SPStatsSetup Tuners vs Contract

Created Diff never expires
11 removals
Words removed93
Total words2048
Words removed (%)4.54
229 lines
12 additions
Words added74
Total words2029
Words added (%)3.65
231 lines
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READ THIS BEFORE STARTING
READ THIS BEFORE STARTING
READ THIS BEFORE STARTING
READ THIS BEFORE STARTING
READ THIS BEFORE STARTING
READ THIS BEFORE STARTING
READ THIS BEFORE STARTING
READ THIS BEFORE STARTING
READ THIS BEFORE STARTING
READ THIS BEFORE STARTING
READ THIS BEFORE STARTING
READ THIS BEFORE STARTING
READ THIS BEFORE STARTING
READ THIS BEFORE STARTING


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<!-- Stats Fields
<!-- Stats Fields
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<!--
<!--
<stats>
<stats>


!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!! READ THIS BEFORE ADDING STATS !!!!!!!!!!!!!!!!!!


</stats>
</stats>
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IMPORTANT NOTES
IMPORTANT NOTES
-->
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<!--
<!--


1. Level designers should stick to:
1. Level designers should stick to:
- INT; FLOAT; BOOL; LABEL and STRING.
- INT; FLOAT; BOOL; LABEL and STRING.


2. The order of the stats dictates the order of the save/load.
2. The order of the stats dictates the order of the save/load.


3. A new stat should always be added at the end of the stats list to make sure it doesnt overlap other stats
3. A new stat should always be added at the end of the stats list to make sure it doesnt overlap other stats
in the savegame.
in the savegame.


4. In game stats debug:
4. In game stats debug:


.. Commands:
.. Commands:
.. "-nonetstats" - Disable network stats - LEADERBOARDS upload...
.. "-nonetstats" - Disable network stats - LEADERBOARDS upload...
.. "-noTitleStorage" - Disable Title User Storage.
.. "-noTitleStorage" - Disable Title User Storage.
.. "-statsDebug" - Debug all stats (spew changes; etc) [ Remember to do the same individually use the stats widgets ]
.. "-statsDebug" - Debug all stats (spew changes; etc) [ Remember to do the same individually use the stats widgets ]
.. "-stat_tty=debug3" - Get all the goodies from stat debug spew.
.. "-stat_tty=debug3" - Get all the goodies from stat debug spew.
.. "-script_tty=debug3" - Get all the goodies from level design spew for the commands_stats.sch.
.. "-script_tty=debug3" - Get all the goodies from level design spew for the commands_stats.sch.
.. "-stat_metric_tty=debug3" - Get all the goodies from playstats spew.
.. "-stat_metric_tty=debug3" - Get all the goodies from playstats spew.
.. "-ragenet_tus_tty=debug3" - Get all the goodies from title user storage spew.
.. "-ragenet_tus_tty=debug3" - Get all the goodies from title user storage spew.


-->
-->


<StatsSetup version="1">
<StatsSetup version="1">


<stats>
<stats>
<!--
<!--
START OF ALL SINGLE PLAYER STATS
START OF ALL SINGLE PLAYER STATS
-->
-->


<!--
<!--
Name - The string name of the stat value. Has to be unique. Max Size - 32 characters.
Name - The string name of the stat value. Has to be unique. Max Size - 32 characters.
Type - The type of this stat. Possible values are:
Type - The type of this stat. Possible values are:
.. Possible values are:
.. Possible values are:
.. Type = "float" - C++ Float
.. Type = "float" - C++ Float
.. Type = "int" - C++ Integer
.. Type = "int" - C++ Integer
.. Type = "bool" - C++ Boolean
.. Type = "bool" - C++ Boolean
.. Type = "label" - C++ Integer
.. Type = "label" - C++ Integer
.. Type = "string" - C++ String
.. Type = "string" - C++ String
.. Type = "u8" - C++ Unsigned Integer 8
.. Type = "u8" - C++ Unsigned Integer 8
.. Type = "u16" - C++ Unsigned Integer 16
.. Type = "u16" - C++ Unsigned Integer 16
.. Type = "u32" - C++ Unsigned Integer 32
.. Type = "u32" - C++ Unsigned Integer 32
.. Type = "u64" - C++ Unsigned Integer 64
.. Type = "u64" - C++ Unsigned Integer 64
.. Type = "date" - C++ Unsigned Integer 64 used in script for dates.
.. Type = "date" - C++ Unsigned Integer 64 used in script for dates.
.. Type = "pos" - C++ Unsigned Integer 64 used in script for map positions.
.. Type = "pos" - C++ Unsigned Integer 64 used in script for map positions.
online - "true" if the stat is a multiplayer stat. "false" if it is a single player stat.
online - "true" if the stat is a multiplayer stat. "false" if it is a single player stat.
profile - "true" if the stat is a Profile Stat.
profile - "true" if the stat is a Profile Stat.
community - "true" if the stat is a community stats (Stock Market Stat).
community - "true" if the stat is a community stats (Stock Market Stat).


Min - A minimum value of any submitted values. If a submitted value is less than this value then the submitters gamerhandle will be logged as a violator. If not provided the default is no minimum.
Min - A minimum value of any submitted values. If a submitted value is less than this value then the submitters gamerhandle will be logged as a violator. If not provided the default is no minimum.
Max - A maximum value of any submitted values. If a submitted value is greater than this value then the submitters gamerhandle will be logged as a violator. If not provided the default is no maximum.
Max - A maximum value of any submitted values. If a submitted value is greater than this value then the submitters gamerhandle will be logged as a violator. If not provided the default is no maximum.
MaxVelocitySeconds - Used in conjunction with the MaxVelocityDelta value for stat velocity (rate of change) cheat detection. To define the maximum rate of change possible for a stat, set this value to the the number of seconds to use in a (delta / seconds) rate calculation.
MaxVelocitySeconds - Used in conjunction with the MaxVelocityDelta value for stat velocity (rate of change) cheat detection. To define the maximum rate of change possible for a stat, set this value to the the number of seconds to use in a (delta / seconds) rate calculation.
MaxVelocityDelta - Used in conjunction with the MaxVelocitySeconds value for stat velocity (rate of change) cheat detection. To define the maximum rate of change possible for a stat, set this value to the the delta to use in a (delta / seconds) rate calculation.
MaxVelocityDelta - Used in conjunction with the MaxVelocitySeconds value for stat velocity (rate of change) cheat detection. To define the maximum rate of change possible for a stat, set this value to the the delta to use in a (delta / seconds) rate calculation.


Owner - Owner of the stat.
Owner - Owner of the stat.
.. Possible values are:
.. Possible values are:
.. "system" - System stats are those that every game should report for players; and are used for spotting
.. "system" - System stats are those that every game should report for players; and are used for spotting
trends in hardware and preferences among our player base.
trends in hardware and preferences among our player base.
.. "coder" - Game Stat values are changed in C++ code.
.. "coder" - Game Stat values are changed in C++ code.
.. "script" - Game Stat values are maintained in level design.
.. "script" - Game Stat values are maintained in level design.
Comment - A string which will appear only when the Config CSV downloaded.
Comment - A string which will appear only when the Config CSV downloaded.
Label - A String that holds the text gxt label (optional)
Label - A String that holds the text gxt label (optional)
Denominator - And int that holds the award denominator for that stat. (optional)
Denominator - And int that holds the award denominator for that stat. (optional)
ReadPriority - Profile stats that have priority set to 1 or 2 will be downloaded during multiplayer game for the remote players.
ReadPriority - Profile stats that have priority set to 1 or 2 will be downloaded during multiplayer game for the remote players.
FlushPriority - Profile stats need to have flush priorities to that the most important take precenede
FlushPriority - Profile stats need to have flush priorities to that the most important take precenede
ServerAuthoritative - Profile stats that have this to true are synched with the value on ROS server.
ServerAuthoritative - Profile stats that have this to true are synched with the value on ROS server.
-->
-->


<!-- List of System Profile Stats -->
<!-- List of System Profile Stats -->
<stat Name="_Version" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="If player registered to SC from in-game; set to 1. Otherwise; set to 0. " />
<stat Name="_Version" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="If player registered to SC from in-game; set to 1. Otherwise; set to 0. " />
<stat Name="_AcctSubscriptionLevel" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Default="-1" Comment="Subscription level for player" />
<stat Name="_AcctSubscriptionLevel" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Default="-1" Comment="Subscription level for player" />
<stat Name="_AutoLoginEnabled" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="If the player is online when the title screen is reached; this should be set to 1. Otherwise; should be 0." />
<stat Name="_AutoLoginEnabled" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="If the player is online when the title screen is reached; this should be set to 1. Otherwise; should be 0." />
<stat Name="_DisplayMode" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="The vertical resolution last played in (e.g. 480; 720; 900; 1080; etc)." />
<stat Name="_DisplayMode" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="The vertical resolution last played in (e.g. 480; 720; 900; 1080; etc)." />
<stat Name="_Gamma" Type="float" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Most recent gamma (in-game brightness) setting used; in whatever units the game uses." />
<stat Name="_Gamma" Type="float" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Most recent gamma (in-game brightness) setting used; in whatever units the game uses." />
<stat Name="_InvertedAim" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="If player is using inverted aiming; set to 1. Otherwise; set to 0." />
<stat Name="_InvertedAim" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="If player is using inverted aiming; set to 1. Otherwise; set to 0." />
<stat Name="_MpAvgDownBps" Type="float" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Avg downstream Bytes per second in multiplayer. (0 if N/A)" />
<stat Name="_MpAvgDownBps" Type="float" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Avg downstream Bytes per second in multiplayer. (0 if N/A)" />
<stat Name="_MpAvgPeerPing" Type="float" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Avg ping to other players in milliseconds. (0 if N/A)" />
<stat Name="_MpAvgPeerPing" Type="float" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Avg ping to other players in milliseconds. (0 if N/A)" />
<stat Name="_MpAvgUpBps" Type="float" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Avg upstream Bytes per second in multiplayer. (0 if N/A)" />
<stat Name="_MpAvgUpBps" Type="float" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Avg upstream Bytes per second in multiplayer. (0 if N/A)" />
<stat Name="_MpNumLanSessions" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Total number of LAN (system link) sessions hosted or joined." />
<stat Name="_MpNumLanSessions" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Total number of LAN (system link) sessions hosted or joined." />
<stat Name="_NatType" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Default="-1" Comment="The type of NAT the player is behind. The following mappings are used:" />
<stat Name="_NatType" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Default="-1" Comment="The type of NAT the player is behind. The following mappings are used:" />
<stat Name="_NumSaveGames" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Number of save game slots the player is using." />
<stat Name="_NumSaveGames" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Number of save game slots the player is using." />
<stat Name="_PublicIp" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="This will be the public IP of the console; used for geolocation." />
<stat Name="_PublicIp" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="This will be the public IP of the console; used for geolocation." />
<stat Name="_ScIsLinked" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="If account is linked to SC; set to 1. Otherwise; set to 0." />
<stat Name="_ScIsLinked" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="If account is linked to SC; set to 1. Otherwise; set to 0." />
<stat Name="_ScRegisteredInGame" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="If player registered to SC from in-game; set to 1. Otherwise; set to 0. " />
<stat Name="_ScRegisteredInGame" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="If player registered to SC from in-game; set to 1. Otherwise; set to 0. " />
<stat Name="_SaveMpTimestamp_0" Type="u64" SaveCategory="0" online="true" profile="true" Owner="coder" Comment="Multiplayer Savegame Timestamp " />
<stat Name="_SaveMpTimestamp_0" Type="u64" SaveCategory="0" online="true" profile="true" Owner="coder" Comment="Multiplayer Savegame Timestamp " />
<stat Name="_SaveMpTimestamp_1" Type="u64" SaveCategory="1" online="true" profile="false" Owner="coder" Comment="Multiplayer Savegame Timestamp " />
<stat Name="_SaveMpTimestamp_1" Type="u64" SaveCategory="1" online="true" profile="false" Owner="coder" Comment="Multiplayer Savegame Timestamp " />
<stat Name="_SaveMpTimestamp_2" Type="u64" SaveCategory="2" online="true" profile="false" Owner="coder" Comment="Multiplayer Savegame Timestamp " />
<stat Name="_SaveMpTimestamp_2" Type="u64" SaveCategory="2" online="true" profile="false" Owner="coder" Comment="Multiplayer Savegame Timestamp " />
<stat Name="_SaveMpTimestamp_3" Type="u64" SaveCategory="3" online="true" profile="false" Owner="coder" Comment="Multiplayer Savegame Timestamp " />
<stat Name="_SaveMpTimestamp_3" Type="u64" SaveCategory="3" online="true" profile="false" Owner="coder" Comment="Multiplayer Savegame Timestamp " />
<stat Name="_SaveMpTimestamp_4" Type="u64" SaveCategory="4" online="true" profile="false" Owner="coder" Comment="Multiplayer Savegame Timestamp " />
<stat Name="_SaveMpTimestamp_4" Type="u64" SaveCategory="4" online="true" profile="false" Owner="coder" Comment="Multiplayer Savegame Timestamp " />
<stat Name="_SaveMpTimestamp_5" Type="u64" SaveCategory="5" online="true" profile="false" Owner="coder" Comment="Multiplayer Savegame Timestamp " />
<stat Name="_SaveMpTimestamp_5" Type="u64" SaveCategory="5" online="true" profile="false" Owner="coder" Comment="Multiplayer Savegame Timestamp " />
<stat Name="_SaveSpTimestamp" Type="u64" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Singleplayer Savegame Timestamp " />
<stat Name="_SaveSpTimestamp" Type="u64" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Singleplayer Savegame Timestamp " />
<stat Name="_ActiveCrew" Type="u64" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Active Crew Id " />
<stat Name="_ActiveCrew" Type="u64" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Active Crew Id " />
<stat Name="_MpProfileStatVersion_0" Type="u64" SaveCategory="0" online="true" profile="true" Owner="coder" Comment="Multiplayer ProfileStat Version " />
<stat Name="_MpProfileStatVersion_0" Type="u64" SaveCategory="0" online="true" profile="true" Owner="coder" Comment="Multiplayer ProfileStat Version " />
<stat Name="_MpProfileStatVersion_1" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" Comment="Multiplayer ProfileStat Version " />
<stat Name="_MpProfileStatVersion_1" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" Comment="Multiplayer ProfileStat Version " />
<stat Name="_MpProfileStatVersion_2" Type="u64" SaveCategory="2" online="true" profile="true" Owner="coder" Comment="Multiplayer ProfileStat Version " />
<stat Name="_MpProfileStatVersion_2" Type="u64" SaveCategory="2" online="true" profile="true" Owner="coder" Comment="Multiplayer ProfileStat Version " />
<stat Name="_MpProfileStatVersion_3" Type="u64" SaveCategory="3" online="true" profile="true" Owner="coder" Comment="Multiplayer ProfileStat Version " />
<stat Name="_MpProfileStatVersion_3" Type="u64" SaveCategory="3" online="true" profile="true" Owner="coder" Comment="Multiplayer ProfileStat Version " />
<stat Name="_MpProfileStatVersion_4" Type="u64" SaveCategory="4" online="true" profile="true" Owner="coder" Comment="Multiplayer ProfileStat Version " />
<stat Name="_MpProfileStatVersion_4" Type="u64" SaveCategory="4" online="true" profile="true" Owner="coder" Comment="Multiplayer ProfileStat Version " />
<stat Name="_MpProfileStatVersion_5" Type="u64" SaveCategory="5" online="true" profile="true" Owner="coder" Comment="Multiplayer ProfileStat Version " />
<stat Name="_MpProfileStatVersion_5" Type="u64" SaveCategory="5" online="true" profile="true" Owner="coder" Comment="Multiplayer ProfileStat Version " />
<stat Name="_SpProfileStatVersion" Type="u64" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Singelplayer ProfileStat Version " />
<stat Name="_SpProfileStatVersion" Type="u64" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Singelplayer ProfileStat Version " />
<stat Name="_MacAddress" Type="u64" SaveCategory="0" online="true" profile="true" Owner="coder" Comment="local mac address" />
<stat Name="_MacAddress" Type="u64" SaveCategory="0" online="true" profile="true" Owner="coder" Comment="local mac address" />
<stat Name="_ScreenWidth" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Screen width" />
<stat Name="_ScreenWidth" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Screen width" />
<stat Name="_ScreenHeight" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Screen height" />
<stat Name="_ScreenHeight" Type="int" SaveCategory="0" online="false" profile="true" Owner="coder" Comment="Screen height" />


<stat Name="_PROFILE_SETTING_0" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="0" Comment="TARGETING_MODE - 0" />
<stat Name="_PROFILE_SETTING_0" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="0" Comment="TARGETING_MODE - 0" />
<stat Name="_PROFILE_SETTING_1" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="1" Comment="AXIS_INVERSION - 1" />
<stat Name="_PROFILE_SETTING_1" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="1" Comment="AXIS_INVERSION - 1" />
<stat Name="_PROFILE_SETTING_2" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="2" Comment="CONTROLLER_VIBRATION - 2" />
<stat Name="_PROFILE_SETTING_2" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="2" Comment="CONTROLLER_VIBRATION - 2" />
<stat Name="_PROFILE_SETTING_3" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="3" Comment="CONTROLLER_SENSITIVITY - 3" />
<stat Name="_PROFILE_SETTING_3" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="3" Comment="CONTROLLER_SENSITIVITY - 3" />
<stat Name="_PROFILE_SETTING_4" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="4" Comment="CONTROLLER_SNIPER_INVERT_UNUSED - 4" />
<stat Name="_PROFILE_SETTING_4" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="4" Comment="CONTROLLER_SNIPER_INVERT_UNUSED - 4" />
<stat Name="_PROFILE_SETTING_5" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="5" Comment="CONTROLLER_SIXAXIS_HELI - 5" />
<stat Name="_PROFILE_SETTING_5" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="5" Comment="CONTROLLER_SIXAXIS_HELI - 5" />
<stat Name="_PROFILE_SETTING_6" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="6" Comment="CONTROLLER_SIXAXIS_BIKE - 6" />
<stat Name="_PROFILE_SETTING_6" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="6" Comment="CONTROLLER_SIXAXIS_BIKE - 6" />
<stat Name="_PROFILE_SETTING_7" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="7" Comment="CONTROLLER_SIXAXIS_BOAT - 7" />
<stat Name="_PROFILE_SETTING_7" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="7" Comment="CONTROLLER_SIXAXIS_BOAT - 7" />
<stat Name="_PROFILE_SETTING_8" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="8" Comment="CONTROLLER_SIXAXIS_RELOAD - 8" />
<stat Name="_PROFILE_SETTING_8" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="8" Comment="CONTROLLER_SIXAXIS_RELOAD - 8" />
<stat Name="_PROFILE_SETTING_9" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="9" Comment="CONTROLLER_SIXAXIS_MISSION - 9" />
<stat Name="_PROFILE_SETTING_9" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="9" Comment="CONTROLLER_SIXAXIS_MISSION - 9" />
<stat Name="_PROFILE_SETTING_10" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="10" Comment="CONTROLLER_SIXAXIS_ACTIVITY - 10" />
<stat Name="_PROFILE_SETTING_10" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="10" Comment="CONTROLLER_SIXAXIS_ACTIVITY - 10" />
<stat Name="_PROFILE_SETTING_11" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="11" Comment="CONTROLLER_SIXAXIS_AFTERTOUCH - 11" />
<stat Name="_PROFILE_SETTING_11" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="11" Comment="CONTROLLER_SIXAXIS_AFTERTOUCH - 11" />
<stat Name="_PROFILE_SETTING_12" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="12" Comment="CONTROLLER_CONTROL_CONFIG - 12" />
<stat Name="_PROFILE_SETTING_12" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="12" Comment="CONTROLLER_CONTROL_CONFIG - 12" />
<stat Name="_PROFILE_SETTING_13" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="13" Comment="CONTROLLER_AIM_SENSITIVITY - 13" />
<stat Name="_PROFILE_SETTING_13" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="13" Comment="CONTROLLER_AIM_SENSITIVITY - 13" />
<!-- -->
<!-- -->
<stat Name="_PROFILE_SETTING_18" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="18" Comment="18" />
<!-- -->
<stat Name="_PROFILE_SETTING_100" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="100" Comment="VOICE_THRU_SPEAKERS - 100" />
<stat Name="_PROFILE_SETTING_100" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="100" Comment="VOICE_THRU_SPEAKERS - 100" />
<stat Name="_PROFILE_SETTING_101" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="101" Comment="VOICE_MUTED - 101" />
<stat Name="_PROFILE_SETTING_101" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="101" Comment="VOICE_MUTED - 101" />
<stat Name="_PROFILE_SETTING_102" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="102" Comment="VOICE_VOLUME - 102" />
<stat Name="_PROFILE_SETTING_102" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="102" Comment="VOICE_VOLUME - 102" />
<!-- -->
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<stat Name="_PROFILE_SETTING_203" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="203" Comment="DISPLAY_SUBTITLES - 203" />
<stat Name="_PROFILE_SETTING_203" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="203" Comment="DISPLAY_SUBTITLES - 203" />
<stat Name="_PROFILE_SETTING_204" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="204" Comment="DISPLAY_RADAR_MODE - 204" />
<stat Name="_PROFILE_SETTING_204" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="204" Comment="DISPLAY_RADAR_MODE - 204" />
<stat Name="_PROFILE_SETTING_205" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="205" Comment="DISPLAY_HUD_MODE - 205" />
<stat Name="_PROFILE_SETTING_205" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="205" Comment="DISPLAY_HUD_MODE - 205" />
<stat Name="_PROFILE_SETTING_206" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="206" Comment="DISPLAY_LANGUAGE - 206" />
<stat Name="_PROFILE_SETTING_206" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="206" Comment="DISPLAY_LANGUAGE - 206" />
<stat Name="_PROFILE_SETTING_207" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="207" Comment="DISPLAY_GPS - 207" />
<stat Name="_PROFILE_SETTING_207" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="207" Comment="DISPLAY_GPS - 207" />
<stat Name="_PROFILE_SETTING_208" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="208" Comment="DISPLAY_AUTOSAVE_MODE - 208" />
<stat Name="_PROFILE_SETTING_208" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="208" Comment="DISPLAY_AUTOSAVE_MODE - 208" />
<stat Name="_PROFILE_SETTING_209" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="209" Comment="DISPLAY_HANDBRAKE_CAM - 209" />
<stat Name="_PROFILE_SETTING_209" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="209" Comment="DISPLAY_HANDBRAKE_CAM - 209" />
<stat Name="_PROFILE_SETTING_210" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="210" Comment="LEGACY_DO_NOT_USE_DISPLAY_GAMMA - 210" />
<stat Name="_PROFILE_SETTING_210" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="210" Comment="LEGACY_DO_NOT_USE_DISPLAY_GAMMA - 210" />
<stat Name="_PROFILE_SETTING_211" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="211" Comment="CONTROLLER_CINEMATIC_SHOOTING - 211" />
<stat Name="_PROFILE_SETTING_211" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="211" Comment="CONTROLLER_CINEMATIC_SHOOTING - 211" />
<stat Name="_PROFILE_SETTING_212" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="212" Comment="DISPLAY_SAFEZONE_SIZE - 212" />
<stat Name="_PROFILE_SETTING_212" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="212" Comment="DISPLAY_SAFEZONE_SIZE - 212" />
<stat Name="_PROFILE_SETTING_213" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="213" Comment="DISPLAY_GAMMA - 213" />
<stat Name="_PROFILE_SETTING_213" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="213" Comment="DISPLAY_GAMMA - 213" />
<stat Name="_PROFILE_SETTING_214" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="214" Comment="DISPLAY_LEGACY_UNUSED1 - 214" />
<stat Name="_PROFILE_SETTING_214" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="214" Comment="DISPLAY_LEGACY_UNUSED1 - 214" />
<stat Name="_PROFILE_SETTING_215" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="215" Comment="DISPLAY_LEGACY_UNUSED2 - 215" />
<stat Name="_PROFILE_SETTING_215" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="215" Comment="DISPLAY_LEGACY_UNUSED2 - 215" />
<stat Name="_PROFILE_SETTING_216" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="216" Comment="DISPLAY_LEGACY_UNUSED3 - 216" />
<stat Name="_PROFILE_SETTING_216" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="216" Comment="DISPLAY_LEGACY_UNUSED3 - 216" />
<stat Name="_PROFILE_SETTING_217" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="217" Comment="DISPLAY_LEGACY_UNUSED4 - 217" />
<stat Name="_PROFILE_SETTING_217" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="217" Comment="DISPLAY_LEGACY_UNUSED4 - 217" />
<stat Name="_PROFILE_SETTING_218" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="218" Comment="DISPLAY_LEGACY_UNUSED5 - 218" />
<stat Name="_PROFILE_SETTING_218" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="218" Comment="DISPLAY_LEGACY_UNUSED5 - 218" />
<stat Name="_PROFILE_SETTING_219" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="219" Comment="DISPLAY_LEGACY_UNUSED6 - 219" />
<stat Name="_PROFILE_SETTING_219" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="219" Comment="DISPLAY_LEGACY_UNUSED6 - 219" />
<stat Name="_PROFILE_SETTING_220" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="220" Comment="DISPLAY_CAMERA_HEIGHT - 220" />
<stat Name="_PROFILE_SETTING_220" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="220" Comment="DISPLAY_CAMERA_HEIGHT - 220" />
<stat Name="_PROFILE_SETTING_228" Default="-1" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="228" Comment="NEW_DISPLAY_LANGUAGE - 228" />
<stat Name="_PROFILE_SETTING_228" Default="-1" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="228" Comment="NEW_DISPLAY_LANGUAGE - 228" />
<!-- -->
<!-- -->
<stat Name="_PROFILE_SETTING_246" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="246" Comment="246" />
<stat Name="_PROFILE_SETTING_247" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="247" Comment="247" />
<stat Name="_PROFILE_SETTING_248" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="248" Comment="248" />
<stat Name="_PROFILE_SETTING_249" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="249" Comment="249" />
<!-- -->
<stat Name="_PROFILE_SETTING_300" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="300" Comment="AUDIO_SFX_LEVEL - 300" />
<stat Name="_PROFILE_SETTING_300" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="300" Comment="AUDIO_SFX_LEVEL - 300" />
<stat Name="_PROFILE_SETTING_301" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="301" Comment="AUDIO_MUSIC_LEVEL - 301" />
<stat Name="_PROFILE_SETTING_301" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="301" Comment="AUDIO_MUSIC_LEVEL - 301" />
<stat Name="_PROFILE_SETTING_302" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="302" Comment="AUDIO_VOICE_OUTPUT - 302" />
<stat Name="_PROFILE_SETTING_302" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="302" Comment="AUDIO_VOICE_OUTPUT - 302" />
<stat Name="_PROFILE_SETTING_303" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="303" Comment="AUDIO_GPS_SPEECH - 303" />
<stat Name="_PROFILE_SETTING_303" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="303" Comment="AUDIO_GPS_SPEECH - 303" />
<stat Name="_PROFILE_SETTING_304" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="304" Comment="AUDIO_HIGH_DYNAMIC_RANGE - 304" />
<stat Name="_PROFILE_SETTING_304" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="304" Comment="AUDIO_HIGH_DYNAMIC_RANGE - 304" />
<stat Name="_PROFILE_SETTING_305" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="305" Comment="AUDIO_SPEAKER_OUTPUT - 305" />
<stat Name="_PROFILE_SETTING_305" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="305" Comment="AUDIO_SPEAKER_OUTPUT - 305" />
<stat Name="_PROFILE_SETTING_306" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="306" Comment="AUDIO_MUSIC_LEVEL_IN_MP - 306" />
<stat Name="_PROFILE_SETTING_306" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="306" Comment="AUDIO_MUSIC_LEVEL_IN_MP - 306" />
<stat Name="_PROFILE_SETTING_307" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="307" Comment="AUDIO_INTERACTIVE_MUSIC - 307" />
<stat Name="_PROFILE_SETTING_307" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="307" Comment="AUDIO_INTERACTIVE_MUSIC - 307" />
<stat Name="_PROFILE_SETTING_308" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="308" Comment="AUDIO_DIALOGUE_BOOST - 308" />
<stat Name="_PROFILE_SETTING_308" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="308" Comment="AUDIO_DIALOGUE_BOOST - 308" />
<stat Name="_PROFILE_SETTING_309" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="309" Comment="AUDIO_VOICE_SPEAKERS - 309" />
<stat Name="_PROFILE_SETTING_309" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="309" Comment="AUDIO_VOICE_SPEAKERS - 309" />
<!-- -->
<!-- -->
<stat Name="_PROFILE_SETTING_412" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="412" Comment="DISPLAY_RETICULE - 412" />
<stat Name="_PROFILE_SETTING_412" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="412" Comment="DISPLAY_RETICULE - 412" />
<stat Name="_PROFILE_SETTING_413" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="413" Comment="CONTROLLER_CONFIG - 413" />
<stat Name="_PROFILE_SETTING_413" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="413" Comment="CONTROLLER_CONFIG - 413" />
<stat Name="_PROFILE_SETTING_414" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="414" Comment="DISPLAY_FLICKER_FILTER - 414" />
<stat Name="_PROFILE_SETTING_414" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="414" Comment="DISPLAY_FLICKER_FILTER - 414" />
<stat Name="_PROFILE_SETTING_450" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="450" Comment="NUM_SINGLEPLAYER_GAMES_STARTED - 450" />
<stat Name="_PROFILE_SETTING_450" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="450" Comment="NUM_SINGLEPLAYER_GAMES_STARTED - 450" />
<!-- -->
<!-- -->
<stat Name="_PROFILE_SETTING_500" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="500" Comment="DLC_LOADED - 500" />
<stat Name="_PROFILE_SETTING_500" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="500" Comment="DLC_LOADED - 500" />
<!-- -->
<!-- -->
<stat Name="_PROFILE_SETTING_506" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="506" Comment="506" />
<stat Name="_PROFILE_SETTING_507" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="507" Comment="507" />
<!-- -->
<stat Name="_PROFILE_SETTING_600" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="600" Comment="AMBISONIC_DECODER - 600" />
<stat Name="_PROFILE_SETTING_600" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="600" Comment="AMBISONIC_DECODER - 600" />
<stat Name="_PROFILE_SETTING_677" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="677" Comment="AMBISONIC_DECODER_END - 677" />
<stat Name="_PROFILE_SETTING_677" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="677" Comment="AMBISONIC_DECODER_END - 677" />
<stat Name="_PROFILE_SETTING_678" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="678" Comment="AMBISONIC_DECODER_TYPE - 678" />
<stat Name="_PROFILE_SETTING_678" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="678" Comment="AMBISONIC_DECODER_TYPE - 678" />
<!-- -->
<!-- -->
<stat Name="_PROFILE_SETTING_700" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="700" Comment="PC_GRAPHICS_LEVEL - 700" />
<stat Name="_PROFILE_SETTING_700" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="700" Comment="PC_GRAPHICS_LEVEL - 700" />
<stat Name="_PROFILE_SETTING_701" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="701" Comment="PC_SYSTEM_LEVEL - 701" />
<stat Name="_PROFILE_SETTING_701" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="701" Comment="PC_SYSTEM_LEVEL - 701" />
<stat Name="_PROFILE_SETTING_702" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="702" Comment="PC_AUDIO_LEVEL - 702" />
<stat Name="_PROFILE_SETTING_702" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="702" Comment="PC_AUDIO_LEVEL - 702" />
<!-- -->
<!-- -->
<stat Name="_PROFILE_SETTING_800" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="800" Comment="FEED_PHONE - 800" />
<stat Name="_PROFILE_SETTING_800" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="800" Comment="FEED_PHONE - 800" />
<stat Name="_PROFILE_SETTING_801" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="801" Comment="FEED_STATS - 801" />
<stat Name="_PROFILE_SETTING_801" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="801" Comment="FEED_STATS - 801" />
<stat Name="_PROFILE_SETTING_802" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="802" Comment="FEED_CREW - 802" />
<stat Name="_PROFILE_SETTING_802" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="802" Comment="FEED_CREW - 802" />
<stat Name="_PROFILE_SETTING_803" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="803" Comment="FEED_FRIENDS - 803" />
<stat Name="_PROFILE_SETTING_803" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="803" Comment="FEED_FRIENDS - 803" />
<stat Name="_PROFILE_SETTING_804" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="804" Comment="FEED_SOCIAL - 804" />
<stat Name="_PROFILE_SETTING_804" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="804" Comment="FEED_SOCIAL - 804" />
<stat Name="_PROFILE_SETTING_805" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="805" Comment="FEED_STORE - 805" />
<stat Name="_PROFILE_SETTING_805" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="805" Comment="FEED_STORE - 805" />
<!-- -->
<!-- -->
<stat Name="_PROFILE_SETTING_900" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="900" Comment="FACEBOOK_UPDATES - 900" />
<stat Name="_PROFILE_SETTING_900" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="900" Comment="FACEBOOK_UPDATES - 900" />
<!-- -->
<!-- -->
<stat Name="_PROFILE_SETTING_971" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="971" Comment="SYNC_SC_ACHIEVEMENTS - 971" />
<!-- -->
<stat Name="_PROFILE_SETTING_230" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="230" Comment="FPS_PERSISTANT_VIEW - 230" />
<stat Name="_PROFILE_SETTING_230" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="230" Comment="FPS_PERSISTANT_VIEW - 230" />
<stat Name="_PROFILE_SETTING_231" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="231" Comment="FPS_FIELD_OF_VIEW - 231" />
<stat Name="_PROFILE_SETTING_231" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="231" Comment="FPS_FIELD_OF_VIEW -
<stat Name="_PROFILE_SETTING_232" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="232" Comment="FPS_LOOK_SENSITIVITY - 232" />
<stat Name="_PROFILE_SETTING_233" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="233" Comment="FPS_AIM_SENSITIVITY - 233" />
<stat Name="_PROFILE_SETTING_234" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="234" Comment="FPS_RAGDOLL - 234" />
<stat Name="_PROFILE_SETTING_235" Type="profilesetting" profile="true" FlushPriority="15" ProfileSettingId="235" Comment="FPS_COMBATROLL - 235" />
<!-- End -->

<!-- Boolean PACKED stats -->
<stat Name="SP_PSTAT_BOOL0" Type="packed" packed="bool" SaveCategory="0" online="false" profile="true" Owner="script" characterStat="false" Comment="Stat with Packed booleans index 0. Takes up to 64 booleans." />
<stat Name="SP_PSTAT_BOOL1" Type="packed" packed="bool" SaveCategory="0" online="false" profile="true" Owner="script" characterStat="false" Comment="Stat with Packed booleans index 1. Takes up to 64 booleans." /