Untitled diff

Created Diff never expires
1 removal
Lines
Total
Removed
Words
Total
Removed
To continue using this feature, upgrade to
Diffchecker logo
Diffchecker Pro
104 lines
19 additions
Lines
Total
Added
Words
Total
Added
To continue using this feature, upgrade to
Diffchecker logo
Diffchecker Pro
122 lines
// GenericEvents
// GenericEvents
public class GenericEvents
public class GenericEvents
{
{
public static readonly string EVENT_ONMAPSTART = "On Map Start";
public static readonly string EVENT_ONMAPSTART = "On Map Start";


public static readonly string EVENT_ONMAPSETUP = "On Map Setup";

public static readonly string EVENT_NEWROUND = "On New Round";
public static readonly string EVENT_NEWROUND = "On New Round";


public static readonly string EVENT_ACTORPRETURN = "On Actor Pre Turn";
public static readonly string EVENT_ACTORPRETURN = "On Actor Pre Turn";


public static readonly string EVENT_ACTORSTARTTURN = "On Actor Start Turn";
public static readonly string EVENT_ACTORSTARTTURN = "On Actor Start Turn";


public static readonly string EVENT_ACTORENDTURN = "On Actor End Turn";
public static readonly string EVENT_ACTORENDTURN = "On Actor End Turn";


public static readonly string EVENT_ACTORALIVE = "On Actor Alive";
public static readonly string EVENT_ACTORALIVE = "On Actor Alive";


public static readonly string EVENT_ACTORDOWNED = "On Actor Downed";
public static readonly string EVENT_ACTORDOWNED = "On Actor Downed";


public static readonly string EVENT_ACTORKILLED = "On Actor Death";
public static readonly string EVENT_ACTORKILLED = "On Actor Death";


public static readonly string EVENT_ACTORTOOKDAMAGE = "On Actor Damage";
public static readonly string EVENT_ACTORTOOKDAMAGE = "On Actor Damage";


public static readonly string EVENT_ACTORFINISHEDMOVEMENT = "On Actor Movement Finished";
public static readonly string EVENT_ACTORFINISHEDMOVEMENT = "On Actor Movement Finished";


public static readonly string EVENT_ACTORREVIVED = "On Actor Revived";
public static readonly string EVENT_ACTORREVIVED = "On Actor Revived";


public static readonly string EVENT_ACTORTELEPORT = "On Actor Teleport";
public static readonly string EVENT_ACTORTELEPORT = "On Actor Teleport";


public static readonly string EVENT_REGIONENTER = "On Region Enter";
public static readonly string EVENT_REGIONENTER = "On Region Enter";


public static readonly string EVENT_REGIONEXIT = "On Region Exit";
public static readonly string EVENT_REGIONEXIT = "On Region Exit";


public static readonly string EVENT_TURNMODEENTER = "On Turn Mode Enter";
public static readonly string EVENT_TURNMODEENTER = "On Turn Mode Enter";


public static readonly string EVENT_FREEMOVEMODEENTER = "On Freemove Mode Enter";
public static readonly string EVENT_FREEMOVEMODEENTER = "On Freemove Mode Enter";


public static readonly string EVENT_ACTORSPOTTED = "On Actor Awareness of Another Actor";
public static readonly string EVENT_ACTORSPOTTED = "On Actor Awareness of Another Actor";


public static readonly string EVENT_ACTORVISIBLECHANGED = "On Actor Visible Changed";
public static readonly string EVENT_ACTORVISIBLECHANGED = "On Actor Visible Changed";


public static readonly string EVENT_THREATEVALUATED = "On AI Threat Evaluation";
public static readonly string EVENT_THREATEVALUATED = "On AI Threat Evaluation";


public static readonly string EVENT_AINEWTARGET = "On AI New Target";
public static readonly string EVENT_AINEWVISIBLETARGET = "On AI New Target";


public static readonly string EVENT_AIREDALERT = "On AI Red Alert";
public static readonly string EVENT_AIREDALERT = "On AI Red Alert";


public static readonly string EVENT_ITEMINTERACTION = "On Item Interaction";
public static readonly string EVENT_ITEMINTERACTION = "On Item Interaction";


public static readonly string EVENT_ITEMPICKUP = "On Item Pickup";
public static readonly string EVENT_ITEMPICKUP = "On Item Pickup";


public static readonly string EVENT_ITEMUSED = "On Item Used";
public static readonly string EVENT_ITEMUSED = "On Item Used";


public static readonly string EVENT_ALARMACTIVATED = "On Alarm Activated";
public static readonly string EVENT_ALARMACTIVATED = "On Alarm Activated";


public static readonly string EVENT_GOALCHANGED = "On Goal Update";
public static readonly string EVENT_GOALCHANGED = "On Goal Update";


public static readonly string EVENT_USEREVENT = "OnEventCall";
public static readonly string EVENT_USEREVENT = "OnEventCall";


public static readonly string EVENT_TRIGGERCOMPLETE = "Trigger Finished Executing";
public static readonly string EVENT_TRIGGERCOMPLETE = "Trigger Finished Executing";


public static readonly string EVENT_CONVERSATIONCOMPLETE = "On Conversation Complete";
public static readonly string EVENT_CONVERSATIONCOMPLETE = "On Conversation Complete";


public static readonly string EVENT_ANIMATICCOMPLETE = "On Animatic Complete";

public static readonly string EVENT_BUFFEXISTENCE = "On New Buff Created";
public static readonly string EVENT_BUFFEXISTENCE = "On New Buff Created";


public static readonly string EVENT_ONACTORCLICKED = "On Actor Clicked";
public static readonly string EVENT_ONACTORCLICKED = "On Actor Clicked";


public static readonly string EVENT_ONCHARACTERCREATIONCONFIRMED = "On Character Creation Confirmed";
public static readonly string EVENT_ONCHARACTERCREATIONCONFIRMED = "On Character Creation Confirmed";


public static readonly string EVENT_ONROSTERCONFIRMED = "On Roster Confirmed";
public static readonly string EVENT_ONROSTERCONFIRMED = "On Roster Confirmed";


public static readonly string EVENT_ONROSTERCANCELED = "On Roster Canceled";
public static readonly string EVENT_ONROSTERCANCELED = "On Roster Canceled";


public static readonly string EVENT_ONEQUIPCONFIRMED = "On Equip Confirmed";
public static readonly string EVENT_ONEQUIPCONFIRMED = "On Equip Confirmed";


public static readonly string EVENT_ONDIMENSIONHEATTHRESHOLD = "On Dimension Heat Threshold";
public static readonly string EVENT_ONDIMENSIONHEATTHRESHOLD = "On Dimension Heat Threshold";


public static readonly string EVENT_ONCAMERAREGIONACTIVATED = "On Camera Region Activated";
public static readonly string EVENT_ONCAMERAREGIONACTIVATED = "On Camera Region Activated";


public static readonly string EVENT_ONCAMERAFADEINPUBLIC = "On Camera Fade In";
public static readonly string EVENT_ONCAMERAFADEINPUBLIC = "On Camera Fade In";


public static readonly string EVENT_ONCAMERAFADEOUTPUBLIC = "On Camera Fade Out";
public static readonly string EVENT_ONCAMERAFADEOUTPUBLIC = "On Camera Fade Out";


public static readonly string EVENT_ONCAMERAFADEIN = "On Camera Fade In Private";
public static readonly string EVENT_ONCAMERAFADEIN = "On Camera Fade In Private";


public static readonly string EVENT_ONCAMERAFADEOUT = "On Camera Fade Out Private";
public static readonly string EVENT_ONCAMERAFADEOUT = "On Camera Fade Out Private";


public static readonly string EVENT_ONCURTAINUP = "On Curtains Up";
public static readonly string EVENT_ONCURTAINUP = "On Curtains Up";


public static readonly string EVENT_ONHOSTJACKEDOUT = "On Host Jacked Out";
public static readonly string EVENT_ONHOSTJACKEDOUT = "On Host Jacked Out";


public static readonly string EVENT_ONTEAMDETAINEDENTER = "On Team Detain Enter";
public static readonly string EVENT_ONTEAMDETAINEDENTER = "On Team Detain Enter";


public static readonly string EVENT_ONTEAMDETAINEDEXIT = "On Team Detain Exit";
public static readonly string EVENT_ONTEAMDETAINEDEXIT = "On Team Detain Exit";


public static readonly string EVENT_ONSAVELOADSCREENCLOSED = "On Save Load Screen Closed";
public static readonly string EVENT_ONSAVELOADSCREENCLOSED = "On Save Load Screen Closed";


public static readonly string EVENT_ONSTORESCREENCLOSED = "On Store Screen Closed";
public static readonly string EVENT_ONSTORESCREENCLOSED = "On Store Screen Closed";


public static readonly string EVENT_ONCOMBATENTERED = "On Combat Entered";
public static readonly string EVENT_ONCOMBATENTERED = "On Combat Entered";


public static readonly string EVENT_ONCOMBATEXITED = "On Combat Exited";
public static readonly string EVENT_ONCOMBATEXITED = "On Combat Exited";


public static readonly string EVENT_ONLOADFROMSAVEGAME = "On Load From Save Game";
public static readonly string EVENT_ONLOADFROMSAVEGAME = "On Load From Save Game";

public static readonly string EVENT_ONITEMEVENT = "On Item Event";

public static readonly string EVENT_ONCOMBATINTENSE = "On Combat Level Intense";

public static readonly string EVENT_ONCOMBATWRAPUP = "On Combat Level Wrapup";

public static readonly string EVENT_BLOCKERICPANELFAILURE = "On Blocker IC Panel Failure";

public static readonly string EVENT_BLOCKERICPANELSUCCESS = "On Blocker IC Panel Success";

public static readonly string EVENT_ONITEMSTASHED = "On Item Stashed";

public static readonly string EVENT_GUMBONPCINTERACTION = "On Gumbo NPC Interaction";
}
}