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import app
import app
import ui
import ui
import player
import player
import net
import net
import wndMgr
import wndMgr
import messenger
import messenger
import guild
import guild
import chr
import chr
import nonplayer
import nonplayer
import localeInfo
import localeInfo
import constInfo
import constInfo
class TargetBoard(ui.ThinBoard):
class TargetBoard(ui.ThinBoard):
BUTTON_NAME_LIST = (
BUTTON_NAME_LIST = (
localeInfo.TARGET_BUTTON_WHISPER,
localeInfo.TARGET_BUTTON_WHISPER,
localeInfo.TARGET_BUTTON_EXCHANGE,
localeInfo.TARGET_BUTTON_EXCHANGE,
localeInfo.TARGET_BUTTON_FIGHT,
localeInfo.TARGET_BUTTON_FIGHT,
localeInfo.TARGET_BUTTON_ACCEPT_FIGHT,
localeInfo.TARGET_BUTTON_ACCEPT_FIGHT,
localeInfo.TARGET_BUTTON_AVENGE,
localeInfo.TARGET_BUTTON_AVENGE,
localeInfo.TARGET_BUTTON_FRIEND,
localeInfo.TARGET_BUTTON_FRIEND,
localeInfo.TARGET_BUTTON_INVITE_PARTY,
localeInfo.TARGET_BUTTON_INVITE_PARTY,
localeInfo.TARGET_BUTTON_LEAVE_PARTY,
localeInfo.TARGET_BUTTON_LEAVE_PARTY,
localeInfo.TARGET_BUTTON_EXCLUDE,
localeInfo.TARGET_BUTTON_EXCLUDE,
localeInfo.TARGET_BUTTON_INVITE_GUILD,
localeInfo.TARGET_BUTTON_INVITE_GUILD,
localeInfo.TARGET_BUTTON_DISMOUNT,
localeInfo.TARGET_BUTTON_DISMOUNT,
localeInfo.TARGET_BUTTON_EXIT_OBSERVER,
localeInfo.TARGET_BUTTON_EXIT_OBSERVER,
localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT,
localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT,
localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY,
localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY,
localeInfo.TARGET_BUTTON_BUILDING_DESTROY,
localeInfo.TARGET_BUTTON_BUILDING_DESTROY,
localeInfo.TARGET_BUTTON_EMOTION_ALLOW,
localeInfo.TARGET_BUTTON_EMOTION_ALLOW,
"VOTE_BLOCK_CHAT",
"VOTE_BLOCK_CHAT",
)
)
GRADE_NAME = {
GRADE_NAME = {
nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN,
nonplayer.PAWN : localeInfo.TARGET_LEVEL_PAWN,
nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN,
nonplayer.S_PAWN : localeInfo.TARGET_LEVEL_S_PAWN,
nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT,
nonplayer.KNIGHT : localeInfo.TARGET_LEVEL_KNIGHT,
nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT,
nonplayer.S_KNIGHT : localeInfo.TARGET_LEVEL_S_KNIGHT,
nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS,
nonplayer.BOSS : localeInfo.TARGET_LEVEL_BOSS,
nonplayer.KING : localeInfo.TARGET_LEVEL_KING,
nonplayer.KING : localeInfo.TARGET_LEVEL_KING,
}
}
EXCHANGE_LIMIT_RANGE = 3000
EXCHANGE_LIMIT_RANGE = 3000
def __init__(self):
def __init__(self):
ui.ThinBoard.__init__(self)
ui.ThinBoard.__init__(self)
name = ui.TextLine()
name = ui.TextLine()
name.SetParent(self)
name.SetParent(self)
name.SetDefaultFontName()
name.SetDefaultFontName()
name.SetOutline()
name.SetOutline()
name.Show()
name.Show()
hpGauge = ui.Gauge()
hpGauge = ui.Gauge()
hpGauge.SetParent(self)
hpGauge.SetParent(self)
hpGauge.MakeGauge(130, "red")
hpGauge.MakeGauge(130, "red")
hpGauge.Hide()
hpGauge.Hide()
closeButton = ui.Button()
closeButton = ui.Button()
closeButton.SetParent(self)
closeButton.SetParent(self)
closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub")
closeButton.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub")
closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub")
closeButton.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub")
closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub")
closeButton.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub")
closeButton.SetPosition(30, 13)
closeButton.SetPosition(30, 13)
if localeInfo.IsARABIC():
if localeInfo.IsARABIC():
hpGauge.SetPosition(55, 17)
hpGauge.SetPosition(55, 17)
hpGauge.SetWindowHorizontalAlignLeft()
hpGauge.SetWindowHorizontalAlignLeft()
closeButton.SetWindowHorizontalAlignLeft()
closeButton.SetWindowHorizontalAlignLeft()
else:
else:
hpGauge.SetPosition(175, 17)
hpGauge.SetPosition(175, 17)
hpGauge.SetWindowHorizontalAlignRight()
hpGauge.SetWindowHorizontalAlignRight()
closeButton.SetWindowHorizontalAlignRight()
closeButton.SetWindowHorizontalAlignRight()
closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton))
closeButton.SetEvent(ui.__mem_func__(self.OnPressedCloseButton))
closeButton.Show()
closeButton.Show()
self.buttonDict = {}
self.buttonDict = {}
self.showingButtonList = []
self.showingButtonList = []
for buttonName in self.BUTTON_NAME_LIST:
for buttonName in self.BUTTON_NAME_LIST:
button = ui.Button()
button = ui.Button()
button.SetParent(self)
button.SetParent(self)
if localeInfo.IsARABIC():
if localeInfo.IsARABIC():
button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub")
button.SetUpVisual("d:/ymir work/ui/public/Small_Button_01.sub")
button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub")
button.SetOverVisual("d:/ymir work/ui/public/Small_Button_02.sub")
button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub")
button.SetDownVisual("d:/ymir work/ui/public/Small_Button_03.sub")
else:
else:
button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub")
button.SetUpVisual("d:/ymir work/ui/public/small_thin_button_01.sub")
button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub")
button.SetOverVisual("d:/ymir work/ui/public/small_thin_button_02.sub")
button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub")
button.SetDownVisual("d:/ymir work/ui/public/small_thin_button_03.sub")
button.SetWindowHorizontalAlignCenter()
button.SetWindowHorizontalAlignCenter()
button.SetText(buttonName)
button.SetText(buttonName)
button.Hide()
button.Hide()
self.buttonDict[buttonName] = button
self.buttonDict[buttonName] = button
self.showingButtonList.append(button)
self.showingButtonList.append(button)
self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper))
self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER].SetEvent(ui.__mem_func__(self.OnWhisper))
self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange))
self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE].SetEvent(ui.__mem_func__(self.OnExchange))
self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_ACCEPT_FIGHT].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_AVENGE].SetEvent(ui.__mem_func__(self.OnPVP))
self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
self.buttonDict[localeInfo.TARGET_BUTTON_FRIEND].SetEvent(ui.__mem_func__(self.OnAppendToMessenger))
self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite))
self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyInvite))
self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit))
self.buttonDict[localeInfo.TARGET_BUTTON_LEAVE_PARTY].SetEvent(ui.__mem_func__(self.OnPartyExit))
self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove))
self.buttonDict[localeInfo.TARGET_BUTTON_EXCLUDE].SetEvent(ui.__mem_func__(self.OnPartyRemove))
self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember)
self.buttonDict[localeInfo.TARGET_BUTTON_INVITE_GUILD].SAFE_SetEvent(self.__OnGuildAddMember)
self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount)
self.buttonDict[localeInfo.TARGET_BUTTON_DISMOUNT].SAFE_SetEvent(self.__OnDismount)
self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver)
self.buttonDict[localeInfo.TARGET_BUTTON_EXIT_OBSERVER].SAFE_SetEvent(self.__OnExitObserver)
self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment)
self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT].SAFE_SetEvent(self.__OnViewEquipment)
self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty)
self.buttonDict[localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY].SAFE_SetEvent(self.__OnRequestParty)
self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding)
self.buttonDict[localeInfo.TARGET_BUTTON_BUILDING_DESTROY].SAFE_SetEvent(self.__OnDestroyBuilding)
self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow)
self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW].SAFE_SetEvent(self.__OnEmotionAllow)
self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat))
self.buttonDict["VOTE_BLOCK_CHAT"].SetEvent(ui.__mem_func__(self.__OnVoteBlockChat))
self.name = name
self.name = name
self.hpGauge = hpGauge
self.hpGauge = hpGauge
self.closeButton = closeButton
self.closeButton = closeButton
self.nameString = 0
self.nameString = 0
self.nameLength = 0
self.nameLength = 0
self.vid = 0
self.vid = 0
self.eventWhisper = None
self.eventWhisper = None
self.isShowButton = False
self.isShowButton = False
self.__Initialize()
self.__Initialize()
self.ResetTargetBoard()
self.ResetTargetBoard()
def __del__(self):
def __del__(self):
ui.ThinBoard.__del__(self)
ui.ThinBoard.__del__(self)
print "===================================================== DESTROYED TARGET BOARD"
print "===================================================== DESTROYED TARGET BOARD"
def __Initialize(self):
def __Initialize(self):
self.nameString = ""
self.nameString = ""
self.nameLength = 0
self.nameLength = 0
self.vid = 0
self.vid = 0
self.isShowButton = False
self.isShowButton = False
def Destroy(self):
def Destroy(self):
self.eventWhisper = None
self.eventWhisper = None
self.closeButton = None
self.closeButton = None
self.showingButtonList = None
self.showingButtonList = None
self.buttonDict = None
self.buttonDict = None
self.name = None
self.name = None
self.hpGauge = None
self.hpGauge = None
self.__Initialize()
self.__Initialize()
def OnPressedCloseButton(self):
def OnPressedCloseButton(self):
player.ClearTarget()
player.ClearTarget()
self.Close()
self.Close()
def Close(self):
def Close(self):
self.__Initialize()
self.__Initialize()
self.Hide()
self.Hide()
def Open(self, vid, name):
def Open(self, vid, name):
if vid:
if vid:
if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():
if not constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD():
if not player.IsSameEmpire(vid):
if not player.IsSameEmpire(vid):
self.Hide()
self.Hide()
return
return
if vid != self.GetTargetVID():
if vid != self.GetTargetVID():
self.ResetTargetBoard()
self.ResetTargetBoard()
self.SetTargetVID(vid)
self.SetTargetVID(vid)
self.SetTargetName(name)
self.SetTargetName(name)
if player.IsMainCharacterIndex(vid):
if player.IsMainCharacterIndex(vid):
self.__ShowMainCharacterMenu()
self.__ShowMainCharacterMenu()
elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
elif chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
self.Hide()
self.Hide()
else:
else:
self.RefreshButton()
self.RefreshButton()
self.Show()
self.Show()
else:
else:
self.HideAllButton()
self.HideAllButton()
self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER)
self.__ShowButton(localeInfo.TARGET_BUTTON_WHISPER)
self.__ShowButton("VOTE_BLOCK_CHAT")
self.__ShowButton("VOTE_BLOCK_CHAT")
self.__ArrangeButtonPosition()
self.__ArrangeButtonPosition()
self.SetTargetName(name)
self.SetTargetName(name)
self.Show()
self.Show()
def Refresh(self):
def Refresh(self):
if self.IsShow():
if self.IsShow():
if self.IsShowButton():
if self.IsShowButton():
self.RefreshButton()
self.RefreshButton()
def RefreshByVID(self, vid):
def RefreshByVID(self, vid):
if vid == self.GetTargetVID():
if vid == self.GetTargetVID():
self.Refresh()
self.Refresh()
def RefreshByName(self, name):
def RefreshByName(self, name):
if name == self.GetTargetName():
if name == self.GetTargetName():
self.Refresh()
self.Refresh()
def __ShowMainCharacterMenu(self):
def __ShowMainCharacterMenu(self):
canShow=0
canShow=0
self.HideAllButton()
self.HideAllButton()
if player.IsMountingHorse():
if player.IsMountingHorse():
self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT)
self.__ShowButton(localeInfo.TARGET_BUTTON_DISMOUNT)
canShow=1
canShow=1
if player.IsObserverMode():
if player.IsObserverMode():
self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER)
self.__ShowButton(localeInfo.TARGET_BUTTON_EXIT_OBSERVER)
canShow=1
canShow=1
if canShow:
if canShow:
self.__ArrangeButtonPosition()
self.__ArrangeButtonPosition()
self.Show()
self.Show()
else:
else:
self.Hide()
self.Hide()
def __ShowNameOnlyMenu(self):
def __ShowNameOnlyMenu(self):
self.HideAllButton()
self.HideAllButton()
def SetWhisperEvent(self, event):
def SetWhisperEvent(self, event):
self.eventWhisper = event
self.eventWhisper = event
def UpdatePosition(self):
def UpdatePosition(self):
self.SetPosition(wndMgr.GetScreenWidth()/2 - self.GetWidth()/2, 10)
self.SetPosition(wndMgr.GetScreenWidth()/2 - self.GetWidth()/2, 10)
def ResetTargetBoard(self):
def ResetTargetBoard(self):
for btn in self.buttonDict.values():
for btn in self.buttonDict.values():
btn.Hide()
btn.Hide()
self.__Initialize()
self.__Initialize()
self.name.SetPosition(0, 13)
self.name.SetPosition(0, 13)
self.name.SetHorizontalAlignCenter()
self.name.SetHorizontalAlignCenter()
self.name.SetWindowHorizontalAlignCenter()
self.name.SetWindowHorizontalAlignCenter()
self.hpGauge.Hide()
self.hpGauge.Hide()
self.SetSize(250, 40)
self.SetSize(250, 40)
def SetTargetVID(self, vid):
def SetTargetVID(self, vid):
self.vid = vid
self.vid = vid
def SetEnemyVID(self, vid):
def SetEnemyVID(self, vid):
self.SetTargetVID(vid)
self.SetTargetVID(vid)
name = chr.GetNameByVID(vid)
name = chr.GetNameByVID(vid)
level = nonplayer.GetLevelByVID(vid)
level = nonplayer.GetLevelByVID(vid)
grade = nonplayer.GetGradeByVID(vid)
grade = nonplayer.GetGradeByVID(vid)
nameFront = ""
nameFront = ""
if -1 != level:
if -1 != level:
nameFront += "Lv." + str(level) + " "
nameFront += "Lv." + str(level) + " "
if self.GRADE_NAME.has_key(grade):
if self.GRADE_NAME.has_key(grade):
nameFront += "(" + self.GRADE_NAME[grade] + ") "
nameFront += "(" + self.GRADE_NAME[grade] + ") "
self.SetTargetName(nameFront + name)
self.SetTargetName(nameFront + name)
def GetTargetVID(self):
def GetTargetVID(self):
return self.vid
return self.vid
def GetTargetName(self):
def GetTargetName(self):
return self.nameString
return self.nameString
def SetTargetName(self, name):
def SetTargetName(self, name):
self.nameString = name
self.nameString = name
self.nameLength = len(name)
self.nameLength = len(name)
self.name.SetText(name)
self.name.SetText(name)
def SetHP(self, hpPercentage):
def SetHP(self, hpPercentage):
if not self.hpGauge.IsShow():
if not self.hpGauge.IsShow():
self.SetSize(200 + 7*self.nameLength, self.GetHeight())
self.SetSize(200 + 7*self.nameLength, self.GetHeight())
if localeInfo.IsARABIC():
if localeInfo.IsARABIC():
self.name.SetPosition( self.GetWidth()-23, 13)
self.name.SetPosition( self.GetWidth()-23, 13)
else:
else:
self.name.SetPosition(23, 13)
self.name.SetPosition(23, 13)
self.name.SetWindowHorizontalAlignLeft()
self.name.SetWindowHorizontalAlignLeft()
self.name.SetHorizontalAlignLeft()
self.name.SetHorizontalAlignLeft()
self.hpGauge.Show()
self.hpGauge.Show()
self.UpdatePosition()
self.UpdatePosition()
self.hpGauge.SetPercentage(hpPercentage, 100)
self.hpGauge.SetPercentage(hpPercentage, 100)
def ShowDefaultButton(self):
def ShowDefaultButton(self):
self.isShowButton = True
self.isShowButton = True
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_WHISPER])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_VIEW_EQUIPMENT])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_FIGHT])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW])
self.showingButtonList.append(self.buttonDict[localeInfo.TARGET_BUTTON_EMOTION_ALLOW])
for button in self.showingButtonList:
for button in self.showingButtonList:
button.Show()
button.Show()
def HideAllButton(self):
def HideAllButton(self):
self.isShowButton = False
self.isShowButton = False
for button in self.showingButtonList:
for button in self.showingButtonList:
button.Hide()
button.Hide()
self.showingButtonList = []
self.showingButtonList = []
def __ShowButton(self, name):
def __ShowButton(self, name):
if not self.buttonDict.has_key(name):
if not self.buttonDict.has_key(name):
return
return
self.buttonDict[name].Show()
self.buttonDict[name].Show()
self.showingButtonList.append(self.buttonDict[name])
self.showingButtonList.append(self.buttonDict[name])
def __HideButton(self, name):
def __HideButton(self, name):
if not self.buttonDict.has_key(name):
if not self.buttonDict.has_key(name):
return
return
button = self.buttonDict[name]
button = self.buttonDict[name]
button.Hide()
button.Hide()
for btnInList in self.showingButtonList:
for btnInList in self.showingButtonList:
if btnInList == button:
if btnInList == button:
self.showingButtonList.remove(button)
self.showingButtonList.remove(button)
break
break
def OnWhisper(self):
def OnWhisper(self):
if None != self.eventWhisper:
if None != self.eventWhisper:
self.eventWhisper(self.nameString)
self.eventWhisper(self.nameString)
def OnExchange(self):
def OnExchange(self):
net.SendExchangeStartPacket(self.vid)
net.SendExchangeStartPacket(self.vid)
def OnPVP(self):
def OnPVP(self):
net.SendChatPacket("/pvp %d" % (self.vid))
net.SendChatPacket("/pvp %d" % (self.vid))
def OnAppendToMessenger(self):
def OnAppendToMessenger(self):
net.SendMessengerAddByVIDPacket(self.vid)
net.SendMessengerAddByVIDPacket(self.vid)
def OnPartyInvite(self):
def OnPartyInvite(self):
net.SendPartyInvitePacket(self.vid)
net.SendPartyInvitePacket(self.vid)
def OnPartyExit(self):
def OnPartyExit(self):
net.SendPartyExitPacket()
net.SendPartyExitPacket()
def OnPartyRemove(self):
def OnPartyRemove(self):
net.SendPartyRemovePacket(self.vid)
net.SendPartyRemovePacket(self.vid)
def __OnGuildAddMember(self):
def __OnGuildAddMember(self):
net.SendGuildAddMemberPacket(self.vid)
net.SendGuildAddMemberPacket(self.vid)
def __OnDismount(self):
def __OnDismount(self):
net.SendChatPacket("/unmount")
net.SendChatPacket("/unmount")
def __OnExitObserver(self):
def __OnExitObserver(self):
net.SendChatPacket("/observer_exit")
net.SendChatPacket("/observer_exit")
def __OnViewEquipment(self):
def __OnViewEquipment(self):
net.SendChatPacket("/view_equip " + str(self.vid))
net.SendChatPacket("/view_equip " + str(self.vid))
def __OnRequestParty(self):
def __OnRequestParty(self):
net.SendChatPacket("/party_request " + str(self.vid))
net.SendChatPacket("/party_request " + str(self.vid))
def __OnDestroyBuilding(self):
def __OnDestroyBuilding(self):
net.SendChatPacket("/build d %d" % (self.vid))
net.SendChatPacket("/build d %d" % (self.vid))
def __OnEmotionAllow(self):
def __OnEmotionAllow(self):
net.SendChatPacket("/emotion_allow %d" % (self.vid))
net.SendChatPacket("/emotion_allow %d" % (self.vid))
def __OnVoteBlockChat(self):
def __OnVoteBlockChat(self):
cmd = "/vote_block_chat %s" % (self.nameString)
cmd = "/vote_block_chat %s" % (self.nameString)
net.SendChatPacket(cmd)
net.SendChatPacket(cmd)
def OnPressEscapeKey(self):
def OnPressEscapeKey(self):
self.OnPressedCloseButton()
self.OnPressedCloseButton()
return True
return True
def IsShowButton(self):
def IsShowButton(self):
return self.isShowButton
return self.isShowButton
def RefreshButton(self):
def RefreshButton(self):
self.HideAllButton()
self.HideAllButton()
if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
if chr.INSTANCE_TYPE_BUILDING == chr.GetInstanceType(self.vid):
#self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY)
#self.__ShowButton(localeInfo.TARGET_BUTTON_BUILDING_DESTROY)
#self.__ArrangeButtonPosition()
#self.__ArrangeButtonPosition()
return
return
if player.IsPVPInstance(self.vid) or player.IsObserverMode():
if player.IsPVPInstance(self.vid) or player.IsObserverMode():
# PVP_INFO_SIZE_BUG_FIX
# PVP_INFO_SIZE_BUG_FIX
self.SetSize(200 + 7*self.nameLength, 40)
self.SetSize(200 + 7*self.nameLength, 40)
self.UpdatePosition()
self.UpdatePosition()
# END_OF_PVP_INFO_SIZE_BUG_FIX
# END_OF_PVP_INFO_SIZE_BUG_FIX
return
return
self.ShowDefaultButton()
self.ShowDefaultButton()
if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER):
if guild.MainPlayerHasAuthority(guild.AUTH_ADD_MEMBER):
if not guild.IsMemberByName(self.nameString):
if not guild.IsMemberByName(self.nameString):
if 0 == chr.GetGuildID(self.vid):
if 0 == chr.GetGuildID(self.vid):
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD)
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_GUILD)
if not messenger.IsFriendByName(self.nameString):
if not messenger.IsFriendByName(self.nameString):
self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND)
self.__ShowButton(localeInfo.TARGET_BUTTON_FRIEND)
if player.IsPartyMember(self.vid):
if player.IsPartyMember(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
if player.IsPartyLeader(self.vid):
if player.IsPartyLeader(self.vid):
self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY)
self.__ShowButton(localeInfo.TARGET_BUTTON_LEAVE_PARTY)
elif player.IsPartyLeader(player.GetMainCharacterIndex()):
elif player.IsPartyLeader(player.GetMainCharacterIndex()):
self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE)
self.__ShowButton(localeInfo.TARGET_BUTTON_EXCLUDE)
else:
else:
if player.IsPartyMember(player.GetMainCharacterIndex()):
if player.IsPartyMember(player.GetMainCharacterIndex()):
if player.IsPartyLeader(player.GetMainCharacterIndex()):
if player.IsPartyLeader(player.GetMainCharacterIndex()):
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
else:
else:
if chr.IsPartyMember(self.vid):
if chr.IsPartyMember(self.vid):
self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY)
self.__ShowButton(localeInfo.TARGET_BUTTON_REQUEST_ENTER_PARTY)
else:
else:
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
self.__ShowButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
if player.IsRevengeInstance(self.vid):
if player.IsRevengeInstance(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE)
self.__ShowButton(localeInfo.TARGET_BUTTON_AVENGE)
elif player.IsChallengeInstance(self.vid):
elif player.IsChallengeInstance(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT)
self.__ShowButton(localeInfo.TARGET_BUTTON_ACCEPT_FIGHT)
elif player.IsCantFightInstance(self.vid):
elif player.IsCantFightInstance(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
if not player.IsSameEmpire(self.vid):
if not player.IsSameEmpire(self.vid):
self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
self.__HideButton(localeInfo.TARGET_BUTTON_INVITE_PARTY)
self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND)
self.__HideButton(localeInfo.TARGET_BUTTON_FRIEND)
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
self.__HideButton(localeInfo.TARGET_BUTTON_FIGHT)
distance = player.GetCharacterDistance(self.vid)
distance = player.GetCharacterDistance(self.vid)
if distance > self.EXCHANGE_LIMIT_RANGE:
if distance > self.EXCHANGE_LIMIT_RANGE:
self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE)
self.__HideButton(localeInfo.TARGET_BUTTON_EXCHANGE)
self.__ArrangeButtonPosition()
self.__ArrangeButtonPosition()
self.__ArrangeButtonPosition()
self.__ArrangeButtonPosition()
def __ArrangeButtonPosition(self):
def __ArrangeButtonPosition(self):
showingButtonCount = len(self.showingButtonList)
showingButtonCount = len(self.showingButtonList)
pos = -(showingButtonCount / 2) * 68
pos = -(showingButtonCount / 2) * 68
if 0 == showingButtonCount % 2:
if 0 == showingButtonCount % 2:
pos += 34
pos += 34
for button in self.showingButtonList:
for button in self.showingButtonList:
button.SetPosition(pos, 33)
button.SetPosition(pos, 33)
pos += 68
pos += 68
self.SetSize(max(150, showingButtonCount * 75), 65)
self.SetSize(max(150, showingButtonCount * 75), 65)
self.UpdatePosition()
self.UpdatePosition()
def OnUpdate(self):
def OnUpdate(self):
if self.isShowButton:
if self.isShowButton:
exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]
exchangeButton = self.buttonDict[localeInfo.TARGET_BUTTON_EXCHANGE]
distance = player.GetCharacterDistance(self.vid)
distance = player.GetCharacterDistance(self.vid)
if distance < 0:
if distance < 0:
return
return
if exchangeButton.IsShow():
if exchangeButton.IsShow():
if distance > self.EXCHANGE_LIMIT_RANGE:
if distance > self.EXCHANGE_LIMIT_RANGE:
self.RefreshButton()
self.RefreshButton()
else:
else:
if distance < self.EXCHANGE_LIMIT_RANGE:
if distance < self.EXCHANGE_LIMIT_RANGE:
self.RefreshButton()
self.RefreshButton()