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uint8_t blessings = 0;
uint8_t blessings = 0;
uint8_t levelPercent = 0;
uint8_t levelPercent = 0;
uint8_t magLevelPercent = 0;
uint8_t magLevelPercent = 0;


// custom edit to passive damage bonus
uint16_t passiveDamageBonus = 0;

PlayerSex_t sex = PLAYERSEX_FEMALE;
PlayerSex_t sex = PLAYERSEX_FEMALE;
OperatingSystem_t operatingSystem = CLIENTOS_NONE;
OperatingSystem_t operatingSystem = CLIENTOS_NONE;