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//There's some missing variables in this code, created in the new code so it'd work
public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args) {
public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args) {
if(cmd.getName().equalsIgnoreCase("crmake")) {
if(cmd.getName().equalsIgnoreCase("crmake")) {
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if(!(sender instanceof Player)) {
sender.sendMessage("Can't add a chest if you don't have a body...");
return true;
}
Player p = (Player) sender;
Block b = p.getTargetBlock((Set<Material>)null, 100);
Location loc = b.getLocation();
if(b.getType() != Material.CHEST) {
if(b.getType() != Material.CHEST) {
p.sendMessage(ChatColor.RED + "ChestRefill >> You should be looking directly at a Chest!");
p.sendMessage(ChatColor.RED + "ChestRefill >> You should be looking directly at a Chest!");
} else {
} else {
try {
try {
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已複製
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已複製
int t =
0;
int t =
-1; //just in case we have no chests in the section, it'll start at chest #0.
if(ch.getConfigurationSection("Chests") == null) ch.createSection("Chests");
for(String s : ch.getConfigurationSection("Chests").getKeys(false)) {
for(String s : ch.getConfigurationSection("Chests").getKeys(false)) {
int i = Integer.parseInt(s); // if it's potato, it'll fail here
int i = Integer.parseInt(s); // if it's potato, it'll fail here
if(i > t) t = i;
if(i > t) t = i;
}
}
String w = loc.getWorld().getName();
String w = loc.getWorld().getName();
int locx = loc.getBlockX();
int locx = loc.getBlockX();
int locy = loc.getBlockY();
int locy = loc.getBlockY();
int locz = loc.getBlockZ();
int locz = loc.getBlockZ();
ch.set("Chests." + String.valueOf(t+1) + ".location", w+"|"+locx+"|"+locy+"|"+locz);
ch.set("Chests." + String.valueOf(t+1) + ".location", w+"|"+locx+"|"+locy+"|"+locz);
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ch.save(new File(
main.
getDataFolder(), "Chests.yml"));
ch.save(new File(
getDataFolder(), "Chests.yml"));
p.sendMessage(ChatColor.DARK_GREEN + "ChestRefill >> Chest saved successfully!");
p.sendMessage(ChatColor.DARK_GREEN + "ChestRefill >> Chest saved successfully!");
} catch (Exception e) {
} catch (Exception e) {
p.sendMessage(ChatColor.DARK_RED + "ChestRefill >> Failed to save chest!");
p.sendMessage(ChatColor.DARK_RED + "ChestRefill >> Failed to save chest!");
e.printStackTrace();
e.printStackTrace();
}
}
}
}
}
}
return false;
return false;
}
}
已保存差異
原始文本
開啟檔案
//There's some missing variables in this code, created in the new code so it'd work public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args) { if(cmd.getName().equalsIgnoreCase("crmake")) { if(b.getType() != Material.CHEST) { p.sendMessage(ChatColor.RED + "ChestRefill >> You should be looking directly at a Chest!"); } else { try { int t = 0; for(String s : ch.getConfigurationSection("Chests").getKeys(false)) { int i = Integer.parseInt(s); // if it's potato, it'll fail here if(i > t) t = i; } String w = loc.getWorld().getName(); int locx = loc.getBlockX(); int locy = loc.getBlockY(); int locz = loc.getBlockZ(); ch.set("Chests." + String.valueOf(t+1) + ".location", w+"|"+locx+"|"+locy+"|"+locz); ch.save(new File(main.getDataFolder(), "Chests.yml")); p.sendMessage(ChatColor.DARK_GREEN + "ChestRefill >> Chest saved successfully!"); } catch (Exception e) { p.sendMessage(ChatColor.DARK_RED + "ChestRefill >> Failed to save chest!"); e.printStackTrace(); } } } return false; }
更改後文本
開啟檔案
public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args) { if(cmd.getName().equalsIgnoreCase("crmake")) { if(!(sender instanceof Player)) { sender.sendMessage("Can't add a chest if you don't have a body..."); return true; } Player p = (Player) sender; Block b = p.getTargetBlock((Set<Material>)null, 100); Location loc = b.getLocation(); if(b.getType() != Material.CHEST) { p.sendMessage(ChatColor.RED + "ChestRefill >> You should be looking directly at a Chest!"); } else { try { int t = -1; //just in case we have no chests in the section, it'll start at chest #0. if(ch.getConfigurationSection("Chests") == null) ch.createSection("Chests"); for(String s : ch.getConfigurationSection("Chests").getKeys(false)) { int i = Integer.parseInt(s); // if it's potato, it'll fail here if(i > t) t = i; } String w = loc.getWorld().getName(); int locx = loc.getBlockX(); int locy = loc.getBlockY(); int locz = loc.getBlockZ(); ch.set("Chests." + String.valueOf(t+1) + ".location", w+"|"+locx+"|"+locy+"|"+locz); ch.save(new File(getDataFolder(), "Chests.yml")); p.sendMessage(ChatColor.DARK_GREEN + "ChestRefill >> Chest saved successfully!"); } catch (Exception e) { p.sendMessage(ChatColor.DARK_RED + "ChestRefill >> Failed to save chest!"); e.printStackTrace(); } } } return false; }
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