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success: true
success: true
item_templates {
item_templates {
template_id: "BADGE_BATTLE_ATTACK_WON"
template_id: "BADGE_BATTLE_ATTACK_WON"
badge_settings {
badge_settings {
badge_type: BADGE_BATTLE_ATTACK_WON
badge_type: BADGE_BATTLE_ATTACK_WON
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 100
targets: 100
targets: 1000
targets: 1000
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_BATTLE_TRAINING_WON"
template_id: "BADGE_BATTLE_TRAINING_WON"
badge_settings {
badge_settings {
badge_type: BADGE_BATTLE_TRAINING_WON
badge_type: BADGE_BATTLE_TRAINING_WON
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 100
targets: 100
targets: 1000
targets: 1000
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_BIG_MAGIKARP"
template_id: "BADGE_BIG_MAGIKARP"
badge_settings {
badge_settings {
badge_type: BADGE_BIG_MAGIKARP
badge_type: BADGE_BIG_MAGIKARP
badge_rank: 4
badge_rank: 4
targets: 3
targets: 3
targets: 50
targets: 50
targets: 300
targets: 300
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_CAPTURE_TOTAL"
template_id: "BADGE_CAPTURE_TOTAL"
badge_settings {
badge_settings {
badge_type: BADGE_CAPTURE_TOTAL
badge_type: BADGE_CAPTURE_TOTAL
badge_rank: 4
badge_rank: 4
targets: 30
targets: 30
targets: 500
targets: 500
targets: 2000
targets: 2000
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_EVOLVED_TOTAL"
template_id: "BADGE_EVOLVED_TOTAL"
badge_settings {
badge_settings {
badge_type: BADGE_EVOLVED_TOTAL
badge_type: BADGE_EVOLVED_TOTAL
badge_rank: 4
badge_rank: 4
targets: 3
targets: 3
targets: 20
targets: 20
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_HATCHED_TOTAL"
template_id: "BADGE_HATCHED_TOTAL"
badge_settings {
badge_settings {
badge_type: BADGE_HATCHED_TOTAL
badge_type: BADGE_HATCHED_TOTAL
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 100
targets: 100
targets: 500
targets: 500
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_PIKACHU"
template_id: "BADGE_PIKACHU"
badge_settings {
badge_settings {
badge_type: BADGE_PIKACHU
badge_type: BADGE_PIKACHU
badge_rank: 4
badge_rank: 4
targets: 3
targets: 3
targets: 50
targets: 50
targets: 300
targets: 300
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_POKEDEX_ENTRIES"
template_id: "BADGE_POKEDEX_ENTRIES"
badge_settings {
badge_settings {
badge_type: BADGE_POKEDEX_ENTRIES
badge_type: BADGE_POKEDEX_ENTRIES
badge_rank: 4
badge_rank: 4
targets: 5
targets: 5
targets: 50
targets: 50
targets: 100
targets: 100
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_POKESTOPS_VISITED"
template_id: "BADGE_POKESTOPS_VISITED"
badge_settings {
badge_settings {
badge_type: BADGE_POKESTOPS_VISITED
badge_type: BADGE_POKESTOPS_VISITED
badge_rank: 4
badge_rank: 4
targets: 100
targets: 100
targets: 1000
targets: 1000
targets: 2000
targets: 2000
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_SMALL_RATTATA"
template_id: "BADGE_SMALL_RATTATA"
badge_settings {
badge_settings {
badge_type: BADGE_SMALL_RATTATA
badge_type: BADGE_SMALL_RATTATA
badge_rank: 4
badge_rank: 4
targets: 3
targets: 3
targets: 50
targets: 50
targets: 300
targets: 300
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TRAVEL_KM"
template_id: "BADGE_TRAVEL_KM"
badge_settings {
badge_settings {
badge_type: BADGE_TRAVEL_KM
badge_type: BADGE_TRAVEL_KM
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 100
targets: 100
targets: 1000
targets: 1000
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_BUG"
template_id: "BADGE_TYPE_BUG"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_BUG
badge_type: BADGE_TYPE_BUG
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_DARK"
template_id: "BADGE_TYPE_DARK"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_DARK
badge_type: BADGE_TYPE_DARK
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_DRAGON"
template_id: "BADGE_TYPE_DRAGON"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_DRAGON
badge_type: BADGE_TYPE_DRAGON
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_ELECTRIC"
template_id: "BADGE_TYPE_ELECTRIC"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_ELECTRIC
badge_type: BADGE_TYPE_ELECTRIC
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_FAIRY"
template_id: "BADGE_TYPE_FAIRY"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_FAIRY
badge_type: BADGE_TYPE_FAIRY
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_FIGHTING"
template_id: "BADGE_TYPE_FIGHTING"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_FIGHTING
badge_type: BADGE_TYPE_FIGHTING
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_FIRE"
template_id: "BADGE_TYPE_FIRE"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_FIRE
badge_type: BADGE_TYPE_FIRE
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_FLYING"
template_id: "BADGE_TYPE_FLYING"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_FLYING
badge_type: BADGE_TYPE_FLYING
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_GHOST"
template_id: "BADGE_TYPE_GHOST"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_GHOST
badge_type: BADGE_TYPE_GHOST
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_GRASS"
template_id: "BADGE_TYPE_GRASS"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_GRASS
badge_type: BADGE_TYPE_GRASS
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_GROUND"
template_id: "BADGE_TYPE_GROUND"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_GROUND
badge_type: BADGE_TYPE_GROUND
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_ICE"
template_id: "BADGE_TYPE_ICE"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_ICE
badge_type: BADGE_TYPE_ICE
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_NORMAL"
template_id: "BADGE_TYPE_NORMAL"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_NORMAL
badge_type: BADGE_TYPE_NORMAL
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_POISON"
template_id: "BADGE_TYPE_POISON"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_POISON
badge_type: BADGE_TYPE_POISON
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_PSYCHIC"
template_id: "BADGE_TYPE_PSYCHIC"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_PSYCHIC
badge_type: BADGE_TYPE_PSYCHIC
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_ROCK"
template_id: "BADGE_TYPE_ROCK"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_ROCK
badge_type: BADGE_TYPE_ROCK
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_STEEL"
template_id: "BADGE_TYPE_STEEL"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_STEEL
badge_type: BADGE_TYPE_STEEL
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BADGE_TYPE_WATER"
template_id: "BADGE_TYPE_WATER"
badge_settings {
badge_settings {
badge_type: BADGE_TYPE_WATER
badge_type: BADGE_TYPE_WATER
badge_rank: 4
badge_rank: 4
targets: 10
targets: 10
targets: 50
targets: 50
targets: 200
targets: 200
}
}
}
}
item_templates {
item_templates {
template_id: "BATTLE_SETTINGS"
template_id: "BATTLE_SETTINGS"
battle_settings {
battle_settings {
retarget_seconds: 0.5
retarget_seconds: 0.5
enemy_attack_interval: 1.5
enemy_attack_interval: 1.5
attack_server_interval: 5
attack_server_interval: 5
round_duration_seconds: 99
round_duration_seconds: 99
bonus_time_per_ally_seconds: 10
bonus_time_per_ally_seconds: 10
maximum_attackers_per_battle: 20
maximum_attackers_per_battle: 20
same_type_attack_bonus_multiplier: 1.25
same_type_attack_bonus_multiplier: 1.25
maximum_energy: 100
maximum_energy: 100
energy_delta_per_health_lost: 0.5
energy_delta_per_health_lost: 0.5
dodge_duration_ms: 500
dodge_duration_ms: 500
minimum_player_level: 5
minimum_player_level: 5
swap_duration_ms: 1000
swap_duration_ms: 1000
dodge_damage_reduction_percent: 0.75
dodge_damage_reduction_percent: 0.75
}
}
}
}
item_templates {
item_templates {
template_id: "ENCOUNTER_SETTINGS"
template_id: "ENCOUNTER_SETTINGS"
encounter_settings {
encounter_settings {
spin_bonus_threshold: 0.5
spin_bonus_threshold: 0.5
excellent_throw_threshold: 1.7
excellent_throw_threshold: 1.7
great_throw_threshold: 1.3
great_throw_threshold: 1.3
nice_throw_threshold: 1
nice_throw_threshold: 1
milestone_threshold: 100
milestone_threshold: 100
}
}
}
}
item_templates {
item_templates {
template_id: "GYM_LEVEL_SETTINGS"
template_id: "GYM_LEVEL_SETTINGS"
gym_level {
gym_level {
required_experience: 0
required_experience: 0
required_experience: 2000
required_experience: 2000
required_experience: 4000
required_experience: 4000
required_experience: 8000
required_experience: 8000
required_experience: 12000
required_experience: 12000
required_experience: 16000
required_experience: 16000
required_experience: 20000
required_experience: 20000
required_experience: 30000
required_experience: 30000
required_experience: 40000
required_experience: 40000
required_experience: 50000
required_experience: 50000
leader_slots: 1
leader_slots: 1
leader_slots: 1
leader_slots: 1
leader_slots: 1
leader_slots: 1
leader_slots: 2
leader_slots: 2
leader_slots: 2
leader_slots: 2
leader_slots: 2
leader_slots: 2
leader_slots: 3
leader_slots: 3
leader_slots: 3
leader_slots: 3
leader_slots: 3
leader_slots: 3
leader_slots: 4
leader_slots: 4
trainer_slots: 0
trainer_slots: 0
trainer_slots: 1
trainer_slots: 1
trainer_slots: 2
trainer_slots: 2
trainer_slots: 2
trainer_slots: 2
trainer_slots: 3
trainer_slots: 3
trainer_slots: 4
trainer_slots: 4
trainer_slots: 4
trainer_slots: 4
trainer_slots: 5
trainer_slots: 5
trainer_slots: 6
trainer_slots: 6
trainer_slots: 6
trainer_slots: 6
}
}
}
}
item_templates {
item_templates {
template_id: "IAP_SETTINGS"
template_id: "IAP_SETTINGS"
iap_settings {
iap_settings {
daily_defender_bonus_per_pokemon: 500
daily_defender_bonus_per_pokemon: 500
daily_defender_bonus_per_pokemon: 10
daily_defender_bonus_per_pokemon: 10
daily_defender_bonus_max_defenders: 10
daily_defender_bonus_max_defenders: 10
daily_defender_bonus_currency: "STARDUST"
daily_defender_bonus_currency: "STARDUST"
daily_defender_bonus_currency: "POKECOIN"
daily_defender_bonus_currency: "POKECOIN"
min_time_between_claims_ms: 75600000
min_time_between_claims_ms: 75600000
daily_defender_bonus_enabled: true
daily_defender_bonus_enabled: true
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_BLUK_BERRY"
template_id: "ITEM_BLUK_BERRY"
item_settings {
item_settings {
item_id: ITEM_BLUK_BERRY
item_id: ITEM_BLUK_BERRY
item_type: ITEM_TYPE_FOOD
item_type: ITEM_TYPE_FOOD
category: ITEM_CATEGORY_FOOD
category: ITEM_CATEGORY_FOOD
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_GREAT_BALL"
template_id: "ITEM_GREAT_BALL"
item_settings {
item_settings {
item_id: ITEM_GREAT_BALL
item_id: ITEM_GREAT_BALL
item_type: ITEM_TYPE_POKEBALL
item_type: ITEM_TYPE_POKEBALL
category: ITEM_CATEGORY_POKEBALL
category: ITEM_CATEGORY_POKEBALL
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_HYPER_POTION"
template_id: "ITEM_HYPER_POTION"
item_settings {
item_settings {
item_id: ITEM_HYPER_POTION
item_id: ITEM_HYPER_POTION
item_type: ITEM_TYPE_POTION
item_type: ITEM_TYPE_POTION
category: ITEM_CATEGORY_MEDICINE
category: ITEM_CATEGORY_MEDICINE
potion {
potion {
sta_amount: 200
sta_amount: 200
}
}
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_INCENSE_ORDINARY"
template_id: "ITEM_INCENSE_ORDINARY"
item_settings {
item_settings {
item_id: ITEM_INCENSE_ORDINARY
item_id: ITEM_INCENSE_ORDINARY
item_type: ITEM_TYPE_INCENSE
item_type: ITEM_TYPE_INCENSE
category: ITEM_CATEGORY_INCENSE
category: ITEM_CATEGORY_INCENSE
incense {
incense {
incense_lifetime_seconds: 1800
incense_lifetime_seconds: 1800
standing_time_between_encounters_seconds: 300
standing_time_between_encounters_seconds: 300
moving_time_between_encounter_seconds: 60
moving_time_between_encounter_seconds: 60
distance_required_for_shorter_interval_meters: 200
distance_required_for_shorter_interval_meters: 200
}
}
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_INCUBATOR_BASIC"
template_id: "ITEM_INCUBATOR_BASIC"
item_settings {
item_settings {
item_id: ITEM_INCUBATOR_BASIC
item_id: ITEM_INCUBATOR_BASIC
item_type: ITEM_TYPE_INCUBATOR
item_type: ITEM_TYPE_INCUBATOR
category: ITEM_CATEGORY_INCUBATOR
category: ITEM_CATEGORY_INCUBATOR
egg_incubator {
egg_incubator {
incubator_type: INCUBATOR_DISTANCE
incubator_type: INCUBATOR_DISTANCE
uses: 3
uses: 3
distance_multiplier: 1
distance_multiplier: 1
}
}
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_INCUBATOR_BASIC_UNLIMITED"
template_id: "ITEM_INCUBATOR_BASIC_UNLIMITED"
item_settings {
item_settings {
item_id: ITEM_INCUBATOR_BASIC_UNLIMITED
item_id: ITEM_INCUBATOR_BASIC_UNLIMITED
item_type: ITEM_TYPE_INCUBATOR
item_type: ITEM_TYPE_INCUBATOR
category: ITEM_CATEGORY_INCUBATOR
category: ITEM_CATEGORY_INCUBATOR
egg_incubator {
egg_incubator {
incubator_type: INCUBATOR_DISTANCE
incubator_type: INCUBATOR_DISTANCE
distance_multiplier: 1
distance_multiplier: 1
}
}
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_ITEM_STORAGE_UPGRADE"
template_id: "ITEM_ITEM_STORAGE_UPGRADE"
item_settings {
item_settings {
item_id: ITEM_ITEM_STORAGE_UPGRADE
item_id: ITEM_ITEM_STORAGE_UPGRADE
item_type: ITEM_TYPE_INVENTORY_UPGRADE
item_type: ITEM_TYPE_INVENTORY_UPGRADE
category: ITEM_CATEGORY_INVENTORY_UPGRADE
category: ITEM_CATEGORY_INVENTORY_UPGRADE
inventory_upgrade {
inventory_upgrade {
additional_storage: 50
additional_storage: 50
upgrade_type: INCREASE_ITEM_STORAGE
upgrade_type: INCREASE_ITEM_STORAGE
}
}
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_LUCKY_EGG"
template_id: "ITEM_LUCKY_EGG"
item_settings {
item_settings {
item_id: ITEM_LUCKY_EGG
item_id: ITEM_LUCKY_EGG
item_type: ITEM_TYPE_XP_BOOST
item_type: ITEM_TYPE_XP_BOOST
category: ITEM_CATEGORY_XP_BOOST
category: ITEM_CATEGORY_XP_BOOST
xp_boost {
xp_boost {
xp_multiplier: 2
xp_multiplier: 2
boost_duration_ms: 1800000
boost_duration_ms: 1800000
}
}
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_MASTER_BALL"
template_id: "ITEM_MASTER_BALL"
item_settings {
item_settings {
item_id: ITEM_MASTER_BALL
item_id: ITEM_MASTER_BALL
item_type: ITEM_TYPE_POKEBALL
item_type: ITEM_TYPE_POKEBALL
category: ITEM_CATEGORY_POKEBALL
category: ITEM_CATEGORY_POKEBALL
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_MAX_POTION"
template_id: "ITEM_MAX_POTION"
item_settings {
item_settings {
item_id: ITEM_MAX_POTION
item_id: ITEM_MAX_POTION
item_type: ITEM_TYPE_POTION
item_type: ITEM_TYPE_POTION
category: ITEM_CATEGORY_MEDICINE
category: ITEM_CATEGORY_MEDICINE
potion {
potion {
sta_percent: 1
sta_percent: 1
}
}
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_MAX_REVIVE"
template_id: "ITEM_MAX_REVIVE"
item_settings {
item_settings {
item_id: ITEM_MAX_REVIVE
item_id: ITEM_MAX_REVIVE
item_type: ITEM_TYPE_REVIVE
item_type: ITEM_TYPE_REVIVE
category: ITEM_CATEGORY_MEDICINE
category: ITEM_CATEGORY_MEDICINE
revive {
revive {
sta_percent: 1
sta_percent: 1
}
}
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_NANAB_BERRY"
template_id: "ITEM_NANAB_BERRY"
item_settings {
item_settings {
item_id: ITEM_NANAB_BERRY
item_id: ITEM_NANAB_BERRY
item_type: ITEM_TYPE_FOOD
item_type: ITEM_TYPE_FOOD
category: ITEM_CATEGORY_FOOD
category: ITEM_CATEGORY_FOOD
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_PINAP_BERRY"
template_id: "ITEM_PINAP_BERRY"
item_settings {
item_settings {
item_id: ITEM_PINAP_BERRY
item_id: ITEM_PINAP_BERRY
item_type: ITEM_TYPE_FOOD
item_type: ITEM_TYPE_FOOD
category: ITEM_CATEGORY_FOOD
category: ITEM_CATEGORY_FOOD
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_POKEMON_STORAGE_UPGRADE"
template_id: "ITEM_POKEMON_STORAGE_UPGRADE"
item_settings {
item_settings {
item_id: ITEM_POKEMON_STORAGE_UPGRADE
item_id: ITEM_POKEMON_STORAGE_UPGRADE
item_type: ITEM_TYPE_INVENTORY_UPGRADE
item_type: ITEM_TYPE_INVENTORY_UPGRADE
category: ITEM_CATEGORY_INVENTORY_UPGRADE
category: ITEM_CATEGORY_INVENTORY_UPGRADE
inventory_upgrade {
inventory_upgrade {
additional_storage: 50
additional_storage: 50
upgrade_type: INCREASE_POKEMON_STORAGE
upgrade_type: INCREASE_POKEMON_STORAGE
}
}
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_POKE_BALL"
template_id: "ITEM_POKE_BALL"
item_settings {
item_settings {
item_id: ITEM_POKE_BALL
item_id: ITEM_POKE_BALL
item_type: ITEM_TYPE_POKEBALL
item_type: ITEM_TYPE_POKEBALL
category: ITEM_CATEGORY_POKEBALL
category: ITEM_CATEGORY_POKEBALL
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_POTION"
template_id: "ITEM_POTION"
item_settings {
item_settings {
item_id: ITEM_POTION
item_id: ITEM_POTION
item_type: ITEM_TYPE_POTION
item_type: ITEM_TYPE_POTION
category: ITEM_CATEGORY_MEDICINE
category: ITEM_CATEGORY_MEDICINE
potion {
potion {
sta_amount: 20
sta_amount: 20
}
}
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_RAZZ_BERRY"
template_id: "ITEM_RAZZ_BERRY"
item_settings {
item_settings {
item_id: ITEM_RAZZ_BERRY
item_id: ITEM_RAZZ_BERRY
item_type: ITEM_TYPE_FOOD
item_type: ITEM_TYPE_FOOD
category: ITEM_CATEGORY_FOOD
category: ITEM_CATEGORY_FOOD
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_REVIVE"
template_id: "ITEM_REVIVE"
item_settings {
item_settings {
item_id: ITEM_REVIVE
item_id: ITEM_REVIVE
item_type: ITEM_TYPE_REVIVE
item_type: ITEM_TYPE_REVIVE
category: ITEM_CATEGORY_MEDICINE
category: ITEM_CATEGORY_MEDICINE
revive {
revive {
sta_percent: 0.5
sta_percent: 0.5
}
}
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_SPECIAL_CAMERA"
template_id: "ITEM_SPECIAL_CAMERA"
item_settings {
item_settings {
item_id: ITEM_SPECIAL_CAMERA
item_id: ITEM_SPECIAL_CAMERA
item_type: ITEM_TYPE_CAMERA
item_type: ITEM_TYPE_CAMERA
category: ITEM_CATEGORY_CAMERA
category: ITEM_CATEGORY_CAMERA
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_SUPER_POTION"
template_id: "ITEM_SUPER_POTION"
item_settings {
item_settings {
item_id: ITEM_SUPER_POTION
item_id: ITEM_SUPER_POTION
item_type: ITEM_TYPE_POTION
item_type: ITEM_TYPE_POTION
category: ITEM_CATEGORY_MEDICINE
category: ITEM_CATEGORY_MEDICINE
potion {
potion {
sta_amount: 50
sta_amount: 50
}
}
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_TROY_DISK"
template_id: "ITEM_TROY_DISK"
item_settings {
item_settings {
item_id: ITEM_TROY_DISK
item_id: ITEM_TROY_DISK
item_type: ITEM_TYPE_DISK
item_type: ITEM_TYPE_DISK
category: ITEM_CATEGORY_DISK
category: ITEM_CATEGORY_DISK
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_ULTRA_BALL"
template_id: "ITEM_ULTRA_BALL"
item_settings {
item_settings {
item_id: ITEM_ULTRA_BALL
item_id: ITEM_ULTRA_BALL
item_type: ITEM_TYPE_POKEBALL
item_type: ITEM_TYPE_POKEBALL
category: ITEM_CATEGORY_POKEBALL
category: ITEM_CATEGORY_POKEBALL
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_WEPAR_BERRY"
template_id: "ITEM_WEPAR_BERRY"
item_settings {
item_settings {
item_id: ITEM_WEPAR_BERRY
item_id: ITEM_WEPAR_BERRY
item_type: ITEM_TYPE_FOOD
item_type: ITEM_TYPE_FOOD
category: ITEM_CATEGORY_FOOD
category: ITEM_CATEGORY_FOOD
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_X_ATTACK"
template_id: "ITEM_X_ATTACK"
item_settings {
item_settings {
item_id: ITEM_X_ATTACK
item_id: ITEM_X_ATTACK
item_type: ITEM_TYPE_BATTLE
item_type: ITEM_TYPE_BATTLE
category: ITEM_CATEGORY_BOOST
category: ITEM_CATEGORY_BOOST
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_X_DEFENSE"
template_id: "ITEM_X_DEFENSE"
item_settings {
item_settings {
item_id: ITEM_X_DEFENSE
item_id: ITEM_X_DEFENSE
item_type: ITEM_TYPE_BATTLE
item_type: ITEM_TYPE_BATTLE
category: ITEM_CATEGORY_BOOST
category: ITEM_CATEGORY_BOOST
}
}
}
}
item_templates {
item_templates {
template_id: "ITEM_X_MIRACLE"
template_id: "ITEM_X_MIRACLE"
item_settings {
item_settings {
item_id: ITEM_X_MIRACLE
item_id: ITEM_X_MIRACLE
item_type: ITEM_TYPE_BATTLE
item_type: ITEM_TYPE_BATTLE
category: ITEM_CATEGORY_BOOST
category: ITEM_CATEGORY_BOOST
}
}
}
}
item_templates {
item_templates {
template_id: "PLAYER_LEVEL_SETTINGS"
template_id: "PLAYER_LEVEL_SETTINGS"
player_level {
player_level {
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
rank_num: 1
required_experience: 0
required_experience: 0
required_experience: 1000
required_experience: 1000
required_experience: 3000
required_experience: 3000
required_experience: 6000
required_experience: 6000
required_experience: 10000
required_experience: 10000
required_experience: 15000
required_experience: 15000
required_experience: 21000
required_experience: 21000
required_experience: 28000
required_experience: 28000
required_experience: 36000
required_experience: 36000
required_experience: 45000
required_experience: 45000
required_experience: 55000
required_experience: 55000
required_experience: 65000
required_experience: 65000
required_experience: 75000
required_experience: 75000
required_experience: 85000
required_experience: 85000
required_experience: 100000
required_experience: 100000
required_experience: 120000
required_experience: 120000
required_experience: 140000
required_experience: 140000
required_experience: 160000
required_experience: 160000
required_experience: 185000
required_experience: 185000
required_experience: 210000
required_experience: 210000
required_experience: 260000
required_experience: 260000
required_experience: 335000
required_experience: 335000
required_experience: 435000
required_experience: 435000
required_experience: 560000
required_experience: 560000
required_experience: 710000
required_experience: 710000
required_experience: 900000
required_experience: 900000
required_experience: 1100000
required_experience: 1100000
required_experience: 1350000
required_experience: 1350000
required_experience: 1650000
required_experience: 1650000
required_experience: 2000000
required_experience: 2000000
required_experience: 2500000
required_experience: 2500000
required_experience: 3000000
required_experience: 3000000
required_experience: 3750000
required_experience: 3750000
required_experience: 4750000
required_experience: 4750000
required_experience: 6000000
required_experience: 6000000
required_experience: 7500000
required_experience: 7500000
required_experience: 9500000
required_experience: 9500000
required_experience: 12000000
required_experience: 12000000
required_experience: 15000000
required_experience: 15000000
required_experience: 20000000
required_experience: 20000000
cp_multiplier: 0.094
cp_multiplier: 0.094
cp_multiplier: 0.16639787
cp_multiplier: 0.16639787
cp_multiplier: 0.21573247
cp_multiplier: 0.21573247
cp_multiplier: 0.25572005
cp_multiplier: 0.25572005
cp_multiplier: 0.29024988
cp_multiplier: 0.29024988
cp_multiplier: 0.3210876
cp_multiplier: 0.3210876
cp_multiplier: 0.34921268
cp_multiplier: 0.34921268
cp_multiplier: 0.37523559
cp_multiplier: 0.37523559
cp_multiplier: 0.39956728
cp_multiplier: 0.39956728
cp_multiplier: 0.4225
cp_multiplier: 0.4225
cp_multiplier: 0.44310755
cp_multiplier: 0.44310755
cp_multiplier: 0.46279839
cp_multiplier: 0.46279839
cp_multiplier: 0.48168495
cp_multiplier: 0.48168495
cp_multiplier: 0.49985844
cp_multiplier: 0.49985844
cp_multiplier: 0.51739395
cp_multiplier: 0.51739395
cp_multiplier: 0.53435433
cp_multiplier: 0.53435433
cp_multiplier: 0.55079269
cp_multiplier: 0.55079269
cp_multiplier: 0.56675452
cp_multiplier: 0.56675452
cp_multiplier: 0.58227891
cp_multiplier: 0.58227891
cp_multiplier: 0.5974
cp_multiplier: 0.5974
cp_multiplier: 0.61215729
cp_multiplier: 0.61215729
cp_multiplier: 0.62656713
cp_multiplier: 0.62656713
cp_multiplier: 0.64065295
cp_multiplier: 0.64065295
cp_multiplier: 0.65443563
cp_multiplier: 0.65443563
cp_multiplier: 0.667934
cp_multiplier: 0.667934
cp_multiplier: 0.68116492
cp_multiplier: 0.68116492
cp_multiplier: 0.69414365
cp_multiplier: 0.69414365
cp_multiplier: 0.70688421
cp_multiplier: 0.70688421
cp_multiplier: 0.71939909
cp_multiplier: 0.71939909
cp_multiplier: 0.7317
cp_multiplier: 0.7317
cp_multiplier: 0.73776948
cp_multiplier: 0.73776948
cp_multiplier: 0.74378943
cp_multiplier: 0.74378943
cp_multiplier: 0.74976104
cp_multiplier: 0.74976104
cp_multiplier: 0.75568551
cp_multiplier: 0.75568551
cp_multiplier: 0.76156384
cp_multiplier: 0.76156384
cp_multiplier: 0.76739717
cp_multiplier: 0.76739717
cp_multiplier: 0.7731865
cp_multiplier: 0.7731865
cp_multiplier: 0.77893275
cp_multiplier: 0.77893275
cp_multiplier: 0.784637
cp_multiplier: 0.784637
cp_multiplier: 0.7903
cp_multiplier: 0.7903
max_egg_player_level: 20
max_egg_player_level: 20
max_encounter_player_level: 30
max_encounter_player_level: 30
}
}
}
}
item_templates {
item_templates {
template_id: "POKEMON_TYPE_BUG"
template_id: "POKEMON_TYPE_BUG"
type_effective {
type_effective {
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 0.8
attack_scalar: 0.8
attack_type: POKEMON_TYPE_BUG
attack_type: POKEMON_TYPE_BUG
}
}
}
}
item_templates {
item_templates {
template_id: "POKEMON_TYPE_DARK"
template_id: "POKEMON_TYPE_DARK"
type_effective {
type_effective {
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_type: POKEMON_TYPE_DARK
attack_type: POKEMON_TYPE_DARK
}
}
}
}
item_templates {
item_templates {
template_id: "POKEMON_TYPE_DRAGON"
template_id: "POKEMON_TYPE_DRAGON"
type_effective {
type_effective {
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_type: POKEMON_TYPE_DRAGON
attack_type: POKEMON_TYPE_DRAGON
}
}
}
}
item_templates {
item_templates {
template_id: "POKEMON_TYPE_ELECTRIC"
template_id: "POKEMON_TYPE_ELECTRIC"
type_effective {
type_effective {
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_type: POKEMON_TYPE_ELECTRIC
attack_type: POKEMON_TYPE_ELECTRIC
}
}
}
}
item_templates {
item_templates {
template_id: "POKEMON_TYPE_FAIRY"
template_id: "POKEMON_TYPE_FAIRY"
type_effective {
type_effective {
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_type: POKEMON_TYPE_FAIRY
attack_type: POKEMON_TYPE_FAIRY
}
}
}
}
item_templates {
item_templates {
template_id: "POKEMON_TYPE_FIGHTING"
template_id: "POKEMON_TYPE_FIGHTING"
type_effective {
type_effective {
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 0.8
attack_scalar: 0.8
attack_type: POKEMON_TYPE_FIGHTING
attack_type: POKEMON_TYPE_FIGHTING
}
}
}
}
item_templates {
item_templates {
template_id: "POKEMON_TYPE_FIRE"
template_id: "POKEMON_TYPE_FIRE"
type_effective {
type_effective {
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_type: POKEMON_TYPE_FIRE
attack_type: POKEMON_TYPE_FIRE
}
}
}
}
item_templates {
item_templates {
template_id: "POKEMON_TYPE_FLYING"
template_id: "POKEMON_TYPE_FLYING"
type_effective {
type_effective {
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_type: POKEMON_TYPE_FLYING
attack_type: POKEMON_TYPE_FLYING
}
}
}
}
item_templates {
item_templates {
template_id: "POKEMON_TYPE_GHOST"
template_id: "POKEMON_TYPE_GHOST"
type_effective {
type_effective {
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_type: POKEMON_TYPE_GHOST
attack_type: POKEMON_TYPE_GHOST
}
}
}
}
item_templates {
item_templates {
template_id: "POKEMON_TYPE_GRASS"
template_id: "POKEMON_TYPE_GRASS"
type_effective {
type_effective {
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_type: POKEMON_TYPE_GRASS
attack_type: POKEMON_TYPE_GRASS
}
}
}
}
item_templates {
item_templates {
template_id: "POKEMON_TYPE_GROUND"
template_id: "POKEMON_TYPE_GROUND"
type_effective {
type_effective {
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 0.8
attack_scalar: 0.8
attack_scalar: 1
attack_scalar: 1
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1.25
attack_scalar: 1
attack_scalar: 1
सेव किए गए Diffs
ऑरिजनल टेक्स्ट
फ़ाइल खोलें
success: true item_templates { template_id: "BADGE_BATTLE_ATTACK_WON" badge_settings { badge_type: BADGE_BATTLE_ATTACK_WON badge_rank: 4 targets: 10 targets: 100 targets: 1000 } } item_templates { template_id: "BADGE_BATTLE_TRAINING_WON" badge_settings { badge_type: BADGE_BATTLE_TRAINING_WON badge_rank: 4 targets: 10 targets: 100 targets: 1000 } } item_templates { template_id: "BADGE_BIG_MAGIKARP" badge_settings { badge_type: BADGE_BIG_MAGIKARP badge_rank: 4 targets: 3 targets: 50 targets: 300 } } item_templates { template_id: "BADGE_CAPTURE_TOTAL" badge_settings { badge_type: BADGE_CAPTURE_TOTAL badge_rank: 4 targets: 30 targets: 500 targets: 2000 } } item_templates { template_id: "BADGE_EVOLVED_TOTAL" badge_settings { badge_type: BADGE_EVOLVED_TOTAL badge_rank: 4 targets: 3 targets: 20 targets: 200 } } item_templates { template_id: "BADGE_HATCHED_TOTAL" badge_settings { badge_type: BADGE_HATCHED_TOTAL badge_rank: 4 targets: 10 targets: 100 targets: 500 } } item_templates { template_id: "BADGE_PIKACHU" badge_settings { badge_type: BADGE_PIKACHU badge_rank: 4 targets: 3 targets: 50 targets: 300 } } item_templates { template_id: "BADGE_POKEDEX_ENTRIES" badge_settings { badge_type: BADGE_POKEDEX_ENTRIES badge_rank: 4 targets: 5 targets: 50 targets: 100 } } item_templates { template_id: "BADGE_POKESTOPS_VISITED" badge_settings { badge_type: BADGE_POKESTOPS_VISITED badge_rank: 4 targets: 100 targets: 1000 targets: 2000 } } item_templates { template_id: "BADGE_SMALL_RATTATA" badge_settings { badge_type: BADGE_SMALL_RATTATA badge_rank: 4 targets: 3 targets: 50 targets: 300 } } item_templates { template_id: "BADGE_TRAVEL_KM" badge_settings { badge_type: BADGE_TRAVEL_KM badge_rank: 4 targets: 10 targets: 100 targets: 1000 } } item_templates { template_id: "BADGE_TYPE_BUG" badge_settings { badge_type: BADGE_TYPE_BUG badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_DARK" badge_settings { badge_type: BADGE_TYPE_DARK badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_DRAGON" badge_settings { badge_type: BADGE_TYPE_DRAGON badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_ELECTRIC" badge_settings { badge_type: BADGE_TYPE_ELECTRIC badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_FAIRY" badge_settings { badge_type: BADGE_TYPE_FAIRY badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_FIGHTING" badge_settings { badge_type: BADGE_TYPE_FIGHTING badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_FIRE" badge_settings { badge_type: BADGE_TYPE_FIRE badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_FLYING" badge_settings { badge_type: BADGE_TYPE_FLYING badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_GHOST" badge_settings { badge_type: BADGE_TYPE_GHOST badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_GRASS" badge_settings { badge_type: BADGE_TYPE_GRASS badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_GROUND" badge_settings { badge_type: BADGE_TYPE_GROUND badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_ICE" badge_settings { badge_type: BADGE_TYPE_ICE badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_NORMAL" badge_settings { badge_type: BADGE_TYPE_NORMAL badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_POISON" badge_settings { badge_type: BADGE_TYPE_POISON badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_PSYCHIC" badge_settings { badge_type: BADGE_TYPE_PSYCHIC badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_ROCK" badge_settings { badge_type: BADGE_TYPE_ROCK badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_STEEL" badge_settings { badge_type: BADGE_TYPE_STEEL badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_WATER" badge_settings { badge_type: BADGE_TYPE_WATER badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BATTLE_SETTINGS" battle_settings { retarget_seconds: 0.5 enemy_attack_interval: 1.5 attack_server_interval: 5 round_duration_seconds: 99 bonus_time_per_ally_seconds: 10 maximum_attackers_per_battle: 20 same_type_attack_bonus_multiplier: 1.25 maximum_energy: 100 energy_delta_per_health_lost: 0.5 dodge_duration_ms: 500 minimum_player_level: 5 swap_duration_ms: 1000 dodge_damage_reduction_percent: 0.75 } } item_templates { template_id: "ENCOUNTER_SETTINGS" encounter_settings { spin_bonus_threshold: 0.5 excellent_throw_threshold: 1.7 great_throw_threshold: 1.3 nice_throw_threshold: 1 milestone_threshold: 100 } } item_templates { template_id: "GYM_LEVEL_SETTINGS" gym_level { required_experience: 0 required_experience: 2000 required_experience: 4000 required_experience: 8000 required_experience: 12000 required_experience: 16000 required_experience: 20000 required_experience: 30000 required_experience: 40000 required_experience: 50000 leader_slots: 1 leader_slots: 1 leader_slots: 1 leader_slots: 2 leader_slots: 2 leader_slots: 2 leader_slots: 3 leader_slots: 3 leader_slots: 3 leader_slots: 4 trainer_slots: 0 trainer_slots: 1 trainer_slots: 2 trainer_slots: 2 trainer_slots: 3 trainer_slots: 4 trainer_slots: 4 trainer_slots: 5 trainer_slots: 6 trainer_slots: 6 } } item_templates { template_id: "IAP_SETTINGS" iap_settings { daily_defender_bonus_per_pokemon: 500 daily_defender_bonus_per_pokemon: 10 daily_defender_bonus_max_defenders: 10 daily_defender_bonus_currency: "STARDUST" daily_defender_bonus_currency: "POKECOIN" min_time_between_claims_ms: 75600000 daily_defender_bonus_enabled: true } } item_templates { template_id: "ITEM_BLUK_BERRY" item_settings { item_id: ITEM_BLUK_BERRY item_type: ITEM_TYPE_FOOD category: ITEM_CATEGORY_FOOD } } item_templates { template_id: "ITEM_GREAT_BALL" item_settings { item_id: ITEM_GREAT_BALL item_type: ITEM_TYPE_POKEBALL category: ITEM_CATEGORY_POKEBALL } } item_templates { template_id: "ITEM_HYPER_POTION" item_settings { item_id: ITEM_HYPER_POTION item_type: ITEM_TYPE_POTION category: ITEM_CATEGORY_MEDICINE potion { sta_amount: 200 } } } item_templates { template_id: "ITEM_INCENSE_ORDINARY" item_settings { item_id: ITEM_INCENSE_ORDINARY item_type: ITEM_TYPE_INCENSE category: ITEM_CATEGORY_INCENSE incense { incense_lifetime_seconds: 1800 standing_time_between_encounters_seconds: 300 moving_time_between_encounter_seconds: 60 distance_required_for_shorter_interval_meters: 200 } } } item_templates { template_id: "ITEM_INCUBATOR_BASIC" item_settings { item_id: ITEM_INCUBATOR_BASIC item_type: ITEM_TYPE_INCUBATOR category: ITEM_CATEGORY_INCUBATOR egg_incubator { incubator_type: INCUBATOR_DISTANCE uses: 3 distance_multiplier: 1 } } } item_templates { template_id: "ITEM_INCUBATOR_BASIC_UNLIMITED" item_settings { item_id: ITEM_INCUBATOR_BASIC_UNLIMITED item_type: ITEM_TYPE_INCUBATOR category: ITEM_CATEGORY_INCUBATOR egg_incubator { incubator_type: INCUBATOR_DISTANCE distance_multiplier: 1 } } } item_templates { template_id: "ITEM_ITEM_STORAGE_UPGRADE" item_settings { item_id: ITEM_ITEM_STORAGE_UPGRADE item_type: ITEM_TYPE_INVENTORY_UPGRADE category: ITEM_CATEGORY_INVENTORY_UPGRADE inventory_upgrade { additional_storage: 50 upgrade_type: INCREASE_ITEM_STORAGE } } } item_templates { template_id: "ITEM_LUCKY_EGG" item_settings { item_id: ITEM_LUCKY_EGG item_type: ITEM_TYPE_XP_BOOST category: ITEM_CATEGORY_XP_BOOST xp_boost { xp_multiplier: 2 boost_duration_ms: 1800000 } } } item_templates { template_id: "ITEM_MASTER_BALL" item_settings { item_id: ITEM_MASTER_BALL item_type: ITEM_TYPE_POKEBALL category: ITEM_CATEGORY_POKEBALL } } item_templates { template_id: "ITEM_MAX_POTION" item_settings { item_id: ITEM_MAX_POTION item_type: ITEM_TYPE_POTION category: ITEM_CATEGORY_MEDICINE potion { sta_percent: 1 } } } item_templates { template_id: "ITEM_MAX_REVIVE" item_settings { item_id: ITEM_MAX_REVIVE item_type: ITEM_TYPE_REVIVE category: ITEM_CATEGORY_MEDICINE revive { sta_percent: 1 } } } item_templates { template_id: "ITEM_NANAB_BERRY" item_settings { item_id: ITEM_NANAB_BERRY item_type: ITEM_TYPE_FOOD category: ITEM_CATEGORY_FOOD } } item_templates { template_id: "ITEM_PINAP_BERRY" item_settings { item_id: ITEM_PINAP_BERRY item_type: ITEM_TYPE_FOOD category: ITEM_CATEGORY_FOOD } } item_templates { template_id: "ITEM_POKEMON_STORAGE_UPGRADE" item_settings { item_id: ITEM_POKEMON_STORAGE_UPGRADE item_type: ITEM_TYPE_INVENTORY_UPGRADE category: ITEM_CATEGORY_INVENTORY_UPGRADE inventory_upgrade { additional_storage: 50 upgrade_type: INCREASE_POKEMON_STORAGE } } } item_templates { template_id: "ITEM_POKE_BALL" item_settings { item_id: ITEM_POKE_BALL item_type: ITEM_TYPE_POKEBALL category: ITEM_CATEGORY_POKEBALL } } item_templates { template_id: "ITEM_POTION" item_settings { item_id: ITEM_POTION item_type: ITEM_TYPE_POTION category: ITEM_CATEGORY_MEDICINE potion { sta_amount: 20 } } } item_templates { template_id: "ITEM_RAZZ_BERRY" item_settings { item_id: ITEM_RAZZ_BERRY item_type: ITEM_TYPE_FOOD category: ITEM_CATEGORY_FOOD } } item_templates { template_id: "ITEM_REVIVE" item_settings { item_id: ITEM_REVIVE item_type: ITEM_TYPE_REVIVE category: ITEM_CATEGORY_MEDICINE revive { sta_percent: 0.5 } } } item_templates { template_id: "ITEM_SPECIAL_CAMERA" item_settings { item_id: ITEM_SPECIAL_CAMERA item_type: ITEM_TYPE_CAMERA category: ITEM_CATEGORY_CAMERA } } item_templates { template_id: "ITEM_SUPER_POTION" item_settings { item_id: ITEM_SUPER_POTION item_type: ITEM_TYPE_POTION category: ITEM_CATEGORY_MEDICINE potion { sta_amount: 50 } } } item_templates { template_id: "ITEM_TROY_DISK" item_settings { item_id: ITEM_TROY_DISK item_type: ITEM_TYPE_DISK category: ITEM_CATEGORY_DISK } } item_templates { template_id: "ITEM_ULTRA_BALL" item_settings { item_id: ITEM_ULTRA_BALL item_type: ITEM_TYPE_POKEBALL category: ITEM_CATEGORY_POKEBALL } } item_templates { template_id: "ITEM_WEPAR_BERRY" item_settings { item_id: ITEM_WEPAR_BERRY item_type: ITEM_TYPE_FOOD category: ITEM_CATEGORY_FOOD } } item_templates { template_id: "ITEM_X_ATTACK" item_settings { item_id: ITEM_X_ATTACK item_type: ITEM_TYPE_BATTLE category: ITEM_CATEGORY_BOOST } } item_templates { template_id: "ITEM_X_DEFENSE" item_settings { item_id: ITEM_X_DEFENSE item_type: ITEM_TYPE_BATTLE category: ITEM_CATEGORY_BOOST } } item_templates { template_id: "ITEM_X_MIRACLE" item_settings { item_id: ITEM_X_MIRACLE item_type: ITEM_TYPE_BATTLE category: ITEM_CATEGORY_BOOST } } item_templates { template_id: "PLAYER_LEVEL_SETTINGS" player_level { rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 required_experience: 0 required_experience: 1000 required_experience: 3000 required_experience: 6000 required_experience: 10000 required_experience: 15000 required_experience: 21000 required_experience: 28000 required_experience: 36000 required_experience: 45000 required_experience: 55000 required_experience: 65000 required_experience: 75000 required_experience: 85000 required_experience: 100000 required_experience: 120000 required_experience: 140000 required_experience: 160000 required_experience: 185000 required_experience: 210000 required_experience: 260000 required_experience: 335000 required_experience: 435000 required_experience: 560000 required_experience: 710000 required_experience: 900000 required_experience: 1100000 required_experience: 1350000 required_experience: 1650000 required_experience: 2000000 required_experience: 2500000 required_experience: 3000000 required_experience: 3750000 required_experience: 4750000 required_experience: 6000000 required_experience: 7500000 required_experience: 9500000 required_experience: 12000000 required_experience: 15000000 required_experience: 20000000 cp_multiplier: 0.094 cp_multiplier: 0.16639787 cp_multiplier: 0.21573247 cp_multiplier: 0.25572005 cp_multiplier: 0.29024988 cp_multiplier: 0.3210876 cp_multiplier: 0.34921268 cp_multiplier: 0.37523559 cp_multiplier: 0.39956728 cp_multiplier: 0.4225 cp_multiplier: 0.44310755 cp_multiplier: 0.46279839 cp_multiplier: 0.48168495 cp_multiplier: 0.49985844 cp_multiplier: 0.51739395 cp_multiplier: 0.53435433 cp_multiplier: 0.55079269 cp_multiplier: 0.56675452 cp_multiplier: 0.58227891 cp_multiplier: 0.5974 cp_multiplier: 0.61215729 cp_multiplier: 0.62656713 cp_multiplier: 0.64065295 cp_multiplier: 0.65443563 cp_multiplier: 0.667934 cp_multiplier: 0.68116492 cp_multiplier: 0.69414365 cp_multiplier: 0.70688421 cp_multiplier: 0.71939909 cp_multiplier: 0.7317 cp_multiplier: 0.73776948 cp_multiplier: 0.74378943 cp_multiplier: 0.74976104 cp_multiplier: 0.75568551 cp_multiplier: 0.76156384 cp_multiplier: 0.76739717 cp_multiplier: 0.7731865 cp_multiplier: 0.77893275 cp_multiplier: 0.784637 cp_multiplier: 0.7903 max_egg_player_level: 20 max_encounter_player_level: 30 } } item_templates { template_id: "POKEMON_TYPE_BUG" type_effective { attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_type: POKEMON_TYPE_BUG } } item_templates { template_id: "POKEMON_TYPE_DARK" type_effective { attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_type: POKEMON_TYPE_DARK } } item_templates { template_id: "POKEMON_TYPE_DRAGON" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_type: POKEMON_TYPE_DRAGON } } item_templates { template_id: "POKEMON_TYPE_ELECTRIC" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_ELECTRIC } } item_templates { template_id: "POKEMON_TYPE_FAIRY" type_effective { attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1.25 attack_scalar: 1 attack_type: POKEMON_TYPE_FAIRY } } item_templates { template_id: "POKEMON_TYPE_FIGHTING" type_effective { attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_type: POKEMON_TYPE_FIGHTING } } item_templates { template_id: "POKEMON_TYPE_FIRE" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_FIRE } } item_templates { template_id: "POKEMON_TYPE_FLYING" type_effective { attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_FLYING } } item_templates { template_id: "POKEMON_TYPE_GHOST" type_effective { attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_type: POKEMON_TYPE_GHOST } } item_templates { template_id: "POKEMON_TYPE_GRASS" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_GRASS } } item_templates { template_id: "POKEMON_TYPE_GROUND" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_GROUND } } item_templates { template_id: "POKEMON_TYPE_ICE" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_ICE } } item_templates { template_id: "POKEMON_TYPE_NORMAL" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_NORMAL } } item_templates { template_id: "POKEMON_TYPE_POISON" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_type: POKEMON_TYPE_POISON } } item_templates { template_id: "POKEMON_TYPE_PSYCHIC" type_effective { attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_type: POKEMON_TYPE_PSYCHIC } } item_templates { template_id: "POKEMON_TYPE_ROCK" type_effective { attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_ROCK } } item_templates { template_id: "POKEMON_TYPE_STEEL" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_type: POKEMON_TYPE_STEEL } } item_templates { template_id: "POKEMON_TYPE_WATER" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_WATER } } item_templates { template_id: "POKEMON_UPGRADE_SETTINGS" pokemon_upgrades { upgrades_per_level: 2 allowed_levels_above_player: 2 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 3 candy_cost: 3 candy_cost: 3 candy_cost: 3 candy_cost: 3 candy_cost: 4 candy_cost: 4 candy_cost: 4 candy_cost: 4 candy_cost: 4 candy_cost: 6 candy_cost: 6 candy_cost: 8 candy_cost: 8 candy_cost: 10 candy_cost: 10 candy_cost: 12 candy_cost: 12 candy_cost: 15 candy_cost: 15 stardust_cost: 200 stardust_cost: 200 stardust_cost: 400 stardust_cost: 400 stardust_cost: 600 stardust_cost: 600 stardust_cost: 800 stardust_cost: 800 stardust_cost: 1000 stardust_cost: 1000 stardust_cost: 1300 stardust_cost: 1300 stardust_cost: 1600 stardust_cost: 1600 stardust_cost: 1900 stardust_cost: 1900 stardust_cost: 2200 stardust_cost: 2200 stardust_cost: 2500 stardust_cost: 2500 stardust_cost: 3000 stardust_cost: 3000 stardust_cost: 3500 stardust_cost: 3500 stardust_cost: 4000 stardust_cost: 4000 stardust_cost: 4500 stardust_cost: 4500 stardust_cost: 5000 stardust_cost: 5000 stardust_cost: 6000 stardust_cost: 6000 stardust_cost: 7000 stardust_cost: 7000 stardust_cost: 8000 stardust_cost: 8000 stardust_cost: 9000 stardust_cost: 9000 stardust_cost: 10000 stardust_cost: 10000 } } item_templates { template_id: "QUEST_FIRST_CATCH_OF_THE_DAY" } item_templates { template_id: "QUEST_FIRST_POKESTOP_OF_THE_DAY" } item_templates { template_id: "V0001_POKEMON_BULBASAUR" pokemon_settings { pokemon_id: BULBASAUR model_scale: 1.09 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.5723 cylinder_radius_m: 0.3815 cylinder_height_m: 0.763 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.1 collision_radius_m: 0.3815 collision_height_m: 0.654 collision_head_radius_m: 0.2725 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.15 attack_timer_s: 29 } stats { base_stamina: 90 base_attack: 126 base_defense: 126 } quick_moves: VINE_WHIP_FAST quick_moves: TACKLE_FAST cinematic_moves: SLUDGE_BOMB cinematic_moves: SEED_BOMB cinematic_moves: POWER_WHIP animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.1667 animation_time: 1.4 animation_time: 1.4666671 evolution_ids: IVYSAUR evolution_pips: 1 pokedex_height_m: 0.7 pokedex_weight_kg: 6.9 height_std_dev: 0.0875 weight_std_dev: 0.8625 family_id: FAMILY_BULBASAUR candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0002_POKEMON_IVYSAUR" pokemon_settings { pokemon_id: IVYSAUR model_scale: 0.85 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.765 cylinder_radius_m: 0.51 cylinder_height_m: 1.0625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.07 collision_radius_m: 0.31875 collision_height_m: 0.6375 collision_head_radius_m: 0.255 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1.5 attack_timer_s: 8 } stats { base_stamina: 120 base_attack: 156 base_defense: 158 } quick_moves: RAZOR_LEAF_FAST quick_moves: VINE_WHIP_FAST cinematic_moves: SLUDGE_BOMB cinematic_moves: SOLAR_BEAM cinematic_moves: POWER_WHIP animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2.1667 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 1.733333 evolution_ids: VENUSAUR evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 13 parent_pokemon_id: BULBASAUR height_std_dev: 0.125 weight_std_dev: 1.625 family_id: FAMILY_BULBASAUR candy_to_evolve: 100 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0003_POKEMON_VENUSAUR" pokemon_settings { pokemon_id: VENUSAUR model_scale: 0.69 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 1.1385 cylinder_radius_m: 0.759 cylinder_height_m: 1.2075 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.04 base_flee_rate: 0.05 collision_radius_m: 0.759 collision_height_m: 1.035 collision_head_radius_m: 0.3795 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 1.25 attack_timer_s: 4 } stats { base_stamina: 160 base_attack: 198 base_defense: 200 } quick_moves: RAZOR_LEAF_FAST quick_moves: VINE_WHIP_FAST cinematic_moves: SLUDGE_BOMB cinematic_moves: PETAL_BLIZZARD cinematic_moves: SOLAR_BEAM animation_time: 2.4667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.1333 animation_time: 2 animation_time: 2.0666671 evolution_pips: 1 pokedex_height_m: 2 pokedex_weight_kg: 100 parent_pokemon_id: IVYSAUR height_std_dev: 0.25 weight_std_dev: 12.5 family_id: FAMILY_BULBASAUR km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0004_POKEMON_CHARMANDER" pokemon_settings { pokemon_id: CHARMANDER model_scale: 1.25 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.4688 cylinder_radius_m: 0.3125 cylinder_height_m: 0.75 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.1 collision_radius_m: 0.15625 collision_height_m: 0.46875 collision_head_radius_m: 0.15625 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1.25 attack_timer_s: 10 } stats { base_stamina: 78 base_attack: 128 base_defense: 108 } quick_moves: EMBER_FAST quick_moves: SCRATCH_FAST cinematic_moves: FLAME_CHARGE cinematic_moves: FLAME_BURST cinematic_moves: FLAMETHROWER animation_time: 2.1333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.1333 animation_time: 1.1667 animation_time: 1.333333 evolution_ids: CHARMELEON evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 8.5 height_std_dev: 0.075 weight_std_dev: 1.0625 family_id: FAMILY_CHARMANDER candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0005_POKEMON_CHARMELEON" pokemon_settings { pokemon_id: CHARMELEON model_scale: 1.03 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.6953 cylinder_radius_m: 0.4635 cylinder_height_m: 1.133 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.07 collision_radius_m: 0.2575 collision_height_m: 0.7725 collision_head_radius_m: 0.23175 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 116 base_attack: 160 base_defense: 140 } quick_moves: EMBER_FAST quick_moves: SCRATCH_FAST cinematic_moves: FIRE_PUNCH cinematic_moves: FLAME_BURST cinematic_moves: FLAMETHROWER animation_time: 1.8667 animation_time: 0.6667 animation_time: 1.8333 animation_time: 1.5 animation_time: 6.666667 animation_time: 2.3333 animation_time: 2 animation_time: 2.533334 evolution_ids: CHARIZARD evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 19 parent_pokemon_id: CHARMANDER height_std_dev: 0.1375 weight_std_dev: 2.375 family_id: FAMILY_CHARMANDER candy_to_evolve: 100 km_buddy_distance: 3 } } item_templates { template_id: "V0006_POKEMON_CHARIZARD" pokemon_settings { pokemon_id: CHARIZARD model_scale: 0.81 type: POKEMON_TYPE_FIRE type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 1.215 cylinder_radius_m: 0.81 cylinder_height_m: 1.377 cylinder_ground_m: 0.405 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.04 base_flee_rate: 0.05 collision_radius_m: 0.405 collision_height_m: 1.0125 collision_head_radius_m: 0.2025 movement_type: MOVEMENT_FLYING movement_timer_s: 11 jump_time_s: 1 attack_timer_s: 4 } stats { base_stamina: 156 base_attack: 212 base_defense: 182 } quick_moves: EMBER_FAST quick_moves: WING_ATTACK_FAST cinematic_moves: FIRE_BLAST cinematic_moves: DRAGON_CLAW cinematic_moves: FLAMETHROWER animation_time: 2.2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.8667 animation_time: 6.666667 animation_time: 2 animation_time: 1.6 animation_time: 2 evolution_pips: 1 pokedex_height_m: 1.7 pokedex_weight_kg: 90.5 parent_pokemon_id: CHARMELEON height_std_dev: 0.2125 weight_std_dev: 11.3125 family_id: FAMILY_CHARMANDER km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0007_POKEMON_SQUIRTLE" pokemon_settings { pokemon_id: SQUIRTLE model_scale: 1.53 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5738 cylinder_radius_m: 0.3825 cylinder_height_m: 0.64259988 shoulder_mode_scale: 0.1 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.1 collision_radius_m: 0.2295 collision_height_m: 0.3825 collision_head_radius_m: 0.19125 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 88 base_attack: 112 base_defense: 142 } quick_moves: BUBBLE_FAST quick_moves: TACKLE_FAST cinematic_moves: AQUA_JET cinematic_moves: AQUA_TAIL cinematic_moves: WATER_PULSE animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.1667 animation_time: 1 animation_time: 1.333333 evolution_ids: WARTORTLE evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 9 height_std_dev: 0.0625 weight_std_dev: 1.125 family_id: FAMILY_SQUIRTLE candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0008_POKEMON_WARTORTLE" pokemon_settings { pokemon_id: WARTORTLE model_scale: 1 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5625 cylinder_radius_m: 0.375 cylinder_height_m: 1 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.07 collision_radius_m: 0.25 collision_height_m: 0.625 collision_head_radius_m: 0.1875 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1.25 attack_timer_s: 8 } stats { base_stamina: 118 base_attack: 144 base_defense: 176 } quick_moves: WATER_GUN_FAST quick_moves: BITE_FAST cinematic_moves: AQUA_JET cinematic_moves: ICE_BEAM cinematic_moves: HYDRO_PUMP animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.8 animation_time: 1.0667 animation_time: 1.133333 evolution_ids: BLASTOISE evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 22.5 parent_pokemon_id: SQUIRTLE height_std_dev: 0.125 weight_std_dev: 2.8125 family_id: FAMILY_SQUIRTLE candy_to_evolve: 100 km_buddy_distance: 3 } } item_templates { template_id: "V0009_POKEMON_BLASTOISE" pokemon_settings { pokemon_id: BLASTOISE model_scale: 0.94 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.846 cylinder_radius_m: 0.564 cylinder_height_m: 1.2925 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.04 base_flee_rate: 0.05 collision_radius_m: 0.564 collision_height_m: 1.175 collision_head_radius_m: 0.282 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1.25 attack_timer_s: 5 } stats { base_stamina: 158 base_attack: 186 base_defense: 222 } quick_moves: WATER_GUN_FAST quick_moves: BITE_FAST cinematic_moves: FLASH_CANNON cinematic_moves: ICE_BEAM cinematic_moves: HYDRO_PUMP animation_time: 2.1333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2 animation_time: 2.6667 animation_time: 1.333333 evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 85.5 parent_pokemon_id: WARTORTLE height_std_dev: 0.2 weight_std_dev: 10.6875 family_id: FAMILY_SQUIRTLE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0010_POKEMON_CATERPIE" pokemon_settings { pokemon_id: CATERPIE model_scale: 2.04 type: POKEMON_TYPE_BUG camera { disk_radius_m: 0.459 cylinder_radius_m: 0.306 cylinder_height_m: 0.408 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.2 collision_radius_m: 0.102 collision_height_m: 0.306 collision_head_radius_m: 0.153 movement_type: MOVEMENT_JUMP movement_timer_s: 10 attack_timer_s: 29 } stats { base_stamina: 90 base_attack: 62 base_defense: 66 } quick_moves: BUG_BITE_FAST quick_moves: TACKLE_FAST cinematic_moves: STRUGGLE animation_time: 0 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 1.8333 animation_time: 1.6667 animation_time: 0 evolution_ids: METAPOD evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 2.9 height_std_dev: 0.0375 weight_std_dev: 0.3625 family_id: FAMILY_CATERPIE candy_to_evolve: 12 km_buddy_distance: 1 buddy_size: BUDDY_SHOULDER } } item_templates { template_id: "V0011_POKEMON_METAPOD" pokemon_settings { pokemon_id: METAPOD model_scale: 1.17 type: POKEMON_TYPE_BUG camera { disk_radius_m: 0.5265 cylinder_radius_m: 0.351 cylinder_height_m: 0.6435 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.09 collision_radius_m: 0.117 collision_height_m: 0.6435 collision_head_radius_m: 0.1755 movement_type: MOVEMENT_JUMP movement_timer_s: 3600 jump_time_s: 1 attack_timer_s: 3600 } stats { base_stamina: 100 base_attack: 56 base_defense: 86 } quick_moves: BUG_BITE_FAST quick_moves: TACKLE_FAST cinematic_moves: STRUGGLE animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.8333 animation_time: 1.6667 animation_time: 0 animation_time: 1.5667 animation_time: 2 animation_time: 0 evolution_ids: BUTTERFREE evolution_pips: 1 pokedex_height_m: 0.7 pokedex_weight_kg: 9.9 parent_pokemon_id: CATERPIE height_std_dev: 0.0875 weight_std_dev: 1.2375 family_id: FAMILY_CATERPIE candy_to_evolve: 50 km_buddy_distance: 1 } } item_templates { template_id: "V0012_POKEMON_BUTTERFREE" pokemon_settings { pokemon_id: BUTTERFREE model_scale: 1.11 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.999 cylinder_radius_m: 0.666 cylinder_height_m: 1.11 cylinder_ground_m: 0.555 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.06 collision_radius_m: 0.1665 collision_height_m: 0.555 collision_head_radius_m: 0.1776 movement_type: MOVEMENT_FLYING movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 120 base_attack: 144 base_defense: 144 } quick_moves: BUG_BITE_FAST quick_moves: CONFUSION_FAST cinematic_moves: BUG_BUZZ cinematic_moves: PSYCHIC cinematic_moves: SIGNAL_BEAM animation_time: 2 animation_time: 0.6667 animation_time: 1.7333 animation_time: 0.6667 animation_time: 0 animation_time: 2.4667 animation_time: 2.1333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 32 parent_pokemon_id: METAPOD height_std_dev: 0.1375 weight_std_dev: 4 family_id: FAMILY_CATERPIE km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0013_MOVE_WRAP" move_settings { movement_id: WRAP animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "wrap" duration_ms: 4000 damage_window_start_ms: 2800 damage_window_end_ms: 3400 energy_delta: -20 } } item_templates { template_id: "V0013_POKEMON_WEEDLE" pokemon_settings { pokemon_id: WEEDLE model_scale: 2.09 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.3135 cylinder_radius_m: 0.209 cylinder_height_m: 0.418 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.2 collision_radius_m: 0.1045 collision_height_m: 0.209 collision_head_radius_m: 0.15675 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.25 attack_timer_s: 29 } stats { base_stamina: 80 base_attack: 68 base_defense: 64 } quick_moves: BUG_BITE_FAST quick_moves: POISON_STING_FAST cinematic_moves: STRUGGLE animation_time: 0 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.6667 animation_time: 2 animation_time: 0 evolution_ids: KAKUNA evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 3.2 height_std_dev: 0.0375 weight_std_dev: 0.4 family_id: FAMILY_WEEDLE candy_to_evolve: 12 km_buddy_distance: 1 buddy_size: BUDDY_SHOULDER } } item_templates { template_id: "V0014_MOVE_HYPER_BEAM" move_settings { movement_id: HYPER_BEAM animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 120 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.15 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "hyper_beam" duration_ms: 5000 damage_window_start_ms: 4000 damage_window_end_ms: 4800 energy_delta: -100 } } item_templates { template_id: "V0014_POKEMON_KAKUNA" pokemon_settings { pokemon_id: KAKUNA model_scale: 1.25 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.375 cylinder_radius_m: 0.25 cylinder_height_m: 0.75 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.09 collision_radius_m: 0.25 collision_height_m: 0.75 collision_head_radius_m: 0.125 movement_type: MOVEMENT_JUMP movement_timer_s: 3600 attack_timer_s: 3600 } stats { base_stamina: 90 base_attack: 62 base_defense: 82 } quick_moves: BUG_BITE_FAST quick_moves: POISON_STING_FAST cinematic_moves: STRUGGLE animation_time: 0 animation_time: 0.6667 animation_time: 0 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 2.5 animation_time: 0 evolution_ids: BEEDRILL evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 10 parent_pokemon_id: WEEDLE height_std_dev: 0.075 weight_std_dev: 1.25 family_id: FAMILY_WEEDLE candy_to_evolve: 50 km_buddy_distance: 1 } } item_templates { template_id: "V0015_POKEMON_BEEDRILL" pokemon_settings { pokemon_id: BEEDRILL model_scale: 0.77 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.693 cylinder_radius_m: 0.462 cylinder_height_m: 0.77 cylinder_ground_m: 0.385 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.06 collision_radius_m: 0.308 collision_height_m: 0.5775 collision_head_radius_m: 0.231 movement_type: MOVEMENT_ELECTRIC movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 130 base_attack: 144 base_defense: 130 } quick_moves: BUG_BITE_FAST quick_moves: POISON_JAB_FAST cinematic_moves: SLUDGE_BOMB cinematic_moves: AERIAL_ACE cinematic_moves: X_SCISSOR animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0.2 animation_time: 1.8 animation_time: 1.3333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 29.5 parent_pokemon_id: KAKUNA height_std_dev: 0.125 weight_std_dev: 3.6875 family_id: FAMILY_WEEDLE km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0016_MOVE_DARK_PULSE" move_settings { movement_id: DARK_PULSE animation_id: 5 pokemon_type: POKEMON_TYPE_DARK power: 45 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "dark_pulse" duration_ms: 3500 damage_window_start_ms: 2300 damage_window_end_ms: 3400 energy_delta: -33 } } item_templates { template_id: "V0016_POKEMON_PIDGEY" pokemon_settings { pokemon_id: PIDGEY model_scale: 1.68 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.378 cylinder_radius_m: 0.252 cylinder_height_m: 0.504 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.2 collision_radius_m: 0.1344 collision_height_m: 0.252 collision_head_radius_m: 0.126 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.4 attack_timer_s: 29 } stats { base_stamina: 80 base_attack: 94 base_defense: 90 } quick_moves: QUICK_ATTACK_FAST quick_moves: TACKLE_FAST cinematic_moves: TWISTER cinematic_moves: AERIAL_ACE cinematic_moves: AIR_CUTTER animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.8333 animation_time: 0.8 animation_time: 1.333333 evolution_ids: PIDGEOTTO evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 1.8 height_std_dev: 0.0375 weight_std_dev: 0.225 family_id: FAMILY_PIDGEY candy_to_evolve: 12 km_buddy_distance: 1 buddy_size: BUDDY_SHOULDER } } item_templates { template_id: "V0017_POKEMON_PIDGEOTTO" pokemon_settings { pokemon_id: PIDGEOTTO model_scale: 0.79 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.711 cylinder_radius_m: 0.474 cylinder_height_m: 0.9875 cylinder_ground_m: 0.395 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.09 collision_radius_m: 0.316 collision_height_m: 0.69125 collision_head_radius_m: 0.237 movement_type: MOVEMENT_FLYING movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 126 base_attack: 126 base_defense: 122 } quick_moves: WING_ATTACK_FAST quick_moves: STEEL_WING_FAST cinematic_moves: TWISTER cinematic_moves: AERIAL_ACE cinematic_moves: AIR_CUTTER animation_time: 2.6667 animation_time: 0.6667 animation_time: 2 animation_time: 0.8 animation_time: 0 animation_time: 2 animation_time: 0.6667 animation_time: 0 evolution_ids: PIDGEOT evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 30 parent_pokemon_id: PIDGEY height_std_dev: 0.1375 weight_std_dev: 3.75 family_id: FAMILY_PIDGEY candy_to_evolve: 50 km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0018_MOVE_SLUDGE" move_settings { movement_id: SLUDGE animation_id: 5 pokemon_type: POKEMON_TYPE_POISON power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "sludge" duration_ms: 2600 damage_window_start_ms: 1850 damage_window_end_ms: 2350 energy_delta: -25 } } item_templates { template_id: "V0018_POKEMON_PIDGEOT" pokemon_settings { pokemon_id: PIDGEOT model_scale: 0.72 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 1.296 cylinder_radius_m: 0.864 cylinder_height_m: 1.44 cylinder_ground_m: 0.36 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.06 collision_radius_m: 0.36 collision_height_m: 1.008 collision_head_radius_m: 0.216 movement_type: MOVEMENT_FLYING movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 166 base_attack: 170 base_defense: 166 } quick_moves: WING_ATTACK_FAST quick_moves: STEEL_WING_FAST cinematic_moves: HURRICANE cinematic_moves: AERIAL_ACE cinematic_moves: AIR_CUTTER animation_time: 2.0667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2 animation_time: 1.8 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 39.5 parent_pokemon_id: PIDGEOTTO height_std_dev: 0.1875 weight_std_dev: 4.9375 family_id: FAMILY_PIDGEY km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0019_POKEMON_RATTATA" pokemon_settings { pokemon_id: RATTATA model_scale: 1.26 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.378 cylinder_radius_m: 0.252 cylinder_height_m: 0.378 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.2 collision_radius_m: 0.189 collision_height_m: 0.252 collision_head_radius_m: 0.126 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 0.9 attack_timer_s: 29 } stats { base_stamina: 60 base_attack: 92 base_defense: 86 } quick_moves: TACKLE_FAST quick_moves: QUICK_ATTACK_FAST cinematic_moves: DIG cinematic_moves: HYPER_FANG cinematic_moves: BODY_SLAM animation_time: 1.9 animation_time: 0.6667 animation_time: 1.8 animation_time: 1.7667 animation_time: 0 animation_time: 2.4 animation_time: 0.8667 animation_time: 0 evolution_ids: RATICATE evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 3.5 height_std_dev: 0.0375 weight_std_dev: 0.4375 family_id: FAMILY_RATTATA candy_to_evolve: 25 km_buddy_distance: 1 } } item_templates { template_id: "V0020_MOVE_VICE_GRIP" move_settings { movement_id: VICE_GRIP animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.055 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "vice_grip" duration_ms: 2100 damage_window_start_ms: 1850 damage_window_end_ms: 2100 energy_delta: -20 } } item_templates { template_id: "V0020_POKEMON_RATICATE" pokemon_settings { pokemon_id: RATICATE model_scale: 1.17 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.7898 cylinder_radius_m: 0.5265 cylinder_height_m: 0.936 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.2925 collision_height_m: 0.585 collision_head_radius_m: 0.26325 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 110 base_attack: 146 base_defense: 150 } quick_moves: BITE_FAST quick_moves: QUICK_ATTACK_FAST cinematic_moves: DIG cinematic_moves: HYPER_FANG cinematic_moves: HYPER_BEAM animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.7333 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 2.0667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 0.7 pokedex_weight_kg: 18.5 parent_pokemon_id: RATTATA height_std_dev: 0.0875 weight_std_dev: 2.3125 family_id: FAMILY_RATTATA km_buddy_distance: 1 } } item_templates { template_id: "V0021_MOVE_FLAME_WHEEL" move_settings { movement_id: FLAME_WHEEL animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "flame_wheel" duration_ms: 4600 damage_window_start_ms: 2700 damage_window_end_ms: 3200 energy_delta: -25 } } item_templates { template_id: "V0021_POKEMON_SPEAROW" pokemon_settings { pokemon_id: SPEAROW model_scale: 1.48 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.444 cylinder_radius_m: 0.296 cylinder_height_m: 0.518 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.148 collision_height_m: 0.2664 collision_head_radius_m: 0.148 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.25 attack_timer_s: 29 } stats { base_stamina: 80 base_attack: 102 base_defense: 78 } quick_moves: PECK_FAST quick_moves: QUICK_ATTACK_FAST cinematic_moves: AERIAL_ACE cinematic_moves: DRILL_PECK cinematic_moves: TWISTER animation_time: 1.5333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.3333 animation_time: 0.8 animation_time: 0 evolution_ids: FEAROW evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 2 height_std_dev: 0.0375 weight_std_dev: 0.25 family_id: FAMILY_SPEAROW candy_to_evolve: 50 km_buddy_distance: 1 buddy_size: BUDDY_SHOULDER } } item_templates { template_id: "V0022_MOVE_MEGAHORN" move_settings { movement_id: MEGAHORN animation_id: 5 pokemon_type: POKEMON_TYPE_BUG power: 80 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.12 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "megahorn" duration_ms: 3200 damage_window_start_ms: 2400 damage_window_end_ms: 2700 energy_delta: -100 } } item_templates { template_id: "V0022_POKEMON_FEAROW" pokemon_settings { pokemon_id: FEAROW model_scale: 0.84 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 1.26 cylinder_radius_m: 0.504 cylinder_height_m: 1.05 cylinder_ground_m: 0.42 shoulder_mode_scale: 0.375 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.252 collision_height_m: 0.63 collision_head_radius_m: 0.126 movement_type: MOVEMENT_FLYING movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 130 base_attack: 168 base_defense: 146 } quick_moves: PECK_FAST quick_moves: STEEL_WING_FAST cinematic_moves: AERIAL_ACE cinematic_moves: DRILL_RUN cinematic_moves: TWISTER animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.8333 animation_time: 0 animation_time: 2.3333 animation_time: 1.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 38 parent_pokemon_id: SPEAROW height_std_dev: 0.15 weight_std_dev: 4.75 family_id: FAMILY_SPEAROW km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0023_POKEMON_EKANS" pokemon_settings { pokemon_id: EKANS model_scale: 1.73 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.6488 cylinder_radius_m: 0.4325 cylinder_height_m: 0.6055 shoulder_mode_scale: 0.375 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.2595 collision_height_m: 0.346 collision_head_radius_m: 0.1384 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1.25 attack_timer_s: 10 } stats { base_stamina: 70 base_attack: 112 base_defense: 112 } quick_moves: POISON_STING_FAST quick_moves: ACID_FAST cinematic_moves: WRAP cinematic_moves: SLUDGE_BOMB cinematic_moves: GUNK_SHOT animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.2 animation_time: 1.6 animation_time: 0 evolution_ids: ARBOK evolution_pips: 1 pokedex_height_m: 2 pokedex_weight_kg: 6.9 height_std_dev: 0.25 weight_std_dev: 0.8625 family_id: FAMILY_EKANS candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0024_MOVE_FLAMETHROWER" move_settings { movement_id: FLAMETHROWER animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "flamethrower" duration_ms: 2900 damage_window_start_ms: 1700 damage_window_end_ms: 2600 energy_delta: -50 } } item_templates { template_id: "V0024_POKEMON_ARBOK" pokemon_settings { pokemon_id: ARBOK model_scale: 0.82 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.9225 cylinder_radius_m: 0.615 cylinder_height_m: 1.353 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.41 collision_height_m: 1.353 collision_head_radius_m: 0.164 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 120 base_attack: 166 base_defense: 166 } quick_moves: BITE_FAST quick_moves: ACID_FAST cinematic_moves: DARK_PULSE cinematic_moves: SLUDGE_WAVE cinematic_moves: GUNK_SHOT animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.6667 animation_time: 2.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 3.5 pokedex_weight_kg: 65 parent_pokemon_id: EKANS height_std_dev: 0.4375 weight_std_dev: 8.125 family_id: FAMILY_EKANS km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0025_POKEMON_PIKACHU" pokemon_settings { pokemon_id: PIKACHU model_scale: 1.48 type: POKEMON_TYPE_ELECTRIC camera { disk_radius_m: 0.555 cylinder_radius_m: 0.37 cylinder_height_m: 0.74 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.1 collision_radius_m: 0.185 collision_height_m: 0.518 collision_head_radius_m: 0.185 movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 70 base_attack: 124 base_defense: 108 } quick_moves: THUNDER_SHOCK_FAST quick_moves: QUICK_ATTACK_FAST cinematic_moves: DISCHARGE cinematic_moves: THUNDERBOLT cinematic_moves: THUNDER animation_time: 1.8333 animation_time: 0.6667 animation_time: 1.6 animation_time: 1.5667 animation_time: 0 animation_time: 1.8 animation_time: 1.1333 animation_time: 1.066667 evolution_ids: RAICHU evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 6 height_std_dev: 0.05 weight_std_dev: 0.75 family_id: FAMILY_PIKACHU candy_to_evolve: 50 km_buddy_distance: 1 buddy_size: BUDDY_SHOULDER } } item_templates { template_id: "V0026_MOVE_DIG" move_settings { movement_id: DIG animation_id: 5 pokemon_type: POKEMON_TYPE_GROUND power: 70 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "dig" duration_ms: 5800 damage_window_start_ms: 4600 damage_window_end_ms: 5000 energy_delta: -33 } } item_templates { template_id: "V0026_POKEMON_RAICHU" pokemon_settings { pokemon_id: RAICHU model_scale: 1.08 type: POKEMON_TYPE_ELECTRIC camera { disk_radius_m: 0.729 cylinder_radius_m: 0.486 cylinder_height_m: 1.35 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.06 collision_radius_m: 0.27 collision_height_m: 0.54 collision_head_radius_m: 0.216 movement_type: MOVEMENT_JUMP movement_timer_s: 6 jump_time_s: 1.25 attack_timer_s: 17 } stats { base_stamina: 120 base_attack: 200 base_defense: 154 } quick_moves: THUNDER_SHOCK_FAST quick_moves: SPARK_FAST cinematic_moves: BRICK_BREAK cinematic_moves: THUNDER_PUNCH cinematic_moves: THUNDER animation_time: 2.2333 animation_time: 0.6667 animation_time: 2 animation_time: 2 animation_time: 0 animation_time: 2.6667 animation_time: 1 animation_time: 1.133333 evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 30 parent_pokemon_id: PIKACHU height_std_dev: 0.1 weight_std_dev: 3.75 family_id: FAMILY_PIKACHU km_buddy_distance: 1 } } item_templates { template_id: "V0027_POKEMON_SANDSHREW" pokemon_settings { pokemon_id: SANDSHREW model_scale: 1.29 type: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.4838 cylinder_radius_m: 0.3225 cylinder_height_m: 0.774 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.258 collision_height_m: 0.48375 collision_head_radius_m: 0.1935 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 100 base_attack: 90 base_defense: 114 } quick_moves: SCRATCH_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: DIG cinematic_moves: ROCK_SLIDE cinematic_moves: ROCK_TOMB animation_time: 1.8 animation_time: 0.6667 animation_time: 1.4667 animation_time: 1.6667 animation_time: 0 animation_time: 2.6667 animation_time: 1 animation_time: 0 evolution_ids: SANDSLASH evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 12 height_std_dev: 0.075 weight_std_dev: 1.5 family_id: FAMILY_SANDSHREW candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0028_MOVE_CROSS_CHOP" move_settings { movement_id: CROSS_CHOP animation_id: 5 pokemon_type: POKEMON_TYPE_FIGHTING power: 60 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "cross_chop" duration_ms: 2000 damage_window_start_ms: 1500 damage_window_end_ms: 1800 energy_delta: -100 } } item_templates { template_id: "V0028_POKEMON_SANDSLASH" pokemon_settings { pokemon_id: SANDSLASH model_scale: 1 type: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.6 cylinder_radius_m: 0.4 cylinder_height_m: 1 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.35 collision_height_m: 0.9 collision_head_radius_m: 0.35 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 1 attack_timer_s: 4 } stats { base_stamina: 150 base_attack: 150 base_defense: 172 } quick_moves: METAL_CLAW_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: EARTHQUAKE cinematic_moves: ROCK_TOMB cinematic_moves: BULLDOZE animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 29.5 parent_pokemon_id: SANDSHREW height_std_dev: 0.125 weight_std_dev: 3.6875 family_id: FAMILY_SANDSHREW km_buddy_distance: 3 } } item_templates { template_id: "V0029_POKEMON_NIDORAN" pokemon_settings { pokemon_id: NIDORAN_FEMALE model_scale: 1.48 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.555 cylinder_radius_m: 0.37 cylinder_height_m: 0.666 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.185 collision_height_m: 0.37 collision_head_radius_m: 0.185 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1.25 attack_timer_s: 10 } stats { base_stamina: 110 base_attack: 100 base_defense: 104 } quick_moves: BITE_FAST quick_moves: POISON_STING_FAST cinematic_moves: POISON_FANG cinematic_moves: BODY_SLAM cinematic_moves: SLUDGE_BOMB animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.6667 animation_time: 2.1333 animation_time: 0 evolution_ids: NIDORINA evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 7 height_std_dev: 0.05 weight_std_dev: 0.875 family_id: FAMILY_NIDORAN_FEMALE candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0030_MOVE_PSYBEAM" move_settings { movement_id: PSYBEAM animation_id: 5 pokemon_type: POKEMON_TYPE_PSYCHIC power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "psybeam" duration_ms: 3800 damage_window_start_ms: 2300 damage_window_end_ms: 3600 energy_delta: -25 } } item_templates { template_id: "V0030_POKEMON_NIDORINA" pokemon_settings { pokemon_id: NIDORINA model_scale: 1.17 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.6581 cylinder_radius_m: 0.4388 cylinder_height_m: 0.87749988 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.2925 collision_height_m: 0.585 collision_head_radius_m: 0.1755 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 140 base_attack: 132 base_defense: 136 } quick_moves: BITE_FAST quick_moves: POISON_STING_FAST cinematic_moves: POISON_FANG cinematic_moves: DIG cinematic_moves: SLUDGE_BOMB animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.7667 animation_time: 1.4667 animation_time: 0 animation_time: 2 animation_time: 1.3333 animation_time: 0 evolution_ids: NIDOQUEEN evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 20 parent_pokemon_id: NIDORAN_FEMALE height_std_dev: 0.1 weight_std_dev: 2.5 family_id: FAMILY_NIDORAN_FEMALE candy_to_evolve: 100 km_buddy_distance: 3 } } item_templates { template_id: "V0031_MOVE_EARTHQUAKE" move_settings { movement_id: EARTHQUAKE animation_id: 5 pokemon_type: POKEMON_TYPE_GROUND power: 100 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "earthquake" duration_ms: 4200 damage_window_start_ms: 2000 damage_window_end_ms: 3950 energy_delta: -100 } } item_templates { template_id: "V0031_POKEMON_NIDOQUEEN" pokemon_settings { pokemon_id: NIDOQUEEN model_scale: 0.91 type: POKEMON_TYPE_POISON type_2: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.6143 cylinder_radius_m: 0.4095 cylinder_height_m: 1.183 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.455 collision_height_m: 0.79625 collision_head_radius_m: 0.2275 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1 attack_timer_s: 5 } stats { base_stamina: 180 base_attack: 184 base_defense: 190 } quick_moves: POISON_JAB_FAST quick_moves: BITE_FAST cinematic_moves: EARTHQUAKE cinematic_moves: SLUDGE_WAVE cinematic_moves: STONE_EDGE animation_time: 1.8333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 60 parent_pokemon_id: NIDORINA height_std_dev: 0.1625 weight_std_dev: 7.5 family_id: FAMILY_NIDORAN_FEMALE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0032_MOVE_STONE_EDGE" move_settings { movement_id: STONE_EDGE animation_id: 5 pokemon_type: POKEMON_TYPE_ROCK power: 80 accuracy_chance: 1 critical_chance: 0.5 stamina_loss_scalar: 0.1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "stone_edge" duration_ms: 3100 damage_window_start_ms: 1400 damage_window_end_ms: 1800 energy_delta: -100 } } item_templates { template_id: "V0032_POKEMON_NIDORAN" pokemon_settings { pokemon_id: NIDORAN_MALE model_scale: 1.26 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.7088 cylinder_radius_m: 0.4725 cylinder_height_m: 0.756 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.252 collision_height_m: 0.315 collision_head_radius_m: 0.1575 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1 attack_timer_s: 10 } stats { base_stamina: 92 base_attack: 110 base_defense: 94 } quick_moves: PECK_FAST quick_moves: POISON_STING_FAST cinematic_moves: HORN_ATTACK cinematic_moves: BODY_SLAM cinematic_moves: SLUDGE_BOMB animation_time: 1.8333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 0 evolution_ids: NIDORINO evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 9 height_std_dev: 0.0625 weight_std_dev: 1.125 family_id: FAMILY_NIDORAN_MALE candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0033_MOVE_ICE_PUNCH" move_settings { movement_id: ICE_PUNCH animation_id: 5 pokemon_type: POKEMON_TYPE_ICE power: 45 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "ice_punch" duration_ms: 3500 damage_window_start_ms: 2100 damage_window_end_ms: 3200 energy_delta: -33 } } item_templates { template_id: "V0033_POKEMON_NIDORINO" pokemon_settings { pokemon_id: NIDORINO model_scale: 0.99 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.7425 cylinder_radius_m: 0.495 cylinder_height_m: 0.792 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.297 collision_height_m: 0.594 collision_head_radius_m: 0.2475 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 122 base_attack: 142 base_defense: 128 } quick_moves: POISON_JAB_FAST quick_moves: POISON_STING_FAST cinematic_moves: HORN_ATTACK cinematic_moves: DIG cinematic_moves: SLUDGE_BOMB animation_time: 1.8 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.7333 animation_time: 0 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 evolution_ids: NIDOKING evolution_pips: 1 pokedex_height_m: 0.9 pokedex_weight_kg: 19.5 parent_pokemon_id: NIDORAN_MALE height_std_dev: 0.1125 weight_std_dev: 2.4375 family_id: FAMILY_NIDORAN_MALE candy_to_evolve: 100 km_buddy_distance: 3 } } item_templates { template_id: "V0034_MOVE_HEART_STAMP" move_settings { movement_id: HEART_STAMP animation_id: 5 pokemon_type: POKEMON_TYPE_PSYCHIC power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "heart_stamp" duration_ms: 2550 damage_window_start_ms: 1950 damage_window_end_ms: 2250 energy_delta: -25 } } item_templates { template_id: "V0034_POKEMON_NIDOKING" pokemon_settings { pokemon_id: NIDOKING model_scale: 0.87 type: POKEMON_TYPE_POISON type_2: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.8222 cylinder_radius_m: 0.5481 cylinder_height_m: 1.305 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.5481 collision_height_m: 0.87 collision_head_radius_m: 0.27405 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1 attack_timer_s: 5 } stats { base_stamina: 162 base_attack: 204 base_defense: 170 } quick_moves: POISON_JAB_FAST quick_moves: FURY_CUTTER_FAST cinematic_moves: EARTHQUAKE cinematic_moves: SLUDGE_WAVE cinematic_moves: MEGAHORN animation_time: 2 animation_time: 0.6667 animation_time: 2 animation_time: 1.5 animation_time: 0 animation_time: 2.1667 animation_time: 1.4 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.4 pokedex_weight_kg: 62 parent_pokemon_id: NIDORINO height_std_dev: 0.175 weight_std_dev: 7.75 family_id: FAMILY_NIDORAN_MALE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0035_MOVE_DISCHARGE" move_settings { movement_id: DISCHARGE animation_id: 5 pokemon_type: POKEMON_TYPE_ELECTRIC power: 35 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "discharge" duration_ms: 2500 damage_window_start_ms: 1600 damage_window_end_ms: 2300 energy_delta: -33 } } item_templates { template_id: "V0035_POKEMON_CLEFAIRY" pokemon_settings { pokemon_id: CLEFAIRY model_scale: 1.25 type: POKEMON_TYPE_FAIRY camera { disk_radius_m: 0.675 cylinder_radius_m: 0.45 cylinder_height_m: 0.75 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.1 collision_radius_m: 0.3125 collision_height_m: 0.75 collision_head_radius_m: 0.225 movement_timer_s: 8 jump_time_s: 1.25 attack_timer_s: 23 } stats { base_stamina: 140 base_attack: 116 base_defense: 124 } quick_moves: POUND_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: DISARMING_VOICE cinematic_moves: BODY_SLAM cinematic_moves: MOONBLAST animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2 animation_time: 1.3333 animation_time: 1.666667 evolution_ids: CLEFABLE evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 7.5 height_std_dev: 0.075 weight_std_dev: 0.9375 family_id: FAMILY_CLEFAIRY candy_to_evolve: 50 km_buddy_distance: 1 } } item_templates { template_id: "V0036_MOVE_FLASH_CANNON" move_settings { movement_id: FLASH_CANNON animation_id: 5 pokemon_type: POKEMON_TYPE_STEEL power: 60 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "flash_cannon" duration_ms: 3900 damage_window_start_ms: 2400 damage_window_end_ms: 3500 energy_delta: -33 } } item_templates { template_id: "V0036_POKEMON_CLEFABLE" pokemon_settings { pokemon_id: CLEFABLE model_scale: 0.89 type: POKEMON_TYPE_FAIRY camera { disk_radius_m: 1.1681 cylinder_radius_m: 0.712 cylinder_height_m: 1.44625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.06 collision_radius_m: 0.445 collision_height_m: 1.1125 collision_head_radius_m: 0.445 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.25 attack_timer_s: 11 } stats { base_stamina: 190 base_attack: 178 base_defense: 178 } quick_moves: POUND_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: DAZZLING_GLEAM cinematic_moves: PSYCHIC cinematic_moves: MOONBLAST animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.6667 animation_time: 1.3333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 40 parent_pokemon_id: CLEFAIRY height_std_dev: 0.1625 weight_std_dev: 5 family_id: FAMILY_CLEFAIRY km_buddy_distance: 1 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0037_POKEMON_VULPIX" pokemon_settings { pokemon_id: VULPIX model_scale: 1.26 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.8505 cylinder_radius_m: 0.567 cylinder_height_m: 0.756 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.1 collision_radius_m: 0.315 collision_height_m: 0.63 collision_head_radius_m: 0.252 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 76 base_attack: 106 base_defense: 118 } quick_moves: QUICK_ATTACK_FAST quick_moves: EMBER_FAST cinematic_moves: BODY_SLAM cinematic_moves: FLAMETHROWER cinematic_moves: FLAME_CHARGE animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6 animation_time: 0 animation_time: 2 animation_time: 1.3333 animation_time: 2.2 evolution_ids: NINETALES evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 9.9 height_std_dev: 0.075 weight_std_dev: 1.2375 family_id: FAMILY_VULPIX candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0038_MOVE_DRILL_PECK" move_settings { movement_id: DRILL_PECK animation_id: 5 pokemon_type: POKEMON_TYPE_FLYING power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "drill_peck" duration_ms: 2700 damage_window_start_ms: 1600 damage_window_end_ms: 2500 energy_delta: -33 } } item_templates { template_id: "V0038_POKEMON_NINETALES" pokemon_settings { pokemon_id: NINETALES model_scale: 0.96 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 1.296 cylinder_radius_m: 0.864 cylinder_height_m: 1.2 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.06 collision_radius_m: 0.36 collision_height_m: 0.96 collision_head_radius_m: 0.24 movement_type: MOVEMENT_JUMP movement_timer_s: 5 jump_time_s: 1.25 attack_timer_s: 14 } stats { base_stamina: 146 base_attack: 176 base_defense: 194 } quick_moves: FEINT_ATTACK_FAST quick_moves: EMBER_FAST cinematic_moves: HEAT_WAVE cinematic_moves: FLAMETHROWER cinematic_moves: FIRE_BLAST animation_time: 2.6667 animation_time: 0.6667 animation_time: 2 animation_time: 2 animation_time: 0 animation_time: 2.1667 animation_time: 2 animation_time: 2 evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 19.9 parent_pokemon_id: VULPIX height_std_dev: 0.1375 weight_std_dev: 2.4875 family_id: FAMILY_VULPIX km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0039_MOVE_ICE_BEAM" move_settings { movement_id: ICE_BEAM animation_id: 5 pokemon_type: POKEMON_TYPE_ICE power: 65 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "ice_beam" duration_ms: 3650 damage_window_start_ms: 2150 damage_window_end_ms: 3500 energy_delta: -50 } } item_templates { template_id: "V0039_POKEMON_JIGGLYPUFF" pokemon_settings { pokemon_id: JIGGLYPUFF model_scale: 1.28 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FAIRY camera { disk_radius_m: 0.768 cylinder_radius_m: 0.512 cylinder_height_m: 0.96 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.32 collision_height_m: 0.64 collision_head_radius_m: 0.256 movement_timer_s: 10 jump_time_s: 3 attack_timer_s: 29 } stats { base_stamina: 230 base_attack: 98 base_defense: 54 } quick_moves: POUND_FAST quick_moves: FEINT_ATTACK_FAST cinematic_moves: DISARMING_VOICE cinematic_moves: BODY_SLAM cinematic_moves: DAZZLING_GLEAM animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 3.6667 animation_time: 0 animation_time: 2.6667 animation_time: 1.6667 animation_time: 2 evolution_ids: WIGGLYTUFF evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 5.5 height_std_dev: 0.0625 weight_std_dev: 0.6875 family_id: FAMILY_JIGGLYPUFF candy_to_evolve: 50 km_buddy_distance: 1 } } item_templates { template_id: "V0040_MOVE_BLIZZARD" move_settings { movement_id: BLIZZARD animation_id: 5 pokemon_type: POKEMON_TYPE_ICE power: 100 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.11 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "blizzard" duration_ms: 3900 damage_window_start_ms: 3600 damage_window_end_ms: 3600 energy_delta: -100 } } item_templates { template_id: "V0040_POKEMON_WIGGLYTUFF" pokemon_settings { pokemon_id: WIGGLYTUFF model_scale: 0.89 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FAIRY camera { disk_radius_m: 1.0013 cylinder_radius_m: 0.445 cylinder_height_m: 1.22375 shoulder_mode_scale: 0.4 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.356 collision_height_m: 0.89 collision_head_radius_m: 0.2225 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.25 attack_timer_s: 11 } stats { base_stamina: 280 base_attack: 168 base_defense: 108 } quick_moves: POUND_FAST quick_moves: FEINT_ATTACK_FAST cinematic_moves: DAZZLING_GLEAM cinematic_moves: HYPER_BEAM cinematic_moves: PLAY_ROUGH animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6333 animation_time: 1.8333 animation_time: 0 animation_time: 1.8333 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 12 parent_pokemon_id: JIGGLYPUFF height_std_dev: 0.125 weight_std_dev: 1.5 family_id: FAMILY_JIGGLYPUFF km_buddy_distance: 1 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0041_POKEMON_ZUBAT" pokemon_settings { pokemon_id: ZUBAT model_scale: 1.07 type: POKEMON_TYPE_POISON type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.963 cylinder_radius_m: 0.642 cylinder_height_m: 0.6955 cylinder_ground_m: 0.535 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.2 collision_radius_m: 0.0535 collision_height_m: 0.0535 collision_head_radius_m: 0.1605 movement_type: MOVEMENT_FLYING movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 80 base_attack: 88 base_defense: 90 } quick_moves: QUICK_ATTACK_FAST quick_moves: BITE_FAST cinematic_moves: POISON_FANG cinematic_moves: AIR_CUTTER cinematic_moves: SLUDGE_BOMB animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.3333 animation_time: 0.6667 animation_time: 0 animation_time: 1.5 animation_time: 1.3333 animation_time: 0 evolution_ids: GOLBAT evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 7.5 height_std_dev: 0.1 weight_std_dev: 0.9375 family_id: FAMILY_ZUBAT candy_to_evolve: 50 km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0042_MOVE_HEAT_WAVE" move_settings { movement_id: HEAT_WAVE animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 80 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.095 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "heat_wave" duration_ms: 3800 damage_window_start_ms: 3000 damage_window_end_ms: 3400 energy_delta: -100 } } item_templates { template_id: "V0042_POKEMON_GOLBAT" pokemon_settings { pokemon_id: GOLBAT model_scale: 0.71 type: POKEMON_TYPE_POISON type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 1.5975 cylinder_radius_m: 0.75 cylinder_height_m: 1.2425 cylinder_ground_m: 1.065 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.0355 collision_height_m: 0.0355 collision_head_radius_m: 0.355 movement_type: MOVEMENT_FLYING movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 150 base_attack: 164 base_defense: 164 } quick_moves: WING_ATTACK_FAST quick_moves: BITE_FAST cinematic_moves: POISON_FANG cinematic_moves: AIR_CUTTER cinematic_moves: OMINOUS_WIND animation_time: 1.5 animation_time: 0.6667 animation_time: 1.3333 animation_time: 0.6667 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 55 parent_pokemon_id: ZUBAT height_std_dev: 0.2 weight_std_dev: 6.875 family_id: FAMILY_ZUBAT km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0043_POKEMON_ODDISH" pokemon_settings { pokemon_id: ODDISH model_scale: 1.35 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.6075 cylinder_radius_m: 0.405 cylinder_height_m: 0.81000012 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.48 base_flee_rate: 0.15 collision_radius_m: 0.2025 collision_height_m: 0.50625 collision_head_radius_m: 0.2025 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 90 base_attack: 134 base_defense: 130 } quick_moves: RAZOR_LEAF_FAST quick_moves: ACID_FAST cinematic_moves: SEED_BOMB cinematic_moves: SLUDGE_BOMB cinematic_moves: MOONBLAST animation_time: 1.4667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2.5 animation_time: 1.6667 animation_time: 0 evolution_ids: GLOOM evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 5.4 height_std_dev: 0.0625 weight_std_dev: 0.675 family_id: FAMILY_ODDISH candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0044_POKEMON_GLOOM" pokemon_settings { pokemon_id: GLOOM model_scale: 1.1 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.7425 cylinder_radius_m: 0.495 cylinder_height_m: 0.88000011 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.07 collision_radius_m: 0.4125 collision_height_m: 0.88000011 collision_head_radius_m: 0.2475 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 120 base_attack: 162 base_defense: 158 } quick_moves: RAZOR_LEAF_FAST quick_moves: ACID_FAST cinematic_moves: PETAL_BLIZZARD cinematic_moves: SLUDGE_BOMB cinematic_moves: MOONBLAST animation_time: 1.8333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 1.6667 animation_time: 1.2667 animation_time: 0 evolution_ids: VILEPLUME evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 8.6 parent_pokemon_id: ODDISH height_std_dev: 0.1 weight_std_dev: 1.075 family_id: FAMILY_ODDISH candy_to_evolve: 100 km_buddy_distance: 3 } } item_templates { template_id: "V0045_MOVE_AERIAL_ACE" move_settings { movement_id: AERIAL_ACE animation_id: 5 pokemon_type: POKEMON_TYPE_FLYING power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "aerial_ace" duration_ms: 2900 damage_window_start_ms: 2000 damage_window_end_ms: 2600 energy_delta: -25 } } item_templates { template_id: "V0045_POKEMON_VILEPLUME" pokemon_settings { pokemon_id: VILEPLUME model_scale: 0.92 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 1.242 cylinder_radius_m: 0.828 cylinder_height_m: 1.196 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.05 collision_radius_m: 1.012 collision_height_m: 1.196 collision_head_radius_m: 0.552 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 1 attack_timer_s: 4 } stats { base_stamina: 150 base_attack: 202 base_defense: 190 } quick_moves: RAZOR_LEAF_FAST quick_moves: ACID_FAST cinematic_moves: PETAL_BLIZZARD cinematic_moves: SOLAR_BEAM cinematic_moves: MOONBLAST animation_time: 2.1667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.1667 animation_time: 0.9667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 18.6 parent_pokemon_id: GLOOM height_std_dev: 0.15 weight_std_dev: 2.325 family_id: FAMILY_ODDISH km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0046_MOVE_DRILL_RUN" move_settings { movement_id: DRILL_RUN animation_id: 5 pokemon_type: POKEMON_TYPE_GROUND power: 50 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "drill_run" duration_ms: 3400 damage_window_start_ms: 2100 damage_window_end_ms: 2800 energy_delta: -33 } } item_templates { template_id: "V0046_POKEMON_PARAS" pokemon_settings { pokemon_id: PARAS model_scale: 1.28 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_GRASS camera { disk_radius_m: 0.576 cylinder_radius_m: 0.384 cylinder_height_m: 0.448 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.15 collision_radius_m: 0.192 collision_height_m: 0.32 collision_head_radius_m: 0.192 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1.1 attack_timer_s: 10 } stats { base_stamina: 70 base_attack: 122 base_defense: 120 } quick_moves: SCRATCH_FAST quick_moves: BUG_BITE_FAST cinematic_moves: CROSS_POISON cinematic_moves: X_SCISSOR cinematic_moves: SEED_BOMB animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.7667 animation_time: 1.6333 animation_time: 0 animation_time: 2.3333 animation_time: 1.3333 animation_time: 1.5333329 evolution_ids: PARASECT evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 5.4 height_std_dev: 0.0375 weight_std_dev: 0.675 family_id: FAMILY_PARAS candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0047_MOVE_PETAL_BLIZZARD" move_settings { movement_id: PETAL_BLIZZARD animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 65 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "petal_blizzard" duration_ms: 3200 damage_window_start_ms: 2100 damage_window_end_ms: 3100 energy_delta: -50 } } item_templates { template_id: "V0047_POKEMON_PARASECT" pokemon_settings { pokemon_id: PARASECT model_scale: 1.01 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_GRASS camera { disk_radius_m: 0.9469 cylinder_radius_m: 0.6313 cylinder_height_m: 1.01 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.4545 collision_height_m: 1.01 collision_head_radius_m: 0.505 movement_type: MOVEMENT_JUMP movement_timer_s: 17 jump_time_s: 1.25 attack_timer_s: 6 } stats { base_stamina: 120 base_attack: 162 base_defense: 170 } quick_moves: BUG_BITE_FAST quick_moves: FURY_CUTTER_FAST cinematic_moves: CROSS_POISON cinematic_moves: X_SCISSOR cinematic_moves: SOLAR_BEAM animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.6667 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 29.5 parent_pokemon_id: PARAS height_std_dev: 0.125 weight_std_dev: 3.6875 family_id: FAMILY_PARAS km_buddy_distance: 3 } } item_templates { template_id: "V0048_MOVE_MEGA_DRAIN" move_settings { movement_id: MEGA_DRAIN animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 25 accuracy_chance: 1 critical_chance: 0.05 heal_scalar: 0.5 stamina_loss_scalar: 0.04 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "mega_drain" duration_ms: 3200 damage_window_start_ms: 1400 damage_window_end_ms: 2600 energy_delta: -20 } } item_templates { template_id: "V0048_POKEMON_VENONAT" pokemon_settings { pokemon_id: VENONAT model_scale: 0.71 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.7988 cylinder_radius_m: 0.5325 cylinder_height_m: 1.1715 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.355 collision_height_m: 0.71 collision_head_radius_m: 0.26625 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.25 attack_timer_s: 29 } stats { base_stamina: 120 base_attack: 108 base_defense: 118 } quick_moves: BUG_BITE_FAST quick_moves: CONFUSION_FAST cinematic_moves: POISON_FANG cinematic_moves: PSYBEAM cinematic_moves: SIGNAL_BEAM animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_ids: VENOMOTH evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 30 height_std_dev: 0.125 weight_std_dev: 3.75 family_id: FAMILY_VENONAT candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0049_MOVE_BUG_BUZZ" move_settings { movement_id: BUG_BUZZ animation_id: 5 pokemon_type: POKEMON_TYPE_BUG power: 75 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bug_buzz" duration_ms: 4250 damage_window_start_ms: 2600 damage_window_end_ms: 4100 energy_delta: -50 } } item_templates { template_id: "V0049_POKEMON_VENOMOTH" pokemon_settings { pokemon_id: VENOMOTH model_scale: 0.72 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.864 cylinder_radius_m: 0.576 cylinder_height_m: 1.08 cylinder_ground_m: 0.36 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.36 collision_height_m: 0.72 collision_head_radius_m: 0.288 movement_type: MOVEMENT_FLYING movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 140 base_attack: 172 base_defense: 154 } quick_moves: BUG_BITE_FAST quick_moves: CONFUSION_FAST cinematic_moves: POISON_FANG cinematic_moves: PSYCHIC cinematic_moves: BUG_BUZZ animation_time: 0 animation_time: 0.6 animation_time: 1.6667 animation_time: 0.6 animation_time: 0 animation_time: 2.1333 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 12.5 parent_pokemon_id: VENONAT height_std_dev: 0.1875 weight_std_dev: 1.5625 family_id: FAMILY_VENONAT km_buddy_distance: 3 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0050_MOVE_POISON_FANG" move_settings { movement_id: POISON_FANG animation_id: 5 pokemon_type: POKEMON_TYPE_POISON power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.05 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "poison_fang" duration_ms: 2400 damage_window_start_ms: 1650 damage_window_end_ms: 1850 energy_delta: -20 } } item_templates { template_id: "V0050_POKEMON_DIGLETT" pokemon_settings { pokemon_id: DIGLETT model_scale: 2 type: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.45 cylinder_radius_m: 0.3 cylinder_height_m: 0.4 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.16 collision_height_m: 0.4 collision_head_radius_m: 0.18 movement_timer_s: 29 attack_timer_s: 10 } stats { base_stamina: 20 base_attack: 108 base_defense: 86 } quick_moves: MUD_SLAP_FAST quick_moves: SCRATCH_FAST cinematic_moves: DIG cinematic_moves: MUD_BOMB cinematic_moves: ROCK_TOMB animation_time: 1.4333 animation_time: 0.6667 animation_time: 2 animation_time: 0.8667 animation_time: 0 animation_time: 2.1667 animation_time: 1.3333 animation_time: 1.333333 evolution_ids: DUGTRIO evolution_pips: 1 pokedex_height_m: 0.2 pokedex_weight_kg: 0.8 height_std_dev: 0.025 weight_std_dev: 0.1 family_id: FAMILY_DIGLETT candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0051_MOVE_NIGHT_SLASH" move_settings { movement_id: NIGHT_SLASH animation_id: 5 pokemon_type: POKEMON_TYPE_DARK power: 30 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.07 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "night_slash" duration_ms: 2700 damage_window_start_ms: 2400 damage_window_end_ms: 2600 energy_delta: -25 } } item_templates { template_id: "V0051_POKEMON_DUGTRIO" pokemon_settings { pokemon_id: DUGTRIO model_scale: 1.12 type: POKEMON_TYPE_GROUND camera { disk_radius_m: 1.008 cylinder_radius_m: 0.672 cylinder_height_m: 0.84 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.448 collision_height_m: 0.84 collision_head_radius_m: 0.336 movement_timer_s: 29 attack_timer_s: 10 } stats { base_stamina: 70 base_attack: 148 base_defense: 140 } quick_moves: SUCKER_PUNCH_FAST quick_moves: MUD_SLAP_FAST cinematic_moves: EARTHQUAKE cinematic_moves: MUD_BOMB cinematic_moves: STONE_EDGE animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.9 animation_time: 0 animation_time: 2.1333 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 0.7 pokedex_weight_kg: 33.3 parent_pokemon_id: DIGLETT height_std_dev: 0.0875 weight_std_dev: 4.1625 family_id: FAMILY_DIGLETT km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0052_POKEMON_MEOWTH" pokemon_settings { pokemon_id: MEOWTH model_scale: 1.6 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.6 cylinder_radius_m: 0.4 cylinder_height_m: 0.64 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.128 collision_height_m: 0.4 collision_head_radius_m: 0.2 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1 attack_timer_s: 10 } stats { base_stamina: 80 base_attack: 104 base_defense: 94 } quick_moves: SCRATCH_FAST quick_moves: BITE_FAST cinematic_moves: NIGHT_SLASH cinematic_moves: DARK_PULSE cinematic_moves: BODY_SLAM animation_time: 2 animation_time: 0.6667 animation_time: 1.7333 animation_time: 1.5 animation_time: 0 animation_time: 2 animation_time: 1.4 animation_time: 2 evolution_ids: PERSIAN evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 4.2 height_std_dev: 0.05 weight_std_dev: 0.525 family_id: FAMILY_MEOWTH candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0053_MOVE_BUBBLE_BEAM" move_settings { movement_id: BUBBLE_BEAM animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bubble_beam" duration_ms: 2900 damage_window_start_ms: 2600 damage_window_end_ms: 2800 energy_delta: -25 } } item_templates { template_id: "V0053_POKEMON_PERSIAN" pokemon_settings { pokemon_id: PERSIAN model_scale: 0.82 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.7995 cylinder_radius_m: 0.533 cylinder_height_m: 0.902 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.328 collision_height_m: 0.615 collision_head_radius_m: 0.164 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.25 attack_timer_s: 23 } stats { base_stamina: 130 base_attack: 156 base_defense: 146 } quick_moves: SCRATCH_FAST quick_moves: FEINT_ATTACK_FAST cinematic_moves: NIGHT_SLASH cinematic_moves: POWER_GEM cinematic_moves: PLAY_ROUGH animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 32 parent_pokemon_id: MEOWTH height_std_dev: 0.125 weight_std_dev: 4 family_id: FAMILY_MEOWTH km_buddy_distance: 3 } } item_templates { template_id: "V0054_MOVE_SUBMISSION" move_settings { movement_id: SUBMISSION animation_id: 5 pokemon_type: POKEMON_TYPE_FIGHTING power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "submission" duration_ms: 2100 damage_window_start_ms: 1850 damage_window_end_ms: 2000 energy_delta: -33 } } item_templates { template_id: "V0054_POKEMON_PSYDUCK" pokemon_settings { pokemon_id: PSYDUCK model_scale: 0.97 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5456 cylinder_radius_m: 0.3638 cylinder_height_m: 0.97 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.291 collision_height_m: 0.60625 collision_head_radius_m: 0.3395 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 100 base_attack: 132 base_defense: 112 } quick_moves: WATER_GUN_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: PSYBEAM cinematic_moves: AQUA_TAIL cinematic_moves: CROSS_CHOP animation_time: 1.8333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.6 animation_time: 1.6667 animation_time: 0 evolution_ids: GOLDUCK evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 19.6 height_std_dev: 0.1 weight_std_dev: 2.45 family_id: FAMILY_PSYDUCK candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0055_POKEMON_GOLDUCK" pokemon_settings { pokemon_id: GOLDUCK model_scale: 0.93 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.9765 cylinder_radius_m: 0.465 cylinder_height_m: 1.3485 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.2325 collision_height_m: 0.81375 collision_head_radius_m: 0.2325 movement_type: MOVEMENT_JUMP movement_timer_s: 5 jump_time_s: 1 attack_timer_s: 14 } stats { base_stamina: 160 base_attack: 194 base_defense: 176 } quick_moves: WATER_GUN_FAST quick_moves: CONFUSION_FAST cinematic_moves: PSYCHIC cinematic_moves: HYDRO_PUMP cinematic_moves: ICE_BEAM animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.7 pokedex_weight_kg: 76.6 parent_pokemon_id: PSYDUCK height_std_dev: 0.2125 weight_std_dev: 9.575 family_id: FAMILY_PSYDUCK km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0056_MOVE_LOW_SWEEP" move_settings { movement_id: LOW_SWEEP animation_id: 5 pokemon_type: POKEMON_TYPE_FIGHTING power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "low_sweep" duration_ms: 2250 damage_window_start_ms: 2000 damage_window_end_ms: 2150 energy_delta: -25 } } item_templates { template_id: "V0056_POKEMON_MANKEY" pokemon_settings { pokemon_id: MANKEY model_scale: 1.29 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.7256 cylinder_radius_m: 0.4838 cylinder_height_m: 0.80625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.1935 collision_height_m: 0.645 collision_head_radius_m: 0.129 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1 attack_timer_s: 10 } stats { base_stamina: 80 base_attack: 122 base_defense: 96 } quick_moves: KARATE_CHOP_FAST quick_moves: SCRATCH_FAST cinematic_moves: CROSS_CHOP cinematic_moves: LOW_SWEEP cinematic_moves: BRICK_BREAK animation_time: 1.5 animation_time: 0.6 animation_time: 1.3333 animation_time: 1.6333 animation_time: 0 animation_time: 1.9667 animation_time: 0.9333 animation_time: 0 evolution_ids: PRIMEAPE evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 28 height_std_dev: 0.0625 weight_std_dev: 3.5 family_id: FAMILY_MANKEY candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0057_MOVE_AQUA_JET" move_settings { movement_id: AQUA_JET animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.04 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "aqua_jet" duration_ms: 2350 damage_window_start_ms: 1700 damage_window_end_ms: 2100 energy_delta: -20 } } item_templates { template_id: "V0057_POKEMON_PRIMEAPE" pokemon_settings { pokemon_id: PRIMEAPE model_scale: 0.92 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.69 cylinder_radius_m: 0.46 cylinder_height_m: 1.15 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.46 collision_height_m: 1.104 collision_head_radius_m: 0.23 movement_type: MOVEMENT_JUMP movement_timer_s: 17 jump_time_s: 1 attack_timer_s: 6 } stats { base_stamina: 130 base_attack: 178 base_defense: 150 } quick_moves: LOW_KICK_FAST quick_moves: KARATE_CHOP_FAST cinematic_moves: CROSS_CHOP cinematic_moves: LOW_SWEEP cinematic_moves: NIGHT_SLASH animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.5 animation_time: 1.3333 animation_time: 0 animation_time: 1.6667 animation_time: 1.3333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 32 parent_pokemon_id: MANKEY height_std_dev: 0.125 weight_std_dev: 4 family_id: FAMILY_MANKEY km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0058_MOVE_AQUA_TAIL" move_settings { movement_id: AQUA_TAIL animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 45 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "aqua_tail" duration_ms: 2350 damage_window_start_ms: 2050 damage_window_end_ms: 2250 energy_delta: -50 } } item_templates { template_id: "V0058_POKEMON_GROWLITHE" pokemon_settings { pokemon_id: GROWLITHE model_scale: 1.17 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.8775 cylinder_radius_m: 0.585 cylinder_height_m: 1.02375 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.1 collision_radius_m: 0.234 collision_height_m: 0.585 collision_head_radius_m: 0.1755 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 110 base_attack: 156 base_defense: 110 } quick_moves: EMBER_FAST quick_moves: BITE_FAST cinematic_moves: FLAME_WHEEL cinematic_moves: BODY_SLAM cinematic_moves: FLAMETHROWER animation_time: 2.0333 animation_time: 0.6667 animation_time: 1.8 animation_time: 1.5 animation_time: 0 animation_time: 2.2667 animation_time: 0.8 animation_time: 1.8 evolution_ids: ARCANINE evolution_pips: 1 pokedex_height_m: 0.7 pokedex_weight_kg: 19 height_std_dev: 0.0875 weight_std_dev: 2.375 family_id: FAMILY_GROWLITHE candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0059_MOVE_SEED_BOMB" move_settings { movement_id: SEED_BOMB animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "seed_bomb" duration_ms: 2400 damage_window_start_ms: 1300 damage_window_end_ms: 1800 energy_delta: -33 } } item_templates { template_id: "V0059_POKEMON_ARCANINE" pokemon_settings { pokemon_id: ARCANINE model_scale: 0.74 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.999 cylinder_radius_m: 0.666 cylinder_height_m: 1.48 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.06 collision_radius_m: 0.37 collision_height_m: 0.74 collision_head_radius_m: 0.333 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.25 attack_timer_s: 11 } stats { base_stamina: 180 base_attack: 230 base_defense: 180 } quick_moves: FIRE_FANG_FAST quick_moves: BITE_FAST cinematic_moves: FIRE_BLAST cinematic_moves: FLAMETHROWER cinematic_moves: BULLDOZE animation_time: 2.1333 animation_time: 0.6667 animation_time: 1.7333 animation_time: 1.8333 animation_time: 0 animation_time: 1.8667 animation_time: 1.7333 animation_time: 2 evolution_pips: 1 pokedex_height_m: 1.9 pokedex_weight_kg: 155 parent_pokemon_id: GROWLITHE height_std_dev: 0.2375 weight_std_dev: 19.375 family_id: FAMILY_GROWLITHE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0060_MOVE_PSYSHOCK" move_settings { movement_id: PSYSHOCK animation_id: 5 pokemon_type: POKEMON_TYPE_PSYCHIC power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "psyshock" duration_ms: 2700 damage_window_start_ms: 2200 damage_window_end_ms: 2700 energy_delta: -33 } } item_templates { template_id: "V0060_POKEMON_POLIWAG" pokemon_settings { pokemon_id: POLIWAG model_scale: 1.25 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.75 cylinder_radius_m: 0.5 cylinder_height_m: 0.875 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.3125 collision_height_m: 0.75 collision_head_radius_m: 0.3125 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 80 base_attack: 108 base_defense: 98 } quick_moves: BUBBLE_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: BUBBLE_BEAM cinematic_moves: MUD_BOMB cinematic_moves: BODY_SLAM animation_time: 1.6667 animation_time: 0.6667 animation_time: 2 animation_time: 1.5 animation_time: 0 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 evolution_ids: POLIWHIRL evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 12.4 height_std_dev: 0.075 weight_std_dev: 1.55 family_id: FAMILY_POLIWAG candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0061_POKEMON_POLIWHIRL" pokemon_settings { pokemon_id: POLIWHIRL model_scale: 0.98 type: POKEMON_TYPE_WATER camera { disk_radius_m: 1.1025 cylinder_radius_m: 0.735 cylinder_height_m: 1.078 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.49 collision_height_m: 0.882 collision_head_radius_m: 0.3675 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 0.8 attack_timer_s: 23 } stats { base_stamina: 130 base_attack: 132 base_defense: 132 } quick_moves: BUBBLE_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: SCALD cinematic_moves: MUD_BOMB cinematic_moves: BUBBLE_BEAM animation_time: 1.3333 animation_time: 0.6667 animation_time: 2.1667 animation_time: 1.5 animation_time: 0 animation_time: 2 animation_time: 1.3333 animation_time: 0 evolution_ids: POLIWRATH evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 20 parent_pokemon_id: POLIWAG height_std_dev: 0.125 weight_std_dev: 2.5 family_id: FAMILY_POLIWAG candy_to_evolve: 100 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0062_MOVE_ANCIENT_POWER" move_settings { movement_id: ANCIENT_POWER animation_id: 5 pokemon_type: POKEMON_TYPE_ROCK power: 35 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "ancient_power" duration_ms: 3600 damage_window_start_ms: 2900 damage_window_end_ms: 3250 energy_delta: -25 } } item_templates { template_id: "V0062_POKEMON_POLIWRATH" pokemon_settings { pokemon_id: POLIWRATH model_scale: 0.86 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 1.2255 cylinder_radius_m: 0.817 cylinder_height_m: 1.204 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.645 collision_height_m: 1.118 collision_head_radius_m: 0.344 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 1.05 attack_timer_s: 4 } stats { base_stamina: 180 base_attack: 180 base_defense: 202 } quick_moves: BUBBLE_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: HYDRO_PUMP cinematic_moves: SUBMISSION cinematic_moves: ICE_PUNCH animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 1.2333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 54 parent_pokemon_id: POLIWHIRL height_std_dev: 0.1625 weight_std_dev: 6.75 family_id: FAMILY_POLIWAG km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0063_MOVE_ROCK_TOMB" move_settings { movement_id: ROCK_TOMB animation_id: 5 pokemon_type: POKEMON_TYPE_ROCK power: 30 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "rock_tomb" duration_ms: 3400 damage_window_start_ms: 2300 damage_window_end_ms: 3200 energy_delta: -25 } } item_templates { template_id: "V0063_POKEMON_ABRA" pokemon_settings { pokemon_id: ABRA model_scale: 1.12 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.672 cylinder_radius_m: 0.448 cylinder_height_m: 0.784 cylinder_ground_m: 0.168 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.99 collision_radius_m: 0.28 collision_height_m: 0.56 collision_head_radius_m: 0.28 movement_type: MOVEMENT_PSYCHIC movement_timer_s: 29 jump_time_s: 1 attack_timer_s: 10 } stats { base_stamina: 50 base_attack: 110 base_defense: 76 } quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: PSYSHOCK cinematic_moves: SIGNAL_BEAM cinematic_moves: SHADOW_BALL animation_time: 0 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.1667 animation_time: 2.6667 animation_time: 0 evolution_ids: KADABRA evolution_pips: 1 pokedex_height_m: 0.9 pokedex_weight_kg: 19.5 height_std_dev: 0.1125 weight_std_dev: 2.4375 family_id: FAMILY_ABRA candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0064_MOVE_ROCK_SLIDE" move_settings { movement_id: ROCK_SLIDE animation_id: 5 pokemon_type: POKEMON_TYPE_ROCK power: 50 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "rock_slide" duration_ms: 3200 damage_window_start_ms: 1500 damage_window_end_ms: 2900 energy_delta: -33 } } item_templates { template_id: "V0064_POKEMON_KADABRA" pokemon_settings { pokemon_id: KADABRA model_scale: 0.89 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 1.0013 cylinder_radius_m: 0.6675 cylinder_height_m: 1.157 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.445 collision_height_m: 0.89 collision_head_radius_m: 0.33375 movement_type: MOVEMENT_JUMP movement_timer_s: 6 jump_time_s: 1.25 attack_timer_s: 17 } stats { base_stamina: 80 base_attack: 150 base_defense: 112 } quick_moves: PSYCHO_CUT_FAST quick_moves: CONFUSION_FAST cinematic_moves: PSYBEAM cinematic_moves: DAZZLING_GLEAM cinematic_moves: SHADOW_BALL animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8667 animation_time: 0 animation_time: 2.1 animation_time: 1.7333 animation_time: 0 evolution_ids: ALAKAZAM evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 56.5 parent_pokemon_id: ABRA height_std_dev: 0.1625 weight_std_dev: 7.0625 family_id: FAMILY_ABRA candy_to_evolve: 100 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0065_MOVE_POWER_GEM" move_settings { movement_id: POWER_GEM animation_id: 5 pokemon_type: POKEMON_TYPE_ROCK power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "power_gem" duration_ms: 2900 damage_window_start_ms: 2000 damage_window_end_ms: 2800 energy_delta: -33 } } item_templates { template_id: "V0065_POKEMON_ALAKAZAM" pokemon_settings { pokemon_id: ALAKAZAM model_scale: 0.85 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.765 cylinder_radius_m: 0.51 cylinder_height_m: 1.275 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.425 collision_height_m: 0.93500012 collision_head_radius_m: 0.255 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1 attack_timer_s: 11 } stats { base_stamina: 110 base_attack: 186 base_defense: 152 } quick_moves: PSYCHO_CUT_FAST quick_moves: CONFUSION_FAST cinematic_moves: PSYCHIC cinematic_moves: DAZZLING_GLEAM cinematic_moves: SHADOW_BALL animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.3333 animation_time: 2.5 animation_time: 2 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 48 parent_pokemon_id: KADABRA height_std_dev: 0.1875 weight_std_dev: 6 family_id: FAMILY_ABRA km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0066_MOVE_SHADOW_SNEAK" move_settings { movement_id: SHADOW_SNEAK animation_id: 5 pokemon_type: POKEMON_TYPE_GHOST power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.04 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "shadow_sneak" duration_ms: 3100 damage_window_start_ms: 2300 damage_window_end_ms: 2900 energy_delta: -20 } } item_templates { template_id: "V0066_POKEMON_MACHOP" pokemon_settings { pokemon_id: MACHOP model_scale: 1.1 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.6188 cylinder_radius_m: 0.4125 cylinder_height_m: 0.88000011 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.22 collision_height_m: 0.55 collision_head_radius_m: 0.20625 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 140 base_attack: 118 base_defense: 96 } quick_moves: LOW_KICK_FAST quick_moves: KARATE_CHOP_FAST cinematic_moves: LOW_SWEEP cinematic_moves: BRICK_BREAK cinematic_moves: CROSS_CHOP animation_time: 2.2667 animation_time: 0.6667 animation_time: 2 animation_time: 1.7333 animation_time: 0 animation_time: 2.1667 animation_time: 1 animation_time: 0 evolution_ids: MACHOKE evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 19.5 height_std_dev: 0.1 weight_std_dev: 2.4375 family_id: FAMILY_MACHOP candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0067_MOVE_SHADOW_PUNCH" move_settings { movement_id: SHADOW_PUNCH animation_id: 5 pokemon_type: POKEMON_TYPE_GHOST power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "shadow_punch" duration_ms: 2100 damage_window_start_ms: 1400 damage_window_end_ms: 1700 energy_delta: -25 } } item_templates { template_id: "V0067_POKEMON_MACHOKE" pokemon_settings { pokemon_id: MACHOKE model_scale: 0.91 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.819 cylinder_radius_m: 0.546 cylinder_height_m: 1.274 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.54600012 collision_height_m: 1.092 collision_head_radius_m: 0.1365 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1 attack_timer_s: 5 } stats { base_stamina: 160 base_attack: 154 base_defense: 144 } quick_moves: LOW_KICK_FAST quick_moves: KARATE_CHOP_FAST cinematic_moves: SUBMISSION cinematic_moves: BRICK_BREAK cinematic_moves: CROSS_CHOP animation_time: 1.5 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2.1667 animation_time: 1.0667 animation_time: 0 evolution_ids: MACHAMP evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 70.5 parent_pokemon_id: MACHOP height_std_dev: 0.1875 weight_std_dev: 8.8125 family_id: FAMILY_MACHOP candy_to_evolve: 100 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0068_POKEMON_MACHAMP" pokemon_settings { pokemon_id: MACHAMP model_scale: 0.89 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.8678 cylinder_radius_m: 0.5785 cylinder_height_m: 1.424 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.5785 collision_height_m: 1.246 collision_head_radius_m: 0.1335 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 3 } stats { base_stamina: 180 base_attack: 198 base_defense: 180 } quick_moves: BULLET_PUNCH_FAST quick_moves: KARATE_CHOP_FAST cinematic_moves: STONE_EDGE cinematic_moves: SUBMISSION cinematic_moves: CROSS_CHOP animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 1.6667 animation_time: 1.3333 animation_time: 1.333333 evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 130 parent_pokemon_id: MACHOKE height_std_dev: 0.2 weight_std_dev: 16.25 family_id: FAMILY_MACHOP km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0069_MOVE_OMINOUS_WIND" move_settings { movement_id: OMINOUS_WIND animation_id: 5 pokemon_type: POKEMON_TYPE_GHOST power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "ominous_wind" duration_ms: 3100 damage_window_start_ms: 1850 damage_window_end_ms: 2100 energy_delta: -25 } } item_templates { template_id: "V0069_POKEMON_BELLSPROUT" pokemon_settings { pokemon_id: BELLSPROUT model_scale: 1.29 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.6773 cylinder_radius_m: 0.4515 cylinder_height_m: 0.90299988 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.1935 collision_height_m: 0.4515 collision_head_radius_m: 0.22575 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.2 attack_timer_s: 29 } stats { base_stamina: 100 base_attack: 158 base_defense: 78 } quick_moves: VINE_WHIP_FAST quick_moves: ACID_FAST cinematic_moves: POWER_WHIP cinematic_moves: SLUDGE_BOMB cinematic_moves: WRAP animation_time: 1.7 animation_time: 0.6667 animation_time: 2.5 animation_time: 1.8333 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_ids: WEEPINBELL evolution_pips: 1 pokedex_height_m: 0.7 pokedex_weight_kg: 4 height_std_dev: 0.0875 weight_std_dev: 0.5 family_id: FAMILY_BELLSPROUT candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0070_MOVE_SHADOW_BALL" move_settings { movement_id: SHADOW_BALL animation_id: 5 pokemon_type: POKEMON_TYPE_GHOST power: 45 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "shadow_ball" duration_ms: 3080 damage_window_start_ms: 2300 damage_window_end_ms: 2600 energy_delta: -33 } } item_templates { template_id: "V0070_POKEMON_WEEPINBELL" pokemon_settings { pokemon_id: WEEPINBELL model_scale: 1 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.975 cylinder_radius_m: 0.65 cylinder_height_m: 1 cylinder_ground_m: 0.375 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.25 collision_height_m: 0.95 collision_head_radius_m: 0.25 movement_type: MOVEMENT_HOVERING movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 130 base_attack: 190 base_defense: 110 } quick_moves: RAZOR_LEAF_FAST quick_moves: ACID_FAST cinematic_moves: POWER_WHIP cinematic_moves: SLUDGE_BOMB cinematic_moves: SEED_BOMB animation_time: 1.8 animation_time: 0.6667 animation_time: 1.5333 animation_time: 0.6667 animation_time: 0 animation_time: 2.2667 animation_time: 2 animation_time: 0 evolution_ids: VICTREEBEL evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 6.4 parent_pokemon_id: BELLSPROUT height_std_dev: 0.125 weight_std_dev: 0.8 family_id: FAMILY_BELLSPROUT candy_to_evolve: 100 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0071_POKEMON_VICTREEBEL" pokemon_settings { pokemon_id: VICTREEBEL model_scale: 0.84 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.819 cylinder_radius_m: 0.546 cylinder_height_m: 1.428 cylinder_ground_m: 0.42 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.336 collision_height_m: 1.428 collision_head_radius_m: 0.273 movement_type: MOVEMENT_HOVERING movement_timer_s: 14 jump_time_s: 1 attack_timer_s: 5 } stats { base_stamina: 160 base_attack: 222 base_defense: 152 } quick_moves: RAZOR_LEAF_FAST quick_moves: ACID_FAST cinematic_moves: LEAF_BLADE cinematic_moves: SLUDGE_BOMB cinematic_moves: SOLAR_BEAM animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.1667 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.7 pokedex_weight_kg: 15.5 parent_pokemon_id: WEEPINBELL height_std_dev: 0.2125 weight_std_dev: 1.9375 family_id: FAMILY_BELLSPROUT km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0072_MOVE_MAGNET_BOMB" move_settings { movement_id: MAGNET_BOMB animation_id: 5 pokemon_type: POKEMON_TYPE_STEEL power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "magnet_bomb" duration_ms: 2800 damage_window_start_ms: 1750 damage_window_end_ms: 2300 energy_delta: -25 } } item_templates { template_id: "V0072_POKEMON_TENTACOOL" pokemon_settings { pokemon_id: TENTACOOL model_scale: 1.05 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.4725 cylinder_radius_m: 0.315 cylinder_height_m: 0.91874993 cylinder_ground_m: 0.2625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.21 collision_height_m: 0.91874993 collision_head_radius_m: 0.1575 movement_type: MOVEMENT_HOVERING movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 80 base_attack: 106 base_defense: 136 } quick_moves: BUBBLE_FAST quick_moves: POISON_STING_FAST cinematic_moves: BUBBLE_BEAM cinematic_moves: WATER_PULSE cinematic_moves: WRAP animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.3 animation_time: 2 animation_time: 0 evolution_ids: TENTACRUEL evolution_pips: 1 pokedex_height_m: 0.9 pokedex_weight_kg: 45.5 height_std_dev: 0.1125 weight_std_dev: 5.6875 family_id: FAMILY_TENTACOOL candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0073_POKEMON_TENTACRUEL" pokemon_settings { pokemon_id: TENTACRUEL model_scale: 0.82 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.738 cylinder_radius_m: 0.492 cylinder_height_m: 1.312 cylinder_ground_m: 0.205 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.492 collision_height_m: 1.23 collision_head_radius_m: 0.246 movement_type: MOVEMENT_HOVERING movement_timer_s: 11 jump_time_s: 1 attack_timer_s: 4 } stats { base_stamina: 160 base_attack: 170 base_defense: 196 } quick_moves: ACID_FAST quick_moves: POISON_JAB_FAST cinematic_moves: HYDRO_PUMP cinematic_moves: SLUDGE_WAVE cinematic_moves: BLIZZARD animation_time: 2.1667 animation_time: 0.6667 animation_time: 1.3333 animation_time: 0.6667 animation_time: 0 animation_time: 2 animation_time: 2.6667 animation_time: 2 evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 55 parent_pokemon_id: TENTACOOL height_std_dev: 0.2 weight_std_dev: 6.875 family_id: FAMILY_TENTACOOL km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0074_MOVE_IRON_HEAD" move_settings { movement_id: IRON_HEAD animation_id: 5 pokemon_type: POKEMON_TYPE_STEEL power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "iron_head" duration_ms: 2000 damage_window_start_ms: 1550 damage_window_end_ms: 1800 energy_delta: -33 } } item_templates { template_id: "V0074_POKEMON_GEODUDE" pokemon_settings { pokemon_id: GEODUDE model_scale: 0.87 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.5873 cylinder_radius_m: 0.3915 cylinder_height_m: 0.348 cylinder_ground_m: 0.261 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.3915 collision_height_m: 0.1305 collision_head_radius_m: 0.19575 movement_type: MOVEMENT_HOVERING movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 80 base_attack: 106 base_defense: 118 } quick_moves: ROCK_THROW_FAST quick_moves: TACKLE_FAST cinematic_moves: ROCK_SLIDE cinematic_moves: ROCK_TOMB cinematic_moves: DIG animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 0 evolution_ids: GRAVELER evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 20 height_std_dev: 0.05 weight_std_dev: 2.5 family_id: FAMILY_GEODUDE candy_to_evolve: 25 km_buddy_distance: 1 } } item_templates { template_id: "V0075_MOVE_PARABOLIC_CHARGE" move_settings { movement_id: PARABOLIC_CHARGE animation_id: 5 pokemon_type: POKEMON_TYPE_ELECTRIC power: 25 accuracy_chance: 1 critical_chance: 0.05 heal_scalar: 0.5 stamina_loss_scalar: 0.05 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "parabolic_charge" duration_ms: 2100 damage_window_start_ms: 1300 damage_window_end_ms: 1700 energy_delta: -20 } } item_templates { template_id: "V0075_POKEMON_GRAVELER" pokemon_settings { pokemon_id: GRAVELER model_scale: 0.82 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_GROUND camera { disk_radius_m: 1.0455 cylinder_radius_m: 0.697 cylinder_height_m: 0.82 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.492 collision_height_m: 0.697 collision_head_radius_m: 0.369 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1.2 attack_timer_s: 5 } stats { base_stamina: 110 base_attack: 142 base_defense: 156 } quick_moves: ROCK_THROW_FAST quick_moves: MUD_SLAP_FAST cinematic_moves: DIG cinematic_moves: STONE_EDGE cinematic_moves: ROCK_SLIDE animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.8667 animation_time: 1.8333 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 0 evolution_ids: GOLEM evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 105 parent_pokemon_id: GEODUDE height_std_dev: 0.125 weight_std_dev: 13.125 family_id: FAMILY_GEODUDE candy_to_evolve: 100 km_buddy_distance: 1 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0076_POKEMON_GOLEM" pokemon_settings { pokemon_id: GOLEM model_scale: 0.84 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.945 cylinder_radius_m: 0.63 cylinder_height_m: 1.092 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.63 collision_height_m: 1.092 collision_head_radius_m: 0.315 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.2 attack_timer_s: 3 } stats { base_stamina: 160 base_attack: 176 base_defense: 198 } quick_moves: ROCK_THROW_FAST quick_moves: MUD_SLAP_FAST cinematic_moves: STONE_EDGE cinematic_moves: ANCIENT_POWER cinematic_moves: EARTHQUAKE animation_time: 2.6667 animation_time: 0.6667 animation_time: 2 animation_time: 2 animation_time: 0 animation_time: 2.1667 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.4 pokedex_weight_kg: 300 parent_pokemon_id: GRAVELER height_std_dev: 0.175 weight_std_dev: 37.5 family_id: FAMILY_GEODUDE km_buddy_distance: 1 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0077_MOVE_THUNDER_PUNCH" move_settings { movement_id: THUNDER_PUNCH animation_id: 5 pokemon_type: POKEMON_TYPE_ELECTRIC power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "thunder_punch" duration_ms: 2400 damage_window_start_ms: 1950 damage_window_end_ms: 2200 energy_delta: -33 } } item_templates { template_id: "V0077_POKEMON_PONYTA" pokemon_settings { pokemon_id: PONYTA model_scale: 1.01 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.5681 cylinder_radius_m: 0.3788 cylinder_height_m: 1.2625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.1 collision_radius_m: 0.2525 collision_height_m: 0.63125 collision_head_radius_m: 0.202 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 0.95 attack_timer_s: 23 } stats { base_stamina: 100 base_attack: 168 base_defense: 138 } quick_moves: TACKLE_FAST quick_moves: EMBER_FAST cinematic_moves: FLAME_CHARGE cinematic_moves: FLAME_WHEEL cinematic_moves: FIRE_BLAST animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 5.333333 animation_time: 2.3333 animation_time: 1.6667 animation_time: 0 evolution_ids: RAPIDASH evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 30 height_std_dev: 0.125 weight_std_dev: 3.75 family_id: FAMILY_PONYTA candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0078_MOVE_THUNDER" move_settings { movement_id: THUNDER animation_id: 5 pokemon_type: POKEMON_TYPE_ELECTRIC power: 100 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.11 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "thunder" duration_ms: 4300 damage_window_start_ms: 2550 damage_window_end_ms: 4100 energy_delta: -100 } } item_templates { template_id: "V0078_POKEMON_RAPIDASH" pokemon_settings { pokemon_id: RAPIDASH model_scale: 0.81 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.6075 cylinder_radius_m: 0.405 cylinder_height_m: 1.701 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.06 collision_radius_m: 0.324 collision_height_m: 0.891 collision_head_radius_m: 0.243 movement_type: MOVEMENT_JUMP movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 130 base_attack: 200 base_defense: 170 } quick_moves: LOW_KICK_FAST quick_moves: EMBER_FAST cinematic_moves: FIRE_BLAST cinematic_moves: DRILL_RUN cinematic_moves: HEAT_WAVE animation_time: 2.0667 animation_time: 0.8333 animation_time: 2.3333 animation_time: 1.8667 animation_time: 0 animation_time: 2.1667 animation_time: 2.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.7 pokedex_weight_kg: 95 parent_pokemon_id: PONYTA height_std_dev: 0.2125 weight_std_dev: 11.875 family_id: FAMILY_PONYTA km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0079_MOVE_THUNDERBOLT" move_settings { movement_id: THUNDERBOLT animation_id: 5 pokemon_type: POKEMON_TYPE_ELECTRIC power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "thunderbolt" duration_ms: 2700 damage_window_start_ms: 1900 damage_window_end_ms: 2700 energy_delta: -50 } } item_templates { template_id: "V0079_POKEMON_SLOWPOKE" pokemon_settings { pokemon_id: SLOWPOKE model_scale: 0.79 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 1.185 cylinder_radius_m: 0.5925 cylinder_height_m: 0.94800007 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.316 collision_height_m: 0.5135 collision_head_radius_m: 0.29625 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 180 base_attack: 110 base_defense: 110 } quick_moves: WATER_GUN_FAST quick_moves: CONFUSION_FAST cinematic_moves: WATER_PULSE cinematic_moves: PSYSHOCK cinematic_moves: PSYCHIC animation_time: 3 animation_time: 0.6667 animation_time: 2 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 0 evolution_ids: SLOWBRO evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 36 height_std_dev: 0.15 weight_std_dev: 4.5 family_id: FAMILY_SLOWPOKE candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0080_MOVE_TWISTER" move_settings { movement_id: TWISTER animation_id: 5 pokemon_type: POKEMON_TYPE_DRAGON power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.04 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "twister" duration_ms: 2700 damage_window_start_ms: 850 damage_window_end_ms: 2600 energy_delta: -20 } } item_templates { template_id: "V0080_POKEMON_SLOWBRO" pokemon_settings { pokemon_id: SLOWBRO model_scale: 0.85 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.7013 cylinder_radius_m: 0.4675 cylinder_height_m: 1.275 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.425 collision_height_m: 0.85 collision_head_radius_m: 0.255 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 190 base_attack: 184 base_defense: 198 } quick_moves: WATER_GUN_FAST quick_moves: CONFUSION_FAST cinematic_moves: WATER_PULSE cinematic_moves: PSYCHIC cinematic_moves: ICE_BEAM animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2.1 animation_time: 0 animation_time: 1.8333 animation_time: 2 animation_time: 3 evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 78.5 parent_pokemon_id: SLOWPOKE height_std_dev: 0.2 weight_std_dev: 9.8125 family_id: FAMILY_SLOWPOKE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0081_POKEMON_MAGNEMITE" pokemon_settings { pokemon_id: MAGNEMITE model_scale: 1.52 type: POKEMON_TYPE_ELECTRIC type_2: POKEMON_TYPE_STEEL camera { disk_radius_m: 0.684 cylinder_radius_m: 0.456 cylinder_height_m: 0.456 cylinder_ground_m: 0.912 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.456 collision_height_m: 0.456 collision_head_radius_m: 0.228 movement_type: MOVEMENT_ELECTRIC movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 50 base_attack: 128 base_defense: 138 } quick_moves: SPARK_FAST quick_moves: THUNDER_SHOCK_FAST cinematic_moves: DISCHARGE cinematic_moves: MAGNET_BOMB cinematic_moves: THUNDERBOLT animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.2333 animation_time: 0.6667 animation_time: 0 animation_time: 2 animation_time: 1.1667 animation_time: 1.166667 evolution_ids: MAGNETON evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 6 height_std_dev: 0.0375 weight_std_dev: 0.75 family_id: FAMILY_MAGNEMITE candy_to_evolve: 50 km_buddy_distance: 3 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0082_MOVE_DRAGON_PULSE" move_settings { movement_id: DRAGON_PULSE animation_id: 5 pokemon_type: POKEMON_TYPE_DRAGON power: 65 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.085 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "dragon_pulse" duration_ms: 3600 damage_window_start_ms: 2100 damage_window_end_ms: 3300 energy_delta: -50 } } item_templates { template_id: "V0082_POKEMON_MAGNETON" pokemon_settings { pokemon_id: MAGNETON model_scale: 1.1 type: POKEMON_TYPE_ELECTRIC type_2: POKEMON_TYPE_STEEL camera { disk_radius_m: 0.66 cylinder_radius_m: 0.44 cylinder_height_m: 1.1 cylinder_ground_m: 0.44 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.44 collision_height_m: 0.825 collision_head_radius_m: 0.22 movement_type: MOVEMENT_ELECTRIC movement_timer_s: 5 jump_time_s: 1 attack_timer_s: 14 } stats { base_stamina: 100 base_attack: 186 base_defense: 180 } quick_moves: SPARK_FAST quick_moves: THUNDER_SHOCK_FAST cinematic_moves: DISCHARGE cinematic_moves: MAGNET_BOMB cinematic_moves: FLASH_CANNON animation_time: 1.5 animation_time: 0.6667 animation_time: 1.3333 animation_time: 0.6667 animation_time: 0 animation_time: 1.8333 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 60 parent_pokemon_id: MAGNEMITE height_std_dev: 0.125 weight_std_dev: 7.5 family_id: FAMILY_MAGNEMITE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0083_MOVE_DRAGON_CLAW" move_settings { movement_id: DRAGON_CLAW animation_id: 5 pokemon_type: POKEMON_TYPE_DRAGON power: 35 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "dragon_claw" duration_ms: 1500 damage_window_start_ms: 1200 damage_window_end_ms: 1400 energy_delta: -50 } } item_templates { template_id: "V0083_POKEMON_FARFETCHD" pokemon_settings { pokemon_id: FARFETCHD model_scale: 1.13 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.678 cylinder_radius_m: 0.452 cylinder_height_m: 0.8475 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.2825 collision_height_m: 0.42375 collision_head_radius_m: 0.2825 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1.25 attack_timer_s: 10 } stats { base_stamina: 104 base_attack: 138 base_defense: 132 } quick_moves: CUT_FAST quick_moves: FURY_CUTTER_FAST cinematic_moves: AERIAL_ACE cinematic_moves: AIR_CUTTER cinematic_moves: LEAF_BLADE animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.8333 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 15 height_std_dev: 0.1 weight_std_dev: 1.875 family_id: FAMILY_FARFETCHD km_buddy_distance: 3 } } item_templates { template_id: "V0084_MOVE_DISARMING_VOICE" move_settings { movement_id: DISARMING_VOICE animation_id: 5 pokemon_type: POKEMON_TYPE_FAIRY power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.04 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "disarming_voice" duration_ms: 3900 damage_window_start_ms: 1800 damage_window_end_ms: 3600 energy_delta: -20 } } item_templates { template_id: "V0084_POKEMON_DODUO" pokemon_settings { pokemon_id: DODUO model_scale: 0.88 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.594 cylinder_radius_m: 0.396 cylinder_height_m: 1.232 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.352 collision_height_m: 1.232 collision_head_radius_m: 0.198 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 70 base_attack: 126 base_defense: 96 } quick_moves: PECK_FAST quick_moves: QUICK_ATTACK_FAST cinematic_moves: DRILL_PECK cinematic_moves: AERIAL_ACE cinematic_moves: SWIFT animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2 animation_time: 1.5333 animation_time: 0 evolution_ids: DODRIO evolution_pips: 1 pokedex_height_m: 1.4 pokedex_weight_kg: 39.2 height_std_dev: 0.175 weight_std_dev: 4.9 family_id: FAMILY_DODUO candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0085_MOVE_DRAINING_KISS" move_settings { movement_id: DRAINING_KISS animation_id: 5 pokemon_type: POKEMON_TYPE_FAIRY power: 25 accuracy_chance: 1 critical_chance: 0.05 heal_scalar: 1 stamina_loss_scalar: 0.05 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "draining_kiss" duration_ms: 2800 damage_window_start_ms: 1000 damage_window_end_ms: 1100 energy_delta: -20 } } item_templates { template_id: "V0085_POKEMON_DODRIO" pokemon_settings { pokemon_id: DODRIO model_scale: 0.78 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.7722 cylinder_radius_m: 0.5148 cylinder_height_m: 1.287 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.39 collision_height_m: 1.287 collision_head_radius_m: 0.2574 movement_type: MOVEMENT_JUMP movement_timer_s: 6 jump_time_s: 1.25 attack_timer_s: 17 } stats { base_stamina: 120 base_attack: 182 base_defense: 150 } quick_moves: FEINT_ATTACK_FAST quick_moves: STEEL_WING_FAST cinematic_moves: DRILL_PECK cinematic_moves: AERIAL_ACE cinematic_moves: AIR_CUTTER animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.8 pokedex_weight_kg: 85.2 parent_pokemon_id: DODUO height_std_dev: 0.225 weight_std_dev: 10.65 family_id: FAMILY_DODUO km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0086_MOVE_DAZZLING_GLEAM" move_settings { movement_id: DAZZLING_GLEAM animation_id: 5 pokemon_type: POKEMON_TYPE_FAIRY power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "dazzling_gleam" duration_ms: 4200 damage_window_start_ms: 3300 damage_window_end_ms: 4100 energy_delta: -33 } } item_templates { template_id: "V0086_POKEMON_SEEL" pokemon_settings { pokemon_id: SEEL model_scale: 1.1 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.4125 cylinder_radius_m: 0.275 cylinder_height_m: 0.55 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.09 collision_radius_m: 0.275 collision_height_m: 0.4125 collision_head_radius_m: 0.22 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 0.9 attack_timer_s: 29 } stats { base_stamina: 130 base_attack: 104 base_defense: 138 } quick_moves: ICE_SHARD_FAST quick_moves: LICK_FAST cinematic_moves: AQUA_JET cinematic_moves: ICY_WIND cinematic_moves: AQUA_TAIL animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.8333 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_ids: DEWGONG evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 90 height_std_dev: 0.1375 weight_std_dev: 11.25 family_id: FAMILY_SEEL candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0087_MOVE_MOONBLAST" move_settings { movement_id: MOONBLAST animation_id: 5 pokemon_type: POKEMON_TYPE_FAIRY power: 85 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.095 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "moonblast" duration_ms: 4100 damage_window_start_ms: 3500 damage_window_end_ms: 4100 energy_delta: -100 } } item_templates { template_id: "V0087_POKEMON_DEWGONG" pokemon_settings { pokemon_id: DEWGONG model_scale: 1.05 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_ICE camera { disk_radius_m: 0.7875 cylinder_radius_m: 0.525 cylinder_height_m: 0.84 cylinder_ground_m: 0.39375 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.315 collision_height_m: 0.63 collision_head_radius_m: 0.13125 movement_type: MOVEMENT_HOVERING movement_timer_s: 5 jump_time_s: 1 attack_timer_s: 14 } stats { base_stamina: 180 base_attack: 156 base_defense: 192 } quick_moves: FROST_BREATH_FAST quick_moves: ICE_SHARD_FAST cinematic_moves: ICY_WIND cinematic_moves: AQUA_JET cinematic_moves: BLIZZARD animation_time: 2.0667 animation_time: 0.8333 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.3333 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.7 pokedex_weight_kg: 120 parent_pokemon_id: SEEL height_std_dev: 0.2125 weight_std_dev: 15 family_id: FAMILY_SEEL km_buddy_distance: 3 } } item_templates { template_id: "V0088_MOVE_PLAY_ROUGH" move_settings { movement_id: PLAY_ROUGH animation_id: 5 pokemon_type: POKEMON_TYPE_FAIRY power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "play_rough" duration_ms: 2900 damage_window_start_ms: 1400 damage_window_end_ms: 2700 energy_delta: -50 } } item_templates { template_id: "V0088_POKEMON_GRIMER" pokemon_settings { pokemon_id: GRIMER model_scale: 0.98 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.882 cylinder_radius_m: 0.588 cylinder_height_m: 0.98 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.49 collision_height_m: 0.83300012 collision_head_radius_m: 0.294 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 160 base_attack: 124 base_defense: 110 } quick_moves: POISON_JAB_FAST quick_moves: MUD_SLAP_FAST cinematic_moves: SLUDGE cinematic_moves: MUD_BOMB cinematic_moves: SLUDGE_BOMB animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 10 animation_time: 1.6667 animation_time: 2.6667 animation_time: 0 evolution_ids: MUK evolution_pips: 1 pokedex_height_m: 0.9 pokedex_weight_kg: 30 height_std_dev: 0.1125 weight_std_dev: 3.75 family_id: FAMILY_GRIMER candy_to_evolve: 50 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0089_MOVE_CROSS_POISON" move_settings { movement_id: CROSS_POISON animation_id: 5 pokemon_type: POKEMON_TYPE_POISON power: 25 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.07 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "cross_poison" duration_ms: 1500 damage_window_start_ms: 1200 damage_window_end_ms: 1500 energy_delta: -25 } } item_templates { template_id: "V0089_POKEMON_MUK" pokemon_settings { pokemon_id: MUK model_scale: 0.76 type: POKEMON_TYPE_POISON camera { disk_radius_m: 1.14 cylinder_radius_m: 0.86 cylinder_height_m: 0.912 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.76 collision_height_m: 0.57 collision_head_radius_m: 0.38 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.25 attack_timer_s: 3 } stats { base_stamina: 210 base_attack: 180 base_defense: 188 } quick_moves: LICK_FAST quick_moves: POISON_JAB_FAST cinematic_moves: DARK_PULSE cinematic_moves: GUNK_SHOT cinematic_moves: SLUDGE_WAVE animation_time: 2 animation_time: 1 animation_time: 1.6667 animation_time: 2.1667 animation_time: 10 animation_time: 2 animation_time: 2.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 30 parent_pokemon_id: GRIMER height_std_dev: 0.15 weight_std_dev: 3.75 family_id: FAMILY_GRIMER km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0090_MOVE_SLUDGE_BOMB" move_settings { movement_id: SLUDGE_BOMB animation_id: 5 pokemon_type: POKEMON_TYPE_POISON power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "sludge_bomb" duration_ms: 2600 damage_window_start_ms: 1950 damage_window_end_ms: 2450 energy_delta: -50 } } item_templates { template_id: "V0090_POKEMON_SHELLDER" pokemon_settings { pokemon_id: SHELLDER model_scale: 1.68 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5796 cylinder_radius_m: 0.3864 cylinder_height_m: 0.504 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.336 collision_height_m: 0.504 collision_head_radius_m: 0.294 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1.2 attack_timer_s: 8 } stats { base_stamina: 60 base_attack: 120 base_defense: 112 } quick_moves: ICE_SHARD_FAST quick_moves: TACKLE_FAST cinematic_moves: BUBBLE_BEAM cinematic_moves: WATER_PULSE cinematic_moves: ICY_WIND animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 1.6667 animation_time: 2.6667 animation_time: 0 evolution_ids: CLOYSTER evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 4 height_std_dev: 0.0375 weight_std_dev: 0.5 family_id: FAMILY_SHELLDER candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0091_MOVE_SLUDGE_WAVE" move_settings { movement_id: SLUDGE_WAVE animation_id: 5 pokemon_type: POKEMON_TYPE_POISON power: 70 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.095 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "sludge_wave" duration_ms: 3400 damage_window_start_ms: 2400 damage_window_end_ms: 3300 energy_delta: -100 } } item_templates { template_id: "V0091_POKEMON_CLOYSTER" pokemon_settings { pokemon_id: CLOYSTER model_scale: 0.84 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_ICE camera { disk_radius_m: 0.945 cylinder_radius_m: 0.63 cylinder_height_m: 1.05 cylinder_ground_m: 0.42 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.42 collision_height_m: 1.05 collision_head_radius_m: 0.54599988 movement_type: MOVEMENT_HOVERING movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 100 base_attack: 196 base_defense: 196 } quick_moves: FROST_BREATH_FAST quick_moves: ICE_SHARD_FAST cinematic_moves: ICY_WIND cinematic_moves: HYDRO_PUMP cinematic_moves: BLIZZARD animation_time: 2.4333 animation_time: 0.6667 animation_time: 1.7333 animation_time: 0.6667 animation_time: 0 animation_time: 2.3333 animation_time: 1.9667 animation_time: 3.8 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 132.5 parent_pokemon_id: SHELLDER height_std_dev: 0.1875 weight_std_dev: 16.5625 family_id: FAMILY_SHELLDER km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0092_MOVE_GUNK_SHOT" move_settings { movement_id: GUNK_SHOT animation_id: 5 pokemon_type: POKEMON_TYPE_POISON power: 65 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.12 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "gunk_shot" duration_ms: 3000 damage_window_start_ms: 2000 damage_window_end_ms: 2400 energy_delta: -100 } } item_templates { template_id: "V0092_POKEMON_GASTLY" pokemon_settings { pokemon_id: GASTLY model_scale: 1 type: POKEMON_TYPE_GHOST type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.675 cylinder_radius_m: 0.45 cylinder_height_m: 0.8 cylinder_ground_m: 0.6 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.1 collision_radius_m: 0.25 collision_height_m: 0.6 collision_head_radius_m: 0.3 movement_type: MOVEMENT_PSYCHIC movement_timer_s: 29 jump_time_s: 1 attack_timer_s: 10 } stats { base_stamina: 60 base_attack: 136 base_defense: 82 } quick_moves: LICK_FAST quick_moves: SUCKER_PUNCH_FAST cinematic_moves: OMINOUS_WIND cinematic_moves: DARK_PULSE cinematic_moves: SLUDGE_BOMB animation_time: 0 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1 animation_time: 0 animation_time: 2.1333 animation_time: 2.1333 animation_time: 0 evolution_ids: HAUNTER evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 0.1 height_std_dev: 0.1625 weight_std_dev: 0.0125 family_id: FAMILY_GASTLY candy_to_evolve: 25 km_buddy_distance: 3 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0093_POKEMON_HAUNTER" pokemon_settings { pokemon_id: HAUNTER model_scale: 0.68 type: POKEMON_TYPE_GHOST type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.765 cylinder_radius_m: 0.51 cylinder_height_m: 1.088 cylinder_ground_m: 0.34 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.442 collision_height_m: 1.156 collision_head_radius_m: 0.442 movement_type: MOVEMENT_PSYCHIC movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 90 base_attack: 172 base_defense: 118 } quick_moves: SHADOW_CLAW_FAST quick_moves: LICK_FAST cinematic_moves: SHADOW_BALL cinematic_moves: DARK_PULSE cinematic_moves: SLUDGE_BOMB animation_time: 2.1667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.3333 animation_time: 2 animation_time: 0 evolution_ids: GENGAR evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 0.1 parent_pokemon_id: GASTLY height_std_dev: 0.2 weight_std_dev: 0.0125 family_id: FAMILY_GASTLY candy_to_evolve: 100 km_buddy_distance: 3 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0094_MOVE_BONE_CLUB" move_settings { movement_id: BONE_CLUB animation_id: 5 pokemon_type: POKEMON_TYPE_GROUND power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bone_club" duration_ms: 1600 damage_window_start_ms: 1250 damage_window_end_ms: 1500 energy_delta: -25 } } item_templates { template_id: "V0094_POKEMON_GENGAR" pokemon_settings { pokemon_id: GENGAR model_scale: 0.84 type: POKEMON_TYPE_GHOST type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.693 cylinder_radius_m: 0.462 cylinder_height_m: 1.176 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.05 collision_radius_m: 0.462 collision_height_m: 1.092 collision_head_radius_m: 0.504 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1.3 attack_timer_s: 5 } stats { base_stamina: 120 base_attack: 204 base_defense: 156 } quick_moves: SUCKER_PUNCH_FAST quick_moves: SHADOW_CLAW_FAST cinematic_moves: SHADOW_BALL cinematic_moves: DARK_PULSE cinematic_moves: SLUDGE_BOMB animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.6667 animation_time: 1.3333 animation_time: 1.666667 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 40.5 parent_pokemon_id: HAUNTER height_std_dev: 0.1875 weight_std_dev: 5.0625 family_id: FAMILY_GASTLY km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0095_MOVE_BULLDOZE" move_settings { movement_id: BULLDOZE animation_id: 5 pokemon_type: POKEMON_TYPE_GROUND power: 35 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bulldoze" duration_ms: 3400 damage_window_start_ms: 1900 damage_window_end_ms: 3000 energy_delta: -25 } } item_templates { template_id: "V0095_POKEMON_ONIX" pokemon_settings { pokemon_id: ONIX model_scale: 0.47 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.987 cylinder_radius_m: 0.658 cylinder_height_m: 1.41 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.658 collision_height_m: 1.175 collision_head_radius_m: 0.376 movement_type: MOVEMENT_JUMP movement_timer_s: 17 jump_time_s: 1 attack_timer_s: 6 } stats { base_stamina: 70 base_attack: 90 base_defense: 186 } quick_moves: ROCK_THROW_FAST quick_moves: TACKLE_FAST cinematic_moves: ROCK_SLIDE cinematic_moves: STONE_EDGE cinematic_moves: IRON_HEAD animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.7333 animation_time: 1.7333 animation_time: 0 animation_time: 2.3333 animation_time: 2.0333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 8.8 pokedex_weight_kg: 210 height_std_dev: 1.1 weight_std_dev: 26.25 family_id: FAMILY_ONIX km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0096_MOVE_MUD_BOMB" move_settings { movement_id: MUD_BOMB animation_id: 5 pokemon_type: POKEMON_TYPE_GROUND power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "mud_bomb" duration_ms: 2600 damage_window_start_ms: 2050 damage_window_end_ms: 2500 energy_delta: -25 } } item_templates { template_id: "V0096_POKEMON_DROWZEE" pokemon_settings { pokemon_id: DROWZEE model_scale: 1.05 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.63 cylinder_radius_m: 0.42 cylinder_height_m: 1.05 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.3675 collision_height_m: 0.63 collision_head_radius_m: 0.2625 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.25 attack_timer_s: 23 } stats { base_stamina: 120 base_attack: 104 base_defense: 140 } quick_moves: POUND_FAST quick_moves: CONFUSION_FAST cinematic_moves: PSYBEAM cinematic_moves: PSYSHOCK cinematic_moves: PSYCHIC animation_time: 1.8333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.7667 animation_time: 0 animation_time: 2 animation_time: 2.3333 animation_time: 0 evolution_ids: HYPNO evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 32.4 height_std_dev: 0.125 weight_std_dev: 4.05 family_id: FAMILY_DROWZEE candy_to_evolve: 50 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0097_POKEMON_HYPNO" pokemon_settings { pokemon_id: HYPNO model_scale: 0.83 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.9338 cylinder_radius_m: 0.6225 cylinder_height_m: 1.328 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.332 collision_height_m: 0.83 collision_head_radius_m: 0.332 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 0.8 attack_timer_s: 4 } stats { base_stamina: 170 base_attack: 162 base_defense: 196 } quick_moves: ZEN_HEADBUTT_FAST quick_moves: CONFUSION_FAST cinematic_moves: PSYSHOCK cinematic_moves: PSYCHIC cinematic_moves: SHADOW_BALL animation_time: 1.8667 animation_time: 0.6667 animation_time: 2 animation_time: 1.4333 animation_time: 0 animation_time: 2.6667 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 75.6 parent_pokemon_id: DROWZEE height_std_dev: 0.2 weight_std_dev: 9.45 family_id: FAMILY_DROWZEE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0098_POKEMON_KRABBY" pokemon_settings { pokemon_id: KRABBY model_scale: 1.16 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.783 cylinder_radius_m: 0.522 cylinder_height_m: 0.87 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.522 collision_height_m: 0.87 collision_head_radius_m: 0.261 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 60 base_attack: 116 base_defense: 110 } quick_moves: BUBBLE_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: VICE_GRIP cinematic_moves: BUBBLE_BEAM cinematic_moves: WATER_PULSE animation_time: 1.4333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.3333 animation_time: 1.3333 animation_time: 0 evolution_ids: KINGLER evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 6.5 height_std_dev: 0.05 weight_std_dev: 0.8125 family_id: FAMILY_KRABBY candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0099_MOVE_SIGNAL_BEAM" move_settings { movement_id: SIGNAL_BEAM animation_id: 5 pokemon_type: POKEMON_TYPE_BUG power: 45 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "signal_beam" duration_ms: 3100 damage_window_start_ms: 2000 damage_window_end_ms: 3000 energy_delta: -33 } } item_templates { template_id: "V0099_POKEMON_KINGLER" pokemon_settings { pokemon_id: KINGLER model_scale: 0.87 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.9788 cylinder_radius_m: 0.6525 cylinder_height_m: 1.0005 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.6525 collision_height_m: 1.0005 collision_head_radius_m: 0.32625 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 0.8 attack_timer_s: 3 } stats { base_stamina: 110 base_attack: 178 base_defense: 168 } quick_moves: METAL_CLAW_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: VICE_GRIP cinematic_moves: X_SCISSOR cinematic_moves: WATER_PULSE animation_time: 2.2667 animation_time: 0.6667 animation_time: 1.8 animation_time: 1.5667 animation_time: 0 animation_time: 2 animation_time: 1.5333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 60 parent_pokemon_id: KRABBY height_std_dev: 0.1625 weight_std_dev: 7.5 family_id: FAMILY_KRABBY km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0100_MOVE_X_SCISSOR" move_settings { movement_id: X_SCISSOR animation_id: 5 pokemon_type: POKEMON_TYPE_BUG power: 35 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "x_scissor" duration_ms: 2100 damage_window_start_ms: 1350 damage_window_end_ms: 1600 energy_delta: -33 } } item_templates { template_id: "V0100_POKEMON_VOLTORB" pokemon_settings { pokemon_id: VOLTORB model_scale: 1.35 type: POKEMON_TYPE_ELECTRIC camera { disk_radius_m: 0.5063 cylinder_radius_m: 0.3375 cylinder_height_m: 0.675 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.3375 collision_height_m: 0.675 collision_head_radius_m: 0.16875 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.2 attack_timer_s: 29 } stats { base_stamina: 80 base_attack: 102 base_defense: 124 } quick_moves: SPARK_FAST quick_moves: TACKLE_FAST cinematic_moves: DISCHARGE cinematic_moves: THUNDERBOLT cinematic_moves: SIGNAL_BEAM animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.3333 animation_time: 2 animation_time: 2 evolution_ids: ELECTRODE evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 10.4 height_std_dev: 0.0625 weight_std_dev: 1.3 family_id: FAMILY_VOLTORB candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0101_MOVE_FLAME_CHARGE" move_settings { movement_id: FLAME_CHARGE animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.05 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "flame_charge" duration_ms: 3100 damage_window_start_ms: 2700 damage_window_end_ms: 2900 energy_delta: -20 } } item_templates { template_id: "V0101_POKEMON_ELECTRODE" pokemon_settings { pokemon_id: ELECTRODE model_scale: 0.92 type: POKEMON_TYPE_ELECTRIC camera { disk_radius_m: 0.828 cylinder_radius_m: 0.552 cylinder_height_m: 1.104 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.552 collision_height_m: 1.104 collision_head_radius_m: 0.276 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.2 attack_timer_s: 23 } stats { base_stamina: 120 base_attack: 150 base_defense: 174 } quick_moves: SPARK_FAST quick_moves: TACKLE_FAST cinematic_moves: DISCHARGE cinematic_moves: THUNDERBOLT cinematic_moves: HYPER_BEAM animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.3333 animation_time: 3 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 66.6 parent_pokemon_id: VOLTORB height_std_dev: 0.15 weight_std_dev: 8.325 family_id: FAMILY_VOLTORB km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0102_MOVE_FLAME_BURST" move_settings { movement_id: FLAME_BURST animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.07 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "flame_burst" duration_ms: 2100 damage_window_start_ms: 1200 damage_window_end_ms: 1600 energy_delta: -25 } } item_templates { template_id: "V0102_POKEMON_EXEGGCUTE" pokemon_settings { pokemon_id: EXEGGCUTE model_scale: 1.03 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.7725 cylinder_radius_m: 0.515 cylinder_height_m: 0.412 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.515 collision_height_m: 0.412 collision_head_radius_m: 0.2575 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 120 base_attack: 110 base_defense: 132 } quick_moves: CONFUSION_FAST cinematic_moves: SEED_BOMB cinematic_moves: PSYCHIC cinematic_moves: ANCIENT_POWER animation_time: 2.5 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_ids: EXEGGUTOR evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 2.5 height_std_dev: 0.05 weight_std_dev: 0.3125 family_id: FAMILY_EXEGGCUTE candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0103_MOVE_FIRE_BLAST" move_settings { movement_id: FIRE_BLAST animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 100 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.11 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "fire_blast" duration_ms: 4100 damage_window_start_ms: 3600 damage_window_end_ms: 4000 energy_delta: -100 } } item_templates { template_id: "V0103_POKEMON_EXEGGUTOR" pokemon_settings { pokemon_id: EXEGGUTOR model_scale: 0.78 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.7605 cylinder_radius_m: 0.507 cylinder_height_m: 1.365 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.507 collision_height_m: 1.365 collision_head_radius_m: 0.2535 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 3 } stats { base_stamina: 190 base_attack: 232 base_defense: 164 } quick_moves: CONFUSION_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: SEED_BOMB cinematic_moves: PSYCHIC cinematic_moves: SOLAR_BEAM animation_time: 2.4667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2 animation_time: 0 animation_time: 2.2 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 2 pokedex_weight_kg: 120 parent_pokemon_id: EXEGGCUTE height_std_dev: 0.25 weight_std_dev: 15 family_id: FAMILY_EXEGGCUTE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0104_MOVE_BRINE" move_settings { movement_id: BRINE animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "brine" duration_ms: 2400 damage_window_start_ms: 1650 damage_window_end_ms: 2000 energy_delta: -25 } } item_templates { template_id: "V0104_POKEMON_CUBONE" pokemon_settings { pokemon_id: CUBONE model_scale: 1.48 type: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.444 cylinder_radius_m: 0.296 cylinder_height_m: 0.592 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.1 collision_radius_m: 0.222 collision_height_m: 0.37 collision_head_radius_m: 0.222 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 100 base_attack: 102 base_defense: 150 } quick_moves: MUD_SLAP_FAST quick_moves: ROCK_SMASH_FAST cinematic_moves: BONE_CLUB cinematic_moves: DIG cinematic_moves: BULLDOZE animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6 animation_time: 1.6 animation_time: 0 animation_time: 1.8333 animation_time: 1.6 animation_time: 0 evolution_ids: MAROWAK evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 6.5 height_std_dev: 0.05 weight_std_dev: 0.8125 family_id: FAMILY_CUBONE candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0105_MOVE_WATER_PULSE" move_settings { movement_id: WATER_PULSE animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 35 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "water_pulse" duration_ms: 3300 damage_window_start_ms: 1900 damage_window_end_ms: 2900 energy_delta: -25 } } item_templates { template_id: "V0105_POKEMON_MAROWAK" pokemon_settings { pokemon_id: MAROWAK model_scale: 1 type: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.525 cylinder_radius_m: 0.35 cylinder_height_m: 1 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.06 collision_radius_m: 0.25 collision_height_m: 0.75 collision_head_radius_m: 0.25 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 0.85 attack_timer_s: 5 } stats { base_stamina: 120 base_attack: 140 base_defense: 202 } quick_moves: MUD_SLAP_FAST quick_moves: ROCK_SMASH_FAST cinematic_moves: BONE_CLUB cinematic_moves: DIG cinematic_moves: EARTHQUAKE animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2 animation_time: 1.4 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 45 parent_pokemon_id: CUBONE height_std_dev: 0.125 weight_std_dev: 5.625 family_id: FAMILY_CUBONE km_buddy_distance: 3 } } item_templates { template_id: "V0106_MOVE_SCALD" move_settings { movement_id: SCALD animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "scald" duration_ms: 4000 damage_window_start_ms: 1800 damage_window_end_ms: 3900 energy_delta: -33 } } item_templates { template_id: "V0106_POKEMON_HITMONLEE" pokemon_settings { pokemon_id: HITMONLEE model_scale: 0.83 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.6225 cylinder_radius_m: 0.415 cylinder_height_m: 1.245 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.415 collision_height_m: 1.245 collision_head_radius_m: 0.2075 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 0.8 attack_timer_s: 4 } stats { base_stamina: 100 base_attack: 148 base_defense: 172 } quick_moves: LOW_KICK_FAST quick_moves: ROCK_SMASH_FAST cinematic_moves: BRICK_BREAK cinematic_moves: LOW_SWEEP cinematic_moves: STONE_EDGE animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2 animation_time: 0.9333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 49.8 height_std_dev: 0.1875 weight_std_dev: 6.225 family_id: FAMILY_HITMONLEE km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0107_MOVE_HYDRO_PUMP" move_settings { movement_id: HYDRO_PUMP animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 90 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.11 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "hydro_pump" duration_ms: 3800 damage_window_start_ms: 1500 damage_window_end_ms: 3600 energy_delta: -100 } } item_templates { template_id: "V0107_POKEMON_HITMONCHAN" pokemon_settings { pokemon_id: HITMONCHAN model_scale: 1.02 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.6885 cylinder_radius_m: 0.459 cylinder_height_m: 1.428 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.3315 collision_height_m: 1.02 collision_head_radius_m: 0.255 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1.1 attack_timer_s: 5 } stats { base_stamina: 100 base_attack: 138 base_defense: 204 } quick_moves: BULLET_PUNCH_FAST quick_moves: ROCK_SMASH_FAST cinematic_moves: FIRE_PUNCH cinematic_moves: ICE_PUNCH cinematic_moves: THUNDER_PUNCH cinematic_moves: BRICK_BREAK animation_time: 1.5 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 1.7333 animation_time: 0.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.4 pokedex_weight_kg: 50.2 height_std_dev: 0.175 weight_std_dev: 6.275 family_id: FAMILY_HITMONCHAN km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0108_MOVE_PSYCHIC" move_settings { movement_id: PSYCHIC animation_id: 5 pokemon_type: POKEMON_TYPE_PSYCHIC power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "psychic" duration_ms: 2800 damage_window_start_ms: 1600 damage_window_end_ms: 2800 energy_delta: -50 } } item_templates { template_id: "V0108_POKEMON_LICKITUNG" pokemon_settings { pokemon_id: LICKITUNG model_scale: 0.92 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.69 cylinder_radius_m: 0.46 cylinder_height_m: 1.104 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.46 collision_height_m: 0.92 collision_head_radius_m: 0.253 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1.25 attack_timer_s: 8 } stats { base_stamina: 180 base_attack: 126 base_defense: 160 } quick_moves: LICK_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: HYPER_BEAM cinematic_moves: STOMP cinematic_moves: POWER_WHIP animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.7333 animation_time: 0 animation_time: 2 animation_time: 0.8 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 65.5 height_std_dev: 0.15 weight_std_dev: 8.1875 family_id: FAMILY_LICKITUNG km_buddy_distance: 3 } } item_templates { template_id: "V0109_MOVE_PSYSTRIKE" move_settings { movement_id: PSYSTRIKE animation_id: 5 pokemon_type: POKEMON_TYPE_PSYCHIC power: 100 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "psystrike" duration_ms: 5100 damage_window_start_ms: 4400 damage_window_end_ms: 5300 energy_delta: -100 } } item_templates { template_id: "V0109_POKEMON_KOFFING" pokemon_settings { pokemon_id: KOFFING model_scale: 1.2 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.72 cylinder_radius_m: 0.48 cylinder_height_m: 0.72 cylinder_ground_m: 0.6 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.36 collision_height_m: 0.66 collision_head_radius_m: 0.6 movement_type: MOVEMENT_FLYING movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 80 base_attack: 136 base_defense: 142 } quick_moves: TACKLE_FAST cinematic_moves: SLUDGE cinematic_moves: SLUDGE_BOMB cinematic_moves: DARK_PULSE animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.5 animation_time: 0.6667 animation_time: 6.666667 animation_time: 2 animation_time: 2 animation_time: 0 evolution_ids: WEEZING evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 1 height_std_dev: 0.075 weight_std_dev: 0.125 family_id: FAMILY_KOFFING candy_to_evolve: 50 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0110_POKEMON_WEEZING" pokemon_settings { pokemon_id: WEEZING model_scale: 1.24 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.93 cylinder_radius_m: 0.62 cylinder_height_m: 0.744 cylinder_ground_m: 0.62 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.682 collision_height_m: 0.744 collision_head_radius_m: 0.465 movement_type: MOVEMENT_FLYING movement_timer_s: 4 jump_time_s: 1 attack_timer_s: 11 } stats { base_stamina: 130 base_attack: 190 base_defense: 198 } quick_moves: TACKLE_FAST cinematic_moves: SLUDGE_BOMB cinematic_moves: SHADOW_BALL cinematic_moves: DARK_PULSE animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 3.333333 animation_time: 2.4667 animation_time: 2.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 9.5 parent_pokemon_id: KOFFING height_std_dev: 0.15 weight_std_dev: 1.1875 family_id: FAMILY_KOFFING km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0111_MOVE_ICY_WIND" move_settings { movement_id: ICY_WIND animation_id: 5 pokemon_type: POKEMON_TYPE_ICE power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.055 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "icy_wind" duration_ms: 3800 damage_window_start_ms: 2000 damage_window_end_ms: 2700 energy_delta: -20 } } item_templates { template_id: "V0111_POKEMON_RHYHORN" pokemon_settings { pokemon_id: RHYHORN model_scale: 1 type: POKEMON_TYPE_GROUND type_2: POKEMON_TYPE_ROCK camera { disk_radius_m: 0.75 cylinder_radius_m: 0.5 cylinder_height_m: 0.85 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.5 collision_height_m: 0.85 collision_head_radius_m: 0.3 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1.25 attack_timer_s: 5 } stats { base_stamina: 160 base_attack: 110 base_defense: 116 } quick_moves: MUD_SLAP_FAST quick_moves: ROCK_SMASH_FAST cinematic_moves: BULLDOZE cinematic_moves: HORN_ATTACK cinematic_moves: STOMP animation_time: 1.7667 animation_time: 1 animation_time: 1.5 animation_time: 1.8333 animation_time: 0 animation_time: 2.6667 animation_time: 2.4 animation_time: 0 evolution_ids: RHYDON evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 115 height_std_dev: 0.125 weight_std_dev: 14.375 family_id: FAMILY_RHYHORN candy_to_evolve: 50 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0112_POKEMON_RHYDON" pokemon_settings { pokemon_id: RHYDON model_scale: 0.79 type: POKEMON_TYPE_GROUND type_2: POKEMON_TYPE_ROCK camera { disk_radius_m: 1.185 cylinder_radius_m: 0.79 cylinder_height_m: 1.343 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.5925 collision_height_m: 1.185 collision_head_radius_m: 0.395 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 3 } stats { base_stamina: 210 base_attack: 166 base_defense: 160 } quick_moves: MUD_SLAP_FAST quick_moves: ROCK_SMASH_FAST cinematic_moves: MEGAHORN cinematic_moves: EARTHQUAKE cinematic_moves: STONE_EDGE animation_time: 1.7 animation_time: 0.6667 animation_time: 2.1 animation_time: 1.7 animation_time: 0 animation_time: 2 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.9 pokedex_weight_kg: 120 parent_pokemon_id: RHYHORN height_std_dev: 0.2375 weight_std_dev: 15 family_id: FAMILY_RHYHORN km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0113_POKEMON_CHANSEY" pokemon_settings { pokemon_id: CHANSEY model_scale: 0.96 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.72 cylinder_radius_m: 0.48 cylinder_height_m: 1.056 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.48 collision_height_m: 1.056 collision_head_radius_m: 0.24 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 500 base_attack: 40 base_defense: 60 } quick_moves: POUND_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: PSYCHIC cinematic_moves: HYPER_BEAM cinematic_moves: DAZZLING_GLEAM animation_time: 2.1667 animation_time: 0.6667 animation_time: 2 animation_time: 1.5667 animation_time: 0 animation_time: 2.1667 animation_time: 1.7333 animation_time: 1.666667 evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 34.6 height_std_dev: 0.1375 weight_std_dev: 4.325 family_id: FAMILY_CHANSEY km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0114_MOVE_GIGA_DRAIN" move_settings { movement_id: GIGA_DRAIN animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 50 accuracy_chance: 1 critical_chance: 0.05 heal_scalar: 0.5 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "giga_drain" duration_ms: 3600 damage_window_start_ms: 350 damage_window_end_ms: 1500 energy_delta: -33 } } item_templates { template_id: "V0114_POKEMON_TANGELA" pokemon_settings { pokemon_id: TANGELA model_scale: 1 type: POKEMON_TYPE_GRASS camera { disk_radius_m: 1.095 cylinder_radius_m: 0.73 cylinder_height_m: 1 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.09 collision_radius_m: 0.5 collision_height_m: 0.9 collision_head_radius_m: 0.365 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.25 attack_timer_s: 11 } stats { base_stamina: 130 base_attack: 164 base_defense: 152 } quick_moves: VINE_WHIP_FAST cinematic_moves: POWER_WHIP cinematic_moves: SLUDGE_BOMB cinematic_moves: SOLAR_BEAM animation_time: 2 animation_time: 0.6667 animation_time: 1.8333 animation_time: 1.8333 animation_time: 0 animation_time: 2.5 animation_time: 1.8667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 35 height_std_dev: 0.125 weight_std_dev: 4.375 family_id: FAMILY_TANGELA km_buddy_distance: 3 } } item_templates { template_id: "V0115_MOVE_FIRE_PUNCH" move_settings { movement_id: FIRE_PUNCH animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "fire_punch" duration_ms: 2800 damage_window_start_ms: 1690 damage_window_end_ms: 2200 energy_delta: -33 } } item_templates { template_id: "V0115_POKEMON_KANGASKHAN" pokemon_settings { pokemon_id: KANGASKHAN model_scale: 0.72 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.864 cylinder_radius_m: 0.576 cylinder_height_m: 1.584 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.504 collision_height_m: 1.26 collision_head_radius_m: 0.36 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 0.7 attack_timer_s: 4 } stats { base_stamina: 210 base_attack: 142 base_defense: 178 } quick_moves: MUD_SLAP_FAST quick_moves: LOW_KICK_FAST cinematic_moves: BRICK_BREAK cinematic_moves: EARTHQUAKE cinematic_moves: STOMP animation_time: 2.1333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.3333 animation_time: 2.3333 animation_time: 2.333333 evolution_pips: 1 pokedex_height_m: 2.2 pokedex_weight_kg: 80 height_std_dev: 0.275 weight_std_dev: 10 family_id: FAMILY_KANGASKHAN km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0116_MOVE_SOLAR_BEAM" move_settings { movement_id: SOLAR_BEAM animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 120 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.12 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "solar_beam" duration_ms: 4900 damage_window_start_ms: 3100 damage_window_end_ms: 4800 energy_delta: -100 } } item_templates { template_id: "V0116_POKEMON_HORSEA" pokemon_settings { pokemon_id: HORSEA model_scale: 1.48 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.2775 cylinder_radius_m: 0.25 cylinder_height_m: 0.74 cylinder_ground_m: 0.185 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.148 collision_height_m: 0.444 collision_head_radius_m: 0.185 movement_type: MOVEMENT_HOVERING movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 60 base_attack: 122 base_defense: 100 } quick_moves: WATER_GUN_FAST quick_moves: BUBBLE_FAST cinematic_moves: BUBBLE_BEAM cinematic_moves: DRAGON_PULSE cinematic_moves: FLASH_CANNON animation_time: 0 animation_time: 0.6667 animation_time: 1.7333 animation_time: 0.8333 animation_time: 0.333333 animation_time: 1.6667 animation_time: 2 animation_time: 0 evolution_ids: SEADRA evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 8 height_std_dev: 0.05 weight_std_dev: 1 family_id: FAMILY_HORSEA candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0117_MOVE_LEAF_BLADE" move_settings { movement_id: LEAF_BLADE animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 55 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "leaf_blade" duration_ms: 2800 damage_window_start_ms: 1200 damage_window_end_ms: 2200 energy_delta: -50 } } item_templates { template_id: "V0117_POKEMON_SEADRA" pokemon_settings { pokemon_id: SEADRA model_scale: 0.92 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.69 cylinder_radius_m: 0.46 cylinder_height_m: 1.15 cylinder_ground_m: 0.46 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.322 collision_height_m: 0.46 collision_head_radius_m: 0.414 movement_type: MOVEMENT_HOVERING movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 110 base_attack: 176 base_defense: 150 } quick_moves: WATER_GUN_FAST quick_moves: DRAGON_BREATH_FAST cinematic_moves: BLIZZARD cinematic_moves: DRAGON_PULSE cinematic_moves: HYDRO_PUMP animation_time: 0 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 1.8333 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 25 parent_pokemon_id: HORSEA height_std_dev: 0.15 weight_std_dev: 3.125 family_id: FAMILY_HORSEA km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0118_MOVE_POWER_WHIP" move_settings { movement_id: POWER_WHIP animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 70 accuracy_chance: 1 stamina_loss_scalar: 0.12 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "power_whip" duration_ms: 2800 damage_window_start_ms: 1500 damage_window_end_ms: 2800 energy_delta: -100 } } item_templates { template_id: "V0118_POKEMON_GOLDEEN" pokemon_settings { pokemon_id: GOLDEEN model_scale: 1.35 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.405 cylinder_radius_m: 0.27 cylinder_height_m: 0.3375 cylinder_ground_m: 0.3375 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.135 collision_height_m: 0.16875 collision_head_radius_m: 0.16875 movement_type: MOVEMENT_HOVERING movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 90 base_attack: 112 base_defense: 126 } quick_moves: PECK_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: WATER_PULSE cinematic_moves: HORN_ATTACK cinematic_moves: AQUA_TAIL animation_time: 3 animation_time: 1 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.1667 animation_time: 2.3 animation_time: 0 evolution_ids: SEAKING evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 15 height_std_dev: 0.075 weight_std_dev: 1.875 family_id: FAMILY_GOLDEEN candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0119_POKEMON_SEAKING" pokemon_settings { pokemon_id: SEAKING model_scale: 0.88 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.594 cylinder_radius_m: 0.396 cylinder_height_m: 0.748 cylinder_ground_m: 0.33 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.044 collision_height_m: 0.044 collision_head_radius_m: 0.242 movement_type: MOVEMENT_HOVERING movement_timer_s: 14 jump_time_s: 1 attack_timer_s: 5 } stats { base_stamina: 160 base_attack: 172 base_defense: 160 } quick_moves: PECK_FAST quick_moves: POISON_JAB_FAST cinematic_moves: ICY_WIND cinematic_moves: DRILL_RUN cinematic_moves: MEGAHORN animation_time: 3.5 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.8333 animation_time: 0 animation_time: 1.6667 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 39 parent_pokemon_id: GOLDEEN height_std_dev: 0.1625 weight_std_dev: 4.875 family_id: FAMILY_GOLDEEN km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0120_POKEMON_STARYU" pokemon_settings { pokemon_id: STARYU model_scale: 1.1 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.6188 cylinder_radius_m: 0.4125 cylinder_height_m: 0.88000011 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.4125 collision_height_m: 0.88000011 collision_head_radius_m: 0.20625 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.35 attack_timer_s: 29 } stats { base_stamina: 60 base_attack: 130 base_defense: 128 } quick_moves: TACKLE_FAST quick_moves: WATER_GUN_FAST cinematic_moves: SWIFT cinematic_moves: BUBBLE_BEAM cinematic_moves: POWER_GEM animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.6667 animation_time: 2 animation_time: 2 evolution_ids: STARMIE evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 34.5 height_std_dev: 0.1 weight_std_dev: 4.3125 family_id: FAMILY_STARYU candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0121_MOVE_AIR_CUTTER" move_settings { movement_id: AIR_CUTTER animation_id: 5 pokemon_type: POKEMON_TYPE_FLYING power: 30 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "air_cutter" duration_ms: 3300 damage_window_start_ms: 2200 damage_window_end_ms: 3100 energy_delta: -25 } } item_templates { template_id: "V0121_POKEMON_STARMIE" pokemon_settings { pokemon_id: STARMIE model_scale: 0.97 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.7275 cylinder_radius_m: 0.485 cylinder_height_m: 1.067 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.485 collision_height_m: 1.067 collision_head_radius_m: 0.2425 movement_type: MOVEMENT_JUMP movement_timer_s: 6 jump_time_s: 1.6 attack_timer_s: 17 } stats { base_stamina: 120 base_attack: 194 base_defense: 192 } quick_moves: TACKLE_FAST quick_moves: WATER_GUN_FAST cinematic_moves: HYDRO_PUMP cinematic_moves: POWER_GEM cinematic_moves: PSYCHIC animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.8667 animation_time: 2.1 animation_time: 0 animation_time: 2.6667 animation_time: 1.9 animation_time: 2.1 evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 80 parent_pokemon_id: STARYU height_std_dev: 0.1375 weight_std_dev: 10 family_id: FAMILY_STARYU km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0122_MOVE_HURRICANE" move_settings { movement_id: HURRICANE animation_id: 5 pokemon_type: POKEMON_TYPE_FLYING power: 80 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.11 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "hurricane" duration_ms: 3200 damage_window_start_ms: 1030 damage_window_end_ms: 2800 energy_delta: -100 } } item_templates { template_id: "V0122_POKEMON_MR_MIME" pokemon_settings { pokemon_id: MR_MIME model_scale: 0.89 type: POKEMON_TYPE_PSYCHIC type_2: POKEMON_TYPE_FAIRY camera { disk_radius_m: 0.6675 cylinder_radius_m: 0.445 cylinder_height_m: 1.157 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.267 collision_height_m: 0.6675 collision_head_radius_m: 0.267 movement_type: MOVEMENT_JUMP movement_timer_s: 5 jump_time_s: 1 attack_timer_s: 14 } stats { base_stamina: 80 base_attack: 154 base_defense: 196 } quick_moves: CONFUSION_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: PSYBEAM cinematic_moves: PSYCHIC cinematic_moves: SHADOW_BALL animation_time: 2.6667 animation_time: 0.8333 animation_time: 1.8333 animation_time: 2 animation_time: 0 animation_time: 2 animation_time: 2.5333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 54.5 height_std_dev: 0.1625 weight_std_dev: 6.8125 family_id: FAMILY_MR_MIME km_buddy_distance: 5 } } item_templates { template_id: "V0123_MOVE_BRICK_BREAK" move_settings { movement_id: BRICK_BREAK animation_id: 5 pokemon_type: POKEMON_TYPE_FIGHTING power: 30 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "brick_break" duration_ms: 1600 damage_window_start_ms: 1100 damage_window_end_ms: 1500 energy_delta: -33 } } item_templates { template_id: "V0123_POKEMON_SCYTHER" pokemon_settings { pokemon_id: SCYTHER model_scale: 0.8 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 1.14 cylinder_radius_m: 0.76 cylinder_height_m: 1.2 cylinder_ground_m: 0.4 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.4 collision_height_m: 1 collision_head_radius_m: 0.2 movement_type: MOVEMENT_FLYING movement_timer_s: 14 jump_time_s: 1 attack_timer_s: 5 } stats { base_stamina: 140 base_attack: 176 base_defense: 180 } quick_moves: FURY_CUTTER_FAST quick_moves: STEEL_WING_FAST cinematic_moves: NIGHT_SLASH cinematic_moves: X_SCISSOR cinematic_moves: BUG_BUZZ animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 56 height_std_dev: 0.1875 weight_std_dev: 7 family_id: FAMILY_SCYTHER km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0124_POKEMON_JYNX" pokemon_settings { pokemon_id: JYNX model_scale: 0.87 type: POKEMON_TYPE_ICE type_2: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.9788 cylinder_radius_m: 0.6525 cylinder_height_m: 1.218 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.435 collision_height_m: 0.87 collision_head_radius_m: 0.522 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.25 attack_timer_s: 11 } stats { base_stamina: 130 base_attack: 172 base_defense: 134 } quick_moves: FROST_BREATH_FAST quick_moves: POUND_FAST cinematic_moves: DRAINING_KISS cinematic_moves: ICE_PUNCH cinematic_moves: PSYSHOCK animation_time: 2.2667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.7667 animation_time: 0 animation_time: 1.8667 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.4 pokedex_weight_kg: 40.6 height_std_dev: 0.175 weight_std_dev: 5.075 family_id: FAMILY_JYNX km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0125_MOVE_SWIFT" move_settings { movement_id: SWIFT animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "swift" duration_ms: 3000 damage_window_start_ms: 2300 damage_window_end_ms: 2800 energy_delta: -25 } } item_templates { template_id: "V0125_POKEMON_ELECTABUZZ" pokemon_settings { pokemon_id: ELECTABUZZ model_scale: 0.98 type: POKEMON_TYPE_ELECTRIC camera { disk_radius_m: 0.8453 cylinder_radius_m: 0.5635 cylinder_height_m: 0.98 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.392 collision_height_m: 0.735 collision_head_radius_m: 0.28175 movement_type: MOVEMENT_JUMP movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 130 base_attack: 198 base_defense: 160 } quick_moves: THUNDER_SHOCK_FAST quick_moves: LOW_KICK_FAST cinematic_moves: THUNDER_PUNCH cinematic_moves: THUNDERBOLT cinematic_moves: THUNDER animation_time: 1.5 animation_time: 0.6667 animation_time: 1.5 animation_time: 1.5 animation_time: 0 animation_time: 1.6667 animation_time: 1.3333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 30 height_std_dev: 0.1375 weight_std_dev: 3.75 family_id: FAMILY_ELECTABUZZ km_buddy_distance: 5 } } item_templates { template_id: "V0126_MOVE_HORN_ATTACK" move_settings { movement_id: HORN_ATTACK animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "horn_attack" duration_ms: 2200 damage_window_start_ms: 1600 damage_window_end_ms: 1900 energy_delta: -25 } } item_templates { template_id: "V0126_POKEMON_MAGMAR" pokemon_settings { pokemon_id: MAGMAR model_scale: 0.88 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.99 cylinder_radius_m: 0.66 cylinder_height_m: 1.144 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.44 collision_height_m: 0.88 collision_head_radius_m: 0.33 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1.25 attack_timer_s: 5 } stats { base_stamina: 130 base_attack: 214 base_defense: 158 } quick_moves: EMBER_FAST quick_moves: KARATE_CHOP_FAST cinematic_moves: FIRE_BLAST cinematic_moves: FIRE_PUNCH cinematic_moves: FLAMETHROWER animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 8 animation_time: 2 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 44.5 height_std_dev: 0.1625 weight_std_dev: 5.5625 family_id: FAMILY_MAGMAR km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0127_MOVE_STOMP" move_settings { movement_id: STOMP animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "stomp" duration_ms: 2100 damage_window_start_ms: 1200 damage_window_end_ms: 1900 energy_delta: -25 } } item_templates { template_id: "V0127_POKEMON_PINSIR" pokemon_settings { pokemon_id: PINSIR model_scale: 0.87 type: POKEMON_TYPE_BUG camera { disk_radius_m: 0.522 cylinder_radius_m: 0.348 cylinder_height_m: 1.131 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.348 collision_height_m: 0.87 collision_head_radius_m: 0.348 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.25 attack_timer_s: 3 } stats { base_stamina: 130 base_attack: 184 base_defense: 186 } quick_moves: ROCK_SMASH_FAST quick_moves: FURY_CUTTER_FAST cinematic_moves: VICE_GRIP cinematic_moves: X_SCISSOR cinematic_moves: SUBMISSION animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2 animation_time: 1.3333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 55 height_std_dev: 0.1875 weight_std_dev: 6.875 family_id: FAMILY_PINSIR km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0128_POKEMON_TAUROS" pokemon_settings { pokemon_id: TAUROS model_scale: 0.87 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.8613 cylinder_radius_m: 0.5742 cylinder_height_m: 1.19625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.435 collision_height_m: 1.19625 collision_head_radius_m: 0.2871 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.2 attack_timer_s: 11 } stats { base_stamina: 150 base_attack: 148 base_defense: 184 } quick_moves: TACKLE_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: HORN_ATTACK cinematic_moves: IRON_HEAD cinematic_moves: EARTHQUAKE animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2 animation_time: 0 animation_time: 1.6667 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.4 pokedex_weight_kg: 88.4 height_std_dev: 0.175 weight_std_dev: 11.05 family_id: FAMILY_TAUROS km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0129_MOVE_HYPER_FANG" move_settings { movement_id: HYPER_FANG animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 35 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "hyper_fang" duration_ms: 2100 damage_window_start_ms: 1700 damage_window_end_ms: 2000 energy_delta: -33 } } item_templates { template_id: "V0129_POKEMON_MAGIKARP" pokemon_settings { pokemon_id: MAGIKARP model_scale: 1.07 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.642 cylinder_radius_m: 0.428 cylinder_height_m: 0.535 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.56 base_flee_rate: 0.15 collision_radius_m: 0.2675 collision_height_m: 0.4815 collision_head_radius_m: 0.321 movement_type: MOVEMENT_JUMP movement_timer_s: 3600 jump_time_s: 1.3 attack_timer_s: 3600 } stats { base_stamina: 40 base_attack: 42 base_defense: 84 } quick_moves: SPLASH_FAST cinematic_moves: STRUGGLE animation_time: 1.3333 animation_time: 0.6667 animation_time: 0 animation_time: 1.5 animation_time: 0 animation_time: 0 animation_time: 1 animation_time: 0 evolution_ids: GYARADOS evolution_pips: 1 pokedex_height_m: 0.9 pokedex_weight_kg: 10 height_std_dev: 0.1125 weight_std_dev: 1.25 family_id: FAMILY_MAGIKARP candy_to_evolve: 400 km_buddy_distance: 1 } } item_templates { template_id: "V0130_POKEMON_GYARADOS" pokemon_settings { pokemon_id: GYARADOS model_scale: 0.48 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.72 cylinder_radius_m: 0.48 cylinder_height_m: 1.2 cylinder_ground_m: 0.48 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.07 collision_radius_m: 0.24 collision_height_m: 0.48 collision_head_radius_m: 0.36 movement_type: MOVEMENT_HOVERING movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 3 } stats { base_stamina: 190 base_attack: 192 base_defense: 196 } quick_moves: BITE_FAST cinematic_moves: HYDRO_PUMP cinematic_moves: TWISTER cinematic_moves: DRAGON_PULSE animation_time: 2 animation_time: 0.6667 animation_time: 1.5 animation_time: 0.6667 animation_time: 0 animation_time: 2.3333 animation_time: 2 animation_time: 2 evolution_pips: 1 pokedex_height_m: 6.5 pokedex_weight_kg: 235 parent_pokemon_id: MAGIKARP height_std_dev: 0.8125 weight_std_dev: 29.375 family_id: FAMILY_MAGIKARP km_buddy_distance: 1 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0131_MOVE_BODY_SLAM" move_settings { movement_id: BODY_SLAM animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.085 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "body_slam" duration_ms: 1560 damage_window_start_ms: 1100 damage_window_end_ms: 1300 energy_delta: -50 } } item_templates { template_id: "V0131_POKEMON_LAPRAS" pokemon_settings { pokemon_id: LAPRAS model_scale: 0.7 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_ICE camera { disk_radius_m: 1.05 cylinder_radius_m: 0.7 cylinder_height_m: 1.75 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.525 collision_height_m: 0.7 collision_head_radius_m: 0.35 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1.2 attack_timer_s: 8 } stats { base_stamina: 260 base_attack: 186 base_defense: 190 } quick_moves: FROST_BREATH_FAST quick_moves: ICE_SHARD_FAST cinematic_moves: DRAGON_PULSE cinematic_moves: ICE_BEAM cinematic_moves: BLIZZARD animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.9 animation_time: 0 animation_time: 2.4 animation_time: 3 animation_time: 2.666667 evolution_pips: 1 pokedex_height_m: 2.5 pokedex_weight_kg: 220 height_std_dev: 0.3125 weight_std_dev: 27.5 family_id: FAMILY_LAPRAS km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0132_MOVE_REST" move_settings { movement_id: REST animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 50 accuracy_chance: 1 heal_scalar: 1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "rest" duration_ms: 3100 damage_window_start_ms: 1395 damage_window_end_ms: 2691 energy_delta: -33 } } item_templates { template_id: "V0132_POKEMON_DITTO" pokemon_settings { pokemon_id: DITTO model_scale: 1.61 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.6038 cylinder_radius_m: 0.4025 cylinder_height_m: 0.52325 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.1 collision_radius_m: 0.4025 collision_height_m: 0.52325 collision_head_radius_m: 0.20125 movement_type: MOVEMENT_JUMP movement_timer_s: 3600 jump_time_s: 1 attack_timer_s: 3600 } stats { base_stamina: 96 base_attack: 110 base_defense: 110 } quick_moves: POUND_FAST cinematic_moves: STRUGGLE animation_time: 0 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 4 height_std_dev: 0.0375 weight_std_dev: 0.5 family_id: FAMILY_DITTO km_buddy_distance: 3 } } item_templates { template_id: "V0133_MOVE_STRUGGLE" move_settings { movement_id: STRUGGLE animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "struggle" duration_ms: 1695 damage_window_start_ms: 800 damage_window_end_ms: 1500 energy_delta: -20 } } item_templates { template_id: "V0133_POKEMON_EEVEE" pokemon_settings { pokemon_id: EEVEE model_scale: 1.68 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.63 cylinder_radius_m: 0.42 cylinder_height_m: 0.504 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.1 collision_radius_m: 0.252 collision_height_m: 0.336 collision_head_radius_m: 0.252 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.35 attack_timer_s: 29 } stats { base_stamina: 110 base_attack: 114 base_defense: 128 } quick_moves: QUICK_ATTACK_FAST quick_moves: TACKLE_FAST cinematic_moves: DIG cinematic_moves: SWIFT cinematic_moves: BODY_SLAM animation_time: 2.4667 animation_time: 0.6667 animation_time: 2.0667 animation_time: 1.8333 animation_time: 0 animation_time: 2.3333 animation_time: 0.8667 animation_time: 1.233333 evolution_ids: VAPOREON evolution_ids: JOLTEON evolution_ids: FLAREON evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 6.5 height_std_dev: 0.0375 weight_std_dev: 0.8125 family_id: FAMILY_EEVEE candy_to_evolve: 25 km_buddy_distance: 5 buddy_size: BUDDY_SHOULDER } } item_templates { template_id: "V0134_MOVE_SCALD_BLASTOISE" move_settings { movement_id: SCALD_BLASTOISE animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 50 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "scald_blastoise" duration_ms: 4000 damage_window_start_ms: 1800 damage_window_end_ms: 3900 energy_delta: -33 } } item_templates { template_id: "V0134_POKEMON_VAPOREON" pokemon_settings { pokemon_id: VAPOREON model_scale: 1.05 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5198 cylinder_radius_m: 0.3465 cylinder_height_m: 0.94499987 shoulder_mode_scale: 0.4 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.06 collision_radius_m: 0.21 collision_height_m: 0.525 collision_head_radius_m: 0.2625 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 260 base_attack: 186 base_defense: 168 } quick_moves: WATER_GUN_FAST cinematic_moves: WATER_PULSE cinematic_moves: HYDRO_PUMP cinematic_moves: AQUA_TAIL animation_time: 1.8667 animation_time: 0.6667 animation_time: 1.9 animation_time: 1.7 animation_time: 0 animation_time: 2 animation_time: 2.1333 animation_time: 2.133333 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 29 parent_pokemon_id: EEVEE height_std_dev: 0.125 weight_std_dev: 3.625 family_id: FAMILY_EEVEE km_buddy_distance: 5 } } item_templates { template_id: "V0135_MOVE_HYDRO_PUMP_BLASTOISE" move_settings { movement_id: HYDRO_PUMP_BLASTOISE animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 90 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.11 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "hydro_pump_blastoise" duration_ms: 3800 damage_window_start_ms: 1500 damage_window_end_ms: 3600 energy_delta: -100 } } item_templates { template_id: "V0135_POKEMON_JOLTEON" pokemon_settings { pokemon_id: JOLTEON model_scale: 1.1 type: POKEMON_TYPE_ELECTRIC camera { disk_radius_m: 0.495 cylinder_radius_m: 0.33 cylinder_height_m: 0.88000011 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.06 collision_radius_m: 0.22 collision_height_m: 0.55 collision_head_radius_m: 0.22 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.3 attack_timer_s: 11 } stats { base_stamina: 130 base_attack: 192 base_defense: 174 } quick_moves: THUNDER_SHOCK_FAST cinematic_moves: DISCHARGE cinematic_moves: THUNDERBOLT cinematic_moves: THUNDER animation_time: 2.6333 animation_time: 0.6667 animation_time: 1.9333 animation_time: 2.3333 animation_time: 0 animation_time: 2.6667 animation_time: 1.3333 animation_time: 1.866667 evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 24.5 parent_pokemon_id: EEVEE height_std_dev: 0.1 weight_std_dev: 3.0625 family_id: FAMILY_EEVEE km_buddy_distance: 5 } } item_templates { template_id: "V0136_MOVE_WRAP_GREEN" move_settings { movement_id: WRAP_GREEN animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "wrap_green" duration_ms: 3700 damage_window_start_ms: 2200 damage_window_end_ms: 3200 energy_delta: -20 } } item_templates { template_id: "V0136_POKEMON_FLAREON" pokemon_settings { pokemon_id: FLAREON model_scale: 0.87 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.4568 cylinder_radius_m: 0.3045 cylinder_height_m: 0.783 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.06 collision_radius_m: 0.2175 collision_height_m: 0.522 collision_head_radius_m: 0.19575 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1.35 attack_timer_s: 8 } stats { base_stamina: 130 base_attack: 238 base_defense: 178 } quick_moves: EMBER_FAST cinematic_moves: FIRE_BLAST cinematic_moves: FLAMETHROWER cinematic_moves: HEAT_WAVE animation_time: 2.5 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2.0667 animation_time: 0 animation_time: 2.3333 animation_time: 1 animation_time: 2.666667 evolution_pips: 1 pokedex_height_m: 0.9 pokedex_weight_kg: 25 parent_pokemon_id: EEVEE height_std_dev: 0.1125 weight_std_dev: 3.125 family_id: FAMILY_EEVEE km_buddy_distance: 5 } } item_templates { template_id: "V0137_MOVE_WRAP_PINK" move_settings { movement_id: WRAP_PINK animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "wrap_pink" duration_ms: 3700 damage_window_start_ms: 2200 damage_window_end_ms: 3200 energy_delta: -20 } } item_templates { template_id: "V0137_POKEMON_PORYGON" pokemon_settings { pokemon_id: PORYGON model_scale: 1.1 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.825 cylinder_radius_m: 0.55 cylinder_height_m: 0.93500012 cylinder_ground_m: 0.55 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.09 collision_radius_m: 0.385 collision_height_m: 0.55 collision_head_radius_m: 0.33 movement_type: MOVEMENT_HOVERING movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 130 base_attack: 156 base_defense: 158 } quick_moves: ZEN_HEADBUTT_FAST quick_moves: TACKLE_FAST cinematic_moves: PSYBEAM cinematic_moves: SIGNAL_BEAM cinematic_moves: DISCHARGE animation_time: 1.8333 animation_time: 0.6667 animation_time: 0 animation_time: 0.6667 animation_time: 0 animation_time: 2.6667 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 36.5 height_std_dev: 0.1 weight_std_dev: 4.5625 family_id: FAMILY_PORYGON km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0138_POKEMON_OMANYTE" pokemon_settings { pokemon_id: OMANYTE model_scale: 1.48 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_WATER camera { disk_radius_m: 0.333 cylinder_radius_m: 0.222 cylinder_height_m: 0.592 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.09 collision_radius_m: 0.222 collision_height_m: 0.592 collision_head_radius_m: 0.111 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.3 attack_timer_s: 23 } stats { base_stamina: 70 base_attack: 132 base_defense: 160 } quick_moves: WATER_GUN_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: ANCIENT_POWER cinematic_moves: BRINE cinematic_moves: ROCK_TOMB animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.3333 animation_time: 2.6667 animation_time: 0 evolution_ids: OMASTAR evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 7.5 height_std_dev: 0.05 weight_std_dev: 0.9375 family_id: FAMILY_OMANYTE candy_to_evolve: 50 km_buddy_distance: 5 } } item_templates { template_id: "V0139_POKEMON_OMASTAR" pokemon_settings { pokemon_id: OMASTAR model_scale: 1 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5625 cylinder_radius_m: 0.375 cylinder_height_m: 1 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.05 collision_radius_m: 0.25 collision_height_m: 0.9 collision_head_radius_m: 0.1875 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1.25 attack_timer_s: 8 } stats { base_stamina: 140 base_attack: 180 base_defense: 202 } quick_moves: MUD_SHOT_FAST quick_moves: WATER_GUN_FAST cinematic_moves: ANCIENT_POWER cinematic_moves: HYDRO_PUMP cinematic_moves: ROCK_SLIDE animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2 animation_time: 2.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 35 parent_pokemon_id: OMANYTE height_std_dev: 0.125 weight_std_dev: 4.375 family_id: FAMILY_OMANYTE km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0140_POKEMON_KABUTO" pokemon_settings { pokemon_id: KABUTO model_scale: 1.35 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5063 cylinder_radius_m: 0.3375 cylinder_height_m: 0.50625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.09 collision_radius_m: 0.3375 collision_height_m: 0.50625 collision_head_radius_m: 0.16875 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 0.9 attack_timer_s: 23 } stats { base_stamina: 60 base_attack: 148 base_defense: 142 } quick_moves: SCRATCH_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: ANCIENT_POWER cinematic_moves: AQUA_JET cinematic_moves: ROCK_TOMB animation_time: 0 animation_time: 0.6667 animation_time: 0 animation_time: 1.5 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_ids: KABUTOPS evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 11.5 height_std_dev: 0.0625 weight_std_dev: 1.4375 family_id: FAMILY_KABUTO candy_to_evolve: 50 km_buddy_distance: 5 } } item_templates { template_id: "V0141_POKEMON_KABUTOPS" pokemon_settings { pokemon_id: KABUTOPS model_scale: 0.91 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_WATER camera { disk_radius_m: 0.6825 cylinder_radius_m: 0.455 cylinder_height_m: 1.1375 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.05 collision_radius_m: 0.364 collision_height_m: 0.91 collision_head_radius_m: 0.3185 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 1 attack_timer_s: 4 } stats { base_stamina: 120 base_attack: 190 base_defense: 190 } quick_moves: MUD_SHOT_FAST quick_moves: FURY_CUTTER_FAST cinematic_moves: ANCIENT_POWER cinematic_moves: WATER_PULSE cinematic_moves: STONE_EDGE animation_time: 2.1667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6 animation_time: 0 animation_time: 2.2 animation_time: 1.2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 40.5 parent_pokemon_id: KABUTO height_std_dev: 0.1625 weight_std_dev: 5.0625 family_id: FAMILY_KABUTO km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0142_POKEMON_AERODACTYL" pokemon_settings { pokemon_id: AERODACTYL model_scale: 0.57 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.5985 cylinder_radius_m: 0.399 cylinder_height_m: 0.9975 cylinder_ground_m: 0.855 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.285 collision_height_m: 0.9975 collision_head_radius_m: 0.285 movement_type: MOVEMENT_FLYING movement_timer_s: 5 jump_time_s: 1 attack_timer_s: 14 } stats { base_stamina: 160 base_attack: 182 base_defense: 162 } quick_moves: STEEL_WING_FAST quick_moves: BITE_FAST cinematic_moves: ANCIENT_POWER cinematic_moves: IRON_HEAD cinematic_moves: HYPER_BEAM animation_time: 2.1667 animation_time: 0.9 animation_time: 1.5 animation_time: 0.7333 animation_time: 0 animation_time: 2 animation_time: 1.3333 animation_time: 1.666667 evolution_pips: 1 pokedex_height_m: 1.8 pokedex_weight_kg: 59 height_std_dev: 0.225 weight_std_dev: 7.375 family_id: FAMILY_AERODACTYL km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0143_POKEMON_SNORLAX" pokemon_settings { pokemon_id: SNORLAX model_scale: 0.74 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 1.11 cylinder_radius_m: 0.74 cylinder_height_m: 1.48 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.74 collision_height_m: 1.11 collision_head_radius_m: 0.481 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 320 base_attack: 180 base_defense: 180 } quick_moves: ZEN_HEADBUTT_FAST quick_moves: LICK_FAST cinematic_moves: BODY_SLAM cinematic_moves: HYPER_BEAM cinematic_moves: EARTHQUAKE animation_time: 2.4 animation_time: 0.6667 animation_time: 1.8333 animation_time: 1.6667 animation_time: 0 animation_time: 2.5 animation_time: 2.5 animation_time: 2.333333 evolution_pips: 1 pokedex_height_m: 2.1 pokedex_weight_kg: 460 height_std_dev: 0.2625 weight_std_dev: 57.5 family_id: FAMILY_SNORLAX km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0144_POKEMON_ARTICUNO" pokemon_settings { pokemon_id: ARTICUNO model_scale: 0.66 type: POKEMON_TYPE_ICE type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.594 cylinder_radius_m: 0.396 cylinder_height_m: 0.99 cylinder_ground_m: 0.66 shoulder_mode_scale: 0.5 } encounter { base_flee_rate: 0.1 collision_radius_m: 0.231 collision_height_m: 0.66 collision_head_radius_m: 0.231 movement_type: MOVEMENT_FLYING movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 180 base_attack: 198 base_defense: 242 } quick_moves: FROST_BREATH_FAST cinematic_moves: ICE_BEAM cinematic_moves: ICY_WIND cinematic_moves: BLIZZARD animation_time: 2.0667 animation_time: 1 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.4 animation_time: 1.3333 animation_time: 1.333333 evolution_pips: 1 rarity: POKEMON_RARITY_LEGENDARY pokedex_height_m: 1.7 pokedex_weight_kg: 55.4 height_std_dev: 0.2125 weight_std_dev: 6.925 family_id: FAMILY_ARTICUNO km_buddy_distance: 5 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0145_POKEMON_ZAPDOS" pokemon_settings { pokemon_id: ZAPDOS model_scale: 0.69 type: POKEMON_TYPE_ELECTRIC type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.7763 cylinder_radius_m: 0.5175 cylinder_height_m: 1.035 cylinder_ground_m: 0.8625 shoulder_mode_scale: 0.5 } encounter { base_flee_rate: 0.1 collision_radius_m: 0.4485 collision_height_m: 0.759 collision_head_radius_m: 0.276 movement_type: MOVEMENT_ELECTRIC movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 180 base_attack: 232 base_defense: 194 } quick_moves: THUNDER_SHOCK_FAST cinematic_moves: DISCHARGE cinematic_moves: THUNDERBOLT cinematic_moves: THUNDER animation_time: 1.6 animation_time: 0.8333 animation_time: 1.5 animation_time: 0.8333 animation_time: 0 animation_time: 2 animation_time: 1 animation_time: 1.666667 evolution_pips: 1 rarity: POKEMON_RARITY_LEGENDARY pokedex_height_m: 1.6 pokedex_weight_kg: 52.6 height_std_dev: 0.2 weight_std_dev: 6.575 family_id: FAMILY_ZAPDOS km_buddy_distance: 5 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0146_POKEMON_MOLTRES" pokemon_settings { pokemon_id: MOLTRES model_scale: 0.62 type: POKEMON_TYPE_FIRE type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.93 cylinder_radius_m: 0.62 cylinder_height_m: 1.395 cylinder_ground_m: 0.93 shoulder_mode_scale: 0.25 } encounter { base_flee_rate: 0.1 collision_radius_m: 0.403 collision_height_m: 0.93 collision_head_radius_m: 0.217 movement_type: MOVEMENT_FLYING movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 180 base_attack: 242 base_defense: 194 } quick_moves: EMBER_FAST cinematic_moves: FIRE_BLAST cinematic_moves: HEAT_WAVE cinematic_moves: FLAMETHROWER animation_time: 2.7333 animation_time: 1.3333 animation_time: 2 animation_time: 1.1667 animation_time: 0 animation_time: 2.5 animation_time: 1.8 animation_time: 1.8 evolution_pips: 1 rarity: POKEMON_RARITY_LEGENDARY pokedex_height_m: 2 pokedex_weight_kg: 60 height_std_dev: 0.25 weight_std_dev: 7.5 family_id: FAMILY_MOLTRES km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0147_POKEMON_DRATINI" pokemon_settings { pokemon_id: DRATINI model_scale: 1.11 type: POKEMON_TYPE_DRAGON camera { disk_radius_m: 0.4163 cylinder_radius_m: 0.2775 cylinder_height_m: 0.8325 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.09 collision_radius_m: 0.2775 collision_height_m: 0.555 collision_head_radius_m: 0.19425 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 0.85 attack_timer_s: 29 } stats { base_stamina: 82 base_attack: 128 base_defense: 110 } quick_moves: DRAGON_BREATH_FAST cinematic_moves: WRAP cinematic_moves: TWISTER cinematic_moves: AQUA_TAIL animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.8333 animation_time: 1.4333 animation_time: 0 animation_time: 2 animation_time: 1.6 animation_time: 0 evolution_ids: DRAGONAIR evolution_pips: 1 pokedex_height_m: 1.8 pokedex_weight_kg: 3.3 height_std_dev: 0.225 weight_std_dev: 0.4125 family_id: FAMILY_DRATINI candy_to_evolve: 25 km_buddy_distance: 5 } } item_templates { template_id: "V0148_POKEMON_DRAGONAIR" pokemon_settings { pokemon_id: DRAGONAIR model_scale: 0.75 type: POKEMON_TYPE_DRAGON camera { disk_radius_m: 0.8438 cylinder_radius_m: 0.5625 cylinder_height_m: 1.5 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.06 collision_radius_m: 0.375 collision_height_m: 1.125 collision_head_radius_m: 0.28125 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.25 attack_timer_s: 23 } stats { base_stamina: 122 base_attack: 170 base_defense: 152 } quick_moves: DRAGON_BREATH_FAST cinematic_moves: WRAP cinematic_moves: AQUA_TAIL cinematic_moves: DRAGON_PULSE animation_time: 1.6 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2 animation_time: 0 animation_time: 2.5 animation_time: 2 animation_time: 2 evolution_ids: DRAGONITE evolution_pips: 1 pokedex_height_m: 4 pokedex_weight_kg: 16.5 parent_pokemon_id: DRATINI height_std_dev: 0.5 weight_std_dev: 2.0625 family_id: FAMILY_DRATINI candy_to_evolve: 100 km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0149_POKEMON_DRAGONITE" pokemon_settings { pokemon_id: DRAGONITE model_scale: 0.7 type: POKEMON_TYPE_DRAGON type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.63 cylinder_radius_m: 0.42 cylinder_height_m: 1.47 cylinder_ground_m: 0.595 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.04 base_flee_rate: 0.05 collision_radius_m: 0.42 collision_height_m: 1.05 collision_head_radius_m: 0.245 movement_type: MOVEMENT_FLYING movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 182 base_attack: 250 base_defense: 212 } quick_moves: DRAGON_BREATH_FAST quick_moves: STEEL_WING_FAST cinematic_moves: DRAGON_PULSE cinematic_moves: HYPER_BEAM cinematic_moves: DRAGON_CLAW animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.8333 animation_time: 0 animation_time: 2.6667 animation_time: 1.5 animation_time: 1.5 evolution_pips: 1 pokedex_height_m: 2.2 pokedex_weight_kg: 210 parent_pokemon_id: DRAGONAIR height_std_dev: 0.275 weight_std_dev: 26.25 family_id: FAMILY_DRATINI km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0150_POKEMON_MEWTWO" pokemon_settings { pokemon_id: MEWTWO model_scale: 0.74 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.555 cylinder_radius_m: 0.37 cylinder_height_m: 1.48 shoulder_mode_scale: 0.5 } encounter { base_flee_rate: 0.1 collision_radius_m: 0.37 collision_height_m: 1.184 collision_head_radius_m: 0.185 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.2 attack_timer_s: 3 } stats { base_stamina: 212 base_attack: 284 base_defense: 202 } quick_moves: PSYCHO_CUT_FAST quick_moves: CONFUSION_FAST cinematic_moves: PSYCHIC cinematic_moves: SHADOW_BALL cinematic_moves: HYPER_BEAM animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2 animation_time: 0 animation_time: 2 animation_time: 3 animation_time: 3 evolution_pips: 1 rarity: POKEMON_RARITY_LEGENDARY pokedex_height_m: 2 pokedex_weight_kg: 122 height_std_dev: 0.25 weight_std_dev: 15.25 family_id: FAMILY_MEWTWO km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0151_POKEMON_MEW" pokemon_settings { pokemon_id: MEW model_scale: 1.41 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.423 cylinder_radius_m: 0.282 cylinder_height_m: 0.7755 cylinder_ground_m: 0.0705 shoulder_mode_scale: 0.5 } encounter { base_flee_rate: 0.1 collision_radius_m: 0.141 collision_height_m: 0.564 collision_head_radius_m: 0.17625 movement_type: MOVEMENT_PSYCHIC movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 200 base_attack: 220 base_defense: 220 } quick_moves: POUND_FAST cinematic_moves: BLIZZARD cinematic_moves: EARTHQUAKE cinematic_moves: PSYCHIC cinematic_moves: DRAGON_PULSE cinematic_moves: THUNDER cinematic_moves: FIRE_BLAST cinematic_moves: SOLAR_BEAM cinematic_moves: HYPER_BEAM animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.6667 animation_time: 1.6667 animation_time: 2 evolution_pips: 1 rarity: POKEMON_RARITY_MYTHIC pokedex_height_m: 0.4 pokedex_weight_kg: 4 height_std_dev: 0.05 weight_std_dev: 0.5 family_id: FAMILY_MEW km_buddy_distance: 5 } } item_templates { template_id: "V0200_MOVE_FURY_CUTTER_FAST" move_settings { movement_id: FURY_CUTTER_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_BUG power: 3 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "fury_cutter_fast" duration_ms: 400 damage_window_start_ms: 200 damage_window_end_ms: 400 energy_delta: 6 } } item_templates { template_id: "V0201_MOVE_BUG_BITE_FAST" move_settings { movement_id: BUG_BITE_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_BUG power: 5 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bug_bite_fast" duration_ms: 450 damage_window_start_ms: 250 damage_window_end_ms: 450 energy_delta: 7 } } item_templates { template_id: "V0202_MOVE_BITE_FAST" move_settings { movement_id: BITE_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_DARK power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bite_fast" duration_ms: 500 damage_window_start_ms: 300 damage_window_end_ms: 500 energy_delta: 7 } } item_templates { template_id: "V0203_MOVE_SUCKER_PUNCH_FAST" move_settings { movement_id: SUCKER_PUNCH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_DARK power: 7 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "sucker_punch_fast" duration_ms: 700 damage_window_start_ms: 500 damage_window_end_ms: 700 energy_delta: 9 } } item_templates { template_id: "V0204_MOVE_DRAGON_BREATH_FAST" move_settings { movement_id: DRAGON_BREATH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_DRAGON power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "dragon_breath_fast" duration_ms: 500 damage_window_start_ms: 300 damage_window_end_ms: 500 energy_delta: 7 } } item_templates { template_id: "V0205_MOVE_THUNDER_SHOCK_FAST" move_settings { movement_id: THUNDER_SHOCK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_ELECTRIC power: 5 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "thunder_shock_fast" duration_ms: 600 damage_window_start_ms: 400 damage_window_end_ms: 600 energy_delta: 8 } } item_templates { template_id: "V0206_MOVE_SPARK_FAST" move_settings { movement_id: SPARK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_ELECTRIC power: 7 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "spark_fast" duration_ms: 700 damage_window_start_ms: 500 damage_window_end_ms: 700 energy_delta: 8 } } item_templates { template_id: "V0207_MOVE_LOW_KICK_FAST" move_settings { movement_id: LOW_KICK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FIGHTING power: 5 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "low_kick_fast" duration_ms: 600 damage_window_start_ms: 400 damage_window_end_ms: 600 energy_delta: 7 } } item_templates { template_id: "V0208_MOVE_KARATE_CHOP_FAST" move_settings { movement_id: KARATE_CHOP_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FIGHTING power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "karate_chop_fast" duration_ms: 800 damage_window_start_ms: 600 damage_window_end_ms: 800 energy_delta: 8 } } item_templates { template_id: "V0209_MOVE_EMBER_FAST" move_settings { movement_id: EMBER_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FIRE power: 10 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "ember_fast" duration_ms: 1050 damage_window_start_ms: 850 damage_window_end_ms: 1050 energy_delta: 10 } } item_templates { template_id: "V0210_MOVE_WING_ATTACK_FAST" move_settings { movement_id: WING_ATTACK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FLYING power: 9 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "wing_attack_fast" duration_ms: 750 damage_window_start_ms: 550 damage_window_end_ms: 750 energy_delta: 7 } } item_templates { template_id: "V0211_MOVE_PECK_FAST" move_settings { movement_id: PECK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FLYING power: 10 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "peck_fast" duration_ms: 1150 damage_window_start_ms: 950 damage_window_end_ms: 1150 energy_delta: 10 } } item_templates { template_id: "V0212_MOVE_LICK_FAST" move_settings { movement_id: LICK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_GHOST power: 5 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "lick_fast" duration_ms: 500 damage_window_start_ms: 300 damage_window_end_ms: 500 energy_delta: 6 } } item_templates { template_id: "V0213_MOVE_SHADOW_CLAW_FAST" move_settings { movement_id: SHADOW_CLAW_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_GHOST power: 11 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "shadow_claw_fast" duration_ms: 950 damage_window_start_ms: 750 damage_window_end_ms: 950 energy_delta: 8 } } item_templates { template_id: "V0214_MOVE_VINE_WHIP_FAST" move_settings { movement_id: VINE_WHIP_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_GRASS power: 7 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "vine_whip_fast" duration_ms: 650 damage_window_start_ms: 450 damage_window_end_ms: 650 energy_delta: 7 } } item_templates { template_id: "V0215_MOVE_RAZOR_LEAF_FAST" move_settings { movement_id: RAZOR_LEAF_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_GRASS power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "razor_leaf_fast" duration_ms: 1450 damage_window_start_ms: 1250 damage_window_end_ms: 1450 energy_delta: 12 } } item_templates { template_id: "V0216_MOVE_MUD_SHOT_FAST" move_settings { movement_id: MUD_SHOT_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_GROUND power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "mud_shot_fast" duration_ms: 550 damage_window_start_ms: 350 damage_window_end_ms: 550 energy_delta: 7 } } item_templates { template_id: "V0217_MOVE_ICE_SHARD_FAST" move_settings { movement_id: ICE_SHARD_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_ICE power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "ice_shard_fast" duration_ms: 1400 damage_window_start_ms: 1200 damage_window_end_ms: 1400 energy_delta: 12 } } item_templates { template_id: "V0218_MOVE_FROST_BREATH_FAST" move_settings { movement_id: FROST_BREATH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_ICE power: 9 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "frost_breath_fast" duration_ms: 810 damage_window_start_ms: 610 damage_window_end_ms: 810 energy_delta: 7 } } item_templates { template_id: "V0219_MOVE_QUICK_ATTACK_FAST" move_settings { movement_id: QUICK_ATTACK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_NORMAL power: 10 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "quick_attack_fast" duration_ms: 1330 damage_window_start_ms: 1130 damage_window_end_ms: 1330 energy_delta: 12 } } item_templates { template_id: "V0220_MOVE_SCRATCH_FAST" move_settings { movement_id: SCRATCH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_NORMAL power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "scratch_fast" duration_ms: 500 damage_window_start_ms: 300 damage_window_end_ms: 500 energy_delta: 7 } } item_templates { template_id: "V0221_MOVE_TACKLE_FAST" move_settings { movement_id: TACKLE_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_NORMAL power: 12 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "tackle_fast" duration_ms: 1100 damage_window_start_ms: 900 damage_window_end_ms: 1100 energy_delta: 10 } } item_templates { template_id: "V0222_MOVE_POUND_FAST" move_settings { movement_id: POUND_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_NORMAL power: 7 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "pound_fast" duration_ms: 540 damage_window_start_ms: 340 damage_window_end_ms: 540 energy_delta: 7 } } item_templates { template_id: "V0223_MOVE_CUT_FAST" move_settings { movement_id: CUT_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_NORMAL power: 12 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "cut_fast" duration_ms: 1130 damage_window_start_ms: 930 damage_window_end_ms: 1130 energy_delta: 10 } } item_templates { template_id: "V0224_MOVE_POISON_JAB_FAST" move_settings { movement_id: POISON_JAB_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_POISON power: 12 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "poison_jab_fast" duration_ms: 1050 damage_window_start_ms: 850 damage_window_end_ms: 1050 energy_delta: 10 } } item_templates { template_id: "V0225_MOVE_ACID_FAST" move_settings { movement_id: ACID_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_POISON power: 10 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "acid_fast" duration_ms: 1050 damage_window_start_ms: 850 damage_window_end_ms: 1050 energy_delta: 10 } } item_templates { template_id: "V0226_MOVE_PSYCHO_CUT_FAST" move_settings { movement_id: PSYCHO_CUT_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_PSYCHIC power: 7 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "psycho_cut_fast" duration_ms: 570 damage_window_start_ms: 370 damage_window_end_ms: 570 energy_delta: 7 } } item_templates { template_id: "V0227_MOVE_ROCK_THROW_FAST" move_settings { movement_id: ROCK_THROW_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_ROCK power: 12 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "rock_throw_fast" duration_ms: 1360 damage_window_start_ms: 1160 damage_window_end_ms: 1360 energy_delta: 15 } } item_templates { template_id: "V0228_MOVE_METAL_CLAW_FAST" move_settings { movement_id: METAL_CLAW_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_STEEL power: 8 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "metal_claw_fast" duration_ms: 630 damage_window_start_ms: 430 damage_window_end_ms: 630 energy_delta: 7 } } item_templates { template_id: "V0229_MOVE_BULLET_PUNCH_FAST" move_settings { movement_id: BULLET_PUNCH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_STEEL power: 10 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bullet_punch_fast" duration_ms: 1200 damage_window_start_ms: 1000 damage_window_end_ms: 1200 energy_delta: 10 } } item_templates { template_id: "V0230_MOVE_WATER_GUN_FAST" move_settings { movement_id: WATER_GUN_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_WATER power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "water_gun_fast" duration_ms: 500 damage_window_start_ms: 300 damage_window_end_ms: 500 energy_delta: 7 } } item_templates { template_id: "V0231_MOVE_SPLASH_FAST" move_settings { movement_id: SPLASH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_WATER accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "splash_fast" duration_ms: 1230 damage_window_start_ms: 1030 damage_window_end_ms: 1230 energy_delta: 10 } } item_templates { template_id: "V0232_MOVE_WATER_GUN_FAST_BLASTOISE" move_settings { movement_id: WATER_GUN_FAST_BLASTOISE animation_id: 4 pokemon_type: POKEMON_TYPE_WATER power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "water_gun_fast_blastoise" duration_ms: 500 damage_window_start_ms: 300 damage_window_end_ms: 500 energy_delta: 7 } } item_templates { template_id: "V0233_MOVE_MUD_SLAP_FAST" move_settings { movement_id: MUD_SLAP_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_GROUND power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "mud_slap_fast" duration_ms: 1350 damage_window_start_ms: 1150 damage_window_end_ms: 1350 energy_delta: 12 } } item_templates { template_id: "V0234_MOVE_ZEN_HEADBUTT_FAST" move_settings { movement_id: ZEN_HEADBUTT_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_PSYCHIC power: 12 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "zen_headbutt_fast" duration_ms: 1050 damage_window_start_ms: 850 damage_window_end_ms: 1050 energy_delta: 9 } } item_templates { template_id: "V0235_MOVE_CONFUSION_FAST" move_settings { movement_id: CONFUSION_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_PSYCHIC power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "confusion_fast" duration_ms: 1510 damage_window_start_ms: 1310 damage_window_end_ms: 1510 energy_delta: 14 } } item_templates { template_id: "V0236_MOVE_POISON_STING_FAST" move_settings { movement_id: POISON_STING_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_POISON power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "poison_sting_fast" duration_ms: 575 damage_window_start_ms: 375 damage_window_end_ms: 575 energy_delta: 8 } } item_templates { template_id: "V0237_MOVE_BUBBLE_FAST" move_settings { movement_id: BUBBLE_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_WATER power: 25 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bubble_fast" duration_ms: 2300 damage_window_start_ms: 2100 damage_window_end_ms: 2300 energy_delta: 25 } } item_templates { template_id: "V0238_MOVE_FEINT_ATTACK_FAST" move_settings { movement_id: FEINT_ATTACK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_DARK power: 12 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "feint_attack_fast" duration_ms: 1040 damage_window_start_ms: 840 damage_window_end_ms: 1040 energy_delta: 10 } } item_templates { template_id: "V0239_MOVE_STEEL_WING_FAST" move_settings { movement_id: STEEL_WING_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_STEEL power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "steel_wing_fast" duration_ms: 1330 damage_window_start_ms: 1130 damage_window_end_ms: 1330 energy_delta: 12 } } item_templates { template_id: "V0240_MOVE_FIRE_FANG_FAST" move_settings { movement_id: FIRE_FANG_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FIRE power: 10 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "fire_fang_fast" duration_ms: 840 damage_window_start_ms: 640 damage_window_end_ms: 840 energy_delta: 8 } } item_templates { template_id: "V0241_MOVE_ROCK_SMASH_FAST" move_settings { movement_id: ROCK_SMASH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FIGHTING power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "rock_smash_fast" duration_ms: 1410 damage_window_start_ms: 1210 damage_window_end_ms: 1410 energy_delta: 12 } } item_templates { template_id: "android.test.canceled" iap_item_display { sku: "android.test.canceled" category: IAP_CATEGORY_POKECOINS sort_order: 1002 } } item_templates { template_id: "android.test.item_unavailable" iap_item_display { sku: "android.test.item_unavailable" category: IAP_CATEGORY_POKECOINS sort_order: 1003 } } item_templates { template_id: "android.test.purchased" iap_item_display { sku: "android.test.purchased" category: IAP_CATEGORY_POKECOINS sort_order: 1001 } } item_templates { template_id: "camera_aerialace" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.2 angle_degree: -20 angle_degree: 170 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aerialace_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.2 angle_degree: 160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 distance_meters: 5 distance_meters: 1 height_percent: 0 height_percent: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aerialace_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.2 angle_degree: -170 angle_degree: -170 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 distance_meters: 5 distance_meters: 1 height_percent: 0 height_percent: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aerialace_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.2 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aerialace_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.2 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aircutter" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_aircutter_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: 20 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_aircutter_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_aircutter_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: -160 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_aircutter_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_aircutterenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -50 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_airslash" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_airslash_swp" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: 170 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_ancientpower" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.4 duration_seconds: 2.1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1.6 transition_seconds: 0.4 angle_degree: -20 angle_degree: -10 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 45 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1 distance_meters: 2.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ancientpower_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.9 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 1.25 transition_seconds: 0.4 angle_degree: -10 angle_degree: 160 angle_offset_degree: 5 angle_offset_degree: 0 pitch_degree: 45 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ancientpower_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.9 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 1.25 transition_seconds: 0.4 angle_degree: 10 angle_degree: -160 angle_offset_degree: -5 angle_offset_degree: 0 pitch_degree: 45 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ancientpower_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.9 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 1.25 transition_seconds: 0.4 angle_degree: 10 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 45 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ancientpower_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.9 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 1.25 transition_seconds: 0.4 angle_degree: -10 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 45 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aquajet" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.5 duration_seconds: 0.5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.5 angle_degree: -20 angle_degree: -90 angle_degree: 165 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aquajet_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.33 duration_seconds: 0.66 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.66 transition_seconds: 0.33 angle_degree: -150 angle_degree: -165 angle_degree: -165 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 2.5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 2 distance_meters: 2 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_aquajet_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.33 duration_seconds: 0.66 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.66 transition_seconds: 0.33 angle_degree: 150 angle_degree: 145 angle_degree: 145 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 2.5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 2 distance_meters: 2 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_aquajet_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_DEFENDER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.33 duration_seconds: 0.66 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.66 transition_seconds: 0.33 angle_degree: -165 angle_degree: -165 angle_degree: -165 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3.5 distance_meters: 3.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_aquajet_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_DEFENDER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.33 duration_seconds: 0.66 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.66 transition_seconds: 0.33 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3.5 distance_meters: 3.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_aquajetenter_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aquajetenter_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aquajetenter_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 5 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_aquajetenter_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 5 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_aquatail" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aquatailenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_battlefainted" camera { next_camera: "battlefainted" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 2 wait_seconds: 0 transition_seconds: 2 angle_degree: -160 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.5 height_percent: 0 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_battlewait" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_bodyslam" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.26 angle_degree: 170 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_boneclub" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0.25 transition_seconds: 0.25 angle_degree: 120 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_boneclubenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER_ATTACKER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 140 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_bothsidecut" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -90 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_brickbreak" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0.1 transition_seconds: 0.2 angle_degree: 165 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_brickbreak_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -5 angle_offset_degree: 0 pitch_degree: 25 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_brickbreak_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_brickbreak_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -175 angle_offset_degree: 3 pitch_degree: 25 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_brickbreak_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: -5 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_brine" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0.25 transition_seconds: 0.3 angle_degree: 155 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_bubblebeam" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.5 duration_seconds: 0.67 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.67 transition_seconds: 0 angle_degree: -135 angle_degree: -120 angle_degree: -160 angle_degree: 140 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 5 roll_degree: 0 distance_meters: 2 distance_meters: -0.5 distance_meters: 2.5 distance_meters: 1 height_percent: 0.25 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_bugbuzz" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 1.5 duration_seconds: 1.67 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1 transition_seconds: 0.33 angle_degree: -20 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0.15 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_crosschop" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.3 angle_degree: -20 angle_degree: 165 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_crosspoison" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.45 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.1 angle_degree: -20 angle_degree: 160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: -3 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3 distance_meters: 3.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_cutfromattacker_player_left_leader_" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 east_out_speed: 1 duration_seconds: 0 wait_seconds: 0 transition_seconds: 0 angle_degree: 30 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_cutfromattacker_player_right_leader_" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 east_out_speed: 1 duration_seconds: 0 wait_seconds: 0 transition_seconds: 0 angle_degree: -30 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_cutfromdefender_leader_player_left_" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 east_out_speed: 1 duration_seconds: 0 wait_seconds: 0 transition_seconds: 0 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_cutfromdefender_leader_player_right_" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 east_out_speed: 1 duration_seconds: 0 wait_seconds: 0 transition_seconds: 0 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_cutreturn" camera { next_camera: "battlewait" interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_cuttofacedefender_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: 150 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_cuttofacedefender_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_degree: -150 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_cuttofacedefender_player_left_leader_" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -140 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_cuttofacedefender_player_right_leader_" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: 140 angle_offset_degree: -2.5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_darkpulse" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.45 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.5 angle_degree: -90 angle_degree: -90 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 25 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_dazzlinggleam" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.3 angle_degree: -20 angle_degree: -160 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0.75 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_defaultattack" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_defaultattack_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_defaultattack_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_defaultattack_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_defaultattack_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_dig" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 2.3 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.9 transition_seconds: 0 angle_degree: -135 angle_degree: -165 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 0.25 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_disarmingvoice" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_MIRROR target_type: CAM_TARGET_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.4 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 1.2 angle_degree: -20 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_disarmingvoiceenter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.6 angle_degree: -20 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 1.75 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_discharge" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.6 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.6 transition_seconds: 0.15 angle_degree: -170 angle_degree: -40 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 5 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 2 height_percent: 0.25 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_dischargeenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: -170 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_dragonbreath" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.5 duration_seconds: 0.33 duration_seconds: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.33 transition_seconds: 0.5 transition_seconds: 0 transition_seconds: 0.5 angle_degree: -160 angle_degree: -160 angle_degree: -160 angle_degree: -135 angle_degree: 160 angle_degree: 175 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_degree: 10 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 0 distance_meters: 1.5 distance_meters: 2.5 distance_meters: 0 distance_meters: -0.5 height_percent: 0 height_percent: 0 height_percent: -0.25 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_dragonclaw" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_ATTACKER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: 140 angle_offset_degree: 0 pitch_degree: 2 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_dragonpulse" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1 duration_seconds: 0.5 duration_seconds: 1.6 wait_seconds: 0.25 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0 transition_seconds: 0.15 angle_degree: -160 angle_degree: -30 angle_degree: -30 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: -0.5 distance_meters: 1 height_percent: 0.25 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_drillpeck" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_drillrun" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.93 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.4 angle_degree: -20 angle_degree: -20 angle_degree: 100 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1.5 distance_meters: 0.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_drillrun_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 1 ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0 duration_seconds: 0.93 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.4 angle_degree: -20 angle_degree: -20 angle_degree: 120 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_drillrun_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0 duration_seconds: 0.93 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.4 angle_degree: 20 angle_degree: 20 angle_degree: -120 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 5 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_drillrun_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.93 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.4 angle_degree: 20 angle_degree: -100 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 5 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_drillrun_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.93 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.4 angle_degree: -20 angle_degree: 100 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 5 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_earthquake" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 0.5 duration_seconds: 2.5 wait_seconds: 0.1 wait_seconds: 0 transition_seconds: 0.3 transition_seconds: 0.27 angle_degree: -20 angle_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 25 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_encounterintro" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 ease_in_speed: 1 east_out_speed: 0.5 east_out_speed: 1 duration_seconds: 0 duration_seconds: 3 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 3 angle_degree: 180 angle_degree: 180 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_enter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.25 duration_seconds: 2.5 duration_seconds: 1 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1 transition_seconds: 1 angle_degree: 180 angle_degree: -30 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 15 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3.5 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_enterbehindattacker_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: -20 angle_degree: -20 angle_offset_degree: 10 angle_offset_degree: 10 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 0.5 height_percent: 0 height_percent: -0.25 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterbehindattacker_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: 15 angle_degree: 15 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 0.5 height_percent: 0 height_percent: -0.25 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterbehindattacker_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.33 angle_degree: 20 angle_degree: 20 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 1 height_percent: 0 height_percent: -0.25 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterbehindattacker_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.33 angle_degree: -25 angle_degree: -25 angle_offset_degree: 10 angle_offset_degree: 10 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 1 height_percent: 0 height_percent: -0.25 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterbehindattackerfaraway_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: -20 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 1.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_enterbehindattackerfaraway_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: 20 angle_degree: 20 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 1.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_enterbehindattackerfaraway_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_enterbehindattackerfaraway_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_enterfaceattacker_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_enterfaceattacker_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_enterfaceattacker_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: 160 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: -5 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_enterfaceattacker_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_enterfacedefender_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: 160 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefender_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefender_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefender_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefenderfromfaraway_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: 160 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 5.5 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefenderfromfaraway_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefenderfromfaraway_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefenderfromfaraway_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_face" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 3 wait_seconds: 0 transition_seconds: 1 angle_degree: 180 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_faceattacker" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_faceattackertilt_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0.3 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.3 transition_seconds: 0.4 angle_degree: -150 angle_degree: -150 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: -45 distance_meters: 0 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_faceattackertilt_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0.3 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.3 transition_seconds: 0.4 angle_degree: 150 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: -45 distance_meters: 0 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_faceattackertilt_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0.3 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.3 transition_seconds: 0.4 angle_degree: 160 angle_degree: 160 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: -45 distance_meters: 0 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_faceattackertilt_player_right_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0.3 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.3 transition_seconds: 0.4 angle_degree: -160 angle_degree: -160 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: -45 distance_meters: 0 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_facecut" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 60 transition_seconds: 0 angle_degree: 180 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_facecutdefender" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 60 transition_seconds: 0 angle_degree: 180 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_facedefenderzoomout_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: 160 angle_offset_degree: -5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 8 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_facedefenderzoomout_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: -175 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 8 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_facedefenderzoomout_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: -160 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 8 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_facedefenderzoomout_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 8 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_faint" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 duration_seconds: 1.25 duration_seconds: 1.5 duration_seconds: 10 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 1 transition_seconds: 1.5 transition_seconds: 6 angle_degree: -90 angle_degree: -160 angle_degree: 30 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 5 pitch_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 distance_meters: 0.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_fireblast" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.85 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 angle_degree: -160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 5 roll_degree: 0 distance_meters: 4 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_fireblast_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.4 angle_degree: -150 angle_degree: 60 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 5 roll_degree: 0 distance_meters: 4 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_fireblast_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.4 angle_degree: 150 angle_degree: 120 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 5 roll_degree: 0 distance_meters: 4 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_fireblast_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.4 angle_degree: 160 angle_degree: -145 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 5 roll_degree: 0 distance_meters: 4 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_fireblast_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.4 angle_degree: -160 angle_degree: 145 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 5 roll_degree: 0 distance_meters: 4 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_fireblastenter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.1 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.3 angle_degree: -20 angle_degree: -160 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 5 distance_meters: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0.25 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_firepunch_hit" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.45 transition_seconds: 0 transition_seconds: 0.3 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 2 height_percent: -0.25 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flameburst" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.5 duration_seconds: 10 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.15 angle_degree: 140 angle_degree: 140 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flameburstenter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 1 east_out_speed: 0.5 east_out_speed: 1 duration_seconds: 0.5 duration_seconds: 10 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.5 angle_degree: -20 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: -20 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_flamecharge" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.4 duration_seconds: 1.05 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0.55 transition_seconds: 0.4 transition_seconds: 0.9 transition_seconds: 0.15 angle_degree: -25 angle_degree: -25 angle_degree: 160 angle_offset_degree: 3 angle_offset_degree: 3 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flamecharge_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.4 duration_seconds: 1.05 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0.55 transition_seconds: 0 transition_seconds: 0.9 transition_seconds: 0.4 angle_degree: -25 angle_degree: -25 angle_degree: 160 angle_offset_degree: 3 angle_offset_degree: 3 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flamecharge_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.4 duration_seconds: 1.05 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0.55 transition_seconds: 0 transition_seconds: 0.9 transition_seconds: 0.4 angle_degree: 25 angle_degree: 25 angle_degree: -160 angle_offset_degree: -3 angle_offset_degree: -3 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flamecharge_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.4 duration_seconds: 1.05 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0.55 transition_seconds: 0.4 transition_seconds: 0.9 transition_seconds: 0.4 angle_degree: 25 angle_degree: 25 angle_degree: -160 angle_offset_degree: -3 angle_offset_degree: -3 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flamecharge_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.4 duration_seconds: 1.05 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0.55 transition_seconds: 0.4 transition_seconds: 0.9 transition_seconds: 0.4 angle_degree: -25 angle_degree: -25 angle_degree: 160 angle_offset_degree: 3 angle_offset_degree: 3 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flamethrower" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.57 duration_seconds: 0.25 duration_seconds: 1.6 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.25 transition_seconds: 0 angle_degree: -160 angle_degree: -165 angle_degree: -150 angle_degree: -30 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 15 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_degree: 5 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2.5 distance_meters: 2 distance_meters: 4 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_flamewheel" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.66 duration_seconds: 1 duration_seconds: 0.15 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.45 transition_seconds: 1 transition_seconds: 0.15 transition_seconds: 0.4 angle_degree: -170 angle_degree: -170 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 0 distance_meters: 4 distance_meters: 2.5 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flashcannon" camera { next_camera: "flashcannon_hit" interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.35 duration_seconds: 0.55 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.61 transition_seconds: 0.15 angle_degree: -120 angle_degree: -120 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 3.5 height_percent: 0.15 height_percent: 0.15 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flashcannon_hit" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_followarcingprojectile_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 1 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.5 angle_degree: -145 angle_degree: 30 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: -10 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: -1 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_followarcingprojectile_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 1 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.5 angle_degree: 135 angle_degree: -40 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: -10 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_followarcingprojectile_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 1 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.5 angle_degree: -145 angle_degree: -145 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: -10 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_followarcingprojectile_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 1 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.5 angle_degree: 145 angle_degree: 145 angle_offset_degree: 0 angle_offset_degree: -5 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: -10 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_fortbidle" camera { next_camera: "fortbidle" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 1 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 18 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_fortdeployintro" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0 duration_seconds: 0.5 duration_seconds: 2 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.5 transition_seconds: 2 angle_degree: -160 angle_degree: 180 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 distance_meters: 2.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_fortfaint" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 1 duration_seconds: 1.25 duration_seconds: 20 wait_seconds: 0 wait_seconds: 0 transition_seconds: 1 transition_seconds: 1.5 angle_degree: -90 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_fortplayerfainted" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.5 duration_seconds: 2 wait_seconds: 0 wait_seconds: 0.25 transition_seconds: 1.5 transition_seconds: 1.75 angle_degree: -90 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_gigadrain" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.5 duration_seconds: 1 duration_seconds: 10 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 2 transition_seconds: 1 angle_degree: 160 angle_degree: -40 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 3 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_gunkshot" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.67 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.2 transition_seconds: 0.33 transition_seconds: 0.3 angle_degree: -160 angle_degree: 140 angle_offset_degree: 0 angle_offset_degree: 3 pitch_degree: 20 pitch_degree: 5 pitch_offset_degree: -5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_gunkshot_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.67 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.2 transition_seconds: 0.15 transition_seconds: 0.3 angle_degree: -160 angle_degree: 40 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: -5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_gunkshot_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.67 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.2 transition_seconds: 0.15 transition_seconds: 0.3 angle_degree: 160 angle_degree: -40 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: -5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_gunkshot_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0 duration_seconds: 0.67 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0.2 transition_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.3 angle_degree: 170 angle_degree: 160 angle_degree: -140 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: -5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 distance_meters: 4 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_gunkshot_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.67 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.2 transition_seconds: 0.15 transition_seconds: 0.3 angle_degree: -160 angle_degree: 140 angle_offset_degree: 0 angle_offset_degree: -5 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: -5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_gymhi" camera { next_camera: "gymhi" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 1 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 30 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_gymlow" camera { next_camera: "gymlow" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 1 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 7 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_gymlowest" camera { next_camera: "gymlowest" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 1 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 3 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_gymmed" camera { next_camera: "gymmed" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 1 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_heartstamp" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.4 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_heatwave" camera { next_camera: "heatwave_hit" interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.3 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.3 transition_seconds: 0.4 angle_degree: -150 angle_degree: -150 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: -45 distance_meters: 0 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_heatwave_hit" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_hornattack" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: 135 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_hornattackenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: -45 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_hurricane" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.25 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_hydropump" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.2 transition_seconds: 1.5 angle_degree: 160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 4.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hydropumpenter" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: -130 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0.25 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_hyperbeam" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.5 duration_seconds: 3.5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 1 angle_degree: -150 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.25 distance_meters: 0.25 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_hyperbeam_hit" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1 angle_degree: -20 angle_degree: -40 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 2 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.25 } } item_templates { template_id: "camera_hyperbeam_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 1.5 angle_degree: 150 angle_degree: 150 angle_degree: 140 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 distance_meters: 5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperbeam_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 1.5 angle_degree: -150 angle_degree: -150 angle_degree: -140 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 distance_meters: 5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperbeam_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1.5 angle_degree: -140 angle_degree: -120 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperbeam_player_right_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1.5 angle_degree: 140 angle_degree: 120 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 10 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperfang" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.25 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperfang_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 150 angle_offset_degree: -5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperfang_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: -160 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperfang_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperfang_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_icebeam" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 1.2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.37 transition_seconds: 0.15 angle_degree: -160 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 15 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 3.75 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_icebeam_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 1 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.75 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_icebeam_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 1 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: -160 angle_offset_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.75 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_icebeam_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 1 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.75 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_icebeam_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 1 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 140 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.75 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_icepunch" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0.1 transition_seconds: 0.3 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_icepunch_hit" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.45 transition_seconds: 0 transition_seconds: 0.3 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 2 height_percent: -0.25 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_idle" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 6 duration_seconds: 0 duration_seconds: 6 duration_seconds: 6 duration_seconds: 6 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 4 transition_seconds: 0 transition_seconds: 4 transition_seconds: 4 transition_seconds: 4 angle_degree: -150 angle_degree: -90 angle_degree: 120 angle_degree: -120 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_degree: 25 pitch_degree: 25 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 0 distance_meters: 2.5 distance_meters: 1.5 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_ironhead" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0.2 transition_seconds: 0.6 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ironhead_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: 150 angle_offset_degree: -5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ironhead_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: -160 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ironhead_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ironhead_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ironheadenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_karatechop" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.33 angle_degree: -20 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 distance_meters: 0.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_leafblade" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.25 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 5 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_leafbladeenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 1 angle_degree: -30 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_left" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 3 wait_seconds: 0 transition_seconds: 1 angle_degree: 90 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_lowsweep" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 1 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_magnetbomb" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.4 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.8 transition_seconds: 0.33 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 2 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_megadrain" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0 duration_seconds: 1 duration_seconds: 10 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 2 transition_seconds: 1 angle_degree: 176 angle_degree: -40 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 3 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_megahorn" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.15 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.4 angle_degree: -150 angle_degree: 135 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_moonblast" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.25 duration_seconds: 0.75 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.33 transition_seconds: 0.5 angle_degree: -20 angle_degree: -10 angle_degree: 165 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_degree: 10 pitch_offset_degree: -85 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: -1.8 distance_meters: 1 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_moonblast_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.25 duration_seconds: 0.75 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.33 transition_seconds: 0.66 angle_degree: -160 angle_degree: -140 angle_degree: 30 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 15 pitch_degree: 10 pitch_offset_degree: -85 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: -3.8 distance_meters: -1 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_moonblast_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.25 duration_seconds: 0.75 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.33 transition_seconds: 0.66 angle_degree: 160 angle_degree: 150 angle_degree: -25 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 15 pitch_degree: 10 pitch_offset_degree: -85 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: -3.8 distance_meters: -1 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_moonblast_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.25 duration_seconds: 0.75 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.33 transition_seconds: 0.66 angle_degree: 20 angle_degree: 15 angle_degree: -155 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 15 pitch_degree: 10 pitch_offset_degree: -85 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: -3.8 distance_meters: 1 distance_meters: 1 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_moonblast_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.25 duration_seconds: 0.75 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.33 transition_seconds: 0.66 angle_degree: -20 angle_degree: -15 angle_degree: 155 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 15 pitch_degree: 10 pitch_offset_degree: -85 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: -3.8 distance_meters: 1 distance_meters: 1 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_mudbomb" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0.25 transition_seconds: 0.75 angle_degree: 145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_mudbombenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_mudshot" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.88 } } item_templates { template_id: "camera_nightslash" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.6 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.1 angle_degree: -20 angle_degree: -160 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 2 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_ominouswind" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 3 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_overhead_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: -170 angle_offset_degree: 0 pitch_degree: 30 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_overhead_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: 170 angle_offset_degree: 0 pitch_degree: 30 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_overhead_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: -170 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_overhead_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantoattacker_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantoattacker_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: 20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantoattacker_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: 20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantoattacker_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.5 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantodefender_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantodefender_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantodefender_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -145 angle_offset_degree: 5 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantodefender_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: -5 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantofacedefender_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: 150 angle_offset_degree: -5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_pantofacedefender_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: -160 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_pantofacedefender_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_pantofacedefender_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_paraboliccharge" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_paraboliccharge_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1 transition_seconds: 0.5 transition_seconds: 1.5 angle_degree: -20 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_paraboliccharge_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1 transition_seconds: 0.5 transition_seconds: 1.5 angle_degree: 20 angle_degree: 15 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_paraboliccharge_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1 transition_seconds: 0.5 transition_seconds: 1.5 angle_degree: 20 angle_degree: 20 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_paraboliccharge_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1 transition_seconds: 0.5 transition_seconds: 1.5 angle_degree: -20 angle_degree: -25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_petalblizzard" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 135 angle_offset_degree: 0 pitch_degree: 3 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_playrough" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.13 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.5 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_playrough_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.3 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 15 roll_degree: 10 roll_degree: -15 roll_degree: -10 roll_degree: 10 roll_degree: 5 roll_degree: 0 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_playrough_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.3 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 15 roll_degree: 10 roll_degree: -15 roll_degree: -10 roll_degree: 10 roll_degree: 5 roll_degree: 0 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_playrough_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.3 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 15 roll_degree: 10 roll_degree: -15 roll_degree: -10 roll_degree: 10 roll_degree: 5 roll_degree: 0 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_playrough_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.3 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 15 roll_degree: 10 roll_degree: -15 roll_degree: -10 roll_degree: 10 roll_degree: 5 roll_degree: 0 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_playroughenter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.13 angle_degree: -20 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: -0.25 height_percent: 0 height_percent: 0.25 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_poisonfang" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_poisonjab" camera { next_camera: "poisonjab_hit" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5.8 wait_seconds: 0 transition_seconds: 1 angle_degree: -135 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.25 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_poisonjab_hit" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.1 transition_seconds: 0.83 angle_degree: 135 angle_degree: 180 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0.25 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.25 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_powerwhip" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 1 duration_seconds: 3 wait_seconds: 0.2 transition_seconds: 0.5 angle_degree: 90 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_powerwhip_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0.2 transition_seconds: 0.5 angle_degree: 90 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 5 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_powerwhip_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0.2 transition_seconds: 0.5 angle_degree: 90 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 5 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_powerwhip_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0.2 transition_seconds: 0.5 angle_degree: 100 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 5 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_powerwhip_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0.2 transition_seconds: 0.5 angle_degree: 80 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 5 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psybeam" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.5 angle_degree: 170 angle_degree: 170 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 15 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 5 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psybeamenter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.83 angle_degree: -170 angle_degree: -165 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 45 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psybeamenter_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.83 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psybeamenter_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.83 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psybeamenter_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.83 angle_degree: 160 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psybeamenter_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.83 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psychic" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.35 angle_degree: 165 angle_offset_degree: 0 pitch_degree: 7.5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psychicenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: -60 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.75 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psychocut" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 0.67 duration_seconds: 1.46 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.45 transition_seconds: 0.67 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psyshock" camera { next_camera: "psyshock_hit" interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1 wait_seconds: 0 transition_seconds: 0.25 angle_degree: -20 angle_offset_degree: 3 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: -0.5 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psyshock_hit" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.75 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psyshock_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.75 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psyshock_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -160 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.75 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psyshock_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -160 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.75 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psyshock_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.75 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psystrike" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.83 duration_seconds: 0.4 duration_seconds: 1.6 duration_seconds: 0.2 duration_seconds: 1 wait_seconds: 0.57 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.53 transition_seconds: 0.4 transition_seconds: 1.25 transition_seconds: 0.2 transition_seconds: 1 angle_degree: -120 angle_degree: 135 angle_degree: 160 angle_degree: 160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_degree: 60 pitch_degree: 60 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 0 distance_meters: 3 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psystrike_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 1.83 duration_seconds: 0.4 duration_seconds: 1.75 duration_seconds: 0.15 duration_seconds: 0.15 duration_seconds: 5 wait_seconds: 0.57 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 transition_seconds: 1.25 transition_seconds: 0.15 transition_seconds: 0.15 transition_seconds: 1 angle_degree: -120 angle_degree: 135 angle_degree: 160 angle_degree: 160 angle_degree: 160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_degree: 30 pitch_degree: 30 pitch_degree: 30 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: -5 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 1.5 distance_meters: 4 distance_meters: 1.5 distance_meters: 1.9 distance_meters: 2 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psystrike_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 1.83 duration_seconds: 0.4 duration_seconds: 1.75 duration_seconds: 0.15 duration_seconds: 0.15 duration_seconds: 5 wait_seconds: 0.57 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.53 transition_seconds: 0.4 transition_seconds: 1.25 transition_seconds: 0.15 transition_seconds: 0.15 transition_seconds: 1 angle_degree: 120 angle_degree: -135 angle_degree: -160 angle_degree: -160 angle_degree: -160 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_degree: 30 pitch_degree: 30 pitch_degree: 30 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: -5 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 1.5 distance_meters: 4 distance_meters: 1.5 distance_meters: 1.9 distance_meters: 2 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psystrike_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 1.83 duration_seconds: 0.4 duration_seconds: 1.75 duration_seconds: 0.15 duration_seconds: 0.15 duration_seconds: 5 wait_seconds: 0.57 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 transition_seconds: 1.25 transition_seconds: 0.15 transition_seconds: 0.15 transition_seconds: 1 angle_degree: 120 angle_degree: -135 angle_degree: -160 angle_degree: -160 angle_degree: -160 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_degree: 30 pitch_degree: 30 pitch_degree: 30 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: -5 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 1.5 distance_meters: 4 distance_meters: 1.5 distance_meters: 1.9 distance_meters: 2 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psystrike_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 1.83 duration_seconds: 0.4 duration_seconds: 1.75 duration_seconds: 0.15 duration_seconds: 0.15 duration_seconds: 5 wait_seconds: 0.57 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.53 transition_seconds: 0.4 transition_seconds: 1.25 transition_seconds: 0.15 transition_seconds: 0.15 transition_seconds: 1 angle_degree: -120 angle_degree: 135 angle_degree: 160 angle_degree: 160 angle_degree: 160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_degree: 30 pitch_degree: 30 pitch_degree: 30 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: -5 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 1.5 distance_meters: 4 distance_meters: 1.5 distance_meters: 1.9 distance_meters: 2 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_punchhit_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 150 angle_offset_degree: -5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_punchhit_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: -160 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_punchhit_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_punchhit_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_quickattacker" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.25 angle_degree: -160 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_quickdefender" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.25 angle_degree: -160 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_quickreturn" camera { next_camera: "battlewait" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0 east_out_speed: 0 duration_seconds: 0.5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_rear" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 1 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_rearcut" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_rearcutdefender" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_rockslide" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1 transition_seconds: 0 angle_degree: -135 angle_degree: -115 angle_degree: -30 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 10 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 1 distance_meters: -0.25 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_rockthrow" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 duration_seconds: 0.25 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.13 transition_seconds: 0.25 transition_seconds: 0.25 angle_degree: -20 angle_degree: -20 angle_degree: 175 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_scald" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0.2 transition_seconds: 0.4 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_scaldenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.7 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -100 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_seedbomb" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.5 angle_degree: -20 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_seedbombenter_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -145 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_seedbombenter_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_seedbombenter_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -145 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_seedbombenter_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_seedefender" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_shadowball" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.3 angle_degree: -170 angle_degree: 135 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 1.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_shadowpunch_hit" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.3 transition_seconds: 0 transition_seconds: 0.3 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 2 height_percent: -0.25 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_shadowsneak" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 10 wait_seconds: 0.2 transition_seconds: 0.85 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_shadowsneak_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.4 duration_seconds: 1.2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.6 transition_seconds: 0.55 angle_degree: -20 angle_degree: 150 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_degree: 15 pitch_offset_degree: 3 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 3 distance_meters: 4 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_shadowsneak_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.4 duration_seconds: 1.2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.6 transition_seconds: 0.55 angle_degree: 20 angle_degree: -150 angle_degree: -150 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_degree: 15 pitch_offset_degree: 3 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 3 distance_meters: 4 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_shadowsneak_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.4 duration_seconds: 1.2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.6 transition_seconds: 0.55 angle_degree: 20 angle_degree: -150 angle_degree: -150 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_degree: 15 pitch_offset_degree: 3 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_shadowsneak_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.4 duration_seconds: 1.2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.6 transition_seconds: 0.55 angle_degree: -20 angle_degree: 150 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_degree: 15 pitch_offset_degree: 3 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_shadowsneakenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER_ATTACKER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 25 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_shoot" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 2 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.25 angle_degree: 180 angle_degree: 180 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 15 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: -1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_signalbeam" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0.85 transition_seconds: 0.25 angle_degree: 160 angle_offset_degree: -5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_signalbeamenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_sludgebomb" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0.25 transition_seconds: 0.75 angle_degree: 140 angle_offset_degree: 3 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_sludgewave" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0.2 transition_seconds: 1 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_solarbeam" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.6 duration_seconds: 5 wait_seconds: 1.35 wait_seconds: 0.25 transition_seconds: 0.25 transition_seconds: 0.83 angle_degree: 120 angle_degree: 135 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_solarbeam_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.25 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.25 transition_seconds: 0.25 transition_seconds: 0.83 angle_degree: 130 angle_degree: 145 angle_offset_degree: 0 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_solarbeam_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.25 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.25 transition_seconds: 0.25 transition_seconds: 0.83 angle_degree: -130 angle_degree: -145 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_solarbeam_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.25 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.25 transition_seconds: 0.25 transition_seconds: 0.83 angle_degree: -120 angle_degree: -135 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_solarbeam_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.25 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.25 transition_seconds: 0.25 transition_seconds: 0.83 angle_degree: 120 angle_degree: 135 angle_offset_degree: 0 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_solarbeamenter" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0.23 transition_seconds: 0.5 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_solarbeamenter_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1.16 transition_seconds: 0.33 transition_seconds: 0.5 angle_degree: -150 angle_degree: -150 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_solarbeamenter_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1.16 transition_seconds: 0.33 transition_seconds: 0.5 angle_degree: 150 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_solarbeamenter_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 1.16 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.5 angle_degree: 160 angle_degree: 150 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_solarbeamenter_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1.16 transition_seconds: 0.33 transition_seconds: 0.5 angle_degree: -150 angle_degree: -150 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_spark" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.17 angle_degree: -170 angle_degree: 10 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_stoneedge" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.35 transition_seconds: 0.15 angle_degree: -20 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: -1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_submission" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.1 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_suckerpunch" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.5 duration_seconds: 2 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.75 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0.15 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_swift" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0.45 transition_seconds: 0.3 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.5 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_tackle" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.75 duration_seconds: 1 wait_seconds: 0.2 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.2 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0.25 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_takedown" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 5.6 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.75 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 1.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunder" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 0.3 duration_seconds: 1.9 duration_seconds: 1.86 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.25 transition_seconds: 0.1 angle_degree: 175 angle_degree: 175 angle_degree: 170 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: -35 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 4 distance_meters: 6 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunder_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 2.15 duration_seconds: 1.86 wait_seconds: 0.25 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.1 angle_degree: -160 angle_degree: 30 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 20 pitch_offset_degree: -35 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 6 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunder_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 2.15 duration_seconds: 1.86 wait_seconds: 0.25 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.1 angle_degree: 160 angle_degree: -25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 20 pitch_offset_degree: -35 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 6 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunder_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 2.15 duration_seconds: 1.86 wait_seconds: 0.25 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.1 angle_degree: -155 angle_degree: -155 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 20 pitch_offset_degree: -30 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunder_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 2.15 duration_seconds: 1.86 wait_seconds: 0.25 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.1 angle_degree: 155 angle_degree: 155 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 20 pitch_offset_degree: -30 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunderbolt" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0.2 transition_seconds: 0.5 angle_degree: 135 angle_offset_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunderboltenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.6 angle_degree: -30 angle_offset_degree: -5 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunderpunch_hit" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.6 transition_seconds: 0 transition_seconds: 0.3 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 2 height_percent: -0.25 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_twister" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.3 angle_degree: 165 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_vicegrip" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.2 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_watergun" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1 transition_seconds: 0 angle_degree: -160 angle_degree: -170 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.4 distance_meters: 0.5 distance_meters: 1.4 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_waterpulse" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_waterpulseenter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.7 duration_seconds: 10 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 1 angle_degree: -20 angle_degree: -25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_waterpulseenter_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.7 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.38 angle_degree: -20 angle_degree: -25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_waterpulseenter_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.7 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.38 angle_degree: 20 angle_degree: 25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_waterpulseenter_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.7 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.38 angle_degree: 20 angle_degree: 25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_waterpulseenter_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.7 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.38 angle_degree: -20 angle_degree: -25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_xscissor" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.25 angle_degree: 170 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "incenseordinary.1" iap_item_display { sku: "incenseordinary.1" category: IAP_CATEGORY_ITEMS sort_order: 7 item_ids: ITEM_INCENSE_ORDINARY counts: 1 } } item_templates { template_id: "incenseordinary.4" iap_item_display { sku: "incenseordinary.4" category: IAP_CATEGORY_ITEMS sort_order: 8 item_ids: ITEM_INCENSE_ORDINARY counts: 4 } } item_templates { template_id: "incenseordinary.8" iap_item_display { sku: "incenseordinary.8" category: IAP_CATEGORY_ITEMS sort_order: 9 item_ids: ITEM_INCENSE_ORDINARY counts: 8 } } item_templates { template_id: "incubatorbasic.1" iap_item_display { sku: "incubatorbasic.1" category: IAP_CATEGORY_ITEMS sort_order: 3 item_ids: ITEM_INCUBATOR_BASIC counts: 1 } } item_templates { template_id: "incubatorbasic.100" iap_item_display { sku: "incubatorbasic.100" category: IAP_CATEGORY_ITEMS sort_order: 10 item_ids: ITEM_INCUBATOR_BASIC counts: 100 } } item_templates { template_id: "itemstorageupgrade.1" iap_item_display { sku: "itemstorageupgrade.1" category: IAP_CATEGORY_UPGRADES sort_order: 2 item_ids: ITEM_ITEM_STORAGE_UPGRADE counts: 1 } } item_templates { template_id: "luckyegg.1" iap_item_display { sku: "luckyegg.1" category: IAP_CATEGORY_ITEMS sort_order: 4 item_ids: ITEM_LUCKY_EGG counts: 1 } } item_templates { template_id: "luckyegg.20" iap_item_display { sku: "luckyegg.20" category: IAP_CATEGORY_ITEMS sort_order: 6 item_ids: ITEM_LUCKY_EGG counts: 20 } } item_templates { template_id: "luckyegg.5" iap_item_display { sku: "luckyegg.5" category: IAP_CATEGORY_ITEMS sort_order: 5 item_ids: ITEM_LUCKY_EGG counts: 5 } } item_templates { template_id: "pokeball.100" iap_item_display { sku: "pokeball.100" category: IAP_CATEGORY_ITEMS sort_order: 2 item_ids: ITEM_POKE_BALL counts: 100 } } item_templates { template_id: "pokeball.20" iap_item_display { sku: "pokeball.20" category: IAP_CATEGORY_ITEMS sort_order: 1 item_ids: ITEM_POKE_BALL counts: 20 } } item_templates { template_id: "pokecoin.100" iap_item_display { sku: "pokecoin.100" category: IAP_CATEGORY_POKECOINS sort_order: 1 } } item_templates { template_id: "pokecoin.1000" iap_item_display { sku: "pokecoin.1000" category: IAP_CATEGORY_POKECOINS sort_order: 1 } } item_templates { template_id: "pokecoin.1200" iap_item_display { sku: "pokecoin.1200" category: IAP_CATEGORY_POKECOINS sort_order: 3 } } item_templates { template_id: "pokecoin.14500" iap_item_display { sku: "pokecoin.14500" category: IAP_CATEGORY_POKECOINS sort_order: 6 } } item_templates { template_id: "pokecoin.2500" iap_item_display { sku: "pokecoin.2500" category: IAP_CATEGORY_POKECOINS sort_order: 4 } } item_templates { template_id: "pokecoin.5200" iap_item_display { sku: "pokecoin.5200" category: IAP_CATEGORY_POKECOINS sort_order: 5 } } item_templates { template_id: "pokecoin.550" iap_item_display { sku: "pokecoin.550" category: IAP_CATEGORY_POKECOINS sort_order: 2 } } item_templates { template_id: "pokemonstorageupgrade.1" iap_item_display { sku: "pokemonstorageupgrade.1" category: IAP_CATEGORY_UPGRADES sort_order: 1 item_ids: ITEM_POKEMON_STORAGE_UPGRADE counts: 1 } } item_templates { template_id: "sequence_acid_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker acid_fast" sequence: "sfx attacker 051-0_acid" sequence: "wait 0.15" sequence: "vfx defender acid_fast_hit" sequence: "anim defender damageS01" sequence: "wait 0.35" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_aerial_ace" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.733" sequence: "cam AerialAce_ATKR_DFND_" sequence: "background attacker 0.5/0.75/1.0/0.0" sequence: "vfx camera camera_diagonal_vignette" sequence: "f2fvfx defender aerial_ace" sequence: "sfx attacker 332-0_aerial_ace" sequence: "wait 0.6" sequence: "anim defender damageS01" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.5/0.75/1.0/0.0" sequence: "wait 0.25" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_air_cutter" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "wait 0.25" sequence: "background attacker 0.0/0.25/0.5/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam AirCutter_ATKR_DFND_" sequence: "vfx attacker air_cutter_ground" sequence: "sfx attacker 314-0_air_cutter" sequence: "wait 0.5" sequence: "f2fvfx attacker air_cutter_emit" sequence: "vfx defender air_cutter_hit" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "reset_background attacker 0.0/0.25/0.5/0.5" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_ancient_power" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterBehindAttackerFarAway_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "background attacker 0.5/0.2/0.5/0.25" sequence: "event" sequence: "cam AncientPower_ATKR_DFND_" sequence: "f2fvfx attacker ancient_power" sequence: "sfx attacker 246-0_ancient_power" sequence: "wait 2.1" sequence: "vfx defender ancient_power_hit" sequence: "wait 0.15" sequence: "shake SideToSide/0.45" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.5/0.2/0.5/0.25" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_aqua_jet" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam AquaJetEnter_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker aqua_jet_emit" sequence: "vfx defender aqua_jet_hit" sequence: "sfx attacker 453-0_aqua_jet" sequence: "cam AquaJet_ATKR_DFND_" sequence: "wait 0.2" sequence: "hide attacker" sequence: "wait 0.667" sequence: "anim defender damageS01" sequence: "wait 0.7" sequence: "unhide attacker" sequence: "wait 0.8" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_aqua_tail" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "background attacker 0.0/0.25/1.0/0.0" sequence: "vfx attacker aqua_tail_origin" sequence: "sfx attacker 401-0_aqua_tail" sequence: "wait 0.35" sequence: "cam PunchHit_ATKR_DFND_" sequence: "f2fvfx defender aqua_tail" sequence: "wait 0.3" sequence: "shake UpDown/0.67/0.5" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "reset_background attacker 0.0/0.25/1.0/0.0" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bite_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx defender bite_fast" sequence: "wait 0.25" sequence: "sfx attacker 044-0_bite" sequence: "wait 0.25" sequence: "sfx attacker 044-0_bite" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_blizzard" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam FaceAttackerTilt_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker blizzard" sequence: "vfx camera blizzard_camera_ice" sequence: "sfx attacker 059-0_blizzard" sequence: "background attacker 1.0/1.0/1.0/0.25" sequence: "wait 1.0" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "vfx defender blizzard_hit" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/1.0/0.25" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_body_slam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "sfx attacker 034-0_body_slam" sequence: "sink attacker -4/12" sequence: "wait 0.5" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "wait 0.2" sequence: "vfx camera camera_speed_lines_short_lower_center" sequence: "vfx defender body_slam_hit" sequence: "squish defender 0.5" sequence: "anim defender damageS01" sequence: "shake UpDown/1.0/1.0/1.0" sequence: "wait 0.5" sequence: "sink attacker 0.0/8" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bone_club" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "f2fvfx defender bone_club" sequence: "sfx attacker 125-0_bone_club" sequence: "wait 0.5" sequence: "shake UpDown/0.5/1.0" sequence: "anim defender damageS01" sequence: "sfx attacker 033-0_tackle" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_brick_break" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam BrickBreak_ATKR_DFND_" sequence: "f2fvfx defender brick_break" sequence: "sfx attacker 280-0_brick_break" sequence: "wait 0.35" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.5/2.0" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_brine" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker brine" sequence: "sfx attacker 362-0_brine" sequence: "cam FollowArcingProjectile_ATKR_DFND_" sequence: "wait 0.75" sequence: "vfx defender brine_hit" sequence: "shake UpDown/0.5/1.0" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bubble_beam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker bubble_beam" sequence: "sfx attacker 061-0_bubble_beam" sequence: "wait 0.74" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "shake BubbleBeam" sequence: "wait 0.26" sequence: "f2fvfx defender bubble_beam_hit" sequence: "vfx camera bubble_beam_camera" sequence: "wait 0.66" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bubble_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker bubble_fast_emit" sequence: "wait 0.65" sequence: "vfx defender bubble_fast_hit" sequence: "anim defender damageS01" sequence: "sfx attacker 061-0_bubble_beam" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bug_bite_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx defender bug_bite_fast" sequence: "sfx attacker 450-0_bug_bite" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.35" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bug_buzz" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "vfx attacker bug_buzz_waist:Origin/Waist" sequence: "sfx attacker 405-0_bug_buzz" sequence: "wait 0.25" sequence: "f2fvfx attacker bug_buzz" sequence: "wait 0.72" sequence: "cam EnterFaceDefender_ATKR_DFND_" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "reset_background attacker 0.0/0.0/0.0/0.5" sequence: "wait 1.2" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bulldoze" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam Overhead_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "wait 0.75" sequence: "background attacker 0.5/0.4/0.2/0.0" sequence: "shake UpDown/2.4/1.5" sequence: "vfx attacker bulldoze" sequence: "sfx attacker 523-0_bulldoze" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "reset_background attacker 0.5/0.4/0.2/0.0" sequence: "wait 1.8" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bullet_punch_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "f2fvfx defender bullet_punch_fast" sequence: "sfx attacker 418-0_bullet_punch" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_confusion_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker confusion_fast_emit" sequence: "wait 0.5" sequence: "vfx defender confusion_fast_hit" sequence: "anim defender damageS01" sequence: "sfx attacker 466-0_ominous_wind" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_cross_chop" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterFaceDefender_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx defender cross_chop" sequence: "sfx attacker 238-0_cross_chop" sequence: "wait 0.25" sequence: "shake Medium/0.5/0.5/0.5" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_cross_poison" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "wait 0.25" sequence: "f2fvfx defender cross_poison" sequence: "sfx attacker 440-0_cross_poison" sequence: "wait 0.25" sequence: "shake SideToSide/0.2/0.5" sequence: "anim defender damageS01" sequence: "silhouette defender 0.6/0.0/1.0/0.0" sequence: "wait 0.25" sequence: "reset_silhouette defender 0.6/0.0/1.0/0.0" sequence: "wait 0.75" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_cut_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "sfx attacker 015-0_cut" sequence: "wait 0.15" sequence: "f2fvfx defender cut_fast" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.2" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_dark_pulse" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 0.5/0.0/0.5/0.5" sequence: "wait 0.25" sequence: "vfx attacker dark_pulse_waist:Origin/Waist" sequence: "vfx attacker dark_pulse_origin" sequence: "sfx attacker 399-0_dark_pulse" sequence: "wait 0.1" sequence: "anim attacker atk-move" sequence: "wait 0.66" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "f2fvfx attacker dark_pulse" sequence: "wait 0.2" sequence: "f2fvfx defender dark_pulse_hit" sequence: "anim defender damageS01" sequence: "wait 0.6" sequence: "anim defender damageS01" sequence: "wait 0.6" sequence: "reset_background attacker 0.5/0.0/0.5/0.5" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_dazzling_gleam" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.6" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.5" sequence: "background attacker 1.0/1.0/1.0/0.0" sequence: "silhouette attacker 1.0/1.0/1.0/0.1" sequence: "f2fvfx attacker dazzling_gleam_emit" sequence: "vfx defender dazzling_gleam_hit" sequence: "vfx camera dazzling_gleam_camera" sequence: "sfx attacker 605-0_dazzling_gleam" sequence: "wait 0.5" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "reset_silhouette attacker 1.0/1.0/1.0/0.1" sequence: "wait 1.5" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "reset_background attacker 0.2/0.2/0.2/0.0" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_default" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "wait 1.0" sequence: "sys complete" } } item_templates { template_id: "sequence_dig" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "wait 1.0" sequence: "dscvfx attacker dig_burrow" sequence: "sfx attacker 091-0_dig" sequence: "sink attacker 1.5" sequence: "shake Medium/1.15/0.25" sequence: "wait 1.5" sequence: "dscvfx attacker dig_attack" sequence: "sfx attacker 091-1_dig" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "dscvfx defender dig_hit_ground" sequence: "sink attacker 0.0" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_disarming_voice" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 1.0/0.5/0.5/0.5" sequence: "wait 0.6" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker disarming_voice" sequence: "sfx attacker 574-0_disarming_voice" sequence: "wait 0.5" sequence: "cam PanToFaceDefender_ATKR_DFND_" sequence: "wait 1.5" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "reset_background attacker 1.0/0.5/0.5/0.5" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_discharge" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 1.0/0.9/0.6/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker discharge_waist:Origin/Waist" sequence: "sfx attacker 435-0_discharge" sequence: "wait 0.5" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.5" sequence: "shake SideToSide/0.2/0.25/0.75" sequence: "anim defender damageS01" sequence: "reset_silhouette defender 1.0/1.0/1.0/0.0" sequence: "vfx defender discharge_hit_waist:Origin/Waist" sequence: "vfx camera camera_electric" sequence: "reset_background attacker 1.0/0.9/0.6/0.5" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_dragon_breath_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker dragon_breath_fast" sequence: "sfx attacker 225-0_dragon_breath" sequence: "shake DragonBreath" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_dragon_claw" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "vfx attacker dragon_claw_charge" sequence: "sfx attacker 337-0_dragon_claw" sequence: "wait 0.25" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx defender dragon_claw" sequence: "wait 0.15" sequence: "shake SideToSide/0.333/1.5" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.0/0.0/0.0/0.5" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_dragon_pulse" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "f2fvfx attacker dragon_pulse_charge_up" sequence: "sfx attacker 406-0_dragon_pulse" sequence: "wait 0.84" sequence: "shake SideToSide/0.66/0.5" sequence: "anim attacker atk-move" sequence: "wait 0.16" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "wait 0.25" sequence: "vfx attacker dragon_pulse_ground" sequence: "f2fvfx attacker dragon_pulse" sequence: "wait 0.25" sequence: "f2fvfx defender dragon_pulse_hit" sequence: "shake UpDown/1.66/1.5" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "reset_background attacker 0.0/0.0/0.0/0.5" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_draining_kiss" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx defender draining_kiss" sequence: "sfx attacker 577-0_draining_kiss" sequence: "anim defender damageS01" sequence: "wait 0.3" sequence: "f2fvfx attacker draining_kiss_projectile" sequence: "wait 0.7" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_drill_peck" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PunchHit_ATKR_DFND_" sequence: "vfx attacker speed_lines_short" sequence: "wait 0.15" sequence: "f2fvfx defender drill_peck" sequence: "sfx attacker 065-0_drill_peck" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_drill_run" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam DrillRun_ATKR_DFND_" sequence: "background attacker 0.5/0.4/0.2/0.5" sequence: "anim attacker atk-move" sequence: "spin attacker 0.7" sequence: "sfx attacker 529-0_drill_run" sequence: "wait 0.5" sequence: "scale attacker 0.0001" sequence: "vfx attacker drill_run_emit" sequence: "vfx defender drill_run_hit" sequence: "wait 0.833" sequence: "shake DrillRun" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/0.75/0.0" sequence: "wait 1.0" sequence: "scale attacker 1.0" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_earthquake" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam Overhead_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "background attacker 0.2/0.15/0.1/0.0" sequence: "vfx attacker earthquake" sequence: "sfx attacker 089-0_earthquake" sequence: "wait 0.5" sequence: "shake Earthquake" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "wait 0.25" sequence: "reset_background attacker 0.2/0.15/0.1/0.0" sequence: "sys ui-sync" sequence: "wait 1.5" sequence: "sys complete" } } item_templates { template_id: "sequence_ember_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "sfx attacker 052-0_ember" sequence: "wait 0.1" sequence: "f2fvfx attacker ember_fast" sequence: "wait 0.4" sequence: "f2fvfx defender ember_fast_hit" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_feint_attack_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker tackle_fast" sequence: "wait 0.65" sequence: "vfx defender feint_attack_fast" sequence: "anim defender damageS01" sequence: "sfx attacker 399-0_dark_pulse" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_fire_blast" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "sfx attacker 126-0_fire_blast" sequence: "background attacker 0.0/0.0/0.0/0.0" sequence: "wait 0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam FireBlast_ATKR_DFND_" sequence: "f2fvfx attacker fire_blast" sequence: "wait 0.15" sequence: "reset_background attacker 1.0/0.9/0.8/0.0" sequence: "wait 0.15" sequence: "background attacker 1.0/0.0/0.0/0.5" sequence: "wait 1.5" sequence: "shake UpDown/1.25/0.5" sequence: "vfx camera camera_speed_lines_short" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "vfx defender flamethrower_hit_waist:Origin/Waist" sequence: "shake UpDownDecay/0.33" sequence: "reset_background attacker 1.0/0.0/0.0/0.5" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_fire_fang_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker tackle_fast" sequence: "wait 0.25" sequence: "vfx defender fire_fang_fast" sequence: "anim defender damageS01" sequence: "sfx attacker 158-0_hyper_fang" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_fire_punch" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "sfx attacker 007-0_fire_punch" sequence: "wait 0.15" sequence: "f2fvfx defender fire_punch" sequence: "wait 0.45" sequence: "cam PunchHit_ATKR_DFND_" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "shake SideToSideDecay/0.33" sequence: "vfx camera fire_punch_camera_flames" sequence: "reset_background attacker 1.0/0.25/0.0/0.5" sequence: "wait 1.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_flame_burst" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker flame_burst" sequence: "sfx attacker 481-0_flame_burst" sequence: "wait 0.27" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.23" sequence: "shake UpDownDecay/1.0/0.5" sequence: "vfx defender flamethrower_hit_waist:Origin/Waist" sequence: "vfx defender flame_burst_hit" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "wait 1.4" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_flame_charge" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam FlameCharge_ATKR_DFND_" sequence: "vfx attacker flame_charge" sequence: "wait 0.15" sequence: "sfx attacker 488-0_flame_charge" sequence: "wait 0.75" sequence: "anim attacker atk-move" sequence: "wait 0.25" sequence: "f2fvfx attacker flame_charge_projectile" sequence: "wait 0.15" sequence: "hide attacker" sequence: "wait 0.95" sequence: "anim defender damageS01" sequence: "vfx defender flamethrower_hit_waist:Origin/Waist" sequence: "shake UpDownDecay/0.33/0.5/0.5" sequence: "wait 0.9" sequence: "unhide attacker" sequence: "wait 0.25" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_flame_wheel" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "silhouette attacker 0.9/1.0/0.7/0.0" sequence: "wait 0.15" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker flame_wheel" sequence: "wait 0.15" sequence: "sfx attacker 172-0_flame_wheel" sequence: "wait 0.2" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "vfx defender flamethrower_hit_waist:Origin/Waist" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" sequence: "sys complete" } } item_templates { template_id: "sequence_flamethrower" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "f2fvfx attacker flamethrower" sequence: "sfx attacker 053-0_flamethrower" sequence: "background attacker 0.6/0.15/0.0/0.8" sequence: "wait 0.6" sequence: "shake Flamethrower" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "vfx defender flamethrower_hit_waist:Origin/Waist" sequence: "reset_background attacker 0.6/0.15/0.0/0.8" sequence: "wait 1.6" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_flash_cannon" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker flash_cannon" sequence: "sfx attacker 430-0_flash_cannon" sequence: "wait 0.9" sequence: "f2fvfx defender flash_cannon_hit" sequence: "wait 0.1" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "wait 0.1" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "anim defender damageS01" sequence: "shake UpDownDecay/0.333/0.5" sequence: "wait 0.9" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_frost_breath_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "sfx attacker 524-0_frost_breath" sequence: "wait 0.15" sequence: "f2fvfx attacker frost_breath_fast" sequence: "wait 0.25" sequence: "f2fvfx defender frost_breath_fast_hit" sequence: "vfx defender frost_breath_fast_hit" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_fury_cutter_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx defender fury_cutter_fast" sequence: "sfx attacker 210-0_fury_cutter" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.35" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_giga_drain" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceDefender_ATKR_DFND_" sequence: "background attacker 1.0/0.95/0.8/0.5" sequence: "wait 0.25" sequence: "f2fvfx attacker giga_drain" sequence: "vfx defender giga_drain_hit" sequence: "vfx defender giga_drain_hit_waist:Origin/Waist" sequence: "sfx attacker 030-0_horn_attack" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "cam PanToAttacker_ATKR_DFND_" sequence: "sfx attacker 202-0_giga_drain" sequence: "wait 0.55" sequence: "anim attacker atk-move" sequence: "wait 0.3" sequence: "vfx attacker giga_drain_waist:Origin/Waist" sequence: "wait 0.5" sequence: "reset_background attacker 1.0/0.95/0.8/0.5" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_gunk_shot" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam GunkShot_ATKR_DFND_" sequence: "wait 0.333" sequence: "anim attacker atk-move" sequence: "wait 0.15" sequence: "f2fvfx attacker gunk_shot" sequence: "sfx attacker 441-0_gunk_shot" sequence: "wait 0.2" sequence: "shake UpDownDecay/0.15/0.5" sequence: "wait 0.25" sequence: "vfx camera camera_speed_lines_short" sequence: "wait 0.65" sequence: "anim defender damageS01" sequence: "vfx defender gunk_shot_hit" sequence: "shake UpDownDecay/0.667" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_heart_stamp" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "vfx attacker heart_stamp_waist:Origin/Waist" sequence: "sfx attacker 531-0_heart_stamp" sequence: "event" sequence: "vfx defender heart_stamp" sequence: "wait 0.27" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_heat_wave" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam FaceAttackerTilt_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker heat_wave" sequence: "sfx attacker 257-0_heat_wave" sequence: "background attacker 1.0/0.25/0.0/0.5" sequence: "wait 1.0" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "wait 0.5" sequence: "f2fvfx defender heat_wave_hit" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "reset_background attacker 1.0/0.25/0.0/0.5" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_horn_attack" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "wait 0.4" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker horn_attack" sequence: "sfx attacker 030-0_horn_attack" sequence: "wait 0.25" sequence: "f2fvfx defender horn_attack_hit" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.25/2.0" sequence: "reset_background attacker 1.0/1.0/1.0/0.75" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_hurricane" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttackerFarAway_ATKR_DFND_" sequence: "background attacker 0.0/0.1/0.2/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam FaceDefenderZoomOut_ATKR_DFND_" sequence: "vfx camera hurricane_camera" sequence: "vfx defender hurricane" sequence: "sfx attacker 542-0_hurricane" sequence: "shake SideToSide/1.5/2.0/0.5" sequence: "wait 0.33" sequence: "spin defender 1.0" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.0/0.1/0.2/0.5" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_hydro_pump" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.233" sequence: "anim attacker atk-move" sequence: "background attacker 0.0/0.2/0.5/0.5" sequence: "event" sequence: "f2fvfx attacker hydro_pump" sequence: "f2fvfx defender hydro_pump_beam_hit" sequence: "sfx attacker 056-0_hydro_pump" sequence: "wait 0.2" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "anim defender damageS01" sequence: "vfx defender hydro_pump_hit" sequence: "shake UpDown/0.85/0.5" sequence: "wait 0.2" sequence: "vfx camera camera_speed_lines" sequence: "wait 0.13" sequence: "anim defender damageS01" sequence: "wait 0.67" sequence: "anim defender damageS01" sequence: "vfx camera camera_speed_lines" sequence: "shake SideToSide/0.5/0.5" sequence: "wait 0.66" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.5" sequence: "reset_background attacker 0.0/0.2/0.5/0.5" sequence: "wait 0.83" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_hydro_pump_blastoise" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.233" sequence: "anim attacker atk-move" sequence: "background attacker 0.0/0.2/0.5/0.5" sequence: "event" sequence: "vfx attacker hydro_pump_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC" sequence: "vfx attacker hydro_pump_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC" sequence: "f2fvfx attacker hydro_pump_double_beam" sequence: "sfx attacker 056-0_hydro_pump" sequence: "wait 0.2" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "anim defender damageS01" sequence: "vfx defender hydro_pump_hit" sequence: "shake UpDown/0.85/0.5" sequence: "wait 0.2" sequence: "vfx camera camera_speed_lines" sequence: "wait 0.13" sequence: "anim defender damageS01" sequence: "wait 0.67" sequence: "anim defender damageS01" sequence: "vfx camera camera_speed_lines" sequence: "shake SideToSide/0.5/0.5" sequence: "wait 0.66" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.5" sequence: "reset_background attacker 0.0/0.2/0.5/0.5" sequence: "wait 0.83" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_hyper_beam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.25" sequence: "wait 0.5" sequence: "f2fvfx attacker hyper_beam_charge_up" sequence: "sfx attacker 063-0_hyper_beam" sequence: "wait 1.0" sequence: "reset_background attacker 0.0/0.0/0.0/0.25" sequence: "wait 0.33" sequence: "anim attacker atk-move" sequence: "background attacker 1.0/1.0/1.0/0.0" sequence: "wait 0.67" sequence: "f2fvfx attacker hyper_beam" sequence: "f2fvfx defender hyper_beam_hit" sequence: "cam HyperBeam_ATKR_DFND_" sequence: "shake UpDown/0.5/0.5/2.0" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "wait 0.66" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "shake UpDown/0.5/0.5/2.0" sequence: "wait 1.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_hyper_fang" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.25" sequence: "wait 0.25" sequence: "sfx attacker 158-0_hyper_fang" sequence: "anim attacker atk-move" sequence: "vfx attacker speed_lines" sequence: "wait 0.75" sequence: "cam HyperFang_ATKR_DFND_" sequence: "wait 0.1" sequence: "f2fvfx defender hyper_fang" sequence: "vfx camera camera_speed_lines_short" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "reset_background attacker 0.0/0.0/0.0/0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_ice_beam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.35" sequence: "f2fvfx attacker ice_beam_charge_up" sequence: "background attacker 0.0/0.25/0.25/0.75" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam IceBeam_ATKR_DFND_" sequence: "f2fvfx attacker ice_beam" sequence: "sfx attacker 058-0_ice_beam" sequence: "wait 0.25" sequence: "vfx defender ice_beam_hit_waist:Origin/Waist" sequence: "wait 0.5" sequence: "vfx defender ice_beam_hit" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "wait 0.8" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_ice_punch" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "sfx attacker 008-0_ice_punch" sequence: "wait 0.15" sequence: "f2fvfx defender ice_punch" sequence: "wait 0.45" sequence: "cam Punch_ATKR_DFND_" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "vfx camera ice_punch_camera_ice" sequence: "vfx defender ice_punch_hit" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "wait 0.75" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_ice_shard_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "sfx attacker 420-0_ice_shard" sequence: "wait 0.25" sequence: "f2fvfx attacker ice_shard_fast" sequence: "vfx defender ice_shard_fast_hit" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_icy_wind" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker icy_wind" sequence: "sfx attacker 196-0_icy_wind" sequence: "background attacker 1.0/1.0/1.0/0.75" sequence: "wait 0.8" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.2" sequence: "vfx defender icy_wind_hit" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/1.0/0.75" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_iron_head" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.75" sequence: "anim attacker atk-move" sequence: "event" sequence: "sfx attacker 442-0_iron_head" sequence: "wait 0.4" sequence: "cam IronHead_ATKR_DFND_" sequence: "f2fvfx defender iron_head" sequence: "wait 0.3" sequence: "anim defender damageS01" sequence: "shake SideToSide/0.4/0.25/2.0" sequence: "wait 0.5" sequence: "reset_background attacker 0.0/0.0/0.0/0.75" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_karate_chop_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.25" sequence: "f2fvfx defender karate_chop_fast" sequence: "sfx attacker 002-0_karate_chop" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.25/1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_leaf_blade" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PanToFaceDefender_ATKR_DFND_" sequence: "sfx attacker 348-0_leaf_blade" sequence: "wait 0.25" sequence: "f2fvfx defender leaf_blade" sequence: "wait 0.33" sequence: "shake UpDown/0.25/0.25/0.5" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "shake UpDown/0.25/0.25/0.5" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "shake SideToSide/0.25/0.25/0.5" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.0/0.0/0.0/0.5" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_lick_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker lick_fast_slobber" sequence: "f2fvfx defender lick_fast" sequence: "sfx attacker 122-0_lick" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "wait 0.4" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_low_kick_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "sfx attacker 067-0_low_kick" sequence: "spin attacker 0.25" sequence: "wait 0.15" sequence: "vfx attacker low_kick_fast" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_low_sweep" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender low_sweep" sequence: "cam EnterFaceDefenderFromFarAway_ATKR_DFND_" sequence: "wait 0.75" sequence: "anim defender damageS01" sequence: "sfx attacker 490-0_low_sweep" sequence: "shake SideToSide/0.25/1.5/0.5" sequence: "wait 1.4" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_magnet_bomb" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "f2fvfx attacker magnet_bomb" sequence: "sfx attacker 443-0_magnet_bomb" sequence: "wait 1.0" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.6" sequence: "anim defender damageS01" sequence: "shake UpDown/1.0/0.5/2.0" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_mega_drain" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceDefender_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender mega_drain_hit_waist:Origin/Waist" sequence: "f2fvfx attacker mega_drain" sequence: "sfx attacker 072-0_mega_drain" sequence: "wait 0.15" sequence: "cam PanToAttacker_ATKR_DFND_" sequence: "anim defender damageS01" sequence: "wait 0.85" sequence: "vfx attacker mega_drain_waist:Origin/Waist" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_megahorn" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.4" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "vfx attacker megahorn_charge" sequence: "sfx attacker 224-0_megahorn" sequence: "event" sequence: "f2fvfx attacker megahorn" sequence: "wait 0.5" sequence: "f2fvfx defender megahorn_hit" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.5/2.0" sequence: "reset_background attacker 1.0/1.0/1.0/0.5" sequence: "wait 0.9" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_metal_claw_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "sfx attacker 232-0_metal_claw" sequence: "wait 0.25" sequence: "f2fvfx defender metal_claw_fast" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_moonblast" move_sequence_settings { sequence: "background attacker 0.1/0.0/0.15/0.2" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam Moonblast_ATKR_DFND_" sequence: "vfx attacker moonblast" sequence: "sfx attacker 585-0_moonblast" sequence: "wait 0.33" sequence: "anim attacker atk-move" sequence: "wait 0.66" sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "f2fvfx attacker moonblast_projectile_emit" sequence: "vfx defender moonblast_projectile_hit" sequence: "wait 1.5" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "reset_background attacker 0.1/0.0/0.15/0.2" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_mud_bomb" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker mud_bomb" sequence: "sfx attacker 426-0_mud_bomb" sequence: "wait 0.2" sequence: "cam FollowArcingProjectile_ATKR_DFND_" sequence: "wait 0.8" sequence: "shake UpDown/0.5/0.25/2.0" sequence: "anim defender damageS01" sequence: "vfx defender mud_bomb_hit" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_mud_shot_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker mud_shot_fast" sequence: "sfx attacker 341-0_mud_shot" sequence: "wait 0.25" sequence: "vfx defender mud_shot_hit_fast" sequence: "wait 0.1" sequence: "shake UpDown/0.25/0.25/1.0" sequence: "anim defender damageS01" sequence: "wait 0.15" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_mud_slap_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "vfx attacker mud_slap_fast_emit" sequence: "wait 0.50" sequence: "vfx defender mud_slap_fast_hit" sequence: "anim defender damageS01" sequence: "sfx attacker 341-0_mud_shot" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_night_slash" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.25/0.5" sequence: "wait 0.4" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker night_slash_emit" sequence: "vfx defender night_slash_hit" sequence: "sfx attacker 400-0_night_slash" sequence: "wait 0.42" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.0/0.0/0.25/0.5" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_ominous_wind" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "background attacker 0.0/0.1/0.3/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx camera ominous_wind_camera_wind" sequence: "sfx attacker 466-0_ominous_wind" sequence: "wait 1.0" sequence: "f2fvfx defender ominous_wind_hit" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.0/0.1/0.3/0.5" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_parabolic_charge" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 1.0/0.9/0.6/0.5" sequence: "anim attacker atk-move" sequence: "vfx attacker parabolic_charge_waist:Origin/Waist" sequence: "sfx attacker 570-0_parabolic_charge" sequence: "event" sequence: "cam ParabolicCharge_ATKR_DFND_" sequence: "vfx attacker parabolic_charge" sequence: "wait 0.33" sequence: "f2fvfx attacker thunder_shock_fast" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/0.9/0.0" sequence: "vfx defender parabolic_charge_hit_waist:Origin/Waist" sequence: "wait 0.33" sequence: "f2fvfx attacker parabolic_charge_hit" sequence: "reset_background attacker 1.0/0.9/0.6/0.5" sequence: "wait 2.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_peck_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.3" sequence: "f2fvfx defender peck_fast" sequence: "sfx attacker 064-0_peck" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "sfx attacker 064-0_peck" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_petal_blizzard" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceDefenderFromFarAway_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx camera petal_blizzard_camera" sequence: "vfx defender petal_blizzard_hit" sequence: "sfx attacker 572-0_petal_blizzard" sequence: "wait 1.41" sequence: "anim defender damageS01" sequence: "wait 2.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_play_rough" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PlayRough_ATKR_DFND_" sequence: "sfx attacker 583-0_play_rough" sequence: "wait 0.45" sequence: "vfx defender play_rough" sequence: "wait 0.3" sequence: "scale defender 0.0001" sequence: "anim defender damageS01" sequence: "wait 0.3" sequence: "scale defender 1" sequence: "wait 0.7" sequence: "anim defender damageS01" sequence: "wait 0.75" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_poison_fang" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "f2fvfx defender poison_fang" sequence: "sfx attacker 305-0_poison_fang" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.6/0.0/1.0/0.0" sequence: "silhouette defender 0.6/0.0/1.0/0.0" sequence: "wait 0.25" sequence: "reset_silhouette defender 0.6/0.0/1.0/0.0" sequence: "wait 0.75" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_poison_jab_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker poison_jab_fast" sequence: "vfx defender poison_jab_fast_hit" sequence: "sfx attacker 398-0_poison_jab" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.35" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_poison_sting_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker poison_sting_fast_emit" sequence: "wait 0.25" sequence: "vfx defender poison_sting_fast_hit" sequence: "anim defender damageS01" sequence: "sfx attacker 305-0_poison_fang" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_pound_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.1" sequence: "f2fvfx defender pound_fast" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "sfx attacker 001-0_pound" sequence: "shake UpDown/0.5/1.0" sequence: "wait 0.2" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_power_gem" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker power_gem" sequence: "sfx attacker 408-0_power_gem" sequence: "wait 1.2" sequence: "f2fvfx defender power_gem_hit" sequence: "anim defender damageS01" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_power_whip" move_sequence_settings { sequence: "cam PowerWhip_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "background attacker 0.2/0.8/0.0/0.0" sequence: "silhouette attacker 0.0/0.0/0.0/0.0" sequence: "silhouette defender 0.0/0.0/0.0/0.0" sequence: "vfx defender power_whip" sequence: "vfx camera camera_horizontal_vignette" sequence: "sfx attacker 438-0_power_whip" sequence: "wait 0.1" sequence: "sfx attacker 030-0_horn_attack" sequence: "wait 0.3" sequence: "shake SideToSide/2.0/2.0/0.0" sequence: "vfx defender power_whip_hit_waist:Origin/Waist" sequence: "anim defender damageS01" sequence: "sfx attacker 030-0_horn_attack" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "sfx attacker 030-0_horn_attack" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "wait 0.2" sequence: "reset_background attacker 0.2/0.8/0.0/0.0" sequence: "reset_silhouette attacker 0.0/0.0/0.0/0.0" sequence: "reset_silhouette defender 0.0/0.0/0.0/0.0" sequence: "wait 0.75" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_psybeam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam PsybeamEnter_ATKR_DFND_" sequence: "wait 0.15" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker psybeam" sequence: "sfx attacker 060-0_psybeam" sequence: "wait 0.25" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "vfx camera psybeam_camera_psychic_circles" sequence: "wait 0.25" sequence: "f2fvfx defender psybeam_hit" sequence: "anim defender damageS01" sequence: "shake SideToSide/1.5/0.5/0.25" sequence: "wait 0.8" sequence: "shake SideToSide/1.5/0.5/0.25" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_psychic" move_sequence_settings { sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker psychic_emit" sequence: "vfx defender psychic_hit" sequence: "sfx attacker 094-0_psychic" sequence: "wait 0.35" sequence: "cam EnterFaceDefender_ATKR_DFND_" sequence: "vfx camera psychic_camera" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_psycho_cut_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker psycho_cut_fast_emit" sequence: "vfx defender psycho_cut_fast_hit" sequence: "sfx attacker 427-0_psycho_cut" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_psyshock" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker psyshock_emit" sequence: "vfx defender psyshock_hit" sequence: "sfx attacker 473-0_psyshock" sequence: "wait 0.5" sequence: "cam Psyshock_ATKR_DFND_" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/1.0/01.0" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_psystrike" move_sequence_settings { sequence: "cam Psystrike_ATKR_DFND_" sequence: "background attacker 0.8/0.8/0.8/0.0" sequence: "wait 0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker psystrike_emit" sequence: "vfx defender psystrike_hit" sequence: "f2fvfx defender psystrike_projectile" sequence: "sfx attacker 540-0_psystrike" sequence: "wait 3.0" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "reset_background attacker 0.8/0.8/0.8/0.0" sequence: "wait 0.8" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_quick_attack_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker quick_attack_fast_emit" sequence: "vfx defender quick_attack_fast_hit" sequence: "sfx attacker 098-0_quick_attack" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_razor_leaf_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker razor_leaf_fast" sequence: "sfx attacker 075-0_razor_leaf" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_rest" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker rest" sequence: "sfx attacker 156-0_rest" sequence: "wait 2.0" sequence: "cam CutFromAttacker_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_rock_slide" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterFaceDefenderFromFarAway_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender rock_slide" sequence: "sfx attacker 157-0_rock_slide" sequence: "wait 0.75" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_rock_smash_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker tackle_fast" sequence: "wait 0.25" sequence: "vfx defender rock_smash_fast" sequence: "anim defender damageS01" sequence: "sfx attacker 280-0_brick_break" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_rock_throw_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker rock_throw_fast_emit" sequence: "vfx defender rock_throw_fast_hit" sequence: "wait 0.25" sequence: "sfx attacker 088-0_rock_throw" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_rock_tomb" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttackerFarAway_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "sfx attacker 317-0_rock_tomb" sequence: "wait 0.5" sequence: "vfx defender rock_tomb" sequence: "cam PanToFaceDefender_ATKR_DFND_" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_scald" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker scald" sequence: "sfx attacker 503-0_scald" sequence: "wait 0.25" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "vfx defender hydro_pump_hit" sequence: "background attacker 1.0/0.0/0.0/0.8" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "silhouette defender 1.0/0.0/0.0/0.5" sequence: "wait 0.66" sequence: "reset_background attacker 1.0/0.0/0.0/0.8" sequence: "wait 0.7" sequence: "reset_silhouette defender 1.0/0.0/0.0/0.5" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_scald_blastoise" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker scald_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC" sequence: "vfx attacker scald_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC" sequence: "f2fvfx attacker scald_double_beam" sequence: "sfx attacker 503-0_scald" sequence: "wait 0.25" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "vfx defender hydro_pump_hit" sequence: "background attacker 1.0/0.0/0.0/0.8" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "silhouette defender 1.0/0.0/0.0/0.5" sequence: "wait 0.66" sequence: "reset_background attacker 1.0/0.0/0.0/0.8" sequence: "wait 0.7" sequence: "reset_silhouette defender 1.0/0.0/0.0/0.5" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_scratch_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx defender scratch_fast" sequence: "sfx attacker 010-0_scratch" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_seed_bomb" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam SeedBombEnter_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker seed_bomb" sequence: "sfx attacker 402-0_seed_bomb" sequence: "wait 0.3" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.3" sequence: "anim defender damageS01" sequence: "wait 0.12" sequence: "anim defender damageS01" sequence: "wait 0.12" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_ding" move_sequence_settings { sequence: "anim attacker damageS01" sequence: "wait 0.5" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_faint" move_sequence_settings { sequence: "cam FortFaint" sequence: "anim attacker down01" sequence: "wait 0.9" sequence: "vfx attacker pokeball_enter" sequence: "wait 0.05" sequence: "silhouette attacker 3.0/3.0/3.0/0.0" sequence: "wait 0.01" sequence: "scale attacker 0.0/3" sequence: "wait 0.66" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_fort_faint" move_sequence_settings { sequence: "cam FortFaint" sequence: "wait 1.0" sequence: "sys faintbegin" sequence: "anim attacker down01" sequence: "sys ui-sync" sequence: "wait 2.0" sequence: "sys scaledown" sequence: "wait 0.5" sequence: "sys defender_poof" sequence: "sys faintvfx" sequence: "wait 3.5" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_intro" move_sequence_settings { sequence: "wait 0.5" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_outro" move_sequence_settings { sequence: "wait 0.2" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_return" move_sequence_settings { sequence: "vfx attacker pokeball_enter" sequence: "wait 0.05" sequence: "silhouette attacker 3.0/3.0/3.0/0.0" sequence: "wait 0.01" sequence: "scale attacker 0.0/3" sequence: "wait 0.66" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_transform" move_sequence_settings { sequence: "vfx attacker MetamonFX" sequence: "wait 1.5" sequence: "silhouette attacker 3.0/3.0/3.0/0.0" sequence: "wait 0.01" sequence: "scale attacker 0.0/2.5" sequence: "wait 0.1" sequence: "event" sequence: "scale attacker 1.0/2.5" sequence: "reset_silhouette attacker 3.0/3.0/3.0/0.0" sequence: "wait 1" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_transform_fast" move_sequence_settings { sequence: "vfx attacker MetamonFX" sequence: "wait 0.6" sequence: "silhouette attacker 3.0/3.0/3.0/0.0" sequence: "wait 0.2" sequence: "scale attacker 0.0/2.5" sequence: "wait 0.8" sequence: "event" sequence: "reset_silhouette attacker 3.0/3.0/3.0/0.0" sequence: "scale attacker 1.0/2.5" sequence: "wait 1" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_shadow_ball" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.33" sequence: "anim attacker atk-move" sequence: "vfx attacker shadow_ball_emit" sequence: "vfx defender shadow_ball_hit" sequence: "sfx attacker 247-0_shadow_ball" sequence: "wait 1.25" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_shadow_claw_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx defender shadow_claw_fast" sequence: "sfx attacker 421-0_shadow_claw" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "wait 0.1" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_shadow_punch" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.25" sequence: "silhouette attacker 0.0/0.0/0.0/0.0" sequence: "anim attacker atk-move" sequence: "event" sequence: "sfx attacker 325-0_shadow_punch" sequence: "wait 0.15" sequence: "f2fvfx defender shadow_punch" sequence: "wait 0.3" sequence: "cam PunchHit_ATKR_DFND_" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.25" sequence: "reset_background attacker 0.0/0.0/0.0/0.25" sequence: "reset_silhouette attacker 0.0/0.0/0.0/0.0" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_shadow_sneak" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttackerFarAway_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker shadow_sneak" sequence: "sfx attacker 425-0_shadow_sneak" sequence: "cam ShadowSneak_ATKR_DFND_" sequence: "wait 1.0" sequence: "vfx defender shadow_sneak_hit" sequence: "shake UpDown/0.75/1.0/1.0" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_signal_beam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "f2fvfx attacker signal_beam" sequence: "sfx attacker 324-0_signal_beam" sequence: "background attacker 0.0/0.3/0.6/0.25" sequence: "wait 0.9" sequence: "f2fvfx defender signal_beam_hit" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.4/1.0/0.7/0.25" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/0.4/0.7/0.25" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.4/0.7/1.0/0.25" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_sludge" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker sludge" sequence: "sfx attacker 124-0_sludge" sequence: "wait 0.5" sequence: "vfx defender sludge_hit" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_sludge_bomb" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker sludge_bomb" sequence: "sfx attacker 188-0_sludge_bomb" sequence: "wait 0.2" sequence: "cam FollowArcingProjectile_ATKR_DFND_" sequence: "wait 0.8" sequence: "shake UpDown/0.5/0.25/2.0" sequence: "anim defender damageS01" sequence: "vfx defender sludge_bomb_hit" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_sludge_wave" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker sludge_wave_ground" sequence: "f2fvfx attacker sludge_wave_projectile" sequence: "sfx attacker 482-0_sludge_wave" sequence: "wait 0.2" sequence: "cam PanToFaceDefender_ATKR_DFND_" sequence: "wait 1.0" sequence: "f2fvfx defender sludge_wave_projectile_hit" sequence: "vfx defender sludge_wave_hit" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_solar_beam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam SolarBeamEnter_ATKR_DFND_" sequence: "background attacker 1.0/0.95/0.8/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker solar_beam_charge_waist:Origin/Waist" sequence: "sfx attacker 076-0_solar_beam" sequence: "wait 0.5" sequence: "vfx attacker solar_beam_charge" sequence: "wait 0.85" sequence: "cam SolarBeam_ATKR_DFND_" sequence: "wait 0.41" sequence: "vfx defender solar_beam_hit" sequence: "sfx attacker 076-1_solar_beam" sequence: "shake UpDown/0.75/0.5/2.0" sequence: "wait 0.4" sequence: "shake UpDown/0.75/1.0/1.0" sequence: "wait 1.3" sequence: "shake UpDown/0.75/2.0/0.5" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_spark_fast" move_sequence_settings { sequence: "sfx attacker 209-0_spark" sequence: "anim attacker atk-move" sequence: "vfx attacker spark_waist_fast:Origin/Waist" sequence: "wait 0.15" sequence: "f2fvfx attacker spark_fast" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "vfx defender spark_hit_waist_fast:Origin/Waist" sequence: "wait 0.2" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_splash_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.36" sequence: "vfx attacker jump" sequence: "sfx attacker 150-0_splash" sequence: "wait 0.53" sequence: "vfx attacker splash" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_steel_wing_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.35" sequence: "vfx defender steel_wing_fast" sequence: "sfx attacker 017-0_wing_attack" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_stomp" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.4" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender stomp_hit" sequence: "sfx attacker 023-0_stomp" sequence: "squish defender 0.9" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "shake UpDown/1.0/1.0/1.0" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_stone_edge" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam EnterFaceDefenderFromFarAway_ATKR_DFND_" sequence: "sfx attacker 444-0_stone_edge" sequence: "anim attacker atk-move" sequence: "event" sequence: "shake UpDown/0.75/0.75" sequence: "vfx defender stone_edge" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 0.75" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_struggle" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "shake SideToSide/1.5/0.1/1.0" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx defender struggle" sequence: "sfx attacker 165-0_struggle" sequence: "anim defender damageS01" sequence: "wait 1.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_submission" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "vfx camera camera_speed_lines" sequence: "vfx attacker submission" sequence: "sfx attacker 066-0_submission" sequence: "hide defender" sequence: "wait 1.15" sequence: "unhide defender" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.25/1.0" sequence: "reset_background attacker 0.0/0.0/0.0/0.5" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_sucker_punch_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx defender sucker_punch_fast" sequence: "sfx attacker 389-0_sucker_punch" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_swift" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker swift_emit" sequence: "vfx defender swift_hit" sequence: "sfx attacker 129-0_swift" sequence: "wait 1.4" sequence: "anim defender damageS01" sequence: "shake SideToSide/0.25/0.5/1.0" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_tackle_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker tackle_fast" sequence: "wait 0.25" sequence: "f2fvfx defender tackle_fast_hit" sequence: "anim defender damageS01" sequence: "sfx attacker 033-0_tackle" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_thunder" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam Thunder_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "vfx defender thunder" sequence: "sfx attacker 087-0_thunder" sequence: "wait 1.0" sequence: "background attacker 0.0/0.0/0.0/0.0" sequence: "wait 1.35" sequence: "shake UpDown/0.5/1.0/0.0" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/0.9/0.0" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/0.9/0.0" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/0.9/0.0" sequence: "wait 1.7" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_thunder_punch" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "sfx attacker 009-0_thunder_punch" sequence: "wait 0.15" sequence: "f2fvfx defender thunder_punch" sequence: "wait 0.85" sequence: "cam PunchHit_ATKR_DFND_" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "vfx camera camera_electric" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_thunder_shock_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "vfx attacker thunder_shock_waist_fast:Origin/Waist" sequence: "f2fvfx attacker thunder_shock_fast" sequence: "sfx attacker 084-0_thunder_shock" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "vfx defender thunder_shock_hit_waist_fast:Origin/Waist" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_thunderbolt" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam EnterBehindAttackerFarAway_ATKR_DFND_" sequence: "background attacker 1.0/0.9/0.6/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker thunderbolt_waist:Origin/Waist" sequence: "f2fvfx attacker thunderbolt" sequence: "sfx attacker 085-0_thunderbolt" sequence: "wait 0.3" sequence: "cam PanToFaceDefender_ATKR_DFND_" sequence: "wait 0.6" sequence: "vfx defender thunderbolt_hit" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "reset_silhouette defender 1.0/1.0/1.0/0.0" sequence: "vfx defender thunder_shock_hit_waist_fast:Origin/Waist" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "reset_silhouette defender 1.0/1.0/1.0/0.0" sequence: "reset_background attacker 1.0/0.9/0.6/0.5" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_twister" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam EnterBehindAttackerFarAway_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam FaceDefenderZoomOut_ATKR_DFND_" sequence: "vfx defender twister" sequence: "sfx attacker 239-0_twister" sequence: "wait 0.33" sequence: "spin defender 1.0" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_vice_grip" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam ViceGrip" sequence: "vfx defender vice_grip" sequence: "wait 0.3" sequence: "sfx attacker 011-0_vice_grip" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_vine_whip_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker vine_whip_fast_emit" sequence: "vfx defender vine_whip_fast_hit" sequence: "sfx attacker 022-0_vine_whip" sequence: "wait 0.3" sequence: "anim defender damageS01" sequence: "wait 0.2" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_water_gun_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker water_gun_fast" sequence: "sfx attacker 055-0_water_gun" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.35" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_water_gun_fast_blastoise" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker water_gun_fast_double_beam_emit" sequence: "vfx defender water_gun_fast_double_beam hit" sequence: "sfx attacker 055-0_water_gun" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.35" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_water_pulse" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam WaterPulseEnter_ATKR_DFND_" sequence: "wait 0.5" sequence: "vfx attacker water_pulse_ring" sequence: "sfx attacker 352-0_water_pulse" sequence: "wait 0.25" sequence: "background attacker 0.0/0.25/1.0/0.5" sequence: "anim attacker atk-move" sequence: "wait 0.33" sequence: "cam PanToFaceDefender_ATKR_DFND_" sequence: "f2fvfx attacker water_pulse" sequence: "wait 0.4" sequence: "f2fvfx defender water_pulse_hit" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "wait 1.5" sequence: "reset_background attacker 0.0/0.25/1.0/0.5" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_wing_attack_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.35" sequence: "f2fvfx defender wing_attack_fast" sequence: "sfx attacker 017-0_wing_attack" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_wrap" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender wrap_tentacles" sequence: "sfx attacker 035-0_wrap" sequence: "wait 1.5" sequence: "sfx attacker 035-1_wrap" sequence: "wait 0.06" sequence: "anim defender damageS01" sequence: "wait 0.3" sequence: "sfx attacker 035-1_wrap" sequence: "wait 0.06" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_wrap_green" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender wrap_tentacles_green" sequence: "sfx attacker 035-0_wrap" sequence: "wait 1.5" sequence: "sfx attacker 035-1_wrap" sequence: "wait 0.06" sequence: "anim defender damageS01" sequence: "wait 0.3" sequence: "sfx attacker 035-1_wrap" sequence: "wait 0.06" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_wrap_pink" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender wrap_tentacles_pink" sequence: "sfx attacker 035-0_wrap" sequence: "wait 1.5" sequence: "sfx attacker 035-1_wrap" sequence: "wait 0.06" sequence: "anim defender damageS01" sequence: "wait 0.3" sequence: "sfx attacker 035-1_wrap" sequence: "wait 0.06" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_x_scissor" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "sfx attacker 404-0_x_scissor" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "wait 0.25" sequence: "f2fvfx defender x_scissor" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.0/0.0/0.0/0.5" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_zen_headbutt_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker zen_headbutt_fast_emit" sequence: "wait 0.40" sequence: "vfx defender zen_headbutt_fast_hit" sequence: "anim defender damageS01" sequence: "sfx attacker 442-0_iron_head" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } timestamp_ms: 1478902325985
परिवर्तित टेक्स्ट
फ़ाइल खोलें
success: true item_templates { template_id: "BADGE_BATTLE_ATTACK_WON" badge_settings { badge_type: BADGE_BATTLE_ATTACK_WON badge_rank: 4 targets: 10 targets: 100 targets: 1000 } } item_templates { template_id: "BADGE_BATTLE_TRAINING_WON" badge_settings { badge_type: BADGE_BATTLE_TRAINING_WON badge_rank: 4 targets: 10 targets: 100 targets: 1000 } } item_templates { template_id: "BADGE_BIG_MAGIKARP" badge_settings { badge_type: BADGE_BIG_MAGIKARP badge_rank: 4 targets: 3 targets: 50 targets: 300 } } item_templates { template_id: "BADGE_CAPTURE_TOTAL" badge_settings { badge_type: BADGE_CAPTURE_TOTAL badge_rank: 4 targets: 30 targets: 500 targets: 2000 } } item_templates { template_id: "BADGE_EVOLVED_TOTAL" badge_settings { badge_type: BADGE_EVOLVED_TOTAL badge_rank: 4 targets: 3 targets: 20 targets: 200 } } item_templates { template_id: "BADGE_HATCHED_TOTAL" badge_settings { badge_type: BADGE_HATCHED_TOTAL badge_rank: 4 targets: 10 targets: 100 targets: 500 } } item_templates { template_id: "BADGE_PIKACHU" badge_settings { badge_type: BADGE_PIKACHU badge_rank: 4 targets: 3 targets: 50 targets: 300 } } item_templates { template_id: "BADGE_POKEDEX_ENTRIES" badge_settings { badge_type: BADGE_POKEDEX_ENTRIES badge_rank: 4 targets: 5 targets: 50 targets: 100 } } item_templates { template_id: "BADGE_POKESTOPS_VISITED" badge_settings { badge_type: BADGE_POKESTOPS_VISITED badge_rank: 4 targets: 100 targets: 1000 targets: 2000 } } item_templates { template_id: "BADGE_SMALL_RATTATA" badge_settings { badge_type: BADGE_SMALL_RATTATA badge_rank: 4 targets: 3 targets: 50 targets: 300 } } item_templates { template_id: "BADGE_TRAVEL_KM" badge_settings { badge_type: BADGE_TRAVEL_KM badge_rank: 4 targets: 10 targets: 100 targets: 1000 } } item_templates { template_id: "BADGE_TYPE_BUG" badge_settings { badge_type: BADGE_TYPE_BUG badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_DARK" badge_settings { badge_type: BADGE_TYPE_DARK badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_DRAGON" badge_settings { badge_type: BADGE_TYPE_DRAGON badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_ELECTRIC" badge_settings { badge_type: BADGE_TYPE_ELECTRIC badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_FAIRY" badge_settings { badge_type: BADGE_TYPE_FAIRY badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_FIGHTING" badge_settings { badge_type: BADGE_TYPE_FIGHTING badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_FIRE" badge_settings { badge_type: BADGE_TYPE_FIRE badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_FLYING" badge_settings { badge_type: BADGE_TYPE_FLYING badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_GHOST" badge_settings { badge_type: BADGE_TYPE_GHOST badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_GRASS" badge_settings { badge_type: BADGE_TYPE_GRASS badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_GROUND" badge_settings { badge_type: BADGE_TYPE_GROUND badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_ICE" badge_settings { badge_type: BADGE_TYPE_ICE badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_NORMAL" badge_settings { badge_type: BADGE_TYPE_NORMAL badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_POISON" badge_settings { badge_type: BADGE_TYPE_POISON badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_PSYCHIC" badge_settings { badge_type: BADGE_TYPE_PSYCHIC badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_ROCK" badge_settings { badge_type: BADGE_TYPE_ROCK badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_STEEL" badge_settings { badge_type: BADGE_TYPE_STEEL badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BADGE_TYPE_WATER" badge_settings { badge_type: BADGE_TYPE_WATER badge_rank: 4 targets: 10 targets: 50 targets: 200 } } item_templates { template_id: "BATTLE_SETTINGS" battle_settings { retarget_seconds: 0.5 enemy_attack_interval: 1.5 attack_server_interval: 5 round_duration_seconds: 99 bonus_time_per_ally_seconds: 10 maximum_attackers_per_battle: 20 same_type_attack_bonus_multiplier: 1.25 maximum_energy: 100 energy_delta_per_health_lost: 0.5 dodge_duration_ms: 500 minimum_player_level: 5 swap_duration_ms: 1000 dodge_damage_reduction_percent: 0.75 } } item_templates { template_id: "ENCOUNTER_SETTINGS" encounter_settings { spin_bonus_threshold: 0.5 excellent_throw_threshold: 1.7 great_throw_threshold: 1.3 nice_throw_threshold: 1 milestone_threshold: 100 } } item_templates { template_id: "GYM_LEVEL_SETTINGS" gym_level { required_experience: 0 required_experience: 2000 required_experience: 4000 required_experience: 8000 required_experience: 12000 required_experience: 16000 required_experience: 20000 required_experience: 30000 required_experience: 40000 required_experience: 50000 leader_slots: 1 leader_slots: 1 leader_slots: 1 leader_slots: 2 leader_slots: 2 leader_slots: 2 leader_slots: 3 leader_slots: 3 leader_slots: 3 leader_slots: 4 trainer_slots: 0 trainer_slots: 1 trainer_slots: 2 trainer_slots: 2 trainer_slots: 3 trainer_slots: 4 trainer_slots: 4 trainer_slots: 5 trainer_slots: 6 trainer_slots: 6 } } item_templates { template_id: "IAP_SETTINGS" iap_settings { daily_defender_bonus_per_pokemon: 500 daily_defender_bonus_per_pokemon: 10 daily_defender_bonus_max_defenders: 10 daily_defender_bonus_currency: "STARDUST" daily_defender_bonus_currency: "POKECOIN" min_time_between_claims_ms: 75600000 daily_defender_bonus_enabled: true } } item_templates { template_id: "ITEM_BLUK_BERRY" item_settings { item_id: ITEM_BLUK_BERRY item_type: ITEM_TYPE_FOOD category: ITEM_CATEGORY_FOOD } } item_templates { template_id: "ITEM_GREAT_BALL" item_settings { item_id: ITEM_GREAT_BALL item_type: ITEM_TYPE_POKEBALL category: ITEM_CATEGORY_POKEBALL } } item_templates { template_id: "ITEM_HYPER_POTION" item_settings { item_id: ITEM_HYPER_POTION item_type: ITEM_TYPE_POTION category: ITEM_CATEGORY_MEDICINE potion { sta_amount: 200 } } } item_templates { template_id: "ITEM_INCENSE_ORDINARY" item_settings { item_id: ITEM_INCENSE_ORDINARY item_type: ITEM_TYPE_INCENSE category: ITEM_CATEGORY_INCENSE incense { incense_lifetime_seconds: 1800 standing_time_between_encounters_seconds: 300 moving_time_between_encounter_seconds: 60 distance_required_for_shorter_interval_meters: 200 } } } item_templates { template_id: "ITEM_INCUBATOR_BASIC" item_settings { item_id: ITEM_INCUBATOR_BASIC item_type: ITEM_TYPE_INCUBATOR category: ITEM_CATEGORY_INCUBATOR egg_incubator { incubator_type: INCUBATOR_DISTANCE uses: 3 distance_multiplier: 1 } } } item_templates { template_id: "ITEM_INCUBATOR_BASIC_UNLIMITED" item_settings { item_id: ITEM_INCUBATOR_BASIC_UNLIMITED item_type: ITEM_TYPE_INCUBATOR category: ITEM_CATEGORY_INCUBATOR egg_incubator { incubator_type: INCUBATOR_DISTANCE distance_multiplier: 1 } } } item_templates { template_id: "ITEM_ITEM_STORAGE_UPGRADE" item_settings { item_id: ITEM_ITEM_STORAGE_UPGRADE item_type: ITEM_TYPE_INVENTORY_UPGRADE category: ITEM_CATEGORY_INVENTORY_UPGRADE inventory_upgrade { additional_storage: 50 upgrade_type: INCREASE_ITEM_STORAGE } } } item_templates { template_id: "ITEM_LUCKY_EGG" item_settings { item_id: ITEM_LUCKY_EGG item_type: ITEM_TYPE_XP_BOOST category: ITEM_CATEGORY_XP_BOOST xp_boost { xp_multiplier: 2 boost_duration_ms: 1800000 } } } item_templates { template_id: "ITEM_MASTER_BALL" item_settings { item_id: ITEM_MASTER_BALL item_type: ITEM_TYPE_POKEBALL category: ITEM_CATEGORY_POKEBALL } } item_templates { template_id: "ITEM_MAX_POTION" item_settings { item_id: ITEM_MAX_POTION item_type: ITEM_TYPE_POTION category: ITEM_CATEGORY_MEDICINE potion { sta_percent: 1 } } } item_templates { template_id: "ITEM_MAX_REVIVE" item_settings { item_id: ITEM_MAX_REVIVE item_type: ITEM_TYPE_REVIVE category: ITEM_CATEGORY_MEDICINE revive { sta_percent: 1 } } } item_templates { template_id: "ITEM_NANAB_BERRY" item_settings { item_id: ITEM_NANAB_BERRY item_type: ITEM_TYPE_FOOD category: ITEM_CATEGORY_FOOD } } item_templates { template_id: "ITEM_PINAP_BERRY" item_settings { item_id: ITEM_PINAP_BERRY item_type: ITEM_TYPE_FOOD category: ITEM_CATEGORY_FOOD } } item_templates { template_id: "ITEM_POKEMON_STORAGE_UPGRADE" item_settings { item_id: ITEM_POKEMON_STORAGE_UPGRADE item_type: ITEM_TYPE_INVENTORY_UPGRADE category: ITEM_CATEGORY_INVENTORY_UPGRADE inventory_upgrade { additional_storage: 50 upgrade_type: INCREASE_POKEMON_STORAGE } } } item_templates { template_id: "ITEM_POKE_BALL" item_settings { item_id: ITEM_POKE_BALL item_type: ITEM_TYPE_POKEBALL category: ITEM_CATEGORY_POKEBALL } } item_templates { template_id: "ITEM_POTION" item_settings { item_id: ITEM_POTION item_type: ITEM_TYPE_POTION category: ITEM_CATEGORY_MEDICINE potion { sta_amount: 20 } } } item_templates { template_id: "ITEM_RAZZ_BERRY" item_settings { item_id: ITEM_RAZZ_BERRY item_type: ITEM_TYPE_FOOD category: ITEM_CATEGORY_FOOD } } item_templates { template_id: "ITEM_REVIVE" item_settings { item_id: ITEM_REVIVE item_type: ITEM_TYPE_REVIVE category: ITEM_CATEGORY_MEDICINE revive { sta_percent: 0.5 } } } item_templates { template_id: "ITEM_SPECIAL_CAMERA" item_settings { item_id: ITEM_SPECIAL_CAMERA item_type: ITEM_TYPE_CAMERA category: ITEM_CATEGORY_CAMERA } } item_templates { template_id: "ITEM_SUPER_POTION" item_settings { item_id: ITEM_SUPER_POTION item_type: ITEM_TYPE_POTION category: ITEM_CATEGORY_MEDICINE potion { sta_amount: 50 } } } item_templates { template_id: "ITEM_TROY_DISK" item_settings { item_id: ITEM_TROY_DISK item_type: ITEM_TYPE_DISK category: ITEM_CATEGORY_DISK } } item_templates { template_id: "ITEM_ULTRA_BALL" item_settings { item_id: ITEM_ULTRA_BALL item_type: ITEM_TYPE_POKEBALL category: ITEM_CATEGORY_POKEBALL } } item_templates { template_id: "ITEM_WEPAR_BERRY" item_settings { item_id: ITEM_WEPAR_BERRY item_type: ITEM_TYPE_FOOD category: ITEM_CATEGORY_FOOD } } item_templates { template_id: "ITEM_X_ATTACK" item_settings { item_id: ITEM_X_ATTACK item_type: ITEM_TYPE_BATTLE category: ITEM_CATEGORY_BOOST } } item_templates { template_id: "ITEM_X_DEFENSE" item_settings { item_id: ITEM_X_DEFENSE item_type: ITEM_TYPE_BATTLE category: ITEM_CATEGORY_BOOST } } item_templates { template_id: "ITEM_X_MIRACLE" item_settings { item_id: ITEM_X_MIRACLE item_type: ITEM_TYPE_BATTLE category: ITEM_CATEGORY_BOOST } } item_templates { template_id: "PLAYER_LEVEL_SETTINGS" player_level { rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 rank_num: 1 required_experience: 0 required_experience: 1000 required_experience: 3000 required_experience: 6000 required_experience: 10000 required_experience: 15000 required_experience: 21000 required_experience: 28000 required_experience: 36000 required_experience: 45000 required_experience: 55000 required_experience: 65000 required_experience: 75000 required_experience: 85000 required_experience: 100000 required_experience: 120000 required_experience: 140000 required_experience: 160000 required_experience: 185000 required_experience: 210000 required_experience: 260000 required_experience: 335000 required_experience: 435000 required_experience: 560000 required_experience: 710000 required_experience: 900000 required_experience: 1100000 required_experience: 1350000 required_experience: 1650000 required_experience: 2000000 required_experience: 2500000 required_experience: 3000000 required_experience: 3750000 required_experience: 4750000 required_experience: 6000000 required_experience: 7500000 required_experience: 9500000 required_experience: 12000000 required_experience: 15000000 required_experience: 20000000 cp_multiplier: 0.094 cp_multiplier: 0.16639787 cp_multiplier: 0.21573247 cp_multiplier: 0.25572005 cp_multiplier: 0.29024988 cp_multiplier: 0.3210876 cp_multiplier: 0.34921268 cp_multiplier: 0.37523559 cp_multiplier: 0.39956728 cp_multiplier: 0.4225 cp_multiplier: 0.44310755 cp_multiplier: 0.46279839 cp_multiplier: 0.48168495 cp_multiplier: 0.49985844 cp_multiplier: 0.51739395 cp_multiplier: 0.53435433 cp_multiplier: 0.55079269 cp_multiplier: 0.56675452 cp_multiplier: 0.58227891 cp_multiplier: 0.5974 cp_multiplier: 0.61215729 cp_multiplier: 0.62656713 cp_multiplier: 0.64065295 cp_multiplier: 0.65443563 cp_multiplier: 0.667934 cp_multiplier: 0.68116492 cp_multiplier: 0.69414365 cp_multiplier: 0.70688421 cp_multiplier: 0.71939909 cp_multiplier: 0.7317 cp_multiplier: 0.73776948 cp_multiplier: 0.74378943 cp_multiplier: 0.74976104 cp_multiplier: 0.75568551 cp_multiplier: 0.76156384 cp_multiplier: 0.76739717 cp_multiplier: 0.7731865 cp_multiplier: 0.77893275 cp_multiplier: 0.784637 cp_multiplier: 0.7903 max_egg_player_level: 20 max_encounter_player_level: 30 } } item_templates { template_id: "POKEMON_TYPE_BUG" type_effective { attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_type: POKEMON_TYPE_BUG } } item_templates { template_id: "POKEMON_TYPE_DARK" type_effective { attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_type: POKEMON_TYPE_DARK } } item_templates { template_id: "POKEMON_TYPE_DRAGON" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_type: POKEMON_TYPE_DRAGON } } item_templates { template_id: "POKEMON_TYPE_ELECTRIC" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_ELECTRIC } } item_templates { template_id: "POKEMON_TYPE_FAIRY" type_effective { attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1.25 attack_scalar: 1 attack_type: POKEMON_TYPE_FAIRY } } item_templates { template_id: "POKEMON_TYPE_FIGHTING" type_effective { attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_type: POKEMON_TYPE_FIGHTING } } item_templates { template_id: "POKEMON_TYPE_FIRE" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_FIRE } } item_templates { template_id: "POKEMON_TYPE_FLYING" type_effective { attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_FLYING } } item_templates { template_id: "POKEMON_TYPE_GHOST" type_effective { attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_type: POKEMON_TYPE_GHOST } } item_templates { template_id: "POKEMON_TYPE_GRASS" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_GRASS } } item_templates { template_id: "POKEMON_TYPE_GROUND" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_GROUND } } item_templates { template_id: "POKEMON_TYPE_ICE" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_ICE } } item_templates { template_id: "POKEMON_TYPE_NORMAL" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_NORMAL } } item_templates { template_id: "POKEMON_TYPE_POISON" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_type: POKEMON_TYPE_POISON } } item_templates { template_id: "POKEMON_TYPE_PSYCHIC" type_effective { attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_type: POKEMON_TYPE_PSYCHIC } } item_templates { template_id: "POKEMON_TYPE_ROCK" type_effective { attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_ROCK } } item_templates { template_id: "POKEMON_TYPE_STEEL" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_type: POKEMON_TYPE_STEEL } } item_templates { template_id: "POKEMON_TYPE_WATER" type_effective { attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 1.25 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1.25 attack_scalar: 0.8 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_scalar: 1 attack_scalar: 0.8 attack_scalar: 1 attack_scalar: 1 attack_type: POKEMON_TYPE_WATER } } item_templates { template_id: "POKEMON_UPGRADE_SETTINGS" pokemon_upgrades { upgrades_per_level: 2 allowed_levels_above_player: 2 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 1 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 2 candy_cost: 3 candy_cost: 3 candy_cost: 3 candy_cost: 3 candy_cost: 3 candy_cost: 4 candy_cost: 4 candy_cost: 4 candy_cost: 4 candy_cost: 4 candy_cost: 6 candy_cost: 6 candy_cost: 8 candy_cost: 8 candy_cost: 10 candy_cost: 10 candy_cost: 12 candy_cost: 12 candy_cost: 15 candy_cost: 15 stardust_cost: 200 stardust_cost: 200 stardust_cost: 400 stardust_cost: 400 stardust_cost: 600 stardust_cost: 600 stardust_cost: 800 stardust_cost: 800 stardust_cost: 1000 stardust_cost: 1000 stardust_cost: 1300 stardust_cost: 1300 stardust_cost: 1600 stardust_cost: 1600 stardust_cost: 1900 stardust_cost: 1900 stardust_cost: 2200 stardust_cost: 2200 stardust_cost: 2500 stardust_cost: 2500 stardust_cost: 3000 stardust_cost: 3000 stardust_cost: 3500 stardust_cost: 3500 stardust_cost: 4000 stardust_cost: 4000 stardust_cost: 4500 stardust_cost: 4500 stardust_cost: 5000 stardust_cost: 5000 stardust_cost: 6000 stardust_cost: 6000 stardust_cost: 7000 stardust_cost: 7000 stardust_cost: 8000 stardust_cost: 8000 stardust_cost: 9000 stardust_cost: 9000 stardust_cost: 10000 stardust_cost: 10000 } } item_templates { template_id: "QUEST_FIRST_CATCH_OF_THE_DAY" } item_templates { template_id: "QUEST_FIRST_POKESTOP_OF_THE_DAY" } item_templates { template_id: "V0001_POKEMON_BULBASAUR" pokemon_settings { pokemon_id: BULBASAUR model_scale: 1.09 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.5723 cylinder_radius_m: 0.3815 cylinder_height_m: 0.763 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.1 collision_radius_m: 0.3815 collision_height_m: 0.654 collision_head_radius_m: 0.2725 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.15 attack_timer_s: 29 } stats { base_stamina: 90 base_attack: 118 base_defense: 118 } quick_moves: VINE_WHIP_FAST quick_moves: TACKLE_FAST cinematic_moves: SLUDGE_BOMB cinematic_moves: SEED_BOMB cinematic_moves: POWER_WHIP animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.1667 animation_time: 1.4 animation_time: 1.4666671 evolution_ids: IVYSAUR evolution_pips: 1 pokedex_height_m: 0.7 pokedex_weight_kg: 6.9 height_std_dev: 0.0875 weight_std_dev: 0.8625 family_id: FAMILY_BULBASAUR candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0002_POKEMON_IVYSAUR" pokemon_settings { pokemon_id: IVYSAUR model_scale: 0.85 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.765 cylinder_radius_m: 0.51 cylinder_height_m: 1.0625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.07 collision_radius_m: 0.31875 collision_height_m: 0.6375 collision_head_radius_m: 0.255 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1.5 attack_timer_s: 8 } stats { base_stamina: 120 base_attack: 151 base_defense: 151 } quick_moves: RAZOR_LEAF_FAST quick_moves: VINE_WHIP_FAST cinematic_moves: SLUDGE_BOMB cinematic_moves: SOLAR_BEAM cinematic_moves: POWER_WHIP animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2.1667 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 1.733333 evolution_ids: VENUSAUR evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 13 parent_pokemon_id: BULBASAUR height_std_dev: 0.125 weight_std_dev: 1.625 family_id: FAMILY_BULBASAUR candy_to_evolve: 100 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0003_POKEMON_VENUSAUR" pokemon_settings { pokemon_id: VENUSAUR model_scale: 0.69 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 1.1385 cylinder_radius_m: 0.759 cylinder_height_m: 1.2075 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.04 base_flee_rate: 0.05 collision_radius_m: 0.759 collision_height_m: 1.035 collision_head_radius_m: 0.3795 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 1.25 attack_timer_s: 4 } stats { base_stamina: 160 base_attack: 198 base_defense: 198 } quick_moves: RAZOR_LEAF_FAST quick_moves: VINE_WHIP_FAST cinematic_moves: SLUDGE_BOMB cinematic_moves: PETAL_BLIZZARD cinematic_moves: SOLAR_BEAM animation_time: 2.4667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.1333 animation_time: 2 animation_time: 2.0666671 evolution_pips: 1 pokedex_height_m: 2 pokedex_weight_kg: 100 parent_pokemon_id: IVYSAUR height_std_dev: 0.25 weight_std_dev: 12.5 family_id: FAMILY_BULBASAUR km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0004_POKEMON_CHARMANDER" pokemon_settings { pokemon_id: CHARMANDER model_scale: 1.25 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.4688 cylinder_radius_m: 0.3125 cylinder_height_m: 0.75 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.1 collision_radius_m: 0.15625 collision_height_m: 0.46875 collision_head_radius_m: 0.15625 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1.25 attack_timer_s: 10 } stats { base_stamina: 78 base_attack: 116 base_defense: 96 } quick_moves: EMBER_FAST quick_moves: SCRATCH_FAST cinematic_moves: FLAME_CHARGE cinematic_moves: FLAME_BURST cinematic_moves: FLAMETHROWER animation_time: 2.1333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.1333 animation_time: 1.1667 animation_time: 1.333333 evolution_ids: CHARMELEON evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 8.5 height_std_dev: 0.075 weight_std_dev: 1.0625 family_id: FAMILY_CHARMANDER candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0005_POKEMON_CHARMELEON" pokemon_settings { pokemon_id: CHARMELEON model_scale: 1.03 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.6953 cylinder_radius_m: 0.4635 cylinder_height_m: 1.133 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.07 collision_radius_m: 0.2575 collision_height_m: 0.7725 collision_head_radius_m: 0.23175 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 116 base_attack: 158 base_defense: 129 } quick_moves: EMBER_FAST quick_moves: SCRATCH_FAST cinematic_moves: FIRE_PUNCH cinematic_moves: FLAME_BURST cinematic_moves: FLAMETHROWER animation_time: 1.8667 animation_time: 0.6667 animation_time: 1.8333 animation_time: 1.5 animation_time: 6.666667 animation_time: 2.3333 animation_time: 2 animation_time: 2.533334 evolution_ids: CHARIZARD evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 19 parent_pokemon_id: CHARMANDER height_std_dev: 0.1375 weight_std_dev: 2.375 family_id: FAMILY_CHARMANDER candy_to_evolve: 100 km_buddy_distance: 3 } } item_templates { template_id: "V0006_POKEMON_CHARIZARD" pokemon_settings { pokemon_id: CHARIZARD model_scale: 0.81 type: POKEMON_TYPE_FIRE type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 1.215 cylinder_radius_m: 0.81 cylinder_height_m: 1.377 cylinder_ground_m: 0.405 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.04 base_flee_rate: 0.05 collision_radius_m: 0.405 collision_height_m: 1.0125 collision_head_radius_m: 0.2025 movement_type: MOVEMENT_FLYING movement_timer_s: 11 jump_time_s: 1 attack_timer_s: 4 } stats { base_stamina: 156 base_attack: 223 base_defense: 176 } quick_moves: EMBER_FAST quick_moves: WING_ATTACK_FAST cinematic_moves: FIRE_BLAST cinematic_moves: DRAGON_CLAW cinematic_moves: FLAMETHROWER animation_time: 2.2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.8667 animation_time: 6.666667 animation_time: 2 animation_time: 1.6 animation_time: 2 evolution_pips: 1 pokedex_height_m: 1.7 pokedex_weight_kg: 90.5 parent_pokemon_id: CHARMELEON height_std_dev: 0.2125 weight_std_dev: 11.3125 family_id: FAMILY_CHARMANDER km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0007_POKEMON_SQUIRTLE" pokemon_settings { pokemon_id: SQUIRTLE model_scale: 1.53 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5738 cylinder_radius_m: 0.3825 cylinder_height_m: 0.64259988 shoulder_mode_scale: 0.1 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.1 collision_radius_m: 0.2295 collision_height_m: 0.3825 collision_head_radius_m: 0.19125 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 88 base_attack: 94 base_defense: 122 } quick_moves: BUBBLE_FAST quick_moves: TACKLE_FAST cinematic_moves: AQUA_JET cinematic_moves: AQUA_TAIL cinematic_moves: WATER_PULSE animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.1667 animation_time: 1 animation_time: 1.333333 evolution_ids: WARTORTLE evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 9 height_std_dev: 0.0625 weight_std_dev: 1.125 family_id: FAMILY_SQUIRTLE candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0008_POKEMON_WARTORTLE" pokemon_settings { pokemon_id: WARTORTLE model_scale: 1 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5625 cylinder_radius_m: 0.375 cylinder_height_m: 1 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.07 collision_radius_m: 0.25 collision_height_m: 0.625 collision_head_radius_m: 0.1875 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1.25 attack_timer_s: 8 } stats { base_stamina: 118 base_attack: 126 base_defense: 155 } quick_moves: WATER_GUN_FAST quick_moves: BITE_FAST cinematic_moves: AQUA_JET cinematic_moves: ICE_BEAM cinematic_moves: HYDRO_PUMP animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.8 animation_time: 1.0667 animation_time: 1.133333 evolution_ids: BLASTOISE evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 22.5 parent_pokemon_id: SQUIRTLE height_std_dev: 0.125 weight_std_dev: 2.8125 family_id: FAMILY_SQUIRTLE candy_to_evolve: 100 km_buddy_distance: 3 } } item_templates { template_id: "V0009_POKEMON_BLASTOISE" pokemon_settings { pokemon_id: BLASTOISE model_scale: 0.94 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.846 cylinder_radius_m: 0.564 cylinder_height_m: 1.2925 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.04 base_flee_rate: 0.05 collision_radius_m: 0.564 collision_height_m: 1.175 collision_head_radius_m: 0.282 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1.25 attack_timer_s: 5 } stats { base_stamina: 158 base_attack: 171 base_defense: 210 } quick_moves: WATER_GUN_FAST quick_moves: BITE_FAST cinematic_moves: FLASH_CANNON cinematic_moves: ICE_BEAM cinematic_moves: HYDRO_PUMP animation_time: 2.1333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2 animation_time: 2.6667 animation_time: 1.333333 evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 85.5 parent_pokemon_id: WARTORTLE height_std_dev: 0.2 weight_std_dev: 10.6875 family_id: FAMILY_SQUIRTLE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0010_POKEMON_CATERPIE" pokemon_settings { pokemon_id: CATERPIE model_scale: 2.04 type: POKEMON_TYPE_BUG camera { disk_radius_m: 0.459 cylinder_radius_m: 0.306 cylinder_height_m: 0.408 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.2 collision_radius_m: 0.102 collision_height_m: 0.306 collision_head_radius_m: 0.153 movement_type: MOVEMENT_JUMP movement_timer_s: 10 attack_timer_s: 29 } stats { base_stamina: 90 base_attack: 55 base_defense: 62 } quick_moves: BUG_BITE_FAST quick_moves: TACKLE_FAST cinematic_moves: STRUGGLE animation_time: 0 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 1.8333 animation_time: 1.6667 animation_time: 0 evolution_ids: METAPOD evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 2.9 height_std_dev: 0.0375 weight_std_dev: 0.3625 family_id: FAMILY_CATERPIE candy_to_evolve: 12 km_buddy_distance: 1 buddy_size: BUDDY_SHOULDER } } item_templates { template_id: "V0011_POKEMON_METAPOD" pokemon_settings { pokemon_id: METAPOD model_scale: 1.17 type: POKEMON_TYPE_BUG camera { disk_radius_m: 0.5265 cylinder_radius_m: 0.351 cylinder_height_m: 0.6435 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.09 collision_radius_m: 0.117 collision_height_m: 0.6435 collision_head_radius_m: 0.1755 movement_type: MOVEMENT_JUMP movement_timer_s: 3600 jump_time_s: 1 attack_timer_s: 3600 } stats { base_stamina: 100 base_attack: 45 base_defense: 94 } quick_moves: BUG_BITE_FAST quick_moves: TACKLE_FAST cinematic_moves: STRUGGLE animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.8333 animation_time: 1.6667 animation_time: 0 animation_time: 1.5667 animation_time: 2 animation_time: 0 evolution_ids: BUTTERFREE evolution_pips: 1 pokedex_height_m: 0.7 pokedex_weight_kg: 9.9 parent_pokemon_id: CATERPIE height_std_dev: 0.0875 weight_std_dev: 1.2375 family_id: FAMILY_CATERPIE candy_to_evolve: 50 km_buddy_distance: 1 } } item_templates { template_id: "V0012_POKEMON_BUTTERFREE" pokemon_settings { pokemon_id: BUTTERFREE model_scale: 1.11 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.999 cylinder_radius_m: 0.666 cylinder_height_m: 1.11 cylinder_ground_m: 0.555 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.06 collision_radius_m: 0.1665 collision_height_m: 0.555 collision_head_radius_m: 0.1776 movement_type: MOVEMENT_FLYING movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 120 base_attack: 167 base_defense: 151 } quick_moves: BUG_BITE_FAST quick_moves: CONFUSION_FAST cinematic_moves: BUG_BUZZ cinematic_moves: PSYCHIC cinematic_moves: SIGNAL_BEAM animation_time: 2 animation_time: 0.6667 animation_time: 1.7333 animation_time: 0.6667 animation_time: 0 animation_time: 2.4667 animation_time: 2.1333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 32 parent_pokemon_id: METAPOD height_std_dev: 0.1375 weight_std_dev: 4 family_id: FAMILY_CATERPIE km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0013_MOVE_WRAP" move_settings { movement_id: WRAP animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "wrap" duration_ms: 4000 damage_window_start_ms: 2800 damage_window_end_ms: 3400 energy_delta: -20 } } item_templates { template_id: "V0013_POKEMON_WEEDLE" pokemon_settings { pokemon_id: WEEDLE model_scale: 2.09 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.3135 cylinder_radius_m: 0.209 cylinder_height_m: 0.418 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.2 collision_radius_m: 0.1045 collision_height_m: 0.209 collision_head_radius_m: 0.15675 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.25 attack_timer_s: 29 } stats { base_stamina: 80 base_attack: 63 base_defense: 55 } quick_moves: BUG_BITE_FAST quick_moves: POISON_STING_FAST cinematic_moves: STRUGGLE animation_time: 0 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.6667 animation_time: 2 animation_time: 0 evolution_ids: KAKUNA evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 3.2 height_std_dev: 0.0375 weight_std_dev: 0.4 family_id: FAMILY_WEEDLE candy_to_evolve: 12 km_buddy_distance: 1 buddy_size: BUDDY_SHOULDER } } item_templates { template_id: "V0014_MOVE_HYPER_BEAM" move_settings { movement_id: HYPER_BEAM animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 120 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.15 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "hyper_beam" duration_ms: 5000 damage_window_start_ms: 4000 damage_window_end_ms: 4800 energy_delta: -100 } } item_templates { template_id: "V0014_POKEMON_KAKUNA" pokemon_settings { pokemon_id: KAKUNA model_scale: 1.25 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.375 cylinder_radius_m: 0.25 cylinder_height_m: 0.75 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.09 collision_radius_m: 0.25 collision_height_m: 0.75 collision_head_radius_m: 0.125 movement_type: MOVEMENT_JUMP movement_timer_s: 3600 attack_timer_s: 3600 } stats { base_stamina: 90 base_attack: 46 base_defense: 86 } quick_moves: BUG_BITE_FAST quick_moves: POISON_STING_FAST cinematic_moves: STRUGGLE animation_time: 0 animation_time: 0.6667 animation_time: 0 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 2.5 animation_time: 0 evolution_ids: BEEDRILL evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 10 parent_pokemon_id: WEEDLE height_std_dev: 0.075 weight_std_dev: 1.25 family_id: FAMILY_WEEDLE candy_to_evolve: 50 km_buddy_distance: 1 } } item_templates { template_id: "V0015_POKEMON_BEEDRILL" pokemon_settings { pokemon_id: BEEDRILL model_scale: 0.77 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.693 cylinder_radius_m: 0.462 cylinder_height_m: 0.77 cylinder_ground_m: 0.385 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.06 collision_radius_m: 0.308 collision_height_m: 0.5775 collision_head_radius_m: 0.231 movement_type: MOVEMENT_ELECTRIC movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 130 base_attack: 169 base_defense: 150 } quick_moves: BUG_BITE_FAST quick_moves: POISON_JAB_FAST cinematic_moves: SLUDGE_BOMB cinematic_moves: AERIAL_ACE cinematic_moves: X_SCISSOR animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0.2 animation_time: 1.8 animation_time: 1.3333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 29.5 parent_pokemon_id: KAKUNA height_std_dev: 0.125 weight_std_dev: 3.6875 family_id: FAMILY_WEEDLE km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0016_MOVE_DARK_PULSE" move_settings { movement_id: DARK_PULSE animation_id: 5 pokemon_type: POKEMON_TYPE_DARK power: 45 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "dark_pulse" duration_ms: 3500 damage_window_start_ms: 2300 damage_window_end_ms: 3400 energy_delta: -33 } } item_templates { template_id: "V0016_POKEMON_PIDGEY" pokemon_settings { pokemon_id: PIDGEY model_scale: 1.68 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.378 cylinder_radius_m: 0.252 cylinder_height_m: 0.504 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.2 collision_radius_m: 0.1344 collision_height_m: 0.252 collision_head_radius_m: 0.126 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.4 attack_timer_s: 29 } stats { base_stamina: 80 base_attack: 85 base_defense: 76 } quick_moves: QUICK_ATTACK_FAST quick_moves: TACKLE_FAST cinematic_moves: TWISTER cinematic_moves: AERIAL_ACE cinematic_moves: AIR_CUTTER animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.8333 animation_time: 0.8 animation_time: 1.333333 evolution_ids: PIDGEOTTO evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 1.8 height_std_dev: 0.0375 weight_std_dev: 0.225 family_id: FAMILY_PIDGEY candy_to_evolve: 12 km_buddy_distance: 1 buddy_size: BUDDY_SHOULDER } } item_templates { template_id: "V0017_POKEMON_PIDGEOTTO" pokemon_settings { pokemon_id: PIDGEOTTO model_scale: 0.79 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.711 cylinder_radius_m: 0.474 cylinder_height_m: 0.9875 cylinder_ground_m: 0.395 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.09 collision_radius_m: 0.316 collision_height_m: 0.69125 collision_head_radius_m: 0.237 movement_type: MOVEMENT_FLYING movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 126 base_attack: 117 base_defense: 108 } quick_moves: WING_ATTACK_FAST quick_moves: STEEL_WING_FAST cinematic_moves: TWISTER cinematic_moves: AERIAL_ACE cinematic_moves: AIR_CUTTER animation_time: 2.6667 animation_time: 0.6667 animation_time: 2 animation_time: 0.8 animation_time: 0 animation_time: 2 animation_time: 0.6667 animation_time: 0 evolution_ids: PIDGEOT evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 30 parent_pokemon_id: PIDGEY height_std_dev: 0.1375 weight_std_dev: 3.75 family_id: FAMILY_PIDGEY candy_to_evolve: 50 km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0018_MOVE_SLUDGE" move_settings { movement_id: SLUDGE animation_id: 5 pokemon_type: POKEMON_TYPE_POISON power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "sludge" duration_ms: 2600 damage_window_start_ms: 1850 damage_window_end_ms: 2350 energy_delta: -25 } } item_templates { template_id: "V0018_POKEMON_PIDGEOT" pokemon_settings { pokemon_id: PIDGEOT model_scale: 0.72 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 1.296 cylinder_radius_m: 0.864 cylinder_height_m: 1.44 cylinder_ground_m: 0.36 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.06 collision_radius_m: 0.36 collision_height_m: 1.008 collision_head_radius_m: 0.216 movement_type: MOVEMENT_FLYING movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 166 base_attack: 166 base_defense: 157 } quick_moves: WING_ATTACK_FAST quick_moves: STEEL_WING_FAST cinematic_moves: HURRICANE cinematic_moves: AERIAL_ACE cinematic_moves: AIR_CUTTER animation_time: 2.0667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2 animation_time: 1.8 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 39.5 parent_pokemon_id: PIDGEOTTO height_std_dev: 0.1875 weight_std_dev: 4.9375 family_id: FAMILY_PIDGEY km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0019_POKEMON_RATTATA" pokemon_settings { pokemon_id: RATTATA model_scale: 1.26 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.378 cylinder_radius_m: 0.252 cylinder_height_m: 0.378 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.2 collision_radius_m: 0.189 collision_height_m: 0.252 collision_head_radius_m: 0.126 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 0.9 attack_timer_s: 29 } stats { base_stamina: 60 base_attack: 103 base_defense: 70 } quick_moves: TACKLE_FAST quick_moves: QUICK_ATTACK_FAST cinematic_moves: DIG cinematic_moves: HYPER_FANG cinematic_moves: BODY_SLAM animation_time: 1.9 animation_time: 0.6667 animation_time: 1.8 animation_time: 1.7667 animation_time: 0 animation_time: 2.4 animation_time: 0.8667 animation_time: 0 evolution_ids: RATICATE evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 3.5 height_std_dev: 0.0375 weight_std_dev: 0.4375 family_id: FAMILY_RATTATA candy_to_evolve: 25 km_buddy_distance: 1 } } item_templates { template_id: "V0020_MOVE_VICE_GRIP" move_settings { movement_id: VICE_GRIP animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.055 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "vice_grip" duration_ms: 2100 damage_window_start_ms: 1850 damage_window_end_ms: 2100 energy_delta: -20 } } item_templates { template_id: "V0020_POKEMON_RATICATE" pokemon_settings { pokemon_id: RATICATE model_scale: 1.17 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.7898 cylinder_radius_m: 0.5265 cylinder_height_m: 0.936 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.2925 collision_height_m: 0.585 collision_head_radius_m: 0.26325 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 110 base_attack: 161 base_defense: 144 } quick_moves: BITE_FAST quick_moves: QUICK_ATTACK_FAST cinematic_moves: DIG cinematic_moves: HYPER_FANG cinematic_moves: HYPER_BEAM animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.7333 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 2.0667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 0.7 pokedex_weight_kg: 18.5 parent_pokemon_id: RATTATA height_std_dev: 0.0875 weight_std_dev: 2.3125 family_id: FAMILY_RATTATA km_buddy_distance: 1 } } item_templates { template_id: "V0021_MOVE_FLAME_WHEEL" move_settings { movement_id: FLAME_WHEEL animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "flame_wheel" duration_ms: 4600 damage_window_start_ms: 2700 damage_window_end_ms: 3200 energy_delta: -25 } } item_templates { template_id: "V0021_POKEMON_SPEAROW" pokemon_settings { pokemon_id: SPEAROW model_scale: 1.48 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.444 cylinder_radius_m: 0.296 cylinder_height_m: 0.518 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.148 collision_height_m: 0.2664 collision_head_radius_m: 0.148 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.25 attack_timer_s: 29 } stats { base_stamina: 80 base_attack: 112 base_defense: 61 } quick_moves: PECK_FAST quick_moves: QUICK_ATTACK_FAST cinematic_moves: AERIAL_ACE cinematic_moves: DRILL_PECK cinematic_moves: TWISTER animation_time: 1.5333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.3333 animation_time: 0.8 animation_time: 0 evolution_ids: FEAROW evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 2 height_std_dev: 0.0375 weight_std_dev: 0.25 family_id: FAMILY_SPEAROW candy_to_evolve: 50 km_buddy_distance: 1 buddy_size: BUDDY_SHOULDER } } item_templates { template_id: "V0022_MOVE_MEGAHORN" move_settings { movement_id: MEGAHORN animation_id: 5 pokemon_type: POKEMON_TYPE_BUG power: 80 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.12 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "megahorn" duration_ms: 3200 damage_window_start_ms: 2400 damage_window_end_ms: 2700 energy_delta: -100 } } item_templates { template_id: "V0022_POKEMON_FEAROW" pokemon_settings { pokemon_id: FEAROW model_scale: 0.84 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 1.26 cylinder_radius_m: 0.504 cylinder_height_m: 1.05 cylinder_ground_m: 0.42 shoulder_mode_scale: 0.375 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.252 collision_height_m: 0.63 collision_head_radius_m: 0.126 movement_type: MOVEMENT_FLYING movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 130 base_attack: 182 base_defense: 135 } quick_moves: PECK_FAST quick_moves: STEEL_WING_FAST cinematic_moves: AERIAL_ACE cinematic_moves: DRILL_RUN cinematic_moves: TWISTER animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.8333 animation_time: 0 animation_time: 2.3333 animation_time: 1.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 38 parent_pokemon_id: SPEAROW height_std_dev: 0.15 weight_std_dev: 4.75 family_id: FAMILY_SPEAROW km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0023_POKEMON_EKANS" pokemon_settings { pokemon_id: EKANS model_scale: 1.73 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.6488 cylinder_radius_m: 0.4325 cylinder_height_m: 0.6055 shoulder_mode_scale: 0.375 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.2595 collision_height_m: 0.346 collision_head_radius_m: 0.1384 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1.25 attack_timer_s: 10 } stats { base_stamina: 70 base_attack: 110 base_defense: 102 } quick_moves: POISON_STING_FAST quick_moves: ACID_FAST cinematic_moves: WRAP cinematic_moves: SLUDGE_BOMB cinematic_moves: GUNK_SHOT animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.2 animation_time: 1.6 animation_time: 0 evolution_ids: ARBOK evolution_pips: 1 pokedex_height_m: 2 pokedex_weight_kg: 6.9 height_std_dev: 0.25 weight_std_dev: 0.8625 family_id: FAMILY_EKANS candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0024_MOVE_FLAMETHROWER" move_settings { movement_id: FLAMETHROWER animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "flamethrower" duration_ms: 2900 damage_window_start_ms: 1700 damage_window_end_ms: 2600 energy_delta: -50 } } item_templates { template_id: "V0024_POKEMON_ARBOK" pokemon_settings { pokemon_id: ARBOK model_scale: 0.82 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.9225 cylinder_radius_m: 0.615 cylinder_height_m: 1.353 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.41 collision_height_m: 1.353 collision_head_radius_m: 0.164 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 120 base_attack: 167 base_defense: 158 } quick_moves: BITE_FAST quick_moves: ACID_FAST cinematic_moves: DARK_PULSE cinematic_moves: SLUDGE_WAVE cinematic_moves: GUNK_SHOT animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.6667 animation_time: 2.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 3.5 pokedex_weight_kg: 65 parent_pokemon_id: EKANS height_std_dev: 0.4375 weight_std_dev: 8.125 family_id: FAMILY_EKANS km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0025_POKEMON_PIKACHU" pokemon_settings { pokemon_id: PIKACHU model_scale: 1.48 type: POKEMON_TYPE_ELECTRIC camera { disk_radius_m: 0.555 cylinder_radius_m: 0.37 cylinder_height_m: 0.74 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.1 collision_radius_m: 0.185 collision_height_m: 0.518 collision_head_radius_m: 0.185 movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 70 base_attack: 112 base_defense: 101 } quick_moves: THUNDER_SHOCK_FAST quick_moves: QUICK_ATTACK_FAST cinematic_moves: DISCHARGE cinematic_moves: THUNDERBOLT cinematic_moves: THUNDER animation_time: 1.8333 animation_time: 0.6667 animation_time: 1.6 animation_time: 1.5667 animation_time: 0 animation_time: 1.8 animation_time: 1.1333 animation_time: 1.066667 evolution_ids: RAICHU evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 6 height_std_dev: 0.05 weight_std_dev: 0.75 family_id: FAMILY_PIKACHU candy_to_evolve: 50 km_buddy_distance: 1 buddy_size: BUDDY_SHOULDER } } item_templates { template_id: "V0026_MOVE_DIG" move_settings { movement_id: DIG animation_id: 5 pokemon_type: POKEMON_TYPE_GROUND power: 70 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "dig" duration_ms: 5800 damage_window_start_ms: 4600 damage_window_end_ms: 5000 energy_delta: -33 } } item_templates { template_id: "V0026_POKEMON_RAICHU" pokemon_settings { pokemon_id: RAICHU model_scale: 1.08 type: POKEMON_TYPE_ELECTRIC camera { disk_radius_m: 0.729 cylinder_radius_m: 0.486 cylinder_height_m: 1.35 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.06 collision_radius_m: 0.27 collision_height_m: 0.54 collision_head_radius_m: 0.216 movement_type: MOVEMENT_JUMP movement_timer_s: 6 jump_time_s: 1.25 attack_timer_s: 17 } stats { base_stamina: 120 base_attack: 193 base_defense: 165 } quick_moves: THUNDER_SHOCK_FAST quick_moves: SPARK_FAST cinematic_moves: BRICK_BREAK cinematic_moves: THUNDER_PUNCH cinematic_moves: THUNDER animation_time: 2.2333 animation_time: 0.6667 animation_time: 2 animation_time: 2 animation_time: 0 animation_time: 2.6667 animation_time: 1 animation_time: 1.133333 evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 30 parent_pokemon_id: PIKACHU height_std_dev: 0.1 weight_std_dev: 3.75 family_id: FAMILY_PIKACHU km_buddy_distance: 1 } } item_templates { template_id: "V0027_POKEMON_SANDSHREW" pokemon_settings { pokemon_id: SANDSHREW model_scale: 1.29 type: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.4838 cylinder_radius_m: 0.3225 cylinder_height_m: 0.774 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.258 collision_height_m: 0.48375 collision_head_radius_m: 0.1935 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 100 base_attack: 126 base_defense: 145 } quick_moves: SCRATCH_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: DIG cinematic_moves: ROCK_SLIDE cinematic_moves: ROCK_TOMB animation_time: 1.8 animation_time: 0.6667 animation_time: 1.4667 animation_time: 1.6667 animation_time: 0 animation_time: 2.6667 animation_time: 1 animation_time: 0 evolution_ids: SANDSLASH evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 12 height_std_dev: 0.075 weight_std_dev: 1.5 family_id: FAMILY_SANDSHREW candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0028_MOVE_CROSS_CHOP" move_settings { movement_id: CROSS_CHOP animation_id: 5 pokemon_type: POKEMON_TYPE_FIGHTING power: 60 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "cross_chop" duration_ms: 2000 damage_window_start_ms: 1500 damage_window_end_ms: 1800 energy_delta: -100 } } item_templates { template_id: "V0028_POKEMON_SANDSLASH" pokemon_settings { pokemon_id: SANDSLASH model_scale: 1 type: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.6 cylinder_radius_m: 0.4 cylinder_height_m: 1 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.35 collision_height_m: 0.9 collision_head_radius_m: 0.35 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 1 attack_timer_s: 4 } stats { base_stamina: 150 base_attack: 182 base_defense: 202 } quick_moves: METAL_CLAW_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: EARTHQUAKE cinematic_moves: ROCK_TOMB cinematic_moves: BULLDOZE animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 29.5 parent_pokemon_id: SANDSHREW height_std_dev: 0.125 weight_std_dev: 3.6875 family_id: FAMILY_SANDSHREW km_buddy_distance: 3 } } item_templates { template_id: "V0029_POKEMON_NIDORAN" pokemon_settings { pokemon_id: NIDORAN_FEMALE model_scale: 1.48 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.555 cylinder_radius_m: 0.37 cylinder_height_m: 0.666 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.185 collision_height_m: 0.37 collision_head_radius_m: 0.185 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1.25 attack_timer_s: 10 } stats { base_stamina: 110 base_attack: 86 base_defense: 94 } quick_moves: BITE_FAST quick_moves: POISON_STING_FAST cinematic_moves: POISON_FANG cinematic_moves: BODY_SLAM cinematic_moves: SLUDGE_BOMB animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.6667 animation_time: 2.1333 animation_time: 0 evolution_ids: NIDORINA evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 7 height_std_dev: 0.05 weight_std_dev: 0.875 family_id: FAMILY_NIDORAN_FEMALE candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0030_MOVE_PSYBEAM" move_settings { movement_id: PSYBEAM animation_id: 5 pokemon_type: POKEMON_TYPE_PSYCHIC power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "psybeam" duration_ms: 3800 damage_window_start_ms: 2300 damage_window_end_ms: 3600 energy_delta: -25 } } item_templates { template_id: "V0030_POKEMON_NIDORINA" pokemon_settings { pokemon_id: NIDORINA model_scale: 1.17 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.6581 cylinder_radius_m: 0.4388 cylinder_height_m: 0.87749988 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.2925 collision_height_m: 0.585 collision_head_radius_m: 0.1755 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 140 base_attack: 117 base_defense: 126 } quick_moves: BITE_FAST quick_moves: POISON_STING_FAST cinematic_moves: POISON_FANG cinematic_moves: DIG cinematic_moves: SLUDGE_BOMB animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.7667 animation_time: 1.4667 animation_time: 0 animation_time: 2 animation_time: 1.3333 animation_time: 0 evolution_ids: NIDOQUEEN evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 20 parent_pokemon_id: NIDORAN_FEMALE height_std_dev: 0.1 weight_std_dev: 2.5 family_id: FAMILY_NIDORAN_FEMALE candy_to_evolve: 100 km_buddy_distance: 3 } } item_templates { template_id: "V0031_MOVE_EARTHQUAKE" move_settings { movement_id: EARTHQUAKE animation_id: 5 pokemon_type: POKEMON_TYPE_GROUND power: 100 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "earthquake" duration_ms: 4200 damage_window_start_ms: 2000 damage_window_end_ms: 3950 energy_delta: -100 } } item_templates { template_id: "V0031_POKEMON_NIDOQUEEN" pokemon_settings { pokemon_id: NIDOQUEEN model_scale: 0.91 type: POKEMON_TYPE_POISON type_2: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.6143 cylinder_radius_m: 0.4095 cylinder_height_m: 1.183 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.455 collision_height_m: 0.79625 collision_head_radius_m: 0.2275 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1 attack_timer_s: 5 } stats { base_stamina: 180 base_attack: 180 base_defense: 174 } quick_moves: POISON_JAB_FAST quick_moves: BITE_FAST cinematic_moves: EARTHQUAKE cinematic_moves: SLUDGE_WAVE cinematic_moves: STONE_EDGE animation_time: 1.8333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 60 parent_pokemon_id: NIDORINA height_std_dev: 0.1625 weight_std_dev: 7.5 family_id: FAMILY_NIDORAN_FEMALE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0032_MOVE_STONE_EDGE" move_settings { movement_id: STONE_EDGE animation_id: 5 pokemon_type: POKEMON_TYPE_ROCK power: 80 accuracy_chance: 1 critical_chance: 0.5 stamina_loss_scalar: 0.1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "stone_edge" duration_ms: 3100 damage_window_start_ms: 1400 damage_window_end_ms: 1800 energy_delta: -100 } } item_templates { template_id: "V0032_POKEMON_NIDORAN" pokemon_settings { pokemon_id: NIDORAN_MALE model_scale: 1.26 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.7088 cylinder_radius_m: 0.4725 cylinder_height_m: 0.756 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.252 collision_height_m: 0.315 collision_head_radius_m: 0.1575 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1 attack_timer_s: 10 } stats { base_stamina: 92 base_attack: 105 base_defense: 76 } quick_moves: PECK_FAST quick_moves: POISON_STING_FAST cinematic_moves: HORN_ATTACK cinematic_moves: BODY_SLAM cinematic_moves: SLUDGE_BOMB animation_time: 1.8333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 0 evolution_ids: NIDORINO evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 9 height_std_dev: 0.0625 weight_std_dev: 1.125 family_id: FAMILY_NIDORAN_MALE candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0033_MOVE_ICE_PUNCH" move_settings { movement_id: ICE_PUNCH animation_id: 5 pokemon_type: POKEMON_TYPE_ICE power: 45 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "ice_punch" duration_ms: 3500 damage_window_start_ms: 2100 damage_window_end_ms: 3200 energy_delta: -33 } } item_templates { template_id: "V0033_POKEMON_NIDORINO" pokemon_settings { pokemon_id: NIDORINO model_scale: 0.99 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.7425 cylinder_radius_m: 0.495 cylinder_height_m: 0.792 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.297 collision_height_m: 0.594 collision_head_radius_m: 0.2475 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 122 base_attack: 137 base_defense: 112 } quick_moves: POISON_JAB_FAST quick_moves: POISON_STING_FAST cinematic_moves: HORN_ATTACK cinematic_moves: DIG cinematic_moves: SLUDGE_BOMB animation_time: 1.8 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.7333 animation_time: 0 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 evolution_ids: NIDOKING evolution_pips: 1 pokedex_height_m: 0.9 pokedex_weight_kg: 19.5 parent_pokemon_id: NIDORAN_MALE height_std_dev: 0.1125 weight_std_dev: 2.4375 family_id: FAMILY_NIDORAN_MALE candy_to_evolve: 100 km_buddy_distance: 3 } } item_templates { template_id: "V0034_MOVE_HEART_STAMP" move_settings { movement_id: HEART_STAMP animation_id: 5 pokemon_type: POKEMON_TYPE_PSYCHIC power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "heart_stamp" duration_ms: 2550 damage_window_start_ms: 1950 damage_window_end_ms: 2250 energy_delta: -25 } } item_templates { template_id: "V0034_POKEMON_NIDOKING" pokemon_settings { pokemon_id: NIDOKING model_scale: 0.87 type: POKEMON_TYPE_POISON type_2: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.8222 cylinder_radius_m: 0.5481 cylinder_height_m: 1.305 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.5481 collision_height_m: 0.87 collision_head_radius_m: 0.27405 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1 attack_timer_s: 5 } stats { base_stamina: 162 base_attack: 204 base_defense: 157 } quick_moves: POISON_JAB_FAST quick_moves: FURY_CUTTER_FAST cinematic_moves: EARTHQUAKE cinematic_moves: SLUDGE_WAVE cinematic_moves: MEGAHORN animation_time: 2 animation_time: 0.6667 animation_time: 2 animation_time: 1.5 animation_time: 0 animation_time: 2.1667 animation_time: 1.4 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.4 pokedex_weight_kg: 62 parent_pokemon_id: NIDORINO height_std_dev: 0.175 weight_std_dev: 7.75 family_id: FAMILY_NIDORAN_MALE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0035_MOVE_DISCHARGE" move_settings { movement_id: DISCHARGE animation_id: 5 pokemon_type: POKEMON_TYPE_ELECTRIC power: 35 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "discharge" duration_ms: 2500 damage_window_start_ms: 1600 damage_window_end_ms: 2300 energy_delta: -33 } } item_templates { template_id: "V0035_POKEMON_CLEFAIRY" pokemon_settings { pokemon_id: CLEFAIRY model_scale: 1.25 type: POKEMON_TYPE_FAIRY camera { disk_radius_m: 0.675 cylinder_radius_m: 0.45 cylinder_height_m: 0.75 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.1 collision_radius_m: 0.3125 collision_height_m: 0.75 collision_head_radius_m: 0.225 movement_timer_s: 8 jump_time_s: 1.25 attack_timer_s: 23 } stats { base_stamina: 140 base_attack: 107 base_defense: 116 } quick_moves: POUND_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: DISARMING_VOICE cinematic_moves: BODY_SLAM cinematic_moves: MOONBLAST animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2 animation_time: 1.3333 animation_time: 1.666667 evolution_ids: CLEFABLE evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 7.5 height_std_dev: 0.075 weight_std_dev: 0.9375 family_id: FAMILY_CLEFAIRY candy_to_evolve: 50 km_buddy_distance: 1 } } item_templates { template_id: "V0036_MOVE_FLASH_CANNON" move_settings { movement_id: FLASH_CANNON animation_id: 5 pokemon_type: POKEMON_TYPE_STEEL power: 60 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "flash_cannon" duration_ms: 3900 damage_window_start_ms: 2400 damage_window_end_ms: 3500 energy_delta: -33 } } item_templates { template_id: "V0036_POKEMON_CLEFABLE" pokemon_settings { pokemon_id: CLEFABLE model_scale: 0.89 type: POKEMON_TYPE_FAIRY camera { disk_radius_m: 1.1681 cylinder_radius_m: 0.712 cylinder_height_m: 1.44625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.06 collision_radius_m: 0.445 collision_height_m: 1.1125 collision_head_radius_m: 0.445 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.25 attack_timer_s: 11 } stats { base_stamina: 190 base_attack: 178 base_defense: 171 } quick_moves: POUND_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: DAZZLING_GLEAM cinematic_moves: PSYCHIC cinematic_moves: MOONBLAST animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.6667 animation_time: 1.3333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 40 parent_pokemon_id: CLEFAIRY height_std_dev: 0.1625 weight_std_dev: 5 family_id: FAMILY_CLEFAIRY km_buddy_distance: 1 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0037_POKEMON_VULPIX" pokemon_settings { pokemon_id: VULPIX model_scale: 1.26 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.8505 cylinder_radius_m: 0.567 cylinder_height_m: 0.756 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.1 collision_radius_m: 0.315 collision_height_m: 0.63 collision_head_radius_m: 0.252 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 76 base_attack: 96 base_defense: 122 } quick_moves: QUICK_ATTACK_FAST quick_moves: EMBER_FAST cinematic_moves: BODY_SLAM cinematic_moves: FLAMETHROWER cinematic_moves: FLAME_CHARGE animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6 animation_time: 0 animation_time: 2 animation_time: 1.3333 animation_time: 2.2 evolution_ids: NINETALES evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 9.9 height_std_dev: 0.075 weight_std_dev: 1.2375 family_id: FAMILY_VULPIX candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0038_MOVE_DRILL_PECK" move_settings { movement_id: DRILL_PECK animation_id: 5 pokemon_type: POKEMON_TYPE_FLYING power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "drill_peck" duration_ms: 2700 damage_window_start_ms: 1600 damage_window_end_ms: 2500 energy_delta: -33 } } item_templates { template_id: "V0038_POKEMON_NINETALES" pokemon_settings { pokemon_id: NINETALES model_scale: 0.96 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 1.296 cylinder_radius_m: 0.864 cylinder_height_m: 1.2 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.06 collision_radius_m: 0.36 collision_height_m: 0.96 collision_head_radius_m: 0.24 movement_type: MOVEMENT_JUMP movement_timer_s: 5 jump_time_s: 1.25 attack_timer_s: 14 } stats { base_stamina: 146 base_attack: 169 base_defense: 204 } quick_moves: FEINT_ATTACK_FAST quick_moves: EMBER_FAST cinematic_moves: HEAT_WAVE cinematic_moves: FLAMETHROWER cinematic_moves: FIRE_BLAST animation_time: 2.6667 animation_time: 0.6667 animation_time: 2 animation_time: 2 animation_time: 0 animation_time: 2.1667 animation_time: 2 animation_time: 2 evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 19.9 parent_pokemon_id: VULPIX height_std_dev: 0.1375 weight_std_dev: 2.4875 family_id: FAMILY_VULPIX km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0039_MOVE_ICE_BEAM" move_settings { movement_id: ICE_BEAM animation_id: 5 pokemon_type: POKEMON_TYPE_ICE power: 65 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "ice_beam" duration_ms: 3650 damage_window_start_ms: 2150 damage_window_end_ms: 3500 energy_delta: -50 } } item_templates { template_id: "V0039_POKEMON_JIGGLYPUFF" pokemon_settings { pokemon_id: JIGGLYPUFF model_scale: 1.28 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FAIRY camera { disk_radius_m: 0.768 cylinder_radius_m: 0.512 cylinder_height_m: 0.96 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.32 collision_height_m: 0.64 collision_head_radius_m: 0.256 movement_timer_s: 10 jump_time_s: 3 attack_timer_s: 29 } stats { base_stamina: 230 base_attack: 80 base_defense: 44 } quick_moves: POUND_FAST quick_moves: FEINT_ATTACK_FAST cinematic_moves: DISARMING_VOICE cinematic_moves: BODY_SLAM cinematic_moves: DAZZLING_GLEAM animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 3.6667 animation_time: 0 animation_time: 2.6667 animation_time: 1.6667 animation_time: 2 evolution_ids: WIGGLYTUFF evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 5.5 height_std_dev: 0.0625 weight_std_dev: 0.6875 family_id: FAMILY_JIGGLYPUFF candy_to_evolve: 50 km_buddy_distance: 1 } } item_templates { template_id: "V0040_MOVE_BLIZZARD" move_settings { movement_id: BLIZZARD animation_id: 5 pokemon_type: POKEMON_TYPE_ICE power: 100 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.11 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "blizzard" duration_ms: 3900 damage_window_start_ms: 3600 damage_window_end_ms: 3600 energy_delta: -100 } } item_templates { template_id: "V0040_POKEMON_WIGGLYTUFF" pokemon_settings { pokemon_id: WIGGLYTUFF model_scale: 0.89 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FAIRY camera { disk_radius_m: 1.0013 cylinder_radius_m: 0.445 cylinder_height_m: 1.22375 shoulder_mode_scale: 0.4 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.356 collision_height_m: 0.89 collision_head_radius_m: 0.2225 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.25 attack_timer_s: 11 } stats { base_stamina: 280 base_attack: 156 base_defense: 93 } quick_moves: POUND_FAST quick_moves: FEINT_ATTACK_FAST cinematic_moves: DAZZLING_GLEAM cinematic_moves: HYPER_BEAM cinematic_moves: PLAY_ROUGH animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6333 animation_time: 1.8333 animation_time: 0 animation_time: 1.8333 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 12 parent_pokemon_id: JIGGLYPUFF height_std_dev: 0.125 weight_std_dev: 1.5 family_id: FAMILY_JIGGLYPUFF km_buddy_distance: 1 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0041_POKEMON_ZUBAT" pokemon_settings { pokemon_id: ZUBAT model_scale: 1.07 type: POKEMON_TYPE_POISON type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.963 cylinder_radius_m: 0.642 cylinder_height_m: 0.6955 cylinder_ground_m: 0.535 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.2 collision_radius_m: 0.0535 collision_height_m: 0.0535 collision_head_radius_m: 0.1605 movement_type: MOVEMENT_FLYING movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 80 base_attack: 83 base_defense: 76 } quick_moves: QUICK_ATTACK_FAST quick_moves: BITE_FAST cinematic_moves: POISON_FANG cinematic_moves: AIR_CUTTER cinematic_moves: SLUDGE_BOMB animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.3333 animation_time: 0.6667 animation_time: 0 animation_time: 1.5 animation_time: 1.3333 animation_time: 0 evolution_ids: GOLBAT evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 7.5 height_std_dev: 0.1 weight_std_dev: 0.9375 family_id: FAMILY_ZUBAT candy_to_evolve: 50 km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0042_MOVE_HEAT_WAVE" move_settings { movement_id: HEAT_WAVE animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 80 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.095 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "heat_wave" duration_ms: 3800 damage_window_start_ms: 3000 damage_window_end_ms: 3400 energy_delta: -100 } } item_templates { template_id: "V0042_POKEMON_GOLBAT" pokemon_settings { pokemon_id: GOLBAT model_scale: 0.71 type: POKEMON_TYPE_POISON type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 1.5975 cylinder_radius_m: 0.75 cylinder_height_m: 1.2425 cylinder_ground_m: 1.065 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.0355 collision_height_m: 0.0355 collision_head_radius_m: 0.355 movement_type: MOVEMENT_FLYING movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 150 base_attack: 161 base_defense: 153 } quick_moves: WING_ATTACK_FAST quick_moves: BITE_FAST cinematic_moves: POISON_FANG cinematic_moves: AIR_CUTTER cinematic_moves: OMINOUS_WIND animation_time: 1.5 animation_time: 0.6667 animation_time: 1.3333 animation_time: 0.6667 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 55 parent_pokemon_id: ZUBAT height_std_dev: 0.2 weight_std_dev: 6.875 family_id: FAMILY_ZUBAT km_buddy_distance: 1 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0043_POKEMON_ODDISH" pokemon_settings { pokemon_id: ODDISH model_scale: 1.35 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.6075 cylinder_radius_m: 0.405 cylinder_height_m: 0.81000012 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.48 base_flee_rate: 0.15 collision_radius_m: 0.2025 collision_height_m: 0.50625 collision_head_radius_m: 0.2025 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 90 base_attack: 131 base_defense: 116 } quick_moves: RAZOR_LEAF_FAST quick_moves: ACID_FAST cinematic_moves: SEED_BOMB cinematic_moves: SLUDGE_BOMB cinematic_moves: MOONBLAST animation_time: 1.4667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2.5 animation_time: 1.6667 animation_time: 0 evolution_ids: GLOOM evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 5.4 height_std_dev: 0.0625 weight_std_dev: 0.675 family_id: FAMILY_ODDISH candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0044_POKEMON_GLOOM" pokemon_settings { pokemon_id: GLOOM model_scale: 1.1 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.7425 cylinder_radius_m: 0.495 cylinder_height_m: 0.88000011 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.07 collision_radius_m: 0.4125 collision_height_m: 0.88000011 collision_head_radius_m: 0.2475 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 120 base_attack: 153 base_defense: 139 } quick_moves: RAZOR_LEAF_FAST quick_moves: ACID_FAST cinematic_moves: PETAL_BLIZZARD cinematic_moves: SLUDGE_BOMB cinematic_moves: MOONBLAST animation_time: 1.8333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 1.6667 animation_time: 1.2667 animation_time: 0 evolution_ids: VILEPLUME evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 8.6 parent_pokemon_id: ODDISH height_std_dev: 0.1 weight_std_dev: 1.075 family_id: FAMILY_ODDISH candy_to_evolve: 100 km_buddy_distance: 3 } } item_templates { template_id: "V0045_MOVE_AERIAL_ACE" move_settings { movement_id: AERIAL_ACE animation_id: 5 pokemon_type: POKEMON_TYPE_FLYING power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "aerial_ace" duration_ms: 2900 damage_window_start_ms: 2000 damage_window_end_ms: 2600 energy_delta: -25 } } item_templates { template_id: "V0045_POKEMON_VILEPLUME" pokemon_settings { pokemon_id: VILEPLUME model_scale: 0.92 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 1.242 cylinder_radius_m: 0.828 cylinder_height_m: 1.196 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.05 collision_radius_m: 1.012 collision_height_m: 1.196 collision_head_radius_m: 0.552 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 1 attack_timer_s: 4 } stats { base_stamina: 150 base_attack: 202 base_defense: 170 } quick_moves: RAZOR_LEAF_FAST quick_moves: ACID_FAST cinematic_moves: PETAL_BLIZZARD cinematic_moves: SOLAR_BEAM cinematic_moves: MOONBLAST animation_time: 2.1667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.1667 animation_time: 0.9667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 18.6 parent_pokemon_id: GLOOM height_std_dev: 0.15 weight_std_dev: 2.325 family_id: FAMILY_ODDISH km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0046_MOVE_DRILL_RUN" move_settings { movement_id: DRILL_RUN animation_id: 5 pokemon_type: POKEMON_TYPE_GROUND power: 50 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "drill_run" duration_ms: 3400 damage_window_start_ms: 2100 damage_window_end_ms: 2800 energy_delta: -33 } } item_templates { template_id: "V0046_POKEMON_PARAS" pokemon_settings { pokemon_id: PARAS model_scale: 1.28 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_GRASS camera { disk_radius_m: 0.576 cylinder_radius_m: 0.384 cylinder_height_m: 0.448 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.15 collision_radius_m: 0.192 collision_height_m: 0.32 collision_head_radius_m: 0.192 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1.1 attack_timer_s: 10 } stats { base_stamina: 70 base_attack: 121 base_defense: 99 } quick_moves: SCRATCH_FAST quick_moves: BUG_BITE_FAST cinematic_moves: CROSS_POISON cinematic_moves: X_SCISSOR cinematic_moves: SEED_BOMB animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.7667 animation_time: 1.6333 animation_time: 0 animation_time: 2.3333 animation_time: 1.3333 animation_time: 1.5333329 evolution_ids: PARASECT evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 5.4 height_std_dev: 0.0375 weight_std_dev: 0.675 family_id: FAMILY_PARAS candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0047_MOVE_PETAL_BLIZZARD" move_settings { movement_id: PETAL_BLIZZARD animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 65 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "petal_blizzard" duration_ms: 3200 damage_window_start_ms: 2100 damage_window_end_ms: 3100 energy_delta: -50 } } item_templates { template_id: "V0047_POKEMON_PARASECT" pokemon_settings { pokemon_id: PARASECT model_scale: 1.01 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_GRASS camera { disk_radius_m: 0.9469 cylinder_radius_m: 0.6313 cylinder_height_m: 1.01 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.4545 collision_height_m: 1.01 collision_head_radius_m: 0.505 movement_type: MOVEMENT_JUMP movement_timer_s: 17 jump_time_s: 1.25 attack_timer_s: 6 } stats { base_stamina: 120 base_attack: 165 base_defense: 146 } quick_moves: BUG_BITE_FAST quick_moves: FURY_CUTTER_FAST cinematic_moves: CROSS_POISON cinematic_moves: X_SCISSOR cinematic_moves: SOLAR_BEAM animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.6667 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 29.5 parent_pokemon_id: PARAS height_std_dev: 0.125 weight_std_dev: 3.6875 family_id: FAMILY_PARAS km_buddy_distance: 3 } } item_templates { template_id: "V0048_MOVE_MEGA_DRAIN" move_settings { movement_id: MEGA_DRAIN animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 25 accuracy_chance: 1 critical_chance: 0.05 heal_scalar: 0.5 stamina_loss_scalar: 0.04 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "mega_drain" duration_ms: 3200 damage_window_start_ms: 1400 damage_window_end_ms: 2600 energy_delta: -20 } } item_templates { template_id: "V0048_POKEMON_VENONAT" pokemon_settings { pokemon_id: VENONAT model_scale: 0.71 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.7988 cylinder_radius_m: 0.5325 cylinder_height_m: 1.1715 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.355 collision_height_m: 0.71 collision_head_radius_m: 0.26625 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.25 attack_timer_s: 29 } stats { base_stamina: 120 base_attack: 100 base_defense: 102 } quick_moves: BUG_BITE_FAST quick_moves: CONFUSION_FAST cinematic_moves: POISON_FANG cinematic_moves: PSYBEAM cinematic_moves: SIGNAL_BEAM animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_ids: VENOMOTH evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 30 height_std_dev: 0.125 weight_std_dev: 3.75 family_id: FAMILY_VENONAT candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0049_MOVE_BUG_BUZZ" move_settings { movement_id: BUG_BUZZ animation_id: 5 pokemon_type: POKEMON_TYPE_BUG power: 75 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bug_buzz" duration_ms: 4250 damage_window_start_ms: 2600 damage_window_end_ms: 4100 energy_delta: -50 } } item_templates { template_id: "V0049_POKEMON_VENOMOTH" pokemon_settings { pokemon_id: VENOMOTH model_scale: 0.72 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.864 cylinder_radius_m: 0.576 cylinder_height_m: 1.08 cylinder_ground_m: 0.36 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.36 collision_height_m: 0.72 collision_head_radius_m: 0.288 movement_type: MOVEMENT_FLYING movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 140 base_attack: 179 base_defense: 150 } quick_moves: BUG_BITE_FAST quick_moves: CONFUSION_FAST cinematic_moves: POISON_FANG cinematic_moves: PSYCHIC cinematic_moves: BUG_BUZZ animation_time: 0 animation_time: 0.6 animation_time: 1.6667 animation_time: 0.6 animation_time: 0 animation_time: 2.1333 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 12.5 parent_pokemon_id: VENONAT height_std_dev: 0.1875 weight_std_dev: 1.5625 family_id: FAMILY_VENONAT km_buddy_distance: 3 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0050_MOVE_POISON_FANG" move_settings { movement_id: POISON_FANG animation_id: 5 pokemon_type: POKEMON_TYPE_POISON power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.05 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "poison_fang" duration_ms: 2400 damage_window_start_ms: 1650 damage_window_end_ms: 1850 energy_delta: -20 } } item_templates { template_id: "V0050_POKEMON_DIGLETT" pokemon_settings { pokemon_id: DIGLETT model_scale: 2 type: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.45 cylinder_radius_m: 0.3 cylinder_height_m: 0.4 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.16 collision_height_m: 0.4 collision_head_radius_m: 0.18 movement_timer_s: 29 attack_timer_s: 10 } stats { base_stamina: 20 base_attack: 109 base_defense: 88 } quick_moves: MUD_SLAP_FAST quick_moves: SCRATCH_FAST cinematic_moves: DIG cinematic_moves: MUD_BOMB cinematic_moves: ROCK_TOMB animation_time: 1.4333 animation_time: 0.6667 animation_time: 2 animation_time: 0.8667 animation_time: 0 animation_time: 2.1667 animation_time: 1.3333 animation_time: 1.333333 evolution_ids: DUGTRIO evolution_pips: 1 pokedex_height_m: 0.2 pokedex_weight_kg: 0.8 height_std_dev: 0.025 weight_std_dev: 0.1 family_id: FAMILY_DIGLETT candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0051_MOVE_NIGHT_SLASH" move_settings { movement_id: NIGHT_SLASH animation_id: 5 pokemon_type: POKEMON_TYPE_DARK power: 30 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.07 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "night_slash" duration_ms: 2700 damage_window_start_ms: 2400 damage_window_end_ms: 2600 energy_delta: -25 } } item_templates { template_id: "V0051_POKEMON_DUGTRIO" pokemon_settings { pokemon_id: DUGTRIO model_scale: 1.12 type: POKEMON_TYPE_GROUND camera { disk_radius_m: 1.008 cylinder_radius_m: 0.672 cylinder_height_m: 0.84 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.448 collision_height_m: 0.84 collision_head_radius_m: 0.336 movement_timer_s: 29 attack_timer_s: 10 } stats { base_stamina: 70 base_attack: 167 base_defense: 147 } quick_moves: SUCKER_PUNCH_FAST quick_moves: MUD_SLAP_FAST cinematic_moves: EARTHQUAKE cinematic_moves: MUD_BOMB cinematic_moves: STONE_EDGE animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.9 animation_time: 0 animation_time: 2.1333 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 0.7 pokedex_weight_kg: 33.3 parent_pokemon_id: DIGLETT height_std_dev: 0.0875 weight_std_dev: 4.1625 family_id: FAMILY_DIGLETT km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0052_POKEMON_MEOWTH" pokemon_settings { pokemon_id: MEOWTH model_scale: 1.6 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.6 cylinder_radius_m: 0.4 cylinder_height_m: 0.64 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.128 collision_height_m: 0.4 collision_head_radius_m: 0.2 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1 attack_timer_s: 10 } stats { base_stamina: 80 base_attack: 92 base_defense: 81 } quick_moves: SCRATCH_FAST quick_moves: BITE_FAST cinematic_moves: NIGHT_SLASH cinematic_moves: DARK_PULSE cinematic_moves: BODY_SLAM animation_time: 2 animation_time: 0.6667 animation_time: 1.7333 animation_time: 1.5 animation_time: 0 animation_time: 2 animation_time: 1.4 animation_time: 2 evolution_ids: PERSIAN evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 4.2 height_std_dev: 0.05 weight_std_dev: 0.525 family_id: FAMILY_MEOWTH candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0053_MOVE_BUBBLE_BEAM" move_settings { movement_id: BUBBLE_BEAM animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bubble_beam" duration_ms: 2900 damage_window_start_ms: 2600 damage_window_end_ms: 2800 energy_delta: -25 } } item_templates { template_id: "V0053_POKEMON_PERSIAN" pokemon_settings { pokemon_id: PERSIAN model_scale: 0.82 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.7995 cylinder_radius_m: 0.533 cylinder_height_m: 0.902 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.328 collision_height_m: 0.615 collision_head_radius_m: 0.164 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.25 attack_timer_s: 23 } stats { base_stamina: 130 base_attack: 150 base_defense: 139 } quick_moves: SCRATCH_FAST quick_moves: FEINT_ATTACK_FAST cinematic_moves: NIGHT_SLASH cinematic_moves: POWER_GEM cinematic_moves: PLAY_ROUGH animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 32 parent_pokemon_id: MEOWTH height_std_dev: 0.125 weight_std_dev: 4 family_id: FAMILY_MEOWTH km_buddy_distance: 3 } } item_templates { template_id: "V0054_MOVE_SUBMISSION" move_settings { movement_id: SUBMISSION animation_id: 5 pokemon_type: POKEMON_TYPE_FIGHTING power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "submission" duration_ms: 2100 damage_window_start_ms: 1850 damage_window_end_ms: 2000 energy_delta: -33 } } item_templates { template_id: "V0054_POKEMON_PSYDUCK" pokemon_settings { pokemon_id: PSYDUCK model_scale: 0.97 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5456 cylinder_radius_m: 0.3638 cylinder_height_m: 0.97 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.291 collision_height_m: 0.60625 collision_head_radius_m: 0.3395 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 100 base_attack: 122 base_defense: 96 } quick_moves: WATER_GUN_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: PSYBEAM cinematic_moves: AQUA_TAIL cinematic_moves: CROSS_CHOP animation_time: 1.8333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.6 animation_time: 1.6667 animation_time: 0 evolution_ids: GOLDUCK evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 19.6 height_std_dev: 0.1 weight_std_dev: 2.45 family_id: FAMILY_PSYDUCK candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0055_POKEMON_GOLDUCK" pokemon_settings { pokemon_id: GOLDUCK model_scale: 0.93 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.9765 cylinder_radius_m: 0.465 cylinder_height_m: 1.3485 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.2325 collision_height_m: 0.81375 collision_head_radius_m: 0.2325 movement_type: MOVEMENT_JUMP movement_timer_s: 5 jump_time_s: 1 attack_timer_s: 14 } stats { base_stamina: 160 base_attack: 191 base_defense: 163 } quick_moves: WATER_GUN_FAST quick_moves: CONFUSION_FAST cinematic_moves: PSYCHIC cinematic_moves: HYDRO_PUMP cinematic_moves: ICE_BEAM animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.7 pokedex_weight_kg: 76.6 parent_pokemon_id: PSYDUCK height_std_dev: 0.2125 weight_std_dev: 9.575 family_id: FAMILY_PSYDUCK km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0056_MOVE_LOW_SWEEP" move_settings { movement_id: LOW_SWEEP animation_id: 5 pokemon_type: POKEMON_TYPE_FIGHTING power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "low_sweep" duration_ms: 2250 damage_window_start_ms: 2000 damage_window_end_ms: 2150 energy_delta: -25 } } item_templates { template_id: "V0056_POKEMON_MANKEY" pokemon_settings { pokemon_id: MANKEY model_scale: 1.29 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.7256 cylinder_radius_m: 0.4838 cylinder_height_m: 0.80625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.1935 collision_height_m: 0.645 collision_head_radius_m: 0.129 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1 attack_timer_s: 10 } stats { base_stamina: 80 base_attack: 148 base_defense: 87 } quick_moves: KARATE_CHOP_FAST quick_moves: SCRATCH_FAST cinematic_moves: CROSS_CHOP cinematic_moves: LOW_SWEEP cinematic_moves: BRICK_BREAK animation_time: 1.5 animation_time: 0.6 animation_time: 1.3333 animation_time: 1.6333 animation_time: 0 animation_time: 1.9667 animation_time: 0.9333 animation_time: 0 evolution_ids: PRIMEAPE evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 28 height_std_dev: 0.0625 weight_std_dev: 3.5 family_id: FAMILY_MANKEY candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0057_MOVE_AQUA_JET" move_settings { movement_id: AQUA_JET animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.04 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "aqua_jet" duration_ms: 2350 damage_window_start_ms: 1700 damage_window_end_ms: 2100 energy_delta: -20 } } item_templates { template_id: "V0057_POKEMON_PRIMEAPE" pokemon_settings { pokemon_id: PRIMEAPE model_scale: 0.92 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.69 cylinder_radius_m: 0.46 cylinder_height_m: 1.15 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.46 collision_height_m: 1.104 collision_head_radius_m: 0.23 movement_type: MOVEMENT_JUMP movement_timer_s: 17 jump_time_s: 1 attack_timer_s: 6 } stats { base_stamina: 130 base_attack: 207 base_defense: 144 } quick_moves: LOW_KICK_FAST quick_moves: KARATE_CHOP_FAST cinematic_moves: CROSS_CHOP cinematic_moves: LOW_SWEEP cinematic_moves: NIGHT_SLASH animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.5 animation_time: 1.3333 animation_time: 0 animation_time: 1.6667 animation_time: 1.3333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 32 parent_pokemon_id: MANKEY height_std_dev: 0.125 weight_std_dev: 4 family_id: FAMILY_MANKEY km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0058_MOVE_AQUA_TAIL" move_settings { movement_id: AQUA_TAIL animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 45 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "aqua_tail" duration_ms: 2350 damage_window_start_ms: 2050 damage_window_end_ms: 2250 energy_delta: -50 } } item_templates { template_id: "V0058_POKEMON_GROWLITHE" pokemon_settings { pokemon_id: GROWLITHE model_scale: 1.17 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.8775 cylinder_radius_m: 0.585 cylinder_height_m: 1.02375 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.1 collision_radius_m: 0.234 collision_height_m: 0.585 collision_head_radius_m: 0.1755 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 110 base_attack: 136 base_defense: 96 } quick_moves: EMBER_FAST quick_moves: BITE_FAST cinematic_moves: FLAME_WHEEL cinematic_moves: BODY_SLAM cinematic_moves: FLAMETHROWER animation_time: 2.0333 animation_time: 0.6667 animation_time: 1.8 animation_time: 1.5 animation_time: 0 animation_time: 2.2667 animation_time: 0.8 animation_time: 1.8 evolution_ids: ARCANINE evolution_pips: 1 pokedex_height_m: 0.7 pokedex_weight_kg: 19 height_std_dev: 0.0875 weight_std_dev: 2.375 family_id: FAMILY_GROWLITHE candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0059_MOVE_SEED_BOMB" move_settings { movement_id: SEED_BOMB animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "seed_bomb" duration_ms: 2400 damage_window_start_ms: 1300 damage_window_end_ms: 1800 energy_delta: -33 } } item_templates { template_id: "V0059_POKEMON_ARCANINE" pokemon_settings { pokemon_id: ARCANINE model_scale: 0.74 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.999 cylinder_radius_m: 0.666 cylinder_height_m: 1.48 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.06 collision_radius_m: 0.37 collision_height_m: 0.74 collision_head_radius_m: 0.333 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.25 attack_timer_s: 11 } stats { base_stamina: 180 base_attack: 227 base_defense: 166 } quick_moves: FIRE_FANG_FAST quick_moves: BITE_FAST cinematic_moves: FIRE_BLAST cinematic_moves: FLAMETHROWER cinematic_moves: BULLDOZE animation_time: 2.1333 animation_time: 0.6667 animation_time: 1.7333 animation_time: 1.8333 animation_time: 0 animation_time: 1.8667 animation_time: 1.7333 animation_time: 2 evolution_pips: 1 pokedex_height_m: 1.9 pokedex_weight_kg: 155 parent_pokemon_id: GROWLITHE height_std_dev: 0.2375 weight_std_dev: 19.375 family_id: FAMILY_GROWLITHE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0060_MOVE_PSYSHOCK" move_settings { movement_id: PSYSHOCK animation_id: 5 pokemon_type: POKEMON_TYPE_PSYCHIC power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "psyshock" duration_ms: 2700 damage_window_start_ms: 2200 damage_window_end_ms: 2700 energy_delta: -33 } } item_templates { template_id: "V0060_POKEMON_POLIWAG" pokemon_settings { pokemon_id: POLIWAG model_scale: 1.25 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.75 cylinder_radius_m: 0.5 cylinder_height_m: 0.875 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.3125 collision_height_m: 0.75 collision_head_radius_m: 0.3125 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 80 base_attack: 101 base_defense: 82 } quick_moves: BUBBLE_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: BUBBLE_BEAM cinematic_moves: MUD_BOMB cinematic_moves: BODY_SLAM animation_time: 1.6667 animation_time: 0.6667 animation_time: 2 animation_time: 1.5 animation_time: 0 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 evolution_ids: POLIWHIRL evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 12.4 height_std_dev: 0.075 weight_std_dev: 1.55 family_id: FAMILY_POLIWAG candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0061_POKEMON_POLIWHIRL" pokemon_settings { pokemon_id: POLIWHIRL model_scale: 0.98 type: POKEMON_TYPE_WATER camera { disk_radius_m: 1.1025 cylinder_radius_m: 0.735 cylinder_height_m: 1.078 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.49 collision_height_m: 0.882 collision_head_radius_m: 0.3675 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 0.8 attack_timer_s: 23 } stats { base_stamina: 130 base_attack: 130 base_defense: 130 } quick_moves: BUBBLE_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: SCALD cinematic_moves: MUD_BOMB cinematic_moves: BUBBLE_BEAM animation_time: 1.3333 animation_time: 0.6667 animation_time: 2.1667 animation_time: 1.5 animation_time: 0 animation_time: 2 animation_time: 1.3333 animation_time: 0 evolution_ids: POLIWRATH evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 20 parent_pokemon_id: POLIWAG height_std_dev: 0.125 weight_std_dev: 2.5 family_id: FAMILY_POLIWAG candy_to_evolve: 100 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0062_MOVE_ANCIENT_POWER" move_settings { movement_id: ANCIENT_POWER animation_id: 5 pokemon_type: POKEMON_TYPE_ROCK power: 35 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "ancient_power" duration_ms: 3600 damage_window_start_ms: 2900 damage_window_end_ms: 3250 energy_delta: -25 } } item_templates { template_id: "V0062_POKEMON_POLIWRATH" pokemon_settings { pokemon_id: POLIWRATH model_scale: 0.86 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 1.2255 cylinder_radius_m: 0.817 cylinder_height_m: 1.204 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.645 collision_height_m: 1.118 collision_head_radius_m: 0.344 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 1.05 attack_timer_s: 4 } stats { base_stamina: 180 base_attack: 182 base_defense: 187 } quick_moves: BUBBLE_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: HYDRO_PUMP cinematic_moves: SUBMISSION cinematic_moves: ICE_PUNCH animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 1.2333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 54 parent_pokemon_id: POLIWHIRL height_std_dev: 0.1625 weight_std_dev: 6.75 family_id: FAMILY_POLIWAG km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0063_MOVE_ROCK_TOMB" move_settings { movement_id: ROCK_TOMB animation_id: 5 pokemon_type: POKEMON_TYPE_ROCK power: 30 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "rock_tomb" duration_ms: 3400 damage_window_start_ms: 2300 damage_window_end_ms: 3200 energy_delta: -25 } } item_templates { template_id: "V0063_POKEMON_ABRA" pokemon_settings { pokemon_id: ABRA model_scale: 1.12 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.672 cylinder_radius_m: 0.448 cylinder_height_m: 0.784 cylinder_ground_m: 0.168 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.99 collision_radius_m: 0.28 collision_height_m: 0.56 collision_head_radius_m: 0.28 movement_type: MOVEMENT_PSYCHIC movement_timer_s: 29 jump_time_s: 1 attack_timer_s: 10 } stats { base_stamina: 50 base_attack: 195 base_defense: 103 } quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: PSYSHOCK cinematic_moves: SIGNAL_BEAM cinematic_moves: SHADOW_BALL animation_time: 0 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.1667 animation_time: 2.6667 animation_time: 0 evolution_ids: KADABRA evolution_pips: 1 pokedex_height_m: 0.9 pokedex_weight_kg: 19.5 height_std_dev: 0.1125 weight_std_dev: 2.4375 family_id: FAMILY_ABRA candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0064_MOVE_ROCK_SLIDE" move_settings { movement_id: ROCK_SLIDE animation_id: 5 pokemon_type: POKEMON_TYPE_ROCK power: 50 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "rock_slide" duration_ms: 3200 damage_window_start_ms: 1500 damage_window_end_ms: 2900 energy_delta: -33 } } item_templates { template_id: "V0064_POKEMON_KADABRA" pokemon_settings { pokemon_id: KADABRA model_scale: 0.89 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 1.0013 cylinder_radius_m: 0.6675 cylinder_height_m: 1.157 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.445 collision_height_m: 0.89 collision_head_radius_m: 0.33375 movement_type: MOVEMENT_JUMP movement_timer_s: 6 jump_time_s: 1.25 attack_timer_s: 17 } stats { base_stamina: 80 base_attack: 232 base_defense: 138 } quick_moves: PSYCHO_CUT_FAST quick_moves: CONFUSION_FAST cinematic_moves: PSYBEAM cinematic_moves: DAZZLING_GLEAM cinematic_moves: SHADOW_BALL animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8667 animation_time: 0 animation_time: 2.1 animation_time: 1.7333 animation_time: 0 evolution_ids: ALAKAZAM evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 56.5 parent_pokemon_id: ABRA height_std_dev: 0.1625 weight_std_dev: 7.0625 family_id: FAMILY_ABRA candy_to_evolve: 100 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0065_MOVE_POWER_GEM" move_settings { movement_id: POWER_GEM animation_id: 5 pokemon_type: POKEMON_TYPE_ROCK power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "power_gem" duration_ms: 2900 damage_window_start_ms: 2000 damage_window_end_ms: 2800 energy_delta: -33 } } item_templates { template_id: "V0065_POKEMON_ALAKAZAM" pokemon_settings { pokemon_id: ALAKAZAM model_scale: 0.85 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.765 cylinder_radius_m: 0.51 cylinder_height_m: 1.275 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.425 collision_height_m: 0.93500012 collision_head_radius_m: 0.255 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1 attack_timer_s: 11 } stats { base_stamina: 110 base_attack: 271 base_defense: 194 } quick_moves: PSYCHO_CUT_FAST quick_moves: CONFUSION_FAST cinematic_moves: PSYCHIC cinematic_moves: DAZZLING_GLEAM cinematic_moves: SHADOW_BALL animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.3333 animation_time: 2.5 animation_time: 2 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 48 parent_pokemon_id: KADABRA height_std_dev: 0.1875 weight_std_dev: 6 family_id: FAMILY_ABRA km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0066_MOVE_SHADOW_SNEAK" move_settings { movement_id: SHADOW_SNEAK animation_id: 5 pokemon_type: POKEMON_TYPE_GHOST power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.04 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "shadow_sneak" duration_ms: 3100 damage_window_start_ms: 2300 damage_window_end_ms: 2900 energy_delta: -20 } } item_templates { template_id: "V0066_POKEMON_MACHOP" pokemon_settings { pokemon_id: MACHOP model_scale: 1.1 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.6188 cylinder_radius_m: 0.4125 cylinder_height_m: 0.88000011 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.22 collision_height_m: 0.55 collision_head_radius_m: 0.20625 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 140 base_attack: 137 base_defense: 88 } quick_moves: LOW_KICK_FAST quick_moves: KARATE_CHOP_FAST cinematic_moves: LOW_SWEEP cinematic_moves: BRICK_BREAK cinematic_moves: CROSS_CHOP animation_time: 2.2667 animation_time: 0.6667 animation_time: 2 animation_time: 1.7333 animation_time: 0 animation_time: 2.1667 animation_time: 1 animation_time: 0 evolution_ids: MACHOKE evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 19.5 height_std_dev: 0.1 weight_std_dev: 2.4375 family_id: FAMILY_MACHOP candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0067_MOVE_SHADOW_PUNCH" move_settings { movement_id: SHADOW_PUNCH animation_id: 5 pokemon_type: POKEMON_TYPE_GHOST power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "shadow_punch" duration_ms: 2100 damage_window_start_ms: 1400 damage_window_end_ms: 1700 energy_delta: -25 } } item_templates { template_id: "V0067_POKEMON_MACHOKE" pokemon_settings { pokemon_id: MACHOKE model_scale: 0.91 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.819 cylinder_radius_m: 0.546 cylinder_height_m: 1.274 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.54600012 collision_height_m: 1.092 collision_head_radius_m: 0.1365 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1 attack_timer_s: 5 } stats { base_stamina: 160 base_attack: 177 base_defense: 130 } quick_moves: LOW_KICK_FAST quick_moves: KARATE_CHOP_FAST cinematic_moves: SUBMISSION cinematic_moves: BRICK_BREAK cinematic_moves: CROSS_CHOP animation_time: 1.5 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2.1667 animation_time: 1.0667 animation_time: 0 evolution_ids: MACHAMP evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 70.5 parent_pokemon_id: MACHOP height_std_dev: 0.1875 weight_std_dev: 8.8125 family_id: FAMILY_MACHOP candy_to_evolve: 100 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0068_POKEMON_MACHAMP" pokemon_settings { pokemon_id: MACHAMP model_scale: 0.89 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.8678 cylinder_radius_m: 0.5785 cylinder_height_m: 1.424 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.5785 collision_height_m: 1.246 collision_head_radius_m: 0.1335 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 3 } stats { base_stamina: 180 base_attack: 234 base_defense: 162 } quick_moves: BULLET_PUNCH_FAST quick_moves: KARATE_CHOP_FAST cinematic_moves: STONE_EDGE cinematic_moves: SUBMISSION cinematic_moves: CROSS_CHOP animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 1.6667 animation_time: 1.3333 animation_time: 1.333333 evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 130 parent_pokemon_id: MACHOKE height_std_dev: 0.2 weight_std_dev: 16.25 family_id: FAMILY_MACHOP km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0069_MOVE_OMINOUS_WIND" move_settings { movement_id: OMINOUS_WIND animation_id: 5 pokemon_type: POKEMON_TYPE_GHOST power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "ominous_wind" duration_ms: 3100 damage_window_start_ms: 1850 damage_window_end_ms: 2100 energy_delta: -25 } } item_templates { template_id: "V0069_POKEMON_BELLSPROUT" pokemon_settings { pokemon_id: BELLSPROUT model_scale: 1.29 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.6773 cylinder_radius_m: 0.4515 cylinder_height_m: 0.90299988 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.1935 collision_height_m: 0.4515 collision_head_radius_m: 0.22575 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.2 attack_timer_s: 29 } stats { base_stamina: 100 base_attack: 139 base_defense: 64 } quick_moves: VINE_WHIP_FAST quick_moves: ACID_FAST cinematic_moves: POWER_WHIP cinematic_moves: SLUDGE_BOMB cinematic_moves: WRAP animation_time: 1.7 animation_time: 0.6667 animation_time: 2.5 animation_time: 1.8333 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_ids: WEEPINBELL evolution_pips: 1 pokedex_height_m: 0.7 pokedex_weight_kg: 4 height_std_dev: 0.0875 weight_std_dev: 0.5 family_id: FAMILY_BELLSPROUT candy_to_evolve: 25 km_buddy_distance: 3 } } item_templates { template_id: "V0070_MOVE_SHADOW_BALL" move_settings { movement_id: SHADOW_BALL animation_id: 5 pokemon_type: POKEMON_TYPE_GHOST power: 45 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "shadow_ball" duration_ms: 3080 damage_window_start_ms: 2300 damage_window_end_ms: 2600 energy_delta: -33 } } item_templates { template_id: "V0070_POKEMON_WEEPINBELL" pokemon_settings { pokemon_id: WEEPINBELL model_scale: 1 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.975 cylinder_radius_m: 0.65 cylinder_height_m: 1 cylinder_ground_m: 0.375 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.25 collision_height_m: 0.95 collision_head_radius_m: 0.25 movement_type: MOVEMENT_HOVERING movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 130 base_attack: 172 base_defense: 95 } quick_moves: RAZOR_LEAF_FAST quick_moves: ACID_FAST cinematic_moves: POWER_WHIP cinematic_moves: SLUDGE_BOMB cinematic_moves: SEED_BOMB animation_time: 1.8 animation_time: 0.6667 animation_time: 1.5333 animation_time: 0.6667 animation_time: 0 animation_time: 2.2667 animation_time: 2 animation_time: 0 evolution_ids: VICTREEBEL evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 6.4 parent_pokemon_id: BELLSPROUT height_std_dev: 0.125 weight_std_dev: 0.8 family_id: FAMILY_BELLSPROUT candy_to_evolve: 100 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0071_POKEMON_VICTREEBEL" pokemon_settings { pokemon_id: VICTREEBEL model_scale: 0.84 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.819 cylinder_radius_m: 0.546 cylinder_height_m: 1.428 cylinder_ground_m: 0.42 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.336 collision_height_m: 1.428 collision_head_radius_m: 0.273 movement_type: MOVEMENT_HOVERING movement_timer_s: 14 jump_time_s: 1 attack_timer_s: 5 } stats { base_stamina: 160 base_attack: 207 base_defense: 138 } quick_moves: RAZOR_LEAF_FAST quick_moves: ACID_FAST cinematic_moves: LEAF_BLADE cinematic_moves: SLUDGE_BOMB cinematic_moves: SOLAR_BEAM animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.1667 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.7 pokedex_weight_kg: 15.5 parent_pokemon_id: WEEPINBELL height_std_dev: 0.2125 weight_std_dev: 1.9375 family_id: FAMILY_BELLSPROUT km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0072_MOVE_MAGNET_BOMB" move_settings { movement_id: MAGNET_BOMB animation_id: 5 pokemon_type: POKEMON_TYPE_STEEL power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "magnet_bomb" duration_ms: 2800 damage_window_start_ms: 1750 damage_window_end_ms: 2300 energy_delta: -25 } } item_templates { template_id: "V0072_POKEMON_TENTACOOL" pokemon_settings { pokemon_id: TENTACOOL model_scale: 1.05 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.4725 cylinder_radius_m: 0.315 cylinder_height_m: 0.91874993 cylinder_ground_m: 0.2625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.21 collision_height_m: 0.91874993 collision_head_radius_m: 0.1575 movement_type: MOVEMENT_HOVERING movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 80 base_attack: 97 base_defense: 182 } quick_moves: BUBBLE_FAST quick_moves: POISON_STING_FAST cinematic_moves: BUBBLE_BEAM cinematic_moves: WATER_PULSE cinematic_moves: WRAP animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.3 animation_time: 2 animation_time: 0 evolution_ids: TENTACRUEL evolution_pips: 1 pokedex_height_m: 0.9 pokedex_weight_kg: 45.5 height_std_dev: 0.1125 weight_std_dev: 5.6875 family_id: FAMILY_TENTACOOL candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0073_POKEMON_TENTACRUEL" pokemon_settings { pokemon_id: TENTACRUEL model_scale: 0.82 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.738 cylinder_radius_m: 0.492 cylinder_height_m: 1.312 cylinder_ground_m: 0.205 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.492 collision_height_m: 1.23 collision_head_radius_m: 0.246 movement_type: MOVEMENT_HOVERING movement_timer_s: 11 jump_time_s: 1 attack_timer_s: 4 } stats { base_stamina: 160 base_attack: 166 base_defense: 237 } quick_moves: ACID_FAST quick_moves: POISON_JAB_FAST cinematic_moves: HYDRO_PUMP cinematic_moves: SLUDGE_WAVE cinematic_moves: BLIZZARD animation_time: 2.1667 animation_time: 0.6667 animation_time: 1.3333 animation_time: 0.6667 animation_time: 0 animation_time: 2 animation_time: 2.6667 animation_time: 2 evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 55 parent_pokemon_id: TENTACOOL height_std_dev: 0.2 weight_std_dev: 6.875 family_id: FAMILY_TENTACOOL km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0074_MOVE_IRON_HEAD" move_settings { movement_id: IRON_HEAD animation_id: 5 pokemon_type: POKEMON_TYPE_STEEL power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "iron_head" duration_ms: 2000 damage_window_start_ms: 1550 damage_window_end_ms: 1800 energy_delta: -33 } } item_templates { template_id: "V0074_POKEMON_GEODUDE" pokemon_settings { pokemon_id: GEODUDE model_scale: 0.87 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.5873 cylinder_radius_m: 0.3915 cylinder_height_m: 0.348 cylinder_ground_m: 0.261 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.3915 collision_height_m: 0.1305 collision_head_radius_m: 0.19575 movement_type: MOVEMENT_HOVERING movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 80 base_attack: 132 base_defense: 163 } quick_moves: ROCK_THROW_FAST quick_moves: TACKLE_FAST cinematic_moves: ROCK_SLIDE cinematic_moves: ROCK_TOMB cinematic_moves: DIG animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 0 evolution_ids: GRAVELER evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 20 height_std_dev: 0.05 weight_std_dev: 2.5 family_id: FAMILY_GEODUDE candy_to_evolve: 25 km_buddy_distance: 1 } } item_templates { template_id: "V0075_MOVE_PARABOLIC_CHARGE" move_settings { movement_id: PARABOLIC_CHARGE animation_id: 5 pokemon_type: POKEMON_TYPE_ELECTRIC power: 25 accuracy_chance: 1 critical_chance: 0.05 heal_scalar: 0.5 stamina_loss_scalar: 0.05 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "parabolic_charge" duration_ms: 2100 damage_window_start_ms: 1300 damage_window_end_ms: 1700 energy_delta: -20 } } item_templates { template_id: "V0075_POKEMON_GRAVELER" pokemon_settings { pokemon_id: GRAVELER model_scale: 0.82 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_GROUND camera { disk_radius_m: 1.0455 cylinder_radius_m: 0.697 cylinder_height_m: 0.82 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.2 base_flee_rate: 0.07 collision_radius_m: 0.492 collision_height_m: 0.697 collision_head_radius_m: 0.369 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1.2 attack_timer_s: 5 } stats { base_stamina: 110 base_attack: 164 base_defense: 196 } quick_moves: ROCK_THROW_FAST quick_moves: MUD_SLAP_FAST cinematic_moves: DIG cinematic_moves: STONE_EDGE cinematic_moves: ROCK_SLIDE animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.8667 animation_time: 1.8333 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 0 evolution_ids: GOLEM evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 105 parent_pokemon_id: GEODUDE height_std_dev: 0.125 weight_std_dev: 13.125 family_id: FAMILY_GEODUDE candy_to_evolve: 100 km_buddy_distance: 1 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0076_POKEMON_GOLEM" pokemon_settings { pokemon_id: GOLEM model_scale: 0.84 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.945 cylinder_radius_m: 0.63 cylinder_height_m: 1.092 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.1 base_flee_rate: 0.05 collision_radius_m: 0.63 collision_height_m: 1.092 collision_head_radius_m: 0.315 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.2 attack_timer_s: 3 } stats { base_stamina: 160 base_attack: 211 base_defense: 229 } quick_moves: ROCK_THROW_FAST quick_moves: MUD_SLAP_FAST cinematic_moves: STONE_EDGE cinematic_moves: ANCIENT_POWER cinematic_moves: EARTHQUAKE animation_time: 2.6667 animation_time: 0.6667 animation_time: 2 animation_time: 2 animation_time: 0 animation_time: 2.1667 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.4 pokedex_weight_kg: 300 parent_pokemon_id: GRAVELER height_std_dev: 0.175 weight_std_dev: 37.5 family_id: FAMILY_GEODUDE km_buddy_distance: 1 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0077_MOVE_THUNDER_PUNCH" move_settings { movement_id: THUNDER_PUNCH animation_id: 5 pokemon_type: POKEMON_TYPE_ELECTRIC power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "thunder_punch" duration_ms: 2400 damage_window_start_ms: 1950 damage_window_end_ms: 2200 energy_delta: -33 } } item_templates { template_id: "V0077_POKEMON_PONYTA" pokemon_settings { pokemon_id: PONYTA model_scale: 1.01 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.5681 cylinder_radius_m: 0.3788 cylinder_height_m: 1.2625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.1 collision_radius_m: 0.2525 collision_height_m: 0.63125 collision_head_radius_m: 0.202 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 0.95 attack_timer_s: 23 } stats { base_stamina: 100 base_attack: 170 base_defense: 132 } quick_moves: TACKLE_FAST quick_moves: EMBER_FAST cinematic_moves: FLAME_CHARGE cinematic_moves: FLAME_WHEEL cinematic_moves: FIRE_BLAST animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 5.333333 animation_time: 2.3333 animation_time: 1.6667 animation_time: 0 evolution_ids: RAPIDASH evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 30 height_std_dev: 0.125 weight_std_dev: 3.75 family_id: FAMILY_PONYTA candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0078_MOVE_THUNDER" move_settings { movement_id: THUNDER animation_id: 5 pokemon_type: POKEMON_TYPE_ELECTRIC power: 100 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.11 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "thunder" duration_ms: 4300 damage_window_start_ms: 2550 damage_window_end_ms: 4100 energy_delta: -100 } } item_templates { template_id: "V0078_POKEMON_RAPIDASH" pokemon_settings { pokemon_id: RAPIDASH model_scale: 0.81 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.6075 cylinder_radius_m: 0.405 cylinder_height_m: 1.701 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.06 collision_radius_m: 0.324 collision_height_m: 0.891 collision_head_radius_m: 0.243 movement_type: MOVEMENT_JUMP movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 130 base_attack: 207 base_defense: 167 } quick_moves: LOW_KICK_FAST quick_moves: EMBER_FAST cinematic_moves: FIRE_BLAST cinematic_moves: DRILL_RUN cinematic_moves: HEAT_WAVE animation_time: 2.0667 animation_time: 0.8333 animation_time: 2.3333 animation_time: 1.8667 animation_time: 0 animation_time: 2.1667 animation_time: 2.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.7 pokedex_weight_kg: 95 parent_pokemon_id: PONYTA height_std_dev: 0.2125 weight_std_dev: 11.875 family_id: FAMILY_PONYTA km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0079_MOVE_THUNDERBOLT" move_settings { movement_id: THUNDERBOLT animation_id: 5 pokemon_type: POKEMON_TYPE_ELECTRIC power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "thunderbolt" duration_ms: 2700 damage_window_start_ms: 1900 damage_window_end_ms: 2700 energy_delta: -50 } } item_templates { template_id: "V0079_POKEMON_SLOWPOKE" pokemon_settings { pokemon_id: SLOWPOKE model_scale: 0.79 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 1.185 cylinder_radius_m: 0.5925 cylinder_height_m: 0.94800007 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.316 collision_height_m: 0.5135 collision_head_radius_m: 0.29625 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 180 base_attack: 109 base_defense: 109 } quick_moves: WATER_GUN_FAST quick_moves: CONFUSION_FAST cinematic_moves: WATER_PULSE cinematic_moves: PSYSHOCK cinematic_moves: PSYCHIC animation_time: 3 animation_time: 0.6667 animation_time: 2 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 1.6667 animation_time: 0 evolution_ids: SLOWBRO evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 36 height_std_dev: 0.15 weight_std_dev: 4.5 family_id: FAMILY_SLOWPOKE candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0080_MOVE_TWISTER" move_settings { movement_id: TWISTER animation_id: 5 pokemon_type: POKEMON_TYPE_DRAGON power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.04 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "twister" duration_ms: 2700 damage_window_start_ms: 850 damage_window_end_ms: 2600 energy_delta: -20 } } item_templates { template_id: "V0080_POKEMON_SLOWBRO" pokemon_settings { pokemon_id: SLOWBRO model_scale: 0.85 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.7013 cylinder_radius_m: 0.4675 cylinder_height_m: 1.275 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.425 collision_height_m: 0.85 collision_head_radius_m: 0.255 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 190 base_attack: 177 base_defense: 194 } quick_moves: WATER_GUN_FAST quick_moves: CONFUSION_FAST cinematic_moves: WATER_PULSE cinematic_moves: PSYCHIC cinematic_moves: ICE_BEAM animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2.1 animation_time: 0 animation_time: 1.8333 animation_time: 2 animation_time: 3 evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 78.5 parent_pokemon_id: SLOWPOKE height_std_dev: 0.2 weight_std_dev: 9.8125 family_id: FAMILY_SLOWPOKE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0081_POKEMON_MAGNEMITE" pokemon_settings { pokemon_id: MAGNEMITE model_scale: 1.52 type: POKEMON_TYPE_ELECTRIC type_2: POKEMON_TYPE_STEEL camera { disk_radius_m: 0.684 cylinder_radius_m: 0.456 cylinder_height_m: 0.456 cylinder_ground_m: 0.912 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.456 collision_height_m: 0.456 collision_head_radius_m: 0.228 movement_type: MOVEMENT_ELECTRIC movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 50 base_attack: 165 base_defense: 128 } quick_moves: SPARK_FAST quick_moves: THUNDER_SHOCK_FAST cinematic_moves: DISCHARGE cinematic_moves: MAGNET_BOMB cinematic_moves: THUNDERBOLT animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.2333 animation_time: 0.6667 animation_time: 0 animation_time: 2 animation_time: 1.1667 animation_time: 1.166667 evolution_ids: MAGNETON evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 6 height_std_dev: 0.0375 weight_std_dev: 0.75 family_id: FAMILY_MAGNEMITE candy_to_evolve: 50 km_buddy_distance: 3 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0082_MOVE_DRAGON_PULSE" move_settings { movement_id: DRAGON_PULSE animation_id: 5 pokemon_type: POKEMON_TYPE_DRAGON power: 65 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.085 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "dragon_pulse" duration_ms: 3600 damage_window_start_ms: 2100 damage_window_end_ms: 3300 energy_delta: -50 } } item_templates { template_id: "V0082_POKEMON_MAGNETON" pokemon_settings { pokemon_id: MAGNETON model_scale: 1.1 type: POKEMON_TYPE_ELECTRIC type_2: POKEMON_TYPE_STEEL camera { disk_radius_m: 0.66 cylinder_radius_m: 0.44 cylinder_height_m: 1.1 cylinder_ground_m: 0.44 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.44 collision_height_m: 0.825 collision_head_radius_m: 0.22 movement_type: MOVEMENT_ELECTRIC movement_timer_s: 5 jump_time_s: 1 attack_timer_s: 14 } stats { base_stamina: 100 base_attack: 223 base_defense: 182 } quick_moves: SPARK_FAST quick_moves: THUNDER_SHOCK_FAST cinematic_moves: DISCHARGE cinematic_moves: MAGNET_BOMB cinematic_moves: FLASH_CANNON animation_time: 1.5 animation_time: 0.6667 animation_time: 1.3333 animation_time: 0.6667 animation_time: 0 animation_time: 1.8333 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 60 parent_pokemon_id: MAGNEMITE height_std_dev: 0.125 weight_std_dev: 7.5 family_id: FAMILY_MAGNEMITE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0083_MOVE_DRAGON_CLAW" move_settings { movement_id: DRAGON_CLAW animation_id: 5 pokemon_type: POKEMON_TYPE_DRAGON power: 35 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "dragon_claw" duration_ms: 1500 damage_window_start_ms: 1200 damage_window_end_ms: 1400 energy_delta: -50 } } item_templates { template_id: "V0083_POKEMON_FARFETCHD" pokemon_settings { pokemon_id: FARFETCHD model_scale: 1.13 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.678 cylinder_radius_m: 0.452 cylinder_height_m: 0.8475 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.2825 collision_height_m: 0.42375 collision_head_radius_m: 0.2825 movement_type: MOVEMENT_JUMP movement_timer_s: 29 jump_time_s: 1.25 attack_timer_s: 10 } stats { base_stamina: 104 base_attack: 124 base_defense: 118 } quick_moves: CUT_FAST quick_moves: FURY_CUTTER_FAST cinematic_moves: AERIAL_ACE cinematic_moves: AIR_CUTTER cinematic_moves: LEAF_BLADE animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.8333 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 15 height_std_dev: 0.1 weight_std_dev: 1.875 family_id: FAMILY_FARFETCHD km_buddy_distance: 3 } } item_templates { template_id: "V0084_MOVE_DISARMING_VOICE" move_settings { movement_id: DISARMING_VOICE animation_id: 5 pokemon_type: POKEMON_TYPE_FAIRY power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.04 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "disarming_voice" duration_ms: 3900 damage_window_start_ms: 1800 damage_window_end_ms: 3600 energy_delta: -20 } } item_templates { template_id: "V0084_POKEMON_DODUO" pokemon_settings { pokemon_id: DODUO model_scale: 0.88 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.594 cylinder_radius_m: 0.396 cylinder_height_m: 1.232 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.352 collision_height_m: 1.232 collision_head_radius_m: 0.198 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 70 base_attack: 158 base_defense: 88 } quick_moves: PECK_FAST quick_moves: QUICK_ATTACK_FAST cinematic_moves: DRILL_PECK cinematic_moves: AERIAL_ACE cinematic_moves: SWIFT animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2 animation_time: 1.5333 animation_time: 0 evolution_ids: DODRIO evolution_pips: 1 pokedex_height_m: 1.4 pokedex_weight_kg: 39.2 height_std_dev: 0.175 weight_std_dev: 4.9 family_id: FAMILY_DODUO candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0085_MOVE_DRAINING_KISS" move_settings { movement_id: DRAINING_KISS animation_id: 5 pokemon_type: POKEMON_TYPE_FAIRY power: 25 accuracy_chance: 1 critical_chance: 0.05 heal_scalar: 1 stamina_loss_scalar: 0.05 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "draining_kiss" duration_ms: 2800 damage_window_start_ms: 1000 damage_window_end_ms: 1100 energy_delta: -20 } } item_templates { template_id: "V0085_POKEMON_DODRIO" pokemon_settings { pokemon_id: DODRIO model_scale: 0.78 type: POKEMON_TYPE_NORMAL type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.7722 cylinder_radius_m: 0.5148 cylinder_height_m: 1.287 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.39 collision_height_m: 1.287 collision_head_radius_m: 0.2574 movement_type: MOVEMENT_JUMP movement_timer_s: 6 jump_time_s: 1.25 attack_timer_s: 17 } stats { base_stamina: 120 base_attack: 218 base_defense: 145 } quick_moves: FEINT_ATTACK_FAST quick_moves: STEEL_WING_FAST cinematic_moves: DRILL_PECK cinematic_moves: AERIAL_ACE cinematic_moves: AIR_CUTTER animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.8 pokedex_weight_kg: 85.2 parent_pokemon_id: DODUO height_std_dev: 0.225 weight_std_dev: 10.65 family_id: FAMILY_DODUO km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0086_MOVE_DAZZLING_GLEAM" move_settings { movement_id: DAZZLING_GLEAM animation_id: 5 pokemon_type: POKEMON_TYPE_FAIRY power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "dazzling_gleam" duration_ms: 4200 damage_window_start_ms: 3300 damage_window_end_ms: 4100 energy_delta: -33 } } item_templates { template_id: "V0086_POKEMON_SEEL" pokemon_settings { pokemon_id: SEEL model_scale: 1.1 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.4125 cylinder_radius_m: 0.275 cylinder_height_m: 0.55 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.09 collision_radius_m: 0.275 collision_height_m: 0.4125 collision_head_radius_m: 0.22 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 0.9 attack_timer_s: 29 } stats { base_stamina: 130 base_attack: 85 base_defense: 128 } quick_moves: ICE_SHARD_FAST quick_moves: LICK_FAST cinematic_moves: AQUA_JET cinematic_moves: ICY_WIND cinematic_moves: AQUA_TAIL animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.8333 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_ids: DEWGONG evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 90 height_std_dev: 0.1375 weight_std_dev: 11.25 family_id: FAMILY_SEEL candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0087_MOVE_MOONBLAST" move_settings { movement_id: MOONBLAST animation_id: 5 pokemon_type: POKEMON_TYPE_FAIRY power: 85 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.095 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "moonblast" duration_ms: 4100 damage_window_start_ms: 3500 damage_window_end_ms: 4100 energy_delta: -100 } } item_templates { template_id: "V0087_POKEMON_DEWGONG" pokemon_settings { pokemon_id: DEWGONG model_scale: 1.05 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_ICE camera { disk_radius_m: 0.7875 cylinder_radius_m: 0.525 cylinder_height_m: 0.84 cylinder_ground_m: 0.39375 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.315 collision_height_m: 0.63 collision_head_radius_m: 0.13125 movement_type: MOVEMENT_HOVERING movement_timer_s: 5 jump_time_s: 1 attack_timer_s: 14 } stats { base_stamina: 180 base_attack: 139 base_defense: 184 } quick_moves: FROST_BREATH_FAST quick_moves: ICE_SHARD_FAST cinematic_moves: ICY_WIND cinematic_moves: AQUA_JET cinematic_moves: BLIZZARD animation_time: 2.0667 animation_time: 0.8333 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.3333 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.7 pokedex_weight_kg: 120 parent_pokemon_id: SEEL height_std_dev: 0.2125 weight_std_dev: 15 family_id: FAMILY_SEEL km_buddy_distance: 3 } } item_templates { template_id: "V0088_MOVE_PLAY_ROUGH" move_settings { movement_id: PLAY_ROUGH animation_id: 5 pokemon_type: POKEMON_TYPE_FAIRY power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "play_rough" duration_ms: 2900 damage_window_start_ms: 1400 damage_window_end_ms: 2700 energy_delta: -50 } } item_templates { template_id: "V0088_POKEMON_GRIMER" pokemon_settings { pokemon_id: GRIMER model_scale: 0.98 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.882 cylinder_radius_m: 0.588 cylinder_height_m: 0.98 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.49 collision_height_m: 0.83300012 collision_head_radius_m: 0.294 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 160 base_attack: 135 base_defense: 90 } quick_moves: POISON_JAB_FAST quick_moves: MUD_SLAP_FAST cinematic_moves: SLUDGE cinematic_moves: MUD_BOMB cinematic_moves: SLUDGE_BOMB animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 10 animation_time: 1.6667 animation_time: 2.6667 animation_time: 0 evolution_ids: MUK evolution_pips: 1 pokedex_height_m: 0.9 pokedex_weight_kg: 30 height_std_dev: 0.1125 weight_std_dev: 3.75 family_id: FAMILY_GRIMER candy_to_evolve: 50 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0089_MOVE_CROSS_POISON" move_settings { movement_id: CROSS_POISON animation_id: 5 pokemon_type: POKEMON_TYPE_POISON power: 25 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.07 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "cross_poison" duration_ms: 1500 damage_window_start_ms: 1200 damage_window_end_ms: 1500 energy_delta: -25 } } item_templates { template_id: "V0089_POKEMON_MUK" pokemon_settings { pokemon_id: MUK model_scale: 0.76 type: POKEMON_TYPE_POISON camera { disk_radius_m: 1.14 cylinder_radius_m: 0.86 cylinder_height_m: 0.912 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.76 collision_height_m: 0.57 collision_head_radius_m: 0.38 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.25 attack_timer_s: 3 } stats { base_stamina: 210 base_attack: 190 base_defense: 184 } quick_moves: LICK_FAST quick_moves: POISON_JAB_FAST cinematic_moves: DARK_PULSE cinematic_moves: GUNK_SHOT cinematic_moves: SLUDGE_WAVE animation_time: 2 animation_time: 1 animation_time: 1.6667 animation_time: 2.1667 animation_time: 10 animation_time: 2 animation_time: 2.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 30 parent_pokemon_id: GRIMER height_std_dev: 0.15 weight_std_dev: 3.75 family_id: FAMILY_GRIMER km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0090_MOVE_SLUDGE_BOMB" move_settings { movement_id: SLUDGE_BOMB animation_id: 5 pokemon_type: POKEMON_TYPE_POISON power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "sludge_bomb" duration_ms: 2600 damage_window_start_ms: 1950 damage_window_end_ms: 2450 energy_delta: -50 } } item_templates { template_id: "V0090_POKEMON_SHELLDER" pokemon_settings { pokemon_id: SHELLDER model_scale: 1.68 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5796 cylinder_radius_m: 0.3864 cylinder_height_m: 0.504 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.336 collision_height_m: 0.504 collision_head_radius_m: 0.294 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1.2 attack_timer_s: 8 } stats { base_stamina: 60 base_attack: 116 base_defense: 168 } quick_moves: ICE_SHARD_FAST quick_moves: TACKLE_FAST cinematic_moves: BUBBLE_BEAM cinematic_moves: WATER_PULSE cinematic_moves: ICY_WIND animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 1.6667 animation_time: 2.6667 animation_time: 0 evolution_ids: CLOYSTER evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 4 height_std_dev: 0.0375 weight_std_dev: 0.5 family_id: FAMILY_SHELLDER candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0091_MOVE_SLUDGE_WAVE" move_settings { movement_id: SLUDGE_WAVE animation_id: 5 pokemon_type: POKEMON_TYPE_POISON power: 70 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.095 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "sludge_wave" duration_ms: 3400 damage_window_start_ms: 2400 damage_window_end_ms: 3300 energy_delta: -100 } } item_templates { template_id: "V0091_POKEMON_CLOYSTER" pokemon_settings { pokemon_id: CLOYSTER model_scale: 0.84 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_ICE camera { disk_radius_m: 0.945 cylinder_radius_m: 0.63 cylinder_height_m: 1.05 cylinder_ground_m: 0.42 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.42 collision_height_m: 1.05 collision_head_radius_m: 0.54599988 movement_type: MOVEMENT_HOVERING movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 100 base_attack: 186 base_defense: 323 } quick_moves: FROST_BREATH_FAST quick_moves: ICE_SHARD_FAST cinematic_moves: ICY_WIND cinematic_moves: HYDRO_PUMP cinematic_moves: BLIZZARD animation_time: 2.4333 animation_time: 0.6667 animation_time: 1.7333 animation_time: 0.6667 animation_time: 0 animation_time: 2.3333 animation_time: 1.9667 animation_time: 3.8 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 132.5 parent_pokemon_id: SHELLDER height_std_dev: 0.1875 weight_std_dev: 16.5625 family_id: FAMILY_SHELLDER km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0092_MOVE_GUNK_SHOT" move_settings { movement_id: GUNK_SHOT animation_id: 5 pokemon_type: POKEMON_TYPE_POISON power: 65 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.12 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "gunk_shot" duration_ms: 3000 damage_window_start_ms: 2000 damage_window_end_ms: 2400 energy_delta: -100 } } item_templates { template_id: "V0092_POKEMON_GASTLY" pokemon_settings { pokemon_id: GASTLY model_scale: 1 type: POKEMON_TYPE_GHOST type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.675 cylinder_radius_m: 0.45 cylinder_height_m: 0.8 cylinder_ground_m: 0.6 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.1 collision_radius_m: 0.25 collision_height_m: 0.6 collision_head_radius_m: 0.3 movement_type: MOVEMENT_PSYCHIC movement_timer_s: 29 jump_time_s: 1 attack_timer_s: 10 } stats { base_stamina: 60 base_attack: 186 base_defense: 70 } quick_moves: LICK_FAST quick_moves: SUCKER_PUNCH_FAST cinematic_moves: OMINOUS_WIND cinematic_moves: DARK_PULSE cinematic_moves: SLUDGE_BOMB animation_time: 0 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1 animation_time: 0 animation_time: 2.1333 animation_time: 2.1333 animation_time: 0 evolution_ids: HAUNTER evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 0.1 height_std_dev: 0.1625 weight_std_dev: 0.0125 family_id: FAMILY_GASTLY candy_to_evolve: 25 km_buddy_distance: 3 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0093_POKEMON_HAUNTER" pokemon_settings { pokemon_id: HAUNTER model_scale: 0.68 type: POKEMON_TYPE_GHOST type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.765 cylinder_radius_m: 0.51 cylinder_height_m: 1.088 cylinder_ground_m: 0.34 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.442 collision_height_m: 1.156 collision_head_radius_m: 0.442 movement_type: MOVEMENT_PSYCHIC movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 90 base_attack: 223 base_defense: 112 } quick_moves: SHADOW_CLAW_FAST quick_moves: LICK_FAST cinematic_moves: SHADOW_BALL cinematic_moves: DARK_PULSE cinematic_moves: SLUDGE_BOMB animation_time: 2.1667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.3333 animation_time: 2 animation_time: 0 evolution_ids: GENGAR evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 0.1 parent_pokemon_id: GASTLY height_std_dev: 0.2 weight_std_dev: 0.0125 family_id: FAMILY_GASTLY candy_to_evolve: 100 km_buddy_distance: 3 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0094_MOVE_BONE_CLUB" move_settings { movement_id: BONE_CLUB animation_id: 5 pokemon_type: POKEMON_TYPE_GROUND power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bone_club" duration_ms: 1600 damage_window_start_ms: 1250 damage_window_end_ms: 1500 energy_delta: -25 } } item_templates { template_id: "V0094_POKEMON_GENGAR" pokemon_settings { pokemon_id: GENGAR model_scale: 0.84 type: POKEMON_TYPE_GHOST type_2: POKEMON_TYPE_POISON camera { disk_radius_m: 0.693 cylinder_radius_m: 0.462 cylinder_height_m: 1.176 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.05 collision_radius_m: 0.462 collision_height_m: 1.092 collision_head_radius_m: 0.504 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1.3 attack_timer_s: 5 } stats { base_stamina: 120 base_attack: 261 base_defense: 156 } quick_moves: SUCKER_PUNCH_FAST quick_moves: SHADOW_CLAW_FAST cinematic_moves: SHADOW_BALL cinematic_moves: DARK_PULSE cinematic_moves: SLUDGE_BOMB animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.6667 animation_time: 1.3333 animation_time: 1.666667 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 40.5 parent_pokemon_id: HAUNTER height_std_dev: 0.1875 weight_std_dev: 5.0625 family_id: FAMILY_GASTLY km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0095_MOVE_BULLDOZE" move_settings { movement_id: BULLDOZE animation_id: 5 pokemon_type: POKEMON_TYPE_GROUND power: 35 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bulldoze" duration_ms: 3400 damage_window_start_ms: 1900 damage_window_end_ms: 3000 energy_delta: -25 } } item_templates { template_id: "V0095_POKEMON_ONIX" pokemon_settings { pokemon_id: ONIX model_scale: 0.47 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.987 cylinder_radius_m: 0.658 cylinder_height_m: 1.41 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.658 collision_height_m: 1.175 collision_head_radius_m: 0.376 movement_type: MOVEMENT_JUMP movement_timer_s: 17 jump_time_s: 1 attack_timer_s: 6 } stats { base_stamina: 70 base_attack: 85 base_defense: 288 } quick_moves: ROCK_THROW_FAST quick_moves: TACKLE_FAST cinematic_moves: ROCK_SLIDE cinematic_moves: STONE_EDGE cinematic_moves: IRON_HEAD animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.7333 animation_time: 1.7333 animation_time: 0 animation_time: 2.3333 animation_time: 2.0333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 8.8 pokedex_weight_kg: 210 height_std_dev: 1.1 weight_std_dev: 26.25 family_id: FAMILY_ONIX km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0096_MOVE_MUD_BOMB" move_settings { movement_id: MUD_BOMB animation_id: 5 pokemon_type: POKEMON_TYPE_GROUND power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "mud_bomb" duration_ms: 2600 damage_window_start_ms: 2050 damage_window_end_ms: 2500 energy_delta: -25 } } item_templates { template_id: "V0096_POKEMON_DROWZEE" pokemon_settings { pokemon_id: DROWZEE model_scale: 1.05 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.63 cylinder_radius_m: 0.42 cylinder_height_m: 1.05 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.3675 collision_height_m: 0.63 collision_head_radius_m: 0.2625 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.25 attack_timer_s: 23 } stats { base_stamina: 120 base_attack: 89 base_defense: 158 } quick_moves: POUND_FAST quick_moves: CONFUSION_FAST cinematic_moves: PSYBEAM cinematic_moves: PSYSHOCK cinematic_moves: PSYCHIC animation_time: 1.8333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.7667 animation_time: 0 animation_time: 2 animation_time: 2.3333 animation_time: 0 evolution_ids: HYPNO evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 32.4 height_std_dev: 0.125 weight_std_dev: 4.05 family_id: FAMILY_DROWZEE candy_to_evolve: 50 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0097_POKEMON_HYPNO" pokemon_settings { pokemon_id: HYPNO model_scale: 0.83 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.9338 cylinder_radius_m: 0.6225 cylinder_height_m: 1.328 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.332 collision_height_m: 0.83 collision_head_radius_m: 0.332 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 0.8 attack_timer_s: 4 } stats { base_stamina: 170 base_attack: 144 base_defense: 215 } quick_moves: ZEN_HEADBUTT_FAST quick_moves: CONFUSION_FAST cinematic_moves: PSYSHOCK cinematic_moves: PSYCHIC cinematic_moves: SHADOW_BALL animation_time: 1.8667 animation_time: 0.6667 animation_time: 2 animation_time: 1.4333 animation_time: 0 animation_time: 2.6667 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.6 pokedex_weight_kg: 75.6 parent_pokemon_id: DROWZEE height_std_dev: 0.2 weight_std_dev: 9.45 family_id: FAMILY_DROWZEE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0098_POKEMON_KRABBY" pokemon_settings { pokemon_id: KRABBY model_scale: 1.16 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.783 cylinder_radius_m: 0.522 cylinder_height_m: 0.87 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.522 collision_height_m: 0.87 collision_head_radius_m: 0.261 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 60 base_attack: 181 base_defense: 156 } quick_moves: BUBBLE_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: VICE_GRIP cinematic_moves: BUBBLE_BEAM cinematic_moves: WATER_PULSE animation_time: 1.4333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.3333 animation_time: 1.3333 animation_time: 0 evolution_ids: KINGLER evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 6.5 height_std_dev: 0.05 weight_std_dev: 0.8125 family_id: FAMILY_KRABBY candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0099_MOVE_SIGNAL_BEAM" move_settings { movement_id: SIGNAL_BEAM animation_id: 5 pokemon_type: POKEMON_TYPE_BUG power: 45 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "signal_beam" duration_ms: 3100 damage_window_start_ms: 2000 damage_window_end_ms: 3000 energy_delta: -33 } } item_templates { template_id: "V0099_POKEMON_KINGLER" pokemon_settings { pokemon_id: KINGLER model_scale: 0.87 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.9788 cylinder_radius_m: 0.6525 cylinder_height_m: 1.0005 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.6525 collision_height_m: 1.0005 collision_head_radius_m: 0.32625 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 0.8 attack_timer_s: 3 } stats { base_stamina: 110 base_attack: 240 base_defense: 214 } quick_moves: METAL_CLAW_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: VICE_GRIP cinematic_moves: X_SCISSOR cinematic_moves: WATER_PULSE animation_time: 2.2667 animation_time: 0.6667 animation_time: 1.8 animation_time: 1.5667 animation_time: 0 animation_time: 2 animation_time: 1.5333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 60 parent_pokemon_id: KRABBY height_std_dev: 0.1625 weight_std_dev: 7.5 family_id: FAMILY_KRABBY km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0100_MOVE_X_SCISSOR" move_settings { movement_id: X_SCISSOR animation_id: 5 pokemon_type: POKEMON_TYPE_BUG power: 35 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "x_scissor" duration_ms: 2100 damage_window_start_ms: 1350 damage_window_end_ms: 1600 energy_delta: -33 } } item_templates { template_id: "V0100_POKEMON_VOLTORB" pokemon_settings { pokemon_id: VOLTORB model_scale: 1.35 type: POKEMON_TYPE_ELECTRIC camera { disk_radius_m: 0.5063 cylinder_radius_m: 0.3375 cylinder_height_m: 0.675 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.3375 collision_height_m: 0.675 collision_head_radius_m: 0.16875 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.2 attack_timer_s: 29 } stats { base_stamina: 80 base_attack: 109 base_defense: 114 } quick_moves: SPARK_FAST quick_moves: TACKLE_FAST cinematic_moves: DISCHARGE cinematic_moves: THUNDERBOLT cinematic_moves: SIGNAL_BEAM animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.3333 animation_time: 2 animation_time: 2 evolution_ids: ELECTRODE evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 10.4 height_std_dev: 0.0625 weight_std_dev: 1.3 family_id: FAMILY_VOLTORB candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0101_MOVE_FLAME_CHARGE" move_settings { movement_id: FLAME_CHARGE animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.05 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "flame_charge" duration_ms: 3100 damage_window_start_ms: 2700 damage_window_end_ms: 2900 energy_delta: -20 } } item_templates { template_id: "V0101_POKEMON_ELECTRODE" pokemon_settings { pokemon_id: ELECTRODE model_scale: 0.92 type: POKEMON_TYPE_ELECTRIC camera { disk_radius_m: 0.828 cylinder_radius_m: 0.552 cylinder_height_m: 1.104 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.552 collision_height_m: 1.104 collision_head_radius_m: 0.276 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.2 attack_timer_s: 23 } stats { base_stamina: 120 base_attack: 173 base_defense: 179 } quick_moves: SPARK_FAST quick_moves: TACKLE_FAST cinematic_moves: DISCHARGE cinematic_moves: THUNDERBOLT cinematic_moves: HYPER_BEAM animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.3333 animation_time: 3 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 66.6 parent_pokemon_id: VOLTORB height_std_dev: 0.15 weight_std_dev: 8.325 family_id: FAMILY_VOLTORB km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0102_MOVE_FLAME_BURST" move_settings { movement_id: FLAME_BURST animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.07 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "flame_burst" duration_ms: 2100 damage_window_start_ms: 1200 damage_window_end_ms: 1600 energy_delta: -25 } } item_templates { template_id: "V0102_POKEMON_EXEGGCUTE" pokemon_settings { pokemon_id: EXEGGCUTE model_scale: 1.03 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.7725 cylinder_radius_m: 0.515 cylinder_height_m: 0.412 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.515 collision_height_m: 0.412 collision_head_radius_m: 0.2575 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 120 base_attack: 107 base_defense: 140 } quick_moves: CONFUSION_FAST cinematic_moves: SEED_BOMB cinematic_moves: PSYCHIC cinematic_moves: ANCIENT_POWER animation_time: 2.5 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_ids: EXEGGUTOR evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 2.5 height_std_dev: 0.05 weight_std_dev: 0.3125 family_id: FAMILY_EXEGGCUTE candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0103_MOVE_FIRE_BLAST" move_settings { movement_id: FIRE_BLAST animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 100 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.11 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "fire_blast" duration_ms: 4100 damage_window_start_ms: 3600 damage_window_end_ms: 4000 energy_delta: -100 } } item_templates { template_id: "V0103_POKEMON_EXEGGUTOR" pokemon_settings { pokemon_id: EXEGGUTOR model_scale: 0.78 type: POKEMON_TYPE_GRASS type_2: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.7605 cylinder_radius_m: 0.507 cylinder_height_m: 1.365 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.507 collision_height_m: 1.365 collision_head_radius_m: 0.2535 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 3 } stats { base_stamina: 190 base_attack: 233 base_defense: 158 } quick_moves: CONFUSION_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: SEED_BOMB cinematic_moves: PSYCHIC cinematic_moves: SOLAR_BEAM animation_time: 2.4667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2 animation_time: 0 animation_time: 2.2 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 2 pokedex_weight_kg: 120 parent_pokemon_id: EXEGGCUTE height_std_dev: 0.25 weight_std_dev: 15 family_id: FAMILY_EXEGGCUTE km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0104_MOVE_BRINE" move_settings { movement_id: BRINE animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "brine" duration_ms: 2400 damage_window_start_ms: 1650 damage_window_end_ms: 2000 energy_delta: -25 } } item_templates { template_id: "V0104_POKEMON_CUBONE" pokemon_settings { pokemon_id: CUBONE model_scale: 1.48 type: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.444 cylinder_radius_m: 0.296 cylinder_height_m: 0.592 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.1 collision_radius_m: 0.222 collision_height_m: 0.37 collision_head_radius_m: 0.222 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 100 base_attack: 90 base_defense: 165 } quick_moves: MUD_SLAP_FAST quick_moves: ROCK_SMASH_FAST cinematic_moves: BONE_CLUB cinematic_moves: DIG cinematic_moves: BULLDOZE animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6 animation_time: 1.6 animation_time: 0 animation_time: 1.8333 animation_time: 1.6 animation_time: 0 evolution_ids: MAROWAK evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 6.5 height_std_dev: 0.05 weight_std_dev: 0.8125 family_id: FAMILY_CUBONE candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0105_MOVE_WATER_PULSE" move_settings { movement_id: WATER_PULSE animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 35 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "water_pulse" duration_ms: 3300 damage_window_start_ms: 1900 damage_window_end_ms: 2900 energy_delta: -25 } } item_templates { template_id: "V0105_POKEMON_MAROWAK" pokemon_settings { pokemon_id: MAROWAK model_scale: 1 type: POKEMON_TYPE_GROUND camera { disk_radius_m: 0.525 cylinder_radius_m: 0.35 cylinder_height_m: 1 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.06 collision_radius_m: 0.25 collision_height_m: 0.75 collision_head_radius_m: 0.25 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 0.85 attack_timer_s: 5 } stats { base_stamina: 120 base_attack: 144 base_defense: 200 } quick_moves: MUD_SLAP_FAST quick_moves: ROCK_SMASH_FAST cinematic_moves: BONE_CLUB cinematic_moves: DIG cinematic_moves: EARTHQUAKE animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2 animation_time: 1.4 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 45 parent_pokemon_id: CUBONE height_std_dev: 0.125 weight_std_dev: 5.625 family_id: FAMILY_CUBONE km_buddy_distance: 3 } } item_templates { template_id: "V0106_MOVE_SCALD" move_settings { movement_id: SCALD animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "scald" duration_ms: 4000 damage_window_start_ms: 1800 damage_window_end_ms: 3900 energy_delta: -33 } } item_templates { template_id: "V0106_POKEMON_HITMONLEE" pokemon_settings { pokemon_id: HITMONLEE model_scale: 0.83 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.6225 cylinder_radius_m: 0.415 cylinder_height_m: 1.245 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.415 collision_height_m: 1.245 collision_head_radius_m: 0.2075 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 0.8 attack_timer_s: 4 } stats { base_stamina: 100 base_attack: 224 base_defense: 211 } quick_moves: LOW_KICK_FAST quick_moves: ROCK_SMASH_FAST cinematic_moves: BRICK_BREAK cinematic_moves: LOW_SWEEP cinematic_moves: STONE_EDGE animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2 animation_time: 0.9333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 49.8 height_std_dev: 0.1875 weight_std_dev: 6.225 family_id: FAMILY_HITMONLEE km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0107_MOVE_HYDRO_PUMP" move_settings { movement_id: HYDRO_PUMP animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 90 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.11 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "hydro_pump" duration_ms: 3800 damage_window_start_ms: 1500 damage_window_end_ms: 3600 energy_delta: -100 } } item_templates { template_id: "V0107_POKEMON_HITMONCHAN" pokemon_settings { pokemon_id: HITMONCHAN model_scale: 1.02 type: POKEMON_TYPE_FIGHTING camera { disk_radius_m: 0.6885 cylinder_radius_m: 0.459 cylinder_height_m: 1.428 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.3315 collision_height_m: 1.02 collision_head_radius_m: 0.255 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1.1 attack_timer_s: 5 } stats { base_stamina: 100 base_attack: 193 base_defense: 212 } quick_moves: BULLET_PUNCH_FAST quick_moves: ROCK_SMASH_FAST cinematic_moves: FIRE_PUNCH cinematic_moves: ICE_PUNCH cinematic_moves: THUNDER_PUNCH cinematic_moves: BRICK_BREAK animation_time: 1.5 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 1.7333 animation_time: 0.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.4 pokedex_weight_kg: 50.2 height_std_dev: 0.175 weight_std_dev: 6.275 family_id: FAMILY_HITMONCHAN km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0108_MOVE_PSYCHIC" move_settings { movement_id: PSYCHIC animation_id: 5 pokemon_type: POKEMON_TYPE_PSYCHIC power: 55 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "psychic" duration_ms: 2800 damage_window_start_ms: 1600 damage_window_end_ms: 2800 energy_delta: -50 } } item_templates { template_id: "V0108_POKEMON_LICKITUNG" pokemon_settings { pokemon_id: LICKITUNG model_scale: 0.92 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.69 cylinder_radius_m: 0.46 cylinder_height_m: 1.104 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.46 collision_height_m: 0.92 collision_head_radius_m: 0.253 movement_type: MOVEMENT_JUMP movement_timer_s: 23 jump_time_s: 1.25 attack_timer_s: 8 } stats { base_stamina: 180 base_attack: 108 base_defense: 137 } quick_moves: LICK_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: HYPER_BEAM cinematic_moves: STOMP cinematic_moves: POWER_WHIP animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.7333 animation_time: 0 animation_time: 2 animation_time: 0.8 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 65.5 height_std_dev: 0.15 weight_std_dev: 8.1875 family_id: FAMILY_LICKITUNG km_buddy_distance: 3 } } item_templates { template_id: "V0109_MOVE_PSYSTRIKE" move_settings { movement_id: PSYSTRIKE animation_id: 5 pokemon_type: POKEMON_TYPE_PSYCHIC power: 100 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "psystrike" duration_ms: 5100 damage_window_start_ms: 4400 damage_window_end_ms: 5300 energy_delta: -100 } } item_templates { template_id: "V0109_POKEMON_KOFFING" pokemon_settings { pokemon_id: KOFFING model_scale: 1.2 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.72 cylinder_radius_m: 0.48 cylinder_height_m: 0.72 cylinder_ground_m: 0.6 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.36 collision_height_m: 0.66 collision_head_radius_m: 0.6 movement_type: MOVEMENT_FLYING movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 80 base_attack: 119 base_defense: 164 } quick_moves: TACKLE_FAST cinematic_moves: SLUDGE cinematic_moves: SLUDGE_BOMB cinematic_moves: DARK_PULSE animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.5 animation_time: 0.6667 animation_time: 6.666667 animation_time: 2 animation_time: 2 animation_time: 0 evolution_ids: WEEZING evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 1 height_std_dev: 0.075 weight_std_dev: 0.125 family_id: FAMILY_KOFFING candy_to_evolve: 50 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0110_POKEMON_WEEZING" pokemon_settings { pokemon_id: WEEZING model_scale: 1.24 type: POKEMON_TYPE_POISON camera { disk_radius_m: 0.93 cylinder_radius_m: 0.62 cylinder_height_m: 0.744 cylinder_ground_m: 0.62 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.682 collision_height_m: 0.744 collision_head_radius_m: 0.465 movement_type: MOVEMENT_FLYING movement_timer_s: 4 jump_time_s: 1 attack_timer_s: 11 } stats { base_stamina: 130 base_attack: 174 base_defense: 221 } quick_moves: TACKLE_FAST cinematic_moves: SLUDGE_BOMB cinematic_moves: SHADOW_BALL cinematic_moves: DARK_PULSE animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 3.333333 animation_time: 2.4667 animation_time: 2.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 9.5 parent_pokemon_id: KOFFING height_std_dev: 0.15 weight_std_dev: 1.1875 family_id: FAMILY_KOFFING km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0111_MOVE_ICY_WIND" move_settings { movement_id: ICY_WIND animation_id: 5 pokemon_type: POKEMON_TYPE_ICE power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.055 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "icy_wind" duration_ms: 3800 damage_window_start_ms: 2000 damage_window_end_ms: 2700 energy_delta: -20 } } item_templates { template_id: "V0111_POKEMON_RHYHORN" pokemon_settings { pokemon_id: RHYHORN model_scale: 1 type: POKEMON_TYPE_GROUND type_2: POKEMON_TYPE_ROCK camera { disk_radius_m: 0.75 cylinder_radius_m: 0.5 cylinder_height_m: 0.85 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.5 collision_height_m: 0.85 collision_head_radius_m: 0.3 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1.25 attack_timer_s: 5 } stats { base_stamina: 160 base_attack: 140 base_defense: 157 } quick_moves: MUD_SLAP_FAST quick_moves: ROCK_SMASH_FAST cinematic_moves: BULLDOZE cinematic_moves: HORN_ATTACK cinematic_moves: STOMP animation_time: 1.7667 animation_time: 1 animation_time: 1.5 animation_time: 1.8333 animation_time: 0 animation_time: 2.6667 animation_time: 2.4 animation_time: 0 evolution_ids: RHYDON evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 115 height_std_dev: 0.125 weight_std_dev: 14.375 family_id: FAMILY_RHYHORN candy_to_evolve: 50 km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0112_POKEMON_RHYDON" pokemon_settings { pokemon_id: RHYDON model_scale: 0.79 type: POKEMON_TYPE_GROUND type_2: POKEMON_TYPE_ROCK camera { disk_radius_m: 1.185 cylinder_radius_m: 0.79 cylinder_height_m: 1.343 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.5925 collision_height_m: 1.185 collision_head_radius_m: 0.395 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 3 } stats { base_stamina: 210 base_attack: 222 base_defense: 206 } quick_moves: MUD_SLAP_FAST quick_moves: ROCK_SMASH_FAST cinematic_moves: MEGAHORN cinematic_moves: EARTHQUAKE cinematic_moves: STONE_EDGE animation_time: 1.7 animation_time: 0.6667 animation_time: 2.1 animation_time: 1.7 animation_time: 0 animation_time: 2 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.9 pokedex_weight_kg: 120 parent_pokemon_id: RHYHORN height_std_dev: 0.2375 weight_std_dev: 15 family_id: FAMILY_RHYHORN km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0113_POKEMON_CHANSEY" pokemon_settings { pokemon_id: CHANSEY model_scale: 0.96 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.72 cylinder_radius_m: 0.48 cylinder_height_m: 1.056 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.48 collision_height_m: 1.056 collision_head_radius_m: 0.24 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 500 base_attack: 60 base_defense: 176 } quick_moves: POUND_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: PSYCHIC cinematic_moves: HYPER_BEAM cinematic_moves: DAZZLING_GLEAM animation_time: 2.1667 animation_time: 0.6667 animation_time: 2 animation_time: 1.5667 animation_time: 0 animation_time: 2.1667 animation_time: 1.7333 animation_time: 1.666667 evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 34.6 height_std_dev: 0.1375 weight_std_dev: 4.325 family_id: FAMILY_CHANSEY km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0114_MOVE_GIGA_DRAIN" move_settings { movement_id: GIGA_DRAIN animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 50 accuracy_chance: 1 critical_chance: 0.05 heal_scalar: 0.5 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "giga_drain" duration_ms: 3600 damage_window_start_ms: 350 damage_window_end_ms: 1500 energy_delta: -33 } } item_templates { template_id: "V0114_POKEMON_TANGELA" pokemon_settings { pokemon_id: TANGELA model_scale: 1 type: POKEMON_TYPE_GRASS camera { disk_radius_m: 1.095 cylinder_radius_m: 0.73 cylinder_height_m: 1 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.09 collision_radius_m: 0.5 collision_height_m: 0.9 collision_head_radius_m: 0.365 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.25 attack_timer_s: 11 } stats { base_stamina: 130 base_attack: 183 base_defense: 205 } quick_moves: VINE_WHIP_FAST cinematic_moves: POWER_WHIP cinematic_moves: SLUDGE_BOMB cinematic_moves: SOLAR_BEAM animation_time: 2 animation_time: 0.6667 animation_time: 1.8333 animation_time: 1.8333 animation_time: 0 animation_time: 2.5 animation_time: 1.8667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 35 height_std_dev: 0.125 weight_std_dev: 4.375 family_id: FAMILY_TANGELA km_buddy_distance: 3 } } item_templates { template_id: "V0115_MOVE_FIRE_PUNCH" move_settings { movement_id: FIRE_PUNCH animation_id: 5 pokemon_type: POKEMON_TYPE_FIRE power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "fire_punch" duration_ms: 2800 damage_window_start_ms: 1690 damage_window_end_ms: 2200 energy_delta: -33 } } item_templates { template_id: "V0115_POKEMON_KANGASKHAN" pokemon_settings { pokemon_id: KANGASKHAN model_scale: 0.72 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.864 cylinder_radius_m: 0.576 cylinder_height_m: 1.584 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.504 collision_height_m: 1.26 collision_head_radius_m: 0.36 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 0.7 attack_timer_s: 4 } stats { base_stamina: 210 base_attack: 181 base_defense: 165 } quick_moves: MUD_SLAP_FAST quick_moves: LOW_KICK_FAST cinematic_moves: BRICK_BREAK cinematic_moves: EARTHQUAKE cinematic_moves: STOMP animation_time: 2.1333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.5 animation_time: 0 animation_time: 2.3333 animation_time: 2.3333 animation_time: 2.333333 evolution_pips: 1 pokedex_height_m: 2.2 pokedex_weight_kg: 80 height_std_dev: 0.275 weight_std_dev: 10 family_id: FAMILY_KANGASKHAN km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0116_MOVE_SOLAR_BEAM" move_settings { movement_id: SOLAR_BEAM animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 120 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.12 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "solar_beam" duration_ms: 4900 damage_window_start_ms: 3100 damage_window_end_ms: 4800 energy_delta: -100 } } item_templates { template_id: "V0116_POKEMON_HORSEA" pokemon_settings { pokemon_id: HORSEA model_scale: 1.48 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.2775 cylinder_radius_m: 0.25 cylinder_height_m: 0.74 cylinder_ground_m: 0.185 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.1 collision_radius_m: 0.148 collision_height_m: 0.444 collision_head_radius_m: 0.185 movement_type: MOVEMENT_HOVERING movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 60 base_attack: 129 base_defense: 125 } quick_moves: WATER_GUN_FAST quick_moves: BUBBLE_FAST cinematic_moves: BUBBLE_BEAM cinematic_moves: DRAGON_PULSE cinematic_moves: FLASH_CANNON animation_time: 0 animation_time: 0.6667 animation_time: 1.7333 animation_time: 0.8333 animation_time: 0.333333 animation_time: 1.6667 animation_time: 2 animation_time: 0 evolution_ids: SEADRA evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 8 height_std_dev: 0.05 weight_std_dev: 1 family_id: FAMILY_HORSEA candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0117_MOVE_LEAF_BLADE" move_settings { movement_id: LEAF_BLADE animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 55 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.09 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "leaf_blade" duration_ms: 2800 damage_window_start_ms: 1200 damage_window_end_ms: 2200 energy_delta: -50 } } item_templates { template_id: "V0117_POKEMON_SEADRA" pokemon_settings { pokemon_id: SEADRA model_scale: 0.92 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.69 cylinder_radius_m: 0.46 cylinder_height_m: 1.15 cylinder_ground_m: 0.46 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.322 collision_height_m: 0.46 collision_head_radius_m: 0.414 movement_type: MOVEMENT_HOVERING movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 110 base_attack: 187 base_defense: 182 } quick_moves: WATER_GUN_FAST quick_moves: DRAGON_BREATH_FAST cinematic_moves: BLIZZARD cinematic_moves: DRAGON_PULSE cinematic_moves: HYDRO_PUMP animation_time: 0 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 1.8333 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.2 pokedex_weight_kg: 25 parent_pokemon_id: HORSEA height_std_dev: 0.15 weight_std_dev: 3.125 family_id: FAMILY_HORSEA km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0118_MOVE_POWER_WHIP" move_settings { movement_id: POWER_WHIP animation_id: 5 pokemon_type: POKEMON_TYPE_GRASS power: 70 accuracy_chance: 1 stamina_loss_scalar: 0.12 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "power_whip" duration_ms: 2800 damage_window_start_ms: 1500 damage_window_end_ms: 2800 energy_delta: -100 } } item_templates { template_id: "V0118_POKEMON_GOLDEEN" pokemon_settings { pokemon_id: GOLDEEN model_scale: 1.35 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.405 cylinder_radius_m: 0.27 cylinder_height_m: 0.3375 cylinder_ground_m: 0.3375 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.135 collision_height_m: 0.16875 collision_head_radius_m: 0.16875 movement_type: MOVEMENT_HOVERING movement_timer_s: 10 jump_time_s: 1 attack_timer_s: 29 } stats { base_stamina: 90 base_attack: 123 base_defense: 115 } quick_moves: PECK_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: WATER_PULSE cinematic_moves: HORN_ATTACK cinematic_moves: AQUA_TAIL animation_time: 3 animation_time: 1 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.1667 animation_time: 2.3 animation_time: 0 evolution_ids: SEAKING evolution_pips: 1 pokedex_height_m: 0.6 pokedex_weight_kg: 15 height_std_dev: 0.075 weight_std_dev: 1.875 family_id: FAMILY_GOLDEEN candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0119_POKEMON_SEAKING" pokemon_settings { pokemon_id: SEAKING model_scale: 0.88 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.594 cylinder_radius_m: 0.396 cylinder_height_m: 0.748 cylinder_ground_m: 0.33 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.07 collision_radius_m: 0.044 collision_height_m: 0.044 collision_head_radius_m: 0.242 movement_type: MOVEMENT_HOVERING movement_timer_s: 14 jump_time_s: 1 attack_timer_s: 5 } stats { base_stamina: 160 base_attack: 175 base_defense: 154 } quick_moves: PECK_FAST quick_moves: POISON_JAB_FAST cinematic_moves: ICY_WIND cinematic_moves: DRILL_RUN cinematic_moves: MEGAHORN animation_time: 3.5 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.8333 animation_time: 0 animation_time: 1.6667 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 39 parent_pokemon_id: GOLDEEN height_std_dev: 0.1625 weight_std_dev: 4.875 family_id: FAMILY_GOLDEEN km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0120_POKEMON_STARYU" pokemon_settings { pokemon_id: STARYU model_scale: 1.1 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.6188 cylinder_radius_m: 0.4125 cylinder_height_m: 0.88000011 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.4 base_flee_rate: 0.15 collision_radius_m: 0.4125 collision_height_m: 0.88000011 collision_head_radius_m: 0.20625 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.35 attack_timer_s: 29 } stats { base_stamina: 60 base_attack: 137 base_defense: 112 } quick_moves: TACKLE_FAST quick_moves: WATER_GUN_FAST cinematic_moves: SWIFT cinematic_moves: BUBBLE_BEAM cinematic_moves: POWER_GEM animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 1.6667 animation_time: 2 animation_time: 2 evolution_ids: STARMIE evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 34.5 height_std_dev: 0.1 weight_std_dev: 4.3125 family_id: FAMILY_STARYU candy_to_evolve: 50 km_buddy_distance: 3 } } item_templates { template_id: "V0121_MOVE_AIR_CUTTER" move_settings { movement_id: AIR_CUTTER animation_id: 5 pokemon_type: POKEMON_TYPE_FLYING power: 30 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "air_cutter" duration_ms: 3300 damage_window_start_ms: 2200 damage_window_end_ms: 3100 energy_delta: -25 } } item_templates { template_id: "V0121_POKEMON_STARMIE" pokemon_settings { pokemon_id: STARMIE model_scale: 0.97 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.7275 cylinder_radius_m: 0.485 cylinder_height_m: 1.067 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.06 collision_radius_m: 0.485 collision_height_m: 1.067 collision_head_radius_m: 0.2425 movement_type: MOVEMENT_JUMP movement_timer_s: 6 jump_time_s: 1.6 attack_timer_s: 17 } stats { base_stamina: 120 base_attack: 210 base_defense: 184 } quick_moves: TACKLE_FAST quick_moves: WATER_GUN_FAST cinematic_moves: HYDRO_PUMP cinematic_moves: POWER_GEM cinematic_moves: PSYCHIC animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.8667 animation_time: 2.1 animation_time: 0 animation_time: 2.6667 animation_time: 1.9 animation_time: 2.1 evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 80 parent_pokemon_id: STARYU height_std_dev: 0.1375 weight_std_dev: 10 family_id: FAMILY_STARYU km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0122_MOVE_HURRICANE" move_settings { movement_id: HURRICANE animation_id: 5 pokemon_type: POKEMON_TYPE_FLYING power: 80 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.11 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "hurricane" duration_ms: 3200 damage_window_start_ms: 1030 damage_window_end_ms: 2800 energy_delta: -100 } } item_templates { template_id: "V0122_POKEMON_MR_MIME" pokemon_settings { pokemon_id: MR_MIME model_scale: 0.89 type: POKEMON_TYPE_PSYCHIC type_2: POKEMON_TYPE_FAIRY camera { disk_radius_m: 0.6675 cylinder_radius_m: 0.445 cylinder_height_m: 1.157 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.267 collision_height_m: 0.6675 collision_head_radius_m: 0.267 movement_type: MOVEMENT_JUMP movement_timer_s: 5 jump_time_s: 1 attack_timer_s: 14 } stats { base_stamina: 80 base_attack: 192 base_defense: 233 } quick_moves: CONFUSION_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: PSYBEAM cinematic_moves: PSYCHIC cinematic_moves: SHADOW_BALL animation_time: 2.6667 animation_time: 0.8333 animation_time: 1.8333 animation_time: 2 animation_time: 0 animation_time: 2 animation_time: 2.5333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 54.5 height_std_dev: 0.1625 weight_std_dev: 6.8125 family_id: FAMILY_MR_MIME km_buddy_distance: 5 } } item_templates { template_id: "V0123_MOVE_BRICK_BREAK" move_settings { movement_id: BRICK_BREAK animation_id: 5 pokemon_type: POKEMON_TYPE_FIGHTING power: 30 accuracy_chance: 1 critical_chance: 0.25 stamina_loss_scalar: 0.075 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "brick_break" duration_ms: 1600 damage_window_start_ms: 1100 damage_window_end_ms: 1500 energy_delta: -33 } } item_templates { template_id: "V0123_POKEMON_SCYTHER" pokemon_settings { pokemon_id: SCYTHER model_scale: 0.8 type: POKEMON_TYPE_BUG type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 1.14 cylinder_radius_m: 0.76 cylinder_height_m: 1.2 cylinder_ground_m: 0.4 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.4 collision_height_m: 1 collision_head_radius_m: 0.2 movement_type: MOVEMENT_FLYING movement_timer_s: 14 jump_time_s: 1 attack_timer_s: 5 } stats { base_stamina: 140 base_attack: 218 base_defense: 170 } quick_moves: FURY_CUTTER_FAST quick_moves: STEEL_WING_FAST cinematic_moves: NIGHT_SLASH cinematic_moves: X_SCISSOR cinematic_moves: BUG_BUZZ animation_time: 1.7333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 56 height_std_dev: 0.1875 weight_std_dev: 7 family_id: FAMILY_SCYTHER km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0124_POKEMON_JYNX" pokemon_settings { pokemon_id: JYNX model_scale: 0.87 type: POKEMON_TYPE_ICE type_2: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.9788 cylinder_radius_m: 0.6525 cylinder_height_m: 1.218 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.435 collision_height_m: 0.87 collision_head_radius_m: 0.522 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.25 attack_timer_s: 11 } stats { base_stamina: 130 base_attack: 223 base_defense: 182 } quick_moves: FROST_BREATH_FAST quick_moves: POUND_FAST cinematic_moves: DRAINING_KISS cinematic_moves: ICE_PUNCH cinematic_moves: PSYSHOCK animation_time: 2.2667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.7667 animation_time: 0 animation_time: 1.8667 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.4 pokedex_weight_kg: 40.6 height_std_dev: 0.175 weight_std_dev: 5.075 family_id: FAMILY_JYNX km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0125_MOVE_SWIFT" move_settings { movement_id: SWIFT animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "swift" duration_ms: 3000 damage_window_start_ms: 2300 damage_window_end_ms: 2800 energy_delta: -25 } } item_templates { template_id: "V0125_POKEMON_ELECTABUZZ" pokemon_settings { pokemon_id: ELECTABUZZ model_scale: 0.98 type: POKEMON_TYPE_ELECTRIC camera { disk_radius_m: 0.8453 cylinder_radius_m: 0.5635 cylinder_height_m: 0.98 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.392 collision_height_m: 0.735 collision_head_radius_m: 0.28175 movement_type: MOVEMENT_JUMP movement_timer_s: 6 jump_time_s: 1 attack_timer_s: 17 } stats { base_stamina: 130 base_attack: 198 base_defense: 173 } quick_moves: THUNDER_SHOCK_FAST quick_moves: LOW_KICK_FAST cinematic_moves: THUNDER_PUNCH cinematic_moves: THUNDERBOLT cinematic_moves: THUNDER animation_time: 1.5 animation_time: 0.6667 animation_time: 1.5 animation_time: 1.5 animation_time: 0 animation_time: 1.6667 animation_time: 1.3333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.1 pokedex_weight_kg: 30 height_std_dev: 0.1375 weight_std_dev: 3.75 family_id: FAMILY_ELECTABUZZ km_buddy_distance: 5 } } item_templates { template_id: "V0126_MOVE_HORN_ATTACK" move_settings { movement_id: HORN_ATTACK animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "horn_attack" duration_ms: 2200 damage_window_start_ms: 1600 damage_window_end_ms: 1900 energy_delta: -25 } } item_templates { template_id: "V0126_POKEMON_MAGMAR" pokemon_settings { pokemon_id: MAGMAR model_scale: 0.88 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.99 cylinder_radius_m: 0.66 cylinder_height_m: 1.144 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.44 collision_height_m: 0.88 collision_head_radius_m: 0.33 movement_type: MOVEMENT_JUMP movement_timer_s: 14 jump_time_s: 1.25 attack_timer_s: 5 } stats { base_stamina: 130 base_attack: 206 base_defense: 169 } quick_moves: EMBER_FAST quick_moves: KARATE_CHOP_FAST cinematic_moves: FIRE_BLAST cinematic_moves: FIRE_PUNCH cinematic_moves: FLAMETHROWER animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 8 animation_time: 2 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 44.5 height_std_dev: 0.1625 weight_std_dev: 5.5625 family_id: FAMILY_MAGMAR km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0127_MOVE_STOMP" move_settings { movement_id: STOMP animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 30 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.065 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "stomp" duration_ms: 2100 damage_window_start_ms: 1200 damage_window_end_ms: 1900 energy_delta: -25 } } item_templates { template_id: "V0127_POKEMON_PINSIR" pokemon_settings { pokemon_id: PINSIR model_scale: 0.87 type: POKEMON_TYPE_BUG camera { disk_radius_m: 0.522 cylinder_radius_m: 0.348 cylinder_height_m: 1.131 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.348 collision_height_m: 0.87 collision_head_radius_m: 0.348 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.25 attack_timer_s: 3 } stats { base_stamina: 130 base_attack: 238 base_defense: 197 } quick_moves: ROCK_SMASH_FAST quick_moves: FURY_CUTTER_FAST cinematic_moves: VICE_GRIP cinematic_moves: X_SCISSOR cinematic_moves: SUBMISSION animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2 animation_time: 1.3333 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.5 pokedex_weight_kg: 55 height_std_dev: 0.1875 weight_std_dev: 6.875 family_id: FAMILY_PINSIR km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0128_POKEMON_TAUROS" pokemon_settings { pokemon_id: TAUROS model_scale: 0.87 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.8613 cylinder_radius_m: 0.5742 cylinder_height_m: 1.19625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.24 base_flee_rate: 0.09 collision_radius_m: 0.435 collision_height_m: 1.19625 collision_head_radius_m: 0.2871 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.2 attack_timer_s: 11 } stats { base_stamina: 150 base_attack: 198 base_defense: 197 } quick_moves: TACKLE_FAST quick_moves: ZEN_HEADBUTT_FAST cinematic_moves: HORN_ATTACK cinematic_moves: IRON_HEAD cinematic_moves: EARTHQUAKE animation_time: 2.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2 animation_time: 0 animation_time: 1.6667 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.4 pokedex_weight_kg: 88.4 height_std_dev: 0.175 weight_std_dev: 11.05 family_id: FAMILY_TAUROS km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0129_MOVE_HYPER_FANG" move_settings { movement_id: HYPER_FANG animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 35 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "hyper_fang" duration_ms: 2100 damage_window_start_ms: 1700 damage_window_end_ms: 2000 energy_delta: -33 } } item_templates { template_id: "V0129_POKEMON_MAGIKARP" pokemon_settings { pokemon_id: MAGIKARP model_scale: 1.07 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.642 cylinder_radius_m: 0.428 cylinder_height_m: 0.535 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.56 base_flee_rate: 0.15 collision_radius_m: 0.2675 collision_height_m: 0.4815 collision_head_radius_m: 0.321 movement_type: MOVEMENT_JUMP movement_timer_s: 3600 jump_time_s: 1.3 attack_timer_s: 3600 } stats { base_stamina: 40 base_attack: 29 base_defense: 102 } quick_moves: SPLASH_FAST cinematic_moves: STRUGGLE animation_time: 1.3333 animation_time: 0.6667 animation_time: 0 animation_time: 1.5 animation_time: 0 animation_time: 0 animation_time: 1 animation_time: 0 evolution_ids: GYARADOS evolution_pips: 1 pokedex_height_m: 0.9 pokedex_weight_kg: 10 height_std_dev: 0.1125 weight_std_dev: 1.25 family_id: FAMILY_MAGIKARP candy_to_evolve: 400 km_buddy_distance: 1 } } item_templates { template_id: "V0130_POKEMON_GYARADOS" pokemon_settings { pokemon_id: GYARADOS model_scale: 0.48 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.72 cylinder_radius_m: 0.48 cylinder_height_m: 1.2 cylinder_ground_m: 0.48 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.07 collision_radius_m: 0.24 collision_height_m: 0.48 collision_head_radius_m: 0.36 movement_type: MOVEMENT_HOVERING movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 3 } stats { base_stamina: 190 base_attack: 237 base_defense: 197 } quick_moves: BITE_FAST cinematic_moves: HYDRO_PUMP cinematic_moves: TWISTER cinematic_moves: DRAGON_PULSE animation_time: 2 animation_time: 0.6667 animation_time: 1.5 animation_time: 0.6667 animation_time: 0 animation_time: 2.3333 animation_time: 2 animation_time: 2 evolution_pips: 1 pokedex_height_m: 6.5 pokedex_weight_kg: 235 parent_pokemon_id: MAGIKARP height_std_dev: 0.8125 weight_std_dev: 29.375 family_id: FAMILY_MAGIKARP km_buddy_distance: 1 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0131_MOVE_BODY_SLAM" move_settings { movement_id: BODY_SLAM animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 40 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.085 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "body_slam" duration_ms: 1560 damage_window_start_ms: 1100 damage_window_end_ms: 1300 energy_delta: -50 } } item_templates { template_id: "V0131_POKEMON_LAPRAS" pokemon_settings { pokemon_id: LAPRAS model_scale: 0.7 type: POKEMON_TYPE_WATER type_2: POKEMON_TYPE_ICE camera { disk_radius_m: 1.05 cylinder_radius_m: 0.7 cylinder_height_m: 1.75 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.525 collision_height_m: 0.7 collision_head_radius_m: 0.35 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1.2 attack_timer_s: 8 } stats { base_stamina: 260 base_attack: 186 base_defense: 190 } quick_moves: FROST_BREATH_FAST quick_moves: ICE_SHARD_FAST cinematic_moves: DRAGON_PULSE cinematic_moves: ICE_BEAM cinematic_moves: BLIZZARD animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.9 animation_time: 0 animation_time: 2.4 animation_time: 3 animation_time: 2.666667 evolution_pips: 1 pokedex_height_m: 2.5 pokedex_weight_kg: 220 height_std_dev: 0.3125 weight_std_dev: 27.5 family_id: FAMILY_LAPRAS km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0132_MOVE_REST" move_settings { movement_id: REST animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 50 accuracy_chance: 1 heal_scalar: 1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "rest" duration_ms: 3100 damage_window_start_ms: 1395 damage_window_end_ms: 2691 energy_delta: -33 } } item_templates { template_id: "V0132_POKEMON_DITTO" pokemon_settings { pokemon_id: DITTO model_scale: 1.61 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.6038 cylinder_radius_m: 0.4025 cylinder_height_m: 0.52325 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.1 collision_radius_m: 0.4025 collision_height_m: 0.52325 collision_head_radius_m: 0.20125 movement_type: MOVEMENT_JUMP movement_timer_s: 3600 jump_time_s: 1 attack_timer_s: 3600 } stats { base_stamina: 96 base_attack: 91 base_defense: 91 } quick_moves: 242 cinematic_moves: STRUGGLE animation_time: 0 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6667 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 4 height_std_dev: 0.0375 weight_std_dev: 0.5 family_id: FAMILY_DITTO km_buddy_distance: 3 } } item_templates { template_id: "V0133_MOVE_STRUGGLE" move_settings { movement_id: STRUGGLE animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.1 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "struggle" duration_ms: 1695 damage_window_start_ms: 800 damage_window_end_ms: 1500 } } item_templates { template_id: "V0133_POKEMON_EEVEE" pokemon_settings { pokemon_id: EEVEE model_scale: 1.68 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.63 cylinder_radius_m: 0.42 cylinder_height_m: 0.504 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.1 collision_radius_m: 0.252 collision_height_m: 0.336 collision_head_radius_m: 0.252 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 1.35 attack_timer_s: 29 } stats { base_stamina: 110 base_attack: 104 base_defense: 121 } quick_moves: QUICK_ATTACK_FAST quick_moves: TACKLE_FAST cinematic_moves: DIG cinematic_moves: SWIFT cinematic_moves: BODY_SLAM animation_time: 2.4667 animation_time: 0.6667 animation_time: 2.0667 animation_time: 1.8333 animation_time: 0 animation_time: 2.3333 animation_time: 0.8667 animation_time: 1.233333 evolution_ids: VAPOREON evolution_ids: JOLTEON evolution_ids: FLAREON evolution_pips: 1 pokedex_height_m: 0.3 pokedex_weight_kg: 6.5 height_std_dev: 0.0375 weight_std_dev: 0.8125 family_id: FAMILY_EEVEE candy_to_evolve: 25 km_buddy_distance: 5 buddy_size: BUDDY_SHOULDER } } item_templates { template_id: "V0134_MOVE_SCALD_BLASTOISE" move_settings { movement_id: SCALD_BLASTOISE animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 50 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.08 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "scald_blastoise" duration_ms: 4000 damage_window_start_ms: 1800 damage_window_end_ms: 3900 energy_delta: -33 } } item_templates { template_id: "V0134_POKEMON_VAPOREON" pokemon_settings { pokemon_id: VAPOREON model_scale: 1.05 type: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5198 cylinder_radius_m: 0.3465 cylinder_height_m: 0.94499987 shoulder_mode_scale: 0.4 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.06 collision_radius_m: 0.21 collision_height_m: 0.525 collision_head_radius_m: 0.2625 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 260 base_attack: 205 base_defense: 177 } quick_moves: WATER_GUN_FAST cinematic_moves: WATER_PULSE cinematic_moves: HYDRO_PUMP cinematic_moves: AQUA_TAIL animation_time: 1.8667 animation_time: 0.6667 animation_time: 1.9 animation_time: 1.7 animation_time: 0 animation_time: 2 animation_time: 2.1333 animation_time: 2.133333 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 29 parent_pokemon_id: EEVEE height_std_dev: 0.125 weight_std_dev: 3.625 family_id: FAMILY_EEVEE km_buddy_distance: 5 } } item_templates { template_id: "V0135_MOVE_HYDRO_PUMP_BLASTOISE" move_settings { movement_id: HYDRO_PUMP_BLASTOISE animation_id: 5 pokemon_type: POKEMON_TYPE_WATER power: 90 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.11 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "hydro_pump_blastoise" duration_ms: 3800 damage_window_start_ms: 1500 damage_window_end_ms: 3600 energy_delta: -100 } } item_templates { template_id: "V0135_POKEMON_JOLTEON" pokemon_settings { pokemon_id: JOLTEON model_scale: 1.1 type: POKEMON_TYPE_ELECTRIC camera { disk_radius_m: 0.495 cylinder_radius_m: 0.33 cylinder_height_m: 0.88000011 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.06 collision_radius_m: 0.22 collision_height_m: 0.55 collision_head_radius_m: 0.22 movement_type: MOVEMENT_JUMP movement_timer_s: 4 jump_time_s: 1.3 attack_timer_s: 11 } stats { base_stamina: 130 base_attack: 232 base_defense: 201 } quick_moves: THUNDER_SHOCK_FAST cinematic_moves: DISCHARGE cinematic_moves: THUNDERBOLT cinematic_moves: THUNDER animation_time: 2.6333 animation_time: 0.6667 animation_time: 1.9333 animation_time: 2.3333 animation_time: 0 animation_time: 2.6667 animation_time: 1.3333 animation_time: 1.866667 evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 24.5 parent_pokemon_id: EEVEE height_std_dev: 0.1 weight_std_dev: 3.0625 family_id: FAMILY_EEVEE km_buddy_distance: 5 } } item_templates { template_id: "V0136_MOVE_WRAP_GREEN" move_settings { movement_id: WRAP_GREEN animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "wrap_green" duration_ms: 3700 damage_window_start_ms: 2200 damage_window_end_ms: 3200 energy_delta: -20 } } item_templates { template_id: "V0136_POKEMON_FLAREON" pokemon_settings { pokemon_id: FLAREON model_scale: 0.87 type: POKEMON_TYPE_FIRE camera { disk_radius_m: 0.4568 cylinder_radius_m: 0.3045 cylinder_height_m: 0.783 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.06 collision_radius_m: 0.2175 collision_height_m: 0.522 collision_head_radius_m: 0.19575 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1.35 attack_timer_s: 8 } stats { base_stamina: 130 base_attack: 246 base_defense: 204 } quick_moves: EMBER_FAST cinematic_moves: FIRE_BLAST cinematic_moves: FLAMETHROWER cinematic_moves: HEAT_WAVE animation_time: 2.5 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2.0667 animation_time: 0 animation_time: 2.3333 animation_time: 1 animation_time: 2.666667 evolution_pips: 1 pokedex_height_m: 0.9 pokedex_weight_kg: 25 parent_pokemon_id: EEVEE height_std_dev: 0.1125 weight_std_dev: 3.125 family_id: FAMILY_EEVEE km_buddy_distance: 5 } } item_templates { template_id: "V0137_MOVE_WRAP_PINK" move_settings { movement_id: WRAP_PINK animation_id: 5 pokemon_type: POKEMON_TYPE_NORMAL power: 25 accuracy_chance: 1 critical_chance: 0.05 stamina_loss_scalar: 0.06 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "wrap_pink" duration_ms: 3700 damage_window_start_ms: 2200 damage_window_end_ms: 3200 energy_delta: -20 } } item_templates { template_id: "V0137_POKEMON_PORYGON" pokemon_settings { pokemon_id: PORYGON model_scale: 1.1 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 0.825 cylinder_radius_m: 0.55 cylinder_height_m: 0.93500012 cylinder_ground_m: 0.55 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.09 collision_radius_m: 0.385 collision_height_m: 0.55 collision_head_radius_m: 0.33 movement_type: MOVEMENT_HOVERING movement_timer_s: 8 jump_time_s: 1 attack_timer_s: 23 } stats { base_stamina: 130 base_attack: 153 base_defense: 139 } quick_moves: ZEN_HEADBUTT_FAST quick_moves: TACKLE_FAST cinematic_moves: PSYBEAM cinematic_moves: SIGNAL_BEAM cinematic_moves: DISCHARGE animation_time: 1.8333 animation_time: 0.6667 animation_time: 0 animation_time: 0.6667 animation_time: 0 animation_time: 2.6667 animation_time: 1.6 animation_time: 0 evolution_pips: 1 pokedex_height_m: 0.8 pokedex_weight_kg: 36.5 height_std_dev: 0.1 weight_std_dev: 4.5625 family_id: FAMILY_PORYGON km_buddy_distance: 3 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0138_POKEMON_OMANYTE" pokemon_settings { pokemon_id: OMANYTE model_scale: 1.48 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_WATER camera { disk_radius_m: 0.333 cylinder_radius_m: 0.222 cylinder_height_m: 0.592 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.09 collision_radius_m: 0.222 collision_height_m: 0.592 collision_head_radius_m: 0.111 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.3 attack_timer_s: 23 } stats { base_stamina: 70 base_attack: 155 base_defense: 174 } quick_moves: WATER_GUN_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: ANCIENT_POWER cinematic_moves: BRINE cinematic_moves: ROCK_TOMB animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2.3333 animation_time: 2.6667 animation_time: 0 evolution_ids: OMASTAR evolution_pips: 1 pokedex_height_m: 0.4 pokedex_weight_kg: 7.5 height_std_dev: 0.05 weight_std_dev: 0.9375 family_id: FAMILY_OMANYTE candy_to_evolve: 50 km_buddy_distance: 5 } } item_templates { template_id: "V0139_POKEMON_OMASTAR" pokemon_settings { pokemon_id: OMASTAR model_scale: 1 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5625 cylinder_radius_m: 0.375 cylinder_height_m: 1 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.05 collision_radius_m: 0.25 collision_height_m: 0.9 collision_head_radius_m: 0.1875 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1.25 attack_timer_s: 8 } stats { base_stamina: 140 base_attack: 207 base_defense: 227 } quick_moves: MUD_SHOT_FAST quick_moves: WATER_GUN_FAST cinematic_moves: ANCIENT_POWER cinematic_moves: HYDRO_PUMP cinematic_moves: ROCK_SLIDE animation_time: 2 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.8333 animation_time: 0 animation_time: 2 animation_time: 2.6667 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1 pokedex_weight_kg: 35 parent_pokemon_id: OMANYTE height_std_dev: 0.125 weight_std_dev: 4.375 family_id: FAMILY_OMANYTE km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0140_POKEMON_KABUTO" pokemon_settings { pokemon_id: KABUTO model_scale: 1.35 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_WATER camera { disk_radius_m: 0.5063 cylinder_radius_m: 0.3375 cylinder_height_m: 0.50625 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.09 collision_radius_m: 0.3375 collision_height_m: 0.50625 collision_head_radius_m: 0.16875 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 0.9 attack_timer_s: 23 } stats { base_stamina: 60 base_attack: 148 base_defense: 162 } quick_moves: SCRATCH_FAST quick_moves: MUD_SHOT_FAST cinematic_moves: ANCIENT_POWER cinematic_moves: AQUA_JET cinematic_moves: ROCK_TOMB animation_time: 0 animation_time: 0.6667 animation_time: 0 animation_time: 1.5 animation_time: 0 animation_time: 2 animation_time: 2 animation_time: 0 evolution_ids: KABUTOPS evolution_pips: 1 pokedex_height_m: 0.5 pokedex_weight_kg: 11.5 height_std_dev: 0.0625 weight_std_dev: 1.4375 family_id: FAMILY_KABUTO candy_to_evolve: 50 km_buddy_distance: 5 } } item_templates { template_id: "V0141_POKEMON_KABUTOPS" pokemon_settings { pokemon_id: KABUTOPS model_scale: 0.91 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_WATER camera { disk_radius_m: 0.6825 cylinder_radius_m: 0.455 cylinder_height_m: 1.1375 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.12 base_flee_rate: 0.05 collision_radius_m: 0.364 collision_height_m: 0.91 collision_head_radius_m: 0.3185 movement_type: MOVEMENT_JUMP movement_timer_s: 11 jump_time_s: 1 attack_timer_s: 4 } stats { base_stamina: 120 base_attack: 220 base_defense: 203 } quick_moves: MUD_SHOT_FAST quick_moves: FURY_CUTTER_FAST cinematic_moves: ANCIENT_POWER cinematic_moves: WATER_PULSE cinematic_moves: STONE_EDGE animation_time: 2.1667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 1.6 animation_time: 0 animation_time: 2.2 animation_time: 1.2 animation_time: 0 evolution_pips: 1 pokedex_height_m: 1.3 pokedex_weight_kg: 40.5 parent_pokemon_id: KABUTO height_std_dev: 0.1625 weight_std_dev: 5.0625 family_id: FAMILY_KABUTO km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0142_POKEMON_AERODACTYL" pokemon_settings { pokemon_id: AERODACTYL model_scale: 0.57 type: POKEMON_TYPE_ROCK type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.5985 cylinder_radius_m: 0.399 cylinder_height_m: 0.9975 cylinder_ground_m: 0.855 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.285 collision_height_m: 0.9975 collision_head_radius_m: 0.285 movement_type: MOVEMENT_FLYING movement_timer_s: 5 jump_time_s: 1 attack_timer_s: 14 } stats { base_stamina: 160 base_attack: 221 base_defense: 164 } quick_moves: STEEL_WING_FAST quick_moves: BITE_FAST cinematic_moves: ANCIENT_POWER cinematic_moves: IRON_HEAD cinematic_moves: HYPER_BEAM animation_time: 2.1667 animation_time: 0.9 animation_time: 1.5 animation_time: 0.7333 animation_time: 0 animation_time: 2 animation_time: 1.3333 animation_time: 1.666667 evolution_pips: 1 pokedex_height_m: 1.8 pokedex_weight_kg: 59 height_std_dev: 0.225 weight_std_dev: 7.375 family_id: FAMILY_AERODACTYL km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0143_POKEMON_SNORLAX" pokemon_settings { pokemon_id: SNORLAX model_scale: 0.74 type: POKEMON_TYPE_NORMAL camera { disk_radius_m: 1.11 cylinder_radius_m: 0.74 cylinder_height_m: 1.48 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.16 base_flee_rate: 0.09 collision_radius_m: 0.74 collision_height_m: 1.11 collision_head_radius_m: 0.481 movement_type: MOVEMENT_JUMP movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 320 base_attack: 190 base_defense: 190 } quick_moves: ZEN_HEADBUTT_FAST quick_moves: LICK_FAST cinematic_moves: BODY_SLAM cinematic_moves: HYPER_BEAM cinematic_moves: EARTHQUAKE animation_time: 2.4 animation_time: 0.6667 animation_time: 1.8333 animation_time: 1.6667 animation_time: 0 animation_time: 2.5 animation_time: 2.5 animation_time: 2.333333 evolution_pips: 1 pokedex_height_m: 2.1 pokedex_weight_kg: 460 height_std_dev: 0.2625 weight_std_dev: 57.5 family_id: FAMILY_SNORLAX km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0144_POKEMON_ARTICUNO" pokemon_settings { pokemon_id: ARTICUNO model_scale: 0.66 type: POKEMON_TYPE_ICE type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.594 cylinder_radius_m: 0.396 cylinder_height_m: 0.99 cylinder_ground_m: 0.66 shoulder_mode_scale: 0.5 } encounter { base_flee_rate: 0.1 collision_radius_m: 0.231 collision_height_m: 0.66 collision_head_radius_m: 0.231 movement_type: MOVEMENT_FLYING movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 180 base_attack: 192 base_defense: 249 } quick_moves: FROST_BREATH_FAST cinematic_moves: ICE_BEAM cinematic_moves: ICY_WIND cinematic_moves: BLIZZARD animation_time: 2.0667 animation_time: 1 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.4 animation_time: 1.3333 animation_time: 1.333333 evolution_pips: 1 rarity: POKEMON_RARITY_LEGENDARY pokedex_height_m: 1.7 pokedex_weight_kg: 55.4 height_std_dev: 0.2125 weight_std_dev: 6.925 family_id: FAMILY_ARTICUNO km_buddy_distance: 5 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0145_POKEMON_ZAPDOS" pokemon_settings { pokemon_id: ZAPDOS model_scale: 0.69 type: POKEMON_TYPE_ELECTRIC type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.7763 cylinder_radius_m: 0.5175 cylinder_height_m: 1.035 cylinder_ground_m: 0.8625 shoulder_mode_scale: 0.5 } encounter { base_flee_rate: 0.1 collision_radius_m: 0.4485 collision_height_m: 0.759 collision_head_radius_m: 0.276 movement_type: MOVEMENT_ELECTRIC movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 180 base_attack: 253 base_defense: 188 } quick_moves: THUNDER_SHOCK_FAST cinematic_moves: DISCHARGE cinematic_moves: THUNDERBOLT cinematic_moves: THUNDER animation_time: 1.6 animation_time: 0.8333 animation_time: 1.5 animation_time: 0.8333 animation_time: 0 animation_time: 2 animation_time: 1 animation_time: 1.666667 evolution_pips: 1 rarity: POKEMON_RARITY_LEGENDARY pokedex_height_m: 1.6 pokedex_weight_kg: 52.6 height_std_dev: 0.2 weight_std_dev: 6.575 family_id: FAMILY_ZAPDOS km_buddy_distance: 5 buddy_size: BUDDY_FLYING } } item_templates { template_id: "V0146_POKEMON_MOLTRES" pokemon_settings { pokemon_id: MOLTRES model_scale: 0.62 type: POKEMON_TYPE_FIRE type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.93 cylinder_radius_m: 0.62 cylinder_height_m: 1.395 cylinder_ground_m: 0.93 shoulder_mode_scale: 0.25 } encounter { base_flee_rate: 0.1 collision_radius_m: 0.403 collision_height_m: 0.93 collision_head_radius_m: 0.217 movement_type: MOVEMENT_FLYING movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 180 base_attack: 251 base_defense: 184 } quick_moves: EMBER_FAST cinematic_moves: FIRE_BLAST cinematic_moves: HEAT_WAVE cinematic_moves: FLAMETHROWER animation_time: 2.7333 animation_time: 1.3333 animation_time: 2 animation_time: 1.1667 animation_time: 0 animation_time: 2.5 animation_time: 1.8 animation_time: 1.8 evolution_pips: 1 rarity: POKEMON_RARITY_LEGENDARY pokedex_height_m: 2 pokedex_weight_kg: 60 height_std_dev: 0.25 weight_std_dev: 7.5 family_id: FAMILY_MOLTRES km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0147_POKEMON_DRATINI" pokemon_settings { pokemon_id: DRATINI model_scale: 1.11 type: POKEMON_TYPE_DRAGON camera { disk_radius_m: 0.4163 cylinder_radius_m: 0.2775 cylinder_height_m: 0.8325 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.32 base_flee_rate: 0.09 collision_radius_m: 0.2775 collision_height_m: 0.555 collision_head_radius_m: 0.19425 movement_type: MOVEMENT_JUMP movement_timer_s: 10 jump_time_s: 0.85 attack_timer_s: 29 } stats { base_stamina: 82 base_attack: 119 base_defense: 94 } quick_moves: DRAGON_BREATH_FAST cinematic_moves: WRAP cinematic_moves: TWISTER cinematic_moves: AQUA_TAIL animation_time: 1.6667 animation_time: 0.6667 animation_time: 1.8333 animation_time: 1.4333 animation_time: 0 animation_time: 2 animation_time: 1.6 animation_time: 0 evolution_ids: DRAGONAIR evolution_pips: 1 pokedex_height_m: 1.8 pokedex_weight_kg: 3.3 height_std_dev: 0.225 weight_std_dev: 0.4125 family_id: FAMILY_DRATINI candy_to_evolve: 25 km_buddy_distance: 5 } } item_templates { template_id: "V0148_POKEMON_DRAGONAIR" pokemon_settings { pokemon_id: DRAGONAIR model_scale: 0.75 type: POKEMON_TYPE_DRAGON camera { disk_radius_m: 0.8438 cylinder_radius_m: 0.5625 cylinder_height_m: 1.5 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.08 base_flee_rate: 0.06 collision_radius_m: 0.375 collision_height_m: 1.125 collision_head_radius_m: 0.28125 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.25 attack_timer_s: 23 } stats { base_stamina: 122 base_attack: 163 base_defense: 138 } quick_moves: DRAGON_BREATH_FAST cinematic_moves: WRAP cinematic_moves: AQUA_TAIL cinematic_moves: DRAGON_PULSE animation_time: 1.6 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2 animation_time: 0 animation_time: 2.5 animation_time: 2 animation_time: 2 evolution_ids: DRAGONITE evolution_pips: 1 pokedex_height_m: 4 pokedex_weight_kg: 16.5 parent_pokemon_id: DRATINI height_std_dev: 0.5 weight_std_dev: 2.0625 family_id: FAMILY_DRATINI candy_to_evolve: 100 km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0149_POKEMON_DRAGONITE" pokemon_settings { pokemon_id: DRAGONITE model_scale: 0.7 type: POKEMON_TYPE_DRAGON type_2: POKEMON_TYPE_FLYING camera { disk_radius_m: 0.63 cylinder_radius_m: 0.42 cylinder_height_m: 1.47 cylinder_ground_m: 0.595 shoulder_mode_scale: 0.5 } encounter { base_capture_rate: 0.04 base_flee_rate: 0.05 collision_radius_m: 0.42 collision_height_m: 1.05 collision_head_radius_m: 0.245 movement_type: MOVEMENT_FLYING movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 182 base_attack: 263 base_defense: 201 } quick_moves: DRAGON_BREATH_FAST quick_moves: STEEL_WING_FAST cinematic_moves: DRAGON_PULSE cinematic_moves: HYPER_BEAM cinematic_moves: DRAGON_CLAW animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.8333 animation_time: 0 animation_time: 2.6667 animation_time: 1.5 animation_time: 1.5 evolution_pips: 1 pokedex_height_m: 2.2 pokedex_weight_kg: 210 parent_pokemon_id: DRAGONAIR height_std_dev: 0.275 weight_std_dev: 26.25 family_id: FAMILY_DRATINI km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0150_POKEMON_MEWTWO" pokemon_settings { pokemon_id: MEWTWO model_scale: 0.74 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.555 cylinder_radius_m: 0.37 cylinder_height_m: 1.48 shoulder_mode_scale: 0.5 } encounter { base_flee_rate: 0.1 collision_radius_m: 0.37 collision_height_m: 1.184 collision_head_radius_m: 0.185 movement_type: MOVEMENT_JUMP movement_timer_s: 8 jump_time_s: 1.2 attack_timer_s: 3 } stats { base_stamina: 212 base_attack: 330 base_defense: 200 } quick_moves: PSYCHO_CUT_FAST quick_moves: CONFUSION_FAST cinematic_moves: PSYCHIC cinematic_moves: SHADOW_BALL cinematic_moves: HYPER_BEAM animation_time: 1.3333 animation_time: 0.6667 animation_time: 1.6667 animation_time: 2 animation_time: 0 animation_time: 2 animation_time: 3 animation_time: 3 evolution_pips: 1 rarity: POKEMON_RARITY_LEGENDARY pokedex_height_m: 2 pokedex_weight_kg: 122 height_std_dev: 0.25 weight_std_dev: 15.25 family_id: FAMILY_MEWTWO km_buddy_distance: 5 buddy_size: BUDDY_BIG } } item_templates { template_id: "V0151_POKEMON_MEW" pokemon_settings { pokemon_id: MEW model_scale: 1.41 type: POKEMON_TYPE_PSYCHIC camera { disk_radius_m: 0.423 cylinder_radius_m: 0.282 cylinder_height_m: 0.7755 cylinder_ground_m: 0.0705 shoulder_mode_scale: 0.5 } encounter { base_flee_rate: 0.1 collision_radius_m: 0.141 collision_height_m: 0.564 collision_head_radius_m: 0.17625 movement_type: MOVEMENT_PSYCHIC movement_timer_s: 3 jump_time_s: 1 attack_timer_s: 8 } stats { base_stamina: 200 base_attack: 210 base_defense: 210 } quick_moves: POUND_FAST cinematic_moves: BLIZZARD cinematic_moves: EARTHQUAKE cinematic_moves: PSYCHIC cinematic_moves: DRAGON_PULSE cinematic_moves: THUNDER cinematic_moves: FIRE_BLAST cinematic_moves: SOLAR_BEAM cinematic_moves: HYPER_BEAM animation_time: 2.6667 animation_time: 0.6667 animation_time: 1.6667 animation_time: 0.6667 animation_time: 0 animation_time: 2.6667 animation_time: 1.6667 animation_time: 2 evolution_pips: 1 rarity: POKEMON_RARITY_MYTHIC pokedex_height_m: 0.4 pokedex_weight_kg: 4 height_std_dev: 0.05 weight_std_dev: 0.5 family_id: FAMILY_MEW km_buddy_distance: 5 } } item_templates { template_id: "V0200_MOVE_FURY_CUTTER_FAST" move_settings { movement_id: FURY_CUTTER_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_BUG power: 3 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "fury_cutter_fast" duration_ms: 400 damage_window_start_ms: 200 damage_window_end_ms: 400 energy_delta: 6 } } item_templates { template_id: "V0201_MOVE_BUG_BITE_FAST" move_settings { movement_id: BUG_BITE_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_BUG power: 5 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bug_bite_fast" duration_ms: 450 damage_window_start_ms: 250 damage_window_end_ms: 450 energy_delta: 7 } } item_templates { template_id: "V0202_MOVE_BITE_FAST" move_settings { movement_id: BITE_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_DARK power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bite_fast" duration_ms: 500 damage_window_start_ms: 300 damage_window_end_ms: 500 energy_delta: 7 } } item_templates { template_id: "V0203_MOVE_SUCKER_PUNCH_FAST" move_settings { movement_id: SUCKER_PUNCH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_DARK power: 7 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "sucker_punch_fast" duration_ms: 700 damage_window_start_ms: 500 damage_window_end_ms: 700 energy_delta: 9 } } item_templates { template_id: "V0204_MOVE_DRAGON_BREATH_FAST" move_settings { movement_id: DRAGON_BREATH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_DRAGON power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "dragon_breath_fast" duration_ms: 500 damage_window_start_ms: 300 damage_window_end_ms: 500 energy_delta: 7 } } item_templates { template_id: "V0205_MOVE_THUNDER_SHOCK_FAST" move_settings { movement_id: THUNDER_SHOCK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_ELECTRIC power: 5 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "thunder_shock_fast" duration_ms: 600 damage_window_start_ms: 400 damage_window_end_ms: 600 energy_delta: 8 } } item_templates { template_id: "V0206_MOVE_SPARK_FAST" move_settings { movement_id: SPARK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_ELECTRIC power: 7 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "spark_fast" duration_ms: 700 damage_window_start_ms: 500 damage_window_end_ms: 700 energy_delta: 8 } } item_templates { template_id: "V0207_MOVE_LOW_KICK_FAST" move_settings { movement_id: LOW_KICK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FIGHTING power: 5 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "low_kick_fast" duration_ms: 600 damage_window_start_ms: 400 damage_window_end_ms: 600 energy_delta: 7 } } item_templates { template_id: "V0208_MOVE_KARATE_CHOP_FAST" move_settings { movement_id: KARATE_CHOP_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FIGHTING power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "karate_chop_fast" duration_ms: 800 damage_window_start_ms: 600 damage_window_end_ms: 800 energy_delta: 8 } } item_templates { template_id: "V0209_MOVE_EMBER_FAST" move_settings { movement_id: EMBER_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FIRE power: 10 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "ember_fast" duration_ms: 1050 damage_window_start_ms: 850 damage_window_end_ms: 1050 energy_delta: 10 } } item_templates { template_id: "V0210_MOVE_WING_ATTACK_FAST" move_settings { movement_id: WING_ATTACK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FLYING power: 9 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "wing_attack_fast" duration_ms: 750 damage_window_start_ms: 550 damage_window_end_ms: 750 energy_delta: 7 } } item_templates { template_id: "V0211_MOVE_PECK_FAST" move_settings { movement_id: PECK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FLYING power: 10 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "peck_fast" duration_ms: 1150 damage_window_start_ms: 950 damage_window_end_ms: 1150 energy_delta: 10 } } item_templates { template_id: "V0212_MOVE_LICK_FAST" move_settings { movement_id: LICK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_GHOST power: 5 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "lick_fast" duration_ms: 500 damage_window_start_ms: 300 damage_window_end_ms: 500 energy_delta: 6 } } item_templates { template_id: "V0213_MOVE_SHADOW_CLAW_FAST" move_settings { movement_id: SHADOW_CLAW_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_GHOST power: 11 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "shadow_claw_fast" duration_ms: 950 damage_window_start_ms: 750 damage_window_end_ms: 950 energy_delta: 8 } } item_templates { template_id: "V0214_MOVE_VINE_WHIP_FAST" move_settings { movement_id: VINE_WHIP_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_GRASS power: 7 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "vine_whip_fast" duration_ms: 650 damage_window_start_ms: 450 damage_window_end_ms: 650 energy_delta: 7 } } item_templates { template_id: "V0215_MOVE_RAZOR_LEAF_FAST" move_settings { movement_id: RAZOR_LEAF_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_GRASS power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "razor_leaf_fast" duration_ms: 1450 damage_window_start_ms: 1250 damage_window_end_ms: 1450 energy_delta: 12 } } item_templates { template_id: "V0216_MOVE_MUD_SHOT_FAST" move_settings { movement_id: MUD_SHOT_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_GROUND power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "mud_shot_fast" duration_ms: 550 damage_window_start_ms: 350 damage_window_end_ms: 550 energy_delta: 7 } } item_templates { template_id: "V0217_MOVE_ICE_SHARD_FAST" move_settings { movement_id: ICE_SHARD_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_ICE power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "ice_shard_fast" duration_ms: 1400 damage_window_start_ms: 1200 damage_window_end_ms: 1400 energy_delta: 12 } } item_templates { template_id: "V0218_MOVE_FROST_BREATH_FAST" move_settings { movement_id: FROST_BREATH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_ICE power: 9 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "frost_breath_fast" duration_ms: 810 damage_window_start_ms: 610 damage_window_end_ms: 810 energy_delta: 7 } } item_templates { template_id: "V0219_MOVE_QUICK_ATTACK_FAST" move_settings { movement_id: QUICK_ATTACK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_NORMAL power: 10 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "quick_attack_fast" duration_ms: 1330 damage_window_start_ms: 1130 damage_window_end_ms: 1330 energy_delta: 12 } } item_templates { template_id: "V0220_MOVE_SCRATCH_FAST" move_settings { movement_id: SCRATCH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_NORMAL power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "scratch_fast" duration_ms: 500 damage_window_start_ms: 300 damage_window_end_ms: 500 energy_delta: 7 } } item_templates { template_id: "V0221_MOVE_TACKLE_FAST" move_settings { movement_id: TACKLE_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_NORMAL power: 12 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "tackle_fast" duration_ms: 1100 damage_window_start_ms: 900 damage_window_end_ms: 1100 energy_delta: 10 } } item_templates { template_id: "V0222_MOVE_POUND_FAST" move_settings { movement_id: POUND_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_NORMAL power: 7 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "pound_fast" duration_ms: 540 damage_window_start_ms: 340 damage_window_end_ms: 540 energy_delta: 7 } } item_templates { template_id: "V0223_MOVE_CUT_FAST" move_settings { movement_id: CUT_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_NORMAL power: 12 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "cut_fast" duration_ms: 1130 damage_window_start_ms: 930 damage_window_end_ms: 1130 energy_delta: 10 } } item_templates { template_id: "V0224_MOVE_POISON_JAB_FAST" move_settings { movement_id: POISON_JAB_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_POISON power: 12 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "poison_jab_fast" duration_ms: 1050 damage_window_start_ms: 850 damage_window_end_ms: 1050 energy_delta: 10 } } item_templates { template_id: "V0225_MOVE_ACID_FAST" move_settings { movement_id: ACID_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_POISON power: 10 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "acid_fast" duration_ms: 1050 damage_window_start_ms: 850 damage_window_end_ms: 1050 energy_delta: 10 } } item_templates { template_id: "V0226_MOVE_PSYCHO_CUT_FAST" move_settings { movement_id: PSYCHO_CUT_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_PSYCHIC power: 7 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "psycho_cut_fast" duration_ms: 570 damage_window_start_ms: 370 damage_window_end_ms: 570 energy_delta: 7 } } item_templates { template_id: "V0227_MOVE_ROCK_THROW_FAST" move_settings { movement_id: ROCK_THROW_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_ROCK power: 12 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "rock_throw_fast" duration_ms: 1360 damage_window_start_ms: 1160 damage_window_end_ms: 1360 energy_delta: 15 } } item_templates { template_id: "V0228_MOVE_METAL_CLAW_FAST" move_settings { movement_id: METAL_CLAW_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_STEEL power: 8 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "metal_claw_fast" duration_ms: 630 damage_window_start_ms: 430 damage_window_end_ms: 630 energy_delta: 7 } } item_templates { template_id: "V0229_MOVE_BULLET_PUNCH_FAST" move_settings { movement_id: BULLET_PUNCH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_STEEL power: 10 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bullet_punch_fast" duration_ms: 1200 damage_window_start_ms: 1000 damage_window_end_ms: 1200 energy_delta: 10 } } item_templates { template_id: "V0230_MOVE_WATER_GUN_FAST" move_settings { movement_id: WATER_GUN_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_WATER power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "water_gun_fast" duration_ms: 500 damage_window_start_ms: 300 damage_window_end_ms: 500 energy_delta: 7 } } item_templates { template_id: "V0231_MOVE_SPLASH_FAST" move_settings { movement_id: SPLASH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_WATER accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "splash_fast" duration_ms: 1230 damage_window_start_ms: 1030 damage_window_end_ms: 1230 energy_delta: 10 } } item_templates { template_id: "V0232_MOVE_WATER_GUN_FAST_BLASTOISE" move_settings { movement_id: WATER_GUN_FAST_BLASTOISE animation_id: 4 pokemon_type: POKEMON_TYPE_WATER power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "water_gun_fast_blastoise" duration_ms: 500 damage_window_start_ms: 300 damage_window_end_ms: 500 energy_delta: 7 } } item_templates { template_id: "V0233_MOVE_MUD_SLAP_FAST" move_settings { movement_id: MUD_SLAP_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_GROUND power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "mud_slap_fast" duration_ms: 1350 damage_window_start_ms: 1150 damage_window_end_ms: 1350 energy_delta: 12 } } item_templates { template_id: "V0234_MOVE_ZEN_HEADBUTT_FAST" move_settings { movement_id: ZEN_HEADBUTT_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_PSYCHIC power: 12 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "zen_headbutt_fast" duration_ms: 1050 damage_window_start_ms: 850 damage_window_end_ms: 1050 energy_delta: 9 } } item_templates { template_id: "V0235_MOVE_CONFUSION_FAST" move_settings { movement_id: CONFUSION_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_PSYCHIC power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "confusion_fast" duration_ms: 1510 damage_window_start_ms: 1310 damage_window_end_ms: 1510 energy_delta: 14 } } item_templates { template_id: "V0236_MOVE_POISON_STING_FAST" move_settings { movement_id: POISON_STING_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_POISON power: 6 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "poison_sting_fast" duration_ms: 575 damage_window_start_ms: 375 damage_window_end_ms: 575 energy_delta: 8 } } item_templates { template_id: "V0237_MOVE_BUBBLE_FAST" move_settings { movement_id: BUBBLE_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_WATER power: 25 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "bubble_fast" duration_ms: 2300 damage_window_start_ms: 2100 damage_window_end_ms: 2300 energy_delta: 25 } } item_templates { template_id: "V0238_MOVE_FEINT_ATTACK_FAST" move_settings { movement_id: FEINT_ATTACK_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_DARK power: 12 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "feint_attack_fast" duration_ms: 1040 damage_window_start_ms: 840 damage_window_end_ms: 1040 energy_delta: 10 } } item_templates { template_id: "V0239_MOVE_STEEL_WING_FAST" move_settings { movement_id: STEEL_WING_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_STEEL power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "steel_wing_fast" duration_ms: 1330 damage_window_start_ms: 1130 damage_window_end_ms: 1330 energy_delta: 12 } } item_templates { template_id: "V0240_MOVE_FIRE_FANG_FAST" move_settings { movement_id: FIRE_FANG_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FIRE power: 10 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "fire_fang_fast" duration_ms: 840 damage_window_start_ms: 640 damage_window_end_ms: 840 energy_delta: 8 } } item_templates { template_id: "V0241_MOVE_ROCK_SMASH_FAST" move_settings { movement_id: ROCK_SMASH_FAST animation_id: 4 pokemon_type: POKEMON_TYPE_FIGHTING power: 15 accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "rock_smash_fast" duration_ms: 1410 damage_window_start_ms: 1210 damage_window_end_ms: 1410 energy_delta: 12 } } item_templates { template_id: "V0242_MOVE_TRANSFORM_FAST" move_settings { movement_id: 242 animation_id: 4 pokemon_type: POKEMON_TYPE_NORMAL accuracy_chance: 1 stamina_loss_scalar: 0.01 trainer_level_min: 1 trainer_level_max: 100 vfx_name: "transform_fast" duration_ms: 1730 damage_window_start_ms: 300 damage_window_end_ms: 700 } } item_templates { template_id: "android.test.canceled" iap_item_display { sku: "android.test.canceled" category: IAP_CATEGORY_POKECOINS sort_order: 1002 } } item_templates { template_id: "android.test.item_unavailable" iap_item_display { sku: "android.test.item_unavailable" category: IAP_CATEGORY_POKECOINS sort_order: 1003 } } item_templates { template_id: "android.test.purchased" iap_item_display { sku: "android.test.purchased" category: IAP_CATEGORY_POKECOINS sort_order: 1001 } } item_templates { template_id: "camera_aerialace" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.2 angle_degree: -20 angle_degree: 170 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aerialace_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.2 angle_degree: 160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 distance_meters: 5 distance_meters: 1 height_percent: 0 height_percent: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aerialace_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.2 angle_degree: -170 angle_degree: -170 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 distance_meters: 5 distance_meters: 1 height_percent: 0 height_percent: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aerialace_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.2 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aerialace_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.2 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aircutter" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_aircutter_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: 20 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_aircutter_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_aircutter_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: -160 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_aircutter_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_aircutterenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -50 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_airslash" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_airslash_swp" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: 170 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_ancientpower" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.4 duration_seconds: 2.1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1.6 transition_seconds: 0.4 angle_degree: -20 angle_degree: -10 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 45 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1 distance_meters: 2.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ancientpower_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.9 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 1.25 transition_seconds: 0.4 angle_degree: -10 angle_degree: 160 angle_offset_degree: 5 angle_offset_degree: 0 pitch_degree: 45 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ancientpower_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.9 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 1.25 transition_seconds: 0.4 angle_degree: 10 angle_degree: -160 angle_offset_degree: -5 angle_offset_degree: 0 pitch_degree: 45 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ancientpower_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.9 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 1.25 transition_seconds: 0.4 angle_degree: 10 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 45 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ancientpower_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.9 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 1.25 transition_seconds: 0.4 angle_degree: -10 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 45 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aquajet" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.5 duration_seconds: 0.5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.5 angle_degree: -20 angle_degree: -90 angle_degree: 165 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aquajet_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.33 duration_seconds: 0.66 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.66 transition_seconds: 0.33 angle_degree: -150 angle_degree: -165 angle_degree: -165 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 2.5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 2 distance_meters: 2 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_aquajet_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.33 duration_seconds: 0.66 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.66 transition_seconds: 0.33 angle_degree: 150 angle_degree: 145 angle_degree: 145 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 2.5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 2 distance_meters: 2 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_aquajet_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_DEFENDER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.33 duration_seconds: 0.66 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.66 transition_seconds: 0.33 angle_degree: -165 angle_degree: -165 angle_degree: -165 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3.5 distance_meters: 3.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_aquajet_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_DEFENDER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.33 duration_seconds: 0.66 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.66 transition_seconds: 0.33 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3.5 distance_meters: 3.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_aquajetenter_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aquajetenter_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aquajetenter_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 5 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_aquajetenter_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 5 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_aquatail" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_aquatailenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_battlefainted" camera { next_camera: "battlefainted" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 2 wait_seconds: 0 transition_seconds: 2 angle_degree: -160 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.5 height_percent: 0 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_battlewait" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_bodyslam" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.26 angle_degree: 170 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_boneclub" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0.25 transition_seconds: 0.25 angle_degree: 120 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_boneclubenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER_ATTACKER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 140 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_bothsidecut" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -90 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_brickbreak" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0.1 transition_seconds: 0.2 angle_degree: 165 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_brickbreak_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -5 angle_offset_degree: 0 pitch_degree: 25 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_brickbreak_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_brickbreak_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -175 angle_offset_degree: 3 pitch_degree: 25 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_brickbreak_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: -5 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_brine" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0.25 transition_seconds: 0.3 angle_degree: 155 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_bubblebeam" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.5 duration_seconds: 0.67 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.67 transition_seconds: 0 angle_degree: -135 angle_degree: -120 angle_degree: -160 angle_degree: 140 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 5 roll_degree: 0 distance_meters: 2 distance_meters: -0.5 distance_meters: 2.5 distance_meters: 1 height_percent: 0.25 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_bugbuzz" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 1.5 duration_seconds: 1.67 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1 transition_seconds: 0.33 angle_degree: -20 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0.15 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_crosschop" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.3 angle_degree: -20 angle_degree: 165 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_crosspoison" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.45 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.1 angle_degree: -20 angle_degree: 160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: -3 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3 distance_meters: 3.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_cutfromattacker_player_left_leader_" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 east_out_speed: 1 duration_seconds: 0 wait_seconds: 0 transition_seconds: 0 angle_degree: 30 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_cutfromattacker_player_right_leader_" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 east_out_speed: 1 duration_seconds: 0 wait_seconds: 0 transition_seconds: 0 angle_degree: -30 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_cutfromdefender_leader_player_left_" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 east_out_speed: 1 duration_seconds: 0 wait_seconds: 0 transition_seconds: 0 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_cutfromdefender_leader_player_right_" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 east_out_speed: 1 duration_seconds: 0 wait_seconds: 0 transition_seconds: 0 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_cutreturn" camera { next_camera: "battlewait" interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_cuttofacedefender_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: 150 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_cuttofacedefender_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_degree: -150 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_cuttofacedefender_player_left_leader_" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -140 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_cuttofacedefender_player_right_leader_" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: 140 angle_offset_degree: -2.5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_darkpulse" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.45 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.5 angle_degree: -90 angle_degree: -90 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 25 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_dazzlinggleam" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.3 angle_degree: -20 angle_degree: -160 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0.75 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_defaultattack" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_defaultattack_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_defaultattack_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_defaultattack_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_defaultattack_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_dig" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 2.3 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.9 transition_seconds: 0 angle_degree: -135 angle_degree: -165 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 0.25 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_disarmingvoice" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_MIRROR target_type: CAM_TARGET_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.4 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 1.2 angle_degree: -20 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_disarmingvoiceenter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.6 angle_degree: -20 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 1.75 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_discharge" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.6 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.6 transition_seconds: 0.15 angle_degree: -170 angle_degree: -40 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 5 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 2 height_percent: 0.25 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_dischargeenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: -170 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_dragonbreath" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.5 duration_seconds: 0.33 duration_seconds: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.33 transition_seconds: 0.5 transition_seconds: 0 transition_seconds: 0.5 angle_degree: -160 angle_degree: -160 angle_degree: -160 angle_degree: -135 angle_degree: 160 angle_degree: 175 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_degree: 10 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 0 distance_meters: 1.5 distance_meters: 2.5 distance_meters: 0 distance_meters: -0.5 height_percent: 0 height_percent: 0 height_percent: -0.25 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_dragonclaw" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_ATTACKER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: 140 angle_offset_degree: 0 pitch_degree: 2 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_dragonpulse" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1 duration_seconds: 0.5 duration_seconds: 1.6 wait_seconds: 0.25 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0 transition_seconds: 0.15 angle_degree: -160 angle_degree: -30 angle_degree: -30 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: -0.5 distance_meters: 1 height_percent: 0.25 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_drillpeck" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_drillrun" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.93 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.4 angle_degree: -20 angle_degree: -20 angle_degree: 100 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1.5 distance_meters: 0.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_drillrun_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 1 ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0 duration_seconds: 0.93 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.4 angle_degree: -20 angle_degree: -20 angle_degree: 120 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_drillrun_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0 duration_seconds: 0.93 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.4 angle_degree: 20 angle_degree: 20 angle_degree: -120 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 5 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_drillrun_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.93 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.4 angle_degree: 20 angle_degree: -100 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 5 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_drillrun_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.93 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.4 angle_degree: -20 angle_degree: 100 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 5 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_earthquake" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 0.5 duration_seconds: 2.5 wait_seconds: 0.1 wait_seconds: 0 transition_seconds: 0.3 transition_seconds: 0.27 angle_degree: -20 angle_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 25 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_encounterintro" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 ease_in_speed: 1 east_out_speed: 0.5 east_out_speed: 1 duration_seconds: 0 duration_seconds: 3 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 3 angle_degree: 180 angle_degree: 180 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_enter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.25 duration_seconds: 2.5 duration_seconds: 1 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1 transition_seconds: 1 angle_degree: 180 angle_degree: -30 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 15 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3.5 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_enterbehindattacker_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: -20 angle_degree: -20 angle_offset_degree: 10 angle_offset_degree: 10 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 0.5 height_percent: 0 height_percent: -0.25 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterbehindattacker_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: 15 angle_degree: 15 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 0.5 height_percent: 0 height_percent: -0.25 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterbehindattacker_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.33 angle_degree: 20 angle_degree: 20 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 1 height_percent: 0 height_percent: -0.25 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterbehindattacker_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.33 angle_degree: -25 angle_degree: -25 angle_offset_degree: 10 angle_offset_degree: 10 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 1 height_percent: 0 height_percent: -0.25 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterbehindattackerfaraway_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: -20 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 1.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_enterbehindattackerfaraway_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: 20 angle_degree: 20 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 1.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_enterbehindattackerfaraway_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_enterbehindattackerfaraway_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_enterfaceattacker_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_enterfaceattacker_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_enterfaceattacker_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: 160 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: -5 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_enterfaceattacker_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: -5 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_enterfacedefender_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: 160 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefender_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefender_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefender_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefenderfromfaraway_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 angle_degree: 160 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 5.5 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefenderfromfaraway_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefenderfromfaraway_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_enterfacedefenderfromfaraway_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_face" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 3 wait_seconds: 0 transition_seconds: 1 angle_degree: 180 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_faceattacker" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_faceattackertilt_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0.3 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.3 transition_seconds: 0.4 angle_degree: -150 angle_degree: -150 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: -45 distance_meters: 0 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_faceattackertilt_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0.3 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.3 transition_seconds: 0.4 angle_degree: 150 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: -45 distance_meters: 0 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_faceattackertilt_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0.3 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.3 transition_seconds: 0.4 angle_degree: 160 angle_degree: 160 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: -45 distance_meters: 0 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_faceattackertilt_player_right_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0 duration_seconds: 0.3 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.3 transition_seconds: 0.4 angle_degree: -160 angle_degree: -160 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: -45 distance_meters: 0 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_facecut" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 60 transition_seconds: 0 angle_degree: 180 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_facecutdefender" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 60 transition_seconds: 0 angle_degree: 180 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_facedefenderzoomout_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: 160 angle_offset_degree: -5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 8 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_facedefenderzoomout_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: -175 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 8 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_facedefenderzoomout_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: -160 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 8 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_facedefenderzoomout_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 8 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_faint" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 duration_seconds: 1.25 duration_seconds: 1.5 duration_seconds: 10 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 1 transition_seconds: 1.5 transition_seconds: 6 angle_degree: -90 angle_degree: -160 angle_degree: 30 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 5 pitch_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 distance_meters: 0.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_fireblast" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.85 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 angle_degree: -160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 5 roll_degree: 0 distance_meters: 4 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_fireblast_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.4 angle_degree: -150 angle_degree: 60 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 5 roll_degree: 0 distance_meters: 4 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_fireblast_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.4 angle_degree: 150 angle_degree: 120 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 5 roll_degree: 0 distance_meters: 4 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_fireblast_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.4 angle_degree: 160 angle_degree: -145 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 5 roll_degree: 0 distance_meters: 4 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_fireblast_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.4 angle_degree: -160 angle_degree: 145 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 5 roll_degree: 0 distance_meters: 4 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_fireblastenter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.1 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.3 angle_degree: -20 angle_degree: -160 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 5 distance_meters: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0.25 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_firepunch_hit" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.45 transition_seconds: 0 transition_seconds: 0.3 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 2 height_percent: -0.25 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flameburst" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.5 duration_seconds: 10 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.15 angle_degree: 140 angle_degree: 140 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flameburstenter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 1 east_out_speed: 0.5 east_out_speed: 1 duration_seconds: 0.5 duration_seconds: 10 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.5 angle_degree: -20 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: -20 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_flamecharge" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.4 duration_seconds: 1.05 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0.55 transition_seconds: 0.4 transition_seconds: 0.9 transition_seconds: 0.15 angle_degree: -25 angle_degree: -25 angle_degree: 160 angle_offset_degree: 3 angle_offset_degree: 3 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flamecharge_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.4 duration_seconds: 1.05 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0.55 transition_seconds: 0 transition_seconds: 0.9 transition_seconds: 0.4 angle_degree: -25 angle_degree: -25 angle_degree: 160 angle_offset_degree: 3 angle_offset_degree: 3 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flamecharge_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.4 duration_seconds: 1.05 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0.55 transition_seconds: 0 transition_seconds: 0.9 transition_seconds: 0.4 angle_degree: 25 angle_degree: 25 angle_degree: -160 angle_offset_degree: -3 angle_offset_degree: -3 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flamecharge_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.4 duration_seconds: 1.05 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0.55 transition_seconds: 0.4 transition_seconds: 0.9 transition_seconds: 0.4 angle_degree: 25 angle_degree: 25 angle_degree: -160 angle_offset_degree: -3 angle_offset_degree: -3 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flamecharge_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.4 duration_seconds: 1.05 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0.55 transition_seconds: 0.4 transition_seconds: 0.9 transition_seconds: 0.4 angle_degree: -25 angle_degree: -25 angle_degree: 160 angle_offset_degree: 3 angle_offset_degree: 3 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 1.5 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flamethrower" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.57 duration_seconds: 0.25 duration_seconds: 1.6 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.25 transition_seconds: 0 angle_degree: -160 angle_degree: -165 angle_degree: -150 angle_degree: -30 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 15 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_degree: 5 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2.5 distance_meters: 2 distance_meters: 4 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.75 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_flamewheel" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.66 duration_seconds: 1 duration_seconds: 0.15 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.45 transition_seconds: 1 transition_seconds: 0.15 transition_seconds: 0.4 angle_degree: -170 angle_degree: -170 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 0 distance_meters: 4 distance_meters: 2.5 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flashcannon" camera { next_camera: "flashcannon_hit" interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.35 duration_seconds: 0.55 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.61 transition_seconds: 0.15 angle_degree: -120 angle_degree: -120 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 3.5 height_percent: 0.15 height_percent: 0.15 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_flashcannon_hit" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_followarcingprojectile_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 1 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.5 angle_degree: -145 angle_degree: 30 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: -10 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: -1 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_followarcingprojectile_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 1 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.5 angle_degree: 135 angle_degree: -40 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: -10 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_followarcingprojectile_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 1 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.5 angle_degree: -145 angle_degree: -145 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: -10 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_followarcingprojectile_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 1 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.5 angle_degree: 145 angle_degree: 145 angle_offset_degree: 0 angle_offset_degree: -5 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: -10 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_fortbidle" camera { next_camera: "fortbidle" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 1 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 18 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_fortdeployintro" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0 duration_seconds: 0.5 duration_seconds: 2 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.5 transition_seconds: 2 angle_degree: -160 angle_degree: 180 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 distance_meters: 2.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_fortfaint" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 1 duration_seconds: 1.25 duration_seconds: 20 wait_seconds: 0 wait_seconds: 0 transition_seconds: 1 transition_seconds: 1.5 angle_degree: -90 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_fortplayerfainted" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.5 duration_seconds: 2 wait_seconds: 0 wait_seconds: 0.25 transition_seconds: 1.5 transition_seconds: 1.75 angle_degree: -90 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_gigadrain" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.5 duration_seconds: 1 duration_seconds: 10 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 2 transition_seconds: 1 angle_degree: 160 angle_degree: -40 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 3 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_gunkshot" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.67 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.2 transition_seconds: 0.33 transition_seconds: 0.3 angle_degree: -160 angle_degree: 140 angle_offset_degree: 0 angle_offset_degree: 3 pitch_degree: 20 pitch_degree: 5 pitch_offset_degree: -5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_gunkshot_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.67 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.2 transition_seconds: 0.15 transition_seconds: 0.3 angle_degree: -160 angle_degree: 40 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: -5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_gunkshot_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.67 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.2 transition_seconds: 0.15 transition_seconds: 0.3 angle_degree: 160 angle_degree: -40 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: -5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_gunkshot_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0 duration_seconds: 0.67 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0.2 transition_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.3 angle_degree: 170 angle_degree: 160 angle_degree: -140 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: -5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 distance_meters: 4 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_gunkshot_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.67 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.2 transition_seconds: 0.15 transition_seconds: 0.3 angle_degree: -160 angle_degree: 140 angle_offset_degree: 0 angle_offset_degree: -5 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: -5 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_gymhi" camera { next_camera: "gymhi" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 1 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 30 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_gymlow" camera { next_camera: "gymlow" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 1 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 7 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_gymlowest" camera { next_camera: "gymlowest" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 1 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 3 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_gymmed" camera { next_camera: "gymmed" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 1 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_heartstamp" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.4 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_heatwave" camera { next_camera: "heatwave_hit" interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.3 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.3 transition_seconds: 0.4 angle_degree: -150 angle_degree: -150 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: -45 distance_meters: 0 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_heatwave_hit" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_hornattack" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: 135 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_hornattackenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: -45 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_hurricane" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.25 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_hydropump" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.2 transition_seconds: 1.5 angle_degree: 160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 4.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hydropumpenter" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: -130 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0.25 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_hyperbeam" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.5 duration_seconds: 3.5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 1 angle_degree: -150 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.25 distance_meters: 0.25 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_hyperbeam_hit" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1 angle_degree: -20 angle_degree: -40 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 2 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.25 } } item_templates { template_id: "camera_hyperbeam_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 1.5 angle_degree: 150 angle_degree: 150 angle_degree: 140 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 distance_meters: 5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperbeam_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 1.5 angle_degree: -150 angle_degree: -150 angle_degree: -140 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 distance_meters: 5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperbeam_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1.5 angle_degree: -140 angle_degree: -120 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperbeam_player_right_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 1 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1.5 angle_degree: 140 angle_degree: 120 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 10 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperfang" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.25 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperfang_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 150 angle_offset_degree: -5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperfang_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: -160 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperfang_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_hyperfang_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_icebeam" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 1.2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.37 transition_seconds: 0.15 angle_degree: -160 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 15 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 3.75 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_icebeam_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 1 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.75 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_icebeam_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 1 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: -160 angle_offset_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.75 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_icebeam_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 1 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.75 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_icebeam_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 1 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 140 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.75 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_icepunch" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0.1 transition_seconds: 0.3 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_icepunch_hit" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.45 transition_seconds: 0 transition_seconds: 0.3 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 2 height_percent: -0.25 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_idle" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 6 duration_seconds: 0 duration_seconds: 6 duration_seconds: 6 duration_seconds: 6 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 4 transition_seconds: 0 transition_seconds: 4 transition_seconds: 4 transition_seconds: 4 angle_degree: -150 angle_degree: -90 angle_degree: 120 angle_degree: -120 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_degree: 25 pitch_degree: 25 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 0 distance_meters: 2.5 distance_meters: 1.5 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_ironhead" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0.2 transition_seconds: 0.6 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ironhead_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: 150 angle_offset_degree: -5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ironhead_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: -160 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ironhead_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ironhead_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.4 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_ironheadenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_karatechop" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.33 angle_degree: -20 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 distance_meters: 0.5 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_leafblade" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.25 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 5 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_leafbladeenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 1 angle_degree: -30 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_left" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 3 wait_seconds: 0 transition_seconds: 1 angle_degree: 90 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_lowsweep" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 1 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_magnetbomb" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.4 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.8 transition_seconds: 0.33 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 2 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_megadrain" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0 duration_seconds: 1 duration_seconds: 10 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 2 transition_seconds: 1 angle_degree: 176 angle_degree: -40 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 3 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_megahorn" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.15 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.4 angle_degree: -150 angle_degree: 135 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1.5 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_moonblast" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.25 duration_seconds: 0.75 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.33 transition_seconds: 0.5 angle_degree: -20 angle_degree: -10 angle_degree: 165 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_degree: 10 pitch_offset_degree: -85 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: -1.8 distance_meters: 1 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_moonblast_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.25 duration_seconds: 0.75 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.33 transition_seconds: 0.66 angle_degree: -160 angle_degree: -140 angle_degree: 30 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 15 pitch_degree: 10 pitch_offset_degree: -85 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: -3.8 distance_meters: -1 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_moonblast_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.25 duration_seconds: 0.75 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.33 transition_seconds: 0.66 angle_degree: 160 angle_degree: 150 angle_degree: -25 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 15 pitch_degree: 10 pitch_offset_degree: -85 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: -3.8 distance_meters: -1 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_moonblast_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.25 duration_seconds: 0.75 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.33 transition_seconds: 0.66 angle_degree: 20 angle_degree: 15 angle_degree: -155 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 15 pitch_degree: 10 pitch_offset_degree: -85 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: -3.8 distance_meters: 1 distance_meters: 1 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_moonblast_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.25 duration_seconds: 0.75 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.33 transition_seconds: 0.66 angle_degree: -20 angle_degree: -15 angle_degree: 155 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 15 pitch_degree: 10 pitch_offset_degree: -85 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: -3.8 distance_meters: 1 distance_meters: 1 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_mudbomb" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0.25 transition_seconds: 0.75 angle_degree: 145 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_mudbombenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_mudshot" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.88 } } item_templates { template_id: "camera_nightslash" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 0.6 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.1 angle_degree: -20 angle_degree: -160 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 2 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_ominouswind" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 3 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_overhead_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: -170 angle_offset_degree: 0 pitch_degree: 30 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_overhead_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: 170 angle_offset_degree: 0 pitch_degree: 30 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_overhead_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: -170 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_overhead_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantoattacker_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantoattacker_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: 20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantoattacker_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: 20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantoattacker_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.66 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.5 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantodefender_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantodefender_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantodefender_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -145 angle_offset_degree: 5 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantodefender_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: -5 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_pantofacedefender_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: 150 angle_offset_degree: -5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_pantofacedefender_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: -160 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_pantofacedefender_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_pantofacedefender_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.8 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_paraboliccharge" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_paraboliccharge_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1 transition_seconds: 0.5 transition_seconds: 1.5 angle_degree: -20 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_paraboliccharge_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1 transition_seconds: 0.5 transition_seconds: 1.5 angle_degree: 20 angle_degree: 15 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_paraboliccharge_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1 transition_seconds: 0.5 transition_seconds: 1.5 angle_degree: 20 angle_degree: 20 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_paraboliccharge_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1 transition_seconds: 0.5 transition_seconds: 1.5 angle_degree: -20 angle_degree: -25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_petalblizzard" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 135 angle_offset_degree: 0 pitch_degree: 3 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_playrough" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.13 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.5 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_playrough_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.3 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 15 roll_degree: 10 roll_degree: -15 roll_degree: -10 roll_degree: 10 roll_degree: 5 roll_degree: 0 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_playrough_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.3 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 15 roll_degree: 10 roll_degree: -15 roll_degree: -10 roll_degree: 10 roll_degree: 5 roll_degree: 0 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 distance_meters: 1 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_playrough_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.3 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_degree: -150 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 15 roll_degree: 10 roll_degree: -15 roll_degree: -10 roll_degree: 10 roll_degree: 5 roll_degree: 0 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_playrough_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 1 east_out_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0.8 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 0.09 duration_seconds: 0.12 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.15 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.09 transition_seconds: 0.12 transition_seconds: 0.3 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 15 roll_degree: 10 roll_degree: -15 roll_degree: -10 roll_degree: 10 roll_degree: 5 roll_degree: 0 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 distance_meters: 1.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 height_percent: -0.25 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_playroughenter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.13 angle_degree: -20 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: -0.25 height_percent: 0 height_percent: 0.25 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_poisonfang" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_poisonjab" camera { next_camera: "poisonjab_hit" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5.8 wait_seconds: 0 transition_seconds: 1 angle_degree: -135 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.25 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_poisonjab_hit" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.1 transition_seconds: 0.83 angle_degree: 135 angle_degree: 180 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 0.25 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.25 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_powerwhip" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 1 duration_seconds: 3 wait_seconds: 0.2 transition_seconds: 0.5 angle_degree: 90 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 4 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_powerwhip_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0.2 transition_seconds: 0.5 angle_degree: 90 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 5 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_powerwhip_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0.2 transition_seconds: 0.5 angle_degree: 90 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 5 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_powerwhip_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0.2 transition_seconds: 0.5 angle_degree: 100 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 5 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_powerwhip_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0.2 transition_seconds: 0.5 angle_degree: 80 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 5 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psybeam" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.5 angle_degree: 170 angle_degree: 170 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 15 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 5 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psybeamenter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.83 angle_degree: -170 angle_degree: -165 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 45 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psybeamenter_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.83 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psybeamenter_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.83 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psybeamenter_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.83 angle_degree: 160 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3.5 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psybeamenter_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.83 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psychic" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.35 angle_degree: 165 angle_offset_degree: 0 pitch_degree: 7.5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psychicenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: -60 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.75 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psychocut" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 0.67 duration_seconds: 1.46 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.45 transition_seconds: 0.67 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 3.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psyshock" camera { next_camera: "psyshock_hit" interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1 wait_seconds: 0 transition_seconds: 0.25 angle_degree: -20 angle_offset_degree: 3 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: -0.5 height_percent: 0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_psyshock_hit" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.75 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psyshock_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.75 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psyshock_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -160 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.75 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psyshock_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -160 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.75 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psyshock_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.75 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psystrike" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.83 duration_seconds: 0.4 duration_seconds: 1.6 duration_seconds: 0.2 duration_seconds: 1 wait_seconds: 0.57 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.53 transition_seconds: 0.4 transition_seconds: 1.25 transition_seconds: 0.2 transition_seconds: 1 angle_degree: -120 angle_degree: 135 angle_degree: 160 angle_degree: 160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_degree: 60 pitch_degree: 60 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 0 distance_meters: 3 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psystrike_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 1.83 duration_seconds: 0.4 duration_seconds: 1.75 duration_seconds: 0.15 duration_seconds: 0.15 duration_seconds: 5 wait_seconds: 0.57 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 transition_seconds: 1.25 transition_seconds: 0.15 transition_seconds: 0.15 transition_seconds: 1 angle_degree: -120 angle_degree: 135 angle_degree: 160 angle_degree: 160 angle_degree: 160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_degree: 30 pitch_degree: 30 pitch_degree: 30 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: -5 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 1.5 distance_meters: 4 distance_meters: 1.5 distance_meters: 1.9 distance_meters: 2 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psystrike_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 1.83 duration_seconds: 0.4 duration_seconds: 1.75 duration_seconds: 0.15 duration_seconds: 0.15 duration_seconds: 5 wait_seconds: 0.57 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.53 transition_seconds: 0.4 transition_seconds: 1.25 transition_seconds: 0.15 transition_seconds: 0.15 transition_seconds: 1 angle_degree: 120 angle_degree: -135 angle_degree: -160 angle_degree: -160 angle_degree: -160 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_degree: 30 pitch_degree: 30 pitch_degree: 30 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: -5 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 1.5 distance_meters: 4 distance_meters: 1.5 distance_meters: 1.9 distance_meters: 2 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psystrike_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 1.83 duration_seconds: 0.4 duration_seconds: 1.75 duration_seconds: 0.15 duration_seconds: 0.15 duration_seconds: 5 wait_seconds: 0.57 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.4 transition_seconds: 1.25 transition_seconds: 0.15 transition_seconds: 0.15 transition_seconds: 1 angle_degree: 120 angle_degree: -135 angle_degree: -160 angle_degree: -160 angle_degree: -160 angle_degree: -160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_degree: 30 pitch_degree: 30 pitch_degree: 30 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: -5 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 1.5 distance_meters: 4 distance_meters: 1.5 distance_meters: 1.9 distance_meters: 2 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_psystrike_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 1.83 duration_seconds: 0.4 duration_seconds: 1.75 duration_seconds: 0.15 duration_seconds: 0.15 duration_seconds: 5 wait_seconds: 0.57 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.53 transition_seconds: 0.4 transition_seconds: 1.25 transition_seconds: 0.15 transition_seconds: 0.15 transition_seconds: 1 angle_degree: -120 angle_degree: 135 angle_degree: 160 angle_degree: 160 angle_degree: 160 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 20 pitch_degree: 30 pitch_degree: 30 pitch_degree: 30 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: -5 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 1.5 distance_meters: 4 distance_meters: 1.5 distance_meters: 1.9 distance_meters: 2 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_punchhit_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 150 angle_offset_degree: -5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_punchhit_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: -160 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_punchhit_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: -150 angle_offset_degree: 5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_punchhit_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.15 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: -0.25 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_quickattacker" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.25 angle_degree: -160 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_quickdefender" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.25 angle_degree: -160 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 1.5 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_quickreturn" camera { next_camera: "battlewait" interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER_MIRROR ease_in_speed: 0 east_out_speed: 0 duration_seconds: 0.5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_rear" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 1 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_rearcut" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_rearcutdefender" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_rockslide" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1 transition_seconds: 0 angle_degree: -135 angle_degree: -115 angle_degree: -30 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 10 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 1 distance_meters: -0.25 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_rockthrow" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 duration_seconds: 0.25 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.13 transition_seconds: 0.25 transition_seconds: 0.25 angle_degree: -20 angle_degree: -20 angle_degree: 175 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_scald" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0.2 transition_seconds: 0.4 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_scaldenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1.7 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -100 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_seedbomb" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.5 angle_degree: -20 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 10 pitch_degree: 15 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2.5 distance_meters: 2.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_seedbombenter_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -145 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_seedbombenter_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_seedbombenter_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: -145 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_seedbombenter_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.33 angle_degree: 145 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_seedefender" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 0 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_shadowball" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.3 angle_degree: -170 angle_degree: 135 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 1.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_shadowpunch_hit" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.3 transition_seconds: 0 transition_seconds: 0.3 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 2 height_percent: -0.25 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_shadowsneak" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 10 wait_seconds: 0.2 transition_seconds: 0.85 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_shadowsneak_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.4 duration_seconds: 1.2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.6 transition_seconds: 0.55 angle_degree: -20 angle_degree: 150 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_degree: 15 pitch_offset_degree: 3 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 3 distance_meters: 4 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_shadowsneak_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.4 duration_seconds: 1.2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.6 transition_seconds: 0.55 angle_degree: 20 angle_degree: -150 angle_degree: -150 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_degree: 15 pitch_offset_degree: 3 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 3 distance_meters: 4 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_shadowsneak_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.4 duration_seconds: 1.2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.6 transition_seconds: 0.55 angle_degree: 20 angle_degree: -150 angle_degree: -150 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_degree: 15 pitch_offset_degree: 3 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_shadowsneak_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 ease_in_speed: 0 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 1 duration_seconds: 0.4 duration_seconds: 1.2 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.6 transition_seconds: 0.55 angle_degree: -20 angle_degree: 150 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 15 pitch_degree: 15 pitch_offset_degree: 3 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_shadowsneakenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_DEFENDER_ATTACKER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.5 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 25 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0.5 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_shoot" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 2 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.25 angle_degree: 180 angle_degree: 180 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 15 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: -1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_signalbeam" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0.85 transition_seconds: 0.25 angle_degree: 160 angle_offset_degree: -5 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_signalbeamenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.5 angle_degree: -20 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_sludgebomb" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0.25 transition_seconds: 0.75 angle_degree: 140 angle_offset_degree: 3 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.85 } } item_templates { template_id: "camera_sludgewave" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0.2 transition_seconds: 1 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_solarbeam" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0 ease_in_speed: 0 east_out_speed: 0 east_out_speed: 0 duration_seconds: 1.6 duration_seconds: 5 wait_seconds: 1.35 wait_seconds: 0.25 transition_seconds: 0.25 transition_seconds: 0.83 angle_degree: 120 angle_degree: 135 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_solarbeam_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.25 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.25 transition_seconds: 0.25 transition_seconds: 0.83 angle_degree: 130 angle_degree: 145 angle_offset_degree: 0 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_solarbeam_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.25 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.25 transition_seconds: 0.25 transition_seconds: 0.83 angle_degree: -130 angle_degree: -145 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_solarbeam_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.25 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.25 transition_seconds: 0.25 transition_seconds: 0.83 angle_degree: -120 angle_degree: -135 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_solarbeam_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.25 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.25 transition_seconds: 0.25 transition_seconds: 0.83 angle_degree: 120 angle_degree: 135 angle_offset_degree: 0 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.6 } } item_templates { template_id: "camera_solarbeamenter" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_WORLD ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0.23 transition_seconds: 0.5 angle_degree: -150 angle_offset_degree: 0 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_solarbeamenter_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1.16 transition_seconds: 0.33 transition_seconds: 0.5 angle_degree: -150 angle_degree: -150 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_solarbeamenter_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1.16 transition_seconds: 0.33 transition_seconds: 0.5 angle_degree: 150 angle_degree: 150 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_solarbeamenter_player_left_leader_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 1 ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 1 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 1.16 transition_seconds: 0 transition_seconds: 0.33 transition_seconds: 0.5 angle_degree: 160 angle_degree: 150 angle_degree: 150 angle_offset_degree: -5 angle_offset_degree: -5 angle_offset_degree: -5 pitch_degree: 20 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_solarbeamenter_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_GROUND target_type: CAM_TARGET_ATTACKER_GROUND ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.33 duration_seconds: 5 wait_seconds: 0 wait_seconds: 1.16 transition_seconds: 0.33 transition_seconds: 0.5 angle_degree: -150 angle_degree: -150 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: -5 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 3 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_spark" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.17 angle_degree: -170 angle_degree: 10 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_stoneedge" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 0.5 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.35 transition_seconds: 0.15 angle_degree: -20 angle_degree: -20 angle_offset_degree: 0 angle_offset_degree: 5 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: -1 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_submission" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.1 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_suckerpunch" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_SHOULDER_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.5 duration_seconds: 2 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 0.75 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0.15 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_swift" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 1 duration_seconds: 5 wait_seconds: 0.45 transition_seconds: 0.3 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2.5 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_tackle" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.75 duration_seconds: 1 wait_seconds: 0.2 wait_seconds: 0 transition_seconds: 0.5 transition_seconds: 0.2 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 5 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0.25 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_takedown" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 5.6 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.75 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 1 distance_meters: 1.5 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunder" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 east_out_speed: 0.5 duration_seconds: 0.3 duration_seconds: 1.9 duration_seconds: 1.86 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.25 transition_seconds: 0.1 angle_degree: 175 angle_degree: 175 angle_degree: 170 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_degree: 20 pitch_offset_degree: 0 pitch_offset_degree: -35 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 3 distance_meters: 4 distance_meters: 6 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunder_leader_player_left_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 2.15 duration_seconds: 1.86 wait_seconds: 0.25 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.1 angle_degree: -160 angle_degree: 30 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 20 pitch_offset_degree: -35 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 6 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunder_leader_player_right_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 2.15 duration_seconds: 1.86 wait_seconds: 0.25 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.1 angle_degree: 160 angle_degree: -25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 20 pitch_offset_degree: -35 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 4 distance_meters: 6 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunder_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 2.15 duration_seconds: 1.86 wait_seconds: 0.25 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.1 angle_degree: -155 angle_degree: -155 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 20 pitch_offset_degree: -30 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunder_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER target_type: CAM_TARGET_DEFENDER ease_in_speed: 1 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 1 duration_seconds: 2.15 duration_seconds: 1.86 wait_seconds: 0.25 wait_seconds: 0 transition_seconds: 0.25 transition_seconds: 0.1 angle_degree: 155 angle_degree: 155 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 0 pitch_degree: 20 pitch_offset_degree: -30 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 2 distance_meters: 4 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunderbolt" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_EDGE ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0.2 transition_seconds: 0.5 angle_degree: 135 angle_offset_degree: 5 pitch_degree: 5 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunderboltenter" camera { interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 5 wait_seconds: 0 transition_seconds: 0.6 angle_degree: -30 angle_offset_degree: -5 pitch_degree: 15 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 0 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "camera_thunderpunch_hit" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER_EDGE target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 ease_in_speed: 1 east_out_speed: 0 east_out_speed: 0 duration_seconds: 0 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0.6 transition_seconds: 0 transition_seconds: 0.3 angle_degree: -20 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 10 pitch_degree: 10 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.5 distance_meters: 2 height_percent: -0.25 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_twister" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.3 angle_degree: 165 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.8 } } item_templates { template_id: "camera_vicegrip" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0 east_out_speed: 0 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.2 angle_degree: 160 angle_offset_degree: 0 pitch_degree: 20 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_watergun" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_CUT target_type: CAM_TARGET_ATTACKER target_type: CAM_TARGET_ATTACKER_EDGE target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0 duration_seconds: 1 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0 transition_seconds: 1 transition_seconds: 0 angle_degree: -160 angle_degree: -170 angle_degree: 160 angle_offset_degree: 0 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 10 pitch_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0.4 distance_meters: 0.5 distance_meters: 1.4 height_percent: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.5 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_waterpulse" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.75 angle_degree: 150 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 3 height_percent: 0 vert_ctr_ratio: 0.75 } } item_templates { template_id: "camera_waterpulseenter" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0.5 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0.5 duration_seconds: 0.7 duration_seconds: 10 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 1 angle_degree: -20 angle_degree: -25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_waterpulseenter_leader_player_left_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.7 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.38 angle_degree: -20 angle_degree: -25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_waterpulseenter_leader_player_right_" camera { interpolation: CAM_INTERP_CUT interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.7 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.38 angle_degree: 20 angle_degree: 25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_waterpulseenter_player_left_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.7 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.38 angle_degree: 20 angle_degree: 25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_waterpulseenter_player_right_leader_" camera { interpolation: CAM_INTERP_LINEAR interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_ATTACKER_DEFENDER target_type: CAM_TARGET_ATTACKER_DEFENDER ease_in_speed: 0 ease_in_speed: 0.5 east_out_speed: 0.5 east_out_speed: 0 duration_seconds: 0.7 duration_seconds: 5 wait_seconds: 0 wait_seconds: 0 transition_seconds: 0.4 transition_seconds: 0.38 angle_degree: -20 angle_degree: -25 angle_offset_degree: 0 angle_offset_degree: 0 pitch_degree: 20 pitch_degree: 35 pitch_offset_degree: 0 pitch_offset_degree: 0 roll_degree: 0 roll_degree: 0 distance_meters: 0 distance_meters: 0 height_percent: 0 height_percent: 0 vert_ctr_ratio: 1 vert_ctr_ratio: 0.5 } } item_templates { template_id: "camera_xscissor" camera { interpolation: CAM_INTERP_LINEAR target_type: CAM_TARGET_DEFENDER_GROUND ease_in_speed: 0.5 east_out_speed: 0.5 duration_seconds: 10 wait_seconds: 0 transition_seconds: 0.25 angle_degree: 170 angle_offset_degree: 0 pitch_degree: 10 pitch_offset_degree: 0 roll_degree: 0 distance_meters: 2 height_percent: 0 vert_ctr_ratio: 1 } } item_templates { template_id: "incenseordinary.1" iap_item_display { sku: "incenseordinary.1" category: IAP_CATEGORY_ITEMS sort_order: 7 item_ids: ITEM_INCENSE_ORDINARY counts: 1 } } item_templates { template_id: "incenseordinary.4" iap_item_display { sku: "incenseordinary.4" category: IAP_CATEGORY_ITEMS sort_order: 8 item_ids: ITEM_INCENSE_ORDINARY counts: 4 } } item_templates { template_id: "incenseordinary.8" iap_item_display { sku: "incenseordinary.8" category: IAP_CATEGORY_ITEMS sort_order: 9 item_ids: ITEM_INCENSE_ORDINARY counts: 8 } } item_templates { template_id: "incubatorbasic.1" iap_item_display { sku: "incubatorbasic.1" category: IAP_CATEGORY_ITEMS sort_order: 3 item_ids: ITEM_INCUBATOR_BASIC counts: 1 } } item_templates { template_id: "incubatorbasic.100" iap_item_display { sku: "incubatorbasic.100" category: IAP_CATEGORY_ITEMS sort_order: 10 item_ids: ITEM_INCUBATOR_BASIC counts: 100 } } item_templates { template_id: "itemstorageupgrade.1" iap_item_display { sku: "itemstorageupgrade.1" category: IAP_CATEGORY_UPGRADES sort_order: 2 item_ids: ITEM_ITEM_STORAGE_UPGRADE counts: 1 } } item_templates { template_id: "luckyegg.1" iap_item_display { sku: "luckyegg.1" category: IAP_CATEGORY_ITEMS sort_order: 4 item_ids: ITEM_LUCKY_EGG counts: 1 } } item_templates { template_id: "luckyegg.20" iap_item_display { sku: "luckyegg.20" category: IAP_CATEGORY_ITEMS sort_order: 6 item_ids: ITEM_LUCKY_EGG counts: 20 } } item_templates { template_id: "luckyegg.5" iap_item_display { sku: "luckyegg.5" category: IAP_CATEGORY_ITEMS sort_order: 5 item_ids: ITEM_LUCKY_EGG counts: 5 } } item_templates { template_id: "pokeball.100" iap_item_display { sku: "pokeball.100" category: IAP_CATEGORY_ITEMS sort_order: 2 item_ids: ITEM_POKE_BALL counts: 100 } } item_templates { template_id: "pokeball.20" iap_item_display { sku: "pokeball.20" category: IAP_CATEGORY_ITEMS sort_order: 1 item_ids: ITEM_POKE_BALL counts: 20 } } item_templates { template_id: "pokecoin.100" iap_item_display { sku: "pokecoin.100" category: IAP_CATEGORY_POKECOINS sort_order: 1 } } item_templates { template_id: "pokecoin.1000" iap_item_display { sku: "pokecoin.1000" category: IAP_CATEGORY_POKECOINS sort_order: 1 } } item_templates { template_id: "pokecoin.1200" iap_item_display { sku: "pokecoin.1200" category: IAP_CATEGORY_POKECOINS sort_order: 3 } } item_templates { template_id: "pokecoin.14500" iap_item_display { sku: "pokecoin.14500" category: IAP_CATEGORY_POKECOINS sort_order: 6 } } item_templates { template_id: "pokecoin.2500" iap_item_display { sku: "pokecoin.2500" category: IAP_CATEGORY_POKECOINS sort_order: 4 } } item_templates { template_id: "pokecoin.5200" iap_item_display { sku: "pokecoin.5200" category: IAP_CATEGORY_POKECOINS sort_order: 5 } } item_templates { template_id: "pokecoin.550" iap_item_display { sku: "pokecoin.550" category: IAP_CATEGORY_POKECOINS sort_order: 2 } } item_templates { template_id: "pokemonstorageupgrade.1" iap_item_display { sku: "pokemonstorageupgrade.1" category: IAP_CATEGORY_UPGRADES sort_order: 1 item_ids: ITEM_POKEMON_STORAGE_UPGRADE counts: 1 } } item_templates { template_id: "sequence_acid_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker acid_fast" sequence: "sfx attacker 051-0_acid" sequence: "wait 0.15" sequence: "vfx defender acid_fast_hit" sequence: "anim defender damageS01" sequence: "wait 0.35" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_aerial_ace" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.733" sequence: "cam AerialAce_ATKR_DFND_" sequence: "background attacker 0.5/0.75/1.0/0.0" sequence: "vfx camera camera_diagonal_vignette" sequence: "f2fvfx defender aerial_ace" sequence: "sfx attacker 332-0_aerial_ace" sequence: "wait 0.6" sequence: "anim defender damageS01" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.5/0.75/1.0/0.0" sequence: "wait 0.25" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_air_cutter" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "wait 0.25" sequence: "background attacker 0.0/0.25/0.5/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam AirCutter_ATKR_DFND_" sequence: "vfx attacker air_cutter_ground" sequence: "sfx attacker 314-0_air_cutter" sequence: "wait 0.5" sequence: "f2fvfx attacker air_cutter_emit" sequence: "vfx defender air_cutter_hit" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "reset_background attacker 0.0/0.25/0.5/0.5" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_ancient_power" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterBehindAttackerFarAway_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "background attacker 0.5/0.2/0.5/0.25" sequence: "event" sequence: "cam AncientPower_ATKR_DFND_" sequence: "f2fvfx attacker ancient_power" sequence: "sfx attacker 246-0_ancient_power" sequence: "wait 2.1" sequence: "vfx defender ancient_power_hit" sequence: "wait 0.15" sequence: "shake SideToSide/0.45" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.5/0.2/0.5/0.25" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_aqua_jet" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam AquaJetEnter_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker aqua_jet_emit" sequence: "vfx defender aqua_jet_hit" sequence: "sfx attacker 453-0_aqua_jet" sequence: "cam AquaJet_ATKR_DFND_" sequence: "wait 0.2" sequence: "hide attacker" sequence: "wait 0.667" sequence: "anim defender damageS01" sequence: "wait 0.7" sequence: "unhide attacker" sequence: "wait 0.8" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_aqua_tail" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "background attacker 0.0/0.25/1.0/0.0" sequence: "vfx attacker aqua_tail_origin" sequence: "sfx attacker 401-0_aqua_tail" sequence: "wait 0.35" sequence: "cam PunchHit_ATKR_DFND_" sequence: "f2fvfx defender aqua_tail" sequence: "wait 0.3" sequence: "shake UpDown/0.67/0.5" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "reset_background attacker 0.0/0.25/1.0/0.0" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bite_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx defender bite_fast" sequence: "wait 0.25" sequence: "sfx attacker 044-0_bite" sequence: "wait 0.25" sequence: "sfx attacker 044-0_bite" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_blizzard" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam FaceAttackerTilt_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker blizzard" sequence: "vfx camera blizzard_camera_ice" sequence: "sfx attacker 059-0_blizzard" sequence: "background attacker 1.0/1.0/1.0/0.25" sequence: "wait 1.0" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "vfx defender blizzard_hit" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/1.0/0.25" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_body_slam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "sfx attacker 034-0_body_slam" sequence: "sink attacker -4/12" sequence: "wait 0.5" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "wait 0.2" sequence: "vfx camera camera_speed_lines_short_lower_center" sequence: "vfx defender body_slam_hit" sequence: "squish defender 0.5" sequence: "anim defender damageS01" sequence: "shake UpDown/1.0/1.0/1.0" sequence: "wait 0.5" sequence: "sink attacker 0.0/8" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bone_club" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "f2fvfx defender bone_club" sequence: "sfx attacker 125-0_bone_club" sequence: "wait 0.5" sequence: "shake UpDown/0.5/1.0" sequence: "anim defender damageS01" sequence: "sfx attacker 033-0_tackle" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_brick_break" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam BrickBreak_ATKR_DFND_" sequence: "f2fvfx defender brick_break" sequence: "sfx attacker 280-0_brick_break" sequence: "wait 0.35" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.5/2.0" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_brine" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker brine" sequence: "sfx attacker 362-0_brine" sequence: "cam FollowArcingProjectile_ATKR_DFND_" sequence: "wait 0.75" sequence: "vfx defender brine_hit" sequence: "shake UpDown/0.5/1.0" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bubble_beam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker bubble_beam" sequence: "sfx attacker 061-0_bubble_beam" sequence: "wait 0.74" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "shake BubbleBeam" sequence: "wait 0.26" sequence: "f2fvfx defender bubble_beam_hit" sequence: "vfx camera bubble_beam_camera" sequence: "wait 0.66" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bubble_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker bubble_fast_emit" sequence: "wait 0.65" sequence: "vfx defender bubble_fast_hit" sequence: "anim defender damageS01" sequence: "sfx attacker 061-0_bubble_beam" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bug_bite_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx defender bug_bite_fast" sequence: "sfx attacker 450-0_bug_bite" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.35" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bug_buzz" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "vfx attacker bug_buzz_waist:Origin/Waist" sequence: "sfx attacker 405-0_bug_buzz" sequence: "wait 0.25" sequence: "f2fvfx attacker bug_buzz" sequence: "wait 0.72" sequence: "cam EnterFaceDefender_ATKR_DFND_" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "reset_background attacker 0.0/0.0/0.0/0.5" sequence: "wait 1.2" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bulldoze" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam Overhead_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "wait 0.75" sequence: "background attacker 0.5/0.4/0.2/0.0" sequence: "shake UpDown/2.4/1.5" sequence: "vfx attacker bulldoze" sequence: "sfx attacker 523-0_bulldoze" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "reset_background attacker 0.5/0.4/0.2/0.0" sequence: "wait 1.8" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_bullet_punch_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "f2fvfx defender bullet_punch_fast" sequence: "sfx attacker 418-0_bullet_punch" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_confusion_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker confusion_fast_emit" sequence: "wait 0.5" sequence: "vfx defender confusion_fast_hit" sequence: "anim defender damageS01" sequence: "sfx attacker 466-0_ominous_wind" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_cross_chop" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterFaceDefender_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx defender cross_chop" sequence: "sfx attacker 238-0_cross_chop" sequence: "wait 0.25" sequence: "shake Medium/0.5/0.5/0.5" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_cross_poison" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "wait 0.25" sequence: "f2fvfx defender cross_poison" sequence: "sfx attacker 440-0_cross_poison" sequence: "wait 0.25" sequence: "shake SideToSide/0.2/0.5" sequence: "anim defender damageS01" sequence: "silhouette defender 0.6/0.0/1.0/0.0" sequence: "wait 0.25" sequence: "reset_silhouette defender 0.6/0.0/1.0/0.0" sequence: "wait 0.75" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_cut_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "sfx attacker 015-0_cut" sequence: "wait 0.15" sequence: "f2fvfx defender cut_fast" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.2" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_dark_pulse" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 0.5/0.0/0.5/0.5" sequence: "wait 0.25" sequence: "vfx attacker dark_pulse_waist:Origin/Waist" sequence: "vfx attacker dark_pulse_origin" sequence: "sfx attacker 399-0_dark_pulse" sequence: "wait 0.1" sequence: "anim attacker atk-move" sequence: "wait 0.66" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "f2fvfx attacker dark_pulse" sequence: "wait 0.2" sequence: "f2fvfx defender dark_pulse_hit" sequence: "anim defender damageS01" sequence: "wait 0.6" sequence: "anim defender damageS01" sequence: "wait 0.6" sequence: "reset_background attacker 0.5/0.0/0.5/0.5" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_dazzling_gleam" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.6" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.5" sequence: "background attacker 1.0/1.0/1.0/0.0" sequence: "silhouette attacker 1.0/1.0/1.0/0.1" sequence: "f2fvfx attacker dazzling_gleam_emit" sequence: "vfx defender dazzling_gleam_hit" sequence: "vfx camera dazzling_gleam_camera" sequence: "sfx attacker 605-0_dazzling_gleam" sequence: "wait 0.5" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "reset_silhouette attacker 1.0/1.0/1.0/0.1" sequence: "wait 1.5" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "reset_background attacker 0.2/0.2/0.2/0.0" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_default" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "wait 1.0" sequence: "sys complete" } } item_templates { template_id: "sequence_dig" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "wait 1.0" sequence: "dscvfx attacker dig_burrow" sequence: "sfx attacker 091-0_dig" sequence: "sink attacker 1.5" sequence: "shake Medium/1.15/0.25" sequence: "wait 1.5" sequence: "dscvfx attacker dig_attack" sequence: "sfx attacker 091-1_dig" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "dscvfx defender dig_hit_ground" sequence: "sink attacker 0.0" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_disarming_voice" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 1.0/0.5/0.5/0.5" sequence: "wait 0.6" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker disarming_voice" sequence: "sfx attacker 574-0_disarming_voice" sequence: "wait 0.5" sequence: "cam PanToFaceDefender_ATKR_DFND_" sequence: "wait 1.5" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "reset_background attacker 1.0/0.5/0.5/0.5" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_discharge" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 1.0/0.9/0.6/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker discharge_waist:Origin/Waist" sequence: "sfx attacker 435-0_discharge" sequence: "wait 0.5" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.5" sequence: "shake SideToSide/0.2/0.25/0.75" sequence: "anim defender damageS01" sequence: "reset_silhouette defender 1.0/1.0/1.0/0.0" sequence: "vfx defender discharge_hit_waist:Origin/Waist" sequence: "vfx camera camera_electric" sequence: "reset_background attacker 1.0/0.9/0.6/0.5" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_dragon_breath_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker dragon_breath_fast" sequence: "sfx attacker 225-0_dragon_breath" sequence: "shake DragonBreath" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_dragon_claw" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "vfx attacker dragon_claw_charge" sequence: "sfx attacker 337-0_dragon_claw" sequence: "wait 0.25" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx defender dragon_claw" sequence: "wait 0.15" sequence: "shake SideToSide/0.333/1.5" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.0/0.0/0.0/0.5" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_dragon_pulse" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "f2fvfx attacker dragon_pulse_charge_up" sequence: "sfx attacker 406-0_dragon_pulse" sequence: "wait 0.84" sequence: "shake SideToSide/0.66/0.5" sequence: "anim attacker atk-move" sequence: "wait 0.16" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "wait 0.25" sequence: "vfx attacker dragon_pulse_ground" sequence: "f2fvfx attacker dragon_pulse" sequence: "wait 0.25" sequence: "f2fvfx defender dragon_pulse_hit" sequence: "shake UpDown/1.66/1.5" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "reset_background attacker 0.0/0.0/0.0/0.5" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_draining_kiss" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx defender draining_kiss" sequence: "sfx attacker 577-0_draining_kiss" sequence: "anim defender damageS01" sequence: "wait 0.3" sequence: "f2fvfx attacker draining_kiss_projectile" sequence: "wait 0.7" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_drill_peck" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PunchHit_ATKR_DFND_" sequence: "vfx attacker speed_lines_short" sequence: "wait 0.15" sequence: "f2fvfx defender drill_peck" sequence: "sfx attacker 065-0_drill_peck" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_drill_run" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam DrillRun_ATKR_DFND_" sequence: "background attacker 0.5/0.4/0.2/0.5" sequence: "anim attacker atk-move" sequence: "spin attacker 0.7" sequence: "sfx attacker 529-0_drill_run" sequence: "wait 0.5" sequence: "scale attacker 0.0001" sequence: "vfx attacker drill_run_emit" sequence: "vfx defender drill_run_hit" sequence: "wait 0.833" sequence: "shake DrillRun" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/0.75/0.0" sequence: "wait 1.0" sequence: "scale attacker 1.0" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_earthquake" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam Overhead_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "background attacker 0.2/0.15/0.1/0.0" sequence: "vfx attacker earthquake" sequence: "sfx attacker 089-0_earthquake" sequence: "wait 0.5" sequence: "shake Earthquake" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "wait 0.25" sequence: "reset_background attacker 0.2/0.15/0.1/0.0" sequence: "sys ui-sync" sequence: "wait 1.5" sequence: "sys complete" } } item_templates { template_id: "sequence_ember_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "sfx attacker 052-0_ember" sequence: "wait 0.1" sequence: "f2fvfx attacker ember_fast" sequence: "wait 0.4" sequence: "f2fvfx defender ember_fast_hit" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_feint_attack_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker tackle_fast" sequence: "wait 0.65" sequence: "vfx defender feint_attack_fast" sequence: "anim defender damageS01" sequence: "sfx attacker 399-0_dark_pulse" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_fire_blast" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "sfx attacker 126-0_fire_blast" sequence: "background attacker 0.0/0.0/0.0/0.0" sequence: "wait 0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam FireBlast_ATKR_DFND_" sequence: "f2fvfx attacker fire_blast" sequence: "wait 0.15" sequence: "reset_background attacker 1.0/0.9/0.8/0.0" sequence: "wait 0.15" sequence: "background attacker 1.0/0.0/0.0/0.5" sequence: "wait 1.5" sequence: "shake UpDown/1.25/0.5" sequence: "vfx camera camera_speed_lines_short" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "vfx defender flamethrower_hit_waist:Origin/Waist" sequence: "shake UpDownDecay/0.33" sequence: "reset_background attacker 1.0/0.0/0.0/0.5" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_fire_fang_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker tackle_fast" sequence: "wait 0.25" sequence: "vfx defender fire_fang_fast" sequence: "anim defender damageS01" sequence: "sfx attacker 158-0_hyper_fang" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_fire_punch" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "sfx attacker 007-0_fire_punch" sequence: "wait 0.15" sequence: "f2fvfx defender fire_punch" sequence: "wait 0.45" sequence: "cam PunchHit_ATKR_DFND_" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "shake SideToSideDecay/0.33" sequence: "vfx camera fire_punch_camera_flames" sequence: "reset_background attacker 1.0/0.25/0.0/0.5" sequence: "wait 1.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_flame_burst" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker flame_burst" sequence: "sfx attacker 481-0_flame_burst" sequence: "wait 0.27" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.23" sequence: "shake UpDownDecay/1.0/0.5" sequence: "vfx defender flamethrower_hit_waist:Origin/Waist" sequence: "vfx defender flame_burst_hit" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "wait 1.4" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_flame_charge" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam FlameCharge_ATKR_DFND_" sequence: "vfx attacker flame_charge" sequence: "wait 0.15" sequence: "sfx attacker 488-0_flame_charge" sequence: "wait 0.75" sequence: "anim attacker atk-move" sequence: "wait 0.25" sequence: "f2fvfx attacker flame_charge_projectile" sequence: "wait 0.15" sequence: "hide attacker" sequence: "wait 0.95" sequence: "anim defender damageS01" sequence: "vfx defender flamethrower_hit_waist:Origin/Waist" sequence: "shake UpDownDecay/0.33/0.5/0.5" sequence: "wait 0.9" sequence: "unhide attacker" sequence: "wait 0.25" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_flame_wheel" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "silhouette attacker 0.9/1.0/0.7/0.0" sequence: "wait 0.15" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker flame_wheel" sequence: "wait 0.15" sequence: "sfx attacker 172-0_flame_wheel" sequence: "wait 0.2" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "vfx defender flamethrower_hit_waist:Origin/Waist" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" sequence: "sys complete" } } item_templates { template_id: "sequence_flamethrower" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "f2fvfx attacker flamethrower" sequence: "sfx attacker 053-0_flamethrower" sequence: "background attacker 0.6/0.15/0.0/0.8" sequence: "wait 0.6" sequence: "shake Flamethrower" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "vfx defender flamethrower_hit_waist:Origin/Waist" sequence: "reset_background attacker 0.6/0.15/0.0/0.8" sequence: "wait 1.6" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_flash_cannon" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker flash_cannon" sequence: "sfx attacker 430-0_flash_cannon" sequence: "wait 0.9" sequence: "f2fvfx defender flash_cannon_hit" sequence: "wait 0.1" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "wait 0.1" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "anim defender damageS01" sequence: "shake UpDownDecay/0.333/0.5" sequence: "wait 0.9" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_frost_breath_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "sfx attacker 524-0_frost_breath" sequence: "wait 0.15" sequence: "f2fvfx attacker frost_breath_fast" sequence: "wait 0.25" sequence: "f2fvfx defender frost_breath_fast_hit" sequence: "vfx defender frost_breath_fast_hit" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_fury_cutter_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx defender fury_cutter_fast" sequence: "sfx attacker 210-0_fury_cutter" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.35" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_giga_drain" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceDefender_ATKR_DFND_" sequence: "background attacker 1.0/0.95/0.8/0.5" sequence: "wait 0.25" sequence: "f2fvfx attacker giga_drain" sequence: "vfx defender giga_drain_hit" sequence: "vfx defender giga_drain_hit_waist:Origin/Waist" sequence: "sfx attacker 030-0_horn_attack" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "cam PanToAttacker_ATKR_DFND_" sequence: "sfx attacker 202-0_giga_drain" sequence: "wait 0.55" sequence: "anim attacker atk-move" sequence: "wait 0.3" sequence: "vfx attacker giga_drain_waist:Origin/Waist" sequence: "wait 0.5" sequence: "reset_background attacker 1.0/0.95/0.8/0.5" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_gunk_shot" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam GunkShot_ATKR_DFND_" sequence: "wait 0.333" sequence: "anim attacker atk-move" sequence: "wait 0.15" sequence: "f2fvfx attacker gunk_shot" sequence: "sfx attacker 441-0_gunk_shot" sequence: "wait 0.2" sequence: "shake UpDownDecay/0.15/0.5" sequence: "wait 0.25" sequence: "vfx camera camera_speed_lines_short" sequence: "wait 0.65" sequence: "anim defender damageS01" sequence: "vfx defender gunk_shot_hit" sequence: "shake UpDownDecay/0.667" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_heart_stamp" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "vfx attacker heart_stamp_waist:Origin/Waist" sequence: "sfx attacker 531-0_heart_stamp" sequence: "event" sequence: "vfx defender heart_stamp" sequence: "wait 0.27" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_heat_wave" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam FaceAttackerTilt_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker heat_wave" sequence: "sfx attacker 257-0_heat_wave" sequence: "background attacker 1.0/0.25/0.0/0.5" sequence: "wait 1.0" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "wait 0.5" sequence: "f2fvfx defender heat_wave_hit" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "reset_background attacker 1.0/0.25/0.0/0.5" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_horn_attack" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "wait 0.4" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker horn_attack" sequence: "sfx attacker 030-0_horn_attack" sequence: "wait 0.25" sequence: "f2fvfx defender horn_attack_hit" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.25/2.0" sequence: "reset_background attacker 1.0/1.0/1.0/0.75" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_hurricane" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttackerFarAway_ATKR_DFND_" sequence: "background attacker 0.0/0.1/0.2/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam FaceDefenderZoomOut_ATKR_DFND_" sequence: "vfx camera hurricane_camera" sequence: "vfx defender hurricane" sequence: "sfx attacker 542-0_hurricane" sequence: "shake SideToSide/1.5/2.0/0.5" sequence: "wait 0.33" sequence: "spin defender 1.0" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.0/0.1/0.2/0.5" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_hydro_pump" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.233" sequence: "anim attacker atk-move" sequence: "background attacker 0.0/0.2/0.5/0.5" sequence: "event" sequence: "f2fvfx attacker hydro_pump" sequence: "f2fvfx defender hydro_pump_beam_hit" sequence: "sfx attacker 056-0_hydro_pump" sequence: "wait 0.2" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "anim defender damageS01" sequence: "vfx defender hydro_pump_hit" sequence: "shake UpDown/0.85/0.5" sequence: "wait 0.2" sequence: "vfx camera camera_speed_lines" sequence: "wait 0.13" sequence: "anim defender damageS01" sequence: "wait 0.67" sequence: "anim defender damageS01" sequence: "vfx camera camera_speed_lines" sequence: "shake SideToSide/0.5/0.5" sequence: "wait 0.66" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.5" sequence: "reset_background attacker 0.0/0.2/0.5/0.5" sequence: "wait 0.83" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_hydro_pump_blastoise" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.233" sequence: "anim attacker atk-move" sequence: "background attacker 0.0/0.2/0.5/0.5" sequence: "event" sequence: "vfx attacker hydro_pump_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC" sequence: "vfx attacker hydro_pump_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC" sequence: "f2fvfx attacker hydro_pump_double_beam" sequence: "sfx attacker 056-0_hydro_pump" sequence: "wait 0.2" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "anim defender damageS01" sequence: "vfx defender hydro_pump_hit" sequence: "shake UpDown/0.85/0.5" sequence: "wait 0.2" sequence: "vfx camera camera_speed_lines" sequence: "wait 0.13" sequence: "anim defender damageS01" sequence: "wait 0.67" sequence: "anim defender damageS01" sequence: "vfx camera camera_speed_lines" sequence: "shake SideToSide/0.5/0.5" sequence: "wait 0.66" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.5" sequence: "reset_background attacker 0.0/0.2/0.5/0.5" sequence: "wait 0.83" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_hyper_beam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.25" sequence: "wait 0.5" sequence: "f2fvfx attacker hyper_beam_charge_up" sequence: "sfx attacker 063-0_hyper_beam" sequence: "wait 1.0" sequence: "reset_background attacker 0.0/0.0/0.0/0.25" sequence: "wait 0.33" sequence: "anim attacker atk-move" sequence: "background attacker 1.0/1.0/1.0/0.0" sequence: "wait 0.67" sequence: "f2fvfx attacker hyper_beam" sequence: "f2fvfx defender hyper_beam_hit" sequence: "cam HyperBeam_ATKR_DFND_" sequence: "shake UpDown/0.5/0.5/2.0" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "wait 0.66" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "shake UpDown/0.5/0.5/2.0" sequence: "wait 1.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_hyper_fang" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.25" sequence: "wait 0.25" sequence: "sfx attacker 158-0_hyper_fang" sequence: "anim attacker atk-move" sequence: "vfx attacker speed_lines" sequence: "wait 0.75" sequence: "cam HyperFang_ATKR_DFND_" sequence: "wait 0.1" sequence: "f2fvfx defender hyper_fang" sequence: "vfx camera camera_speed_lines_short" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "reset_background attacker 0.0/0.0/0.0/0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_ice_beam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.35" sequence: "f2fvfx attacker ice_beam_charge_up" sequence: "background attacker 0.0/0.25/0.25/0.75" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam IceBeam_ATKR_DFND_" sequence: "f2fvfx attacker ice_beam" sequence: "sfx attacker 058-0_ice_beam" sequence: "wait 0.25" sequence: "vfx defender ice_beam_hit_waist:Origin/Waist" sequence: "wait 0.5" sequence: "vfx defender ice_beam_hit" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "wait 0.8" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_ice_punch" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "sfx attacker 008-0_ice_punch" sequence: "wait 0.15" sequence: "f2fvfx defender ice_punch" sequence: "wait 0.45" sequence: "cam Punch_ATKR_DFND_" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "vfx camera ice_punch_camera_ice" sequence: "vfx defender ice_punch_hit" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "wait 0.75" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_ice_shard_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "sfx attacker 420-0_ice_shard" sequence: "wait 0.25" sequence: "f2fvfx attacker ice_shard_fast" sequence: "vfx defender ice_shard_fast_hit" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_icy_wind" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker icy_wind" sequence: "sfx attacker 196-0_icy_wind" sequence: "background attacker 1.0/1.0/1.0/0.75" sequence: "wait 0.8" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.2" sequence: "vfx defender icy_wind_hit" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/1.0/0.75" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_iron_head" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.75" sequence: "anim attacker atk-move" sequence: "event" sequence: "sfx attacker 442-0_iron_head" sequence: "wait 0.4" sequence: "cam IronHead_ATKR_DFND_" sequence: "f2fvfx defender iron_head" sequence: "wait 0.3" sequence: "anim defender damageS01" sequence: "shake SideToSide/0.4/0.25/2.0" sequence: "wait 0.5" sequence: "reset_background attacker 0.0/0.0/0.0/0.75" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_karate_chop_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.25" sequence: "f2fvfx defender karate_chop_fast" sequence: "sfx attacker 002-0_karate_chop" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.25/1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_leaf_blade" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PanToFaceDefender_ATKR_DFND_" sequence: "sfx attacker 348-0_leaf_blade" sequence: "wait 0.25" sequence: "f2fvfx defender leaf_blade" sequence: "wait 0.33" sequence: "shake UpDown/0.25/0.25/0.5" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "shake UpDown/0.25/0.25/0.5" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "shake SideToSide/0.25/0.25/0.5" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.0/0.0/0.0/0.5" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_lick_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker lick_fast_slobber" sequence: "f2fvfx defender lick_fast" sequence: "sfx attacker 122-0_lick" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "wait 0.4" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_low_kick_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "sfx attacker 067-0_low_kick" sequence: "spin attacker 0.25" sequence: "wait 0.15" sequence: "vfx attacker low_kick_fast" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_low_sweep" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender low_sweep" sequence: "cam EnterFaceDefenderFromFarAway_ATKR_DFND_" sequence: "wait 0.75" sequence: "anim defender damageS01" sequence: "sfx attacker 490-0_low_sweep" sequence: "shake SideToSide/0.25/1.5/0.5" sequence: "wait 1.4" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_magnet_bomb" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "f2fvfx attacker magnet_bomb" sequence: "sfx attacker 443-0_magnet_bomb" sequence: "wait 1.0" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.6" sequence: "anim defender damageS01" sequence: "shake UpDown/1.0/0.5/2.0" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_mega_drain" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceDefender_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender mega_drain_hit_waist:Origin/Waist" sequence: "f2fvfx attacker mega_drain" sequence: "sfx attacker 072-0_mega_drain" sequence: "wait 0.15" sequence: "cam PanToAttacker_ATKR_DFND_" sequence: "anim defender damageS01" sequence: "wait 0.85" sequence: "vfx attacker mega_drain_waist:Origin/Waist" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_megahorn" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.4" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "vfx attacker megahorn_charge" sequence: "sfx attacker 224-0_megahorn" sequence: "event" sequence: "f2fvfx attacker megahorn" sequence: "wait 0.5" sequence: "f2fvfx defender megahorn_hit" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.5/2.0" sequence: "reset_background attacker 1.0/1.0/1.0/0.5" sequence: "wait 0.9" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_metal_claw_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "sfx attacker 232-0_metal_claw" sequence: "wait 0.25" sequence: "f2fvfx defender metal_claw_fast" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_moonblast" move_sequence_settings { sequence: "background attacker 0.1/0.0/0.15/0.2" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam Moonblast_ATKR_DFND_" sequence: "vfx attacker moonblast" sequence: "sfx attacker 585-0_moonblast" sequence: "wait 0.33" sequence: "anim attacker atk-move" sequence: "wait 0.66" sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "f2fvfx attacker moonblast_projectile_emit" sequence: "vfx defender moonblast_projectile_hit" sequence: "wait 1.5" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "reset_background attacker 0.1/0.0/0.15/0.2" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_mud_bomb" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker mud_bomb" sequence: "sfx attacker 426-0_mud_bomb" sequence: "wait 0.2" sequence: "cam FollowArcingProjectile_ATKR_DFND_" sequence: "wait 0.8" sequence: "shake UpDown/0.5/0.25/2.0" sequence: "anim defender damageS01" sequence: "vfx defender mud_bomb_hit" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_mud_shot_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker mud_shot_fast" sequence: "sfx attacker 341-0_mud_shot" sequence: "wait 0.25" sequence: "vfx defender mud_shot_hit_fast" sequence: "wait 0.1" sequence: "shake UpDown/0.25/0.25/1.0" sequence: "anim defender damageS01" sequence: "wait 0.15" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_mud_slap_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "vfx attacker mud_slap_fast_emit" sequence: "wait 0.50" sequence: "vfx defender mud_slap_fast_hit" sequence: "anim defender damageS01" sequence: "sfx attacker 341-0_mud_shot" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_night_slash" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.25/0.5" sequence: "wait 0.4" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker night_slash_emit" sequence: "vfx defender night_slash_hit" sequence: "sfx attacker 400-0_night_slash" sequence: "wait 0.42" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.0/0.0/0.25/0.5" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_ominous_wind" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "background attacker 0.0/0.1/0.3/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx camera ominous_wind_camera_wind" sequence: "sfx attacker 466-0_ominous_wind" sequence: "wait 1.0" sequence: "f2fvfx defender ominous_wind_hit" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.0/0.1/0.3/0.5" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_parabolic_charge" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 1.0/0.9/0.6/0.5" sequence: "anim attacker atk-move" sequence: "vfx attacker parabolic_charge_waist:Origin/Waist" sequence: "sfx attacker 570-0_parabolic_charge" sequence: "event" sequence: "cam ParabolicCharge_ATKR_DFND_" sequence: "vfx attacker parabolic_charge" sequence: "wait 0.33" sequence: "f2fvfx attacker thunder_shock_fast" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/0.9/0.0" sequence: "vfx defender parabolic_charge_hit_waist:Origin/Waist" sequence: "wait 0.33" sequence: "f2fvfx attacker parabolic_charge_hit" sequence: "reset_background attacker 1.0/0.9/0.6/0.5" sequence: "wait 2.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_peck_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.3" sequence: "f2fvfx defender peck_fast" sequence: "sfx attacker 064-0_peck" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "sfx attacker 064-0_peck" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_petal_blizzard" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceDefenderFromFarAway_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx camera petal_blizzard_camera" sequence: "vfx defender petal_blizzard_hit" sequence: "sfx attacker 572-0_petal_blizzard" sequence: "wait 1.41" sequence: "anim defender damageS01" sequence: "wait 2.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_play_rough" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PlayRough_ATKR_DFND_" sequence: "sfx attacker 583-0_play_rough" sequence: "wait 0.45" sequence: "vfx defender play_rough" sequence: "wait 0.3" sequence: "scale defender 0.0001" sequence: "anim defender damageS01" sequence: "wait 0.3" sequence: "scale defender 1" sequence: "wait 0.7" sequence: "anim defender damageS01" sequence: "wait 0.75" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_poison_fang" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "f2fvfx defender poison_fang" sequence: "sfx attacker 305-0_poison_fang" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.6/0.0/1.0/0.0" sequence: "silhouette defender 0.6/0.0/1.0/0.0" sequence: "wait 0.25" sequence: "reset_silhouette defender 0.6/0.0/1.0/0.0" sequence: "wait 0.75" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_poison_jab_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker poison_jab_fast" sequence: "vfx defender poison_jab_fast_hit" sequence: "sfx attacker 398-0_poison_jab" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.35" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_poison_sting_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker poison_sting_fast_emit" sequence: "wait 0.25" sequence: "vfx defender poison_sting_fast_hit" sequence: "anim defender damageS01" sequence: "sfx attacker 305-0_poison_fang" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_pound_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.1" sequence: "f2fvfx defender pound_fast" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "sfx attacker 001-0_pound" sequence: "shake UpDown/0.5/1.0" sequence: "wait 0.2" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_power_gem" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker power_gem" sequence: "sfx attacker 408-0_power_gem" sequence: "wait 1.2" sequence: "f2fvfx defender power_gem_hit" sequence: "anim defender damageS01" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_power_whip" move_sequence_settings { sequence: "cam PowerWhip_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "background attacker 0.2/0.8/0.0/0.0" sequence: "silhouette attacker 0.0/0.0/0.0/0.0" sequence: "silhouette defender 0.0/0.0/0.0/0.0" sequence: "vfx defender power_whip" sequence: "vfx camera camera_horizontal_vignette" sequence: "sfx attacker 438-0_power_whip" sequence: "wait 0.1" sequence: "sfx attacker 030-0_horn_attack" sequence: "wait 0.3" sequence: "shake SideToSide/2.0/2.0/0.0" sequence: "vfx defender power_whip_hit_waist:Origin/Waist" sequence: "anim defender damageS01" sequence: "sfx attacker 030-0_horn_attack" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "sfx attacker 030-0_horn_attack" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "wait 0.2" sequence: "reset_background attacker 0.2/0.8/0.0/0.0" sequence: "reset_silhouette attacker 0.0/0.0/0.0/0.0" sequence: "reset_silhouette defender 0.0/0.0/0.0/0.0" sequence: "wait 0.75" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_psybeam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam PsybeamEnter_ATKR_DFND_" sequence: "wait 0.15" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker psybeam" sequence: "sfx attacker 060-0_psybeam" sequence: "wait 0.25" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "vfx camera psybeam_camera_psychic_circles" sequence: "wait 0.25" sequence: "f2fvfx defender psybeam_hit" sequence: "anim defender damageS01" sequence: "shake SideToSide/1.5/0.5/0.25" sequence: "wait 0.8" sequence: "shake SideToSide/1.5/0.5/0.25" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_psychic" move_sequence_settings { sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker psychic_emit" sequence: "vfx defender psychic_hit" sequence: "sfx attacker 094-0_psychic" sequence: "wait 0.35" sequence: "cam EnterFaceDefender_ATKR_DFND_" sequence: "vfx camera psychic_camera" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_psycho_cut_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker psycho_cut_fast_emit" sequence: "vfx defender psycho_cut_fast_hit" sequence: "sfx attacker 427-0_psycho_cut" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_psyshock" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker psyshock_emit" sequence: "vfx defender psyshock_hit" sequence: "sfx attacker 473-0_psyshock" sequence: "wait 0.5" sequence: "cam Psyshock_ATKR_DFND_" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/1.0/01.0" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_psystrike" move_sequence_settings { sequence: "cam Psystrike_ATKR_DFND_" sequence: "background attacker 0.8/0.8/0.8/0.0" sequence: "wait 0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker psystrike_emit" sequence: "vfx defender psystrike_hit" sequence: "f2fvfx defender psystrike_projectile" sequence: "sfx attacker 540-0_psystrike" sequence: "wait 3.0" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "reset_background attacker 0.8/0.8/0.8/0.0" sequence: "wait 0.8" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_quick_attack_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker quick_attack_fast_emit" sequence: "vfx defender quick_attack_fast_hit" sequence: "sfx attacker 098-0_quick_attack" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_razor_leaf_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker razor_leaf_fast" sequence: "sfx attacker 075-0_razor_leaf" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_rest" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker rest" sequence: "sfx attacker 156-0_rest" sequence: "wait 2.0" sequence: "cam CutFromAttacker_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_rock_slide" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterFaceDefenderFromFarAway_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender rock_slide" sequence: "sfx attacker 157-0_rock_slide" sequence: "wait 0.75" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_rock_smash_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker tackle_fast" sequence: "wait 0.25" sequence: "vfx defender rock_smash_fast" sequence: "anim defender damageS01" sequence: "sfx attacker 280-0_brick_break" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_rock_throw_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker rock_throw_fast_emit" sequence: "vfx defender rock_throw_fast_hit" sequence: "wait 0.25" sequence: "sfx attacker 088-0_rock_throw" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_rock_tomb" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttackerFarAway_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "sfx attacker 317-0_rock_tomb" sequence: "wait 0.5" sequence: "vfx defender rock_tomb" sequence: "cam PanToFaceDefender_ATKR_DFND_" sequence: "wait 1.0" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_scald" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker scald" sequence: "sfx attacker 503-0_scald" sequence: "wait 0.25" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "vfx defender hydro_pump_hit" sequence: "background attacker 1.0/0.0/0.0/0.8" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "silhouette defender 1.0/0.0/0.0/0.5" sequence: "wait 0.66" sequence: "reset_background attacker 1.0/0.0/0.0/0.8" sequence: "wait 0.7" sequence: "reset_silhouette defender 1.0/0.0/0.0/0.5" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_scald_blastoise" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker scald_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC" sequence: "vfx attacker scald_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC" sequence: "f2fvfx attacker scald_double_beam" sequence: "sfx attacker 503-0_scald" sequence: "wait 0.25" sequence: "cam CutToFaceDefender_ATKR_DFND_" sequence: "vfx defender hydro_pump_hit" sequence: "background attacker 1.0/0.0/0.0/0.8" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "silhouette defender 1.0/0.0/0.0/0.5" sequence: "wait 0.66" sequence: "reset_background attacker 1.0/0.0/0.0/0.8" sequence: "wait 0.7" sequence: "reset_silhouette defender 1.0/0.0/0.0/0.5" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_scratch_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx defender scratch_fast" sequence: "sfx attacker 010-0_scratch" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_seed_bomb" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam SeedBombEnter_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker seed_bomb" sequence: "sfx attacker 402-0_seed_bomb" sequence: "wait 0.3" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.3" sequence: "anim defender damageS01" sequence: "wait 0.12" sequence: "anim defender damageS01" sequence: "wait 0.12" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_ding" move_sequence_settings { sequence: "anim attacker damageS01" sequence: "wait 0.5" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_faint" move_sequence_settings { sequence: "cam FortFaint" sequence: "anim attacker down01" sequence: "wait 0.9" sequence: "vfx attacker pokeball_enter" sequence: "wait 0.05" sequence: "silhouette attacker 3.0/3.0/3.0/0.0" sequence: "wait 0.01" sequence: "scale attacker 0.0/3" sequence: "wait 0.66" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_fort_faint" move_sequence_settings { sequence: "cam FortFaint" sequence: "wait 1.0" sequence: "sys faintbegin" sequence: "anim attacker down01" sequence: "sys ui-sync" sequence: "wait 2.0" sequence: "sys scaledown" sequence: "wait 0.5" sequence: "sys defender_poof" sequence: "sys faintvfx" sequence: "wait 3.5" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_intro" move_sequence_settings { sequence: "wait 0.5" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_outro" move_sequence_settings { sequence: "wait 0.2" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_return" move_sequence_settings { sequence: "vfx attacker pokeball_enter" sequence: "wait 0.05" sequence: "silhouette attacker 3.0/3.0/3.0/0.0" sequence: "wait 0.01" sequence: "scale attacker 0.0/3" sequence: "wait 0.66" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_transform" move_sequence_settings { sequence: "vfx attacker MetamonFX" sequence: "wait 1.5" sequence: "silhouette attacker 3.0/3.0/3.0/0.0" sequence: "wait 0.01" sequence: "scale attacker 0.0/2.5" sequence: "wait 0.1" sequence: "event" sequence: "scale attacker 1.0/2.5" sequence: "reset_silhouette attacker 3.0/3.0/3.0/0.0" sequence: "wait 1" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_seq_transform_fast" move_sequence_settings { sequence: "vfx attacker MetamonFX" sequence: "wait 0.6" sequence: "silhouette attacker 3.0/3.0/3.0/0.0" sequence: "wait 0.2" sequence: "scale attacker 0.0/2.5" sequence: "wait 0.8" sequence: "event" sequence: "reset_silhouette attacker 3.0/3.0/3.0/0.0" sequence: "scale attacker 1.0/2.5" sequence: "wait 1" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_shadow_ball" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam EnterFaceAttacker_ATKR_DFND_" sequence: "wait 0.33" sequence: "anim attacker atk-move" sequence: "vfx attacker shadow_ball_emit" sequence: "vfx defender shadow_ball_hit" sequence: "sfx attacker 247-0_shadow_ball" sequence: "wait 1.25" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_shadow_claw_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx defender shadow_claw_fast" sequence: "sfx attacker 421-0_shadow_claw" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "wait 0.1" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_shadow_punch" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.25" sequence: "silhouette attacker 0.0/0.0/0.0/0.0" sequence: "anim attacker atk-move" sequence: "event" sequence: "sfx attacker 325-0_shadow_punch" sequence: "wait 0.15" sequence: "f2fvfx defender shadow_punch" sequence: "wait 0.3" sequence: "cam PunchHit_ATKR_DFND_" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.25" sequence: "reset_background attacker 0.0/0.0/0.0/0.25" sequence: "reset_silhouette attacker 0.0/0.0/0.0/0.0" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_shadow_sneak" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttackerFarAway_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker shadow_sneak" sequence: "sfx attacker 425-0_shadow_sneak" sequence: "cam ShadowSneak_ATKR_DFND_" sequence: "wait 1.0" sequence: "vfx defender shadow_sneak_hit" sequence: "shake UpDown/0.75/1.0/1.0" sequence: "wait 0.4" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_signal_beam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "f2fvfx attacker signal_beam" sequence: "sfx attacker 324-0_signal_beam" sequence: "background attacker 0.0/0.3/0.6/0.25" sequence: "wait 0.9" sequence: "f2fvfx defender signal_beam_hit" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.4/1.0/0.7/0.25" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/0.4/0.7/0.25" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.4/0.7/1.0/0.25" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_sludge" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker sludge" sequence: "sfx attacker 124-0_sludge" sequence: "wait 0.5" sequence: "vfx defender sludge_hit" sequence: "wait 0.2" sequence: "anim defender damageS01" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_sludge_bomb" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker sludge_bomb" sequence: "sfx attacker 188-0_sludge_bomb" sequence: "wait 0.2" sequence: "cam FollowArcingProjectile_ATKR_DFND_" sequence: "wait 0.8" sequence: "shake UpDown/0.5/0.25/2.0" sequence: "anim defender damageS01" sequence: "vfx defender sludge_bomb_hit" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_sludge_wave" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker sludge_wave_ground" sequence: "f2fvfx attacker sludge_wave_projectile" sequence: "sfx attacker 482-0_sludge_wave" sequence: "wait 0.2" sequence: "cam PanToFaceDefender_ATKR_DFND_" sequence: "wait 1.0" sequence: "f2fvfx defender sludge_wave_projectile_hit" sequence: "vfx defender sludge_wave_hit" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_solar_beam" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam SolarBeamEnter_ATKR_DFND_" sequence: "background attacker 1.0/0.95/0.8/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker solar_beam_charge_waist:Origin/Waist" sequence: "sfx attacker 076-0_solar_beam" sequence: "wait 0.5" sequence: "vfx attacker solar_beam_charge" sequence: "wait 0.85" sequence: "cam SolarBeam_ATKR_DFND_" sequence: "wait 0.41" sequence: "vfx defender solar_beam_hit" sequence: "sfx attacker 076-1_solar_beam" sequence: "shake UpDown/0.75/0.5/2.0" sequence: "wait 0.4" sequence: "shake UpDown/0.75/1.0/1.0" sequence: "wait 1.3" sequence: "shake UpDown/0.75/2.0/0.5" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_spark_fast" move_sequence_settings { sequence: "sfx attacker 209-0_spark" sequence: "anim attacker atk-move" sequence: "vfx attacker spark_waist_fast:Origin/Waist" sequence: "wait 0.15" sequence: "f2fvfx attacker spark_fast" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "vfx defender spark_hit_waist_fast:Origin/Waist" sequence: "wait 0.2" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_splash_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.36" sequence: "vfx attacker jump" sequence: "sfx attacker 150-0_splash" sequence: "wait 0.53" sequence: "vfx attacker splash" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_steel_wing_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.35" sequence: "vfx defender steel_wing_fast" sequence: "sfx attacker 017-0_wing_attack" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_stomp" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "wait 0.4" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender stomp_hit" sequence: "sfx attacker 023-0_stomp" sequence: "squish defender 0.9" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "shake UpDown/1.0/1.0/1.0" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_stone_edge" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam EnterFaceDefenderFromFarAway_ATKR_DFND_" sequence: "sfx attacker 444-0_stone_edge" sequence: "anim attacker atk-move" sequence: "event" sequence: "shake UpDown/0.75/0.75" sequence: "vfx defender stone_edge" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 0.75" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_struggle" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "shake SideToSide/1.5/0.1/1.0" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx defender struggle" sequence: "sfx attacker 165-0_struggle" sequence: "anim defender damageS01" sequence: "wait 1.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_submission" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "vfx camera camera_speed_lines" sequence: "vfx attacker submission" sequence: "sfx attacker 066-0_submission" sequence: "hide defender" sequence: "wait 1.15" sequence: "unhide defender" sequence: "anim defender damageS01" sequence: "shake UpDown/0.5/0.25/1.0" sequence: "reset_background attacker 0.0/0.0/0.0/0.5" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_sucker_punch_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx defender sucker_punch_fast" sequence: "sfx attacker 389-0_sucker_punch" sequence: "wait 0.5" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_swift" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "f2fvfx attacker swift_emit" sequence: "vfx defender swift_hit" sequence: "sfx attacker 129-0_swift" sequence: "wait 1.4" sequence: "anim defender damageS01" sequence: "shake SideToSide/0.25/0.5/1.0" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_tackle_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker tackle_fast" sequence: "wait 0.25" sequence: "f2fvfx defender tackle_fast_hit" sequence: "anim defender damageS01" sequence: "sfx attacker 033-0_tackle" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_thunder" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam Thunder_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "vfx defender thunder" sequence: "sfx attacker 087-0_thunder" sequence: "wait 1.0" sequence: "background attacker 0.0/0.0/0.0/0.0" sequence: "wait 1.35" sequence: "shake UpDown/0.5/1.0/0.0" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/0.9/0.0" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/0.9/0.0" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "reset_background attacker 1.0/1.0/0.9/0.0" sequence: "wait 1.7" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_thunder_punch" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam EnterBehindAttacker_ATKR_DFND_" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "sfx attacker 009-0_thunder_punch" sequence: "wait 0.15" sequence: "f2fvfx defender thunder_punch" sequence: "wait 0.85" sequence: "cam PunchHit_ATKR_DFND_" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "vfx camera camera_electric" sequence: "reset_background attacker 1.0/1.0/1.0/0.0" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_thunder_shock_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "vfx attacker thunder_shock_waist_fast:Origin/Waist" sequence: "f2fvfx attacker thunder_shock_fast" sequence: "sfx attacker 084-0_thunder_shock" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "vfx defender thunder_shock_hit_waist_fast:Origin/Waist" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_thunderbolt" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_1s" sequence: "cam EnterBehindAttackerFarAway_ATKR_DFND_" sequence: "background attacker 1.0/0.9/0.6/0.5" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx attacker thunderbolt_waist:Origin/Waist" sequence: "f2fvfx attacker thunderbolt" sequence: "sfx attacker 085-0_thunderbolt" sequence: "wait 0.3" sequence: "cam PanToFaceDefender_ATKR_DFND_" sequence: "wait 0.6" sequence: "vfx defender thunderbolt_hit" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "reset_silhouette defender 1.0/1.0/1.0/0.0" sequence: "vfx defender thunder_shock_hit_waist_fast:Origin/Waist" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "reset_silhouette defender 1.0/1.0/1.0/0.0" sequence: "reset_background attacker 1.0/0.9/0.6/0.5" sequence: "wait 1.0" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_twister" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam EnterBehindAttackerFarAway_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam FaceDefenderZoomOut_ATKR_DFND_" sequence: "vfx defender twister" sequence: "sfx attacker 239-0_twister" sequence: "wait 0.33" sequence: "spin defender 1.0" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.33" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_vice_grip" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_3s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam ViceGrip" sequence: "vfx defender vice_grip" sequence: "wait 0.3" sequence: "sfx attacker 011-0_vice_grip" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_vine_whip_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker vine_whip_fast_emit" sequence: "vfx defender vine_whip_fast_hit" sequence: "sfx attacker 022-0_vine_whip" sequence: "wait 0.3" sequence: "anim defender damageS01" sequence: "wait 0.2" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_water_gun_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker water_gun_fast" sequence: "sfx attacker 055-0_water_gun" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.35" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_water_gun_fast_blastoise" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker water_gun_fast_double_beam_emit" sequence: "vfx defender water_gun_fast_double_beam hit" sequence: "sfx attacker 055-0_water_gun" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "wait 0.35" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_water_pulse" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_4s" sequence: "cam WaterPulseEnter_ATKR_DFND_" sequence: "wait 0.5" sequence: "vfx attacker water_pulse_ring" sequence: "sfx attacker 352-0_water_pulse" sequence: "wait 0.25" sequence: "background attacker 0.0/0.25/1.0/0.5" sequence: "anim attacker atk-move" sequence: "wait 0.33" sequence: "cam PanToFaceDefender_ATKR_DFND_" sequence: "f2fvfx attacker water_pulse" sequence: "wait 0.4" sequence: "f2fvfx defender water_pulse_hit" sequence: "wait 0.1" sequence: "anim defender damageS01" sequence: "wait 1.5" sequence: "reset_background attacker 0.0/0.25/1.0/0.5" sequence: "wait 0.5" sequence: "cam CutFromDefender_ATKR_DFND_" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_wing_attack_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "wait 0.35" sequence: "f2fvfx defender wing_attack_fast" sequence: "sfx attacker 017-0_wing_attack" sequence: "wait 0.15" sequence: "anim defender damageS01" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_wrap" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender wrap_tentacles" sequence: "sfx attacker 035-0_wrap" sequence: "wait 1.5" sequence: "sfx attacker 035-1_wrap" sequence: "wait 0.06" sequence: "anim defender damageS01" sequence: "wait 0.3" sequence: "sfx attacker 035-1_wrap" sequence: "wait 0.06" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_wrap_green" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender wrap_tentacles_green" sequence: "sfx attacker 035-0_wrap" sequence: "wait 1.5" sequence: "sfx attacker 035-1_wrap" sequence: "wait 0.06" sequence: "anim defender damageS01" sequence: "wait 0.3" sequence: "sfx attacker 035-1_wrap" sequence: "wait 0.06" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_wrap_pink" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_5s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "vfx defender wrap_tentacles_pink" sequence: "sfx attacker 035-0_wrap" sequence: "wait 1.5" sequence: "sfx attacker 035-1_wrap" sequence: "wait 0.06" sequence: "anim defender damageS01" sequence: "wait 0.3" sequence: "sfx attacker 035-1_wrap" sequence: "wait 0.06" sequence: "anim defender damageS01" sequence: "wait 0.5" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_x_scissor" move_sequence_settings { sequence: "vfx camera camera_horizontal_vignette_2s" sequence: "cam DefaultAttack_ATKR_DFND_" sequence: "anim attacker atk-move" sequence: "event" sequence: "cam PanToDefender_ATKR_DFND_" sequence: "sfx attacker 404-0_x_scissor" sequence: "background attacker 0.0/0.0/0.0/0.5" sequence: "wait 0.25" sequence: "f2fvfx defender x_scissor" sequence: "wait 0.25" sequence: "anim defender damageS01" sequence: "reset_background attacker 0.0/0.0/0.0/0.5" sequence: "wait 1.0" sequence: "sys ui-sync" sequence: "sys complete" } } item_templates { template_id: "sequence_zen_headbutt_fast" move_sequence_settings { sequence: "anim attacker atk-move" sequence: "f2fvfx attacker zen_headbutt_fast_emit" sequence: "wait 0.40" sequence: "vfx defender zen_headbutt_fast_hit" sequence: "anim defender damageS01" sequence: "sfx attacker 442-0_iron_head" sequence: "wait 0.25" sequence: "sys ui-sync" sequence: "sys complete" } } timestamp_ms: 1479754270579
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