Diff
checker
文本
文本
图像
文档
Excel
文件夹
Legal
Enterprise
桌面版
定价
登录
下载 Diffchecker 桌面版
比较文本
查找两个文本文件之间的差异
工具
历史
实时编辑器
折叠未更改行
关闭换行
视图
拆分
统一
比对精度
智能
单词
字符
语法高亮
选择语法
忽略
文本转换
转到第一个差异
编辑输入
Diffchecker Desktop
运行Diffchecker最安全的方式。获取Diffchecker桌面应用:您的差异永远不会离开您的电脑!
获取桌面版
Untitled diff
创建于
11年前
差异永不过期
清除
导出
分享
解释
27 删除
行
总计
删除
字符
总计
删除
要继续使用此功能,请升级到
Diff
checker
Pro
查看价格
188 行
全部复制
29 添加
行
总计
添加
字符
总计
添加
要继续使用此功能,请升级到
Diff
checker
Pro
查看价格
189 行
全部复制
复制
已复制
复制
已复制
--
OLD
93R --
--
Current
93R --
rem 93R
rem 93R
rem Weapon CON File for PISTOL_93R_Default (3131)
rem Weapon CON File for PISTOL_93R_Default (3131)
ObjectTemplate.create GenericFireArm PISTOL_93R_Default
ObjectTemplate.create GenericFireArm PISTOL_93R_Default
ObjectTemplate.assetId 3131
ObjectTemplate.assetId 3131
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.weaponsItemType WITPistol
ObjectTemplate.weaponsItemType WITPistol
复制
已复制
复制
已复制
ObjectTemplate.geometry
pistol_berettam9
ObjectTemplate.geometry
PISTOL_93r_Custom
rem Fallback geometry
rem Fallback geometry
ObjectTemplate.fallbackGeometry
ObjectTemplate.fallbackGeometry
ObjectTemplate.fallbackAnimationSystem1p
ObjectTemplate.fallbackAnimationSystem1p
ObjectTemplate.fallbackAnimationSystem3p
ObjectTemplate.fallbackAnimationSystem3p
GeometryTemplate.setSubGeometryLodDistance 1 0 5
GeometryTemplate.setSubGeometryLodDistance 1 0 5
GeometryTemplate.setSubGeometryLodDistance 1 1 15
GeometryTemplate.setSubGeometryLodDistance 1 1 15
GeometryTemplate.compressVertexData 1
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
GeometryTemplate.maxTextureRepeat 16
rem GeometryTemplate.hasAdditiveAlpha 1
rem GeometryTemplate.hasAdditiveAlpha 1
rem Animation
rem Animation
复制
已复制
复制
已复制
ObjectTemplate.AnimationSystem1p Objects\soldiers\character1p\Animations\
BerettaM9
\AnimationSystem1p.inc
ObjectTemplate.AnimationSystem1p Objects\soldiers\character1p\Animations\
PISTOL_93r
\AnimationSystem1p.inc
ObjectTemplate.AnimationSystem3p Objects\soldiers\character3p\Animations\
BerettaM9
\AnimationSystem3p.inc
ObjectTemplate.AnimationSystem3p Objects\soldiers\character3p\Animations\
PISTOL_93r
\AnimationSystem3p.inc
rem ObjectTemplate.AnimationSystem3PFemale FemaleAnimation
rem ObjectTemplate.AnimationSystem3PFemale FemaleAnimation
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\weapon3131.tga
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\weapon3131.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\weapon3131.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\weapon3131.tga
ObjectTemplate.weaponHud.notSelectedIcon Ingame\Weapons\weapon3131n.tga
ObjectTemplate.weaponHud.notSelectedIcon Ingame\Weapons\weapon3131n.tga
ObjectTemplate.weaponHud.guiIndex 6
ObjectTemplate.weaponHud.guiIndex 6
ObjectTemplate.weaponHud.altGuiIndex 0
ObjectTemplate.weaponHud.altGuiIndex 0
ObjectTemplate.weaponHud.hasRangeFinder 1
ObjectTemplate.weaponHud.hasRangeFinder 1
ObjectTemplate.weaponHud.addShowOnCamMode 3
ObjectTemplate.weaponHud.addShowOnCamMode 3
ObjectTemplate.weaponHud.useCartridgeBar 1
ObjectTemplate.weaponHud.useCartridgeBar 1
ObjectTemplate.weaponHud.disableOnSprint 1
ObjectTemplate.weaponHud.disableOnSprint 1
ObjectTemplate.weaponHud.descrString DESCRIPTION_WEAPON_PISTOL_93R_DEFAULT
ObjectTemplate.weaponHud.descrString DESCRIPTION_WEAPON_PISTOL_93R_DEFAULT
ObjectTemplate.weaponHud.ignoreTargetDistance 1
ObjectTemplate.weaponHud.ignoreTargetDistance 1
ObjectTemplate.weaponHud.hudName "ASSAULT_Custom_Item_3131"
ObjectTemplate.weaponHud.hudName "ASSAULT_Custom_Item_3131"
ObjectTemplate.createComponent SingleFireComp
ObjectTemplate.createComponent SingleFireComp
ObjectTemplate.fire.roundsPerMinute 1800
ObjectTemplate.fire.roundsPerMinute 1800
ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.addFireRate 1
ObjectTemplate.fire.burstSize 3
ObjectTemplate.fire.burstSize 3
ObjectTemplate.fire.batchSize 1
ObjectTemplate.fire.batchSize 1
ObjectTemplate.fire.projectileStartPositionStand 0/0/0
ObjectTemplate.fire.projectileStartPositionStand 0/0/0
ObjectTemplate.fire.projectileStartPositionCrouch 0/0/0
ObjectTemplate.fire.projectileStartPositionCrouch 0/0/0
ObjectTemplate.fire.maxProjectilesInWorld 10
ObjectTemplate.fire.maxProjectilesInWorld 10
ObjectTemplate.fire.busyUntilButtonRelease 0
ObjectTemplate.fire.busyUntilButtonRelease 0
ObjectTemplate.fire.alwaysFireFromWeapon 1
ObjectTemplate.fire.alwaysFireFromWeapon 1
ObjectTemplate.fire.fireInCameraDof 1
ObjectTemplate.fire.fireInCameraDof 1
ObjectTemplate.fire.fireCompleteDelay 0
ObjectTemplate.fire.fireCompleteDelay 0
ObjectTemplate.fire.fireOnEnable 0
ObjectTemplate.fire.fireOnEnable 0
ObjectTemplate.fire.criticalHitChance 0
ObjectTemplate.fire.criticalHitChance 0
ObjectTemplate.fire.criticalHitDamage 0
ObjectTemplate.fire.criticalHitDamage 0
ObjectTemplate.fire.allowZoomOnRof 1
ObjectTemplate.fire.allowZoomOnRof 1
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.ammoType 1
ObjectTemplate.ammo.ammoType 1
ObjectTemplate.ammo.nrOfMags 5
ObjectTemplate.ammo.nrOfMags 5
复制
已复制
复制
已复制
ObjectTemplate.ammo.magSize
18
ObjectTemplate.ammo.magSize
21
ObjectTemplate.ammo.reloadAmount 0
ObjectTemplate.ammo.reloadAmount 0
复制
已复制
复制
已复制
ObjectTemplate.ammo.reloadTime 2
.1
ObjectTemplate.ammo.reloadTime 2
ObjectTemplate.ammo.forceWeaponSwitchWhenNoAmmo 0
ObjectTemplate.ammo.forceWeaponSwitchWhenNoAmmo 0
ObjectTemplate.ammo.reloadWithoutPlayer 0
ObjectTemplate.ammo.reloadWithoutPlayer 0
ObjectTemplate.ammo.autoReload 0
ObjectTemplate.ammo.autoReload 0
ObjectTemplate.ammo.toggleWhenNoAmmo 1
ObjectTemplate.ammo.toggleWhenNoAmmo 1
ObjectTemplate.ammo.AllowReplenish 1
ObjectTemplate.ammo.AllowReplenish 1
ObjectTemplate.createComponent SoldierBasedRecoilComp
ObjectTemplate.createComponent SoldierBasedRecoilComp
ObjectTemplate.recoil.hasRecoilForce 1
ObjectTemplate.recoil.hasRecoilForce 1
ObjectTemplate.recoil.goBackOnRecoil 1
ObjectTemplate.recoil.goBackOnRecoil 1
复制
已复制
复制
已复制
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/
0.95/0.6
/0
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/
1.27/1.01
/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.
1
/0.
1
/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.
53
/0.
53
/0
ObjectTemplate.recoil.recoilGraphFrameCount 15
ObjectTemplate.recoil.recoilGraphFrameCount 15
ObjectTemplate.recoil.recoilGraphExponent 6
ObjectTemplate.recoil.recoilGraphExponent 6
ObjectTemplate.recoil.recoilGraphTotalMovement 0.6
ObjectTemplate.recoil.recoilGraphTotalMovement 0.6
复制
已复制
复制
已复制
ObjectTemplate.recoil.zoomModifier 0.
8
ObjectTemplate.recoil.zoomModifier 0.
7
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.deviation.minDev 0.6
ObjectTemplate.deviation.minDev 0.6
ObjectTemplate.deviation.subProjectileDev 0
ObjectTemplate.deviation.subProjectileDev 0
ObjectTemplate.deviation.DevModZoom 0.7
ObjectTemplate.deviation.DevModZoom 0.7
复制
已复制
复制
已复制
ObjectTemplate.deviation.minDevModZoom
1
ObjectTemplate.deviation.minDevModZoom
0.8
ObjectTemplate.deviation.setFireDev
2.5
0.
50
0.09
ObjectTemplate.deviation.setFireDev
3
0.
4
0.09
5
ObjectTemplate.deviation.setTurnDev 0 0 0 0
ObjectTemplate.deviation.setTurnDev 0 0 0 0
ObjectTemplate.deviation.setSpeedDev 0.45 0.1 0.1 0.15
ObjectTemplate.deviation.setSpeedDev 0.45 0.1 0.1 0.15
ObjectTemplate.deviation.setMiscDev 5 5 0.15
ObjectTemplate.deviation.setMiscDev 5 5 0.15
ObjectTemplate.deviation.devModStand 1.2
ObjectTemplate.deviation.devModStand 1.2
ObjectTemplate.deviation.devModCrouch 1
ObjectTemplate.deviation.devModCrouch 1
ObjectTemplate.deviation.syncDev 1
ObjectTemplate.deviation.syncDev 1
ObjectTemplate.createComponent DefaultSoundComp
ObjectTemplate.createComponent DefaultSoundComp
ObjectTemplate.createComponent DefaultAnimationComp
ObjectTemplate.createComponent DefaultAnimationComp
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.zoomDelay 0.08
ObjectTemplate.zoom.zoomDelay 0.08
ObjectTemplate.zoom.zoomLod 0
ObjectTemplate.zoom.zoomLod 0
复制
已复制
复制
已复制
ObjectTemplate.zoom.zoomedWeaponRenderFOV 0.
63
ObjectTemplate.zoom.zoomedWeaponRenderFOV 0.
85
ObjectTemplate.zoom.applyDoFOnZoom 0
ObjectTemplate.zoom.applyDoFOnZoom 0
ObjectTemplate.zoom.hideOnZoom 0
ObjectTemplate.zoom.hideOnZoom 0
ObjectTemplate.zoom.zoomOutAfterFire 0
ObjectTemplate.zoom.zoomOutAfterFire 0
ObjectTemplate.zoom.addZoomFactor 0 0
ObjectTemplate.zoom.addZoomFactor 0 0
ObjectTemplate.zoom.addZoomFactor 0.8 0
ObjectTemplate.zoom.addZoomFactor 0.8 0
ObjectTemplate.zoom.disableMuzzleWhenZoomed 1
ObjectTemplate.zoom.disableMuzzleWhenZoomed 1
ObjectTemplate.zoom.useZoomFineTuning 0
ObjectTemplate.zoom.useZoomFineTuning 0
ObjectTemplate.zoom.zoomFineTuneSteps 10
ObjectTemplate.zoom.zoomFineTuneSteps 10
复制
已复制
复制
已复制
ObjectTemplate.addTemplate e_muzz_
handgun2
ObjectTemplate.addTemplate e_muzz_
smg
ObjectTemplate.setPosition 0/0.
06144
/0.
19912
ObjectTemplate.setPosition 0/0.
05709
/0.
26522
ObjectTemplate.addTemplate e_shellejection_9mm
ObjectTemplate.addTemplate e_shellejection_9mm
复制
已复制
复制
已复制
ObjectTemplate.setPosition 0
/0.
06386
/0.
05956
ObjectTemplate.setPosition 0
.00275
/0.
06296
/0.
10123
ObjectTemplate.setRotation 0/0/
71
.9
ObjectTemplate.setRotation 0/0/
65
.9
ObjectTemplate.projectileTemplate PISTOL_93R_Default_Projectile
ObjectTemplate.projectileTemplate PISTOL_93R_Default_Projectile
ObjectTemplate.keepProjectiles 10
ObjectTemplate.keepProjectiles 10
复制
已复制
复制
已复制
ObjectTemplate.velocity
750
ObjectTemplate.velocity
800
ObjectTemplate.itemIndex 1
ObjectTemplate.itemIndex 1
ObjectTemplate.altItemIndex 10
ObjectTemplate.altItemIndex 10
ObjectTemplate.delayToUse 0.3
ObjectTemplate.delayToUse 0.3
ObjectTemplate.weaponsItemType WITPistol
ObjectTemplate.weaponsItemType WITPistol
ObjectTemplate.allowEmoteAnimation 1
ObjectTemplate.allowEmoteAnimation 1
ObjectTemplate.inheritParentSpeedSoldier 0
ObjectTemplate.inheritParentSpeedSoldier 0
ObjectTemplate.inheritParentSpeedVehicle 1
ObjectTemplate.inheritParentSpeedVehicle 1
ObjectTemplate.isDefaultWeapon 1
ObjectTemplate.isDefaultWeapon 1
ObjectTemplate.unstealthOnDeploy 0
ObjectTemplate.unstealthOnDeploy 0
ObjectTemplate.create GenericProjectile PISTOL_93R_Default_Projectile
ObjectTemplate.create GenericProjectile PISTOL_93R_Default_Projectile
ObjectTemplate.createComponent DefaultCollisionComp
ObjectTemplate.createComponent DefaultCollisionComp
ObjectTemplate.collision.hasCollisionEffect 1
ObjectTemplate.collision.hasCollisionEffect 1
ObjectTemplate.createComponent DefaultProjSoundComp
ObjectTemplate.createComponent DefaultProjSoundComp
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.penetrate.allowSolidPenetration 0
ObjectTemplate.penetrate.allowSolidPenetration 0
ObjectTemplate.penetrate.allowLiquidPenetration 1
ObjectTemplate.penetrate.allowLiquidPenetration 1
ObjectTemplate.gravityModifier 0
ObjectTemplate.gravityModifier 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 59
ObjectTemplate.material 59
ObjectTemplate.timeToLive CRD_NONE/0.266/0/0
ObjectTemplate.timeToLive CRD_NONE/0.266/0/0
ObjectTemplate.material 59
ObjectTemplate.material 59
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.tracerScaler 60
ObjectTemplate.tracerScaler 60
ObjectTemplate.maxTracerScaler 0.25
ObjectTemplate.maxTracerScaler 0.25
ObjectTemplate.minTracerScaler 1
ObjectTemplate.minTracerScaler 1
ObjectTemplate.tracerSizeModifier 0.2
ObjectTemplate.tracerSizeModifier 0.2
ObjectTemplate.tracerTemplate p_tracer2_eu
ObjectTemplate.tracerTemplate p_tracer2_eu
ObjectTemplate.tracerConvergeDistance -1
ObjectTemplate.tracerConvergeDistance -1
ObjectTemplate.tracerInterval 0
ObjectTemplate.tracerInterval 0
ObjectTemplate.localPredictOnClient 1
ObjectTemplate.localPredictOnClient 1
复制
已复制
复制
已复制
ObjectTemplate.initialMinDamage
16
ObjectTemplate.initialMinDamage
14
ObjectTemplate.mediumMinDamage
15
ObjectTemplate.mediumMinDamage
13
ObjectTemplate.longMinDamage
8
ObjectTemplate.longMinDamage
9
ObjectTemplate.initialMaxDamage
22
ObjectTemplate.initialMaxDamage
20
ObjectTemplate.mediumMaxDamage
19
ObjectTemplate.mediumMaxDamage
17
ObjectTemplate.longMaxDamage
18
ObjectTemplate.longMaxDamage
15
ObjectTemplate.mediumDistance 13
ObjectTemplate.mediumDistance 13
ObjectTemplate.longDistance 25
ObjectTemplate.longDistance 25
ObjectTemplate.damageOwner 1
ObjectTemplate.damageOwner 1
ObjectTemplate.activeDefenseEnabled 1
ObjectTemplate.activeDefenseEnabled 1
复制
已复制
复制
已复制
已保存差异
原始文本
打开文件
-- OLD 93R -- rem 93R rem Weapon CON File for PISTOL_93R_Default (3131) ObjectTemplate.create GenericFireArm PISTOL_93R_Default ObjectTemplate.assetId 3131 ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.weaponsItemType WITPistol ObjectTemplate.geometry pistol_berettam9 rem Fallback geometry ObjectTemplate.fallbackGeometry ObjectTemplate.fallbackAnimationSystem1p ObjectTemplate.fallbackAnimationSystem3p GeometryTemplate.setSubGeometryLodDistance 1 0 5 GeometryTemplate.setSubGeometryLodDistance 1 1 15 GeometryTemplate.compressVertexData 1 GeometryTemplate.maxTextureRepeat 16 rem GeometryTemplate.hasAdditiveAlpha 1 rem Animation ObjectTemplate.AnimationSystem1p Objects\soldiers\character1p\Animations\BerettaM9\AnimationSystem1p.inc ObjectTemplate.AnimationSystem3p Objects\soldiers\character3p\Animations\BerettaM9\AnimationSystem3p.inc rem ObjectTemplate.AnimationSystem3PFemale FemaleAnimation ObjectTemplate.createComponent WeaponHud ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\weapon3131.tga ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\weapon3131.tga ObjectTemplate.weaponHud.notSelectedIcon Ingame\Weapons\weapon3131n.tga ObjectTemplate.weaponHud.guiIndex 6 ObjectTemplate.weaponHud.altGuiIndex 0 ObjectTemplate.weaponHud.hasRangeFinder 1 ObjectTemplate.weaponHud.addShowOnCamMode 3 ObjectTemplate.weaponHud.useCartridgeBar 1 ObjectTemplate.weaponHud.disableOnSprint 1 ObjectTemplate.weaponHud.descrString DESCRIPTION_WEAPON_PISTOL_93R_DEFAULT ObjectTemplate.weaponHud.ignoreTargetDistance 1 ObjectTemplate.weaponHud.hudName "ASSAULT_Custom_Item_3131" ObjectTemplate.createComponent SingleFireComp ObjectTemplate.fire.roundsPerMinute 1800 ObjectTemplate.fire.addFireRate 1 ObjectTemplate.fire.burstSize 3 ObjectTemplate.fire.batchSize 1 ObjectTemplate.fire.projectileStartPositionStand 0/0/0 ObjectTemplate.fire.projectileStartPositionCrouch 0/0/0 ObjectTemplate.fire.maxProjectilesInWorld 10 ObjectTemplate.fire.busyUntilButtonRelease 0 ObjectTemplate.fire.alwaysFireFromWeapon 1 ObjectTemplate.fire.fireInCameraDof 1 ObjectTemplate.fire.fireCompleteDelay 0 ObjectTemplate.fire.fireOnEnable 0 ObjectTemplate.fire.criticalHitChance 0 ObjectTemplate.fire.criticalHitDamage 0 ObjectTemplate.fire.allowZoomOnRof 1 ObjectTemplate.createComponent DefaultAmmoComp ObjectTemplate.ammo.ammoType 1 ObjectTemplate.ammo.nrOfMags 5 ObjectTemplate.ammo.magSize 18 ObjectTemplate.ammo.reloadAmount 0 ObjectTemplate.ammo.reloadTime 2.1 ObjectTemplate.ammo.forceWeaponSwitchWhenNoAmmo 0 ObjectTemplate.ammo.reloadWithoutPlayer 0 ObjectTemplate.ammo.autoReload 0 ObjectTemplate.ammo.toggleWhenNoAmmo 1 ObjectTemplate.ammo.AllowReplenish 1 ObjectTemplate.createComponent SoldierBasedRecoilComp ObjectTemplate.recoil.hasRecoilForce 1 ObjectTemplate.recoil.goBackOnRecoil 1 ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/0.95/0.6/0 ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.1/0.1/0 ObjectTemplate.recoil.recoilGraphFrameCount 15 ObjectTemplate.recoil.recoilGraphExponent 6 ObjectTemplate.recoil.recoilGraphTotalMovement 0.6 ObjectTemplate.recoil.zoomModifier 0.8 ObjectTemplate.createComponent SoldierDeviationComp ObjectTemplate.deviation.minDev 0.6 ObjectTemplate.deviation.subProjectileDev 0 ObjectTemplate.deviation.DevModZoom 0.7 ObjectTemplate.deviation.minDevModZoom 1 ObjectTemplate.deviation.setFireDev 2.5 0.50 0.09 ObjectTemplate.deviation.setTurnDev 0 0 0 0 ObjectTemplate.deviation.setSpeedDev 0.45 0.1 0.1 0.15 ObjectTemplate.deviation.setMiscDev 5 5 0.15 ObjectTemplate.deviation.devModStand 1.2 ObjectTemplate.deviation.devModCrouch 1 ObjectTemplate.deviation.syncDev 1 ObjectTemplate.createComponent DefaultSoundComp ObjectTemplate.createComponent DefaultAnimationComp ObjectTemplate.createComponent DefaultZoomComp ObjectTemplate.zoom.zoomDelay 0.08 ObjectTemplate.zoom.zoomLod 0 ObjectTemplate.zoom.zoomedWeaponRenderFOV 0.63 ObjectTemplate.zoom.applyDoFOnZoom 0 ObjectTemplate.zoom.hideOnZoom 0 ObjectTemplate.zoom.zoomOutAfterFire 0 ObjectTemplate.zoom.addZoomFactor 0 0 ObjectTemplate.zoom.addZoomFactor 0.8 0 ObjectTemplate.zoom.disableMuzzleWhenZoomed 1 ObjectTemplate.zoom.useZoomFineTuning 0 ObjectTemplate.zoom.zoomFineTuneSteps 10 ObjectTemplate.addTemplate e_muzz_handgun2 ObjectTemplate.setPosition 0/0.06144/0.19912 ObjectTemplate.addTemplate e_shellejection_9mm ObjectTemplate.setPosition 0/0.06386/0.05956 ObjectTemplate.setRotation 0/0/71.9 ObjectTemplate.projectileTemplate PISTOL_93R_Default_Projectile ObjectTemplate.keepProjectiles 10 ObjectTemplate.velocity 750 ObjectTemplate.itemIndex 1 ObjectTemplate.altItemIndex 10 ObjectTemplate.delayToUse 0.3 ObjectTemplate.weaponsItemType WITPistol ObjectTemplate.allowEmoteAnimation 1 ObjectTemplate.inheritParentSpeedSoldier 0 ObjectTemplate.inheritParentSpeedVehicle 1 ObjectTemplate.isDefaultWeapon 1 ObjectTemplate.unstealthOnDeploy 0 ObjectTemplate.create GenericProjectile PISTOL_93R_Default_Projectile ObjectTemplate.createComponent DefaultCollisionComp ObjectTemplate.collision.hasCollisionEffect 1 ObjectTemplate.createComponent DefaultProjSoundComp ObjectTemplate.createComponent DefaultPenetrateComp ObjectTemplate.penetrate.allowSolidPenetration 0 ObjectTemplate.penetrate.allowLiquidPenetration 1 ObjectTemplate.gravityModifier 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Point ObjectTemplate.collisionGroups 8 ObjectTemplate.material 59 ObjectTemplate.timeToLive CRD_NONE/0.266/0/0 ObjectTemplate.material 59 ObjectTemplate.hasOnTimeEffect 1 ObjectTemplate.tracerScaler 60 ObjectTemplate.maxTracerScaler 0.25 ObjectTemplate.minTracerScaler 1 ObjectTemplate.tracerSizeModifier 0.2 ObjectTemplate.tracerTemplate p_tracer2_eu ObjectTemplate.tracerConvergeDistance -1 ObjectTemplate.tracerInterval 0 ObjectTemplate.localPredictOnClient 1 ObjectTemplate.initialMinDamage 16 ObjectTemplate.mediumMinDamage 15 ObjectTemplate.longMinDamage 8 ObjectTemplate.initialMaxDamage 22 ObjectTemplate.mediumMaxDamage 19 ObjectTemplate.longMaxDamage 18 ObjectTemplate.mediumDistance 13 ObjectTemplate.longDistance 25 ObjectTemplate.damageOwner 1 ObjectTemplate.activeDefenseEnabled 1
更改后文本
打开文件
-- Current 93R -- rem 93R rem Weapon CON File for PISTOL_93R_Default (3131) ObjectTemplate.create GenericFireArm PISTOL_93R_Default ObjectTemplate.assetId 3131 ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.weaponsItemType WITPistol ObjectTemplate.geometry PISTOL_93r_Custom rem Fallback geometry ObjectTemplate.fallbackGeometry ObjectTemplate.fallbackAnimationSystem1p ObjectTemplate.fallbackAnimationSystem3p GeometryTemplate.setSubGeometryLodDistance 1 0 5 GeometryTemplate.setSubGeometryLodDistance 1 1 15 GeometryTemplate.compressVertexData 1 GeometryTemplate.maxTextureRepeat 16 rem GeometryTemplate.hasAdditiveAlpha 1 rem Animation ObjectTemplate.AnimationSystem1p Objects\soldiers\character1p\Animations\PISTOL_93r\AnimationSystem1p.inc ObjectTemplate.AnimationSystem3p Objects\soldiers\character3p\Animations\PISTOL_93r\AnimationSystem3p.inc rem ObjectTemplate.AnimationSystem3PFemale FemaleAnimation ObjectTemplate.createComponent WeaponHud ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\weapon3131.tga ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\weapon3131.tga ObjectTemplate.weaponHud.notSelectedIcon Ingame\Weapons\weapon3131n.tga ObjectTemplate.weaponHud.guiIndex 6 ObjectTemplate.weaponHud.altGuiIndex 0 ObjectTemplate.weaponHud.hasRangeFinder 1 ObjectTemplate.weaponHud.addShowOnCamMode 3 ObjectTemplate.weaponHud.useCartridgeBar 1 ObjectTemplate.weaponHud.disableOnSprint 1 ObjectTemplate.weaponHud.descrString DESCRIPTION_WEAPON_PISTOL_93R_DEFAULT ObjectTemplate.weaponHud.ignoreTargetDistance 1 ObjectTemplate.weaponHud.hudName "ASSAULT_Custom_Item_3131" ObjectTemplate.createComponent SingleFireComp ObjectTemplate.fire.roundsPerMinute 1800 ObjectTemplate.fire.addFireRate 1 ObjectTemplate.fire.burstSize 3 ObjectTemplate.fire.batchSize 1 ObjectTemplate.fire.projectileStartPositionStand 0/0/0 ObjectTemplate.fire.projectileStartPositionCrouch 0/0/0 ObjectTemplate.fire.maxProjectilesInWorld 10 ObjectTemplate.fire.busyUntilButtonRelease 0 ObjectTemplate.fire.alwaysFireFromWeapon 1 ObjectTemplate.fire.fireInCameraDof 1 ObjectTemplate.fire.fireCompleteDelay 0 ObjectTemplate.fire.fireOnEnable 0 ObjectTemplate.fire.criticalHitChance 0 ObjectTemplate.fire.criticalHitDamage 0 ObjectTemplate.fire.allowZoomOnRof 1 ObjectTemplate.createComponent DefaultAmmoComp ObjectTemplate.ammo.ammoType 1 ObjectTemplate.ammo.nrOfMags 5 ObjectTemplate.ammo.magSize 21 ObjectTemplate.ammo.reloadAmount 0 ObjectTemplate.ammo.reloadTime 2 ObjectTemplate.ammo.forceWeaponSwitchWhenNoAmmo 0 ObjectTemplate.ammo.reloadWithoutPlayer 0 ObjectTemplate.ammo.autoReload 0 ObjectTemplate.ammo.toggleWhenNoAmmo 1 ObjectTemplate.ammo.AllowReplenish 1 ObjectTemplate.createComponent SoldierBasedRecoilComp ObjectTemplate.recoil.hasRecoilForce 1 ObjectTemplate.recoil.goBackOnRecoil 1 ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/1.27/1.01/0 ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.53/0.53/0 ObjectTemplate.recoil.recoilGraphFrameCount 15 ObjectTemplate.recoil.recoilGraphExponent 6 ObjectTemplate.recoil.recoilGraphTotalMovement 0.6 ObjectTemplate.recoil.zoomModifier 0.7 ObjectTemplate.createComponent SoldierDeviationComp ObjectTemplate.deviation.minDev 0.6 ObjectTemplate.deviation.subProjectileDev 0 ObjectTemplate.deviation.DevModZoom 0.7 ObjectTemplate.deviation.minDevModZoom 0.8 ObjectTemplate.deviation.setFireDev 3 0.4 0.095 ObjectTemplate.deviation.setTurnDev 0 0 0 0 ObjectTemplate.deviation.setSpeedDev 0.45 0.1 0.1 0.15 ObjectTemplate.deviation.setMiscDev 5 5 0.15 ObjectTemplate.deviation.devModStand 1.2 ObjectTemplate.deviation.devModCrouch 1 ObjectTemplate.deviation.syncDev 1 ObjectTemplate.createComponent DefaultSoundComp ObjectTemplate.createComponent DefaultAnimationComp ObjectTemplate.createComponent DefaultZoomComp ObjectTemplate.zoom.zoomDelay 0.08 ObjectTemplate.zoom.zoomLod 0 ObjectTemplate.zoom.zoomedWeaponRenderFOV 0.85 ObjectTemplate.zoom.applyDoFOnZoom 0 ObjectTemplate.zoom.hideOnZoom 0 ObjectTemplate.zoom.zoomOutAfterFire 0 ObjectTemplate.zoom.addZoomFactor 0 0 ObjectTemplate.zoom.addZoomFactor 0.8 0 ObjectTemplate.zoom.disableMuzzleWhenZoomed 1 ObjectTemplate.zoom.useZoomFineTuning 0 ObjectTemplate.zoom.zoomFineTuneSteps 10 ObjectTemplate.addTemplate e_muzz_smg ObjectTemplate.setPosition 0/0.05709/0.26522 ObjectTemplate.addTemplate e_shellejection_9mm ObjectTemplate.setPosition 0.00275/0.06296/0.10123 ObjectTemplate.setRotation 0/0/65.9 ObjectTemplate.projectileTemplate PISTOL_93R_Default_Projectile ObjectTemplate.keepProjectiles 10 ObjectTemplate.velocity 800 ObjectTemplate.itemIndex 1 ObjectTemplate.altItemIndex 10 ObjectTemplate.delayToUse 0.3 ObjectTemplate.weaponsItemType WITPistol ObjectTemplate.allowEmoteAnimation 1 ObjectTemplate.inheritParentSpeedSoldier 0 ObjectTemplate.inheritParentSpeedVehicle 1 ObjectTemplate.isDefaultWeapon 1 ObjectTemplate.unstealthOnDeploy 0 ObjectTemplate.create GenericProjectile PISTOL_93R_Default_Projectile ObjectTemplate.createComponent DefaultCollisionComp ObjectTemplate.collision.hasCollisionEffect 1 ObjectTemplate.createComponent DefaultProjSoundComp ObjectTemplate.createComponent DefaultPenetrateComp ObjectTemplate.penetrate.allowSolidPenetration 0 ObjectTemplate.penetrate.allowLiquidPenetration 1 ObjectTemplate.gravityModifier 0 ObjectTemplate.hasMobilePhysics 1 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Point ObjectTemplate.collisionGroups 8 ObjectTemplate.material 59 ObjectTemplate.timeToLive CRD_NONE/0.266/0/0 ObjectTemplate.material 59 ObjectTemplate.hasOnTimeEffect 1 ObjectTemplate.tracerScaler 60 ObjectTemplate.maxTracerScaler 0.25 ObjectTemplate.minTracerScaler 1 ObjectTemplate.tracerSizeModifier 0.2 ObjectTemplate.tracerTemplate p_tracer2_eu ObjectTemplate.tracerConvergeDistance -1 ObjectTemplate.tracerInterval 0 ObjectTemplate.localPredictOnClient 1 ObjectTemplate.initialMinDamage 14 ObjectTemplate.mediumMinDamage 13 ObjectTemplate.longMinDamage 9 ObjectTemplate.initialMaxDamage 20 ObjectTemplate.mediumMaxDamage 17 ObjectTemplate.longMaxDamage 15 ObjectTemplate.mediumDistance 13 ObjectTemplate.longDistance 25 ObjectTemplate.damageOwner 1 ObjectTemplate.activeDefenseEnabled 1
查找差异