System1 vs System2
38 lines
[CompilerGenerated]
[CompilerGenerated]
public partial struct SampleSystem1 : ISystemCompilerGenerated
public partial struct SampleSystem2 : ISystemCompilerGenerated
{
{
void __OnUpdate_6D4E9467(ref SystemState state)
void __OnUpdate_6D4E9467(ref SystemState state)
{
{
var tick = __query_1024120566_0.GetSingleton<Tick>();
var tickEntity = __query_1024120582_0.GetSingletonEntity();
var tick = Internal.InternalCompilerInterface.GetComponentAfterCompletingDependency<Tick>(
ref __TypeHandle.__Module_EntitySystems_Tick_RO_ComponentLookup,
ref state,
tickEntity);
}
}
TypeHandle __TypeHandle;
TypeHandle __TypeHandle;
EntityQuery __query_1024120566_0;
EntityQuery __query_1024120582_0;
struct TypeHandle
struct TypeHandle
{
{
[ReadOnly] public ComponentLookup<Tick> __Module_EntitySystems_Tick_RO_ComponentLookup;
public void __AssignHandles(ref SystemState state)
public void __AssignHandles(ref SystemState state)
{
{
__Module_EntitySystems_Tick_RO_ComponentLookup = state.GetComponentLookup<Tick>(true);
}
}
}
}
void __AssignQueries(ref SystemState state)
void __AssignQueries(ref SystemState state)
{
{
var entityQueryBuilder = new EntityQueryBuilder(Allocator.Temp);
var entityQueryBuilder = new EntityQueryBuilder(Allocator.Temp);
__query_1024120566_0 =
__query_1024120582_0 =
entityQueryBuilder
entityQueryBuilder
.WithAll<global::Module.EntitySystems.Tick>()
.WithAll<global::Module.EntitySystems.Tick>()
.WithOptions(EntityQueryOptions.IncludeSystems)
.WithOptions(EntityQueryOptions.IncludeSystems)
.Build(ref state);
.Build(ref state);
entityQueryBuilder.Reset();
entityQueryBuilder.Reset();
entityQueryBuilder.Dispose();
entityQueryBuilder.Dispose();
}
}
public void OnCreateForCompiler(ref SystemState state)
public void OnCreateForCompiler(ref SystemState state)
{
{
__AssignQueries(ref state);
__AssignQueries(ref state);
__TypeHandle.__AssignHandles(ref state);
__TypeHandle.__AssignHandles(ref state);
}
}
}
}