Untitled diff

Created Diff never expires
93 removals
93 lines
57 additions
94 lines
.colorDiffuse (Diffuse_color) : RGB color
.colorDiffuse : RGB color
.colorReflect (Reflection_color) : RGB color
.colorReflect (colorReflection) : RGB color
.colorRefract (Refraction_color) : RGB color
.colorRefract (colorRefraction) : RGB color
.colorOpacity (Opacity_Color) : RGB color
.colorOpacity : RGB color
.colorTranslucency (Translucency_color) : RGB color
.colorTranslucency : RGB color
.colorSelfIllum (Self_illumination_color) : RGB color
.colorSelfIllum (colorSelfIllumination) : RGB color
.levelDiffuse (Diffuse_level) : float
.levelDiffuse : float
.levelReflect (reflect_level) : float
.levelReflect : float
.levelRefract (refract_level) : float
.levelRefract : float
.levelOpacity (opacity_level) : float
.levelOpacity : float
.levelTranslucency (Translucency_level) : float
.levelTranslucency : float
.levelSelfIllum (Self_illumination_multiplier) : float
.levelSelfIllum (multiplierSelfIllumination) : float
.texmapDiffuse (Diffuse_texture) : texturemap
.texmapDiffuse : texturemap
.texmapReflect (Reflection_texmap) : texturemap
.texmapReflect : texturemap
.texmapReflectGlossiness (Reflection_blur_texmap) : texturemap
.texmapReflectGlossiness : texturemap
.texmapRefract (refract_texmap) : texturemap
.texmapRefract : texturemap
.texmapRefractGlossiness (refract_blur) : texturemap
.texmapRefractGlossiness : texturemap
.texmapOpacity (opacity_texmap) : texturemap
.texmapOpacity : texturemap
.texmapBump (bump_texmap) : texturemap
.texmapBump : texturemap
.texmapTranslucency (Translucency_texmap) : texturemap
.texmapTranslucency : texturemap
.texmapAnisotropy (Texmap_anisotropy) : texturemap
.texmapReflectAnisotropy : texturemap
.texmapAnisotropyRotation (Anisotropy_rotation_texture) : texturemap
.texmapReflectAnisotropyRotation : texturemap
.texmapIor (IOR_texmap) : texturemap
.texmapIor : texturemap
.texmapFresnelIor (Fresnel_IOR_texmap) : texturemap
.texmapFresnelIor : texturemap
.texmapDisplace (Displace_texmap) : texturemap
.texmapDisplace (texmapDisplacement) : texturemap
.texmapBgOverrideReflect (reflect_background_override_texmap) : texturemap
.texmapReflectBgOverride : texturemap
.texmapBgOverrideRefract (refract_background_override_texmap) : texturemap
.texmapRefractBgOverride : texturemap
.texmapSelfIllum (Self_illumination_texmap) : texturemap
.texmapSelfIllum (texmapSelfIllumination) : texturemap
.texmapOnDiffuse (usemap_diffuse) : boolean
.texmapOnDiffuse : boolean
.texmapOnReflect (usemap_reflect) : boolean
.texmapOnReflect : boolean
.texmapOnRefract (usemap_refract) : boolean
.texmapOnRefract : boolean
.texmapOnReflectGlossiness (reflect_blur_usemap) : boolean
.texmapOnReflectGlossiness : boolean
.texmapOnRefractGlossiness (usemap_refract_blur) : boolean
.texmapOnRefractGlossiness : boolean
.texmapOnOpacity (usemap_opacity) : boolean
.texmapOnOpacity : boolean
.texmapOnBump (usemap_bump) : boolean
.texmapOnBump : boolean
.texmapOnTranslucency (Translucency_usemap) : boolean
.texmapOnTranslucency : boolean
.texmapOnAnisotropy (Use_anisotropy_map) : boolean
.texmapOnAnisotropy (texmapOnReflectAnisotropy) : boolean
.texmapOnAnisotropyRotation (Use_aniso_rotation_map) : boolean
.texmapOnAnisotropyRotation (texmapOnReflectAnisotropyRotation) : boolean
.texmapOnIor (Use_IOR_map) : boolean
.texmapOnIor : boolean
.texmapOnFresnelIor (Use_Fresnel_IOR_map) : boolean
.texmapOnFresnelIor : boolean
.texmapOnDisplace (Use_Displace_map) : boolean
.texmapOnDisplacement : boolean
.texmapOnBgOverrideReflect (Use_reflect_background_override) : boolean
.texmapOnReflectBgOverride : boolean
.texmapOnBgOverrideRefract (Use_refract_background_override) : boolean
.texmapOnRefractBgOverride : boolean
.texmapOnSelfIllum (Use_self_illumination_map) : boolean
.texmapOnSelfIllum (texmapOnSelfIllumination) : boolean
.texmapAmountDiffuse (Diffuse_map_amount) : float
.mapamountDiffuse : float
.texmapAmountReflect (Reflect_map_amount) : float
.mapamountReflect : float
.texmapAmountRefract (Refract_map_amount) : float
.mapamountRefract : float
.texmapAmountReflectGlossiness (Reflect_map_glossiness_amount) : float
.mapamountReflectGlossiness : float
.texmapAmountRefractGlossiness (Refract_map_glossiness_amount) : float
.mapamountRefractGlossiness : float
.texmapAmountOpacity (Opacity_map_amount) : float
.mapamountOpacity : float
.texmapAmountBump (Bump_map_amount) : float
.mapamountBump : float
.texmapAmountTranslucency (Translucency_mapamount) : float
.mapamountTranslucency : float
.texmapAmountAnisotropy (Anisotropy_map_amount) : float
.mapamountAnisotropy (mapamountReflectAnisotropy) : float
.texmapAmountAnisotropyRotation (Aniso_rotation_map_amount) : float
.mapamountAnisotropyRotation (mapamountReflectAnisotropyRotation) : float
.texmapAmountIor (IOR_amount) : float
.mapamountIor : float
.texmapAmountFresnelIor (Fresnel_IOR_amount) : float
.mapamountFresnelIor : float
.texmapAmountSelfIllum (Self_illumination_map_amount) : float
.mapamountSelfIllum (mapamountSelfIllumination) : float
.reflectGlossiness (Reflection_bluriness) : float
.reflectGlossiness : float
.refractGlossiness (Refraction_bluriness) : float
.refractGlossiness : float
.fresnelIor (reflect_fresnel) : float
.fresnelIor : float
.ior (Index_of_refraction) : float
.ior : float
.attenuation (Material_attenuation) : worldUnits
.absorptionDistance (absorptionDistnace) : worldUnits
.attenuationTint (Attenuation_tint) : RGB color
.absorptionColor : RGB color
.isPortal (Is_environment_portal) : boolean
.isPortal (enviroPortal) : boolean
.bsdf (Phong) : integer
.bsdf : integer
.anisotropy : float
.anisotropy (reflectAnisotropy) : float
.anisotropyRotation (Anisotropic_rotation) : float
.anisotropyRotation (reflectAnisotropyRotation) : float
.roundedCornersRadius (Rounded_corners_radius) : worldUnits
.roundedCornersRadius : worldUnits
.roundedCornersSamples (Rounded_corners_samples) : integer
.roundedCornersSamples : integer
.alphaMode (Alpha_mode) : integer
.alphaMode (alphaChannel) : integer
.gBufferOverride (G_Buffer_ID_override___1___disabled) : integer
.gBufferOverride (gBufferIdOverride) : integer
.displacementMinimum (Displacement_minimum_height) : worldUnits
.displacementMinimum (displacementMinLevel) : worldUnits
.displacementWaterLevel (Displacement_water_level) : float
.displacementWaterLevel : float
.displacementMaximum (Displacement_maximum_height) : worldUnits
.displacementMaximum (displacementMaxLevel) : worldUnits
.twosidedGlass (Use_Twosided_glass) : boolean
.thin (thinNoRefraction) : boolean
.useCaustics (Use_caustics) : boolean
.caustics : boolean
.invisibleInMasks (Invisible_for_masking_render_elements) : boolean
.visibleInMasks : boolean
.legacyEnergyConservation (Use_legacy_energy_conservation) : boolean
.legacyEnergyConservation : boolean
.texmapTranslucencyFraction (Translucency_fraction_texmap) : texturemap
.texmapTranslucencyFraction : texturemap
.texmapOnTranslucencyFraction (Use_translucency_fraction_texmap) : boolean
.texmapOnTranslucencyFraction : boolean
.texmapAmountTranslucencyFraction (Mix_coefficient_of__translucency_fraction__texmap) : float
.mapamountTranslucencyFraction : float
.sssMode (Use_SSS_mode) : boolean
.sssMode (optimizeForSss) : boolean
.scatterAlbedo (Volume_scatter_albedo) : RGB color
.scatterColor (scatteringColor) : RGB color
.scatterG (Scatter_phase_function_coefficient) : float
.scatterDirectionality (scatteringDirectionality) : float
.texmapAttenuationTint (Amount_of_attenuation_tint_map) : float
.texmapAbsorption (mapamountAbsorption) : float
.texmapOnAttenuationTint (Use_attenuation_tint_map) : boolean
.texmapOnAbsorption : boolean
.texmapAttenuationTint (Attenuation_tint_texmap) : texturemap
.texmapAbsorption : texturemap
.texmapScatterAlbedo (Amount_of_scatter_albedo_map) : float
.texmapScatterColor (mapamountScatteringColor) : float
.texmapOnScatterAlbedo (use_scatter_albedo_map) : boolean
.texmapOnScatterColor (texmapOnScatteringAlbedo) : boolean
.texmapScatterAlbedo (Scatter_albedo_texmap) : texturemap
.texmapScatterColor (texmapScatteringAlbedo) : texturemap
.texmapRoundedEdgesRadius (Amount_of_rounded_edges_radius_texture) : float
.texmapRoundedCornersRadius (mapamountRoundedCornersRadius) : float
.texmapOnRoundedEdgesRadius (Use_rounded_edges_radius_texture) : boolean
.texmapOnRoundedCornersRadius : boolean
.texmapRoundedEdgesRadius (Rounded_edges_radius_texture) : texturemap
.texmapRoundedCornersRadius : texturemap