| [URL] | | [URL] |
| Protocol=unreal | | Protocol=unreal |
| Name=Player | | Name=Player |
| Map=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg= | | Map=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg= |
| LocalMap=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg= | | LocalMap=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg= |
| LocalOptions= | | LocalOptions= |
| TransitionMap=dFWvaPy6GjMQodiFTbWyxNSl7oNRAWuxeP51HejcIKg= | | TransitionMap=dFWvaPy6GjMQodiFTbWyxNSl7oNRAWuxeP51HejcIKg= |
| MapExt=umap | | MapExt=umap |
| EXEName=ShooterGame.exe | | EXEName=ShooterGame.exe |
| DebugEXEName=DEBUG-ShooterGame.exe | | DebugEXEName=DEBUG-ShooterGame.exe |
| SaveExt=usa | | SaveExt=usa |
| Port=7777 | | Port=7777 |
| PeerPort=7778 | | PeerPort=7778 |
| GameName=Dirty Bomb | | GameName=Dirty Bomb |
| GameNameShort=EG | | GameNameShort=EG |
| DevEntryMap=Frontend.umap | | DevEntryMap=Frontend.umap |
| TestingEntryMap=FuncTest_EmptyMap.umap | | TestingEntryMap=FuncTest_EmptyMap.umap |
| GameName_RUS=Dirty Bomb | | GameName_RUS=Dirty Bomb |
| | | |
| [Engine.ScriptPackages] | | [Engine.ScriptPackages] |
| EngineNativePackages=Core | | EngineNativePackages=Core |
| EngineNativePackages=Engine | | EngineNativePackages=Engine |
| EngineNativePackages=GFxUI | | EngineNativePackages=GFxUI |
| EngineNativePackages=GameFramework | | EngineNativePackages=GameFramework |
| NetNativePackages=IpDrv | | NetNativePackages=IpDrv |
| NetNativePackages=WinDrv | | NetNativePackages=WinDrv |
| EditorPackages=UnrealEd | | EditorPackages=UnrealEd |
| ScaleformEditorPackages=GFxUIEditor | | ScaleformEditorPackages=GFxUIEditor |
| EngineNativePackages=SubstanceAir | | EngineNativePackages=SubstanceAir |
| EditorPackages=SubstanceAirEd | | EditorPackages=SubstanceAirEd |
| NativePackages=AkAudio | | NativePackages=AkAudio |
| NativePackages=SDEngine | | NativePackages=SDEngine |
| NativePackages=SDPCEngine | | NativePackages=SDPCEngine |
| NativePackages=ShooterGame | | NativePackages=ShooterGame |
| | | |
| [Engine.Engine] | | [Engine.Engine] |
| AllowAMDEyefinity=False | | AllowAMDEyefinity=False |
| NetworkDevice=IpDrv.TcpNetDriver | | NetworkDevice=IpDrv.TcpNetDriver |
| FallbackNetworkDevice=IpDrv.TcpNetDriver | | FallbackNetworkDevice=IpDrv.TcpNetDriver |
| ServerQueryDriver=IpDrv.ServerQueryDrvUDP | | ServerQueryDriver=IpDrv.ServerQueryDrvUDP |
| ConsoleClassName=ShooterGame.SGConsole | | ConsoleClassName=ShooterGame.SGConsole |
| GameViewportClientClassName=ShooterGame.SGGameViewportClient | | GameViewportClientClassName=ShooterGame.SGGameViewportClient |
| LocalPlayerClassName=ShooterGame.SGLocalPlayer | | LocalPlayerClassName=ShooterGame.SGLocalPlayer |
| DataStoreClientClassName=Engine.DataStoreClient | | DataStoreClientClassName=Engine.DataStoreClient |
| Language=INT | | Language=INT |
| bAllowMatureLanguage=FALSE | | bAllowMatureLanguage=FALSE |
| GameEngine=ShooterGame.SGEngine | | GameEngine=ShooterGame.SGEngine |
| EditorEngine=ShooterEditor.SGEditorEngine | | EditorEngine=ShooterEditor.SGEditorEngine |
| UnrealEdEngine=ShooterEditor.SGEditorEngine | | UnrealEdEngine=ShooterEditor.SGEditorEngine |
| Client=WinDrv.WindowsClient | | Client=WinDrv.WindowsClient |
| Render=Render.Render | | Render=Render.Render |
| Input=Engine.Input | | Input=Engine.Input |
| Canvas=Engine.Canvas | | Canvas=Engine.Canvas |
| TinyFontName=EngineFonts.TinyFont | | TinyFontName=EngineFonts.TinyFont |
| SmallFontName=EngineFonts.SmallFont | | SmallFontName=EngineFonts.SmallFont |
| MediumFontName=EngineFonts.SmallFont | | MediumFontName=EngineFonts.SmallFont |
| LargeFontName=EngineFonts.SmallFont | | LargeFontName=EngineFonts.SmallFont |
| SubtitleFontName=EngineFonts.SmallFont | | SubtitleFontName=EngineFonts.SmallFont |
| WireframeMaterialName=EngineDebugMaterials.WireframeMaterial | | WireframeMaterialName=EngineDebugMaterials.WireframeMaterial |
| DefaultMaterialName=EngineMaterials.DefaultMaterial | | DefaultMaterialName=EngineMaterials.DefaultMaterial |
| DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial | | DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial |
| DefaultTextureName=EngineMaterials.DefaultDiffuse | | DefaultTextureName=EngineMaterials.DefaultDiffuse |
| SkinBRDFTextureName=EngineMaterials.BeckmannMap | | SkinBRDFTextureName=EngineMaterials.BeckmannMap |
| EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial | | EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial |
| GeomMaterialName=EngineDebugMaterials.GeomMaterial | | GeomMaterialName=EngineDebugMaterials.GeomMaterial |
| DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial | | DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial |
| TickMaterialName=EditorMaterials.Tick_Mat | | TickMaterialName=EditorMaterials.Tick_Mat |
| CrossMaterialName=EditorMaterials.Cross_Mat | | CrossMaterialName=EditorMaterials.Cross_Mat |
| DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret | | DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret |
| SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial | | SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial |
| SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial | | SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial |
| ScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq | | ScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq |
| ImageGrainNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq | | ImageGrainNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq |
| RandomAngleTextureName=EngineMaterials.RandomAngles | | RandomAngleTextureName=EngineMaterials.RandomAngles |
| RandomNormalTextureName=EngineMaterials.RandomNormal2 | | RandomNormalTextureName=EngineMaterials.RandomNormal2 |
| RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc | | RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc |
| WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture | | WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture |
| LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid | | LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid |
| LightMapDensityNormalName=EngineMaterials.DefaultNormal | | LightMapDensityNormalName=EngineMaterials.DefaultNormal |
| LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial | | LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial |
| LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial | | LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial |
| LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs | | LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs |
| ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial | | ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial |
| ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial | | ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial |
| RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial | | RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial |
| VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial | | VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial |
| VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly | | VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly |
| VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor | | VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor |
| VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly | | VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly |
| VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly | | VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly |
| VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly | | VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly |
| HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial | | HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial |
| BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial | | BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial |
| TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial | | TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial |
| EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial | | EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial |
| DefaultPhysMaterialName=PhysicalMaterial.DefaultPhysicalMaterial | | DefaultPhysMaterialName=PhysicalMaterial.DefaultPhysicalMaterial |
| LandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterial | | LandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterial |
| TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst | | TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst |
| TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat | | TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat |
| ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial | | ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial |
| BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh | | BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh |
| ProcBuildingLODColorTexelsPerWorldUnit=0.075 | | ProcBuildingLODColorTexelsPerWorldUnit=0.075 |
| ProcBuildingLODLightingTexelsPerWorldUnit=0.015 | | ProcBuildingLODLightingTexelsPerWorldUnit=0.015 |
| MaxProcBuildingLODColorTextureSize=1024 | | MaxProcBuildingLODColorTextureSize=1024 |
| MaxProcBuildingLODLightingTextureSize=256 | | MaxProcBuildingLODLightingTextureSize=256 |
| UseProcBuildingLODTextureCropping=True | | UseProcBuildingLODTextureCropping=True |
| ForcePowerOfTwoProcBuildingLODTextures=True | | ForcePowerOfTwoProcBuildingLODTextures=True |
| bCombineSimilarMappings=False | | bCombineSimilarMappings=False |
| MaxRMSDForCombiningMappings=6.0 | | MaxRMSDForCombiningMappings=6.0 |
| ImageReflectionTextureSize=1024 | | ImageReflectionTextureSize=1024 |
| TerrainMaterialMaxTextureCount=16 | | TerrainMaterialMaxTextureCount=16 |
| TerrainTessellationCheckCount=6 | | TerrainTessellationCheckCount=6 |
| TerrainTessellationCheckBorder=2.0 | | TerrainTessellationCheckBorder=2.0 |
| TerrainTessellationCheckDistance=4096.0 | | TerrainTessellationCheckDistance=4096.0 |
| BeginUPTryCount=200000 | | BeginUPTryCount=200000 |
| bStaticDecalsEnabled=True | | bStaticDecalsEnabled=True |
| bDynamicDecalsEnabled=True | | bDynamicDecalsEnabled=True |
| bForceStaticTerrain=False | | bForceStaticTerrain=False |
| LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0) | | LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0) |
| LightComplexityColors=(R=0,G=0,B=0,A=1) | | LightComplexityColors=(R=0,G=0,B=0,A=1) |
| LightComplexityColors=(R=0,G=255,B=0,A=1) | | LightComplexityColors=(R=0,G=255,B=0,A=1) |
| LightComplexityColors=(R=63,G=191,B=0,A=1) | | LightComplexityColors=(R=63,G=191,B=0,A=1) |
| LightComplexityColors=(R=127,G=127,B=0,A=1) | | LightComplexityColors=(R=127,G=127,B=0,A=1) |
| LightComplexityColors=(R=191,G=63,B=0,A=1) | | LightComplexityColors=(R=191,G=63,B=0,A=1) |
| LightComplexityColors=(R=255,G=0,B=0,A=1) | | LightComplexityColors=(R=255,G=0,B=0,A=1) |
| ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0) | | ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0) |
| ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) | | ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0) |
| ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0) | | ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0) |
| ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0) | | ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0) |
| ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0) | | ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0) |
| ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) | | ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0) |
| ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0) | | ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0) |
| ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0) | | ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0) |
| ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) | | ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0) |
| MaxPixelShaderAdditiveComplexityCount=900 | | MaxPixelShaderAdditiveComplexityCount=900 |
| TimeBetweenPurgingPendingKillObjects=60 | | TimeBetweenPurgingPendingKillObjects=60 |
| bUseTextureStreaming=True | | bUseTextureStreaming=True |
| bUseBackgroundLevelStreaming=True | | bUseBackgroundLevelStreaming=True |
| bSubtitlesEnabled=True | | bSubtitlesEnabled=True |
| bSubtitlesForcedOff=FALSE | | bSubtitlesForcedOff=FALSE |
| ScoutClassName=ShooterGame.PVEScout | | ScoutClassName=ShooterGame.PVEScout |
| DefaultPostProcessName=Post_Process.PPC_Default | | DefaultPostProcessName=Post_Process.PPC_Default |
| DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess | | DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess |
| ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | | ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess |
| ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | | ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess |
| ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess | | ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess |
| DefaultSoundName=EngineSounds.WhiteNoise | | DefaultSoundName=EngineSounds.WhiteNoise |
| bOnScreenKismetWarnings=FALSE | | bOnScreenKismetWarnings=FALSE |
| bEnableKismetLogging=FALSE | | bEnableKismetLogging=FALSE |
| bAllowDebugViewmodesOnConsoles=FALSE | | bAllowDebugViewmodesOnConsoles=FALSE |
| CameraRotationThreshold=45.0 | | CameraRotationThreshold=45.0 |
| CameraTranslationThreshold=10000 | | CameraTranslationThreshold=10000 |
| PrimitiveProbablyVisibleTime=8.0 | | PrimitiveProbablyVisibleTime=8.0 |
| PercentUnoccludedRequeries=0.125 | | PercentUnoccludedRequeries=0.125 |
| MaxOcclusionPixelsFraction=0.1 | | MaxOcclusionPixelsFraction=0.1 |
| MinTextureDensity=0.0 | | MinTextureDensity=0.0 |
| IdealTextureDensity=13.0 | | IdealTextureDensity=13.0 |
| MaxTextureDensity=55.0 | | MaxTextureDensity=55.0 |
| MinLightMapDensity=0.0 | | MinLightMapDensity=0.0 |
| IdealLightMapDensity=0.05 | | IdealLightMapDensity=0.05 |
| MaxLightMapDensity=0.2 | | MaxLightMapDensity=0.2 |
| RenderLightMapDensityGrayscaleScale=1.0 | | RenderLightMapDensityGrayscaleScale=1.0 |
| RenderLightMapDensityColorScale=1.0 | | RenderLightMapDensityColorScale=1.0 |
| bRenderLightMapDensityGrayscale=false | | bRenderLightMapDensityGrayscale=false |
| LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0) | | LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0) |
| LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0) | | LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0) |
| bDisablePhysXHardwareSupport=True | | bDisablePhysXHardwareSupport=True |
| DemoRecordingDevice=Engine.DemoRecDriver | | DemoRecordingDevice=Engine.DemoRecDriver |
| bPauseOnLossOfFocus=FALSE | | bPauseOnLossOfFocus=FALSE |
| MaxFluidNumVerts=1 | | MaxFluidNumVerts=1 |
| FluidSimulationTimeLimit=30.0 | | FluidSimulationTimeLimit=30.0 |
| MaxParticleResize=0 | | MaxParticleResize=0 |
| MaxParticleResizeWarn=0 | | MaxParticleResizeWarn=0 |
| bCheckParticleRenderSize=True | | bCheckParticleRenderSize=True |
| MaxParticleVertexMemory=400 | | MaxParticleVertexMemory=1 |
| NetClientTicksPerSecond=200 | | NetClientTicksPerSecond=200 |
| MaxTrackedOcclusionIncrement=0.10 | | MaxTrackedOcclusionIncrement=0.10 |
| TrackedOcclusionStepSize=0.10 | | TrackedOcclusionStepSize=0.10 |
| MipFadeInSpeed0=0 | | MipFadeInSpeed0=0 |
| MipFadeOutSpeed0=0 | | MipFadeOutSpeed0=0 |
| MipFadeInSpeed1=0 | | MipFadeInSpeed1=2 |
| MipFadeOutSpeed1=0 | | MipFadeOutSpeed1=1 |
| StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) | | StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) |
| StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255)))) | | StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255)))) |
| StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) | | StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) |
| PhysXGpuHeapSize=32 | | PhysXGpuHeapSize=32 |
| PhysXMeshCacheSize=8 | | PhysXMeshCacheSize=8 |
| bShouldGenerateSimpleLightmaps=TRUE | | bShouldGenerateSimpleLightmaps=TRUE |
| bUseNormalMapsForSimpleLightMaps=TRUE | | bUseNormalMapsForSimpleLightMaps=TRUE |
| bSmoothFrameRate=True | | bSmoothFrameRate=False |
| MinSmoothedFrameRate=62 | | MinSmoothedFrameRate=120 |
| MaxSmoothedFrameRate=124 | | MaxSmoothedFrameRate=150 |
| bCheckForMultiplePawnsSpawnedInAFrame=FALSE | | bCheckForMultiplePawnsSpawnedInAFrame=FALSE |
| NumPawnsAllowedToBeSpawnedInAFrame=2 | | NumPawnsAllowedToBeSpawnedInAFrame=2 |
| DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0) | | DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0) |
| DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0) | | DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0) |
| bEnableOnScreenDebugMessages=true | | bEnableOnScreenDebugMessages=true |
| AllowScreenDoorFade=False | | AllowScreenDoorFade=False |
| AllowNvidiaStereo3d=False | | AllowNvidiaStereo3d=False |
| EnableMatineePostProcessMaterialParam=False | | EnableMatineePostProcessMaterialParam=False |
| IgnoreSimulatedFuncWarnings=Tick | | IgnoreSimulatedFuncWarnings=Tick |
| NearClipPlane=3.0 | | NearClipPlane=3.0 |
| bUseStreamingPause=false | | bUseStreamingPause=false |
| bKeepAllMaterialQualityLevelsLoaded=True | | bKeepAllMaterialQualityLevelsLoaded=True |
| bUseRecastNavMesh=TRUE | | bUseRecastNavMesh=TRUE |
| bEnableColorClear=TRUE | | bEnableColorClear=TRUE |
| DefaultOnlineSubsystemName=ShooterGame.SGOnlineSubsystemFireline | | DefaultOnlineSubsystemName=ShooterGame.SGOnlineSubsystemFireline |
| WorldInfoClassName=ShooterGame.SGWorldInfo | | WorldInfoClassName=ShooterGame.SGWorldInfo |
| AdditionalFontNames=SGBitmapFonts.BMMainFont10pt | | AdditionalFontNames=SGBitmapFonts.BMMainFont10pt |
| AdditionalFontNames=SGBitmapFonts.BMMainFont12pt | | AdditionalFontNames=SGBitmapFonts.BMMainFont12pt |
| AdditionalFontNames=SGBitmapFonts.BMMainFont20pt | | AdditionalFontNames=SGBitmapFonts.BMMainFont20pt |
| | | |
| [Engine.SeqAct_Interp] | | [Engine.SeqAct_Interp] |
| RenderingOverrides=(bAllowAmbientOcclusion=False,bAllowDominantWholeSceneDynamicShadows=False,bAllowMotionBlurSkinning=False,bAllowTemporalAA=True,bAllowLightShafts=True) | | RenderingOverrides=(bAllowAmbientOcclusion=False,bAllowDominantWholeSceneDynamicShadows=False,bAllowMotionBlurSkinning=False,bAllowTemporalAA=True,bAllowLightShafts=True) |
| | | |
| [Engine.StreamingMovies] | | [Engine.StreamingMovies] |
| RenderPriorityPS3=1001 | | RenderPriorityPS3=1001 |
| SuspendGameIO=True | | SuspendGameIO=True |
| | | |
| [Engine.ISVHacks] | | [Engine.ISVHacks] |
| DisableATITextureFilterOptimizationChecks=True | | DisableATITextureFilterOptimizationChecks=True |
| UseMinimalNVIDIADriverShaderOptimization=True | | UseMinimalNVIDIADriverShaderOptimization=True |
| PumpWindowMessagesWhenRenderThreadStalled=False | | PumpWindowMessagesWhenRenderThreadStalled=False |
| | | |
| [Engine.GameEngine] | | [Engine.GameEngine] |
| MaxDeltaTime=0 | | MaxDeltaTime=0 |
| DownloadableContentEnumeratorClassName=Engine.DownloadableContentEnumerator | | DownloadableContentEnumeratorClassName=Engine.DownloadableContentEnumerator |
| DownloadableContentManagerClassName=ShooterGame.SGDownloadableContentManager | | DownloadableContentManagerClassName=ShooterGame.SGDownloadableContentManager |
| | | |
| [Engine.DemoRecDriver] | | [Engine.DemoRecDriver] |
| AllowDownloads=True | | AllowDownloads=True |
| DemoSpectatorClass=ShooterGame.SGDemoController | | DemoSpectatorClass=ShooterGame.SGDemoController |
| MaxClientRate=25000 | | MaxClientRate=25000 |
| ConnectionTimeout=15.0 | | ConnectionTimeout=15.0 |
| InitialConnectTimeout=30.0 | | InitialConnectTimeout=30.0 |
| ConnectionIssueTimeout=30.0 | | ConnectionIssueTimeout=30.0 |
| AckTimeout=1.0 | | AckTimeout=1.0 |
| KeepAliveTime=1.0 | | KeepAliveTime=1.0 |
| SimLatency=0 | | SimLatency=0 |
| RelevantTimeout=5.0 | | RelevantTimeout=5.0 |
| SpawnPrioritySeconds=1.0 | | SpawnPrioritySeconds=1.0 |
| ServerTravelPause=4.0 | | ServerTravelPause=4.0 |
| NetServerMaxTickRate=100 | | NetServerMaxTickRate=100 |
| LanServerMaxTickRate=100 | | LanServerMaxTickRate=100 |
| MaxRewindPoints=30 | | MaxRewindPoints=30 |
| RewindPointInterval=1.0 | | RewindPointInterval=1.0 |
| NumRecentRewindPoints=7 | | NumRecentRewindPoints=7 |
| | | |
| [Engine.PackagesToAlwaysCook] | | [Engine.PackagesToAlwaysCook] |
| Package=ShooterEntry | | Package=ShooterEntry |
| Package=Loading | | Package=Loading |
| Package=Frontend | | Package=Frontend |
| Package=Lobby | | Package=Lobby |
| Package=BarkEvents | | Package=BarkEvents |
| SeekFreePackage=LoadingScreen_default | | SeekFreePackage=LoadingScreen_default |
| SeekFreePackage=LoadingScreen_EXE_Overground | | SeekFreePackage=LoadingScreen_EXE_Overground |
| SeekFreePackage=LoadingScreen_EXE_Rebar | | SeekFreePackage=LoadingScreen_EXE_Rebar |
| SeekFreePackage=LoadingScreen_EXE_Sandlot | | SeekFreePackage=LoadingScreen_EXE_Sandlot |
| SeekFreePackage=LoadingScreen_EXE_Warehouse | | SeekFreePackage=LoadingScreen_EXE_Warehouse |
| SeekFreePackage=LoadingScreen_OBJ_Bridge | | SeekFreePackage=LoadingScreen_OBJ_Bridge |
| SeekFreePackage=LoadingScreen_OBJ_Canal | | SeekFreePackage=LoadingScreen_OBJ_Canal |
| SeekFreePackage=LoadingScreen_OBJ_Battersea | | SeekFreePackage=LoadingScreen_OBJ_Battersea |
| SeekFreePackage=LoadingScreen_OBJ_Map_6 | | SeekFreePackage=LoadingScreen_OBJ_Map_6 |
| SeekFreePackage=LoadingScreen_OBJ_Victoria | | SeekFreePackage=LoadingScreen_OBJ_Victoria |
| SeekFreePackage=LoadingScreen_OBJ_TrainyardOld | | SeekFreePackage=LoadingScreen_OBJ_TrainyardOld |
| SeekFreePackage=LoadingScreen_OBJ_Trainyard | | SeekFreePackage=LoadingScreen_OBJ_Trainyard |
| SeekFreePackage=LoadingScreen_OBJ_CanaryWharf | | SeekFreePackage=LoadingScreen_OBJ_CanaryWharf |
| SeekFreePackage=LoadingScreen_OBJ_Whitechapel | | SeekFreePackage=LoadingScreen_OBJ_Whitechapel |
| SeekFreePackage=LoadingScreen_NUF_Map01 | | SeekFreePackage=LoadingScreen_NUF_Map01 |
| SeekFreePackage=LoadingScreen_NUF_Map02 | | SeekFreePackage=LoadingScreen_NUF_Map02 |
| SeekFreePackage=LoadingScreen_NUF_Map03 | | SeekFreePackage=LoadingScreen_NUF_Map03 |
| SeekFreePackage=LoadingScreen_NUF_Map04 | | SeekFreePackage=LoadingScreen_NUF_Map04 |
| SeekFreePackage=LoadingScreen_NUF_Map05 | | SeekFreePackage=LoadingScreen_NUF_Map05 |
| | | |
| [Engine.StartupPackages] | | [Engine.StartupPackages] |
| bSerializeStartupPackagesFromMemory=TRUE | | bSerializeStartupPackagesFromMemory=TRUE |
| bFullyCompressStartupPackages=FALSE | | bFullyCompressStartupPackages=FALSE |
| Package=EngineMaterials | | Package=EngineMaterials |
| Package=EngineDebugMaterials | | Package=EngineDebugMaterials |
| Package=EngineSounds | | Package=EngineSounds |
| Package=EngineFonts | | Package=EngineFonts |
| Package=SoundClassesAndModes | | Package=SoundClassesAndModes |
| Package=Soldier_01_Gameplay | | Package=Soldier_01_Gameplay |
| Package=Soldier_03_Gameplay | | |
| Package=Soldier_04_Gameplay | | |
| Package=Medic_01_Gameplay | | Package=Medic_01_Gameplay |
| Package=Medic_02_Gameplay | | Package=Medic_02_Gameplay |
| Package=Medic_04_Gameplay | | |
| Package=Engineer_01_Gameplay | | Package=Engineer_01_Gameplay |
| Package=Engineer_02_Gameplay | | Package=Engineer_02_Gameplay |
| Package=Engineer_03_Gameplay | | |
| Package=FieldOps_01_Gameplay | | Package=FieldOps_01_Gameplay |
| Package=FieldOps_02_Gameplay | | Package=FieldOps_02_Gameplay |
| Package=FieldOps_04_Gameplay | | |
| Package=CovertOps_01_Gameplay | | Package=CovertOps_01_Gameplay |
| Package=CovertOps_03_Gameplay | | |
| Package=SharedCharacters_Gameplay | | Package=SharedCharacters_Gameplay |
| Package=CharacterPreview_01_Gameplay | | Package=CharacterPreview_01_Gameplay |
| Package=AssaultRifle_01_Gameplay | | Package=AssaultRifle_01_Gameplay |
| Package=AssaultRifle_02_Gameplay | | Package=AssaultRifle_02_Gameplay |
| Package=AssaultRifle_03_Gameplay | | Package=AssaultRifle_03_Gameplay |
| Package=AssaultRifle_04_Gameplay | | Package=AssaultRifle_04_Gameplay |
| Package=AssaultRifle_07_Gameplay | | |
| Package=CricketBat_01_Gameplay | | Package=CricketBat_01_Gameplay |
| Package=GrenadeLauncher_01_Gameplay | | Package=GrenadeLauncher_01_Gameplay |
| | | Package=Grenade_01_Gameplay |
| | | Package=Grenade_02_Gameplay |
| | | Package=Grenade_05_Gameplay |
| Package=HeavyMachineGun_01_Gameplay | | Package=HeavyMachineGun_01_Gameplay |
| Package=Knife_01_Gameplay | | Package=Knife_01_Gameplay |
| Package=Knife_02_Gameplay | | Package=Knife_02_Gameplay |
| Package=Katana_01_Gameplay | | Package=Katana_01_Gameplay |
| Package=MachineGun_01_Gameplay | | Package=MachineGun_01_Gameplay |
| Package=MachineGun_02_Gameplay | | Package=MachineGun_02_Gameplay |
| Package=MachinePistol_01_Gameplay | | Package=MachinePistol_01_Gameplay |
| Package=MachinePistol_02_Gameplay | | Package=MachinePistol_02_Gameplay |
| Package=MachinePistol_03_Gameplay | | Package=MachinePistol_03_Gameplay |
| Package=MachinePistol_04_Gameplay | | Package=MachinePistol_04_Gameplay |
| Package=MountedMG_01_Gameplay | | Package=MountedMG_01_Gameplay |
| Package=MountedMG_02_Gameplay | | Package=MountedMG_02_Gameplay |
| Package=Pistol_01_Gameplay | | Package=Pistol_01_Gameplay |
| Package=Pistol_02_Gameplay | | Package=Pistol_02_Gameplay |
| Package=Pistol_03_Gameplay | | Package=Pistol_03_Gameplay |
| Package=Pistol_04_Gameplay | | Package=Pistol_04_Gameplay |
| Package=Pistol_05_Gameplay | | Package=Pistol_05_Gameplay |
| Package=Pistol_06_Gameplay | | Package=Pistol_06_Gameplay |
| Package=Pistol_07_Gameplay | | |
| Package=Pistol_08_Gameplay | | |
| Package=ReviveGun_01_Gameplay | | Package=ReviveGun_01_Gameplay |
| Package=RocketLauncher_01_Gameplay | | Package=RocketLauncher_01_Gameplay |
| Package=Shotgun_01_Gameplay | | Package=Shotgun_01_Gameplay |
| Package=Shotgun_02_Gameplay | | Package=Shotgun_02_Gameplay |
| Package=Shotgun_03_Gameplay | | Package=Shotgun_03_Gameplay |
| Package=SniperRifle_01_Gameplay | | Package=SniperRifle_01_Gameplay |
| Package=SniperRifle_02_Gameplay | | Package=SniperRifle_02_Gameplay |
| Package=SniperRifle_03_Gameplay | | Package=SniperRifle_03_Gameplay |
| Package=SniperRifle_04_Gameplay | | Package=StickyMine_01_Gameplay |
| Package=StickyBomb_01_Gameplay | | Package=StickyBomb_01_Gameplay |
| Package=SubMachineGun_01_Gameplay | | Package=SubMachineGun_01_Gameplay |
| Package=SubMachineGun_02_Gameplay | | Package=SubMachineGun_02_Gameplay |
| Package=SubMachineGun_03_Gameplay | | Package=SubMachineGun_03_Gameplay |
| Package=SubMachineGun_04_Gameplay | | Package=SubMachineGun_04_Gameplay |
| Package=SubMachineGun_05_Gameplay | | Package=SubMachineGun_05_Gameplay |
| Package=SubMachineGun_06_Gameplay | | |
| Package=Ironsight_01_Gameplay | | Package=Ironsight_01_Gameplay |
| Package=Ironsight_02_Gameplay | | Package=Ironsight_02_Gameplay |
| Package=Ironsight_03_Gameplay | | Package=Ironsight_03_Gameplay |
| Package=Ironsight_04_Gameplay | | Package=Ironsight_04_Gameplay |
| Package=Ironsight_05_Gameplay | | Package=Ironsight_05_Gameplay |
| Package=Ironsight_06_Gameplay | | Package=Ironsight_06_Gameplay |
| Package=Ironsight_07_Gameplay | | Package=Ironsight_07_Gameplay |
| Package=Ironsight_08_Gameplay | | Package=Ironsight_08_Gameplay |
| Package=Magazine_01_Gameplay | | Package=Magazine_01_Gameplay |
| Package=Magazine_02_Gameplay | | Package=Magazine_02_Gameplay |
| Package=Magazine_03_Gameplay | | Package=Magazine_03_Gameplay |
| Package=Magazine_04_Gameplay | | Package=Magazine_04_Gameplay |
| Package=Magazine_05_Gameplay | | Package=Magazine_05_Gameplay |
| Package=Magazine_06_Gameplay | | Package=Magazine_06_Gameplay |
| Package=Magazine_07_Gameplay | | Package=Magazine_07_Gameplay |
| Package=Magazine_08_Gameplay | | Package=Magazine_08_Gameplay |
| Package=Magazine_09_Gameplay | | Package=Magazine_09_Gameplay |
| Package=Magazine_10_Gameplay | | |
| Package=MuzzleBrake_01_Gameplay | | |
| Package=MuzzleBrake_02_Gameplay | | |
| Package=MuzzleBrake_03_Gameplay | | |
| Package=RedDot_01_Gameplay | | Package=RedDot_01_Gameplay |
| Package=RedDot_02_Gameplay | | |
| Package=RedDot_03_Gameplay | | |
| Package=RedDot_04_Gameplay | | |
| Package=Scope_00_Gameplay | | |
| Package=Scope_01_Gameplay | | Package=Scope_01_Gameplay |
| Package=Scope_02_Gameplay | | Package=Scope_02_Gameplay |
| Package=Scope_03_Gameplay | | |
| Package=Scope_04_Gameplay | | Package=Scope_04_Gameplay |
| Package=Silencer_01_Gameplay | | Package=Silencer_01_Gameplay |
| Package=Silencer_02_Gameplay | | Package=Silencer_02_Gameplay |
| Package=Silencer_03_Gameplay | | |
| Package=Trinket_Gameplay | | Package=Trinket_Gameplay |
| Package=AirStrikeMarker_01_Gameplay | | Package=AirStrikeMarker_01_Gameplay |
| Package=AirStrikeMarker_02_Gameplay | | Package=AirStrikeMarker_02_Gameplay |
| Package=AmmoPack_01_Gameplay | | Package=AmmoPack_01_Gameplay |
| Package=AmmoStation_01_Gameplay | | Package=AmmoStation_01_Gameplay |
| Package=C4_01_Gameplay | | Package=C4_01_Gameplay |
| Package=C4Wireless_01_Gameplay | | Package=C4Wireless_01_Gameplay |
| Package=ConcussionGrenade_01_Gameplay | | Package=ConcussionGrenade_01_Gameplay |
| Package=DeployableCover_01_Gameplay | | Package=DeployableCover_01_Gameplay |
| Package=HackingDevice_01_Gameplay | | Package=HackingDevice_01_Gameplay |
| Package=HealingStation_01_Gameplay | | Package=HealingStation_01_Gameplay |
| Package=HealthPack_01_Gameplay | | Package=HealthPack_01_Gameplay |
| Package=HealthPack_02_Gameplay | | Package=HealthPack_02_Gameplay |
| Package=HeartbeatSensor_01_Gameplay | | Package=HeartbeatSensor_01_Gameplay |
| Package=Mine_01_Gameplay | | Package=Mine_01_Gameplay |
| Package=Molotov_01_Gameplay | | Package=Molotov_01_Gameplay |
| Package=ObjectiveCarryItem_01_Gameplay | | Package=ObjectiveCarryItem_01_Gameplay |
| Package=PDA_01_Gameplay | | Package=PDA_01_Gameplay |
| Package=SupplyCrate_01_Gameplay | | Package=SupplyCrate_01_Gameplay |
| Package=ThirdEyeCam_01_Gameplay | | Package=ThirdEyeCam_01_Gameplay |
| Package=ThirdEyeDevice_01_Gameplay | | Package=ThirdEyeDevice_01_Gameplay |
| Package=Turret_01_Gameplay | | Package=Turret_01_Gameplay |
| | | Package=EmpGrenade_01_Gameplay |
| Package=SmokeGrenade_01_Gameplay | | Package=SmokeGrenade_01_Gameplay |
| Package=FragGrenade_01_Gameplay | | Package=FragGrenade_01_Gameplay |
| Package=ActiveCamo_01_Gameplay | | Package=ActiveCamo_01_Gameplay |
| Package=ActiveHealingAura_01_Gameplay | | Package=ActiveHealingAura_01_Gameplay |
| Package=Blowtorch_01_Gameplay | | Package=Blowtorch_01_Gameplay |
| Package=Defibs_01_Gameplay | | Package=Defibs_01_Gameplay |
| Package=Martyrdom_01_Gameplay | | Package=Martyrdom_01_Gameplay |
| Package=IRGoggles_01_Gameplay | | Package=IRGoggles_01_Gameplay |
| Package=LaserPainter_01_Gameplay | | Package=LaserPainter_01_Gameplay |
| Package=OrbitalLaser_01_Gameplay | | Package=OrbitalLaser_01_Gameplay |
| Package=Pliers_01_Gameplay | | Package=Pliers_01_Gameplay |
| Package=SelfRevive_01_Gameplay | | Package=SelfRevive_01_Gameplay |
| Package=Screwdriver_01_Gameplay | | Package=Screwdriver_01_Gameplay |
| Package=ArtilleryStrike_01_Gameplay | | Package=ArtilleryStrike_01_Gameplay |
| Package=HelpUp_01_Gameplay | | |
| Package=Perks | | Package=Perks |
| Package=Augments | | Package=Augments |
| NoncombinedPackage=SGVars | | NoncombinedPackage=SGVars |
| Package=SGFonts | | Package=SGFonts |
| Package=SGBitmapFonts | | Package=SGBitmapFonts |
| Package=HudTextureRenderTargets | | Package=HudTextureRenderTargets |
| Package=Post_Process | | Package=Post_Process |
| Package=PhysicalMaterial | | Package=PhysicalMaterial |
| Package=SGLoadingScreen | | Package=SGLoadingScreen |
| | | |
| [Engine.PackagesToForceCookPerMap] | | [Engine.PackagesToForceCookPerMap] |
| | | |
| [Core.System] | | [Core.System] |
| MaxObjectsNotConsideredByGC=33476 | | MaxObjectsNotConsideredByGC=33476 |
| SizeOfPermanentObjectPool=0 | | SizeOfPermanentObjectPool=0 |
| StaleCacheDays=30 | | StaleCacheDays=30 |
| MaxStaleCacheSize=10 | | MaxStaleCacheSize=10 |
| MaxOverallCacheSize=30 | | MaxOverallCacheSize=30 |
| PackageSizeSoftLimit=300 | | PackageSizeSoftLimit=300 |
| AsyncIOBandwidthLimit=0 | | AsyncIOBandwidthLimit=0 |
| CachePath=..\..\ShooterGame\Cache | | CachePath=..\..\ShooterGame\Cache |
| CacheExt=.uxx | | CacheExt=.uxx |
| Paths=..\..\Engine\Content | | Paths=..\..\Engine\Content |
| ScriptPaths=..\..\ShooterGame\Script | | ScriptPaths=..\..\ShooterGame\Script |
| FRScriptPaths=..\..\ShooterGame\ScriptFinalRelease | | FRScriptPaths=..\..\ShooterGame\ScriptFinalRelease |
| CutdownPaths=..\..\ShooterGame\CutdownPackages | | CutdownPaths=..\..\ShooterGame\CutdownPackages |
| CutdownPaths=..\..\ShooterGame\Script | | CutdownPaths=..\..\ShooterGame\Script |
| ScreenShotPath=..\..\ShooterGame\ScreenShots | | ScreenShotPath=..\..\ShooterGame\ScreenShots |
| LocalizationPaths=..\..\Engine\Localization | | LocalizationPaths=..\..\Engine\Localization |
| Extensions=upk | | Extensions=upk |
| Extensions=u | | Extensions=u |
| Extensions=umap | | Extensions=umap |
| SaveLocalizedCookedPackagesInSubdirectories=FALSE | | SaveLocalizedCookedPackagesInSubdirectories=FALSE |
| TextureFileCacheExtension=tfc | | TextureFileCacheExtension=tfc |
| bDisablePromptToRebuildScripts=FALSE | | bDisablePromptToRebuildScripts=FALSE |
| Suppress=Dev | | Suppress=Dev |
| Suppress=DevAbsorbFuncs | | Suppress=DevAbsorbFuncs |
| Suppress=DevAnim | | Suppress=DevAnim |
| Suppress=DevAssetDataBase | | Suppress=DevAssetDataBase |
| Suppress=DevAudio | | Suppress=DevAudio |
| Suppress=DevAudioVerbose | | Suppress=DevAudioVerbose |
| Suppress=DevBind | | Suppress=DevBind |
| Suppress=DevBsp | | Suppress=DevBsp |
| Suppress=DevCamera | | Suppress=DevCamera |
| Suppress=DevCollision | | Suppress=DevCollision |
| Suppress=DevCompile | | Suppress=DevCompile |
| Suppress=DevComponents | | Suppress=DevComponents |
| Suppress=DevConfig | | Suppress=DevConfig |
| Suppress=DevCooking | | Suppress=DevCooking |
| Suppress=DevCrossLevel | | Suppress=DevCrossLevel |
| Suppress=DevDataStore | | Suppress=DevDataStore |
| Suppress=DevDecals | | Suppress=DevDecals |
| Suppress=DevFaceFX | | Suppress=DevFaceFX |
| Suppress=DevGFxUI | | Suppress=DevGFxUI |
| Suppress=DevGFxUIWarning | | Suppress=DevGFxUIWarning |
| Suppress=DevGarbage | | Suppress=DevGarbage |
| Suppress=DevKill | | Suppress=DevKill |
| Suppress=DevLevelTools | | Suppress=DevLevelTools |
| Suppress=DevLightmassSolver | | Suppress=DevLightmassSolver |
| Suppress=DevLoad | | Suppress=DevLoad |
| Suppress=DevMovie | | Suppress=DevMovie |
| Suppress=DevNavMesh | | Suppress=DevNavMesh |
| Suppress=DevNavMeshWarning | | Suppress=DevNavMeshWarning |
| Suppress=DevNet | | Suppress=DevNet |
| Suppress=DevNetTraffic | | Suppress=DevNetTraffic |
| Suppress=DevOnline | | Suppress=DevOnline |
| Suppress=DevPath | | Suppress=DevPath |
| Suppress=DevReplace | | Suppress=DevReplace |
| Suppress=DevSHA | | Suppress=DevSHA |
| Suppress=DevSave | | Suppress=DevSave |
| Suppress=DevSound | | Suppress=DevSound |
| Suppress=DevStats | | Suppress=DevStats |
| Suppress=DevStreaming | | Suppress=DevStreaming |
| Suppress=DevTick | | Suppress=DevTick |
| Suppress=DevUI | | Suppress=DevUI |
| Suppress=DevUIAnimation | | Suppress=DevUIAnimation |
| Suppress=DevUIFocus | | Suppress=DevUIFocus |
| Suppress=DevUIStates | | Suppress=DevUIStates |
| Suppress=DevUIStyles | | Suppress=DevUIStyles |
| Suppress=DevMCP | | Suppress=DevMCP |
| Suppress=DevHTTP | | Suppress=DevHTTP |
| Suppress=DevBeacon | | Suppress=DevBeacon |
| Suppress=DevBeaconGame | | Suppress=DevBeaconGame |
| Suppress=DevOnlineGame | | Suppress=DevOnlineGame |
| Suppress=DevMatchmaking | | Suppress=DevMatchmaking |
| Suppress=DevPing | | Suppress=DevPing |
| Suppress=DevWebUI | | Suppress=DevWebUI |
| Suppress=DevAsyncLoad | | Suppress=DevAsyncLoad |
| Suppress=GameStats | | Suppress=GameStats |
| Suppress=Input | | Suppress=Input |
| Suppress=Inventory | | Suppress=Inventory |
| Suppress=Localization | | Suppress=Localization |
| Suppress=LocalizationWarning | | Suppress=LocalizationWarning |
| Suppress=PlayerManagement | | Suppress=PlayerManagement |
| Suppress=PlayerMove | | Suppress=PlayerMove |
| Paths=..\..\ShooterGame\Content | | Paths=..\..\ShooterGame\Content |
| Paths=..\..\ShooterGame\__Trashcan | | Paths=..\..\ShooterGame\__Trashcan |
| LocalizationPaths=..\..\ShooterGame\Localization | | LocalizationPaths=..\..\ShooterGame\Localization |
| SavePath=..\..\ShooterGame\Save | | SavePath=..\..\ShooterGame\Save |
| SeekFreePCPaths=..\..\ShooterGame\CookedPC | | SeekFreePCPaths=..\..\ShooterGame\CookedPC |
| SeekFreePCExtensions=xxx | | SeekFreePCExtensions=xxx |
| Suppress=DevWebUIScript | | Suppress=DevWebUIScript |
| Suppress=DevFireline | | Suppress=DevFireline |
| | | |
| [Engine.Client] | | [Engine.Client] |
| DisplayGamma=2.2 | | DisplayGamma=2.2 |
| MinDesiredFrameRate=35.000000 | | MinDesiredFrameRate=35.000000 |
| InitialButtonRepeatDelay=0.2 | | InitialButtonRepeatDelay=0.2 |
| ButtonRepeatDelay=0.1 | | ButtonRepeatDelay=0.1 |
| | | |
| [WinDrv.WindowsClient] | | [WinDrv.WindowsClient] |
| AudioDeviceClass=XAudio2.XAudio2Device | | AudioDeviceClass=XAudio2.XAudio2Device |
| MinAllowableResolutionX=720 | | MinAllowableResolutionX=720 |
| MinAllowableResolutionY=576 | | MinAllowableResolutionY=576 |
| MaxAllowableResolutionX=0 | | MaxAllowableResolutionX=0 |
| MaxAllowableResolutionY=0 | | MaxAllowableResolutionY=0 |
| MinAllowableRefreshRate=0 | | MinAllowableRefreshRate=0 |
| MaxAllowableRefreshRate=0 | | MaxAllowableRefreshRate=0 |
| ParanoidDeviceLostChecking=1 | | ParanoidDeviceLostChecking=1 |
| AllowJoystickInput=1 | | AllowJoystickInput=1 |
| UseRawMouseInput=1 | | UseRawMouseInput=1 |
| | | |
| [XAudio2.XAudio2Device] | | [XAudio2.XAudio2Device] |
| MaxChannels=32 | | MaxChannels=32 |
| CommonAudioPoolSize=0 | | CommonAudioPoolSize=0 |
| MinCompressedDurationGame=5 | | MinCompressedDurationGame=5 |
| MinCompressedDurationEditor=4 | | MinCompressedDurationEditor=4 |
| LowPassFilterResonance=0.9 | | LowPassFilterResonance=0.9 |
| WorkAroundXDKRegression=TRUE | | WorkAroundXDKRegression=TRUE |
| | | |
| [ALAudio.ALAudioDevice] | | [ALAudio.ALAudioDevice] |
| MaxChannels=32 | | MaxChannels=32 |
| CommonAudioPoolSize=0 | | CommonAudioPoolSize=0 |
| MinCompressedDurationGame=5 | | MinCompressedDurationGame=5 |
| MinCompressedDurationEditor=4 | | MinCompressedDurationEditor=4 |
| LowPassFilterResonance=0.9 | | LowPassFilterResonance=0.9 |
| //DeviceName=Generic Software | | //DeviceName=Generic Software |
| | | |
| [Engine.Player] | | [Engine.Player] |
| ConfiguredInternetSpeed=15000 | | ConfiguredInternetSpeed=15000 |
| ConfiguredLanSpeed=20000 | | ConfiguredLanSpeed=20000 |
| PP_DesaturationMultiplier=1.0 | | PP_DesaturationMultiplier=1.0 |
| PP_HighlightsMultiplier=1.0 | | PP_HighlightsMultiplier=1.0 |
| PP_MidTonesMultiplier=1.0 | | PP_MidTonesMultiplier=1.0 |
| PP_ShadowsMultiplier=1.0 | | PP_ShadowsMultiplier=1.0 |
| | | |
| [IpDrv.TcpNetDriver] | | [IpDrv.TcpNetDriver] |
| AllowDownloads=True | | AllowDownloads=True |
| AllowPeerConnections=False | | AllowPeerConnections=False |
| AllowPeerVoice=False | | AllowPeerVoice=False |
| ConnectionTimeout=30.0 | | ConnectionTimeout=30.0 |
| InitialConnectTimeout=90.0 | | InitialConnectTimeout=90.0 |
| ConnectionIssueTimeout=1.5 | | ConnectionIssueTimeout=1.5 |
| AckTimeout=1.0 | | AckTimeout=1.0 |
| KeepAliveTime=0.2 | | KeepAliveTime=0.2 |
| MaxClientRate=15000 | | MaxClientRate=15000 |
| MaxInternetClientRate=15000 | | MaxInternetClientRate=15000 |
| RelevantTimeout=5.0 | | RelevantTimeout=5.0 |
| SpawnPrioritySeconds=1.0 | | SpawnPrioritySeconds=1.0 |
| ServerTravelPause=4.0 | | ServerTravelPause=4.0 |
| NetServerMaxTickRate=60.0 | | NetServerMaxTickRate=60.0 |
| LanServerMaxTickRate=35 | | LanServerMaxTickRate=35 |
| DownloadManagers=IpDrv.HTTPDownload | | DownloadManagers=IpDrv.HTTPDownload |
| DownloadManagers=Engine.ChannelDownload | | DownloadManagers=Engine.ChannelDownload |
| NetConnectionClassName=IpDrv.TcpipConnection | | NetConnectionClassName=IpDrv.TcpipConnection |
| | | |
| [IpDrv.ServerQueryDrvUDP] | | [IpDrv.ServerQueryDrvUDP] |
| ServerQueryPort=7877 | | ServerQueryPort=7877 |
| MaxQueriesPerSecond=10 | | MaxQueriesPerSecond=10 |
| ServerQueryProtocolClassPath=SDEngine.SDServerQueryProtocolUDP | | ServerQueryProtocolClassPath=SDEngine.SDServerQueryProtocolUDP |
| | | |
| [IpServer.UdpServerQuery] | | [IpServer.UdpServerQuery] |
| GameName=ut | | GameName=ut |
| | | |
| [IpDrv.UdpBeacon] | | [IpDrv.UdpBeacon] |
| DoBeacon=True | | DoBeacon=True |
| BeaconTime=0.50 | | BeaconTime=0.50 |
| BeaconTimeout=5.0 | | BeaconTimeout=5.0 |
| BeaconProduct=ut | | BeaconProduct=ut |
| ServerBeaconPort=8777 | | ServerBeaconPort=8777 |
| BeaconPort=9777 | | BeaconPort=9777 |
| | | |
| [TextureStreaming] | | [TextureStreaming] |
| MinTextureResidentMipCount=7 | | MinTextureResidentMipCount=7 |
| PoolSize=1028 | | PoolSize=160 |
| MemoryMargin=20 | | MemoryMargin=20 |
| MemoryLoss=0 | | MemoryLoss=0 |
| HysteresisLimit=20 | | HysteresisLimit=20 |
| DropMipLevelsLimit=16 | | DropMipLevelsLimit=16 |
| StopIncreasingLimit=12 | | StopIncreasingLimit=12 |
| StopStreamingLimit=8 | | StopStreamingLimit=8 |
| MinEvictSize=10 | | MinEvictSize=10 |
| MinFudgeFactor=1 | | MinFudgeFactor=1 |
| FudgeFactorIncreaseRateOfChange=0.5 | | FudgeFactorIncreaseRateOfChange=0.5 |
| FudgeFactorDecreaseRateOfChange=-0.4 | | FudgeFactorDecreaseRateOfChange=-0.4 |
| MinRequestedMipsToConsider=11 | | MinRequestedMipsToConsider=11 |
| MinTimeToGuaranteeMinMipCount=2 | | MinTimeToGuaranteeMinMipCount=2 |
| MaxTimeToGuaranteeMinMipCount=12 | | MaxTimeToGuaranteeMinMipCount=12 |
| UseTextureFileCache=TRUE | | UseTextureFileCache=TRUE |
| LoadMapTimeLimit=20.0 | | LoadMapTimeLimit=20.0 |
| LightmapStreamingFactor=0.04 | | LightmapStreamingFactor=0.04 |
| ShadowmapStreamingFactor=0.04 | | ShadowmapStreamingFactor=0.04 |
| MaxLightmapRadius=2000.0 | | MaxLightmapRadius=2000.0 |
| AllowStreamingLightmaps=True | | AllowStreamingLightmaps=True |
| TextureFileCacheBulkDataAlignment=1 | | TextureFileCacheBulkDataAlignment=1 |
| TextureFileCacheChunkDataAlignment=1048576 | | |
| UsePriorityStreaming=True | | UsePriorityStreaming=True |
| bAllowSwitchingStreamingSystem=False | | bAllowSwitchingStreamingSystem=False |
| UseDynamicStreaming=True | | UseDynamicStreaming=True |
| bEnableAsyncDefrag=False | | bEnableAsyncDefrag=False |
| bEnableAsyncReallocation=False | | bEnableAsyncReallocation=False |
| MaxDefragRelocations=256 | | MaxDefragRelocations=256 |
| MaxDefragDownShift=128 | | MaxDefragDownShift=128 |
| BoostPlayerTextures=3.0 | | BoostPlayerTextures=4.0 |
| TemporalAAMemoryReserve=4.0 | | TemporalAAMemoryReserve=4.0 |
| | | |
| [StreamByURL] | | [StreamByURL] |
| PostLoadPause=6.0 | | PostLoadPause=6.0 |
| | | |
| [UnrealEd.EditorEngine] | | [UnrealEd.EditorEngine] |
| LocalPlayerClassName=ShooterGame.SGLocalPlayer | | LocalPlayerClassName=ShooterGame.SGLocalPlayer |
| bSubtitlesEnabled=True | | bSubtitlesEnabled=True |
| GridEnabled=True | | GridEnabled=True |
| SnapScaleEnabled=True | | SnapScaleEnabled=True |
| ScaleGridSize=5 | | ScaleGridSize=5 |
| SnapVertices=False | | SnapVertices=False |
| SnapDistance=10.000000 | | SnapDistance=10.000000 |
| GridSize=(X=16.000000,Y=16.000000,Z=16.000000) | | GridSize=(X=16.000000,Y=16.000000,Z=16.000000) |
| RotGridEnabled=True | | RotGridEnabled=True |
| RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) | | RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) |
| GameCommandLine=-log | | GameCommandLine=-log |
| FOVAngle=90.000000 | | FOVAngle=85.000000 |
| GodMode=True | | GodMode=True |
| AutoSaveDir=..\..\ShooterGame\Autosaves | | AutoSaveDir=..\..\ShooterGame\Autosaves |
| InvertwidgetZAxis=True | | InvertwidgetZAxis=True |
| UseAxisIndicator=True | | UseAxisIndicator=True |
| MatineeCurveDetail=0.1 | | MatineeCurveDetail=0.1 |
| Client=WinDrv.WindowsClient | | Client=WinDrv.WindowsClient |
| CurrentGridSz=4 | | CurrentGridSz=4 |
| bUseMayaCameraControls=True | | bUseMayaCameraControls=True |
| bPrefabsLocked=True | | bPrefabsLocked=True |
| HeightMapExportClassName=TerrainHeightMapExporterTextT3D | | HeightMapExportClassName=TerrainHeightMapExporterTextT3D |
| EditorOnlyContentPackages=EditorMeshes | | EditorOnlyContentPackages=EditorMeshes |
| EditorOnlyContentPackages=EditorMaterials | | EditorOnlyContentPackages=EditorMaterials |
| EditorOnlyContentPackages=EditorResources | | EditorOnlyContentPackages=EditorResources |
| EditPackagesInPath=..\..\Development\Src | | EditPackagesInPath=..\..\Development\Src |
| EditPackages=Core | | EditPackages=Core |
| EditPackages=Engine | | EditPackages=Engine |
| EditPackages=GFxUI | | EditPackages=GFxUI |
| EditPackages=AkAudio | | EditPackages=AkAudio |
| EditPackages=GameFramework | | EditPackages=GameFramework |
| EditPackages=UnrealEd | | EditPackages=UnrealEd |
| EditPackages=GFxUIEditor | | EditPackages=GFxUIEditor |
| EditPackages=IpDrv | | EditPackages=IpDrv |
| EditPackages=WinDrv | | EditPackages=WinDrv |
| EditPackages=OnlineSubsystemPC | | EditPackages=OnlineSubsystemPC |
| EditPackages=OnlineSubsystemGameSpy | | EditPackages=OnlineSubsystemGameSpy |
| EditPackages=OnlineSubsystemLive | | EditPackages=OnlineSubsystemLive |
| EditPackages=OnlineSubsystemSteamworks | | EditPackages=OnlineSubsystemSteamworks |
| bBuildReachSpecs=FALSE | | bBuildReachSpecs=FALSE |
| EditPackages=SubstanceAir | | EditPackages=SubstanceAir |
| EditPackages=SubstanceAirEd | | EditPackages=SubstanceAirEd |
| bGroupingActive=TRUE | | bGroupingActive=TRUE |
| bCustomCameraAlignEmitter=TRUE | | bCustomCameraAlignEmitter=TRUE |
| CustomCameraAlignEmitterDistance=100.0 | | CustomCameraAlignEmitterDistance=100.0 |
| bDrawSocketsInGMode=FALSE | | bDrawSocketsInGMode=FALSE |
| bSmoothFrameRate=FALSE | | bSmoothFrameRate=FALSE |
| MinSmoothedFrameRate=5 | | MinSmoothedFrameRate=5 |
| MaxSmoothedFrameRate=120 | | MaxSmoothedFrameRate=120 |
| FarClippingPlane=0 | | FarClippingPlane=0 |
| TemplateMapFolders=..\..\ShooterGame\Content\Maps\Templates | | TemplateMapFolders=..\..\ShooterGame\Content\Maps\Templates |
| EditPackagesOutPath=..\..\ShooterGame\Script | | EditPackagesOutPath=..\..\ShooterGame\Script |
| FRScriptOutputPath=..\..\ShooterGame\ScriptFinalRelease | | FRScriptOutputPath=..\..\ShooterGame\ScriptFinalRelease |
| EditPackages=SDEngine | | EditPackages=SDEngine |
| EditPackages=SDPCEngine | | EditPackages=SDPCEngine |
| EditPackages=SDPS3Engine | | EditPackages=SDPS3Engine |
| EditPackages=SDEditor | | EditPackages=SDEditor |
| EditPackages=ShooterGame | | EditPackages=ShooterGame |
| EditPackages=ShooterEditor | | EditPackages=ShooterEditor |
| EditPackages=ShooterGameContent | | EditPackages=ShooterGameContent |
| InEditorGameURLOptions= | | InEditorGameURLOptions= |
| | | |
| [UnrealEd.UnrealEdEngine] | | [UnrealEd.UnrealEdEngine] |
| AutoSaveIndex=0 | | AutoSaveIndex=0 |
| PackagesToBeFullyLoadedAtStartup=EditorMaterials | | PackagesToBeFullyLoadedAtStartup=EditorMaterials |
| PackagesToBeFullyLoadedAtStartup=EditorMeshes | | PackagesToBeFullyLoadedAtStartup=EditorMeshes |
| PackagesToBeFullyLoadedAtStartup=EditorResources | | PackagesToBeFullyLoadedAtStartup=EditorResources |
| PackagesToBeFullyLoadedAtStartup=EngineMaterials | | PackagesToBeFullyLoadedAtStartup=EngineMaterials |
| PackagesToBeFullyLoadedAtStartup=EngineFonts | | PackagesToBeFullyLoadedAtStartup=EngineFonts |
| PackagesToBeFullyLoadedAtStartup=EngineResources | | PackagesToBeFullyLoadedAtStartup=EngineResources |
| PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders | | PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders |
| PackagesToBeFullyLoadedAtStartup=ShooterMapTemplateIndex | | PackagesToBeFullyLoadedAtStartup=ShooterMapTemplateIndex |
| | | |
| [Engine.DataStoreClient] | | [Engine.DataStoreClient] |
| GlobalDataStoreClasses=Engine.UIDataStore_Strings | | GlobalDataStoreClasses=Engine.UIDataStore_Strings |
| GlobalDataStoreClasses=Engine.UIDataStore_GameResource | | GlobalDataStoreClasses=Engine.UIDataStore_GameResource |
| GlobalDataStoreClasses=Engine.UIDataStore_Fonts | | GlobalDataStoreClasses=Engine.UIDataStore_Fonts |
| GlobalDataStoreClasses=Engine.UIDataStore_Registry | | GlobalDataStoreClasses=Engine.UIDataStore_Registry |
| GlobalDataStoreClasses=Engine.UIDataStore_InputAlias | | GlobalDataStoreClasses=Engine.UIDataStore_InputAlias |
| PlayerDataStoreClassNames=SDEngine.SDOnlineGameSession | | PlayerDataStoreClassNames=SDEngine.SDOnlineGameSession |
| PlayerDataStoreClassNames=SDEngine.SDOnlineGameSearch | | PlayerDataStoreClassNames=SDEngine.SDOnlineGameSearch |
| | | |
| [DevOptions.Shaders] | | [DevOptions.Shaders] |
| AutoReloadChangedShaders=True | | AutoReloadChangedShaders=True |
| bAllowMultiThreadedShaderCompile=True | | bAllowMultiThreadedShaderCompile=True |
| bAllowDistributedShaderCompile=False | | bAllowDistributedShaderCompile=False |
| bAllowDistributedShaderCompileForBuildPCS=True | | bAllowDistributedShaderCompileForBuildPCS=True |
| NumUnusedShaderCompilingThreads=1 | | NumUnusedShaderCompilingThreads=1 |
| ThreadedShaderCompileThreshold=1 | | ThreadedShaderCompileThreshold=1 |
| MaxShaderJobBatchSize=30 | | MaxShaderJobBatchSize=30 |
| PrecompileShadersJobThreshold=40000 | | PrecompileShadersJobThreshold=40000 |
| bDumpShaderPDBs=True | | bDumpShaderPDBs=True |
| bPromptToRetryFailedShaderCompiles=True | | bPromptToRetryFailedShaderCompiles=True |
| | | |
| [DevOptions.Debug] | | [DevOptions.Debug] |
| ShowSelectedLightmap=False | | ShowSelectedLightmap=False |
| | | |
| [StatNotifyProviders] | | [StatNotifyProviders] |
| BinaryFileStatNotifyProvider=true | | BinaryFileStatNotifyProvider=true |
| XmlStatNotifyProvider=false | | XmlStatNotifyProvider=false |
| CsvStatNotifyProvider=false | | CsvStatNotifyProvider=false |
| StatsNotifyProvider_UDP=true | | StatsNotifyProvider_UDP=true |
| PIXNamedCounterProvider=false | | PIXNamedCounterProvider=false |
| | | |
| [StatNotifyProviders.StatNotifyProvider_UDP] | | [StatNotifyProviders.StatNotifyProvider_UDP] |
| ListenPort=13000 | | ListenPort=13000 |
| | | |
| [RemoteControl] | | [RemoteControl] |
| SuppressRemoteControlAtStartup=False | | SuppressRemoteControlAtStartup=False |
| | | |
| [LogFiles] | | [LogFiles] |
| PurgeLogsDays=3 | | PurgeLogsDays=3 |
| LogTimes=True | | LogTimes=True |
| | | |
| [AnimationCompression] | | [AnimationCompression] |
| CompressCommandletVersion=2 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed. | | CompressCommandletVersion=2 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed. |
| DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys | | DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys |
| TranslationCompressionFormat=0 | | TranslationCompressionFormat=0 |
| RotationCompressionFormat=1 | | RotationCompressionFormat=1 |
| AlternativeCompressionThreshold=1.f | | AlternativeCompressionThreshold=1.f |
| ForceRecompression=False | | ForceRecompression=False |
| bOnlyCheckForMissingSkeletalMeshes=False | | bOnlyCheckForMissingSkeletalMeshes=False |
| KeyEndEffectorsMatchName=IK | | KeyEndEffectorsMatchName=IK |
| KeyEndEffectorsMatchName=eye | | KeyEndEffectorsMatchName=eye |
| KeyEndEffectorsMatchName=weapon | | KeyEndEffectorsMatchName=weapon |
| KeyEndEffectorsMatchName=hand | | KeyEndEffectorsMatchName=hand |
| KeyEndEffectorsMatchName=attach | | KeyEndEffectorsMatchName=attach |
| KeyEndEffectorsMatchName=camera | | KeyEndEffectorsMatchName=camera |
| | | |
| [IpDrv.OnlineSubsystemCommonImpl] | | [IpDrv.OnlineSubsystemCommonImpl] |
| MaxLocalTalkers=1 | | MaxLocalTalkers=1 |
| MaxRemoteTalkers=16 | | MaxRemoteTalkers=16 |
| bIsUsingSpeechRecognition=false | | bIsUsingSpeechRecognition=false |
| | | |
| [IpDrv.OnlineGameInterfaceImpl] | | [IpDrv.OnlineGameInterfaceImpl] |
| LanAnnouncePort=14001 | | LanAnnouncePort=14001 |
| LanQueryTimeout=5.0 | | LanQueryTimeout=5.0 |
| LanPacketPlatformMask=1 | | LanPacketPlatformMask=1 |
| | | |
| [OnlineSubsystemLive.OnlineSubsystemLive] | | [OnlineSubsystemLive.OnlineSubsystemLive] |
| LanAnnouncePort=14001 | | LanAnnouncePort=14001 |
| VoiceNotificationDelta=0.2 | | VoiceNotificationDelta=0.2 |
| | | |
| [Engine.StaticMeshCollectionActor] | | [Engine.StaticMeshCollectionActor] |
| bCookOutStaticMeshActors=TRUE | | bCookOutStaticMeshActors=TRUE |
| MaxStaticMeshComponents=100 | | MaxStaticMeshComponents=100 |
| | | |
| [Engine.StaticLightCollectionActor] | | [Engine.StaticLightCollectionActor] |
| bCookOutStaticLightActors=TRUE | | bCookOutStaticLightActors=TRUE |
| MaxLightComponents=100 | | MaxLightComponents=100 |
| | | |
| [CpuUsage] | | [CpuUsage] |
| SamplingRate=250 | | SamplingRate=250 |
| | | |
| [LiveSock] | | [LiveSock] |
| bUseVDP=True | | bUseVDP=True |
| bUseSecureConnections=true | | bUseSecureConnections=true |
| MaxDgramSockets=64 | | MaxDgramSockets=64 |
| MaxStreamSockets=16 | | MaxStreamSockets=16 |
| DefaultRecvBufsizeInK=256 | | DefaultRecvBufsizeInK=256 |
| DefaultSendBufsizeInK=256 | | DefaultSendBufsizeInK=256 |
| SystemLinkPort=14000 | | SystemLinkPort=14000 |
| | | |
| [CustomStats] | | [CustomStats] |
| LD=Streaming fudge factor | | LD=Streaming fudge factor |
| LD=FrameTime | | LD=FrameTime |
| LD=Terrain Smooth Time | | LD=Terrain Smooth Time |
| LD=Terrain Render Time | | LD=Terrain Render Time |
| LD=Decal Render Time | | LD=Decal Render Time |
| LD=Terrain Triangles | | LD=Terrain Triangles |
| LD=Decal Triangles | | LD=Decal Triangles |
| LD=Decal Draw Calls | | LD=Decal Draw Calls |
| LD=Static Mesh Tris | | LD=Static Mesh Tris |
| LD=Skel Mesh Tris | | LD=Skel Mesh Tris |
| LD=Skel Verts CPU Skin | | LD=Skel Verts CPU Skin |
| LD=Skel Verts GPU Skin | | LD=Skel Verts GPU Skin |
| LD=30+ FPS | | LD=30+ FPS |
| LD=Total CPU rendering time | | LD=Total CPU rendering time |
| LD=Total GPU rendering time | | LD=Total GPU rendering time |
| LD=Occluded primitives | | LD=Occluded primitives |
| LD=Projected shadows | | LD=Projected shadows |
| LD=Visible static mesh elements | | LD=Visible static mesh elements |
| LD=Visible dynamic primitives | | LD=Visible dynamic primitives |
| LD=Texture Pool Size | | LD=Texture Pool Size |
| LD=Physical Memory Used | | LD=Physical Memory Used |
| LD=Virtual Memory Used | | LD=Virtual Memory Used |
| LD=Audio Memory Used | | LD=Audio Memory Used |
| LD=Texture Memory Used | | LD=Texture Memory Used |
| LD=360 Texture Memory Used | | LD=360 Texture Memory Used |
| LD=Animation Memory | | LD=Animation Memory |
| LD=Vertex Lighting Memory | | LD=Vertex Lighting Memory |
| LD=StaticMesh Vertex Memory | | LD=StaticMesh Vertex Memory |
| LD=StaticMesh Index Memory | | LD=StaticMesh Index Memory |
| LD=SkeletalMesh Vertex Memory | | LD=SkeletalMesh Vertex Memory |
| LD=SkeletalMesh Index Memory | | LD=SkeletalMesh Index Memory |
| LD=Decal Vertex Memory | | LD=Decal Vertex Memory |
| LD=Decal Index Memory | | LD=Decal Index Memory |
| LD=Decal Interaction Memory | | LD=Decal Interaction Memory |
| MEMLEAN=Virtual Memory Used | | MEMLEAN=Virtual Memory Used |
| MEMLEAN=Audio Memory Used | | MEMLEAN=Audio Memory Used |
| MEMLEAN=Animation Memory | | MEMLEAN=Animation Memory |
| MEMLEAN=FaceFX Cur Mem | | MEMLEAN=FaceFX Cur Mem |
| MEMLEAN=Vertex Lighting Memory | | MEMLEAN=Vertex Lighting Memory |
| MEMLEAN=StaticMesh Vertex Memory | | MEMLEAN=StaticMesh Vertex Memory |
| MEMLEAN=StaticMesh Index Memory | | MEMLEAN=StaticMesh Index Memory |
| MEMLEAN=SkeletalMesh Vertex Memory | | MEMLEAN=SkeletalMesh Vertex Memory |
| MEMLEAN=SkeletalMesh Index Memory | | MEMLEAN=SkeletalMesh Index Memory |
| MEMLEAN=Decal Vertex Memory | | MEMLEAN=Decal Vertex Memory |
| MEMLEAN=Decal Index Memory | | MEMLEAN=Decal Index Memory |
| MEMLEAN=Decal Interaction Memory | | MEMLEAN=Decal Interaction Memory |
| MEMLEAN=VertexShader Memory | | MEMLEAN=VertexShader Memory |
| MEMLEAN=PixelShader Memory | | MEMLEAN=PixelShader Memory |
| GameThread=Async Loading Time | | GameThread=Async Loading Time |
| GameThread=Audio Update Time | | GameThread=Audio Update Time |
| GameThread=FrameTime | | GameThread=FrameTime |
| GameThread=HUD Time | | GameThread=HUD Time |
| GameThread=Input Time | | GameThread=Input Time |
| GameThread=Kismet Time | | GameThread=Kismet Time |
| GameThread=Move Actor Time | | GameThread=Move Actor Time |
| GameThread=RHI Game Tick | | GameThread=RHI Game Tick |
| GameThread=RedrawViewports | | GameThread=RedrawViewports |
| GameThread=Script time | | GameThread=Script time |
| GameThread=Tick Time | | GameThread=Tick Time |
| GameThread=Update Components Time | | GameThread=Update Components Time |
| GameThread=World Tick Time | | GameThread=World Tick Time |
| GameThread=Async Work Wait | | GameThread=Async Work Wait |
| GameThread=PerFrameCapture | | GameThread=PerFrameCapture |
| GameThread=DynamicLightEnvComp Tick | | GameThread=DynamicLightEnvComp Tick |
| Mobile=ES2 Draw Calls | | Mobile=ES2 Draw Calls |
| Mobile=ES2 Draw Calls (UP) | | Mobile=ES2 Draw Calls (UP) |
| Mobile=ES2 Triangles Drawn | | Mobile=ES2 Triangles Drawn |
| Mobile=ES2 Triangles Drawn (UP) | | Mobile=ES2 Triangles Drawn (UP) |
| Mobile=ES2 Program Count | | Mobile=ES2 Program Count |
| Mobile=ES2 Program Count (PP) | | Mobile=ES2 Program Count (PP) |
| Mobile=ES2 Program Changes | | Mobile=ES2 Program Changes |
| Mobile=ES2 Uniform Updates (Bytes) | | Mobile=ES2 Uniform Updates (Bytes) |
| Mobile=ES2 Base Texture Binds | | Mobile=ES2 Base Texture Binds |
| Mobile=ES2 Detail Texture Binds | | Mobile=ES2 Detail Texture Binds |
| Mobile=ES2 Lightmap Texture Binds | | Mobile=ES2 Lightmap Texture Binds |
| Mobile=ES2 Environment Texture Binds | | Mobile=ES2 Environment Texture Binds |
| Mobile=ES2 Bump Offset Texture Binds | | Mobile=ES2 Bump Offset Texture Binds |
| Mobile=Frustum Culled primitives | | Mobile=Frustum Culled primitives |
| Mobile=Statically occluded primitives | | Mobile=Statically occluded primitives |
| SplitScreen=Processed primitives | | SplitScreen=Processed primitives |
| SplitScreen=Mesh draw calls | | SplitScreen=Mesh draw calls |
| SplitScreen=Mesh Particles | | SplitScreen=Mesh Particles |
| SplitScreen=Particle Draw Calls | | SplitScreen=Particle Draw Calls |
| | | |
| [MemorySplitClassesToTrack] | | [MemorySplitClassesToTrack] |
| Class=AnimSequence | | Class=AnimSequence |
| Class=AudioComponent | | Class=AudioComponent |
| Class=AudioDevice | | Class=AudioDevice |
| Class=BrushComponent | | Class=BrushComponent |
| Class=CylinderComponent | | Class=CylinderComponent |
| Class=DecalComponent | | Class=DecalComponent |
| Class=DecalManager | | Class=DecalManager |
| Class=DecalMaterial | | Class=DecalMaterial |
| Class=Font | | Class=Font |
| Class=Level | | Class=Level |
| Class=Material | | Class=Material |
| Class=MaterialInstanceConstant | | Class=MaterialInstanceConstant |
| Class=MaterialInstanceTimeVarying | | Class=MaterialInstanceTimeVarying |
| Class=Model | | Class=Model |
| Class=ModelComponent | | Class=ModelComponent |
| Class=MorphTarget | | Class=MorphTarget |
| Class=NavigationMeshBase | | Class=NavigationMeshBase |
| Class=ParticleModule | | Class=ParticleModule |
| Class=ParticleSystemComponent | | Class=ParticleSystemComponent |
| Class=PathNode | | Class=PathNode |
| Class=ProcBuilding_SimpleLODActor | | Class=ProcBuilding_SimpleLODActor |
| Class=RB_BodyInstance | | Class=RB_BodyInstance |
| Class=RB_BodySetup | | Class=RB_BodySetup |
| Class=ReachSpec | | Class=ReachSpec |
| Class=Sequence | | Class=Sequence |
| Class=SkeletalMesh | | Class=SkeletalMesh |
| Class=SkeletalMeshComponent | | Class=SkeletalMeshComponent |
| Class=SoundCue | | Class=SoundCue |
| Class=SoundNode | | Class=SoundNode |
| Class=SoundNodeWave | | Class=SoundNodeWave |
| Class=StaticMesh | | Class=StaticMesh |
| Class=StaticMeshActor | | Class=StaticMeshActor |
| Class=StaticMeshCollectionActor | | Class=StaticMeshCollectionActor |
| Class=StaticMeshComponent | | Class=StaticMeshComponent |
| Class=Terrain | | Class=Terrain |
| Class=TerrainComponent | | Class=TerrainComponent |
| Class=Texture2D | | Class=Texture2D |
| Class=UIRoot | | Class=UIRoot |
| | | |
| [MemLeakCheckExtraExecsToRun] | | [MemLeakCheckExtraExecsToRun] |
| Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo | | Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo |
| Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo | | Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo |
| Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo | | Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo |
| Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo | | Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo |
| Cmd=obj list class=Level -ALPHASORT -DetailedInfo | | Cmd=obj list class=Level -ALPHASORT -DetailedInfo |
| Cmd=lightenv list volumes | | Cmd=lightenv list volumes |
| Cmd=lightenv list transition | | Cmd=lightenv list transition |
| Cmd=ListThreads | | Cmd=ListThreads |
| | | |
| [ConfigCoalesceFilter] | | [ConfigCoalesceFilter] |
| FilterOut=ShooterEngine.ini | | FilterOut=ShooterEngine.ini |
| FilterOut=ShooterEditor.ini | | FilterOut=ShooterEditor.ini |
| FilterOut=ShooterInput.ini | | FilterOut=ShooterInput.ini |
| FilterOut=ShooterLightmass.ini | | FilterOut=ShooterLightmass.ini |
| FilterOut=ShooterGame.ini | | FilterOut=ShooterGame.ini |
| FilterOut=ShooterGameDedicatedServer.ini | | FilterOut=ShooterGameDedicatedServer.ini |
| FilterOut=ShooterUI.ini | | FilterOut=ShooterUI.ini |
| FilterOut=ShooterCompat.ini | | FilterOut=ShooterCompat.ini |
| FilterOut=ShooterEngineG4WLive.ini | | FilterOut=ShooterEngineG4WLive.ini |
| FilterOut=ShooterEngineG4WLiveDedicatedServer.ini | | FilterOut=ShooterEngineG4WLiveDedicatedServer.ini |
| FilterOut=ShooterEngineNoLive.ini | | FilterOut=ShooterEngineNoLive.ini |
| FilterOut=ShooterEngineNoLiveDedicatedServer.ini | | FilterOut=ShooterEngineNoLiveDedicatedServer.ini |
| FilterOut=ShooterEditorKeyBindings.ini | | FilterOut=ShooterEditorKeyBindings.ini |
| FilterOut=ShooterEditorUserSettings.ini | | FilterOut=ShooterEditorUserSettings.ini |
| FilterOut=ShooterEngineGameSpy.ini | | FilterOut=ShooterEngineGameSpy.ini |
| FilterOut=ShooterEngineSteamworks.ini | | FilterOut=ShooterEngineSteamworks.ini |
| FilterOut=Descriptions.int | | FilterOut=Descriptions.int |
| FilterOut=Editor.int | | FilterOut=Editor.int |
| FilterOut=EditorTips.int | | FilterOut=EditorTips.int |
| FilterOut=UnrealEd.int | | FilterOut=UnrealEd.int |
| FilterOut=WinDrv.int | | FilterOut=WinDrv.int |
| FilterOut=XWindow.int | | FilterOut=XWindow.int |
| FilterOut=GfxUIEditor.int | | FilterOut=GfxUIEditor.int |
| FilterOut=Properties.int | | FilterOut=Properties.int |
| | | |
| [TaskPerfTracking] | | [TaskPerfTracking] |
| bUseTaskPerfTracking=FALSE | | bUseTaskPerfTracking=FALSE |
| RemoteConnectionIP=10.1.20.20 | | RemoteConnectionIP=10.1.20.20 |
| ConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Connection Timeout=2;Integrated Security=SSPI | | ConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Connection Timeout=2;Integrated Security=SSPI |
| RemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Integrated Security=SSPI;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn | | RemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Integrated Security=SSPI;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn |
| | | |
| [TaskPerfMemDatabase] | | [TaskPerfMemDatabase] |
| bUseTaskPerfMemDatabase=TRUE | | bUseTaskPerfMemDatabase=TRUE |
| RemoteConnectionIP=192.168.0.39 | | RemoteConnectionIP=192.168.0.39 |
| ConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Connection Timeout=2;Integrated Security=SSPI | | ConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Connection Timeout=2;Integrated Security=SSPI |
| RemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn | | RemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn |
| | | |
| [MemoryPools] | | [MemoryPools] |
| FLightPrimitiveInteractionInitialBlockSize=512 | | FLightPrimitiveInteractionInitialBlockSize=512 |
| FModShadowPrimitiveInteractionInitialBlockSize=512 | | FModShadowPrimitiveInteractionInitialBlockSize=512 |
| | | |
| [SystemSettings] | | [SystemSettings] |
| bFirstRun=FALSE | | bFirstRun=FALSE |
| bUseMaxQualityMode=False | | bUseMaxQualityMode=False |
| StaticDecals=False | | StaticDecals=False |
| DynamicDecals=True | | DynamicDecals=True |
| UnbatchedDecals=False | | UnbatchedDecals=False |
| DecalCullDistanceScale=1.000000 | | DecalCullDistanceScale=1.000000 |
| DynamicLights=False | | DynamicLights=False |
| DynamicShadows=False | | DynamicShadows=False |
| LightEnvironmentShadows=False | | LightEnvironmentShadows=False |
| CompositeDynamicLights=True | | CompositeDynamicLights=True |
| SHSecondaryLighting=False | | SHSecondaryLighting=False |
| DirectionalLightmaps=False | | DirectionalLightmaps=False |
| MotionBlur=False | | MotionBlur=False |
| MotionBlurPause=False | | MotionBlurPause=False |
| MotionBlurSkinning=0 | | MotionBlurSkinning=0 |
| DepthOfField=False | | DepthOfField=False |
| AmbientOcclusion=False | | AmbientOcclusion=False |
| Bloom=False | | Bloom=False |
| bAllowLightShafts=False | | bAllowLightShafts=False |
| bUseARGB8=False | | bUseARGB8=False |
| Distortion=False | | Distortion=False |
| FilteredDistortion=False | | FilteredDistortion=False |
| DropParticleDistortion=False | | DropParticleDistortion=False |
| bAllowDownsampledTranslucency=False | | bAllowDownsampledTranslucency=False |
| SpeedTreeLeaves=False | | SpeedTreeLeaves=False |
| SpeedTreeFronds=False | | SpeedTreeFronds=False |
| OnlyStreamInTextures=False | | OnlyStreamInTextures=False |
| LensFlares=False | | LensFlares=False |
| FogVolumes=False | | FogVolumes=False |
| FloatingPointRenderTargets=True | | FloatingPointRenderTargets=True |
| OneFrameThreadLag=True | | OneFrameThreadLag=True |
| UseVsync=False | | UseVsync=False |
| UpscaleScreenPercentage=True | | UpscaleScreenPercentage=True |
| Borderless=False | | Borderless=False |
| Fullscreen=True | | Fullscreen=True |
| AllowD3D11=False | | AllowD3D11=False |
| AllowOpenGL=False | | AllowOpenGL=False |
| AllowRadialBlur=False | | AllowRadialBlur=False |
| AllowSubsurfaceScattering=False | | AllowSubsurfaceScattering=False |
| AllowImageReflections=False | | AllowImageReflections=False |
| AllowImageReflectionShadowing=False | | AllowImageReflectionShadowing=False |
| bAllowSeparateTranslucency=False | | bAllowSeparateTranslucency=False |
| bAllowPostprocessMLAA=False | | bAllowPostprocessMLAA=False |
| bAllowHighQualityMaterials=False | | bAllowHighQualityMaterials=False |
| bAllowWeatherEffect=False | | bAllowWeatherEffect=False |
| bAllowPostProcess=False | | bAllowPostProcess=False |
| SkeletalMeshLODBias=0 | | SkeletalMeshLODBias=0 |
| ParticleLODBias=0 | | ParticleLODBias=0 |
| DetailMode=0 | | DetailMode=0 |
| MaxDrawDistanceScale=1.000000 | | MaxDrawDistanceScale=1.000000 |
| ShadowFilterQualityBias=0 | | ShadowFilterQualityBias=0 |
| MaxAnisotropy=0 | | MaxAnisotropy=0 |
| MaxMultiSamples=0 | | MaxMultiSamples=0 |
| bAllowD3D9MSAA=False | | bAllowD3D9MSAA=False |
| bAllowTemporalAA=False | | bAllowTemporalAA=False |
| TemporalAA_MinDepth=500.000000 | | TemporalAA_MinDepth=500.000000 |
| TemporalAA_StartDepthVelocityScale=100.000000 | | TemporalAA_StartDepthVelocityScale=100.000000 |
| MinShadowResolution=64 | | MinShadowResolution=64 |
| MinPreShadowResolution=8 | | MinPreShadowResolution=8 |
| MaxShadowResolution=1120 | | MaxShadowResolution=1120 |
| MaxWholeSceneDominantShadowResolution=1344 | | MaxWholeSceneDominantShadowResolution=1344 |
| ShadowFadeResolution=128 | | ShadowFadeResolution=128 |
| PreShadowFadeResolution=16 | | PreShadowFadeResolution=16 |
| ShadowFadeExponent=0.250000 | | ShadowFadeExponent=0.250000 |
| ResX=1768 | | ResX=1920 |
| ResY=992 | | ResY=1080 |
| ScreenPercentage=100.000000 | | ScreenPercentage=100.000000 |
| SceneCaptureStreamingMultiplier=1.000000 | | SceneCaptureStreamingMultiplier=1.000000 |
| ShadowTexelsPerPixel=1.273240 | | ShadowTexelsPerPixel=1.273240 |
| PreShadowResolutionFactor=0.500000 | | PreShadowResolutionFactor=0.500000 |
| bEnableVSMShadows=False | | bEnableVSMShadows=False |
| bEnableBranchingPCFShadows=False | | bEnableBranchingPCFShadows=False |
| bAllowHardwareShadowFiltering=False | | bAllowHardwareShadowFiltering=False |
| TessellationFactorMultiplier=1.000000 | | TessellationFactorMultiplier=1.000000 |
| bEnableForegroundShadowsOnWorld=False | | bEnableForegroundShadowsOnWorld=False |
| bEnableForegroundSelfShadowing=False | | bEnableForegroundSelfShadowing=False |
| bAllowWholeSceneDominantShadows=False | | bAllowWholeSceneDominantShadows=False |
| bUseConservativeShadowBounds=False | | bUseConservativeShadowBounds=False |
| ShadowFilterRadius=2.000000 | | ShadowFilterRadius=2.000000 |
| ShadowDepthBias=0.012000 | | ShadowDepthBias=0.012000 |
| PerObjectShadowTransition=60.000000 | | PerObjectShadowTransition=60.000000 |
| CSMSplitPenumbraScale=0.500000 | | CSMSplitPenumbraScale=0.500000 |
| CSMSplitSoftTransitionDistanceScale=4.000000 | | CSMSplitSoftTransitionDistanceScale=4.000000 |
| CSMSplitDepthBiasScale=0.500000 | | CSMSplitDepthBiasScale=0.500000 |
| CSMMinimumFOV=40.000000 | | CSMMinimumFOV=40.000000 |
| CSMFOVRoundFactor=4.000000 | | CSMFOVRoundFactor=4.000000 |
| UnbuiltWholeSceneDynamicShadowRadius=20000.000000 | | UnbuiltWholeSceneDynamicShadowRadius=20000.000000 |
| UnbuiltNumWholeSceneDynamicShadowCascades=3 | | UnbuiltNumWholeSceneDynamicShadowCascades=3 |
| WholeSceneShadowUnbuiltInteractionThreshold=50 | | WholeSceneShadowUnbuiltInteractionThreshold=50 |
| bAllowFracturedDamage=True | | bAllowFracturedDamage=True |
| NumFracturedPartsScale=1.000000 | | NumFracturedPartsScale=1.000000 |
| FractureDirectSpawnChanceScale=1.000000 | | FractureDirectSpawnChanceScale=1.000000 |
| FractureRadialSpawnChanceScale=1.000000 | | FractureRadialSpawnChanceScale=1.000000 |
| FractureCullDistanceScale=1.000000 | | FractureCullDistanceScale=1.000000 |
| bForceCPUAccessToGPUSkinVerts=false | | bForceCPUAccessToGPUSkinVerts=false |
| bDisableSkeletalInstanceWeights=false | | bDisableSkeletalInstanceWeights=false |
| HighPrecisionGBuffers=False | | HighPrecisionGBuffers=False |
| MobileFeatureLevel=0 | | MobileFeatureLevel=0 |
| MobileFog=False | | MobileFog=False |
| MobileSpecular=False | | MobileSpecular=False |
| MobileBumpOffset=True | | MobileBumpOffset=True |
| MobileNormalMapping=True | | MobileNormalMapping=True |
| MobileEnvMapping=True | | MobileEnvMapping=True |
| MobileRimLighting=True | | MobileRimLighting=True |
| MobileColorBlending=True | | MobileColorBlending=True |
| MobileVertexMovement=True | | MobileVertexMovement=True |
| MobileLODBias=-0.5 | | MobileLODBias=-0.5 |
| MobileBoneCount=75 | | MobileBoneCount=75 |
| MobileBoneWeightCount=2 | | MobileBoneWeightCount=2 |
| MobileUsePreprocessedShaders=True | | MobileUsePreprocessedShaders=True |
| MobileFlashRedForUncachedShaders=False | | MobileFlashRedForUncachedShaders=False |
| MobileWarmUpPreprocessedShaders=True | | MobileWarmUpPreprocessedShaders=True |
| MobileCachePreprocessedShaders=False | | MobileCachePreprocessedShaders=False |
| MobileProfilePreprocessedShaders=False | | MobileProfilePreprocessedShaders=False |
| MobileUseCPreprocessorOnShaders=True | | MobileUseCPreprocessorOnShaders=True |
| MobileLoadCPreprocessedShaders=True | | MobileLoadCPreprocessedShaders=True |
| MobileSharePixelShaders=True | | MobileSharePixelShaders=True |
| MobileShareVertexShaders=True | | MobileShareVertexShaders=True |
| MobileShareShaderPrograms=True | | MobileShareShaderPrograms=True |
| MobileEnableMSAA=False | | MobileEnableMSAA=False |
| MobileContentScaleFactor=1.0 | | MobileContentScaleFactor=1.0 |
| MobileVertexScratchBufferSize=150 | | MobileVertexScratchBufferSize=150 |
| MobileIndexScratchBufferSize=10 | | MobileIndexScratchBufferSize=10 |
| ApexLODResourceBudget=1000000020040877300000.000000 | | ApexLODResourceBudget=1000000020040877300000.000000 |
| ApexDestructionMaxChunkIslandCount=2147483647 | | ApexDestructionMaxChunkIslandCount=2147483647 |
| ApexDestructionMaxChunkSeparationLOD=1.000000 | | ApexDestructionMaxChunkSeparationLOD=1.000000 |
| bEnableParallelAPEXClothingFetch=False | | bEnableParallelAPEXClothingFetch=False |
| TEXTUREGROUP_World=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_World=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_WorldSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_WorldSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_Character=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_CharacterNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_CharacterSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_Weapon=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_WeaponNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_WeaponSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_Vehicle=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_Vehicle=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_VehicleNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_VehicleNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_VehicleSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_VehicleSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_Cinematic=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_Cinematic=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_Effects=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_Effects=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_Skybox=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_Skybox=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_UI=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_UI=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_Lightmap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_Lightmap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_Shadowmap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_Shadowmap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_RenderTarget=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_RenderTarget=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_ImageBasedReflection=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5) | | TEXTUREGROUP_ImageBasedReflection=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5) |
| TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage) |
| TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) | | TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage) |
| | | |
| [SystemSettingsEditor] | | [SystemSettingsEditor] |
| ResX=1366 | | ResX=1280 |
| ResY=768 | | ResY=720 |
| | | |
| [SystemSettingsSplitScreen2] | | [SystemSettingsSplitScreen2] |
| bAllowWholeSceneDominantShadows=False | | bAllowWholeSceneDominantShadows=False |
| bAllowLightShafts=False | | bAllowLightShafts=False |
| DetailMode=1 | | DetailMode=1 |
| | | |
| [SystemSettingsMobile] | | [SystemSettingsMobile] |
| BasedOn=SystemSettings | | BasedOn=SystemSettings |
| Fullscreen=True | | Fullscreen=True |
| DirectionalLightmaps=False | | DirectionalLightmaps=False |
| DynamicLights=False | | DynamicLights=False |
| SHSecondaryLighting=False | | SHSecondaryLighting=False |
| StaticDecals=True | | StaticDecals=False |
| DynamicDecals=False | | DynamicDecals=False |
| UnbatchedDecals=False | | UnbatchedDecals=False |
| MotionBlur=FALSE | | MotionBlur=FALSE |
| MotionBlurPause=FALSE | | MotionBlurPause=FALSE |
| DepthOfField=FALSE | | DepthOfField=FALSE |
| AmbientOcclusion=FALSE | | AmbientOcclusion=FALSE |
| Bloom=FALSE | | Bloom=FALSE |
| Distortion=FALSE | | Distortion=FALSE |
| FilteredDistortion=FALSE | | FilteredDistortion=FALSE |
| DropParticleDistortion=TRUE | | DropParticleDistortion=TRUE |
| FloatingPointRenderTargets=FALSE | | FloatingPointRenderTargets=FALSE |
| MaxAnisotropy=2 | | MaxAnisotropy=2 |
| bAllowLightShafts=FALSE | | bAllowLightShafts=FALSE |
| DynamicShadows=False | | DynamicShadows=False |
| | | |
| [SystemSettingsMobileTextureBias] | | [SystemSettingsMobileTextureBias] |
| BasedOn=SystemSettingsMobile | | BasedOn=SystemSettingsMobile |
| TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point) | | TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point) |
| TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3) | | TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3) |
| TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) | | TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point) |
| | | |
| [SystemSettingsIPhone3GS] | | [SystemSettingsIPhone3GS] |
| BasedOn=SystemSettingsMobileTextureBias | | BasedOn=SystemSettingsMobileTextureBias |
| MobileEnableMSAA=True | | MobileEnableMSAA=True |
| | | |
| [SystemSettingsIPhone4] | | [SystemSettingsIPhone4] |
| BasedOn=SystemSettingsMobile | | BasedOn=SystemSettingsMobile |
| MobileContentScaleFactor=2.0 | | MobileContentScaleFactor=2.0 |
| | | |
| [SystemSettingsIPodTouch4] | | [SystemSettingsIPodTouch4] |
| BasedOn=SystemSettingsMobileTextureBias | | BasedOn=SystemSettingsMobileTextureBias |
| MobileContentScaleFactor=2.0 | | MobileContentScaleFactor=2.0 |
| | | |
| [SystemSettingsIPad] | | [SystemSettingsIPad] |
| BasedOn=SystemSettingsMobileTextureBias | | BasedOn=SystemSettingsMobileTextureBias |
| MobileFeatureLevel=1 | | MobileFeatureLevel=1 |
| MobileFog=False | | MobileFog=False |
| MobileSpecular=False | | MobileSpecular=False |
| MobileBumpOffset=False | | MobileBumpOffset=False |
| MobileNormalMapping=False | | MobileNormalMapping=False |
| MobileEnvMapping=False | | MobileEnvMapping=False |
| MobileRimLighting=False | | MobileRimLighting=False |
| MobileContentScaleFactor=0.9375 | | MobileContentScaleFactor=0.9375 |
| | | |
| [SystemSettingsIPad2] | | [SystemSettingsIPad2] |
| BasedOn=SystemSettingsMobile | | BasedOn=SystemSettingsMobile |
| MobileEnableMSAA=True | | MobileEnableMSAA=True |
| | | |
| [SystemSettingsAndroid] | | [SystemSettingsAndroid] |
| BasedOn=SystemSettingsMobileTextureBias | | BasedOn=SystemSettingsMobileTextureBias |
| | | |
| [Engine.PhysicsLODVerticalEmitter] | | [Engine.PhysicsLODVerticalEmitter] |
| ParticlePercentage=100 | | ParticlePercentage=100 |
| | | |
| [Engine.OnlineSubsystem] | | [Engine.OnlineSubsystem] |
| NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList") | | NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList") |
| AsyncMinCompletionTime=0.0 | | AsyncMinCompletionTime=0.0 |
| | | |
| [Engine.OnlineRecentPlayersList] | | [Engine.OnlineRecentPlayersList] |
| MaxRecentPlayers=100 | | MaxRecentPlayers=100 |
| MaxRecentParties=5 | | MaxRecentParties=5 |
| | | |
| [VoIP] | | [VoIP] |
| VolumeThreshold=0.1 | | VolumeThreshold=0.1 |
| bHasVoiceEnabled=true | | bHasVoiceEnabled=true |
| | | |
| [FullScreenMovie] | | [FullScreenMovie] |
| bForceNoMovies=FALSE | | bForceNoMovies=FALSE |
| LoadMapMovie=SGLoadingScreen.OBJLoading | | LoadMapMovie=SGLoadingScreen.OBJLoading |
| bShouldStopMovieAtEndOfLoadMap=TRUE | | bShouldStopMovieAtEndOfLoadMap=TRUE |
| | | |
| [IPDrv.WebConnection] | | [IPDrv.WebConnection] |
| MaxValueLength=512 | | MaxValueLength=512 |
| MaxLineLength=4096 | | MaxLineLength=4096 |
| | | |
| [IPDrv.WebServer] | | [IPDrv.WebServer] |
| ApplicationPaths[0]=/ServerAdmin | | ApplicationPaths[0]=/ServerAdmin |
| ApplicationPaths[1]=/images | | ApplicationPaths[1]=/images |
| ListenPort=80 | | ListenPort=80 |
| MaxConnections=18 | | MaxConnections=18 |
| ExpirationSeconds=86400 | | ExpirationSeconds=86400 |
| bEnabled=false | | bEnabled=false |
| | | |
| [IPDrv.WebResponse] | | [IPDrv.WebResponse] |
| IncludePath=/Web | | IncludePath=/Web |
| CharSet=iso-8859-1 | | CharSet=iso-8859-1 |
| | | |
| [TextureTracking] | | [TextureTracking] |
| #TextureName=T_GD_Traffic_Crosswalk_01 | | #TextureName=T_GD_Traffic_Crosswalk_01 |
| | | |
| [AnimNotify] | | [AnimNotify] |
| Trail_MaxSampleRate=200.0 | | Trail_MaxSampleRate=200.0 |
| | | |
| [Engine.UIDataStore_OnlinePlayerData] | | [Engine.UIDataStore_OnlinePlayerData] |
| PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList | | PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList |
| PlayerStorageClassName=SDEngine.SDOnlineProfileSettings | | PlayerStorageClassName=SDEngine.SDOnlineProfileSettings |
| ProfileSettingsClassName=SDEngine.SDOnlineProfileSettings | | ProfileSettingsClassName=SDEngine.SDOnlineProfileSettings |
| ProfileProviderClassName=SDEngine.SDProfileSettingsProvider | | ProfileProviderClassName=SDEngine.SDProfileSettingsProvider |
| StorageProviderClassName=SDEngine.SDStorageProvider | | StorageProviderClassName=SDEngine.SDStorageProvider |
| ProfileDataExtension=.ue3profile | | ProfileDataExtension=.ue3profile |
| | | |
| [Engine.LocalPlayer] | | [Engine.LocalPlayer] |
| EyefinityFOVThreshold=140.0 | | EyefinityFOVThreshold=140.0 |
| AspectRatioAxisConstraint=AspectRatio_MaintainXFOV | | AspectRatioAxisConstraint=AspectRatio_MaintainXFOV |
| | | |
| [MobileSupport] | | [MobileSupport] |
| bShouldCachePVRTCTextures=False | | bShouldCachePVRTCTextures=False |
| bShouldFlattenMaterials=False | | bShouldFlattenMaterials=False |
| FlattenedTextureResolutionBias=0 | | FlattenedTextureResolutionBias=0 |
| UDKRemotePort=41765 | | UDKRemotePort=41765 |
| UDKRemotePortPIE=41766 | | UDKRemotePortPIE=41766 |
| | | |
| [Engine.GameViewportClient] | | [Engine.GameViewportClient] |
| bDebugNoGFxUI=FALSE | | bDebugNoGFxUI=FALSE |
| bUseHardwareCursorWhenWindowed=TRUE | | bUseHardwareCursorWhenWindowed=TRUE |
| | | |
| [ContentComparisonReferenceTypes] | | [ContentComparisonReferenceTypes] |
| +Class=AnimSet | | +Class=AnimSet |
| +Class=SkeletalMesh | | +Class=SkeletalMesh |
| +Class=SoundCue | | +Class=SoundCue |
| +Class=StaticMesh | | +Class=StaticMesh |
| +Class=ParticleSystem | | +Class=ParticleSystem |
| +Class=Texture2D | | +Class=Texture2D |
| | | |
| [Engine.HttpFactory] | | [Engine.HttpFactory] |
| HttpRequestClassName=WinDrv.HttpRequestWindows | | HttpRequestClassName=WinDrv.HttpRequestWindows |
| | | |
| [IpDrv.OnlineImageDownloaderWeb] | | [IpDrv.OnlineImageDownloaderWeb] |
| MaxSimultaneousDownloads=8 | | MaxSimultaneousDownloads=8 |
| MaxRetryCount=4 | | MaxRetryCount=4 |
| | | |
| [Configuration] | | [Configuration] |
| | | |
| [SDEngine.SDEngineExtensions] | | [SDEngine.SDEngineExtensions] |
| HttpClassName=ShooterGame.SGHttp | | HttpClassName=ShooterGame.SGHttp |
| ConnectivityManagerClassName=ShooterGame.SGConnectivityManager | | ConnectivityManagerClassName=ShooterGame.SGConnectivityManager |
| | | |
| [SDEngine.SDGameEngine] | | [SDEngine.SDGameEngine] |
| bForceFrontEndVSync=TRUE | | bForceFrontEndVSync=TRUE |
| | | |
| [ShooterGame.SGEngine] | | [ShooterGame.SGEngine] |
| | | |
| [ShooterGame.SGEngineExtensions] | | [ShooterGame.SGEngineExtensions] |
| m_DedicatedServerAutoProfileTime=10.0 | | m_DedicatedServerAutoProfileTime=10.0 |
| m_DedicatedServerAutoProfileCooldown=180.0 | | m_DedicatedServerAutoProfileCooldown=180.0 |
| m_DedicatedServerAutoProfileNumPlayers=10 | | m_DedicatedServerAutoProfileNumPlayers=10 |
| | | |
| [OnlineSubsystemPC.OnlineSubsystemPC] | | [OnlineSubsystemPC.OnlineSubsystemPC] |
| ProfileDataDirectory=.\Shooter\SaveData | | ProfileDataDirectory=.\Shooter\SaveData |
| ProfileDataExtension=.ue3profile | | ProfileDataExtension=.ue3profile |
| | | |
| [SDEngine.SDProfile] | | [SDEngine.SDProfile] |
| bDisableOfflineSaves=false | | bDisableOfflineSaves=false |
| bDisableOnlineSaves=false | | bDisableOnlineSaves=false |
| bUseMostRecentSave=false | | bUseMostRecentSave=false |
| | | |
| [SDEngine.SDOnlineSubsystem] | | [SDEngine.SDOnlineSubsystem] |
| ProfileDataDirectory=.\Shooter\SaveData | | ProfileDataDirectory=.\Shooter\SaveData |
| ProfileDataExtension=.ue3profile | | ProfileDataExtension=.ue3profile |
| | | |
| [SDEngine.SDVisibilityManager] | | [SDEngine.SDVisibilityManager] |
| m_VisibilityValidityTime=0.2f | | m_VisibilityValidityTime=0.2f |
| | | |
| [SDPCEngine.SDOnlineSubsystemFireline] | | [SDPCEngine.SDOnlineSubsystemFireline] |
| m_SettingsClassName=SDEngine.SDFirelineSettings | | m_SettingsClassName=SDEngine.SDFirelineSettings |
| m_PlayerInterfaceClassName=ShooterGame.SGOnlinePlayerInterfaceFireline | | m_PlayerInterfaceClassName=ShooterGame.SGOnlinePlayerInterfaceFireline |
| m_GameInterfaceClassName=ShooterGame.SGOnlineGameInterfaceFireline | | m_GameInterfaceClassName=ShooterGame.SGOnlineGameInterfaceFireline |
| m_ServerHeartbeatGap=25.0 | | m_ServerHeartbeatGap=25.0 |
| m_ClientHeartbeatGap=240.0 | | m_ClientHeartbeatGap=240.0 |
| m_JoinTimeout=30.0 | | m_JoinTimeout=30.0 |
| m_RequestRetryCooldownTimeMultiplier=2.0 | | m_RequestRetryCooldownTimeMultiplier=2.0 |
| m_RequestMaxRetry=6 | | m_RequestMaxRetry=6 |
| m_MaxUnansweredHeartbeatAllowed=3 | | m_MaxUnansweredHeartbeatAllowed=3 |
| m_ManifestIndexName=index | | m_ManifestIndexName=index |
| | | |
| [SDPCEngine.SDOnlineGameInterfaceFireline] | | [SDPCEngine.SDOnlineGameInterfaceFireline] |
| m_SessionRetryTimeCooldownMultiplier=2.0 | | m_SessionRetryTimeCooldownMultiplier=2.0 |
| m_SessionRetryTimeCooldownMax=960.0 | | m_SessionRetryTimeCooldownMax=960.0 |
| | | |
| [SDPCEngine.SDOnlinePlayerInterfaceFireline] | | [SDPCEngine.SDOnlinePlayerInterfaceFireline] |
| m_MaxLoginStepTime=60.0 | | m_MaxLoginStepTime=60.0 |
| | | |
| [SDPCEngine.SDFireteamPlayersObjectsManager] | | [SDPCEngine.SDFireteamPlayersObjectsManager] |
| FireteamPlayerObjectCollectionClassName=ShooterGame.SGFireteamPlayerObjectCollection | | FireteamPlayerObjectCollectionClassName=ShooterGame.SGFireteamPlayerObjectCollection |
| | | |
| [Windows.StandardUser] | | [Windows.StandardUser] |
| MyDocumentsSubDirName=UnrealEngine3 | | MyDocumentsSubDirName=UnrealEngine3 |
| | | |
| [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy] | | [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy] |
| bHasGameSpyAccount=true | | bHasGameSpyAccount=true |
| EncryptedProductKey=NotForShip | | EncryptedProductKey=NotForShip |
| ProfileDataDirectory=../ShooterGame/SaveData | | ProfileDataDirectory=../ShooterGame/SaveData |
| ProfileDataExtension=.ue3profile | | ProfileDataExtension=.ue3profile |
| ProductID=11097 | | ProductID=11097 |
| NamespaceID=40 | | NamespaceID=40 |
| PartnerID=33 | | PartnerID=33 |
| GameID=1727 | | GameID=1727 |
| StatsVersion=7 | | StatsVersion=7 |
| NickStatsKeyId=1 | | NickStatsKeyId=1 |
| PlaceStatsKeyId=2 | | PlaceStatsKeyId=2 |
| LocationUrlsForInvites=shooterpc | | LocationUrlsForInvites=shooterpc |
| LocationUrl=shooterpc | | LocationUrl=shooterpc |
| bShouldUseMcp=true | | bShouldUseMcp=true |
| | | |
| [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks] | | [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks] |
| bUseVAC=true | | bUseVAC=true |
| GameDir=unrealtest | | GameDir=unrealtest |
| GameVersion=1.0.0.0 | | GameVersion=1.0.0.0 |
| Region=255 | | Region=255 |
| CurrentNotificationPosition=8 | | CurrentNotificationPosition=8 |
| ResetStats=0 | | ResetStats=0 |
| | | |
| [SDEngine.SDGameStatsManager] | | [SDEngine.SDGameStatsManager] |
| GAME_STATS_VERSION=19 | | GAME_STATS_VERSION=19 |
| | | |
| [GameplayStats.JSON] | | [GameplayStats.JSON] |
| Enabled=false | | Enabled=false |
| CommandLine=stats | | CommandLine=stats |
| | | |
| [GameplayStats.Fireline] | | [GameplayStats.Fireline] |
| Enabled=true | | Enabled=true |
| | | |
| [GameplayStats.Echo] | | [GameplayStats.Echo] |
| Enabled=true | | Enabled=true |
| PlaytestOnly=true | | PlaytestOnly=true |
| Frequency=5.0 | | Frequency=5.0 |
| ContentEncoding=zlib | | ContentEncoding=zlib |
| MonitorUpload=true | | MonitorUpload=true |
| MonitorUploadFrequency=10.0 | | MonitorUploadFrequency=10.0 |
| CommandLine=stats | | CommandLine=stats |
| | | |
| [GameplayStats.Unreal] | | [GameplayStats.Unreal] |
| Enabled=true | | Enabled=true |
| Frequency=0.25 | | Frequency=0.25 |
| CommandLine=stats | | CommandLine=stats |
| | | |
| [PacketSimulationSettings] | | [PacketSimulationSettings] |
| PktLoss=0 | | PktLoss=0 |
| PktLag=0 | | PktLag=0 |
| PktLagVariance=0 | | PktLagVariance=0 |
| | | |
| [SDAudioPackages] | | [SDAudioPackages] |
| PackageNames=SFX.pck | | PackageNames=SFX.pck |
| PackageNames=Default.pck | | PackageNames=Default.pck |
| | | |
| [SDSoundSystem] | | [SDSoundSystem] |
| uIOMemorySize=8192 | | uIOMemorySize=8192 |
| fTargetAutoStmBufferLength=380 | | fTargetAutoStmBufferLength=380 |
| fMaxCacheRatio=2.0 | | fMaxCacheRatio=2.0 |
| uDefaultPoolSize=16384 | | uDefaultPoolSize=16384 |
| uLEngineDefaultPoolSize=32768 | | uLEngineDefaultPoolSize=32768 |
| uCommandQueueSize=192 | | uCommandQueueSize=192 |
| HDREnable=1 | | HDREnable=1 |
| HDREnableBoost=0 | | HDREnableBoost=0 |
| HDRSettingIndex=1 | | HDRSettingIndex=1 |
| HDRMaxSize0=35 | | HDRMaxSize0=35 |
| HDRMinSize0=26 | | HDRMinSize0=26 |
| HDRReleaseRate0=20 | | HDRReleaseRate0=20 |
| HDRMaxSize1=65 | | HDRMaxSize1=65 |
| HDRMinSize1=48 | | HDRMinSize1=48 |
| HDRReleaseRate1=30 | | HDRReleaseRate1=30 |
| HDRMaxSize2=68 | | HDRMaxSize2=68 |
| HDRMinSize2=45 | | HDRMinSize2=45 |
| HDRReleaseRate2=20 | | HDRReleaseRate2=20 |
| MuteOnLostFocus=1 | | MuteOnLostFocus=1 |
| OcclusionMinValue=0.25 | | OcclusionMinValue=0.25 |
| OcclusionMaxValue=0.75 | | OcclusionMaxValue=0.75 |
| OcclusionMinDistance=512 | | OcclusionMinDistance=512 |
| OcclusionMaxDistance=20000 | | OcclusionMaxDistance=20000 |
| | | |
| [SDTestServer] | | [SDTestServer] |
| Dedicated=true | | Dedicated=true |
| Listen=false | | Listen=false |
| | | |
| [ShooterGame.SGDTServer] | | [ShooterGame.SGDTServer] |
| m_DTPort=7999 | | m_DTPort=7999 |
| m_DTLogging=false | | m_DTLogging=false |
| | | |
| [ShooterGame.SGClientVoice] | | [ShooterGame.SGClientVoice] |
| m_DTPort=8432 | | m_DTPort=8432 |
| m_DTLogging=false | | m_DTLogging=false |
| | | |
| [SDEngine.SDFirelineBatchUpdateObject] | | [SDEngine.SDFirelineBatchUpdateObject] |
| m_MaxUpdateAttempts=5 | | m_MaxUpdateAttempts=5 |
| m_BaseRetryDelay=1.7f | | m_BaseRetryDelay=1.7f |
| | | |
| [SDEngine.SDCoherentUIManager] | | [SDEngine.SDCoherentUIManager] |
| m_bUseWebCache=true | | m_bUseWebCache=true |
| m_WebCacheDir=WebCache | | m_WebCacheDir=WebCache |
| | | |
| [IniVersion] | | [IniVersion] |
| 0=1432731609.000000 | | 0=1424464723.000000 |
| 1=1436280739.000000 | | 1=1428593745.000000 |
| | | |
| [AppCompat] | | [AppCompat] |
| MeasuredCPUScore=69.631287 | | MeasuredCPUScore=70.098648 |
| CompatLevelComposite=4 | | CompatLevelComposite=4 |
| CompatLevelCPU=5 | | CompatLevelCPU=5 |
| CompatLevelGPU=4 | | CompatLevelGPU=4 |
| CompatLevelGPUFix=0 | | CompatLevelGPUFix=0 |