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Patch 3.2 Notes (Preliminary)
Patch 3.2 Notes (Full Release)




Patch 3.2 brings a host of additions and refinements to the ever-changing realm of Eorzea. Thrill-seekers can brave the steely confines of Alexander: Midas, contest the awesome might of Sephirot, the Fiend, or dive into strange new dungeons. Those still learning the ropes of the adventuring life can practice in the Hall of the Novice and seek guidance via the mentor system. If you simply need to refine your form, you can cut your teeth at Stone, Sky, Sea. There's even the orchestrion for the realm's connoisseurs of music. Indeed, there is something for everyone here in Eorzea!
We are pleased to announce that the patch notes for Patch 3.2 - The Gears of Change have been released in their entirety. Be sure to check them out for a comprehensive list of additions and refinements to the realm of Eorzea, including new story quests, new beast tribe quests, battle class adjustments, and more!
Patch 3.2 Notes
Patch 3.2 Notes




Playable Content
Playable Content
Battle System
Battle System
The Feast
The Feast
Items
Items
System
System
Mentor system
Mentor system


Resolved Issues
Known Issues

Similar to patch 3.0 and 3.1, patch 3.2 contains content that can only be accessed by registering FINAL FANTASY XIV: Heavensward to your service account. To distinguish between adjustments that are and are not affected by the registration of FINAL FANTASY XIV: Heavensward, the following notations will be used throughout the patch notes:
Similar to patch 3.0 and 3.1, patch 3.2 contains content that can only be accessed by registering FINAL FANTASY XIV: Heavensward to your service account. To distinguish between adjustments that are and are not affected by the registration of FINAL FANTASY XIV: Heavensward, the following notations will be used throughout the patch notes:


[3.0]: These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
[3.0]: These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
[2.0]: These additions and adjustments do not require the purchase of FINAL FANTASY XIV: Heavensward.
[2.0]: These additions and adjustments do not require the purchase of FINAL FANTASY XIV: Heavensward.
[2.0][3.0]: These additions and adjustments contain elements that may require the purchase and registration of FINAL FANTASY XIV: Heavensward.
[2.0][3.0]: These additions and adjustments contain elements that may require the purchase and registration of FINAL FANTASY XIV: Heavensward.
Playable Content
Playable Content
Quests
Quests
[3.0] New main scenario quests have been added.
[3.0] New main scenario quests have been added.








Quest Required Level and Location
Quest Required Level and Location
As It Once Was Disciple of War or Magic level 60
As It Once Was Disciple of War or Magic level 60
The Pillars (X:11.5 Y:11.1)
The Pillars (X:11.5 Y:11.1)
NPC: Tataru
NPC: Tataru
Players must first complete the main scenario quest "As Goes Light, So Goes Darkness."
Players must first complete the main scenario quest "As Goes Light, So Goes Darkness."
The Word of the Mother Disciple of War or Magic level 60
The Word of the Mother Disciple of War or Magic level 60
The Rising Stones (X:6.0 Y:6.0)
The Rising Stones (X:6.0 Y:6.0)
NPC: Alphinaud
NPC: Alphinaud
Players must first complete the main scenario quest "As It Once Was."
Players must first complete the main scenario quest "As It Once Was."
??? Disciple of War or Magic level 60
??? Disciple of War or Magic level 60
Matoya's Cave (X:6.5 Y:6.2)
Matoya's Cave (X:6.5 Y:6.2)
NPC: Alphinaud
NPC: Alphinaud
Players must first complete the main scenario quest "The Word of the Mother."
Players must first complete the main scenario quest "The Word of the Mother."
??? Disciple of War or Magic level 60
??? Disciple of War or Magic level 60
Coerthas Western Highlands (X:32.1 Y:38.4)
Coerthas Western Highlands (X:32.1 Y:38.4)
NPC: Lucia
NPC: Lucia
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"
??? Disciple of War or Magic level 60
??? Disciple of War or Magic level 60
Coerthas Western Highlands (X:32.8 Y:37.8)
Coerthas Western Highlands (X:32.8 Y:37.8)
NPC: Emmanellain
NPC: Emmanellain
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"
??? Disciple of War or Magic level 60
??? Disciple of War or Magic level 60
Coerthas Western Highlands (X:32.8 Y:37.8)
Coerthas Western Highlands (X:32.8 Y:37.8)
NPC: Emmanellain
NPC: Emmanellain
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"
??? Disciple of War or Magic level 60
??? Disciple of War or Magic level 60
Coerthas Western Highlands (X:30.8 Y:37.6)
Coerthas Western Highlands (X:30.8 Y:37.6)
NPC: Thancred
NPC: Thancred
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"
??? Disciple of War or Magic level 60
??? Disciple of War or Magic level 60
Coerthas Western Highlands (X:32.7 Y:37.9)
Coerthas Western Highlands (X:32.7 Y:37.9)
NPC: Thancred
NPC: Thancred
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"
??? Disciple of War or Magic level 60
??? Disciple of War or Magic level 60
Foundation (X:13.4 Y:11.1)
Foundation (X:13.4 Y:11.1)
NPC: Lucia
NPC: Lucia
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"
??? Disciple of War or Magic level 60
??? Disciple of War or Magic level 60
Coerthas Central Highlands (X:18.6 Y:15.2)
Coerthas Central Highlands (X:18.6 Y:15.2)
NPC: Aymeric
NPC: Aymeric
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"
Causes and Costs Disciple of War or Magic level 60
Causes and Costs Disciple of War or Magic level 60
Coerthas Western Highlands (X:32.5 Y:37.9)
Coerthas Western Highlands (X:32.5 Y:37.9)
NPC: Alphinaud
NPC: Alphinaud
Players must first complete the main scenario quest "???"
Players must first complete the main scenario quest "???"


[2.0] Players will now be instructed to visit the Hall of the Novice while progressing through the main scenario quest "It's Probably Pirates."
[2.0] Players will now be instructed to visit the Hall of the Novice while progressing through the main scenario quest "It's Probably Pirates."
[3.0] New Chronicles of a New Era quests have been added.
[3.0] New Chronicles of a New Era quests have been added.




Quest Required Level and Location
Quest Required Level and Location
Rearmed Disciple of War or Magic level 60
Rearmed Disciple of War or Magic level 60
Dravanian Hinterlands (X:21.7 Y:18.8)
Dravanian Hinterlands (X:21.7 Y:18.8)
NPC: Roundrox
NPC: Roundrox
Players must first complete the quest "Enigma."
Players must first complete the quest "Enigma."
The Folly of Youth Disciple of War or Magic level 60
The Folly of Youth Disciple of War or Magic level 60
Dravanian Hinterlands (X:21.7 Y:18.8)
Dravanian Hinterlands (X:21.7 Y:18.8)
NPC: Biggs
NPC: Biggs
Players must first complete the quest "Rearmed."
Players must first complete the quest "Rearmed."
Toppling the Tyrant Disciple of War or Magic level 60
Toppling the Tyrant Disciple of War or Magic level 60
Dravanian Hinterlands (X:21.7 Y:18.9)
Dravanian Hinterlands (X:21.7 Y:18.9)
NPC: Mide
NPC: Mide
Players must first complete the quest "The Folly of Youth."
Players must first complete the quest "The Folly of Youth."
One Step Behind Disciple of War or Magic level 60
One Step Behind Disciple of War or Magic level 60
Dravanian Hinterlands (X:21.8 Y:18.9)
Dravanian Hinterlands (X:21.8 Y:18.9)
NPC: Backrix
NPC: Backrix
Players must first complete the quest "Toppling the Tyrant."
Players must first complete the quest "Toppling the Tyrant."
A Gob in the Machine Disciple of War or Magic level 60
A Gob in the Machine Disciple of War or Magic level 60
Dravanian Hinterlands (X:21.8 Y:18.9)
Dravanian Hinterlands (X:21.8 Y:18.9)
NPC: Backrix
NPC: Backrix
Players must first complete the quest "One Step Behind."
Players must first complete the quest "One Step Behind."
When the Bough Wakes Disciple of War or Magic level 60
When the Bough Wakes Disciple of War or Magic level 60
The Rising Stones (X:6.1 Y:5.2)
The Rising Stones (X:6.1 Y:5.2)
NPC: Unukalhai
NPC: Unukalhai
Players must first complete the main scenario quest "As Goes Light, So Goes Darkness" and the Chronicles of a New Era quest "Gods of Eld."
Players must first complete the main scenario quest "As Goes Light, So Goes Darkness" and the Chronicles of a New Era quest "Gods of Eld."
A Fiendish Likeness Disciple of War or Magic level 60
A Fiendish Likeness Disciple of War or Magic level 60
The Rising Stones (X:6.1 Y:5.2)
The Rising Stones (X:6.1 Y:5.2)
NPC: Unukalhai
NPC: Unukalhai
Players must first complete the quest "When the Bough Wakes."
Players must first complete the quest "When the Bough Wakes."


[2.0] The requirements for undertaking the Chronicles of a New Era quest "Drop Dead Shiva" have been adjusted as follows:
[2.0] The requirements for undertaking the Chronicles of a New Era quest "Drop Dead Shiva" have been adjusted as follows:
Before After
Before After
Players must first complete the main scenario quest "Dreams of Ice," and have cleared The Striking Tree (Extreme). → Players must first complete the main scenario quest "Dreams of Ice."
Players must first complete the main scenario quest "Let Us Cling Together," and have cleared The Striking Tree (Extreme). → Players must first complete the main scenario quest "Let Us Cling Together."


[2.0] The requirements for undertaking the Chronicles of a New Era quest "Judgment Bolts and Lightning" have been adjusted as follows:
[2.0] The requirements for undertaking the Chronicles of a New Era quest "Judgment Bolts and Lightning" have been adjusted as follows:
Before After
Before After
Players must first complete the main scenario quest "Brave New Companions," and have cleared Thornmarch (Extreme) and The Whorleater (Extreme). → Players must complete the main scenario quest "Brave New Companions."
Players must first complete the main scenario quest "Brave New Companions," and have cleared Thornmarch (Extreme) and The Whorleater (Extreme). → Players must complete the main scenario quest "Brave New Companions."


[3.0] New side story quests have been added.
[3.0] New side story quests have been added.
Alexander: Midas (Savage)
Alexander: Midas (Savage)
Quest Required Level and Location
Quest Required Level and Location
A Refrain for the Undaunted Disciple of War or Magic level 60
A Refrain for the Undaunted Disciple of War or Magic level 60
Mor Dhona (X:21.7 Y:8.7)
Mor Dhona (X:21.7 Y:8.7)
NPC: Wandering Minstrel
NPC: Wandering Minstrel
Players must first complete the quest "A Gob in the Machine."
Players must first complete the quest "A Gob in the Machine."


Hildibrand
Hildibrand










Quest Required Level and Location
Quest Required Level and Location
A Gentleman Falls, Rather than Flies Disciple of War or Magic level 60
A Gentleman Falls, Rather than Flies Disciple of War or Magic level 60
The Pillars (X:5.9 Y:9.9)
The Pillars (X:5.9 Y:9.9)
NPC: Nashu
NPC: Nashu
Players must first complete the main scenario quest "Heavensward" and the quest "Her Last Vow."
Players must first complete the main scenario quest "Heavensward" and the quest "Her Last Vow."
??? Disciple of War or Magic level 60
??? Disciple of War or Magic level 60
Coerthas Western Highlands (X:18.1 Y:10.9)
Coerthas Western Highlands (X:18.1 Y:10.9)
NPC: Cyr
NPC: Cyr
Players must first complete the quest "A Gentleman Falls, Rather than Flies."
Players must first complete the quest "A Gentleman Falls, Rather than Flies."


[3.0] The Anima and Zodiac weapon quest lines have been adjusted as follows:
[3.0] The Anima and Zodiac weapon quest lines have been adjusted as follows:
Regardless of whether or not a player has completed the side quest "A Vital Title," they will be able to purchase a Zodiac Weapon replica from the NPC Drake in the North Shroud (X:30.3 Y:20.1) if they meet any of the following conditions:
Regardless of whether or not a player has completed the side quest "A Vital Title," they will be able to purchase a Zodiac Weapon replica from the NPC Drake in the North Shroud (X:30.3 Y:20.1) if they meet any of the following conditions:
They currently possess any Zodiac Weapon Zeta.
They currently possess any Zodiac Weapon Zeta.
They have exchanged their Zodiac Weapon Zeta for an Astral Nodule and Umbral Nodule.
They have exchanged their Zodiac Weapon Zeta for an Astral Nodule and Umbral Nodule.
The conditions to accept the side quest "The Vital Title" have been changed, and can now be accepted when equipped with a replica weapon of the same type.
The conditions to accept the side quest "The Vital Title" have been changed, and can now be accepted when equipped with a replica weapon of the same type.
When accepting quests from Ardashir in Azys Lla (X:7.4, Y:11.5), completed quests will be separated under the category Anima Weapon Recreation.
When accepting quests from Ardashir in Azys Lla (X:7.4, Y:11.5), completed quests will be separated under the category Anima Weapon Recreation.






[3.0] The requirements for undertaking the quest "A Song of Steam and Steel" have been adjusted as follows:
[3.0] The requirements for undertaking the quest "A Song of Steam and Steel" have been adjusted as follows:
Before After
Before After
Players must complete the quests "Enigma" and "The Ultimate Ballad." → Players must complete the quest "Enigma."
Players must complete the quests "Enigma" and "The Ultimate Ballad." → Players must complete the quest "Enigma."


[3.0] New side story quests have been added.
[3.0] New side story quests have been added.
Quest Required Level and Location
Quest Required Level and Location
Kettle to the Mettle Disciple of War or Magic level 50
Kettle to the Mettle Disciple of War or Magic level 50
North Shroud (X:29.5 Y:19.6)
North Shroud (X:29.5 Y:19.6)
NPC: Jalzahn
NPC: Jalzahn
Players must complete the side quest "The Vital Title."
Players must complete the side quest "The Vital Title."


The Lost City of Amdapor (Hard)
The Lost City of Amdapor (Hard)
Quest Required Level and Location
Quest Required Level and Location
One More Night in Amdapor Disciple of War or Magic level 60
One More Night in Amdapor Disciple of War or Magic level 60
Old Gridania (X:6.0 Y:10.6)
Old Gridania (X:6.0 Y:10.6)
NPC: E-Sumi-Yan
NPC: E-Sumi-Yan
Players must complete the main scenario quest "Heavensward" and the quest "One Night in Amdapor."
Players must complete the main scenario quest "Heavensward" and the quest "One Night in Amdapor."


Stone, Sky, Sea
Stone, Sky, Sea
Quest Required Level and Location
Quest Required Level and Location
A Striking Opportunity Disciple of War or Magic level 60
A Striking Opportunity Disciple of War or Magic level 60
Idyllshire (X:7.3 Y:6.0)
Idyllshire (X:7.3 Y:6.0)
NPC: Austere Adventurer
NPC: Austere Adventurer
Players must complete the main scenario quest "Heavensward."
Players must complete the main scenario quest "Heavensward."


The Feast
The Feast


* This quest is scheduled to be released in patch 3.21, approximately two weeks after the release of patch 3.2.
* This quest is scheduled to be released in patch 3.21, approximately two weeks after the release of patch 3.2.


Quest Required Level and Location
Quest Required Level and Location
A Seat at the Feast Disciple of War or Magic level 60
A Seat at the Feast Disciple of War or Magic level 60
Mor Dhona (X:21.7 Y:8.6)
Mor Dhona (X:21.7 Y:8.6)
NPC: Alys
NPC: Alys
Players must first complete the quest "A Pup No Longer" for any of the three Grand Companies.
Players must first complete the quest "A Pup No Longer" for any of the three Grand Companies.


[3.0] Vath beast tribe quests have been added to the Dravanian Forelands.
[3.0] Vath beast tribe quests have been added to the Dravanian Forelands.








The new beast tribe settlement can be found in the region listed below. There, players will be able to purchase unique items from the local vendor.
The new beast tribe settlement can be found in the region listed below. There, players will be able to purchase unique items from the local vendor.


Dravanian Forelands - Loth ast Vath (X:24.0 Y:19.7)
Dravanian Forelands - Loth ast Vath (X:24.0 Y:19.7)






The Vath main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty of the battles to the player's current job and class levels. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, players will not be allowed to proceed with a class or job that is different than when they accepted any of these quests.
The Vath main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty of the battles to the player's current job and class levels. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, players will not be allowed to proceed with a class or job that is different than when they accepted any of these quests.


Beast Tribe Main Quests
Beast Tribe Main Quests
Quest Required Level and Location
Quest Required Level and Location
The Naming of the Vath Disciple of War or Magic level 50
The Naming of the Vath Disciple of War or Magic level 50
The Dravanian Forelands (X:24.0 Y:19.7)
The Dravanian Forelands (X:24.0 Y:19.7)
NPC: Vath Storyteller
NPC: Vath Storyteller
Players must complete the main scenario quest "Lord of the Hive."
Players must complete the main scenario quest "Lord of the Hive."
Adventurers Don't Get Cold Feet Disciple of War or Magic level 50
Adventurers Don't Get Cold Feet Disciple of War or Magic level 50
The Dravanian Forelands (X:23.6 Y:19.1)
The Dravanian Forelands (X:23.6 Y:19.1)
NPC: Vath Deftarm
NPC: Vath Deftarm
Players must complete the beast tribe quest "The Naming of the Vath."
Players must complete the beast tribe quest "The Naming of the Vath."
An Acquired Taste Disciple of War or Magic level 50
An Acquired Taste Disciple of War or Magic level 50
The Dravanian Forelands (X:23.6 Y:19.1)
The Dravanian Forelands (X:23.6 Y:19.1)
NPC: Vath Deftarm
NPC: Vath Deftarm
Players must complete the beast tribe quest "Adventurers Don't Get Cold Feet."
Players must complete the beast tribe quest "Adventurers Don't Get Cold Feet."
Your Enemy and Mine Disciple of War or Magic level 50
Your Enemy and Mine Disciple of War or Magic level 50
The Dravanian Forelands (X:23.6 Y:19.1)
The Dravanian Forelands (X:23.6 Y:19.1)
NPC: Vath Deftarm
NPC: Vath Deftarm
Players must complete the beast tribe quest "An Acquired Taste."
Players must complete the beast tribe quest "An Acquired Taste."
Resistance is Futile Disciple of War or Magic level 50
Resistance is Futile Disciple of War or Magic level 50
The Dravanian Forelands (X:23.6 Y:19.1)
The Dravanian Forelands (X:23.6 Y:19.1)
NPC: Vath Deftarm
NPC: Vath Deftarm
Players must complete the beast tribe quest "Your Enemy and Mine."
Players must complete the beast tribe quest "Your Enemy and Mine."
A Symbiotic Friendship Disciple of War or Magic level 50
A Symbiotic Friendship Disciple of War or Magic level 50
The Dravanian Forelands (X:23.6 Y:19.1)
The Dravanian Forelands (X:23.6 Y:19.1)
NPC: Vath Deftarm
NPC: Vath Deftarm
Players must complete the beast tribe quest "Resistance is Futile."
Players must complete the beast tribe quest "Resistance is Futile."


Vath Daily Quests
Vath Daily Quests
To unlock Vath daily quests, players must first complete the beast tribe quest "The Naming of Vath."
To unlock Vath daily quests, players must first complete the beast tribe quest "The Naming of Vath."


[3.0] Upon completing a Vanu Vanu beast tribe story quest and achieving a higher rank, players will be awarded a bonus of three additional daily quests after accepting all available daily quests.
[3.0] Upon completing a Vanu Vanu beast tribe story quest and achieving a higher rank, players will be awarded a bonus of three additional daily quests after accepting all available daily quests.
* This will also be applicable to the Vath beast tribe daily quests added in patch 3.2.
* This will also be applicable to the Vath beast tribe daily quests added in patch 3.2.


[3.0] Allagan tomestones have been added as rewards for completing Vanu Vanu beast tribe daily quests.
[3.0] Allagan tomestones have been added as rewards for completing Vanu Vanu beast tribe daily quests.
Allagan tomestones will only be rewarded when the player is level 60.
Allagan tomestones will only be rewarded when the player is level 60.
* This will also be applicable to the Vath beast tribe daily quests added in patch 3.2.
* This will also be applicable to the Vath beast tribe daily quests added in patch 3.2.


[2.0][3.0] Beast tribe daily quest rewards have been adjusted as follows:
[2.0][3.0] Beast tribe daily quest rewards have been adjusted as follows:
Amalj'aa
Amalj'aa


Before After
Before After
Rewards Optional Rewards Rewards Optional Rewards
Rewards Optional Rewards Rewards Optional Rewards
- Steel Amalj'ok
- Steel Amalj'ok
Venture Steel Amalj'ok Grade IV Materia
Venture Steel Amalj'ok Grade IV Materia


Affected Quests
Affected Quests
Elite Beating / Unholier than Thou / Raiding the Cache / Pulling Fangs / Demolition Drake / Fire-spitting Image / Nothing Sacred / Fodder for the Flamefangs / Hatchling Humiliation / The Beacon That Burns You
Elite Beating / Unholier than Thou / Raiding the Cache / Pulling Fangs / Demolition Drake / Fire-spitting Image / Nothing Sacred / Fodder for the Flamefangs / Hatchling Humiliation / The Beacon That Burns You


Kobolds
Kobolds


Before After
Before After
Rewards Optional Rewards Rewards Optional Rewards
Rewards Optional Rewards Rewards Optional Rewards
- Titan Cobaltpiece
- Titan Cobaltpiece
Venture Titan Cobaltpiece Grade IV Materia
Venture Titan Cobaltpiece Grade IV Materia


Affected Quests
Affected Quests
A Coblyn Catastrophe / Friends in Low Places / Glutton for Punishment / Genius at Work / Fulminating Furnaces / A Meal Fit for a Fugleman / Spread the Wealth / Ba Go's Behest / Wrath of the Roundsman / Angry Angry Acolyte
A Coblyn Catastrophe / Friends in Low Places / Glutton for Punishment / Genius at Work / Fulminating Furnaces / A Meal Fit for a Fugleman / Spread the Wealth / Ba Go's Behest / Wrath of the Roundsman / Angry Angry Acolyte


Sahagin
Sahagin


Before After
Before After
Rewards Optional Rewards Rewards Optional Rewards
Rewards Optional Rewards Rewards Optional Rewards
- Rainbowtide Psashp
- Rainbowtide Psashp
Venture Rainbowtide Psashp Grade IV Materia
Venture Rainbowtide Psashp Grade IV Materia


Affected Quests
Affected Quests
Tines of the Trident / Shellfish Schemes / An Enthralling Engagement / Up in Shhhmoke / Reaving in a Hurry / The Tail's the Best Part / Unfair Trading / Sea Scraps / Plunder Fire / Removing the Stain
Tines of the Trident / Shellfish Schemes / An Enthralling Engagement / Up in Shhhmoke / Reaving in a Hurry / The Tail's the Best Part / Unfair Trading / Sea Scraps / Plunder Fire / Removing the Stain


Sylphs
Sylphs


Before After
Before After
Rewards Optional Rewards Rewards Optional Rewards
Rewards Optional Rewards Rewards Optional Rewards
- Sylphic Goldleaf
- Sylphic Goldleaf
Venture Sylphic Goldleaf Grade IV Materia
Venture Sylphic Goldleaf Grade IV Materia


Affected Quests
Affected Quests
Ripe for the Picking / A Sticky Situation / Sympathy for the Sentinel / No Root for You / Mist Opportunities / Clearing the Air / Podling Peril / Boar Wars / Moxia's Magnum Opus / Bane of the Barbs
Ripe for the Picking / A Sticky Situation / Sympathy for the Sentinel / No Root for You / Mist Opportunities / Clearing the Air / Podling Peril / Boar Wars / Moxia's Magnum Opus / Bane of the Barbs


Vanu Vanu
Vanu Vanu


Before After
Before After
Rewards Optional Rewards Rewards Optional Rewards
Rewards Optional Rewards Rewards Optional Rewards
- Vanu Whitebone
- Vanu Whitebone
Venture Vanu Whitebone -
Venture Vanu Whitebone -


Affected Quests
Affected Quests
Veni, Vundu, Vici / Pussyfooting About / Endymion Disco / Pilfering Pots from the Pantry / Chigoe Cha-Cha / Water Crystal Waltz / Hardboiled Hustle / Sanuwa Samba / Bird Watching / Comb and Get It / The Binding Soil / Flight of the Midges / Fishing in Troubled Waters / Reeling in the Vundu / Nailed Down / The House That Ginu Built / A Bone to Pick / A Hut to Dye For / Shady Premonitions / Pestered Ancestors / Smooth as Silk, Cool as Air / Gaelicat's Out of the Bag / Rotten to the Korrigan / Gastornis Groove / The Cat's Meow / Easy as Paissa / Dance Commander / Electric Gunduloo / Wildwort and Sundrop / Vanish, Vile Vundu
Veni, Vundu, Vici / Pussyfooting About / Endymion Disco / Pilfering Pots from the Pantry / Chigoe Cha-Cha / Water Crystal Waltz / Hardboiled Hustle / Sanuwa Samba / Bird Watching / Comb and Get It / The Binding Soil / Flight of the Midges / Fishing in Troubled Waters / Reeling in the Vundu / Nailed Down / The House That Ginu Built / A Bone to Pick / A Hut to Dye For / Shady Premonitions / Pestered Ancestors / Smooth as Silk, Cool as Air / Gaelicat's Out of the Bag / Rotten to the Korrigan / Gastornis Groove / The Cat's Meow / Easy as Paissa / Dance Commander / Electric Gunduloo / Wildwort and Sundrop / Vanish, Vile Vundu


[2.0][3.0] Ventures have been added to the beast tribe currency shops of the Amalj'aa, Kobold, Sahagin, Sylph, and Vanu Vanu beast tribes.
[2.0][3.0] Ventures have been added to the beast tribe currency shops of the Amalj'aa, Kobold, Sahagin, Sylph, and Vanu Vanu beast tribes.
[2.0] Players will now be notified in the log window when they reach the required level to undertake a new class or job quest.
[2.0] Players will now be notified in the log window when they reach the required level to undertake a new class or job quest.




[2.0] Due to adjustments made to the Wolves' Den, the level required to undertake the quests "A Pup No Longer (Maelstrom)", "A Pup No Longer (Twin Adder)", and "A Pup No Longer (Immortal Flames)" has been raised from 30 to 50.
[2.0] Due to adjustments made to the Wolves' Den, the level required to undertake the quests "A Pup No Longer (Maelstrom)", "A Pup No Longer (Twin Adder)", and "A Pup No Longer (Immortal Flames)" has been raised from 30 to 50.
* While the rewards for these quests will also be adjusted, the contents of the quests will remain the same.
* While the rewards for these quests will also be adjusted, the contents of the quests will remain the same.
* Players who have accepted but not yet completed this quest will be required to switch to a job or class above level 50 after patch 3.2.
* Players who have accepted but not yet completed this quest will be required to switch to a job or class above level 50 after patch 3.2.


FATEs
FATEs
[2.0] The difficulty of the following FATEs has been lowered, and the placement of enemies has been adjusted:
[2.0] The difficulty of the following FATEs has been lowered, and the placement of enemies has been adjusted:
The Storm Caller / He's a Firestarter / Making Waves / Stopping the Shakes
The Storm Caller / He's a Firestarter / Making Waves / Stopping the Shakes


[2.0] The time limit for the following FATEs has been reduced from 15 to 10 minutes:
[2.0] The time limit for the following FATEs has been reduced from 15 to 10 minutes:
Southern Thanalan
Southern Thanalan
Quenching the Flame / Heroes of the 2nd / Taken
Quenching the Flame / Heroes of the 2nd / Taken
East Shroud
East Shroud
What a Boar / Breaking Dawn / Everything's Better
What a Boar / Breaking Dawn / Everything's Better
Outer La Noscea
Outer La Noscea
Full Metal Alchemist / Making the Rounds
Full Metal Alchemist / Making the Rounds
Western La Noscea
Western La Noscea
Watch Your Tongue
Watch Your Tongue


Treasure Hunt
Treasure Hunt
[2.0][3.0] Players will now receive new items from treasure maps and unhidden leather maps.
[2.0][3.0] Players will now receive new items from treasure maps and unhidden leather maps.
The drop rate for items from timeworn leather, goatskin, toadskin, wyvernskin, and unhidden leather maps has been adjusted.
The drop rate for items from timeworn leather, goatskin, toadskin, wyvernskin, and unhidden leather maps has been adjusted.


[3.0] The type of Allagan tomestones rewarded from treasure maps has been adjusted.
[3.0] The type of Allagan tomestones rewarded from treasure maps has been adjusted.
Allagan tomestones of law → Allagan tomestones of esoterics
Allagan tomestones of law → Allagan tomestones of esoterics
Allagan tomestones of esoterics → Allagan tomestones of lore
Allagan tomestones of esoterics → Allagan tomestones of lore


Free Companies
Free Companies
[2.0][3.0] The following adjustments have been made to exploratory voyages:
[2.0][3.0] The following adjustments have been made to exploratory voyages:
A new group of islands has been added.
A new group of islands has been added.
New items have been added, and the drop rate of items has been adjusted.
New items have been added, and the drop rate of items has been adjusted.
Airship parts can now be dyed.
Airship parts can now be dyed.






[2.0][3.0] New craftable items have been added to the Company Workshop.
[2.0][3.0] New craftable items have been added to the Company Workshop.
[2.0] The number of company credits received has been adjusted.
[2.0] The number of company credits received has been adjusted.
[2.0] The following item can now be purchased from the OIC Quartermasters at each Grand Company Headquarters in exchange for company credits:
[2.0] The following item can now be purchased from the OIC Quartermasters at each Grand Company Headquarters in exchange for company credits:
Item Type Required Seals
Item Type Required Seals
Dandelion Garden Patch Gardening 1,800
Dandelion Garden Patch Gardening 1,800


[2.0] The following categories have been added to the Free Company Hierarchy settings.
[2.0] The following categories have been added to the Free Company Hierarchy settings.
Housing II
Housing II
Orchestrion
Orchestrion
Orchestrion Operation
Orchestrion Operation






Workshop
Workshop
Airships
Airships
Airship Color Customization
Airship Color Customization






Housing
Housing
[2.0] New furnishings have been added.
[2.0] New furnishings have been added.




[2.0] Players can now preview dyeable furnishings and exterior walls.
[2.0] Players can now preview dyeable furnishings and exterior walls.
The Furnishing Color, Outdoor Furnishing Color, and Paint Exterior options have been added to the Housing window, allowing players to preview the colors of their furnishings before dyeing them.
The Furnishing Color, Outdoor Furnishing Color, and Paint Exterior options have been added to the Housing window, allowing players to preview the colors of their furnishings before dyeing them.






[2.0] A new furnishing, the crystal bell, has been added, allowing players to use the aesthetician in their homes.
[2.0] A new furnishing, the crystal bell, has been added, allowing players to use the aesthetician in their homes.
* In order to use the aesthetician with the crystal bell, players must first complete the quest "Beauty is Only Scalp Deep."
* In order to use the aesthetician with the crystal bell, players must first complete the quest "Beauty is Only Scalp Deep."


[2.0][3.0] A new furnishing, the Orchestrion, has been added, allowing players to change the music of their estates.
[2.0][3.0] A new furnishing, the Orchestrion, has been added, allowing players to change the music of their estates.




The Orchestrion
The Orchestrion
The Orchestrion can be used by placing it in free company housing, private housing, or a private room. One Orchestrion can be placed in each of these areas.
The Orchestrion can be used by placing it in free company housing, private housing, or a private room. One Orchestrion can be placed in each of these areas.
* The Orchestrion cannot be placed in a company workshop.
* The Orchestrion cannot be placed in a company workshop.


An Orchestrion has also been placed in the inn room, allowing players to change the inn music in the same way as in housing.
An Orchestrion has also been placed in the inn room, allowing players to change the inn music in the same way as in housing.


Orchestrion Rolls
Orchestrion Rolls
Orchestrion Rolls are required to change music. They can be acquired through various methods including crafting, vendors, quest rewards, and achievements. Some of the required ingredients for Orchestrion Rolls can be acquired from existing content.
Orchestrion Rolls are required to change music. They can be acquired through various methods including crafting, vendors, quest rewards, and achievements. Some of the required ingredients for Orchestrion Rolls can be acquired from existing content.






With several exceptions, most Orchestrion Rolls can be traded or sold on the market board, and a new category on the market board, "Orchestrion Components," has been added.
With several exceptions, most Orchestrion Rolls can be traded or sold on the market board, and a new category on the market board, "Orchestrion Components," has been added.


Orchestrion List
Orchestrion List
After using an Orchestrion Roll, the song will be added to the Orchestrion List found under Logs in the main menu. Once a song is added, you may listen to it an unlimited number of times.
After using an Orchestrion Roll, the song will be added to the Orchestrion List found under Logs in the main menu. Once a song is added, you may listen to it an unlimited number of times.


The Orchestrion Log will be unlocked after meeting either of the following conditions:
The Orchestrion Log will be unlocked after meeting either of the following conditions:


Using an Orchestrion Roll for the first time.
Using an Orchestrion Roll for the first time.
Accessing the Orchestrion for the first time.
Accessing the Orchestrion for the first time.






Playing Songs
Playing Songs
Accessing the Orchestrion will display the Orchestrion Settings window, where you can listen to, sample, and pause music tracks. Each option can also be toggled through subcommands.
Accessing the Orchestrion will display the Orchestrion Settings window, where you can listen to, sample, and pause music tracks. Each option can also be toggled through subcommands.


Sample (not available in inn rooms)
Sample (not available in inn rooms)
Music will only play for you.
Music will only play for you.
Sampling will start once the song is selected.
Sampling will start once the song is selected.
Play
Play
Music will play for all players within the room.
Music will play for all players within the room.
By selecting a song that you are sampling again, the song will play for all players in the room.
By selecting a song that you are sampling again, the song will play for all players in the room.
Stop
Stop
Music currently playing will stop, and the default music for the room will resume.
Music currently playing will stop, and the default music for the room will resume.
Songs can also be stopped by selecting the song currently playing again.
Songs can also be stopped by selecting the song currently playing again.


* Free company members and estate tenants must have authorization in order to play and stop music with the orchestrion.
* Free company members and estate tenants must have authorization in order to play and stop music with the orchestrion.


Songs
Songs
Songs will start paying in a loop for all players currently in a room. However, any players who enter the room in the middle of a song will hear the song from the beginning.
Songs will start paying in a loop for all players currently in a room. However, any players who enter the room in the middle of a song will hear the song from the beginning.


If you wish to ensure that all players in a room are listening to a song from the same point, try restarting the song once all players are in the room. The song will not change even if a player leaves the room or logs out.
If you wish to ensure that all players in a room are listening to a song from the same point, try restarting the song once all players are in the room. The song will not change even if a player leaves the room or logs out.


* The song will stop and the default BGM will resume playing if a player accesses The Unending Journey, the Toy Chest, the Crystal Bell, or the inn bed.
* The song will stop and the default BGM will resume playing if a player accesses The Unending Journey, the Toy Chest, the Crystal Bell, or the inn bed.


Inn Room Orchestrion
Inn Room Orchestrion
Any players who meet the following conditions can access the Orchestrion from the inn room:
Any players who meet the following conditions can access the Orchestrion from the inn room:
Inn room is unlocked.
Inn room is unlocked.
At least one song has been added to the Orchestrion Log.
At least one song has been added to the Orchestrion Log.






* Please note that, like other items, orchestrion rolls cannot be used inside inn rooms.
* Please note that, like other items, orchestrion rolls cannot be used inside inn rooms.


[2.0] The following categories have been added under Shared Estate Settings.
[2.0] The following categories have been added under Shared Estate Settings.
Orchestrion
Orchestrion
Orchestrion Operation
Orchestrion Operation


The Manderville Gold Saucer
The Manderville Gold Saucer
[2.0] The positions of the following NPCs at Chocobo Square's Race Counter (X:6.1 Y:4.8) have been adjusted: Race Chocobo Registrar, Race Chocobo Trainer, Tack & Feed Trader.
[2.0] The positions of the following NPCs at Chocobo Square's Race Counter (X:6.1 Y:4.8) have been adjusted: Race Chocobo Registrar, Race Chocobo Trainer, Tack & Feed Trader.
[2.0] The controls for decelerating during chocobo races have been adjusted as follows:
[2.0] The controls for decelerating during chocobo races have been adjusted as follows:
The following controls can be used to rapidly decelerate:
The following controls can be used to rapidly decelerate:


Keyboard: S (Move Back)
Keyboard: S (Move Back)
Gamepad: Left Analog Stick Down
Gamepad: Left Analog Stick Down


In accordance with this change, chocobos will no longer decelerate as much when not pressing the accelerate button.
In accordance with this change, chocobos will no longer decelerate as much when not pressing the accelerate button.


* This change is being released ahead of further updates to chocobo races scheduled for patch 3.25.
* This change is being released ahead of further updates to chocobo races scheduled for patch 3.25.


[2.0][3.0] The following changes and adjustments have been made to Triple Triad:
[2.0][3.0] The following changes and adjustments have been made to Triple Triad:
New Triple Triad cards have been added.
New Triple Triad cards have been added.






New NPC opponents for Triple Triad have been added.
New NPC opponents for Triple Triad have been added.
Log messages for points received when winning a tournament have been moved from System Messages to Own Progression Messages.
Log messages for points received when winning a tournament have been moved from System Messages to Own Progression Messages.
New cards have been added to Gold Triad and Mythril Triad card packs.
New cards have been added to Gold Triad and Mythril Triad card packs.


[2.0] The following adjustments have been made to Lord of Verminion:
[2.0] The following adjustments have been made to Lord of Verminion:
Players will no longer be penalized when retreating or withdrawing from a match against the CPU.
Players will no longer be penalized when retreating or withdrawing from a match against the CPU.
The following minion abilities have been adjusted:
The following minion abilities have been adjusted:
Hoary the Snowman / Wind-up Qiqirn
Hoary the Snowman / Wind-up Qiqirn
Before: Grants all allies within range the ability to deal extra damage to Arcana Stones. Duration: 6s
Before: Grants all allies within range the ability to deal extra damage to Arcana Stones. Duration: 6s
After: Grants action party the ability to deal extra damage to Arcana Stones. Duration: 6s
After: Grants action party the ability to deal extra damage to Arcana Stones. Duration: 6s
Log messages for points received when winning a tournament have been moved from System Messages to Own Progression Messages.
Log messages for points received when winning a tournament have been moved from System Messages to Own Progression Messages.


[2.0] New prizes are available for purchase using MGP.
[2.0] New prizes are available for purchase using MGP.




[3.0] The following mounts can now fly.
[3.0] The following mounts can now fly.
Adamantoise
Adamantoise






[2.0] New aesthetician hairstyles have been added.
[2.0] New aesthetician hairstyles have been added.




[3.0] New emotes have been added.
[3.0] New emotes have been added.
Victory
Victory






Battle Stance
Battle Stance






[3.0] New structures have been added to Idyllshire.
[3.0] New structures have been added to Idyllshire.




In accordance with this change, the positions of the following NPCs have been adjusted:
In accordance with this change, the positions of the following NPCs have been adjusted:
Splendors Vendor / Collectable Appraiser / Scrip Exchange / Geimlona / Tobana
Splendors Vendor / Collectable Appraiser / Scrip Exchange / Geimlona / Tobana


[3.0] A map marker has been added in the Pillars (X:14.6 Y:10.7) to display the location of the NPC Alderan, where players can receive certification as a specialist.
[3.0] A map marker has been added in the Pillars (X:14.6 Y:10.7) to display the location of the NPC Alderan, where players can receive certification as a specialist.




* Players must complete the side quest "Beloved of the Builder" for the map marker to display.
* Players must complete the side quest "Beloved of the Builder" for the map marker to display.


[2.0] An NPC mender has been added to the Wolves' Den Pier (X:6.6 Y:10.7).
[2.0] An NPC mender has been added to the Wolves' Den Pier (X:6.6 Y:10.7).




Battle System
Battle System
[2.0][3.0] The following actions and traits have been adjusted:
[2.0][3.0] The following actions and traits have been adjusted:
Class/Job Action/Status Adjustment
Class/Job Action/Status Adjustment
All Classes Sprint TP cost has been removed in PvP areas.
All Classes Sprint TP cost has been removed in PvP areas.
Duration has been set to 10 seconds in PvP areas.
Duration has been set to 10 seconds in PvP areas.
Use will no longer interrupt weaponskill combos.
Use will no longer interrupt weaponskill combos.
Gladiator/Paladin Fast Blade TP cost has been reduced from 70 to 60.
Gladiator/Paladin Fast Blade TP cost has been reduced from 70 to 60.
Savage Blade The amount of enmity generated has been increased.
Savage Blade The amount of enmity generated has been increased.
Goring Blade Potency when used as a combo action has been increased from 220 to 240.
Goring Blade Potency when used as a combo action has been increased from 220 to 240.
Damage over time potency has been increased from 40 to 50.
Damage over time potency has been increased from 40 to 50.
Royal Authority Potency when used as a combo action has been increased from 340 to 350.
Royal Authority Potency when used as a combo action has been increased from 340 to 350.
Clemency Casting time reduced from 3 to 2 seconds.
Clemency Casting time reduced from 3 to 2 seconds.
Divine Veil The protective barrier that is cast on all party members within range when you receive a healing spell now activates even when healing yourself.
Divine Veil The protective barrier that is cast on all party members within range when you receive a healing spell now activates even when healing yourself.
Recast time reduced from 150 seconds to 120 seconds.
Recast time reduced from 150 seconds to 120 seconds.
Sword Oath Use will no longer interrupt weaponskill combos.
Sword Oath Use will no longer interrupt weaponskill combos.
Shield Oath Use will no longer interrupt weaponskill combos.
Shield Oath Use will no longer interrupt weaponskill combos.
Damage penalty has been reduced from 20% to 15%.
Damage penalty has been reduced from 20% to 15%.
The amount of enmity generated has been increased.
The amount of enmity generated has been increased.
Warrior Defiance The amount of enmity generated has been increased.
Warrior Defiance The amount of enmity generated has been increased.
Dark Knight Hard Slash TP cost has been reduced from 70 to 60.
Dark Knight Hard Slash TP cost has been reduced from 70 to 60.
Souleater TP cost has been reduced from 60 to 50.
Souleater TP cost has been reduced from 60 to 50.
Delirium TP cost has been reduced from 60 to 50.
Delirium TP cost has been reduced from 60 to 50.
Grit Use will no longer interrupt weaponskill combos.
Grit Use will no longer interrupt weaponskill combos.
The amount of enmity generated has been increased.
The amount of enmity generated has been increased.
Darkside MP cost has been reduced by 1/3 in PvP areas.
Darkside MP cost has been reduced by 1/3 in PvP areas.
Pugilist/Monk Demolish Damage over time potency has been increased from 40 to 50.
Pugilist/Monk Demolish Damage over time potency has been increased from 40 to 50.
Howling Fist Potency has been increased from 170 to 210.
Howling Fist Potency has been increased from 170 to 210.
Rogue/Ninja Spinning Edge TP cost has been reduced from 60 to 50.
Rogue/Ninja Spinning Edge TP cost has been reduced from 60 to 50.
Archer/Bard Heavy Shot TP cost has been reduced from 60 to 50.
Archer/Bard Heavy Shot TP cost has been reduced from 60 to 50.
Straight Shot TP cost has been reduced from 60 to 50.
Straight Shot TP cost has been reduced from 60 to 50.
The Warden's Paean Is now categorized as an ability.
The Warden's Paean Is now categorized as an ability.
Casting time has been reduced from 2.5 seconds to 0 seconds.
Casting time has been reduced from 2.5 seconds to 0 seconds.
Recast time has been increased from 2.5 seconds to 45 seconds.
Recast time has been increased from 2.5 seconds to 45 seconds.
Now also has the ability to remove a single detrimental effect from a party member or pet.
Now also has the ability to remove a single detrimental effect from a party member or pet.
Machinist Split Shot TP cost has been reduced from 70 to 60.
Machinist Split Shot TP cost has been reduced from 70 to 60.
The timing at which Slug Shot's icon flashes while under the effect of Enhanced Slug Shot has been adjusted.
The timing at which Slug Shot's icon flashes while under the effect of Enhanced Slug Shot has been adjusted.
Slug Shot The timing at which Clean Shot's icon flashes while under the effect of Cleaner Shot has been adjusted.
Slug Shot The timing at which Clean Shot's icon flashes while under the effect of Cleaner Shot has been adjusted.
Lead Shot TP cost has been reduced from 80 to 70.
Lead Shot TP cost has been reduced from 80 to 70.
Hot Shot TP cost has been reduced from 80 to 70.
Hot Shot TP cost has been reduced from 80 to 70.
Gauss Round Potency has increased from 180 to 200.
Gauss Round Potency has increased from 180 to 200.
Hypercharge Duration has been increased from 15 seconds to 20 seconds.
Hypercharge Duration has been increased from 15 seconds to 20 seconds.
The detrimental effects dealt by Rook Autoturret and Bishop Autoturret have been adjusted as follows:
The detrimental effects dealt by Rook Autoturret and Bishop Autoturret have been adjusted as follows:
Rook Autoturret's increased physical damage effect has been increased from 5% to 10%.
Rook Autoturret's increased physical damage effect has been increased from 5% to 10%.
Bishop Autoturret's increased magic damage effect has been increased from 5% to 10%.
Bishop Autoturret's increased magic damage effect has been increased from 5% to 10%.
Thaumaturge/Black Mage Astral Fire/Umbral Ice Duration has been increased from 10 seconds to 12 seconds.
Thaumaturge/Black Mage Astral Fire/Umbral Ice Duration has been increased from 10 seconds to 12 seconds.
The timing for the activation of this effect has been adjusted.
The timing for the activation of this effect has been adjusted.
Summoner Ruin III Potency has been increased from 120 to 200.
Summoner Ruin III Potency has been increased from 120 to 200.
Astrologian Diurnal Sect Now reduces enmity generation.
Astrologian Diurnal Sect Now reduces enmity generation.
Nocturnal Sect Now reduces enmity generation.
Nocturnal Sect Now reduces enmity generation.
Aspected Benefic The effect of Nocturnal Field will be halved in PvP areas.
Aspected Benefic The effect of Nocturnal Field will be halved in PvP areas.
Luminiferous Aether Duration has been increased from 15 seconds to 24 seconds.
Luminiferous Aether Duration has been increased from 15 seconds to 24 seconds.
Shuffle It is no longer possible to draw the same card twice consecutively.
Shuffle It is no longer possible to draw the same card twice consecutively.
Shuffle has been renamed Redraw.
Shuffle has been renamed Redraw.
The Ewer Potency when used on a single target or on all party members has been increased.
The Ewer Potency when used on a single target or on all party members has been increased.
The Spire Potency when used on a single target or on all party members has been increased.
The Spire Potency when used on a single target or on all party members has been increased.


[2.0][3.0] The following PvP actions have been adjusted:
[2.0][3.0] The following PvP actions have been adjusted:
C
Class/Job Action Adjustment
Conjurer
White Mage
Scholar
Astrologian Attunement The timing at which the effect activates has been adjusted.

[2.0][3.0] Calculations for physical damage dealt by tanks have been adjusted.
In ac