"tennant number 2"

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Any human may apply to join BlogNomic (if they are not already an Individual) by registering at http://blognomic.com via the Register link in the sidebar, and then making a post making clear their wish to be an '''Individual''' (plural form '''Individuals'''). An Admin shall add them to the roster in the sidebar, at which moment they become an Individual.
Any human may apply to join BlogNomic (if they are not already an Individual) by registering at http://blognomic.com via the Register link in the sidebar, and then making a post making clear their wish to be an '''Individual''' (plural form '''Individuals'''). An Admin shall make them an Individual by adding them to the roster in the sidebar.


Some Individuals are '''Admins''', responsible for updating the site and the Ruleset, and are signified as such in the sidebar. Individuals who wish to become Admins may sign up with a username for the Ruleset Wiki, and submit a Proposal to make themselves Admins. Existing Admins may be removed from their posts by Proposal, CfJ, or voluntary resignation.
Some Individuals are '''Admins''', responsible for updating the site and the Ruleset, and are signified as such in the sidebar. Individuals who wish to become Admins may submit a Proposal to make themself an Admin. Existing Admins may be removed from their posts by Proposal, CfJ, or voluntary resignation.


===Idle Individuals===
===Idle Individuals===


If an Individual is not listed in the Sidebar in the section “Current Active Players” or only appears there in a comment, they are ‘’‘Idle’‘’. For the purposes of all Gamestate and the Ruleset, excluding Rules “Ruleset and Gamestate”, “Individuals”, “Dynasties”, “Fair Play” and any of those Rules’ subrules, Idle Individuals are not counted as Individuals.
If an Individual is not listed in the Sidebar in the section “Current Active Players” or only appears there in a comment, they are ‘’‘Idle’‘’. For the purposes of all Gamestate and the Ruleset, excluding Rules “Ruleset and Gamestate”, “Individuals”, “Dynasties”, “Fair Play”, Idle Individuals are not considered Individuals.


If a Proposal contains a provision that targets a specifically named Idle Individual, then that Idle Individual is considered to be Unidle solely for the purposes of enacting that specific provision.
If a Proposal or Rule contains a provision that targets either a specifically named Idle Individual or explicitly mentions Idle Individuals, then Idle Individuals are considered to be Unidle for the purposes of that provision.


When an Individual is unidled, if they went Idle in the same Dynasty, their personal gamestate retains the last legally endowed values it had, if they are still valid. Otherwise (including if a value is invalid, does not exist, or the Individual Idled in a different Dynasty), the Individual is given the default value for new Individuals, if such a value exists.
When an Individual is unidled, if they went Idle in the same Dynasty, their personal gamestate retains the last legal values it had, if they are still valid. Otherwise (including if a value is invalid, does not exist, or the Individual Idled in a different Dynasty), the Individual is given the default value for new Individuals, if such a value exists.


An Admin may render an Individual Idle if that Individual has asked to become Idle in an entry or comment from the past four days, or if that Individual has not posted an entry or comment in the last seven days. In the latter case, the Admin must announce the idling in a blog post. Admins may render themselves Idle at any time, but should announce it in a post or comment when they do so. An Admin may Unidle an Individual if that Individual is Idle and has asked to become Unidle in an entry or comment from the past four days, and Idle Admins may Unidle themselves at any time, unless the Individual who would be Unidled asked to become (or rendered themselves) Idle within the previous four days, and within the current Dynasty.
An Admin may render an Individual Idle if any of the following is true:
*That Individual has asked on the blog to become Idle in the past four days.
*That Individual has not posted an entry or comment in the last seven days.
*They are that Individual.

An Admin may Unidle an Individual if #1 is true and either #2 or #3 are true:
#That Individual has not asked to become Idle or Idled themselves within the past four days within the current Dynasty.
#That Individual has asked to become Unidle in an entry or comment in the past four days.
#They are that Individual.

When Idling or Unidling themselves, Admins should announce it in a post or comment. When Idling an Individual who has not requested it, the Admin must announce it in a blog post.


Admins who are unidling themselves should, in their first vote following each unidling, highlight their changed idle status and any changes to Quorum to have come about as a result of it.
Admins who are unidling themselves should, in their first vote following each unidling, highlight their changed idle status and any changes to Quorum to have come about as a result of it.


Idle Admins can enact and fail Votable Matters.
Idle Admins can enact and fail Votable Matters.