Untitled diff

建立於 差異永不過期
3 刪除
737 行
2 新增
737 行
# FactionsUUID by drtshock
# FactionsUUID by drtshock
# Report issues https://github.com/drtshock/Factions/issues?state=open
# Report issues https://github.com/drtshock/Factions/issues?state=open
# Live support http://webchat.esper.net/?channels=factions&prompt=1
# Live support http://webchat.esper.net/?channels=factions&prompt=1
# Website https://www.spigotmc.org/resources/factionsuuid.1035/
# Website https://www.spigotmc.org/resources/factionsuuid.1035/


# Made with love <3
# Made with love <3


# Debug
# Debug
# Turn this on if you are having issues with something and working on resolving them.
# Turn this on if you are having issues with something and working on resolving them.
# This will spam your console with information that is useful if you know how to read the source.
# This will spam your console with information that is useful if you know how to read the source.
# It's suggested that you only turn this on at the direction of a developer.
# It's suggested that you only turn this on at the direction of a developer.
debug: false
debug: false


# Prevent find factions exploit
# Prevent find factions exploit
# This will help limit how many times a player can be sent a map of factions.
# This will help limit how many times a player can be sent a map of factions.
# Set this to the cooldown you want, in miliseconds, for a map to be shown to a player.
# Set this to the cooldown you want, in miliseconds, for a map to be shown to a player.
# If you want to log when a player violates this (only happens on chunk enter so it shouldn't be too spammy),
# If you want to log when a player violates this (only happens on chunk enter so it shouldn't be too spammy),
# set log to true and it will be logged to console as "player tried to show a faction map too soon and triggered exploit blocker."
# set log to true and it will be logged to console as "player tried to show a faction map too soon and triggered exploit blocker."
findfactionsexploit:
findfactionsexploit:
cooldown: 2000 # in miliseconds. 2000 = 2 seconds.
cooldown: 2000 # in miliseconds. 2000 = 2 seconds.
log: false
log: false


### Hard Core Settings ###
### Hard Core Settings ###
# Many of the features that are / are to come in this section have been requested by
# Many of the features that are / are to come in this section have been requested by
# people in relation to HCF servers. All settings are set to the normal Factions
# people in relation to HCF servers. All settings are set to the normal Factions
# behavior by default.
# behavior by default.


# Default Relation allows you to change the default relation for Factions.
# Default Relation allows you to change the default relation for Factions.
# Example usage would be so people can't leave then make a new Faction while Raiding
# Example usage would be so people can't leave then make a new Faction while Raiding
# in order to be able to execute commands if the default relation is neutral.
# in order to be able to execute commands if the default relation is neutral.
# This has always been neutral.
# This has always been neutral.
default-relation: "neutral"
default-relation: "neutral"


# Portal Creation
# Portal Creation
# Do you want to limit portal creation?
# Do you want to limit portal creation?
portals:
portals:
limit: false # will disable the below check if set to false
limit: false # will disable the below check if set to false


# What should the minimum relation be to create a portal in territory?
# What should the minimum relation be to create a portal in territory?
# Goes in the order of: ENEMY, NEUTRAL, ALLY, MEMBER.
# Goes in the order of: ENEMY, NEUTRAL, ALLY, MEMBER.
# Minimum relation allows that and all listed to the right to create portals.
# Minimum relation allows that and all listed to the right to create portals.
# Example: put ALLY to allow ALLY and MEMBER to be able to create portals.
# Example: put ALLY to allow ALLY and MEMBER to be able to create portals.
minimum-relation: MEMBER # If typed incorrectly, defaults to NEUTRAL.
minimum-relation: MEMBER # If typed incorrectly, defaults to NEUTRAL.


### Hard Core Settings ###
### Hard Core Settings ###


# Warps
# Warps
# What should be the max amount of warps that a Faction can set?
# What should be the max amount of warps that a Faction can set?
max-warps: 5
max-warps: 5


# This is the cost section for warps.
# This is the cost section for warps.
# It will charge them each time the command would be successful. (won't charge on erroneous /f warp attempts).
# It will charge them each time the command would be successful. (won't charge on erroneous /f warp attempts).
# You can use decimal places here.
# You can use decimal places here.
# If enabled is set to false, it will ignore the values.
# If enabled is set to false, it will ignore the values.
warp-cost:
warp-cost:
enabled: false
enabled: false
setwarp: 5
setwarp: 5
delwarp: 5
delwarp: 5
warp: 5
warp: 5


# Faction Fly
# Faction Fly
# Enable Faction Fly:
# Enable Faction Fly:
enable-faction-flight: true
enable-faction-flight: true
fly-falldamage-cooldown: 10
fly-falldamage-cooldown: 10
ffly:
ffly:
Particles:
Particles:
Enabled: true
Enabled: true
AutoEnable: true #If set to true, fly will automatically enable when walking into your own chunk.
AutoEnable: true #If set to true, fly will automatically enable when walking into your own chunk.






# If a player leaves fly (out of territory or took damage)
# If a player leaves fly (out of territory or took damage)
# how long should they not take fall damage for?
# how long should they not take fall damage for?
# Set to 0 to have them always take fall damage.
# Set to 0 to have them always take fall damage.
fly-falldamage-cooldown: 3
fly-falldamage-cooldown: 3


# Pistons
# Pistons
# Should we disable pistons in Faction territory? This will prevent people from doing something like:
# Should we disable pistons in Faction territory? This will prevent people from doing something like:
# http://i.gyazo.com/6a1a31222e58a5d60ff341c13f6a8404.gif
# http://i.gyazo.com/6a1a31222e58a5d60ff341c13f6a8404.gif
disable-pistons-in-territory: false
disable-pistons-in-territory: false


# ToolTips
# ToolTips
# This section is to configure tooltips for things like /f list
# This section is to configure tooltips for things like /f list
tooltips:
tooltips:


# List
# List
# This shows up when someone does /f list for the top factions.
# This shows up when someone does /f list for the top factions.
# It will not sure up for factionless of course, just actual factions.
# It will not sure up for factionless of course, just actual factions.
# You can use color codes here.
# You can use color codes here.
list:
list:
- "&6&l* &eLeader: &7{leader}"
- "&6&l* &eLeader: &7{leader}"
- "&6&l* &eClaims: &7{chunks}"
- "&6&l* &eClaims: &7{chunks}"
- "&6&l* &ePower: &7{power}/{maxPower}"
- "&6&l* &ePower: &7{power}/{maxPower}"
- "&6&l* &eMembers: &7{online}/{members}"
- "&6&l* &eMembers: &7{online}/{members}"


# Show
# Show
# This shows up when someone does /f show.
# This shows up when someone does /f show.
# It adds tooltips to each player in the list here, nothing else.
# It adds tooltips to each player in the list here, nothing else.
# {group} will show the players primary group if you have vault installed.
# {group} will show the players primary group if you have vault installed.
# {balance} will show their balance if you have vault installed.
# {balance} will show their balance if you have vault installed.