Diff
checker
Testo
Testo
Immagini
Documenti
Excel
Cartelle
Legal
Enterprise
Applicazione per desktop
Prezzi
Accedi
Scarica Diffchecker Desktop
Confronta il testo
Trova la differenza tra due file di testo
Strumenti
Cronologia
Editor live
Nascondi spazi bianchi
Comprimi invariate
Senza a capo
Layout
Diviso
Unificato
Livello di dettaglio
Intelligente
Parola
Carattere
Stili testo
Modifica aspetto
Evidenziazione sintassi
Scegli sintassi
Ignora
Trasforma testo
Vai alla prima modifica
Modifica input
Diffchecker Desktop
Il modo più sicuro per usare Diffchecker. Ottieni l'app Diffchecker Desktop: i tuoi diff non lasciano mai il tuo computer!
Ottieni Desktop
Untitled diff
Creato
9 anni fa
Il diff non scade mai
Eliminare
Esporta
Condividere
Spiegare
3 rimozioni
Linee
Totale
Rimosso
Caratteri
Totale
Rimosso
Per continuare a utilizzare questa funzione, aggiorna a
Diff
checker
Pro
Visualizza prezzi
32 linee
Copia tutti
3 aggiunte
Linee
Totale
Aggiunto
Caratteri
Totale
Aggiunto
Per continuare a utilizzare questa funzione, aggiorna a
Diff
checker
Pro
Visualizza prezzi
32 linee
Copia tutti
<Item>
<Item>
Copia
Copiato
Copia
Copiato
<name>EXP_TAG_
PLANE_ROCKET
</name>
<name>EXP_TAG_
HUNTER_BARRAGE
</name>
<damageAtCentre value="500.000000" />
<damageAtCentre value="500.000000" />
<damageAtEdge value="50.000000" />
<damageAtEdge value="50.000000" />
<networkPlayerModifier value="2.000000" />
<networkPlayerModifier value="2.000000" />
<networkPedModifier value="1.000000" />
<networkPedModifier value="1.000000" />
Copia
Copiato
Copia
Copiato
<endRadius value="
5
.000000" />
<endRadius value="
3
.000000" />
<initSpeed value="25.000000" />
<initSpeed value="25.000000" />
<decayFactor value="-1.000000" />
<decayFactor value="-1.000000" />
<forceFactor value="80.000000" />
<forceFactor value="80.000000" />
<fRagdollForceModifier value="0.001400" />
<fRagdollForceModifier value="0.001400" />
<fSelfForceModifier value="1.000000" />
<fSelfForceModifier value="1.000000" />
<directedWidth value="0.000000" />
<directedWidth value="0.000000" />
<directedLifeTime value="0.000000" />
<directedLifeTime value="0.000000" />
<camShakeName>GAMEPLAY_EXPLOSION_SHAKE</camShakeName>
<camShakeName>GAMEPLAY_EXPLOSION_SHAKE</camShakeName>
Copia
Copiato
Copia
Copiato
<camShake value="0.
7
00000" />
<camShake value="0.
5
00000" />
<camShakeRollOffScaling value="1.000000" />
<camShakeRollOffScaling value="1.000000" />
<shockingEventVisualRangeOverride value="-1.000000" />
<shockingEventVisualRangeOverride value="-1.000000" />
<shockingEventAudioRangeOverride value="-1.000000" />
<shockingEventAudioRangeOverride value="-1.000000" />
<minorExplosion value="false" />
<minorExplosion value="false" />
<vfxTagHashName>EXP_VFXTAG_PLANE_ROCKET</vfxTagHashName>
<vfxTagHashName>EXP_VFXTAG_PLANE_ROCKET</vfxTagHashName>
<fragDamage value="2000.000000" />
<fragDamage value="2000.000000" />
<bAppliesContinuousDamage value="false" />
<bAppliesContinuousDamage value="false" />
<bPostProcessCollisionsWithNoForce value="true" />
<bPostProcessCollisionsWithNoForce value="true" />
<bDamageVehicles value="true" />
<bDamageVehicles value="true" />
<bDamageObjects value="true" />
<bDamageObjects value="true" />
<bOnlyAffectsLivePeds value="false" />
<bOnlyAffectsLivePeds value="false" />
<bIgnoreExplodingEntity value="false" />
<bIgnoreExplodingEntity value="false" />
<bNoOcclusion value="false" />
<bNoOcclusion value="false" />
<explodeAttachEntityWhenFinished value="false" />
<explodeAttachEntityWhenFinished value="false" />
<bCanSetPedOnFire value="false" />
<bCanSetPedOnFire value="false" />
</Item>
</Item>
Diff salvati
Testo originale
Apri file
<Item> <name>EXP_TAG_PLANE_ROCKET</name> <damageAtCentre value="500.000000" /> <damageAtEdge value="50.000000" /> <networkPlayerModifier value="2.000000" /> <networkPedModifier value="1.000000" /> <endRadius value="5.000000" /> <initSpeed value="25.000000" /> <decayFactor value="-1.000000" /> <forceFactor value="80.000000" /> <fRagdollForceModifier value="0.001400" /> <fSelfForceModifier value="1.000000" /> <directedWidth value="0.000000" /> <directedLifeTime value="0.000000" /> <camShakeName>GAMEPLAY_EXPLOSION_SHAKE</camShakeName> <camShake value="0.700000" /> <camShakeRollOffScaling value="1.000000" /> <shockingEventVisualRangeOverride value="-1.000000" /> <shockingEventAudioRangeOverride value="-1.000000" /> <minorExplosion value="false" /> <vfxTagHashName>EXP_VFXTAG_PLANE_ROCKET</vfxTagHashName> <fragDamage value="2000.000000" /> <bAppliesContinuousDamage value="false" /> <bPostProcessCollisionsWithNoForce value="true" /> <bDamageVehicles value="true" /> <bDamageObjects value="true" /> <bOnlyAffectsLivePeds value="false" /> <bIgnoreExplodingEntity value="false" /> <bNoOcclusion value="false" /> <explodeAttachEntityWhenFinished value="false" /> <bCanSetPedOnFire value="false" /> </Item>
Testo modificato
Apri file
<Item> <name>EXP_TAG_HUNTER_BARRAGE</name> <damageAtCentre value="500.000000" /> <damageAtEdge value="50.000000" /> <networkPlayerModifier value="2.000000" /> <networkPedModifier value="1.000000" /> <endRadius value="3.000000" /> <initSpeed value="25.000000" /> <decayFactor value="-1.000000" /> <forceFactor value="80.000000" /> <fRagdollForceModifier value="0.001400" /> <fSelfForceModifier value="1.000000" /> <directedWidth value="0.000000" /> <directedLifeTime value="0.000000" /> <camShakeName>GAMEPLAY_EXPLOSION_SHAKE</camShakeName> <camShake value="0.500000" /> <camShakeRollOffScaling value="1.000000" /> <shockingEventVisualRangeOverride value="-1.000000" /> <shockingEventAudioRangeOverride value="-1.000000" /> <minorExplosion value="false" /> <vfxTagHashName>EXP_VFXTAG_PLANE_ROCKET</vfxTagHashName> <fragDamage value="2000.000000" /> <bAppliesContinuousDamage value="false" /> <bPostProcessCollisionsWithNoForce value="true" /> <bDamageVehicles value="true" /> <bDamageObjects value="true" /> <bOnlyAffectsLivePeds value="false" /> <bIgnoreExplodingEntity value="false" /> <bNoOcclusion value="false" /> <explodeAttachEntityWhenFinished value="false" /> <bCanSetPedOnFire value="false" /> </Item>
Trovare la differenza