Untitled diff

Created Diff never expires




0: [00317D90]
0: [00317D90]
Script:{
Script:{
Set_Frame_Duration(Speed=1.3)
Set_Frame_Duration(Speed=1.3)
Unk_0F39EC70(Unk=0x0)
Unk_0F39EC70(Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=0, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x32, Size=10, Z=0, Y=6, X=0, Element=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x0, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x1, Flinchless=0x1, Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=0, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x32, Size=10, Z=0, Y=6, X=0, Element=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x0, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x1, Flinchless=0x1, Unk=0x0)
Asynchronous_Timer(Frames=34)
Asynchronous_Timer(Frames=34)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=0, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x5A, Size=12, Z=0, Y=6, X=-4, Element=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x0, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x1, Flinchless=0x1, Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=0, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x5A, Size=12, Z=0, Y=6, X=-4, Element=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x0, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x1, Flinchless=0x1, Unk=0x0)
Unk_0F39EC70(Unk=0x2)
Unk_0F39EC70(Unk=0x2)
Script_End()
Script_End()
}
}


1: [004B3850]
1: [004B3850]
Script:{
Script:{
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Unk_87C50592(Unk=0x2)
Unk_87C50592(Unk=0x2)
Script_End()
Script_End()
}
}


2: [0317F126]
2: [0317F126]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
External_Subroutine(Unk=0x6DB20AB7)
External_Subroutine(Unk=0x6DB20AB7)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
External_Subroutine(Unk=0x4FBD2A28)
External_Subroutine(Unk=0x4FBD2A28)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


3: [03B789CB]
3: [03B789CB]
Script:{
Script:{
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Unk_50730439(Unk=2, Unk=2, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=2, Unk=2, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


4: [03E0E420]
4: [03E0E420]
Script:{
Script:{
Subroutine(Hash=0x231BD272)
Subroutine(Hash=0x231BD272)
Script_End()
Script_End()
}
}


5: [044DA8FC]
5: [044DA8FC]
Script:{
Script:{
Subroutine(Hash=0x99E49994)
Subroutine(Hash=0x99E49994)
Script_End()
Script_End()
}
}


6: [05A91355]
6: [05A91355]
Script:{
Script:{
Subroutine(Hash=0xBE2F9010)
Subroutine(Hash=0xBE2F9010)
Script_End()
Script_End()
}
}


7: [05C54786]
7: [05C54786]
Script:{
Script:{
Subroutine(Hash=0x36B7565D)
Subroutine(Hash=0x36B7565D)
Script_End()
Script_End()
}
}


8: [06690ABA]
8: [06690ABA]
Script:{
Script:{
External_Subroutine(Unk=0x7EFCFF98)
External_Subroutine(Unk=0x7EFCFF98)
Script_End()
Script_End()
}
}


9: [09C4ACE9]
9: [09C4ACE9]
Script:{
Script:{
Set_Frame_Duration(Speed=1.5)
Set_Frame_Duration(Speed=1.5)
Asynchronous_Timer(Frames=12)
Asynchronous_Timer(Frames=12)
Set_Frame_Duration(Speed=0.5)
Set_Frame_Duration(Speed=0.5)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=1, Angle=0xA0, KBG=0x28, WBKB=0x0, BKB=0xC, Size=10, Z=0, Y=8, X=-4, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x4, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=4)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=1, Angle=0xA0, KBG=0x28, WBKB=0x0, BKB=0xC, Size=10, Z=0, Y=8, X=-4, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x4, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=4)
Asynchronous_Timer(Frames=28)
Asynchronous_Timer(Frames=28)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=1)
Set_Frame_Duration(Speed=1)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=5, Angle=0x6E, KBG=0x0, WBKB=0x0, BKB=0x0, Size=10, Z=0, Y=8, X=-4, Element=0x7, Trip=0.3, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x4, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=4)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=5, Angle=0x6E, KBG=0x0, WBKB=0x0, BKB=0x0, Size=10, Z=0, Y=8, X=-4, Element=0x7, Trip=0.3, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x4, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=4)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Extended_Special_Hitbox(ID=0x0, GID=0x1, Born=0x0, Damage=0, Angle=0x169, KBG=0x64, WBKB=0x28, BKB=0x0, Size=10, Z=0, Y=8, X=-4, Element=0x0, Trip=0, Hitlag=0, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x4, SFX Level=0x1, SFX Type=0x0, Ground/Air=0x3, Direct/Indirect=0x0, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x3, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x1, Flinchless=0x1, Stretchy Z=0, Stretchy Y=8, Stretchy X=4)
Extended_Special_Hitbox(ID=0x0, GID=0x1, Born=0x0, Damage=0, Angle=0x169, KBG=0x64, WBKB=0x28, BKB=0x0, Size=10, Z=0, Y=8, X=-4, Element=0x0, Trip=0, Hitlag=0, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x4, SFX Level=0x1, SFX Type=0x0, Ground/Air=0x3, Direct/Indirect=0x0, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x3, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x1, Flinchless=0x1, Stretchy Z=0, Stretchy Y=8, Stretchy X=4)
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Synchronous_Timer(Frames=5)
Synchronous_Timer(Frames=5)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


A: [0C660475]
A: [0C660475]
Script:{
Script:{
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Unk_965E035A()
Unk_965E035A()
Script_End()
Script_End()
}
}


B: [0CC803A3]
B: [0CC803A3]
Script:{
Script:{
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_745B20A7(Unk=0x11000010)
Unk_745B20A7(Unk=0x11000010)
Script_End()
Script_End()
}
}


C: [0EA73BD8]
C: [0EA73BD8]
Script:{
Script:{
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
Clear_bit(Unk=0x2100000D)
Clear_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


D: [107D38F2]
D: [107D38F2]
Script:{
Script:{
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Unk_50730439(Unk=0, Unk=32, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=0, Unk=32, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


E: [14B86FF8]
E: [14B86FF8]
Script:{
Script:{
External_Subroutine(Unk=0x36783DB2)
External_Subroutine(Unk=0x36783DB2)
Script_End()
Script_End()
}
}


F: [167541F5]
F: [167541F5]
Script:{
Script:{
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


10: [168D716B]
10: [168D716B]
Script:{
Script:{
Subroutine(Hash=0xEED45ECD)
Subroutine(Hash=0xEED45ECD)
Script_End()
Script_End()
}
}


11: [17DB0241]
11: [17DB0241]
Script:{
Script:{
Asynchronous_Timer(Frames=1)
Asynchronous_Timer(Frames=1)
Special_Hitbox(ID=0x1, GID=0x1, Born=0x2, Damage=0, Angle=0x5A, KBG=0x64, WBKB=0x0, BKB=0x5A, Size=15, Z=0, Y=0, X=0, Element=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x0, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x1, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x1, GID=0x1, Born=0x2, Damage=0, Angle=0x5A, KBG=0x64, WBKB=0x0, BKB=0x5A, Size=15, Z=0, Y=0, X=0, Element=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x0, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x0, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x1, Flinchless=0x0, Unk=0x0)
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Set_Frame_Duration(Speed=0.8)
Set_Frame_Duration(Speed=0.8)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


12: [192152A3]
12: [192152A3]
Script:{
Script:{
Set_Armor(State=0x1, Type=0x0)
Set_Armor(State=0x1, Type=0x0)
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
External_Subroutine(Unk=0xC8F9E44F)
External_Subroutine(Unk=0xC8F9E44F)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
External_Subroutine(Unk=0xFC7E1BE8)
External_Subroutine(Unk=0xFC7E1BE8)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Set_Armor(State=0x0, Type=0x0)
Set_Armor(State=0x0, Type=0x0)
MOT_SET_RATE(Unk=0.6)
MOT_SET_RATE(Unk=0.6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


13: [1A89BEB6]
13: [1A89BEB6]
Script:{
Script:{
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Grab_Collision(ID=0x0, Bone=0x0, Size=3, Z=0, Y=9, X=4, Action=0x3F, Air/Ground=0x3, Unk=0x0, Unk=9, Unk=13.5)
Grab_Collision(ID=0x0, Bone=0x0, Size=3, Z=0, Y=9, X=4, Action=0x3F, Air/Ground=0x3, Unk=0x0, Unk=9, Unk=14.5)
External_Subroutine(Unk=0x49FA5BDD)
External_Subroutine(Unk=0x49FA5BDD)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Terminate_Grab_Collisions()
Terminate_Grab_Collisions()
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


14: [1BA6EBD5]
14: [1BA6EBD5]
Script:{
Script:{
Set_Frame_Duration(Speed=1.2)
Set_Frame_Duration(Speed=1.2)
Asynchronous_Timer(Frames=1)
Asynchronous_Timer(Frames=1)
Hitbox(ID=0x0, GID=0x0, Born=0x2, Damage=10, Angle=0x169, KBG=0x5A, WBKB=0x0, BKB=0x5A, Size=10, Z=0, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x0, GID=0x0, Born=0x2, Damage=10, Angle=0x169, KBG=0x5A, WBKB=0x0, BKB=0x5A, Size=10, Z=0, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x2, Damage=7, Angle=0x169, KBG=0x5A, WBKB=0x0, BKB=0x46, Size=15, Z=0, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1.2, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x2, Damage=7, Angle=0x169, KBG=0x5A, WBKB=0x0, BKB=0x46, Size=15, Z=0, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1.2, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


15: [1C9FD162]
15: [1C9FD162]
Script:{
Script:{
Asynchronous_Timer(Frames=30)
Asynchronous_Timer(Frames=30)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Script_End()
Script_End()
}
}


16: [1D1238F2]
16: [1D1238F2]
Script:{
Script:{
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Set_bit(Unk=0x2100001B)
Set_bit(Unk=0x2100001B)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
Set_Loop(Iterations=4)
Set_Loop(Iterations=4)
Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=1, Angle=0x19, KBG=0x64, WBKB=0x28, BKB=0x0, Size=4.2, Z=0, Y=9.1, X=8, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=1, Angle=0x19, KBG=0x64, WBKB=0x28, BKB=0x0, Size=4.2, Z=0, Y=9.1, X=8, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=1, Angle=0xA5, KBG=0x64, WBKB=0x32, BKB=0x0, Size=4.5, Z=0, Y=9.1, X=16, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=1, Angle=0xA5, KBG=0x64, WBKB=0x32, BKB=0x0, Size=4.5, Z=0, Y=9.1, X=16, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Goto(Unk=-55)
Goto(Unk=-55)
Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=13, Angle=0x169, KBG=0x6E, WBKB=0x0, BKB=0x25, Size=5.5, Z=0, Y=9.1, X=9.5, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=13, Angle=0x169, KBG=0x6E, WBKB=0x0, BKB=0x25, Size=5.5, Z=0, Y=9.1, X=9.5, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=13, Angle=0x169, KBG=0x6E, WBKB=0x0, BKB=0x25, Size=6, Z=0, Y=9.1, X=16, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=13, Angle=0x169, KBG=0x6E, WBKB=0x0, BKB=0x25, Size=6, Z=0, Y=9.1, X=16, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


17: [1DDF4AA6]
17: [1DDF4AA6]
Script:{
Script:{
Asynchronous_Timer(Frames=19)
Asynchronous_Timer(Frames=19)
Unk_E74D94EE(Unk=0x0)
Unk_E74D94EE(Unk=0x0)
Script_End()
Script_End()
}
}


18: [211A601B]
18: [211A601B]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Hitbox(ID=0x0, GID=0x0, Born=0x16, Damage=7.2, Angle=0x64, KBG=0x6E, WBKB=0x0, BKB=0x2D, Size=5, Z=4, Y=0, X=0, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x0, GID=0x0, Born=0x16, Damage=7.2, Angle=0x64, KBG=0x6E, WBKB=0x0, BKB=0x2D, Size=5, Z=4, Y=0, X=0, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x16, Damage=7.2, Angle=0x64, KBG=0x6E, WBKB=0x0, BKB=0x2D, Size=3, Z=1, Y=0, X=0, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x16, Damage=7.2, Angle=0x64, KBG=0x6E, WBKB=0x0, BKB=0x2D, Size=3, Z=1, Y=0, X=0, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x2, GID=0x0, Born=0x15, Damage=7.2, Angle=0x64, KBG=0x6E, WBKB=0x0, BKB=0x2D, Size=3, Z=0, Y=0, X=0, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x2, GID=0x0, Born=0x15, Damage=7.2, Angle=0x64, KBG=0x6E, WBKB=0x0, BKB=0x2D, Size=3, Z=0, Y=0, X=0, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Asynchronous_Timer(Frames=19)
Asynchronous_Timer(Frames=19)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


19: [21E49500]
19: [21E49500]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=5, Z=0, Y=11, X=8, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x1, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x1E, BKB=0x0, Size=5, Z=0, Y=11, X=8, Element=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x3, Unk=0x1, Friendly Fire=0x0, Disable Hitlag=0x0, Unk=0x0, Flinchless=0x0, Unk=0x0)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


1A: [22D587C4]
1A: [22D587C4]
Script:{
Script:{
MOT_SET_RATE(Unk=0.5)
MOT_SET_RATE(Unk=0.5)
Unk_F6D9DCF6(Unk=0x3, Unk=1.1)
Unk_F6D9DCF6(Unk=0x3, Unk=1.1)
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0x78015C48)
External_Subroutine(Unk=0x78015C48)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
MOT_SET_RATE(Unk=0.8)
MOT_SET_RATE(Unk=0.8)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Unk_F6D9DCF6(Unk=0xA, Unk=1)
Unk_F6D9DCF6(Unk=0xA, Unk=1)
Script_End()
Script_End()
}
}


1B: [24888B77]
1B: [24888B77]
Script:{
Script:{
Asynchronous_Timer(Frames=17)
Asynchronous_Timer(Frames=17)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=4)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=4)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=21)
Asynchronous_Timer(Frames=21)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=-13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=-4)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=-13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=-4)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


1C: [2978F979]
1C: [2978F979]
Script:{
Script:{
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


1D: [297B19D2]
1D: [297B19D2]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0xA77F5925)
External_Subroutine(Unk=0xA77F5925)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


1E: [29BAE301]
1E: [29BAE301]
Script:{
Script:{
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Unk_6E053790(Unk=0x1, Unk=0x0, Unk=0x2)
Unk_6E053790(Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


1F: [29BB09D8]
1F: [29BB09D8]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0x94CEFF71)
External_Subroutine(Unk=0x94CEFF71)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


20: [2B893AB9]
20: [2B893AB9]
Script:{
Script:{
External_Subroutine(Unk=0xBC64B03D)
External_Subroutine(Unk=0xBC64B03D)
Script_End()
Script_End()
}
}


21: [2C4B208A]
21: [2C4B208A]
Script:{
Script:{
Subroutine(Hash=0x9DD471AC)
Subroutine(Hash=0x9DD471AC)
Script_End()
Script_End()
}
}


22: [2CC6900C]
22: [2CC6900C]
Script:{
Script:{
Asynchronous_Timer(Frames=2)
Asynchronous_Timer(Frames=2)
Unk_965E035A()
Unk_965E035A()
Script_End()
Script_End()
}
}


23: [2DACD56A]
23: [2DACD56A]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Set_bit(Unk=0x21000011)
Set_bit(Unk=0x21000011)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
External_Subroutine(Unk=0xC189E41B)
External_Subroutine(Unk=0xC189E41B)
Unk_42998FB4(Unk=0x1)
Unk_42998FB4(Unk=0x1)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


24: [2E944239]
24: [2E944239]
Script:{
Script:{
Unk_0F39EC70(Unk=0x0)
Unk_0F39EC70(Unk=0x0)
Set_Frame_Duration(Speed=0.6)
Set_Frame_Duration(Speed=0.6)
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Hitbox(ID=0x0, GID=0x0, Born=0x2, Damage=6, Angle=0x50, KBG=0x64, WBKB=0x0, BKB=0x3C, Size=10.5, Z=0, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x0, GID=0x0, Born=0x2, Damage=6, Angle=0x50, KBG=0x64, WBKB=0x0, BKB=0x3C, Size=10.5, Z=0, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Asynchronous_Timer(Frames=13)
Asynchronous_Timer(Frames=13)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=34)
Asynchronous_Timer(Frames=34)
Unk_0F39EC70(Unk=0x2)
Unk_0F39EC70(Unk=0x2)
Script_End()
Script_End()
}
}


25: [32872E4C]
25: [32872E4C]
Script:{
Script:{
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
External_Subroutine(Unk=0xA871C206)
External_Subroutine(Unk=0xA871C206)
Unk_42998FB4(Unk=0x0)
Unk_42998FB4(Unk=0x0)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


26: [32E9BFEF]
26: [32E9BFEF]
Script:{
Script:{
Subroutine(Hash=0xFEA2FFF0)
Subroutine(Hash=0xFEA2FFF0)
Script_End()
Script_End()
}
}


27: [3513E434]
27: [3513E434]
Script:{
Script:{
Set_Frame_Duration(Speed=1.2)
Set_Frame_Duration(Speed=1.2)
Asynchronous_Timer(Frames=1)
Asynchronous_Timer(Frames=1)
Unk_0F39EC70(Unk=0x2)
Unk_0F39EC70(Unk=0x2)
Hitbox(ID=0x0, GID=0x0, Born=0x2, Damage=12, Angle=0x37, KBG=0x5A, WBKB=0x0, BKB=0x5A, Size=11, Z=0, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x0, GID=0x0, Born=0x2, Damage=12, Angle=0x37, KBG=0x5A, WBKB=0x0, BKB=0x5A, Size=11, Z=0, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x2, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x2, Damage=8, Angle=0x37, KBG=0x5A, WBKB=0x0, BKB=0x46, Size=16, Z=0, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1.2, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x2, Damage=8, Angle=0x37, KBG=0x5A, WBKB=0x0, BKB=0x46, Size=16, Z=0, Y=0, X=0, Element=0x2, Trip=0, Hitlag=1.2, SDI=1, Clang=0x1, Rebound=0x0, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Synchronous_Timer(Frames=8)
Synchronous_Timer(Frames=8)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Script_End()
Script_End()
}
}


28: [36783DB2]
28: [36783DB2]
Script:{
Script:{
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Unk_965E035A()
Unk_965E035A()
Script_End()
Script_End()
}
}


29: [383906E4]
29: [383906E4]
Script:{
Script:{
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Asynchronous_Timer(Frames=12)
Asynchronous_Timer(Frames=12)
Unk_87C50592(Unk=0x2)
Unk_87C50592(Unk=0x2)
Script_End()
Script_End()
}
}


2A: [40451B52]
2A: [40451B52]
Script:{
Script:{
Subroutine(Hash=0x41477B2F)
Subroutine(Hash=0x41477B2F)
Script_End()
Script_End()
}
}


2B: [405F24F2]
2B: [405F24F2]
Script:{
Script:{
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=15, Angle=0x5A, KBG=0x5A, WBKB=0x0, BKB=0x1E, Size=7, Z=0, Y=23, X=0.5, Element=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0xB, Ground/Air=0x3, Direct/Indirect=0x0, Type=0xF)
Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=17, Angle=0x5A, KBG=0x54, WBKB=0x0, BKB=0x1E, Size=8, Z=0, Y=23, X=0.5, Element=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x2, SFX Type=0xB, Ground/Air=0x3, Direct/Indirect=0x0, Type=0xF)
Synchronous_Timer(Frames=3)
Synchronous_Timer(Frames=3)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=56)
Asynchronous_Timer(Frames=56)
Clear_bit(Unk=0x2100000D)
Clear_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


2C: [41477B2F]
2C: [41477B2F]
Script:{
Script:{
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Asynchronous_Timer(Frames=13)
Asynchronous_Timer(Frames=13)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=2, Angle=0xA0, KBG=0x28, WBKB=0x0, BKB=0xC, Size=6, Z=0, Y=8, X=-4, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x4, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=4)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=2, Angle=0xA0, KBG=0x28, WBKB=0x0, BKB=0xC, Size=6, Z=0, Y=8, X=-4, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x4, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=4)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=1, Angle=0xA0, KBG=0x28, WBKB=0x0, BKB=0xC, Size=4, Z=0, Y=8, X=-10, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x4, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=10)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=1, Angle=0xA0, KBG=0x28, WBKB=0x0, BKB=0xC, Size=4, Z=0, Y=8, X=-10, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x4, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=10)
Asynchronous_Timer(Frames=25)
Asynchronous_Timer(Frames=25)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=28)
Asynchronous_Timer(Frames=28)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=5, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x32, Size=7, Z=0, Y=8, X=-4, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=4)
Extended_Special_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=5, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x32, Size=7, Z=0, Y=8, X=-4, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=4)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=4, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Size=5, Z=0, Y=8, X=-11, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=11)
Extended_Special_Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=4, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Size=5, Z=0, Y=8, X=-11, Element=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x3, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unk=0x0, Unk=0xF, Unk=0x0, Blockablity=0x1, Reflectablity=0x0, Absorbability=0x0, Rehit Rate=0x0, Unk=0x0, Unk=0x0, Facing Restriction=0x0, Unk=0x0, Friendly Fire=0x0, Disable Hitlag=0x1, Unk=0x0, Flinchless=0x0, Stretchy Z=0, Stretchy Y=8, Stretchy X=11)
Synchronous_Timer(Frames=1)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=43)
Asynchronous_Timer(Frames=43)
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


2D: [43293E83]
2D: [43293E83]
Script:{
Script:{
Asynchronous_Timer(Frames=13)
Asynchronous_Timer(Frames=13)
Set_bit(Unk=0x2100000E)
Set_bit(Unk=0x2100000E)
Script_End()
Script_End()
}
}


2E: [453B4E68]
2E: [453B4E68]
Script:{
Script:{
Subroutine(Hash=0xEB786D3F)
Subroutine(Hash=0xEB786D3F)
Script_End()
Script_End()
}
}


2F: [45EE8F79]
2F: [45EE8F79]
Script:{
Script:{
Subroutine(Hash=0x89A5CF66)
Subroutine(Hash=0x89A5CF66)
Script_End()
Script_End()
}
}


30: [48FD31CB]
30: [48FD31CB]
Script:{
Script:{
Asynchronous_Timer(Frames=19)
Asynchronous_Timer(Frames=19)
REVERSE_LR()
REVERSE_LR()
Unk_50730439(Unk=18, Unk=13, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=18, Unk=13, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


31: [494FB40D]
31: [494FB40D]
Script:{
Script:{
Throw_Specifier(ID=0x0, Born=0x0, Damage=11, Angle=0x58, KBG=0x3C, WBKB=0x0, BKB=0x32, Element=0x0, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Throw_Specifier(ID=0x0, Born=0x0, Damage=11, Angle=0x58, KBG=0x3C, WBKB=0x0, BKB=0x32, Element=0x0, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Throw_Specifier(ID=0x1, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Element=0x0, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Throw_Specifier(ID=0x1, Born=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Element=0x0, Z=0x0, Y=1, X=1, SFX Level=0x0, SFX Type=0x0, Facing Restriction=0x3, Unk=0x1, Unk=0x1, Type=0x8)
Asynchronous_Timer(Frames=30)
Asynchronous_Timer(Frames=30)
Throw_Applier(ID=0x0, Bone=0x1A, Unk=0x11000005, Unk=0x11000006, Unk=0x11000007)
Throw_Applier(ID=0x0, Bone=0x1A, Unk=0x11000005, Unk=0x11000006, Unk=0x11000007)
Script_End()
Script_End()
}
}


32: [4B6236D7]
32: [4B6236D7]
Script:{
Script:{
Subroutine(Hash=0x4509EDDD)
Subroutine(Hash=0x4509EDDD)
Script_End()
Script_End()
}
}


33: [4D37E2FD]
33: [4D37E2FD]
Script:{
Script:{
Subroutine(Hash=0x8376AD51)
Subroutine(Hash=0x8376AD51)
Script_End()
Script_End()
}
}


34: [4E38AB85]
34: [4E38AB85]
Script:{
Script:{
Asynchronous_Timer(Frames=17)
Asynchronous_Timer(Frames=17)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=4)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=4)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=21)
Asynchronous_Timer(Frames=21)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=-13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=-4)
Extended_Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=7, Angle=0x30, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, Z=0, Y=5, X=-13, Element=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, Shield Damage=0x8, SFX Level=0x1, SFX Type=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Stretchy Z=0, Stretchy Y=5, Stretchy X=-4)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


35: [4F90F5D2]
35: [4F90F5D2]
Script:{
Script:{
Asynchronous_Timer(Frames=18)
Asynchronous_Timer(Frames=18)
Unk_50730439(Unk=18, Unk=12, Unk=0x1, Unk=0x0, Unk=0x2)
Unk_50730439(Unk=18, Unk=12, Unk=0x1, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


36: [51C12B1A]
36: [51C12B1A]
Script:{
Script:{
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_745B20A7(Unk=0x11000010)
Unk_745B20A7(Unk=0x11000010)
Script_End()
Script_End()
}
}


37: [52892616]
37: [52892616]
Script:{
Script:{
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Unk_E1E1ED52(Unk=0x0, Unk=0x2)
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Unk_87C50592(Unk=0x2)
Unk_87C50592(Unk=0x2)
Script_End()
Script_End()
}
}


38: [52BF734B]
38: [52BF734B]
Script:{
Script:{
MOT_SET_RATE(Unk=0.5)
MOT_SET_RATE(Unk=0.5)
Unk_F6D9DCF6(Unk=0x6, Unk=1.4)
Unk_F6D9DCF6(Unk=0x6, Unk=1.4)
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Set_bit(Unk=0x21000011)
Set_bit(Unk=0x21000011)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
External_Subroutine(Unk=0x2A3973EF)
External_Subroutine(Unk=0x2A3973EF)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
MOT_SET_RATE(Unk=0.8)
MOT_SET_RATE(Unk=0.8)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=25)
Asynchronous_Timer(Frames=25)
Unk_F6D9DCF6(Unk=0xC, Unk=1)
Unk_F6D9DCF6(Unk=0xC, Unk=1)
Asynchronous_Timer(Frames=26)
Asynchronous_Timer(Frames=26)
Unk_745B20A7(Unk=0x11000004)
Unk_745B20A7(Unk=0x11000004)
Script_End()
Script_End()
}
}


39: [5911ED5D]
39: [5911ED5D]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
Set_bit(Unk=0x21000011)
Set_bit(Unk=0x21000011)
Asynchronous_Timer(Frames=15)
Asynchronous_Timer(Frames=15)
External_Subroutine(Unk=0xF5477682)
External_Subroutine(Unk=0xF5477682)
Asynchronous_Timer(Frames=16)
Asynchronous_Timer(Frames=16)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=25)
Asynchronous_Timer(Frames=25)
Script_End()
Script_End()
}
}


3A: [59D1FD57]
3A: [59D1FD57]
Script:{
Script:{
Asynchronous_Timer(Frames=41)
Asynchronous_Timer(Frames=41)
Set_Armor(State=0x1, Type=0x0)
Set_Armor(State=0x1, Type=0x0)
Asynchronous_Timer(Frames=51)
Asynchronous_Timer(Frames=51)
External_Subroutine(Unk=0xC6F6D0D6)
External_Subroutine(Unk=0xC6F6D0D6)
Set_Armor(State=0x0, Type=0x0)
Set_Armor(State=0x0, Type=0x0)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Synchronous_Timer(Frames=10)
Synchronous_Timer(Frames=10)
Unk_BB400CDA(Unk=0x3, Unk=0x0, Unk=0x2)
Unk_BB400CDA(Unk=0x3, Unk=0x0, Unk=0x2)
Script_End()
Script_End()
}
}


3B: [5ADD4C79]
3B: [5ADD4C79]
Script:{
Script:{
Asynchronous_Timer(Frames=11)
Asynchronous_Timer(Frames=11)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Clear_bit(Unk=0x2100000F)
Clear_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


3C: [5C4D24BA]
3C: [5C4D24BA]
Script:{
Script:{
Asynchronous_Timer(Frames=7)
Asynchronous_Timer(Frames=7)
External_Subroutine(Unk=0x8F5590F9)
External_Subroutine(Unk=0x8F5590F9)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
External_Subroutine(Unk=0xDE3BA125)
External_Subroutine(Unk=0xDE3BA125)
Asynchronous_Timer(Frames=14)
Asynchronous_Timer(Frames=14)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


3D: [5C5E5525]
3D: [5C5E5525]
Script:{
Script:{
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Unk_965E035A()
Unk_965E035A()
Script_End()
Script_End()
}
}


3E: [5DC621E5]
3E: [5DC621E5]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
External_Subroutine(Unk=0x93B1CBBC)
External_Subroutine(Unk=0x93B1CBBC)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Script_End()
Script_End()
}
}


3F: [5DCB2AF4]
3F: [5DCB2AF4]
Script:{
Script:{
Unk_F6D9DCF6(Unk=0x2, Unk=0.4)
Unk_F6D9DCF6(Unk=0x2, Unk=0.4)
Asynchronous_Timer(Frames=3)
Asynchronous_Timer(Frames=3)
Unk_F6D9DCF6(Unk=0x4, Unk=2.6)
Unk_F6D9DCF6(Unk=0x4, Unk=2.6)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Unk_838B5229(Unk=0x64)
Unk_838B5229(Unk=0x64)
Asynchronous_Timer(Frames=8)
Asynchronous_Timer(Frames=8)
External_Subroutine(Unk=0x31898597)
External_Subroutine(Unk=0x31898597)
Asynchronous_Timer(Frames=10)
Asynchronous_Timer(Frames=10)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Unk_F6D9DCF6(Unk=0x14, Unk=1)
Unk_F6D9DCF6(Unk=0x14, Unk=1)
Script_End()
Script_End()
}
}


40: [5F52B259]
40: [5F52B259]
Script:{
Script:{
Asynchronous_Timer(Frames=1)
Asynchronous_Timer(Frames=1)
Set_Loop(Iterations=10)
Set_Loop(Iterations=10)
External_Subroutine(Unk=0xD37D02B4)
External_Subroutine(Unk=0xD37D02B4)
Unk_1AFDA8E6(Unk=0x0, Unk=0x0, Unk=0x0, Unk=-1, Unk=5.2)
Unk_1AFDA8E6(Unk=0x0, Unk=0x0, Unk=0x0, Unk=-1, Unk=5.2)
Unk_1AFDA8E6(Unk=0x1, Unk=0x0, Unk=0x0, Unk=-1, Unk=-5.2)
Unk_1AFDA8E6(Unk=0x1, Unk=0x0, Unk=0x0, Unk=-1, Unk=-5.2)
Unk_1AFDA8E6(Unk=0x2, Unk=0x0, Unk=0x0, Unk=9, Unk=5.2)
Unk_1AFDA8E6(Unk=0x2, Unk=0x0, Unk=0x0, Unk=9, Unk=5.2)
Unk_1AFDA8E6(Unk=0x3, Unk=0x0, Unk=0x0, Unk=9, Unk=-5.2)
Unk_1AFDA8E6(Unk=0x3, Unk=0x0, Unk=0x0, Unk=9, Unk=-5.2)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Goto(Unk=-29)
Goto(Unk=-29)
Script_End()
Script_End()
}
}


41: [60216DF8]
41: [60216DF8]
Script:{
Script:{
Subroutine(Hash=0x9E895D8D)
Subroutine(Hash=0x9E895D8D)
Script_End()
Script_End()
}
}


42: [61727163]
42: [61727163]
Script:{
Script:{
Set_Frame_Duration(Speed=1.25)
Set_Frame_Duration(Speed=1.25)
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


43: [61C011E8]
43: [61C011E8]
Script:{
Script:{
Asynchronous_Timer(Frames=5)
Asynchronous_Timer(Frames=5)
Unk_2D942090(Unk=0x1)
Unk_2D942090(Unk=0x1)
Script_End()
Script_End()
}
}


44: [623738E8]
44: [623738E8]
Script:{
Script:{
Set_bit(Unk=0x2100000F)
Set_bit(Unk=0x2100000F)
Script_End()
Script_End()
}
}


45: [63D208D1]
45: [63D208D1]
Script:{
Script:{
Subroutine(Hash=0x43293E83)
Subroutine(Hash=0x43293E83)
Script_End()
Script_End()
}
}


46: [66264190]
46: [66264190]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=6)
Asynchronous_Timer(Frames=6)
Set_Loop(Iterations=4)
Set_Loop(Iterations=4)
Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=2, Angle=0x16E, KBG=0x64, WBKB=0x4B, BKB=0x0, Size=4.7, Z=0, Y=11, X=7.6, Element=0x0, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=2.5, Angle=0x16E, KBG=0x64, WBKB=0x4B, BKB=0x0, Size=4.7, Z=0, Y=11, X=7.6, Element=0x0, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=1, Angle=0x16E, KBG=0x64, WBKB=0x4B, BKB=0x0, Size=4.7, Z=0, Y=12, X=-6, Element=0x0, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=1.5, Angle=0x16E, KBG=0x64, WBKB=0x4B, BKB=0x0, Size=4.7, Z=0, Y=12, X=-6, Element=0x0, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x0, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Goto(Unk=-55)
Goto(Unk=-55)
Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=3, Angle=0x169, KBG=0xA0, WBKB=0x0, BKB=0x28, Size=4, Z=0, Y=12, X=-6, Element=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x0, GID=0x0, Born=0x0, Damage=5, Angle=0x169, KBG=0x82, WBKB=0x0, BKB=0x28, Size=4, Z=0, Y=12, X=-6, Element=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=3, Angle=0x169, KBG=0xA0, WBKB=0x0, BKB=0x28, Size=4, Z=0, Y=11, X=7.6, Element=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x1, GID=0x0, Born=0x0, Damage=5, Angle=0x169, KBG=0x82, WBKB=0x0, BKB=0x28, Size=4, Z=0, Y=11, X=7.6, Element=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x2, GID=0x0, Born=0x3, Damage=3, Angle=0x169, KBG=0x8C, WBKB=0x0, BKB=0x28, Size=6, Z=0, Y=0, X=0, Element=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x2, GID=0x0, Born=0x3, Damage=5, Angle=0x169, KBG=0x6E, WBKB=0x0, BKB=0x28, Size=6, Z=0, Y=0, X=0, Element=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x3, GID=0x0, Born=0x13, Damage=3, Angle=0x169, KBG=0x8C, WBKB=0x0, BKB=0x28, Size=6, Z=0, Y=0, X=0, Element=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Hitbox(ID=0x3, GID=0x0, Born=0x13, Damage=5, Angle=0x169, KBG=0x6E, WBKB=0x0, BKB=0x28, Size=6, Z=0, Y=0, X=0, Element=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x1, Shield Damage=0x0, SFX Level=0x1, SFX Type=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Synchronous_Timer(Frames=2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=38)
Asynchronous_Timer(Frames=38)
Clear_bit(Unk=0x2100000D)
Clear_bit(Unk=0x2100000D)
Script_End()
Script_End()
}
}


47: [67A3293A]
47: [67A3293A]
Script:{
Script:{
Asynchronous_Timer(Frames=2)
Asynchronous_Timer(Frames=2)
Unk_2D942090(Unk=0x0)
Unk_2D942090(Unk=0x0)
Script_End()
Script_End()
}
}


48: [68FDC9A2]
48: [68FDC9A2]
Script:{
Script:{
Asynchronous_Timer(Frames=4)
Asynchronous_Timer(Frames=4)
Set_bit(Unk=0x2100000D)
Set_bit(Unk=0x2100000D)
Asynchronous_Timer(Frames=9)
Asynchronous_Timer(Frames=9)
Hitbox(ID=0x0, GID=0x0, Born=0x7, Damage=20, Angle=0x169, KBG=0x5F, WBKB=0x0, BKB=0x18, Size=1.9, Z=0, Y=0, X=0, Element=0x1A, Trip=0, Hitlag=1.5, SD
Hitbox(ID=0x0, GID=0x0, Born=0x7, Damage=20, Angle=0x169, KBG=0x5F, WBKB=0x0, BKB=0x18, Size=1.9, Z=0, Y=0, X=0, Element=0x1A, Trip=0, Hitlag=1.5