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settings
settings
{
{
main
main
{
{
Description: "Island Party - Heroes Minigames || Play rounds of 12/? classic custom games as minigames and score points. Ana paintball, Widow HS only, Torb Hammer only... v0.4.0-12.alpha Join my discord.gg/ZdukXgB ~Created by Jokaes#2263 Updated code & more: jokaes.github.io"
Description: "Island Party - Heroes Minigames || Play rounds of 12/? classic custom games as minigames and score points. Ana paintball, Widow HS only, Torb Hammer only... v0.5.0-12.alpha Join my discord.gg/ZdukXgB ~Created by Jokaes#2263 Updated code & more: jokaes.github.io"
}
}


lobby
lobby
{
{
Allow Players Who Are In Queue: Yes
Allow Players Who Are In Queue: Yes
Match Voice Chat: Enabled
Match Voice Chat: Enabled
Max Spectators: 6
Max Spectators: 6
}
}


modes
modes
{
{
Deathmatch
Deathmatch
{
{
enabled maps
enabled maps
{
{
Workshop Island
Workshop Island
}
}
}
}


General
General
{
{
Allow Hero Switching: Off
Allow Hero Switching: Off
Game Mode Start: Immediately
Game Mode Start: Immediately
Hero Limit: Off
Hero Limit: Off
Kill Cam: Off
Kill Cam: Off
Respawn As Random Hero: On
Respawn As Random Hero: On
Self Initiated Respawn: Off
Self Initiated Respawn: Off
Skins: Off
Skins: Off
}
}
}
}


heroes
heroes
{
{
General
General
{
{
Ana
Ana
{
{
Biotic Grenade: Off
Biotic Grenade: Off
Damage Dealt: 500%
Damage Dealt: 500%
Damage Received: 500%
Damage Received: 500%
Health: 10%
Health: 10%
No Ammunition Requirement: On
No Ammunition Requirement: On
Quick Melee: Off
Quick Melee: Off
Sleep Dart Cooldown Time: 25%
Sleep Dart Cooldown Time: 25%
Ultimate Ability Nano Boost: Off
Ultimate Ability Nano Boost: Off
}
}


Bastion
Bastion
{
{
Infinite Ultimate Duration: On
Infinite Ultimate Duration: On
No Ammunition Requirement: On
No Ammunition Requirement: On
Quick Melee: Off
Quick Melee: Off
Reconfigure: Off
Reconfigure: Off
Self-Repair: Off
Self-Repair: Off
Spawn With Ultimate Ready: On
Spawn With Ultimate Ready: On
Ultimate Duration: 500%
Ultimate Duration: 500%
Ultimate Generation - Combat Configuration: Tank: 500%
Ultimate Generation - Combat Configuration: Tank: 500%
Ultimate Generation - Passive Configuration: Tank: 500%
Ultimate Generation - Passive Configuration: Tank: 500%
Ultimate Generation Configuration: Tank: 500%
Ultimate Generation Configuration: Tank: 500%
}
}


Doomfist
Doomfist
{
{
Damage Dealt: 10%
Damage Dealt: 10%
Damage Received: 10%
Damage Received: 10%
Health: 500%
Health: 500%
Primary Fire: Off
Primary Fire: Off
Quick Melee: Off
Quick Melee: Off
Rising Uppercut Cooldown Time: 80%
Rising Uppercut Cooldown Time: 80%
Rocket Punch Cooldown Time: 50%
Rocket Punch Cooldown Time: 50%
Rocket Punch Knockback Scalar: 250%
Rocket Punch Knockback Scalar: 250%
Seismic Slam: Off
Seismic Slam: Off
Ultimate Generation - Combat Meteor Strike: 50%
Ultimate Generation - Combat Meteor Strike: 50%
Ultimate Generation - Passive Meteor Strike: 0%
Ultimate Generation - Passive Meteor Strike: 0%
}
}


Genji
Genji
{
{
Damage Dealt: 500%
Damage Dealt: 500%
Deflect: Off
Deflect: Off
Primary Fire: Off
Primary Fire: Off
Secondary Fire: Off
Secondary Fire: Off
Swift Strike Cooldown Time: 30%
Swift Strike Cooldown Time: 30%
Ultimate Generation - Combat Dragonblade: 500%
Ultimate Generation - Combat Dragonblade: 500%
Ultimate Generation - Passive Dragonblade: 0%
Ultimate Generation - Passive Dragonblade: 0%
Ultimate Generation Dragonblade: 200%
Ultimate Generation Dragonblade: 200%
}
}


McCree
McCree
{
{
Combat Roll Cooldown Time: 80%
Combat Roll Cooldown Time: 80%
Damage Dealt: 10%
Damage Dealt: 10%
Damage Received: 10%
Damage Received: 10%
Flashbang: Off
Flashbang: Off
Jump Vertical Speed: 300%
Jump Vertical Speed: 300%