PerformanceOptimizerStarfield

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Diffchecker Pro
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[Display]
[Display]
bVolumetricLightingEnable=1
bVolumetricLightingEnable=1
bDepthOfFieldEnable=1
bDepthOfFieldEnable=1


[Decals]
[Decals]
uMaxDecals=100
uMaxDecals=50
uMaxSkinDecals=10
uMaxSkinDecals=10
uMaxSkinDecalsPerActor=10
uMaxSkinDecalsPerActor=10
iMaxDecalsPerFrame=16
iMaxDecalsPerFrame=10
iMaxSkinDecalsPerFrame=10
iMaxSkinDecalsPerFrame=10


[Grass]
[Grass]
fGrassStartFadeDistance=200.0
fGrassStartFadeDistance=86.0
fGrassRandomCullFactor=0.5
fGrassRandomCullFactor=2.6
fGrassStartRandomCullDistance=50.0
fGrassStartRandomCullDistance=10.0
uGrassMeshInstanceCullingSSFootprint=0
uGrassMeshInstanceCullingSSFootprint=12


[SAO]
[SAO]
fGTAORadius=0.3
fGTAORadius=0.2
fGTAOPower=1.0
fGTAOPower=1.0
fGTAOMaxAttenuationDistance=50.0
fGTAOMaxAttenuationDistance=30.0
fDistantAOMidSAORadius=2.5
fDistantAOMidSAORadius=2.5
fDistantAOMidMaxAttenuationDistance=400.0
fDistantAOMidMaxAttenuationDistance=150.0
fDistantAOMidPower=1.0
fDistantAOMidPower=1.0
fDistantAOMidBetaThicknessCorrection=0.2
fDistantAOMidBetaThicknessCorrection=0.2
fDistantAOFarSAORadius=5.0
fDistantAOFarSAORadius=2.0
fDistantAOFarMaxAttenuationDistance=3000.0
fDistantAOFarMaxAttenuationDistance=1250.0
fDistantAOFarPower=1.25
fDistantAOFarPower=0.5
fDistantAOFarBetaThicknessCorrection=0.15
fDistantAOFarBetaThicknessCorrection=0.10


[Shadows]
[Shadows]
fShadowCascadeSplitDistance0=10.0
fShadowCascadeSplitDistance0=6.0
fShadowCascadeSplitDistance1=30.0
fShadowCascadeSplitDistance1=10.0
fShadowCascadeSplitDistance2=100.0
fShadowCascadeSplitDistance2=46.0
fShadowCascadeSplitDistance3=600.0
fShadowCascadeSplitDistance3=380.0
uTerrainShadowMapSize=2048
uTerrainShadowMapSize=256
uShadowMapCount4096=4
uShadowMapCount4096=0
uShadowMapCount2048=10
uShadowMapCount2048=0
uShadowMapCount1024=16
uShadowMapCount1024=16
uShadowMapCount512=32
uShadowMapCount896=16
uShadowMapCount512=44
uShadowMapCount256=128
uShadowMapCount256=128
uShadowMapCount128=128
uShadowMapCount128=128
uDirectionalLightShadowMapResolution=4096
uDirectionalLightShadowMapResolution=1024
uFocusShadowResolution=4096
uFocusShadowResolution=896
uShadowFilteringQuality=2
uShadowFilteringQuality=0
uShadowFilteringTransparencies=1
uShadowFilteringTransparencies=0
bContactShadowsEnabled=1
bContactShadowsEnabled=0
uTotalDynamicShadowMapRenderCount=32
uTotalDynamicShadowMapRenderCount=12
uAdditionalDynamicOnlyLightsBudget=3
uAdditionalDynamicOnlyLightsBudget=0
bDirectionalShadowmapsUseLODFade=1


[MotionBlur]
[MotionBlur]
uMotionBlurQuality=3
uMotionBlurQuality=0


[GlobalIllumination]
[GlobalIllumination]
uGIFallbackQuality=2
uGIFallbackQuality=2
bHalfResIndirect=0
bHalfResIndirect=0


[Reflections]
[Reflections]
uReflectionsResolution=256
uReflectionsResolution=64
uReflectionProbeFacesToRenderPerFrame=6
uReflectionProbeFacesToRenderPerFrame=2
uReflectionProbeArraySize=32
uReflectionProbeArraySize=16


[Particle]
[Particle]
uParticleLightingParticleCountQuality=2
uParticleLightingParticleCountQuality=0
bEnableHalfResParticles=0
bEnableHalfResParticles=1


[VolumetricLighting]
[VolumetricLighting]
uraVolumetricQuality=3
uraVolumetricQuality=1
bFogMapBlurHalfRes=0
bFogMapBlurHalfRes=0
bVolumetricIndirectForceFallback=0
bVolumetricIndirectForceFallback=0
uraVolumetricLightingPhaseFunction=0 ;HG
uraVolumetricLightingPhaseFunction=0 ;HG


[VariableRateShading]
[VariableRateShading]
fVariableRateShadingVarianceCutoff=0.075
fVariableRateShadingVarianceCutoff=0.065


[Crowd]
[Crowd]
fCrowdActorPlatformSpecificSpawnScalar=1
fCrowdActorPlatformSpecificSpawnScalar=0.400
uMaxCrowdActorCount=200
uMaxCrowdActorCount=100


[Terrain]
[Terrain]
bEnableStochasticTiling=1
bEnableStochasticTiling=0
bEnableStochasticTilingDominantPlane=1
bEnableStochasticTilingDominantPlane=0
bEnableTerrainPlanarMapping=1
bEnableTerrainPlanarMapping=0
fTerrainDisplacementErrorThreshold=0.5
fTerrainDisplacementErrorThreshold=0.5


[DynamicResolution]
[DynamicResolution]
fRenderResolutionSetting=0.75
fRenderResolutionSetting=0.70


[ContactShadows]
[ContactShadows]
iContactShadowsQuality=3
iContactShadowsQuality=0
bContactShadowsEnabled=1
bContactShadowsEnabled=0
bContactShadowHalfResolution=0
bContactShadowHalfResolution=1
iBlurRadius=2
iBlurRadius=2


[ContactShadow]
[ContactShadow]
iContactShadowsQuality=3
iContactShadowsQuality=0


[PostEffects]
[PostEffects]
fCASSharpnessSetting=0.7
fCASSharpnessSetting=1