-157 Removals
+193 Additions
1WebCore config: library(d:\student data\documents\t-engine4-windows-1.5.3\te4-web.dll) spawn(d:\student data\documents\t-engine4-windows-1.5.3\cef3spawn.exe)1WebCore config: library(d:\student data\documents\t-engine4-windows-1.5.3\te4-web.dll) spawn(d:\student data\documents\t-engine4-windows-1.5.3\cef3spawn.exe)
2Loading WebCore: loaded!2Loading WebCore: loaded!
3[CPU] Detected 4 CPUs3[CPU] Detected 4 CPUs
4OpenAL device available: OpenAL Soft (default OpenAL Soft)4OpenAL device available: OpenAL Soft (default OpenAL Soft)
5Available video driver: windows5Available video driver: windows
6Available video driver: dummy6Available video driver: dummy
7NO SELFEXE: bootstrapping from CWD7NO SELFEXE: bootstrapping from CWD
8Creating save thread8Creating save thread
9===top 29===top 2
10Booting T-Engine from: d:\student data\documents\t-engine4-windows-1.5.3\t-engine.exe10Booting T-Engine from: d:\student data\documents\t-engine4-windows-1.5.3\t-engine.exe
11SelfExe gave us app directory of: d:\student data\documents\t-engine4-windows-1.5.3\11SelfExe gave us app directory of: d:\student data\documents\t-engine4-windows-1.5.3\
12LuaVM: LuaJIT 2.0.2 x8612LuaVM: LuaJIT 2.0.2 x86
13Creating particles thread 013Creating particles thread 0
14Creating particles thread 114Creating particles thread 1
15Creating particles thread 215Creating particles thread 2
16[DO RESIZE] Requested: 800x600 (0, 0); zoom 100%16[DO RESIZE] Requested: 800x600 (0, 0); zoom 100%
17LuaVM: LuaJIT 2.0.2 x8617LuaVM: LuaJIT 2.0.2 x86LuaVM:
18LuaVM: LuaJIT 2.0.2 x8618 LuaJIT 2.0.2 x86
19LuaVM: LuaJIT 2.0.2 x8619LuaVM: LuaJIT 2.0.2 x86
20[DO RESIZE] Got: 800x600 (0, 0)20[DO RESIZE] Got: 800x600 (0, 0)
21OpenGL max texture size: 1638421OpenGL max texture size: 16384
22OpenGL max texture size: 1638422OpenGL max texture size: 16384
23Upgrading black texture to size 6423Upgrading black texture to size 64
24Running lua loader code...24Running lua loader code...
25Reboot using te4 LATEST boot player false25Reboot using te4 LATEST boot player false
26[ENGINE LOADER] available from teae: te4-1.5.326[ENGINE LOADER] available from teae: te4-1.5.3
27[ENGINE LOADER] found engines te4={[1]={[1]=1.000000 , [2]=5.000000 , [3]=3.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.5.3.teae" , } , } __byname={["te4-1.5.3"]=true , }27[ENGINE LOADER] found engines te4={[1]={[1]=1.000000 , [2]=5.000000 , [3]=3.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.5.3.teae" , } , } __byname={["te4-1.5.3"]=true , }
28[ENGINE LOADER] looked in:28[ENGINE LOADER] looked in:
29 C:\Users\Student\\T-Engine\4.029 C:\Users\Student\\T-Engine\4.0
30 bootstrap30 bootstrap
31 d:\student data\documents\t-engine4-windows-1.5.3\\game\thirdparty31 d:\student data\documents\t-engine4-windows-1.5.3\\game\thirdparty
32 d:\student data\documents\t-engine4-windows-1.5.3\\game32 d:\student data\documents\t-engine4-windows-1.5.3\\game
33[ENGINE LOADER] sorted: te4 1 5 333[ENGINE LOADER] sorted: te4 1 5 3
34[ENGINE LOADER] loading engine: 1 5 3 te434[ENGINE LOADER] loading engine: 1 5 3 te4
35[ENGINE LOADER] using archived engine: /engines/te4-1.5.3.teae35[ENGINE LOADER] using archived engine: /engines/te4-1.5.3.teae
36Available resolutions: 1600x900x3236Available resolutions: 1600x900x32
37Available resolutions: 1440x900x3237Available resolutions: 1440x900x32
38Available resolutions: 1366x768x3238Available resolutions: 1366x768x32
39Available resolutions: 1360x768x3239Available resolutions: 1360x768x32
40Available resolutions: 1280x800x3240Available resolutions: 1280x800x32
41Available resolutions: 1280x768x3241Available resolutions: 1280x768x32
42Available resolutions: 1280x720x3242Available resolutions: 1280x720x32
43Available resolutions: 1280x600x3243Available resolutions: 1280x600x32
44Available resolutions: 1152x864x3244Available resolutions: 1152x864x32
45Available resolutions: 1024x768x3245Available resolutions: 1024x768x32
46Available resolutions: 800x600x3246Available resolutions: 800x600x32
47Available resolutions: 640x480x3247Available resolutions: 640x480x32
48Available resolutions: 640x400x3248Available resolutions: 640x400x32
49Available resolutions: 512x384x3249Available resolutions: 512x384x32
50Available resolutions: 400x300x3250Available resolutions: 400x300x32
51Available resolutions: 320x240x3251Available resolutions: 320x240x32
52Available resolutions: 320x200x3252Available resolutions: 320x200x32
530==WRITEPATH==allowed== C:\Users\Student\\T-Engine\4.0530==WRITEPATH==allowed== C:\Users\Student\\T-Engine\4.0
541==WRITEPATH==allowed== d:\student data\documents\t-engine4-windows-1.5.3\game\addons\541==WRITEPATH==allowed== d:\student data\documents\t-engine4-windows-1.5.3\game\addons\
552==WRITEPATH==allowed== d:\student data\documents\t-engine4-windows-1.5.3\game\modules\552==WRITEPATH==allowed== d:\student data\documents\t-engine4-windows-1.5.3\game\modules\
56Available resolutions: 1600x900x32
57Available resolutions: 1440x900x32
58Available resolutions: 1366x768x32
59Available resolutions: 1360x768x32
60Available resolutions: 1280x800x32
61Available resolutions: 1280x768x32
62Available resolutions: 1280x720x32
63Available resolutions: 1280x600x32
64Available resolutions: 1152x864x32
65Available resolutions: 1024x768x32
66Available resolutions: 800x600x32
67Available resolutions: 640x480x32
68Available resolutions: 640x400x32
69Available resolutions: 512x384x32
70Available resolutions: 400x300x32
71Available resolutions: 320x240x32
72Available resolutions: 320x200x32
73[RESOLUTION] no configured resolution, defaulting to biggest possible: 1600 900
56[KEYBINDER] Loaded keybinds: move74[KEYBINDER] Loaded keybinds: move
57[KEYBINDER] Loaded keybinds: hotkeys75[KEYBINDER] Loaded keybinds: hotkeys
58[KEYBINDER] Loaded keybinds: inventory76[KEYBINDER] Loaded keybinds: inventory
59[KEYBINDER] Loaded keybinds: actions77[KEYBINDER] Loaded keybinds: actions
60[KEYBINDER] Loaded keybinds: interface78[KEYBINDER] Loaded keybinds: interface
61[KEYBINDER] Loaded keybinds: debug79[KEYBINDER] Loaded keybinds: debug
62setResolution: switching resolution to 1600x900 Fullscreen 1600 900 true nil (forced)80setResolution: switching resolution to 1600x900 Fullscreen 1600 900 true nil (forced)
63Setting resolution to 1600x900 (fullscreen, with borders)81Setting resolution to 1600x900 (fullscreen, with borders)
64[DO RESIZE] Requested: 1600x900 (1, 0); zoom 100%82[DO RESIZE] Requested: 1600x900 (1, 0); zoom 100%
65[DO RESIZE] Got: 1600x900 (1, 0)83[DO RESIZE] Got: 1600x900 (1, 0)
66OpenGL max texture size: 1638484OpenGL max texture size: 16384
67setResolution: performing onResolutionChange...85setResolution: performing onResolutionChange...
6886
69onResolutionChange: resolution changed to 1600 900 from nil nil87onResolutionChange: resolution changed to 1600 900 from nil nil
70onResolutionChange: no game yet!88onResolutionChange: no game yet!
71Creating profile thread89Creating profile thread
72[ONLINE PROFILE] fun facts nil90[ONLINE PROFILE] fun facts nil
73LuaVM: LuaJIT 2.0.2 x86
74[PROFILE] mounted online on /current-profile91[PROFILE] mounted online on /current-profile
75TE4Online starting...92LuaVM: LuaJIT 2.0.2 x86
76[PROFILE] unmounted online from /current-profile93[PROFILE] unmounted online from /current-profile
77[ONLINE PROFILE] auth94TE4Online starting...[ENGINE] Setting requested FPS to 30 (33 ms)
78[PROFILE] waiting for first auth
79[PROFILE] waiting cancelled, got disconnect event
80[ENGINE] Setting requested FPS to 30 (33 ms)
81[ENGINE] Switching to turn based95[ENGINE] Switching to turn based
96
82[SAVEFILE PIPE] force waiting97[SAVEFILE PIPE] force waiting
83Creating module boot-te4-1.5.3.team :: (as dir) false :: (as team) 15 98Creating module boot-te4-1.5.3.team :: (as dir) false :: (as team) 15
84Module mismatch engine version boot-1.0.0 using engine te4-1.0.199Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
85Loaded module definition for boot-1.0.0 using engine te4-1.0.1100Loaded module definition for boot-1.0.0 using engine te4-1.0.1
86Creating module example :: (as dir) true :: (as team) nil 101Creating module example :: (as dir) true :: (as team) nil
87Module mismatch engine version example-1.1.5 using engine te4-1.1.5102Module mismatch engine version example-1.1.5 using engine te4-1.1.5
88Loaded module definition for example-1.1.5 using engine te4-1.1.5103Loaded module definition for example-1.1.5 using engine te4-1.1.5
89Creating module example_realtime :: (as dir) true :: (as team) nil 104Creating module example_realtime :: (as dir) true :: (as team) nil
90Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5105Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
91Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5106Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
92Creating module tome-1.5.3-gfx.team :: (as dir) false :: (as team) 15 107Creating module tome-1.5.3-gfx.team :: (as dir) false :: (as team) 15
93Creating module tome-1.5.3-music.team :: (as dir) false :: (as team) 17 108Creating module tome-1.5.3-music.team :: (as dir) false :: (as team) 17
94Creating module tome-1.5.3.team :: (as dir) false :: (as team) 11 109Creating module tome-1.5.3.team :: (as dir) false :: (as team) 11
95Loaded module definition for tome-1.5.3 using engine te4-1.5.3110Loaded module definition for tome-1.5.3 using engine te4-1.5.3
96* Module: tome111* Module: tome
97 ** 1.5.3112 ** 1.5.3
98* Module: boot113* Module: boot
99 ** 1.0.0114 ** 1.0.0
100* Module: example115* Module: example
101 ** 1.1.5116 ** 1.1.5
102* Module: example_realtime117* Module: example_realtime
103 ** 1.1.5118 ** 1.1.5
104After fs.reset119After fs.reset
105[1] = {120[1] = {
106 [path] = d:\student data\documents\t-engine4-windows-1.5.3\\game\engines\te4-1.5.3.teae121 [path] = d:\student data\documents\t-engine4-windows-1.5.3\\game\engines\te4-1.5.3.teae
107}122}
108[MODULE] booting module version boot-1.0.0123[MODULE] booting module version boot-1.0.0
109[ENGINE] Switching to turn based124[ENGINE] Switching to turn based
110Loading savefile /save//125Loading savefile /save//
111Loading savefile /save/player/126Loading savefile /save/player/
112Make wait background texture 2 : 0x1083768832 (0, 1082925056)127Make wait background texture 2 : 0x1083768832 (0, 1082925056)
113Upgrading black texture to size 1048576128Upgrading black texture to size 1048576
114Upgrading black texture to size 16777216129Upgrading black texture to size 4194304
115table: 0x0b6ba018 normal130table: 0x0b45bf38 normal
116table: 0x0b6ba0a8 normal131table: 0x0b45bfc8 normal
117Post-processing hooks.132Post-processing hooks.
118[MODULE] All hashes validation: nil no online profile active133[MODULE] All hashes validation: nil no online profile active
119table: 0x0b6ba0a8 normal134table: 0x0b45bfc8 normal
120Using cached font /data/font/Salsa-Regular.ttf 16135Using cached font /data/font/Salsa-Regular.ttf 16
121table: 0x0b6ba458 normal136table: 0x0b45c058 normal
122Using cached font /data/font/Salsa-Regular.ttf 16137Using cached font /data/font/Salsa-Regular.ttf 16
123table: 0x0b6ba4e8 normal138table: 0x0b45c0e8 normal
124[ActorResource] Defined Resource: power139[ActorResource] Defined Resource: power
125[ENGINE] Switching to realtime, interval 125 ms140[ENGINE] Switching to realtime, interval 125 ms
126[MODULE LOADER] loading module Tales of Maj'Eyal Main Menu [mod.load] :: nil nil141[MODULE LOADER] loading module Tales of Maj'Eyal Main Menu [mod.load] :: nil nil
127[GAMMA] Not setting gamma correction yet, no fullscreen shader found 1.5142[GAMMA] Not setting gamma correction yet, no fullscreen shader found 1.2
128table: 0x0b6ba0a8 normal143table: 0x0b45bfc8 normal
129Using cached font /data/font/Salsa-Regular.ttf 16144Using cached font /data/font/Salsa-Regular.ttf 16
130[ENGINE] Switching to realtime, interval 125 ms145[ENGINE] Switching to realtime, interval 125 ms
131[GAMMA] Not setting gamma correction yet, no fullscreen shader found 1.5146[GAMMA] Not setting gamma correction yet, no fullscreen shader found 1.2
132Loading savefile /save/player/147Loading savefile /save/player/
133table: 0x0b6ba608 normal148table: 0x0b45c208 normal
134[MAP] Reseting tiles caches149[MAP] Reseting tiles caches
135Using cached font /data/font/DroidSansMono.ttf 22150Using cached font /data/font/DroidSansMono.ttf 22
136Using cached font /data/font/DroidSansMono.ttf 22151Using cached font /data/font/DroidSansMono.ttf 22
137Using cached font /data/font/DroidSansMono.ttf 22152Using cached font /data/font/DroidSansMono.ttf 22
138Using cached font /data/font/DroidSansMono.ttf 22153Using cached font /data/font/DroidSansMono.ttf 22
139Using cached font /data/font/DroidSansMono.ttf 22154Using cached font /data/font/DroidSansMono.ttf 22
140Using cached font /data/font/DroidSansMono.ttf 22155Using cached font /data/font/DroidSansMono.ttf 22
141Using cached font /data/font/DroidSansMono.ttf 22156Using cached font /data/font/DroidSansMono.ttf 22
142[SHADER] Loading from /data/gfx/shaders/main_fbo.lua157[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
143[SHADER] Loaded shader with totalname main_fbo[]158[SHADER] Loaded shader with totalname main_fbo[]
144New GL Shader program 1159New GL Shader program 1
145New GL Shader 2 of type 35632160New GL Shader 2 of type 35632
146[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag161[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
147*p 1: Uniform: 0: 8B5E tex162*p 1: Uniform: 0: 8B5E tex
148*p 1: Uniform: 1: 1406 motionblur163*p 1: Uniform: 1: 1406 motionblur
149*p 1: Uniform: 2: 8B50 texSize164*p 1: Uniform: 2: 8B50 texSize
150*p 1: Uniform: 3: 1406 tick165*p 1: Uniform: 3: 1406 tick
151*p 1: Uniform: 4: 8B5E noisevol166*p 1: Uniform: 4: 8B5E noisevol
152*p 1: Uniform: 5: 1406 blur167*p 1: Uniform: 5: 1406 blur
153*p 1: Uniform: 6: 8B52 colorize168*p 1: Uniform: 6: 8B52 colorize
154*p 1: Uniform: 7: 1406 hp_warning169*p 1: Uniform: 7: 1406 hp_warning
155[SHADER] Loading from /data/gfx/shaders/full_fbo.lua170[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
156[SHADER] Loaded shader with totalname full_fbo[]171[SHADER] Loaded shader with totalname full_fbo[]
157New GL Shader program 3172New GL Shader program 3
158New GL Shader 4 of type 35632173New GL Shader 4 of type 35632
159[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag174[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
160*p 3: Uniform: 0: 8B5E sceneBuffer175*p 3: Uniform: 0: 8B5E sceneBuffer
161*p 3: Uniform: 1: 1406 gamma176*p 3: Uniform: 1: 1406 gamma
162[GAMMA] Setting gamma correction using fullscreen shader 1.5177[GAMMA] Setting gamma correction using fullscreen shader 1.2
163Loading savefile /save/player/178Loading savefile /save/player/
164Loading entities file from file /data/zones/dungeon/npcs.lua179Loading entities file from file /data/zones/dungeon/npcs.lua
165Loading entities file from file /data/general/npcs/skeleton.lua180Loading entities file from file /data/general/npcs/skeleton.lua
166Loading entities file from file /data/general/npcs/canine.lua181Loading entities file from file /data/general/npcs/canine.lua
167Loading entities file from file /data/general/npcs/troll.lua182Loading entities file from file /data/general/npcs/troll.lua
168Loading entities file from file /data/zones/dungeon/grids.lua183Loading entities file from file /data/zones/dungeon/grids.lua
169Loading entities file from file /data/general/grids/basic.lua184Loading entities file from file /data/general/grids/basic.lua
170Loading entities file from file /data/general/grids/forest.lua185Loading entities file from file /data/general/grids/forest.lua
171Loading entities file from file /data/general/grids/water.lua186Loading entities file from file /data/general/grids/water.lua
172Loading entities file from file /data/general/grids/underground.lua187Loading entities file from file /data/general/grids/underground.lua
173Loading entities file from file /data/zones/dungeon/objects.lua188Loading entities file from file /data/zones/dungeon/objects.lua
174Loading entities file from file /data/zones/dungeon/traps.lua189Loading entities file from file /data/zones/dungeon/traps.lua
175Initiated zone Forest with base_level 1190Initiated zone Forest with base_level 1
176Creating level dungeon 2191Creating level dungeon 2
177[Zone:newLevel] dungeon beginning level generation, count: 1192[Zone:newLevel] dungeon beginning level generation, count: 1
178C Map size 33:18 :: 594193C Map size 33:18 :: 594
179C Map seens texture: 43 (60x60)194C Map seens texture: 41 (60x60)
180loaded room generator random_room function: 0x0b7ccf68195loaded room generator random_room function: 0x0becbe40
181[RoomsLoader:init] loaded room: random_room function: 0x0b7ccf68196[RoomsLoader:init] loaded room: random_room function: 0x0becbe40
182[roomGen] room generator function: 0x0b7ccf68 is making a room197[roomGen] room generator function: 0x0becbe40 is making a room
183loaded room center_arrows 11 15198loaded room double_helix 12 6
184[roomGen] generated room center_arrows199[roomGen] generated room double_helix
185placed room center_arrows at 21 16 with center 26 23200placed room double_helix at 25 33 with center 30 35
186[roomGen] room generator function: 0x0b7ccf68 is making a room201[roomGen] room generator function: 0x0becbe40 is making a room
187loaded room inner_cross 10 10
188[roomGen] generated room inner_cross
189placed room inner_cross at 31 18 with center 35 22
190[roomGen] room generator function: 0x0b7ccf68 is making a room
191loaded room cells5 6 13
192[roomGen] generated room cells5
193placed room cells5 at 16 34 with center 18 40
194[roomGen] room generator function: 0x0b7ccf68 is making a room
195loaded room cells4 9 10202loaded room cells4 9 10
196[roomGen] generated room cells4203[roomGen] generated room cells4
197placed room cells4 at 33 32 with center 37 36204placed room cells4 at 2 5 with center 6 9
198[roomGen] room generator function: 0x0b7ccf68 is making a room205[roomGen] room generator function: 0x0becbe40 is making a room
199loaded room generator simple function: 0x0c4b2d88206loaded room cells5 6 13
200[roomGen] generated room simple7x11207[roomGen] generated room cells5
201placed room simple7x11 at 10 37 with center 13 42208placed room cells5 at 1 26 with center 3 32
202[roomGen] room generator function: 0x0b7ccf68 is making a room209[roomGen] room generator function: 0x0becbe40 is making a room
203loaded room weird2 9 9210loaded room equal2 9 10
204[roomGen] generated room weird2211[roomGen] generated room equal2
205placed room weird2 at 13 11 with center 17 15212placed room equal2 at 1 17 with center 5 21
206[roomGen] room generator function: 0x0b7ccf68 is making a room213[roomGen] room generator function: 0x0becbe40 is making a room
207loaded room cells3 10 8214loaded room generator simple function: 0x0bf446c0
208[roomGen] generated room cells3215[roomGen] generated room simple9x8
209placed room cells3 at 7 23 with center 11 26216placed room simple9x8 at 26 15 with center 30 18
210[roomGen] room generator function: 0x0b7ccf68 is making a room217[roomGen] room generator function: 0x0becbe40 is making a room
211loaded room broken_room 10 9218loaded room multi_pillar 12 9
212[roomGen] generated room broken_room219[roomGen] generated room multi_pillar
213placed room broken_room at 5 2 with center 9 6220placed room multi_pillar at 26 39 with center 31 43
214[roomGen] room generator function: 0x0b7ccf68 is making a room221[roomGen] room generator function: 0x0becbe40 is making a room
215[roomGen] generated room simple11x12222loaded room pilar_big 10 10
216placed room simple11x12 at 23 30 with center 28 35223[roomGen] generated room pilar_big
217[roomGen] room generator function: 0x0b7ccf68 is making a room224placed room pilar_big at 15 16 with center 19 20
225[roomGen] room generator function: 0x0becbe40 is making a room
226loaded room double_y 11 7
227[roomGen] generated room double_y
228placed room double_y at 37 41 with center 42 44
229[roomGen] room generator function: 0x0becbe40 is making a room
218loaded room inner_circle2 9 8230loaded room inner_circle2 9 8
219[roomGen] generated room inner_circle2231[roomGen] generated room inner_circle2
220placed room inner_circle2 at 1 16 with center 5 19232placed room inner_circle2 at 38 33 with center 42 36
233[roomGen] room generator function: 0x0becbe40 is making a room
234[roomGen] generated room inner_circle2
235placed room inner_circle2 at 40 3 with center 44 6
221Loading tile terrain/granite_wall1.png236Loading tile terrain/granite_wall1.png
222Loading tile terrain/marble_floor.png237Loading tile terrain/marble_floor.png
223Loading tile terrain/granite_door1.png238Loading tile terrain/granite_door1.png
224Loading tile npc/troll_f.png
225Loading tile npc/canine_w.png
226Loading tile npc/canine_warg.png
227Loading tile npc/canine_ww.png
228Loading tile npc/canine_fox.png
229Loading tile npc/skeleton_warrior.png
230Loading tile npc/troll_s.png239Loading tile npc/troll_s.png
240Loading tile npc/skeleton_warrior.png
241Loading tile npc/troll_c.png
242Loading tile npc/canine_w.png
243Loading tile npc/troll_f.png
231Loading tile npc/degenerated_skeleton_warrior.png244Loading tile npc/degenerated_skeleton_warrior.png
245Loading tile npc/canine_warg.png
232Loading tile npc/skeleton_mage.png246Loading tile npc/skeleton_mage.png
233Loading tile npc/troll_c.png247Loading tile npc/canine_fox.png
234Loading tile terrain/granite_wall1_4.png
235Loading tile terrain/granite_wall1_3.png
236Loading tile terrain/granite_wall1_1.png248Loading tile terrain/granite_wall1_1.png
237Loading tile terrain/granite_wall1_2.png249Loading tile terrain/granite_wall1_2.png
238Loading tile terrain/granite_wall1_5.png250Loading tile terrain/granite_wall1_5.png
251Loading tile terrain/granite_wall1_3.png
252Loading tile terrain/granite_wall1_4.png
239Loading tile terrain/granite_wall2.png253Loading tile terrain/granite_wall2.png
240Loading tile terrain/granite_wall3.png254Loading tile terrain/granite_wall3.png
241Loading tile terrain/granite_wall_pillar_8.png255Loading tile terrain/marble_floor.png
256Loading tile terrain/granite_door1_vert.png
257Loading tile terrain/granite_door1_vert_north.png
242Loading tile terrain/marble_floor.png258Loading tile terrain/marble_floor.png
259Loading tile terrain/granite_wall_pillar_3.png
260Loading tile terrain/granite_wall_pillar_9.png
243Loading tile terrain/granite_wall_pillar_small.png261Loading tile terrain/granite_wall_pillar_small.png
244Loading tile terrain/granite_wall_pillar_small_top.png262Loading tile terrain/granite_wall_pillar_small_top.png
263Loading tile terrain/granite_wall_pillar_2.png
264Loading tile terrain/granite_wall_pillar_8.png
245Loading tile terrain/granite_wall_pillar_1.png265Loading tile terrain/granite_wall_pillar_1.png
246Loading tile terrain/granite_wall_pillar_7.png266Loading tile terrain/granite_wall_pillar_7.png
247Loading tile terrain/granite_wall_pillar_3.png
248Loading tile terrain/granite_wall_pillar_9.png
249Loading tile terrain/granite_wall2_10.png
250Loading tile terrain/granite_wall_pillar_2.png
251Loading tile terrain/granite_wall2_17.png
252Loading tile terrain/granite_wall2_16.png
253Loading tile terrain/granite_wall2_6.png
254Loading tile terrain/marble_floor.png
255Loading tile terrain/granite_door1_vert.png
256Loading tile terrain/granite_door1_vert_north.png
257Loading tile terrain/granite_wall2_9.png
258Loading tile terrain/granite_wall2_2.png267Loading tile terrain/granite_wall2_2.png
259Loading tile terrain/granite_wall2_7.png268Loading tile terrain/granite_wall2_8.png
269Loading tile terrain/granite_wall2_14.png
260Loading tile terrain/granite_wall2_1.png270Loading tile terrain/granite_wall2_1.png
261Loading tile terrain/granite_wall2_11.png271Loading tile terrain/granite_wall2_11.png
262Loading tile player/humanoid_human_riala_shalarak.png272Loading tile terrain/granite_wall2_10.png
263table: 0x0b6ba0a8 normal273Loading tile terrain/granite_wall2_9.png
264table: 0x0b6ba0a8 normal274Loading tile terrain/granite_wall2_3.png
275Loading tile terrain/granite_wall2_5.png
276Loading tile terrain/granite_wall2_13.png
277Loading tile terrain/granite_wall2_4.png
278Loading tile terrain/granite_wall2_15.png
279Loading tile player/humanoid_elf_high_chronomancer_zemekkys.png
280table: 0x0b45bfc8 normal
281table: 0x0b45bfc8 normal
265Using cached font /data/font/Salsa-Regular.ttf 16282Using cached font /data/font/Salsa-Regular.ttf 16
266[KEYBINDER] Loaded keybinds: chat283[KEYBINDER] Loaded keybinds: chat
267[MUSIC] loading The saga begins.ogg sound "/data/music/The saga begins.ogg" : <static>284[MUSIC] loading The saga begins.ogg sound "/data/music/The saga begins.ogg" : <static>
268[MUSIC] playing The saga begins.ogg sound "/data/music/The saga begins.ogg" : <static>285[MUSIC] playing The saga begins.ogg sound "/data/music/The saga begins.ogg" : <static>
269[COROUTINE] registering getnews thread: 0x0c4f58b8286[COROUTINE] registering getnews thread: 0x0bebed28
287[PROFILE] mounted online on /current-profile
288[PROFILE] unmounted online from /current-profile
270[ENGINE] Setting requested FPS to 30 (33 ms)289[ENGINE] Setting requested FPS to 30 (33 ms)
271Joining selected channels290Joining default channels
272[MODULE LOADER] done loading module Tales of Maj'Eyal Main Menu291[MODULE LOADER] done loading module Tales of Maj'Eyal Main Menu
273[PROFILE] mounted online on /current-profile292[PROFILE] mounted online on /current-profile
274[PROFILE] unmounted online from /current-profile293[PROFILE] unmounted online from /current-profile
275[PROFILE] waiting for first auth294Wait finished, counted 1411, 2061 ticks
276[PROFILE] waiting cancelled, connected = false
277Wait finished, counted 1370, 3038 ticks
278Command line: data\documents\t-engine4-windows-1.5.3/t-engine295Command line: data\documents\t-engine4-windows-1.5.3/t-engine
279Command line: --flush-stdout296Command line: --flush-stdout
297SDL_WINDOWEVENT_MOVED: ignored due to fullscreen
280SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen298SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
281[ONLINE PROFILE] get news299[ONLINE PROFILE] get news
282player 1 dumb ai talents can use Lightning T_LIGHTNING300player 1 dumb ai talents can use Lightning T_LIGHTNING
283player 1 dumb ai talents can use Flame T_FLAME301player 1 dumb ai talents can use Flame T_FLAME
284player 1 dumb ai talents can use Sunshield T_SUNSHIELD302player 1 dumb ai talents can use Sunshield T_SUNSHIELD
303player 1 dumb ai talents can use Manathrust T_MANATHRUST
304player 1 dumb ai talents can use Fireflash T_FIREFLASH
305dumb ai uses T_SUNSHIELD
306player 1 dumb ai talents can use Lightning T_LIGHTNING
307player 1 dumb ai talents can use Flame T_FLAME
285player 1 dumb ai talents can use Flameshock T_FLAMESHOCK308player 1 dumb ai talents can use Flameshock T_FLAMESHOCK
286player 1 dumb ai talents can use Manathrust T_MANATHRUST309player 1 dumb ai talents can use Manathrust T_MANATHRUST
287player 1 dumb ai talents can use Fireflash T_FIREFLASH310player 1 dumb ai talents can use Fireflash T_FIREFLASH
288dumb ai uses T_FIREFLASH311dumb ai uses T_FIREFLASH
289Adding entity 371 after 1312Adding entity 379 after 1
290[SOUND] loading from /data/sound/ui/subtle_button_sound.ogg :=: sound "/data/sound/ui/subtle_button_sound.ogg" : <static>313[SOUND] loading from /data/sound/ui/subtle_button_sound.ogg :=: sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
314table: 0x0b45bfc8 normal
315Using cached font /data/font/Salsa-Regular.ttf 10
316table: 0x0b45bfc8 normal
317Using cached font /data/font/Salsa-Regular.ttf 16
318player 1 dumb ai talents can use Lightning T_LIGHTNING
319player 1 dumb ai talents can use Flame T_FLAME
320player 1 dumb ai talents can use Flameshock T_FLAMESHOCK
321player 1 dumb ai talents can use Manathrust T_MANATHRUST
322dumb ai uses T_FLAME
323player 1 dumb ai talents can use Lightning T_LIGHTNING
324player 1 dumb ai talents can use Flameshock T_FLAMESHOCK
325player 1 dumb ai talents can use Manathrust T_MANATHRUST
326dumb ai uses T_LIGHTNING
327Selecting waypoint 0 28 :: cave troll
291Creating module boot-te4-1.5.3.team :: (as dir) false :: (as team) 15 328Creating module boot-te4-1.5.3.team :: (as dir) false :: (as team) 15
292Creating module example :: (as dir) true :: (as team) nil 329Creating module example :: (as dir) true :: (as team) nil
293Module mismatch engine version example-1.1.5 using engine te4-1.1.5330Module mismatch engine version example-1.1.5 using engine te4-1.1.5
294Loaded module definition for example-1.1.5 using engine te4-1.1.5331Loaded module definition for example-1.1.5 using engine te4-1.1.5
295Creating module example_realtime :: (as dir) true :: (as team) nil 332Creating module example_realtime :: (as dir) true :: (as team) nil
296Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5333Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
297Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5334Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
298Creating module tome-1.5.3-gfx.team :: (as dir) false :: (as team) 15 335Creating module tome-1.5.3-gfx.team :: (as dir) false :: (as team) 15
299Creating module tome-1.5.3-music.team :: (as dir) false :: (as team) 17 336Creating module tome-1.5.3-music.team :: (as dir) false :: (as team) 17
300Creating module tome-1.5.3.team :: (as dir) false :: (as team) 11 337Creating module tome-1.5.3.team :: (as dir) false :: (as team) 11
301Loaded module definition for tome-1.5.3 using engine te4-1.5.3338Loaded module definition for tome-1.5.3 using engine te4-1.5.3
302* Module: tome339* Module: tome
303 ** 1.5.3340 ** 1.5.3
304* Module: example341* Module: example
305 ** 1.1.5342 ** 1.1.5
306* Module: example_realtime343* Module: example_realtime
307 ** 1.1.5344 ** 1.1.5
308After fs.reset345After fs.reset
309[1] = {346[1] = {
310 [path] = d:\student data\documents\t-engine4-windows-1.5.3\\game\engines\te4-1.5.3.teae347 [path] = d:\student data\documents\t-engine4-windows-1.5.3\\game\engines\te4-1.5.3.teae
311}348}
312Selecting waypoint 35 42 :: stone troll349table: 0x0b45bfc8 normal
350Using cached font /data/font/Salsa-Regular.ttf 10
351table: 0x0b45bfc8 normal
352Using cached font /data/font/Salsa-Regular.ttf 16
313[ENGINE] Switching to turn based353[ENGINE] Switching to turn based
314[SAVEFILE PIPE] force waiting354[SAVEFILE PIPE] force waiting
315[PROFILE] mounted online on /current-profile355[PROFILE] mounted online on /current-profile
316[PROFILE] unmounted online from /current-profile356[PROFILE] unmounted online from /current-profile
317[PROFILE] waiting for first auth
318[PROFILE] waiting cancelled, connected = false
319[MAIN] rebooting lua state: te4 1.5.3 tome-1.5.3 player true357[MAIN] rebooting lua state: te4 1.5.3 tome-1.5.3 player true
320[ENGINE] Switching to turn based358[ENGINE] Switching to turn based
321Deleting shader 3 (is clone 0)359Deleting shader 3 (is clone 0)
322Deleting shader 1 (is clone 0)360Deleting shader 1 (is clone 0)
323NO SELFEXE: bootstrapping from CWD361NO SELFEXE: bootstrapping from CWD
324===top 2362===top 2
325Booting T-Engine from: d:\student data\documents\t-engine4-windows-1.5.3\t-engine.exe363Booting T-Engine from: d:\student data\documents\t-engine4-windows-1.5.3\t-engine.exe
326SelfExe gave us app directory of: d:\student data\documents\t-engine4-windows-1.5.3\364SelfExe gave us app directory of: d:\student data\documents\t-engine4-windows-1.5.3\
327LuaVM: LuaJIT 2.0.2 x86365LuaVM: LuaJIT 2.0.2 x86
328Destroying particle thread 0 (waiting for mutex)366Destroying particle thread 0 (waiting for mutex)
329Destroying particle thread 0367Destroying particle thread 0
330Destroying particle thread 0 (waiting for thread 2acbfc8)368Destroying particle thread 0 (waiting for thread 26ec948)
331Cleaning up particle thread 0369Cleaning up particle thread 0
332Cleaned up particle thread 0370Cleaned up particle thread 0
333Destroyed particle thread 0 (0)371Destroyed particle thread 0 (0)
334Destroying particle thread 1 (waiting for mutex)372Destroying particle thread 1 (waiting for mutex)
335Destroying particle thread 1373Destroying particle thread 1
336Destroying particle thread 1 (waiting for thread 2acc6f8)374Destroying particle thread 1 (waiting for thread 26ecc70)
337Cleaning up particle thread 1375Cleaning up particle thread 1
338Cleaned up particle thread 1376Cleaned up particle thread 1
339Destroyed particle thread 1 (0)377Destroyed particle thread 1 (0)
340Destroying particle thread 2 (waiting for mutex)378Destroying particle thread 2 (waiting for mutex)
341Destroying particle thread 2379Destroying particle thread 2
342Destroying particle thread 2 (waiting for thread 2accc90)380Destroying particle thread 2 (waiting for thread dfda58)
343Cleaning up particle thread 2381Cleaning up particle thread 2
344Cleaned up particle thread 2382Cleaned up particle thread 2
345Destroyed particle thread 2 (0)383Destroyed particle thread 2 (0)
346Creating particles thread 0384Creating particles thread 0
347Creating particles thread 1385Creating particles thread 1
348Creating particles thread 2386Creating particles thread 2
349Running lua loader code...387Running lua loader code...
350LuaVM: LuaJIT 2.0.2 x86
351LuaVM: LuaJIT 2.0.2 x86388LuaVM: LuaJIT 2.0.2 x86
352LuaVM: LuaJIT 2.0.2 x86389LuaVM: LuaJIT 2.0.2 x86
353=== 390===
354Reboot using te4 1.5.3 tome-1.5.3 player true391Reboot using te4 1.5.3 tome-1.5.3 playerLuaVM: true
392 LuaJIT 2.0.2 x86
355[ENGINE LOADER] available from teae: te4-1.5.3393[ENGINE LOADER] available from teae: te4-1.5.3
356[ENGINE LOADER] found engines te4={[1]={[1]=1.000000 , [2]=5.000000 , [3]=3.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.5.3.teae" , } , } __byname={["te4-1.5.3"]=true , }394[ENGINE LOADER] found engines te4={[1]={[1]=1.000000 , [2]=5.000000 , [3]=3.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.5.3.teae" , } , } __byname={["te4-1.5.3"]=true , }
357[ENGINE LOADER] looked in:395[ENGINE LOADER] looked in:
358 C:\Users\Student\\T-Engine\4.0396 C:\Users\Student\\T-Engine\4.0
359 bootstrap397 bootstrap
360 d:\student data\documents\t-engine4-windows-1.5.3\\game\thirdparty398 d:\student data\documents\t-engine4-windows-1.5.3\\game\thirdparty
361 d:\student data\documents\t-engine4-windows-1.5.3\\game399 d:\student data\documents\t-engine4-windows-1.5.3\\game
362[ENGINE LOADER] loading engine: 1 5 3 te4400[ENGINE LOADER] loading engine: 1 5 3 te4
363[ENGINE LOADER] using archived engine: /engines/te4-1.5.3.teae401[ENGINE LOADER] using archived engine: /engines/te4-1.5.3.teae
364Available resolutions: 1600x900x32402Available resolutions: 1600x900x32
365Available resolutions: 1440x900x32403Available resolutions: 1440x900x32
366Available resolutions: 1366x768x32404Available resolutions: 1366x768x32
367Available resolutions: 1360x768x32405Available resolutions: 1360x768x32
368Available resolutions: 1280x800x32406Available resolutions: 1280x800x32
369Available resolutions: 1280x768x32407Available resolutions: 1280x768x32
370Available resolutions: 1280x720x32408Available resolutions: 1280x720x32
371Available resolutions: 1280x600x32409Available resolutions: 1280x600x32
372Available resolutions: 1152x864x32410Available resolutions: 1152x864x32
373Available resolutions: 1024x768x32411Available resolutions: 1024x768x32
374Available resolutions: 800x600x32412Available resolutions: 800x600x32
375Available resolutions: 640x480x32413Available resolutions: 640x480x32
376Available resolutions: 640x400x32414Available resolutions: 640x400x32
377Available resolutions: 512x384x32415Available resolutions: 512x384x32
378Available resolutions: 400x300x32416Available resolutions: 400x300x32
379Available resolutions: 320x240x32417Available resolutions: 320x240x32
380Available resolutions: 320x200x32418Available resolutions: 320x200x32
3810==WRITEPATH==allowed== C:\Users\Student\\T-Engine\4.04190==WRITEPATH==allowed== C:\Users\Student\\T-Engine\4.0
3821==WRITEPATH==allowed== d:\student data\documents\t-engine4-windows-1.5.3\game\addons\4201==WRITEPATH==allowed== d:\student data\documents\t-engine4-windows-1.5.3\game\addons\
3832==WRITEPATH==allowed== d:\student data\documents\t-engine4-windows-1.5.3\game\modules\4212==WRITEPATH==allowed== d:\student data\documents\t-engine4-windows-1.5.3\game\modules\
384[KEYBINDER] Loaded keybinds: move422[KEYBINDER] Loaded keybinds: move
385[KEYBINDER] Loaded keybinds: hotkeys423[KEYBINDER] Loaded keybinds: hotkeys
386[KEYBINDER] Loaded keybinds: inventory424[KEYBINDER] Loaded keybinds: inventory
387[KEYBINDER] Loaded keybinds: actions425[KEYBINDER] Loaded keybinds: actions
388[KEYBINDER] Loaded keybinds: interface426[KEYBINDER] Loaded keybinds: interface
389[KEYBINDER] Loaded keybinds: debug427[KEYBINDER] Loaded keybinds: debug
390setResolution: switching resolution to 1600x900 Fullscreen 1600 900 true nil (forced)428setResolution: switching resolution to 1600x900 Fullscreen 1600 900 true nil (forced)
391Setting resolution to 1600x900 (fullscreen, with borders)429Setting resolution to 1600x900 (fullscreen, with borders)
392[DO RESIZE] Requested: 1600x900 (1, 0); zoom 100%430[DO RESIZE] Requested: 1600x900 (1, 0); zoom 100%
393[DO RESIZE] Got: 1600x900 (1, 0)431[DO RESIZE] Got: 1600x900 (1, 0)
394OpenGL max texture size: 16384432OpenGL max texture size: 16384
395setResolution: performing onResolutionChange...433setResolution: performing onResolutionChange...
396434
397onResolutionChange: resolution changed to 1600 900 from nil nil435onResolutionChange: resolution changed to 1600 900 from nil nil
398onResolutionChange: no game yet!436onResolutionChange: no game yet!
399[ONLINE PROFILE] fun facts nil437[ONLINE PROFILE] fun facts nil
400[PROFILE] mounted online on /current-profile438[PROFILE] mounted online on /current-profile
401[PROFILE] unmounted online from /current-profile439[PROFILE] unmounted online from /current-profile
402[ONLINE PROFILE] auth
403[PROFILE] waiting for first auth
404[ENGINE] Setting requested FPS to 30 (33 ms)440[ENGINE] Setting requested FPS to 30 (33 ms)
405[ENGINE] Switching to turn based441[ENGINE] Switching to turn based
406[SAVEFILE PIPE] force waiting442[SAVEFILE PIPE] force waiting
407Creating module boot-te4-1.5.3.team :: (as dir) false :: (as team) 15 443Creating module boot-te4-1.5.3.team :: (as dir) false :: (as team) 15
408Module mismatch engine version boot-1.0.0 using engine te4-1.0.1444Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
409Loaded module definition for boot-1.0.0 using engine te4-1.0.1445Loaded module definition for boot-1.0.0 using engine te4-1.0.1
410Creating module example :: (as dir) true :: (as team) nil 446Creating module example :: (as dir) true :: (as team) nil
411Module mismatch engine version example-1.1.5 using engine te4-1.1.5447Module mismatch engine version example-1.1.5 using engine te4-1.1.5
412Loaded module definition for example-1.1.5 using engine te4-1.1.5448Loaded module definition for example-1.1.5 using engine te4-1.1.5
413Creating module example_realtime :: (as dir) true :: (as team) nil 449Creating module example_realtime :: (as dir) true :: (as team) nil
414Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5450Module mismatch engine version example_realtime-1.1.5 using engine te4-1.1.5
415Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5451Loaded module definition for example_realtime-1.1.5 using engine te4-1.1.5
416Creating module tome-1.5.3-gfx.team :: (as dir) false :: (as team) 15 452Creating module tome-1.5.3-gfx.team :: (as dir) false :: (as team) 15
417Creating module tome-1.5.3-music.team :: (as dir) false :: (as team) 17 453Creating module tome-1.5.3-music.team :: (as dir) false :: (as team) 17
418Creating module tome-1.5.3.team :: (as dir) false :: (as team) 11 454Creating module tome-1.5.3.team :: (as dir) false :: (as team) 11
419Loaded module definition for tome-1.5.3 using engine te4-1.5.3455Loaded module definition for tome-1.5.3 using engine te4-1.5.3
420* Module: tome456* Module: tome
421 ** 1.5.3457 ** 1.5.3
422* Module: boot458* Module: boot
423 ** 1.0.0459 ** 1.0.0
424* Module: example460* Module: example
425 ** 1.1.5461 ** 1.1.5
426* Module: example_realtime462* Module: example_realtime
427 ** 1.1.5463 ** 1.1.5
428After fs.reset464After fs.reset
429[1] = {465[1] = {
430 [path] = d:\student data\documents\t-engine4-windows-1.5.3\\game\engines\te4-1.5.3.teae466 [path] = d:\student data\documents\t-engine4-windows-1.5.3\\game\engines\te4-1.5.3.teae
431}467}
432[MODULE] booting module version tome-1.5.3468[MODULE] booting module version tome-1.5.3
433[ENGINE] Switching to turn based469[ENGINE] Switching to turn based
434Mounting additional team file: /modules/tome-1.5.3-music.team470Mounting additional team file: /modules/tome-1.5.3-music.team
435Mounting additional team file: /modules/tome-1.5.3-gfx.team471Mounting additional team file: /modules/tome-1.5.3-gfx.team
436Loading savefile /save//472Loading savefile /save//
437Loading savefile /save/player/473Loading savefile /save/player/
438Make wait background texture 2 : 0x1083768832 (0, 1082925056)474Make wait background texture 2 : 0x1083768832 (0, 1082925056)
439Lua Error: attempt to call a nil value475Lua Error: attempt to call a nil value
440 At [C]:-1476 At [C]:-1
441 At /engine/Module.lua:332 parse477 At /engine/Module.lua:339 parse
442 At /engine/Module.lua:358 listBackgrounds478 At /engine/Module.lua:358 listBackgrounds
443 At /engine/Module.lua:717479 At /engine/Module.lua:717
444 At [C]:-1 enable480 At [C]:-1 enable
445 At /engine/Module.lua:713 loadScreen481 At /engine/Module.lua:713 loadScreen
446 At /engine/Module.lua:947 instanciate482 At /engine/Module.lua:947 instanciate
447 At /engine/utils.lua:2243 showMainMenu483 At /engine/utils.lua:2243 showMainMenu
448 At /engine/init.lua:172484 At /engine/init.lua:172
449 At [C]:-1 dofile485 At [C]:-1 dofile
450 At /loader/init.lua:217486 At /loader/init.lua:217
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