# onlineonly - Only delivers rewards when the player is online. If they are offline it will wait and deliver when they next join the server!
# onlineonly - Only delivers rewards when the player is online. If they are offline it will wait and deliver when they next join the server!
# luckyvote - Enables the lucky voting section, this allows voters to have a random chance to receive additional rewards when they vote.
# luckyvote - Enables the lucky voting section, this allows voters to have a random chance to receive additional rewards when they vote.
# permvote - Enables the permission voting section, this allows voters to receive different rewards based upon their permissions.
# permvote - Enables the permission voting section, this allows voters to receive different rewards based upon their permissions.
# cumulative - Enables the cumulative voting section, this allows voters to receive rewards once they have reached a certain number of votes.
# cumulative - Enables the cumulative voting section, this allows voters to receive rewards once they have reached a certain number of votes.
# broadcastqueue - Show broadcast message for queued votes.
# broadcastqueue - Show broadcast message for queued votes.
# broadcastoffline - Show broadcast message for offline queued votes.
# broadcastoffline - Show broadcast message for offline queued votes.
# broadcastrecent - Show broadcast message to recent voters (last 24 hours)
# broadcastrecent - Show broadcast message to recent voters (last 24 hours)
# votecommand - Enables the /vote command which will show the message contained in the votemessage section at the bottom of the config.
# votecommand - Enables the /vote command which will show the message contained in the votemessage section at the bottom of the config.
# rewardcommand - Enables the /rewards command which will show a list of all the cumulative voting rewards.
# rewardcommand - Enables the /rewards command which will show a list of all the cumulative voting rewards.
# joinmessage - Show the message contained in the joinmessage section at the bottom of this config when a player joins the server.
# joinmessage - Show the message contained in the joinmessage section at the bottom of this config when a player joins the server.
# voteremind - Message players who haven't voted in the last 24 hours. Shows the message contained in the remindmessage section at the bottom of this config.
# voteremind - Message players who haven't voted in the last 24 hours. Shows the message contained in the remindmessage section at the bottom of this config.
# remindseconds - How often (in seconds) between each reminder message.
# remindseconds - How often (in seconds) between each reminder message.
# ratelimit - Ignore votes received within this many seconds since the last vote for the same player on the same site. This should prevent duplicate votes.
# ratelimit - Ignore votes received within this many seconds since the last vote for the same player on the same site. This should prevent duplicate votes.
# logfile - Log received votes to vote.log file.
# logfile - Log received votes to vote.log file.
# dbMode - Database mode. Use either mysql or sqlite.
# dbMode - Database mode. Use either mysql or sqlite.
# dbFile - Database filename for SQLite.
# dbFile - Database filename for SQLite.
# dbHost - Database IP / Hostname for MySQL.
# dbHost - Database IP / Hostname for MySQL.
# dbPort - Database port for MySQL.
# dbPort - Database port for MySQL.
# dbUser - Database username for MySQL.
# dbUser - Database username for MySQL.
# dbPass - Database password for MySQL.
# dbPass - Database password for MySQL.
# dbName - Database name for MySQL.
# dbName - Database name for MySQL.
# dbPrefix - Database table prefix.
# dbPrefix - Database table prefix.
settings:
settings:
onlineonly: true
onlineonly: true
luckyvote: false
luckyvote: false
permvote: false
permvote: false
cumulative: true
cumulative: true
broadcastqueue: true
broadcastqueue: true
broadcastrecent: true
broadcastrecent: true
broadcastoffline: false
broadcastoffline: false
votecommand: true
votecommand: true
rewardcommand: true
rewardcommand: true
joinmessage: true
joinmessage: true
voteremind: true
voteremind: true
remindseconds: 1800
remindseconds: 1800
ratelimit: 10
ratelimit: 10
logfile: false
logfile: false
dbMode: 'sqlite'
dbMode: 'sqlite'
dbFile: 'GAL.db'
dbFile: 'GAL.db'
dbHost: 'localhost'
dbHost: 'localhost'
dbPort: 3306
dbPort: 3306
dbUser: 'root'
dbUser: 'root'
dbPass: ''
dbPass: ''
dbName: 'GAL'
dbName: 'GAL'
dbPrefix: ''
dbPrefix: ''
# services section (default is used if service doesn't exist)
# services section (default is used if service doesn't exist)
# The example below would give 5 diamonds per vote.
# The example below would give 5 diamonds per vote.
services:
services:
default:
default:
broadcast: '{GREEN}{username} {GOLD}has voted @ {GREEN}{service} {GOLD}and received {GREEN}5 Diamonds!'
broadcast: '{GREEN}{username} {GOLD}has voted @ {GREEN}{service} {GOLD}and received {GREEN}5 Diamonds!'
playermessage: '{GREEN}Thanks for voting at {AQUA}{service}!'
playermessage: '{GREEN}Thanks for voting at {AQUA}{service}!'
commands:
commands:
- '/give {username} 264 5'
- '/give {username} 264 5'
- '/xp 825 {username}
- '/xp 825 {username}'
MC-Index:
MC-Index:
broadcast: '{GREEN}{username} {GOLD}has voted @ {GREEN}MC-Index.com {GOLD}and received {GREEN}10 Diamonds!'
broadcast: '{GREEN}{username} {GOLD}has voted @ {GREEN}MC-Index.com {GOLD}and received {GREEN}10 Diamonds!'
playermessage: '{GREEN}Thanks for voting at {AQUA}{service}!'
playermessage: '{GREEN}Thanks for voting at {AQUA}{service}!'
commands:
commands:
- '/give {username} 264 5'
- '/give {username} 264 5'
# luckyvotes section
# luckyvotes section
# The example below would give a 1 in 10 chance of a voter receiving an extra $1000, and a 1 in 50 chance of an extra $1000 and 100XP.
# The example below would give a 1 in 10 chance of a voter receiving an extra $1000, and a 1 in 50 chance of an extra $1000 and 100XP.
luckyvotes:
luckyvotes:
'10':
'10':
broadcast: '{GREEN}{username} {GOLD}was lucky and received an {GREEN}extra $1000!'
broadcast: '{GREEN}{username} {GOLD}was lucky and received an {GREEN}extra $1000!'
playermessage: '{GREEN}You were lucky and received an extra $1000!'
playermessage: '{GREEN}You were lucky and received an extra $1000!'
commands:
commands:
- '/eco give {username} 1000'
- '/eco give {username} 1000'
'50':
'50':
broadcast: '{GREEN}{username} {GOLD}was super lucky and received an {GREEN}extra 100 XP and $1000!'
broadcast: '{GREEN}{username} {GOLD}was super lucky and received an {GREEN}extra 100 XP and $1000!'
playermessage: '{GREEN}You were super lucky and received an {GREEN}extra 100 XP and $1000!'
playermessage: '{GREEN}You were super lucky and received an {GREEN}extra 100 XP and $1000!'
commands:
commands:
- '/xp give {username} 100'
- '/xp give {username} 100'
- '/eco give {username} 1000'
- '/eco give {username} 1000'
# permission reward section
# permission reward section
# This example would give players with the permission node "gal.double" 10 Diamonds instead of their regular reward.
# This example would give players with the permission node "gal.double" 10 Diamonds instead of their regular reward.
perms:
perms:
double:
double:
broadcast: '{GREEN}{username} {GOLD}has voted @ {GREEN}{service} {GOLD}and received {GREEN}10 Diamonds!'
broadcast: '{GREEN}{username} {GOLD}has voted @ {GREEN}{service} {GOLD}and received {GREEN}10 Diamonds!'
playermessage: '{GREEN}Thanks for voting at {AQUA}{service}!'
playermessage: '{GREEN}Thanks for voting at {AQUA}{service}!'
commands:
commands:
- '/give {username} 264 10'
- '/give {username} 264 10'
# cumulative reward section
# cumulative reward section
# This example would give players 20 Diamonds once they have reached a total of 10 votes.
# This example would give players 20 Diamonds once they have reached a total of 10 votes.
cumulative:
cumulative:
'10':
'10':
broadcast: '{GREEN}{username} {GOLD}has voted a total of {YELLOW}10 times {GOLD}and received {GREEN} a Sharpness 5 Fire Aspect 2 Sword!'
broadcast: '{GREEN}{username} {GOLD}has voted a total of {YELLOW}10 times {GOLD}and received {GREEN} a Sharpness 5 Fire Aspect 2 Sword!'
playermessage: '{GREEN}Thanks for voting {AQUA}10 times!'
playermessage: '{GREEN}Thanks for voting {AQUA}10 times!'