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Communication No. 2254
Communication No. 2334
SINGLE & PAIR SKATING
SINGLE & PAIR SKATING
Levels of Difficulty and Guidelines for marking
Levels of Difficulty and Guidelines for marking
Grade of Execution, season 2019/20
Grade of Execution, season 2020/21
The following Communication replaces Communication No. 2186
The following Communication replaces Communication No. 2254
I.Updated Levels of Difficulty of Single/Pair Skating Elements (season 2019/20)
As per ISU Communication No 2332 “Decisions of the Council” the ISU Council decided to
suspend the ISU Communications 2323 (Single & Pair Skating Scale of Values season
2020/21)and ISU Communication 2324 (Single & Pair Skating Levels of Difficulty and Guidelines
for making Grade of Execution and Program Components Season 2020/21).
In the meantime, the Council and the Single & Pair Skating Technical Committee have evaluated
the need for an update of the above-mentioned Communications and the Council decided that
• ISU Communication 2323 is definitely cancelled and consequently ISU Communication 2253
remains in full force for the season 2020/21.
• ISU Communication 2324 is definitely cancelled.
ISU Communication 2254 is herewith replaced by this new Communication 2334
I.Updated Levels of Difficulty of Single/Pair Skating Elements (season 2020/21)
II. Updated Guidelines for marking +GOE of Single/Pair Skating Elements (positive aspects)
II. Updated Guidelines for marking +GOE of Single/Pair Skating Elements (positive aspects)
III. Updated Guidelines in establishing GOE for errors in Short Program and Free Skating
III. Updated Guidelines in establishing GOE for errors in Short Program and Free Skating
IV. Updated Additional Remarks for Program Components and GOE
IV. Updated Additional Remarks for Program Components and GOE
Tubbergen,Jan Dijkema, President
Tubbergen,Jan Dijkema, President
May 21, 2019
July 8, 2020
Lausanne,Fredi Schmid, Director General
Lausanne,Fredi Schmid, Director General
I. Updated Levels of Difficulty of Single/Pair Skating Elements (season 2019/20)
I. Updated Levels of Difficulty of Single/Pair Skating Elements (season 2020/21)
LEVELS OF DIFFICULTY, SINGLE SKATING, season 2019/20
LEVELS OF DIFFICULTY, SINGLE SKATING,
Number of features for Levels: 1 for Level 1, 2 for Level 2, 3 for Level 3, 4 for Level 4 Step Sequences
Number of features for Levels: 1 for Level 1, 2 for Level 2, 3 for Level 3, 4 for Level 4 Step Sequences
1) Minimum variety (Level 1), simple variety (Level 2), variety (Level 3), complexity (Level 4) of difficult turns and steps throughout (compulsory)
1) Minimum variety (Level 1), simple variety (Level 2), variety (Level 3), complexity (Level 4) of difficult turns and steps throughout (compulsory)
2) Rotations in either direction (left and right) with full body rotation covering at least 1/3 of the pattern in total for each rotational direction
2) Rotations in either direction (left and right) with full body rotation covering at least 1/3 of the pattern in total for each rotational direction
3) Use of body movements for at least 1/3 of the pattern
3) Use of body movements for at least 1/3 of the pattern
4) Two different combinations of 3 difficult turns on different feet executed with continuous flow within the sequence. Only the first combination attempted on each foot can be counted.
4) Two combinations of 3 difficult turns on different feet executed with continuous flow within the sequence. Only the first combination attempted on each foot can be counted.
All Spins
All Spins
1) Difficult variations (count as many times as performed with limitations specified below)
1) Difficult variations (count as many times as performed with limitations specified below)
2) Change of foot executed by jump
2) Change of foot executed by jump
3) Jump within a spin without changing feet
3) Jump within a spin without changing feet
4) Difficult change of position on the same foot
4) Difficult change of position on the same foot
5) Difficult entrance into a spin
5) Difficult entrance or Difficult exit
6) Clear change of edge in sit (only from backward inside to forward outside), camel, Layback and Biellmann position
6) Clear change of edge in sit (only from backward inside to forward outside), camel, Layback, Biellmann or difficult variation of an upright position
7) All 3 basic positions on the second foot
7) All 3 basic positions on the second foot
8) Both directions immediately following each other in sit or camel spin
8) Both directions immediately following each other in sit or camel spin
9) Clear increase of speed in camel, sit, layback or Biellmann position
9) Clear increase of speed in camel, sit, layback, Biellmann or difficult variation of an upright position (except in crossfoot spin)
10) At least 8 rev. without changes in position/variation, foot or edge (camel, layback, difficult variation of any basic position or for combinations only non-basic position)
10) At least 8 rev. without changes in position/variation, foot or edge (camel, layback, difficult variation of any basic position or for combinations only non-basic position)
11) Difficult variation of flying entry in flying spins/spins with a flying entrance (see Clarifications)
11) Difficult variation of flying entry in flying spins/spins with a flying entrance (see Clarifications)
Additional features for the Layback spin:
Additional features for the Layback spin:
12) One clear change of position backwards-sideways or reverse, at least 2 rev. in each position (counts also if the Layback position is a part of any other spin)
12) One clear change of position backwards-sideways or reverse, at least 2 rev. in each position (counts also if the Layback position is a part of any other spin)
13) Biellmann position after Layback spin (SP – after 8 revolutions in layback spin)
13) Biellmann position after Layback spin (SP – after 8 revolutions in layback spin for Junior/Senior and after 6 revolutions for Advanced Novice)
Features 2-9, 11-13 count only once per program (first time they are attempted). Feature 10 counts only once per program (in the first spin it is successfully performed; if in this spin 8 revs are executed on both feet, any one of these executions can be taken in favour of the skater).
Features 2-9, 11-13 count only once per program (first time they are attempted). Feature 10 counts only once per program (in the first spin it is successfully performed; if in this spin 8 revs are executed on both feet, any one of these executions can be taken in favour of the Skater).
Any category of difficult spin variation in a basic position counts only once per program (first time it is attempted). A difficult variation in a non-basic position counts once per program in spin combination only (first time it is attempted).
Any category of difficult spin variation in a basic position counts only once per program (first time it is attempted). A difficult variation in a non-basic position counts once per program in spin combination only (first time it is attempted).
In any spin with change of foot the maximum number of features attained on one foot is two (2).
In any spin with change of foot the maximum number of features attained on one foot is two (2).
ELEMENTS REQUIREMENTS (see also Clarifications on the next page)
ELEMENTS REQUIREMENTS (see also changes and clarifications on the next page)
Jumps
Jumps
1. Full rotation: signs < and << indicate an error. The base values of the jumps with a < sign are listed in the SOV table. The jump with a sign << is evaluated with SOV for the same jump one revolution less.2. Correct take-off edge in F/Lz: signs “e” and “!” indicate an error. The base values of the jumps with the sign “e” arelisted in the SOV table. The sign “!” allows to keep full original base value of the jump.If both signs < and “e” are applied for the same jump, the base values are listed in the SOV table.Spins1. For flying spins (with no change of foot and only one position) of both Short Program and Free Skating the followingis required: a clear visible jump. The sign “V” indicates that this requirement is not fulfilled. The base values of spinswith the sign “V“ are listed in the SOV table.2. The base values of spin combinations with only 2 basic positions (at least 2 revolutions in each of these positions)are also listed in the SOV table.3. All spins with change of foot must have 3 revolutions on each foot. In Short Program, if this requirement is not fulfilled,the spin will get “No Value”. In Free Skating the sign “V” indicates that this requirement is not fulfilled. The base valuesof spins with the sign “V“ are listed in the SOV table.4. Spin in one position with change of foot must have 2 revolutions in basic position on each foot. In Short Program, ifthis requirement is not fulfilled, the spin will get “No Value”. In Free Skating the sign “V” indicates that this requirementis not fulfilled. The base values of spins with the sign “V“ are listed in the SOV table.
1. Missing rotation: signs “q”, “<” and “<<” indicate an error. The sign “q” allows to keep full original base value of the jump. The base values of the jumps with a < sign are listed in the SOV table. The jump with a sign << is evaluated with SOV for the same jump one revolution less.2. Correct take-off edge in F/Lz: signs “e” and “!” indicate an error. The base values of the jumps with the sign “e” arelisted in the SOV table. The sign “!” allows to keep full original base value of the jump.If both signs < and “e” are applied for the same jump, the base values are listed in the SOV table.Spins1. For flying spins (with no change of foot and only one position) of both Short Program and Free Skating the followingis required: a clear visible jump. The sign “V” indicates that this requirement is not fulfilled. The base values of spinswith the sign “V“ are listed in the SOV table.2. The base values of spin combinations with only 2 basic positions (at least 2 revolutions in each of these positions)are also listed in the SOV table.3. All spins with change of foot must have 3 revolutions on each foot. In Short Program, if this requirement is not fulfilled,the spin will get “No Value”. In Free Skating the sign “V” indicates that this requirement is not fulfilled. The base valuesof spins with the sign “V“ are listed in the SOV table.4. Spin in one position with change of foot must have 2 revolutions in basic position on each foot. In Short Program, ifthis requirement is not fulfilled, the spin will get “No Value”. In Free Skating the sign “V” indicates that this requirementis not fulfilled. The base values of spins with the sign “V“ are listed in the SOV table.
CLARIFICATIONS: LEVELS OF DIFFICULTY SINGLE SKATING, season 2019/20
CLARIFICATIONS: LEVELS OF DIFFICULTY SINGLE SKATING, season 2020/21
STEP SEQUENCES
STEP SEQUENCES
Types of difficult turns and steps: twizzles, brackets, loops, counters, rockers, choctaws.
Types of difficult turns and steps: twizzles, brackets, loops, counters, rockers, choctaws.
Minimum variety includes at least 5 difficult turns and steps, none of the types can be counted more than twice.
Minimum variety includes at least 5 difficult turns and steps, none of the types can be counted more than twice.
Simple variety includes at least 7 difficult turns and steps, none of the types can be counted more than twice.
Simple variety includes at least 7 difficult turns and steps, none of the types can be counted more than twice.
Variety includes at least 9 difficult turns and steps, none of the types can be counted more than twice.
Variety includes at least 9 difficult turns and steps, none of the types can be counted more than twice.
Complexity includes at least 11 difficult turns and steps, none of the types can be counted more than twice, 5 types
Complexity includes at least 11 difficult turns and steps, none of the types can be counted more than twice, 5 types
must be executed in both directions.
must be executed in both directions.
Use of body movement means the visible use for a combined total of at least 1/3 of the pattern of any movements of
Use of body movement means the visible use for a combined total of at least 1/3 of the pattern of any movements of
arms, head, torso, hips and legs that have an effect on the balance of the main body core.
arms, head, torso, hips and legs that have an effect on the balance of the main body core.
SPINS
SPINS
A difficult spin variation of position is a movement of the body part, leg, arm, hand or head which requires physical
A difficult spin variation of position is a movement of the body part, leg, arm, hand or head which requires physical
strength or flexibility and that has an effect on the balance of the main body core. Only these variations can increase
strength or flexibility and that has an effect on the balance of the main body core. Only these variations can increase
the Level. There are 11 categories of difficult variations, among them 3 in camel position based on direction of the
the Level. There are 11 categories of difficult variations, among them 3 in camel position based on direction of the
shoulder line: camel forward (CF) – with the shoulder line parallel to the ice; camel sideways (CS) – with the shoulder
shoulder line: camel forward (CF) – with the shoulder line parallel to the ice; camel sideways (CS) – with the shoulder
line twisted to a vertical position; camel upward (CU) – with the shoulder line twisted more than vertical position. If the
line twisted to a vertical position; camel upward (CU) – with the shoulder line twisted more than vertical position. If the
free leg drops down for a long time while preparing for a difficult camel variation, the corresponding Level feature is still
free leg drops down for a long time while preparing for a difficult camel variation, the corresponding Level feature is still
awarded, but the Judges will apply the GOE reduction for “poor/awkward/unaesthetic position(s)”.
awarded, but the Judges will apply the GOE reduction for “poor/awkward/unaesthetic position(s)”.
“Change of foot executed by jump” & “Jump within a spin without change of foot”: are awarded only if the skater
“Change of foot executed by jump” & “Jump within a spin without change of foot”: are awarded only if the skater
reaches a basic position within the first 2 revolutions after the landing.
reaches a basic position within the first 2 revolutions after the landing.
“Both directions immediately following each other in sit or camel spin”: execution of spins in both directions
“Both directions immediately following each other in sit or camel spin”: execution of spins in both directions
(clockwise and counter clockwise) that immediately follow each other will be counted as a Level feature for sit
(clockwise and counter clockwise) that immediately follow each other will be counted as a Level feature for sit
and camel basic positions. A minimum of 3 revs in each direction is required. A Spin executed in both directions as
and camel basic positions. A minimum of 3 revs in each direction is required. A Spin executed in both directions as
above is considered as one Spin.
above is considered as one Spin.
“Difficult variation of flying position in flying spins/spins with a flying entry”: is awarded only if the flying position
“Difficult variation of flying position in flying spins/spins with a flying entry”: is awarded only if the flying position
is really difficult and the skater reaches a basic position within 2 revolutions after the landing. Normal flying camel entry
is really difficult and the skater reaches a basic position within 2 revolutions after the landing. Normal flying camel entry
does not block a possibility of counting a difficult flying entry as a feature.
does not block a possibility of counting a difficult flying entry as a feature.
Windmill (illusion) will be considered as a Level feature only the first time it’s attempted.
Windmill (illusion) will be considered as a Level feature only the first time it’s attempted.
Exit: The exit out of the spin is defined as the last phase of the spin and includes the phase immediately following the
spin.
Difficult exit: Any movement or jump that makes the exit significantly more difficult. The exit must have a significant
impact on the balance, control and execution of the spin.
Difficult entrance or Difficult exit: Only one of them will be taken as a feature to increase the level.
Toe Arabian will be considered as a change of foot executed by jump and will count as a feature both in Short program
and Free Skating.
Clear increase of speed is counted in camel, sit, layback, Biellmann or difficult variation of an upright position (except in crossfoot spin).
JUMPS
JUMPS
A jump will be considered as “Under-rotated” if it has missing rotation of 1⁄4 revolution or more, but less than 1⁄2
Jumps with missing rotation:
revolution.
Downgraded (<<): Missing rotation of half a revolution or more.
Underrotated (<): Missing rotation of more than a quarter revolution but less than half a revolution. The jump will receive
80% of the base value and Judges will reduce GOE.
Landed on the quarter (q): Technical panel will indicate this with a sign “q”. The jump will receive full base value and
Judges will reduce GOE.
Flip is taken-off from a backward inside edge, Lutz is taken-off from backward outside edge; Technical Panel decides
Flip is taken-off from a backward inside edge, Lutz is taken-off from backward outside edge; Technical Panel decides
on the take-off edge and indicates errors with signs “e” and “!”. In cases of serious errors (sign “e”) the base value of
on the take-off edge and indicates errors with signs “e” and “!”. In cases of serious errors (sign “e”) the base value of
the jump and the GOE are reduced, in cases of smaller errors (sign “!”) the original base value stays and the GOE is
the jump and the GOE are reduced, in cases of smaller errors (sign “!”) the original base value stays and the GOE is
reduced.
reduced.
In Short Program jumps which do not satisfy the requirements (including wrong number of revs) will have no value,
In Short Program jumps which do not satisfy the requirements (including wrong number of revs) will have no value,
but will block a jumping box, if one is empty; if a combination of two double jumps is not allowed (Sr. Men & Ladies, Jr.
but will block a jumping box, if one is empty; if a combination of two double jumps is not allowed (Sr. Men & Ladies, Jr.
Men), the jump with the lesser value after the consideration of signs <, <<, e will not count (e.g. 2Lz+2T*, 2T*+2Lo,
Men), the jump with the lesser value after the consideration of signs <, <<, e will not count (e.g. 2Lz+2T*, 2T*+2Lo,
2Lz<+2T*, 2F<<*+2T).
2Lz<+2T*, 2F<<*+2T).
In Short Program, the final GOE must be -5 if the Jump Element is not according to requirements. This means for
In Short Program, the final GOE must be -5 if the Jump Element is not according to requirements. This means for
example that the Jump Element has wrong number of revolutions, jump is repeated or jump combination has only one
example that the Jump Element has wrong number of revolutions, jump is repeated or jump combination has only one
jump and the sign +COMBO.
jump and the sign +COMBO.
Short Program, Repetitions: If the same jump is executed twice as a solo jump and as a part of the jump combination,
Short Program, Repetitions: If the same jump is executed twice as a solo jump and as a part of the jump combination,
the second execution will not be counted (if this repetition is in a jump combination, only the individual jump which is
the second execution will not be counted (if this repetition is in a jump combination, only the individual jump which is
not according to the above requirements will not be counted).
not according to the above requirements will not be counted).
Free Skating, extra jump elements: If an extra jump(s) is executed, only the individual jump(s), which is not according
Free Skating, extra jump elements: If an extra jump(s) is executed, only the individual jump(s), which is not according
to the requirements will have no value. The jumps are considered in the order of execution.
to the requirements will have no value. The jumps are considered in the order of execution.
Free Skating, Jump Sequences
Free Skating, Jump Sequences
A jump sequence consists of 2 (two) jumps of any number of revolutions, beginning with any listed jump, immediately
A jump sequence consists of 2 (two) jumps of any number of revolutions, beginning with any listed jump, immediately
followed by an Axel type jump with a direct step from the landing curve of the first jump to the take-off curve of the Axel
followed by an Axel type jump with a direct step from the landing curve of the first jump to the take-off curve of the Axel
jump.
jump.
Single Euler in between two listed jumps in jump combinations
Single Euler in between two listed jumps in jump combinations
Single Euler (1Eu) missing half a revolution or more will be considered as downgraded (<<). In this case the judges will
Single Euler (1Eu) missing half a revolution or more will be considered as downgraded (<<). In this case the judges will
apply the reduction for a downgraded jump.
apply the reduction for a downgraded jump.
If the Single Euler is missing less than half a revolution, it will not be considered as under-rotated (<) by the technical
If the Single Euler is missing less than half a revolution, it will not be considered as under-rotated (<) or as landed on
panel. If the Single Euler is not clearly jumped or it is executed as a step over, the judges will apply a reduction in GOE.
the quarter (q) by the Technical panel. If the Single Euler is not clearly jumped or it is executed as a step over, the
judges will apply a reduction in GOE.
Twist Lifts
Twist Lifts
1) Lady’s split position (each leg at least 45° from the body axis and Lady’s legs are straight or almost straight)
1) Lady’s split position (each leg at least 45° from the body axis and Lady’s legs are straight or almost straight)
2) Catching the lady at the side of the waist without her hand(s)/arm(s)/any part of upper body touching the man
2) Catching the lady at the side of the waist without her hand(s)/arm(s)/any part of upper body touching the man
3) Lady’s position in the air with arm(s) above the head (minimum one full revolution)
3) Lady’s position in the air with arm(s) above the head (minimum one full revolution)
4) Difficult take-off
4) Difficult take-off: turns, steps, movements, small lifts immediately preceding the take-off and executed with continuous flow
5) Man’s arms sideways, being straight or almost straight, reaching at least shoulder level after release of the lady
5) Man’s arms sideways, being straight or almost straight, reaching at least shoulder level after release of the lady
Lifts
Lifts
1) Seniors: Difficult variation of the take-off and difficult landing variety
1) Seniors: Difficult variation of the take-off and difficult landing variety
Juniors: Simple variation of the take-off and simple landing variety
Juniors: Simple variation of the take-off and simple landing variety
2) 1 change of hold and/or lady’s position (1 rev. of the man before and after the change, counts twice if repeated)
2) 1 change of hold and/or lady’s position (1 rev. of the man before and after the change, counts twice if repeated)
3) Difficult variation of the lady (1 full revolution)
3) Difficult variation of the lady (1 full revolution)