Untitled diff

作成日 差分は期限切れになりません
1 削除
6
3 追加
8
static int luaPlayerGetStamina(lua_State* L);
static int luaPlayerGetStamina(lua_State* L);
static int luaPlayerSetStamina(lua_State* L);
static int luaPlayerSetStamina(lua_State* L);

//custom edit: passive damage bonus
static int luaPlayerGetPassiveDamageBonus(lua_State* L);
static int luaPlayerGetSoul(lua_State* L);
static int luaPlayerGetSoul(lua_State* L);
static int luaPlayerAddSoul(lua_State* L);
static int luaPlayerAddSoul(lua_State* L);
static int luaPlayerGetMaxSoul(lua_State* L);
static int luaPlayerGetMaxSoul(lua_State* L);