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{
{
"success": true,
"success": true,
"itemTemplates": [
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{
{
"templateId": "BADGE_BATTLE_ATTACK_WON",
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{
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"dodgeDurationMs": 500,
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"minimumPlayerLevel": 5,
"minimumPlayerLevel": 5,
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"swapDurationMs": 1000
"swapDurationMs": 1000
,
"dodgeDamageReductionPercent": 0.75
}
}
},
},
{
{
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{
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{
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}
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{
{
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}
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},
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{
{
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}
}
}
},
},
{
{
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}
}
}
}
},
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{
{
"templateId": "ITEM_LUCKY_EGG",
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{
{
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}
}
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},
{
{
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Saved diffs
Original text
Open file
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"badgeSettings": { "badgeType": "BADGE_TYPE_WATER", "badgeRank": 4, "targets": [ 10, 50, 200 ] } }, { "templateId": "BATTLE_SETTINGS", "battleSettings": { "retargetSeconds": 0.5, "enemyAttackInterval": 1.5, "attackServerInterval": 5, "roundDurationSeconds": 99, "bonusTimePerAllySeconds": 10, "maximumAttackersPerBattle": 20, "sameTypeAttackBonusMultiplier": 1.25, "maximumEnergy": 100, "energyDeltaPerHealthLost": 0.5, "dodgeDurationMs": 500, "minimumPlayerLevel": 5, "swapDurationMs": 1000 } }, { "templateId": "ENCOUNTER_SETTINGS", "encounterSettings": { "spinBonusThreshold": 0.5, "excellentThrowThreshold": 1.7, "greatThrowThreshold": 1.3, "niceThrowThreshold": 1, "milestoneThreshold": 100 } }, { "templateId": "GYM_LEVEL_SETTINGS", "gymLevel": { "requiredExperience": [ 0, 2000, 4000, 8000, 12000, 16000, 20000, 30000, 40000, 50000 ], "leaderSlots": [ 1, 1, 1, 2, 2, 2, 3, 3, 3, 4 ], "trainerSlots": [ 0, 1, 2, 2, 3, 4, 4, 5, 6, 6 ] } }, { "templateId": "IAP_SETTINGS", "iapSettings": { "dailyDefenderBonusPerPokemon": [ 500, 10 ], "dailyDefenderBonusMaxDefenders": 10, "dailyDefenderBonusCurrency": [ "STARDUST", "POKECOIN" ], "minTimeBetweenClaimsMs": "75600000", "dailyDefenderBonusEnabled": true } }, { "templateId": "ITEM_BLUK_BERRY", "itemSettings": { "itemId": "ITEM_BLUK_BERRY", "itemType": "ITEM_TYPE_FOOD", "category": "ITEM_CATEGORY_FOOD" } }, { "templateId": "ITEM_GREAT_BALL", "itemSettings": { "itemId": "ITEM_GREAT_BALL", "itemType": "ITEM_TYPE_POKEBALL", "category": "ITEM_CATEGORY_POKEBALL" } }, { "templateId": "ITEM_HYPER_POTION", "itemSettings": { "itemId": "ITEM_HYPER_POTION", "itemType": "ITEM_TYPE_POTION", "category": "ITEM_CATEGORY_MEDICINE", "potion": { "staAmount": 200 } } }, { "templateId": "ITEM_INCENSE_ORDINARY", "itemSettings": { "itemId": "ITEM_INCENSE_ORDINARY", "itemType": "ITEM_TYPE_INCENSE", "category": "ITEM_CATEGORY_INCENSE", "incense": { "incenseLifetimeSeconds": 1800, "standingTimeBetweenEncountersSeconds": 300, "movingTimeBetweenEncounterSeconds": 60, "distanceRequiredForShorterIntervalMeters": 200 } } }, { "templateId": "ITEM_INCUBATOR_BASIC", "itemSettings": { "itemId": "ITEM_INCUBATOR_BASIC", "itemType": "ITEM_TYPE_INCUBATOR", "category": "ITEM_CATEGORY_INCUBATOR", "eggIncubator": { "incubatorType": "INCUBATOR_DISTANCE", "uses": 3, "distanceMultiplier": 1 } } }, { "templateId": "ITEM_INCUBATOR_BASIC_UNLIMITED", "itemSettings": { "itemId": "ITEM_INCUBATOR_BASIC_UNLIMITED", "itemType": "ITEM_TYPE_INCUBATOR", "category": "ITEM_CATEGORY_INCUBATOR", "eggIncubator": { "incubatorType": "INCUBATOR_DISTANCE", "distanceMultiplier": 1 } } }, { "templateId": "ITEM_ITEM_STORAGE_UPGRADE", "itemSettings": { "itemId": "ITEM_ITEM_STORAGE_UPGRADE", "itemType": "ITEM_TYPE_INVENTORY_UPGRADE", "category": "ITEM_CATEGORY_INVENTORY_UPGRADE", "inventoryUpgrade": { "additionalStorage": 50, "upgradeType": "INCREASE_ITEM_STORAGE" } } }, { "templateId": "ITEM_LUCKY_EGG", "itemSettings": { "itemId": "ITEM_LUCKY_EGG", "itemType": "ITEM_TYPE_XP_BOOST", "category": "ITEM_CATEGORY_XP_BOOST", "xpBoost": { "xpMultiplier": 2, "boostDurationMs": 1800000 } } }, { "templateId": "ITEM_MASTER_BALL", "itemSettings": { "itemId": "ITEM_MASTER_BALL", "itemType": "ITEM_TYPE_POKEBALL", "category": "ITEM_CATEGORY_POKEBALL" } }, { "templateId": "ITEM_MAX_POTION", "itemSettings": { "itemId": "ITEM_MAX_POTION", "itemType": "ITEM_TYPE_POTION", "category": "ITEM_CATEGORY_MEDICINE", "potion": { "staPercent": 1 } } }, { "templateId": "ITEM_MAX_REVIVE", "itemSettings": { "itemId": "ITEM_MAX_REVIVE", "itemType": "ITEM_TYPE_REVIVE", "category": "ITEM_CATEGORY_MEDICINE", "revive": { "staPercent": 1 } } }, { "templateId": "ITEM_NANAB_BERRY", "itemSettings": { "itemId": "ITEM_NANAB_BERRY", "itemType": "ITEM_TYPE_FOOD", "category": "ITEM_CATEGORY_FOOD" } }, { "templateId": "ITEM_PINAP_BERRY", "itemSettings": { "itemId": "ITEM_PINAP_BERRY", "itemType": "ITEM_TYPE_FOOD", "category": "ITEM_CATEGORY_FOOD" } }, { "templateId": "ITEM_POKEMON_STORAGE_UPGRADE", "itemSettings": { "itemId": "ITEM_POKEMON_STORAGE_UPGRADE", "itemType": "ITEM_TYPE_INVENTORY_UPGRADE", "category": "ITEM_CATEGORY_INVENTORY_UPGRADE", "inventoryUpgrade": { "additionalStorage": 50, "upgradeType": "INCREASE_POKEMON_STORAGE" } } }, { "templateId": "ITEM_POKE_BALL", "itemSettings": { "itemId": "ITEM_POKE_BALL", "itemType": "ITEM_TYPE_POKEBALL", "category": "ITEM_CATEGORY_POKEBALL" } }, { "templateId": "ITEM_POTION", "itemSettings": { "itemId": "ITEM_POTION", "itemType": "ITEM_TYPE_POTION", "category": "ITEM_CATEGORY_MEDICINE", "potion": { "staAmount": 20 } } }, { "templateId": "ITEM_RAZZ_BERRY", "itemSettings": { "itemId": "ITEM_RAZZ_BERRY", "itemType": "ITEM_TYPE_FOOD", "category": "ITEM_CATEGORY_FOOD" } }, { "templateId": "ITEM_REVIVE", "itemSettings": { "itemId": "ITEM_REVIVE", "itemType": "ITEM_TYPE_REVIVE", "category": "ITEM_CATEGORY_MEDICINE", "revive": { "staPercent": 0.5 } } }, { "templateId": "ITEM_SPECIAL_CAMERA", "itemSettings": { "itemId": "ITEM_SPECIAL_CAMERA", "itemType": "ITEM_TYPE_CAMERA", "category": "ITEM_CATEGORY_CAMERA" } }, { "templateId": "ITEM_SUPER_POTION", "itemSettings": { "itemId": "ITEM_SUPER_POTION", "itemType": "ITEM_TYPE_POTION", "category": "ITEM_CATEGORY_MEDICINE", "potion": { "staAmount": 50 } } }, { "templateId": "ITEM_TROY_DISK", "itemSettings": { "itemId": "ITEM_TROY_DISK", "itemType": "ITEM_TYPE_DISK", "category": "ITEM_CATEGORY_DISK" } }, { "templateId": "ITEM_ULTRA_BALL", "itemSettings": { "itemId": "ITEM_ULTRA_BALL", "itemType": "ITEM_TYPE_POKEBALL", "category": "ITEM_CATEGORY_POKEBALL" } }, { "templateId": "ITEM_WEPAR_BERRY", "itemSettings": { "itemId": "ITEM_WEPAR_BERRY", "itemType": "ITEM_TYPE_FOOD", "category": "ITEM_CATEGORY_FOOD" } }, { "templateId": "ITEM_X_ATTACK", "itemSettings": { "itemId": "ITEM_X_ATTACK", "itemType": "ITEM_TYPE_BATTLE", "category": "ITEM_CATEGORY_BOOST" } }, { "templateId": "ITEM_X_DEFENSE", "itemSettings": { "itemId": "ITEM_X_DEFENSE", "itemType": "ITEM_TYPE_BATTLE", "category": "ITEM_CATEGORY_BOOST" } }, { "templateId": "ITEM_X_MIRACLE", "itemSettings": { "itemId": "ITEM_X_MIRACLE", "itemType": "ITEM_TYPE_BATTLE", "category": "ITEM_CATEGORY_BOOST" } }, { "templateId": "PLAYER_LEVEL_SETTINGS", "playerLevel": { "rankNum": [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], "requiredExperience": [ 0, 1000, 3000, 6000, 10000, 15000, 21000, 28000, 36000, 45000, 55000, 65000, 75000, 85000, 100000, 120000, 140000, 160000, 185000, 210000, 260000, 335000, 435000, 560000, 710000, 900000, 1100000, 1350000, 1650000, 2000000, 2500000, 3000000, 3750000, 4750000, 6000000, 7500000, 9500000, 12000000, 15000000, 20000000 ], "cpMultiplier": [ 0.094, 0.16639787, 0.21573247, 0.255720049, 0.290249884, 0.3210876, 0.349212676, 0.3752356, 0.399567276, 0.4225, 0.443107545, 0.4627984, 0.481684953, 0.499858439, 0.517393947, 0.5343543, 0.5507927, 0.5667545, 0.5822789, 0.5974, 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"templateId": "POKEMON_TYPE_GRASS", "typeEffective": { "attackScalar": [ 1, 1, 0.8, 0.8, 1.25, 1.25, 0.8, 1, 0.8, 0.8, 1.25, 0.8, 1, 1, 1, 0.8, 1, 1 ], "attackType": "POKEMON_TYPE_GRASS" } }, { "templateId": "POKEMON_TYPE_GROUND", "typeEffective": { "attackScalar": [ 1, 1, 0.8, 1.25, 1, 1.25, 0.8, 1, 1.25, 1.25, 1, 0.8, 1.25, 1, 1, 1, 1, 1 ], "attackType": "POKEMON_TYPE_GROUND" } }, { "templateId": "POKEMON_TYPE_ICE", "typeEffective": { "attackScalar": [ 1, 1, 1.25, 1, 1.25, 1, 1, 1, 0.8, 0.8, 0.8, 1.25, 1, 1, 0.8, 1.25, 1, 1 ], "attackType": "POKEMON_TYPE_ICE" } }, { "templateId": "POKEMON_TYPE_NORMAL", "typeEffective": { "attackScalar": [ 1, 1, 1, 1, 1, 0.8, 1, 0.8, 0.8, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], "attackType": "POKEMON_TYPE_NORMAL" } }, { "templateId": "POKEMON_TYPE_POISON", "typeEffective": { "attackScalar": [ 1, 1, 1, 0.8, 0.8, 0.8, 1, 0.8, 0.8, 1, 1, 1.25, 1, 1, 1, 1, 1, 1.25 ], "attackType": "POKEMON_TYPE_POISON" } }, { "templateId": "POKEMON_TYPE_PSYCHIC", "typeEffective": { 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camera camera_horizontal_vignette_4s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "background attacker 0.0/0.0/0.0/0.5", "vfx attacker bug_buzz_waist:Origin/Waist", "sfx attacker 405-0_bug_buzz", "wait 0.25", "f2fvfx attacker bug_buzz", "wait 0.72", "cam EnterFaceDefender_ATKR_DFND_", "wait 0.33", "anim defender damageS01", "wait 1.0", "reset_background attacker 0.0/0.0/0.0/0.5", "wait 1.2", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_bulldoze", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam Overhead_ATKR_DFND_", "anim attacker atk-move", "wait 0.75", "background attacker 0.5/0.4/0.2/0.0", "shake UpDown/2.4/1.5", "vfx attacker bulldoze", "sfx attacker 523-0_bulldoze", "wait 1.0", "anim defender damageS01", "wait 0.5", "reset_background attacker 0.5/0.4/0.2/0.0", "wait 1.8", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_bullet_punch_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.25", "anim defender damageS01", "f2fvfx defender bullet_punch_fast", "sfx attacker 418-0_bullet_punch", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_confusion_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker confusion_fast_emit", "wait 0.5", "vfx defender confusion_fast_hit", "anim defender damageS01", "sfx attacker 466-0_ominous_wind", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_cross_chop", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterFaceDefender_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx defender cross_chop", "sfx attacker 238-0_cross_chop", "wait 0.25", "shake Medium/0.5/0.5/0.5", "anim defender damageS01", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_cross_poison", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "wait 0.25", "f2fvfx defender cross_poison", "sfx attacker 440-0_cross_poison", "wait 0.25", "shake SideToSide/0.2/0.5", "anim defender damageS01", "silhouette defender 0.6/0.0/1.0/0.0", "wait 0.25", "reset_silhouette defender 0.6/0.0/1.0/0.0", "wait 0.75", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_cut_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "sfx attacker 015-0_cut", "wait 0.15", "f2fvfx defender cut_fast", "wait 0.15", "anim defender damageS01", "wait 0.2", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_dark_pulse", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 0.5/0.0/0.5/0.5", "wait 0.25", "vfx attacker dark_pulse_waist:Origin/Waist", "vfx attacker dark_pulse_origin", "sfx attacker 399-0_dark_pulse", "wait 0.1", "anim attacker atk-move", "wait 0.66", "cam PanToDefender_ATKR_DFND_", "f2fvfx attacker dark_pulse", "wait 0.2", "f2fvfx defender dark_pulse_hit", "anim defender damageS01", "wait 0.6", "anim defender damageS01", "wait 0.6", "reset_background attacker 0.5/0.0/0.5/0.5", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_dazzling_gleam", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.6", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.5", "background attacker 1.0/1.0/1.0/0.0", "silhouette attacker 1.0/1.0/1.0/0.1", "f2fvfx attacker dazzling_gleam_emit", "vfx defender dazzling_gleam_hit", "vfx camera dazzling_gleam_camera", "sfx attacker 605-0_dazzling_gleam", "wait 0.5", "cam DefaultAttack_ATKR_DFND_", "reset_silhouette attacker 1.0/1.0/1.0/0.1", "wait 1.5", "anim defender damageS01", "wait 1.0", "reset_background attacker 0.2/0.2/0.2/0.0", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_default", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 1.0", "anim defender damageS01", "sys ui-sync", "wait 1.0", "sys complete" ] } }, { "templateId": "sequence_dig", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "wait 1.0", "dscvfx attacker dig_burrow", "sfx attacker 091-0_dig", "sink attacker 1.5", "shake Medium/1.15/0.25", "wait 1.5", "dscvfx attacker dig_attack", "sfx attacker 091-1_dig", "wait 1.0", "anim defender damageS01", "dscvfx defender dig_hit_ground", "sink attacker 0.0", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_disarming_voice", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 1.0/0.5/0.5/0.5", "wait 0.6", "anim attacker atk-move", "event", "f2fvfx attacker disarming_voice", "sfx attacker 574-0_disarming_voice", "wait 0.5", "cam PanToFaceDefender_ATKR_DFND_", "wait 1.5", "anim defender damageS01", "wait 0.5", "reset_background attacker 1.0/0.5/0.5/0.5", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_discharge", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 1.0/0.9/0.6/0.5", "anim attacker atk-move", "event", "vfx attacker discharge_waist:Origin/Waist", "sfx attacker 435-0_discharge", "wait 0.5", "cam PanToDefender_ATKR_DFND_", "wait 0.5", "shake SideToSide/0.2/0.25/0.75", "anim defender damageS01", "reset_silhouette defender 1.0/1.0/1.0/0.0", "vfx defender discharge_hit_waist:Origin/Waist", "vfx camera camera_electric", "reset_background attacker 1.0/0.9/0.6/0.5", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_dragon_breath_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker dragon_breath_fast", "sfx attacker 225-0_dragon_breath", "shake DragonBreath", "wait 0.25", "anim defender damageS01", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_dragon_claw", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "vfx attacker dragon_claw_charge", "sfx attacker 337-0_dragon_claw", "wait 0.25", "background attacker 0.0/0.0/0.0/0.5", "anim attacker atk-move", "event", "f2fvfx defender dragon_claw", "wait 0.15", "shake SideToSide/0.333/1.5", "anim defender damageS01", "reset_background attacker 0.0/0.0/0.0/0.5", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_dragon_pulse", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.5", "f2fvfx attacker dragon_pulse_charge_up", "sfx attacker 406-0_dragon_pulse", "wait 0.84", "shake SideToSide/0.66/0.5", "anim attacker atk-move", "wait 0.16", "cam DefaultAttack_ATKR_DFND_", "wait 0.25", "vfx attacker dragon_pulse_ground", "f2fvfx attacker dragon_pulse", "wait 0.25", "f2fvfx defender dragon_pulse_hit", "shake UpDown/1.66/1.5", "wait 0.25", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.5", "reset_background attacker 0.0/0.0/0.0/0.5", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_draining_kiss", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx defender draining_kiss", "sfx attacker 577-0_draining_kiss", "anim defender damageS01", "wait 0.3", "f2fvfx attacker draining_kiss_projectile", "wait 0.7", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_drill_peck", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam EnterBehindAttacker_ATKR_DFND_", "anim attacker atk-move", "event", "cam PunchHit_ATKR_DFND_", "vfx attacker speed_lines_short", "wait 0.15", "f2fvfx defender drill_peck", "sfx attacker 065-0_drill_peck", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_drill_run", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam DrillRun_ATKR_DFND_", "background attacker 0.5/0.4/0.2/0.5", "anim attacker atk-move", "spin attacker 0.7", "sfx attacker 529-0_drill_run", "wait 0.5", "scale attacker 0.0001", "vfx attacker drill_run_emit", "vfx defender drill_run_hit", "wait 0.833", "shake DrillRun", "anim defender damageS01", "reset_background attacker 1.0/1.0/0.75/0.0", "wait 1.0", "scale attacker 1.0", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_earthquake", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam Overhead_ATKR_DFND_", "anim attacker atk-move", "event", "background attacker 0.2/0.15/0.1/0.0", "vfx attacker earthquake", "sfx attacker 089-0_earthquake", "wait 0.5", "shake Earthquake", "wait 1.0", "anim defender damageS01", "wait 0.25", "reset_background attacker 0.2/0.15/0.1/0.0", "sys ui-sync", "wait 1.5", "sys complete" ] } }, { "templateId": "sequence_ember_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "sfx attacker 052-0_ember", "wait 0.1", "f2fvfx attacker ember_fast", "wait 0.4", "f2fvfx defender ember_fast_hit", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_feint_attack_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker tackle_fast", "wait 0.65", "vfx defender feint_attack_fast", "anim defender damageS01", "sfx attacker 399-0_dark_pulse", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_fire_blast", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "sfx attacker 126-0_fire_blast", "background attacker 0.0/0.0/0.0/0.0", "wait 0.5", "anim attacker atk-move", "event", "cam FireBlast_ATKR_DFND_", "f2fvfx attacker fire_blast", "wait 0.15", "reset_background attacker 1.0/0.9/0.8/0.0", "wait 0.15", "background attacker 1.0/0.0/0.0/0.5", "wait 1.5", "shake UpDown/1.25/0.5", "vfx camera camera_speed_lines_short", "wait 0.2", "anim defender damageS01", "vfx defender flamethrower_hit_waist:Origin/Waist", "shake UpDownDecay/0.33", "reset_background attacker 1.0/0.0/0.0/0.5", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_fire_fang_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker tackle_fast", "wait 0.25", "vfx defender fire_fang_fast", "anim defender damageS01", "sfx attacker 158-0_hyper_fang", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_fire_punch", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.5", "anim attacker atk-move", "event", "sfx attacker 007-0_fire_punch", "wait 0.15", "f2fvfx defender fire_punch", "wait 0.45", "cam PunchHit_ATKR_DFND_", "wait 0.15", "anim defender damageS01", "shake SideToSideDecay/0.33", "vfx camera fire_punch_camera_flames", "reset_background attacker 1.0/0.25/0.0/0.5", "wait 1.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_flame_burst", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker flame_burst", "sfx attacker 481-0_flame_burst", "wait 0.27", "cam PanToDefender_ATKR_DFND_", "wait 0.23", "shake UpDownDecay/1.0/0.5", "vfx defender flamethrower_hit_waist:Origin/Waist", "vfx defender flame_burst_hit", "wait 0.1", "anim defender damageS01", "wait 1.4", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_flame_charge", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam FlameCharge_ATKR_DFND_", "vfx attacker flame_charge", "wait 0.15", "sfx attacker 488-0_flame_charge", "wait 0.75", "anim attacker atk-move", "wait 0.25", "f2fvfx attacker flame_charge_projectile", "wait 0.15", "hide attacker", "wait 0.95", "anim defender damageS01", "vfx defender flamethrower_hit_waist:Origin/Waist", "shake UpDownDecay/0.33/0.5/0.5", "wait 0.9", "unhide attacker", "wait 0.25", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_flame_wheel", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "silhouette attacker 0.9/1.0/0.7/0.0", "wait 0.15", "anim attacker atk-move", "event", "vfx attacker flame_wheel", "wait 0.15", "sfx attacker 172-0_flame_wheel", "wait 0.2", "cam PanToDefender_ATKR_DFND_", "wait 1.0", "anim defender damageS01", "vfx defender flamethrower_hit_waist:Origin/Waist", "wait 1.0", "sys ui-sync", "sys complete", "sys complete" ] } }, { "templateId": "sequence_flamethrower", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "anim attacker atk-move", "event", "cam DefaultAttack_ATKR_DFND_", "f2fvfx attacker flamethrower", "sfx attacker 053-0_flamethrower", "background attacker 0.6/0.15/0.0/0.8", "wait 0.6", "shake Flamethrower", "wait 0.4", "anim defender damageS01", "vfx defender flamethrower_hit_waist:Origin/Waist", "reset_background attacker 0.6/0.15/0.0/0.8", "wait 1.6", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_flash_cannon", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.5", "anim attacker atk-move", "event", "f2fvfx attacker flash_cannon", "sfx attacker 430-0_flash_cannon", "wait 0.9", "f2fvfx defender flash_cannon_hit", "wait 0.1", "cam CutToFaceDefender_ATKR_DFND_", "wait 0.1", "reset_background attacker 1.0/1.0/1.0/0.0", "anim defender damageS01", "shake UpDownDecay/0.333/0.5", "wait 0.9", "anim defender damageS01", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_frost_breath_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "sfx attacker 524-0_frost_breath", "wait 0.15", "f2fvfx attacker frost_breath_fast", "wait 0.25", "f2fvfx defender frost_breath_fast_hit", "vfx defender frost_breath_fast_hit", "wait 0.1", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_fury_cutter_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx defender fury_cutter_fast", "sfx attacker 210-0_fury_cutter", "wait 0.15", "anim defender damageS01", "wait 0.35", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_giga_drain", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceDefender_ATKR_DFND_", "background attacker 1.0/0.95/0.8/0.5", "wait 0.25", "f2fvfx attacker giga_drain", "vfx defender giga_drain_hit", "vfx defender giga_drain_hit_waist:Origin/Waist", "sfx attacker 030-0_horn_attack", "wait 0.15", "anim defender damageS01", "wait 0.5", "cam PanToAttacker_ATKR_DFND_", "sfx attacker 202-0_giga_drain", "wait 0.55", "anim attacker atk-move", "wait 0.3", "vfx attacker giga_drain_waist:Origin/Waist", "wait 0.5", "reset_background attacker 1.0/0.95/0.8/0.5", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_gunk_shot", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam GunkShot_ATKR_DFND_", "wait 0.333", "anim attacker atk-move", "wait 0.15", "f2fvfx attacker gunk_shot", "sfx attacker 441-0_gunk_shot", "wait 0.2", "shake UpDownDecay/0.15/0.5", "wait 0.25", "vfx camera camera_speed_lines_short", "wait 0.65", "anim defender damageS01", "vfx defender gunk_shot_hit", "shake UpDownDecay/0.667", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_heart_stamp", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "vfx attacker heart_stamp_waist:Origin/Waist", "sfx attacker 531-0_heart_stamp", "event", "vfx defender heart_stamp", "wait 0.27", "cam PanToDefender_ATKR_DFND_", "wait 0.33", "anim defender damageS01", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_heat_wave", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam FaceAttackerTilt_ATKR_DFND_", "anim attacker atk-move", "event", "vfx attacker heat_wave", "sfx attacker 257-0_heat_wave", "background attacker 1.0/0.25/0.0/0.5", "wait 1.0", "cam CutToFaceDefender_ATKR_DFND_", "wait 0.5", "f2fvfx defender heat_wave_hit", "wait 0.25", "anim defender damageS01", "wait 1.0", "reset_background attacker 1.0/0.25/0.0/0.5", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_horn_attack", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "wait 0.4", "anim attacker atk-move", "event", "f2fvfx attacker horn_attack", "sfx attacker 030-0_horn_attack", "wait 0.25", "f2fvfx defender horn_attack_hit", "wait 0.1", "anim defender damageS01", "shake UpDown/0.5/0.25/2.0", "reset_background attacker 1.0/1.0/1.0/0.75", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_hurricane", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttackerFarAway_ATKR_DFND_", "background attacker 0.0/0.1/0.2/0.5", "anim attacker atk-move", "event", "cam FaceDefenderZoomOut_ATKR_DFND_", "vfx camera hurricane_camera", "vfx defender hurricane", "sfx attacker 542-0_hurricane", "shake SideToSide/1.5/2.0/0.5", "wait 0.33", "spin defender 1.0", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "reset_background attacker 0.0/0.1/0.2/0.5", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_hydro_pump", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.233", "anim attacker atk-move", "background attacker 0.0/0.2/0.5/0.5", "event", "f2fvfx attacker hydro_pump", "f2fvfx defender hydro_pump_beam_hit", "sfx attacker 056-0_hydro_pump", "wait 0.2", "cam CutToFaceDefender_ATKR_DFND_", "anim defender damageS01", "vfx defender hydro_pump_hit", "shake UpDown/0.85/0.5", "wait 0.2", "vfx camera camera_speed_lines", "wait 0.13", "anim defender damageS01", "wait 0.67", "anim defender damageS01", "vfx camera camera_speed_lines", "shake SideToSide/0.5/0.5", "wait 0.66", "anim defender damageS01", "shake UpDown/0.5/0.5", "reset_background attacker 0.0/0.2/0.5/0.5", "wait 0.83", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_hydro_pump_blastoise", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.233", "anim attacker atk-move", "background attacker 0.0/0.2/0.5/0.5", "event", "vfx attacker hydro_pump_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC", "vfx attacker hydro_pump_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC", "f2fvfx attacker hydro_pump_double_beam", "sfx attacker 056-0_hydro_pump", "wait 0.2", "cam CutToFaceDefender_ATKR_DFND_", "anim defender damageS01", "vfx defender hydro_pump_hit", "shake UpDown/0.85/0.5", "wait 0.2", "vfx camera camera_speed_lines", "wait 0.13", "anim defender damageS01", "wait 0.67", "anim defender damageS01", "vfx camera camera_speed_lines", "shake SideToSide/0.5/0.5", "wait 0.66", "anim defender damageS01", "shake UpDown/0.5/0.5", "reset_background attacker 0.0/0.2/0.5/0.5", "wait 0.83", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_hyper_beam", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.25", "wait 0.5", "f2fvfx attacker hyper_beam_charge_up", "sfx attacker 063-0_hyper_beam", "wait 1.0", "reset_background attacker 0.0/0.0/0.0/0.25", "wait 0.33", "anim attacker atk-move", "background attacker 1.0/1.0/1.0/0.0", "wait 0.67", "f2fvfx attacker hyper_beam", "f2fvfx defender hyper_beam_hit", "cam HyperBeam_ATKR_DFND_", "shake UpDown/0.5/0.5/2.0", "wait 0.15", "anim defender damageS01", "reset_background attacker 1.0/1.0/1.0/0.0", "wait 0.33", "anim defender damageS01", "reset_background attacker 1.0/1.0/1.0/0.0", "wait 0.66", "anim defender damageS01", "reset_background attacker 1.0/1.0/1.0/0.0", "shake UpDown/0.5/0.5/2.0", "wait 1.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_hyper_fang", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.25", "wait 0.25", "sfx attacker 158-0_hyper_fang", "anim attacker atk-move", "vfx attacker speed_lines", "wait 0.75", "cam HyperFang_ATKR_DFND_", "wait 0.1", "f2fvfx defender hyper_fang", "vfx camera camera_speed_lines_short", "wait 0.15", "anim defender damageS01", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "reset_background attacker 0.0/0.0/0.0/0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_ice_beam", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.35", "f2fvfx attacker ice_beam_charge_up", "background attacker 0.0/0.25/0.25/0.75", "anim attacker atk-move", "event", "cam IceBeam_ATKR_DFND_", "f2fvfx attacker ice_beam", "sfx attacker 058-0_ice_beam", "wait 0.25", "vfx defender ice_beam_hit_waist:Origin/Waist", "wait 0.5", "vfx defender ice_beam_hit", "anim defender damageS01", "wait 0.5", "anim defender damageS01", "wait 0.8", "reset_background attacker 1.0/1.0/1.0/0.0", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_ice_punch", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.5", "anim attacker atk-move", "event", "sfx attacker 008-0_ice_punch", "wait 0.15", "f2fvfx defender ice_punch", "wait 0.45", "cam Punch_ATKR_DFND_", "wait 0.15", "anim defender damageS01", "vfx camera ice_punch_camera_ice", "vfx defender ice_punch_hit", "reset_background attacker 1.0/1.0/1.0/0.0", "wait 0.75", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_ice_shard_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "sfx attacker 420-0_ice_shard", "wait 0.25", "f2fvfx attacker ice_shard_fast", "vfx defender ice_shard_fast_hit", "wait 0.25", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_icy_wind", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker icy_wind", "sfx attacker 196-0_icy_wind", "background attacker 1.0/1.0/1.0/0.75", "wait 0.8", "cam PanToDefender_ATKR_DFND_", "wait 0.2", "vfx defender icy_wind_hit", "wait 0.5", "anim defender damageS01", "reset_background attacker 1.0/1.0/1.0/0.75", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_iron_head", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.75", "anim attacker atk-move", "event", "sfx attacker 442-0_iron_head", "wait 0.4", "cam IronHead_ATKR_DFND_", "f2fvfx defender iron_head", "wait 0.3", "anim defender damageS01", "shake SideToSide/0.4/0.25/2.0", "wait 0.5", "reset_background attacker 0.0/0.0/0.0/0.75", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_karate_chop_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.25", "f2fvfx defender karate_chop_fast", "sfx attacker 002-0_karate_chop", "wait 0.25", "anim defender damageS01", "shake UpDown/0.5/0.25/1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_leaf_blade", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.5", "anim attacker atk-move", "event", "cam PanToFaceDefender_ATKR_DFND_", "sfx attacker 348-0_leaf_blade", "wait 0.25", "f2fvfx defender leaf_blade", "wait 0.33", "shake UpDown/0.25/0.25/0.5", "anim defender damageS01", "wait 0.33", "shake UpDown/0.25/0.25/0.5", "anim defender damageS01", "wait 0.33", "shake SideToSide/0.25/0.25/0.5", "anim defender damageS01", "reset_background attacker 0.0/0.0/0.0/0.5", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_lick_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker lick_fast_slobber", "f2fvfx defender lick_fast", "sfx attacker 122-0_lick", "wait 0.1", "anim defender damageS01", "wait 0.4", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_low_kick_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "sfx attacker 067-0_low_kick", "spin attacker 0.25", "wait 0.15", "vfx attacker low_kick_fast", "wait 0.1", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_low_sweep", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "anim attacker atk-move", "event", "vfx defender low_sweep", "cam EnterFaceDefenderFromFarAway_ATKR_DFND_", "wait 0.75", "anim defender damageS01", "sfx attacker 490-0_low_sweep", "shake SideToSide/0.25/1.5/0.5", "wait 1.4", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_magnet_bomb", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "f2fvfx attacker magnet_bomb", "sfx attacker 443-0_magnet_bomb", "wait 1.0", "cam PanToDefender_ATKR_DFND_", "wait 0.6", "anim defender damageS01", "shake UpDown/1.0/0.5/2.0", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_mega_drain", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceDefender_ATKR_DFND_", "anim attacker atk-move", "event", "vfx defender mega_drain_hit_waist:Origin/Waist", "f2fvfx attacker mega_drain", "sfx attacker 072-0_mega_drain", "wait 0.15", "cam PanToAttacker_ATKR_DFND_", "anim defender damageS01", "wait 0.85", "vfx attacker mega_drain_waist:Origin/Waist", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_megahorn", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.4", "cam PanToDefender_ATKR_DFND_", "anim attacker atk-move", "vfx attacker megahorn_charge", "sfx attacker 224-0_megahorn", "event", "f2fvfx attacker megahorn", "wait 0.5", "f2fvfx defender megahorn_hit", "anim defender damageS01", "shake UpDown/0.5/0.5/2.0", "reset_background attacker 1.0/1.0/1.0/0.5", "wait 0.9", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_metal_claw_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "sfx attacker 232-0_metal_claw", "wait 0.25", "f2fvfx defender metal_claw_fast", "wait 0.25", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_moonblast", "moveSequenceSettings": { "sequence": [ "background attacker 0.1/0.0/0.15/0.2", "anim attacker atk-move", "event", "cam Moonblast_ATKR_DFND_", "vfx attacker moonblast", "sfx attacker 585-0_moonblast", "wait 0.33", "anim attacker atk-move", "wait 0.66", "vfx camera camera_horizontal_vignette_2s", "f2fvfx attacker moonblast_projectile_emit", "vfx defender moonblast_projectile_hit", "wait 1.5", "anim defender damageS01", "wait 0.5", "reset_background attacker 0.1/0.0/0.15/0.2", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_mud_bomb", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "vfx attacker mud_bomb", "sfx attacker 426-0_mud_bomb", "wait 0.2", "cam FollowArcingProjectile_ATKR_DFND_", "wait 0.8", "shake UpDown/0.5/0.25/2.0", "anim defender damageS01", "vfx defender mud_bomb_hit", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_mud_shot_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker mud_shot_fast", "sfx attacker 341-0_mud_shot", "wait 0.25", "vfx defender mud_shot_hit_fast", "wait 0.1", "shake UpDown/0.25/0.25/1.0", "anim defender damageS01", "wait 0.15", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_mud_slap_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "vfx attacker mud_slap_fast_emit", "wait 0.50", "vfx defender mud_slap_fast_hit", "anim defender damageS01", "sfx attacker 341-0_mud_shot", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_night_slash", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.25/0.5", "wait 0.4", "anim attacker atk-move", "event", "vfx attacker night_slash_emit", "vfx defender night_slash_hit", "sfx attacker 400-0_night_slash", "wait 0.42", "cam PanToDefender_ATKR_DFND_", "wait 0.33", "anim defender damageS01", "reset_background attacker 0.0/0.0/0.25/0.5", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_ominous_wind", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "background attacker 0.0/0.1/0.3/0.5", "anim attacker atk-move", "event", "vfx camera ominous_wind_camera_wind", "sfx attacker 466-0_ominous_wind", "wait 1.0", "f2fvfx defender ominous_wind_hit", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "reset_background attacker 0.0/0.1/0.3/0.5", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_parabolic_charge", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 1.0/0.9/0.6/0.5", "anim attacker atk-move", "vfx attacker parabolic_charge_waist:Origin/Waist", "sfx attacker 570-0_parabolic_charge", "event", "cam ParabolicCharge_ATKR_DFND_", "vfx attacker parabolic_charge", "wait 0.33", "f2fvfx attacker thunder_shock_fast", "wait 0.33", "anim defender damageS01", "reset_background attacker 1.0/1.0/0.9/0.0", "vfx defender parabolic_charge_hit_waist:Origin/Waist", "wait 0.33", "f2fvfx attacker parabolic_charge_hit", "reset_background attacker 1.0/0.9/0.6/0.5", "wait 2.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_peck_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.3", "f2fvfx defender peck_fast", "sfx attacker 064-0_peck", "wait 0.2", "anim defender damageS01", "sfx attacker 064-0_peck", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_petal_blizzard", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceDefenderFromFarAway_ATKR_DFND_", "anim attacker atk-move", "event", "vfx camera petal_blizzard_camera", "vfx defender petal_blizzard_hit", "sfx attacker 572-0_petal_blizzard", "wait 1.41", "anim defender damageS01", "wait 2.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_play_rough", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttacker_ATKR_DFND_", "anim attacker atk-move", "event", "cam PlayRough_ATKR_DFND_", "sfx attacker 583-0_play_rough", "wait 0.45", "vfx defender play_rough", "wait 0.3", "scale defender 0.0001", "anim defender damageS01", "wait 0.3", "scale defender 1", "wait 0.7", "anim defender damageS01", "wait 0.75", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_poison_fang", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "cam PanToDefender_ATKR_DFND_", "f2fvfx defender poison_fang", "sfx attacker 305-0_poison_fang", "wait 0.4", "anim defender damageS01", "reset_background attacker 0.6/0.0/1.0/0.0", "silhouette defender 0.6/0.0/1.0/0.0", "wait 0.25", "reset_silhouette defender 0.6/0.0/1.0/0.0", "wait 0.75", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_poison_jab_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker poison_jab_fast", "vfx defender poison_jab_fast_hit", "sfx attacker 398-0_poison_jab", "wait 0.15", "anim defender damageS01", "wait 0.35", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_poison_sting_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker poison_sting_fast_emit", "wait 0.25", "vfx defender poison_sting_fast_hit", "anim defender damageS01", "sfx attacker 305-0_poison_fang", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_pound_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.1", "f2fvfx defender pound_fast", "wait 0.1", "anim defender damageS01", "sfx attacker 001-0_pound", "shake UpDown/0.5/1.0", "wait 0.2", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_power_gem", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker power_gem", "sfx attacker 408-0_power_gem", "wait 1.2", "f2fvfx defender power_gem_hit", "anim defender damageS01", "wait 0.2", "anim defender damageS01", "wait 0.2", "anim defender damageS01", "wait 0.2", "anim defender damageS01", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_power_whip", "moveSequenceSettings": { "sequence": [ "cam PowerWhip_ATKR_DFND_", "anim attacker atk-move", "event", "background attacker 0.2/0.8/0.0/0.0", "silhouette attacker 0.0/0.0/0.0/0.0", "silhouette defender 0.0/0.0/0.0/0.0", "vfx defender power_whip", "vfx camera camera_horizontal_vignette", "sfx attacker 438-0_power_whip", "wait 0.1", "sfx attacker 030-0_horn_attack", "wait 0.3", "shake SideToSide/2.0/2.0/0.0", "vfx defender power_whip_hit_waist:Origin/Waist", "anim defender damageS01", "sfx attacker 030-0_horn_attack", "wait 0.4", "anim defender damageS01", "sfx attacker 030-0_horn_attack", "wait 0.4", "anim defender damageS01", "wait 0.2", "reset_background attacker 0.2/0.8/0.0/0.0", "reset_silhouette attacker 0.0/0.0/0.0/0.0", "reset_silhouette defender 0.0/0.0/0.0/0.0", "wait 0.75", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_psybeam", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam PsybeamEnter_ATKR_DFND_", "wait 0.15", "anim attacker atk-move", "event", "f2fvfx attacker psybeam", "sfx attacker 060-0_psybeam", "wait 0.25", "cam PanToDefender_ATKR_DFND_", "vfx camera psybeam_camera_psychic_circles", "wait 0.25", "f2fvfx defender psybeam_hit", "anim defender damageS01", "shake SideToSide/1.5/0.5/0.25", "wait 0.8", "shake SideToSide/1.5/0.5/0.25", "wait 0.5", "anim defender damageS01", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_psychic", "moveSequenceSettings": { "sequence": [ "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker psychic_emit", "vfx defender psychic_hit", "sfx attacker 094-0_psychic", "wait 0.35", "cam EnterFaceDefender_ATKR_DFND_", "vfx camera psychic_camera", "wait 1.0", "anim defender damageS01", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_psycho_cut_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker psycho_cut_fast_emit", "vfx defender psycho_cut_fast_hit", "sfx attacker 427-0_psycho_cut", "wait 0.25", "anim defender damageS01", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_psyshock", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttacker_ATKR_DFND_", "anim attacker atk-move", "event", "vfx attacker psyshock_emit", "vfx defender psyshock_hit", "sfx attacker 473-0_psyshock", "wait 0.5", "cam Psyshock_ATKR_DFND_", "wait 1.0", "anim defender damageS01", "shake UpDown/0.5/1.0/01.0", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_psystrike", "moveSequenceSettings": { "sequence": [ "cam Psystrike_ATKR_DFND_", "background attacker 0.8/0.8/0.8/0.0", "wait 0.5", "anim attacker atk-move", "event", "vfx attacker psystrike_emit", "vfx defender psystrike_hit", "f2fvfx defender psystrike_projectile", "sfx attacker 540-0_psystrike", "wait 3.0", "anim defender damageS01", "wait 1.0", "reset_background attacker 0.8/0.8/0.8/0.0", "wait 0.8", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_quick_attack_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker quick_attack_fast_emit", "vfx defender quick_attack_fast_hit", "sfx attacker 098-0_quick_attack", "wait 0.5", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_razor_leaf_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker razor_leaf_fast", "sfx attacker 075-0_razor_leaf", "wait 0.5", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_rest", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterFaceAttacker_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker rest", "sfx attacker 156-0_rest", "wait 2.0", "cam CutFromAttacker_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_rock_slide", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterFaceDefenderFromFarAway_ATKR_DFND_", "anim attacker atk-move", "event", "vfx defender rock_slide", "sfx attacker 157-0_rock_slide", "wait 0.75", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_rock_smash_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker tackle_fast", "wait 0.25", "vfx defender rock_smash_fast", "anim defender damageS01", "sfx attacker 280-0_brick_break", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_rock_throw_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker rock_throw_fast_emit", "vfx defender rock_throw_fast_hit", "wait 0.25", "sfx attacker 088-0_rock_throw", "wait 0.25", "anim 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camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.33", "anim attacker atk-move", "vfx attacker shadow_ball_emit", "vfx defender shadow_ball_hit", "sfx attacker 247-0_shadow_ball", "wait 1.25", "cam PanToDefender_ATKR_DFND_", "wait 0.5", "anim defender damageS01", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_shadow_claw_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx defender shadow_claw_fast", "sfx attacker 421-0_shadow_claw", "wait 0.4", "anim defender damageS01", "wait 0.1", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_shadow_punch", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.25", "silhouette attacker 0.0/0.0/0.0/0.0", "anim attacker atk-move", "event", "sfx attacker 325-0_shadow_punch", "wait 0.15", "f2fvfx defender shadow_punch", "wait 0.3", "cam 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"moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.36", "vfx attacker jump", "sfx attacker 150-0_splash", "wait 0.53", "vfx attacker splash", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_steel_wing_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.35", "vfx defender steel_wing_fast", "sfx attacker 017-0_wing_attack", "wait 0.15", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_stomp", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam PanToDefender_ATKR_DFND_", "wait 0.4", "anim attacker atk-move", "event", "vfx defender stomp_hit", "sfx attacker 023-0_stomp", "squish defender 0.9", "wait 0.15", "anim defender damageS01", "shake UpDown/1.0/1.0/1.0", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_stone_edge", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam EnterFaceDefenderFromFarAway_ATKR_DFND_", "sfx attacker 444-0_stone_edge", "anim attacker atk-move", "event", "shake UpDown/0.75/0.75", "vfx defender stone_edge", "wait 0.25", "anim defender damageS01", "wait 0.75", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_struggle", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "shake SideToSide/1.5/0.1/1.0", "anim attacker atk-move", "event", "f2fvfx defender struggle", "sfx attacker 165-0_struggle", "anim defender damageS01", "wait 1.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_submission", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "anim attacker atk-move", "event", "cam PanToDefender_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.5", "vfx camera camera_speed_lines", "vfx attacker submission", "sfx attacker 066-0_submission", "hide defender", "wait 1.15", 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"sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_vice_grip", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "cam ViceGrip", "vfx defender vice_grip", "wait 0.3", "sfx attacker 011-0_vice_grip", "wait 0.25", "anim defender damageS01", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_vine_whip_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker vine_whip_fast_emit", "vfx defender vine_whip_fast_hit", "sfx attacker 022-0_vine_whip", "wait 0.3", "anim defender damageS01", "wait 0.2", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_water_gun_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker water_gun_fast", "sfx attacker 055-0_water_gun", "wait 0.15", "anim defender damageS01", "wait 0.35", "sys ui-sync", "sys complete" ] } }, { "templateId": 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"moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.35", "f2fvfx defender wing_attack_fast", "sfx attacker 017-0_wing_attack", "wait 0.15", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_wrap", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "vfx defender wrap_tentacles", "sfx attacker 035-0_wrap", "wait 1.5", "sfx attacker 035-1_wrap", "wait 0.06", "anim defender damageS01", "wait 0.3", "sfx attacker 035-1_wrap", "wait 0.06", "anim defender damageS01", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_wrap_green", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "vfx defender wrap_tentacles_green", "sfx attacker 035-0_wrap", "wait 1.5", "sfx attacker 035-1_wrap", "wait 0.06", "anim defender damageS01", "wait 0.3", "sfx attacker 035-1_wrap", "wait 0.06", "anim defender damageS01", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_wrap_pink", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "vfx defender wrap_tentacles_pink", "sfx attacker 035-0_wrap", "wait 1.5", "sfx attacker 035-1_wrap", "wait 0.06", "anim defender damageS01", "wait 0.3", "sfx attacker 035-1_wrap", "wait 0.06", "anim defender damageS01", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_x_scissor", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "cam PanToDefender_ATKR_DFND_", "sfx attacker 404-0_x_scissor", "background attacker 0.0/0.0/0.0/0.5", "wait 0.25", "f2fvfx defender x_scissor", "wait 0.25", "anim defender damageS01", "reset_background attacker 0.0/0.0/0.0/0.5", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_zen_headbutt_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker zen_headbutt_fast_emit", "wait 0.40", "vfx defender zen_headbutt_fast_hit", "anim defender damageS01", "sfx attacker 442-0_iron_head", "wait 0.25", "sys ui-sync", "sys complete" ] } } ], "timestampMs": "1470609523991" }
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}, { "templateId": "sequence_aerial_ace", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.733", "cam AerialAce_ATKR_DFND_", "background attacker 0.5/0.75/1.0/0.0", "vfx camera camera_diagonal_vignette", "f2fvfx defender aerial_ace", "sfx attacker 332-0_aerial_ace", "wait 0.6", "anim defender damageS01", "wait 0.4", "anim defender damageS01", "reset_background attacker 0.5/0.75/1.0/0.0", "wait 0.25", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_air_cutter", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "wait 0.25", "background attacker 0.0/0.25/0.5/0.5", "anim attacker atk-move", "event", "cam AirCutter_ATKR_DFND_", "vfx attacker air_cutter_ground", "sfx attacker 314-0_air_cutter", "wait 0.5", "f2fvfx attacker air_cutter_emit", "vfx defender air_cutter_hit", "wait 0.5", "anim defender damageS01", "wait 1.0", "reset_background attacker 0.0/0.25/0.5/0.5", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_ancient_power", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterBehindAttackerFarAway_ATKR_DFND_", "anim attacker atk-move", "background attacker 0.5/0.2/0.5/0.25", "event", "cam AncientPower_ATKR_DFND_", "f2fvfx attacker ancient_power", "sfx attacker 246-0_ancient_power", "wait 2.1", "vfx defender ancient_power_hit", "wait 0.15", "shake SideToSide/0.45", "anim defender damageS01", "reset_background attacker 0.5/0.2/0.5/0.25", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_aqua_jet", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam AquaJetEnter_ATKR_DFND_", "anim attacker atk-move", "event", "vfx attacker aqua_jet_emit", "vfx defender aqua_jet_hit", "sfx attacker 453-0_aqua_jet", "cam AquaJet_ATKR_DFND_", "wait 0.2", "hide attacker", "wait 0.667", "anim defender damageS01", "wait 0.7", "unhide attacker", "wait 0.8", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_aqua_tail", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttacker_ATKR_DFND_", "anim attacker atk-move", "event", "background attacker 0.0/0.25/1.0/0.0", "vfx attacker aqua_tail_origin", "sfx attacker 401-0_aqua_tail", "wait 0.35", "cam PunchHit_ATKR_DFND_", "f2fvfx defender aqua_tail", "wait 0.3", "shake UpDown/0.67/0.5", "anim defender damageS01", "wait 0.5", "reset_background attacker 0.0/0.25/1.0/0.0", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_bite_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx defender bite_fast", "wait 0.25", "sfx attacker 044-0_bite", "wait 0.25", "sfx attacker 044-0_bite", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_blizzard", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam FaceAttackerTilt_ATKR_DFND_", "anim attacker atk-move", "event", "vfx attacker blizzard", "vfx camera blizzard_camera_ice", "sfx attacker 059-0_blizzard", "background attacker 1.0/1.0/1.0/0.25", "wait 1.0", "cam CutToFaceDefender_ATKR_DFND_", "vfx defender blizzard_hit", "wait 1.0", "anim defender damageS01", "reset_background attacker 1.0/1.0/1.0/0.25", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_body_slam", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "sfx attacker 034-0_body_slam", "sink attacker -4/12", "wait 0.5", "cam PanToDefender_ATKR_DFND_", "anim attacker atk-move", "wait 0.2", "vfx camera camera_speed_lines_short_lower_center", "vfx defender body_slam_hit", "squish defender 0.5", "anim defender damageS01", "shake UpDown/1.0/1.0/1.0", "wait 0.5", "sink attacker 0.0/8", "anim defender damageS01", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_bone_club", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "cam PanToDefender_ATKR_DFND_", "f2fvfx defender bone_club", "sfx attacker 125-0_bone_club", "wait 0.5", "shake UpDown/0.5/1.0", "anim defender damageS01", "sfx attacker 033-0_tackle", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_brick_break", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "cam BrickBreak_ATKR_DFND_", "f2fvfx defender brick_break", "sfx attacker 280-0_brick_break", "wait 0.35", "anim defender damageS01", "shake UpDown/0.5/0.5/2.0", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_brine", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker brine", "sfx attacker 362-0_brine", "cam FollowArcingProjectile_ATKR_DFND_", "wait 0.75", "vfx defender brine_hit", "shake UpDown/0.5/1.0", "anim defender damageS01", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_bubble_beam", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterFaceAttacker_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker bubble_beam", "sfx attacker 061-0_bubble_beam", "wait 0.74", "cam CutToFaceDefender_ATKR_DFND_", "shake BubbleBeam", "wait 0.26", "f2fvfx defender bubble_beam_hit", "vfx camera bubble_beam_camera", "wait 0.66", "anim defender damageS01", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_bubble_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker bubble_fast_emit", "wait 0.65", "vfx defender bubble_fast_hit", "anim defender damageS01", "sfx attacker 061-0_bubble_beam", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_bug_bite_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx defender bug_bite_fast", "sfx attacker 450-0_bug_bite", "wait 0.15", "anim defender damageS01", "wait 0.35", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_bug_buzz", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "background attacker 0.0/0.0/0.0/0.5", "vfx attacker bug_buzz_waist:Origin/Waist", "sfx attacker 405-0_bug_buzz", "wait 0.25", "f2fvfx attacker bug_buzz", "wait 0.72", "cam EnterFaceDefender_ATKR_DFND_", "wait 0.33", "anim defender damageS01", "wait 1.0", "reset_background attacker 0.0/0.0/0.0/0.5", "wait 1.2", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_bulldoze", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam Overhead_ATKR_DFND_", "anim attacker atk-move", "wait 0.75", "background attacker 0.5/0.4/0.2/0.0", "shake UpDown/2.4/1.5", "vfx attacker bulldoze", "sfx attacker 523-0_bulldoze", "wait 1.0", "anim defender damageS01", "wait 0.5", "reset_background attacker 0.5/0.4/0.2/0.0", "wait 1.8", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_bullet_punch_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.25", "anim defender damageS01", "f2fvfx defender bullet_punch_fast", "sfx attacker 418-0_bullet_punch", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_confusion_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker confusion_fast_emit", "wait 0.5", "vfx defender confusion_fast_hit", "anim defender damageS01", "sfx attacker 466-0_ominous_wind", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_cross_chop", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterFaceDefender_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx defender cross_chop", "sfx attacker 238-0_cross_chop", "wait 0.25", "shake Medium/0.5/0.5/0.5", "anim defender damageS01", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_cross_poison", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "wait 0.25", "f2fvfx defender cross_poison", "sfx attacker 440-0_cross_poison", "wait 0.25", "shake SideToSide/0.2/0.5", "anim defender damageS01", "silhouette defender 0.6/0.0/1.0/0.0", "wait 0.25", "reset_silhouette defender 0.6/0.0/1.0/0.0", "wait 0.75", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_cut_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "sfx attacker 015-0_cut", "wait 0.15", "f2fvfx defender cut_fast", "wait 0.15", "anim defender damageS01", "wait 0.2", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_dark_pulse", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 0.5/0.0/0.5/0.5", "wait 0.25", "vfx attacker dark_pulse_waist:Origin/Waist", "vfx attacker dark_pulse_origin", "sfx attacker 399-0_dark_pulse", "wait 0.1", "anim attacker atk-move", "wait 0.66", "cam PanToDefender_ATKR_DFND_", "f2fvfx attacker dark_pulse", "wait 0.2", "f2fvfx defender dark_pulse_hit", "anim defender damageS01", "wait 0.6", "anim defender damageS01", "wait 0.6", "reset_background attacker 0.5/0.0/0.5/0.5", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_dazzling_gleam", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.6", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.5", "background attacker 1.0/1.0/1.0/0.0", "silhouette attacker 1.0/1.0/1.0/0.1", "f2fvfx attacker dazzling_gleam_emit", "vfx defender dazzling_gleam_hit", "vfx camera dazzling_gleam_camera", "sfx attacker 605-0_dazzling_gleam", "wait 0.5", "cam DefaultAttack_ATKR_DFND_", "reset_silhouette attacker 1.0/1.0/1.0/0.1", "wait 1.5", "anim defender damageS01", "wait 1.0", "reset_background attacker 0.2/0.2/0.2/0.0", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_default", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 1.0", "anim defender damageS01", "sys ui-sync", "wait 1.0", "sys complete" ] } }, { "templateId": "sequence_dig", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "wait 1.0", "dscvfx attacker dig_burrow", "sfx attacker 091-0_dig", "sink attacker 1.5", "shake Medium/1.15/0.25", "wait 1.5", "dscvfx attacker dig_attack", "sfx attacker 091-1_dig", "wait 1.0", "anim defender damageS01", "dscvfx defender dig_hit_ground", "sink attacker 0.0", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_disarming_voice", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 1.0/0.5/0.5/0.5", "wait 0.6", "anim attacker atk-move", "event", "f2fvfx attacker disarming_voice", "sfx attacker 574-0_disarming_voice", "wait 0.5", "cam PanToFaceDefender_ATKR_DFND_", "wait 1.5", "anim defender damageS01", "wait 0.5", "reset_background attacker 1.0/0.5/0.5/0.5", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_discharge", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 1.0/0.9/0.6/0.5", "anim attacker atk-move", "event", "vfx attacker discharge_waist:Origin/Waist", "sfx attacker 435-0_discharge", "wait 0.5", "cam PanToDefender_ATKR_DFND_", "wait 0.5", "shake SideToSide/0.2/0.25/0.75", "anim defender damageS01", "reset_silhouette defender 1.0/1.0/1.0/0.0", "vfx defender discharge_hit_waist:Origin/Waist", "vfx camera camera_electric", "reset_background attacker 1.0/0.9/0.6/0.5", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_dragon_breath_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker dragon_breath_fast", "sfx attacker 225-0_dragon_breath", "shake DragonBreath", "wait 0.25", "anim defender damageS01", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_dragon_claw", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "vfx attacker dragon_claw_charge", "sfx attacker 337-0_dragon_claw", "wait 0.25", "background attacker 0.0/0.0/0.0/0.5", "anim attacker atk-move", "event", "f2fvfx defender dragon_claw", "wait 0.15", "shake SideToSide/0.333/1.5", "anim defender damageS01", "reset_background attacker 0.0/0.0/0.0/0.5", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_dragon_pulse", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.5", "f2fvfx attacker dragon_pulse_charge_up", "sfx attacker 406-0_dragon_pulse", "wait 0.84", "shake SideToSide/0.66/0.5", "anim attacker atk-move", "wait 0.16", "cam DefaultAttack_ATKR_DFND_", "wait 0.25", "vfx attacker dragon_pulse_ground", "f2fvfx attacker dragon_pulse", "wait 0.25", "f2fvfx defender dragon_pulse_hit", "shake UpDown/1.66/1.5", "wait 0.25", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.5", "reset_background attacker 0.0/0.0/0.0/0.5", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_draining_kiss", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx defender draining_kiss", "sfx attacker 577-0_draining_kiss", "anim defender damageS01", "wait 0.3", "f2fvfx attacker draining_kiss_projectile", "wait 0.7", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_drill_peck", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam EnterBehindAttacker_ATKR_DFND_", "anim attacker atk-move", "event", "cam PunchHit_ATKR_DFND_", "vfx attacker speed_lines_short", "wait 0.15", "f2fvfx defender drill_peck", "sfx attacker 065-0_drill_peck", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_drill_run", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam DrillRun_ATKR_DFND_", "background attacker 0.5/0.4/0.2/0.5", "anim attacker atk-move", "spin attacker 0.7", "sfx attacker 529-0_drill_run", "wait 0.5", "scale attacker 0.0001", "vfx attacker drill_run_emit", "vfx defender drill_run_hit", "wait 0.833", "shake DrillRun", "anim defender damageS01", "reset_background attacker 1.0/1.0/0.75/0.0", "wait 1.0", "scale attacker 1.0", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_earthquake", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam Overhead_ATKR_DFND_", "anim attacker atk-move", "event", "background attacker 0.2/0.15/0.1/0.0", "vfx attacker earthquake", "sfx attacker 089-0_earthquake", "wait 0.5", "shake Earthquake", "wait 1.0", "anim defender damageS01", "wait 0.25", "reset_background attacker 0.2/0.15/0.1/0.0", "sys ui-sync", "wait 1.5", "sys complete" ] } }, { "templateId": "sequence_ember_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "sfx attacker 052-0_ember", "wait 0.1", "f2fvfx attacker ember_fast", "wait 0.4", "f2fvfx defender ember_fast_hit", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_feint_attack_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker tackle_fast", "wait 0.65", "vfx defender feint_attack_fast", "anim defender damageS01", "sfx attacker 399-0_dark_pulse", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_fire_blast", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "sfx attacker 126-0_fire_blast", "background attacker 0.0/0.0/0.0/0.0", "wait 0.5", "anim attacker atk-move", "event", "cam FireBlast_ATKR_DFND_", "f2fvfx attacker fire_blast", "wait 0.15", "reset_background attacker 1.0/0.9/0.8/0.0", "wait 0.15", "background attacker 1.0/0.0/0.0/0.5", "wait 1.5", "shake UpDown/1.25/0.5", "vfx camera camera_speed_lines_short", "wait 0.2", "anim defender damageS01", "vfx defender flamethrower_hit_waist:Origin/Waist", "shake UpDownDecay/0.33", "reset_background attacker 1.0/0.0/0.0/0.5", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_fire_fang_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker tackle_fast", "wait 0.25", "vfx defender fire_fang_fast", "anim defender damageS01", "sfx attacker 158-0_hyper_fang", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_fire_punch", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.5", "anim attacker atk-move", "event", "sfx attacker 007-0_fire_punch", "wait 0.15", "f2fvfx defender fire_punch", "wait 0.45", "cam PunchHit_ATKR_DFND_", "wait 0.15", "anim defender damageS01", "shake SideToSideDecay/0.33", "vfx camera fire_punch_camera_flames", "reset_background attacker 1.0/0.25/0.0/0.5", "wait 1.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_flame_burst", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker flame_burst", "sfx attacker 481-0_flame_burst", "wait 0.27", "cam PanToDefender_ATKR_DFND_", "wait 0.23", "shake UpDownDecay/1.0/0.5", "vfx defender flamethrower_hit_waist:Origin/Waist", "vfx defender flame_burst_hit", "wait 0.1", "anim defender damageS01", "wait 1.4", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_flame_charge", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam FlameCharge_ATKR_DFND_", "vfx attacker flame_charge", "wait 0.15", "sfx attacker 488-0_flame_charge", "wait 0.75", "anim attacker atk-move", "wait 0.25", "f2fvfx attacker flame_charge_projectile", "wait 0.15", "hide attacker", "wait 0.95", "anim defender damageS01", "vfx defender flamethrower_hit_waist:Origin/Waist", "shake UpDownDecay/0.33/0.5/0.5", "wait 0.9", "unhide attacker", "wait 0.25", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_flame_wheel", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "silhouette attacker 0.9/1.0/0.7/0.0", "wait 0.15", "anim attacker atk-move", "event", "vfx attacker flame_wheel", "wait 0.15", "sfx attacker 172-0_flame_wheel", "wait 0.2", "cam PanToDefender_ATKR_DFND_", "wait 1.0", "anim defender damageS01", "vfx defender flamethrower_hit_waist:Origin/Waist", "wait 1.0", "sys ui-sync", "sys complete", "sys complete" ] } }, { "templateId": "sequence_flamethrower", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "anim attacker atk-move", "event", "cam DefaultAttack_ATKR_DFND_", "f2fvfx attacker flamethrower", "sfx attacker 053-0_flamethrower", "background attacker 0.6/0.15/0.0/0.8", "wait 0.6", "shake Flamethrower", "wait 0.4", "anim defender damageS01", "vfx defender flamethrower_hit_waist:Origin/Waist", "reset_background attacker 0.6/0.15/0.0/0.8", "wait 1.6", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_flash_cannon", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.5", "anim attacker atk-move", "event", "f2fvfx attacker flash_cannon", "sfx attacker 430-0_flash_cannon", "wait 0.9", "f2fvfx defender flash_cannon_hit", "wait 0.1", "cam CutToFaceDefender_ATKR_DFND_", "wait 0.1", "reset_background attacker 1.0/1.0/1.0/0.0", "anim defender damageS01", "shake UpDownDecay/0.333/0.5", "wait 0.9", "anim defender damageS01", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_frost_breath_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "sfx attacker 524-0_frost_breath", "wait 0.15", "f2fvfx attacker frost_breath_fast", "wait 0.25", "f2fvfx defender frost_breath_fast_hit", "vfx defender frost_breath_fast_hit", "wait 0.1", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_fury_cutter_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx defender fury_cutter_fast", "sfx attacker 210-0_fury_cutter", "wait 0.15", "anim defender damageS01", "wait 0.35", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_giga_drain", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceDefender_ATKR_DFND_", "background attacker 1.0/0.95/0.8/0.5", "wait 0.25", "f2fvfx attacker giga_drain", "vfx defender giga_drain_hit", "vfx defender giga_drain_hit_waist:Origin/Waist", "sfx attacker 030-0_horn_attack", "wait 0.15", "anim defender damageS01", "wait 0.5", "cam PanToAttacker_ATKR_DFND_", "sfx attacker 202-0_giga_drain", "wait 0.55", "anim attacker atk-move", "wait 0.3", "vfx attacker giga_drain_waist:Origin/Waist", "wait 0.5", "reset_background attacker 1.0/0.95/0.8/0.5", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_gunk_shot", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam GunkShot_ATKR_DFND_", "wait 0.333", "anim attacker atk-move", "wait 0.15", "f2fvfx attacker gunk_shot", "sfx attacker 441-0_gunk_shot", "wait 0.2", "shake UpDownDecay/0.15/0.5", "wait 0.25", "vfx camera camera_speed_lines_short", "wait 0.65", "anim defender damageS01", "vfx defender gunk_shot_hit", "shake UpDownDecay/0.667", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_heart_stamp", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "vfx attacker heart_stamp_waist:Origin/Waist", "sfx attacker 531-0_heart_stamp", "event", "vfx defender heart_stamp", "wait 0.27", "cam PanToDefender_ATKR_DFND_", "wait 0.33", "anim defender damageS01", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_heat_wave", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam FaceAttackerTilt_ATKR_DFND_", "anim attacker atk-move", "event", "vfx attacker heat_wave", "sfx attacker 257-0_heat_wave", "background attacker 1.0/0.25/0.0/0.5", "wait 1.0", "cam CutToFaceDefender_ATKR_DFND_", "wait 0.5", "f2fvfx defender heat_wave_hit", "wait 0.25", "anim defender damageS01", "wait 1.0", "reset_background attacker 1.0/0.25/0.0/0.5", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_horn_attack", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "wait 0.4", "anim attacker atk-move", "event", "f2fvfx attacker horn_attack", "sfx attacker 030-0_horn_attack", "wait 0.25", "f2fvfx defender horn_attack_hit", "wait 0.1", "anim defender damageS01", "shake UpDown/0.5/0.25/2.0", "reset_background attacker 1.0/1.0/1.0/0.75", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_hurricane", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttackerFarAway_ATKR_DFND_", "background attacker 0.0/0.1/0.2/0.5", "anim attacker atk-move", "event", "cam FaceDefenderZoomOut_ATKR_DFND_", "vfx camera hurricane_camera", "vfx defender hurricane", "sfx attacker 542-0_hurricane", "shake SideToSide/1.5/2.0/0.5", "wait 0.33", "spin defender 1.0", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "reset_background attacker 0.0/0.1/0.2/0.5", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_hydro_pump", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.233", "anim attacker atk-move", "background attacker 0.0/0.2/0.5/0.5", "event", "f2fvfx attacker hydro_pump", "f2fvfx defender hydro_pump_beam_hit", "sfx attacker 056-0_hydro_pump", "wait 0.2", "cam CutToFaceDefender_ATKR_DFND_", "anim defender damageS01", "vfx defender hydro_pump_hit", "shake UpDown/0.85/0.5", "wait 0.2", "vfx camera camera_speed_lines", "wait 0.13", "anim defender damageS01", "wait 0.67", "anim defender damageS01", "vfx camera camera_speed_lines", "shake SideToSide/0.5/0.5", "wait 0.66", "anim defender damageS01", "shake UpDown/0.5/0.5", "reset_background attacker 0.0/0.2/0.5/0.5", "wait 0.83", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_hydro_pump_blastoise", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.233", "anim attacker atk-move", "background attacker 0.0/0.2/0.5/0.5", "event", "vfx attacker hydro_pump_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC", "vfx attacker hydro_pump_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC", "f2fvfx attacker hydro_pump_double_beam", "sfx attacker 056-0_hydro_pump", "wait 0.2", "cam CutToFaceDefender_ATKR_DFND_", "anim defender damageS01", "vfx defender hydro_pump_hit", "shake UpDown/0.85/0.5", "wait 0.2", "vfx camera camera_speed_lines", "wait 0.13", "anim defender damageS01", "wait 0.67", "anim defender damageS01", "vfx camera camera_speed_lines", "shake SideToSide/0.5/0.5", "wait 0.66", "anim defender damageS01", "shake UpDown/0.5/0.5", "reset_background attacker 0.0/0.2/0.5/0.5", "wait 0.83", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_hyper_beam", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.25", "wait 0.5", "f2fvfx attacker hyper_beam_charge_up", "sfx attacker 063-0_hyper_beam", "wait 1.0", "reset_background attacker 0.0/0.0/0.0/0.25", "wait 0.33", "anim attacker atk-move", "background attacker 1.0/1.0/1.0/0.0", "wait 0.67", "f2fvfx attacker hyper_beam", "f2fvfx defender hyper_beam_hit", "cam HyperBeam_ATKR_DFND_", "shake UpDown/0.5/0.5/2.0", "wait 0.15", "anim defender damageS01", "reset_background attacker 1.0/1.0/1.0/0.0", "wait 0.33", "anim defender damageS01", "reset_background attacker 1.0/1.0/1.0/0.0", "wait 0.66", "anim defender damageS01", "reset_background attacker 1.0/1.0/1.0/0.0", "shake UpDown/0.5/0.5/2.0", "wait 1.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_hyper_fang", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.25", "wait 0.25", "sfx attacker 158-0_hyper_fang", "anim attacker atk-move", "vfx attacker speed_lines", "wait 0.75", "cam HyperFang_ATKR_DFND_", "wait 0.1", "f2fvfx defender hyper_fang", "vfx camera camera_speed_lines_short", "wait 0.15", "anim defender damageS01", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "reset_background attacker 0.0/0.0/0.0/0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_ice_beam", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.35", "f2fvfx attacker ice_beam_charge_up", "background attacker 0.0/0.25/0.25/0.75", "anim attacker atk-move", "event", "cam IceBeam_ATKR_DFND_", "f2fvfx attacker ice_beam", "sfx attacker 058-0_ice_beam", "wait 0.25", "vfx defender ice_beam_hit_waist:Origin/Waist", "wait 0.5", "vfx defender ice_beam_hit", "anim defender damageS01", "wait 0.5", "anim defender damageS01", "wait 0.8", "reset_background attacker 1.0/1.0/1.0/0.0", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_ice_punch", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.5", "anim attacker atk-move", "event", "sfx attacker 008-0_ice_punch", "wait 0.15", "f2fvfx defender ice_punch", "wait 0.45", "cam Punch_ATKR_DFND_", "wait 0.15", "anim defender damageS01", "vfx camera ice_punch_camera_ice", "vfx defender ice_punch_hit", "reset_background attacker 1.0/1.0/1.0/0.0", "wait 0.75", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_ice_shard_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "sfx attacker 420-0_ice_shard", "wait 0.25", "f2fvfx attacker ice_shard_fast", "vfx defender ice_shard_fast_hit", "wait 0.25", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_icy_wind", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker icy_wind", "sfx attacker 196-0_icy_wind", "background attacker 1.0/1.0/1.0/0.75", "wait 0.8", "cam PanToDefender_ATKR_DFND_", "wait 0.2", "vfx defender icy_wind_hit", "wait 0.5", "anim defender damageS01", "reset_background attacker 1.0/1.0/1.0/0.75", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_iron_head", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.75", "anim attacker atk-move", "event", "sfx attacker 442-0_iron_head", "wait 0.4", "cam IronHead_ATKR_DFND_", "f2fvfx defender iron_head", "wait 0.3", "anim defender damageS01", "shake SideToSide/0.4/0.25/2.0", "wait 0.5", "reset_background attacker 0.0/0.0/0.0/0.75", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_karate_chop_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.25", "f2fvfx defender karate_chop_fast", "sfx attacker 002-0_karate_chop", "wait 0.25", "anim defender damageS01", "shake UpDown/0.5/0.25/1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_leaf_blade", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.5", "anim attacker atk-move", "event", "cam PanToFaceDefender_ATKR_DFND_", "sfx attacker 348-0_leaf_blade", "wait 0.25", "f2fvfx defender leaf_blade", "wait 0.33", "shake UpDown/0.25/0.25/0.5", "anim defender damageS01", "wait 0.33", "shake UpDown/0.25/0.25/0.5", "anim defender damageS01", "wait 0.33", "shake SideToSide/0.25/0.25/0.5", "anim defender damageS01", "reset_background attacker 0.0/0.0/0.0/0.5", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_lick_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker lick_fast_slobber", "f2fvfx defender lick_fast", "sfx attacker 122-0_lick", "wait 0.1", "anim defender damageS01", "wait 0.4", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_low_kick_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "sfx attacker 067-0_low_kick", "spin attacker 0.25", "wait 0.15", "vfx attacker low_kick_fast", "wait 0.1", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_low_sweep", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "anim attacker atk-move", "event", "vfx defender low_sweep", "cam EnterFaceDefenderFromFarAway_ATKR_DFND_", "wait 0.75", "anim defender damageS01", "sfx attacker 490-0_low_sweep", "shake SideToSide/0.25/1.5/0.5", "wait 1.4", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_magnet_bomb", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "f2fvfx attacker magnet_bomb", "sfx attacker 443-0_magnet_bomb", "wait 1.0", "cam PanToDefender_ATKR_DFND_", "wait 0.6", "anim defender damageS01", "shake UpDown/1.0/0.5/2.0", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_mega_drain", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceDefender_ATKR_DFND_", "anim attacker atk-move", "event", "vfx defender mega_drain_hit_waist:Origin/Waist", "f2fvfx attacker mega_drain", "sfx attacker 072-0_mega_drain", "wait 0.15", "cam PanToAttacker_ATKR_DFND_", "anim defender damageS01", "wait 0.85", "vfx attacker mega_drain_waist:Origin/Waist", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_megahorn", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.4", "cam PanToDefender_ATKR_DFND_", "anim attacker atk-move", "vfx attacker megahorn_charge", "sfx attacker 224-0_megahorn", "event", "f2fvfx attacker megahorn", "wait 0.5", "f2fvfx defender megahorn_hit", "anim defender damageS01", "shake UpDown/0.5/0.5/2.0", "reset_background attacker 1.0/1.0/1.0/0.5", "wait 0.9", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_metal_claw_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "sfx attacker 232-0_metal_claw", "wait 0.25", "f2fvfx defender metal_claw_fast", "wait 0.25", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_moonblast", "moveSequenceSettings": { "sequence": [ "background attacker 0.1/0.0/0.15/0.2", "anim attacker atk-move", "event", "cam Moonblast_ATKR_DFND_", "vfx attacker moonblast", "sfx attacker 585-0_moonblast", "wait 0.33", "anim attacker atk-move", "wait 0.66", "vfx camera camera_horizontal_vignette_2s", "f2fvfx attacker moonblast_projectile_emit", "vfx defender moonblast_projectile_hit", "wait 1.5", "anim defender damageS01", "wait 0.5", "reset_background attacker 0.1/0.0/0.15/0.2", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_mud_bomb", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "vfx attacker mud_bomb", "sfx attacker 426-0_mud_bomb", "wait 0.2", "cam FollowArcingProjectile_ATKR_DFND_", "wait 0.8", "shake UpDown/0.5/0.25/2.0", "anim defender damageS01", "vfx defender mud_bomb_hit", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_mud_shot_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker mud_shot_fast", "sfx attacker 341-0_mud_shot", "wait 0.25", "vfx defender mud_shot_hit_fast", "wait 0.1", "shake UpDown/0.25/0.25/1.0", "anim defender damageS01", "wait 0.15", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_mud_slap_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "vfx attacker mud_slap_fast_emit", "wait 0.50", "vfx defender mud_slap_fast_hit", "anim defender damageS01", "sfx attacker 341-0_mud_shot", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_night_slash", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterFaceAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.25/0.5", "wait 0.4", "anim attacker atk-move", "event", "vfx attacker night_slash_emit", "vfx defender night_slash_hit", "sfx attacker 400-0_night_slash", "wait 0.42", "cam PanToDefender_ATKR_DFND_", "wait 0.33", "anim defender damageS01", "reset_background attacker 0.0/0.0/0.25/0.5", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_ominous_wind", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "background attacker 0.0/0.1/0.3/0.5", "anim attacker atk-move", "event", "vfx camera ominous_wind_camera_wind", "sfx attacker 466-0_ominous_wind", "wait 1.0", "f2fvfx defender ominous_wind_hit", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "reset_background attacker 0.0/0.1/0.3/0.5", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_parabolic_charge", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 1.0/0.9/0.6/0.5", "anim attacker atk-move", "vfx attacker parabolic_charge_waist:Origin/Waist", "sfx attacker 570-0_parabolic_charge", "event", "cam ParabolicCharge_ATKR_DFND_", "vfx attacker parabolic_charge", "wait 0.33", "f2fvfx attacker thunder_shock_fast", "wait 0.33", "anim defender damageS01", "reset_background attacker 1.0/1.0/0.9/0.0", "vfx defender parabolic_charge_hit_waist:Origin/Waist", "wait 0.33", "f2fvfx attacker parabolic_charge_hit", "reset_background attacker 1.0/0.9/0.6/0.5", "wait 2.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_peck_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.3", "f2fvfx defender peck_fast", "sfx attacker 064-0_peck", "wait 0.2", "anim defender damageS01", "sfx attacker 064-0_peck", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_petal_blizzard", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceDefenderFromFarAway_ATKR_DFND_", "anim attacker atk-move", "event", "vfx camera petal_blizzard_camera", "vfx defender petal_blizzard_hit", "sfx attacker 572-0_petal_blizzard", "wait 1.41", "anim defender damageS01", "wait 2.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_play_rough", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttacker_ATKR_DFND_", "anim attacker atk-move", "event", "cam PlayRough_ATKR_DFND_", "sfx attacker 583-0_play_rough", "wait 0.45", "vfx defender play_rough", "wait 0.3", "scale defender 0.0001", "anim defender damageS01", "wait 0.3", "scale defender 1", "wait 0.7", "anim defender damageS01", "wait 0.75", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_poison_fang", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "cam PanToDefender_ATKR_DFND_", "f2fvfx defender poison_fang", "sfx attacker 305-0_poison_fang", "wait 0.4", "anim defender damageS01", "reset_background attacker 0.6/0.0/1.0/0.0", "silhouette defender 0.6/0.0/1.0/0.0", "wait 0.25", "reset_silhouette defender 0.6/0.0/1.0/0.0", "wait 0.75", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_poison_jab_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker poison_jab_fast", "vfx defender poison_jab_fast_hit", "sfx attacker 398-0_poison_jab", "wait 0.15", "anim defender damageS01", "wait 0.35", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_poison_sting_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker poison_sting_fast_emit", "wait 0.25", "vfx defender poison_sting_fast_hit", "anim defender damageS01", "sfx attacker 305-0_poison_fang", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_pound_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.1", "f2fvfx defender pound_fast", "wait 0.1", "anim defender damageS01", "sfx attacker 001-0_pound", "shake UpDown/0.5/1.0", "wait 0.2", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_power_gem", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker power_gem", "sfx attacker 408-0_power_gem", "wait 1.2", "f2fvfx defender power_gem_hit", "anim defender damageS01", "wait 0.2", "anim defender damageS01", "wait 0.2", "anim defender damageS01", "wait 0.2", "anim defender damageS01", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_power_whip", "moveSequenceSettings": { "sequence": [ "cam PowerWhip_ATKR_DFND_", "anim attacker atk-move", "event", "background attacker 0.2/0.8/0.0/0.0", "silhouette attacker 0.0/0.0/0.0/0.0", "silhouette defender 0.0/0.0/0.0/0.0", "vfx defender power_whip", "vfx camera camera_horizontal_vignette", "sfx attacker 438-0_power_whip", "wait 0.1", "sfx attacker 030-0_horn_attack", "wait 0.3", "shake SideToSide/2.0/2.0/0.0", "vfx defender power_whip_hit_waist:Origin/Waist", "anim defender damageS01", "sfx attacker 030-0_horn_attack", "wait 0.4", "anim defender damageS01", "sfx attacker 030-0_horn_attack", "wait 0.4", "anim defender damageS01", "wait 0.2", "reset_background attacker 0.2/0.8/0.0/0.0", "reset_silhouette attacker 0.0/0.0/0.0/0.0", "reset_silhouette defender 0.0/0.0/0.0/0.0", "wait 0.75", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_psybeam", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam PsybeamEnter_ATKR_DFND_", "wait 0.15", "anim attacker atk-move", "event", "f2fvfx attacker psybeam", "sfx attacker 060-0_psybeam", "wait 0.25", "cam PanToDefender_ATKR_DFND_", "vfx camera psybeam_camera_psychic_circles", "wait 0.25", "f2fvfx defender psybeam_hit", "anim defender damageS01", "shake SideToSide/1.5/0.5/0.25", "wait 0.8", "shake SideToSide/1.5/0.5/0.25", "wait 0.5", "anim defender damageS01", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_psychic", "moveSequenceSettings": { "sequence": [ "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker psychic_emit", "vfx defender psychic_hit", "sfx attacker 094-0_psychic", "wait 0.35", "cam EnterFaceDefender_ATKR_DFND_", "vfx camera psychic_camera", "wait 1.0", "anim defender damageS01", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_psycho_cut_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker psycho_cut_fast_emit", "vfx defender psycho_cut_fast_hit", "sfx attacker 427-0_psycho_cut", "wait 0.25", "anim defender damageS01", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_psyshock", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttacker_ATKR_DFND_", "anim attacker atk-move", "event", "vfx attacker psyshock_emit", "vfx defender psyshock_hit", "sfx attacker 473-0_psyshock", "wait 0.5", "cam Psyshock_ATKR_DFND_", "wait 1.0", "anim defender damageS01", "shake UpDown/0.5/1.0/01.0", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_psystrike", "moveSequenceSettings": { "sequence": [ "cam Psystrike_ATKR_DFND_", "background attacker 0.8/0.8/0.8/0.0", "wait 0.5", "anim attacker atk-move", "event", "vfx attacker psystrike_emit", "vfx defender psystrike_hit", "f2fvfx defender psystrike_projectile", "sfx attacker 540-0_psystrike", "wait 3.0", "anim defender damageS01", "wait 1.0", "reset_background attacker 0.8/0.8/0.8/0.0", "wait 0.8", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_quick_attack_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker quick_attack_fast_emit", "vfx defender quick_attack_fast_hit", "sfx attacker 098-0_quick_attack", "wait 0.5", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_razor_leaf_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker razor_leaf_fast", "sfx attacker 075-0_razor_leaf", "wait 0.5", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_rest", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterFaceAttacker_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker rest", "sfx attacker 156-0_rest", "wait 2.0", "cam CutFromAttacker_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_rock_slide", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterFaceDefenderFromFarAway_ATKR_DFND_", "anim attacker atk-move", "event", "vfx defender rock_slide", "sfx attacker 157-0_rock_slide", "wait 0.75", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_rock_smash_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker tackle_fast", "wait 0.25", "vfx defender rock_smash_fast", "anim defender damageS01", "sfx attacker 280-0_brick_break", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_rock_throw_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker rock_throw_fast_emit", "vfx defender rock_throw_fast_hit", "wait 0.25", "sfx attacker 088-0_rock_throw", "wait 0.25", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_rock_tomb", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttackerFarAway_ATKR_DFND_", "anim attacker atk-move", "event", "sfx attacker 317-0_rock_tomb", "wait 0.5", "vfx defender rock_tomb", "cam PanToFaceDefender_ATKR_DFND_", "wait 1.0", "anim defender damageS01", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_scald", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.5", "anim attacker atk-move", "event", "f2fvfx attacker scald", "sfx attacker 503-0_scald", "wait 0.25", "cam CutToFaceDefender_ATKR_DFND_", "vfx defender hydro_pump_hit", "background attacker 1.0/0.0/0.0/0.8", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "silhouette defender 1.0/0.0/0.0/0.5", "wait 0.66", "reset_background attacker 1.0/0.0/0.0/0.8", "wait 0.7", "reset_silhouette defender 1.0/0.0/0.0/0.5", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_scald_blastoise", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.5", "anim attacker atk-move", "event", "vfx attacker scald_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC", "vfx attacker scald_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC", "f2fvfx attacker scald_double_beam", "sfx attacker 503-0_scald", "wait 0.25", "cam CutToFaceDefender_ATKR_DFND_", "vfx defender hydro_pump_hit", "background attacker 1.0/0.0/0.0/0.8", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "silhouette defender 1.0/0.0/0.0/0.5", "wait 0.66", "reset_background attacker 1.0/0.0/0.0/0.8", "wait 0.7", "reset_silhouette defender 1.0/0.0/0.0/0.5", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_scratch_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx defender scratch_fast", "sfx attacker 010-0_scratch", "wait 0.25", "anim defender damageS01", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_seed_bomb", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam SeedBombEnter_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker seed_bomb", "sfx attacker 402-0_seed_bomb", "wait 0.3", "cam PanToDefender_ATKR_DFND_", "wait 0.3", "anim defender damageS01", "wait 0.12", "anim defender damageS01", "wait 0.12", "anim defender damageS01", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_seq_ding", "moveSequenceSettings": { "sequence": [ "anim attacker damageS01", "wait 0.5", "sys complete" ] } }, { "templateId": "sequence_seq_faint", "moveSequenceSettings": { "sequence": [ "cam FortFaint", "anim attacker down01", "wait 0.9", "vfx attacker pokeball_enter", "wait 0.05", "silhouette attacker 3.0/3.0/3.0/0.0", "wait 0.01", "scale attacker 0.0/3", "wait 0.66", "sys complete" ] } }, { "templateId": "sequence_seq_fort_faint", "moveSequenceSettings": { "sequence": [ "cam FortFaint", "wait 1.0", "sys faintbegin", "anim attacker down01", "sys ui-sync", "wait 2.0", "sys scaledown", "wait 0.5", "sys defender_poof", "sys faintvfx", "wait 3.5", "sys complete" ] } }, { "templateId": "sequence_seq_intro", "moveSequenceSettings": { "sequence": [ "wait 0.5", "sys complete" ] } }, { "templateId": "sequence_seq_outro", "moveSequenceSettings": { "sequence": [ "wait 0.2", "sys complete" ] } }, { "templateId": "sequence_seq_return", "moveSequenceSettings": { "sequence": [ "vfx attacker pokeball_enter", "wait 0.05", "silhouette attacker 3.0/3.0/3.0/0.0", "wait 0.01", "scale attacker 0.0/3", "wait 0.66", "sys complete" ] } }, { "templateId": "sequence_shadow_ball", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam EnterFaceAttacker_ATKR_DFND_", "wait 0.33", "anim attacker atk-move", "vfx attacker shadow_ball_emit", "vfx defender shadow_ball_hit", "sfx attacker 247-0_shadow_ball", "wait 1.25", "cam PanToDefender_ATKR_DFND_", "wait 0.5", "anim defender damageS01", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_shadow_claw_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx defender shadow_claw_fast", "sfx attacker 421-0_shadow_claw", "wait 0.4", "anim defender damageS01", "wait 0.1", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_shadow_punch", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.25", "silhouette attacker 0.0/0.0/0.0/0.0", "anim attacker atk-move", "event", "sfx attacker 325-0_shadow_punch", "wait 0.15", "f2fvfx defender shadow_punch", "wait 0.3", "cam PunchHit_ATKR_DFND_", "wait 0.15", "anim defender damageS01", "wait 0.25", "reset_background attacker 0.0/0.0/0.0/0.25", "reset_silhouette attacker 0.0/0.0/0.0/0.0", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_shadow_sneak", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttackerFarAway_ATKR_DFND_", "anim attacker atk-move", "event", "vfx attacker shadow_sneak", "sfx attacker 425-0_shadow_sneak", "cam ShadowSneak_ATKR_DFND_", "wait 1.0", "vfx defender shadow_sneak_hit", "shake UpDown/0.75/1.0/1.0", "wait 0.4", "anim defender damageS01", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_signal_beam", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "cam PanToDefender_ATKR_DFND_", "f2fvfx attacker signal_beam", "sfx attacker 324-0_signal_beam", "background attacker 0.0/0.3/0.6/0.25", "wait 0.9", "f2fvfx defender signal_beam_hit", "wait 0.2", "anim defender damageS01", "reset_background attacker 0.4/1.0/0.7/0.25", "wait 0.33", "anim defender damageS01", "reset_background attacker 1.0/0.4/0.7/0.25", "wait 0.5", "anim defender damageS01", "reset_background attacker 0.4/0.7/1.0/0.25", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_sludge", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker sludge", "sfx attacker 124-0_sludge", "wait 0.5", "vfx defender sludge_hit", "wait 0.2", "anim defender damageS01", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_sludge_bomb", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "vfx attacker sludge_bomb", "sfx attacker 188-0_sludge_bomb", "wait 0.2", "cam FollowArcingProjectile_ATKR_DFND_", "wait 0.8", "shake UpDown/0.5/0.25/2.0", "anim defender damageS01", "vfx defender sludge_bomb_hit", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_sludge_wave", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam EnterBehindAttacker_ATKR_DFND_", "anim attacker atk-move", "event", "vfx attacker sludge_wave_ground", "f2fvfx attacker sludge_wave_projectile", "sfx attacker 482-0_sludge_wave", "wait 0.2", "cam PanToFaceDefender_ATKR_DFND_", "wait 1.0", "f2fvfx defender sludge_wave_projectile_hit", "vfx defender sludge_wave_hit", "anim defender damageS01", "wait 0.5", "anim defender damageS01", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_solar_beam", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam SolarBeamEnter_ATKR_DFND_", "background attacker 1.0/0.95/0.8/0.5", "anim attacker atk-move", "event", "vfx attacker solar_beam_charge_waist:Origin/Waist", "sfx attacker 076-0_solar_beam", "wait 0.5", "vfx attacker solar_beam_charge", "wait 0.85", "cam SolarBeam_ATKR_DFND_", "wait 0.41", "vfx defender solar_beam_hit", "sfx attacker 076-1_solar_beam", "shake UpDown/0.75/0.5/2.0", "wait 0.4", "shake UpDown/0.75/1.0/1.0", "wait 1.3", "shake UpDown/0.75/2.0/0.5", "anim defender damageS01", "reset_background attacker 1.0/1.0/1.0/0.0", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_spark_fast", "moveSequenceSettings": { "sequence": [ "sfx attacker 209-0_spark", "anim attacker atk-move", "vfx attacker spark_waist_fast:Origin/Waist", "wait 0.15", "f2fvfx attacker spark_fast", "wait 0.15", "anim defender damageS01", "vfx defender spark_hit_waist_fast:Origin/Waist", "wait 0.2", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_splash_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.36", "vfx attacker jump", "sfx attacker 150-0_splash", "wait 0.53", "vfx attacker splash", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_steel_wing_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.35", "vfx defender steel_wing_fast", "sfx attacker 017-0_wing_attack", "wait 0.15", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_stomp", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam PanToDefender_ATKR_DFND_", "wait 0.4", "anim attacker atk-move", "event", "vfx defender stomp_hit", "sfx attacker 023-0_stomp", "squish defender 0.9", "wait 0.15", "anim defender damageS01", "shake UpDown/1.0/1.0/1.0", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_stone_edge", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam EnterFaceDefenderFromFarAway_ATKR_DFND_", "sfx attacker 444-0_stone_edge", "anim attacker atk-move", "event", "shake UpDown/0.75/0.75", "vfx defender stone_edge", "wait 0.25", "anim defender damageS01", "wait 0.75", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_struggle", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "shake SideToSide/1.5/0.1/1.0", "anim attacker atk-move", "event", "f2fvfx defender struggle", "sfx attacker 165-0_struggle", "anim defender damageS01", "wait 1.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_submission", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "anim attacker atk-move", "event", "cam PanToDefender_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.5", "vfx camera camera_speed_lines", "vfx attacker submission", "sfx attacker 066-0_submission", "hide defender", "wait 1.15", "unhide defender", "anim defender damageS01", "shake UpDown/0.5/0.25/1.0", "reset_background attacker 0.0/0.0/0.0/0.5", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_sucker_punch_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx defender sucker_punch_fast", "sfx attacker 389-0_sucker_punch", "wait 0.5", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_swift", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "f2fvfx attacker swift_emit", "vfx defender swift_hit", "sfx attacker 129-0_swift", "wait 1.4", "anim defender damageS01", "shake SideToSide/0.25/0.5/1.0", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_tackle_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker tackle_fast", "wait 0.25", "f2fvfx defender tackle_fast_hit", "anim defender damageS01", "sfx attacker 033-0_tackle", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_thunder", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam Thunder_ATKR_DFND_", "anim attacker atk-move", "vfx defender thunder", "sfx attacker 087-0_thunder", "wait 1.0", "background attacker 0.0/0.0/0.0/0.0", "wait 1.35", "shake UpDown/0.5/1.0/0.0", "anim defender damageS01", "reset_background attacker 1.0/1.0/0.9/0.0", "wait 0.33", "anim defender damageS01", "reset_background attacker 1.0/1.0/0.9/0.0", "wait 0.33", "anim defender damageS01", "reset_background attacker 1.0/1.0/0.9/0.0", "wait 1.7", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_thunder_punch", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam EnterBehindAttacker_ATKR_DFND_", "background attacker 0.0/0.0/0.0/0.5", "anim attacker atk-move", "event", "sfx attacker 009-0_thunder_punch", "wait 0.15", "f2fvfx defender thunder_punch", "wait 0.85", "cam PunchHit_ATKR_DFND_", "wait 0.15", "anim defender damageS01", "vfx camera camera_electric", "reset_background attacker 1.0/1.0/1.0/0.0", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_thunder_shock_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "vfx attacker thunder_shock_waist_fast:Origin/Waist", "f2fvfx attacker thunder_shock_fast", "sfx attacker 084-0_thunder_shock", "wait 0.25", "anim defender damageS01", "vfx defender thunder_shock_hit_waist_fast:Origin/Waist", "wait 0.25", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_thunderbolt", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_1s", "cam EnterBehindAttackerFarAway_ATKR_DFND_", "background attacker 1.0/0.9/0.6/0.5", "anim attacker atk-move", "event", "vfx attacker thunderbolt_waist:Origin/Waist", "f2fvfx attacker thunderbolt", "sfx attacker 085-0_thunderbolt", "wait 0.3", "cam PanToFaceDefender_ATKR_DFND_", "wait 0.6", "vfx defender thunderbolt_hit", "wait 0.15", "anim defender damageS01", "reset_silhouette defender 1.0/1.0/1.0/0.0", "vfx defender thunder_shock_hit_waist_fast:Origin/Waist", "wait 0.15", "anim defender damageS01", "reset_silhouette defender 1.0/1.0/1.0/0.0", "reset_background attacker 1.0/0.9/0.6/0.5", "wait 1.0", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_twister", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam EnterBehindAttackerFarAway_ATKR_DFND_", "anim attacker atk-move", "event", "cam FaceDefenderZoomOut_ATKR_DFND_", "vfx defender twister", "sfx attacker 239-0_twister", "wait 0.33", "spin defender 1.0", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.33", "anim defender damageS01", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_vice_grip", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_3s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "cam ViceGrip", "vfx defender vice_grip", "wait 0.3", "sfx attacker 011-0_vice_grip", "wait 0.25", "anim defender damageS01", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_vine_whip_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker vine_whip_fast_emit", "vfx defender vine_whip_fast_hit", "sfx attacker 022-0_vine_whip", "wait 0.3", "anim defender damageS01", "wait 0.2", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_water_gun_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker water_gun_fast", "sfx attacker 055-0_water_gun", "wait 0.15", "anim defender damageS01", "wait 0.35", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_water_gun_fast_blastoise", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker water_gun_fast_double_beam_emit", "vfx defender water_gun_fast_double_beam hit", "sfx attacker 055-0_water_gun", "wait 0.15", "anim defender damageS01", "wait 0.35", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_water_pulse", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_4s", "cam WaterPulseEnter_ATKR_DFND_", "wait 0.5", "vfx attacker water_pulse_ring", "sfx attacker 352-0_water_pulse", "wait 0.25", "background attacker 0.0/0.25/1.0/0.5", "anim attacker atk-move", "wait 0.33", "cam PanToFaceDefender_ATKR_DFND_", "f2fvfx attacker water_pulse", "wait 0.4", "f2fvfx defender water_pulse_hit", "wait 0.1", "anim defender damageS01", "wait 1.5", "reset_background attacker 0.0/0.25/1.0/0.5", "wait 0.5", "cam CutFromDefender_ATKR_DFND_", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_wing_attack_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "wait 0.35", "f2fvfx defender wing_attack_fast", "sfx attacker 017-0_wing_attack", "wait 0.15", "anim defender damageS01", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_wrap", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "vfx defender wrap_tentacles", "sfx attacker 035-0_wrap", "wait 1.5", "sfx attacker 035-1_wrap", "wait 0.06", "anim defender damageS01", "wait 0.3", "sfx attacker 035-1_wrap", "wait 0.06", "anim defender damageS01", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_wrap_green", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "vfx defender wrap_tentacles_green", "sfx attacker 035-0_wrap", "wait 1.5", "sfx attacker 035-1_wrap", "wait 0.06", "anim defender damageS01", "wait 0.3", "sfx attacker 035-1_wrap", "wait 0.06", "anim defender damageS01", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_wrap_pink", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_5s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "vfx defender wrap_tentacles_pink", "sfx attacker 035-0_wrap", "wait 1.5", "sfx attacker 035-1_wrap", "wait 0.06", "anim defender damageS01", "wait 0.3", "sfx attacker 035-1_wrap", "wait 0.06", "anim defender damageS01", "wait 0.5", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_x_scissor", "moveSequenceSettings": { "sequence": [ "vfx camera camera_horizontal_vignette_2s", "cam DefaultAttack_ATKR_DFND_", "anim attacker atk-move", "event", "cam PanToDefender_ATKR_DFND_", "sfx attacker 404-0_x_scissor", "background attacker 0.0/0.0/0.0/0.5", "wait 0.25", "f2fvfx defender x_scissor", "wait 0.25", "anim defender damageS01", "reset_background attacker 0.0/0.0/0.0/0.5", "wait 1.0", "sys ui-sync", "sys complete" ] } }, { "templateId": "sequence_zen_headbutt_fast", "moveSequenceSettings": { "sequence": [ "anim attacker atk-move", "f2fvfx attacker zen_headbutt_fast_emit", "wait 0.40", "vfx defender zen_headbutt_fast_hit", "anim defender damageS01", "sfx attacker 442-0_iron_head", "wait 0.25", "sys ui-sync", "sys complete" ] } } ], "timestampMs": "1471650700946" }
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