-46 Removals
+28 Additions
[URL][URL]
Protocol=unrealProtocol=unreal
Name=PlayerName=Player
Map=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg=Map=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg=
LocalMap=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg=LocalMap=hagYQ1ebSoXvP8_wVHdHtXX2nVR+P2TJcTi1fnimCbg=
LocalOptions=LocalOptions=
TransitionMap=dFWvaPy6GjMQodiFTbWyxNSl7oNRAWuxeP51HejcIKg=TransitionMap=dFWvaPy6GjMQodiFTbWyxNSl7oNRAWuxeP51HejcIKg=
MapExt=umapMapExt=umap
EXEName=ShooterGame.exeEXEName=ShooterGame.exe
DebugEXEName=DEBUG-ShooterGame.exeDebugEXEName=DEBUG-ShooterGame.exe
SaveExt=usaSaveExt=usa
Port=7777Port=7777
PeerPort=7778PeerPort=7778
GameName=Dirty BombGameName=Dirty Bomb
GameNameShort=EGGameNameShort=EG
DevEntryMap=Frontend.umapDevEntryMap=Frontend.umap
TestingEntryMap=FuncTest_EmptyMap.umapTestingEntryMap=FuncTest_EmptyMap.umap
GameName_RUS=Dirty BombGameName_RUS=Dirty Bomb
[Engine.ScriptPackages][Engine.ScriptPackages]
EngineNativePackages=CoreEngineNativePackages=Core
EngineNativePackages=EngineEngineNativePackages=Engine
EngineNativePackages=GFxUIEngineNativePackages=GFxUI
EngineNativePackages=GameFrameworkEngineNativePackages=GameFramework
NetNativePackages=IpDrvNetNativePackages=IpDrv
NetNativePackages=WinDrvNetNativePackages=WinDrv
EditorPackages=UnrealEdEditorPackages=UnrealEd
ScaleformEditorPackages=GFxUIEditorScaleformEditorPackages=GFxUIEditor
EngineNativePackages=SubstanceAirEngineNativePackages=SubstanceAir
EditorPackages=SubstanceAirEdEditorPackages=SubstanceAirEd
NativePackages=AkAudioNativePackages=AkAudio
NativePackages=SDEngineNativePackages=SDEngine
NativePackages=SDPCEngineNativePackages=SDPCEngine
NativePackages=ShooterGameNativePackages=ShooterGame
[Engine.Engine][Engine.Engine]
AllowAMDEyefinity=FalseAllowAMDEyefinity=False
NetworkDevice=IpDrv.TcpNetDriverNetworkDevice=IpDrv.TcpNetDriver
FallbackNetworkDevice=IpDrv.TcpNetDriverFallbackNetworkDevice=IpDrv.TcpNetDriver
ServerQueryDriver=IpDrv.ServerQueryDrvUDPServerQueryDriver=IpDrv.ServerQueryDrvUDP
ConsoleClassName=ShooterGame.SGConsoleConsoleClassName=ShooterGame.SGConsole
GameViewportClientClassName=ShooterGame.SGGameViewportClientGameViewportClientClassName=ShooterGame.SGGameViewportClient
LocalPlayerClassName=ShooterGame.SGLocalPlayerLocalPlayerClassName=ShooterGame.SGLocalPlayer
DataStoreClientClassName=Engine.DataStoreClientDataStoreClientClassName=Engine.DataStoreClient
Language=INTLanguage=INT
bAllowMatureLanguage=FALSEbAllowMatureLanguage=FALSE
GameEngine=ShooterGame.SGEngineGameEngine=ShooterGame.SGEngine
EditorEngine=ShooterEditor.SGEditorEngineEditorEngine=ShooterEditor.SGEditorEngine
UnrealEdEngine=ShooterEditor.SGEditorEngineUnrealEdEngine=ShooterEditor.SGEditorEngine
Client=WinDrv.WindowsClientClient=WinDrv.WindowsClient
Render=Render.RenderRender=Render.Render
Input=Engine.InputInput=Engine.Input
Canvas=Engine.CanvasCanvas=Engine.Canvas
TinyFontName=EngineFonts.TinyFontTinyFontName=EngineFonts.TinyFont
SmallFontName=EngineFonts.SmallFontSmallFontName=EngineFonts.SmallFont
MediumFontName=EngineFonts.SmallFontMediumFontName=EngineFonts.SmallFont
LargeFontName=EngineFonts.SmallFontLargeFontName=EngineFonts.SmallFont
SubtitleFontName=EngineFonts.SmallFontSubtitleFontName=EngineFonts.SmallFont
WireframeMaterialName=EngineDebugMaterials.WireframeMaterialWireframeMaterialName=EngineDebugMaterials.WireframeMaterial
DefaultMaterialName=EngineMaterials.DefaultMaterialDefaultMaterialName=EngineMaterials.DefaultMaterial
DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterialDefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
DefaultTextureName=EngineMaterials.DefaultDiffuseDefaultTextureName=EngineMaterials.DefaultDiffuse
SkinBRDFTextureName=EngineMaterials.BeckmannMapSkinBRDFTextureName=EngineMaterials.BeckmannMap
EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterialEmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
GeomMaterialName=EngineDebugMaterials.GeomMaterialGeomMaterialName=EngineDebugMaterials.GeomMaterial
DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterialDefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
TickMaterialName=EditorMaterials.Tick_MatTickMaterialName=EditorMaterials.Tick_Mat
CrossMaterialName=EditorMaterials.Cross_MatCrossMaterialName=EditorMaterials.Cross_Mat
DefaultUICaretMaterialName=EngineMaterials.BlinkingCaretDefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterialSceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterialSceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
ScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreqScreenDoorNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq
ImageGrainNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreqImageGrainNoiseTextureName=EngineMaterials.Good64x64TilingNoiseHighFreq
RandomAngleTextureName=EngineMaterials.RandomAnglesRandomAngleTextureName=EngineMaterials.RandomAngles
RandomNormalTextureName=EngineMaterials.RandomNormal2RandomNormalTextureName=EngineMaterials.RandomNormal2
RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDiscRandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTextureWeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
LightMapDensityTextureName=EngineMaterials.DefaultWhiteGridLightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
LightMapDensityNormalName=EngineMaterials.DefaultNormalLightMapDensityNormalName=EngineMaterials.DefaultNormal
LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterialLevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterialLevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVsLightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterialShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterialShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterialRemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterialVertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnlyVertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColorVertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnlyVertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnlyVertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnlyVertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterialHeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterialBoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterialTangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
EditorBrushMaterialName=EngineMaterials.EditorBrushMaterialEditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
DefaultPhysMaterialName=PhysicalMaterial.DefaultPhysicalMaterialDefaultPhysMaterialName=PhysicalMaterial.DefaultPhysicalMaterial
LandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterialLandscapeHolePhysMaterialName=EngineMaterials.LandscapeHolePhysicalMaterial
TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInstTextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_MatTerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterialProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMeshBuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
ProcBuildingLODColorTexelsPerWorldUnit=0.075ProcBuildingLODColorTexelsPerWorldUnit=0.075
ProcBuildingLODLightingTexelsPerWorldUnit=0.015ProcBuildingLODLightingTexelsPerWorldUnit=0.015
MaxProcBuildingLODColorTextureSize=1024MaxProcBuildingLODColorTextureSize=1024
MaxProcBuildingLODLightingTextureSize=256MaxProcBuildingLODLightingTextureSize=256
UseProcBuildingLODTextureCropping=TrueUseProcBuildingLODTextureCropping=True
ForcePowerOfTwoProcBuildingLODTextures=TrueForcePowerOfTwoProcBuildingLODTextures=True
bCombineSimilarMappings=FalsebCombineSimilarMappings=False
MaxRMSDForCombiningMappings=6.0MaxRMSDForCombiningMappings=6.0
ImageReflectionTextureSize=1024ImageReflectionTextureSize=1024
TerrainMaterialMaxTextureCount=16TerrainMaterialMaxTextureCount=16
TerrainTessellationCheckCount=6TerrainTessellationCheckCount=6
TerrainTessellationCheckBorder=2.0TerrainTessellationCheckBorder=2.0
TerrainTessellationCheckDistance=4096.0TerrainTessellationCheckDistance=4096.0
BeginUPTryCount=200000BeginUPTryCount=200000
bStaticDecalsEnabled=TruebStaticDecalsEnabled=True
bDynamicDecalsEnabled=TruebDynamicDecalsEnabled=True
bForceStaticTerrain=FalsebForceStaticTerrain=False
LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
LightComplexityColors=(R=0,G=0,B=0,A=1)LightComplexityColors=(R=0,G=0,B=0,A=1)
LightComplexityColors=(R=0,G=255,B=0,A=1)LightComplexityColors=(R=0,G=255,B=0,A=1)
LightComplexityColors=(R=63,G=191,B=0,A=1)LightComplexityColors=(R=63,G=191,B=0,A=1)
LightComplexityColors=(R=127,G=127,B=0,A=1)LightComplexityColors=(R=127,G=127,B=0,A=1)
LightComplexityColors=(R=191,G=63,B=0,A=1)LightComplexityColors=(R=191,G=63,B=0,A=1)
LightComplexityColors=(R=255,G=0,B=0,A=1)LightComplexityColors=(R=255,G=0,B=0,A=1)
ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
MaxPixelShaderAdditiveComplexityCount=900MaxPixelShaderAdditiveComplexityCount=900
TimeBetweenPurgingPendingKillObjects=60TimeBetweenPurgingPendingKillObjects=60
bUseTextureStreaming=TruebUseTextureStreaming=True
bUseBackgroundLevelStreaming=TruebUseBackgroundLevelStreaming=True
bSubtitlesEnabled=TruebSubtitlesEnabled=True
bSubtitlesForcedOff=FALSEbSubtitlesForcedOff=FALSE
ScoutClassName=ShooterGame.PVEScoutScoutClassName=ShooterGame.PVEScout
DefaultPostProcessName=Post_Process.PPC_DefaultDefaultPostProcessName=Post_Process.PPC_Default
DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcessDefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcessThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcessThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcessThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
DefaultSoundName=EngineSounds.WhiteNoiseDefaultSoundName=EngineSounds.WhiteNoise
bOnScreenKismetWarnings=FALSEbOnScreenKismetWarnings=FALSE
bEnableKismetLogging=FALSEbEnableKismetLogging=FALSE
bAllowDebugViewmodesOnConsoles=FALSEbAllowDebugViewmodesOnConsoles=FALSE
CameraRotationThreshold=45.0CameraRotationThreshold=45.0
CameraTranslationThreshold=10000CameraTranslationThreshold=10000
PrimitiveProbablyVisibleTime=8.0PrimitiveProbablyVisibleTime=8.0
PercentUnoccludedRequeries=0.125PercentUnoccludedRequeries=0.125
MaxOcclusionPixelsFraction=0.1MaxOcclusionPixelsFraction=0.1
MinTextureDensity=0.0MinTextureDensity=0.0
IdealTextureDensity=13.0IdealTextureDensity=13.0
MaxTextureDensity=55.0MaxTextureDensity=55.0
MinLightMapDensity=0.0MinLightMapDensity=0.0
IdealLightMapDensity=0.05IdealLightMapDensity=0.05
MaxLightMapDensity=0.2MaxLightMapDensity=0.2
RenderLightMapDensityGrayscaleScale=1.0RenderLightMapDensityGrayscaleScale=1.0
RenderLightMapDensityColorScale=1.0RenderLightMapDensityColorScale=1.0
bRenderLightMapDensityGrayscale=falsebRenderLightMapDensityGrayscale=false
LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
bDisablePhysXHardwareSupport=TruebDisablePhysXHardwareSupport=True
DemoRecordingDevice=Engine.DemoRecDriverDemoRecordingDevice=Engine.DemoRecDriver
bPauseOnLossOfFocus=FALSEbPauseOnLossOfFocus=FALSE
MaxFluidNumVerts=1MaxFluidNumVerts=1
FluidSimulationTimeLimit=30.0FluidSimulationTimeLimit=30.0
MaxParticleResize=0MaxParticleResize=0
MaxParticleResizeWarn=0MaxParticleResizeWarn=0
bCheckParticleRenderSize=TruebCheckParticleRenderSize=True
MaxParticleVertexMemory=400MaxParticleVertexMemory=1
NetClientTicksPerSecond=200NetClientTicksPerSecond=200
MaxTrackedOcclusionIncrement=0.10MaxTrackedOcclusionIncrement=0.10
TrackedOcclusionStepSize=0.10TrackedOcclusionStepSize=0.10
MipFadeInSpeed0=0MipFadeInSpeed0=0
MipFadeOutSpeed0=0MipFadeOutSpeed0=0
MipFadeInSpeed1=0MipFadeInSpeed1=2
MipFadeOutSpeed1=0MipFadeOutSpeed1=1
StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
PhysXGpuHeapSize=32PhysXGpuHeapSize=32
PhysXMeshCacheSize=8PhysXMeshCacheSize=8
bShouldGenerateSimpleLightmaps=TRUEbShouldGenerateSimpleLightmaps=TRUE
bUseNormalMapsForSimpleLightMaps=TRUEbUseNormalMapsForSimpleLightMaps=TRUE
bSmoothFrameRate=TruebSmoothFrameRate=False
MinSmoothedFrameRate=62MinSmoothedFrameRate=120
MaxSmoothedFrameRate=124MaxSmoothedFrameRate=150
bCheckForMultiplePawnsSpawnedInAFrame=FALSEbCheckForMultiplePawnsSpawnedInAFrame=FALSE
NumPawnsAllowedToBeSpawnedInAFrame=2NumPawnsAllowedToBeSpawnedInAFrame=2
DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0)DefaultHoveredMaterialColor=(R=0.02,G=0.02,B=0.02,A=1.0)
bEnableOnScreenDebugMessages=truebEnableOnScreenDebugMessages=true
AllowScreenDoorFade=FalseAllowScreenDoorFade=False
AllowNvidiaStereo3d=FalseAllowNvidiaStereo3d=False
EnableMatineePostProcessMaterialParam=FalseEnableMatineePostProcessMaterialParam=False
IgnoreSimulatedFuncWarnings=TickIgnoreSimulatedFuncWarnings=Tick
NearClipPlane=3.0NearClipPlane=3.0
bUseStreamingPause=falsebUseStreamingPause=false
bKeepAllMaterialQualityLevelsLoaded=TruebKeepAllMaterialQualityLevelsLoaded=True
bUseRecastNavMesh=TRUEbUseRecastNavMesh=TRUE
bEnableColorClear=TRUEbEnableColorClear=TRUE
DefaultOnlineSubsystemName=ShooterGame.SGOnlineSubsystemFirelineDefaultOnlineSubsystemName=ShooterGame.SGOnlineSubsystemFireline
WorldInfoClassName=ShooterGame.SGWorldInfoWorldInfoClassName=ShooterGame.SGWorldInfo
AdditionalFontNames=SGBitmapFonts.BMMainFont10ptAdditionalFontNames=SGBitmapFonts.BMMainFont10pt
AdditionalFontNames=SGBitmapFonts.BMMainFont12ptAdditionalFontNames=SGBitmapFonts.BMMainFont12pt
AdditionalFontNames=SGBitmapFonts.BMMainFont20ptAdditionalFontNames=SGBitmapFonts.BMMainFont20pt
[Engine.SeqAct_Interp][Engine.SeqAct_Interp]
RenderingOverrides=(bAllowAmbientOcclusion=False,bAllowDominantWholeSceneDynamicShadows=False,bAllowMotionBlurSkinning=False,bAllowTemporalAA=True,bAllowLightShafts=True)RenderingOverrides=(bAllowAmbientOcclusion=False,bAllowDominantWholeSceneDynamicShadows=False,bAllowMotionBlurSkinning=False,bAllowTemporalAA=True,bAllowLightShafts=True)
[Engine.StreamingMovies][Engine.StreamingMovies]
RenderPriorityPS3=1001RenderPriorityPS3=1001
SuspendGameIO=TrueSuspendGameIO=True
[Engine.ISVHacks][Engine.ISVHacks]
DisableATITextureFilterOptimizationChecks=TrueDisableATITextureFilterOptimizationChecks=True
UseMinimalNVIDIADriverShaderOptimization=TrueUseMinimalNVIDIADriverShaderOptimization=True
PumpWindowMessagesWhenRenderThreadStalled=FalsePumpWindowMessagesWhenRenderThreadStalled=False
[Engine.GameEngine][Engine.GameEngine]
MaxDeltaTime=0MaxDeltaTime=0
DownloadableContentEnumeratorClassName=Engine.DownloadableContentEnumeratorDownloadableContentEnumeratorClassName=Engine.DownloadableContentEnumerator
DownloadableContentManagerClassName=ShooterGame.SGDownloadableContentManagerDownloadableContentManagerClassName=ShooterGame.SGDownloadableContentManager
[Engine.DemoRecDriver][Engine.DemoRecDriver]
AllowDownloads=TrueAllowDownloads=True
DemoSpectatorClass=ShooterGame.SGDemoControllerDemoSpectatorClass=ShooterGame.SGDemoController
MaxClientRate=25000MaxClientRate=25000
ConnectionTimeout=15.0ConnectionTimeout=15.0
InitialConnectTimeout=30.0InitialConnectTimeout=30.0
ConnectionIssueTimeout=30.0ConnectionIssueTimeout=30.0
AckTimeout=1.0AckTimeout=1.0
KeepAliveTime=1.0KeepAliveTime=1.0
SimLatency=0SimLatency=0
RelevantTimeout=5.0RelevantTimeout=5.0
SpawnPrioritySeconds=1.0SpawnPrioritySeconds=1.0
ServerTravelPause=4.0ServerTravelPause=4.0
NetServerMaxTickRate=100NetServerMaxTickRate=100
LanServerMaxTickRate=100LanServerMaxTickRate=100
MaxRewindPoints=30MaxRewindPoints=30
RewindPointInterval=1.0RewindPointInterval=1.0
NumRecentRewindPoints=7NumRecentRewindPoints=7
[Engine.PackagesToAlwaysCook][Engine.PackagesToAlwaysCook]
Package=ShooterEntryPackage=ShooterEntry
Package=LoadingPackage=Loading
Package=FrontendPackage=Frontend
Package=LobbyPackage=Lobby
Package=BarkEventsPackage=BarkEvents
SeekFreePackage=LoadingScreen_defaultSeekFreePackage=LoadingScreen_default
SeekFreePackage=LoadingScreen_EXE_OvergroundSeekFreePackage=LoadingScreen_EXE_Overground
SeekFreePackage=LoadingScreen_EXE_RebarSeekFreePackage=LoadingScreen_EXE_Rebar
SeekFreePackage=LoadingScreen_EXE_SandlotSeekFreePackage=LoadingScreen_EXE_Sandlot
SeekFreePackage=LoadingScreen_EXE_WarehouseSeekFreePackage=LoadingScreen_EXE_Warehouse
SeekFreePackage=LoadingScreen_OBJ_BridgeSeekFreePackage=LoadingScreen_OBJ_Bridge
SeekFreePackage=LoadingScreen_OBJ_CanalSeekFreePackage=LoadingScreen_OBJ_Canal
SeekFreePackage=LoadingScreen_OBJ_BatterseaSeekFreePackage=LoadingScreen_OBJ_Battersea
SeekFreePackage=LoadingScreen_OBJ_Map_6SeekFreePackage=LoadingScreen_OBJ_Map_6
SeekFreePackage=LoadingScreen_OBJ_VictoriaSeekFreePackage=LoadingScreen_OBJ_Victoria
SeekFreePackage=LoadingScreen_OBJ_TrainyardOldSeekFreePackage=LoadingScreen_OBJ_TrainyardOld
SeekFreePackage=LoadingScreen_OBJ_TrainyardSeekFreePackage=LoadingScreen_OBJ_Trainyard
SeekFreePackage=LoadingScreen_OBJ_CanaryWharfSeekFreePackage=LoadingScreen_OBJ_CanaryWharf
SeekFreePackage=LoadingScreen_OBJ_WhitechapelSeekFreePackage=LoadingScreen_OBJ_Whitechapel
SeekFreePackage=LoadingScreen_NUF_Map01SeekFreePackage=LoadingScreen_NUF_Map01
SeekFreePackage=LoadingScreen_NUF_Map02SeekFreePackage=LoadingScreen_NUF_Map02
SeekFreePackage=LoadingScreen_NUF_Map03SeekFreePackage=LoadingScreen_NUF_Map03
SeekFreePackage=LoadingScreen_NUF_Map04SeekFreePackage=LoadingScreen_NUF_Map04
SeekFreePackage=LoadingScreen_NUF_Map05SeekFreePackage=LoadingScreen_NUF_Map05
[Engine.StartupPackages][Engine.StartupPackages]
bSerializeStartupPackagesFromMemory=TRUEbSerializeStartupPackagesFromMemory=TRUE
bFullyCompressStartupPackages=FALSEbFullyCompressStartupPackages=FALSE
Package=EngineMaterialsPackage=EngineMaterials
Package=EngineDebugMaterialsPackage=EngineDebugMaterials
Package=EngineSoundsPackage=EngineSounds
Package=EngineFontsPackage=EngineFonts
Package=SoundClassesAndModesPackage=SoundClassesAndModes
Package=Soldier_01_GameplayPackage=Soldier_01_Gameplay
Package=Soldier_03_Gameplay
Package=Soldier_04_Gameplay
Package=Medic_01_GameplayPackage=Medic_01_Gameplay
Package=Medic_02_GameplayPackage=Medic_02_Gameplay
Package=Medic_04_Gameplay
Package=Engineer_01_GameplayPackage=Engineer_01_Gameplay
Package=Engineer_02_GameplayPackage=Engineer_02_Gameplay
Package=Engineer_03_Gameplay
Package=FieldOps_01_GameplayPackage=FieldOps_01_Gameplay
Package=FieldOps_02_GameplayPackage=FieldOps_02_Gameplay
Package=FieldOps_04_Gameplay
Package=CovertOps_01_GameplayPackage=CovertOps_01_Gameplay
Package=CovertOps_03_Gameplay
Package=SharedCharacters_GameplayPackage=SharedCharacters_Gameplay
Package=CharacterPreview_01_GameplayPackage=CharacterPreview_01_Gameplay
Package=AssaultRifle_01_GameplayPackage=AssaultRifle_01_Gameplay
Package=AssaultRifle_02_GameplayPackage=AssaultRifle_02_Gameplay
Package=AssaultRifle_03_GameplayPackage=AssaultRifle_03_Gameplay
Package=AssaultRifle_04_GameplayPackage=AssaultRifle_04_Gameplay
Package=AssaultRifle_07_Gameplay
Package=CricketBat_01_GameplayPackage=CricketBat_01_Gameplay
Package=GrenadeLauncher_01_GameplayPackage=GrenadeLauncher_01_Gameplay
Package=Grenade_01_Gameplay
Package=Grenade_02_Gameplay
Package=Grenade_05_Gameplay
Package=HeavyMachineGun_01_GameplayPackage=HeavyMachineGun_01_Gameplay
Package=Knife_01_GameplayPackage=Knife_01_Gameplay
Package=Knife_02_GameplayPackage=Knife_02_Gameplay
Package=Katana_01_GameplayPackage=Katana_01_Gameplay
Package=MachineGun_01_GameplayPackage=MachineGun_01_Gameplay
Package=MachineGun_02_GameplayPackage=MachineGun_02_Gameplay
Package=MachinePistol_01_GameplayPackage=MachinePistol_01_Gameplay
Package=MachinePistol_02_GameplayPackage=MachinePistol_02_Gameplay
Package=MachinePistol_03_GameplayPackage=MachinePistol_03_Gameplay
Package=MachinePistol_04_GameplayPackage=MachinePistol_04_Gameplay
Package=MountedMG_01_GameplayPackage=MountedMG_01_Gameplay
Package=MountedMG_02_GameplayPackage=MountedMG_02_Gameplay
Package=Pistol_01_GameplayPackage=Pistol_01_Gameplay
Package=Pistol_02_GameplayPackage=Pistol_02_Gameplay
Package=Pistol_03_GameplayPackage=Pistol_03_Gameplay
Package=Pistol_04_GameplayPackage=Pistol_04_Gameplay
Package=Pistol_05_GameplayPackage=Pistol_05_Gameplay
Package=Pistol_06_GameplayPackage=Pistol_06_Gameplay
Package=Pistol_07_Gameplay
Package=Pistol_08_Gameplay
Package=ReviveGun_01_GameplayPackage=ReviveGun_01_Gameplay
Package=RocketLauncher_01_GameplayPackage=RocketLauncher_01_Gameplay
Package=Shotgun_01_GameplayPackage=Shotgun_01_Gameplay
Package=Shotgun_02_GameplayPackage=Shotgun_02_Gameplay
Package=Shotgun_03_GameplayPackage=Shotgun_03_Gameplay
Package=SniperRifle_01_GameplayPackage=SniperRifle_01_Gameplay
Package=SniperRifle_02_GameplayPackage=SniperRifle_02_Gameplay
Package=SniperRifle_03_GameplayPackage=SniperRifle_03_Gameplay
Package=SniperRifle_04_GameplayPackage=StickyMine_01_Gameplay
Package=StickyBomb_01_GameplayPackage=StickyBomb_01_Gameplay
Package=SubMachineGun_01_GameplayPackage=SubMachineGun_01_Gameplay
Package=SubMachineGun_02_GameplayPackage=SubMachineGun_02_Gameplay
Package=SubMachineGun_03_GameplayPackage=SubMachineGun_03_Gameplay
Package=SubMachineGun_04_GameplayPackage=SubMachineGun_04_Gameplay
Package=SubMachineGun_05_GameplayPackage=SubMachineGun_05_Gameplay
Package=SubMachineGun_06_Gameplay
Package=Ironsight_01_GameplayPackage=Ironsight_01_Gameplay
Package=Ironsight_02_GameplayPackage=Ironsight_02_Gameplay
Package=Ironsight_03_GameplayPackage=Ironsight_03_Gameplay
Package=Ironsight_04_GameplayPackage=Ironsight_04_Gameplay
Package=Ironsight_05_GameplayPackage=Ironsight_05_Gameplay
Package=Ironsight_06_GameplayPackage=Ironsight_06_Gameplay
Package=Ironsight_07_GameplayPackage=Ironsight_07_Gameplay
Package=Ironsight_08_GameplayPackage=Ironsight_08_Gameplay
Package=Magazine_01_GameplayPackage=Magazine_01_Gameplay
Package=Magazine_02_GameplayPackage=Magazine_02_Gameplay
Package=Magazine_03_GameplayPackage=Magazine_03_Gameplay
Package=Magazine_04_GameplayPackage=Magazine_04_Gameplay
Package=Magazine_05_GameplayPackage=Magazine_05_Gameplay
Package=Magazine_06_GameplayPackage=Magazine_06_Gameplay
Package=Magazine_07_GameplayPackage=Magazine_07_Gameplay
Package=Magazine_08_GameplayPackage=Magazine_08_Gameplay
Package=Magazine_09_GameplayPackage=Magazine_09_Gameplay
Package=Magazine_10_Gameplay
Package=MuzzleBrake_01_Gameplay
Package=MuzzleBrake_02_Gameplay
Package=MuzzleBrake_03_Gameplay
Package=RedDot_01_GameplayPackage=RedDot_01_Gameplay
Package=RedDot_02_Gameplay
Package=RedDot_03_Gameplay
Package=RedDot_04_Gameplay
Package=Scope_00_Gameplay
Package=Scope_01_GameplayPackage=Scope_01_Gameplay
Package=Scope_02_GameplayPackage=Scope_02_Gameplay
Package=Scope_03_Gameplay
Package=Scope_04_GameplayPackage=Scope_04_Gameplay
Package=Silencer_01_GameplayPackage=Silencer_01_Gameplay
Package=Silencer_02_GameplayPackage=Silencer_02_Gameplay
Package=Silencer_03_Gameplay
Package=Trinket_GameplayPackage=Trinket_Gameplay
Package=AirStrikeMarker_01_GameplayPackage=AirStrikeMarker_01_Gameplay
Package=AirStrikeMarker_02_GameplayPackage=AirStrikeMarker_02_Gameplay
Package=AmmoPack_01_GameplayPackage=AmmoPack_01_Gameplay
Package=AmmoStation_01_GameplayPackage=AmmoStation_01_Gameplay
Package=C4_01_GameplayPackage=C4_01_Gameplay
Package=C4Wireless_01_GameplayPackage=C4Wireless_01_Gameplay
Package=ConcussionGrenade_01_GameplayPackage=ConcussionGrenade_01_Gameplay
Package=DeployableCover_01_GameplayPackage=DeployableCover_01_Gameplay
Package=HackingDevice_01_GameplayPackage=HackingDevice_01_Gameplay
Package=HealingStation_01_GameplayPackage=HealingStation_01_Gameplay
Package=HealthPack_01_GameplayPackage=HealthPack_01_Gameplay
Package=HealthPack_02_GameplayPackage=HealthPack_02_Gameplay
Package=HeartbeatSensor_01_GameplayPackage=HeartbeatSensor_01_Gameplay
Package=Mine_01_GameplayPackage=Mine_01_Gameplay
Package=Molotov_01_GameplayPackage=Molotov_01_Gameplay
Package=ObjectiveCarryItem_01_GameplayPackage=ObjectiveCarryItem_01_Gameplay
Package=PDA_01_GameplayPackage=PDA_01_Gameplay
Package=SupplyCrate_01_GameplayPackage=SupplyCrate_01_Gameplay
Package=ThirdEyeCam_01_GameplayPackage=ThirdEyeCam_01_Gameplay
Package=ThirdEyeDevice_01_GameplayPackage=ThirdEyeDevice_01_Gameplay
Package=Turret_01_GameplayPackage=Turret_01_Gameplay
Package=EmpGrenade_01_Gameplay
Package=SmokeGrenade_01_GameplayPackage=SmokeGrenade_01_Gameplay
Package=FragGrenade_01_GameplayPackage=FragGrenade_01_Gameplay
Package=ActiveCamo_01_GameplayPackage=ActiveCamo_01_Gameplay
Package=ActiveHealingAura_01_GameplayPackage=ActiveHealingAura_01_Gameplay
Package=Blowtorch_01_GameplayPackage=Blowtorch_01_Gameplay
Package=Defibs_01_GameplayPackage=Defibs_01_Gameplay
Package=Martyrdom_01_GameplayPackage=Martyrdom_01_Gameplay
Package=IRGoggles_01_GameplayPackage=IRGoggles_01_Gameplay
Package=LaserPainter_01_GameplayPackage=LaserPainter_01_Gameplay
Package=OrbitalLaser_01_GameplayPackage=OrbitalLaser_01_Gameplay
Package=Pliers_01_GameplayPackage=Pliers_01_Gameplay
Package=SelfRevive_01_GameplayPackage=SelfRevive_01_Gameplay
Package=Screwdriver_01_GameplayPackage=Screwdriver_01_Gameplay
Package=ArtilleryStrike_01_GameplayPackage=ArtilleryStrike_01_Gameplay
Package=HelpUp_01_Gameplay
Package=PerksPackage=Perks
Package=AugmentsPackage=Augments
NoncombinedPackage=SGVarsNoncombinedPackage=SGVars
Package=SGFontsPackage=SGFonts
Package=SGBitmapFontsPackage=SGBitmapFonts
Package=HudTextureRenderTargetsPackage=HudTextureRenderTargets
Package=Post_ProcessPackage=Post_Process
Package=PhysicalMaterialPackage=PhysicalMaterial
Package=SGLoadingScreenPackage=SGLoadingScreen
[Engine.PackagesToForceCookPerMap][Engine.PackagesToForceCookPerMap]
[Core.System][Core.System]
MaxObjectsNotConsideredByGC=33476MaxObjectsNotConsideredByGC=33476
SizeOfPermanentObjectPool=0SizeOfPermanentObjectPool=0
StaleCacheDays=30StaleCacheDays=30
MaxStaleCacheSize=10MaxStaleCacheSize=10
MaxOverallCacheSize=30MaxOverallCacheSize=30
PackageSizeSoftLimit=300PackageSizeSoftLimit=300
AsyncIOBandwidthLimit=0AsyncIOBandwidthLimit=0
CachePath=..\..\ShooterGame\CacheCachePath=..\..\ShooterGame\Cache
CacheExt=.uxxCacheExt=.uxx
Paths=..\..\Engine\ContentPaths=..\..\Engine\Content
ScriptPaths=..\..\ShooterGame\ScriptScriptPaths=..\..\ShooterGame\Script
FRScriptPaths=..\..\ShooterGame\ScriptFinalReleaseFRScriptPaths=..\..\ShooterGame\ScriptFinalRelease
CutdownPaths=..\..\ShooterGame\CutdownPackagesCutdownPaths=..\..\ShooterGame\CutdownPackages
CutdownPaths=..\..\ShooterGame\ScriptCutdownPaths=..\..\ShooterGame\Script
ScreenShotPath=..\..\ShooterGame\ScreenShotsScreenShotPath=..\..\ShooterGame\ScreenShots
LocalizationPaths=..\..\Engine\LocalizationLocalizationPaths=..\..\Engine\Localization
Extensions=upkExtensions=upk
Extensions=uExtensions=u
Extensions=umapExtensions=umap
SaveLocalizedCookedPackagesInSubdirectories=FALSESaveLocalizedCookedPackagesInSubdirectories=FALSE
TextureFileCacheExtension=tfcTextureFileCacheExtension=tfc
bDisablePromptToRebuildScripts=FALSEbDisablePromptToRebuildScripts=FALSE
Suppress=DevSuppress=Dev
Suppress=DevAbsorbFuncsSuppress=DevAbsorbFuncs
Suppress=DevAnimSuppress=DevAnim
Suppress=DevAssetDataBaseSuppress=DevAssetDataBase
Suppress=DevAudioSuppress=DevAudio
Suppress=DevAudioVerboseSuppress=DevAudioVerbose
Suppress=DevBindSuppress=DevBind
Suppress=DevBspSuppress=DevBsp
Suppress=DevCameraSuppress=DevCamera
Suppress=DevCollisionSuppress=DevCollision
Suppress=DevCompileSuppress=DevCompile
Suppress=DevComponentsSuppress=DevComponents
Suppress=DevConfigSuppress=DevConfig
Suppress=DevCookingSuppress=DevCooking
Suppress=DevCrossLevelSuppress=DevCrossLevel
Suppress=DevDataStoreSuppress=DevDataStore
Suppress=DevDecalsSuppress=DevDecals
Suppress=DevFaceFXSuppress=DevFaceFX
Suppress=DevGFxUISuppress=DevGFxUI
Suppress=DevGFxUIWarningSuppress=DevGFxUIWarning
Suppress=DevGarbageSuppress=DevGarbage
Suppress=DevKillSuppress=DevKill
Suppress=DevLevelToolsSuppress=DevLevelTools
Suppress=DevLightmassSolverSuppress=DevLightmassSolver
Suppress=DevLoadSuppress=DevLoad
Suppress=DevMovieSuppress=DevMovie
Suppress=DevNavMeshSuppress=DevNavMesh
Suppress=DevNavMeshWarningSuppress=DevNavMeshWarning
Suppress=DevNetSuppress=DevNet
Suppress=DevNetTrafficSuppress=DevNetTraffic
Suppress=DevOnlineSuppress=DevOnline
Suppress=DevPathSuppress=DevPath
Suppress=DevReplaceSuppress=DevReplace
Suppress=DevSHASuppress=DevSHA
Suppress=DevSaveSuppress=DevSave
Suppress=DevSoundSuppress=DevSound
Suppress=DevStatsSuppress=DevStats
Suppress=DevStreamingSuppress=DevStreaming
Suppress=DevTickSuppress=DevTick
Suppress=DevUISuppress=DevUI
Suppress=DevUIAnimationSuppress=DevUIAnimation
Suppress=DevUIFocusSuppress=DevUIFocus
Suppress=DevUIStatesSuppress=DevUIStates
Suppress=DevUIStylesSuppress=DevUIStyles
Suppress=DevMCPSuppress=DevMCP
Suppress=DevHTTPSuppress=DevHTTP
Suppress=DevBeaconSuppress=DevBeacon
Suppress=DevBeaconGameSuppress=DevBeaconGame
Suppress=DevOnlineGameSuppress=DevOnlineGame
Suppress=DevMatchmakingSuppress=DevMatchmaking
Suppress=DevPingSuppress=DevPing
Suppress=DevWebUISuppress=DevWebUI
Suppress=DevAsyncLoadSuppress=DevAsyncLoad
Suppress=GameStatsSuppress=GameStats
Suppress=InputSuppress=Input
Suppress=InventorySuppress=Inventory
Suppress=LocalizationSuppress=Localization
Suppress=LocalizationWarningSuppress=LocalizationWarning
Suppress=PlayerManagementSuppress=PlayerManagement
Suppress=PlayerMoveSuppress=PlayerMove
Paths=..\..\ShooterGame\ContentPaths=..\..\ShooterGame\Content
Paths=..\..\ShooterGame\__TrashcanPaths=..\..\ShooterGame\__Trashcan
LocalizationPaths=..\..\ShooterGame\LocalizationLocalizationPaths=..\..\ShooterGame\Localization
SavePath=..\..\ShooterGame\SaveSavePath=..\..\ShooterGame\Save
SeekFreePCPaths=..\..\ShooterGame\CookedPCSeekFreePCPaths=..\..\ShooterGame\CookedPC
SeekFreePCExtensions=xxxSeekFreePCExtensions=xxx
Suppress=DevWebUIScriptSuppress=DevWebUIScript
Suppress=DevFirelineSuppress=DevFireline
[Engine.Client][Engine.Client]
DisplayGamma=2.2DisplayGamma=2.2
MinDesiredFrameRate=35.000000MinDesiredFrameRate=35.000000
InitialButtonRepeatDelay=0.2InitialButtonRepeatDelay=0.2
ButtonRepeatDelay=0.1ButtonRepeatDelay=0.1
[WinDrv.WindowsClient][WinDrv.WindowsClient]
AudioDeviceClass=XAudio2.XAudio2DeviceAudioDeviceClass=XAudio2.XAudio2Device
MinAllowableResolutionX=720MinAllowableResolutionX=720
MinAllowableResolutionY=576MinAllowableResolutionY=576
MaxAllowableResolutionX=0MaxAllowableResolutionX=0
MaxAllowableResolutionY=0MaxAllowableResolutionY=0
MinAllowableRefreshRate=0MinAllowableRefreshRate=0
MaxAllowableRefreshRate=0MaxAllowableRefreshRate=0
ParanoidDeviceLostChecking=1ParanoidDeviceLostChecking=1
AllowJoystickInput=1AllowJoystickInput=1
UseRawMouseInput=1UseRawMouseInput=1
[XAudio2.XAudio2Device][XAudio2.XAudio2Device]
MaxChannels=32MaxChannels=32
CommonAudioPoolSize=0CommonAudioPoolSize=0
MinCompressedDurationGame=5MinCompressedDurationGame=5
MinCompressedDurationEditor=4MinCompressedDurationEditor=4
LowPassFilterResonance=0.9LowPassFilterResonance=0.9
WorkAroundXDKRegression=TRUEWorkAroundXDKRegression=TRUE
[ALAudio.ALAudioDevice][ALAudio.ALAudioDevice]
MaxChannels=32MaxChannels=32
CommonAudioPoolSize=0CommonAudioPoolSize=0
MinCompressedDurationGame=5MinCompressedDurationGame=5
MinCompressedDurationEditor=4MinCompressedDurationEditor=4
LowPassFilterResonance=0.9LowPassFilterResonance=0.9
//DeviceName=Generic Software//DeviceName=Generic Software
[Engine.Player][Engine.Player]
ConfiguredInternetSpeed=15000ConfiguredInternetSpeed=15000
ConfiguredLanSpeed=20000ConfiguredLanSpeed=20000
PP_DesaturationMultiplier=1.0PP_DesaturationMultiplier=1.0
PP_HighlightsMultiplier=1.0PP_HighlightsMultiplier=1.0
PP_MidTonesMultiplier=1.0PP_MidTonesMultiplier=1.0
PP_ShadowsMultiplier=1.0PP_ShadowsMultiplier=1.0
[IpDrv.TcpNetDriver][IpDrv.TcpNetDriver]
AllowDownloads=TrueAllowDownloads=True
AllowPeerConnections=FalseAllowPeerConnections=False
AllowPeerVoice=FalseAllowPeerVoice=False
ConnectionTimeout=30.0ConnectionTimeout=30.0
InitialConnectTimeout=90.0InitialConnectTimeout=90.0
ConnectionIssueTimeout=1.5ConnectionIssueTimeout=1.5
AckTimeout=1.0AckTimeout=1.0
KeepAliveTime=0.2KeepAliveTime=0.2
MaxClientRate=15000MaxClientRate=15000
MaxInternetClientRate=15000MaxInternetClientRate=15000
RelevantTimeout=5.0RelevantTimeout=5.0
SpawnPrioritySeconds=1.0SpawnPrioritySeconds=1.0
ServerTravelPause=4.0ServerTravelPause=4.0
NetServerMaxTickRate=60.0NetServerMaxTickRate=60.0
LanServerMaxTickRate=35LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownloadDownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownloadDownloadManagers=Engine.ChannelDownload
NetConnectionClassName=IpDrv.TcpipConnectionNetConnectionClassName=IpDrv.TcpipConnection
[IpDrv.ServerQueryDrvUDP][IpDrv.ServerQueryDrvUDP]
ServerQueryPort=7877ServerQueryPort=7877
MaxQueriesPerSecond=10MaxQueriesPerSecond=10
ServerQueryProtocolClassPath=SDEngine.SDServerQueryProtocolUDPServerQueryProtocolClassPath=SDEngine.SDServerQueryProtocolUDP
[IpServer.UdpServerQuery][IpServer.UdpServerQuery]
GameName=utGameName=ut
[IpDrv.UdpBeacon][IpDrv.UdpBeacon]
DoBeacon=TrueDoBeacon=True
BeaconTime=0.50BeaconTime=0.50
BeaconTimeout=5.0BeaconTimeout=5.0
BeaconProduct=utBeaconProduct=ut
ServerBeaconPort=8777ServerBeaconPort=8777
BeaconPort=9777BeaconPort=9777
[TextureStreaming][TextureStreaming]
MinTextureResidentMipCount=7MinTextureResidentMipCount=7
PoolSize=1028PoolSize=160
MemoryMargin=20MemoryMargin=20
MemoryLoss=0MemoryLoss=0
HysteresisLimit=20HysteresisLimit=20
DropMipLevelsLimit=16DropMipLevelsLimit=16
StopIncreasingLimit=12StopIncreasingLimit=12
StopStreamingLimit=8StopStreamingLimit=8
MinEvictSize=10MinEvictSize=10
MinFudgeFactor=1MinFudgeFactor=1
FudgeFactorIncreaseRateOfChange=0.5FudgeFactorIncreaseRateOfChange=0.5
FudgeFactorDecreaseRateOfChange=-0.4FudgeFactorDecreaseRateOfChange=-0.4
MinRequestedMipsToConsider=11MinRequestedMipsToConsider=11
MinTimeToGuaranteeMinMipCount=2MinTimeToGuaranteeMinMipCount=2
MaxTimeToGuaranteeMinMipCount=12MaxTimeToGuaranteeMinMipCount=12
UseTextureFileCache=TRUEUseTextureFileCache=TRUE
LoadMapTimeLimit=20.0LoadMapTimeLimit=20.0
LightmapStreamingFactor=0.04LightmapStreamingFactor=0.04
ShadowmapStreamingFactor=0.04ShadowmapStreamingFactor=0.04
MaxLightmapRadius=2000.0MaxLightmapRadius=2000.0
AllowStreamingLightmaps=TrueAllowStreamingLightmaps=True
TextureFileCacheBulkDataAlignment=1TextureFileCacheBulkDataAlignment=1
TextureFileCacheChunkDataAlignment=1048576
UsePriorityStreaming=TrueUsePriorityStreaming=True
bAllowSwitchingStreamingSystem=FalsebAllowSwitchingStreamingSystem=False
UseDynamicStreaming=TrueUseDynamicStreaming=True
bEnableAsyncDefrag=FalsebEnableAsyncDefrag=False
bEnableAsyncReallocation=FalsebEnableAsyncReallocation=False
MaxDefragRelocations=256MaxDefragRelocations=256
MaxDefragDownShift=128MaxDefragDownShift=128
BoostPlayerTextures=3.0BoostPlayerTextures=4.0
TemporalAAMemoryReserve=4.0TemporalAAMemoryReserve=4.0
[StreamByURL][StreamByURL]
PostLoadPause=6.0PostLoadPause=6.0
[UnrealEd.EditorEngine][UnrealEd.EditorEngine]
LocalPlayerClassName=ShooterGame.SGLocalPlayerLocalPlayerClassName=ShooterGame.SGLocalPlayer
bSubtitlesEnabled=TruebSubtitlesEnabled=True
GridEnabled=TrueGridEnabled=True
SnapScaleEnabled=TrueSnapScaleEnabled=True
ScaleGridSize=5ScaleGridSize=5
SnapVertices=FalseSnapVertices=False
SnapDistance=10.000000SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=TrueRotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-logGameCommandLine=-log
FOVAngle=90.000000FOVAngle=85.000000
GodMode=TrueGodMode=True
AutoSaveDir=..\..\ShooterGame\AutosavesAutoSaveDir=..\..\ShooterGame\Autosaves
InvertwidgetZAxis=TrueInvertwidgetZAxis=True
UseAxisIndicator=TrueUseAxisIndicator=True
MatineeCurveDetail=0.1MatineeCurveDetail=0.1
Client=WinDrv.WindowsClientClient=WinDrv.WindowsClient
CurrentGridSz=4CurrentGridSz=4
bUseMayaCameraControls=TruebUseMayaCameraControls=True
bPrefabsLocked=TruebPrefabsLocked=True
HeightMapExportClassName=TerrainHeightMapExporterTextT3DHeightMapExportClassName=TerrainHeightMapExporterTextT3D
EditorOnlyContentPackages=EditorMeshesEditorOnlyContentPackages=EditorMeshes
EditorOnlyContentPackages=EditorMaterialsEditorOnlyContentPackages=EditorMaterials
EditorOnlyContentPackages=EditorResourcesEditorOnlyContentPackages=EditorResources
EditPackagesInPath=..\..\Development\SrcEditPackagesInPath=..\..\Development\Src
EditPackages=CoreEditPackages=Core
EditPackages=EngineEditPackages=Engine
EditPackages=GFxUIEditPackages=GFxUI
EditPackages=AkAudioEditPackages=AkAudio
EditPackages=GameFrameworkEditPackages=GameFramework
EditPackages=UnrealEdEditPackages=UnrealEd
EditPackages=GFxUIEditorEditPackages=GFxUIEditor
EditPackages=IpDrvEditPackages=IpDrv
EditPackages=WinDrvEditPackages=WinDrv
EditPackages=OnlineSubsystemPCEditPackages=OnlineSubsystemPC
EditPackages=OnlineSubsystemGameSpyEditPackages=OnlineSubsystemGameSpy
EditPackages=OnlineSubsystemLiveEditPackages=OnlineSubsystemLive
EditPackages=OnlineSubsystemSteamworksEditPackages=OnlineSubsystemSteamworks
bBuildReachSpecs=FALSEbBuildReachSpecs=FALSE
EditPackages=SubstanceAirEditPackages=SubstanceAir
EditPackages=SubstanceAirEdEditPackages=SubstanceAirEd
bGroupingActive=TRUEbGroupingActive=TRUE
bCustomCameraAlignEmitter=TRUEbCustomCameraAlignEmitter=TRUE
CustomCameraAlignEmitterDistance=100.0CustomCameraAlignEmitterDistance=100.0
bDrawSocketsInGMode=FALSEbDrawSocketsInGMode=FALSE
bSmoothFrameRate=FALSEbSmoothFrameRate=FALSE
MinSmoothedFrameRate=5MinSmoothedFrameRate=5
MaxSmoothedFrameRate=120MaxSmoothedFrameRate=120
FarClippingPlane=0FarClippingPlane=0
TemplateMapFolders=..\..\ShooterGame\Content\Maps\TemplatesTemplateMapFolders=..\..\ShooterGame\Content\Maps\Templates
EditPackagesOutPath=..\..\ShooterGame\ScriptEditPackagesOutPath=..\..\ShooterGame\Script
FRScriptOutputPath=..\..\ShooterGame\ScriptFinalReleaseFRScriptOutputPath=..\..\ShooterGame\ScriptFinalRelease
EditPackages=SDEngineEditPackages=SDEngine
EditPackages=SDPCEngineEditPackages=SDPCEngine
EditPackages=SDPS3EngineEditPackages=SDPS3Engine
EditPackages=SDEditorEditPackages=SDEditor
EditPackages=ShooterGameEditPackages=ShooterGame
EditPackages=ShooterEditorEditPackages=ShooterEditor
EditPackages=ShooterGameContentEditPackages=ShooterGameContent
InEditorGameURLOptions=InEditorGameURLOptions=
[UnrealEd.UnrealEdEngine][UnrealEd.UnrealEdEngine]
AutoSaveIndex=0AutoSaveIndex=0
PackagesToBeFullyLoadedAtStartup=EditorMaterialsPackagesToBeFullyLoadedAtStartup=EditorMaterials
PackagesToBeFullyLoadedAtStartup=EditorMeshesPackagesToBeFullyLoadedAtStartup=EditorMeshes
PackagesToBeFullyLoadedAtStartup=EditorResourcesPackagesToBeFullyLoadedAtStartup=EditorResources
PackagesToBeFullyLoadedAtStartup=EngineMaterialsPackagesToBeFullyLoadedAtStartup=EngineMaterials
PackagesToBeFullyLoadedAtStartup=EngineFontsPackagesToBeFullyLoadedAtStartup=EngineFonts
PackagesToBeFullyLoadedAtStartup=EngineResourcesPackagesToBeFullyLoadedAtStartup=EngineResources
PackagesToBeFullyLoadedAtStartup=Engine_MI_ShadersPackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
PackagesToBeFullyLoadedAtStartup=ShooterMapTemplateIndexPackagesToBeFullyLoadedAtStartup=ShooterMapTemplateIndex
[Engine.DataStoreClient][Engine.DataStoreClient]
GlobalDataStoreClasses=Engine.UIDataStore_StringsGlobalDataStoreClasses=Engine.UIDataStore_Strings
GlobalDataStoreClasses=Engine.UIDataStore_GameResourceGlobalDataStoreClasses=Engine.UIDataStore_GameResource
GlobalDataStoreClasses=Engine.UIDataStore_FontsGlobalDataStoreClasses=Engine.UIDataStore_Fonts
GlobalDataStoreClasses=Engine.UIDataStore_RegistryGlobalDataStoreClasses=Engine.UIDataStore_Registry
GlobalDataStoreClasses=Engine.UIDataStore_InputAliasGlobalDataStoreClasses=Engine.UIDataStore_InputAlias
PlayerDataStoreClassNames=SDEngine.SDOnlineGameSessionPlayerDataStoreClassNames=SDEngine.SDOnlineGameSession
PlayerDataStoreClassNames=SDEngine.SDOnlineGameSearchPlayerDataStoreClassNames=SDEngine.SDOnlineGameSearch
[DevOptions.Shaders][DevOptions.Shaders]
AutoReloadChangedShaders=TrueAutoReloadChangedShaders=True
bAllowMultiThreadedShaderCompile=TruebAllowMultiThreadedShaderCompile=True
bAllowDistributedShaderCompile=FalsebAllowDistributedShaderCompile=False
bAllowDistributedShaderCompileForBuildPCS=TruebAllowDistributedShaderCompileForBuildPCS=True
NumUnusedShaderCompilingThreads=1NumUnusedShaderCompilingThreads=1
ThreadedShaderCompileThreshold=1ThreadedShaderCompileThreshold=1
MaxShaderJobBatchSize=30MaxShaderJobBatchSize=30
PrecompileShadersJobThreshold=40000PrecompileShadersJobThreshold=40000
bDumpShaderPDBs=TruebDumpShaderPDBs=True
bPromptToRetryFailedShaderCompiles=TruebPromptToRetryFailedShaderCompiles=True
[DevOptions.Debug][DevOptions.Debug]
ShowSelectedLightmap=FalseShowSelectedLightmap=False
[StatNotifyProviders][StatNotifyProviders]
BinaryFileStatNotifyProvider=trueBinaryFileStatNotifyProvider=true
XmlStatNotifyProvider=falseXmlStatNotifyProvider=false
CsvStatNotifyProvider=falseCsvStatNotifyProvider=false
StatsNotifyProvider_UDP=trueStatsNotifyProvider_UDP=true
PIXNamedCounterProvider=falsePIXNamedCounterProvider=false
[StatNotifyProviders.StatNotifyProvider_UDP][StatNotifyProviders.StatNotifyProvider_UDP]
ListenPort=13000ListenPort=13000
[RemoteControl][RemoteControl]
SuppressRemoteControlAtStartup=FalseSuppressRemoteControlAtStartup=False
[LogFiles][LogFiles]
PurgeLogsDays=3PurgeLogsDays=3
LogTimes=TrueLogTimes=True
[AnimationCompression][AnimationCompression]
CompressCommandletVersion=2 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.CompressCommandletVersion=2 // Bump this up to trigger full recompression. Otherwise only new animations imported will be recompressed.
DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeysDefaultCompressionAlgorithm=AnimationCompressionAlgorithm_RemoveLinearKeys
TranslationCompressionFormat=0TranslationCompressionFormat=0
RotationCompressionFormat=1RotationCompressionFormat=1
AlternativeCompressionThreshold=1.fAlternativeCompressionThreshold=1.f
ForceRecompression=FalseForceRecompression=False
bOnlyCheckForMissingSkeletalMeshes=FalsebOnlyCheckForMissingSkeletalMeshes=False
KeyEndEffectorsMatchName=IKKeyEndEffectorsMatchName=IK
KeyEndEffectorsMatchName=eyeKeyEndEffectorsMatchName=eye
KeyEndEffectorsMatchName=weaponKeyEndEffectorsMatchName=weapon
KeyEndEffectorsMatchName=handKeyEndEffectorsMatchName=hand
KeyEndEffectorsMatchName=attachKeyEndEffectorsMatchName=attach
KeyEndEffectorsMatchName=cameraKeyEndEffectorsMatchName=camera
[IpDrv.OnlineSubsystemCommonImpl][IpDrv.OnlineSubsystemCommonImpl]
MaxLocalTalkers=1MaxLocalTalkers=1
MaxRemoteTalkers=16MaxRemoteTalkers=16
bIsUsingSpeechRecognition=falsebIsUsingSpeechRecognition=false
[IpDrv.OnlineGameInterfaceImpl][IpDrv.OnlineGameInterfaceImpl]
LanAnnouncePort=14001LanAnnouncePort=14001
LanQueryTimeout=5.0LanQueryTimeout=5.0
LanPacketPlatformMask=1LanPacketPlatformMask=1
[OnlineSubsystemLive.OnlineSubsystemLive][OnlineSubsystemLive.OnlineSubsystemLive]
LanAnnouncePort=14001LanAnnouncePort=14001
VoiceNotificationDelta=0.2VoiceNotificationDelta=0.2
[Engine.StaticMeshCollectionActor][Engine.StaticMeshCollectionActor]
bCookOutStaticMeshActors=TRUEbCookOutStaticMeshActors=TRUE
MaxStaticMeshComponents=100MaxStaticMeshComponents=100
[Engine.StaticLightCollectionActor][Engine.StaticLightCollectionActor]
bCookOutStaticLightActors=TRUEbCookOutStaticLightActors=TRUE
MaxLightComponents=100MaxLightComponents=100
[CpuUsage][CpuUsage]
SamplingRate=250SamplingRate=250
[LiveSock][LiveSock]
bUseVDP=TruebUseVDP=True
bUseSecureConnections=truebUseSecureConnections=true
MaxDgramSockets=64MaxDgramSockets=64
MaxStreamSockets=16MaxStreamSockets=16
DefaultRecvBufsizeInK=256DefaultRecvBufsizeInK=256
DefaultSendBufsizeInK=256DefaultSendBufsizeInK=256
SystemLinkPort=14000SystemLinkPort=14000
[CustomStats][CustomStats]
LD=Streaming fudge factorLD=Streaming fudge factor
LD=FrameTimeLD=FrameTime
LD=Terrain Smooth TimeLD=Terrain Smooth Time
LD=Terrain Render TimeLD=Terrain Render Time
LD=Decal Render TimeLD=Decal Render Time
LD=Terrain TrianglesLD=Terrain Triangles
LD=Decal TrianglesLD=Decal Triangles
LD=Decal Draw CallsLD=Decal Draw Calls
LD=Static Mesh TrisLD=Static Mesh Tris
LD=Skel Mesh TrisLD=Skel Mesh Tris
LD=Skel Verts CPU SkinLD=Skel Verts CPU Skin
LD=Skel Verts GPU SkinLD=Skel Verts GPU Skin
LD=30+ FPSLD=30+ FPS
LD=Total CPU rendering timeLD=Total CPU rendering time
LD=Total GPU rendering timeLD=Total GPU rendering time
LD=Occluded primitivesLD=Occluded primitives
LD=Projected shadowsLD=Projected shadows
LD=Visible static mesh elementsLD=Visible static mesh elements
LD=Visible dynamic primitivesLD=Visible dynamic primitives
LD=Texture Pool SizeLD=Texture Pool Size
LD=Physical Memory UsedLD=Physical Memory Used
LD=Virtual Memory UsedLD=Virtual Memory Used
LD=Audio Memory UsedLD=Audio Memory Used
LD=Texture Memory UsedLD=Texture Memory Used
LD=360 Texture Memory UsedLD=360 Texture Memory Used
LD=Animation MemoryLD=Animation Memory
LD=Vertex Lighting MemoryLD=Vertex Lighting Memory
LD=StaticMesh Vertex MemoryLD=StaticMesh Vertex Memory
LD=StaticMesh Index MemoryLD=StaticMesh Index Memory
LD=SkeletalMesh Vertex MemoryLD=SkeletalMesh Vertex Memory
LD=SkeletalMesh Index MemoryLD=SkeletalMesh Index Memory
LD=Decal Vertex MemoryLD=Decal Vertex Memory
LD=Decal Index MemoryLD=Decal Index Memory
LD=Decal Interaction MemoryLD=Decal Interaction Memory
MEMLEAN=Virtual Memory UsedMEMLEAN=Virtual Memory Used
MEMLEAN=Audio Memory UsedMEMLEAN=Audio Memory Used
MEMLEAN=Animation MemoryMEMLEAN=Animation Memory
MEMLEAN=FaceFX Cur MemMEMLEAN=FaceFX Cur Mem
MEMLEAN=Vertex Lighting MemoryMEMLEAN=Vertex Lighting Memory
MEMLEAN=StaticMesh Vertex MemoryMEMLEAN=StaticMesh Vertex Memory
MEMLEAN=StaticMesh Index MemoryMEMLEAN=StaticMesh Index Memory
MEMLEAN=SkeletalMesh Vertex MemoryMEMLEAN=SkeletalMesh Vertex Memory
MEMLEAN=SkeletalMesh Index MemoryMEMLEAN=SkeletalMesh Index Memory
MEMLEAN=Decal Vertex MemoryMEMLEAN=Decal Vertex Memory
MEMLEAN=Decal Index MemoryMEMLEAN=Decal Index Memory
MEMLEAN=Decal Interaction MemoryMEMLEAN=Decal Interaction Memory
MEMLEAN=VertexShader MemoryMEMLEAN=VertexShader Memory
MEMLEAN=PixelShader MemoryMEMLEAN=PixelShader Memory
GameThread=Async Loading TimeGameThread=Async Loading Time
GameThread=Audio Update TimeGameThread=Audio Update Time
GameThread=FrameTimeGameThread=FrameTime
GameThread=HUD TimeGameThread=HUD Time
GameThread=Input TimeGameThread=Input Time
GameThread=Kismet TimeGameThread=Kismet Time
GameThread=Move Actor TimeGameThread=Move Actor Time
GameThread=RHI Game TickGameThread=RHI Game Tick
GameThread=RedrawViewportsGameThread=RedrawViewports
GameThread=Script timeGameThread=Script time
GameThread=Tick TimeGameThread=Tick Time
GameThread=Update Components TimeGameThread=Update Components Time
GameThread=World Tick TimeGameThread=World Tick Time
GameThread=Async Work WaitGameThread=Async Work Wait
GameThread=PerFrameCaptureGameThread=PerFrameCapture
GameThread=DynamicLightEnvComp TickGameThread=DynamicLightEnvComp Tick
Mobile=ES2 Draw CallsMobile=ES2 Draw Calls
Mobile=ES2 Draw Calls (UP)Mobile=ES2 Draw Calls (UP)
Mobile=ES2 Triangles DrawnMobile=ES2 Triangles Drawn
Mobile=ES2 Triangles Drawn (UP)Mobile=ES2 Triangles Drawn (UP)
Mobile=ES2 Program CountMobile=ES2 Program Count
Mobile=ES2 Program Count (PP)Mobile=ES2 Program Count (PP)
Mobile=ES2 Program ChangesMobile=ES2 Program Changes
Mobile=ES2 Uniform Updates (Bytes)Mobile=ES2 Uniform Updates (Bytes)
Mobile=ES2 Base Texture BindsMobile=ES2 Base Texture Binds
Mobile=ES2 Detail Texture BindsMobile=ES2 Detail Texture Binds
Mobile=ES2 Lightmap Texture BindsMobile=ES2 Lightmap Texture Binds
Mobile=ES2 Environment Texture BindsMobile=ES2 Environment Texture Binds
Mobile=ES2 Bump Offset Texture BindsMobile=ES2 Bump Offset Texture Binds
Mobile=Frustum Culled primitivesMobile=Frustum Culled primitives
Mobile=Statically occluded primitivesMobile=Statically occluded primitives
SplitScreen=Processed primitivesSplitScreen=Processed primitives
SplitScreen=Mesh draw callsSplitScreen=Mesh draw calls
SplitScreen=Mesh ParticlesSplitScreen=Mesh Particles
SplitScreen=Particle Draw CallsSplitScreen=Particle Draw Calls
[MemorySplitClassesToTrack][MemorySplitClassesToTrack]
Class=AnimSequenceClass=AnimSequence
Class=AudioComponentClass=AudioComponent
Class=AudioDeviceClass=AudioDevice
Class=BrushComponentClass=BrushComponent
Class=CylinderComponentClass=CylinderComponent
Class=DecalComponentClass=DecalComponent
Class=DecalManagerClass=DecalManager
Class=DecalMaterialClass=DecalMaterial
Class=FontClass=Font
Class=LevelClass=Level
Class=MaterialClass=Material
Class=MaterialInstanceConstantClass=MaterialInstanceConstant
Class=MaterialInstanceTimeVaryingClass=MaterialInstanceTimeVarying
Class=ModelClass=Model
Class=ModelComponentClass=ModelComponent
Class=MorphTargetClass=MorphTarget
Class=NavigationMeshBaseClass=NavigationMeshBase
Class=ParticleModuleClass=ParticleModule
Class=ParticleSystemComponentClass=ParticleSystemComponent
Class=PathNodeClass=PathNode
Class=ProcBuilding_SimpleLODActorClass=ProcBuilding_SimpleLODActor
Class=RB_BodyInstanceClass=RB_BodyInstance
Class=RB_BodySetupClass=RB_BodySetup
Class=ReachSpecClass=ReachSpec
Class=SequenceClass=Sequence
Class=SkeletalMeshClass=SkeletalMesh
Class=SkeletalMeshComponentClass=SkeletalMeshComponent
Class=SoundCueClass=SoundCue
Class=SoundNodeClass=SoundNode
Class=SoundNodeWaveClass=SoundNodeWave
Class=StaticMeshClass=StaticMesh
Class=StaticMeshActorClass=StaticMeshActor
Class=StaticMeshCollectionActorClass=StaticMeshCollectionActor
Class=StaticMeshComponentClass=StaticMeshComponent
Class=TerrainClass=Terrain
Class=TerrainComponentClass=TerrainComponent
Class=Texture2DClass=Texture2D
Class=UIRootClass=UIRoot
[MemLeakCheckExtraExecsToRun][MemLeakCheckExtraExecsToRun]
Cmd=obj list class=StaticMesh -Alphasort -DetailedInfoCmd=obj list class=StaticMesh -Alphasort -DetailedInfo
Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfoCmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfoCmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
Cmd=obj list class=TextureMovie -Alphasort -DetailedInfoCmd=obj list class=TextureMovie -Alphasort -DetailedInfo
Cmd=obj list class=Level -ALPHASORT -DetailedInfoCmd=obj list class=Level -ALPHASORT -DetailedInfo
Cmd=lightenv list volumesCmd=lightenv list volumes
Cmd=lightenv list transitionCmd=lightenv list transition
Cmd=ListThreadsCmd=ListThreads
[ConfigCoalesceFilter][ConfigCoalesceFilter]
FilterOut=ShooterEngine.iniFilterOut=ShooterEngine.ini
FilterOut=ShooterEditor.iniFilterOut=ShooterEditor.ini
FilterOut=ShooterInput.iniFilterOut=ShooterInput.ini
FilterOut=ShooterLightmass.iniFilterOut=ShooterLightmass.ini
FilterOut=ShooterGame.iniFilterOut=ShooterGame.ini
FilterOut=ShooterGameDedicatedServer.iniFilterOut=ShooterGameDedicatedServer.ini
FilterOut=ShooterUI.iniFilterOut=ShooterUI.ini
FilterOut=ShooterCompat.iniFilterOut=ShooterCompat.ini
FilterOut=ShooterEngineG4WLive.iniFilterOut=ShooterEngineG4WLive.ini
FilterOut=ShooterEngineG4WLiveDedicatedServer.iniFilterOut=ShooterEngineG4WLiveDedicatedServer.ini
FilterOut=ShooterEngineNoLive.iniFilterOut=ShooterEngineNoLive.ini
FilterOut=ShooterEngineNoLiveDedicatedServer.iniFilterOut=ShooterEngineNoLiveDedicatedServer.ini
FilterOut=ShooterEditorKeyBindings.iniFilterOut=ShooterEditorKeyBindings.ini
FilterOut=ShooterEditorUserSettings.iniFilterOut=ShooterEditorUserSettings.ini
FilterOut=ShooterEngineGameSpy.iniFilterOut=ShooterEngineGameSpy.ini
FilterOut=ShooterEngineSteamworks.iniFilterOut=ShooterEngineSteamworks.ini
FilterOut=Descriptions.intFilterOut=Descriptions.int
FilterOut=Editor.intFilterOut=Editor.int
FilterOut=EditorTips.intFilterOut=EditorTips.int
FilterOut=UnrealEd.intFilterOut=UnrealEd.int
FilterOut=WinDrv.intFilterOut=WinDrv.int
FilterOut=XWindow.intFilterOut=XWindow.int
FilterOut=GfxUIEditor.intFilterOut=GfxUIEditor.int
FilterOut=Properties.intFilterOut=Properties.int
[TaskPerfTracking][TaskPerfTracking]
bUseTaskPerfTracking=FALSEbUseTaskPerfTracking=FALSE
RemoteConnectionIP=10.1.20.20RemoteConnectionIP=10.1.20.20
ConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Connection Timeout=2;Integrated Security=SSPIConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Connection Timeout=2;Integrated Security=SSPI
RemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Integrated Security=SSPI;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocnRemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=EngineTaskPerf;Integrated Security=SSPI;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
[TaskPerfMemDatabase][TaskPerfMemDatabase]
bUseTaskPerfMemDatabase=TRUEbUseTaskPerfMemDatabase=TRUE
RemoteConnectionIP=192.168.0.39RemoteConnectionIP=192.168.0.39
ConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Connection Timeout=2;Integrated Security=SSPIConnectionString=Provider=sqloledb;Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Connection Timeout=2;Integrated Security=SSPI
RemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocnRemoteConnectionStringOverride=Data Source=guiltyspark.splashdamage.local;Initial Catalog=PerfMem;Integrated Security=SSPI;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
[MemoryPools][MemoryPools]
FLightPrimitiveInteractionInitialBlockSize=512FLightPrimitiveInteractionInitialBlockSize=512
FModShadowPrimitiveInteractionInitialBlockSize=512FModShadowPrimitiveInteractionInitialBlockSize=512
[SystemSettings][SystemSettings]
bFirstRun=FALSEbFirstRun=FALSE
bUseMaxQualityMode=FalsebUseMaxQualityMode=False
StaticDecals=FalseStaticDecals=False
DynamicDecals=TrueDynamicDecals=True
UnbatchedDecals=FalseUnbatchedDecals=False
DecalCullDistanceScale=1.000000DecalCullDistanceScale=1.000000
DynamicLights=FalseDynamicLights=False
DynamicShadows=FalseDynamicShadows=False
LightEnvironmentShadows=FalseLightEnvironmentShadows=False
CompositeDynamicLights=TrueCompositeDynamicLights=True
SHSecondaryLighting=FalseSHSecondaryLighting=False
DirectionalLightmaps=FalseDirectionalLightmaps=False
MotionBlur=FalseMotionBlur=False
MotionBlurPause=FalseMotionBlurPause=False
MotionBlurSkinning=0MotionBlurSkinning=0
DepthOfField=FalseDepthOfField=False
AmbientOcclusion=FalseAmbientOcclusion=False
Bloom=FalseBloom=False
bAllowLightShafts=FalsebAllowLightShafts=False
bUseARGB8=FalsebUseARGB8=False
Distortion=FalseDistortion=False
FilteredDistortion=FalseFilteredDistortion=False
DropParticleDistortion=FalseDropParticleDistortion=False
bAllowDownsampledTranslucency=FalsebAllowDownsampledTranslucency=False
SpeedTreeLeaves=FalseSpeedTreeLeaves=False
SpeedTreeFronds=FalseSpeedTreeFronds=False
OnlyStreamInTextures=FalseOnlyStreamInTextures=False
LensFlares=FalseLensFlares=False
FogVolumes=FalseFogVolumes=False
FloatingPointRenderTargets=TrueFloatingPointRenderTargets=True
OneFrameThreadLag=TrueOneFrameThreadLag=True
UseVsync=FalseUseVsync=False
UpscaleScreenPercentage=TrueUpscaleScreenPercentage=True
Borderless=FalseBorderless=False
Fullscreen=TrueFullscreen=True
AllowD3D11=FalseAllowD3D11=False
AllowOpenGL=FalseAllowOpenGL=False
AllowRadialBlur=FalseAllowRadialBlur=False
AllowSubsurfaceScattering=FalseAllowSubsurfaceScattering=False
AllowImageReflections=FalseAllowImageReflections=False
AllowImageReflectionShadowing=FalseAllowImageReflectionShadowing=False
bAllowSeparateTranslucency=FalsebAllowSeparateTranslucency=False
bAllowPostprocessMLAA=FalsebAllowPostprocessMLAA=False
bAllowHighQualityMaterials=FalsebAllowHighQualityMaterials=False
bAllowWeatherEffect=FalsebAllowWeatherEffect=False
bAllowPostProcess=FalsebAllowPostProcess=False
SkeletalMeshLODBias=0SkeletalMeshLODBias=0
ParticleLODBias=0ParticleLODBias=0
DetailMode=0DetailMode=0
MaxDrawDistanceScale=1.000000MaxDrawDistanceScale=1.000000
ShadowFilterQualityBias=0ShadowFilterQualityBias=0
MaxAnisotropy=0MaxAnisotropy=0
MaxMultiSamples=0MaxMultiSamples=0
bAllowD3D9MSAA=FalsebAllowD3D9MSAA=False
bAllowTemporalAA=FalsebAllowTemporalAA=False
TemporalAA_MinDepth=500.000000TemporalAA_MinDepth=500.000000
TemporalAA_StartDepthVelocityScale=100.000000TemporalAA_StartDepthVelocityScale=100.000000
MinShadowResolution=64MinShadowResolution=64
MinPreShadowResolution=8MinPreShadowResolution=8
MaxShadowResolution=1120MaxShadowResolution=1120
MaxWholeSceneDominantShadowResolution=1344MaxWholeSceneDominantShadowResolution=1344
ShadowFadeResolution=128ShadowFadeResolution=128
PreShadowFadeResolution=16PreShadowFadeResolution=16
ShadowFadeExponent=0.250000ShadowFadeExponent=0.250000
ResX=1768ResX=1920
ResY=992ResY=1080
ScreenPercentage=100.000000ScreenPercentage=100.000000
SceneCaptureStreamingMultiplier=1.000000SceneCaptureStreamingMultiplier=1.000000
ShadowTexelsPerPixel=1.273240ShadowTexelsPerPixel=1.273240
PreShadowResolutionFactor=0.500000PreShadowResolutionFactor=0.500000
bEnableVSMShadows=FalsebEnableVSMShadows=False
bEnableBranchingPCFShadows=FalsebEnableBranchingPCFShadows=False
bAllowHardwareShadowFiltering=FalsebAllowHardwareShadowFiltering=False
TessellationFactorMultiplier=1.000000TessellationFactorMultiplier=1.000000
bEnableForegroundShadowsOnWorld=FalsebEnableForegroundShadowsOnWorld=False
bEnableForegroundSelfShadowing=FalsebEnableForegroundSelfShadowing=False
bAllowWholeSceneDominantShadows=FalsebAllowWholeSceneDominantShadows=False
bUseConservativeShadowBounds=FalsebUseConservativeShadowBounds=False
ShadowFilterRadius=2.000000ShadowFilterRadius=2.000000
ShadowDepthBias=0.012000ShadowDepthBias=0.012000
PerObjectShadowTransition=60.000000PerObjectShadowTransition=60.000000
CSMSplitPenumbraScale=0.500000CSMSplitPenumbraScale=0.500000
CSMSplitSoftTransitionDistanceScale=4.000000CSMSplitSoftTransitionDistanceScale=4.000000
CSMSplitDepthBiasScale=0.500000CSMSplitDepthBiasScale=0.500000
CSMMinimumFOV=40.000000CSMMinimumFOV=40.000000
CSMFOVRoundFactor=4.000000CSMFOVRoundFactor=4.000000
UnbuiltWholeSceneDynamicShadowRadius=20000.000000UnbuiltWholeSceneDynamicShadowRadius=20000.000000
UnbuiltNumWholeSceneDynamicShadowCascades=3UnbuiltNumWholeSceneDynamicShadowCascades=3
WholeSceneShadowUnbuiltInteractionThreshold=50WholeSceneShadowUnbuiltInteractionThreshold=50
bAllowFracturedDamage=TruebAllowFracturedDamage=True
NumFracturedPartsScale=1.000000NumFracturedPartsScale=1.000000
FractureDirectSpawnChanceScale=1.000000FractureDirectSpawnChanceScale=1.000000
FractureRadialSpawnChanceScale=1.000000FractureRadialSpawnChanceScale=1.000000
FractureCullDistanceScale=1.000000FractureCullDistanceScale=1.000000
bForceCPUAccessToGPUSkinVerts=falsebForceCPUAccessToGPUSkinVerts=false
bDisableSkeletalInstanceWeights=falsebDisableSkeletalInstanceWeights=false
HighPrecisionGBuffers=FalseHighPrecisionGBuffers=False
MobileFeatureLevel=0MobileFeatureLevel=0
MobileFog=FalseMobileFog=False
MobileSpecular=FalseMobileSpecular=False
MobileBumpOffset=TrueMobileBumpOffset=True
MobileNormalMapping=TrueMobileNormalMapping=True
MobileEnvMapping=TrueMobileEnvMapping=True
MobileRimLighting=TrueMobileRimLighting=True
MobileColorBlending=TrueMobileColorBlending=True
MobileVertexMovement=TrueMobileVertexMovement=True
MobileLODBias=-0.5MobileLODBias=-0.5
MobileBoneCount=75MobileBoneCount=75
MobileBoneWeightCount=2MobileBoneWeightCount=2
MobileUsePreprocessedShaders=TrueMobileUsePreprocessedShaders=True
MobileFlashRedForUncachedShaders=FalseMobileFlashRedForUncachedShaders=False
MobileWarmUpPreprocessedShaders=TrueMobileWarmUpPreprocessedShaders=True
MobileCachePreprocessedShaders=FalseMobileCachePreprocessedShaders=False
MobileProfilePreprocessedShaders=FalseMobileProfilePreprocessedShaders=False
MobileUseCPreprocessorOnShaders=TrueMobileUseCPreprocessorOnShaders=True
MobileLoadCPreprocessedShaders=TrueMobileLoadCPreprocessedShaders=True
MobileSharePixelShaders=TrueMobileSharePixelShaders=True
MobileShareVertexShaders=TrueMobileShareVertexShaders=True
MobileShareShaderPrograms=TrueMobileShareShaderPrograms=True
MobileEnableMSAA=FalseMobileEnableMSAA=False
MobileContentScaleFactor=1.0MobileContentScaleFactor=1.0
MobileVertexScratchBufferSize=150MobileVertexScratchBufferSize=150
MobileIndexScratchBufferSize=10MobileIndexScratchBufferSize=10
ApexLODResourceBudget=1000000020040877300000.000000ApexLODResourceBudget=1000000020040877300000.000000
ApexDestructionMaxChunkIslandCount=2147483647ApexDestructionMaxChunkIslandCount=2147483647
ApexDestructionMaxChunkSeparationLOD=1.000000ApexDestructionMaxChunkSeparationLOD=1.000000
bEnableParallelAPEXClothingFetch=FalsebEnableParallelAPEXClothingFetch=False
TEXTUREGROUP_World=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_World=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_WorldSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_WorldSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_Character=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_CharacterNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_CharacterSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_Weapon=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_WeaponNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_WeaponSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Vehicle=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_Vehicle=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_VehicleNormalMap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_VehicleSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_VehicleSpecular=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Cinematic=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_Cinematic=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Effects=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_Effects=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Skybox=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_Skybox=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_UI=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_UI=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Lightmap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_Lightmap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Shadowmap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_Shadowmap=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_RenderTarget=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_RenderTarget=(MinLODSize=32,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_ImageBasedReflection=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5)TEXTUREGROUP_ImageBasedReflection=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5)
TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
[SystemSettingsEditor][SystemSettingsEditor]
ResX=1366ResX=1280
ResY=768ResY=720
[SystemSettingsSplitScreen2][SystemSettingsSplitScreen2]
bAllowWholeSceneDominantShadows=FalsebAllowWholeSceneDominantShadows=False
bAllowLightShafts=FalsebAllowLightShafts=False
DetailMode=1DetailMode=1
[SystemSettingsMobile][SystemSettingsMobile]
BasedOn=SystemSettingsBasedOn=SystemSettings
Fullscreen=TrueFullscreen=True
DirectionalLightmaps=FalseDirectionalLightmaps=False
DynamicLights=FalseDynamicLights=False
SHSecondaryLighting=FalseSHSecondaryLighting=False
StaticDecals=TrueStaticDecals=False
DynamicDecals=FalseDynamicDecals=False
UnbatchedDecals=FalseUnbatchedDecals=False
MotionBlur=FALSEMotionBlur=FALSE
MotionBlurPause=FALSEMotionBlurPause=FALSE
DepthOfField=FALSEDepthOfField=FALSE
AmbientOcclusion=FALSEAmbientOcclusion=FALSE
Bloom=FALSEBloom=FALSE
Distortion=FALSEDistortion=FALSE
FilteredDistortion=FALSEFilteredDistortion=FALSE
DropParticleDistortion=TRUEDropParticleDistortion=TRUE
FloatingPointRenderTargets=FALSEFloatingPointRenderTargets=FALSE
MaxAnisotropy=2MaxAnisotropy=2
bAllowLightShafts=FALSEbAllowLightShafts=FALSE
DynamicShadows=FalseDynamicShadows=False
[SystemSettingsMobileTextureBias][SystemSettingsMobileTextureBias]
BasedOn=SystemSettingsMobileBasedOn=SystemSettingsMobile
TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=aniso,MipFilter=point)
[SystemSettingsIPhone3GS][SystemSettingsIPhone3GS]
BasedOn=SystemSettingsMobileTextureBiasBasedOn=SystemSettingsMobileTextureBias
MobileEnableMSAA=TrueMobileEnableMSAA=True
[SystemSettingsIPhone4][SystemSettingsIPhone4]
BasedOn=SystemSettingsMobileBasedOn=SystemSettingsMobile
MobileContentScaleFactor=2.0MobileContentScaleFactor=2.0
[SystemSettingsIPodTouch4][SystemSettingsIPodTouch4]
BasedOn=SystemSettingsMobileTextureBiasBasedOn=SystemSettingsMobileTextureBias
MobileContentScaleFactor=2.0MobileContentScaleFactor=2.0
[SystemSettingsIPad][SystemSettingsIPad]
BasedOn=SystemSettingsMobileTextureBiasBasedOn=SystemSettingsMobileTextureBias
MobileFeatureLevel=1MobileFeatureLevel=1
MobileFog=FalseMobileFog=False
MobileSpecular=FalseMobileSpecular=False
MobileBumpOffset=FalseMobileBumpOffset=False
MobileNormalMapping=FalseMobileNormalMapping=False
MobileEnvMapping=FalseMobileEnvMapping=False
MobileRimLighting=FalseMobileRimLighting=False
MobileContentScaleFactor=0.9375MobileContentScaleFactor=0.9375
[SystemSettingsIPad2][SystemSettingsIPad2]
BasedOn=SystemSettingsMobileBasedOn=SystemSettingsMobile
MobileEnableMSAA=TrueMobileEnableMSAA=True
[SystemSettingsAndroid][SystemSettingsAndroid]
BasedOn=SystemSettingsMobileTextureBiasBasedOn=SystemSettingsMobileTextureBias
[Engine.PhysicsLODVerticalEmitter][Engine.PhysicsLODVerticalEmitter]
ParticlePercentage=100ParticlePercentage=100
[Engine.OnlineSubsystem][Engine.OnlineSubsystem]
NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
AsyncMinCompletionTime=0.0AsyncMinCompletionTime=0.0
[Engine.OnlineRecentPlayersList][Engine.OnlineRecentPlayersList]
MaxRecentPlayers=100MaxRecentPlayers=100
MaxRecentParties=5MaxRecentParties=5
[VoIP][VoIP]
VolumeThreshold=0.1VolumeThreshold=0.1
bHasVoiceEnabled=truebHasVoiceEnabled=true
[FullScreenMovie][FullScreenMovie]
bForceNoMovies=FALSEbForceNoMovies=FALSE
LoadMapMovie=SGLoadingScreen.OBJLoadingLoadMapMovie=SGLoadingScreen.OBJLoading
bShouldStopMovieAtEndOfLoadMap=TRUEbShouldStopMovieAtEndOfLoadMap=TRUE
[IPDrv.WebConnection][IPDrv.WebConnection]
MaxValueLength=512MaxValueLength=512
MaxLineLength=4096MaxLineLength=4096
[IPDrv.WebServer][IPDrv.WebServer]
ApplicationPaths[0]=/ServerAdminApplicationPaths[0]=/ServerAdmin
ApplicationPaths[1]=/imagesApplicationPaths[1]=/images
ListenPort=80ListenPort=80
MaxConnections=18MaxConnections=18
ExpirationSeconds=86400ExpirationSeconds=86400
bEnabled=falsebEnabled=false
[IPDrv.WebResponse][IPDrv.WebResponse]
IncludePath=/WebIncludePath=/Web
CharSet=iso-8859-1CharSet=iso-8859-1
[TextureTracking][TextureTracking]
#TextureName=T_GD_Traffic_Crosswalk_01#TextureName=T_GD_Traffic_Crosswalk_01
[AnimNotify][AnimNotify]
Trail_MaxSampleRate=200.0Trail_MaxSampleRate=200.0
[Engine.UIDataStore_OnlinePlayerData][Engine.UIDataStore_OnlinePlayerData]
PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatListPartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
PlayerStorageClassName=SDEngine.SDOnlineProfileSettingsPlayerStorageClassName=SDEngine.SDOnlineProfileSettings
ProfileSettingsClassName=SDEngine.SDOnlineProfileSettingsProfileSettingsClassName=SDEngine.SDOnlineProfileSettings
ProfileProviderClassName=SDEngine.SDProfileSettingsProviderProfileProviderClassName=SDEngine.SDProfileSettingsProvider
StorageProviderClassName=SDEngine.SDStorageProviderStorageProviderClassName=SDEngine.SDStorageProvider
ProfileDataExtension=.ue3profileProfileDataExtension=.ue3profile
[Engine.LocalPlayer][Engine.LocalPlayer]
EyefinityFOVThreshold=140.0EyefinityFOVThreshold=140.0
AspectRatioAxisConstraint=AspectRatio_MaintainXFOVAspectRatioAxisConstraint=AspectRatio_MaintainXFOV
[MobileSupport][MobileSupport]
bShouldCachePVRTCTextures=FalsebShouldCachePVRTCTextures=False
bShouldFlattenMaterials=FalsebShouldFlattenMaterials=False
FlattenedTextureResolutionBias=0FlattenedTextureResolutionBias=0
UDKRemotePort=41765UDKRemotePort=41765
UDKRemotePortPIE=41766UDKRemotePortPIE=41766
[Engine.GameViewportClient][Engine.GameViewportClient]
bDebugNoGFxUI=FALSEbDebugNoGFxUI=FALSE
bUseHardwareCursorWhenWindowed=TRUEbUseHardwareCursorWhenWindowed=TRUE
[ContentComparisonReferenceTypes][ContentComparisonReferenceTypes]
+Class=AnimSet+Class=AnimSet
+Class=SkeletalMesh+Class=SkeletalMesh
+Class=SoundCue+Class=SoundCue
+Class=StaticMesh+Class=StaticMesh
+Class=ParticleSystem+Class=ParticleSystem
+Class=Texture2D+Class=Texture2D
[Engine.HttpFactory][Engine.HttpFactory]
HttpRequestClassName=WinDrv.HttpRequestWindowsHttpRequestClassName=WinDrv.HttpRequestWindows
[IpDrv.OnlineImageDownloaderWeb][IpDrv.OnlineImageDownloaderWeb]
MaxSimultaneousDownloads=8MaxSimultaneousDownloads=8
MaxRetryCount=4MaxRetryCount=4
[Configuration][Configuration]
[SDEngine.SDEngineExtensions][SDEngine.SDEngineExtensions]
HttpClassName=ShooterGame.SGHttpHttpClassName=ShooterGame.SGHttp
ConnectivityManagerClassName=ShooterGame.SGConnectivityManagerConnectivityManagerClassName=ShooterGame.SGConnectivityManager
[SDEngine.SDGameEngine][SDEngine.SDGameEngine]
bForceFrontEndVSync=TRUEbForceFrontEndVSync=TRUE
[ShooterGame.SGEngine][ShooterGame.SGEngine]
[ShooterGame.SGEngineExtensions][ShooterGame.SGEngineExtensions]
m_DedicatedServerAutoProfileTime=10.0m_DedicatedServerAutoProfileTime=10.0
m_DedicatedServerAutoProfileCooldown=180.0m_DedicatedServerAutoProfileCooldown=180.0
m_DedicatedServerAutoProfileNumPlayers=10m_DedicatedServerAutoProfileNumPlayers=10
[OnlineSubsystemPC.OnlineSubsystemPC][OnlineSubsystemPC.OnlineSubsystemPC]
ProfileDataDirectory=.\Shooter\SaveDataProfileDataDirectory=.\Shooter\SaveData
ProfileDataExtension=.ue3profileProfileDataExtension=.ue3profile
[SDEngine.SDProfile][SDEngine.SDProfile]
bDisableOfflineSaves=falsebDisableOfflineSaves=false
bDisableOnlineSaves=falsebDisableOnlineSaves=false
bUseMostRecentSave=falsebUseMostRecentSave=false
[SDEngine.SDOnlineSubsystem][SDEngine.SDOnlineSubsystem]
ProfileDataDirectory=.\Shooter\SaveDataProfileDataDirectory=.\Shooter\SaveData
ProfileDataExtension=.ue3profileProfileDataExtension=.ue3profile
[SDEngine.SDVisibilityManager][SDEngine.SDVisibilityManager]
m_VisibilityValidityTime=0.2fm_VisibilityValidityTime=0.2f
[SDPCEngine.SDOnlineSubsystemFireline][SDPCEngine.SDOnlineSubsystemFireline]
m_SettingsClassName=SDEngine.SDFirelineSettingsm_SettingsClassName=SDEngine.SDFirelineSettings
m_PlayerInterfaceClassName=ShooterGame.SGOnlinePlayerInterfaceFirelinem_PlayerInterfaceClassName=ShooterGame.SGOnlinePlayerInterfaceFireline
m_GameInterfaceClassName=ShooterGame.SGOnlineGameInterfaceFirelinem_GameInterfaceClassName=ShooterGame.SGOnlineGameInterfaceFireline
m_ServerHeartbeatGap=25.0m_ServerHeartbeatGap=25.0
m_ClientHeartbeatGap=240.0m_ClientHeartbeatGap=240.0
m_JoinTimeout=30.0m_JoinTimeout=30.0
m_RequestRetryCooldownTimeMultiplier=2.0m_RequestRetryCooldownTimeMultiplier=2.0
m_RequestMaxRetry=6m_RequestMaxRetry=6
m_MaxUnansweredHeartbeatAllowed=3m_MaxUnansweredHeartbeatAllowed=3
m_ManifestIndexName=indexm_ManifestIndexName=index
[SDPCEngine.SDOnlineGameInterfaceFireline][SDPCEngine.SDOnlineGameInterfaceFireline]
m_SessionRetryTimeCooldownMultiplier=2.0m_SessionRetryTimeCooldownMultiplier=2.0
m_SessionRetryTimeCooldownMax=960.0m_SessionRetryTimeCooldownMax=960.0
[SDPCEngine.SDOnlinePlayerInterfaceFireline][SDPCEngine.SDOnlinePlayerInterfaceFireline]
m_MaxLoginStepTime=60.0m_MaxLoginStepTime=60.0
[SDPCEngine.SDFireteamPlayersObjectsManager][SDPCEngine.SDFireteamPlayersObjectsManager]
FireteamPlayerObjectCollectionClassName=ShooterGame.SGFireteamPlayerObjectCollectionFireteamPlayerObjectCollectionClassName=ShooterGame.SGFireteamPlayerObjectCollection
[Windows.StandardUser][Windows.StandardUser]
MyDocumentsSubDirName=UnrealEngine3MyDocumentsSubDirName=UnrealEngine3
[OnlineSubsystemGameSpy.OnlineSubsystemGameSpy][OnlineSubsystemGameSpy.OnlineSubsystemGameSpy]
bHasGameSpyAccount=truebHasGameSpyAccount=true
EncryptedProductKey=NotForShipEncryptedProductKey=NotForShip
ProfileDataDirectory=../ShooterGame/SaveDataProfileDataDirectory=../ShooterGame/SaveData
ProfileDataExtension=.ue3profileProfileDataExtension=.ue3profile
ProductID=11097ProductID=11097
NamespaceID=40NamespaceID=40
PartnerID=33PartnerID=33
GameID=1727GameID=1727
StatsVersion=7StatsVersion=7
NickStatsKeyId=1NickStatsKeyId=1
PlaceStatsKeyId=2PlaceStatsKeyId=2
LocationUrlsForInvites=shooterpcLocationUrlsForInvites=shooterpc
LocationUrl=shooterpcLocationUrl=shooterpc
bShouldUseMcp=truebShouldUseMcp=true
[OnlineSubsystemSteamworks.OnlineSubsystemSteamworks][OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
bUseVAC=truebUseVAC=true
GameDir=unrealtestGameDir=unrealtest
GameVersion=1.0.0.0GameVersion=1.0.0.0
Region=255Region=255
CurrentNotificationPosition=8CurrentNotificationPosition=8
ResetStats=0ResetStats=0
[SDEngine.SDGameStatsManager][SDEngine.SDGameStatsManager]
GAME_STATS_VERSION=19GAME_STATS_VERSION=19
[GameplayStats.JSON][GameplayStats.JSON]
Enabled=falseEnabled=false
CommandLine=statsCommandLine=stats
[GameplayStats.Fireline][GameplayStats.Fireline]
Enabled=trueEnabled=true
[GameplayStats.Echo][GameplayStats.Echo]
Enabled=trueEnabled=true
PlaytestOnly=truePlaytestOnly=true
Frequency=5.0Frequency=5.0
ContentEncoding=zlibContentEncoding=zlib
MonitorUpload=trueMonitorUpload=true
MonitorUploadFrequency=10.0MonitorUploadFrequency=10.0
CommandLine=statsCommandLine=stats
[GameplayStats.Unreal][GameplayStats.Unreal]
Enabled=trueEnabled=true
Frequency=0.25Frequency=0.25
CommandLine=statsCommandLine=stats
[PacketSimulationSettings][PacketSimulationSettings]
PktLoss=0PktLoss=0
PktLag=0PktLag=0
PktLagVariance=0PktLagVariance=0
[SDAudioPackages][SDAudioPackages]
PackageNames=SFX.pckPackageNames=SFX.pck
PackageNames=Default.pckPackageNames=Default.pck
[SDSoundSystem][SDSoundSystem]
uIOMemorySize=8192uIOMemorySize=8192
fTargetAutoStmBufferLength=380fTargetAutoStmBufferLength=380
fMaxCacheRatio=2.0fMaxCacheRatio=2.0
uDefaultPoolSize=16384uDefaultPoolSize=16384
uLEngineDefaultPoolSize=32768uLEngineDefaultPoolSize=32768
uCommandQueueSize=192uCommandQueueSize=192
HDREnable=1HDREnable=1
HDREnableBoost=0HDREnableBoost=0
HDRSettingIndex=1HDRSettingIndex=1
HDRMaxSize0=35HDRMaxSize0=35
HDRMinSize0=26HDRMinSize0=26
HDRReleaseRate0=20HDRReleaseRate0=20
HDRMaxSize1=65HDRMaxSize1=65
HDRMinSize1=48HDRMinSize1=48
HDRReleaseRate1=30HDRReleaseRate1=30
HDRMaxSize2=68HDRMaxSize2=68
HDRMinSize2=45HDRMinSize2=45
HDRReleaseRate2=20HDRReleaseRate2=20
MuteOnLostFocus=1MuteOnLostFocus=1
OcclusionMinValue=0.25OcclusionMinValue=0.25
OcclusionMaxValue=0.75OcclusionMaxValue=0.75
OcclusionMinDistance=512OcclusionMinDistance=512
OcclusionMaxDistance=20000OcclusionMaxDistance=20000
[SDTestServer][SDTestServer]
Dedicated=trueDedicated=true
Listen=falseListen=false
[ShooterGame.SGDTServer][ShooterGame.SGDTServer]
m_DTPort=7999m_DTPort=7999
m_DTLogging=falsem_DTLogging=false
[ShooterGame.SGClientVoice][ShooterGame.SGClientVoice]
m_DTPort=8432m_DTPort=8432
m_DTLogging=falsem_DTLogging=false
[SDEngine.SDFirelineBatchUpdateObject][SDEngine.SDFirelineBatchUpdateObject]
m_MaxUpdateAttempts=5m_MaxUpdateAttempts=5
m_BaseRetryDelay=1.7fm_BaseRetryDelay=1.7f
[SDEngine.SDCoherentUIManager][SDEngine.SDCoherentUIManager]
m_bUseWebCache=truem_bUseWebCache=true
m_WebCacheDir=WebCachem_WebCacheDir=WebCache
[IniVersion][IniVersion]
0=1432731609.0000000=1424464723.000000
1=1436280739.0000001=1428593745.000000
[AppCompat][AppCompat]
MeasuredCPUScore=69.631287MeasuredCPUScore=70.098648
CompatLevelComposite=4CompatLevelComposite=4
CompatLevelCPU=5CompatLevelCPU=5
CompatLevelGPU=4CompatLevelGPU=4
CompatLevelGPUFix=0CompatLevelGPUFix=0
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