Terraria.Localization.Content.zh-Hans.Game
549 lines
{
{
"Announcement": {
"Announcement": {
"HasBeenDefeated_Plural": "{0}已被打败!",
"HasBeenDefeated_Plural": "{0}已被打败!",
"HasBeenDefeated_Single": "{0}已被打败!",
"HasBeenDefeated_Single": "{0}已被打败!",
"HasAwoken": "{0}已苏醒!",
"HasAwoken": "{0}已苏醒!",
"HasArrived": "{0}已到达!"
"HasArrived": "{0}已抵达!"
},
},
"ArmorSetBonus": {
"ArmorSetBonus": {
"MetalTier1": "2点防御力",
"MetalTier1": "增加2防御",
"MetalTier2": "3点防御力",
"MetalTier2": "增加3防御",
"CobaltRanged": "20%的几率不消耗弹药",
"CobaltRanged": "20%几率不消耗弹药",
"MythrilCaster": "魔力消耗减少17%",
"MythrilCaster": "减少17%法力消耗",
"MythrilMelee": "近战暴击率增加5%",
"MythrilMelee": "增加5%近战暴击率",
"MythrilRanged": "20%的几率不消耗弹药",
"MythrilRanged": "20%几率不消耗弹药",
"AdamantiteCaster": "魔力消耗减少19%",
"AdamantiteCaster": "减少19%法力消耗",
"AdamantiteMelee": "近战和移动速度各提高18%",
"AdamantiteMelee": "提高18%近战攻速及移动速度",
"AdamantiteRanged": "25%的几率不消耗弹药",
"AdamantiteRanged": "25%几率不消耗弹药",
"HallowCaster": "魔力消耗减少20%",
"HallowCaster": "减少20%法力消耗",
"HallowMelee": "近战和移动速度各提高19%",
"HallowMelee": "提高19%近战攻速及移动速度",
"HallowRanged": "25%的几率不消耗弹药",
"HallowRanged": "25%几率不消耗弹药",
"ShadowScale": "移动速度提高15%",
"ShadowScale": "提高15%移动速度",
"Wood": "1点防御力",
"Wood": "增加1防御",
"Crimson": "大大提高生命再生速度",
"Crimson": "大幅度提高生命再生速度",
"Frost": "近战及远程攻击会造成冻伤",
"Frost": "近战及远程攻击会造成霜火伤害",
"Tiki": "提高仆从数量上限",
"Tiki": "增加最大召唤物数量",
"Palladium": "攻击敌人后大大提高生命再生速度",
"Palladium": "攻击敌人后大幅度提高生命再生速度",
"Orichalcum": "花瓣将落到目标身上以造成额外伤害",
"Orichalcum": "花瓣将落在你的敌人身上并造成伤害",
"Titanium": "攻击敌人后进入免疫状态",
"Titanium": "攻击敌人后短暂无敌",
"Chlorophyte": "召唤强大的水晶叶瓣来射击附近的敌人",
"Chlorophyte": "召唤强大的叶绿晶体攻击附近的敌人",
"Wizard": "魔法暴击率增加10%",
"Wizard": "增加10%魔法暴击率",
"Turtle": "攻击者也会承受全部伤害",
"Turtle": "反弹所受伤害",
"Meteor": "太空枪不消耗魔力",
"Meteor": "太空枪不再消耗法力",
"SpectreHealing": "对敌人造成的魔法伤害将使玩家获得最低生命值",
"SpectreHealing": "法术伤害会吸取敌人生命",
"Shroomite": "不移动则会隐身,\n增加远程能力和降低敌人瞄准你的几率",
"Shroomite": "不移动会使你隐身\n增加远程伤害,并更不易被敌人发现",
"Platinum": "4点防御力",
"Platinum": "增加4防御",
"Pumpkin": "伤害增加10%",
"Pumpkin": "增加10%所有伤害",
"Spooky": "仆从伤害增加25%",
"Spooky": "增加25%召唤伤害",
"SpectreDamage": "所造成的魔法伤害还能伤及附近的敌人",
"SpectreDamage": "魔法造成额外溅射伤害",
"MagicHat": "最大魔力值增加60",
"MagicHat": "增加60最大法力值",
"BeetleDefense": "甲虫保护你不受伤害",
"BeetleDefense": "甲虫保护你免受伤害",
"BeetleDamage": "甲虫增加你的近战伤害和速度",
"BeetleDamage": "甲虫增加你的近战伤害及攻速",
"Bee": "仆从伤害增加10%",
"Bee": "增加10%召唤伤害",
"Bone": "20%的几率不消耗弹药",
"Bone": "20%几率不消耗弹药",
"Spider": "仆从伤害增加12%",
"Spider": "增加12%召唤伤害",
"Ninja": "33%的几率不消耗投掷类物品",
"Ninja": "33%几率不消耗投掷物",
"Fossil": "50%的几率不消耗投掷类物品",
"Fossil": "50%几率不消耗投掷物",
"Solar": "日耀护盾可以长时间保护你,\n使用护盾力猛冲,进而伤害敌人",
"Solar": "一段时间后会生成日耀护盾保护你,\n使用护盾能量冲锋,对敌人造成伤害",
"Vortex": "双击{0}切换隐身,\n增加远程能力和降低敌人瞄准你的几率,但会减慢移动速度",
"Vortex": "双击{0}切换隐身,\n增加远程伤害,并更不易被敌人发现,但会降低移动速度",
"Nebula": "伤害敌人就有机会生成增益强化道具,\n拾取强化道具可获得堆叠增益",
"Nebula": "对敌人造成伤害有几率掉落强化星云,\n拾取强化星云可获得堆叠增益效果",
"Stardust": "双击{0}可将你的守卫引领到某位置",
"Stardust": "双击{0}指定星尘守卫的移动位置",
"Forbidden": "双击{0}可将远古风暴召唤到光标位置",
"Forbidden": "双击{0}在鼠标位置召唤远古风暴",
"Jungle": "魔力消耗减少16%",
"Jungle": "减少16%法力消耗",
"Molten": "17%额外近战伤害",
"Molten": "增加17%近战伤害",
"Mining": "挖矿速度增加30%",
"Mining": "增加30%挖掘速度",
"CobaltCaster": "魔力消耗减少14%",
"CobaltCaster": "减少14%法力消耗",
"CobaltMelee": "近战速度提高15%",
"CobaltMelee": "提高15%近战攻速",
"ApprenticeTier2": "提高哨兵数量上限\n爆炸烈焰视野和射程显著增加",
"ApprenticeTier2": "增加最大炮台数量\n大幅度扩大焰爆炮塔视野及射程",
"ApprenticeTier3": "提高哨兵数量上限\n大幅提升爆炸烈焰效力",
"ApprenticeTier3": "增加最大炮台数量\n大幅度提升焰爆炮塔威力",
"HuntressTier2": "提高哨兵数量上限\n爆炸机关重新装载得更快并为敌人涂油\n点燃涂油的敌人以造成额外伤害",
"HuntressTier2": "增加最大炮台数量\n爆炸陷阱更快装填并使敌人抹上油\n点燃抹上油的敌人会造成额外伤害",
"HuntressTier3": "提高哨兵数量上限\n大幅提升爆炸机关效力",
"HuntressTier3": "增加最大炮台数量\n大幅度提升爆炸陷阱的威力",
"MonkTier2": "提高哨兵数量上限\n闪电光环现在可以更快地实施暴击",
"MonkTier2": "增加最大炮台数量\n闪电光环现在会造成暴击,并拥有更快的攻速",
"MonkTier3": "提高哨兵数量上限\n大幅提升闪电光环效力",
"MonkTier3": "增加最大炮台数量\n大幅度增强闪电光环的效果",
"SquireTier2": "提高哨兵数量上限\n弩车可以刺穿更多目标,但会在你承受伤害时陷入恐慌",
"SquireTier2": "增加最大炮台数量\n弩车能够发射穿透更多敌人的子弹,并在你受伤时触发“弩车危机”的效果",
"SquireTier3": "提高哨兵数量上限\n大幅提升弩车效力"
"SquireTier3": "增加最大炮台数量\n大幅度提升弩车的威力"
},
},
"BuffDescription": {
"BuffDescription": {
"AmmoBox": "20%的几率不消耗弹药",
"AmmoBox": "20%几率不消耗弹药",
"AmmoReservation": "20%的几率不消耗弹药",
"AmmoReservation": "20%几率不消耗弹药",
"Archery": "箭的伤害和速度各增加20%",
"Archery": "增加20%弓箭伤害及速度",
"BabyDinosaur": "恐龙宝宝将跟着你",
"BabyDinosaur": "小恐龙会跟随着你",
"BabyEater": "噬魂怪宝宝将跟着你",
"BabyEater": "吞噬者与你同在",
"BabyFaceMonster": "脸怪宝宝将跟着你",
"BabyFaceMonster": "巨脸怪宝宝会跟随着你",
"BabyGrinch": "格林奇宝宝将跟着你",
"BabyGrinch": "粘着你的小圣诞怪杰",
"BabyHornet": "它认为你是它的妈妈",
"BabyHornet": "它把你当妈妈了",
"BabyPenguin": "我想它想要你的鱼",
"BabyPenguin": "我想它也许只是想要你的鱼",
"BabySkeletronHead": "别问了...",
"BabySkeletronHead": "啥都别问...",
"BabySlime": "史莱姆宝宝将为你而战",
"BabySlime": "其实是团子啦!",
"BabySnowman": "雪人宝宝将跟着你",
"BabySnowman": "自带雪橇",
"BabyTruffle": "这简直太可爱了!",
"BabyTruffle": "这简直太可爱了!",
"BallistaPanic": "你的弩车在惊慌之下快速射击!",
"BallistaPanic": "你的弩车正因为恐慌而在快速射击!",
"BasiliskMount": "撞向任何人...每个人!",
"BasiliskMount": "撞飞所有挡路者...所有!",
"Battle": "敌人生成速度提高",
"Battle": "提高刷怪率",
"BeeMount": "嗡嗡嗡嗡",
"BeeMount": "嗡嗡嗡嗡!",
"BeetleEndurance1": "所受伤害减少15%",
"BeetleEndurance1": "减少15%所受伤害",
"BeetleEndurance2": "所受伤害减少30%",
"BeetleEndurance2": "减少30%所受伤害",
"BeetleEndurance3": "所受伤害减少45%",
"BeetleEndurance3": "减少45%所受伤害",
"BeetleMight1": "近战伤害和速度各增加10%",
"BeetleMight1": "增加10%近战伤害及攻速",
"BeetleMight2": "近战伤害和速度各增加20%",
"BeetleMight2": "增加20%近战伤害及攻速",
"BeetleMight3": "近战伤害和速度各增加30%",
"BeetleMight3": "增加30%近战伤害及攻速",
"BetsysCurse": "防御力降低",
"BetsysCurse": "防御降低了",
"Bewitched": "仆从数量上限提高",
"Bewitched": "增加召唤物最大数量",
"BlackCat": "黑猫将跟着你",
"BlackCat": "果然还是黑喵最萌了",
"Blackout": "光视能力严重下降",
"Blackout": "世界都变暗了",
"Bleeding": "无法再生生命",
"Bleeding": "停止了生命再生",
"BoneJavelin": "血流不止",
"BoneJavelin": "血流不止",
"BrokenArmor": "防御力减半",
"BrokenArmor": "防御减半",
"Builder": "放置速度和范围增加",
"Builder": "增加放置速度及范围",
"BunnyMount": "你渴望胡萝卜",
"BunnyMount": "你正拿着胡萝卜呐.....",
"Burning": "正在损失生命值且移动已放缓",
"Burning": "不断失去生命并减慢速度",
"Calm": "敌人攻击力降低",
"Calm": "减少刷怪率",
"Campfire": "生命再生速度略有提高",
"Campfire": "略微提高生命再生",
"ChaosState": "使用混沌传送杖将消耗生命值",
"ChaosState": "继续使用裂位法杖将消耗生命",
"Chilled": "你的移动速度已降低",
"Chilled": "移动速度降低了",
"Clairvoyance": "魔能增加",
"Clairvoyance": "魔法能力提升了",
"CompanionCube": "永远不会威胁刺伤你,而且事实上也无法讲话",
"CompanionCube": "它绝对不会刺痛你(才怪),也不会说话",
"Confused": "移动方向逆转",
"Confused": "倒转了方向感",
"Crate": "钓上宝匣的几率更大",
"Crate": "大幅度增加钓到板条箱的几率",
"CrimsonHeart": "可提供照明的魔法心",
"CrimsonHeart": "具有魔力的心脏,能够发出光芒",
"Cursed": "无法使用任何物品",
"Cursed": "无法使用任何物品",
"CursedInferno": "正在损失生命值",
"CursedInferno": "不断损失生命值",
"CursedSapling": "诅咒树苗将跟着你",
"CursedSapling": "它会告诉你什么叫圆周运动",
"CuteFishronMount": "不要让它爬行。",
"CuteFishronMount": "只要别让它在地上爬就行.",
"Dangersense": "你可以看到附近的危险",
"Dangersense": "你将能感知到附近的危险",
"Darkness": "光视能力下降",
"Darkness": "好黑好黑!",
"Daybreak": "Incenerated by solar rays",
"Daybreak": "被太阳射线焚烧殆尽",
"Dazed": "移动大大放缓",
"Dazed": "移动速度大幅度降低",
"DeadlySphere": "致命球将为你而战",
"DeadlySphere": "致命球将为你而战",
"DrillMount": "骑乘飞钻头",
"DrillMount": "坐在飞行的挖掘机上",
"DryadsWard": "自然的力量保护你",
"DryadsWard": "自然之力守护你",
"DryadsWardDebuff": "自然的力量强迫你",
"DryadsWardDebuff": "自然之力驱逐你",
"Electrified": "你无法移动",
"Electrified": "你无法移动",
"Endurance": "伤害减少10%",
"Endurance": "减少10%所受伤害",
"EyeballSpring": "弹簧眼将跟着你",
"EyeballSpring": "蹦蹦跳跳地移动",
"FairyBlue": "仙灵将跟着你",
"FairyBlue": "它随着你飘动",
"FairyGreen": "仙灵将跟着你",
"FairyGreen": "它随着你飘动",
"FairyRed": "仙灵将跟着你",
"FairyRed": "它随着你飘动",
"Featherfall": "按UP或DOWN来控制下降速度",
"Featherfall": "按“上”或“下”键来控制下降速度",
"Fishing": "钓鱼水平提高",
"Fishing": "提升钓鱼能力",
"Flipper": "在水中正常移动",
"Flipper": "获得在水中游泳的能力",
"Frostburn": "要么特别热,要么特别冷。无论哪种方式都带来极大伤害",
"Frostburn": "你也不知道它是热还是冷,反正就是疼",
"Frozen": "你不能动!",
"Frozen": "冻住!不许走!",
"Gills": "可在水中而非空气中呼吸",
"Gills": "在水中呼吸",
"Gravitation": "按UP可逆转重力",
"Gravitation": "按“上”键可逆转重力",
"HeartLamp": "生命再生速度提高",
"HeartLamp": "提高生命再生",
"Heartreach": "心拾取范围扩大",
"Heartreach": "增加红心的拾取范围",
"Honey": "生命再生速度提高",
"Honey": "提高生命再生",
"HornetMinion": "黄蜂将为你而战",
"HornetMinion": "黄蜂将为你而战",
"Horrified": "你已经看到一些令人讨厌的东西,而且无路可逃。",
"Horrified": "你看到了污浊之物,无路可逃.",
"Hunter": "显示敌人位置",
"Hunter": "显示怪物位置",
"IceBarrier": "所受伤害减少25%",
"IceBarrier": "减少25%所受伤害",
"Ichor": "防御力减少",
"Ichor": "防御减少了",
"ImpMinion": "小鬼将为你而战",
"ImpMinion": "魔精小鬼将为你而战",
"Inferno": "附近的敌人被点燃",
"Inferno": "附近的敌人将被你点燃",
"Invisibility": "可隐身",
"Invisibility": "别人看不到你了",
"Ironskin": "防御力增加8点",
"Ironskin": "增加8防御",
"LeafCrystal": "朝附近的敌人射出水晶叶",
"LeafCrystal": "它会射出水晶叶子攻击敌人",
"Lifeforce": "最大生命值增加20%",
"Lifeforce": "增加20%生命值",
"Lovestruck": "你已坠入爱河!",
"Lovestruck": "你被浓浓的爱意包围了!",
"MagicLantern": "附魔灯笼将为你照亮前路",
"MagicLantern": "具有魔力的灯笼将为你照亮前路",
"MagicPower": "魔法伤害增加20%",
"MagicPower": "增加20%魔法伤害",
"ManaRegeneration": "魔力再生增加",
"ManaRegeneration": "增加法力再生",
"ManaSickness": "魔法伤害减少",
"ManaSickness": "魔法伤害减少了",
"Merfolk": "可在水下呼吸和轻松移动",
"Merfolk": "在水下自由行动",
"Midas": "死亡时掉落更多钱",
"Midas": "击杀目标会得到更多钱",
"MinecartLeft": "驾驶矿车",
"MinecartLeft": "坐在矿车上",
"MinecartLeftMech": "驾驶矿车",
"MinecartLeftMech": "坐在矿车上",
"MinecartLeftWood": "驾驶矿车",
"MinecartLeftWood": "坐在矿车上",
"MinecartRight": "驾驶矿车",
"MinecartRight": "坐在矿车上",
"MinecartRightMech": "驾驶矿车",
"MinecartRightMech": "坐在矿车上",
"MinecartRightWood": "驾驶矿车",
"MinecartRightWood": "坐在矿车上",
"MiniMinotaur": "你如何打败迷你牛头怪?",
"MiniMinotaur": "你是怎么折服这只小牛头人的?",
"Mining": "挖矿速度增加25%",
"Mining": "提高25%挖掘速度",
"MonsterBanner": "伤害和防御力因下列原因增加:",
"MonsterBanner": "跟下列怪物战斗会增加伤害及防御:",
"MoonLeech": "你无法吸收治疗效果",
"MoonLeech": "你无法获得治疗效果",
"NebulaUpDmg1": "伤害增加15%",
"NebulaUpDmg1": "增加15%伤害",
"NebulaUpDmg2": "伤害增加30%",
"NebulaUpDmg2": "增加30%伤害",
"NebulaUpDmg3": "伤害增加45%",
"NebulaUpDmg3": "增加45%伤害",
"NebulaUpLife1": "生命再生速度提高",
"NebulaUpLife1": "提高生命再生速度",
"NebulaUpLife2": "生命再生速度提高",
"NebulaUpLife2": "提高生命再生速度",
"NebulaUpLife3": "生命再生速度提高",
"NebulaUpLife3": "提高生命再生速度",
"NebulaUpMana1": "魔力再生增加",
"NebulaUpMana1": "提高法力再生速度",
"NebulaUpMana2": "魔力再生增加",
"NebulaUpMana2": "提高法力再生速度",
"NebulaUpMana3": "魔力再生增加",
"NebulaUpMana3": "提高法力再生速度",
"NightOwl": "夜视力提升",
"NightOwl": "强化夜视能力",
"NoBuilding": "你已失去创造能力!",
"NoBuilding": "你失去了创造的能力!",
"ObsidianSkin": "对熔岩免疫",
"ObsidianSkin": "免疫熔岩烫伤",
"Obstructed": "你看不到!",
"Obstructed": "你看不见了!",
"OgreSpit": "移动速度显著降低",
"OgreSpit": "移动速度明显降低",
"Oiled": "因着火受到更多伤害",
"Oiled": "着火时将受到更多伤害",
"OnFire": "缓慢损失生命值",
"OnFire": "逐渐失去生命值",
"PaladinsShield": "所受伤害的25%将被重新定向到其他玩家",
"PaladinsShield": "为队友吸收25%伤害",
"Panic": "移动速度提高",
"Panic": "移动速度提高",
"ParryDamageBuff": "下次近战暴击伤害增加500%",
"ParryDamageBuff": "下次近战攻击将造成500%伤害",
"PeaceCandle": "怪物生成速度降低",
"PeaceCandle": "减少刷怪率",
"PetBunny": "我想它想要你的胡萝卜",
"PetBunny": "我想它想要你的胡萝卜",
"PetDD2Dragon": "Hoardagron将跟着你",
"PetDD2Dragon": "霍尔龙会跟随着你",
"PetDD2Gato": "飞翔Gato将跟着你",
"PetDD2Gato": "螺旋猫会跟随着你",
"PetDD2Ghost": "闪烁灯芯将跟着你",
"PetDD2Ghost": "摇曳烛芯会跟随着你",
"PetLizard": "像爬行动物一样冷漠",
"PetLizard": "它在慢慢爬...",
"PetParrot": "波利想要饼干",
"PetParrot": "波利想要饼干",
"PetSapling": "小树苗将跟着你",
"PetSapling": "不要把它种下地",
"PetSpider": "蜘蛛将跟着你",
"PetSpider": "爬墙结网",
"PetTurtle": "欢乐乌龟时光!",
"PetTurtle": "快乐的小海龟!",
"PigronMount": "你现在看到我了....",
"PigronMount": "现在看我的....",
"PirateMinion": "海盗将为你而战",
"PirateMinion": "海盗将为你而战",
"Poisoned": "缓慢损失生命值",
"Poisoned": "逐渐失去生命值",
"PotionSickness": "不能再消耗治疗物品",
"PotionSickness": "无法使用治疗物品",
"Puppy": "小狗将跟着你",
"Puppy": "粘着你的狗狗",
"Pygmies": "矮人将为你而战",
"Pygmies": "俾格米小人将为你而战",
"Rabies": "伤害增加,生命再生速度降低,对状态造成影响",
"Rabies": "增加伤害,减少生命再生,引起异常状态",
"Rage": "暴击率增加10%",
"Rage": "增加10%暴击率",
"RapidHealing": "生命再生速度大幅提高",
"RapidHealing": "大幅度提高生命再生",
"Ravens": "乌鸦将攻击你的敌人",
"Ravens": "有只乌鸦为你战斗",
"Regeneration": "提供生命再生",
"Regeneration": "增加生命再生",
"Rudolph": "骑乘红鼻子驯鹿",
"Rudolph": "骑着红鼻子的驯鹿",
"ScutlixMount": "劈劈啪啪",
"ScutlixMount": "劈劈啪啪!",
"ShadowDodge": "你将躲避下一次攻击",
"ShadowDodge": "你能闪避下次攻击",
"ShadowFlame": "正在损失生命值",
"ShadowFlame": "逐渐失去生命",
"ShadowOrb": "可提供照明的魔法球",
"ShadowOrb": "一个发出微光的魔法小球",
"SharknadoMinion": "鲨鱼旋风将为你而战",
"SharknadoMinion": "鲨龙卷将为你而战",
"Sharpened": "近战武器具有盔甲穿透力",
"Sharpened": "近战武器拥有破甲效果",
"Shine": "发光",
"Shine": "自身发出亮光",
"Silenced": "无法使用需要魔力的物品",
"Silenced": "无法使用魔法物品",
"Slimed": "你粘糊糊的",
"Slimed": "身上不停地滴落粘液",
"SlimeMount": "啵嘤!",
"SlimeMount": "啵嘤、啵嘤、啵嘤!",
"Slow": "移动速度降低",
"Slow": "移动速度降低了",
"SolarShield1": "所受伤害减少30%,受伤时驱除敌人",
"SolarShield1": "减少30%所受伤害,受伤时驱除敌人",
"SolarShield2": "所受伤害减少30%,受伤时驱除敌人",
"SolarShield2": "减少30%所受伤害,受伤时驱除敌人",
"SolarShield3": "所受伤害减少30%,受伤时驱除敌人",
"SolarShield3": "减少30%所受伤害,受伤时驱除敌人",
"Sonar": "你能看到是什么在咬你的鱼钩",
"Sonar": "你可以看到你钓到了什么",
"SoulDrain": "生命再生速度提高",
"SoulDrain": "提高生命再生",
"Spelunker": "显示宝藏和矿石的位置",
"Spelunker": "显示宝藏与矿石的位置",
"SpiderMinion": "蜘蛛将为你而战",
"SpiderMinion": "蜘蛛将为你而战",
"Squashling": "南瓜娃娃将跟着你",
"Squashling": "这南瓜会动啊",
"StardustDragonMinion": "星尘之龙将保护你",
"StardustDragonMinion": "星尘之龙将保护你",
"StardustGuardianMinion": "星尘守卫将保护你",
"StardustGuardianMinion": "星尘守卫将保护你",
"StardustMinion": "星尘细胞将为你而战",
"StardustMinion": "星尘细胞将为你而战",
"StardustMinionBleed": "being eaten by cells",
"StardustMinionBleed": "逐渐细胞吞噬",
"StarInBottle": "魔力再生增加",
"StarInBottle": "增加提高法力再生",
"Stinky": "你的味道真难闻",
"Stinky": "你闻起来真臭",
"Stoned": "你已完全石化!",
"Stoned": "你完全被吓傻了!",
"Suffocation": "正在损失生命值",
"Suffocation": "流失生命",
"Summoning": "仆从数量上限提高",
"Summoning": "增加最大召唤物数量",
"Sunflower": "移动速度提高,怪物生成减少",
"Sunflower": "移动速度提高,刷怪率减少",
"SuspiciousTentacle": "可提供照明的可疑眼球",
"SuspiciousTentacle": "可提供照明的可疑眼球",
"Swiftness": "移动速度提高25%",
"Swiftness": "提高25%移动速度",
"TheTongue": "你被吸入嘴中",
"TheTongue": "你被吞进了嘴里",
"Thorns": "攻击者也会受伤",
"Thorns": "反弹所受伤害",
"TikiSpirit": "友好幽魂将跟着你",
"TikiSpirit": "友好地跟着你",
"Tipsy": "近战能力提高,防御力降低",
"Tipsy": "提高近战能力,降低防御",
"Titan": "击退力提高",
"Titan": "增加你的击退",
"TurtleMount": "陆地上速度缓慢,海上则可急速疾行",
"TurtleMount": "陆地上缓慢爬行,在海里飞速前进",
"TwinEyesMinion": "双子魔眼将为你而战",
"TwinEyesMinion": "双子魔眼将为你而战",
"UFOMinion": "UFO将为你而战",
"UFOMinion": "UFO将为你而战",
"UFOMount": "你拥有MAC真是太好了",
"UFOMount": "有一台UFO真是太棒了!",
"UnicornMount": "向前冲...太棒了!",
"UnicornMount": "冲过去...干得漂亮!",
"Venom": "正在损失生命值",
"Venom": "流失生命",
"VortexDebuff": "你周围的重力是扭曲的",
"VortexDebuff": "你周围的重力被扭曲",
"Warmth": "冷系伤害减少",
"Warmth": "减少寒冷伤害",
"WaterCandle": "怪物生成速度提高",
"WaterCandle": "提高刷怪率",
"WaterWalking": "按DOWN进入水中",
"WaterWalking": "按“下”键进入水中",
"Weak": "物理能力下降",
"Weak": "物理能力下降了",
"WeaponImbueConfetti": "近战攻击会喷撒彩纸",
"WeaponImbueConfetti": "近战攻击会喷撒彩纸",
"WeaponImbueCursedFlames": "近战攻击会对敌人施放诅咒焰",
"WeaponImbueCursedFlames": "近战攻击会使敌人被诅咒之炎灼烧",
"WeaponImbueFire": "近战攻击会点燃敌人",
"WeaponImbueFire": "近战攻击会能使敌人燃烧",
"WeaponImbueGold": "近战攻击会使敌人掉落更多金子",
"WeaponImbueGold": "近战攻击会使敌人掉落更多钱币",
"WeaponImbueIchor": "近战攻击会降低敌人防御力",
"WeaponImbueIchor": "近战攻击会降低敌人防御",
"WeaponImbueNanites": "近战攻击会迷惑敌人",
"WeaponImbueNanites": "近战攻击能使敌人混乱",
"WeaponImbuePoison": "近战攻击会使敌人中毒",
"WeaponImbuePoison": "近战攻击会使敌人中毒",
"WeaponImbueVenom": "近战攻击会对你的目标施放毒液",
"WeaponImbueVenom": "近战攻击会对敌人造成剧毒效果",
"Webbed": "你被卡住了",
"Webbed": "你被粘住了",
"WellFed": "所有属性小幅提升",
"WellFed": "所有属性小幅度提升了",
"Werewolf": "物理能力提高",
"Werewolf": "物理能力提升了",
"Wet": "你在滴水",
"Wet": "你在摸鱼?",
"WindPushed": "风带着你四处移动!",
"WindPushed": "狂风在你身边呼啸!",
"Wisp": "妖灵将跟着你",
"Wisp": "召唤一个小精灵跟着你",
"WitheredArmor": "你的盔甲降级了!",
"WitheredArmor": "你的护甲破损了!",
"WitheredWeapon": "你的攻击变弱了!",
"WitheredWeapon": "你的攻击减弱了!",
"Wrath": "伤害增加10%",
"Wrath": "增加10%所有伤害",
"ZephyrFish": "它喜欢在你周围游泳"
"ZephyrFish": "它喜欢在你周围游泳"
},
},
"BuffName": {
"BuffName": {
"AmmoBox": "弹药箱",
"AmmoBox": "弹药箱",
"AmmoReservation": "弹药储备",
"AmmoReservation": "弹药储备",
"Archery": "箭术",
"Archery": "箭术精通",
"BabyDinosaur": "恐龙宝宝",
"BabyDinosaur": "小恐龙",
"BabyEater": "吞噬怪宝宝",
"BabyEater": "小吞噬者",
"BabyFaceMonster": "脸怪宝宝",
"BabyFaceMonster": "巨脸怪宝宝",
"BabyGrinch": "格林奇宝宝",
"BabyGrinch": "圣诞小怪杰",
"BabyHornet": "黄蜂宝宝",
"BabyHornet": "小黄蜂",
"BabyPenguin": "企鹅宝宝",
"BabyPenguin": "小企鹅",
"BabySkeletronHead": "骷髅王宝宝头",
"BabySkeletronHead": "小骷髅头",
"BabySlime": "史莱姆宝宝",
"BabySlime": "史莱姆宝宝",
"BabySnowman": "雪人宝宝",
"BabySnowman": "小雪人",
"BabyTruffle": "松露人宝宝",
"BabyTruffle": "小松露",
"BallistaPanic": "弩车恐慌!",
"BallistaPanic": "弩车突击!",
"BasiliskMount": "蛇蜥怪坐骑",
"BasiliskMount": "巨蜥坐骑",
"Battle": "战斗",
"Battle": "战斗吧",
"BeeMount": "蜜蜂坐骑",
"BeeMount": "蜜蜂坐骑",
"BeetleEndurance1": "甲虫耐力",
"BeetleEndurance1": "耐力甲虫",
"BeetleEndurance2": "甲虫耐力",
"BeetleEndurance2": "耐力甲虫",
"BeetleEndurance3": "甲虫耐力",
"BeetleEndurance3": "耐力甲虫",
"BeetleMight1": "甲虫力量",
"BeetleMight1": "力量甲虫",
"BeetleMight2": "甲虫力量",
"BeetleMight2": "力量甲虫",
"BeetleMight3": "甲虫力量",
"BeetleMight3": "力量甲虫",
"BetsysCurse": "双足翼龙诅咒",
"BetsysCurse": "贝特西的诅咒",
"Bewitched": "着魔",
"Bewitched": "迷人",
"BlackCat": "黑猫",
"BlackCat": "黑猫",
"Blackout": "灯火管制",
"Blackout": "致盲",
"Bleeding": "流血",
"Bleeding": "流血",
"BoneJavelin": "穿透",
"BoneJavelin": "被刺穿",
"BrokenArmor": "破损盔甲",
"BrokenArmor": "破甲",
"Builder": "建筑工",
"Builder": "建筑党",
"BunnyMount": "兔兔坐骑",
"BunnyMount": "兔子坐骑",
"Burning": "燃烧",
"Burning": "燃烧",
"Calm": "冷静",
"Calm": "心如止水",
"Campfire": "温馨之火",
"Campfire": "篝火",
"ChaosState": "混乱状态",
"ChaosState": "混沌",
"Chilled": "冷冻",
"Chilled": "寒冷",
"Clairvoyance": "千里眼",
"Clairvoyance": "智慧",
"CompanionCube": "同伴方块",
"CompanionCube": "伙伴方块",
"Confused": "困惑",
"Confused": "迷乱",
"Crate": "宝匣",
"Crate": "板条箱",
"CrimsonHeart": "猩红之心",
"CrimsonHeart": "血腥心脏",
"Cursed": "被诅咒",
"Cursed": "被诅咒",
"CursedInferno": "诅咒地狱",
"CursedInferno": "诅咒地狱",
"CursedSapling": "诅咒树苗",
"CursedSapling": "诅咒阴木",
"CuteFishronMount": "可爱猪龙鱼坐骑",
"CuteFishronMount": "超可爱猪鲨坐骑",
"Dangersense": "危险感",
"Dangersense": "危险感知",
"Darkness": "黑暗",
"Darkness": "黑暗",
"Daybreak": "破晓",
"Daybreak": "破晓",
"Dazed": "眩晕",
"Dazed": "眩晕",
"DeadlySphere": "致命球",
"DeadlySphere": "致命球",
"DrillMount": "钻头坐骑",
"DrillMount": "挖掘机",
"DryadsWard": "树妖祝福",
"DryadsWard": "树妖的守护",
"DryadsWardDebuff": "树妖祸害",
"DryadsWardDebuff": "树妖的驱逐",
"Electrified": "带电",
"Electrified": "触电",
"Endurance": "耐力",
"Endurance": "坚韧不拔",
"EyeballSpring": "弹簧眼",
"EyeballSpring": "弹簧眼球",
"FairyBlue": "仙灵",
"FairyBlue": "小精灵",
"FairyGreen": "仙灵",
"FairyGreen": "小精灵",
"FairyRed": "仙灵",
"FairyRed": "小精灵",
"Featherfall": "羽落",
"Featherfall": "羽落",
"Fishing": "钓鱼",
"Fishing": "钓技",
"Flipper": "脚蹼",
"Flipper": "脚蹼",
"Frostburn": "霜冻",
"Frostburn": "寒焰",
"Frozen": "冰冻",
"Frozen": "冻结",
"Gills": "鱼鳃",
"Gills": "鱼鳃",
"Gravitation": "重力",
"Gravitation": "重力",
"HeartLamp": "心灯",
"HeartLamp": "心形吊灯",
"Heartreach": "拾心",
"Heartreach": "心有灵犀",
"Honey": "蜂蜜",
"Honey": "甜蜜",
"HornetMinion": "黄蜂",
"HornetMinion": "黄蜂",
"Horrified": "惊恐",
"Horrified": "威慑",
"Hunter": "猎人",
"Hunter": "猎人",
"IceBarrier": "冰障",
"IceBarrier": "冰障",
"Ichor": "灵液",
"Ichor": "脓水腐蚀",
"ImpMinion": "小鬼",
"ImpMinion": "魔精小鬼",
"Inferno": "狱火",
"Inferno": "熔岩领域",
"Invisibility": "隐身",
"Invisibility": "隐身",
"Ironskin": "铁皮",
"Ironskin": "钢皮",
"LeafCrystal": "叶状水晶",
"LeafCrystal": "叶绿水晶",
"Lifeforce": "生命力",
"Lifeforce": "生命之力",
"Lovestruck": "热恋",
"Lovestruck": "坠入爱河",
"MagicLantern": "魔法灯笼",
"MagicLantern": "魔法灯笼",
"MagicPower": "魔能",
"MagicPower": "魔力强化",
"ManaRegeneration": "魔力再生",
"ManaRegeneration": "法力再生",
"ManaSickness": "魔力疾病",
"ManaSickness": "法力病",
"Merfolk": "人鱼",
"Merfolk": "人鱼",
"Midas": "迈达斯",
"Midas": "点金术",
"MinecartLeft": "矿车",
"MinecartLeft": "矿车",
"MinecartLeftMech": "矿车",
"MinecartLeftMech": "矿车",
"MinecartLeftWood": "矿车",
"MinecartLeftWood": "矿车",
"MinecartRight": "矿车",
"MinecartRight": "矿车",
"MinecartRightMech": "矿车",
"MinecartRightMech": "矿车",
"MinecartRightWood": "矿车",
"MinecartRightWood": "矿车",
"MiniMinotaur": "迷你牛头怪",
"MiniMinotaur": "小牛头人",
"Mining": "采矿",
"Mining": "矿工之力",
"MonsterBanner": "旗帜",
"MonsterBanner": "旗帜加成",
"MoonLeech": "月噬",
"MoonLeech": "月噬",
"NebulaUpDmg1": "伤害星云",
"NebulaUpDmg1": "伤害星云",
"NebulaUpDmg2": "伤害星云",
"NebulaUpDmg2": "伤害星云",
"NebulaUpDmg3": "伤害星云",
"NebulaUpDmg3": "伤害星云",
"NebulaUpLife1": "生命星云",
"NebulaUpLife1": "生命星云",
"NebulaUpLife2": "生命星云",
"NebulaUpLife2": "生命星云",
"NebulaUpLife3": "生命星云",
"NebulaUpLife3": "生命星云",
"NebulaUpMana1": "魔力星云",
"NebulaUpMana1": "魔力星云",
"NebulaUpMana2": "魔力星云",
"NebulaUpMana2": "魔力星云",
"NebulaUpMana3": "魔力星云",
"NebulaUpMana3": "魔力星云",
"NightOwl": "夜猫子",
"NightOwl": "猫头鹰",
"NoBuilding": "创意震撼",
"NoBuilding": "创造震撼",
"ObsidianSkin": "黑曜石皮",
"ObsidianSkin": "黑曜石皮肤",
"Obstructed": "阻塞",
"Obstructed": "被蒙眼",
"OgreSpit": "渗出",
"OgreSpit": "融化",
"Oiled": "涂油",
"Oiled": "浸油",
"OnFire": "着火了!",
"OnFire": "着火了!",
"PaladinsShield": "圣骑士护盾",
"PaladinsShield": "圣骑士之盾",
"Panic": "恐慌!",
"Panic": "恐慌!",
"ParryDamageBuff": "惊人一刻",
"ParryDamageBuff": "惊人一刻",
"PeaceCandle": "和平蜡烛",
"PeaceCandle": "和平蜡烛",
"PetBunny": "宠物兔",
"PetBunny": "宠物小兔",
"PetDD2Dragon": "Hoardagron",
"PetDD2Dragon": "霍尔龙",
"PetDD2Gato": "飞翔Gato",
"PetDD2Gato": "螺旋猫",
"PetDD2Ghost": "闪烁灯芯",
"PetDD2Ghost": "闪烁烛芯",
"PetLizard": "宠物蜥蜴",
"PetLizard": "宠物蜥蜴",
"PetParrot": "宠物鹦鹉",
"PetParrot": "宠物鹦鹉",
"PetSapling": "宠物树苗",
"PetSapling": "宠物树苗",
"PetSpider": "宠物蜘蛛",
"PetSpider": "宠物蜘蛛",
"PetTurtle": "宠物海龟",
"PetTurtle": "宠物海龟",
"PigronMount": "猪龙坐骑",
"PigronMount": "猪龙坐骑",
"PirateMinion": "海盗",
"PirateMinion": "海盗",
"Poisoned": "中毒",
"Poisoned": "中毒",
"PotionSickness": "药水疾病",
"PotionSickness": "抗药性",
"Puppy": "小狗",
"Puppy": "小狗",
"Pygmies": "矮人",
"Pygmies": "俾格米首领",
"Rabies": "野性咬噬",
"Rabies": "野性咬噬",
"Rage": "暴怒",
"Rage": "暴怒",
"RapidHealing": "快速治疗",
"RapidHealing": "快速治疗",
"Ravens": "乌鸦",
"Ravens": "黑鸦",
"Regeneration": "再生",
"Regeneration": "再生",
"Rudolph": "鲁道夫",
"Rudolph": "鲁道夫",
"ScutlixMount": "鳞甲怪坐骑",
"ScutlixMount": "火星蛞蝓",
"ShadowDodge": "暗影躲避",
"ShadowDodge": "暗影分身",
"ShadowFlame": "暗影焰",
"ShadowFlame": "暗影烈焰",
"ShadowOrb": "暗影珠",
"ShadowOrb": "暗影珍珠",
"SharknadoMinion": "鲨鱼旋风",
"SharknadoMinion": "鲨龙卷",
"Sharpened": "锋利",
"Sharpened": "锋利",
"Shine": "光芒",
"Shine": "发光",
"Silenced": "寂静",
"Silenced": "沉默",
"Slimed": "史莱姆",
"Slimed": "黏糊",
"SlimeMount": "史莱姆坐骑",
"SlimeMount": "史莱姆坐骑",
"Slow": "缓慢",
"Slow": "缓慢",
"SolarShield1": "太阳烈焰",
"SolarShield1": "日耀",
"SolarShield2": "太阳烈焰",
"SolarShield2": "日耀",
"SolarShield3": "太阳烈焰",
"SolarShield3": "日耀",
"Sonar": "声纳",
"Sonar": "声纳",
"SoulDrain": "夺命杖",
"SoulDrain": "吸血",
"Spelunker": "洞穴探险",
"Spelunker": "探索者",
"SpiderMinion": "蜘蛛",
"SpiderMinion": "蜘蛛",
"Squashling": "南瓜娃娃",
"Squashling": "南瓜宝宝",
"StardustDragonMinion": "星尘之龙",
"StardustDragonMinion": "星尘之龙",
"StardustGuardianMinion": "星尘守卫",
"StardustGuardianMinion": "星尘守卫",
"StardustMinion": "星尘细胞",
"StardustMinion": "星尘细胞",
"StardustMinionBleed": "Celled",
"StardustMinionBleed": "逐渐被细胞吞噬",
"StarInBottle": "星星瓶",
"StarInBottle": "星辰之瓶",
"Stinky": "恶臭",
"Stinky": "恶臭",
"Stoned": "恍惚",
"Stoned": "石化",
"Suffocation": "窒息",
"Suffocation": "窒息",
"Summoning": "召唤",
"Summoning": "召唤之韵",
"Sunflower": "快乐!",
"Sunflower": "开心",
"SuspiciousTentacle": "可疑眼球",
"SuspiciousTentacle": "可疑的触手",
"Swiftness": "敏捷",
"Swiftness": "敏捷",
"TheTongue": "狂卷之舌",
"TheTongue": "狂卷之舌",
"Thorns": "荆棘",
"Thorns": "荆棘",
"TikiSpirit": "提基幽魂",
"TikiSpirit": "提基之灵",
"Tipsy": "踉跄",
"Tipsy": "酒劲",
"Titan": "泰坦",
"Titan": "泰坦之力",
"TurtleMount": "海龟坐骑",
"TurtleMount": "海龟坐骑",
"TwinEyesMinion": "双子魔眼",
"TwinEyesMinion": "双子魔眼",
"UFOMinion": "UFO",
"UFOMinion": "UFO",
"UFOMount": "UFO坐骑",
"UFOMount": "UFO坐骑",
"UnicornMount": "独角兽坐骑",
"UnicornMount": "独角兽坐骑",
"Venom": "毒液",
"Venom": "毒液",
"VortexDebuff": "扭曲",
"VortexDebuff": "扭曲",
"Warmth": "温暖",
"Warmth": "温暖",
"WaterCandle": "水蜡烛",
"WaterCandle": "水蜡烛",
"WaterWalking": "水上漂",
"WaterWalking": "水上行走",
"Weak": "软弱",
"Weak": "虚弱",
"WeaponImbueConfetti": "武器灌注:彩纸",
"WeaponImbueConfetti": "武器附魔:彩纸",
"WeaponImbueCursedFlames": "武器灌注:诅咒焰",
"WeaponImbueCursedFlames": "武器附魔:咒火",
"WeaponImbueFire": "武器灌注:火焰",
"WeaponImbueFire": "武器附魔:火焰",
"WeaponImbueGold": "武器灌注:金",
"WeaponImbueGold": "武器附魔:黄金",
"WeaponImbueIchor": "武器灌注:灵液",
"WeaponImbueIchor": "武器附魔:脓液",
"WeaponImbueNanites": "武器灌注:纳米机器人",
"WeaponImbueNanites": "武器附魔:混乱",
"WeaponImbuePoison": "武器灌注:毒药",
"WeaponImbuePoison": "武器附魔:中毒",
"WeaponImbueVenom": "武器灌注:毒液",
"WeaponImbueVenom": "武器附魔:毒液",
"Webbed": "织网",
"Webbed": "缠住",
"WellFed": "吃得好",
"WellFed": "吃饱喝足",
"Werewolf": "狼人",
"Werewolf": "狼人",
"Wet": "潮湿",
"Wet": "潮湿",
"WindPushed": "强风",
"WindPushed": "强风",
"Wisp": "妖灵",
"Wisp": "瓶中精灵",
"WitheredArmor": "枯萎盔甲",
"WitheredArmor": "朽甲",
"WitheredWeapon": "枯萎武器",
"WitheredWeapon": "钝刃",
"Wrath": "怒气",
"Wrath": "怒火中烧",
"ZephyrFish": "和风鱼"
"ZephyrFish": "和风鱼"
},
},
"MapObject": {
"MapObject": {
"Adamantite": "精金",
"Adamantite": "精金矿石",
"AnimalSkin": "动物皮",
"AnimalSkin": "动物毛皮",
"Anvil": "砧",
"Anvil": "铁砧",
"Banner": "旗帜",
"Banner": "旗帜",
"BeeHive": "蜂巢",
"BeeHive": "蜂巢",
"Chair": "椅子",
"Chair": "椅子",
"Chandelier": "吊灯",
"Chandelier": "吊灯",
"Chlorophyte": "叶绿",
"Chlorophyte": "叶绿矿石",
"ChristmasLight": "圣诞灯",
"ChristmasLight": "圣诞灯泡",
"Cobalt": "钴",
"Cobalt": "钴蓝矿石",
"Copper": "铜",
"Copper": "铜矿石",
"CrimsonAltar": "猩红祭坛",
"CrimsonAltar": "血腥祭坛",
"Crimtane": "猩红",
"Crimtane": "血腥矿石",
"DemonAltar": "恶魔祭坛",
"DemonAltar": "恶魔祭坛",
"Demonite": "魔矿",
"Demonite": "魔金矿石",
"Door": "门",
"Door": "门",
"DrippingHoney": "滴落蜂蜜",
"DrippingHoney": "滴落的蜂蜜",
"DrippingLava": "滴落熔岩",
"DrippingLava": "滴落的岩浆",
"DrippingWater": "滴水",
"DrippingWater": "滴水",
"FloorLamp": "落地灯",
"FloorLamp": "落地灯",
"Fossil": "化石",
"Fossil": "化石",
"GiantMushroom": "巨型蘑菇",
"GiantMushroom": "巨大蘑菇",
"Gold": "金",
"Gold": "金矿石",
"Iron": "铁",
"Iron": "铁矿石",
"ItemRack": "物品架",
"ItemRack": "展示架",
"Lantern": "灯笼",
"Lantern": "灯笼",
"Larva": "幼虫",
"Larva": "蜂后幼虫",
"Lead": "铅",
"Lead": "铅矿石",
"LivingWood": "生命木",
"LivingWood": "生命木",
"MetalBar": "金属棒",
"MetalBar": "金属锭",
"Mythril": "秘银",
"Mythril": "秘银矿石",
"OrangeSquirrelCage": "橙松鼠笼",
"OrangeSquirrelCage": "橙色松鼠笼",
"Orichalcum": "山铜",
"Orichalcum": "山铜矿石",
"Painting": "喷漆",
"Painting": "画",
"Palladium": "钯金",
"Palladium": "钯金矿石",
"PalmTree": "棕榈树",
"PalmTree": "棕榈树",
"Picture": "图片",
"Picture": "画",
"PineTree": "松树",
"PineTree": "松树",
"PlanterasBulb": "世纪之花灯泡",
"PlanterasBulb": "世纪之花的花苞",
"Platinum": "铂金",
"Platinum": "铂金矿石",
"Pot": "罐子",
"Pot": "罐子",
"Rocket": "火箭",
"Rocket": "火箭",
"SandFlow": "沙流",
"SandFlow": "流沙",
"Sapling": "树苗",
"Sapling": "树苗",
"SiltExtractinator": "淤泥提炼机",
"SiltExtractinator": "提炼机",
"Silver": "银",
"Silver": "银矿石",
"Sink": "水槽",
"Sink": "水槽",
"Statue": "雕像",
"Statue": "雕像",
"Table": "桌子",
"Table": "桌子",
"Thorn": "荆棘",
"Thorn": "荆棘",
"Thorns": "荆棘",
"Thorns": "荆棘",
"Timer": "计时器",
"Timer": "计时器",
"Tin": "锡",
"Tin": "锡矿石",
"Titanium": "钛金",
"Titanium": "钛金矿石",
"Trap": "机关",
"Trap": "陷阱",
"Tree": "树",
"Tree": "树木",
"Trophy": "纪念章",
"Trophy": "荣耀之证",
"Tungsten": "钨",
"Tungsten": "钨金矿石",
"Turret": "炮塔",
"Turret": "炮台",
"Vase": "花瓶",
"Vase": "花瓶",
"WaterFountain": "喷泉",
"WaterFountain": "喷泉",
"Web": "蛛丝"
"Web": "蜘蛛网"
},
},
"ChatCommand": {
"ChatCommand": {
"Playing_0": "{$LegacyMultiplayer.6}",
"Playing_0": "{$LegacyMultiplayer.6}",
"Playing_1": "{$LegacyMultiplayer.21}",
"Playing_1": "{$LegacyMultiplayer.21}",
"Roll": "{$LegacyMultiplayer.8}",
"Roll": "{$LegacyMultiplayer.8}",
"Party": "/队",
"Party": "/Party",
"Emote": "/表情"
"Emote": "/Emote"
}
}
}
}