Play! Pokémon – Video Game Rules, Formats, and Penalty Guidelines
Play! Pokémon – Video Game Rules, Formats, and Penalty Guidelines
Date of last revision: December 6, 2017
Date of last revision: January 19, 2018
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Pokémon Video Game Rules, Formats, and Penalty Guidelines
Pokémon Video Game Rules, Formats, and Penalty Guidelines
Date of last revision: 6 December, 2017
Date of last revision: 19 January, 2018
Table of Contents
Table of Contents
1. Team Construction ................................................................................................................................ 3
1. Team Construction ................................................................................................................................ 3
1.1. Battle Team Setup ................................................................................................................................ 3
1.1. Battle Team Setup ................................................................................................................................ 3
1.4. Pokémon ............................................................................................................................................... 3
1.4. Pokémon ............................................................................................................................................... 3
2.1. Game Cards ........................................................................................................................................... 4
2.1. Game Cards ........................................................................................................................................... 4
2.2. Game Systems....................................................................................................................................... 4
2.2. Game Systems....................................................................................................................................... 4
2.3. Game Patches, Updates, and Firmware ............................................................................................... 5
2.3. Game Patches, Updates, and Firmware ............................................................................................... 5
2.4. Headphone Use .................................................................................................................................... 5
2.4. Headphone Use .................................................................................................................................... 5
2.6. Objects in Play Area .............................................................................................................................. 5
2.6. Objects in Play Area .............................................................................................................................. 5
2.7. Team Lists ............................................................................................................................................. 5
2.7. Team Lists ............................................................................................................................................. 5
3. Match Play ............................................................................................................................................ 6
3. Match Play ............................................................................................................................................ 6
3.1. Double Battle Format ........................................................................................................................... 6
3.1. Double Battle Format ........................................................................................................................... 6
3.2. Events Tethered by Local Distribution .................................................................................................. 6
3.2. Events Tethered by Local Distribution .................................................................................................. 6
3.2.1. Game Time Limits .............................................................................................................. 6
3.2.1. Game Time Limits .............................................................................................................. 6
3.2.2. Match Time Limits .............................................................................................................. 7
3.2.2. Match Time Limits .............................................................................................................. 7
3.2.2.1 Definition of a Full Turn ...................................................................................................... 7
3.2.2.1 Definition of a Full Turn ...................................................................................................... 7
3.3. Events Tethered by QR Code ................................................................................................................ 7
3.3. Events Tethered by QR Code ................................................................................................................ 7
3.3.1. QR Code Time Limits .......................................................................................................... 7
3.3.1. QR Code Time Limits .......................................................................................................... 7
3.4. Match Resolution .................................................................................................................................. 7
3.4. Match Resolution .................................................................................................................................. 7
Play! Pokémon – Video Game Rules, Formats, and Penalty Guidelines
Play! Pokémon – Video Game Rules, Formats, and Penalty Guidelines
Date of last revision: December 6, 2017
Date of last revision: January 19, 2018
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3.4.1. Resolving Time Outs ........................................................................................................... 8
3.4.1. Resolving Time Outs ........................................................................................................... 8
3.4.2. Resolving Best-of-Three Matches in Swiss Rounds ............................................................ 8
3.4.2. Resolving Best-of-Three Matches in Swiss Rounds ............................................................ 8
3.4.3. Resolving Best-of-Three Matches in Single Elimination Rounds ....................................... 9
3.4.3. Resolving Best-of-Three Matches in Single Elimination Rounds ....................................... 9
3.4.4. Sudden Death ................................................................................................................... 10
3.4.4. Sudden Death ................................................................................................................... 10
3.4.5. Double Game Freeze ......................................................................................................... 10
3.4.5. Double Game Freeze ......................................................................................................... 10
4. Illegal Pokémon ................................................................................................................................... 11
4. Illegal Pokémon ................................................................................................................................... 11
4.1. Illegally Manipulated Pokémon .......................................................................................................... 11
4.1. Illegally Manipulated Pokémon .......................................................................................................... 11
Appendix B Document Updates ........................................................................................................ 20
Appendix B Document Updates ........................................................................................................ 20
Play! Pokémon – Video Game Rules, Formats, and Penalty Guidelines
Play! Pokémon – Video Game Rules, Formats, and Penalty Guidelines
Date of last revision: December 6, 2017
Date of last revision: January 19, 2018
3
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NOTE: In the case of a discrepancy between the content of the English-language version of this document and that of any other version of this document, the English-language version shall take priority.
NOTE: In the case of a discrepancy between the content of the English-language version of this document and that of any other version of this document, the English-language version shall take priority.
NOTE: The changes introduced in this document will apply to the VGC Standard format from 1 January 2018.
1. Team Construction
1. Team Construction
Players are responsible for ensuring that their team adheres to any restrictions set forth by the tournament format and this document. The rules and restrictions that follow are considered the “Standard format.”
Players are responsible for ensuring that their team adheres to any restrictions set forth by the tournament format and this document. The rules and restrictions that follow are considered the “Standard format.”
1.1. Battle Team Setup
1.1. Battle Team Setup
• A player must designate a Battle Team and keep the Battle Team unchanged from the beginning to the end of the event. Note: Event staff may alter a Battle Team to apply a penalty earned by the player.
• A player must designate a Battle Team and keep the Battle Team unchanged from the beginning to the end of the event. Note: Event staff may alter a Battle Team to apply a penalty earned by the player.
• Teams must have between four and six Pokémon, depending on the event format (please see Events Tethered by Local Distribution and Events Tethered by QR Code in Section 3).
• Teams must have between four and six Pokémon, depending on the event format (please see Events Tethered by Local Distribution and Events Tethered by QR Code in Section 3).
1.2. Nicknames
1.2. Nicknames
• A player’s team cannot contain two Pokémon with the same nickname.
• A player’s team cannot contain two Pokémon with the same nickname.
• A player’s team cannot contain a Pokémon nicknamed with the name of another Pokémon (for example, a Raichu named “Pikachu”).
• A player’s team cannot contain a Pokémon nicknamed with the name of another Pokémon (for example, a Raichu named “Pikachu”).
• Players must avoid the use of potentially inappropriate, obscene, or otherwise offensive words or phrases when naming their Trainer or their Pokémon.
• Players must avoid the use of potentially inappropriate, obscene, or otherwise offensive words or phrases when naming their Trainer or their Pokémon.
• Any player found to be in breach of the above rules during an event may be subject to penalties up to and including Disqualification.
• Any player found to be in breach of the above rules during an event may be subject to penalties up to and including Disqualification.
1.3. Items
1.3. Items
• Each Pokémon may hold an item, though no two Pokémon may hold the same item.
• Each Pokémon may hold an item, though no two Pokémon may hold the same item.
• Players may only use items that can be obtained through regular gameplay (including the Pokémon Global Link and related functions of games released by The Pokémon Company and Nintendo) or that have been awarded as part of a distribution or special event.
• Players may only use items that can be obtained through regular gameplay (including the Pokémon Global Link and related functions of games released by The Pokémon Company and Nintendo) or that have been awarded as part of a distribution or special event.
1.4. Pokémon
1.4. Pokémon
• A player’s team cannot contain two Pokémon with the same National Pokédex number.
• A player’s team cannot contain two Pokémon with the same National Pokédex number.
• Pokémon may only use moves that have been learned through normal gameplay or from an official Pokémon event or promotion.
• Pokémon may only use moves that have been learned through normal gameplay or from an official Pokémon event or promotion.
o Effective immediately, and continuing until the release of patch 1.2 for Pokémon Ultra Sun and Pokémon Ultra Moon, the following moves are prohibited from use at all Play! Pokémon Premier Events:
▪ Curse
▪ String Shot
▪ Forest’s Curse
▪ Power Trick
• Pokémon may have Hidden Abilities.
• Pokémon may have Hidden Abilities.
• Pokémon may use Z-Moves.
• Pokémon may use Z-Moves.
• Pokémon must have the black clover on their summary screen, shown below:
• Pokémon must have the black clover on their summary screen, shown below:
• Pokémon above and below Lv. 50 are permitted, but will be auto-leveled to Lv. 50 during battle.
Play! Pokémon – Video Game Rules, Formats, and Penalty Guidelines
Play! Pokémon – Video Game Rules, Formats, and Penalty Guidelines
Date of last revision: December 6, 2017
Date of last revision: January 19, 2018
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• Pokémon above and below Lv. 50 are permitted, but will be auto-leveled to Lv. 50 during battle.
• Players may use Pokémon with the following National Pokédex numbers, provided they are caught or hatched in the game, or received at an official event or distribution.
• Players may use Pokémon with the following National Pokédex numbers, provided they are caught or hatched in the game, or received at an official event or distribution.