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복사
복사됨
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--
OLD
93R --
--
Current
93R --
rem 93R
rem 93R
rem Weapon CON File for PISTOL_93R_Default (3131)
rem Weapon CON File for PISTOL_93R_Default (3131)
ObjectTemplate.create GenericFireArm PISTOL_93R_Default
ObjectTemplate.create GenericFireArm PISTOL_93R_Default
ObjectTemplate.assetId 3131
ObjectTemplate.assetId 3131
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.weaponsItemType WITPistol
ObjectTemplate.weaponsItemType WITPistol
복사
복사됨
복사
복사됨
ObjectTemplate.geometry
pistol_berettam9
ObjectTemplate.geometry
PISTOL_93r_Custom
rem Fallback geometry
rem Fallback geometry
ObjectTemplate.fallbackGeometry
ObjectTemplate.fallbackGeometry
ObjectTemplate.fallbackAnimationSystem1p
ObjectTemplate.fallbackAnimationSystem1p
ObjectTemplate.fallbackAnimationSystem3p
ObjectTemplate.fallbackAnimationSystem3p
GeometryTemplate.setSubGeometryLodDistance 1 0 5
GeometryTemplate.setSubGeometryLodDistance 1 0 5
GeometryTemplate.setSubGeometryLodDistance 1 1 15
GeometryTemplate.setSubGeometryLodDistance 1 1 15
GeometryTemplate.compressVertexData 1
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
GeometryTemplate.maxTextureRepeat 16
rem GeometryTemplate.hasAdditiveAlpha 1
rem GeometryTemplate.hasAdditiveAlpha 1
rem Animation
rem Animation
복사
복사됨
복사
복사됨
ObjectTemplate.AnimationSystem1p Objects\soldiers\character1p\Animations\
BerettaM9
\AnimationSystem1p.inc
ObjectTemplate.AnimationSystem1p Objects\soldiers\character1p\Animations\
PISTOL_93r
\AnimationSystem1p.inc
ObjectTemplate.AnimationSystem3p Objects\soldiers\character3p\Animations\
BerettaM9
\AnimationSystem3p.inc
ObjectTemplate.AnimationSystem3p Objects\soldiers\character3p\Animations\
PISTOL_93r
\AnimationSystem3p.inc
rem ObjectTemplate.AnimationSystem3PFemale FemaleAnimation
rem ObjectTemplate.AnimationSystem3PFemale FemaleAnimation
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\weapon3131.tga
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\weapon3131.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\weapon3131.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\weapon3131.tga
ObjectTemplate.weaponHud.notSelectedIcon Ingame\Weapons\weapon3131n.tga
ObjectTemplate.weaponHud.notSelectedIcon Ingame\Weapons\weapon3131n.tga
ObjectTemplate.weaponHud.guiIndex 6
ObjectTemplate.weaponHud.guiIndex 6
ObjectTemplate.weaponHud.altGuiIndex 0
ObjectTemplate.weaponHud.altGuiIndex 0
ObjectTemplate.weaponHud.hasRangeFinder 1
ObjectTemplate.weaponHud.hasRangeFinder 1
ObjectTemplate.weaponHud.addShowOnCamMode 3
ObjectTemplate.weaponHud.addShowOnCamMode 3
ObjectTemplate.weaponHud.useCartridgeBar 1
ObjectTemplate.weaponHud.useCartridgeBar 1
ObjectTemplate.weaponHud.disableOnSprint 1
ObjectTemplate.weaponHud.disableOnSprint 1
ObjectTemplate.weaponHud.descrString DESCRIPTION_WEAPON_PISTOL_93R_DEFAULT
ObjectTemplate.weaponHud.descrString DESCRIPTION_WEAPON_PISTOL_93R_DEFAULT
ObjectTemplate.weaponHud.ignoreTargetDistance 1
ObjectTemplate.weaponHud.ignoreTargetDistance 1
ObjectTemplate.weaponHud.hudName "ASSAULT_Custom_Item_3131"
ObjectTemplate.weaponHud.hudName "ASSAULT_Custom_Item_3131"
ObjectTemplate.createComponent SingleFireComp
ObjectTemplate.createComponent SingleFireComp
ObjectTemplate.fire.roundsPerMinute 1800
ObjectTemplate.fire.roundsPerMinute 1800
ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.burstSize 3
ObjectTemplate.fire.burstSize 3
ObjectTemplate.fire.batchSize 1
ObjectTemplate.fire.batchSize 1
ObjectTemplate.fire.projectileStartPositionStand 0/0/0
ObjectTemplate.fire.projectileStartPositionStand 0/0/0
ObjectTemplate.fire.projectileStartPositionCrouch 0/0/0
ObjectTemplate.fire.projectileStartPositionCrouch 0/0/0
ObjectTemplate.fire.maxProjectilesInWorld 10
ObjectTemplate.fire.maxProjectilesInWorld 10
ObjectTemplate.fire.busyUntilButtonRelease 0
ObjectTemplate.fire.busyUntilButtonRelease 0
ObjectTemplate.fire.alwaysFireFromWeapon 1
ObjectTemplate.fire.alwaysFireFromWeapon 1
ObjectTemplate.fire.fireInCameraDof 1
ObjectTemplate.fire.fireInCameraDof 1
ObjectTemplate.fire.fireCompleteDelay 0
ObjectTemplate.fire.fireCompleteDelay 0
ObjectTemplate.fire.fireOnEnable 0
ObjectTemplate.fire.fireOnEnable 0
ObjectTemplate.fire.criticalHitChance 0
ObjectTemplate.fire.criticalHitChance 0
ObjectTemplate.fire.criticalHitDamage 0
ObjectTemplate.fire.criticalHitDamage 0
ObjectTemplate.fire.allowZoomOnRof 1
ObjectTemplate.fire.allowZoomOnRof 1
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.ammoType 1
ObjectTemplate.ammo.ammoType 1
ObjectTemplate.ammo.nrOfMags 5
ObjectTemplate.ammo.nrOfMags 5
복사
복사됨
복사
복사됨
ObjectTemplate.ammo.magSize
18
ObjectTemplate.ammo.magSize
21
ObjectTemplate.ammo.reloadAmount 0
ObjectTemplate.ammo.reloadAmount 0
복사
복사됨
복사
복사됨
ObjectTemplate.ammo.reloadTime 2
.1
ObjectTemplate.ammo.reloadTime 2
ObjectTemplate.ammo.forceWeaponSwitchWhenNoAmmo 0
ObjectTemplate.ammo.forceWeaponSwitchWhenNoAmmo 0
ObjectTemplate.ammo.reloadWithoutPlayer 0
ObjectTemplate.ammo.reloadWithoutPlayer 0
ObjectTemplate.ammo.autoReload 0
ObjectTemplate.ammo.autoReload 0
ObjectTemplate.ammo.toggleWhenNoAmmo 1
ObjectTemplate.ammo.toggleWhenNoAmmo 1
ObjectTemplate.ammo.AllowReplenish 1
ObjectTemplate.ammo.AllowReplenish 1
ObjectTemplate.createComponent SoldierBasedRecoilComp
ObjectTemplate.createComponent SoldierBasedRecoilComp
ObjectTemplate.recoil.hasRecoilForce 1
ObjectTemplate.recoil.hasRecoilForce 1
ObjectTemplate.recoil.goBackOnRecoil 1
ObjectTemplate.recoil.goBackOnRecoil 1
복사
복사됨
복사
복사됨
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/
0.95/0.6
/0
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/
1.27/1.01
/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.
1
/0.
1
/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.
53
/0.
53
/0
ObjectTemplate.recoil.recoilGraphFrameCount 15
ObjectTemplate.recoil.recoilGraphFrameCount 15
ObjectTemplate.recoil.recoilGraphExponent 6
ObjectTemplate.recoil.recoilGraphExponent 6
ObjectTemplate.recoil.recoilGraphTotalMovement 0.6
ObjectTemplate.recoil.recoilGraphTotalMovement 0.6
복사
복사됨
복사
복사됨
ObjectTemplate.recoil.zoomModifier 0.
8
ObjectTemplate.recoil.zoomModifier 0.
7
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.deviation.minDev 0.6
ObjectTemplate.deviation.minDev 0.6
ObjectTemplate.deviation.subProjectileDev 0
ObjectTemplate.deviation.subProjectileDev 0
ObjectTemplate.deviation.DevModZoom 0.7
ObjectTemplate.deviation.DevModZoom 0.7
복사
복사됨
복사
복사됨
ObjectTemplate.deviation.minDevModZoom
1
ObjectTemplate.deviation.minDevModZoom
0.8
ObjectTemplate.deviation.setFireDev
2.5
0.
50
0.09
ObjectTemplate.deviation.setFireDev
3
0.
4
0.09
5
ObjectTemplate.deviation.setTurnDev 0 0 0 0
ObjectTemplate.deviation.setTurnDev 0 0 0 0
ObjectTemplate.deviation.setSpeedDev 0.45 0.1 0.1 0.15
ObjectTemplate.deviation.setSpeedDev 0.45 0.1 0.1 0.15
ObjectTemplate.deviation.setMiscDev 5 5 0.15
ObjectTemplate.deviation.setMiscDev 5 5 0.15
ObjectTemplate.deviation.devModStand 1.2
ObjectTemplate.deviation.devModStand 1.2
ObjectTemplate.deviation.devModCrouch 1
ObjectTemplate.deviation.devModCrouch 1
ObjectTemplate.deviation.syncDev 1
ObjectTemplate.deviation.syncDev 1
ObjectTemplate.createComponent DefaultSoundComp
ObjectTemplate.createComponent DefaultSoundComp
ObjectTemplate.createComponent DefaultAnimationComp
ObjectTemplate.createComponent DefaultAnimationComp
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.zoomDelay 0.08
ObjectTemplate.zoom.zoomDelay 0.08
ObjectTemplate.zoom.zoomLod 0
ObjectTemplate.zoom.zoomLod 0
복사
복사됨
복사
복사됨
ObjectTemplate.zoom.zoomedWeaponRenderFOV 0.
63
ObjectTemplate.zoom.zoomedWeaponRenderFOV 0.
85
ObjectTemplate.zoom.applyDoFOnZoom 0
ObjectTemplate.zoom.applyDoFOnZoom 0
ObjectTemplate.zoom.hideOnZoom 0
ObjectTemplate.zoom.hideOnZoom 0
ObjectTemplate.zoom.zoomOutAfterFire 0
ObjectTemplate.zoom.zoomOutAfterFire 0
ObjectTemplate.zoom.addZoomFactor 0 0
ObjectTemplate.zoom.addZoomFactor 0 0
ObjectTemplate.zoom.addZoomFactor 0.8 0
ObjectTemplate.zoom.addZoomFactor 0.8 0
ObjectTemplate.zoom.disableMuzzleWhenZoomed 1
ObjectTemplate.zoom.disableMuzzleWhenZoomed 1
ObjectTemplate.zoom.useZoomFineTuning 0
ObjectTemplate.zoom.useZoomFineTuning 0
ObjectTemplate.zoom.zoomFineTuneSteps 10
ObjectTemplate.zoom.zoomFineTuneSteps 10
복사
복사됨
복사
복사됨
ObjectTemplate.addTemplate e_muzz_
handgun2
ObjectTemplate.addTemplate e_muzz_
smg
ObjectTemplate.setPosition 0/0.
06144
/0.
19912
ObjectTemplate.setPosition 0/0.
05709
/0.
26522
ObjectTemplate.addTemplate e_shellejection_9mm
ObjectTemplate.addTemplate e_shellejection_9mm
복사
복사됨
복사
복사됨
ObjectTemplate.setPosition 0
/0.
06386
/0.
05956
ObjectTemplate.setPosition 0
.00275
/0.
06296
/0.
10123
ObjectTemplate.setRotation 0/0/
71
.9
ObjectTemplate.setRotation 0/0/
65
.9
ObjectTemplate.projectileTemplate PISTOL_93R_Default_Projectile
ObjectTemplate.projectileTemplate PISTOL_93R_Default_Projectile
ObjectTemplate.keepProjectiles 10
ObjectTemplate.keepProjectiles 10
복사
복사됨
복사
복사됨
ObjectTemplate.velocity
750
ObjectTemplate.velocity
800
ObjectTemplate.itemIndex 1
ObjectTemplate.itemIndex 1
ObjectTemplate.altItemIndex 10
ObjectTemplate.altItemIndex 10
ObjectTemplate.delayToUse 0.3
ObjectTemplate.delayToUse 0.3
ObjectTemplate.weaponsItemType WITPistol
ObjectTemplate.weaponsItemType WITPistol
ObjectTemplate.allowEmoteAnimation 1
ObjectTemplate.allowEmoteAnimation 1
ObjectTemplate.inheritParentSpeedSoldier 0
ObjectTemplate.inheritParentSpeedSoldier 0
ObjectTemplate.inheritParentSpeedVehicle 1
ObjectTemplate.inheritParentSpeedVehicle 1
ObjectTemplate.isDefaultWeapon 1
ObjectTemplate.isDefaultWeapon 1
ObjectTemplate.unstealthOnDeploy 0
ObjectTemplate.unstealthOnDeploy 0
ObjectTemplate.create GenericProjectile PISTOL_93R_Default_Projectile
ObjectTemplate.create GenericProjectile PISTOL_93R_Default_Projectile
ObjectTemplate.createComponent DefaultCollisionComp
ObjectTemplate.createComponent DefaultCollisionComp
ObjectTemplate.collision.hasCollisionEffect 1
ObjectTemplate.collision.hasCollisionEffect 1
ObjectTemplate.createComponent DefaultProjSoundComp
ObjectTemplate.createComponent DefaultProjSoundComp
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.penetrate.allowSolidPenetration 0
ObjectTemplate.penetrate.allowSolidPenetration 0
ObjectTemplate.penetrate.allowLiquidPenetration 1
ObjectTemplate.penetrate.allowLiquidPenetration 1
ObjectTemplate.gravityModifier 0
ObjectTemplate.gravityModifier 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 59
ObjectTemplate.material 59
ObjectTemplate.timeToLive CRD_NONE/0.266/0/0
ObjectTemplate.timeToLive CRD_NONE/0.266/0/0
ObjectTemplate.material 59
ObjectTemplate.material 59
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerScaler 60
ObjectTemplate.tracerScaler 60
ObjectTemplate.maxTracerScaler 0.25
ObjectTemplate.maxTracerScaler 0.25
ObjectTemplate.minTracerScaler 1
ObjectTemplate.minTracerScaler 1
ObjectTemplate.tracerSizeModifier 0.2
ObjectTemplate.tracerSizeModifier 0.2
ObjectTemplate.tracerTemplate p_tracer2_eu
ObjectTemplate.tracerTemplate p_tracer2_eu
ObjectTemplate.tracerConvergeDistance -1
ObjectTemplate.tracerConvergeDistance -1
ObjectTemplate.tracerInterval 0
ObjectTemplate.tracerInterval 0
ObjectTemplate.localPredictOnClient 1
ObjectTemplate.localPredictOnClient 1
복사
복사됨
복사
복사됨
ObjectTemplate.initialMinDamage
16
ObjectTemplate.initialMinDamage
14
ObjectTemplate.mediumMinDamage
15
ObjectTemplate.mediumMinDamage
13
ObjectTemplate.longMinDamage
8
ObjectTemplate.longMinDamage
9
ObjectTemplate.initialMaxDamage
22
ObjectTemplate.initialMaxDamage
20
ObjectTemplate.mediumMaxDamage
19
ObjectTemplate.mediumMaxDamage
17
ObjectTemplate.longMaxDamage
18
ObjectTemplate.longMaxDamage
15
ObjectTemplate.mediumDistance 13
ObjectTemplate.mediumDistance 13
ObjectTemplate.longDistance 25
ObjectTemplate.longDistance 25
ObjectTemplate.damageOwner 1
ObjectTemplate.damageOwner 1
ObjectTemplate.activeDefenseEnabled 1
ObjectTemplate.activeDefenseEnabled 1
복사
복사됨
복사
복사됨
저장된 비교 결과
원본
파일 열기
-- OLD 93R -- rem 93R rem Weapon CON File for PISTOL_93R_Default (3131) ObjectTemplate.create GenericFireArm PISTOL_93R_Default ObjectTemplate.assetId 3131 ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.weaponsItemType WITPistol ObjectTemplate.geometry pistol_berettam9 rem Fallback geometry ObjectTemplate.fallbackGeometry ObjectTemplate.fallbackAnimationSystem1p ObjectTemplate.fallbackAnimationSystem3p GeometryTemplate.setSubGeometryLodDistance 1 0 5 GeometryTemplate.setSubGeometryLodDistance 1 1 15 GeometryTemplate.compressVertexData 1 GeometryTemplate.maxTextureRepeat 16 rem GeometryTemplate.hasAdditiveAlpha 1 rem Animation ObjectTemplate.AnimationSystem1p Objects\soldiers\character1p\Animations\BerettaM9\AnimationSystem1p.inc ObjectTemplate.AnimationSystem3p Objects\soldiers\character3p\Animations\BerettaM9\AnimationSystem3p.inc rem ObjectTemplate.AnimationSystem3PFemale FemaleAnimation ObjectTemplate.createComponent WeaponHud ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\weapon3131.tga ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\weapon3131.tga ObjectTemplate.weaponHud.notSelectedIcon Ingame\Weapons\weapon3131n.tga ObjectTemplate.weaponHud.guiIndex 6 ObjectTemplate.weaponHud.altGuiIndex 0 ObjectTemplate.weaponHud.hasRangeFinder 1 ObjectTemplate.weaponHud.addShowOnCamMode 3 ObjectTemplate.weaponHud.useCartridgeBar 1 ObjectTemplate.weaponHud.disableOnSprint 1 ObjectTemplate.weaponHud.descrString DESCRIPTION_WEAPON_PISTOL_93R_DEFAULT ObjectTemplate.weaponHud.ignoreTargetDistance 1 ObjectTemplate.weaponHud.hudName "ASSAULT_Custom_Item_3131" ObjectTemplate.createComponent SingleFireComp ObjectTemplate.fire.roundsPerMinute 1800 ObjectTemplate.fire.addFireRate 1 ObjectTemplate.fire.burstSize 3 ObjectTemplate.fire.batchSize 1 ObjectTemplate.fire.projectileStartPositionStand 0/0/0 ObjectTemplate.fire.projectileStartPositionCrouch 0/0/0 ObjectTemplate.fire.maxProjectilesInWorld 10 ObjectTemplate.fire.busyUntilButtonRelease 0 ObjectTemplate.fire.alwaysFireFromWeapon 1 ObjectTemplate.fire.fireInCameraDof 1 ObjectTemplate.fire.fireCompleteDelay 0 ObjectTemplate.fire.fireOnEnable 0 ObjectTemplate.fire.criticalHitChance 0 ObjectTemplate.fire.criticalHitDamage 0 ObjectTemplate.fire.allowZoomOnRof 1 ObjectTemplate.createComponent DefaultAmmoComp ObjectTemplate.ammo.ammoType 1 ObjectTemplate.ammo.nrOfMags 5 ObjectTemplate.ammo.magSize 18 ObjectTemplate.ammo.reloadAmount 0 ObjectTemplate.ammo.reloadTime 2.1 ObjectTemplate.ammo.forceWeaponSwitchWhenNoAmmo 0 ObjectTemplate.ammo.reloadWithoutPlayer 0 ObjectTemplate.ammo.autoReload 0 ObjectTemplate.ammo.toggleWhenNoAmmo 1 ObjectTemplate.ammo.AllowReplenish 1 ObjectTemplate.createComponent SoldierBasedRecoilComp ObjectTemplate.recoil.hasRecoilForce 1 ObjectTemplate.recoil.goBackOnRecoil 1 ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/0.95/0.6/0 ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.1/0.1/0 ObjectTemplate.recoil.recoilGraphFrameCount 15 ObjectTemplate.recoil.recoilGraphExponent 6 ObjectTemplate.recoil.recoilGraphTotalMovement 0.6 ObjectTemplate.recoil.zoomModifier 0.8 ObjectTemplate.createComponent SoldierDeviationComp ObjectTemplate.deviation.minDev 0.6 ObjectTemplate.deviation.subProjectileDev 0 ObjectTemplate.deviation.DevModZoom 0.7 ObjectTemplate.deviation.minDevModZoom 1 ObjectTemplate.deviation.setFireDev 2.5 0.50 0.09 ObjectTemplate.deviation.setTurnDev 0 0 0 0 ObjectTemplate.deviation.setSpeedDev 0.45 0.1 0.1 0.15 ObjectTemplate.deviation.setMiscDev 5 5 0.15 ObjectTemplate.deviation.devModStand 1.2 ObjectTemplate.deviation.devModCrouch 1 ObjectTemplate.deviation.syncDev 1 ObjectTemplate.createComponent DefaultSoundComp ObjectTemplate.createComponent DefaultAnimationComp ObjectTemplate.createComponent DefaultZoomComp ObjectTemplate.zoom.zoomDelay 0.08 ObjectTemplate.zoom.zoomLod 0 ObjectTemplate.zoom.zoomedWeaponRenderFOV 0.63 ObjectTemplate.zoom.applyDoFOnZoom 0 ObjectTemplate.zoom.hideOnZoom 0 ObjectTemplate.zoom.zoomOutAfterFire 0 ObjectTemplate.zoom.addZoomFactor 0 0 ObjectTemplate.zoom.addZoomFactor 0.8 0 ObjectTemplate.zoom.disableMuzzleWhenZoomed 1 ObjectTemplate.zoom.useZoomFineTuning 0 ObjectTemplate.zoom.zoomFineTuneSteps 10 ObjectTemplate.addTemplate e_muzz_handgun2 ObjectTemplate.setPosition 0/0.06144/0.19912 ObjectTemplate.addTemplate e_shellejection_9mm ObjectTemplate.setPosition 0/0.06386/0.05956 ObjectTemplate.setRotation 0/0/71.9 ObjectTemplate.projectileTemplate PISTOL_93R_Default_Projectile ObjectTemplate.keepProjectiles 10 ObjectTemplate.velocity 750 ObjectTemplate.itemIndex 1 ObjectTemplate.altItemIndex 10 ObjectTemplate.delayToUse 0.3 ObjectTemplate.weaponsItemType WITPistol ObjectTemplate.allowEmoteAnimation 1 ObjectTemplate.inheritParentSpeedSoldier 0 ObjectTemplate.inheritParentSpeedVehicle 1 ObjectTemplate.isDefaultWeapon 1 ObjectTemplate.unstealthOnDeploy 0 ObjectTemplate.create GenericProjectile PISTOL_93R_Default_Projectile ObjectTemplate.createComponent DefaultCollisionComp ObjectTemplate.collision.hasCollisionEffect 1 ObjectTemplate.createComponent DefaultProjSoundComp ObjectTemplate.createComponent DefaultPenetrateComp ObjectTemplate.penetrate.allowSolidPenetration 0 ObjectTemplate.penetrate.allowLiquidPenetration 1 ObjectTemplate.gravityModifier 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Point ObjectTemplate.collisionGroups 8 ObjectTemplate.material 59 ObjectTemplate.timeToLive CRD_NONE/0.266/0/0 ObjectTemplate.material 59 ObjectTemplate.hasOnTimeEffect 1 ObjectTemplate.tracerScaler 60 ObjectTemplate.maxTracerScaler 0.25 ObjectTemplate.minTracerScaler 1 ObjectTemplate.tracerSizeModifier 0.2 ObjectTemplate.tracerTemplate p_tracer2_eu ObjectTemplate.tracerConvergeDistance -1 ObjectTemplate.tracerInterval 0 ObjectTemplate.localPredictOnClient 1 ObjectTemplate.initialMinDamage 16 ObjectTemplate.mediumMinDamage 15 ObjectTemplate.longMinDamage 8 ObjectTemplate.initialMaxDamage 22 ObjectTemplate.mediumMaxDamage 19 ObjectTemplate.longMaxDamage 18 ObjectTemplate.mediumDistance 13 ObjectTemplate.longDistance 25 ObjectTemplate.damageOwner 1 ObjectTemplate.activeDefenseEnabled 1
수정본
파일 열기
-- Current 93R -- rem 93R rem Weapon CON File for PISTOL_93R_Default (3131) ObjectTemplate.create GenericFireArm PISTOL_93R_Default ObjectTemplate.assetId 3131 ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.weaponsItemType WITPistol ObjectTemplate.geometry PISTOL_93r_Custom rem Fallback geometry ObjectTemplate.fallbackGeometry ObjectTemplate.fallbackAnimationSystem1p ObjectTemplate.fallbackAnimationSystem3p GeometryTemplate.setSubGeometryLodDistance 1 0 5 GeometryTemplate.setSubGeometryLodDistance 1 1 15 GeometryTemplate.compressVertexData 1 GeometryTemplate.maxTextureRepeat 16 rem GeometryTemplate.hasAdditiveAlpha 1 rem Animation ObjectTemplate.AnimationSystem1p Objects\soldiers\character1p\Animations\PISTOL_93r\AnimationSystem1p.inc ObjectTemplate.AnimationSystem3p Objects\soldiers\character3p\Animations\PISTOL_93r\AnimationSystem3p.inc rem ObjectTemplate.AnimationSystem3PFemale FemaleAnimation ObjectTemplate.createComponent WeaponHud ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\weapon3131.tga ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\weapon3131.tga ObjectTemplate.weaponHud.notSelectedIcon Ingame\Weapons\weapon3131n.tga ObjectTemplate.weaponHud.guiIndex 6 ObjectTemplate.weaponHud.altGuiIndex 0 ObjectTemplate.weaponHud.hasRangeFinder 1 ObjectTemplate.weaponHud.addShowOnCamMode 3 ObjectTemplate.weaponHud.useCartridgeBar 1 ObjectTemplate.weaponHud.disableOnSprint 1 ObjectTemplate.weaponHud.descrString DESCRIPTION_WEAPON_PISTOL_93R_DEFAULT ObjectTemplate.weaponHud.ignoreTargetDistance 1 ObjectTemplate.weaponHud.hudName "ASSAULT_Custom_Item_3131" ObjectTemplate.createComponent SingleFireComp ObjectTemplate.fire.roundsPerMinute 1800 ObjectTemplate.fire.addFireRate 1 ObjectTemplate.fire.burstSize 3 ObjectTemplate.fire.batchSize 1 ObjectTemplate.fire.projectileStartPositionStand 0/0/0 ObjectTemplate.fire.projectileStartPositionCrouch 0/0/0 ObjectTemplate.fire.maxProjectilesInWorld 10 ObjectTemplate.fire.busyUntilButtonRelease 0 ObjectTemplate.fire.alwaysFireFromWeapon 1 ObjectTemplate.fire.fireInCameraDof 1 ObjectTemplate.fire.fireCompleteDelay 0 ObjectTemplate.fire.fireOnEnable 0 ObjectTemplate.fire.criticalHitChance 0 ObjectTemplate.fire.criticalHitDamage 0 ObjectTemplate.fire.allowZoomOnRof 1 ObjectTemplate.createComponent DefaultAmmoComp ObjectTemplate.ammo.ammoType 1 ObjectTemplate.ammo.nrOfMags 5 ObjectTemplate.ammo.magSize 21 ObjectTemplate.ammo.reloadAmount 0 ObjectTemplate.ammo.reloadTime 2 ObjectTemplate.ammo.forceWeaponSwitchWhenNoAmmo 0 ObjectTemplate.ammo.reloadWithoutPlayer 0 ObjectTemplate.ammo.autoReload 0 ObjectTemplate.ammo.toggleWhenNoAmmo 1 ObjectTemplate.ammo.AllowReplenish 1 ObjectTemplate.createComponent SoldierBasedRecoilComp ObjectTemplate.recoil.hasRecoilForce 1 ObjectTemplate.recoil.goBackOnRecoil 1 ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/1.27/1.01/0 ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.53/0.53/0 ObjectTemplate.recoil.recoilGraphFrameCount 15 ObjectTemplate.recoil.recoilGraphExponent 6 ObjectTemplate.recoil.recoilGraphTotalMovement 0.6 ObjectTemplate.recoil.zoomModifier 0.7 ObjectTemplate.createComponent SoldierDeviationComp ObjectTemplate.deviation.minDev 0.6 ObjectTemplate.deviation.subProjectileDev 0 ObjectTemplate.deviation.DevModZoom 0.7 ObjectTemplate.deviation.minDevModZoom 0.8 ObjectTemplate.deviation.setFireDev 3 0.4 0.095 ObjectTemplate.deviation.setTurnDev 0 0 0 0 ObjectTemplate.deviation.setSpeedDev 0.45 0.1 0.1 0.15 ObjectTemplate.deviation.setMiscDev 5 5 0.15 ObjectTemplate.deviation.devModStand 1.2 ObjectTemplate.deviation.devModCrouch 1 ObjectTemplate.deviation.syncDev 1 ObjectTemplate.createComponent DefaultSoundComp ObjectTemplate.createComponent DefaultAnimationComp ObjectTemplate.createComponent DefaultZoomComp ObjectTemplate.zoom.zoomDelay 0.08 ObjectTemplate.zoom.zoomLod 0 ObjectTemplate.zoom.zoomedWeaponRenderFOV 0.85 ObjectTemplate.zoom.applyDoFOnZoom 0 ObjectTemplate.zoom.hideOnZoom 0 ObjectTemplate.zoom.zoomOutAfterFire 0 ObjectTemplate.zoom.addZoomFactor 0 0 ObjectTemplate.zoom.addZoomFactor 0.8 0 ObjectTemplate.zoom.disableMuzzleWhenZoomed 1 ObjectTemplate.zoom.useZoomFineTuning 0 ObjectTemplate.zoom.zoomFineTuneSteps 10 ObjectTemplate.addTemplate e_muzz_smg ObjectTemplate.setPosition 0/0.05709/0.26522 ObjectTemplate.addTemplate e_shellejection_9mm ObjectTemplate.setPosition 0.00275/0.06296/0.10123 ObjectTemplate.setRotation 0/0/65.9 ObjectTemplate.projectileTemplate PISTOL_93R_Default_Projectile ObjectTemplate.keepProjectiles 10 ObjectTemplate.velocity 800 ObjectTemplate.itemIndex 1 ObjectTemplate.altItemIndex 10 ObjectTemplate.delayToUse 0.3 ObjectTemplate.weaponsItemType WITPistol ObjectTemplate.allowEmoteAnimation 1 ObjectTemplate.inheritParentSpeedSoldier 0 ObjectTemplate.inheritParentSpeedVehicle 1 ObjectTemplate.isDefaultWeapon 1 ObjectTemplate.unstealthOnDeploy 0 ObjectTemplate.create GenericProjectile PISTOL_93R_Default_Projectile ObjectTemplate.createComponent DefaultCollisionComp ObjectTemplate.collision.hasCollisionEffect 1 ObjectTemplate.createComponent DefaultProjSoundComp ObjectTemplate.createComponent DefaultPenetrateComp ObjectTemplate.penetrate.allowSolidPenetration 0 ObjectTemplate.penetrate.allowLiquidPenetration 1 ObjectTemplate.gravityModifier 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Point ObjectTemplate.collisionGroups 8 ObjectTemplate.material 59 ObjectTemplate.timeToLive CRD_NONE/0.266/0/0 ObjectTemplate.material 59 ObjectTemplate.hasOnTimeEffect 1 ObjectTemplate.tracerScaler 60 ObjectTemplate.maxTracerScaler 0.25 ObjectTemplate.minTracerScaler 1 ObjectTemplate.tracerSizeModifier 0.2 ObjectTemplate.tracerTemplate p_tracer2_eu ObjectTemplate.tracerConvergeDistance -1 ObjectTemplate.tracerInterval 0 ObjectTemplate.localPredictOnClient 1 ObjectTemplate.initialMinDamage 14 ObjectTemplate.mediumMinDamage 13 ObjectTemplate.longMinDamage 9 ObjectTemplate.initialMaxDamage 20 ObjectTemplate.mediumMaxDamage 17 ObjectTemplate.longMaxDamage 15 ObjectTemplate.mediumDistance 13 ObjectTemplate.longDistance 25 ObjectTemplate.damageOwner 1 ObjectTemplate.activeDefenseEnabled 1
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