Diff
checker
Text
Text
Images
Documents
Excel
Folders
Legal
Enterprise
Desktop
Pricing
Sign in
Download Diffchecker Desktop
Compare text
Find the difference between two text files
Tools
History
Real-time editor
Hide whitespace changes
Hide unchanged lines
Disable line wrap
Layout
Split
Unified
Diff precision
Smart
Word
Char
Text styles
Change appearance
Syntax highlighting
Choose syntax
Ignore
Transform text
Go to first change
Edit input
Diffchecker Desktop
The most secure way to run Diffchecker. Get the Diffchecker Desktop app: your diffs never leave your computer!
Get Desktop
Untitled diff
Created
11 years ago
Diff never expires
Clear
Export
Share
Explain
0 removals
Lines
Total
Removed
Characters
Total
Removed
To continue using this feature, upgrade to
Diff
checker
Pro
View Pricing
474 lines
Copy
1 addition
Lines
Total
Added
Characters
Total
Added
To continue using this feature, upgrade to
Diff
checker
Pro
View Pricing
475 lines
Copy
import app
import app
import ui
import ui
import player
import player
import net
import net
import wndMgr
import wndMgr
import messenger
import messenger
import guild
import guild
import chr
import chr
import nonplayer
import nonplayer
import localeInfo
import localeInfo
import constInfo
import constInfo
class TargetBoard(ui.ThinBoard):
class TargetBoard(ui.ThinBoard):
BUTTON_NAME_LIST = (
BUTTON_NAME_LIST = (
localeInfo.TARGET_BUTTON_WHISPER,
localeInfo.TARGET_BUTTON_WHISPER,
localeInfo.TARGET_BUTTON_EXCHANGE,
localeInfo.TARGET_BUTTON_EXCHANGE,
localeInfo.TARGET_BUTTON_FIGHT,
localeInfo.TARGET_BUTTON_FIGHT,
localeInfo.TARGET_BUTTON_ACCEPT_FIGHT,
localeInfo.TARGET_BUTTON_ACCEPT_FIGHT,
localeInfo.TARGET_BUTTON_AVENGE,
localeInfo.TARGET_BUTTON_AVENGE,
localeInfo.TARGET_BUTTON_FRIEND,
localeInfo.TARGET_BUTTON_FRIEND,
localeInfo.TARGET_BUTTON_INVITE_PARTY,
localeInfo.TARGET_BUTTON_INVITE_PARTY,
localeInfo.TARGET_BUTTON_LEAVE_PARTY,
localeInfo.TARGET_BUTTON_LEAVE_PARTY,
localeInfo.TARGET_BUTTON_EXCLUDE,
localeInfo.TARGET_BUTTON_EXCLUDE,
localeInfo.TARGET_BUTTON_INVITE_GUILD,
localeInfo.TARGET_BUTTON_INVITE_GUILD,
localeInfo.TARGET_BUTTON_DISMOUNT,
localeInfo.TARGET_BUTTON_DISMOUNT,
localeInfo.TARGET_BUTTON_EXIT_OBSERVER,
localeInfo.TARGET_BUTTON_EXIT_OBSERVER,
localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT,
localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT,
localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY,
localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY,
localeInfo.TARGET_BUTTON_BUILDING_DESTROY,
localeInfo.TARGET_BUTTON_BUILDING_DESTROY,
localeInfo.TARGET_BUTTON_EMOTION_ALLOW,
localeInfo.TARGET_BUTTON_EMOTION_ALLOW,
"VOTE_BLOCK_CHAT",
"VOTE_BLOCK_CHAT",
)
)
GRADE_NAME = {
GRADE_NAME = {
nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN,
nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN,
nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN,
nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN,
nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT,
nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT,
nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT,
nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT,
nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS,
nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS,
nonplayer.KING : localeInfo.TARGET_LEVEL_KING,
nonplayer.KING : localeInfo.TARGET_LEVEL_KING,
}
}
EXCHANGE_LIMIT_RANGE = 3000
EXCHANGE_LIMIT_RANGE = 3000
def __init__(self):
def __init__(self):
ui.ThinBoard.__init__(self)
ui.ThinBoard.__init__(self)
name = ui.TextLine()
name = ui.TextLine()
name.SetParent(self)
name.SetParent(self)
name.SetDefaultFontName()
name.SetDefaultFontName()
name.SetOutline()
name.SetOutline()
name.Show()
name.Show()
hpGauge = ui.Gauge()
hpGauge = ui.Gauge()
hpGauge.SetParent(self)
hpGauge.SetParent(self)
hpGauge.MakeGauge(130, "red")
hpGauge.MakeGauge(130, "red")
hpGauge.Hide()
hpGauge.Hide()
closeButton = ui.Button()
closeButton = ui.Button()
closeButton.SetParent(self)
closeButton.SetParent(self)
closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub")
closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub")
closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub")
closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub")
closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub")
closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub")
closeButton.SetPosition(30, 13)
closeButton.SetPosition(30, 13)
if localeInfo.IsARABIC():
if localeInfo.IsARABIC():
hpGauge.SetPosition(55, 17)
hpGauge.SetPosition(55, 17)
hpGauge.SetWindowHorizontalAlignLeft()
hpGauge.SetWindowHorizontalAlignLeft()
closeButton.SetWindowHorizontalAlignLeft()
closeButton.SetWindowHorizontalAlignLeft()
else:
else:
hpGauge.SetPosition(175, 17)
hpGauge.SetPosition(175, 17)
hpGauge.SetWindowHorizontalAlignRight()
hpGauge.SetWindowHorizontalAlignRight()
closeButton.SetWindowHorizontalAlignRight()
closeButton.SetWindowHorizontalAlignRight()
closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton))
closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton))
closeButton.Show()
closeButton.Show()
self.buttonDict = {}
self.buttonDict = {}
self.showingButtonList = []
self.showingButtonList = []
for buttonName in self.BUTTON_NAME_LIST:
for buttonName in self.BUTTON_NAME_LIST:
button = ui.Button()
button = ui.Button()
button.SetParent(self)
button.SetParent(self)
if localeInfo.IsARABIC():
if localeInfo.IsARABIC():
button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub")
button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub")
button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub")
button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub")
button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub")
button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub")
else:
else:
button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub")
button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub")
button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub")
button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub")
button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub")
button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub")
button.SetWindowHorizontalAlignCenter()
button.SetWindowHorizontalAlignCenter()
button.SetText(buttonName)
button.SetText(buttonName)
button.Hide()
button.Hide()
self.buttonDict[buttonName] = button
self.buttonDict[buttonName] = button
self.showingButtonList.append(button)
self.showingButtonList.append(button)
self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper))
self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper))
self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange))
self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange))
self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite))
self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite))
self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit))
self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit))
self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove))
self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove))
self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember)
self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember)
self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount)
self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount)
self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver)
self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver)
self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment)
self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment)
self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty)
self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty)
self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding)
self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding)
self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow)
self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow)
self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat))
self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat))
self.name = name
self.name = name
self.hpGauge = hpGauge
self.hpGauge = hpGauge
self.closeButton = closeButton
self.closeButton = closeButton
self.nameString = 0
self.nameString = 0
self.nameLength = 0
self.nameLength = 0
self.vid = 0
self.vid = 0
self.eventWhisper = None
self.eventWhisper = None
self.isShowButton = False
self.isShowButton = False
self.__Initialize()
self.__Initialize()
self.ResetTargetBoard()
self.ResetTargetBoard()
def __del__(self):
def __del__(self):
ui.ThinBoard.__del__(self)
ui.ThinBoard.__del__(self)
print "===================================================== DESTROYED TARGET BOARD"
print "===================================================== DESTROYED TARGET BOARD"
def __Initialize(self):
def __Initialize(self):
self.nameString = ""
self.nameString = ""
self.nameLength = 0
self.nameLength = 0
self.vid = 0
self.vid = 0
self.isShowButton = False
self.isShowButton = False
def Destroy(self):
def Destroy(self):
self.eventWhisper = None
self.eventWhisper = None
self.closeButton = None
self.closeButton = None
self.showingButtonList = None
self.showingButtonList = None
self.buttonDict = None
self.buttonDict = None
self.name = None
self.name = None
self.hpGauge = None
self.hpGauge = None
self.__Initialize()
self.__Initialize()
def OnPressedCloseButton(self):
def OnPressedCloseButton(self):
player.ClearTarget()
player.ClearTarget()
self.Close()
self.Close()
def Close(self):
def Close(self):
self.__Initialize()
self.__Initialize()
self.Hide()
self.Hide()
def Open(self, vid, name):
def Open(self, vid, name):
if vid:
if vid:
if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():
if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():
if not player.IsSameEmpire(vid):
if not player.IsSameEmpire(vid):
self.Hide()
self.Hide()
return
return
if vid != self.GetTargetVID():
if vid != self.GetTargetVID():
self.ResetTargetBoard()
self.ResetTargetBoard()
self.SetTargetVID(vid)
self.SetTargetVID(vid)
self.SetTargetName(name)
self.SetTargetName(name)
if player.IsMainCharacterIndex(vid):
if player.IsMainCharacterIndex(vid):
self.__ShowMainCharacterMenu()
self.__ShowMainCharacterMenu()
elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
self.Hide()
self.Hide()
else:
else:
self.RefreshButton()
self.RefreshButton()
self.Show()
self.Show()
else:
else:
self.HideAllButton()
self.HideAllButton()
self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER)
self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER)
self.__ShowButton("VOTE_BLOCK_CHAT")
self.__ShowButton("VOTE_BLOCK_CHAT")
self.__ArrangeButtonPosition()
self.__ArrangeButtonPosition()
self.SetTargetName(name)
self.SetTargetName(name)
self.Show()
self.Show()
def Refresh(self):
def Refresh(self):
if self.IsShow():
if self.IsShow():
if self.IsShowButton():
if self.IsShowButton():
self.RefreshButton()
self.RefreshButton()
def RefreshByVID(self, vid):
def RefreshByVID(self, vid):
if vid == self.GetTargetVID():
if vid == self.GetTargetVID():
self.Refresh()
self.Refresh()
def RefreshByName(self, name):
def RefreshByName(self, name):
if name == self.GetTargetName():
if name == self.GetTargetName():
self.Refresh()
self.Refresh()
def __ShowMainCharacterMenu(self):
def __ShowMainCharacterMenu(self):
canShow=0
canShow=0
self.HideAllButton()
self.HideAllButton()
if player.IsMountingHorse():
if player.IsMountingHorse():
self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT)
self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT)
canShow=1
canShow=1
if player.IsObserverMode():
if player.IsObserverMode():
self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER)
self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER)
canShow=1
canShow=1
if canShow:
if canShow:
self.__ArrangeButtonPosition()
self.__ArrangeButtonPosition()
self.Show()
self.Show()
else:
else:
self.Hide()
self.Hide()
def __ShowNameOnlyMenu(self):
def __ShowNameOnlyMenu(self):
self.HideAllButton()
self.HideAllButton()
def SetWhisperEvent(self, event):
def SetWhisperEvent(self, event):
self.eventWhisper = event
self.eventWhisper = event
def UpdatePosition(self):
def UpdatePosition(self):
self.SetPosition(wndMgr.GetScreenWidth()/2 - self.GetWidth()/2, 10)
self.SetPosition(wndMgr.GetScreenWidth()/2 - self.GetWidth()/2, 10)
def ResetTargetBoard(self):
def ResetTargetBoard(self):
for btn in self.buttonDict.values():
for btn in self.buttonDict.values():
btn.Hide()
btn.Hide()
self.__Initialize()
self.__Initialize()
self.name.SetPosition(0, 13)
self.name.SetPosition(0, 13)
self.name.SetHorizontalAlignCenter()
self.name.SetHorizontalAlignCenter()
self.name.SetWindowHorizontalAlignCenter()
self.name.SetWindowHorizontalAlignCenter()
self.hpGauge.Hide()
self.hpGauge.Hide()
self.SetSize(250, 40)
self.SetSize(250, 40)
def SetTargetVID(self, vid):
def SetTargetVID(self, vid):
self.vid = vid
self.vid = vid
def SetEnemyVID(self, vid):
def SetEnemyVID(self, vid):
self.SetTargetVID(vid)
self.SetTargetVID(vid)
name = chr.GetNameByVID(vid)
name = chr.GetNameByVID(vid)
level = nonplayer.GetLevelByVID(vid)
level = nonplayer.GetLevelByVID(vid)
grade = nonplayer.GetGradeByVID(vid)
grade = nonplayer.GetGradeByVID(vid)
nameFront = ""
nameFront = ""
if -1 != level:
if -1 != level:
nameFront += "Lv." + str(level) + " "
nameFront += "Lv." + str(level) + " "
if self.GRADE_NAME.has_key(grade):
if self.GRADE_NAME.has_key(grade):
nameFront += "(" + self.GRADE_NAME[grade] + ") "
nameFront += "(" + self.GRADE_NAME[grade] + ") "
self.SetTargetName(nameFront + name)
self.SetTargetName(nameFront + name)
def GetTargetVID(self):
def GetTargetVID(self):
return self.vid
return self.vid
def GetTargetName(self):
def GetTargetName(self):
return self.nameString
return self.nameString
def SetTargetName(self, name):
def SetTargetName(self, name):
self.nameString = name
self.nameString = name
self.nameLength = len(name)
self.nameLength = len(name)
self.name.SetText(name)
self.name.SetText(name)
def SetHP(self, hpPercentage):
def SetHP(self, hpPercentage):
if not self.hpGauge.IsShow():
if not self.hpGauge.IsShow():
self.SetSize(200 + 7*self.nameLength, self.GetHeight())
self.SetSize(200 + 7*self.nameLength, self.GetHeight())
if localeInfo.IsARABIC():
if localeInfo.IsARABIC():
self.name.SetPosition( self.GetWidth()-23, 13)
self.name.SetPosition( self.GetWidth()-23, 13)
else:
else:
self.name.SetPosition(23, 13)
self.name.SetPosition(23, 13)
self.name.SetWindowHorizontalAlignLeft()
self.name.SetWindowHorizontalAlignLeft()
self.name.SetHorizontalAlignLeft()
self.name.SetHorizontalAlignLeft()
self.hpGauge.Show()
self.hpGauge.Show()
self.UpdatePosition()
self.UpdatePosition()
self.hpGauge.SetPercentage(hpPercentage, 100)
self.hpGauge.SetPercentage(hpPercentage, 100)
def ShowDefaultButton(self):
def ShowDefaultButton(self):
self.isShowButton = True
self.isShowButton = True
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE])
Copy
Copied
Copy
Copied
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW])
for button in self.showingButtonList:
for button in self.showingButtonList:
button.Show()
button.Show()
def HideAllButton(self):
def HideAllButton(self):
self.isShowButton = False
self.isShowButton = False
for button in self.showingButtonList:
for button in self.showingButtonList:
button.Hide()
button.Hide()
self.showingButtonList = []
self.showingButtonList = []
def __ShowButton(self, name):
def __ShowButton(self, name):
if not self.buttonDict.has_key(name):
if not self.buttonDict.has_key(name):
return
return
self.buttonDict[name].Show()
self.buttonDict[name].Show()
self.showingButtonList.append(self.buttonDict[name])
self.showingButtonList.append(self.buttonDict[name])
def __HideButton(self, name):
def __HideButton(self, name):
if not self.buttonDict.has_key(name):
if not self.buttonDict.has_key(name):
return
return
button = self.buttonDict[name]
button = self.buttonDict[name]
button.Hide()
button.Hide()
for btnInList in self.showingButtonList:
for btnInList in self.showingButtonList:
if btnInList == button:
if btnInList == button:
self.showingButtonList.remove(button)
self.showingButtonList.remove(button)
break
break
def OnWhisper(self):
def OnWhisper(self):
if None != self.eventWhisper:
if None != self.eventWhisper:
self.eventWhisper(self.nameString)
self.eventWhisper(self.nameString)
def OnExchange(self):
def OnExchange(self):
net.SendExchangeStartPacket(self.vid)
net.SendExchangeStartPacket(self.vid)
def OnPVP(self):
def OnPVP(self):
net.SendChatPacket("/pvp %d" % (self.vid))
net.SendChatPacket("/pvp %d" % (self.vid))
def OnAppendToMessenger(self):
def OnAppendToMessenger(self):
net.SendMessengerAddByVIDPacket(self.vid)
net.SendMessengerAddByVIDPacket(self.vid)
def OnPartyInvite(self):
def OnPartyInvite(self):
net.SendPartyInvitePacket(self.vid)
net.SendPartyInvitePacket(self.vid)
def OnPartyExit(self):
def OnPartyExit(self):
net.SendPartyExitPacket()
net.SendPartyExitPacket()
def OnPartyRemove(self):
def OnPartyRemove(self):
net.SendPartyRemovePacket(self.vid)
net.SendPartyRemovePacket(self.vid)
def __OnGuildAddMember(self):
def __OnGuildAddMember(self):
net.SendGuildAddMemberPacket(self.vid)
net.SendGuildAddMemberPacket(self.vid)
def __OnDismount(self):
def __OnDismount(self):
net.SendChatPacket("/unmount")
net.SendChatPacket("/unmount")
def __OnExitObserver(self):
def __OnExitObserver(self):
net.SendChatPacket("/observer_exit")
net.SendChatPacket("/observer_exit")
def __OnViewEquipment(self):
def __OnViewEquipment(self):
net.SendChatPacket("/view_equip " + str(self.vid))
net.SendChatPacket("/view_equip " + str(self.vid))
def __OnRequestParty(self):
def __OnRequestParty(self):
net.SendChatPacket("/party_request " + str(self.vid))
net.SendChatPacket("/party_request " + str(self.vid))
def __OnDestroyBuilding(self):
def __OnDestroyBuilding(self):
net.SendChatPacket("/build d %d" % (self.vid))
net.SendChatPacket("/build d %d" % (self.vid))
def __OnEmotionAllow(self):
def __OnEmotionAllow(self):
net.SendChatPacket("/emotion_allow %d" % (self.vid))
net.SendChatPacket("/emotion_allow %d" % (self.vid))
def __OnVoteBlockChat(self):
def __OnVoteBlockChat(self):
cmd = "/vote_block_chat %s" % (self.nameString)
cmd = "/vote_block_chat %s" % (self.nameString)
net.SendChatPacket(cmd)
net.SendChatPacket(cmd)
def OnPressEscapeKey(self):
def OnPressEscapeKey(self):
self.OnPressedCloseButton()
self.OnPressedCloseButton()
return True
return True
def IsShowButton(self):
def IsShowButton(self):
return self.isShowButton
return self.isShowButton
def RefreshButton(self):
def RefreshButton(self):
self.HideAllButton()
self.HideAllButton()
if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
#self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY)
#self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY)
#self.__ArrangeButtonPosition()
#self.__ArrangeButtonPosition()
return
return
if player.IsPVPInstance(self.vid) or player.IsObserverMode():
if player.IsPVPInstance(self.vid) or player.IsObserverMode():
# PVP_INFO_SIZE_BUG_FIX
# PVP_INFO_SIZE_BUG_FIX
self.SetSize(200 + 7*self.nameLength, 40)
self.SetSize(200 + 7*self.nameLength, 40)
self.UpdatePosition()
self.UpdatePosition()
# END_OF_PVP_INFO_SIZE_BUG_FIX
# END_OF_PVP_INFO_SIZE_BUG_FIX
return
return
self.ShowDefaultButton()
self.ShowDefaultButton()
if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER):
if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER):
if not guild.IsMemberByName(self.nameString):
if not guild.IsMemberByName(self.nameString):
if 0 == chr.GetGuildID(self.vid):
if 0 == chr.GetGuildID(self.vid):
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD)
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD)
if not messenger.IsFriendByName(self.nameString):
if not messenger.IsFriendByName(self.nameString):
self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND)
self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND)
if player.IsPartyMember(self.vid):
if player.IsPartyMember(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
if player.IsPartyLeader(self.vid):
if player.IsPartyLeader(self.vid):
self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY)
self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY)
elif player.IsPartyLeader(player.GetMainCharacterIndex()):
elif player.IsPartyLeader(player.GetMainCharacterIndex()):
self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE)
self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE)
else:
else:
if player.IsPartyMember(player.GetMainCharacterIndex()):
if player.IsPartyMember(player.GetMainCharacterIndex()):
if player.IsPartyLeader(player.GetMainCharacterIndex()):
if player.IsPartyLeader(player.GetMainCharacterIndex()):
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
else:
else:
if chr.IsPartyMember(self.vid):
if chr.IsPartyMember(self.vid):
self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY)
self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY)
else:
else:
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
if player.IsRevengeInstance(self.vid):
if player.IsRevengeInstance(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE)
self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE)
elif player.IsChallengeInstance(self.vid):
elif player.IsChallengeInstance(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT)
self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT)
elif player.IsCantFightInstance(self.vid):
elif player.IsCantFightInstance(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
if not player.IsSameEmpire(self.vid):
if not player.IsSameEmpire(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND)
self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND)
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
distance = player.GetCharacterDistance(self.vid)
distance = player.GetCharacterDistance(self.vid)
if distance > self.EXCHANGE_LIMIT_RANGE:
if distance > self.EXCHANGE_LIMIT_RANGE:
self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE)
self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE)
self.__ArrangeButtonPosition()
self.__ArrangeButtonPosition()
self.__ArrangeButtonPosition()
self.__ArrangeButtonPosition()
def __ArrangeButtonPosition(self):
def __ArrangeButtonPosition(self):
showingButtonCount = len(self.showingButtonList)
showingButtonCount = len(self.showingButtonList)
pos = -(showingButtonCount / 2) * 68
pos = -(showingButtonCount / 2) * 68
if 0 == showingButtonCount % 2:
if 0 == showingButtonCount % 2:
pos += 34
pos += 34
for button in self.showingButtonList:
for button in self.showingButtonList:
button.SetPosition(pos, 33)
button.SetPosition(pos, 33)
pos += 68
pos += 68
self.SetSize(max(150, showingButtonCount * 75), 65)
self.SetSize(max(150, showingButtonCount * 75), 65)
self.UpdatePosition()
self.UpdatePosition()
def OnUpdate(self):
def OnUpdate(self):
if self.isShowButton:
if self.isShowButton:
exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]
exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]
distance = player.GetCharacterDistance(self.vid)
distance = player.GetCharacterDistance(self.vid)
if distance < 0:
if distance < 0:
return
return
if exchangeButton.IsShow():
if exchangeButton.IsShow():
if distance > self.EXCHANGE_LIMIT_RANGE:
if distance > self.EXCHANGE_LIMIT_RANGE:
self.RefreshButton()
self.RefreshButton()
else:
else:
if distance < self.EXCHANGE_LIMIT_RANGE:
if distance < self.EXCHANGE_LIMIT_RANGE:
self.RefreshButton()
self.RefreshButton()
Saved diffs
Original text
Open file
import app import ui import player import net import wndMgr import messenger import guild import chr import nonplayer import localeInfo import constInfo class TargetBoard(ui.ThinBoard): BUTTON_NAME_LIST = ( localeInfo.TARGET_BUTTON_WHISPER, localeInfo.TARGET_BUTTON_EXCHANGE, localeInfo.TARGET_BUTTON_FIGHT, localeInfo.TARGET_BUTTON_ACCEPT_FIGHT, localeInfo.TARGET_BUTTON_AVENGE, localeInfo.TARGET_BUTTON_FRIEND, localeInfo.TARGET_BUTTON_INVITE_PARTY, localeInfo.TARGET_BUTTON_LEAVE_PARTY, localeInfo.TARGET_BUTTON_EXCLUDE, localeInfo.TARGET_BUTTON_INVITE_GUILD, localeInfo.TARGET_BUTTON_DISMOUNT, localeInfo.TARGET_BUTTON_EXIT_OBSERVER, localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT, localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY, localeInfo.TARGET_BUTTON_BUILDING_DESTROY, localeInfo.TARGET_BUTTON_EMOTION_ALLOW, "VOTE_BLOCK_CHAT", ) GRADE_NAME = { nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN, nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN, nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT, nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT, nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS, nonplayer.KING : localeInfo.TARGET_LEVEL_KING, } EXCHANGE_LIMIT_RANGE = 3000 def __init__(self): ui.ThinBoard.__init__(self) name = ui.TextLine() name.SetParent(self) name.SetDefaultFontName() name.SetOutline() name.Show() hpGauge = ui.Gauge() hpGauge.SetParent(self) hpGauge.MakeGauge(130, "red") hpGauge.Hide() closeButton = ui.Button() closeButton.SetParent(self) closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub") closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub") closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub") closeButton.SetPosition(30, 13) if localeInfo.IsARABIC(): hpGauge.SetPosition(55, 17) hpGauge.SetWindowHorizontalAlignLeft() closeButton.SetWindowHorizontalAlignLeft() else: hpGauge.SetPosition(175, 17) hpGauge.SetWindowHorizontalAlignRight() closeButton.SetWindowHorizontalAlignRight() closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton)) closeButton.Show() self.buttonDict = {} self.showingButtonList = [] for buttonName in self.BUTTON_NAME_LIST: button = ui.Button() button.SetParent(self) if localeInfo.IsARABIC(): button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub") button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub") button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub") else: button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub") button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub") button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub") button.SetWindowHorizontalAlignCenter() button.SetText(buttonName) button.Hide() self.buttonDict[buttonName] = button self.showingButtonList.append(button) self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper)) self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange)) self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP)) self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP)) self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP)) self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger)) self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger)) self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite)) self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit)) self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove)) self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember) self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount) self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver) self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment) self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty) self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding) self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow) self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat)) self.name = name self.hpGauge = hpGauge self.closeButton = closeButton self.nameString = 0 self.nameLength = 0 self.vid = 0 self.eventWhisper = None self.isShowButton = False self.__Initialize() self.ResetTargetBoard() def __del__(self): ui.ThinBoard.__del__(self) print "===================================================== DESTROYED TARGET BOARD" def __Initialize(self): self.nameString = "" self.nameLength = 0 self.vid = 0 self.isShowButton = False def Destroy(self): self.eventWhisper = None self.closeButton = None self.showingButtonList = None self.buttonDict = None self.name = None self.hpGauge = None self.__Initialize() def OnPressedCloseButton(self): player.ClearTarget() self.Close() def Close(self): self.__Initialize() self.Hide() def Open(self, vid, name): if vid: if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD(): if not player.IsSameEmpire(vid): self.Hide() return if vid != self.GetTargetVID(): self.ResetTargetBoard() self.SetTargetVID(vid) self.SetTargetName(name) if player.IsMainCharacterIndex(vid): self.__ShowMainCharacterMenu() elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid): self.Hide() else: self.RefreshButton() self.Show() else: self.HideAllButton() self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER) self.__ShowButton("VOTE_BLOCK_CHAT") self.__ArrangeButtonPosition() self.SetTargetName(name) self.Show() def Refresh(self): if self.IsShow(): if self.IsShowButton(): self.RefreshButton() def RefreshByVID(self, vid): if vid == self.GetTargetVID(): self.Refresh() def RefreshByName(self, name): if name == self.GetTargetName(): self.Refresh() def __ShowMainCharacterMenu(self): canShow=0 self.HideAllButton() if player.IsMountingHorse(): self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT) canShow=1 if player.IsObserverMode(): self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER) canShow=1 if canShow: self.__ArrangeButtonPosition() self.Show() else: self.Hide() def __ShowNameOnlyMenu(self): self.HideAllButton() def SetWhisperEvent(self, event): self.eventWhisper = event def UpdatePosition(self): self.SetPosition(wndMgr.GetScreenWidth()/2 - self.GetWidth()/2, 10) def ResetTargetBoard(self): for btn in self.buttonDict.values(): btn.Hide() self.__Initialize() self.name.SetPosition(0, 13) self.name.SetHorizontalAlignCenter() self.name.SetWindowHorizontalAlignCenter() self.hpGauge.Hide() self.SetSize(250, 40) def SetTargetVID(self, vid): self.vid = vid def SetEnemyVID(self, vid): self.SetTargetVID(vid) name = chr.GetNameByVID(vid) level = nonplayer.GetLevelByVID(vid) grade = nonplayer.GetGradeByVID(vid) nameFront = "" if -1 != level: nameFront += "Lv." + str(level) + " " if self.GRADE_NAME.has_key(grade): nameFront += "(" + self.GRADE_NAME[grade] + ") " self.SetTargetName(nameFront + name) def GetTargetVID(self): return self.vid def GetTargetName(self): return self.nameString def SetTargetName(self, name): self.nameString = name self.nameLength = len(name) self.name.SetText(name) def SetHP(self, hpPercentage): if not self.hpGauge.IsShow(): self.SetSize(200 + 7*self.nameLength, self.GetHeight()) if localeInfo.IsARABIC(): self.name.SetPosition( self.GetWidth()-23, 13) else: self.name.SetPosition(23, 13) self.name.SetWindowHorizontalAlignLeft() self.name.SetHorizontalAlignLeft() self.hpGauge.Show() self.UpdatePosition() self.hpGauge.SetPercentage(hpPercentage, 100) def ShowDefaultButton(self): self.isShowButton = True self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER]) self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]) self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT]) self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW]) for button in self.showingButtonList: button.Show() def HideAllButton(self): self.isShowButton = False for button in self.showingButtonList: button.Hide() self.showingButtonList = [] def __ShowButton(self, name): if not self.buttonDict.has_key(name): return self.buttonDict[name].Show() self.showingButtonList.append(self.buttonDict[name]) def __HideButton(self, name): if not self.buttonDict.has_key(name): return button = self.buttonDict[name] button.Hide() for btnInList in self.showingButtonList: if btnInList == button: self.showingButtonList.remove(button) break def OnWhisper(self): if None != self.eventWhisper: self.eventWhisper(self.nameString) def OnExchange(self): net.SendExchangeStartPacket(self.vid) def OnPVP(self): net.SendChatPacket("/pvp %d" % (self.vid)) def OnAppendToMessenger(self): net.SendMessengerAddByVIDPacket(self.vid) def OnPartyInvite(self): net.SendPartyInvitePacket(self.vid) def OnPartyExit(self): net.SendPartyExitPacket() def OnPartyRemove(self): net.SendPartyRemovePacket(self.vid) def __OnGuildAddMember(self): net.SendGuildAddMemberPacket(self.vid) def __OnDismount(self): net.SendChatPacket("/unmount") def __OnExitObserver(self): net.SendChatPacket("/observer_exit") def __OnViewEquipment(self): net.SendChatPacket("/view_equip " + str(self.vid)) def __OnRequestParty(self): net.SendChatPacket("/party_request " + str(self.vid)) def __OnDestroyBuilding(self): net.SendChatPacket("/build d %d" % (self.vid)) def __OnEmotionAllow(self): net.SendChatPacket("/emotion_allow %d" % (self.vid)) def __OnVoteBlockChat(self): cmd = "/vote_block_chat %s" % (self.nameString) net.SendChatPacket(cmd) def OnPressEscapeKey(self): self.OnPressedCloseButton() return True def IsShowButton(self): return self.isShowButton def RefreshButton(self): self.HideAllButton() if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid): #self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY) #self.__ArrangeButtonPosition() return if player.IsPVPInstance(self.vid) or player.IsObserverMode(): # PVP_INFO_SIZE_BUG_FIX self.SetSize(200 + 7*self.nameLength, 40) self.UpdatePosition() # END_OF_PVP_INFO_SIZE_BUG_FIX return self.ShowDefaultButton() if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER): if not guild.IsMemberByName(self.nameString): if 0 == chr.GetGuildID(self.vid): self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD) if not messenger.IsFriendByName(self.nameString): self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND) if player.IsPartyMember(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) if player.IsPartyLeader(self.vid): self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY) elif player.IsPartyLeader(player.GetMainCharacterIndex()): self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE) else: if player.IsPartyMember(player.GetMainCharacterIndex()): if player.IsPartyLeader(player.GetMainCharacterIndex()): self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY) else: if chr.IsPartyMember(self.vid): self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY) else: self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY) if player.IsRevengeInstance(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE) elif player.IsChallengeInstance(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT) elif player.IsCantFightInstance(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) if not player.IsSameEmpire(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY) self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND) self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) distance = player.GetCharacterDistance(self.vid) if distance > self.EXCHANGE_LIMIT_RANGE: self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE) self.__ArrangeButtonPosition() self.__ArrangeButtonPosition() def __ArrangeButtonPosition(self): showingButtonCount = len(self.showingButtonList) pos = -(showingButtonCount / 2) * 68 if 0 == showingButtonCount % 2: pos += 34 for button in self.showingButtonList: button.SetPosition(pos, 33) pos += 68 self.SetSize(max(150, showingButtonCount * 75), 65) self.UpdatePosition() def OnUpdate(self): if self.isShowButton: exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE] distance = player.GetCharacterDistance(self.vid) if distance < 0: return if exchangeButton.IsShow(): if distance > self.EXCHANGE_LIMIT_RANGE: self.RefreshButton() else: if distance < self.EXCHANGE_LIMIT_RANGE: self.RefreshButton()
Changed text
Open file
import app import ui import player import net import wndMgr import messenger import guild import chr import nonplayer import localeInfo import constInfo class TargetBoard(ui.ThinBoard): BUTTON_NAME_LIST = ( localeInfo.TARGET_BUTTON_WHISPER, localeInfo.TARGET_BUTTON_EXCHANGE, localeInfo.TARGET_BUTTON_FIGHT, localeInfo.TARGET_BUTTON_ACCEPT_FIGHT, localeInfo.TARGET_BUTTON_AVENGE, localeInfo.TARGET_BUTTON_FRIEND, localeInfo.TARGET_BUTTON_INVITE_PARTY, localeInfo.TARGET_BUTTON_LEAVE_PARTY, localeInfo.TARGET_BUTTON_EXCLUDE, localeInfo.TARGET_BUTTON_INVITE_GUILD, localeInfo.TARGET_BUTTON_DISMOUNT, localeInfo.TARGET_BUTTON_EXIT_OBSERVER, localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT, localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY, localeInfo.TARGET_BUTTON_BUILDING_DESTROY, localeInfo.TARGET_BUTTON_EMOTION_ALLOW, "VOTE_BLOCK_CHAT", ) GRADE_NAME = { nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN, nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN, nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT, nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT, nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS, nonplayer.KING : localeInfo.TARGET_LEVEL_KING, } EXCHANGE_LIMIT_RANGE = 3000 def __init__(self): ui.ThinBoard.__init__(self) name = ui.TextLine() name.SetParent(self) name.SetDefaultFontName() name.SetOutline() name.Show() hpGauge = ui.Gauge() hpGauge.SetParent(self) hpGauge.MakeGauge(130, "red") hpGauge.Hide() closeButton = ui.Button() closeButton.SetParent(self) closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub") closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub") closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub") closeButton.SetPosition(30, 13) if localeInfo.IsARABIC(): hpGauge.SetPosition(55, 17) hpGauge.SetWindowHorizontalAlignLeft() closeButton.SetWindowHorizontalAlignLeft() else: hpGauge.SetPosition(175, 17) hpGauge.SetWindowHorizontalAlignRight() closeButton.SetWindowHorizontalAlignRight() closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton)) closeButton.Show() self.buttonDict = {} self.showingButtonList = [] for buttonName in self.BUTTON_NAME_LIST: button = ui.Button() button.SetParent(self) if localeInfo.IsARABIC(): button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub") button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub") button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub") else: button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub") button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub") button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub") button.SetWindowHorizontalAlignCenter() button.SetText(buttonName) button.Hide() self.buttonDict[buttonName] = button self.showingButtonList.append(button) self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper)) self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange)) self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP)) self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP)) self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP)) self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger)) self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger)) self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite)) self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit)) self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove)) self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember) self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount) self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver) self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment) self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty) self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding) self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow) self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat)) self.name = name self.hpGauge = hpGauge self.closeButton = closeButton self.nameString = 0 self.nameLength = 0 self.vid = 0 self.eventWhisper = None self.isShowButton = False self.__Initialize() self.ResetTargetBoard() def __del__(self): ui.ThinBoard.__del__(self) print "===================================================== DESTROYED TARGET BOARD" def __Initialize(self): self.nameString = "" self.nameLength = 0 self.vid = 0 self.isShowButton = False def Destroy(self): self.eventWhisper = None self.closeButton = None self.showingButtonList = None self.buttonDict = None self.name = None self.hpGauge = None self.__Initialize() def OnPressedCloseButton(self): player.ClearTarget() self.Close() def Close(self): self.__Initialize() self.Hide() def Open(self, vid, name): if vid: if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD(): if not player.IsSameEmpire(vid): self.Hide() return if vid != self.GetTargetVID(): self.ResetTargetBoard() self.SetTargetVID(vid) self.SetTargetName(name) if player.IsMainCharacterIndex(vid): self.__ShowMainCharacterMenu() elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid): self.Hide() else: self.RefreshButton() self.Show() else: self.HideAllButton() self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER) self.__ShowButton("VOTE_BLOCK_CHAT") self.__ArrangeButtonPosition() self.SetTargetName(name) self.Show() def Refresh(self): if self.IsShow(): if self.IsShowButton(): self.RefreshButton() def RefreshByVID(self, vid): if vid == self.GetTargetVID(): self.Refresh() def RefreshByName(self, name): if name == self.GetTargetName(): self.Refresh() def __ShowMainCharacterMenu(self): canShow=0 self.HideAllButton() if player.IsMountingHorse(): self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT) canShow=1 if player.IsObserverMode(): self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER) canShow=1 if canShow: self.__ArrangeButtonPosition() self.Show() else: self.Hide() def __ShowNameOnlyMenu(self): self.HideAllButton() def SetWhisperEvent(self, event): self.eventWhisper = event def UpdatePosition(self): self.SetPosition(wndMgr.GetScreenWidth()/2 - self.GetWidth()/2, 10) def ResetTargetBoard(self): for btn in self.buttonDict.values(): btn.Hide() self.__Initialize() self.name.SetPosition(0, 13) self.name.SetHorizontalAlignCenter() self.name.SetWindowHorizontalAlignCenter() self.hpGauge.Hide() self.SetSize(250, 40) def SetTargetVID(self, vid): self.vid = vid def SetEnemyVID(self, vid): self.SetTargetVID(vid) name = chr.GetNameByVID(vid) level = nonplayer.GetLevelByVID(vid) grade = nonplayer.GetGradeByVID(vid) nameFront = "" if -1 != level: nameFront += "Lv." + str(level) + " " if self.GRADE_NAME.has_key(grade): nameFront += "(" + self.GRADE_NAME[grade] + ") " self.SetTargetName(nameFront + name) def GetTargetVID(self): return self.vid def GetTargetName(self): return self.nameString def SetTargetName(self, name): self.nameString = name self.nameLength = len(name) self.name.SetText(name) def SetHP(self, hpPercentage): if not self.hpGauge.IsShow(): self.SetSize(200 + 7*self.nameLength, self.GetHeight()) if localeInfo.IsARABIC(): self.name.SetPosition( self.GetWidth()-23, 13) else: self.name.SetPosition(23, 13) self.name.SetWindowHorizontalAlignLeft() self.name.SetHorizontalAlignLeft() self.hpGauge.Show() self.UpdatePosition() self.hpGauge.SetPercentage(hpPercentage, 100) def ShowDefaultButton(self): self.isShowButton = True self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER]) self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]) self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT]) self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT]) self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW]) for button in self.showingButtonList: button.Show() def HideAllButton(self): self.isShowButton = False for button in self.showingButtonList: button.Hide() self.showingButtonList = [] def __ShowButton(self, name): if not self.buttonDict.has_key(name): return self.buttonDict[name].Show() self.showingButtonList.append(self.buttonDict[name]) def __HideButton(self, name): if not self.buttonDict.has_key(name): return button = self.buttonDict[name] button.Hide() for btnInList in self.showingButtonList: if btnInList == button: self.showingButtonList.remove(button) break def OnWhisper(self): if None != self.eventWhisper: self.eventWhisper(self.nameString) def OnExchange(self): net.SendExchangeStartPacket(self.vid) def OnPVP(self): net.SendChatPacket("/pvp %d" % (self.vid)) def OnAppendToMessenger(self): net.SendMessengerAddByVIDPacket(self.vid) def OnPartyInvite(self): net.SendPartyInvitePacket(self.vid) def OnPartyExit(self): net.SendPartyExitPacket() def OnPartyRemove(self): net.SendPartyRemovePacket(self.vid) def __OnGuildAddMember(self): net.SendGuildAddMemberPacket(self.vid) def __OnDismount(self): net.SendChatPacket("/unmount") def __OnExitObserver(self): net.SendChatPacket("/observer_exit") def __OnViewEquipment(self): net.SendChatPacket("/view_equip " + str(self.vid)) def __OnRequestParty(self): net.SendChatPacket("/party_request " + str(self.vid)) def __OnDestroyBuilding(self): net.SendChatPacket("/build d %d" % (self.vid)) def __OnEmotionAllow(self): net.SendChatPacket("/emotion_allow %d" % (self.vid)) def __OnVoteBlockChat(self): cmd = "/vote_block_chat %s" % (self.nameString) net.SendChatPacket(cmd) def OnPressEscapeKey(self): self.OnPressedCloseButton() return True def IsShowButton(self): return self.isShowButton def RefreshButton(self): self.HideAllButton() if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid): #self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY) #self.__ArrangeButtonPosition() return if player.IsPVPInstance(self.vid) or player.IsObserverMode(): # PVP_INFO_SIZE_BUG_FIX self.SetSize(200 + 7*self.nameLength, 40) self.UpdatePosition() # END_OF_PVP_INFO_SIZE_BUG_FIX return self.ShowDefaultButton() if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER): if not guild.IsMemberByName(self.nameString): if 0 == chr.GetGuildID(self.vid): self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD) if not messenger.IsFriendByName(self.nameString): self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND) if player.IsPartyMember(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) if player.IsPartyLeader(self.vid): self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY) elif player.IsPartyLeader(player.GetMainCharacterIndex()): self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE) else: if player.IsPartyMember(player.GetMainCharacterIndex()): if player.IsPartyLeader(player.GetMainCharacterIndex()): self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY) else: if chr.IsPartyMember(self.vid): self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY) else: self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY) if player.IsRevengeInstance(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE) elif player.IsChallengeInstance(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT) elif player.IsCantFightInstance(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) if not player.IsSameEmpire(self.vid): self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY) self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND) self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT) distance = player.GetCharacterDistance(self.vid) if distance > self.EXCHANGE_LIMIT_RANGE: self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE) self.__ArrangeButtonPosition() self.__ArrangeButtonPosition() def __ArrangeButtonPosition(self): showingButtonCount = len(self.showingButtonList) pos = -(showingButtonCount / 2) * 68 if 0 == showingButtonCount % 2: pos += 34 for button in self.showingButtonList: button.SetPosition(pos, 33) pos += 68 self.SetSize(max(150, showingButtonCount * 75), 65) self.UpdatePosition() def OnUpdate(self): if self.isShowButton: exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE] distance = player.GetCharacterDistance(self.vid) if distance < 0: return if exchangeButton.IsShow(): if distance > self.EXCHANGE_LIMIT_RANGE: self.RefreshButton() else: if distance < self.EXCHANGE_LIMIT_RANGE: self.RefreshButton()
Find difference