Diff
checker
文本
文本
图像
文档
Excel
文件夹
Legal
Enterprise
桌面版
定价
登录
下载 Diffchecker 桌面版
比较文本
查找两个文本文件之间的差异
工具
历史
实时编辑器
隐藏空白更改
折叠未更改行
关闭换行
视图
拆分
统一
比对精度
智能
单词
字符
文本样式
更改外观
语法高亮
选择语法
忽略
文本转换
转到第一个差异
编辑输入
Diffchecker Desktop
运行Diffchecker最安全的方式。获取Diffchecker桌面应用:您的差异永远不会离开您的电脑!
获取桌面版
Untitled diff
创建于
8年前
差异永不过期
清除
导出
分享
解释
1 删除
行
总计
删除
字符
总计
删除
要继续使用此功能,请升级到
Diff
checker
Pro
查看价格
35 行
全部复制
1 添加
行
总计
添加
字符
总计
添加
要继续使用此功能,请升级到
Diff
checker
Pro
查看价格
35 行
全部复制
#include <string.h>
#include <string.h>
#include <stdio.h>
#include <stdio.h>
#include <switch.h>
#include <switch.h>
int main(int argc, char **argv)
int main(int argc, char **argv)
{
{
gfxInitDefault();
gfxInitDefault();
//Initialize console. Using NULL as the second argument tells the console library to use the internal console structure as current one.
//Initialize console. Using NULL as the second argument tells the console library to use the internal console structure as current one.
consoleInit(NULL);
consoleInit(NULL);
//Move the cursor to row 16 and column 20 and then prints "Hello World!"
//Move the cursor to row 16 and column 20 and then prints "Hello World!"
//To move the cursor you have to print "\x1b[r;cH", where r and c are respectively
//To move the cursor you have to print "\x1b[r;cH", where r and c are respectively
//the row and column where you want your cursor to move
//the row and column where you want your cursor to move
复制
已复制
复制
已复制
printf("\x1b[16;
20HHello World!
");
printf("\x1b[16;
20HFuck you.
");
while(appletMainLoop())
while(appletMainLoop())
{
{
//Scan all the inputs. This should be done once for each frame
//Scan all the inputs. This should be done once for each frame
hidScanInput();
hidScanInput();
//hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame)
//hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame)
u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
if (kDown & KEY_PLUS) break; // break in order to return to hbmenu
if (kDown & KEY_PLUS) break; // break in order to return to hbmenu
gfxFlushBuffers();
gfxFlushBuffers();
gfxSwapBuffers();
gfxSwapBuffers();
gfxWaitForVsync();
gfxWaitForVsync();
}
}
gfxExit();
gfxExit();
return 0;
return 0;
}
}
已保存差异
原始文本
打开文件
#include <string.h> #include <stdio.h> #include <switch.h> int main(int argc, char **argv) { gfxInitDefault(); //Initialize console. Using NULL as the second argument tells the console library to use the internal console structure as current one. consoleInit(NULL); //Move the cursor to row 16 and column 20 and then prints "Hello World!" //To move the cursor you have to print "\x1b[r;cH", where r and c are respectively //the row and column where you want your cursor to move printf("\x1b[16;20HHello World!"); while(appletMainLoop()) { //Scan all the inputs. This should be done once for each frame hidScanInput(); //hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame) u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO); if (kDown & KEY_PLUS) break; // break in order to return to hbmenu gfxFlushBuffers(); gfxSwapBuffers(); gfxWaitForVsync(); } gfxExit(); return 0; }
更改后文本
打开文件
#include <string.h> #include <stdio.h> #include <switch.h> int main(int argc, char **argv) { gfxInitDefault(); //Initialize console. Using NULL as the second argument tells the console library to use the internal console structure as current one. consoleInit(NULL); //Move the cursor to row 16 and column 20 and then prints "Hello World!" //To move the cursor you have to print "\x1b[r;cH", where r and c are respectively //the row and column where you want your cursor to move printf("\x1b[16;20HFuck you."); while(appletMainLoop()) { //Scan all the inputs. This should be done once for each frame hidScanInput(); //hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame) u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO); if (kDown & KEY_PLUS) break; // break in order to return to hbmenu gfxFlushBuffers(); gfxSwapBuffers(); gfxWaitForVsync(); } gfxExit(); return 0; }
查找差异