0000)]’s Special Attack\nseverely fell! [VAR PKNICK(0000)]’s Special Defense severely fell! The wild [VAR PKNICK(0000)]’s Special Defense severely fell! The opposing [VAR PKNICK(0000)]’s Special Defense\nseverely fell! [VAR PKNICK(0000)]’s Speed severely fell! The wild [VAR PKNICK(0000)]’s Speed severely fell! The opposing [VAR PKNICK(0000)]’s Speed severely fell! [VAR PKNICK(0000)]’s accuracy severely fell! The wild [VAR PKNICK(0000)]’s accuracy severely fell! The opposing [VAR PKNICK(0000)]’s accuracy severely fell! [VAR PKNICK(0000)]’s evasiveness severely fell! The wild [VAR PKNICK(0000)]’s evasiveness severely fell! The opposing [VAR PKNICK(0000)]’s evasiveness severely fell! [VAR PKNICK(0000)]’s Attack won’t go any higher! The wild [VAR PKNICK(0000)]’s Attack won’t go any higher! The opposing [VAR PKNICK(0000)]’s Attack won’t\ngo any higher! [VAR PKNICK(0000)]’s Defense won’t go any higher! The wild [VAR PKNICK(0000)]’s Defense won’t go any higher! The opposing [VAR PKNICK(0000)]’s Defense won’t\ngo any higher! [VAR PKNICK(0000)]’s Special Attack won’t go any higher! The wild [VAR PKNICK(0000)]’s Special Attack won’t\ngo any higher! The opposing [VAR PKNICK(0000)]’s Special Attack won’t\ngo any higher! [VAR PKNICK(0000)]’s Special Defense won’t go any higher! The wild [VAR PKNICK(0000)]’s Special Defense won’t\ngo any higher! The opposing [VAR PKNICK(0000)]’s Special Defense won’t\ngo any higher! [VAR PKNICK(0000)]’s Speed won’t go any higher! The wild [VAR PKNICK(0000)]’s Speed won’t go any higher! The opposing [VAR PKNICK(0000)]’s Speed won’t\ngo any higher! [VAR PKNICK(0000)]’s accuracy won’t go any higher! The wild [VAR PKNICK(0000)]’s accuracy won’t go any higher! The opposing [VAR PKNICK(0000)]’s accuracy won’t\ngo any higher! [VAR PKNICK(0000)]’s evasiveness won’t go any higher! The wild [VAR PKNICK(0000)]’s evasiveness won’t\ngo any higher! The opposing [VAR PKNICK(0000)]’s evasiveness won’t\ngo any higher! [VAR PKNICK(0000)]’s Attack won’t go any lower! The wild [VAR PKNICK(0000)]’s Attack won’t go any lower! The opposing [VAR PKNICK(0000)]’s Attack won’t go any lower! [VAR PKNICK(0000)]’s Defense won’t go any lower! The wild [VAR PKNICK(0000)]’s Defense won’t go any lower! The opposing [VAR PKNICK(0000)]’s Defense won’t\ngo any lower! [VAR PKNICK(0000)]’s Special Attack won’t go any lower! The wild [VAR PKNICK(0000)]’s Special Attack won’t\ngo any lower! The opposing [VAR PKNICK(0000)]’s Special Attack won’t\ngo any lower! [VAR PKNICK(0000)]’s Special Defense won’t go any lower! The wild [VAR PKNICK(0000)]’s Special Defense won’t\ngo any lower! The opposing [VAR PKNICK(0000)]’s Special Defense won’t\ngo any lower! [VAR PKNICK(0000)]’s Speed won’t go any lower! The wild [VAR PKNICK(0000)]’s Speed won’t go any lower! The opposing [VAR PKNICK(0000)]’s Speed won’t go any lower! [VAR PKNICK(0000)]’s accuracy won’t go any lower! The wild [VAR PKNICK(0000)]’s accuracy won’t go any lower! The opposing [VAR PKNICK(0000)]’s accuracy won’t\ngo any lower! [VAR PKNICK(0000)]’s evasiveness won’t go any lower! The wild [VAR PKNICK(0000)]’s evasiveness won’t\ngo any lower! The opposing [VAR PKNICK(0000)]’s evasiveness won’t\ngo any lower! [VAR PKNICK(0000)]’s stat changes were removed! The wild [VAR PKNICK(0000)]’s stat changes were removed! The opposing [VAR PKNICK(0000)]’s stat changes\nwere removed! [VAR PKNICK(0000)]’s stats were not lowered! The wild [VAR PKNICK(0000)]’s stats were not lowered! The opposing [VAR PKNICK(0000)]’s stats were not lowered! [VAR PKNICK(0000)]’s Attack was not lowered! The wild [VAR PKNICK(0000)]’s Attack was not lowered! The opposing [VAR PKNICK(0000)]’s Attack was not lowered! [VAR PKNICK(0000)]’s Defense was not lowered! The wild [VAR PKNICK(0000)]’s Defense was not lowered! The opposing [VAR PKNICK(0000)]’s Defense was not lowered! [VAR PKNICK(0000)]’s accuracy was not lowered! The wild [VAR PKNICK(0000)]’s accuracy was not lowered! The opposing [VAR PKNICK(0000)]’s accuracy was not lowered! It doesn’t affect [VAR PKNICK(0000)]... It doesn’t affect the wild [VAR PKNICK(0000)]... It doesn’t affect the opposing [VAR PKNICK(0000)]... [VAR PKNICK(0000)] avoided the attack! The wild [VAR PKNICK(0000)] avoided the attack! The opposing [VAR PKNICK(0000)] avoided the attack! [VAR PKNICK(0000)] is unaffected! The wild [VAR PKNICK(0000)] is unaffected! The opposing [VAR PKNICK(0000)] is unaffected! The [VAR ITEM2(0001)] weakened the damage\nto [VAR PKNICK(0000)]! The [VAR ITEM2(0001)] weakened the damage\nto the wild [VAR PKNICK(0000)]! The [VAR ITEM2(0001)] weakened the damage\nto the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)] transformed! The wild [VAR PKNICK(0000)] transformed! The opposing [VAR PKNICK(0000)] transformed! [VAR PKNICK(0000)] dropped its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] dropped\nits [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] dropped\nits [VAR ITEM2(0001)]! [VAR PKNICK(0000)]’s status was restored! The wild [VAR PKNICK(0000)]’s status was restored! The opposing [VAR PKNICK(0000)]’s status was restored! [VAR PKNICK(0000)] moved to the center! The wild [VAR PKNICK(0000)] moved to the center! The opposing [VAR PKNICK(0000)] moved to the center! [VAR PKNICK(0000)] was poisoned! The wild [VAR PKNICK(0000)] was poisoned! The opposing [VAR PKNICK(0000)] was poisoned! [VAR PKNICK(0000)] was badly poisoned! The wild [VAR PKNICK(0000)] was badly poisoned! The opposing [VAR PKNICK(0000)] was badly poisoned! [VAR PKNICK(0000)] was badly poisoned by the\n[VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] was badly poisoned by the\n[VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] was badly poisoned by the\n[VAR ITEM2(0001)]! [VAR PKNICK(0000)] was hurt by poison! The wild [VAR PKNICK(0000)] was hurt by poison! The opposing [VAR PKNICK(0000)] was hurt by poison! [VAR PKNICK(0000)] was cured of its poisoning. The wild [VAR PKNICK(0000)] was cured\nof its poisoning. The opposing [VAR PKNICK(0000)] was cured\nof its poisoning. [VAR PKNICK(0000)] is already poisoned. The wild [VAR PKNICK(0000)] is already poisoned. The opposing [VAR PKNICK(0000)] is already poisoned. [VAR PKNICK(0000)] cannot be poisoned! The wild [VAR PKNICK(0000)] cannot be poisoned! The opposing [VAR PKNICK(0000)] cannot be poisoned! [VAR PKNICK(0000)] was burned! The wild [VAR PKNICK(0000)] was burned! The opposing [VAR PKNICK(0000)] was burned! [VAR PKNICK(0000)] was burned by the [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] was burned by the\n[VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] was burned by the\n[VAR ITEM2(0001)]! [VAR PKNICK(0000)] was hurt by its burn! The wild [VAR PKNICK(0000)] was hurt by its burn! The opposing [VAR PKNICK(0000)] was hurt by its burn! [VAR PKNICK(0000)]’s burn was healed. The wild [VAR PKNICK(0000)] healed its burn! The opposing [VAR PKNICK(0000)] healed its burn! [VAR PKNICK(0000)] already has a burn. The wild [VAR PKNICK(0000)] already has a burn. The opposing [VAR PKNICK(0000)] already has a burn. [VAR PKNICK(0000)] cannot be burned! The wild [VAR PKNICK(0000)] cannot be burned! The opposing [VAR PKNICK(0000)] cannot be burned! [VAR PKNICK(0000)] is paralyzed!\nIt may be unable to move! The wild [VAR PKNICK(0000)] is paralyzed!\nIt may be unable to move! The opposing [VAR PKNICK(0000)] is paralyzed!\nIt may be unable to move! [VAR PKNICK(0000)] is paralyzed!\nIt can’t move! The wild [VAR PKNICK(0000)] is paralyzed!\nIt can’t move! The opposing [VAR PKNICK(0000)] is paralyzed!\nIt can’t move! [VAR PKNICK(0000)] was cured of paralysis. The wild [VAR PKNICK(0000)] was cured of paralysis. The opposing [VAR PKNICK(0000)] was cured of paralysis. [VAR PKNICK(0000)] is already paralyzed! The wild [VAR PKNICK(0000)] is already paralyzed! The opposing [VAR PKNICK(0000)] is already paralyzed! [VAR PKNICK(0000)] cannot be paralyzed! The wild [VAR PKNICK(0000)] cannot be paralyzed! The opposing [VAR PKNICK(0000)] cannot be paralyzed! [VAR PKNICK(0000)] was frozen solid! The wild [VAR PKNICK(0000)] was frozen solid! The opposing [VAR PKNICK(0000)] was frozen solid! [VAR PKNICK(0000)] is frozen solid! The wild [VAR PKNICK(0000)] is frozen solid! The opposing [VAR PKNICK(0000)] is frozen solid! [VAR PKNICK(0000)] thawed out! The wild [VAR PKNICK(0000)] thawed out! The opposing [VAR PKNICK(0000)] thawed out! [VAR PKNICK(0000)] is already frozen solid! The wild [VAR PKNICK(0000)] is already frozen solid! The opposing [VAR PKNICK(0000)] is already frozen solid! [VAR PKNICK(0000)] cannot be frozen solid! The wild [VAR PKNICK(0000)] cannot be frozen solid! The opposing [VAR PKNICK(0000)] cannot be frozen solid! [VAR PKNICK(0000)]’s [VAR MOVE(0001)] melted the ice! The wild [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nmelted the ice! The opposing [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nmelted the ice! [VAR PKNICK(0000)] fell asleep! The wild [VAR PKNICK(0000)] fell asleep! The opposing [VAR PKNICK(0000)] fell asleep! [VAR PKNICK(0000)] is fast asleep. The wild [VAR PKNICK(0000)] is fast asleep. The opposing [VAR PKNICK(0000)] is fast asleep. [VAR PKNICK(0000)] woke up! The wild [VAR PKNICK(0000)] woke up! The opposing [VAR PKNICK(0000)] woke up! [VAR PKNICK(0000)] is already asleep! The wild [VAR PKNICK(0000)] is already asleep! The opposing [VAR PKNICK(0000)] is already asleep! [VAR PKNICK(0000)] stays awake! The wild [VAR PKNICK(0000)] stays awake! The opposing [VAR PKNICK(0000)] stays awake! [VAR PKNICK(0000)] began having a nightmare! The wild [VAR PKNICK(0000)] began having a nightmare! The opposing [VAR PKNICK(0000)] began having a nightmare! [VAR PKNICK(0000)] is locked in a nightmare! The wild [VAR PKNICK(0000)] is locked in a nightmare! The opposing [VAR PKNICK(0000)] is locked in a nightmare! [VAR PKNICK(0000)] fell in love! The wild [VAR PKNICK(0000)] fell in love! The opposing [VAR PKNICK(0000)] fell in love! [VAR PKNICK(0000)] fell in love from\nthe [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] fell in love from\nthe [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] fell in love from\nthe [VAR ITEM2(0001)]! [VAR PKNICK(0000)] is in love with [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] is in love\nwith [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] is in love\nwith [VAR PKNICK(0001)]! [VAR PKNICK(0000)] is immobilized by love! The wild [VAR PKNICK(0000)] is immobilized by love! The opposing [VAR PKNICK(0000)] is immobilized by love! [VAR PKNICK(0000)] got over its infatuation. The wild [VAR PKNICK(0000)] got over its infatuation. The opposing [VAR PKNICK(0000)] got over its infatuation. [VAR PKNICK(0000)]’s status returned to normal! The wild [VAR PKNICK(0000)]’s status returned to normal! The opposing [VAR PKNICK(0000)]’s status\nreturned to normal! [VAR PKNICK(0000)] became confused! The wild [VAR PKNICK(0000)] became confused! The opposing [VAR PKNICK(0000)] became confused! [VAR PKNICK(0000)] is confused! The wild [VAR PKNICK(0000)] is confused! The opposing [VAR PKNICK(0000)] is confused! [VAR PKNICK(0000)] snapped out of its confusion. The wild [VAR PKNICK(0000)] snapped out\nof its confusion! The opposing [VAR PKNICK(0000)] snapped out\nof its confusion! [VAR PKNICK(0000)] is already confused! The wild [VAR PKNICK(0000)] is already confused! The opposing [VAR PKNICK(0000)] is already confused! [VAR PKNICK(0000)] doesn’t become confused! The wild [VAR PKNICK(0000)] doesn’t become confused! The opposing [VAR PKNICK(0000)] doesn’t become confused! [VAR PKNICK(0000)] became confused due to fatigue! The wild [VAR PKNICK(0000)] became confused\ndue to fatigue! The opposing [VAR PKNICK(0000)] became confused\ndue to fatigue! [VAR PKNICK(0000)] flinched and couldn’t move! The wild [VAR PKNICK(0000)] flinched and couldn’t move! The opposing [VAR PKNICK(0000)] flinched and couldn’t move! [VAR PKNICK(0000)] lost its focus and couldn’t move! The wild [VAR PKNICK(0000)] lost its focus\nand couldn’t move! The opposing [VAR PKNICK(0000)] lost its focus\nand couldn’t move! [VAR PKNICK(0000)] was identified! The wild [VAR PKNICK(0000)] was identified! The opposing [VAR PKNICK(0000)] was identified! [VAR PKNICK(0000)] is hurt by [VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] is hurt by [VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] is hurt\nby [VAR MOVE(0001)]! [VAR PKNICK(0000)] was freed from [VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] was freed\nfrom [VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] was freed\nfrom [VAR MOVE(0001)]! [VAR PKNICK(0000)] is damaged by the recoil! The wild [VAR PKNICK(0000)] is damaged by the recoil! The opposing [VAR PKNICK(0000)] is damaged by the recoil! It traced [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]! It traced the wild [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]! It traced the opposing [VAR PKNICK(0000)]’s\n[VAR ABILITY(0001)]! A critical hit on [VAR PKNICK(0000)]! A critical hit on the wild [VAR PKNICK(0000)]! A critical hit on the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)]’s HP was restored. The wild [VAR PKNICK(0000)] had its HP restored. The opposing [VAR PKNICK(0000)] had its HP restored. [VAR PKNICK(0000)] restored [VAR MOVE(0001)]’s PP! The wild [VAR PKNICK(0000)] restored\n[VAR MOVE(0001)]’s PP! The opposing [VAR PKNICK(0000)] restored\n[VAR MOVE(0001)]’s PP! [VAR PKNICK(0000)] restored all its moves’ PP! The wild [VAR PKNICK(0000)] restored all its moves’ PP! The opposing [VAR PKNICK(0000)] restored all its moves’ PP! [VAR PKNICK(0000)] is buffeted by the sandstorm! The wild [VAR PKNICK(0000)] is buffeted by the sandstorm! The opposing [VAR PKNICK(0000)] is buffeted by\nthe sandstorm! [VAR PKNICK(0000)] is buffeted by the hail! The wild [VAR PKNICK(0000)] is buffeted by the hail! The opposing [VAR PKNICK(0000)] is buffeted by the hail! [VAR PKNICK(0000)] is hurt! The wild [VAR PKNICK(0000)] is hurt! The opposing [VAR PKNICK(0000)] is hurt! [VAR PKNICK(0000)] acquired [VAR ABILITY(0001)]! The wild [VAR PKNICK(0000)] acquired [VAR ABILITY(0001)]! The opposing [VAR PKNICK(0000)] acquired\n[VAR ABILITY(0001)]! [VAR PKNICK(0000)] floats in the air with its Air Balloon! The wild [VAR PKNICK(0000)] floats in the air with\nits Air Balloon! The opposing [VAR PKNICK(0000)] floats in the air with\nits Air Balloon! [VAR PKNICK(0000)]’s Air Balloon popped! The wild [VAR PKNICK(0000)]’s Air Balloon popped! The opposing [VAR PKNICK(0000)]’s Air Balloon popped! [VAR PKNICK(0000)] is switched out with the Eject Button! The wild [VAR PKNICK(0000)] is switched out with\nthe Eject Button! The opposing [VAR PKNICK(0000)] is switched out with\nthe Eject Button! [VAR PKNICK(0000)] held up its Red Card\nagainst [VAR PKNICK(0001)]! [VAR PKNICK(0000)] held up its Red Card\nagainst the wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] held up its Red Card\nagainst the opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] held up its Red Card\nagainst [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] held up its Red Card\nagainst the wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] held up its Red Card\nagainst [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] held up its Red Card\nagainst the opposing [VAR PKNICK(0001)]! [VAR PKNICK(0000)] was hurt by the Rocky Helmet! The wild [VAR PKNICK(0000)] was hurt by the Rocky Helmet! The opposing [VAR PKNICK(0000)] was hurt by\nthe Rocky Helmet! The power of [VAR PKNICK(0000)]’s Fire-type moves rose! The power of the wild [VAR PKNICK(0000)]’s\nFire-type moves rose! The power of the opposing [VAR PKNICK(0000)]’s\nFire-type moves rose! [VAR PKNICK(0000)] was hurt! The wild [VAR PKNICK(0000)] was hurt! The opposing [VAR PKNICK(0000)] was hurt! It was alerted to [VAR PKNICK(0000)]’s [VAR MOVE(0001)]! It was alerted to the wild [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)]! It was alerted to the opposing [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)]! [VAR PKNICK(0000)] shuddered! The wild [VAR PKNICK(0000)] shuddered! The opposing [VAR PKNICK(0000)] shuddered! [VAR PKNICK(0000)] frisked [VAR PKNICK(0001)] and found its\n[VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] frisked [VAR PKNICK(0001)] and\nfound its [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] frisked [VAR PKNICK(0001)] and\nfound its [VAR ITEM2(0002)]! [VAR PKNICK(0000)] breaks the mold! The wild [VAR PKNICK(0000)] breaks the mold! The opposing [VAR PKNICK(0000)] breaks the mold! [VAR PKNICK(0000)] is loafing around! The wild [VAR PKNICK(0000)] is loafing around! The opposing [VAR PKNICK(0000)] is loafing around! [VAR PKNICK(0000)] took the attack! The wild [VAR PKNICK(0000)] took the attack! The opposing [VAR PKNICK(0000)] took the attack! [VAR PKNICK(0000)] stays awake! The wild [VAR PKNICK(0000)] stays awake! The opposing [VAR PKNICK(0000)] stays awake! [VAR PKNICK(0000)] anchors itself! The wild [VAR PKNICK(0000)] anchors itself! The opposing [VAR PKNICK(0000)] anchors itself! [VAR PKNICK(0000)] sucked up the liquid ooze! The wild [VAR PKNICK(0000)] sucked up the liquid ooze! The opposing [VAR PKNICK(0000)] sucked up the liquid ooze! It stole [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]! It stole the wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]! It stole the opposing [VAR PKNICK(0000)]’s\n[VAR ITEM2(0001)]! [VAR PKNICK(0000)]’s Ability became Mummy! The wild [VAR PKNICK(0000)]’s Ability became Mummy! The opposing [VAR PKNICK(0000)]’s Ability became Mummy! It bounced back [VAR PKNICK(0000)]’s [VAR MOVE(0001)]! It bounced back the wild [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)]! It bounced back the opposing [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)]! [VAR PKNICK(0000)] avoids attacks by its ally Pokémon! The wild [VAR PKNICK(0000)] avoids attacks\nby its ally Pokémon! The opposing [VAR PKNICK(0000)] avoids attacks\nby its ally Pokémon! It poisoned [VAR PKNICK(0000)]! It poisoned the wild [VAR PKNICK(0000)]! It poisoned the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)] harvested one [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] harvested\none [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] harvested\none [VAR ITEM2(0001)]! [VAR PKNICK(0000)]’s illusion wore off! The wild [VAR PKNICK(0000)]’s illusion wore off! The opposing [VAR PKNICK(0000)]’s illusion wore off! [VAR PKNICK(0000)] maxed its Attack! The wild [VAR PKNICK(0000)] maxed its Attack! The opposing [VAR PKNICK(0000)] maxed its Attack! [VAR PKNICK(0000)] is tormented! The wild [VAR PKNICK(0000)] is tormented! The opposing [VAR PKNICK(0000)] is tormented! [VAR PKNICK(0000)] is exerting its pressure! The wild [VAR PKNICK(0000)] is exerting its pressure! The opposing [VAR PKNICK(0000)] is exerting its pressure! [VAR PKNICK(0000)] found [VAR iCOLOR2(0001)][VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] found\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] found\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]! [VAR PKNICK(0000)]’s item cannot be stolen! The wild [VAR PKNICK(0000)]’s item\ncannot be stolen! The opposing [VAR PKNICK(0000)]’s item\ncannot be stolen! [VAR PKNICK(0000)] can’t get it going! The wild [VAR PKNICK(0000)] can’t get it going! The opposing [VAR PKNICK(0000)] can’t get it going! [VAR PKNICK(0000)] finally got its act together! The wild [VAR PKNICK(0000)] finally got its act together! The opposing [VAR PKNICK(0000)] finally got its act together! [VAR PKNICK(0000)] is radiating a bursting aura! The wild [VAR PKNICK(0000)] is radiating a bursting aura! The opposing [VAR PKNICK(0000)] is radiating a bursting aura! [VAR PKNICK(0000)] is radiating a blazing aura! The wild [VAR PKNICK(0000)] is radiating a blazing aura! The opposing [VAR PKNICK(0000)] is radiating a blazing aura! [VAR PKNICK(0000)] swapped Abilities with its target! The wild [VAR PKNICK(0000)] swapped Abilities with its target! The opposing [VAR PKNICK(0000)] swapped Abilities\nwith its target! [VAR PKNICK(0000)] braced itself! The wild [VAR PKNICK(0000)] braced itself! The opposing [VAR PKNICK(0000)] braced itself! [VAR PKNICK(0000)] endured the hit! The wild [VAR PKNICK(0000)] endured the hit! The opposing [VAR PKNICK(0000)] endured the hit! [VAR PKNICK(0000)] protected itself! The wild [VAR PKNICK(0000)] protected itself! The opposing [VAR PKNICK(0000)] protected itself! It broke through [VAR PKNICK(0000)]’s protection! It broke through the wild [VAR PKNICK(0000)]’s protection! It broke through the opposing [VAR PKNICK(0000)]’s\nprotection! [VAR PKNICK(0000)] protected itself! The wild [VAR PKNICK(0000)] protected itself! The opposing [VAR PKNICK(0000)] protected itself! [VAR PKNICK(0000)] fell for the feint! The wild [VAR PKNICK(0000)] fell for the feint! The opposing [VAR PKNICK(0000)] fell for the feint! [VAR PKNICK(0000)] flew up high! The wild [VAR PKNICK(0000)] flew up high! The opposing [VAR PKNICK(0000)] flew up high! [VAR PKNICK(0000)]’s rage is building! The wild [VAR PKNICK(0000)]’s rage is building! The opposing [VAR PKNICK(0000)]’s rage is building! [VAR PKNICK(0000)] hid underwater! The wild [VAR PKNICK(0000)] hid underwater! The opposing [VAR PKNICK(0000)] hid underwater! [VAR PKNICK(0000)] burrowed its way under the ground! The wild [VAR PKNICK(0000)] burrowed its way\nunder the ground! The opposing [VAR PKNICK(0000)] burrowed its way\nunder the ground! [VAR PKNICK(0000)] vanished instantly! The wild [VAR PKNICK(0000)] vanished instantly! The opposing [VAR PKNICK(0000)] vanished instantly! [VAR PKNICK(0000)] sprang up! The wild [VAR PKNICK(0000)] sprang up! The opposing [VAR PKNICK(0000)] sprang up! [VAR PKNICK(0000)] whipped up a whirlwind! The wild [VAR PKNICK(0000)] whipped up a whirlwind! The opposing [VAR PKNICK(0000)] whipped up a whirlwind! [VAR PKNICK(0000)] became cloaked in a harsh light! The wild [VAR PKNICK(0000)] became cloaked in a harsh light! The opposing [VAR PKNICK(0000)] became cloaked in\na harsh light! [VAR PKNICK(0000)] absorbed light! The wild [VAR PKNICK(0000)] absorbed light! The opposing [VAR PKNICK(0000)] absorbed light! [VAR PKNICK(0000)] tucked in its head! The wild [VAR PKNICK(0000)] tucked in its head! The opposing [VAR PKNICK(0000)] tucked in its head! [VAR PKNICK(0000)] received an encore! The wild [VAR PKNICK(0000)] received an encore! The opposing [VAR PKNICK(0000)] received an encore! [VAR PKNICK(0000)]’s encore ended! The wild [VAR PKNICK(0000)]’s encore ended! The opposing [VAR PKNICK(0000)]’s encore ended! [VAR PKNICK(0000)]’s Ability was suppressed! The wild [VAR PKNICK(0000)]’s Ability was suppressed! The opposing [VAR PKNICK(0000)]’s Ability was suppressed! [VAR PKNICK(0000)] fell for the taunt! The wild [VAR PKNICK(0000)] fell for the taunt! The opposing [VAR PKNICK(0000)] fell for the taunt! [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] after the taunt! The wild [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] after the taunt! The opposing [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] after the taunt! [VAR PKNICK(0000)]’s taunt wore off! The wild [VAR PKNICK(0000)]’s taunt wore off! The opposing [VAR PKNICK(0000)]’s taunt wore off! [VAR PKNICK(0000)] was subjected to torment! The wild [VAR PKNICK(0000)] was subjected to torment! The opposing [VAR PKNICK(0000)] was subjected to torment! [VAR PKNICK(0000)] can’t use the same move\ntwice in a row due to the torment! The wild [VAR PKNICK(0000)] can’t use the same move\ntwice in a row due to the torment! The opposing [VAR PKNICK(0000)] can’t use the same move\ntwice in a row due to the torment! [VAR PKNICK(0000)]’s torment wore off! The wild [VAR PKNICK(0000)]’s torment wore off! The opposing [VAR PKNICK(0000)]’s torment wore off! [VAR PKNICK(0000)] sealed any moves its\ntarget shares with it! The wild [VAR PKNICK(0000)] sealed any moves its\ntarget shares with it! The opposing [VAR PKNICK(0000)] sealed any moves its\ntarget shares with it! [VAR PKNICK(0000)] can’t use its sealed\n[VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] can’t use its sealed\n[VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] can’t use its sealed\n[VAR MOVE(0001)]! [VAR PKNICK(0000)]’s [VAR MOVE(0001)] was disabled! The wild [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nwas disabled! The opposing [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nwas disabled! [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nis disabled! The wild [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nis disabled! The opposing [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nis disabled! [VAR PKNICK(0000)]’s move is no longer disabled! The wild [VAR PKNICK(0000)]’s move is no longer disabled! The opposing [VAR PKNICK(0000)]’s move is no\nlonger disabled! [VAR PKNICK(0000)] surrounded itself\nwith a veil of water! The wild [VAR PKNICK(0000)] surrounded itself\nwith a veil of water! The opposing [VAR PKNICK(0000)] surrounded itself\nwith a veil of water! Aqua Ring restored [VAR PKNICK(0000)]’s HP! Aqua Ring restored the wild [VAR PKNICK(0000)]’s HP! Aqua Ring restored the opposing [VAR PKNICK(0000)]’s HP! [VAR PKNICK(0000)] was seeded! The wild [VAR PKNICK(0000)] was seeded! The opposing [VAR PKNICK(0000)] was seeded! [VAR PKNICK(0000)]’s health is sapped by Leech Seed! The wild [VAR PKNICK(0000)]’s health is\nsapped by Leech Seed! The opposing [VAR PKNICK(0000)]’s health is\nsapped by Leech Seed! [VAR PKNICK(0000)] cut its own HP and\nmaximized its Attack! The wild [VAR PKNICK(0000)] cut its own HP and\nmaximized its Attack! The opposing [VAR PKNICK(0000)] cut its own HP and\nmaximized its Attack! [VAR PKNICK(0000)] is tightening its focus! The wild [VAR PKNICK(0000)] is tightening its focus! The opposing [VAR PKNICK(0000)] is tightening its focus! [VAR PKNICK(0000)] copied [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)] Ability! [VAR PKNICK(0000)] copied the wild [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)] Ability! [VAR PKNICK(0000)] copied the opposing [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)] Ability! The wild [VAR PKNICK(0000)] copied [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)] Ability! The wild [VAR PKNICK(0000)] copied the wild [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)] Ability! The opposing [VAR PKNICK(0000)] copied [VAR PKNICK(0001)]’s\n[VAR ABILITY(0002)] Ability! The opposing [VAR PKNICK(0000)] copied the opposing\n[VAR PKNICK(0001)]’s [VAR ABILITY(0002)] Ability! [VAR PKNICK(0000)] is hoping to take its attacker down with it! The wild [VAR PKNICK(0000)] is hoping to take its attacker\ndown with it! The opposing [VAR PKNICK(0000)] is hoping to take its attacker\ndown with it! [VAR PKNICK(0000)] took its attacker down with it! The wild [VAR PKNICK(0000)] took its attacker\ndown with it! The opposing [VAR PKNICK(0000)] took its attacker\ndown with it! [VAR PKNICK(0000)] wants its target to bear a grudge! The wild [VAR PKNICK(0000)] wants its target to\nbear a grudge! The opposing [VAR PKNICK(0000)] wants its target to\nbear a grudge! [VAR PKNICK(0000)]’s [VAR MOVE(0001)] lost all\nof its PP due to the grudge! The wild [VAR PKNICK(0000)]’s [VAR MOVE(0001)] lost all\nof its PP due to the grudge! The opposing [VAR PKNICK(0000)]’s [VAR MOVE(0001)]\nlost all of its PP due to the grudge! [VAR PKNICK(0000)] slept and became healthy! The wild [VAR PKNICK(0000)] slept and became healthy! The opposing [VAR PKNICK(0000)] slept and became healthy! It reduced the PP of [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)] by [VAR NUM1(0002)]! It reduced the PP of the wild [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)] by [VAR NUM1(0002)]! It reduced the PP of the opposing [VAR PKNICK(0000)]’s\n[VAR MOVE(0001)] by [VAR NUM1(0002)]! [VAR PKNICK(0000)] transformed into [VAR PKNICK(0001)]! [VAR PKNICK(0000)] transformed into\nthe wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] transformed into\nthe opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] transformed into [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] transformed into\nthe wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] transformed\ninto [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] transformed\ninto the opposing [VAR PKNICK(0001)]! [VAR PKNICK(0000)] took aim at [VAR PKNICK(0001)]! [VAR PKNICK(0000)] took aim at\nthe wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] took aim at\nthe opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] took aim at [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] took aim at\nthe wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] took aim at [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] took aim at\nthe opposing [VAR PKNICK(0001)]! [VAR PKNICK(0000)] levitated\nwith electromagnetism! The wild [VAR PKNICK(0000)] levitated\nwith electromagnetism! The opposing [VAR PKNICK(0000)] levitated\nwith electromagnetism! [VAR PKNICK(0000)]’s electromagnetism wore off! The wild [VAR PKNICK(0000)]’s electromagnetism wore off! The opposing [VAR PKNICK(0000)]’s electromagnetism wore off! [VAR PKNICK(0000)] began charging power! The wild [VAR PKNICK(0000)] began charging power! The opposing [VAR PKNICK(0000)] began charging power! [VAR PKNICK(0000)] grew drowsy! The wild [VAR PKNICK(0000)] grew drowsy! The opposing [VAR PKNICK(0000)] grew drowsy! [VAR PKNICK(0000)] became the center of attention! The wild [VAR PKNICK(0000)] became\nthe center of attention! The opposing [VAR PKNICK(0000)] became\nthe center of attention! [VAR PKNICK(0000)] switched stat changes\nwith its target! The wild [VAR PKNICK(0000)] switched stat changes\nwith its target! The opposing [VAR PKNICK(0000)] switched stat changes\nwith its target! [VAR PKNICK(0000)] switched all changes to\nits Attack and Sp. Atk with its target! The wild [VAR PKNICK(0000)] switched all changes to\nits Attack and Sp. Atk with its target! The opposing [VAR PKNICK(0000)] switched all changes to\nits Attack and Sp. Atk with its target! [VAR PKNICK(0000)] switched all changes to\nits Defense and Sp. Def with its target! The wild [VAR PKNICK(0000)] switched all changes to\nits Defense and Sp. Def with its target! The opposing [VAR PKNICK(0000)] switched all changes to\nits Defense and Sp. Def with its target! [VAR PKNICK(0000)] switched items with its target! The wild [VAR PKNICK(0000)] switched items with its target! The opposing [VAR PKNICK(0000)] switched items\nwith its target! [VAR PKNICK(0000)] obtained [VAR iCOLOR2(0001)][VAR ITEM2(0001)]. The wild [VAR PKNICK(0000)] obtained\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]. The opposing [VAR PKNICK(0000)] obtained\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]. [VAR PKNICK(0000)] learned [VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] learned [VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] learned\n[VAR MOVE(0001)]! [VAR PKNICK(0000)] sketched [VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] sketched [VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] sketched\n[VAR MOVE(0001)]! [VAR PKNICK(0000)] became cloaked\nin mystical moonlight! The wild [VAR PKNICK(0000)] became cloaked\nin mystical moonlight! The opposing [VAR PKNICK(0000)] became cloaked\nin mystical moonlight! The healing wish came true for [VAR PKNICK(0000)]! The healing wish came true\nfor the wild [VAR PKNICK(0000)]! The healing wish came true\nfor the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)]’s wish came true! The wild [VAR PKNICK(0000)]’s wish came true! The opposing [VAR PKNICK(0000)]’s wish came true! [VAR PKNICK(0000)] caused an uproar! The wild [VAR PKNICK(0000)] caused an uproar! The opposing [VAR PKNICK(0000)] caused an uproar! The uproar woke [VAR PKNICK(0000)]! The uproar woke the wild [VAR PKNICK(0000)]! The uproar woke the opposing [VAR PKNICK(0000)]! But the uproar kept [VAR PKNICK(0000)] awake! But the uproar kept the wild [VAR PKNICK(0000)] awake! But the uproar kept the opposing [VAR PKNICK(0000)] awake! But [VAR PKNICK(0000)] can’t sleep in an uproar! But the wild [VAR PKNICK(0000)] can’t sleep in an uproar! But the opposing [VAR PKNICK(0000)] can’t sleep in an uproar! [VAR PKNICK(0000)] is making an uproar! The wild [VAR PKNICK(0000)] is making an uproar! The opposing [VAR PKNICK(0000)] is making an uproar! [VAR PKNICK(0000)] calmed down. The wild [VAR PKNICK(0000)] calmed down. The opposing [VAR PKNICK(0000)] calmed down. [VAR PKNICK(0000)] stockpiled [VAR NUM1(0001)]! The wild [VAR PKNICK(0000)] stockpiled [VAR NUM1(0001)]! The opposing [VAR PKNICK(0000)] stockpiled [VAR NUM1(0001)]! [VAR PKNICK(0000)]’s stockpiled effect wore off! The wild [VAR PKNICK(0000)]’s stockpiled effect wore off! The opposing [VAR PKNICK(0000)]’s stockpiled effect wore off! [VAR PKNICK(0000)] can’t use items anymore! The wild [VAR PKNICK(0000)] can’t use items anymore! The opposing [VAR PKNICK(0000)] can’t use items anymore! [VAR PKNICK(0000)] can use items again! The wild [VAR PKNICK(0000)] can use items again! The opposing [VAR PKNICK(0000)] can use items again! [VAR PKNICK(0000)] found [VAR iCOLOR2(0001)][VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] found\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] found\n[VAR iCOLOR2(0001)][VAR ITEM2(0001)]! [VAR PKNICK(0000)] planted its roots! The wild [VAR PKNICK(0000)] planted its roots! The opposing [VAR PKNICK(0000)] planted its roots! [VAR PKNICK(0000)] absorbed nutrients with its roots! The wild [VAR PKNICK(0000)] absorbed nutrients\nwith its roots! The opposing [VAR PKNICK(0000)] absorbed nutrients\nwith its roots! [VAR PKNICK(0000)] anchored itself with its roots! The wild [VAR PKNICK(0000)] anchored itself\nwith its roots! The opposing [VAR PKNICK(0000)] anchored itself\nwith its roots! [VAR PKNICK(0000)] is storing energy! The wild [VAR PKNICK(0000)] is storing energy! The opposing [VAR PKNICK(0000)] is storing energy! [VAR PKNICK(0000)] unleashed its energy! The wild [VAR PKNICK(0000)] unleashed its energy! The opposing [VAR PKNICK(0000)] unleashed its energy! [VAR PKNICK(0000)] waits for a target to make a move! The wild [VAR PKNICK(0000)] waits for a target to\nmake a move! The opposing [VAR PKNICK(0000)] waits for a target to\nmake a move! [VAR PKNICK(0000)] snatched [VAR PKNICK(0001)]’s move! [VAR PKNICK(0000)] snatched the wild\n[VAR PKNICK(0001)]’s move! [VAR PKNICK(0000)] snatched the opposing\n[VAR PKNICK(0001)]’s move! The wild [VAR PKNICK(0000)] snatched\n[VAR PKNICK(0001)]’s move! The wild [VAR PKNICK(0000)] snatched\nthe wild [VAR PKNICK(0001)]’s move! The opposing [VAR PKNICK(0000)] snatched\n[VAR PKNICK(0001)]’s move! The opposing [VAR PKNICK(0000)] snatched\nthe opposing [VAR PKNICK(0001)]’s move! [VAR PKNICK(0000)] shrouded itself with Magic Coat! The wild [VAR PKNICK(0000)] shrouded itself\nwith Magic Coat! The opposing [VAR PKNICK(0000)] shrouded itself\nwith Magic Coat! [VAR PKNICK(0000)] bounced the\n[VAR MOVE(0001)] back! The wild [VAR PKNICK(0000)] bounced the\n[VAR MOVE(0001)] back! The opposing [VAR PKNICK(0000)] bounced the\n[VAR MOVE(0001)] back! [VAR PKNICK(0000)] fled from battle! The wild [VAR PKNICK(0000)] fled from battle! The opposing [VAR PKNICK(0000)] fled from battle! [VAR PKNICK(0000)] went back to [VAR TRNAME(0001)]! The wild [VAR PKNICK(0000)] went back\nto [VAR TRNAME(0001)]! The opposing [VAR PKNICK(0000)] went back\nto [VAR TRNAME(0001)]! [VAR PKNICK(0000)] switched its Attack and Defense! The wild [VAR PKNICK(0000)] switched\nits Attack and Defense! The opposing [VAR PKNICK(0000)] switched\nits Attack and Defense! [VAR PKNICK(0000)] stole and ate its\ntarget’s [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] stole and ate its\ntarget’s [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] stole and ate its\ntarget’s [VAR ITEM2(0001)]! [VAR PKNICK(0000)] flung its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] flung\nits [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] flung\nits [VAR ITEM2(0001)]! [VAR PKNICK(0000)] blew away [VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] blew away\n[VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] blew away\n[VAR MOVE(0001)]! [VAR PKNICK(0000)] put in a substitute! The wild [VAR PKNICK(0000)] put in a substitute! The opposing [VAR PKNICK(0000)] put in a substitute! [VAR PKNICK(0000)] already has a substitute! The wild [VAR PKNICK(0000)] already has a substitute! The opposing [VAR PKNICK(0000)] already has a substitute! The substitute took damage for [VAR PKNICK(0000)]! The substitute took damage for\nthe wild [VAR PKNICK(0000)]! The substitute took damage for\nthe opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)]’s substitute faded! The wild [VAR PKNICK(0000)]’s substitute faded! The opposing [VAR PKNICK(0000)]’s substitute faded! Wide Guard protected [VAR PKNICK(0000)]! Wide Guard protected the wild [VAR PKNICK(0000)]! Wide Guard protected the opposing [VAR PKNICK(0000)]! Quick Guard protected [VAR PKNICK(0000)]! Quick Guard protected the wild [VAR PKNICK(0000)]! Quick Guard protected the opposing [VAR PKNICK(0000)]! Crafty Shield protected [VAR PKNICK(0000)]! Crafty Shield protected the wild [VAR PKNICK(0000)]! Crafty Shield protected the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)] was squeezed by [VAR PKNICK(0001)]! [VAR PKNICK(0000)] was squeezed by\nthe wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] was squeezed by\nthe opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] was squeezed\nby [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] was squeezed by\nthe wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] was squeezed by\n[VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] was squeezed by\nthe opposing [VAR PKNICK(0001)]! [VAR PKNICK(0000)] was wrapped by [VAR PKNICK(0001)]! [VAR PKNICK(0000)] was wrapped by\nthe wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] was wrapped by\nthe opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] was wrapped by\n[VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] was wrapped by\nthe wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] was wrapped by\n[VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] was wrapped by\nthe opposing [VAR PKNICK(0001)]! [VAR PKNICK(0001)] clamped down on [VAR PKNICK(0000)]! The wild [VAR PKNICK(0001)] clamped down\non [VAR PKNICK(0000)]! The opposing [VAR PKNICK(0001)] clamped down\non [VAR PKNICK(0000)]! [VAR PKNICK(0001)] clamped down on\nthe wild [VAR PKNICK(0000)]! The wild [VAR PKNICK(0001)] clamped down on\nthe wild [VAR PKNICK(0000)]! [VAR PKNICK(0001)] clamped down on\nthe opposing [VAR PKNICK(0000)]! The opposing [VAR PKNICK(0001)] clamped down on\nthe opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)] became trapped in the vortex! The wild [VAR PKNICK(0000)] became trapped\nin the vortex! The opposing [VAR PKNICK(0000)] became trapped\nin the vortex! [VAR PKNICK(0000)] became trapped in\nthe fiery vortex! The wild [VAR PKNICK(0000)] became trapped in\nthe fiery vortex! The opposing [VAR PKNICK(0000)] became trapped in\nthe fiery vortex! [VAR PKNICK(0000)] became trapped by swirling magma! The wild [VAR PKNICK(0000)] became trapped\nby swirling magma! The opposing [VAR PKNICK(0000)] became trapped\nby swirling magma! [VAR PKNICK(0000)] became trapped\nby Sand Tomb! The wild [VAR PKNICK(0000)] became trapped\nby Sand Tomb! The opposing [VAR PKNICK(0000)] became trapped\nby Sand Tomb! [VAR PKNICK(0000)] has no moves left! The wild [VAR PKNICK(0000)] has no moves left! The opposing [VAR PKNICK(0000)] has no moves left! [VAR PKNICK(0000)] is protected by Safeguard! The wild [VAR PKNICK(0000)] is protected by Safeguard! The opposing [VAR PKNICK(0000)] is protected by Safeguard! [VAR PKNICK(0000)] is protected by the mist! The wild [VAR PKNICK(0000)] is protected\nby the mist! The opposing [VAR PKNICK(0000)] is protected\nby the mist! [VAR PKNICK(0000)] was dragged out! The wild [VAR PKNICK(0000)] was dragged out! The opposing [VAR PKNICK(0000)] was dragged out! [VAR PKNICK(0000)] must recharge! The wild [VAR PKNICK(0000)] must recharge! The opposing [VAR PKNICK(0000)] must recharge! [VAR PKNICK(0000)] is hurt by the spikes! The wild [VAR PKNICK(0000)] is hurt by the spikes! The opposing [VAR PKNICK(0000)] is hurt by the spikes! Pointed stones dug into [VAR PKNICK(0000)]! Pointed stones dug into the wild [VAR PKNICK(0000)]! Pointed stones dug into the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)] twisted the dimensions! The wild [VAR PKNICK(0000)] twisted the dimensions! The opposing [VAR PKNICK(0000)] twisted the dimensions! [VAR PKNICK(0000)]’s perish count fell to [VAR NUM1(0001)]! The wild [VAR PKNICK(0000)]’s perish count fell to [VAR NUM1(0001)]! The opposing [VAR PKNICK(0000)]’s perish count fell to [VAR NUM1(0001)]! [VAR PKNICK(0000)] became cloaked in a freezing light! The wild [VAR PKNICK(0000)] became cloaked in\na freezing light! The opposing [VAR PKNICK(0000)] became cloaked in\na freezing light! [VAR PKNICK(0000)] became cloaked in freezing air! The wild [VAR PKNICK(0000)] became cloaked\nin freezing air! The opposing [VAR PKNICK(0000)] became cloaked\nin freezing air! [VAR PKNICK(0000)] prevents escape with\n[VAR ABILITY(0001)]! The wild [VAR PKNICK(0000)] prevents escape with\n[VAR ABILITY(0001)]! The opposing [VAR PKNICK(0000)] prevents escape with\n[VAR ABILITY(0001)]! [VAR PKNICK(0000)] can no longer escape! The wild [VAR PKNICK(0000)] can no longer escape! The opposing [VAR PKNICK(0000)] can no longer escape! [VAR PKNICK(0000)] can’t escape! The wild [VAR PKNICK(0000)] can’t escape! The opposing [VAR PKNICK(0000)] can’t escape! [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]\nprevents switching! The wild [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]\nprevents switching! The opposing [VAR PKNICK(0000)]’s [VAR ABILITY(0001)]\nprevents switching! [VAR PKNICK(0000)] was prevented from healing! The wild [VAR PKNICK(0000)] was prevented from healing! The opposing [VAR PKNICK(0000)] was prevented from healing! [VAR PKNICK(0000)]’s Heal Block wore off! The wild [VAR PKNICK(0000)]’s Heal Block wore off! The opposing [VAR PKNICK(0000)]’s Heal Block wore off! [VAR PKNICK(0000)] was prevented from\nhealing due to Heal Block! The wild [VAR PKNICK(0000)] was prevented from\nhealing due to Heal Block! The opposing [VAR PKNICK(0000)] was prevented from\nhealing due to Heal Block! [VAR PKNICK(0000)] can’t use [VAR MOVE(0001)]\nbecause of Heal Block! The wild [VAR PKNICK(0000)] can’t use [VAR MOVE(0001)]\nbecause of Heal Block! The opposing [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] because of Heal Block! [VAR PKNICK(0000)]’s HP is full! The wild [VAR PKNICK(0000)]’s HP is full! The opposing [VAR PKNICK(0000)]’s HP is full! [VAR PKNICK(0000)] transformed into\nthe [VAR TYPE(0001)] type! The wild [VAR PKNICK(0000)] transformed into\nthe [VAR TYPE(0001)] type! The opposing [VAR PKNICK(0000)] transformed into\nthe [VAR TYPE(0001)] type! [VAR TYPE(0001)] type was added to [VAR PKNICK(0000)]! [VAR TYPE(0001)] type was added to the wild\n[VAR PKNICK(0000)]! [VAR TYPE(0001)] type was added to the opposing\n[VAR PKNICK(0000)]! [VAR PKNICK(0000)] had its energy drained! The wild [VAR PKNICK(0000)] had its energy drained! The opposing [VAR PKNICK(0000)] had its energy drained! [VAR PKNICK(0000)] kept going and crashed! The wild [VAR PKNICK(0000)] kept going and crashed! The opposing [VAR PKNICK(0000)] kept going and crashed! [VAR PKNICK(0000)] cannot use [VAR MOVE(0001)]! The wild [VAR PKNICK(0000)] cannot\nuse [VAR MOVE(0001)]! The opposing [VAR PKNICK(0000)] cannot\nuse [VAR MOVE(0001)]! [VAR PKNICK(0000)] restored its health\nusing its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] restored its health\nusing its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] restored its health\nusing its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] restored PP to its [VAR MOVE(0002)]\nmove using [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] restored PP to its\n[VAR MOVE(0002)] move using [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] restored PP to its\n[VAR MOVE(0002)] move using [VAR ITEM2(0001)]! [VAR PKNICK(0000)] restored a little HP\nusing its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] restored a little HP\nusing its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] restored a little HP\nusing its [VAR ITEM2(0001)]! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)] cured its poison! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its poison! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its poison! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its paralysis! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its paralysis! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ncured its paralysis! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)] woke it up! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nwoke it up! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nwoke it up! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)] defrosted it! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ndefrosted it! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\ndefrosted it! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)] healed its burn! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nhealed its burn! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nhealed its burn! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nsnapped it out of its confusion! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nsnapped it out of its confusion! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nsnapped it out of its confusion! [VAR PKNICK(0000)] cured its infatuation status\nusing its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] cured its infatuation status\nusing its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] cured its infatuation status\nusing its [VAR ITEM2(0001)]! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] raised\n[VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] raised\nthe wild [VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] raised\nthe opposing [VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] sharply raised\n[VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] sharply raised\nthe wild [VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] sharply raised\nthe opposing [VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Attack! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Defense! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Special Attack! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Special Defense! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s Speed! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s accuracy! The [VAR ITEM2(0001)] drastically raised\n[VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] drastically raised\nthe wild [VAR PKNICK(0000)]’s evasiveness! The [VAR ITEM2(0001)] drastically raised\nthe opposing [VAR PKNICK(0000)]’s evasiveness! [VAR PKNICK(0000)] used the [VAR ITEM2(0001)]\nto get pumped! The wild [VAR PKNICK(0000)] used the\n[VAR ITEM2(0001)] to get pumped! The opposing [VAR PKNICK(0000)] used the\n[VAR ITEM2(0001)] to get pumped! [VAR PKNICK(0000)] fled using its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] fled\nusing its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] fled\nusing its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] hung on\nusing its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] hung on\nusing its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] hung on\nusing its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] returned its status to normal\nusing its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] returned its status to normal\nusing its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] returned its status to normal\nusing its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] lost some of its HP! The wild [VAR PKNICK(0000)] lost some of its HP! The opposing [VAR PKNICK(0000)] lost some of its HP! ...But [VAR PKNICK(0000)] isn’t here! ...But the wild [VAR PKNICK(0000)] isn’t here! ...But the opposing [VAR PKNICK(0000)] isn’t here! ...But [VAR PKNICK(0000)] was not holding a usable item! ...But the wild [VAR PKNICK(0000)] was not holding\na usable item! ...But the opposing [VAR PKNICK(0000)] was not holding\na usable item! [VAR PKNICK(0000)] became fully charged due\nto its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] became fully charged due\nto its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] became fully charged due\nto its [VAR ITEM2(0001)]! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)] let it move first! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nlet it move first! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nlet it move first! [VAR PKNICK(0000)] boosted the accuracy\nof its next move using its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] boosted the accuracy\nof its next move using its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] boosted the accuracy\nof its next move using its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] is hurt by\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] is hurt by the wild\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] is hurt by the opposing\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] is hurt by\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] is hurt by\nthe wild [VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] is hurt by\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] is hurt by\nthe opposing [VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] is hurt by its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] is hurt\nby its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] is hurt\nby its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] is getting pumped! The wild [VAR PKNICK(0000)] is getting pumped! The opposing [VAR PKNICK(0000)] is getting pumped! [VAR PKNICK(0000)] is ready to help [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] is ready to help [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] is ready\nto help [VAR PKNICK(0001)]! [VAR PKNICK(0000)] copied [VAR PKNICK(0001)]’s stat changes! The wild [VAR PKNICK(0000)] copied\n[VAR PKNICK(0001)]’s stat changes! The opposing [VAR PKNICK(0000)] copied\n[VAR PKNICK(0001)]’s stat changes! [VAR PKNICK(0000)] knocked off [VAR PKNICK(0001)]’s\n[VAR ITEM2(0002)]! [VAR PKNICK(0000)] knocked off the wild\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] knocked off the opposing\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] knocked off\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] knocked off the\nwild [VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] knocked off\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] knocked off\nthe opposing [VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] stole [VAR PKNICK(0001)]’s\n[VAR ITEM2(0002)]! [VAR PKNICK(0000)] stole the wild\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] stole the opposing\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] stole\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The wild [VAR PKNICK(0000)] stole the wild\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] stole\n[VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)] stole the\nopposing [VAR PKNICK(0001)]’s [VAR ITEM2(0002)]! [VAR PKNICK(0000)] cut its own HP and\nput a curse on [VAR PKNICK(0001)]! [VAR PKNICK(0000)] cut its own HP and\nput a curse on the wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] cut its own HP and\nput a curse on the opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] cut its own HP and\nput a curse on [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] cut its own HP and\nput a curse on the wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] cut its own HP and\nput a curse on [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] cut its own HP and\nput a curse on the opposing [VAR PKNICK(0001)]! [VAR PKNICK(0000)] is afflicted by the curse! The wild [VAR PKNICK(0000)] is afflicted by the curse! The opposing [VAR PKNICK(0000)] is afflicted by the curse! [VAR PKNICK(0000)] foresaw an attack! The wild [VAR PKNICK(0000)] foresaw an attack! The opposing [VAR PKNICK(0000)] foresaw an attack! [VAR PKNICK(0000)] chose Doom Desire as its destiny! The wild [VAR PKNICK(0000)] chose\nDoom Desire as its destiny! The opposing [VAR PKNICK(0000)] chose\nDoom Desire as its destiny! [VAR PKNICK(0000)] took the [VAR MOVE(0001)] attack! The wild [VAR PKNICK(0000)] took\nthe [VAR MOVE(0001)] attack! The opposing [VAR PKNICK(0000)] took\nthe [VAR MOVE(0001)] attack! [VAR PKNICK(0000)] couldn’t stay airborne because of gravity! The wild [VAR PKNICK(0000)] couldn’t stay\nairborne because of gravity! The opposing [VAR PKNICK(0000)] couldn’t stay\nairborne because of gravity! [VAR PKNICK(0000)] can’t use [VAR MOVE(0001)]\nbecause of gravity! The wild [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] because of gravity! The opposing [VAR PKNICK(0000)] can’t use\n[VAR MOVE(0001)] because of gravity! [VAR PKNICK(0000)]’s type became the same as\n[VAR PKNICK(0001)]’s type! [VAR PKNICK(0000)]’s type became the same as\nthe wild [VAR PKNICK(0001)]’s type! [VAR PKNICK(0000)]’s type became the same as\nthe opposing [VAR PKNICK(0001)]’s type! The wild [VAR PKNICK(0000)]’s type became the same as\n[VAR PKNICK(0001)]’s type! The wild [VAR PKNICK(0000)]’s type became the same as\nthe wild [VAR PKNICK(0001)]’s type! The opposing [VAR PKNICK(0000)]’s type became the same as\n[VAR PKNICK(0001)]’s type! The opposing [VAR PKNICK(0000)]’s type became the same as\nthe opposing [VAR PKNICK(0001)]’s type! [VAR PKNICK(0000)] shared its power with the target! The wild [VAR PKNICK(0000)] shared its power with the target! The opposing [VAR PKNICK(0000)] shared its\npower with the target! [VAR PKNICK(0000)] shared its guard with the target! The wild [VAR PKNICK(0000)] shared its guard with the target! The opposing [VAR PKNICK(0000)] shared its\nguard with the target! [VAR PKNICK(0000)] became nimble! The wild [VAR PKNICK(0000)] became nimble! The opposing [VAR PKNICK(0000)] became nimble! The bursting flame hit [VAR PKNICK(0000)]! The bursting flame hit the wild [VAR PKNICK(0000)]! The bursting flame hit the opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)]’s [VAR ITEM2(0001)] was burned up! The wild [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nwas burned up! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0001)]\nwas burned up! [VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom [VAR PKNICK(0001)]! [VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom the wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom the opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] received [VAR ITEM2(0002)]\nfrom the wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] received\n[VAR ITEM2(0002)] from [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] received\n[VAR ITEM2(0002)] from the opposing [VAR PKNICK(0001)]! [VAR PKNICK(0000)] took [VAR PKNICK(0001)] into the sky! [VAR PKNICK(0000)] took the wild\n[VAR PKNICK(0001)] into the sky! [VAR PKNICK(0000)] took the opposing\n[VAR PKNICK(0001)] into the sky! The wild [VAR PKNICK(0000)] took\n[VAR PKNICK(0001)] into the sky! The wild [VAR PKNICK(0000)] took\nthe wild [VAR PKNICK(0001)] into the sky! The opposing [VAR PKNICK(0000)] took\n[VAR PKNICK(0001)] into the sky! The opposing [VAR PKNICK(0000)] took\nthe opposing [VAR PKNICK(0001)] into the sky! [VAR PKNICK(0000)] was freed from the Sky Drop! The wild [VAR PKNICK(0000)] was freed from the Sky Drop! The opposing [VAR PKNICK(0000)] was freed\nfrom the Sky Drop! [VAR PKNICK(0000)] fell straight down! The wild [VAR PKNICK(0000)] fell straight down! The opposing [VAR PKNICK(0000)] fell straight down! [VAR PKNICK(0000)]’s move was postponed! The wild [VAR PKNICK(0000)]’s move was postponed! The opposing [VAR PKNICK(0000)]’s move was postponed! [VAR PKNICK(0000)] took the kind offer! The wild [VAR PKNICK(0000)] took the kind offer! The opposing [VAR PKNICK(0000)] took the kind offer! [VAR PKNICK(0000)] and [VAR PKNICK(0001)] switched places! The wild [VAR PKNICK(0000)] and\n[VAR PKNICK(0001)] switched places! The opposing [VAR PKNICK(0000)] and\n[VAR PKNICK(0001)] switched places! [VAR PKNICK(0000)] was hurled into the air! The wild [VAR PKNICK(0000)] was hurled into the air! The opposing [VAR PKNICK(0000)] was hurled into the air! [VAR PKNICK(0000)] was freed\nfrom the telekinesis! The wild [VAR PKNICK(0000)] was freed\nfrom the telekinesis! The opposing [VAR PKNICK(0000)] was freed\nfrom the telekinesis! [VAR PKNICK(0000)] is waiting for [VAR PKNICK(0001)]’s move... [VAR PKNICK(0000)] is waiting for\nthe wild [VAR PKNICK(0001)]’s move... [VAR PKNICK(0000)] is waiting for\nthe opposing [VAR PKNICK(0001)]... The wild [VAR PKNICK(0000)] is waiting for\n[VAR PKNICK(0001)]’s move... The wild [VAR PKNICK(0000)] is waiting for\nthe wild [VAR PKNICK(0001)]’s move... The opposing [VAR PKNICK(0000)] is waiting for\n[VAR PKNICK(0001)]’s move... The opposing [VAR PKNICK(0000)] is waiting for\nthe opposing [VAR PKNICK(0001)]’s move... It is completely synchronized with [VAR PKNICK(0000)]! It is completely synchronized with the wild [VAR PKNICK(0000)]! It is completely synchronized with\nthe opposing [VAR PKNICK(0000)]! [VAR PKNICK(0000)] is hurt by the sea of fire! The wild [VAR PKNICK(0000)] is hurt by the sea of fire! The opposing [VAR PKNICK(0000)] is hurt by the sea of fire! [VAR PKNICK(0000)]’s [VAR ITEM2(0002)] is reacting to\n[VAR TRNAME(0001)]’s [VAR ITEM2(0003)]! The wild [VAR PKNICK(0000)] is reacting to\n[VAR TRNAME(0001)]’s [VAR ITEM2(0002)]! The opposing [VAR PKNICK(0000)]’s [VAR ITEM2(0002)] is\nreacting to [VAR TRNAME(0001)]’s [VAR ITEM2(0003)]! [VAR PKNICK(0000)] has Mega Evolved into\nMega [VAR PKNAME(0001)]! The wild [VAR PKNICK(0000)] has Mega Evolved into\nMega [VAR PKNAME(0001)]! The opposing [VAR PKNICK(0000)] has Mega Evolved into\nMega [VAR PKNAME(0001)]! [~ 1171] [~ 1172] [~ 1173] [~ 1174] [~ 1175] [~ 1176] [VAR PKNICK(0000)]’s stat changes were all reversed! The wild [VAR PKNICK(0000)]’s stat changes were all reversed! The opposing [VAR PKNICK(0000)]’s stat changes\nwere all reversed! [VAR PKNICK(0000)] surrounded\nitself with a veil of petals! The wild [VAR PKNICK(0000)] surrounded\nitself with a veil of petals! The opposing [VAR PKNICK(0000)] surrounded\nitself with a veil of petals! [VAR PKNICK(0000)] is protected by Aroma Veil! The wild [VAR PKNICK(0000)] is protected by Aroma Veil! The opposing [VAR PKNICK(0000)] is protected\nby Aroma Veil! [VAR PKNICK(0000)] surrounded\nitself with a veil of sweetness! The wild [VAR PKNICK(0000)] surrounded\nitself with a veil of sweetness! The opposing [VAR PKNICK(0000)] surrounded\nitself with a veil of sweetness! [VAR PKNICK(0000)] intends to flip up a mat and\nblock incoming attacks! The wild [VAR PKNICK(0000)] intends to flip up a mat and\nblock incoming attacks! The opposing [VAR PKNICK(0000)] intends to flip up a mat and\nblock incoming attacks! [VAR PKNICK(0000)] hasn’t eaten any held Berries,\nso it can’t possibly belch! The wild [VAR PKNICK(0000)] hasn’t eaten any\nheld Berries, so it can’t possibly belch! The opposing [VAR PKNICK(0000)] hasn’t eaten\nany held Berries, so it can’t possibly belch! [VAR PKNICK(0000)]’s moves have been electrified! The wild [VAR PKNICK(0000)]’s moves\nhave been electrified! The opposing [VAR PKNICK(0000)]’s moves\nhave been electrified! [VAR PKNICK(0000)] is not affected by [VAR MOVE(0002)]\nthanks to its [VAR ITEM2(0001)]! The wild [VAR PKNICK(0000)] is not affected by\n[VAR MOVE(0002)] thanks to its [VAR ITEM2(0001)]! The opposing [VAR PKNICK(0000)] is not affected by\n[VAR MOVE(0002)] thanks to its [VAR ITEM2(0001)]! [VAR PKNICK(0000)] is radiating a dark aura! The wild [VAR PKNICK(0000)] is radiating a dark aura! The opposing [VAR PKNICK(0000)] is radiating a dark aura! [VAR PKNICK(0000)] is radiating a fairy aura! The wild [VAR PKNICK(0000)] is radiating a fairy aura! The opposing [VAR PKNICK(0000)] is radiating a fairy aura! [VAR PKNICK(0000)] surrounds\nitself with electrified terrain! The wild [VAR PKNICK(0000)] surrounds\nitself with electrified terrain! The opposing [VAR PKNICK(0000)] surrounds\nitself with electrified terrain! [VAR PKNICK(0000)] is covered in powder! The wild [VAR PKNICK(0000)] is covered in powder! The opposing [VAR PKNICK(0000)] is covered in powder! [VAR PKNICK(0000)] is absorbing power! The wild [VAR PKNICK(0000)] is absorbing power! The opposing [VAR PKNICK(0000)] is absorbing power! [VAR PKNICK(0000)] was hurt! The wild [VAR PKNICK(0000)] was hurt! The opposing [VAR PKNICK(0000)] was hurt! [VAR PKNICK(0000)] shared its\n[VAR ITEM2(0001)] with [VAR PKNICK(0002)]! The wild [VAR PKNICK(0000)] shared its\n[VAR ITEM2(0001)] with [VAR PKNICK(0002)]! The opposing [VAR PKNICK(0000)] shared its\n[VAR ITEM2(0001)] with [VAR PKNICK(0002)]! [VAR PKNICK(0000)] was caught in a sticky web! The wild [VAR PKNICK(0000)] was caught in a sticky web! The opposing [VAR PKNICK(0000)] was caught in a sticky web! [VAR PKNICK(0000)] surrounds\nitself with a protective mist! The wild [VAR PKNICK(0000)] surrounds\nitself with a protective mist! The opposing [VAR PKNICK(0000)] surrounds\nitself with a protective mist! [VAR PKNICK(0000)] is too heavy to be lifted! The wild [VAR PKNICK(0000)] is too heavy to be lifted! The opposing [VAR PKNICK(0000)] is too heavy to be lifted! [VAR PKNICK(0000)] reversed all other Pokémon’s auras! The wild [VAR PKNICK(0000)] reversed all other\nPokémon’s auras! The opposing [VAR PKNICK(0000)] reversed all other\nPokémon’s auras! [VAR PKNICK(0000)] has been afflicted with\nan infestation by [VAR PKNICK(0001)]! [VAR PKNICK(0000)] has been afflicted with an infestation\nby the wild [VAR PKNICK(0001)]! [VAR PKNICK(0000)] has been afflicted with\nan infestation by the opposing [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] has been afflicted\nwith an infestation by [VAR PKNICK(0001)]! The wild [VAR PKNICK(0000)] has been afflicted with an\ninfestation by the wild [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] has been afflicted\nwith an infestation by [VAR PKNICK(0001)]! The opposing [VAR PKNICK(0000)] has been afflicted with an\ninfestation by the opposing [VAR PKNICK(0001)]! ~~~~~~~~~~~~~~~ Text File : 126 ~~~~~~~~~~~~~~~ ! ! ! [VAR PKNAME(0000)] used Pound! The wild [VAR PKNAME(0000)] used Pound! The opposing [VAR PKNAME(0000)] used Pound! [VAR PKNAME(0000)] used Karate Chop! The wild [VAR PKNAME(0000)] used Karate Chop! The opposing [VAR PKNAME(0000)] used Karate Chop! [VAR PKNAME(0000)] used Double Slap! The wild [VAR PKNAME(0000)] used Double Slap! The opposing [VAR PKNAME(0000)] used Double Slap! [VAR PKNAME(0000)] used Comet Punch! The wild [VAR PKNAME(0000)] used Comet Punch! The opposing [VAR PKNAME(0000)] used Comet Punch! [VAR PKNAME(0000)] used Mega Punch! The wild [VAR PKNAME(0000)] used Mega Punch! The opposing [VAR PKNAME(0000)] used Mega Punch! [VAR PKNAME(0000)] used Pay Day! The wild [VAR PKNAME(0000)] used Pay Day! The opposing [VAR PKNAME(0000)] used Pay Day! [VAR PKNAME(0000)] used Fire Punch! The wild [VAR PKNAME(0000)] used Fire Punch! The opposing [VAR PKNAME(0000)] used Fire Punch! [VAR PKNAME(0000)] used Ice Punch! The wild [VAR PKNAME(0000)] used Ice Punch! The opposing [VAR PKNAME(0000)] used Ice Punch! [VAR PKNAME(0000)] used Thunder Punch! The wild [VAR PKNAME(0000)] used Thunder Punch! The opposing [VAR PKNAME(0000)] used Thunder Punch! [VAR PKNAME(0000)] used Scratch! The wild [VAR PKNAME(0000)] used Scratch! The opposing [VAR PKNAME(0000)] used Scratch! [VAR PKNAME(0000)] used Vice Grip! The wild [VAR PKNAME(0000)] used Vice Grip! The opposing [VAR PKNAME(0000)] used Vice Grip! [VAR PKNAME(0000)] used Guillotine! The wild [VAR PKNAME(0000)] used Guillotine! The opposing [VAR PKNAME(0000)] used Guillotine! [VAR PKNAME(0000)] used Razor Wind! The wild [VAR PKNAME(0000)] used Razor Wind! The opposing [VAR PKNAME(0000)] used Razor Wind! [VAR PKNAME(0000)] used Swords Dance! The wild [VAR PKNAME(0000)] used Swords Dance! The opposing [VAR PKNAME(0000)] used Swords Dance! [VAR PKNAME(0000)] used Cut! The wild [VAR PKNAME(0000)] used Cut! The opposing [VAR PKNAME(0000)] used Cut! [VAR PKNAME(0000)] used Gust! The wild [VAR PKNAME(0000)] used Gust! The opposing [VAR PKNAME(0000)] used Gust! [VAR PKNAME(0000)] used Wing Attack! The wild [VAR PKNAME(0000)] used Wing Attack! The opposing [VAR PKNAME(0000)] used Wing Attack! [VAR PKNAME(0000)] used Whirlwind! The wild [VAR PKNAME(0000)] used Whirlwind! The opposing [VAR PKNAME(0000)] used Whirlwind! [VAR PKNAME(0000)] used Fly! The wild [VAR PKNAME(0000)] used Fly! The opposing [VAR PKNAME(0000)] used Fly! [VAR PKNAME(0000)] used Bind! The wild [VAR PKNAME(0000)] used Bind! The opposing [VAR PKNAME(0000)] used Bind! [VAR PKNAME(0000)] used Slam! The wild [VAR PKNAME(0000)] used Slam! The opposing [VAR PKNAME(0000)] used Slam! [VAR PKNAME(0000)] used Vine Whip! The wild [VAR PKNAME(0000)] used Vine Whip! The opposing [VAR PKNAME(0000)] used Vine Whip! [VAR PKNAME(0000)] used Stomp! The wild [VAR PKNAME(0000)] used Stomp! The opposing [VAR PKNAME(0000)] used Stomp! [VAR PKNAME(0000)] used Double Kick! The wild [VAR PKNAME(0000)] used Double Kick! The opposing [VAR PKNAME(0000)] used Double Kick! [VAR PKNAME(0000)] used Mega Kick! The wild [VAR PKNAME(0000)] used Mega Kick! The opposing [VAR PKNAME(0000)] used Mega Kick! [VAR PKNAME(0000)] used Jump Kick! The wild [VAR PKNAME(0000)] used Jump Kick! The opposing [VAR PKNAME(0000)] used Jump Kick! [VAR PKNAME(0000)] used Rolling Kick! The wild [VAR PKNAME(0000)] used Rolling Kick! The opposing [VAR PKNAME(0000)] used Rolling Kick! [VAR PKNAME(0000)] used Sand Attack! The wild [VAR PKNAME(0000)] used Sand Attack! The opposing [VAR PKNAME(0000)] used Sand Attack! [VAR PKNAME(0000)] used Headbutt! The wild [VAR PKNAME(0000)] used Headbutt! The opposing [VAR PKNAME(0000)] used Headbutt! [VAR PKNAME(0000)] used Horn Attack! The wild [VAR PKNAME(0000)] used Horn Attack! The opposing [VAR PKNAME(0000)] used Horn Attack! [VAR PKNAME(0000)] used Fury Attack! The wild [VAR PKNAME(0000)] used Fury Attack! The opposing [VAR PKNAME(0000)] used Fury Attack! [VAR PKNAME(0000)] used Horn Drill! The wild [VAR PKNAME(0000)] used Horn Drill! The opposing [VAR PKNAME(0000)] used Horn Drill! [VAR PKNAME(0000)] used Tackle! The wild [VAR PKNAME(0000)] used Tackle! The opposing [VAR PKNAME(0000)] used Tackle! [VAR PKNAME(0000)] used Body Slam! The wild [VAR PKNAME(0000)] used Body Slam! The opposing [VAR PKNAME(0000)] used Body Slam! [VAR PKNAME(0000)] used Wrap! The wild [VAR PKNAME(0000)] used Wrap! The opposing [VAR PKNAME(0000)] used Wrap! [VAR PKNAME(0000)] used Take Down! The wild [VAR PKNAME(0000)] used Take Down! The opposing [VAR PKNAME(0000)] used Take Down! [VAR PKNAME(0000)] used Thrash! The wild [VAR PKNAME(0000)] used Thrash! The opposing [VAR PKNAME(0000)] used Thrash! [VAR PKNAME(0000)] used Double-Edge! The wild [VAR PKNAME(0000)] used Double-Edge! The opposing [VAR PKNAME(0000)] used Double-Edge! [VAR PKNAME(0000)] used Tail Whip! The wild [VAR PKNAME(0000)] used Tail Whip! The opposing [VAR PKNAME(0000)] used Tail Whip! [VAR PKNAME(0000)] used Poison Sting! The wild [VAR PKNAME(0000)] used Poison Sting! The opposing [VAR PKNAME(0000)] used Poison Sting! [VAR PKNAME(0000)] used Twineedle! The wild [VAR PKNAME(0000)] used Twineedle! The opposing [VAR PKNAME(0000)] used Twineedle! [VAR PKNAME(0000)] used Pin Missile! The wild [VAR PKNAME(0000)] used Pin Missile! The opposing [VAR PKNAME(0000)] used Pin Missile! [VAR PKNAME(0000)] used Leer! The wild [VAR PKNAME(0000)] used Leer! The opposing [VAR PKNAME(0000)] used Leer! [VAR PKNAME(0000)] used Bite! The wild [VAR PKNAME(0000)] used Bite! The opposing [VAR PKNAME(0000)] used Bite! [VAR PKNAME(0000)] used Growl! The wild [VAR PKNAME(0000)] used Growl! The opposing [VAR PKNAME(0000)] used Growl! [VAR PKNAME(0000)] used Roar! The wild [VAR PKNAME(0000)] used Roar! The opposing [VAR PKNAME(0000)] used Roar! [VAR PKNAME(0000)] used Sing! The wild [VAR PKNAME(0000)] used Sing! The opposing [VAR PKNAME(0000)] used Sing! [VAR PKNAME(0000)] used Supersonic! The wild [VAR PKNAME(0000)] used Supersonic! The opposing [VAR PKNAME(0000)] used Supersonic! [VAR PKNAME(0000)] used Sonic Boom! The wild [VAR PKNAME(0000)] used Sonic Boom! The opposing [VAR PKNAME(0000)] used Sonic Boom! [VAR PKNAME(0000)] used Disable! The wild [VAR PKNAME(0000)] used Disable! The opposing [VAR PKNAME(0000)] used Disable! [VAR PKNAME(0000)] used Acid! The wild [VAR PKNAME(0000)] used Acid! The opposing [VAR PKNAME(0000)] used Acid! [VAR PKNAME(0000)] used Ember! The wild [VAR PKNAME(0000)] used Ember! The opposing [VAR PKNAME(0000)] used Ember! [VAR PKNAME(0000)] used Flamethrower! The wild [VAR PKNAME(0000)] used Flamethrower! The opposing [VAR PKNAME(0000)] used Flamethrower! [VAR PKNAME(0000)] used Mist! The wild [VAR PKNAME(0000)] used Mist! The opposing [VAR PKNAME(0000)] used Mist! [VAR PKNAME(0000)] used Water Gun! The wild [VAR PKNAME(0000)] used Water Gun! The opposing [VAR PKNAME(0000)] used Water Gun! [VAR PKNAME(0000)] used Hydro Pump! The wild [VAR PKNAME(0000)] used Hydro Pump! The opposing [VAR PKNAME(0000)] used Hydro Pump! [VAR PKNAME(0000)] used Surf! The wild [VAR PKNAME(0000)] used Surf! The opposing [VAR PKNAME(0000)] used Surf! [VAR PKNAME(0000)] used Ice Beam! The wild [VAR PKNAME(0000)] used Ice Beam! The opposing [VAR PKNAME(0000)] used Ice Beam! [VAR PKNAME(0000)] used Blizzard! The wild [VAR PKNAME(0000)] used Blizzard! The opposing [VAR PKNAME(0000)] used Blizzard! [VAR PKNAME(0000)] used Psybeam! The wild [VAR PKNAME(0000)] used Psybeam! The opposing [VAR PKNAME(0000)] used Psybeam! [VAR PKNAME(0000)] used Bubble Beam! The wild [VAR PKNAME(0000)] used Bubble Beam! The opposing [VAR PKNAME(0000)] used Bubble Beam! [VAR PKNAME(0000)] used Aurora Beam! The wild [VAR PKNAME(0000)] used Aurora Beam! The opposing [VAR PKNAME(0000)] used Aurora Beam! [VAR PKNAME(0000)] used Hyper Beam! The wild [VAR PKNAME(0000)] used Hyper Beam! The opposing [VAR PKNAME(0000)] used Hyper Beam! [VAR PKNAME(0000)] used Peck! The wild [VAR PKNAME(0000)] used Peck! The opposing [VAR PKNAME(0000)] used Peck! [VAR PKNAME(0000)] used Drill Peck! The wild [VAR PKNAME(0000)] used Drill Peck! The opposing [VAR PKNAME(0000)] used Drill Peck! [VAR PKNAME(0000)] used Submission! The wild [VAR PKNAME(0000)] used Submission! The opposing [VAR PKNAME(0000)] used Submission! [VAR PKNAME(0000)] used Low Kick! The wild [VAR PKNAME(0000)] used Low Kick! The opposing [VAR PKNAME(0000)] used Low Kick! [VAR PKNAME(0000)] used Counter! The wild [VAR PKNAME(0000)] used Counter! The opposing [VAR PKNAME(0000)] used Counter! [VAR PKNAME(0000)] used Seismic Toss! The wild [VAR PKNAME(0000)] used Seismic Toss! The opposing [VAR PKNAME(0000)] used Seismic Toss! [VAR PKNAME(0000)] used Strength! The wild [VAR PKNAME(0000)] used Strength! The opposing [VAR PKNAME(0000)] used Strength! [VAR PKNAME(0000)] used Absorb! The wild [VAR PKNAME(0000)] used Absorb! The opposing [VAR PKNAME(0000)] used Absorb! [VAR PKNAME(0000)] used Mega Drain! The wild [VAR PKNAME(0000)] used Mega Drain! The opposing [VAR PKNAME(0000)] used Mega Drain! [VAR PKNAME(0000)] used Leech Seed! The wild [VAR PKNAME(0000)] used Leech Seed! The opposing [VAR PKNAME(0000)] used Leech Seed! [VAR PKNAME(0000)] used Growth! The wild [VAR PKNAME(0000)] used Growth! The opposing [VAR PKNAME(0000)] used Growth! [VAR PKNAME(0000)] used Razor Leaf! The wild [VAR PKNAME(0000)] used Razor Leaf! The opposing [VAR PKNAME(0000)] used Razor Leaf! [VAR PKNAME(0000)] used Solar Beam! The wild [VAR PKNAME(0000)] used Solar Beam! The opposing [VAR PKNAME(0000)] used Solar Beam! [VAR PKNAME(0000)] used Poison Powder! The wild [VAR PKNAME(0000)] used Poison Powder! The opposing [VAR PKNAME(0000)] used Poison Powder! [VAR PKNAME(0000)] used Stun Spore! The wild [VAR PKNAME(0000)] used Stun Spore! The opposing [VAR PKNAME(0000)] used Stun Spore! [VAR PKNAME(0000)] used Sleep Powder! The wild [VAR PKNAME(0000)] used Sleep Powder! The opposing [VAR PKNAME(0000)] used Sleep Powder! [VAR PKNAME(0000)] used Petal Dance! The wild [VAR PKNAME(0000)] used Petal Dance! The opposing [VAR PKNAME(0000)] used Petal Dance! [VAR PKNAME(0000)] used String Shot! The wild [VAR PKNAME(0000)] used String Shot! The opposing [VAR PKNAME(0000)] used String Shot! [VAR PKNAME(0000)] used Dragon Rage! The wild [VAR PKNAME(0000)] used Dragon Rage! The opposing [VAR PKNAME(0000)] used Dragon Rage! [VAR PKNAME(0000)] used Fire Spin! The wild [VAR PKNAME(0000)] used Fire Spin! The opposing [VAR PKNAME(0000)] used Fire Spin! [VAR PKNAME(0000)] used Thunder Shock! The wild [VAR PKNAME(0000)] used Thunder Shock! The opposing [VAR PKNAME(0000)] used Thunder Shock! [VAR PKNAME(0000)] used Thunderbolt! The wild [VAR PKNAME(0000)] used Thunderbolt! The opposing [VAR PKNAME(0000)] used Thunderbolt! [VAR PKNAME(0000)] used Thunder Wave! The wild [VAR PKNAME(0000)] used Thunder Wave! The opposing [VAR PKNAME(0000)] used Thunder Wave! [VAR PKNAME(0000)] used Thunder! The wild [VAR PKNAME(0000)] used Thunder! The opposing [VAR PKNAME(0000)] used Thunder! [VAR PKNAME(0000)] used Rock Throw! The wild [VAR PKNAME(0000)] used Rock Throw! The opposing [VAR PKNAME(0000)] used Rock Throw! [VAR PKNAME(0000)] used Earthquake! The wild [VAR PKNAME(0000)] used Earthquake! The opposing [VAR PKNAME(0000)] used Earthquake! [VAR PKNAME(0000)] used Fissure! The wild [VAR PKNAME(0000)] used Fissure! The opposing [VAR PKNAME(0000)] used Fissure! [VAR PKNAME(0000)] used Dig! The wild [VAR PKNAME(0000)] used Dig! The opposing [VAR PKNAME(0000)] used Dig! [VAR PKNAME(0000)] used Toxic! The wild [VAR PKNAME(0000)] used Toxic! The opposing [VAR PKNAME(0000)] used Toxic! [VAR PKNAME(0000)] used Confusion! The wild [VAR PKNAME(0000)] used Confusion! The opposing [VAR PKNAME(0000)] used Confusion! [VAR PKNAME(0000)] used Psychic! The wild [VAR PKNAME(0000)] used Psychic! The opposing [VAR PKNAME(0000)] used Psychic! [VAR PKNAME(0000)] used Hypnosis! The wild [VAR PKNAME(0000)] used Hypnosis! The opposing [VAR PKNAME(0000)] used Hypnosis! [VAR PKNAME(0000)] used Meditate! The wild [VAR PKNAME(0000)] used Meditate! The opposing [VAR PKNAME(0000)] used Meditate! [VAR PKNAME(0000)] used Agility! The wild [VAR PKNAME(0000)] used Agility! The opposing [VAR PKNAME(0000)] used Agility! [VAR PKNAME(0000)] used Quick Attack! The wild [VAR PKNAME(0000)] used Quick Attack! The opposing [VAR PKNAME(0000)] used Quick Attack! [VAR PKNAME(0000)] used Rage! The wild [VAR PKNAME(0000)] used Rage! The opposing [VAR PKNAME(0000)] used Rage! [VAR PKNAME(0000)] used Teleport! The wild [VAR PKNAME(0000)] used Teleport! The opposing [VAR PKNAME(0000)] used Teleport! [VAR PKNAME(0000)] used Night Shade! The wild [VAR PKNAME(0000)] used Night Shade! The opposing [VAR PKNAME(0000)] used Night Shade! [VAR PKNAME(0000)] used Mimic! The wild [VAR PKNAME(0000)] used Mimic! The opposing [VAR PKNAME(0000)] used Mimic! [VAR PKNAME(0000)] used Screech! The wild [VAR PKNAME(0000)] used Screech! The opposing [VAR PKNAME(0000)] used Screech! [VAR PKNAME(0000)] used Double Team! The wild [VAR PKNAME(0000)] used Double Team! The opposing [VAR PKNAME(0000)] used Double Team! [VAR PKNAME(0000)] used Recover! The wild [VAR PKNAME(0000)] used Recover! The opposing [VAR PKNAME(0000)] used Recover! [VAR PKNAME(0000)] used Harden! The wild [VAR PKNAME(0000)] used Harden! The opposing [VAR PKNAME(0000)] used Harden! [VAR PKNAME(0000)] used Minimize! The wild [VAR PKNAME(0000)] used Minimize! The opposing [VAR PKNAME(0000)] used Minimize! [VAR PKNAME(0000)] used Smokescreen! The wild [VAR PKNAME(0000)] used Smokescreen! The opposing [VAR PKNAME(0000)] used Smokescreen! [VAR PKNAME(0000)] used Confuse Ray! The wild [VAR PKNAME(0000)] used Confuse Ray! The opposing [VAR PKNAME(0000)] used Confuse Ray! [VAR PKNAME(0000)] used Withdraw! The wild [VAR PKNAME(0000)] used Withdraw! The opposing [VAR PKNAME(0000)] used Withdraw! [VAR PKNAME(0000)] used Defense Curl! The wild [VAR PKNAME(0000)] used Defense Curl! The opposing [VAR PKNAME(0000)] used Defense Curl! [VAR PKNAME(0000)] used Barrier! The wild [VAR PKNAME(0000)] used Barrier! The opposing [VAR PKNAME(0000)] used Barrier! [VAR PKNAME(0000)] used Light Screen! The wild [VAR PKNAME(0000)] used Light Screen! The opposing [VAR PKNAME(0000)] used Light Screen! [VAR PKNAME(0000)] used Haze! The wild [VAR PKNAME(0000)] used Haze! The opposing [VAR PKNAME(0000)] used Haze! [VAR PKNAME(0000)] used Reflect! The wild [VAR PKNAME(0000)] used Reflect! The opposing [VAR PKNAME(0000)] used Reflect! [VAR PKNAME(0000)] used Focus Energy! The wild [VAR PKNAME(0000)] used Focus Energy! The opposing [VAR PKNAME(0000)] used Focus Energy! [VAR PKNAME(0000)] used Bide! The wild [VAR PKNAME(0000)] used Bide! The opposing [VAR PKNAME(0000)] used Bide! [VAR PKNAME(0000)] used Metronome! The wild [VAR PKNAME(0000)] used Metronome! The opposing [VAR PKNAME(0000)] used Metronome! [VAR PKNAME(0000)] used Mirror Move! The wild [VAR PKNAME(0000)] used Mirror Move! The opposing [VAR PKNAME(0000)] used Mirror Move! [VAR PKNAME(0000)] used Self-Destruct! The wild [VAR PKNAME(0000)] used Self-Destruct! The opposing [VAR PKNAME(0000)] used Self-Destruct! [VAR PKNAME(0000)] used Egg Bomb! The wild [VAR PKNAME(0000)] used Egg Bomb! The opposing [VAR PKNAME(0000)] used Egg Bomb! [VAR PKNAME(0000)] used Lick! The wild [VAR PKNAME(0000)] used Lick! The opposing [VAR PKNAME(0000)] used Lick! [VAR PKNAME(0000)] used Smog! The wild [VAR PKNAME(0000)] used Smog! The opposing [VAR PKNAME(0000)] used Smog! [VAR PKNAME(0000)] used Sludge! The wild [VAR PKNAME(0000)] used Sludge! The opposing [VAR PKNAME(0000)] used Sludge! [VAR PKNAME(0000)] used Bone Club! The wild [VAR PKNAME(0000)] used Bone Club! The opposing [VAR PKNAME(0000)] used Bone Club! [VAR PKNAME(0000)] used Fire Blast! The wild [VAR PKNAME(0000)] used Fire Blast! The opposing [VAR PKNAME(0000)] used Fire Blast! [VAR PKNAME(0000)] used Waterfall! The wild [VAR PKNAME(0000)] used Waterfall! The opposing [VAR PKNAME(0000)] used Waterfall! [VAR PKNAME(0000)] used Clamp! The wild [VAR PKNAME(0000)] used Clamp! The opposing [VAR PKNAME(0000)] used Clamp! [VAR PKNAME(0000)] used Swift! The wild [VAR PKNAME(0000)] used Swift! The opposing [VAR PKNAME(0000)] used Swift! [VAR PKNAME(0000)] used Skull Bash! The wild [VAR PKNAME(0000)] used Skull Bash! The opposing [VAR PKNAME(0000)] used Skull Bash! [VAR PKNAME(0000)] used Spike Cannon! The wild [VAR PKNAME(0000)] used Spike Cannon! The opposing [VAR PKNAME(0000)] used Spike Cannon! [VAR PKNAME(0000)] used Constrict! The wild [VAR PKNAME(0000)] used Constrict! The opposing [VAR PKNAME(0000)] used Constrict! [VAR PKNAME(0000)] used Amnesia! The wild [VAR PKNAME(0000)] used Amnesia! The opposing [VAR PKNAME(0000)] used Amnesia! [VAR PKNAME(0000)] used Kinesis! The wild [VAR PKNAME(0000)] used Kinesis! The opposing [VAR PKNAME(0000)] used Kinesis! [VAR PKNAME(0000)] used Soft-Boiled! The wild [VAR PKNAME(0000)] used Soft-Boiled! The opposing [VAR PKNAME(0000)] used Soft-Boiled! [VAR PKNAME(0000)] used High Jump Kick! The wild [VAR PKNAME(0000)] used High Jump Kick! The opposing [VAR PKNAME(0000)] used High Jump Kick! [VAR PKNAME(0000)] used Glare! The wild [VAR PKNAME(0000)] used Glare! The opposing [VAR PKNAME(0000)] used Glare! [VAR PKNAME(0000)] used Dream Eater! The wild [VAR PKNAME(0000)] used Dream Eater! The opposing [VAR PKNAME(0000)] used Dream Eater! [VAR PKNAME(0000)] used Poison Gas! The wild [VAR PKNAME(0000)] used Poison Gas! The opposing [VAR PKNAME(0000)] used Poison Gas! [VAR PKNAME(0000)] used Barrage! The wild [VAR PKNAME(0000)] used Barrage! The opposing [VAR PKNAME(0000)] used Barrage! [VAR PKNAME(0000)] used Leech Life! The wild [VAR PKNAME(0000)] used Leech Life! The opposing [VAR PKNAME(0000)] used Leech Life! [VAR PKNAME(0000)] used Lovely Kiss! The wild [VAR PKNAME(0000)] used Lovely Kiss! The opposing [VAR PKNAME(0000)] used Lovely Kiss! [VAR PKNAME(0000)] used Sky Attack! The wild [VAR PKNAME(0000)] used Sky Attack! The opposing [VAR PKNAME(0000)] used Sky Attack! [VAR PKNAME(0000)] used Transform! The wild [VAR PKNAME(0000)] used Transform! The opposing [VAR PKNAME(0000)] used Transform! [VAR PKNAME(0000)] used Bubble! The wild [VAR PKNAME(0000)] used Bubble! The opposing [VAR PKNAME(0000)] used Bubble! [VAR PKNAME(0000)] used Dizzy Punch! The wild [VAR PKNAME(0000)] used Dizzy Punch! The opposing [VAR PKNAME(0000)] used Dizzy Punch! [VAR PKNAME(0000)] used Spore! The wild [VAR PKNAME(0000)] used Spore! The opposing [VAR PKNAME(0000)] used Spore! [VAR PKNAME(0000)] used Flash! The wild [VAR PKNAME(0000)] used Flash! The opposing [VAR PKNAME(0000)] used Flash! [VAR PKNAME(0000)] used Psywave! The wild [VAR PKNAME(0000)] used Psywave! The opposing [VAR PKNAME(0000)] used Psywave! [VAR PKNAME(0000)] used Splash! The wild [VAR PKNAME(0000)] used Splash! The opposing [VAR PKNAME(0000)] used Splash! [VAR PKNAME(0000)] used Acid Armor! The wild [VAR PKNAME(0000)] used Acid Armor! The opposing [VAR PKNAME(0000)] used Acid Armor! [VAR PKNAME(0000)] used Crabhammer! The wild [VAR PKNAME(0000)] used Crabhammer! The opposing [VAR PKNAME(0000)] used Crabhammer! [VAR PKNAME(0000)] used Explosion! The wild [VAR PKNAME(0000)] used Explosion! The opposing [VAR PKNAME(0000)] used Explosion! [VAR PKNAME(0000)] used Fury Swipes! The wild [VAR PKNAME(0000)] used Fury Swipes! The opposing [VAR PKNAME(0000)] used Fury Swipes! [VAR PKNAME(0000)] used Bonemerang! The wild [VAR PKNAME(0000)] used Bonemerang! The opposing [VAR PKNAME(0000)] used Bonemerang! [VAR PKNAME(0000)] used Rest! The wild [VAR PKNAME(0000)] used Rest! The opposing [VAR PKNAME(0000)] used Rest! [VAR PKNAME(0000)] used Rock Slide! The wild [VAR PKNAME(0000)] used Rock Slide! The opposing [VAR PKNAME(0000)] used Rock Slide! [VAR PKNAME(0000)] used Hyper Fang! The wild [VAR PKNAME(0000)] used Hyper Fang! The opposing [VAR PKNAME(0000)] used Hyper Fang! [VAR PKNAME(0000)] used Sharpen! The wild [VAR PKNAME(0000)] used Sharpen! The opposing [VAR PKNAME(0000)] used Sharpen! [VAR PKNAME(0000)] used Conversion! The wild [VAR PKNAME(0000)] used Conversion! The opposing [VAR PKNAME(0000)] used Conversion! [VAR PKNAME(0000)] used Tri Attack! The wild [VAR PKNAME(0000)] used Tri Attack! The opposing [VAR PKNAME(0000)] used Tri Attack! [VAR PKNAME(0000)] used Super Fang! The wild [VAR PKNAME(0000)] used Super Fang! The opposing [VAR PKNAME(0000)] used Super Fang! [VAR PKNAME(0000)] used Slash! The wild [VAR PKNAME(0000)] used Slash! The opposing [VAR PKNAME(0000)] used Slash! [VAR PKNAME(0000)] used Substitute! The wild [VAR PKNAME(0000)] used Substitute! The opposing [VAR PKNAME(0000)] used Substitute! [VAR PKNAME(0000)] used Struggle! The wild [VAR PKNAME(0000)] used Struggle! The opposing [VAR PKNAME(0000)] used Struggle! [VAR PKNAME(0000)] used Sketch! The wild [VAR PKNAME(0000)] used Sketch! The opposing [VAR PKNAME(0000)] used Sketch! [VAR PKNAME(0000)] used Triple Kick! The wild [VAR PKNAME(0000)] used Triple Kick! The opposing [VAR PKNAME(0000)] used Triple Kick! [VAR PKNAME(0000)] used Thief! The wild [VAR PKNAME(0000)] used Thief! The opposing [VAR PKNAME(0000)] used Thief! [VAR PKNAME(0000)] used Spider Web! The wild [VAR PKNAME(0000)] used Spider Web! The opposing [VAR PKNAME(0000)] used Spider Web! [VAR PKNAME(0000)] used Mind Reader! The wild [VAR PKNAME(0000)] used Mind Reader! The opposing [VAR PKNAME(0000)] used Mind Reader! [VAR PKNAME(0000)] used Nightmare! The wild [VAR PKNAME(0000)] used Nightmare! The opposing [VAR PKNAME(0000)] used Nightmare! [VAR PKNAME(0000)] used Flame Wheel! The wild [VAR PKNAME(0000)] used Flame Wheel! The opposing [VAR PKNAME(0000)] used Flame Wheel! [VAR PKNAME(0000)] used Snore! The wild [VAR PKNAME(0000)] used Snore! The opposing [VAR PKNAME(0000)] used Snore! [VAR PKNAME(0000)] used Curse! The wild [VAR PKNAME(0000)] used Curse! The opposing [VAR PKNAME(0000)] used Curse! [VAR PKNAME(0000)] used Flail! The wild [VAR PKNAME(0000)] used Flail! The opposing [VAR PKNAME(0000)] used Flail! [VAR PKNAME(0000)] used Conversion 2! The wild [VAR PKNAME(0000)] used Conversion 2! The opposing [VAR PKNAME(0000)] used Conversion 2! [VAR PKNAME(0000)] used Aeroblast! The wild [VAR PKNAME(0000)] used Aeroblast! The opposing [VAR PKNAME(0000)] used Aeroblast! [VAR PKNAME(0000)] used Cotton Spore! The wild [VAR PKNAME(0000)] used Cotton Spore! The opposing [VAR PKNAME(0000)] used Cotton Spore! [VAR PKNAME(0000)] used Reversal! The wild [VAR PKNAME(0000)] used Reversal! The opposing [VAR PKNAME(0000)] used Reversal! [VAR PKNAME(0000)] used Spite! The wild [VAR PKNAME(0000)] used Spite! The opposing [VAR PKNAME(0000)] used Spite! [VAR PKNAME(0000)] used Powder Snow! The wild [VAR PKNAME(0000)] used Powder Snow! The opposing [VAR PKNAME(0000)] used Powder Snow! [VAR PKNAME(0000)] used Protect! The wild [VAR PKNAME(0000)] used Protect! The opposing [VAR PKNAME(0000)] used Protect! [VAR PKNAME(0000)] used Mach Punch! The wild [VAR PKNAME(0000)] used Mach Punch! The opposing [VAR PKNAME(0000)] used Mach Punch! [VAR PKNAME(0000)] used Scary Face! The wild [VAR PKNAME(0000)] used Scary Face! The opposing [VAR PKNAME(0000)] used Scary Face! [VAR PKNAME(0000)] used Feint Attack! The wild [VAR PKNAME(0000)] used Feint Attack! The opposing [VAR PKNAME(0000)] used Feint Attack! [VAR PKNAME(0000)] used Sweet Kiss! The wild [VAR PKNAME(0000)] used Sweet Kiss! The opposing [VAR PKNAME(0000)] used Sweet Kiss! [VAR PKNAME(0000)] used Belly Drum! The wild [VAR PKNAME(0000)] used Belly Drum! The opposing [VAR PKNAME(0000)] used Belly Drum! [VAR PKNAME(0000)] used Sludge Bomb! The wild [VAR PKNAME(0000)] used Sludge Bomb! The opposing [VAR PKNAME(0000)] used Sludge Bomb! [VAR PKNAME(0000)] used Mud-Slap! The wild [VAR PKNAME(0000)] used Mud-Slap! The opposing [VAR PKNAME(0000)] used Mud-Slap! [VAR PKNAME(0000)] used Octazooka! The wild [VAR PKNAME(0000)] used Octazooka! The opposing [VAR PKNAME(0000)] used Octazooka! [VAR PKNAME(0000)] used Spikes! The wild [VAR PKNAME(0000)] used Spikes! The opposing [VAR PKNAME(0000)] used Spikes! [VAR PKNAME(0000)] used Zap Cannon! The wild [VAR PKNAME(0000)] used Zap Cannon! The opposing [VAR PKNAME(0000)] used Zap Cannon! [VAR PKNAME(0000)] used Foresight! The wild [VAR PKNAME(0000)] used Foresight! The opposing [VAR PKNAME(0000)] used Foresight! [VAR PKNAME(0000)] used Destiny Bond! The wild [VAR PKNAME(0000)] used Destiny Bond! The opposing [VAR PKNAME(0000)] used Destiny Bond! [VAR PKNAME(0000)] used Perish Song! The wild [VAR PKNAME(0000)] used Perish Song! The opposing [VAR PKNAME(0000)] used Perish Song! [VAR PKNAME(0000)] used Icy Wind! The wild [VAR PKNAME(0000)] used Icy Wind! The opposing [VAR PKNAME(0000)] used Icy Wind! [VAR PKNAME(0000)] used Detect! The wild [VAR PKNAME(0000)] used Detect! The opposing [VAR PKNAME(0000)] used Detect! [VAR PKNAME(0000)] used Bone Rush! The wild [VAR PKNAME(0000)] used Bone Rush! The opposing [VAR PKNAME(0000)] used Bone Rush! [VAR PKNAME(0000)] used Lock-On! The wild [VAR PKNAME(0000)] used Lock-On! The opposing [VAR PKNAME(0000)] used Lock-On! [VAR PKNAME(0000)] used Outrage! The wild [VAR PKNAME(0000)] used Outrage! The opposing [VAR PKNAME(0000)] used Outrage! [VAR PKNAME(0000)] used Sandstorm! The wild [VAR PKNAME(0000)] used Sandstorm! The opposing [VAR PKNAME(0000)] used Sandstorm! [VAR PKNAME(0000)] used Giga Drain! The wild [VAR PKNAME(0000)] used Giga Drain! The opposing [VAR PKNAME(0000)] used Giga Drain! [VAR PKNAME(0000)] used Endure! The wild [VAR PKNAME(0000)] used Endure! The opposing [VAR PKNAME(0000)] used Endure! [VAR PKNAME(0000)] used Charm! The wild [VAR PKNAME(0000)] used Charm! The opposing [VAR PKNAME(0000)] used Charm! [VAR PKNAME(0000)] used Rollout! The wild [VAR PKNAME(0000)] used Rollout! The opposing [VAR PKNAME(0000)] used Rollout! [VAR PKNAME(0000)] used False Swipe! The wild [VAR PKNAME(0000)] used False Swipe! The opposing [VAR PKNAME(0000)] used False Swipe! [VAR PKNAME(0000)] used Swagger! The wild [VAR PKNAME(0000)] used Swagger! The opposing [VAR PKNAME(0000)] used Swagger! [VAR PKNAME(0000)] used Milk Drink! The wild [VAR PKNAME(0000)] used Milk Drink! The opposing [VAR PKNAME(0000)] used Milk Drink! [VAR PKNAME(0000)] used Spark! The wild [VAR PKNAME(0000)] used Spark! The opposing [VAR PKNAME(0000)] used Spark! [VAR PKNAME(0000)] used Fury Cutter! The wild [VAR PKNAME(0000)] used Fury Cutter! The opposing [VAR PKNAME(0000)] used Fury Cutter! [VAR PKNAME(0000)] used Steel Wing! The wild [VAR PKNAME(0000)] used Steel Wing! The opposing [VAR PKNAME(0000)] used Steel Wing! [VAR PKNAME(0000)] used Mean Look! The wild [VAR PKNAME(0000)] used Mean Look! The opposing [VAR PKNAME(0000)] used Mean Look! [VAR PKNAME(0000)] used Attract! The wild [VAR PKNAME(0000)] used Attract! The opposing [VAR PKNAME(0000)] used Attract! [VAR PKNAME(0000)] used Sleep Talk! The wild [VAR PKNAME(0000)] used Sleep Talk! The opposing [VAR PKNAME(0000)] used Sleep Talk! [VAR PKNAME(0000)] used Heal Bell! The wild [VAR PKNAME(0000)] used Heal Bell! The opposing [VAR PKNAME(0000)] used Heal Bell! [VAR PKNAME(0000)] used Return! The wild [VAR PKNAME(0000)] used Return! The opposing [VAR PKNAME(0000)] used Return! [VAR PKNAME(0000)] used Present! The wild [VAR PKNAME(0000)] used Present! The opposing [VAR PKNAME(0000)] used Present! [VAR PKNAME(0000)] used Frustration! The wild [VAR PKNAME(0000)] used Frustration! The opposing [VAR PKNAME(0000)] used Frustration! [VAR PKNAME(0000)] used Safeguard! The wild [VAR PKNAME(0000)] used Safeguard! The opposing [VAR PKNAME(0000)] used Safeguard! [VAR PKNAME(0000)] used Pain Split! The wild [VAR PKNAME(0000)] used Pain Split! The opposing [VAR PKNAME(0000)] used Pain Split! [VAR PKNAME(0000)] used Sacred Fire! The wild [VAR PKNAME(0000)] used Sacred Fire! The opposing [VAR PKNAME(0000)] used Sacred Fire! [VAR PKNAME(0000)] used Magnitude! The wild [VAR PKNAME(0000)] used Magnitude! The opposing [VAR PKNAME(0000)] used Magnitude! [VAR PKNAME(0000)] used Dynamic Punch! The wild [VAR PKNAME(0000)] used Dynamic Punch! The opposing [VAR PKNAME(0000)] used Dynamic Punch! [VAR PKNAME(0000)] used Megahorn! The wild [VAR PKNAME(0000)] used Megahorn! The opposing [VAR PKNAME(0000)] used Megahorn! [VAR PKNAME(0000)] used Dragon Breath! The wild [VAR PKNAME(0000)] used Dragon Breath! The opposing [VAR PKNAME(0000)] used Dragon Breath! [VAR PKNAME(0000)] used Baton Pass! The wild [VAR PKNAME(0000)] used Baton Pass! The opposing [VAR PKNAME(0000)] used Baton Pass! [VAR PKNAME(0000)] used Encore! The wild [VAR PKNAME(0000)] used Encore! The opposing [VAR PKNAME(0000)] used Encore! [VAR PKNAME(0000)] used Pursuit! The wild [VAR PKNAME(0000)] used Pursuit! The opposing [VAR PKNAME(0000)] used Pursuit! [VAR PKNAME(0000)] used Rapid Spin! The wild [VAR PKNAME(0000)] used Rapid Spin! The opposing [VAR PKNAME(0000)] used Rapid Spin! [VAR PKNAME(0000)] used Sweet Scent! The wild [VAR PKNAME(0000)] used Sweet Scent! The opposing [VAR PKNAME(0000)] used Sweet Scent! [VAR PKNAME(0000)] used Iron Tail! The wild [VAR PKNAME(0000)] used Iron Tail! The opposing [VAR PKNAME(0000)] used Iron Tail! [VAR PKNAME(0000)] used Metal Claw! The wild [VAR PKNAME(0000)] used Metal Claw! The opposing [VAR PKNAME(0000)] used Metal Claw! [VAR PKNAME(0000)] used Vital Throw! The wild [VAR PKNAME(0000)] used Vital Throw! The opposing [VAR PKNAME(0000)] used Vital Throw! [VAR PKNAME(0000)] used Morning Sun! The wild [VAR PKNAME(0000)] used Morning Sun! The opposing [VAR PKNAME(0000)] used Morning Sun! [VAR PKNAME(0000)] used Synthesis! The wild [VAR PKNAME(0000)] used Synthesis! The opposing [VAR PKNAME(0000)] used Synthesis! [VAR PKNAME(0000)] used Moonlight! The wild [VAR PKNAME(0000)] used Moonlight! The opposing [VAR PKNAME(0000)] used Moonlight! [VAR PKNAME(0000)] used Hidden Power! The wild [VAR PKNAME(0000)] used Hidden Power! The opposing [VAR PKNAME(0000)] used Hidden Power! [VAR PKNAME(0000)] used Cross Chop! The wild [VAR PKNAME(0000)] used Cross Chop! The opposing [VAR PKNAME(0000)] used Cross Chop! [VAR PKNAME(0000)] used Twister! The wild [VAR PKNAME(0000)] used Twister! The opposing [VAR PKNAME(0000)] used Twister! [VAR PKNAME(0000)] used Rain Dance! The wild [VAR PKNAME(0000)] used Rain Dance! The opposing [VAR PKNAME(0000)] used Rain Dance! [VAR PKNAME(0000)] used Sunny Day! The wild [VAR PKNAME(0000)] used Sunny Day! The opposing [VAR PKNAME(0000)] used Sunny Day! [VAR PKNAME(0000)] used Crunch! The wild [VAR PKNAME(0000)] used Crunch! The opposing [VAR PKNAME(0000)] used Crunch! [VAR PKNAME(0000)] used Mirror Coat! The wild [VAR PKNAME(0000)] used Mirror Coat! The opposing [VAR PKNAME(0000)] used Mirror Coat! [VAR PKNAME(0000)] used Psych Up! The wild [VAR PKNAME(0000)] used Psych Up! The opposing [VAR PKNAME(0000)] used Psych Up! [VAR PKNAME(0000)] used Extreme Speed! The wild [VAR PKNAME(0000)] used Extreme Speed! The opposing [VAR PKNAME(0000)] used Extreme Speed! [VAR PKNAME(0000)] used Ancient Power! The wild [VAR PKNAME(0000)] used Ancient Power! The opposing [VAR PKNAME(0000)] used Ancient Power! [VAR PKNAME(0000)] used Shadow Ball! The wild [VAR PKNAME(0000)] used Shadow Ball! The opposing [VAR PKNAME(0000)] used Shadow Ball! [VAR PKNAME(0000)] used Future Sight! The wild [VAR PKNAME(0000)] used Future Sight! The opposing [VAR PKNAME(0000)] used Future Sight! [VAR PKNAME(0000)] used Rock Smash! The wild [VAR PKNAME(0000)] used Rock Smash! The opposing [VAR PKNAME(0000)] used Rock Smash! [VAR PKNAME(0000)] used Whirlpool! The wild [VAR PKNAME(0000)] used Whirlpool! The opposing [VAR PKNAME(0000)] used Whirlpool! [VAR PKNAME(0000)] used Beat Up! The wild [VAR PKNAME(0000)] used Beat Up! The opposing [VAR PKNAME(0000)] used Beat Up! [VAR PKNAME(0000)] used Fake Out! The wild [VAR PKNAME(0000)] used Fake Out! The opposing [VAR PKNAME(0000)] used Fake Out! [VAR PKNAME(0000)] used Uproar! The wild [VAR PKNAME(0000)] used Uproar! The opposing [VAR PKNAME(0000)] used Uproar! [VAR PKNAME(0000)] used Stockpile! The wild [VAR PKNAME(0000)] used Stockpile! The opposing [VAR PKNAME(0000)] used Stockpile! [VAR PKNAME(0000)] used Spit Up! The wild [VAR PKNAME(0000)] used Spit Up! The opposing [VAR PKNAME(0000)] used Spit Up! [VAR PKNAME(0000)] used Swallow! The wild [VAR PKNAME(0000)] used Swallow! The opposing [VAR PKNAME(0000)] used Swallow! [VAR PKNAME(0000)] used Heat Wave! The wild [VAR PKNAME(0000)] used Heat Wave! The opposing [VAR PKNAME(0000)] used Heat Wave! [VAR PKNAME(0000)] used Hail! The wild [VAR PKNAME(0000)] used Hail! The opposing [VAR PKNAME(0000)] used Hail! [VAR PKNAME(0000)] used Torment! The wild [VAR PKNAME(0000)] used Torment! The opposing [VAR PKNAME(0000)] used Torment! [VAR PKNAME(0000)] used Flatter! The wild [VAR PKNAME(0000)] used Flatter! The opposing [VAR PKNAME(0000)] used Flatter! [VAR PKNAME(0000)] used Will-O-Wisp! The wild [VAR PKNAME(0000)] used Will-O-Wisp! The opposing [VAR PKNAME(0000)] used Will-O-Wisp! [VAR PKNAME(0000)] used Memento! The wild [VAR PKNAME(0000)] used Memento! The opposing [VAR PKNAME(0000)] used Memento! [VAR PKNAME(0000)] used Facade! The wild [VAR PKNAME(0000)] used Facade! The opposing [VAR PKNAME(0000)] used Facade! [VAR PKNAME(0000)] used Focus Punch! The wild [VAR PKNAME(0000)] used Focus Punch! The opposing [VAR PKNAME(0000)] used Focus Punch! [VAR PKNAME(0000)] used Smelling Salts! The wild [VAR PKNAME(0000)] used Smelling Salts! The opposing [VAR PKNAME(0000)] used Smelling Salts! [VAR PKNAME(0000)] used Follow Me! The wild [VAR PKNAME(0000)] used Follow Me! The opposing [VAR PKNAME(0000)] used Follow Me! [VAR PKNAME(0000)] used Nature Power! The wild [VAR PKNAME(0000)] used Nature Power! The opposing [VAR PKNAME(0000)] used Nature Power! [VAR PKNAME(0000)] used Charge! The wild [VAR PKNAME(0000)] used Charge! The opposing [VAR PKNAME(0000)] used Charge! [VAR PKNAME(0000)] used Taunt! The wild [VAR PKNAME(0000)] used Taunt! The opposing [VAR PKNAME(0000)] used Taunt! [VAR PKNAME(0000)] used Helping Hand! The wild [VAR PKNAME(0000)] used Helping Hand! The opposing [VAR PKNAME(0000)] used Helping Hand! [VAR PKNAME(0000)] used Trick! The wild [VAR PKNAME(0000)] used Trick! The opposing [VAR PKNAME(0000)] used Trick! [VAR PKNAME(0000)] used Role Play! The wild [VAR PKNAME(0000)] used Role Play! The opposing [VAR PKNAME(0000)] used Role Play! [VAR PKNAME(0000)] used Wish! The wild [VAR PKNAME(0000)] used Wish! The opposing [VAR PKNAME(0000)] used Wish! [VAR PKNAME(0000)] used Assist! The wild [VAR PKNAME(0000)] used Assist! The opposing [VAR PKNAME(0000)] used Assist! [VAR PKNAME(0000)] used Ingrain! The wild [VAR PKNAME(0000)] used Ingrain! The opposing [VAR PKNAME(0000)] used Ingrain! [VAR PKNAME(0000)] used Superpower! The wild [VAR PKNAME(0000)] used Superpower! The opposing [VAR PKNAME(0000)] used Superpower! [VAR PKNAME(0000)] used Magic Coat! The wild [VAR PKNAME(0000)] used Magic Coat! The opposing [VAR PKNAME(0000)] used Magic Coat! [VAR PKNAME(0000)] used Recycle! The wild [VAR PKNAME(0000)] used Recycle! The opposing [VAR PKNAME(0000)] used Recycle! [VAR PKNAME(0000)] used Revenge! The wild [VAR PKNAME(0000)] used Revenge! The opposing [VAR PKNAME(0000)] used Revenge! [VAR PKNAME(0000)] used Brick Break! The wild [VAR PKNAME(0000)] used Brick Break! The opposing [VAR PKNAME(0000)] used Brick Break! [VAR PKNAME(0000)] used Yawn! The wild [VAR PKNAME(0000)] used Yawn! The opposing [VAR PKNAME(0000)] used Yawn! [VAR PKNAME(0000)] used Knock Off! The wild [VAR PKNAME(0000)] used Knock Off! The opposing [VAR PKNAME(0000)] used Knock Off! [VAR PKNAME(0000)] used Endeavor! The wild [VAR PKNAME(0000)] used Endeavor! The opposing [VAR PKNAME(0000)] used Endeavor! [VAR PKNAME(0000)] used Eruption! The wild [VAR PKNAME(0000)] used Eruption! The opposing [VAR PKNAME(0000)] used Eruption! [VAR PKNAME(0000)] used Skill Swap! The wild [VAR PKNAME(0000)] used Skill Swap! The opposing [VAR PKNAME(0000)] used Skill Swap! [VAR PKNAME(0000)] used Imprison! The wild [VAR PKNAME(0000)] used Imprison! The opposing [VAR PKNAME(0000)] used Imprison! [VAR PKNAME(0000)] used Refresh! The wild [VAR PKNAME(0000)] used Refresh! The opposing [VAR PKNAME(0000)] used Refresh! [VAR PKNAME(0000)] used Grudge! The wild [VAR PKNAME(0000)] used Grudge! The opposing [VAR PKNAME(0000)] used Grudge! [VAR PKNAME(0000)] used Snatch! The wild [VAR PKNAME(0000)] used Snatch! The opposing [VAR PKNAME(0000)] used Snatch! [VAR PKNAME(0000)] used Secret Power! The wild [VAR PKNAME(0000)] used Secret Power! The opposing [VAR PKNAME(0000)] used Secret Power! [VAR PKNAME(0000)] used Dive! The wild [VAR PKNAME(0000)] used Dive! The opposing [VAR PKNAME(0000)] used Dive! [VAR PKNAME(0000)] used Arm Thrust! The wild [VAR PKNAME(0000)] used Arm Thrust! The opposing [VAR PKNAME(0000)] used Arm Thrust! [VAR PKNAME(0000)] used Camouflage! The wild [VAR PKNAME(0000)] used Camouflage! The opposing [VAR PKNAME(0000)] used Camouflage! [VAR PKNAME(0000)] used Tail Glow! The wild [VAR PKNAME(0000)] used Tail Glow! The opposing [VAR PKNAME(0000)] used Tail Glow! [VAR PKNAME(0000)] used Luster Purge! The wild [VAR PKNAME(0000)] used Luster Purge! The opposing [VAR PKNAME(0000)] used Luster Purge! [VAR PKNAME(0000)] used Mist Ball! The wild [VAR PKNAME(0000)] used Mist Ball! The opposing [VAR PKNAME(0000)] used Mist Ball! [VAR PKNAME(0000)] used Feather Dance! The wild [VAR PKNAME(0000)] used Feather Dance! The opposing [VAR PKNAME(0000)] used Feather Dance! [VAR PKNAME(0000)] used Teeter Dance! The wild [VAR PKNAME(0000)] used Teeter Dance! The opposing [VAR PKNAME(0000)] used Teeter Dance! [VAR PKNAME(0000)] used Blaze Kick! The wild [VAR PKNAME(0000)] used Blaze Kick! The opposing [VAR PKNAME(0000)] used Blaze Kick! [VAR PKNAME(0000)] used Mud Sport! The wild [VAR PKNAME(0000)] used Mud Sport! The opposing [VAR PKNAME(0000)] used Mud Sport! [VAR PKNAME(0000)] used Ice Ball! The wild [VAR PKNAME(0000)] used Ice Ball! The opposing [VAR PKNAME(0000)] used Ice Ball! [VAR PKNAME(0000)] used Needle Arm! The wild [VAR PKNAME(0000)] used Needle Arm! The opposing [VAR PKNAME(0000)] used Needle Arm! [VAR PKNAME(0000)] used Slack Off! The wild [VAR PKNAME(0000)] used Slack Off! The opposing [VAR PKNAME(0000)] used Slack Off! [VAR PKNAME(0000)] used Hyper Voice! The wild [VAR PKNAME(0000)] used Hyper Voice! The opposing [VAR PKNAME(0000)] used Hyper Voice! [VAR PKNAME(0000)] used Poison Fang! The wild [VAR PKNAME(0000)] used Poison Fang! The opposing [VAR PKNAME(0000)] used Poison Fang! [VAR PKNAME(0000)] used Crush Claw! The wild [VAR PKNAME(0000)] used Crush Claw! The opposing [VAR PKNAME(0000)] used Crush Claw! [VAR PKNAME(0000)] used Blast Burn! The wild [VAR PKNAME(0000)] used Blast Burn! The opposing [VAR PKNAME(0000)] used Blast Burn! [VAR PKNAME(0000)] used Hydro Cannon! The wild [VAR PKNAME(0000)] used Hydro Cannon! The opposing [VAR PKNAME(0000)] used Hydro Cannon! [VAR PKNAME(0000)] used Meteor Mash! The wild [VAR PKNAME(0000)] used Meteor Mash! The opposing [VAR PKNAME(0000)] used Meteor Mash! [VAR PKNAME(0000)] used Astonish! The wild [VAR PKNAME(0000)] used Astonish! The opposing [VAR PKNAME(0000)] used Astonish! [VAR PKNAME(0000)] used Weather Ball! The wild [VAR PKNAME(0000)] used Weather Ball! The opposing [VAR PKNAME(0000)] used Weather Ball! [VAR PKNAME(0000)] used Aromatherapy! The wild [VAR PKNAME(0000)] used Aromatherapy! The opposing [VAR PKNAME(0000)] used Aromatherapy! [VAR PKNAME(0000)] used Fake Tears! The wild [VAR PKNAME(0000)] used Fake Tears! The opposing [VAR PKNAME(0000)] used Fake Tears! [VAR PKNAME(0000)] used Air Cutter! The wild [VAR PKNAME(0000)] used Air Cutter! The opposing [VAR PKNAME(0000)] used Air Cutter! [VAR PKNAME(0000)] used Overheat! The wild [VAR PKNAME(0000)] used Overheat! The opposing [VAR PKNAME(0000)] used Overheat! [VAR PKNAME(0000)] used Odor Sleuth! The wild [VAR PKNAME(0000)] used Odor Sleuth! The opposing [VAR PKNAME(0000)] used Odor Sleuth! [VAR PKNAME(0000)] used Rock Tomb! The wild [VAR PKNAME(0000)] used Rock Tomb! The opposing [VAR PKNAME(0000)] used Rock Tomb! [VAR PKNAME(0000)] used Silver Wind! The wild [VAR PKNAME(0000)] used Silver Wind! The opposing [VAR PKNAME(0000)] used Silver Wind! [VAR PKNAME(0000)] used Metal Sound! The wild [VAR PKNAME(0000)] used Metal Sound! The opposing [VAR PKNAME(0000)] used Metal Sound! [VAR PKNAME(0000)] used Grass Whistle! The wild [VAR PKNAME(0000)] used Grass Whistle! The opposing [VAR PKNAME(0000)] used Grass Whistle! [VAR PKNAME(0000)] used Tickle! The wild [VAR PKNAME(0000)] used Tickle! The opposing [VAR PKNAME(0000)] used Tickle! [VAR PKNAME(0000)] used Cosmic Power! The wild [VAR PKNAME(0000)] used Cosmic Power! The opposing [VAR PKNAME(0000)] used Cosmic Power! [VAR PKNAME(0000)] used Water Spout! The wild [VAR PKNAME(0000)] used Water Spout! The opposing [VAR PKNAME(0000)] used Water Spout! [VAR PKNAME(0000)] used Signal Beam! The wild [VAR PKNAME(0000)] used Signal Beam! The opposing [VAR PKNAME(0000)] used Signal Beam! [VAR PKNAME(0000)] used Shadow Punch! The wild [VAR PKNAME(0000)] used Shadow Punch! The opposing [VAR PKNAME(0000)] used Shadow Punch! [VAR PKNAME(0000)] used Extrasensory! The wild [VAR PKNAME(0000)] used Extrasensory! The opposing [VAR PKNAME(0000)] used Extrasensory! [VAR PKNAME(0000)] used Sky Uppercut! The wild [VAR PKNAME(0000)] used Sky Uppercut! The opposing [VAR PKNAME(0000)] used Sky Uppercut! [VAR PKNAME(0000)] used Sand Tomb! The wild [VAR PKNAME(0000)] used Sand Tomb! The opposing [VAR PKNAME(0000)] used Sand Tomb! [VAR PKNAME(0000)] used Sheer Cold! The wild [VAR PKNAME(0000)] used Sheer Cold! The opposing [VAR PKNAME(0000)] used Sheer Cold! [VAR PKNAME(0000)] used Muddy Water! The wild [VAR PKNAME(0000)] used Muddy Water! The opposing [VAR PKNAME(0000)] used Muddy Water! [VAR PKNAME(0000)] used Bullet Seed! The wild [VAR PKNAME(0000)] used Bullet Seed! The opposing [VAR PKNAME(0000)] used Bullet Seed! [VAR PKNAME(0000)] used Aerial Ace! The wild [VAR PKNAME(0000)] used Aerial Ace! The opposing [VAR PKNAME(0000)] used Aerial Ace! [VAR PKNAME(0000)] used Icicle Spear! The wild [VAR PKNAME(0000)] used Icicle Spear! The opposing [VAR PKNAME(0000)] used Icicle Spear! [VAR PKNAME(0000)] used Iron Defense! The wild [VAR PKNAME(0000)] used Iron Defense! The opposing [VAR PKNAME(0000)] used Iron Defense! [VAR PKNAME(0000)] used Block! The wild [VAR PKNAME(0000)] used Block! The opposing [VAR PKNAME(0000)] used Block! [VAR PKNAME(0000)] used Howl! The wild [VAR PKNAME(0000)] used Howl! The opposing [VAR PKNAME(0000)] used Howl! [VAR PKNAME(0000)] used Dragon Claw! The wild [VAR PKNAME(0000)] used Dragon Claw! The opposing [VAR PKNAME(0000)] used Dragon Claw! [VAR PKNAME(0000)] used Frenzy Plant! The wild [VAR PKNAME(0000)] used Frenzy Plant! The opposing [VAR PKNAME(0000)] used Frenzy Plant! [VAR PKNAME(0000)] used Bulk Up! The wild [VAR PKNAME(0000)] used Bulk Up! The opposing [VAR PKNAME(0000)] used Bulk Up! [VAR PKNAME(0000)] used Bounce! The wild [VAR PKNAME(0000)] used Bounce! The opposing [VAR PKNAME(0000)] used Bounce! [VAR PKNAME(0000)] used Mud Shot! The wild [VAR PKNAME(0000)] used Mud Shot! The opposing [VAR PKNAME(0000)] used Mud Shot! [VAR PKNAME(0000)] used Poison Tail! The wild [VAR PKNAME(0000)] used Poison Tail! The opposing [VAR PKNAME(0000)] used Poison Tail! [VAR PKNAME(0000)] used Covet! The wild [VAR PKNAME(0000)] used Covet! The opposing [VAR PKNAME(0000)] used Covet! [VAR PKNAME(0000)] used Volt Tackle! The wild [VAR PKNAME(0000)] used Volt Tackle! The opposing [VAR PKNAME(0000)] used Volt Tackle! [VAR PKNAME(0000)] used Magical Leaf! The wild [VAR PKNAME(0000)] used Magical Leaf! The opposing [VAR PKNAME(0000)] used Magical Leaf! [VAR PKNAME(0000)] used Water Sport! The wild [VAR PKNAME(0000)] used Water Sport! The opposing [VAR PKNAME(0000)] used Water Sport! [VAR PKNAME(0000)] used Calm Mind! The wild [VAR PKNAME(0000)] used Calm Mind! The opposing [VAR PKNAME(0000)] used Calm Mind! [VAR PKNAME(0000)] used Leaf Blade! The wild [VAR PKNAME(0000)] used Leaf Blade! The opposing [VAR PKNAME(0000)] used Leaf Blade! [VAR PKNAME(0000)] used Dragon Dance! The wild [VAR PKNAME(0000)] used Dragon Dance! The opposing [VAR PKNAME(0000)] used Dragon Dance! [VAR PKNAME(0000)] used Rock Blast! The wild [VAR PKNAME(0000)] used Rock Blast! The opposing [VAR PKNAME(0000)] used Rock Blast! [VAR PKNAME(0000)] used Shock Wave! The wild [VAR PKNAME(0000)] used Shock Wave! The opposing [VAR PKNAME(0000)] used Shock Wave! [VAR PKNAME(0000)] used Water Pulse! The wild [VAR PKNAME(0000)] used Water Pulse! The opposing [VAR PKNAME(0000)] used Water Pulse! [VAR PKNAME(0000)] used Doom Desire! The wild [VAR PKNAME(0000)] used Doom Desire! The opposing [VAR PKNAME(0000)] used Doom Desire! [VAR PKNAME(0000)] used Psycho Boost! The wild [VAR PKNAME(0000)] used Psycho Boost! The opposing [VAR PKNAME(0000)] used Psycho Boost! [VAR PKNAME(0000)] used Roost! The wild [VAR PKNAME(0000)] used Roost! The opposing [VAR PKNAME(0000)] used Roost! [VAR PKNAME(0000)] used Gravity! The wild [VAR PKNAME(0000)] used Gravity! The opposing [VAR PKNAME(0000)] used Gravity! [VAR PKNAME(0000)] used Miracle Eye! The wild [VAR PKNAME(0000)] used Miracle Eye! The opposing [VAR PKNAME(0000)] used Miracle Eye! [VAR PKNAME(0000)] used Wake-Up Slap! The wild [VAR PKNAME(0000)] used Wake-Up Slap! The opposing [VAR PKNAME(0000)] used Wake-Up Slap! [VAR PKNAME(0000)] used Hammer Arm! The wild [VAR PKNAME(0000)] used Hammer Arm! The opposing [VAR PKNAME(0000)] used Hammer Arm! [VAR PKNAME(0000)] used Gyro Ball! The wild [VAR PKNAME(0000)] used Gyro Ball! The opposing [VAR PKNAME(0000)] used Gyro Ball! [VAR PKNAME(0000)] used Healing Wish! The wild [VAR PKNAME(0000)] used Healing Wish! The opposing [VAR PKNAME(0000)] used Healing Wish! [VAR PKNAME(0000)] used Brine! The wild [VAR PKNAME(0000)] used Brine! The opposing [VAR PKNAME(0000)] used Brine! [VAR PKNAME(0000)] used Natural Gift! The wild [VAR PKNAME(0000)] used Natural Gift! The opposing [VAR PKNAME(0000)] used Natural Gift! [VAR PKNAME(0000)] used Feint! The wild [VAR PKNAME(0000)] used Feint! The opposing [VAR PKNAME(0000)] used Feint! [VAR PKNAME(0000)] used Pluck! The wild [VAR PKNAME(0000)] used Pluck! The opposing [VAR PKNAME(0000)] used Pluck! [VAR PKNAME(0000)] used Tailwind! The wild [VAR PKNAME(0000)] used Tailwind! The opposing [VAR PKNAME(0000)] used Tailwind! [VAR PKNAME(0000)] used Acupressure! The wild [VAR PKNAME(0000)] used Acupressure! The opposing [VAR PKNAME(0000)] used Acupressure! [VAR PKNAME(0000)] used Metal Burst! The wild [VAR PKNAME(0000)] used Metal Burst! The opposing [VAR PKNAME(0000)] used Metal Burst! [VAR PKNAME(0000)] used U-turn! The wild [VAR PKNAME(0000)] used U-turn! The opposing [VAR PKNAME(0000)] used U-turn! [VAR PKNAME(0000)] used Close Combat! The wild [VAR PKNAME(0000)] used Close Combat! The opposing [VAR PKNAME(0000)] used Close Combat! [VAR PKNAME(0000)] used Payback! The wild [VAR PKNAME(0000)] used Payback! The opposing [VAR PKNAME(0000)] used Payback! [VAR PKNAME(0000)] used Assurance! The wild [VAR PKNAME(0000)] used Assurance! The opposing [VAR PKNAME(0000)] used Assurance! [VAR PKNAME(0000)] used Embargo! The wild [VAR PKNAME(0000)] used Embargo! The opposing [VAR PKNAME(0000)] used Embargo! [VAR PKNAME(0000)] used Fling! The wild [VAR PKNAME(0000)] used Fling! The opposing [VAR PKNAME(0000)] used Fling! [VAR PKNAME(0000)] used Psycho Shift! The wild [VAR PKNAME(0000)] used Psycho Shift! The opposing [VAR PKNAME(0000)] used Psycho Shift! [VAR PKNAME(0000)] used Trump Card! The wild [VAR PKNAME(0000)] used Trump Card! The opposing [VAR PKNAME(0000)] used Trump Card! [VAR PKNAME(0000)] used Heal Block! The wild [VAR PKNAME(0000)] used Heal Block! The opposing [VAR PKNAME(0000)] used Heal Block! [VAR PKNAME(0000)] used Wring Out! The wild [VAR PKNAME(0000)] used Wring Out! The opposing [VAR PKNAME(0000)] used Wring Out! [VAR PKNAME(0000)] used Power Trick! The wild [VAR PKNAME(0000)] used Power Trick! The opposing [VAR PKNAME(0000)] used Power Trick! [VAR PKNAME(0000)] used Gastro Acid! The wild [VAR PKNAME(0000)] used Gastro Acid! The opposing [VAR PKNAME(0000)] used Gastro Acid! [VAR PKNAME(0000)] used Lucky Chant! The wild [VAR PKNAME(0000)] used Lucky Chant! The opposing [VAR PKNAME(0000)] used Lucky Chant! [VAR PKNAME(0000)] used Me First! The wild [VAR PKNAME(0000)] used Me First! The opposing [VAR PKNAME(0000)] used Me First! [VAR PKNAME(0000)] used Copycat! The wild [VAR PKNAME(0000)] used Copycat! The opposing [VAR PKNAME(0000)] used Copycat! [VAR PKNAME(0000)] used Power Swap! The wild [VAR PKNAME(0000)] used Power Swap! The opposing [VAR PKNAME(0000)] used Power Swap! [VAR PKNAME(0000)] used Guard Swap! The wild [VAR PKNAME(0000)] used Guard Swap! The opposing [VAR PKNAME(0000)] used Guard Swap! [VAR PKNAME(0000)] used Punishment! The wild [VAR PKNAME(0000)] used Punishment! The opposing [VAR PKNAME(0000)] used Punishment! [VAR PKNAME(0000)] used Last Resort! The wild [VAR PKNAME(0000)] used Last Resort! The opposing [VAR PKNAME(0000)] used Last Resort! [VAR PKNAME(0000)] used Worry Seed! The wild [VAR PKNAME(0000)] used Worry Seed! The opposing [VAR PKNAME(0000)] used Worry Seed! [VAR PKNAME(0000)] used Sucker Punch! The wild [VAR PKNAME(0000)] used Sucker Punch! The opposing [VAR PKNAME(0000)] used Sucker Punch! [VAR PKNAME(0000)] used Toxic Spikes! The wild [VAR PKNAME(0000)] used Toxic Spikes! The opposing [VAR PKNAME(0000)] used Toxic Spikes! [VAR PKNAME(0000)] used Heart Swap! The wild [VAR PKNAME(0000)] used Heart Swap! The opposing [VAR PKNAME(0000)] used Heart Swap! [VAR PKNAME(0000)] used Aqua Ring! The wild [VAR PKNAME(0000)] used Aqua Ring! The opposing [VAR PKNAME(0000)] used Aqua Ring! [VAR PKNAME(0000)] used Magnet Rise! The wild [VAR PKNAME(0000)] used Magnet Rise! The opposing [VAR PKNAME(0000)] used Magnet Rise! [VAR PKNAME(0000)] used Flare Blitz! The wild [VAR PKNAME(0000)] used Flare Blitz! The opposing [VAR PKNAME(0000)] used Flare Blitz! [VAR PKNAME(0000)] used Force Palm! The wild [VAR PKNAME(0000)] used Force Palm! The opposing [VAR PKNAME(0000)] used Force Palm! [VAR PKNAME(0000)] used Aura Sphere! The wild [VAR PKNAME(0000)] used Aura Sphere! The opposing [VAR PKNAME(0000)] used Aura Sphere! [VAR PKNAME(0000)] used Rock Polish! The wild [VAR PKNAME(0000)] used Rock Polish! The opposing [VAR PKNAME(0000)] used Rock Polish! [VAR PKNAME(0000)] used Poison Jab! The wild [VAR PKNAME(0000)] used Poison Jab! The opposing [VAR PKNAME(0000)] used Poison Jab! [VAR PKNAME(0000)] used Dark Pulse! The wild [VAR PKNAME(0000)] used Dark Pulse! The opposing [VAR PKNAME(0000)] used Dark Pulse! [VAR PKNAME(0000)] used Night Slash! The wild [VAR PKNAME(0000)] used Night Slash! The opposing [VAR PKNAME(0000)] used Night Slash! [VAR PKNAME(0000)] used Aqua Tail! The wild [VAR PKNAME(0000)] used Aqua Tail! The opposing [VAR PKNAME(0000)] used Aqua Tail! [VAR PKNAME(0000)] used Seed Bomb! The wild [VAR PKNAME(0000)] used Seed Bomb! The opposing [VAR PKNAME(0000)] used Seed Bomb! [VAR PKNAME(0000)] used Air Slash! The wild [VAR PKNAME(0000)] used Air Slash! The opposing [VAR PKNAME(0000)] used Air Slash! [VAR PKNAME(0000)] used X-Scissor! The wild [VAR PKNAME(0000)] used X-Scissor! The opposing [VAR PKNAME(0000)] used X-Scissor! [VAR PKNAME(0000)] used Bug Buzz! The wild [VAR PKNAME(0000)] used Bug Buzz! The opposing [VAR PKNAME(0000)] used Bug Buzz! [VAR PKNAME(0000)] used Dragon Pulse! The wild [VAR PKNAME(0000)] used Dragon Pulse! The opposing [VAR PKNAME(0000)] used Dragon Pulse! [VAR PKNAME(0000)] used Dragon Rush! The wild [VAR PKNAME(0000)] used Dragon Rush! The opposing [VAR PKNAME(0000)] used Dragon Rush! [VAR PKNAME(0000)] used Power Gem! The wild [VAR PKNAME(0000)] used Power Gem! The opposing [VAR PKNAME(0000)] used Power Gem! [VAR PKNAME(0000)] used Drain Punch! The wild [VAR PKNAME(0000)] used Drain Punch! The opposing [VAR PKNAME(0000)] used Drain Punch! [VAR PKNAME(0000)] used Vacuum Wave! The wild [VAR PKNAME(0000)] used Vacuum Wave! The opposing [VAR PKNAME(0000)] used Vacuum Wave! [VAR PKNAME(0000)] used Focus Blast! The wild [VAR PKNAME(0000)] used Focus Blast! The opposing [VAR PKNAME(0000)] used Focus Blast! [VAR PKNAME(0000)] used Energy Ball! The wild [VAR PKNAME(0000)] used Energy Ball! The opposing [VAR PKNAME(0000)] used Energy Ball! [VAR PKNAME(0000)] used Brave Bird! The wild [VAR PKNAME(0000)] used Brave Bird! The opposing [VAR PKNAME(0000)] used Brave Bird! [VAR PKNAME(0000)] used Earth Power! The wild [VAR PKNAME(0000)] used Earth Power! The opposing [VAR PKNAME(0000)] used Earth Power! [VAR PKNAME(0000)] used Switcheroo! The wild [VAR PKNAME(0000)] used Switcheroo! The opposing [VAR PKNAME(0000)] used Switcheroo! [VAR PKNAME(0000)] used Giga Impact! The wild [VAR PKNAME(0000)] used Giga Impact! The opposing [VAR PKNAME(0000)] used Giga Impact! [VAR PKNAME(0000)] used Nasty Plot! The wild [VAR PKNAME(0000)] used Nasty Plot! The opposing [VAR PKNAME(0000)] used Nasty Plot! [VAR PKNAME(0000)] used Bullet Punch! The wild [VAR PKNAME(0000)] used Bullet Punch! The opposing [VAR PKNAME(0000)] used Bullet Punch! [VAR PKNAME(0000)] used Avalanche! The wild [VAR PKNAME(0000)] used Avalanche! The opposing [VAR PKNAME(0000)] used Avalanche! [VAR PKNAME(0000)] used Ice Shard! The wild [VAR PKNAME(0000)] used Ice Shard! The opposing [VAR PKNAME(0000)] used Ice Shard! [VAR PKNAME(0000)] used Shadow Claw! The wild [VAR PKNAME(0000)] used Shadow Claw! The opposing [VAR PKNAME(0000)] used Shadow Claw! [VAR PKNAME(0000)] used Thunder Fang! The wild [VAR PKNAME(0000)] used Thunder Fang! The opposing [VAR PKNAME(0000)] used Thunder Fang! [VAR PKNAME(0000)] used Ice Fang! The wild [VAR PKNAME(0000)] used Ice Fang! The opposing [VAR PKNAME(0000)] used Ice Fang! [VAR PKNAME(0000)] used Fire Fang! The wild [VAR PKNAME(0000)] used Fire Fang! The opposing [VAR PKNAME(0000)] used Fire Fang! [VAR PKNAME(0000)] used Shadow Sneak! The wild [VAR PKNAME(0000)] used Shadow Sneak! The opposing [VAR PKNAME(0000)] used Shadow Sneak! [VAR PKNAME(0000)] used Mud Bomb! The wild [VAR PKNAME(0000)] used Mud Bomb! The opposing [VAR PKNAME(0000)] used Mud Bomb! [VAR PKNAME(0000)] used Psycho Cut! The wild [VAR PKNAME(0000)] used Psycho Cut! The opposing [VAR PKNAME(0000)] used Psycho Cut! [VAR PKNAME(0000)] used Zen Headbutt! The wild [VAR PKNAME(0000)] used Zen Headbutt! The opposing [VAR PKNAME(0000)] used Zen Headbutt! [VAR PKNAME(0000)] used Mirror Shot! The wild [VAR PKNAME(0000)] used Mirror Shot! The opposing [VAR PKNAME(0000)] used Mirror Shot! [VAR PKNAME(0000)] used Flash Cannon! The wild [VAR PKNAME(0000)] used Flash Cannon! The opposing [VAR PKNAME(0000)] used Flash Cannon! [VAR PKNAME(0000)] used Rock Climb! The wild [VAR PKNAME(0000)] used Rock Climb! The opposing [VAR PKNAME(0000)] used Rock Climb! [VAR PKNAME(0000)] used Defog! The wild [VAR PKNAME(0000)] used Defog! The opposing [VAR PKNAME(0000)] used Defog! [VAR PKNAME(0000)] used Trick Room! The wild [VAR PKNAME(0000)] used Trick Room! The opposing [VAR PKNAME(0000)] used Trick Room! [VAR PKNAME(0000)] used Draco Meteor! The wild [VAR PKNAME(0000)] used Draco Meteor! The opposing [VAR PKNAME(0000)] used Draco Meteor! [VAR PKNAME(0000)] used Discharge! The wild [VAR PKNAME(0000)] used Discharge! The opposing [VAR PKNAME(0000)] used Discharge! [VAR PKNAME(0000)] used Lava Plume! The wild [VAR PKNAME(0000)] used Lava Plume! The opposing [VAR PKNAME(0000)] used Lava Plume! [VAR PKNAME(0000)] used Leaf Storm! The wild [VAR PKNAME(0000)] used Leaf Storm! The opposing [VAR PKNAME(0000)] used Leaf Storm! [VAR PKNAME(0000)] used Power Whip! The wild [VAR PKNAME(0000)] used Power Whip! The opposing [VAR PKNAME(0000)] used Power Whip! [VAR PKNAME(0000)] used Rock Wrecker! The wild [VAR PKNAME(0000)] used Rock Wrecker! The opposing [VAR PKNAME(0000)] used Rock Wrecker! [VAR PKNAME(0000)] used Cross Poison! The wild [VAR PKNAME(0000)] used Cross Poison! The opposing [VAR PKNAME(0000)] used Cross Poison! [VAR PKNAME(0000)] used Gunk Shot! The wild [VAR PKNAME(0000)] used Gunk Shot! The opposing [VAR PKNAME(0000)] used Gunk Shot! [VAR PKNAME(0000)] used Iron Head! The wild [VAR PKNAME(0000)] used Iron Head! The opposing [VAR PKNAME(0000)] used Iron Head! [VAR PKNAME(0000)] used Magnet Bomb! The wild [VAR PKNAME(0000)] used Magnet Bomb! The opposing [VAR PKNAME(0000)] used Magnet Bomb! [VAR PKNAME(0000)] used Stone Edge! The wild [VAR PKNAME(0000)] used Stone Edge! The opposing [VAR PKNAME(0000)] used Stone Edge! [VAR PKNAME(0000)] used Captivate! The wild [VAR PKNAME(0000)] used Captivate! The opposing [VAR PKNAME(0000)] used Captivate! [VAR PKNAME(0000)] used Stealth Rock! The wild [VAR PKNAME(0000)] used Stealth Rock! The opposing [VAR PKNAME(0000)] used Stealth Rock! [VAR PKNAME(0000)] used Grass Knot! The wild [VAR PKNAME(0000)] used Grass Knot! The opposing [VAR PKNAME(0000)] used Grass Knot! [VAR PKNAME(0000)] used Chatter! The wild [VAR PKNAME(0000)] used Chatter! The opposing [VAR PKNAME(0000)] used Chatter! [VAR PKNAME(0000)] used Judgment! The wild [VAR PKNAME(0000)] used Judgment! The opposing [VAR PKNAME(0000)] used Judgment! [VAR PKNAME(0000)] used Bug Bite! The wild [VAR PKNAME(0000)] used Bug Bite! The opposing [VAR PKNAME(0000)] used Bug Bite! [VAR PKNAME(0000)] used Charge Beam! The wild [VAR PKNAME(0000)] used Charge Beam! The opposing [VAR PKNAME(0000)] used Charge Beam! [VAR PKNAME(0000)] used Wood Hammer! The wild [VAR PKNAME(0000)] used Wood Hammer! The opposing [VAR PKNAME(0000)] used Wood Hammer! [VAR PKNAME(0000)] used Aqua Jet! The wild [VAR PKNAME(0000)] used Aqua Jet! The opposing [VAR PKNAME(0000)] used Aqua Jet! [VAR PKNAME(0000)] used Attack Order! The wild [VAR PKNAME(0000)] used Attack Order! The opposing [VAR PKNAME(0000)] used Attack Order! [VAR PKNAME(0000)] used Defend Order! The wild [VAR PKNAME(0000)] used Defend Order! The opposing [VAR PKNAME(0000)] used Defend Order! [VAR PKNAME(0000)] used Heal Order! The wild [VAR PKNAME(0000)] used Heal Order! The opposing [VAR PKNAME(0000)] used Heal Order! [VAR PKNAME(0000)] used Head Smash! The wild [VAR PKNAME(0000)] used Head Smash! The opposing [VAR PKNAME(0000)] used Head Smash! [VAR PKNAME(0000)] used Double Hit! The wild [VAR PKNAME(0000)] used Double Hit! The opposing [VAR PKNAME(0000)] used Double Hit! [VAR PKNAME(0000)] used Roar of Time! The wild [VAR PKNAME(0000)] used Roar of Time! The opposing [VAR PKNAME(0000)] used Roar of Time! [VAR PKNAME(0000)] used Spacial Rend! The wild [VAR PKNAME(0000)] used Spacial Rend! The opposing [VAR PKNAME(0000)] used Spacial Rend! [VAR PKNAME(0000)] used Lunar Dance! The wild [VAR PKNAME(0000)] used Lunar Dance! The opposing [VAR PKNAME(0000)] used Lunar Dance! [VAR PKNAME(0000)] used Crush Grip! The wild [VAR PKNAME(0000)] used Crush Grip! The opposing [VAR PKNAME(0000)] used Crush Grip! [VAR PKNAME(0000)] used Magma Storm! The wild [VAR PKNAME(0000)] used Magma Storm! The opposing [VAR PKNAME(0000)] used Magma Storm! [VAR PKNAME(0000)] used Dark Void! The wild [VAR PKNAME(0000)] used Dark Void! The opposing [VAR PKNAME(0000)] used Dark Void! [VAR PKNAME(0000)] used Seed Flare! The wild [VAR PKNAME(0000)] used Seed Flare! The opposing [VAR PKNAME(0000)] used Seed Flare! [VAR PKNAME(0000)] used Ominous Wind! The wild [VAR PKNAME(0000)] used Ominous Wind! The opposing [VAR PKNAME(0000)] used Ominous Wind! [VAR PKNAME(0000)] used Shadow Force! The wild [VAR PKNAME(0000)] used Shadow Force! The opposing [VAR PKNAME(0000)] used Shadow Force! [VAR PKNAME(0000)] used Hone Claws! The wild [VAR PKNAME(0000)] used Hone Claws! The opposing [VAR PKNAME(0000)] used Hone Claws! [VAR PKNAME(0000)] used Wide Guard! The wild [VAR PKNAME(0000)] used Wide Guard! The opposing [VAR PKNAME(0000)] used Wide Guard! [VAR PKNAME(0000)] used Guard Split! The wild [VAR PKNAME(0000)] used Guard Split! The opposing [VAR PKNAME(0000)] used Guard Split! [VAR PKNAME(0000)] used Power Split! The wild [VAR PKNAME(0000)] used Power Split! The opposing [VAR PKNAME(0000)] used Power Split! [VAR PKNAME(0000)] used Wonder Room! The wild [VAR PKNAME(0000)] used Wonder Room! The opposing [VAR PKNAME(0000)] used Wonder Room! [VAR PKNAME(0000)] used Psyshock! The wild [VAR PKNAME(0000)] used Psyshock! The opposing [VAR PKNAME(0000)] used Psyshock! [VAR PKNAME(0000)] used Venoshock! The wild [VAR PKNAME(0000)] used Venoshock! The opposing [VAR PKNAME(0000)] used Venoshock! [VAR PKNAME(0000)] used Autotomize! The wild [VAR PKNAME(0000)] used Autotomize! The opposing [VAR PKNAME(0000)] used Autotomize! [VAR PKNAME(0000)] used Rage Powder! The wild [VAR PKNAME(0000)] used Rage Powder! The opposing [VAR PKNAME(0000)] used Rage Powder! [VAR PKNAME(0000)] used Telekinesis! The wild [VAR PKNAME(0000)] used Telekinesis! The opposing [VAR PKNAME(0000)] used Telekinesis! [VAR PKNAME(0000)] used Magic Room! The wild [VAR PKNAME(0000)] used Magic Room! The opposing [VAR PKNAME(0000)] used Magic Room! [VAR PKNAME(0000)] used Smack Down! The wild [VAR PKNAME(0000)] used Smack Down! The opposing [VAR PKNAME(0000)] used Smack Down! [VAR PKNAME(0000)] used Storm Throw! The wild [VAR PKNAME(0000)] used Storm Throw! The opposing [VAR PKNAME(0000)] used Storm Throw! [VAR PKNAME(0000)] used Flame Burst! The wild [VAR PKNAME(0000)] used Flame Burst! The opposing [VAR PKNAME(0000)] used Flame Burst! [VAR PKNAME(0000)] used Sludge Wave! The wild [VAR PKNAME(0000)] used Sludge Wave! The opposing [VAR PKNAME(0000)] used Sludge Wave! [VAR PKNAME(0000)] used Quiver Dance! The wild [VAR PKNAME(0000)] used Quiver Dance! The opposing [VAR PKNAME(0000)] used Quiver Dance! [VAR PKNAME(0000)] used Heavy Slam! The wild [VAR PKNAME(0000)] used Heavy Slam! The opposing [VAR PKNAME(0000)] used Heavy Slam! [VAR PKNAME(0000)] used Synchronoise! The wild [VAR PKNAME(0000)] used Synchronoise! The opposing [VAR PKNAME(0000)] used Synchronoise! [VAR PKNAME(0000)] used Electro Ball! The wild [VAR PKNAME(0000)] used Electro Ball! The opposing [VAR PKNAME(0000)] used Electro Ball! [VAR PKNAME(0000)] used Soak! The wild [VAR PKNAME(0000)] used Soak! The opposing [VAR PKNAME(0000)] used Soak! [VAR PKNAME(0000)] used Flame Charge! The wild [VAR PKNAME(0000)] used Flame Charge! The opposing [VAR PKNAME(0000)] used Flame Charge! [VAR PKNAME(0000)] used Coil! The wild [VAR PKNAME(0000)] used Coil! The opposing [VAR PKNAME(0000)] used Coil! [VAR PKNAME(0000)] used Low Sweep! The wild [VAR PKNAME(0000)] used Low Sweep! The opposing [VAR PKNAME(0000)] used Low Sweep! [VAR PKNAME(0000)] used Acid Spray! The wild [VAR PKNAME(0000)] used Acid Spray! The opposing [VAR PKNAME(0000)] used Acid Spray! [VAR PKNAME(0000)] used Foul Play! The wild [VAR PKNAME(0000)] used Foul Play! The opposing [VAR PKNAME(0000)] used Foul Play! [VAR PKNAME(0000)] used Simple Beam! The wild [VAR PKNAME(0000)] used Simple Beam! The opposing [VAR PKNAME(0000)] used Simple Beam! [VAR PKNAME(0000)] used Entrainment! The wild [VAR PKNAME(0000)] used Entrainment! The opposing [VAR PKNAME(0000)] used Entrainment! [VAR PKNAME(0000)] used After You! The wild [VAR PKNAME(0000)] used After You! The opposing [VAR PKNAME(0000)] used After You! [VAR PKNAME(0000)] used Round! The wild [VAR PKNAME(0000)] used Round! The opposing [VAR PKNAME(0000)] used Round! [VAR PKNAME(0000)] used Echoed Voice! The wild [VAR PKNAME(0000)] used Echoed Voice! The opposing [VAR PKNAME(0000)] used Echoed Voice! [VAR PKNAME(0000)] used Chip Away! The wild [VAR PKNAME(0000)] used Chip Away! The opposing [VAR PKNAME(0000)] used Chip Away! [VAR PKNAME(0000)] used Clear Smog! The wild [VAR PKNAME(0000)] used Clear Smog! The opposing [VAR PKNAME(0000)] used Clear Smog! [VAR PKNAME(0000)] used Stored Power! The wild [VAR PKNAME(0000)] used Stored Power! The opposing [VAR PKNAME(0000)] used Stored Power! [VAR PKNAME(0000)] used Quick Guard! The wild [VAR PKNAME(0000)] used Quick Guard! The opposing [VAR PKNAME(0000)] used Quick Guard! [VAR PKNAME(0000)] used Ally Switch! The wild [VAR PKNAME(0000)] used Ally Switch! The opposing [VAR PKNAME(0000)] used Ally Switch! [VAR PKNAME(0000)] used Scald! The wild [VAR PKNAME(0000)] used Scald! The opposing [VAR PKNAME(0000)] used Scald! [VAR PKNAME(0000)] used Shell Smash! The wild [VAR PKNAME(0000)] used Shell Smash! The opposing [VAR PKNAME(0000)] used Shell Smash! [VAR PKNAME(0000)] used Heal Pulse! The wild [VAR PKNAME(0000)] used Heal Pulse! The opposing [VAR PKNAME(0000)] used Heal Pulse! [VAR PKNAME(0000)] used Hex! The wild [VAR PKNAME(0000)] used Hex! The opposing [VAR PKNAME(0000)] used Hex! [VAR PKNAME(0000)] used Sky Drop! The wild [VAR PKNAME(0000)] used Sky Drop! The opposing [VAR PKNAME(0000)] used Sky Drop! [VAR PKNAME(0000)] used Shift Gear! The wild [VAR PKNAME(0000)] used Shift Gear! The opposing [VAR PKNAME(0000)] used Shift Gear! [VAR PKNAME(0000)] used Circle Throw! The wild [VAR PKNAME(0000)] used Circle Throw! The opposing [VAR PKNAME(0000)] used Circle Throw! [VAR PKNAME(0000)] used Incinerate! The wild [VAR PKNAME(0000)] used Incinerate! The opposing [VAR PKNAME(0000)] used Incinerate! [VAR PKNAME(0000)] used Quash! The wild [VAR PKNAME(0000)] used Quash! The opposing [VAR PKNAME(0000)] used Quash! [VAR PKNAME(0000)] used Acrobatics! The wild [VAR PKNAME(0000)] used Acrobatics! The opposing [VAR PKNAME(0000)] used Acrobatics! [VAR PKNAME(0000)] used Reflect Type! The wild [VAR PKNAME(0000)] used Reflect Type! The opposing [VAR PKNAME(0000)] used Reflect Type! [VAR PKNAME(0000)] used Retaliate! The wild [VAR PKNAME(0000)] used Retaliate! The opposing [VAR PKNAME(0000)] used Retaliate! [VAR PKNAME(0000)] used Final Gambit! The wild [VAR PKNAME(0000)] used Final Gambit! The opposing [VAR PKNAME(0000)] used Final Gambit! [VAR PKNAME(0000)] used Bestow! The wild [VAR PKNAME(0000)] used Bestow! The opposing [VAR PKNAME(0000)] used Bestow! [VAR PKNAME(0000)] used Inferno! The wild [VAR PKNAME(0000)] used Inferno! The opposing [VAR PKNAME(0000)] used Inferno! [VAR PKNAME(0000)] used Water Pledge! The wild [VAR PKNAME(0000)] used Water Pledge! The opposing [VAR PKNAME(0000)] used Water Pledge! [VAR PKNAME(0000)] used Fire Pledge! The wild [VAR PKNAME(0000)] used Fire Pledge! The opposing [VAR PKNAME(0000)] used Fire Pledge! [VAR PKNAME(0000)] used Grass Pledge! The wild [VAR PKNAME(0000)] used Grass Pledge! The opposing [VAR PKNAME(0000)] used Grass Pledge! [VAR PKNAME(0000)] used Volt Switch! The wild [VAR PKNAME(0000)] used Volt Switch! The opposing [VAR PKNAME(0000)] used Volt Switch! [VAR PKNAME(0000)] used Struggle Bug! The wild [VAR PKNAME(0000)] used Struggle Bug! The opposing [VAR PKNAME(0000)] used Struggle Bug! [VAR PKNAME(0000)] used Bulldoze! The wild [VAR PKNAME(0000)] used Bulldoze! The opposing [VAR PKNAME(0000)] used Bulldoze! [VAR PKNAME(0000)] used Frost Breath! The wild [VAR PKNAME(0000)] used Frost Breath! The opposing [VAR PKNAME(0000)] used Frost Breath! [VAR PKNAME(0000)] used Dragon Tail! The wild [VAR PKNAME(0000)] used Dragon Tail! The opposing [VAR PKNAME(0000)] used Dragon Tail! [VAR PKNAME(0000)] used Work Up! The wild [VAR PKNAME(0000)] used Work Up! The opposing [VAR PKNAME(0000)] used Work Up! [VAR PKNAME(0000)] used Electroweb! The wild [VAR PKNAME(0000)] used Electroweb! The opposing [VAR PKNAME(0000)] used Electroweb! [VAR PKNAME(0000)] used Wild Charge! The wild [VAR PKNAME(0000)] used Wild Charge! The opposing [VAR PKNAME(0000)] used Wild Charge! [VAR PKNAME(0000)] used Drill Run! The wild [VAR PKNAME(0000)] used Drill Run! The opposing [VAR PKNAME(0000)] used Drill Run! [VAR PKNAME(0000)] used Dual Chop! The wild [VAR PKNAME(0000)] used Dual Chop! The opposing [VAR PKNAME(0000)] used Dual Chop! [VAR PKNAME(0000)] used Heart Stamp! The wild [VAR PKNAME(0000)] used Heart Stamp! The opposing [VAR PKNAME(0000)] used Heart Stamp! [VAR PKNAME(0000)] used Horn Leech! The wild [VAR PKNAME(0000)] used Horn Leech! The opposing [VAR PKNAME(0000)] used Horn Leech! [VAR PKNAME(0000)] used Sacred Sword! The wild [VAR PKNAME(0000)] used Sacred Sword! The opposing [VAR PKNAME(0000)] used Sacred Sword! [VAR PKNAME(0000)] used Razor Shell! The wild [VAR PKNAME(0000)] used Razor Shell! The opposing [VAR PKNAME(0000)] used Razor Shell! [VAR PKNAME(0000)] used Heat Crash! The wild [VAR PKNAME(0000)] used Heat Crash! The opposing [VAR PKNAME(0000)] used Heat Crash! [VAR PKNAME(0000)] used Leaf Tornado! The wild [VAR PKNAME(0000)] used Leaf Tornado! The opposing [VAR PKNAME(0000)] used Leaf Tornado! [VAR PKNAME(0000)] used Steamroller! The wild [VAR PKNAME(0000)] used Steamroller! The opposing [VAR PKNAME(0000)] used Steamroller! [VAR PKNAME(0000)] used Cotton Guard! The wild [VAR PKNAME(0000)] used Cotton Guard! The opposing [VAR PKNAME(0000)] used Cotton Guard! [VAR PKNAME(0000)] used Night Daze! The wild [VAR PKNAME(0000)] used Night Daze! The opposing [VAR PKNAME(0000)] used Night Daze! [VAR PKNAME(0000)] used Psystrike! The wild [VAR PKNAME(0000)] used Psystrike! The opposing [VAR PKNAME(0000)] used Psystrike! [VAR PKNAME(0000)] used Tail Slap! The wild [VAR PKNAME(0000)] used Tail Slap! The opposing [VAR PKNAME(0000)] used Tail Slap! [VAR PKNAME(0000)] used Hurricane! The wild [VAR PKNAME(0000)] used Hurricane! The opposing [VAR PKNAME(0000)] used Hurricane! [VAR PKNAME(0000)] used Head Charge! The wild [VAR PKNAME(0000)] used Head Charge! The opposing [VAR PKNAME(0000)] used Head Charge! [VAR PKNAME(0000)] used Gear Grind! The wild [VAR PKNAME(0000)] used Gear Grind! The opposing [VAR PKNAME(0000)] used Gear Grind! [VAR PKNAME(0000)] used Searing Shot! The wild [VAR PKNAME(0000)] used Searing Shot! The opposing [VAR PKNAME(0000)] used Searing Shot! [VAR PKNAME(0000)] used Techno Blast! The wild [VAR PKNAME(0000)] used Techno Blast! The opposing [VAR PKNAME(0000)] used Techno Blast! [VAR PKNAME(0000)] used Relic Song! The wild [VAR PKNAME(0000)] used Relic Song! The opposing [VAR PKNAME(0000)] used Relic Song! [VAR PKNAME(0000)] used Secret Sword! The wild [VAR PKNAME(0000)] used Secret Sword! The opposing [VAR PKNAME(0000)] used Secret Sword! [VAR PKNAME(0000)] used Glaciate! The wild [VAR PKNAME(0000)] used Glaciate! The opposing [VAR PKNAME(0000)] used Glaciate! [VAR PKNAME(0000)] used Bolt Strike! The wild [VAR PKNAME(0000)] used Bolt Strike! The opposing [VAR PKNAME(0000)] used Bolt Strike! [VAR PKNAME(0000)] used Blue Flare! The wild [VAR PKNAME(0000)] used Blue Flare! The opposing [VAR PKNAME(0000)] used Blue Flare! [VAR PKNAME(0000)] used Fiery Dance! The wild [VAR PKNAME(0000)] used Fiery Dance! The opposing [VAR PKNAME(0000)] used Fiery Dance! [VAR PKNAME(0000)] used Freeze Shock! The wild [VAR PKNAME(0000)] used Freeze Shock! The opposing [VAR PKNAME(0000)] used Freeze Shock! [VAR PKNAME(0000)] used Ice Burn! The wild [VAR PKNAME(0000)] used Ice Burn! The opposing [VAR PKNAME(0000)] used Ice Burn! [VAR PKNAME(0000)] used Snarl! The wild [VAR PKNAME(0000)] used Snarl! The opposing [VAR PKNAME(0000)] used Snarl! [VAR PKNAME(0000)] used Icicle Crash! The wild [VAR PKNAME(0000)] used Icicle Crash! The opposing [VAR PKNAME(0000)] used Icicle Crash! [VAR PKNAME(0000)] used V-create! The wild [VAR PKNAME(0000)] used V-create! The opposing [VAR PKNAME(0000)] used V-create! [VAR PKNAME(0000)] used Fusion Flare! The wild [VAR PKNAME(0000)] used Fusion Flare! The opposing [VAR PKNAME(0000)] used Fusion Flare! [VAR PKNAME(0000)] used Fusion Bolt! The wild [VAR PKNAME(0000)] used Fusion Bolt! The opposing [VAR PKNAME(0000)] used Fusion Bolt! [VAR PKNAME(0000)] used Flying Press! The wild [VAR PKNAME(0000)] used Flying Press! The opposing [VAR PKNAME(0000)] used Flying Press! [VAR PKNAME(0000)] used Mat Block! The wild [VAR PKNAME(0000)] used Mat Block! The opposing [VAR PKNAME(0000)] used Mat Block! [VAR PKNAME(0000)] used Belch! The wild [VAR PKNAME(0000)] used Belch! The opposing [VAR PKNAME(0000)] used Belch! [VAR PKNAME(0000)] used Rototiller! The wild [VAR PKNAME(0000)] used Rototiller! The opposing [VAR PKNAME(0000)] used Rototiller! [VAR PKNAME(0000)] used Sticky Web! The wild [VAR PKNAME(0000)] used Sticky Web! The opposing [VAR PKNAME(0000)] used Sticky Web! [VAR PKNAME(0000)] used Fell Stinger! The wild [VAR PKNAME(0000)] used Fell Stinger! The opposing [VAR PKNAME(0000)] used Fell Stinger! [VAR PKNAME(0000)] used Phantom Force! The wild [VAR PKNAME(0000)] used Phantom Force! The opposing [VAR PKNAME(0000)] used Phantom Force! [VAR PKNAME(0000)] used Trick-or-Treat! The wild [VAR PKNAME(0000)] used Trick-or-Treat! The opposing [VAR PKNAME(0000)] used Trick-or-Treat! [VAR PKNAME(0000)] used Noble Roar! The wild [VAR PKNAME(0000)] used Noble Roar! The opposing [VAR PKNAME(0000)] used Noble Roar! [VAR PKNAME(0000)] used Ion Deluge! The wild [VAR PKNAME(0000)] used Ion Deluge! The opposing [VAR PKNAME(0000)] used Ion Deluge! [VAR PKNAME(0000)] used Parabolic Charge! The wild [VAR PKNAME(0000)] used Parabolic Charge! The opposing [VAR PKNAME(0000)] used Parabolic Charge! [VAR PKNAME(0000)] used Forest’s Curse! The wild [VAR PKNAME(0000)] used Forest’s Curse! The opposing [VAR PKNAME(0000)] used Forest’s Curse! [VAR PKNAME(0000)] used Petal Blizzard! The wild [VAR PKNAME(0000)] used Petal Blizzard! The opposing [VAR PKNAME(0000)] used Petal Blizzard! [VAR PKNAME(0000)] used Freeze-Dry! The wild [VAR PKNAME(0000)] used Freeze-Dry! The opposing [VAR PKNAME(0000)] used Freeze-Dry! [VAR PKNAME(0000)] used Disarming Voice! The wild [VAR PKNAME(0000)] used Disarming Voice! The opposing [VAR PKNAME(0000)] used Disarming Voice! [VAR PKNAME(0000)] used Parting Shot! The wild [VAR PKNAME(0000)] used Parting Shot! The opposing [VAR PKNAME(0000)] used Parting Shot! [VAR PKNAME(0000)] used Topsy-Turvy! The wild [VAR PKNAME(0000)] used Topsy-Turvy! The opposing [VAR PKNAME(0000)] used Topsy-Turvy! [VAR PKNAME(0000)] used Draining Kiss! The wild [VAR PKNAME(0000)] used Draining Kiss! The opposing [VAR PKNAME(0000)] used Draining Kiss! [VAR PKNAME(0000)] used Crafty Shield! The wild [VAR PKNAME(0000)] used Crafty Shield! The opposing [VAR PKNAME(0000)] used Crafty Shield! [VAR PKNAME(0000)] used Flower Shield! The wild [VAR PKNAME(0000)] used Flower Shield! The opposing [VAR PKNAME(0000)] used Flower Shield! [VAR PKNAME(0000)] used Grassy Terrain! The wild [VAR PKNAME(0000)] used Grassy Terrain! The opposing [VAR PKNAME(0000)] used Grassy Terrain! [VAR PKNAME(0000)] used Misty Terrain! The wild [VAR PKNAME(0000)] used Misty Terrain! The opposing [VAR PKNAME(0000)] used Misty Terrain! [VAR PKNAME(0000)] used Electrify! The wild [VAR PKNAME(0000)] used Electrify! The opposing [VAR PKNAME(0000)] used Electrify! [VAR PKNAME(0000)] used Play Rough! The wild [VAR PKNAME(0000)] used Play Rough! The opposing [VAR PKNAME(0000)] used Play Rough! [VAR PKNAME(0000)] used Fairy Wind! The wild [VAR PKNAME(0000)] used Fairy Wind! The opposing [VAR PKNAME(0000)] used Fairy Wind! [VAR PKNAME(0000)] used Moonblast! The wild [VAR PKNAME(0000)] used Moonblast! The opposing [VAR PKNAME(0000)] used Moonblast! [VAR PKNAME(0000)] used Boomburst! The wild [VAR PKNAME(0000)] used Boomburst! The opposing [VAR PKNAME(0000)] used Boomburst! [VAR PKNAME(0000)] used Fairy Lock! The wild [VAR PKNAME(0000)] used Fairy Lock! The opposing [VAR PKNAME(0000)] used Fairy Lock! [VAR PKNAME(0000)] used King’s Shield! The wild [VAR PKNAME(0000)] used King’s Shield! The opposing [VAR PKNAME(0000)] used King’s Shield! [VAR PKNAME(0000)] used Play Nice! The wild [VAR PKNAME(0000)] used Play Nice! The opposing [VAR PKNAME(0000)] used Play Nice! [VAR PKNAME(0000)] used Confide! The wild [VAR PKNAME(0000)] used Confide! The opposing [VAR PKNAME(0000)] used Confide! [VAR PKNAME(0000)] used Diamond Storm! The wild [VAR PKNAME(0000)] used Diamond Storm! The opposing [VAR PKNAME(0000)] used Diamond Storm! [VAR PKNAME(0000)] used Steam Eruption! The wild [VAR PKNAME(0000)] used Steam Eruption! The opposing [VAR PKNAME(0000)] used Steam Eruption! [VAR PKNAME(0000)] used Hyperspace Hole! The wild [VAR PKNAME(0000)] used Hyperspace Hole! The opposing [VAR PKNAME(0000)] used Hyperspace Hole! [VAR PKNAME(0000)] used Water Shuriken! The wild [VAR PKNAME(0000)] used Water Shuriken! The opposing [VAR PKNAME(0000)] used Water Shuriken! [VAR PKNAME(0000)] used Mystical Fire! The wild [VAR PKNAME(0000)] used Mystical Fire! The opposing [VAR PKNAME(0000)] used Mystical Fire! [VAR PKNAME(0000)] used Spiky Shield! The wild [VAR PKNAME(0000)] used Spiky Shield! The opposing [VAR PKNAME(0000)] used Spiky Shield! [VAR PKNAME(0000)] used Aromatic Mist! The wild [VAR PKNAME(0000)] used Aromatic Mist! The opposing [VAR PKNAME(0000)] used Aromatic Mist! [VAR PKNAME(0000)] used Eerie Impulse! The wild [VAR PKNAME(0000)] used Eerie Impulse! The opposing [VAR PKNAME(0000)] used Eerie Impulse! [VAR PKNAME(0000)] used Venom Drench! The wild [VAR PKNAME(0000)] used Venom Drench! The opposing [VAR PKNAME(0000)] used Venom Drench! [VAR PKNAME(0000)] used Powder! The wild [VAR PKNAME(0000)] used Powder! The opposing [VAR PKNAME(0000)] used Powder! [VAR PKNAME(0000)] used Geomancy! The wild [VAR PKNAME(0000)] used Geomancy! The opposing [VAR PKNAME(0000)] used Geomancy! [VAR PKNAME(0000)] used Magnetic Flux! The wild [VAR PKNAME(0000)] used Magnetic Flux! The opposing [VAR PKNAME(0000)] used Magnetic Flux! [VAR PKNAME(0000)] used Happy Hour! The wild [VAR PKNAME(0000)] used Happy Hour! The opposing [VAR PKNAME(0000)] used Happy Hour! [VAR PKNAME(0000)] used Electric Terrain! The wild [VAR PKNAME(0000)] used Electric Terrain! The opposing [VAR PKNAME(0000)] used Electric Terrain! [VAR PKNAME(0000)] used Dazzling Gleam! The wild [VAR PKNAME(0000)] used Dazzling Gleam! The opposing [VAR PKNAME(0000)] used Dazzling Gleam! [VAR PKNAME(0000)] used Celebrate! The wild [VAR PKNAME(0000)] used Celebrate! The opposing [VAR PKNAME(0000)] used Celebrate! [VAR PKNAME(0000)] used Hold Hands! The wild [VAR PKNAME(0000)] used Hold Hands! The opposing [VAR PKNAME(0000)] used Hold Hands! [VAR PKNAME(0000)] used Baby-Doll Eyes! The wild [VAR PKNAME(0000)] used Baby-Doll Eyes! The opposing [VAR PKNAME(0000)] used Baby-Doll Eyes! [VAR PKNAME(0000)] used Nuzzle! The wild [VAR PKNAME(0000)] used Nuzzle! The opposing [VAR PKNAME(0000)] used Nuzzle! [VAR PKNAME(0000)] used Hold Back! The wild [VAR PKNAME(0000)] used Hold Back! The opposing [VAR PKNAME(0000)] used Hold Back! [VAR PKNAME(0000)] used Infestation! The wild [VAR PKNAME(0000)] used Infestation! The opposing [VAR PKNAME(0000)] used Infestation! [VAR PKNAME(0000)] used Power-Up Punch! The wild [VAR PKNAME(0000)] used Power-Up Punch! The opposing [VAR PKNAME(0000)] used Power-Up Punch! [VAR PKNAME(0000)] used Oblivion Wing! The wild [VAR PKNAME(0000)] used Oblivion Wing! The opposing [VAR PKNAME(0000)] used Oblivion Wing! [VAR PKNAME(0000)] used Thousand Arrows! The wild [VAR PKNAME(0000)] used Thousand Arrows! The opposing [VAR PKNAME(0000)] used Thousand Arrows! [VAR PKNAME(0000)] used Thousand Waves! The wild [VAR PKNAME(0000)] used Thousand Waves! The opposing [VAR PKNAME(0000)] used Thousand Waves! [VAR PKNAME(0000)] used Land’s Wrath! The wild [VAR PKNAME(0000)] used Land’s Wrath! The opposing [VAR PKNAME(0000)] used Land’s Wrath! [VAR PKNAME(0000)] used Light of Ruin! The wild [VAR PKNAME(0000)] used Light of Ruin! The opposing [VAR PKNAME(0000)] used Light of Ruin! ~~~~~~~~~~~~~~~ Text File : 127 ~~~~~~~~~~~~~~~ PP Lv. NEXT LV. HP ATTACK DEFENSE SP. ATK SP. DEF SPEED [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] [~ 11] SUMMARY CHECK MOVES CATEGORY POWER ACCURACY STATUS PHYSICAL SPECIAL Choose a Pokémon. Use on which Pokémon? Battle using which Pokémon? SWITCH IN BATTLE CANNOT BATTLE PARTNER’S RESTORE SUMMARY CHECK MOVES [VAR PKNICK(0001)] is already in battle! [VAR PKNICK(0001)] has no energy left to battle! An Egg can’t battle! You cannot decide for your partner! [VAR PKNICK(0001)] can’t be switched out! RESTORE HP/PP RESTORE STATUS Restore which move? [~ 38] [~ 39] HP/PP\nRESTORE STATUS\nRESTORE [~ 42] POKÉ BALLS BATTLE ITEMS LAST USED ITEM USE [~ 47] It’s no good! It’s impossible to aim\nunless there is only one Pokémon! There is no room left in the PC! It’s no good! It’s impossible to aim\nat a Pokémon that’s not in sight! It’s impossible to aim without being focused! [VAR MOVE(0001)]’s effect prevents the\nitem’s use on [VAR PKNICK(0000)]! YES NO USE NEXT POKÉMON RUN FORGET KEEP OLD MOVES! SWITCH POKÉMON KEEP BATTLING Use it where? Restore which move? It won’t have any effect. HM moves can’t be forgotten now. QUIT [~ 66] [~ 67] [~ 68] [~ 69] [VAR NUM3(0000)] × / / L Right Left Center [VAR NUM5(0000,002C)] - Standing by [VAR PKNICK(0001)] has already been selected. Sycamore’s words echoed...\nThere’s a time and place for everything,\r\nbut not now. ~~~~~~~~~~~~~~~ Text File : 128 ~~~~~~~~~~~~~~~ BOX 1 BOX 2 BOX 3 BOX 4 BOX 5 BOX 6 BOX 7 BOX 8 BOX 9 BOX 10 BOX 11 BOX 12 BOX 13 BOX 14 BOX 15 BOX 16 BOX 17 BOX 18 BOX 19 BOX 20 BOX 21 BOX 22 BOX 23 BOX 24 BOX 25 BOX 26 BOX 27 BOX 28 BOX 29 BOX 30 BOX 31 ~~~~~~~~~~~~~~~ Text File : 129 ~~~~~~~~~~~~~~~ [VAR PKNICK(0000)] [VAR PKNAME(0000)] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] - Lv. [VAR NUM3(0000)] DEX NO. [VAR NUM3(0000)] ??? HP [VAR NUM3(0000)] / [VAR NUM3(0000)] ATTACK [VAR NUM3(0000)] DEFENSE [VAR NUM3(0000)] SP. ATK [VAR NUM3(0000)] SP. DEF [VAR NUM3(0000)] SPEED [VAR NUM3(0000)] NATURE [VAR ITEM1(0000)] ABILITY [VAR ABILITY(0000)] ITEM [VAR ITEM2(0000)] MOVES LEARNED [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR MOVE(0000)] [VAR BOX(0000)] BATTLE BOX DEPOSIT WITHDRAW MOVE ITEM SUMMARY MARKING SWITCH BOX WALLPAPER NAME SCENERY 1 SCENERY 2 SCENERY 3 MISC. SPECIAL FOREST CITY DESERT SAVANNA CRAG VOLCANO SNOW CAVE BEACH SEAFLOOR RIVER SKY POKÉ CENTER MACHINE CHECKS SIMPLE SPECIAL 1 SPECIAL 2 SPECIAL 3 SPECIAL 4 SPECIAL 5 SPECIAL 6 SPECIAL 7 SPECIAL 8 NEXT PREVIOUS BACK CONFIRM BAG GIVE RELEASE CANCEL YES NO Continue operations? [VAR PKNICK(0000)] is selected. [~ 87] You need to keep a healthy Pokémon! Place it in which Box? The Box is full. Your party’s full! What do you want to do? Jump to where? Please pick a theme. Pick the wallpaper. Take th[VAR NUMBRNCH(0000,0302)]isese [VAR ITEM2(0000)]? The Bag is full. Placed the [VAR ITEM2(0000)] in the Bag. An Egg can’t hold an item. Choose a mark. Release this Pokémon? [VAR PKNICK(0000)] was released. Bye-bye, [VAR PKNICK(0000)]! [VAR ITEM2(0000)] selected. It can hold an item. You can’t release an Egg. Your Battle Box is locked.\nYou cannot move your Pokémon. You can’t release the fused Kyurem. [VAR PKNICK(0000)] came back! Was it worried about you? You can’t change it in the Battle Box! [VAR PKNICK(0000)] is selected. TRADE DEPOSIT CANCEL It has learned an HM move.\nYou cannot let it leave your party. You need that Pokémon to\nget through your adventure! The Pokémon cannot be traded. Offer the Pokémon for trade? YES NO You can’t offer an Egg for trade. [VAR NUM2(0000)] You can’t place an Egg! Your Battle Box is locked.\nYou cannot move your Pokémon. Your Battle Box is locked.\nItems cannot be given or taken. You can register Pokémon you use in battle. Your Battle Box is locked.\nYou cannot mark your Pokémon. RESET SEARCH CANCEL Pokémon [VAR PKNAME(0000)] Type 1 [VAR TYPE(0000)] Type 2 [VAR TYPE(0000)] Move [VAR MOVE(0000)] TMs & HMs [VAR MOVE(0000)] Ability [VAR ABILITY(0000)] Nature [VAR ITEM1(0000)] Gender ♂ ♀ Unknown - Held Item [VAR ITEM2(0000)] Mark Holding Item Not Holding Item Choose the conditions, and press “SEARCH”\nto turn on the filter. Filter Pokémon Choose the first letter of the Pokémon’s name. Choose a Pokémon. Choose Type 1. Choose Type 2. Choose the first letter of the move. You can check whether Pokémon can use\nthe selected TM or HM. Please choose a Nature. Please choose the first letter of an Ability. Please choose a gender. You can check Pokémon with items. You can check Pokémon with marks. [VAR PKNAME(0000)] [VAR TYPE(0001)] [VAR TYPE(0002)] [~ 172] [VAR MOVE(0000)] [VAR ITEM1(0000)] [VAR ABILITY(0000)] Every stat grows in a balanced way. Attack grows faster.\nDefense grows slower. Attack grows faster.\nSpeed grows slower. Attack grows faster.\nSp. Atk grows slower. Attack grows faster.\nSp. Def grows slower. Defense grows faster.\nAttack grows slower. Every stat grows in a balanced way. Defense grows faster.\nSpeed grows slower. Defense grows faster.\nSp. Atk grows slower. Defense grows faster.\nSp. Def grows slower. Speed grows faster.\nAttack grows slower. Speed grows faster.\nDefense grows slower. Every stat grows in a balanced way. Speed grows faster.\nSp. Atk grows slower. Speed grows faster.\nSp. Def grows slower. Sp. Atk grows faster.\nAttack grows slower. Sp. Atk grows faster.\nDefense grows slower. Sp. Atk grows faster.\nSpeed grows slower. Every stat grows in a balanced way. Sp. Atk grows faster.\nSp. Def grows slower. Sp. Def grows faster.\nAttack grows slower. Sp. Def grows faster.\nDefense grows slower. Sp. Def grows faster.\nSpeed grows slower. Sp. Def grows faster.\nSp. Atk grows slower. Every stat grows in a balanced way. It’s a special Pokémon.\nYou can’t trade it! Please choose a move. Please choose an Ability. The Pokémon has a special item.\nYou can’t offer it for trade. ~~~~~~~~~~~~~~~ Text File : 130 ~~~~~~~~~~~~~~~ Pablo Nathan Lauren Eva Fritz Schuyler Kaya Athena Kasper Auric Aline Francoise Cody Preston Ava Madison Erroll Seamus Edirne Marbella Caleb Basim Char Tilapia Antony Rhett Dierdre Ophelia Deck Abseil Jamie Tilde Jeanette Sylvia Aurore Oberon Triton Pan Rhea Titania Ariel Jus Dariole Florentine Joshua Elias Jude Beth Paige Joelle Jasper Gray Rufous Carmine Sienna Scarlet Arnau Leo Esteban Jules Manuel Rory Clio Sierra Giacomo Guillaume Carol Lena Lucy Lucinda Florian Giorgi Dylan Apollo O’Hare Heathrow Sydney Valencia Odessa Florence Ewert Jovann Noemie Zoe Harris Frederik Elizabeth Marie-Noelle Fleur Marilla Cyril Galton Neils Sigmund Max Rosalind Candela Jane Uberto Haskell Magus Celia Ciara Lola Wystan Sebastian Tyrell Mae Kata Rei Hunter Parker Tanner Willow Hazel Cerese Claus Sigurd Colin Gwen Victoria Nikita Howell Dorian Stanislaw Jake Sibyl Hera Catherine Zenobia Rolf Perdido Ibiza Aire Porter Darcy Ilisha Remora Choss Rand Jai Bunny Anastasia Mara Deimos Puck Miranda Europa Niçoise Roux Noah Deacon Colette Ghislaine Wenge Redd Azure Rose Levin Rasmus Axel Ivan Raoul Ryker Aurora Electra Alfie Saba Eleanor Isabella Carlos Andrei Orla Claire Lucetta Lucille Hartsfield Incheon Geneva Chelsea Abbot Tad Josiane Ina Kirill Patrice Sati Aparna Kannon Nigella Shauna Tierno Trevor Calem Serena Nita Evelyn Dana Morgan Nita Morgan Dana Nita Your partner Your partner Your partner Your partner Your partner Your partner Your partner Your partner ~~~~~~~~~~~~~~~ Text File : 131 ~~~~~~~~~~~~~~~ Owen Ryan Pascal Isaac Viviane Ernestine Chloe Ruth Powell Declan Ronald Kevin Sophie Dominique Pauline Eloise Kip Franc Gulden Sol Genevoise Lira Penny Krona Felix Noam Marcel Zak Olivia Caroline Juliette Jocelyne Einar Anand Claude Mallorca Martine Antalya Donaven Liam Cole Ayu Barb Catla Orpheus Albert Tristan Delilah Medea Elaine Bight Adze Heywood Jacqueline Rosanella Blondine Abricotine Phobos Atlas Janus Io Callisto Tethys Gougère Fricassé Brunoise Matias Thibault Emilia Elysia Samvel Wooster Faron Gisela Taylor Angeline Rusty Slate Rudy Jade Olive Blanche Conan Toshi Nika Brodie Sofian Hjalmar Mercedes Astra Logan Dara Mario Neve Domino Aric Maeve Nova Chitose Gatwick Adelaide Paris Thierry Rodrigo Dione Nereid Avi Bram Maia Tera Shauna Tierno Trevor Calem Serena Nita Evelyn Dana Morgan Dana Evelyn Evelyn Morgan ~~~~~~~~~~~~~~~ Text File : 132 ~~~~~~~~~~~~~~~ It’s stuffed with pretty Pokémon knickknacks. It’s chock full of Pokémon books and photo\ncollections. Everything appears to be arranged in a very\norderly fashion. There’s a ton of convenient items.\nThey all look useful. It’s brimming with all sorts of Pokémon novelties. Are these books for Pokémon to read? The trash can is empty. ~~~~~~~~~~~~~~~ Text File : 133 ~~~~~~~~~~~~~~~ Music 1 Music 2 Music 3 Music 4 Music 5 Music 6 Music 7 Music 8 Music 9 Music 10 Music 11 Music 12 ~~~~~~~~~~~~~~~ Text File : 134 ~~~~~~~~~~~~~~~ Awaiting the other player’s decision...\nPlease wait. The last battle cannot be recorded. Would you like to save the last battle\nas your Battle Video? The last battle will not be saved.\nOK? Saving your Battle Video.\nPlease wait. The Battle Video has been saved. The Battle Video records are now full! Please note that you can’t save any more\nBattle Videos. There was an error.\nThe Battle Video couldn’t be saved. [~ 9] You cannot record videos\nwith this Trainer... Please wait. You cannot record videos\nwith this Trainer. YES NO TIME LIMIT [VAR NUM2(0000)]:[VAR NUM2(0001)] The Battle Video can’t be saved,\nbecause there’s no space available. The Battle Video can’t be saved,\nbecause the SD Card is full. ~~~~~~~~~~~~~~~ Text File : 135 ~~~~~~~~~~~~~~~ [VAR NUM3(0000)] Skipping video...\nPlease wait a moment. Playback canceled.\nPlease wait a moment. The battle is too long.\nPlayback canceled. Data is corrupted.\nPlayback canceled. ~~~~~~~~~~~~~~~ Text File : 136 ~~~~~~~~~~~~~~~ No Battle Videos have been recorded yet.\n\nYou can record a Battle Video in a Link Battle\nas well as in other types of battles. Do you want to delete this Battle Video? Deleting the Battle Video...\nDon’t turn off the power. The Battle Video has been deleted. Checking the server...\nDon’t turn off the power. Do you want to remove this Battle Video from\npublic view? The Battle Video has been removed from\npublic view. The Battle Video couldn’t be found. This Battle Video can’t be played. After you make a Battle Video public, you\nwon’t be able to withdraw it until the next day.\c\nDo you want to make this Battle Video public\non the Internet? The Battle Video has been made public on\nthe Internet. This Battle Video cannot be made public. Have a mock battle with which Trainer? Have a mock battle with which Pokémon? You don’t have enough Pokémon for a\nmock battle! Do you want to start a mock battle? Sending the Battle Video...\nDon’t turn off the power. Removing it from public viewing...\nDon’t turn off the power. Please choose a Battle Video you want to\nmake public. Preparing to play the Battle Video... This Battle Video can’t be withdrawn\nuntil tomorrow. A mock battle is not available for a Battle\nVideo of a Multi Battle. Thank you for using the Vs. Recorder.\c\nConnect to the Internet via the PSS\nand use the Vs. Recorder, and you can\r\nupload the Battle Video you recorded.\c\nTell your friends the code of your uploaded\nBattle Video, and they can download the\r\nBattle Video from the Internet and watch it.\c\nHave fun using the Vs. Recorder and\nsharing Battle Videos! Searching for the Battle Video... Played: [~ 25] Checking the SD Card.\nPlease don’t turn off the power. Corrupted Battle Videos have been deleted. Search by code [VAR NUM3(0000)]/[VAR NUM3(0001)] [~ 30] In Party Battle Box Quit [VAR TRNAME(0000)] Registered [VAR NUM2(0001)]/[VAR NUM2(0002)]/[VAR NUM4(0000,0000)] Played: [VAR NUM7(0000,002C)] No. [VAR NUM4(0000,002C)] Inverse Battle Single Battle Double Battle Triple Battle Rotation Battle Multi Battle [~ 47] Link Battle Battle Maison Super Single Battle Super Double Battle Super Triple Battle Super Rotation Battle Super Multi Battle Battle Spot Free Battle Rating Battle Special Battle Communication error.\nPlease start again from the beginning. [~ 60] ~~~~~~~~~~~~~~~ Text File : 137 ~~~~~~~~~~~~~~~ Battle Spot Free Battle Rating Battle Single Double Triple Rotation Special Online Competition This is the place to enjoy Link Battles\nwith people all over the world.\n\nIf communication is interrupted during a\nbattle, it will be recorded as a loss for you.\nPlaying somewhere that has a good\nconnection is highly recommended. You can freely participate in Free Battles.\n\nTo participate in Rating Battles, please\nregister at the Pokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] All Pokémon can participate\nin Free Battles.\n\nYour party must not contain duplicate\nPokémon or duplicate held items. Special Pokémon can’t participate\nin Rating Battles.\n\nYour party must not contain duplicate\nPokémon or duplicate held items.\n\nSpecial Battles are battles with different\nregulations for each season. To participate in Online Competitions, you need to register\nat the Pokémon Global Link.\n\nPlease check the Pokémon Global Link website for the\ninformation about the competitions and regulations.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] Welcome to the Battle Spot!\nPlease choose a mode. [~ 15] This is the Random Matchup mode.\nWhich battle would you like to challenge? You’re going to challenge a Free Battle!\nWhich battle format would you like? You’re going to challenge a Rating Battle!\nWhich battle format would you like? Which Pokémon will you choose? This will be your Pokémon team.\nAre you ready to battle? Communicating...\nPlease wait. Searching for an opposing Trainer...\nPlease wait. An opposing Trainer has been found!\nThe battle will begin soon. Do you want to continue battling? An opposing Trainer cannot be found.\n Please wait a bit and try again. Welcome to the Online Competition! To participate in Rating Battles, you need to\nregister with the Pokémon Global Link.\r\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] Communication error.\nPlease start again from the beginning. It will take some time for\nthe results to be updated.\c\nYou can check the results in the\nPokémon Global Link, too.\c\nDo you want to continue battling? You can’t battle with your locked\nBattle Box. Random Matchup Online Competition Quit [~ 35] [~ 36] Free Battle Rating Battle Single Double Triple Rotation Special Back Battle Box In Party Challenge YES NO Your Results Rating: No. of Battles: Wins: Losses: [VAR NUM4(0000,002C)] [VAR NUM7(0000,002C)] [~ 57] Rating: [VAR NUM4(0000,002C)] [~ 60] [~ 61] [~ 62] Eggs cannot participate. There is at least one Pokémon\nthat is not able to participate. There are at least two Pokémon\nwith the same held item. There are at least two Pokémon\nof the same kind. You don’t have enough Pokémon. You have too many Pokémon\nto participate. There is at least one Pokémon with\na banned held item. There is at least one Pokémon with\na banned move. At least one of the Pokémon required to\nparticipate is missing. The number of special Pokémon you\nhave exceeds the limit. There is a problem with your\nparticipating Pokémon. L [VAR NUM3(0000)] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] [~ 78] The season ended. You need to register the information of your\nsystem to participate in a Rating Battle.\c\nDo you want to register this system? Registering the system... Completed registering this system.\c\nPlease note that participating in a Rating Battle\nwith a different system will reset your results. You’re trying to participate with a\ndifferent system.\c\nYour past results will be reset.\nAre you really OK with resetting your results? Resetting the results and registering\nthe system... Your results have been reset, and the system\nhas been registered. Checking the SD Card.\nPlease don’t turn off the power. The regulations have been updated. The regulations data is corrupted.\nPlease start again. The regulations data that was\ncorrupted has been restored. The regulations data cannot be saved,\nbecause the SD Card is full. After Rating Battles, Battle Videos may be automatically\nuploaded and sent to the server.\nBattle Videos sent to the server will be saved at\nthe Pokémon Global Link.\n\nYou can participate in Rating Battles even if you don’t\napprove automatic transmission of your Battle Videos. Do you approve the automatic\ntransmission of your Battle Videos? YES NO Participate Battle Digital Player ID Previous Competition Cancel Participation Back Competition Information Register Quit Current competition Previous competition You canceled participation. You can’t participate in this competition. Checking the status of the competition. To participate in the competition, please\nregister at the Pokémon Global Link.\r\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] There’s no competition you can\ncurrently participate in. The competition in which you\nwere participating has ended. The competition in which you\nwere participating has ended.\c\nYour Battle Box has been unregistered. Downloading the Digital Player ID... The Digital Player ID has been downloaded. Do you wish to register your\nBattle Box for the competition? Your Battle Box is locked,\nand Game Sync is complete. You canceled your participation\nin this competition. Battles in this competition haven’t started yet.\c\nPlease check the Pokémon Global Link\nfor the competition dates.\r\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] The system is different from the one you used\nto register for the competition.\c\nPlease check your system. You can’t battle right now.\c\nPlease check the Pokémon Global Link\nto find out when you can battle.\r\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] Sorry. You have participated in the\nmaximum number of battles for the day.\c\nYou can’t battle anymore today. You will be unregistered.\nIs it OK to unregister? You will not participate in the competition.\nAre you sure about this? Your participation has been canceled,\nand your Battle Box has been unlocked. You can’t participate in the competition.\c\nPlease check the Pokémon Global Link.\n[VAR COLOR(0002)]http://www.pokemon-gl.com[VAR COLOR(0000)] No. of Battles Registered Battle Box Register participating Pokémon\nbefore the first battle. You released your Battle Box\nfrom registration. The Internet browser failed to start.\c\nGo to System Settings and update\nyour system. Do you want to use the Internet browser to\ncheck for information on the competition? ~~~~~~~~~~~~~~~ Text File : 138 ~~~~~~~~~~~~~~~ Who do you want to battle with? Is this person OK? YES NO [VAR PKNAME(0000)] Shauna Tierno Trevor ~~~~~~~~~~~~~~~ Text File : 139 ~~~~~~~~~~~~~~~ ITEMS MEDICINE TMs & HMs BERRIES KEY ITEMS ~~~~~~~~~~~~~~~ Text File : 140 ~~~~~~~~~~~~~~~ USE DISCARD REGISTER GIVE [~ 4] WALK [~ 6] CANCEL [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] DESELECT [~ 15] [~ 16] / -- [~ 19] [~ 20] [VAR COLOR(0002)]♂[VAR COLOR(0000)] [VAR COLOR(0001)]♀[VAR COLOR(0000)] L [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] × [~ 33] [~ 34] [VAR ITEM2(0000)] selected. [~ 36] This is a Key Item.\nYou can’t throw it away. Throw away how many\n[VAR ITEMPLUR1][VAR ITEM2(0000)]? Threw away [VAR NUM3(0001)] [VAR ITEM2(0000)]. [~ 40] Is it OK to throw away\n[VAR NUM3(0001)] [VAR ITEM2(0000)]? [~ 42] Mom’s words echoed...\n[VAR TRNAME(0000)]! There’s a time and\r\nplace for everything! But not now. [~ 44] [~ 45] [VAR TRNAME(0000)] used the\n[VAR ITEM2(0001)]. Since a Repel’s effects still linger,\nyou can’t use this now. [VAR TRNAME(0000)] used the\n[VAR ITEM2(0001)]!\c\nThe likelihood of encountering Pokémon\nincreased! [VAR TRNAME(0000)] used the\n[VAR ITEM2(0001)]!\c\nThe likelihood of encountering Pokémon\ndecreased! TM[VAR NUM3(0000)] [VAR MOVE(0001)] HM[VAR NUM2(0000)] [VAR MOVE(0001)] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] PP POWER ACCURACY CATEGORY [~ 61] [~ 62] TYPE Nothing [~ 65] [~ 66] [~ 67] Sorted items by type! Sorted items by name! Sorted items from\nmost to fewest held! Sorted items from\nfewest to most held! [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] How do you want to sort your items? By Type By Name From Most From Fewest By Number [~ 85] Sorted items by number! [~ 87] Give to which Pokémon? [VAR PKNICK(0001)] is already holding\n[VAR iCOLOR2(0000)][VAR ITEM2(0000)].\c\nWould you like to\nswitch the two items? The Pokémon is now holding\nthe [VAR ITEM2(0000)]. Took the Pokémon’s [VAR ITEM2(0000)]\nand gave it the [VAR ITEM2(0001)]. Use on which Pokémon? Teach which Pokémon? The [VAR ITEM2(0000)] can’t be held. [~ 95] Booted up a TM.[VAR BE05(0002)][VAR BE05(0000)] Booted up an HM.[VAR BE05(0002)][VAR BE05(0000)] It contained [VAR MOVE(0000)].\c\nTeach [VAR MOVE(0000)]\nto [VAR PKNICK(0001)]? [VAR PKNICK(0000)] wants to learn the\nmove [VAR MOVE(0001)].\c\nHowever, [VAR PKNICK(0000)] already\nknows four moves.\c\nShould a move be deleted and\nreplaced with [VAR MOVE(0001)]? Which move should\nbe forgotten? 1, [WAIT 20]2, and[WAIT 20]... [WAIT 20]... [WAIT 20]... Ta-da![VAR BE05(0003)][VAR BE05(0000)]\c\n[VAR PKNICK(0000)] forgot how to\nuse [VAR MOVE(0001)].\c\nAnd...\c\n[VAR PKNICK(0000)] learned\n[VAR MOVE(0002)]![VAR BE05(0004)][VAR BE05(0001)] Give up on learning the move\n[VAR MOVE(0001)]? [VAR PKNICK(0000)] did not learn\n[VAR MOVE(0001)]. [VAR PKNICK(0000)] and [VAR MOVE(0001)]\nare not compatible.\c\n[VAR MOVE(0001)] can’t be learned. [VAR PKNICK(0000)] already knows\n[VAR MOVE(0001)]. [VAR PKNICK(0000)] learned\n[VAR MOVE(0001)]![VAR BE05(0004)][VAR BE05(0001)] [VAR MOVE(0000)] It won’t have any effect. [VAR PKNICK(0000)]’s HP was restored\nby [VAR NUM3(0001)] point[VAR NUMBRNCH(0001,0100)]s. [VAR PKNICK(0000)] was cured of\npoisoning. [VAR PKNICK(0000)] was cured of\nparalysis. [VAR PKNICK(0000)]’s burn was healed. [VAR PKNICK(0000)] was thawed out. PP was restored. [VAR PKNICK(0000)] recovered from\nfainting! [VAR PKNICK(0000)] became healthy. [VAR MOVE(0000)]’s PP\nincreased. [VAR PKNICK(0000)]’s base [VAR EVSTAT(0001)]\nrose! There’s no Pokémon. [VAR PKNICK(0000)] woke up. MAX HP ATTACK DEFENSE SP. ATK SP. DEF SPEED + [VAR NUM3(0000)] [VAR PKNICK(0000)] was elevated to\nLv. [VAR NUM3(0001)]![VAR BE05(0005)][VAR BE05(0001)] ATTACK DEFENSE SP. ATK SP. DEF SPEED HP [VAR PKNICK(0000)] became more friendly.\c\nHowever, its base [VAR EVSTAT(0001)] fell! [VAR PKNICK(0000)] adores you!\c\nIts base [VAR EVSTAT(0001)] fell! [VAR PKNICK(0000)] became more friendly.\c\nIts base [VAR EVSTAT(0001)] can’t go lower. Restore\nwhich move? Boost the PP\nof which move? ABLE! [VAR COLOR(0001)]UNABLE![VAR COLOR(0000)] [VAR COLOR(0002)]LEARNED[VAR COLOR(0000)] ABLE! [VAR COLOR(0001)]UNABLE![VAR COLOR(0000)] LAST USED ITEMS HELD ITEM Do what with the [VAR ITEM2(0000)]\non [VAR PKNICK(0001)]? You can register up to four items\nto use with the Ready button. Would you like to change [VAR PKNICK(0000)]’s\nAbility to [VAR ABILITY(0001)]? [VAR PKNICK(0000)]’s Ability\nchanged to [VAR ABILITY(0001)]![VAR BE05(0005)][VAR BE05(0001)] It cannot be fused with\nthat Pokémon. It cannot be fused with\nthat fainted Pokémon. It cannot be fused with\nan Egg. You have no room to\nseparate the Pokémon. Fuse with which Pokémon? This can’t be used on\nthe fainted Pokémon. [VAR PKNAME(0000)] changed Forme! [VAR NUM3(0000)] $[VAR NUM7(0000,002C)] The Exp. Share was turned on. The Exp. Share was turned off. You don’t have any contact lenses. You have [VAR 019D(0000)]\nlenses. You have [VAR 019D(0000)] and [VAR 019D(0001)]\nlenses. You have [VAR 019D(0000)], [VAR 019D(0001)],\nand [VAR 019D(0002)] lenses! You have [VAR 019D(0000)], [VAR 019D(0001)],\n[VAR 019D(0002)], and [VAR 019D(0003)] lenses! You have [VAR NUM2(0000)] ticket[VAR NUMBRNCH(0000,0100)]s. [~ 168] MONEY How many [VAR ITEMPLUR1][VAR ITEM2(0000)]\nwill you sell? I can pay $[VAR NUM7(0000,002C)].\nWould that be OK? Turned over the [VAR ITEM2(0000)]\nand received $[VAR NUM7(0001,002C)]. Turned over the [VAR ITEM2(0000)]\nand received $[VAR NUM7(0001,002C)]. [VAR ITEM2(0000)]? Oh no,\nI can’t buy th[VAR NUMBRNCH(0000,0302)]atose. On Off Put away The Bag is full. ~~~~~~~~~~~~~~~ Text File : 141 ~~~~~~~~~~~~~~~ Active Field Power Battle Power Use Give Cancel When Used on Self When Given to Others [VAR OPOWER(0000)] [VAR TRNAME(0000)] has [VAR OPOWER(0001)] active! [VAR NUM2(0000)]:[VAR NUM2(0001)] × [VAR NUM2(0000)] Required Energy Choose which O-Power to give. Lv. 1 Lv. 2 Lv. 3 S MAX Encounter Power Stealth Power Hatching Power Befriending Power Bargain Power HP Restoring Power PP Restoring Power Full Recovery Power Exp. Point Power Prize Money Power Capture Power Critical Power Attack Power Defense Power Speed Power Sp. Atk Power Sp. Def Power Accuracy Power Encounter Power Lv. 1 Encounter Power Lv. 2 Encounter Power Lv. 3 Stealth Power Lv. 1 Stealth Power Lv. 2 Stealth Power Lv. 3 Hatching Power Lv. 1 Hatching Power Lv. 2 Hatching Power Lv. 3 Hatching Power S Hatching Power MAX Befriending Power Lv. 1 Befriending Power Lv. 2 Befriending Power Lv. 3 Befriending Power S Befriending Power MAX Bargain Power Lv. 1 Bargain Power Lv. 2 Bargain Power Lv. 3 Bargain Power S Bargain Power MAX HP Restoring Power Lv. 1 HP Restoring Power Lv. 2 HP Restoring Power Lv. 3 PP Restoring Power Lv. 1 PP Restoring Power Lv. 2 PP Restoring Power Lv. 3 Full Recovery Power Exp. Point Power Lv. 1 Exp. Point Power Lv. 2 Exp. Point Power Lv. 3 Exp. Point Power S Exp. Point Power MAX Prize Money Power Lv. 1 Prize Money Power Lv. 2 Prize Money Power Lv. 3 Prize Money Power S Prize Money Power MAX Capture Power Lv. 1 Capture Power Lv. 2 Capture Power Lv. 3 Capture Power S Capture Power MAX Critical Power Lv. 1 Critical Power Lv. 2 Critical Power Lv. 3 Attack Power Lv. 1 Attack Power Lv. 2 Attack Power Lv. 3 Defense Power Lv. 1 Defense Power Lv. 2 Defense Power Lv. 3 Speed Power Lv. 1 Speed Power Lv. 2 Speed Power Lv. 3 Sp. Atk Power Lv. 1 Sp. Atk Power Lv. 2 Sp. Atk Power Lv. 3 Sp. Def Power Lv. 1 Sp. Def Power Lv. 2 Sp. Def Power Lv. 3 Accuracy Power Lv. 1 Accuracy Power Lv. 2 Accuracy Power Lv. 3 Increases the chance of encountering\nwild Pokémon a little.\nThe effect lasts three minutes. Increases the chance of encountering\nwild Pokémon.\nThe effect lasts three minutes. Increases the chance of encountering\nwild Pokémon a lot.\nThe effect lasts three minutes. Decreases the chance of encountering\nwild Pokémon a little.\nThe effect lasts three minutes. Decreases the chance of encountering\nwild Pokémon.\nThe effect lasts three minutes. Decreases the chance of encountering\nwild Pokémon a lot.\nThe effect lasts three minutes. Helps Eggs hatch a little faster.\nThe effect lasts three minutes. Helps Eggs hatch faster.\nThe effect lasts three minutes. Helps Eggs hatch much faster.\nThe effect lasts three minutes. Helps Eggs hatch much faster.\nThe effect lasts eight minutes. Helps Eggs hatch much faster.\nThe effect lasts 60 minutes. Helps Pokémon grow\nfriendly a little faster.\nThe effect lasts three minutes. Helps Pokémon grow\nfriendly faster.\nThe effect lasts three minutes. Helps Pokémon grow\nfriendly much faster.\nThe effect lasts three minutes. Helps Pokémon grow\nfriendly much faster.\nThe effect lasts eight minutes. Helps Pokémon grow\nfriendly much faster.\nThe effect lasts 60 minutes. Poké Marts begin a bargain sale\nin which everything is 10% off.\nThe effect lasts three minutes. Poké Marts begin a bargain sale\nin which everything is 25% off.\nThe effect lasts three minutes. Poké Marts begin a bargain sale\nin which everything is 50% off.\nThe effect lasts three minutes. Poké Marts begin a bargain sale\nin which everything is 50% off.\nThe effect lasts eight minutes. Poké Marts begin a bargain sale\nin which everything is 50% off.\nThe effect lasts 60 minutes. Immediately restores the HP\nof the lead Pokémon a little. Immediately restores the HP\nof the lead Pokémon somewhat. Immediately restores the HP\nof the lead Pokémon very much. Immediately restores the PP\nof the lead Pokémon a little. Immediately restores the PP\nof the lead Pokémon somewhat. Immediately restores the PP\nof the lead Pokémon very much. When received, every Pokémon in a\nparty fully recovers. Increases the Exp. Points\nfrom battles a little.\nThe effect lasts three minutes. Increases the Exp. Points\nfrom battles.\nThe effect lasts three minutes. Increases the Exp. Points\nfrom battles very much.\nThe effect lasts three minutes. Increases the Exp. Points\nfrom battles very much.\nThe effect lasts eight minutes. Increases the Exp. Points\nfrom battles very much.\nThe effect lasts 60 minutes. Increases the prize money\nfrom battles a little.\nThe effect lasts three minutes. Increases the prize money\nfrom battles.\nThe effect lasts three minutes. Increases the prize money\nfrom battles very much.\nThe effect lasts three minutes. Increases the prize money\nfrom battles very much.\nThe effect lasts eight minutes. Increases the prize money\nfrom battles very much.\nThe effect lasts 60 minutes. Increases the chance to catch\nPokémon a little.\nThe effect lasts three minutes. Increases the chance to catch\nPokémon.\nThe effect lasts three minutes. Increases the chance to catch\nPokémon very much.\nThe effect lasts three minutes. Increases the chance to catch\nPokémon very much.\nThe effect lasts eight minutes. Increases the chance to catch\nPokémon very much.\nThe effect lasts 60 minutes. Increases the critical-hit ratio of the\nlead Pokémon a little during battle. Increases the critical-hit ratio of the\nlead Pokémon during battle. Increases the critical-hit ratio of the\nlead Pokémon very much during battle. Raises the Attack stat of the\nlead Pokémon a little during battle. Raises the Attack stat of the\nlead Pokémon during battle. Raises the Attack stat of the\nlead Pokémon very much during battle. Raises the Defense stat of the\nlead Pokémon a little during battle. Raises the Defense stat of the\nlead Pokémon during battle. Raises the Defense stat of the\nlead Pokémon very much during battle. Raises the Speed stat of the\nlead Pokémon a little during battle. Raises the Speed stat of the\nlead Pokémon during battle. Raises the Speed stat of the\nlead Pokémon very much during battle. Raises the Sp. Atk stat of the\nlead Pokémon a little during battle. Raises the Sp. Atk stat of the\nlead Pokémon during battle. Raises the Sp. Atk stat of the\nlead Pokémon very much during battle. Raises the Sp. Def stat of the\nlead Pokémon a little during battle. Raises the Sp. Def stat of the\nlead Pokémon during battle. Raises the Sp. Def stat of the\nlead Pokémon very much during battle. Raises the accuracy of the\nlead Pokémon a little during battle. Raises the accuracy of the\nlead Pokémon during battle. Raises the accuracy of the\nlead Pokémon very much during battle. ~~~~~~~~~~~~~~~ Text File : 142 ~~~~~~~~~~~~~~~ [~ 0] [~ 1] [~ 2] [~ 3] [~ 4] [~ 5] Try on Purchase [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] [~ 17] [~ 18] [~ 19] [~ 20] [~ 21] [~ 22] [~ 23] [~ 24] [~ 25] [~ 26] [~ 27] [~ 28] [~ 29] [~ 30] [~ 31] [~ 32] [~ 33] [~ 34] [~ 35] [~ 36] [~ 37] [~ 38] [~ 39] [~ 40] [~ 41] [~ 42] [~ 43] [~ 44] [~ 45] [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] We have only women’s clothes on this floor.\c\nI’m afraid you can’t purchase anything here,\nbut please feel free to browse all you like. [~ 59] Girls’ clothes are displayed.\nThey look a bit expensive! [~ 61] We have only men’s clothes on this floor.\c\nI’m afraid you can’t purchase anything here,\nbut please feel free to browse all you like. [~ 63] Boys’ clothes are displayed.\nThey look a bit expensive! [~ 65] [~ 66] [~ 67] Select again Change Money [~ 71] Do you want to quit without changing clothes? [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] Y Button\nZoom in/Zoom out Circle Pad L/R: Rotate left/right\n\nCircle Pad Up/Down:\nMove up and down when you zoom in $[VAR NUM7(0000,002C)] [~ 81] [~ 82] It’s a fitting room!\nDo you want to change clothes? It’s a fitting room!\c\nYou can change into the item\nyou selected! It’s a fitting room!\nWhat do you want to change? Clothes Contact lenses You don’t have any contact lenses. Which contact lenses do you want to use? Brown Hazel Gray Green Blue Take off Next Quit Oh... Do you know about Discount Coupons?\c\nYou can purchase any item for [VAR NUM2(0001)] percent off!\c\nIf you have one, let me know when you pay! Oh... Do you know about Discount Coupons?\c\nYou can purchase any item for [VAR NUM2(0001)] percent off.\c\nIf you have one, please let me know when you pay. [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] Select an item Menu Select your favorite Register your favorite Alphabetical order [~ 113] [~ 114] Open the menu Close the menu Select your favorite Register your favorite [~ 119] Select your registered favorite combination. Register a combination of items to favorite. Sort items in alphabetical order. Restoring the order of items. Current clothes Favorite No. [VAR NUM1(0000)] [~ 126] Do you want to register the current\ncombination of clothes to No. [VAR NUM1(0000)]? No. [VAR NUM1(0000)] is already used.\nDo you want to overwrite it? Do you want to select the combination\nNo. [VAR NUM1(0000)]? Nothing is registered for No. [VAR NUM1(0000)]! Selected the combination No. [VAR NUM1(0000)]! Registered the combination to No. [VAR NUM1(0000)]! [~ 133] [~ 134] Sort by alphabet Red Orange Yellow Lime green Green Blue Aqua Pink Purple Brown Black Gray Navy blue Beige Olive Pale pink Gold Silver [~ 154] [~ 155] [~ 156] [~ 157] [~ 158] [~ 159] [~ 160] [~ 161] [~ 162] [~ 163] [~ 164] [~ 165] [~ 166] Cancel alphabetical order YES NO Hello!\nWhat would you like to do? Hello.\nWhat would you like to do? How to buy items Try on! Nothing Check items at the back of the shop or enter\nthe fitting room, and you can preview items.\c\nThen you may choose what you want to buy. If you check items at the back of the shop or\nenter the fitting room, you can preview items.\c\nYou may then choose what you want to purchase. OK.\nThe fitting room is this way! Certainly.\nI’ll take you to the fitting room.\c\nThis way, please. How was it?\nTake your time and check other items, too. How was it?\nPlease take your time and check other items, too. Wow. [VAR NUMBRNCH(0000,0908)]It looksThey look great on you!\c\nYou have [VAR NUM2(0000)] item[VAR NUMBRNCH(0000,0100)]s, and that will be\n$[VAR NUM7(0001,002C)]. Are you going to buy [VAR NUMBRNCH(0000,0402)]itthem? [VAR NUMBRNCH(0000,0908)]It suitsThey suit you very well.\c\nYou have [VAR NUM2(0000)] item[VAR NUMBRNCH(0000,0100)]s, and that will be\n$[VAR NUM7(0001,002C)]. Are you going to purchase [VAR NUMBRNCH(0000,0402)]itthem? I’ll return what you selected. I’ll return what you selected. It’s OK to just try them on, so feel free to talk\nto me. If you have items you’d like to try on, please don’t\nhesitate to let me know. Well, you have a Discount Coupon, don’t you?\c\nYou can get [VAR NUM2(0001)] percent off,\nso that will be $[VAR NUM7(0000,002C)].\r\nDo you want to use the coupon? I believe you have a Discount Coupon...\c\nYou can get [VAR NUM2(0001)] percent off, so that will be\n$[VAR NUM7(0000,002C)].\r\nWould you like to use the coupon? All right.\nPlease use it another time. Certainly.\c\nYou can use the coupon anytime you want, so\nplease use it another time. OK.\nI’ll take your coupon. Then I’ll take your coupon. Hmm...\nYou don’t seem to have enough money. I’m hesitant to say this, but...\nYou don’t seem to have enough money. Thank you!\nYou look great! Thank you very much. Please come again! We look forward to your shopping with us again. You already have this item. You already have this item. Well, you have a Discount Coupon, don’t you?\c\nYou can get [VAR NUM2(0001)] percent off,\nso that will be $[VAR NUM7(0000,002C)].\r\nDo you want to use the coupon? I believe you have a Discount Coupon...\c\nYou can get [VAR NUM2(0001)] percent off, so that will be\n$[VAR NUM7(0000,002C)].\r\nWould you like to use the coupon? Would you like to buy this item? Would you like to buy this item? All right.\c\nYou can use the coupon anytime, so use it\nnext time! Certainly.\c\nYou can use the coupon anytime you want, so\nplease use it another time. OK.\nI’ll take your coupon. Then I’ll take your coupon. Hmm...\nYou don’t seem to have enough money. I’m hesitant to say this, but...\nYou don’t seem to have enough money. Thank you!\nHere you go. Thank you very much.\nHere you go. OK.\nTake your time. Certainly.\nPlease browse all you like. Select again Confirm Next Wearing Welcome.\c\nIf you’d like, check the items at the back of\nthe shop. Welcome.\c\nIf you’d like, please check the items at the back\nof the shop. OK.\nTake your time. Certainly.\nPlease browse all you like. It’s a fitting room!\nDo you want to change clothes? It’s a fitting room!\nDo you want to change clothes? Oh, you want to use the fitting room.\nTake your time! You’d like to use the fitting room?\nTake your time. Excuse me.\nClothes for men are upstairs.\c\nPlease go upstairs and try them on. Excuse me.\nClothes for women are downstairs.\c\nPlease go downstairs and try them on. White Purchased Back ~~~~~~~~~~~~~~~ Text File : 143 ~~~~~~~~~~~~~~~ hat top bottom dress socks shoes bag hat accessory [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] red orange yellow lime green green blue aqua pink purple brown white black gray navy blue beige olive pale pink gold silver [~ 32] [~ 33] [~ 34] [~ 35] gray feminine sporty classical special simple colorful exotic elegant basic [~ 46] [~ 47] [~ 48] [~ 49] [~ 50] [~ 51] [~ 52] [~ 53] [~ 54] [~ 55] [~ 56] [~ 57] [~ 58] [~ 59] [~ 60] [~ 61] [~ 62] [~ 63] [~ 64] [~ 65] [~ 66] [~ 67] [~ 68] [~ 69] [~ 70] [~ 71] [~ 72] [~ 73] [~ 74] [~ 75] [~ 76] [~ 77] [~ 78] [~ 79] [~ 80] [~ 81] [~ 82] [~ 83] [~ 84] [~ 85] [~ 86] [~ 87] [~ 88] [~ 89] [~ 90] [~ 91] [~ 92] [~ 93] [~ 94] [~ 95] [~ 96] [~ 97] [~ 98] [~ 99] [~ 100] [~ 101] [~ 102] [~ 103] [~ 104] [~ 105] [~ 106] [~ 107] [~ 108] [~ 109] [~ 110] [~ 111] ~~~~~~~~~~~~~~~ Text File : 144 ~~~~~~~~~~~~~~~ Felt Hat Boater Cycling Cap Exotic Cap Sports Cap Logo Cap Fedora Exotic Top Ruffled\nCamisole Ruffled\nTank Top Striped\nTank Top Midriff\nHalter Top Sleeveless\nTurtleneck Ribbon\nSmock Top Short\nParka Tie-Neck\nBlouse Shirt and Tie Poké Ball\nBaby Doll Tee Scarf\nTop Glitzy\nScarf Top Denim\nMiniskirt Scalloped\nSkirt Scalloped\nTiered Skirt Tiered\nSatin Skirt Pleated\nSkirt Striped\nPleated Skirt Pleated\nKilt Skirt Jean Shorts Damaged\nJean Shorts Cross-Laced\nShorts Skinny\nJeans Damaged\nSkinny Jeans Accented\nJeans Bold Striped\nPants Single-Front\nCoat Dress Double-Front\nCoat Dress Trench Coat\nDress Frilly Dress Sparkly\nBolero Dress Little Black\nDress Sundae Dress High-Waisted\nOutfit Knee Socks OTK Socks Single-Stripe\nOTK Socks Wide-Stripe\nOTK Socks Punk\nOTK Socks Camo\nOTK Socks Leggings Tights Bow Shoes Saddle Shoes Mary Janes High Tops Riding Boots Laced Boots Zipped Boots Tote Bag Enamel-Striped Purse Ribbon Purse Strappy Purse Tassel Purse Hat Ribbon\nAccessory Artificial\nFlower Pin Wide-Frame\nSunglasses Metal Pin Feather\nAccessory Button\nAccessory Outdoors Cap Logo Cap Knit Cap Camo Cap Fedora Checkered\nFedora Bamboo\nSprig Hat Zipped Jacket Striped Shirt\nCombo Plaid Shirt\nCombo Zipped Shirt\nCombo Hoodie V-Neck T-Shirt Logo T-Shirt Splatter Paint\nT-Shirt King T-Shirt Twin T-Shirt Down Jacket Skinny Jeans Camo Pants Chinos Checked Pants Cuffed Jeans Damaged Jeans Vinyl Pants Short Cargo\nPants Ankle Socks Loafers Sneakers Short Boots Two-Tone Bag Vinyl Messenger Bag Wide-Frame\nSunglasses Metal Pin Feather\nAccessory Button\nAccessory ~~~~~~~~~~~~~~~ Text File : 145 ~~~~~~~~~~~~~~~ Felt Hat Boater Cycling Cap Exotic Cap Sports Cap Logo Cap Fedora Exotic Top Ruffled Camisole Ruffled Tank Top Striped Tank Top Midriff Halter Top Sleeveless Turtleneck Ribbon Smock Top Short Parka Tie-Neck Blouse Shirt and Tie Poké Ball Baby Doll Tee Scarf Top Glitzy Scarf Top Denim Miniskirt Scalloped Skirt Scalloped Tiered Skirt Tiered Satin Skirt Pleated Skirt Striped Pleated Skirt Pleated Kilt Skirt Jean Shorts Damaged Jean Shorts Cross-Laced Shorts Skinny Jeans Damaged Skinny Jeans Accented Jeans Bold Striped Pants Single-Front Coat Dress Double-Front Coat Dress Trench Coat Dress Frilly Dress Sparkly Bolero Dress Little Black Dress Sundae Dress High-Waisted Outfit Knee Socks OTK Socks Single-Stripe OTK Socks Wide-Stripe OTK Socks Punk OTK Socks Camo OTK Socks Leggings Tights Bow Shoes Saddle Shoes Mary Janes High Tops Riding Boots Laced Boots Zipped Boots Tote Bag Enamel-Striped Purse Ribbon Purse Strappy Purse Tassel Purse Hat Ribbon Accessory Artificial Flower Pin Wide-Frame Sunglasses Metal Pin Feather Accessory Button Accessory Outdoors Cap Logo Cap Knit Cap Camo Cap Fedora Checkered Fedora Bamboo Sprig Hat Zipped Jacket Striped Shirt Combo Plaid Shirt Combo Zipped Shirt Combo Hoodie V-Neck T-Shirt Logo T-Shirt Splatter Paint T-Shirt King T-Shirt Twin T-Shirt Down Jacket Skinny Jeans Camo Pants Chinos Checked Pants Cuffed Jeans Damaged Jeans Vinyl Pants Short Cargo Pants Ankle Socks Loafers Sneakers Short Boots Two-Tone Bag Vinyl Messenger Bag Wide-Frame Sunglasses Metal Pin Feather Accessory Button Accessory ~~~~~~~~~~~~~~~ Text File : 146 ~~~~~~~~~~~~~~~ Felt Hat Boater Cycling Cap Exotic Cap Sports Cap Logo Cap Fedora Exotic Top Ruffled Camisole Ruffled Tank Top Striped Tank Top Midriff Halter Top Sleeveless Turtleneck Ribbon Smock Top Short Parka Tie-Neck Blouse Shirt and Tie Poké Ball Baby Doll Tee Scarf Top Glitzy Scarf Top Denim Miniskirt Scalloped Skirt Scalloped Tiered Skirt Tiered Satin Skirt Pleated Skirt Striped Pleated Skirt Pleated Kilt Skirt Jean Shorts Damaged Jean Shorts Cross-Laced Shorts Skinny Jeans Damaged Skinny Jeans Accented Jeans Bold Striped Pants Single-Front Coat Dress Double-Front Coat Dress Trench Coat Dress Frilly Dress Sparkly Bolero Dress Little Black Dress Sundae Dress High-Waisted Outfit Knee Socks OTK Socks Single-Stripe OTK Socks Wide-Stripe OTK Socks Punk OTK Socks Camo OTK Socks Leggings Tights Bow Shoes Saddle Shoes Mary Janes High Tops Riding Boots Laced Boots Zipped Boots Tote Bag Enamel-Striped Purse Ribbon Purse Strappy Purse Tassel Purse Hat Ribbon Accessory Artificial Flower Pin Wide-Frame Sunglasses Metal Pin Feather Accessory Button Accessory Outdoors Cap Logo Cap Knit Cap Camo Cap Fedora Checkered Fedora Bamboo Sprig Hat Zipped Jacket Striped Shirt Combo Plaid Shirt Combo Zipped Shirt Combo Hoodie V-Neck T-Shirt Logo T-Shirt Splatter Paint T-Shirt King T-Shirt Twin T-Shirt Down Jacket Skinny Jeans Camo Pants Chinos Checked Pants Cuffed Jeans Damaged Jeans Vinyl Pants Short Cargo Pants Ankle Socks Loafers Sneakers Short Boots Two-Tone Bag Vinyl Messenger Bag Wide-Frame Sunglasses Metal Pin Feather Accessory Button Accessory ~~~~~~~~~~~~~~~ Text File : 147 ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~ Text File : 148 ~~~~~~~~~~~~~~~ [~ 0] Pokémon You passed by someone using StreetPass! ~~~~~~~~~~~~~~~ Text File : 149 ~~~~~~~~~~~~~~~ Pokémon Link Yes No Info Would you like to retrieve data using\nPokémon Link? [~ 5] Retrieving data...\nDo not turn off the power. [~ 7] [~ 8] [~ 9] No data could be found.\c\nPlease send data from Nintendo 3DS\ndownloadable software that is able\r\nto use Pokémon Link.\c [~ 11] Data could not be retrieved.\c\nIn order to retrieve this data, you must have\nat least six empty spots in your Boxes.\c\nPlease reorganize your Boxes and try again.\c Any Pokémon have been transferred\nto your Boxes.[VAR BE05(0000)]\c Any items have been sent to your Bag.[VAR BE05(0000)]\c The received data has been corrupted.\c The data is now being reinitialized... Data has been reinitialized.\c\nStart up the downloadable software,\nand try to send your data again.\c Data could not be retrieved.\c\nIn order to retrieve data, you must have\nreceived a Pokédex first.\c [~ 19] Data has been successfully retrieved from\n[VAR 0196(0001)]![VAR BE05(0000)]\c [VAR TRNAME(0002)] has been sent\n[VAR NUM7(0001,002C)] Poké Mile[VAR NUMBRNCH(0001,0100)]s![VAR BE05(0000)]\c [VAR TRNAME(0002)] has been sent\n[VAR NUM7(0001,002C)] Battle Point[VAR NUMBRNCH(0001,0100)]s![VAR BE05(0000)]\c Any Pokémon Eggs have been transferred\nto your Boxes.[VAR BE05(0000)]\c Any Berries have been sent to your Bag.[VAR BE05(0000)]\c [~ 25] You can retrieve data from Nintendo 3DS\ndownloadable software using Pokémon Link.\c\nAny Pokémon or items that you retrieve will\nbe transferred directly to your Boxes or Bag.\c Any TMs have been sent to your Bag.[VAR BE05(0000)]\c ~~~~~~~~~~~~~~~ Text File : 150 ~~~~~~~~~~~~~~~ [VAR NUM3(0000)] [VAR NUM3(0000)] [VAR NUM3(0000)] YES NO Would you like to save this photo? Your photo has been saved to\nyour Nintendo 3DS Camera! If you don’t save your photo, it will disappear.\nAre you sure that’s all right? [~ 8] [~ 9] [~ 10] [~ 11] [~ 12] [~ 13] [~ 14] [~ 15] [~ 16] Lv. 1.0X 1.2X 1.4X 1.6X 1.8X 2.0X 2.2X 2.4X 2.6X 2.8X 3.0X 3.2X 3.4X 3.6X 3.8X 4.0X Now saving your photo.\nDo not turn off the power. [~ 35] Your photo was saved to the Nintendo 3DS\nCamera!\c\nWarning!\c\nDue to its size, the saved photo cannot be\nsent to the Pokémon Global Link. The photo could not be saved due to\nthe lack of space on your SD Card. The Nintendo 3DS Camera application has no\nroom for additional photos, so your photo\r\ncannot be saved. Your saved data has been deleted due to\nerrors detected in the files on your SD Card.\c\nSaving the photo failed. Saving the photo failed. [~ 41]
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