damplugin

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///////////////////////////////////////////////////
///////////////////////////////////////////////////
//
//
// DAMPlugin v2.00 Parameters file
// DAMPlugin v2.00 Parameters file
//
//
///////////////////////////////////////////////////
///////////////////////////////////////////////////


[General]
[General]
Active on startup = 1 // Sets whether logging is active by default; 1=yes, 2=no
Active on startup = 2 // Sets whether logging is active by default; 1=yes, 2=no
Activation key = M // Key to press to (de)activate logging; single character (0-9, A-Z) or key code (eg 0x4D)
Activation key = L // Key to press to (de)activate logging; single character (0-9, A-Z) or key code (eg 0x4D)
Key modifier = 2 // Modifier to be pressed with activation key; specify ONE of: 0=none, 1=Shift, 2=Ctrl, 3=Alt
Key modifier = 3 // Modifier to be pressed with activation key; specify ONE of: 0=none, 1=Shift, 2=Ctrl, 3=Alt
Use local timezone = 1 // Converts the log time to your local timezone (otherwise uses UTC); 1=yes, 0=no
Use local timezone = 1 // Converts the log time to your local timezone (otherwise uses UTC); 1=yes, 0=no
//
//
Plugin Data Folder = "<DATA_PATH>\PluginData\DAMPlugin"
Plugin Data Folder = "<DATA_PATH>\PluginData\DAMPlugin"




[Logging]
[Logging]
Capture partial log = 1 // Whether a 'partial' log will be saved:
Log dir = "<DATA_PATH>\LOG\" // Directory to log to; relative to rFactor root if not absolute (e.g. "C:\Log files\")
// 0 = log every time we entered the car
// 1 = vehicle must have moved
// 2 = vehicle left the pits
// 3 = started a timed lap (including race start)
// 4 = completed a timed lap
Log dir = "C:\Users\tomga\Documents\rFactor2_Telemetry\LOG" // Directory to log to; relative to rFactor root if not absolute (e.g. "C:\Log files\")
// the token <DATA_PATH> at the *START* of the dir will be replaced by the current data path,
// the token <DATA_PATH> at the *START* of the dir will be replaced by the current data path,
// while <USER_PATH> at the *START* of the dir will be replaced by the player folder
// while <USER_PATH> at the *START* of the dir will be replaced by the player folder
Use class subfolder = 0 // Log to a subfolder equal to the vehicle class; 1=yes, 0=no
Use class subfolder = 1 // Log to a subfolder equal to the vehicle class; 1=yes, 0=no
Use track subfolder = 0 // Log to a track subfolder (can be combined with the class subfolder); 1=yes, 0=no
Idle log cycles = 25000 // Log build cycles to perform per frame when idle (at monitor)
Idle log cycles = 25000 // Log build cycles to perform per frame when idle (at monitor)
Duty log cycles = 2500 // Log build cycles to perform per frame when busy (in-car, driving)
Duty log cycles = 2500 // Log build cycles to perform per frame when busy (in-car, driving)
Realtime building = 1 // Whether to start building completed logs while still in-car; 1=yes, 0=no
Realtime building = 1 // Whether to start building completed logs while still in-car; 1=yes, 0=no
Save Setup File = 1 // Save a copy of the current garage setup file with the log; 1=yes, 0=no
Save Setup File = 1 // Save a copy of the current garage setup file with the log; 1=yes, 0=no
Append laptime to setup = 0 // If saving a setup file, include the best laptime in the name; 1=yes, 0=no
Log Filename Format = "<date> - <time> - <track> - <session>" // Set the log filename format
// Available tokens: <date> <time> <track> <session> <vehicle> <driver>




[Notifications]
[Notifications]
Notification type = 1 // 1: sounds, 2: message centre text (add values to combine)
Notification type = 2 // 1: sounds, 2: message centre text (add values to combine)
Sounds folder = "<DAMP>Sounds" // start with <DAMP> to use the [General] plugin data folder
Sounds folder = "<DAMP>Sounds" // start with <DAMP> to use the [General] plugin data folder


///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
// Sound packs ////////////////////////////////////////////////////////////
// Sound packs ////////////////////////////////////////////////////////////
// Uncomment only the line containing the pack you want, or add your own //
// Uncomment only the line containing the pack you want, or add your own //
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////


//Sound pack = "Beeps" // folder name in the sounds folder
//Sound pack = "Beeps" // folder name in the sounds folder
Sound pack = "Male"
//Sound pack = "Male"
//Sound pack = "Female"
Sound pack = "Female"




///////////////////////////////////////////////////
///////////////////////////////////////////////////
//
//
// Channel Config section
// Channel Config section
//
//
///////////////////////////////////////////////////
///////////////////////////////////////////////////


[Global Channel Options]
[Global Channel Options]
Data rate = 5 // Telemetry capture rate; Enter a value from 1 (useful minimums) to 5 (100Hz all channels)
Data rate = 3 // Telemetry capture rate; Enter a value from 1 (useful minimums) to 5 (100Hz all channels)
// Default value of 3 sets 'normal' rates for general analysis
// Default value of 3 sets 'normal' rates for general analysis
//
//
// Note that the various channels are logged at different rates, except for "= 5"
// Note that the various channels are logged at different rates, except for "= 5"
// which logs all channels at full speed
// which logs all channels at full speed




///////////////////////////////////////////////////
///////////////////////////////////////////////////
//
//
// Base Channel Config
// Base Channel Config
//
//
// The base channels cannot be turned off, but the data type can be adjusted:
// The base channels cannot be turned off, but the data type can be adjusted:
// 1: Normal precision and range for general purposes; good balance between usefulness and filesize
// 1: Normal precision and range for general purposes; good balance between usefulness and filesize
// 2: Extra precision to reduce data quantization; useful for detailed analysis, causes larger log files
// 2: Extra precision to reduce data quantization; useful for detailed analysis, causes larger log files
// 3: High-range logging; extends the data range to cater for large values; causes larger log files
// 3: High-range logging; extends the data range to cater for large values; causes larger log files
//
//
// These values CANNOT be combined.
// These values CANNOT be combined.
//
//
// Notes:
// Notes:
// - high-range logging (3) will usually have better precision than normal (1)
// - high-range logging (3) will usually have better precision than normal (1)
// - these parameters will have no effect on some channels, e.g. Gear
// - these parameters will have no effect on some channels, e.g. Gear
//
//
///////////////////////////////////////////////////
///////////////////////////////////////////////////


[Base Channel Config]
[Base Channel Config]
Controls = 2
Controls = 1
Scoring = 1
Suspension = 3
Suspension = 2
Tyres = 1
Tyres = 2
Vehicle = 1
Vehicle = 1
Weather = 2
Weather = 1
Wheels = 2


///////////////////////////////////////////////////
///////////////////////////////////////////////////
//
//
// Extra Channel Config
// Extra Channel Config
//
//
// Same parameters as the base channel config section above, except:
// Same parameters as the base channel config section above, except:
// 0: Disables the group of channels completely
// 0: Disables the group of channels completely
//
//
// Please see the documentation for information on the channel groups
// Please see the documentation for information on the channel groups
//
//
///////////////////////////////////////////////////
///////////////////////////////////////////////////


[Extra Channel Config]
[Extra Channel Config]
Aero_1 = 2
Aero_1 = 1
Controls_1 = 2
Controls_1 = 1
Scoring_1 = 0
Scoring_1 = 0
Scoring_2 = 0
Scoring_2 = 1
//
//
Suspension_1 = 2
Suspension_1 = 1
Tyres_1 = 2
Suspension_2 = 0
Tyres_2 = 2
Tyres_1 = 1
Tyres_2 = 1
//
//
Vehicle_1 = 2
Vehicle_1 = 1
Vehicle_2 = 2
Vehicle_2 = 0
Weather_1 = 0
Weather_1 = 0
//
//
Wheels_1 = 1
Wheels_1 = 1
Wheels_2 = 2
Wheels_2 = 0